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* Remove unnecessary TextureSampler comparison in GrTextureDomainEffect.Gravatar Brian Salomon2016-11-17
* Use SkFixedMul instead of SkFixedMul_lowprecGravatar Yuqian Li2016-11-17
* Guard against instantiate & accessRenderTarget failuresGravatar Robert Phillips2016-11-17
* Plumb filter quality into SkShader::appendStages().Gravatar Mike Klein2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* fix fuzzer crashGravatar Cary Clark2016-11-17
* Use SkSmallAllocator for SamplerStage and Accessor.Gravatar Herb Derby2016-11-16
* Hook into parametric and table raster pipeline stagesGravatar Matt Sarett2016-11-16
* Turn off all SkDebugfs in SkScan_AAAPath.cppGravatar Yuqian Li2016-11-16
* No SkDebugf for approximate intersectionGravatar Yuqian Li2016-11-16
* External SkImageGenerator APIGravatar Florin Malita2016-11-16
* Rename GrTextureBufferSampler to GrBufferSamplerGravatar csmartdalton2016-11-16
* Revert "Revert "Add support for image load to SkSL""Gravatar Brian Salomon2016-11-16
* Rename kTexture2DISampler to kITexture2DSampler.Gravatar Brian Salomon2016-11-16
* Add trace and registers stages.Gravatar Mike Klein2016-11-16
* Use SkSmallAllocator for tiling.Gravatar Herb Derby2016-11-16
* move SkBlendMode_Name into public (for chrome)Gravatar Mike Reed2016-11-16
* Add IORef capability to GrSurfaceProxy objects - take 2Gravatar robertphillips2016-11-16
* Fix mask overflow caused by edge driftGravatar Yuqian Li2016-11-16
* Drop forceRLE to simplify aaa_walk_convex_edgesGravatar Yuqian Li2016-11-16
* Simplify the signature of sk/aaa_fill_pathGravatar Yuqian Li2016-11-16
* Fix error with transforming custom/large glyphsGravatar Jim Van Verth2016-11-16
* make SkXfermode.h go awayGravatar Mike Reed2016-11-16
* Revert of added support for push_constant layout (patchset #7 id:140001 of ht...Gravatar egdaniel2016-11-16
* Revert "Add support for image load to SkSL"Gravatar Stan Iliev2016-11-16
* add {parametric,table}_{r,g,b} stages.Gravatar Mike Klein2016-11-16
* Add support for image load to SkSLGravatar Brian Salomon2016-11-16
* Fix flushing of HWAA state relating to mixed samplesGravatar csmartdalton2016-11-16
* LinearGradientContext::shade4_clamp: fix div by 0Gravatar James Zern2016-11-16
* Revert "Defer more renderTargetContexts in the GPU image filter paths"Gravatar Robert Phillips2016-11-15
* Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator.Gravatar herb2016-11-15
* Add SkRasterPipeline::dump().Gravatar Mike Klein2016-11-15
* added support for push_constant layoutGravatar ethannicholas2016-11-15
* Add kRenderTarget_GrSurfaceFlag to GrVkGpu::onWrapBackendRenderTargetGravatar Robert Phillips2016-11-15
* Add detection of image load/store to capsGravatar Brian Salomon2016-11-15
* Add image functions to GrGLInterfaceGravatar Brian Salomon2016-11-15
* Add 4.20 as a GLSL output version.Gravatar Brian Salomon2016-11-15
* fuzz hang fix and pathops client debuggingGravatar Cary Clark2016-11-15
* More shader preliminaries / refactoringGravatar Mike Klein2016-11-15
* Revert "Support decoding images to multiple formats, depending on usage"Gravatar Brian Osman2016-11-15
* Revert "Fix NoGPU compilation"Gravatar Brian Osman2016-11-15
* Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD."Gravatar Mike Klein2016-11-15
* Revert "fix google3?"Gravatar Mike Klein2016-11-15
* Fix up arguments passed to pipeline.Gravatar Mike Klein2016-11-15
* fix google3?Gravatar Mike Klein2016-11-15
* change SkCanvasStack to take ownership of its subcanvasesGravatar Mike Reed2016-11-15
* Fix NoGPU compilationGravatar Brian Osman2016-11-15
* While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD.Gravatar Mike Klein2016-11-15
* Support decoding images to multiple formats, depending on usageGravatar Brian Osman2016-11-15
* Defer more renderTargetContexts in the GPU image filter pathsGravatar Robert Phillips2016-11-15