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path: root/src/gpu/gl/GrGLProgram.h
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* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Merge GrGLSLProgramDesc into GrProgramDescGravatar egdaniel2016-09-07
* Merge ProgramDesc's for GL and VulkanGravatar egdaniel2016-07-29
* Manually generated sRGB mipmaps, with successively smaller draws.Gravatar brianosman2016-06-02
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
* Implement texel buffersGravatar cdalton2016-04-11
* Move some program building utils from GL to GLSLGravatar egdaniel2016-01-13
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Remove unused member variables in GrGLProgramGravatar egdaniel2015-10-19
* Fix Ganesh perspective projection bugGravatar robertphillips2015-09-17
* remove path specific program building classesGravatar joshualitt2015-09-11
* Remove batchtrackerGravatar joshualitt2015-09-11
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-27
* Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...Gravatar rmistry2015-08-26
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-26
* Refactor separable varying location info to be stored in GrGLProgram subclassGravatar kkinnunen2015-06-29
* remove SkInstCntGravatar mtklein2015-06-26
* Move GLSL-specific routines/classes to separate glsl directoryGravatar jvanverth2015-06-24
* Don't call bindTexture from GrGLProgramGravatar cdalton2015-06-18
* Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopyt...Gravatar bsalomon2015-05-26
* Revert of Move DstCoordTexture to GrXP, rename and remove the word "copy" fro...Gravatar bungeman2015-05-22
* Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopyt...Gravatar bsalomon2015-05-22
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilderGravatar egdaniel2015-01-22
* remove drawType from optStateGravatar joshualitt2015-01-21
* BUG=skia:Gravatar joshualitt2015-01-20
* More changes to bring together path / geo procsGravatar joshualitt2015-01-14
* Move most of the transform logic into the primitive processorsGravatar joshualitt2015-01-13
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
* This change will ultimately pull uniform color, and to a much lesser degree u...Gravatar joshualitt2014-12-15
* Create xfer processor backend.Gravatar egdaniel2014-12-11
* Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...Gravatar joshualitt2014-12-10
* Create xfer processor backend.Gravatar egdaniel2014-12-10
* move program descriptor generation to flushGravatar joshualitt2014-12-04
* Revert of move program descriptor generation to flush (patchset #7 id:120001 ...Gravatar joshualitt2014-12-04
* move program descriptor generation to flushGravatar joshualitt2014-12-03
* dstCopy on optdrawstateGravatar joshualitt2014-11-20
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Force input coverage to be only a byte in gpu shaders.Gravatar egdaniel2014-11-03
* OptState owns program descriptorGravatar joshualitt2014-10-28