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Commit message (
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Author
Age
*
Remove integer texture support
Brian Salomon
2018-02-06
*
Update LazyProxy creation to allow for a non-textureable result
Robert Phillips
2018-02-04
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Add ref counted wrapped around GrTexture ReleaseProc
Greg Daniel
2018-01-30
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.
Brian Salomon
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
Remove some unused sample count caps
Brian Salomon
2018-01-29
*
eliminate SK_BUILD_FOR_WIN32
Mike Klein
2018-01-26
*
bug fixes from PVS Studio (static analysis)
Mike Klein
2018-01-26
*
Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions
Brian Salomon
2018-01-24
*
Fix noncoherent advanced blend eq NV workaround
Brian Salomon
2018-01-24
*
Revert "Revert "converted vertex shaders to device coords""
Robert Phillips
2018-01-24
*
Revert "converted vertex shaders to device coords"
Ethan Nicholas
2018-01-23
*
ccpr: Use primitive restart feature on ARM
Chris Dalton
2018-01-23
*
Start of adding GrContextOption that overrides driver workarounds.
Brian Salomon
2018-01-23
*
Make use of VkSemaphores thread safe assuming use of the same VkQueue.
Greg Daniel
2018-01-22
*
Add a workaround for inaccurate interpolants on Adreno 3xx.
Brian Salomon
2018-01-22
*
ccpr: Unblacklist Mali
Chris Dalton
2018-01-20
*
ccpr: Blacklist vertex shaders on ANGLE/Skylake
Chris Dalton
2018-01-19
*
Add more asserts about MSAA render buffers and FBO 0
Brian Osman
2018-01-19
*
Be more explicit checking for render targets with MSAA render buffers
Brian Osman
2018-01-19
*
Fix handling of red support for GalliumLLVM renderer
Robert Phillips
2018-01-19
*
Remove old command buffer ES3 tex storage limitation
Brian Salomon
2018-01-17
*
Remove GrGLCaps::fTextureRedSupport
Brian Salomon
2018-01-17
*
Move resourceProvider accessor to GrContextPriv (take 2)
Robert Phillips
2018-01-16
*
Revert "Move resourceProvider accessor to GrContextPriv"
Hal Canary
2018-01-16
*
Move resourceProvider accessor to GrContextPriv
Robert Phillips
2018-01-16
*
Revert "Revert "Added SkSL workaround for devices which cannot safely access ...
Brian Osman
2018-01-16
*
Revert "Added SkSL workaround for devices which cannot safely access gl_FragC...
Brian Osman
2018-01-12
*
Added SkSL workaround for devices which cannot safely access gl_FragCoord
Brian Osman
2018-01-12
*
Enable the GL_EXT_geometry_shader extension where necessary
Chris Dalton
2018-01-11
*
Update GrSemaphore to allow it to only be used once for signaling and once fo...
Greg Daniel
2018-01-09
*
fixed uninitialized value warning in GrGLShaderStringBuilder
Ethan Nicholas
2018-01-04
*
CCPR: Fix Intel crash and un-blacklist
Chris Dalton
2017-12-22
*
Disable geometry shaders on old Qualcomm drivers
Chris Dalton
2017-12-21
*
Update SkSurface MakeFromBackend* factories to take an SkColorType.
Greg Daniel
2017-12-19
*
Add support for SRGB formats when validating backend formats and ColorTypes
Greg Daniel
2017-12-18
*
Add new SkImage factory to create from GrBackendTexture with SkColorType
Greg Daniel
2017-12-18
*
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...
Robert Phillips
2017-12-13
*
Add stubbed out GrContext
Robert Phillips
2017-12-13
*
Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture
Robert Phillips
2017-12-13
*
Remove GrBackendObject from tests (except image_from_yuv_textures)
Robert Phillips
2017-12-12
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