diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-05-08 09:36:08 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-08 16:08:44 +0000 |
commit | 2983f4022d756def4f93579ee519cd31c8f24d61 (patch) | |
tree | 60b9bc416882a8b2b2d5826d5e6ad8c59e8c7901 | |
parent | 0562eb9c6c98f07732ca96a1dd4e986f1ca089b8 (diff) |
Re-land of "eliminated GrGLSLExpr".
This change is exactly the same as the last time it was landed; I believe the
underlying optimizer bug that was causing this to cause problems has been
fixed by a prior CL.
Bug: skia:
Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa
Reviewed-on: https://skia-review.googlesource.com/15768
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
29 files changed, 89 insertions, 534 deletions
diff --git a/gn/gpu.gni b/gn/gpu.gni index 1fc1488e20..7751d1ee94 100644 --- a/gn/gpu.gni +++ b/gn/gpu.gni @@ -38,7 +38,6 @@ skia_gpu_sources = [ # Private includes "$_include/private/GrAuditTrail.h", "$_include/private/GrGLSL.h", - "$_include/private/GrGLSL_impl.h", "$_include/private/GrInstancedPipelineInfo.h", "$_include/private/GrSingleOwner.h", "$_include/private/GrRenderTargetProxy.h", diff --git a/include/private/GrGLSL.h b/include/private/GrGLSL.h index 66f7be84d1..26954b4f80 100644 --- a/include/private/GrGLSL.h +++ b/include/private/GrGLSL.h @@ -138,245 +138,4 @@ static inline const char* GrGLSLTypeString(GrSLType t) { return ""; // suppress warning } -/** A generic base-class representing a GLSL expression. - * The instance can be a variable name, expression or vecN(0) or vecN(1). Does simple constant - * folding with help of 1 and 0. - * - * Clients should not use this class, rather the specific instantiations defined - * later, for example GrGLSLExpr4. - */ -template <typename Self> -class GrGLSLExpr { -public: - bool isOnes() const { return kOnes_ExprType == fType; } - bool isZeros() const { return kZeros_ExprType == fType; } - - const char* c_str() const { - if (kZeros_ExprType == fType) { - return Self::ZerosStr(); - } else if (kOnes_ExprType == fType) { - return Self::OnesStr(); - } - SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used. - return fExpr.c_str(); - } - - bool isValid() const { - return kFullExpr_ExprType != fType || !fExpr.isEmpty(); - } - -protected: - /** Constructs an invalid expression. - * Useful only as a return value from functions that never actually return - * this and instances that will be assigned to later. */ - GrGLSLExpr() - : fType(kFullExpr_ExprType) { - // The only constructor that is allowed to build an empty expression. - SkASSERT(!this->isValid()); - } - - /** Constructs an expression with all components as value v */ - explicit GrGLSLExpr(int v) { - if (v == 0) { - fType = kZeros_ExprType; - } else if (v == 1) { - fType = kOnes_ExprType; - } else { - fType = kFullExpr_ExprType; - fExpr.appendf(Self::CastIntStr(), v); - } - } - - /** Constructs an expression from a string. - * Argument expr is a simple expression or a parenthesized expression. */ - // TODO: make explicit once effects input Exprs. - GrGLSLExpr(const char expr[]) { - if (nullptr == expr) { // TODO: remove this once effects input Exprs. - fType = kOnes_ExprType; - } else { - fType = kFullExpr_ExprType; - fExpr = expr; - } - SkASSERT(this->isValid()); - } - - /** Constructs an expression from a string. - * Argument expr is a simple expression or a parenthesized expression. */ - // TODO: make explicit once effects input Exprs. - GrGLSLExpr(const SkString& expr) { - if (expr.isEmpty()) { // TODO: remove this once effects input Exprs. - fType = kOnes_ExprType; - } else { - fType = kFullExpr_ExprType; - fExpr = expr; - } - SkASSERT(this->isValid()); - } - - /** Constructs an expression from a string with one substitution. */ - GrGLSLExpr(const char format[], const char in0[]) - : fType(kFullExpr_ExprType) { - fExpr.appendf(format, in0); - } - - /** Constructs an expression from a string with two substitutions. */ - GrGLSLExpr(const char format[], const char in0[], const char in1[]) - : fType(kFullExpr_ExprType) { - fExpr.appendf(format, in0, in1); - } - - /** Returns expression casted to another type. - * Generic implementation that is called for non-trivial cases of casts. */ - template <typename T> - static Self VectorCastImpl(const T& other); - - /** Returns a GLSL multiplication: component-wise or component-by-scalar. - * The multiplication will be component-wise or multiply each component by a scalar. - * - * The returned expression will compute the value of: - * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise) - * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar) - * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector) - */ - template <typename T0, typename T1> - static Self Mul(T0 in0, T1 in1); - - /** Returns a GLSL addition: component-wise or add a scalar to each component. - * Return value computes: - * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...). - */ - template <typename T0, typename T1> - static Self Add(T0 in0, T1 in1); - - /** Returns a GLSL subtraction: component-wise or subtract compoments by a scalar. - * Return value computes - * vecN(in0.x - in1.x, ...) or vecN(in0.x - in1, ...) or vecN(in0 - in1.x, ...). - */ - template <typename T0, typename T1> - static Self Sub(T0 in0, T1 in1); - - /** Returns expression that accesses component(s) of the expression. - * format should be the form "%s.x" where 'x' is the component(s) to access. - * Caller is responsible for making sure the amount of components in the - * format string is equal to dim(T). - */ - template <typename T> - T extractComponents(const char format[]) const; - -private: - enum ExprType { - kZeros_ExprType, - kOnes_ExprType, - kFullExpr_ExprType, - }; - ExprType fType; - SkString fExpr; -}; - -class GrGLSLExpr1; -class GrGLSLExpr4; - -/** Class representing a float GLSL expression. */ -class GrGLSLExpr1 : public GrGLSLExpr<GrGLSLExpr1> { -public: - GrGLSLExpr1() - : INHERITED() { - } - explicit GrGLSLExpr1(int v) - : INHERITED(v) { - } - GrGLSLExpr1(const char* expr) - : INHERITED(expr) { - } - GrGLSLExpr1(const SkString& expr) - : INHERITED(expr) { - } - - static GrGLSLExpr1 VectorCast(const GrGLSLExpr1& expr); - -private: - GrGLSLExpr1(const char format[], const char in0[]) - : INHERITED(format, in0) { - } - GrGLSLExpr1(const char format[], const char in0[], const char in1[]) - : INHERITED(format, in0, in1) { - } - - static const char* ZerosStr(); - static const char* OnesStr(); - static const char* CastStr(); - static const char* CastIntStr(); - - friend GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); - friend GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); - friend GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1); - - friend class GrGLSLExpr<GrGLSLExpr1>; - friend class GrGLSLExpr<GrGLSLExpr4>; - - typedef GrGLSLExpr<GrGLSLExpr1> INHERITED; -}; - -/** Class representing a float vector (vec4) GLSL expression. */ -class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { -public: - GrGLSLExpr4() - : INHERITED() { - } - explicit GrGLSLExpr4(int v) - : INHERITED(v) { - } - GrGLSLExpr4(const char* expr) - : INHERITED(expr) { - } - GrGLSLExpr4(const SkString& expr) - : INHERITED(expr) { - } - - typedef GrGLSLExpr1 AExpr; - AExpr a() const; - - /** GLSL vec4 cast / constructor, eg vec4(floatv) -> vec4(floatv, floatv, floatv, floatv) */ - static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr); - static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr); - -private: - GrGLSLExpr4(const char format[], const char in0[]) - : INHERITED(format, in0) { - } - GrGLSLExpr4(const char format[], const char in0[], const char in1[]) - : INHERITED(format, in0, in1) { - } - - static const char* ZerosStr(); - static const char* OnesStr(); - static const char* CastStr(); - static const char* CastIntStr(); - - // The vector-by-scalar and scalar-by-vector binary operations. - friend GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); - friend GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); - friend GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1); - friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); - friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); - friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1); - - // The vector-by-vector, i.e. component-wise, binary operations. - friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); - friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); - friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1); - - friend class GrGLSLExpr<GrGLSLExpr4>; - - typedef GrGLSLExpr<GrGLSLExpr4> INHERITED; -}; - -/** - * Does an inplace mul, *=, of vec4VarName by mulFactor. - * A semicolon is added after the assignment. - */ -void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor); - -#include "GrGLSL_impl.h" - #endif diff --git a/include/private/GrGLSL_impl.h b/include/private/GrGLSL_impl.h deleted file mode 100644 index bdd69cc76b..0000000000 --- a/include/private/GrGLSL_impl.h +++ /dev/null @@ -1,175 +0,0 @@ -/* - * Copyright 2013 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef GrGLSL_impl_DEFINED -#define GrGLSL_impl_DEFINED - -template<typename Self> -template<typename T> -inline Self