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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-05-08 09:36:08 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-08 16:08:44 +0000
commit2983f4022d756def4f93579ee519cd31c8f24d61 (patch)
tree60b9bc416882a8b2b2d5826d5e6ad8c59e8c7901
parent0562eb9c6c98f07732ca96a1dd4e986f1ca089b8 (diff)
Re-land of "eliminated GrGLSLExpr".
This change is exactly the same as the last time it was landed; I believe the underlying optimizer bug that was causing this to cause problems has been fixed by a prior CL. Bug: skia: Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa Reviewed-on: https://skia-review.googlesource.com/15768 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
-rw-r--r--gn/gpu.gni1
-rw-r--r--include/private/GrGLSL.h241
-rw-r--r--include/private/GrGLSL_impl.h175
-rw-r--r--src/core/SkLightingShader.cpp2
-rw-r--r--src/core/SkNormalMapSource.cpp2
-rw-r--r--src/effects/GrAlphaThresholdFragmentProcessor.cpp3
-rw-r--r--src/effects/SkArithmeticImageFilter.cpp2
-rw-r--r--src/effects/SkLightingImageFilter.cpp4
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp6
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp4
-rw-r--r--src/effects/gradients/SkGradientShader.cpp15
-rw-r--r--src/gpu/GrFragmentProcessor.cpp2
-rw-r--r--src/gpu/effects/GrBicubicEffect.cpp5
-rw-r--r--src/gpu/effects/GrConvexPolyEffect.cpp6
-rw-r--r--src/gpu/effects/GrDitherEffect.cpp2
-rw-r--r--src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp5
-rw-r--r--src/gpu/effects/GrMatrixConvolutionEffect.cpp5
-rw-r--r--src/gpu/effects/GrOvalEffect.cpp6
-rw-r--r--src/gpu/effects/GrRRectEffect.cpp6
-rw-r--r--src/gpu/effects/GrXfermodeFragmentProcessor.cpp2
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp7
-rw-r--r--src/gpu/glsl/GrGLSL.cpp12
-rw-r--r--src/gpu/glsl/GrGLSLFragmentProcessor.cpp2
-rw-r--r--src/gpu/glsl/GrGLSLFragmentProcessor.h8
-rw-r--r--src/gpu/glsl/GrGLSLProgramBuilder.cpp56
-rw-r--r--src/gpu/glsl/GrGLSLProgramBuilder.h25
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.cpp12
-rw-r--r--src/gpu/vk/GrVkPipelineStateBuilder.cpp5
-rw-r--r--tests/GLProgramsTest.cpp2
29 files changed, 89 insertions, 534 deletions
diff --git a/gn/gpu.gni b/gn/gpu.gni
index 1fc1488e20..7751d1ee94 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -38,7 +38,6 @@ skia_gpu_sources = [
# Private includes
"$_include/private/GrAuditTrail.h",
"$_include/private/GrGLSL.h",
- "$_include/private/GrGLSL_impl.h",
"$_include/private/GrInstancedPipelineInfo.h",
"$_include/private/GrSingleOwner.h",
"$_include/private/GrRenderTargetProxy.h",
diff --git a/include/private/GrGLSL.h b/include/private/GrGLSL.h
index 66f7be84d1..26954b4f80 100644
--- a/include/private/GrGLSL.h
+++ b/include/private/GrGLSL.h
@@ -138,245 +138,4 @@ static inline const char* GrGLSLTypeString(GrSLType t) {
return ""; // suppress warning
}
-/** A generic base-class representing a GLSL expression.
- * The instance can be a variable name, expression or vecN(0) or vecN(1). Does simple constant
- * folding with help of 1 and 0.
- *
- * Clients should not use this class, rather the specific instantiations defined
- * later, for example GrGLSLExpr4.
- */
-template <typename Self>
-class GrGLSLExpr {
-public:
- bool isOnes() const { return kOnes_ExprType == fType; }
- bool isZeros() const { return kZeros_ExprType == fType; }
-
- const char* c_str() const {
- if (kZeros_ExprType == fType) {
- return Self::ZerosStr();
- } else if (kOnes_ExprType == fType) {
- return Self::OnesStr();
- }
- SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used.
- return fExpr.c_str();
- }
-
- bool isValid() const {
- return kFullExpr_ExprType != fType || !fExpr.isEmpty();
- }
-
-protected:
- /** Constructs an invalid expression.
- * Useful only as a return value from functions that never actually return
- * this and instances that will be assigned to later. */
- GrGLSLExpr()
- : fType(kFullExpr_ExprType) {
- // The only constructor that is allowed to build an empty expression.
