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authorGravatar egdaniel <egdaniel@google.com>2015-10-29 07:57:01 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-10-29 07:57:02 -0700
commit7dc4bd06fca73a97dcf3ad4a7425597160f1edfc (patch)
treee257695fd2e59d57bb226d754a8c2c374f6360d7 /src/gpu/GrPathProcessor.cpp
parentcc92b4a7eca78dcec23d14ccd4ecf5889c35caa1 (diff)
Remove GrGLProcessor and create GrGLSLTextureSampler class.
Part ??? of separating glsl and gl BUG=skia: Review URL: https://codereview.chromium.org/1425013003
Diffstat (limited to 'src/gpu/GrPathProcessor.cpp')
-rw-r--r--src/gpu/GrPathProcessor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/GrPathProcessor.cpp b/src/gpu/GrPathProcessor.cpp
index e4050a9e92..9728e59106 100644
--- a/src/gpu/GrPathProcessor.cpp
+++ b/src/gpu/GrPathProcessor.cpp
@@ -8,8 +8,8 @@
#include "GrPathProcessor.h"
#include "gl/GrGLGpu.h"
-
#include "glsl/GrGLSLCaps.h"
+#include "glsl/GrGLSLProcessorTypes.h"
class GrGLPathProcessor : public GrGLPrimitiveProcessor {
public:
@@ -65,7 +65,7 @@ public:
pb->addSeparableVarying(strVaryingName.c_str(), &v).toIndex();
fInstalledTransforms[i][t].fType = varyingType;
- SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLProcessor::TransformedCoords,
+ SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLSLTransformedCoords,
(SkString(v.fsIn()), varyingType));
}
}