GrGLSLExpr<Self>::VectorCastImpl(const T& expr) { - if (expr.isZeros()) { - return Self(0); - } - if (expr.isOnes()) { - return Self(1); - } - return Self(Self::CastStr(), expr.c_str()); -} - -template<typename Self> -template<typename T0, typename T1> -inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) { - if (in0.isZeros() || in1.isZeros()) { - return Self(0); - } - if (in0.isOnes()) { - return Self::VectorCast(in1); - } - if (in1.isOnes()) { - return Self::VectorCast(in0); - } - return Self("(%s * %s)", in0.c_str(), in1.c_str()); -} - -template<typename Self> -template<typename T0, typename T1> -inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) { - if (in1.isZeros()) { - return Self::VectorCast(in0); - } - if (in0.isZeros()) { - return Self::VectorCast(in1); - } - if (in0.isOnes() && in1.isOnes()) { - return Self(2); - } - return Self("(%s + %s)", in0.c_str(), in1.c_str()); -} - -template<typename Self> -template<typename T0, typename T1> -inline Self GrGLSLExpr<Self>::Sub(T0 in0, T1 in1) { - if (in1.isZeros()) { - return Self::VectorCast(in0); - } - if (in1.isOnes()) { - if (in0.isOnes()) { - return Self(0); - } - } - - return Self("(%s - %s)", in0.c_str(), in1.c_str()); -} - -template <typename Self> -template <typename T> -T GrGLSLExpr<Self>::extractComponents(const char format[]) const { - if (this->isZeros()) { - return T(0); - } - if (this->isOnes()) { - return T(1); - } - return T(format, this->c_str()); -} - -inline GrGLSLExpr1 GrGLSLExpr1::VectorCast(const GrGLSLExpr1& expr) { - return expr; -} - -inline const char* GrGLSLExpr1::ZerosStr() { - return "0"; -} - -inline const char* GrGLSLExpr1::OnesStr() { - return "1.0"; -} - -// GrGLSLExpr1::CastStr() is unimplemented because using them is likely an -// error. This is now caught compile-time. - -inline const char* GrGLSLExpr1::CastIntStr() { - return "%d"; -} - -inline GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr1::Mul(in0, in1); -} - -inline GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr1::Add(in0, in1); -} - -inline GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr1::Sub(in0, in1); -} - -inline const char* GrGLSLExpr4::ZerosStr() { - return "vec4(0)"; -} - -inline const char* GrGLSLExpr4::OnesStr() { - return "vec4(1)"; -} - -inline const char* GrGLSLExpr4::CastStr() { - return "vec4(%s)"; -} - -inline const char* GrGLSLExpr4::CastIntStr() { - return "vec4(%d)"; -} - -inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { - return INHERITED::VectorCastImpl(expr); -} - -inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { - return expr; -} - -inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const { - return this->extractComponents<GrGLSLExpr4::AExpr>("%s.a"); -} - -inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Mul(in0, in1); -} - -inline GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Add(in0, in1); -} - -inline GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Sub(in0, in1); -} - -inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr4::Mul(in0, in1); -} - -inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr4::Add(in0, in1); -} - -inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { - return GrGLSLExpr4::Sub(in0, in1); -} - -inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Mul(in0, in1); -} - -inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Add(in0, in1); -} - -inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { - return GrGLSLExpr4::Sub(in0, in1); -} - -#endif diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp index 600134ded3..0442913025 100644 --- a/src/core/SkLightingShader.cpp +++ b/src/core/SkLightingShader.cpp @@ -168,7 +168,7 @@ public: fragBuilder->codeAppendf("vec4 diffuseColor = %s;", args.fInputColor); SkString dstNormalName("dstNormal"); - this->emitChild(0, nullptr, &dstNormalName, args); + this->emitChild(0, &dstNormalName, args); fragBuilder->codeAppendf("vec3 normal = %s.xyz;", dstNormalName.c_str()); diff --git a/src/core/SkNormalMapSource.cpp b/src/core/SkNormalMapSource.cpp index 65c5c89268..fb133da1b7 100644 --- a/src/core/SkNormalMapSource.cpp +++ b/src/core/SkNormalMapSource.cpp @@ -47,7 +47,7 @@ public: kDefault_GrSLPrecision, "Xform", &xformUniName); SkString dstNormalColorName("dstNormalColor"); - this->emitChild(0, nullptr, &dstNormalColorName, args); + this->emitChild(0, &dstNormalColorName, args); fragBuilder->codeAppendf("vec3 normal = normalize(%s.rgb - vec3(0.5));", dstNormalColorName.c_str()); diff --git a/src/effects/GrAlphaThresholdFragmentProcessor.cpp b/src/effects/GrAlphaThresholdFragmentProcessor.cpp index 6c355c1fee..de1b74e4ce 