- SkASSERT(!this->isValid());
- }
-
- /** Constructs an expression with all components as value v */
- explicit GrGLSLExpr(int v) {
- if (v == 0) {
- fType = kZeros_ExprType;
- } else if (v == 1) {
- fType = kOnes_ExprType;
- } else {
- fType = kFullExpr_ExprType;
- fExpr.appendf(Self::CastIntStr(), v);
- }
- }
-
- /** Constructs an expression from a string.
- * Argument expr is a simple expression or a parenthesized expression. */
- // TODO: make explicit once effects input Exprs.
- GrGLSLExpr(const char expr[]) {
- if (nullptr == expr) { // TODO: remove this once effects input Exprs.
- fType = kOnes_ExprType;
- } else {
- fType = kFullExpr_ExprType;
- fExpr = expr;
- }
- SkASSERT(this->isValid());
- }
-
- /** Constructs an expression from a string.
- * Argument expr is a simple expression or a parenthesized expression. */
- // TODO: make explicit once effects input Exprs.
- GrGLSLExpr(const SkString& expr) {
- if (expr.isEmpty()) { // TODO: remove this once effects input Exprs.
- fType = kOnes_ExprType;
- } else {
- fType = kFullExpr_ExprType;
- fExpr = expr;
- }
- SkASSERT(this->isValid());
- }
-
- /** Constructs an expression from a string with one substitution. */
- GrGLSLExpr(const char format[], const char in0[])
- : fType(kFullExpr_ExprType) {
- fExpr.appendf(format, in0);
- }
-
- /** Constructs an expression from a string with two substitutions. */
- GrGLSLExpr(const char format[], const char in0[], const char in1[])
- : fType(kFullExpr_ExprType) {
- fExpr.appendf(format, in0, in1);
- }
-
- /** Returns expression casted to another type.
- * Generic implementation that is called for non-trivial cases of casts. */
- template <typename T>
- static Self VectorCastImpl(const T& other);
-
- /** Returns a GLSL multiplication: component-wise or component-by-scalar.
- * The multiplication will be component-wise or multiply each component by a scalar.
- *
- * The returned expression will compute the value of:
- * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise)
- * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar)
- * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector)
- */
- template <typename T0, typename T1>
- static Self Mul(T0 in0, T1 in1);
-
- /** Returns a GLSL addition: component-wise or add a scalar to each component.
- * Return value computes:
- * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...).
- */
- template <typename T0, typename T1>
- static Self Add(T0 in0, T1 in1);
-
- /** Returns a GLSL subtraction: component-wise or subtract compoments by a scalar.
- * Return value computes
- * vecN(in0.x - in1.x, ...) or vecN(in0.x - in1, ...) or vecN(in0 - in1.x, ...).
- */
- template <typename T0, typename T1>
- static Self Sub(T0 in0, T1 in1);
-
- /** Returns expression that accesses component(s) of the expression.
- * format should be the form "%s.x" where 'x' is the component(s) to access.
- * Caller is responsible for making sure the amount of components in the
- * format string is equal to dim(T).
- */
- template <typename T>
- T extractComponents(const char format[]) const;
-
-private:
- enum ExprType {
- kZeros_ExprType,
- kOnes_ExprType,
- kFullExpr_ExprType,
- };
- ExprType fType;
- SkString fExpr;
-};
-
-class GrGLSLExpr1;
-class GrGLSLExpr4;
-
-/** Class representing a float GLSL expression. */
-class GrGLSLExpr1 : public GrGLSLExpr<GrGLSLExpr1> {
-public:
- GrGLSLExpr1()
- : INHERITED() {
- }
- explicit GrGLSLExpr1(int v)
- : INHERITED(v) {
- }
- GrGLSLExpr1(const char* expr)
- : INHERITED(expr) {
- }
- GrGLSLExpr1(const SkString& expr)
- : INHERITED(expr) {
- }
-
- static GrGLSLExpr1 VectorCast(const GrGLSLExpr1& expr);
-
-private:
- GrGLSLExpr1(const char format[], const char in0[])
- : INHERITED(format, in0) {
- }
- GrGLSLExpr1(const char format[], const char in0[], const char in1[])
- : INHERITED(format, in0, in1) {
- }
-
- static const char* ZerosStr();
- static const char* OnesStr();
- static const char* CastStr();
- static const char* CastIntStr();
-
- friend GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
- friend GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
- friend GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
-
- friend class GrGLSLExpr<GrGLSLExpr1>;
- friend class GrGLSLExpr<GrGLSLExpr4>;
-
- typedef GrGLSLExpr<GrGLSLExpr1> INHERITED;
-};
-
-/** Class representing a float vector (vec4) GLSL expression. */
-class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> {
-public:
- GrGLSLExpr4()
- : INHERITED() {
- }
- explicit GrGLSLExpr4(int v)
- : INHERITED(v) {
- }
- GrGLSLExpr4(const char* expr)
- : INHERITED(expr) {
- }
- GrGLSLExpr4(const SkString& expr)
- : INHERITED(expr) {
- }
-
- typedef GrGLSLExpr1 AExpr;
- AExpr a() const;
-
- /** GLSL vec4 cast / constructor, eg vec4(floatv) -> vec4(floatv, floatv, floatv, floatv) */
- static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr);
- static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr);
-
-private:
- GrGLSLExpr4(const char format[], const char in0[])
- : INHERITED(format, in0) {
- }
- GrGLSLExpr4(const char format[], const char in0[], const char in1[])
- : INHERITED(format, in0, in1) {
- }
-
- static const char* ZerosStr();
- static const char* OnesStr();
- static const char* CastStr();
- static const char* CastIntStr();
-
- // The vector-by-scalar and scalar-by-vector binary operations.
