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Commit message (Expand)AuthorAge
* Fixed some shader cache issuesGravatar Ethan Nicholas2018-03-13
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
* Don't assert that GLSL shader compilation succeeded in ChromeGravatar Brian Salomon2018-02-22
* Add "sharpen" option to SkSL, to LOD bias all texturesGravatar Brian Osman2018-02-13
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* bug fixes from PVS Studio (static analysis)Gravatar Mike Klein2018-01-26
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
* Revert "Move resourceProvider accessor to GrContextPriv"Gravatar Hal Canary2018-01-16
* Move resourceProvider accessor to GrContextPrivGravatar Robert Phillips2018-01-16
* fixed uninitialized value warning in GrGLShaderStringBuilderGravatar Ethan Nicholas2018-01-04
* Restore ability to dump SKSL in addition to GLSLGravatar Brian Salomon2017-12-04
* shader cache now ignores shaders with a length of 0Gravatar Ethan Nicholas2017-11-28
* Fix shader initialization on a cache hitGravatar Ethan Nicholas2017-11-28
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* Revert "Revert "added a missing programBinarySupport check""Gravatar Ethan Nicholas2017-11-08
* Revert "added a missing programBinarySupport check"Gravatar Greg Daniel2017-11-07
* added a missing programBinarySupport checkGravatar Ethan Nicholas2017-11-07
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Switch SkSL to std::stringGravatar Brian Osman2017-08-14
* Fix cleanup on program creation failureGravatar Robert Phillips2017-08-01
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Automatically prepend "disabled-by-default-" to TRACE categoriesGravatar Brian Osman2017-07-26
* Tracing macro cleanup continuedGravatar Brian Osman2017-07-26
* gl: print shader sources one line at a timeGravatar Chris Dalton2017-07-18
* Add trace events for shader generation.Gravatar Ryan Macnak2017-07-13
* Retract GrTexture.h a bitGravatar Robert Phillips2017-06-09
* enable geometry shader support in GrGLShaderStringBuilderGravatar Ethan Nicholas2017-05-31
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Attempt to work around iOS varying limit in GLPrograms testGravatar Brian Salomon2017-05-15
* Re-land of "eliminated GrGLSLExpr".Gravatar Ethan Nicholas2017-05-08
* Split tracking of TexelBuffers from normal samplersGravatar Greg Daniel2017-05-05
* Revert "Revert "Revert "eliminated GrGLSLExpr"""Gravatar Ethan Nicholas2017-05-04
* Allow TextureSamplers to have null GrTexture pointerGravatar Robert Phillips2017-05-03
* Revert "Revert "eliminated GrGLSLExpr""Gravatar Ethan Nicholas2017-05-03
* Revert "eliminated GrGLSLExpr"Gravatar Brian Salomon2017-05-02
* eliminated GrGLSLExprGravatar Ethan Nicholas2017-05-02
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* Add ability to insert systrace markers for the android frameworkGravatar Derek Sollenberger2017-03-06
* Print GL shader source with line numbers when there is a compile errorGravatar csmartdalton2017-02-21
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19