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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-03-31 13:56:23 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-03-31 18:49:51 +0000
commit0df1b04db87c3d86ee0b0bd6aa2cb5b6be32cac2 (patch)
tree12e72247e1d2f4a66d2045cc6a6a62a3505d82ab /src/gpu/gl/builders
parentf809fef8280e3d6ad9d95697cd234560b49962ab (diff)
skslc can now be compiled with no Skia dependencies, in preparation for its eventual
This reverts commit 9bd301d640ff63c280b202c7dd00bc00a3315ff4. Bug: skia: Change-Id: I5ad3f77ef33aa5ce2fd27fe383c9339c571663a1 Reviewed-on: https://skia-review.googlesource.com/10964 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/gl/builders')
-rw-r--r--src/gpu/gl/builders/GrGLShaderStringBuilder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
index 46530f2e30..e3d2defdef 100644
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
@@ -48,7 +48,7 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
}
#endif
- SkString glsl;
+ SkSL::String glsl;
if (type == GR_GL_VERTEX_SHADER || type == GR_GL_FRAGMENT_SHADER) {
SkSL::Compiler& compiler = *glCtx.compiler();
std::unique_ptr<SkSL::Program> program;