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* Remove unused class GrDDLGpuGravatar Brian Salomon2018-02-08
* Don't allow DDL GrContexts to MakeCrossContextFromPixmapGravatar Greg Daniel2018-02-08
* add writePixels to SkSurface --> so we can remove it from canvasGravatar Mike Reed2018-02-08
* ensure that what is valid for a surface is also valid for an imageGravatar Mike Reed2018-02-08
* Fix typo in comment (inherited from ICC spec)Gravatar Brian Osman2018-02-08
* Switch MDB GrContextOptions over to Enable styleGravatar Robert Phillips2018-02-08
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Check for valid z-transform function in shadow generationGravatar Jim Van Verth2018-02-08
* remove kRW_LegacyBitmapModeGravatar Cary Clark2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* Fix the left/right edge swapping in isSmoothEnoughGravatar Yuqian Li2018-02-08
* check for failed snapshotGravatar Mike Reed2018-02-07
* extend savelayer_maskfilter to also have an imagefilterGravatar Mike Reed2018-02-07
* Remove GrStencilAndCoverTextContextGravatar Robert Phillips2018-02-07
* Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag"Gravatar Mike Klein2018-02-07
* Revert "Re-enable explicit resource allocation in Skia (take 2)"Gravatar Robert Phillips2018-02-07
* Refactor explicit inverse calculation in SkImageShader::onAppendStages()Gravatar Florin Malita2018-02-07
* Add function to GrProxyProvider to lazily upload mip map dataGravatar Greg Daniel2018-02-07
* init matrix if buffer is already badGravatar Mike Reed2018-02-07
* Re-enable explicit resource allocation in Skia (take 2)Gravatar Robert Phillips2018-02-07
* Remove legacy small rect codeGravatar Yuqian Li2018-02-07
* Implement Sk2f::Store4Gravatar Chris Dalton2018-02-07
* Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag"Gravatar Mike Klein2018-02-07
* remove SkCanvas::kIsOpaque_SaveLayerFlagGravatar Mike Klein2018-02-07
* Add link annotation support to SkSVGDevice.Gravatar Bryce Thomas2018-02-06
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* Fix picture shader handling of outer local matrixGravatar Florin Malita2018-02-06
* add maskfilter+localmatrix to fix savelayerGravatar Mike Reed2018-02-06
* Revert "Cleanup of large text rendering."Gravatar Jim Van Verth2018-02-06
* Can't correctly call computeFastBounds on maskfilter w/ device geoGravatar Mike Reed2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* Cleanup of large text rendering.Gravatar Jim Van Verth2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* move SkMask.h to srcGravatar Mike Reed2018-02-06
* Make edge equations be flat interpolated in GrTextureOpGravatar Brian Salomon2018-02-05
* gpu impl for compose and combine maskfiltersGravatar Mike Reed2018-02-05
* Collapse metrics and image into a single call.Gravatar Herb Derby2018-02-05
* Generate cache traffic each iterationGravatar Herb Derby2018-02-05
* Add test for reading back from unpremul texture imageGravatar Brian Salomon2018-02-05
* check for failure to make local-matrixGravatar Mike Reed2018-02-05
* Remove SK_DISABLE_DEFERRED_PROXIES define through codeGravatar Greg Daniel2018-02-05
* Add param to GrMakeCachedImageProxy to specify the SkBackingFitGravatar Greg Daniel2018-02-05
* Remove assert from SkStroke.cppGravatar Robert Phillips2018-02-05
* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
* handle degenerate cubic loopsGravatar Cary Clark2018-02-02