diff options
author | 2017-02-12 09:28:54 -0500 | |
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committer | 2017-02-13 15:32:00 +0000 | |
commit | cb30bb2cb727e276792812c6390547dba474c831 (patch) | |
tree | 7da877f8f3dcd5faa520b0978715f8750d7498ac /src/gpu/effects/GrDistanceFieldGeoProc.cpp | |
parent | d1a8bdfbb97647a2a46a5c179fc87fa3da1abd84 (diff) |
Remove GrFragmentProcessor::computeInvariantOutput
Change-Id: If475730103052c6097eb91be06808fb723b70bf8
Reviewed-on: https://skia-review.googlesource.com/8330
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrDistanceFieldGeoProc.cpp')
-rw-r--r-- | src/gpu/effects/GrDistanceFieldGeoProc.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp index 0f9625e8a0..9a7e787577 100644 --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp @@ -6,11 +6,8 @@ */ #include "GrDistanceFieldGeoProc.h" -#include "GrInvariantOutput.h" #include "GrTexture.h" - #include "SkDistanceFieldGen.h" - #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLGeometryProcessor.h" #include "glsl/GrGLSLProgramDataManager.h" |