- friend GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
- friend GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
- friend GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
- friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
- friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
- friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
-
- // The vector-by-vector, i.e. component-wise, binary operations.
- friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
- friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
- friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
-
- friend class GrGLSLExpr<GrGLSLExpr4>;
-
- typedef GrGLSLExpr<GrGLSLExpr4> INHERITED;
-};
-
-/**
- * Does an inplace mul, *=, of vec4VarName by mulFactor.
- * A semicolon is added after the assignment.
- */
-void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor);
-
-#include "GrGLSL_impl.h"
-
#endif
diff --git a/include/private/GrGLSL_impl.h b/include/private/GrGLSL_impl.h
deleted file mode 100644
index bdd69cc76b..0000000000
--- a/include/private/GrGLSL_impl.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrGLSL_impl_DEFINED
-#define GrGLSL_impl_DEFINED
-
-template<typename Self>
-template<typename T>
-inline Self GrGLSLExpr<Self>::VectorCastImpl(const T& expr) {
- if (expr.isZeros()) {
- return Self(0);
- }
- if (expr.isOnes()) {
- return Self(1);
- }
- return Self(Self::CastStr(), expr.c_str());
-}
-
-template<typename Self>
-template<typename T0, typename T1>
-inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) {
- if (in0.isZeros() || in1.isZeros()) {
- return Self(0);
- }
- if (in0.isOnes()) {
- return Self::VectorCast(in1);
- }
- if (in1.isOnes()) {
- return Self::VectorCast(in0);
- }
- return Self("(%s * %s)", in0.c_str(), in1.c_str());
-}
-
-template<typename Self>
-template<typename T0, typename T1>
-inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) {
- if (in1.isZeros()) {
- return Self::VectorCast(in0);
- }
- if (in0.isZeros()) {
- return Self::VectorCast(in1);
- }
- if (in0.isOnes() && in1.isOnes()) {
- return Self(2);
- }
- return Self("(%s + %s)", in0.c_str(), in1.c_str());
-}
-
-template<typename Self>
-template<typename T0, typename T1>
-inline Self GrGLSLExpr<Self>::Sub(T0 in0, T1 in1) {
- if (in1.isZeros()) {
- return Self::VectorCast(in0);
- }
- if (in1.isOnes()) {
- if (in0.isOnes()) {
- return Self(0);
- }
- }
-
- return Self("(%s - %s)", in0.c_str(), in1.c_str());
-}
-
-template <typename Self>
-template <typename T>
-T GrGLSLExpr<Self>::extractComponents(const char format[]) const {
- if (this->isZeros()) {
- return T(0);
- }
- if (this->isOnes()) {
- return T(1);
- }
- return T(format, this->c_str());
-}
-
-inline GrGLSLExpr1 GrGLSLExpr1::VectorCast(const GrGLSLExpr1& expr) {
- return expr;
-}
-
-inline const char* GrGLSLExpr1::ZerosStr() {
- return "0";
-}
-
-inline const char* GrGLSLExpr1::OnesStr() {
- return "1.0";
-}
-
-// GrGLSLExpr1::CastStr() is unimplemented because using them is likely an
-// error. This is now caught compile-time.
