diff options
author | Brian Salomon <bsalomon@google.com> | 2017-01-04 13:22:08 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-01-04 19:23:05 +0000 |
commit | bfd5183b9e039b50fb33441d1f90130b8eced80a (patch) | |
tree | 5b1aff9c95eb6cff4d5caee353f10265b7bdc4b9 /src/gpu/GrPathProcessor.cpp | |
parent | 0bd783f951a004ccca175b166f2b30a0fd18a6f6 (diff) |
Removes tracking of whether color is ignored by XP.
Removes the feedback to GrDrawOp via GrPipelineOptimizations.
Change-Id: I3cb17cad41779af292a92385fcd5ac23ae5a1ffd
Reviewed-on: https://skia-review.googlesource.com/6561
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrPathProcessor.cpp')
-rw-r--r-- | src/gpu/GrPathProcessor.cpp | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/gpu/GrPathProcessor.cpp b/src/gpu/GrPathProcessor.cpp index 3d78c62684..910c3c919e 100644 --- a/src/gpu/GrPathProcessor.cpp +++ b/src/gpu/GrPathProcessor.cpp @@ -20,8 +20,7 @@ public: static void GenKey(const GrPathProcessor& pathProc, const GrShaderCaps&, GrProcessorKeyBuilder* b) { - b->add32(SkToInt(pathProc.optimizations().readsColor()) | - (SkToInt(pathProc.viewMatrix().hasPerspective()) << 2)); + b->add32(SkToInt(pathProc.viewMatrix().hasPerspective())); } void emitCode(EmitArgs& args) override { @@ -36,15 +35,13 @@ public: this->emitTransforms(args.fVaryingHandler, args.fFPCoordTransformHandler); // Setup uniform color - if (pathProc.optimizations().readsColor()) { - const char* stagedLocalVarName; - fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, - kVec4f_GrSLType, - kDefault_GrSLPrecision, - "Color", - &stagedLocalVarName); - fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName); - } + const char* stagedLocalVarName; + fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, + kVec4f_GrSLType, + kDefault_GrSLPrecision, + "Color", + &stagedLocalVarName); + fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName); // setup constant solid coverage fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); @@ -76,7 +73,7 @@ public: const GrPrimitiveProcessor& primProc, FPCoordTransformIter&& transformIter) override { const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); - if (pathProc.optimizations().readsColor() && pathProc.color() != fColor) { + if (pathProc.color() != fColor) { float c[4]; GrColorToRGBAFloat(pathProc.color(), c); pd.set4fv(fColorUniform, 1, c); |