100644 --- a/src/effects/GrAlphaThresholdFragmentProcessor.cpp +++ b/src/effects/GrAlphaThresholdFragmentProcessor.cpp @@ -127,8 +127,7 @@ void GrGLAlphaThresholdFragmentProcessor::emitCode(EmitArgs& args) { "color.a = inner_thresh;" "}"); - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr4("color")).c_str()); + fragBuilder->codeAppendf("%s = %s * color;", args.fOutputColor, args.fInputColor); } void GrGLAlphaThresholdFragmentProcessor::onSetData(const GrGLSLProgramDataManager& pdman, diff --git a/src/effects/SkArithmeticImageFilter.cpp b/src/effects/SkArithmeticImageFilter.cpp index a80ce19c78..d9c2b60b1a 100644 --- a/src/effects/SkArithmeticImageFilter.cpp +++ b/src/effects/SkArithmeticImageFilter.cpp @@ -238,7 +238,7 @@ private: GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; SkString dstColor("dstColor"); - this->emitChild(0, nullptr, &dstColor, args); + this->emitChild(0, &dstColor, args); fKUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kVec4f_GrSLType, kDefault_GrSLPrecision, "k"); diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index cd2a36e7d7..e6c4661e02 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -1915,9 +1915,7 @@ void GrGLLightingEffect::emitCode(EmitArgs& args) { args.fOutputColor, lightFunc.c_str(), normalName.c_str(), surfScale); fLight->emitLightColor(uniformHandler, fragBuilder, "surfaceToLight"); fragBuilder->codeAppend(");\n"); - SkString modulate; - GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); - fragBuilder->codeAppend(modulate.c_str()); + fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); } void GrGLLightingEffect::GenKey(const GrProcessor& proc, diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp index 8552c8113e..8e289e5c4c 100644 --- a/src/effects/SkMagnifierImageFilter.cpp +++ b/src/effects/SkMagnifierImageFilter.cpp @@ -196,10 +196,8 @@ void GrGLMagnifierEffect::emitCode(EmitArgs& args) { &fColorSpaceHelper); fragBuilder->codeAppend(";\n"); - fragBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor); - SkString modulate; - GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); - fragBuilder->codeAppend(modulate.c_str()); + fragBuilder->codeAppendf("\t\t%s = output_color;\n", args.fOutputColor); + fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); } void GrGLMagnifierEffect::onSetData(const GrGLSLProgramDataManager& pdman, diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp index d11b4da60e..e783488e7b 100644 --- a/src/effects/SkMorphologyImageFilter.cpp +++ b/src/effects/SkMorphologyImageFilter.cpp @@ -276,9 +276,7 @@ void GrGLMorphologyEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppendf("\t\t\tcoord.%s = min(highBound, coord.%s);", dir, dir); } fragBuilder->codeAppend("\t\t}\n"); - SkString modulate; - GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); - fragBuilder->codeAppend(modulate.c_str()); + fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); } void GrGLMorphologyEffect::GenKey(const GrProcessor& proc, diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp index 3be6c1ba9e..9ecc84ec65 100644 --- a/src/effects/gradients/SkGradientShader.cpp +++ b/src/effects/gradients/SkGradientShader.cpp @@ -1583,8 +1583,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui if (ge.fColorSpaceXform) { fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);"); } - fragBuilder->codeAppendf("%s = %s;", outputColor, - (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); + fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor); break; } @@ -1622,8 +1621,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui if (ge.fColorSpaceXform) { fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);"); } - fragBuilder->codeAppendf("%s = %s;", outputColor, - (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); + fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor); break; } @@ -1661,8 +1659,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui if (ge.fColorSpaceXform) { fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);"); } - fragBuilder->codeAppendf("%s = %s;", outputColor, - (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); + fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor); break; } @@ -1688,8 +1685,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);"); } - fragBuilder->codeAppendf("%s = %s;", outputColor, - (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); + fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor); break; } @@ -1720,8 +1716,7 @@ void GrGradientEffect::GLSLProcessor::emitColor(GrGLSLFPFragmentBuilder* fragBui fragBuilder->codeAppend("colorTemp.rgb = clamp(colorTemp.rgb, 