diff options
author | egdaniel <egdaniel@google.com> | 2015-12-03 09:20:44 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-12-03 09:20:44 -0800 |
commit | 7ea439b2203855db97330b25945b87dd4b170b8b (patch) | |
tree | c64bdcbd415fc639ec8c4fb791846cac80ff6f44 /src/gpu/glsl/GrGLSLShaderBuilder.cpp | |
parent | 73063dc517f424ad5660db0fbc5fe6fcc13f77f7 (diff) |
Create GLSLUniformHandler class for gpu backend
BUG=skia:
Review URL: https://codereview.chromium.org/1490283004
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.cpp')
-rw-r--r-- | src/gpu/glsl/GrGLSLShaderBuilder.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp index 1fc15ecb3c..5716c0bd12 100644 --- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp +++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp @@ -117,9 +117,10 @@ void GrGLSLShaderBuilder::appendTextureLookup(SkString* out, const GrGLSLTextureSampler& sampler, const char* coordName, GrSLType varyingType) const { + GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler(); append_texture_lookup(out, fProgramBuilder->glslCaps(), - fProgramBuilder->getUniformCStr(sampler.fSamplerUniform), + uniformHandler->getUniformCStr(sampler.fSamplerUniform), coordName, sampler.config(), sampler.swizzle(), @@ -187,7 +188,7 @@ void GrGLSLShaderBuilder::finalize(uint32_t visibility) { this->versionDecl() = fProgramBuilder->glslCaps()->versionDeclString(); this->compileAndAppendLayoutQualifiers(); SkASSERT(visibility); - fProgramBuilder->appendUniformDecls((GrGLSLProgramBuilder::ShaderVisibility) visibility, + fProgramBuilder->appendUniformDecls((GrGLSLUniformHandler::ShaderVisibility) visibility, &this->uniforms()); this->appendDecls(fInputs, &this->inputs()); this->appendDecls(fOutputs, &this->outputs()); |