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authorGravatar bsalomon <bsalomon@google.com>2016-09-19 08:36:58 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-19 08:36:58 -0700
commitd91237ee051523f439238042674ade99207fe4a6 (patch)
treee53b2b1e356e1945863bc6a6446187ee1f4d76f2 /src/gpu/gl/GrGLProgram.h
parent122fac306189940a4135e884eaef71a9aa0d5c8a (diff)
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002 Review-Url: https://codereview.chromium.org/2339203002
Diffstat (limited to 'src/gpu/gl/GrGLProgram.h')
-rw-r--r--src/gpu/gl/GrGLProgram.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index ea98d87915..34037a2406 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -120,7 +120,6 @@ protected:
// A helper to loop over effects, set the transforms (via subclass) and bind textures
void setFragmentData(const GrPrimitiveProcessor&, const GrPipeline&, int* nextSamplerIdx);
- void setTransformData(const GrPrimitiveProcessor&, const GrFragmentProcessor&, int index);
// Helper for setData() that sets the view matrix and loads the render target height uniform
void setRenderTargetState(const GrPrimitiveProcessor&, const GrPipeline&);