-
-inline const char* GrGLSLExpr1::CastIntStr() {
- return "%d";
-}
-
-inline GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr1::Mul(in0, in1);
-}
-
-inline GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr1::Add(in0, in1);
-}
-
-inline GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr1::Sub(in0, in1);
-}
-
-inline const char* GrGLSLExpr4::ZerosStr() {
- return "vec4(0)";
-}
-
-inline const char* GrGLSLExpr4::OnesStr() {
- return "vec4(1)";
-}
-
-inline const char* GrGLSLExpr4::CastStr() {
- return "vec4(%s)";
-}
-
-inline const char* GrGLSLExpr4::CastIntStr() {
- return "vec4(%d)";
-}
-
-inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) {
- return INHERITED::VectorCastImpl(expr);
-}
-
-inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) {
- return expr;
-}
-
-inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const {
- return this->extractComponents<GrGLSLExpr4::AExpr>("%s.a");
-}
-
-inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Mul(in0, in1);
-}
-
-inline GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Add(in0, in1);
-}
-
-inline GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Sub(in0, in1);
-}
-
-inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr4::Mul(in0, in1);
-}
-
-inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr4::Add(in0, in1);
-}
-
-inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) {
- return GrGLSLExpr4::Sub(in0, in1);
-}
-
-inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Mul(in0, in1);
-}
-
-inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Add(in0, in1);
-}
-
-inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) {
- return GrGLSLExpr4::Sub(in0, in1);
-}
-
-#endif
diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
index 600134ded3..0442913025 100644
--- a/src/core/SkLightingShader.cpp
+++ b/src/core/SkLightingShader.cpp
@@ -168,7 +168,7 @@ public:
fragBuilder->codeAppendf("vec4 diffuseColor = %s;", args.fInputColor);
SkString dstNormalName("dstNormal");
- this->emitChild(0, nullptr, &dstNormalName, args);
+ this->emitChild(0, &dstNormalName, args);
fragBuilder->codeAppendf("vec3 normal = %s.xyz;", dstNormalName.c_str());
diff --git a/src/core/SkNormalMapSource.cpp b/src/core/SkNormalMapSource.cpp
index 65c5c89268..fb133da1b7 100644
--- a/src/core/SkNormalMapSource.cpp
+++ b/src/core/SkNormalMapSource.cpp
@@ -47,7 +47,7 @@ public:
kDefault_GrSLPrecision, "Xform", &xformUniName);
SkString dstNormalColorName("dstNormalColor");
- this->emitChild(0, nullptr, &dstNormalColorName, args);
+ this->emitChild(0, &dstNormalColorName, args);
fragBuilder->codeAppendf("vec3 normal = normalize(%s.rgb - vec3(0.5));",
dstNormalColorName.c_str());
diff --git a/src/effects/GrAlphaThresholdFragmentProcessor.cpp b/src/effects/GrAlphaThresholdFragmentProcessor.cpp
index 6c355c1fee..de1b74e4ce 100644
--- a/src/effects/GrAlphaThresholdFragmentProcessor.cpp
+++ b/src/effects/GrAlphaThresholdFragmentProcessor.cpp
@@ -127,8 +127,7 @@ void GrGLAlphaThresholdFragmentProcessor::emitCode(EmitArgs& args) {
"color.a = inner_thresh;"
"}");
- fragBuilder->codeAppendf("%s = %s;", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr4("color")).c_str());
+ fragBuilder->codeAppendf("%s = %s * color;", args.fOutputColor, args.fInputColor);
}
void GrGLAlphaThresholdFragmentProcessor::onSetData(const GrGLSLProgramDataManager& pdman,
diff --git a/src/effects/SkArithmeticImageFilter.cpp b/src/effects/SkArithmeticImageFilter.cpp
index a80ce19c78..d9c2b60b1a 100644
--- a/src/effects/SkArithmeticImageFilter.cpp
+++ b/src/effects/SkArithmeticImageFilter.cpp
@@ -238,7 +238,7 @@ private:
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString dstColor("dstColor");
- this->emitChild(0, nullptr, &dstColor, args);
+ this->emitChild(0, &dstColor, args);
fKUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kVec4f_GrSLType,
kDefault_GrSLPrecision, "k");
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index cd2a36e7d7..e6c4661e02 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -1915,9 +1915,7 @@ void GrGLLightingEffect::emitCode(EmitArgs& args) {
args.fOutputColor, lightFunc.c_str(), normalName.c_str(), surfScale);
fLight->emitLightColor(uniformHandler, fragBuilder, "surfaceToLight");
fragBuilder->codeAppend(");\n");
- SkString modulate;
- GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
- fragBuilder->codeAppend(modulate.c_str());
+ fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
}
void GrGLLightingEffect::GenKey(const GrProcessor& proc,
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 8552c8113e..8e289e5c4c 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -196,10 +196,8 @@ void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
&fColorSpaceHelper);
fragBuilder->codeAppend(";\n");
- fragBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor);
- SkString modulate;
- GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
- fragBuilder->codeAppend(modulate.c_str());
+ fragBuilder->codeAppendf("\t\t%s = output_color;\n", args.fOutputColor);
+ fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
}
void GrGLMagnifierEffect::onSetData(const GrGLSLProgramDataManager& pdman,
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index d11b4da60e..e783488e7b 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -276,9 +276,7 @@ void GrGLMorphologyEffect::emitCode(EmitArgs& args) {
fragBuilder->codeAppendf("\t\t\tcoord.%s = min(highBound, coord.%s);", dir, dir);
