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GrPathProcessor.cpp
Commit message (
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Author
Age
*
Revert "Revert "SkTypes: extract SkTo""
Hal Canary
2018-06-14
*
Revert "SkTypes: extract SkTo"
Hal Canary
2018-06-13
*
SkTypes: extract SkTo
Hal Canary
2018-06-12
*
Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineSta...
Brian Salomon
2018-06-08
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
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Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
Don't force GrGLSLVarying's scope to be compile-time constant
Chris Dalton
2017-12-08
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Cleanup ops that are storing GrPipelineOptimizations.
Brian Salomon
2017-01-05
*
Removes tracking of whether color is ignored by XP.
Brian Salomon
2017-01-04
*
Removing tracking of whether GP/FP coverage calculations are used by XP.
Brian Salomon
2017-01-04
*
This renames methods and classes that relate to static analysis of combinatio...
Brian Salomon
2016-12-21
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove base class for installed transforms in GrPrimitiveProcessor
bsalomon
2016-09-12
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Break apart shared use of varying and uniform transforms
egdaniel
2016-05-09
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Add more specialized fragment builders
cdalton
2016-02-18
*
Use noperspective interpolation for 2D draws
cdalton
2016-02-12
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Remove SkNEW_APPEND_TO_TARRAY.
bungeman
2016-02-09
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
New API for computing optimization invariants.
ethannicholas
2015-11-24
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
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Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
move GrGLPathProcessor back into GrPathProcessor
joshualitt
2015-09-11
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Remove batchtracker
joshualitt
2015-09-11
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Late creation of GrPathProcessor
joshualitt
2015-09-10
*
GrPathRangeBatch
bsalomon
2015-09-09
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Rename GrPipelineInfo to GrPipelineOptimizations
bsalomon
2015-08-10
*
Makes GrPipelineInfo a class with query functions used by GrBatch subclasses.
bsalomon
2015-07-08
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