0, colorTemp.a);"); } - fragBuilder->codeAppendf("%s = %s;", outputColor, - (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); + fragBuilder->codeAppendf("%s = %s * colorTemp;", outputColor, inputColor); break; } diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp index c22316d011..b0a36fce6d 100644 --- a/src/gpu/GrFragmentProcessor.cpp +++ b/src/gpu/GrFragmentProcessor.cpp @@ -287,7 +287,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput( public: void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; - this->emitChild(0, nullptr, args); + this->emitChild(0, args); fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor, args.fInputColor); fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp index c60400e383..70a00965af 100644 --- a/src/gpu/effects/GrBicubicEffect.cpp +++ b/src/gpu/effects/GrBicubicEffect.cpp @@ -112,9 +112,8 @@ void GrGLBicubicEffect::emitCode(EmitArgs& args) { fragBuilder->appendColorGamutXform(&xformedColor, bicubicColor.c_str(), &fColorSpaceHelper); bicubicColor.swap(xformedColor); } - fragBuilder->codeAppendf("%s = %s;", - args.fOutputColor, (GrGLSLExpr4(bicubicColor.c_str()) * - GrGLSLExpr4(args.fInputColor)).c_str()); + fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, bicubicColor.c_str(), + args.fInputColor); } void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman, diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp index 312c038201..4b9599ef32 100644 --- a/src/gpu/effects/GrConvexPolyEffect.cpp +++ b/src/gpu/effects/GrConvexPolyEffect.cpp @@ -132,8 +132,7 @@ void GLAARectEffect::emitCode(EmitArgs& args) { if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) { fragBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n"); } - fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); + fragBuilder->codeAppendf("\t\t%s = %s * alpha;\n", args.fOutputColor, args.fInputColor); } void GLAARectEffect::onSetData(const GrGLSLProgramDataManager& pdman, @@ -212,8 +211,7 @@ void GrGLConvexPolyEffect::emitCode(EmitArgs& args) { if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) { fragBuilder->codeAppend("\talpha = 1.0 - alpha;\n"); } - fragBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); + fragBuilder->codeAppendf("\t%s = %s * alpha;\n", args.fOutputColor, args.fInputColor); } void GrGLConvexPolyEffect::onSetData(const GrGLSLProgramDataManager& pdman, diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp index 864a5d2d81..0686750196 100644 --- a/src/gpu/effects/GrDitherEffect.cpp +++ b/src/gpu/effects/GrDitherEffect.cpp @@ -74,7 +74,7 @@ void GLDitherEffect::emitCode(EmitArgs& args) { "fract(sin(dot(sk_FragCoord.xy, vec2(12.9898,78.233))) * " "43758.5453);\n"); fragBuilder->codeAppendf("\t\t%s = clamp((1.0/255.0) * vec4(r, r, r, r) + %s, 0, 1);\n", - args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str()); + args.fOutputColor, args.fInputColor); } ////////////////////////////////////////////////////////////////////////////// diff --git a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp index b4f13143d8..324c61efeb 100644 --- a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp +++ b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp @@ -91,10 +91,7 @@ void GrGLConvolutionEffect::emitCode(EmitArgs& args) { } fragBuilder->codeAppendf("coord += %s;\n", imgInc); } - - SkString modulate; - GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); - fragBuilder->codeAppend(modulate.c_str()); + fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); } void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman, diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp index 03d90ea675..b3ea81a643 100644 --- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp +++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp @@ -114,10 +114,7 @@ void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppendf("%s.rgb = clamp(sum.rgb * %s + %s, 0, 1);", args.fOutputColor, gain, bias); fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor); } - - SkString modulate; - GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); - fragBuilder->codeAppend(modulate.c_str()); + fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor); } void GrGLMatrixConvolutionEffect::GenKey(const GrProcessor& processor, diff --git a/src/gpu/effects/GrOvalEffect.cpp b/src/gpu/effects/GrOvalEffect.cpp index 672f5d873c..2eb1d85b1e 100644 --- a/src/gpu/effects/GrOvalEffect.cpp +++ b/src/gpu/effects/GrOvalEffect.cpp @@ -140,8 +140,7 @@ void GLCircleEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppend("d = d > 0.5 ? 