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path: root/src/gpu/GrPathProcessor.cpp
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* Cleanup ops that are storing GrPipelineOptimizations.Gravatar Brian Salomon2017-01-05
* Removes tracking of whether color is ignored by XP.Gravatar Brian Salomon2017-01-04
* Removing tracking of whether GP/FP coverage calculations are used by XP.Gravatar Brian Salomon2017-01-04
* This renames methods and classes that relate to static analysis of combinatio...Gravatar Brian Salomon2016-12-21
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Remove base class for installed transforms in GrPrimitiveProcessorGravatar bsalomon2016-09-12
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
* Break apart shared use of varying and uniform transformsGravatar egdaniel2016-05-09
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Use noperspective interpolation for 2D drawsGravatar cdalton2016-02-12
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Remove SkNEW_APPEND_TO_TARRAY.Gravatar bungeman2016-02-09
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* New API for computing optimization invariants.Gravatar ethannicholas2015-11-24
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Move GrGLPrimitive/GeometryProc to GLSLGravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* move GrGLPathProcessor back into GrPathProcessorGravatar joshualitt2015-09-11
* Remove batchtrackerGravatar joshualitt2015-09-11
* Late creation of GrPathProcessorGravatar joshualitt2015-09-10
* GrPathRangeBatchGravatar bsalomon2015-09-09
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Rename GrPipelineInfo to GrPipelineOptimizationsGravatar bsalomon2015-08-10
* Makes GrPipelineInfo a class with query functions used by GrBatch subclasses.Gravatar bsalomon2015-07-08
* Revert of Rework GrPipelineInfo (patchset #7 id:120001 of https://codereview....Gravatar bsalomon2015-07-08
* Makes GrPipelineInfo a class with query functions used by GrBatch subclasses.Gravatar bsalomon2015-07-08
* Move GLSL-specific routines/classes to separate glsl directoryGravatar jvanverth2015-06-24
* Preliminary attempt to remove batch trackerGravatar joshualitt2015-05-19
* Revert of Preliminary attempt to remove batch tracker (patchset #3 id:40001 o...Gravatar joshualitt2015-05-19
* Preliminary attempt to remove batch trackerGravatar joshualitt2015-05-19
* remove localmatrix from GrGeometryProcessor base classGravatar joshualitt2015-05-15
* Remove viewmatrix from GrGeometryProcessor base classGravatar joshualitt2015-05-14
* Use GLSLCaps for creating processor keys and GLSL-specific programsGravatar jvanverth2015-04-28
* Remove legacy NVPR supportGravatar jvanverth2015-04-27
* A simple change to move a bunch of stuff out of Gr*Geometry.hGravatar joshualitt2015-02-12