}
fragBuilder->codeAppend("\t\t}\n");
- SkString modulate;
- GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
- fragBuilder->codeAppend(modulate.c_str());
+ fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
}
void GrGLMorphologyEffect::GenKey(const GrProcessor& proc,
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 3be6c1ba9e..9ecc84ec65 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -1583,8 +1583,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui
if (ge.fColorSpaceXform) {
fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);");
}
- fragBuilder->codeAppendf("%s = %s;", outputColor,
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
+ fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor);
break;
}
@@ -1622,8 +1621,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui
if (ge.fColorSpaceXform) {
fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);");
}
- fragBuilder->codeAppendf("%s = %s;", outputColor,
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
+ fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor);
break;
}
@@ -1661,8 +1659,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui
if (ge.fColorSpaceXform) {
fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);");
}
- fragBuilder->codeAppendf("%s = %s;", outputColor,
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
+ fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor);
break;
}
@@ -1688,8 +1685,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui
fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);");
}
- fragBuilder->codeAppendf("%s = %s;", outputColor,
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
+ fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor);
break;
}
@@ -1720,8 +1716,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui
fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);");
}
- fragBuilder->codeAppendf("%s = %s;", outputColor,
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str());
+ fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor);
break;
}
diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp
index c22316d011..b0a36fce6d 100644
--- a/src/gpu/GrFragmentProcessor.cpp
+++ b/src/gpu/GrFragmentProcessor.cpp
@@ -287,7 +287,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput(
public:
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- this->emitChild(0, nullptr, args);
+ this->emitChild(0, args);
fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor,
args.fInputColor);
fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor);
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp
index c60400e383..70a00965af 100644
--- a/src/gpu/effects/GrBicubicEffect.cpp
+++ b/src/gpu/effects/GrBicubicEffect.cpp
@@ -112,9 +112,8 @@ void GrGLBicubicEffect::emitCode(EmitArgs& args) {
fragBuilder->appendColorGamutXform(&xformedColor, bicubicColor.c_str(), &fColorSpaceHelper);
bicubicColor.swap(xformedColor);
}
- fragBuilder->codeAppendf("%s = %s;",
- args.fOutputColor, (GrGLSLExpr4(bicubicColor.c_str()) *
- GrGLSLExpr4(args.fInputColor)).c_str());
+ fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, bicubicColor.c_str(),
+ args.fInputColor);
}
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman,
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 312c038201..4b9599ef32 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -132,8 +132,7 @@ void GLAARectEffect::emitCode(EmitArgs& args) {
if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) {
fragBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n");
}
- fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
+ fragBuilder->codeAppendf("\t\t%s = %s * alpha;\n", args.fOutputColor, args.fInputColor);
}
void GLAARectEffect::onSetData(const GrGLSLProgramDataManager& pdman,
@@ -212,8 +211,7 @@ void GrGLConvexPolyEffect::emitCode(EmitArgs& args) {
if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) {
fragBuilder->codeAppend("\talpha = 1.0 - alpha;\n");
}
- fragBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
+ fragBuilder->codeAppendf("\t%s = %s * alpha;\n", args.fOutputColor, args.fInputColor);
}
void GrGLConvexPolyEffect::onSetData(const GrGLSLProgramDataManager& pdman,
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
index 864a5d2d81..0686750196 100644
--- a/src/gpu/effects/GrDitherEffect.cpp
+++ b/src/gpu/effects/GrDitherEffect.cpp
@@ -74,7 +74,7 @@ void GLDitherEffect::emitCode(EmitArgs& args) {
"fract(sin(dot(sk_FragCoord.xy, vec2(12.9898,78.233))) * "
"43758.5453);\n");
fragBuilder->codeAppendf("\t\t%s = clamp((1.0/255.0) * vec4(r, r, r, r) + %s, 0, 1);\n",
- args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str());
+ args.fOutputColor, args.fInputColor);
}
//////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
index b4f13143d8..324c61efeb 100644
--- a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
+++ b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp
@@ -91,10 +91,7 @@ void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
}
fragBuilder->codeAppendf("coord += %s;\n", imgInc);
}
-
- SkString modulate;
- GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
- fragBuilder->codeAppend(modulate.c_str());
+ fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
}
void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
index 03d90ea675..b3ea81a643 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