1.0 : 0.0;"); } - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("d")).c_str()); + fragBuilder->codeAppendf("%s = %s * d;", args.fOutputColor, args.fInputColor); } void GLCircleEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&, @@ -333,8 +332,7 @@ void GLEllipseEffect::emitCode(EmitArgs& args) { SkFAIL("Hairline not expected here."); } - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); + fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor); } void GLEllipseEffect::GenKey(const GrProcessor& effect, const GrShaderCaps&, diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp index 887bc00bda..8d18150a46 100644 --- a/src/gpu/effects/GrRRectEffect.cpp +++ b/src/gpu/effects/GrRRectEffect.cpp @@ -279,8 +279,7 @@ void GLCircularRRectEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppend("alpha = 1.0 - alpha;"); } - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); + fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor); } void GLCircularRRectEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&, @@ -590,8 +589,7 @@ void GLEllipticalRRectEffect::emitCode(EmitArgs& args) { fragBuilder->codeAppend("float alpha = clamp(0.5 + approx_dist, 0.0, 1.0);"); } - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); + fragBuilder->codeAppendf("%s = %s * alpha;", args.fOutputColor, args.fInputColor); } void GLEllipticalRRectEffect::GenKey(const GrProcessor& effect, const GrShaderCaps&, diff --git a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp index 30a9faaf08..aa799370a3 100644 --- a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp +++ b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp @@ -415,7 +415,7 @@ public: ComposeOneFragmentProcessor::Child child = args.fFp.cast<ComposeOneFragmentProcessor>().child(); SkString childColor("child"); - this->emitChild(0, nullptr, &childColor, args); + this->emitChild(0, &childColor, args); const char* inputColor = args.fInputColor; // We don't try to optimize for this case at all diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp index 8e662b971c..79cb2cab83 100644 --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp @@ -42,12 +42,7 @@ GrGLProgram* GrGLProgramBuilder::CreateProgram(const GrPipeline& pipeline, // uniforms, varyings, textures, etc GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); - // TODO: Once all stages can handle taking a float or vec4 and correctly handling them we can - // seed correctly here - GrGLSLExpr4 inputColor; - GrGLSLExpr4 inputCoverage; - - if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { + if (!builder.emitAndInstallProcs()) { builder.cleanupFragmentProcessors(); return nullptr; } diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp index d54ddee0d6..76ffb826a7 100644 --- a/src/gpu/glsl/GrGLSL.cpp +++ b/src/gpu/glsl/GrGLSL.cpp @@ -45,15 +45,3 @@ void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision p, } } } - -void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor) { - if (mulFactor.isOnes()) { - *outAppend = SkString(); - } - - if (mulFactor.isZeros()) { - outAppend->appendf("%s = vec4(0);", vec4VarName); - } else { - outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str()); - } -} diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp index a4459d23f6..28e5a211a8 100644 --- a/src/gpu/glsl/GrGLSLFragmentProcessor.cpp +++ b/src/gpu/glsl/GrGLSLFragmentProcessor.cpp @@ -26,7 +26,6 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, SkString* outputColor, EmitArgs& args) { - SkASSERT(outputColor); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; outputColor->append(fragBuilder->getMangleString()); @@ -36,6 +35,7 @@ void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor, const char* outputColor, EmitArgs& args) { + SkASSERT(inputColor); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated diff --git a/src/gpu/glsl/GrGLSLFragmentProcessor.h b/src/gpu/glsl/GrGLSLFragmentProcessor.h index 0d53196da8..fe7775a9c4 100644 --- a/src/gpu/glsl/GrGLSLFragmentProcessor.h +++ b/src/gpu/glsl/GrGLSLFragmentProcessor.h @@ -157,6 +157,10 @@ public: return fChildProcessors[index]; } + inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { + this->emitChild(childIndex, "vec4(1.0)", outputColor, parentArgs); + } + /** Will emit the code of a child proc in its own scope. Pass in the parent's EmitArgs and * emitChild will automatically extract the coords and samplers of that child and pass them * on to the child's emitCode(). Also, any uniforms or functions emitted by the child will @@ -168,6 +172,10 @@ public: void emitChild(int childIndex, const char* inputColor, SkString* outputColor, EmitArgs& parentArgs); + inline void emitChild(int childIndex, EmitArgs& args) { + this->emitChild(childIndex, "vec4(1.0)", args); + } + /** Variation that uses the parent's output color variable to hold the child's output.