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* Revert "Revert "removed SkSLLayoutLexer""Gravatar Ethan Nicholas2018-07-24
* Reduce arbitrary opList splitting when sorting (take 2)Gravatar Robert Phillips2018-07-24
* Revert "removed SkSLLayoutLexer"Gravatar Ethan Nicholas2018-07-24
* Clean up bitmap pathGravatar Herb Derby2018-07-24
* Some more SkPolyUtils optimizations and clean up.Gravatar Jim Van Verth2018-07-24
* removed SkSLLayoutLexerGravatar Ethan Nicholas2018-07-24
* Address fuzzer issueGravatar Robert Phillips2018-07-24
* added integration for non-moltenvk use of SkSLC MSL generatorGravatar Timothy Liang2018-07-23
* ccpr: Blacklist Bay Trail and Sandybridge on MesaGravatar Chris Dalton2018-07-23
* implemented copy surface as blit for metal gpu backendGravatar Timothy Liang2018-07-23
* Restrict radial step countGravatar Jim Van Verth2018-07-23
* fixed a bug with SPIR-V ternariesGravatar Ethan Nicholas2018-07-23
* Reland "Reland "Add some optimizations to PolyUtils""Gravatar Jim Van Verth2018-07-23
* SkPDF: only draw text with SkglyphRunsGravatar Hal Canary2018-07-23
* Convert bitmap to use runs instead of blobsGravatar Herb Derby2018-07-21
* Vertex color xform benchGravatar Brian Osman2018-07-20
* Re-add assert for mip maps.Gravatar Greg Daniel2018-07-20
* added byte type support to SkSLC MSL generatorGravatar Timothy Liang2018-07-20
* ccpr: Blacklist Sandy BridgeGravatar Chris Dalton2018-07-20
* Convert remote glyph cache to use glyp runsGravatar Herb Derby2018-07-20
* Move fragCoord workaround declarationGravatar Brian Osman2018-07-20
* Reland "Don't require mips in GrTextureProducer if texture is 1x1."Gravatar Greg Daniel2018-07-20
* Account for square caps in SkStrokeRec::getInflationRadiusGravatar Chris Dalton2018-07-20
* GL: Accept "_float" extensions for "_half_float" formatsGravatar Chris Dalton2018-07-20
* Undef the right macro in SkDWriteNTDDI_VERSION.hGravatar Ben Wagner2018-07-19
* Revert "Don't require mips in GrTextureProducer if texture is 1x1."Gravatar Greg Daniel2018-07-19
* Don't require mips in GrTextureProducer if texture is 1x1.Gravatar Greg Daniel2018-07-19
* Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* Convert PDF device to use glyph runs listsGravatar Herb Derby2018-07-19
* implemented onWritePixels and related tests for metal gpu backendGravatar Timothy Liang2018-07-19
* Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* rename to Merge patheffectGravatar Mike Reed2018-07-19
* Use SkGlyphRunListIterator in gpuGravatar Herb Derby2018-07-19
* Ignore NTDDI_VERSION with DirectWrite.Gravatar Ben Wagner2018-07-19
* share helper for flagging when added to raster cacheGravatar Mike Reed2018-07-19
* remove unused serialization in textblobGravatar Cary Clark2018-07-19
* created stub for metal gpu command bufferGravatar Timothy Liang2018-07-19
* De-virtualize SkBitmapControllerGravatar Florin Malita2018-07-19
* Revert "Reland "Add some optimizations to PolyUtils""Gravatar Ben Wagner2018-07-18
* Revert "Add kAAHairline to GpuPathRenderers"Gravatar Ben Wagner2018-07-18
* Redo drawTextRSXForm for glyph runsGravatar Herb Derby2018-07-18
* Add kAAHairline to GpuPathRenderersGravatar Chris Dalton2018-07-18
* ccpr: Remove constant scale when solving the cubic midtangentGravatar Chris Dalton2018-07-18
* add new patheffectsGravatar Mike Reed2018-07-18
* SkUTF16_CountUnichars to error instead of assert.Gravatar Ben Wagner2018-07-18
* Fix explicit allocation bugGravatar Robert Phillips2018-07-18
* Reland "Add some optimizations to PolyUtils"Gravatar Jim Van Verth2018-07-18
* Pull non-substantive changes out of "Reduce arbitrary opList splitting when s...Gravatar Robert Phillips2018-07-18
* Reland "implemented metal gpu backend texture upload testing"Gravatar Timothy Liang2018-07-18
* ccpr: Account for stroke and style in path cache keysGravatar Chris Dalton2018-07-18