@@ -114,10 +114,7 @@ void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) {
fragBuilder->codeAppendf("%s.rgb = clamp(sum.rgb * %s + %s, 0, 1);", args.fOutputColor, gain, bias);
fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor);
}
-
- SkString modulate;
- GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
- fragBuilder->codeAppend(modulate.c_str());
+ fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
}
void GrGLMatrixConvolutionEffect::GenKey(const GrProcessor& processor,
diff --git a/src/gpu/effects/GrOvalEffect.cpp b/src/gpu/effects/GrOvalEffect.cpp
index 672f5d873c..2eb1d85b1e 100644
--- a/src/gpu/effects/GrOvalEffect.cpp
+++ b/src/gpu/effects/GrOvalEffect.cpp
@@ -140,8 +140,7 @@ void GLCircleEffect::emitCode(EmitArgs& args) {
fragBuilder->codeAppend("d = d > 0.5 ? 1.0 : 0.0;");
}
- fragBuilder->codeAppendf("%s = %s;", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("d")).c_str());
+ fragBuilder->codeAppendf("%s = %s * d;", args.fOutputColor, args.fInputColor);
}
void GLCircleEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&,
@@ -333,8 +332,7 @@ void GLEllipseEffect::emitCode(EmitArgs& args) {
SkFAIL("Hairline not expected here.");
}
- fragBuilder->codeAppendf("%s = %s;", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
+ fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor);
}
void GLEllipseEffect::GenKey(const GrProcessor& effect, const GrShaderCaps&,
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
index 887bc00bda..8d18150a46 100644
--- a/src/gpu/effects/GrRRectEffect.cpp
+++ b/src/gpu/effects/GrRRectEffect.cpp
@@ -279,8 +279,7 @@ void GLCircularRRectEffect::emitCode(EmitArgs& args) {
fragBuilder->codeAppend("alpha = 1.0 - alpha;");
}
- fragBuilder->codeAppendf("%s = %s;", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
+ fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor);
}
void GLCircularRRectEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&,
@@ -590,8 +589,7 @@ void GLEllipticalRRectEffect::emitCode(EmitArgs& args) {
fragBuilder->codeAppend("float alpha = clamp(0.5 + approx_dist, 0.0, 1.0);");
}
- fragBuilder->codeAppendf("%s = %s;", args.fOutputColor,
- (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
+ fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor);
}
void GLEllipticalRRectEffect::GenKey(const GrProcessor& effect, const GrShaderCaps&,
diff --git a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
index 30a9faaf08..aa799370a3 100644
--- a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
+++ b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
@@ -415,7 +415,7 @@ public:
ComposeOneFragmentProcessor::Child child =
args.fFp.cast<ComposeOneFragmentProcessor>().child();
SkString childColor("child");
- this->emitChild(0, nullptr, &childColor, args);
+ this->emitChild(0, &childColor, args);
const char* inputColor = args.fInputColor;
// We don't try to optimize for this case at all
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 8e662b971c..79cb2cab83 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -42,12 +42,7 @@ GrGLProgram* GrGLProgramBuilder::CreateProgram(const GrPipeline& pipeline,
// uniforms, varyings, textures, etc
GrGLProgramBuilder builder(gpu, pipeline, primProc, desc);
- // TODO: Once all stages can handle taking a float or vec4 and correctly handling them we can
- // seed correctly here
- GrGLSLExpr4 inputColor;
- GrGLSLExpr4 inputCoverage;
-
- if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) {
+ if (!builder.emitAndInstallProcs()) {
builder.cleanupFragmentProcessors();
return nullptr;
}
diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp
index d54ddee0d6..76ffb826a7 100644
--- a/src/gpu/glsl/GrGLSL.cpp
+++ b/src/gpu/glsl/GrGLSL.cpp
@@ -45,15 +45,3 @@ void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision p,
}
}
}
-
-void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor) {
- if (mulFactor.isOnes()) {
- *outAppend = SkString();
- }
-
- if (mulFactor.isZeros()) {
- outAppend->appendf("%s = vec4(0);", vec4VarName);
- } else {
- outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str());
- }
-}
diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
index a4459d23f6..28e5a211a8 100644
--- a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp
@@ -26,7 +26,6 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
SkString* outputColor, EmitArgs& args) {
-
SkASSERT(outputColor);
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
outputColor->append(fragBuilder->getMangleString());
@@ -36,6 +35,7 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor,
const char* outputColor, EmitArgs& args) {
+ SkASSERT(inputColor);
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated
diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.h b/src/gpu/glsl/GrGLSLFragmentProcessor.h
index 0d53196da8..fe7775a9c4 100644
--- a/src/gpu/glsl/GrGLSLFragmentProcessor.h
+++ b/src/gpu/glsl/GrGLSLFragmentProcessor.h
@@ -157,6 +157,10 @@ public:
return fChildProcessors[index];
}
+ inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) {
+ this->emitChild(childIndex, "vec4(1.0)", outputColor, parentArgs);
+ }
+
/** Will emit the code of a child proc in its own scope. Pass in the parent's EmitArgs and
* emitChild will automatically extract the coords and samplers of that child and pass them
* on to the child's emitCode(). Also, any uniforms or functions emitted by the child will
@@ -168,6 +172,10 @@ public:
void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
EmitArgs& parentArgs);
+ inline void emitChild(int childIndex, EmitArgs& args) {
+ this->emitChild(childIndex, "vec4(1.0)", args);
+ }
+
/** Variation that uses the parent's output color variable to hold the child's output.*/
void emitChild(int childIndex, const char* inputColor, EmitArgs& parentArgs);
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
index 7a8cbad3a0..5c3bee1b4e 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
@@ -53,24 +53,24 @@ void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders,
}
}
-bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor,
- GrGLSLExpr4* inputCoverage) {
+bool GrGLSLProgramBuilder::emitAndInstallProcs() {
// First we loop over all of the installed processors and collect coord transforms. These will
// be sent to the GrGLSLPrimitiveProcessor in its emitCode function
const GrPrimitiveProcessor& primProc = this->primitiveProcessor();
- this->emitAndInstallPrimProc(primProc, inputColor, inputCoverage);
-
- this->emitAndInstallFragProcs(inputColor, inputCoverage);
- this->emitAndInstallXferProc(*inputColor, *inputCoverage);
+ SkString inputColor;
+ SkString inputCoverage;
+ this->emitAndInstallPrimProc(primProc, &inputColor, &inputCoverage);
+ this->emitAndInstallFragProcs(&inputColor, &inputCoverage);
+ this->emitAndInstallXferProc(inputColor, inputCoverage);
this->emitFSOutputSwizzle(this->pipeline().getXferProcessor().hasSecondaryOutput());
return this->checkSamplerCounts() && this->checkImageStorageCounts();
}
void GrGLSLProgramBuilder::emitAndInstallPrimProc(const GrPrimitiveProcessor& proc,
- GrGLSLExpr4* outputColor,
- GrGLSLExpr4* outputCoverage) {
+ SkString* outputColor,
+ SkString* outputCoverage) {
// Program builders have a bit of state we need to clear with each effect
AutoStageAdvance adv(this);
this->nameExpression(outputColor, "outputColor");
@@ -139,16 +139,16 @@ void GrGLSLProgramBuilder::emitAndInstallPrimProc(const GrPrimitiveProcessor& pr
fFS.codeAppend("}");
}
-void GrGLSLProgramBuilder::emitAndInstallFragProcs(GrGLSLExpr4* color, GrGLSLExpr4* coverage) {
+void GrGLSLProgramBuilder::emitAndInstallFragProcs(SkString* color, SkString* coverage) {
int transformedCoordVarsIdx = 0;
- GrGLSLExpr4** inOut = &color;
+ SkString** inOut = &color;
for (int i = 0; i < this->pipeline().numFragmentProcessors(); ++i) {
if (i == this->pipeline().numColorFragmentProcessors()) {
inOut = &coverage;
}
- GrGLSLExpr4 output;
+ SkString output;
const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i);
- this->emitAndInstallFragProc(fp, i, transformedCoordVarsIdx, **inOut, &output);
+ output = this->emitAndInstallFragProc(fp, i, transformedCoordVarsIdx, **inOut, output);
GrFragmentProcessor::Iter iter(&fp);
while (const GrFragmentProcessor* fp = iter.next()) {
transformedCoordVarsIdx += fp->numCoordTransforms();
@@ -158,15 +158,16 @@ void GrGLSLProgramBuilder::emitAndInstallFragProcs(GrGLSLExpr4* color, GrGLSLExp
}
// TODO Processors cannot output zeros because an empty string is all 1s
-// the fix is to allow effects to take the GrGLSLExpr4 directly
-void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
- int index,
- int transformedCoordVarsIdx,
- const GrGLSLExpr4& input,
- GrGLSLExpr4* output) {
+// the fix is to allow effects to take the SkString directly
+SkString GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
+ int index,
+ int transformedCoordVarsIdx,
+ const SkString& input,
+ SkString output) {
+ SkASSERT(input.size());
// Program builders have a bit of state we need to clear with each effect
AutoStageAdvance adv(this);
- this->nameExpression(output, "output");
+ this->nameExpression(&output, "output");
// Enclose custom code in a block to avoid namespace conflicts
SkString openBrace;
@@ -193,8 +194,8 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
this->uniformHandler(),
this->shaderCaps(),
fp,
- output->c_str(),
- input.isOnes() ? nullptr : input.c_str(),
+ output.c_str(),
+ input.c_str(),
coords,
textureSamplers,
texelBuffers,
@@ -209,10 +210,11 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp,
fFragmentProcessors.push_back(fragProc);
fFS.codeAppend("}");
+ return output;
}
-void GrGLSLProgramBuilder::emitAndInstallXferProc(const GrGLSLExpr4& colorIn,
- const GrGLSLExpr4& coverageIn) {
+void GrGLSLProgramBuilder::emitAndInstallXferProc(const SkString& colorIn,
+ const SkString& coverageIn) {
// Program builders have a bit of state we need to clear with each effect
AutoStageAdvance adv(this);
@@ -249,8 +251,8 @@ void GrGLSLProgramBuilder::emitAndInstallXferProc(const GrGLSLExpr4& colorIn,
this->uniformHandler(),
this->shaderCaps(),
xp,
- colorIn.c_str(),
- coverageIn.c_str(),
+ colorIn.size() ? colorIn.c_str() : "vec4(1)",
+ coverageIn.size() ? coverageIn.c_str() : "vec4(1)",
fFS.getPrimaryColorOutputName(),
fFS.getSecondaryColorOutputName(),
dstTextureSamplerHandle,
@@ -455,12 +457,12 @@ void GrGLSLProgramBuilder::nameVariable(SkString* out, char prefix, const char*
}
}
-void GrGLSLProgramBuilder::nameExpression(GrGLSLExpr4* output, const char* baseName) {
+void GrGLSLProgramBuilder::nameExpression(SkString* output, const char* baseName) {
// create var to hold stage result. If we already have a valid output name, just use that
// otherwise create a new mangled one. This name is only valid if we are reordering stages
// and have to tell stage exactly where to put its output.
