diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-05-08 09:36:08 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-08 16:08:44 +0000 |
commit | 2983f4022d756def4f93579ee519cd31c8f24d61 (patch) | |
tree | 60b9bc416882a8b2b2d5826d5e6ad8c59e8c7901 /src/gpu/gl/builders | |
parent | 0562eb9c6c98f07732ca96a1dd4e986f1ca089b8 (diff) |
Re-land of "eliminated GrGLSLExpr".
This change is exactly the same as the last time it was landed; I believe the
underlying optimizer bug that was causing this to cause problems has been
fixed by a prior CL.
Bug: skia:
Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa
Reviewed-on: https://skia-review.googlesource.com/15768
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/gl/builders')
-rw-r--r-- | src/gpu/gl/builders/GrGLProgramBuilder.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp index 8e662b971c..79cb2cab83 100644 --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp @@ -42,12 +42,7 @@ GrGLProgram* GrGLProgramBuilder::CreateProgram(const GrPipeline& pipeline, // uniforms, varyings, textures, etc GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); - // TODO: Once all stages can handle taking a float or vec4 and correctly handling them we can - // seed correctly here - GrGLSLExpr4 inputColor; - GrGLSLExpr4 inputCoverage; - - if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { + if (!builder.emitAndInstallProcs()) { builder.cleanupFragmentProcessors(); return nullptr; } |