*/ void emitChild(int childIndex, const char* inputColor, EmitArgs& parentArgs); diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp index 7a8cbad3a0..5c3bee1b4e 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp +++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp @@ -53,24 +53,24 @@ void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders, } } -bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, - GrGLSLExpr4* inputCoverage) { +bool GrGLSLProgramBuilder::emitAndInstallProcs() { // First we loop over all of the installed processors and collect coord transforms. These will // be sent to the GrGLSLPrimitiveProcessor in its emitCode function const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); - this->emitAndInstallPrimProc(primProc, inputColor, inputCoverage); - - this->emitAndInstallFragProcs(inputColor, inputCoverage); - this->emitAndInstallXferProc(*inputColor, *inputCoverage); + SkString inputColor; + SkString inputCoverage; + this->emitAndInstallPrimProc(primProc, &inputColor, &inputCoverage); + this->emitAndInstallFragProcs(&inputColor, &inputCoverage); + this->emitAndInstallXferProc(inputColor, inputCoverage); this->emitFSOutputSwizzle(this->pipeline().getXferProcessor().hasSecondaryOutput()); return this->checkSamplerCounts() && this->checkImageStorageCounts(); } void GrGLSLProgramBuilder::emitAndInstallPrimProc(const GrPrimitiveProcessor& proc, - GrGLSLExpr4* outputColor, - GrGLSLExpr4* outputCoverage) { + SkString* outputColor, + SkString* outputCoverage) { // Program builders have a bit of state we need to clear with each effect AutoStageAdvance adv(this); this->nameExpression(outputColor, "outputColor"); @@ -139,16 +139,16 @@ void GrGLSLProgramBuilder::emitAndInstallPrimProc(const GrPrimitiveProcessor& pr fFS.codeAppend("}"); } -void GrGLSLProgramBuilder::emitAndInstallFragProcs(GrGLSLExpr4* color, GrGLSLExpr4* coverage) { +void GrGLSLProgramBuilder::emitAndInstallFragProcs(SkString* color, SkString* coverage) { int transformedCoordVarsIdx = 0; - GrGLSLExpr4** inOut = &color; + SkString** inOut = &color; for (int i = 0; i < this->pipeline().numFragmentProcessors(); ++i) { if (i == this->pipeline().numColorFragmentProcessors()) { inOut = &coverage; } - GrGLSLExpr4 output; + SkString output; const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i); - this->emitAndInstallFragProc(fp, i, transformedCoordVarsIdx, **inOut, &output); + output = this->emitAndInstallFragProc(fp, i, transformedCoordVarsIdx, **inOut, output); GrFragmentProcessor::Iter iter(&fp); while (const GrFragmentProcessor* fp = iter.next()) { transformedCoordVarsIdx += fp->numCoordTransforms(); @@ -158,15 +158,16 @@ void GrGLSLProgramBuilder::emitAndInstallFragProcs(GrGLSLExpr4* color, GrGLSLExp } // TODO Processors cannot output zeros because an empty string is all 1s -// the fix is to allow effects to take the GrGLSLExpr4 directly -void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp, - int index, - int transformedCoordVarsIdx, - const GrGLSLExpr4& input, - GrGLSLExpr4* output) { +// the fix is to allow effects to take the SkString directly +SkString GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp, + int index, + int transformedCoordVarsIdx, + const SkString& input, + SkString output) { + SkASSERT(input.size()); // Program builders have a bit of state we need to clear with each effect AutoStageAdvance adv(this); - this->nameExpression(output, "output"); + this->nameExpression(&output, "output"); // Enclose custom code in a block to avoid namespace conflicts SkString openBrace; @@ -193,8 +194,8 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp, this->uniformHandler(), this->shaderCaps(), fp, - output->c_str(), - input.isOnes() ? nullptr : input.c_str(), + output.c_str(), + input.c_str(), coords, textureSamplers, texelBuffers, @@ -209,10 +210,11 @@ void GrGLSLProgramBuilder::emitAndInstallFragProc(const GrFragmentProcessor& fp, fFragmentProcessors.push_back(fragProc); fFS.codeAppend("}"); + return output; } -void GrGLSLProgramBuilder::emitAndInstallXferProc(const GrGLSLExpr4& colorIn, - const GrGLSLExpr4& coverageIn) { +void GrGLSLProgramBuilder::emitAndInstallXferProc(const SkString& colorIn, + const SkString& coverageIn) { // Program builders have a bit of state we need to clear with each effect AutoStageAdvance adv(this); @@ -249,8 +251,8 @@ void GrGLSLProgramBuilder::emitAndInstallXferProc(const