SkString outName;
- if (output->isValid()) {
+ if (output->size()) {
outName = output->c_str();
} else {
this->nameVariable(&outName, '\0', baseName);
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h
index f12ba5e925..933d422535 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h
@@ -22,7 +22,7 @@
class GrShaderVar;
class GrGLSLVaryingHandler;
-class GrGLSLExpr4;
+class SkString;
class GrShaderCaps;
typedef SkSTArray<8, GrGLSLFragmentProcessor*, true> GrGLSLFragProcs;
@@ -115,7 +115,7 @@ protected:
void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
- bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage);
+ bool emitAndInstallProcs();
void cleanupFragmentProcessors();
@@ -145,19 +145,18 @@ private:
};
// Generates a possibly mangled name for a stage variable and writes it to the fragment shader.
- // If GrGLSLExpr4 has a valid name then it will use that instead
- void nameExpression(GrGLSLExpr4*, const char* baseName);
+ void nameExpression(SkString*, const char* baseName);
void emitAndInstallPrimProc(const GrPrimitiveProcessor&,
- GrGLSLExpr4* outputColor,
- GrGLSLExpr4* outputCoverage);
- void emitAndInstallFragProcs(GrGLSLExpr4* colorInOut, GrGLSLExpr4* coverageInOut);
- void emitAndInstallFragProc(const GrFragmentProcessor&,
- int index,
- int transformedCoordVarsIdx,
- const GrGLSLExpr4& input,
- GrGLSLExpr4* output);
- void emitAndInstallXferProc(const GrGLSLExpr4& colorIn, const GrGLSLExpr4& coverageIn);
+ SkString* outputColor,
+ SkString* outputCoverage);
+ void emitAndInstallFragProcs(SkString* colorInOut, SkString* coverageInOut);
+ SkString emitAndInstallFragProc(const GrFragmentProcessor&,
+ int index,
+ int transformedCoordVarsIdx,
+ const SkString& input,
+ SkString output);
+ void emitAndInstallXferProc(const SkString& colorIn, const SkString& coverageIn);
void emitSamplersAndImageStorages(const GrResourceIOProcessor& processor,
SkTArray<SamplerHandle>* outTexSamplerHandles,
SkTArray<TexelBufferHandle>* outTexelBufferHandles,
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
index de7b326917..542cee672c 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
@@ -101,9 +101,17 @@ void GrGLSLShaderBuilder::appendTextureLookupAndModulate(
if (colorXformHelper && colorXformHelper->isValid()) {
SkString xform;
this->appendColorGamutXform(&xform, lookup.c_str(), colorXformHelper);
- this->codeAppend((GrGLSLExpr4(modulation) * GrGLSLExpr4(xform)).c_str());
+ if (modulation) {
+ this->codeAppendf("%s * %s", modulation, xform.c_str());
+ } else {
+ this->codeAppendf("%s", xform.c_str());
+ }
} else {
- this->codeAppend((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
+ if (modulation) {
+ this->codeAppendf("%s * %s", modulation, lookup.c_str());
+ } else {
+ this->codeAppendf("%s", lookup.c_str());
+ }
}
}
diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
index 40c0dfa49a..45b297895f 100644
--- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp
+++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
@@ -25,10 +25,7 @@ GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState(
// uniforms, varyings, textures, etc
GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc);
- GrGLSLExpr4 inputColor;
- GrGLSLExpr4 inputCoverage;
-
- if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) {
+ if (!builder.emitAndInstallProcs()) {
builder.cleanupFragmentProcessors();
return nullptr;
}
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 25cd3125b9..6e9bef9fc8 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -113,7 +113,7 @@ private:
class GLFP : public GrGLSLFragmentProcessor {
public:
void emitCode(EmitArgs& args) override {
- this->emitChild(0, nullptr, args);
+ this->emitChild(0, args);
}
private: