aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrDistanceFieldGeoProc.cpp
Commit message (Expand)AuthorAge
...
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Remove setting of alpha coverage in text ops when in LCD modeGravatar Greg Daniel2017-05-22
* Fixed distance field interpolation for gamma correct renderingGravatar Brian Osman2017-05-09
* Allow TextureSamplers to have null GrTexture pointerGravatar Robert Phillips2017-05-03
* Retract GrContext from src/gpu/effectsGravatar Robert Phillips2017-03-15
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
* Clean up/remove unused GrFragmentProcessor-derived ctorsGravatar Robert Phillips2017-02-28
* Reland: Allow DFPathRenderer to store bitmaps at low resolutionsGravatar Jim Van Verth2017-02-28
* Revert "Allow distance field path renderer to store bitmaps at low resolutions"Gravatar Cary Clark2017-02-28
* Allow distance field path renderer to store bitmaps at low resolutionsGravatar Jim Van Verth2017-02-28
* Remove GrProcessorTestData's GrTexturesGravatar Robert Phillips2017-02-21
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
* Removes tracking of whether color is ignored by XP.Gravatar Brian Salomon2017-01-04
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* removed appendPrecisionModifierGravatar Ethan Nicholas2016-11-22
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* In GrProcessor::TextureSampler drop the "get", it's cleanerGravatar Brian Salomon2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Revert "re-land of skslc now automatically turns on derivatives support"Gravatar Mike Klein2016-10-18
* re-land of skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Remove "f" suffix from literal in LCD DF text shader.Gravatar bsalomon2016-09-15
* Simplify adding attributes to GrGeometryProcessorGravatar bsalomon2016-08-17
* Use dFdx in Vulkan to address distance field issues.Gravatar jvanverth2016-07-20
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Tweak distance field path renderer behavior in gamma-correct mode to matchGravatar brianosman2016-04-13
* Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriateGravatar brianosman2016-04-13
* sRGB support for distance field text.Gravatar brianosman2016-04-12
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* Add appendPrecisionModifier method to GrGLSLShaderBuilderGravatar cdalton2016-04-11
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Use correct gradient calculation for rotated distance fields.Gravatar jvanverth2016-03-10
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-22
* Revert of Use unorm shorts for texture coordinates when rendering text. (patc...Gravatar jvanverth2016-02-19
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-19
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Remove uniform color for GrDistanceFieldGeoProcGravatar joshualitt2015-12-10
* Allow LCD text to batch across colorchanges. This will always useGravatar joshualitt2015-12-08
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18