GrGLSLExpr4& colorIn, this->uniformHandler(), this->shaderCaps(), xp, - colorIn.c_str(), - coverageIn.c_str(), + colorIn.size() ? colorIn.c_str() : "vec4(1)", + coverageIn.size() ? coverageIn.c_str() : "vec4(1)", fFS.getPrimaryColorOutputName(), fFS.getSecondaryColorOutputName(), dstTextureSamplerHandle, @@ -455,12 +457,12 @@ void GrGLSLProgramBuilder::nameVariable(SkString* out, char prefix, const char* } } -void GrGLSLProgramBuilder::nameExpression(GrGLSLExpr4* output, const char* baseName) { +void GrGLSLProgramBuilder::nameExpression(SkString* output, const char* baseName) { // create var to hold stage result. If we already have a valid output name, just use that // otherwise create a new mangled one. This name is only valid if we are reordering stages // and have to tell stage exactly where to put its output. SkString outName; - if (output->isValid()) { + if (output->size()) { outName = output->c_str(); } else { this->nameVariable(&outName, '\0', baseName); diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h index f12ba5e925..933d422535 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.h +++ b/src/gpu/glsl/GrGLSLProgramBuilder.h @@ -22,7 +22,7 @@ class GrShaderVar; class GrGLSLVaryingHandler; -class GrGLSLExpr4; +class SkString; class GrShaderCaps; typedef SkSTArray<8, GrGLSLFragmentProcessor*, true> GrGLSLFragProcs; @@ -115,7 +115,7 @@ protected: void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName); - bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage); + bool emitAndInstallProcs(); void cleanupFragmentProcessors(); @@ -145,19 +145,18 @@ private: }; // Generates a possibly mangled name for a stage variable and writes it to the fragment shader. - // If GrGLSLExpr4 has a valid name then it will use that instead - void nameExpression(GrGLSLExpr4*, const char* baseName); + void nameExpression(SkString*, const char* baseName); void emitAndInstallPrimProc(const GrPrimitiveProcessor&, - GrGLSLExpr4* outputColor, - GrGLSLExpr4* outputCoverage); - void emitAndInstallFragProcs(GrGLSLExpr4* colorInOut, GrGLSLExpr4* coverageInOut); - void emitAndInstallFragProc(const GrFragmentProcessor&, - int index, - int transformedCoordVarsIdx, - const GrGLSLExpr4& input, - GrGLSLExpr4* output); - void emitAndInstallXferProc(const GrGLSLExpr4& colorIn, const GrGLSLExpr4& coverageIn); + SkString* outputColor, + SkString* outputCoverage); + void emitAndInstallFragProcs(SkString* colorInOut, SkString* coverageInOut); + SkString emitAndInstallFragProc(const GrFragmentProcessor&, + int index, + int transformedCoordVarsIdx, + const SkString& input, + SkString output); + void emitAndInstallXferProc(const SkString& colorIn, const SkString& coverageIn); void emitSamplersAndImageStorages(const GrResourceIOProcessor& processor, SkTArray<SamplerHandle>* outTexSamplerHandles, SkTArray<TexelBufferHandle>* outTexelBufferHandles, diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp index de7b326917..542cee672c 100644 --- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp +++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp @@ -101,9 +101,17 @@ void GrGLSLShaderBuilder::appendTextureLookupAndModulate( if (colorXformHelper && colorXformHelper->isValid()) { SkString xform; this->appendColorGamutXform(&xform, lookup.c_str(), colorXformHelper); - this->codeAppend((GrGLSLExpr4(modulation) * GrGLSLExpr4(xform)).c_str()); + if (modulation) { + this->codeAppendf("%s * %s", modulation, xform.c_str()); + } else { + this->codeAppendf("%s", xform.c_str()); + } } else { - this->codeAppend((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str()); + if (modulation) { + this->codeAppendf("%s * %s", modulation, lookup.c_str()); + } else { + this->codeAppendf("%s", lookup.c_str()); + } } } diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp index 40c0dfa49a..45b297895f 100644 --- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp +++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp @@ -25,10 +25,7 @@ GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( // uniforms, varyings, textures, etc GrVkPipelineStateBuilder builder(gpu, pipeline, primProc, desc); - GrGLSLExpr4 inputColor; - GrGLSLExpr4 inputCoverage; - - if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { + if (!builder.emitAndInstallProcs()) { builder.cleanupFragmentProcessors(); return nullptr; } diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index 25cd3125b9..6e9bef9fc8 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -113,7 +113,7 @@ private: class GLFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { - this->emitChild(0, nullptr, args); + this->emitChild(0, args); } private: |