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path: root/src/gpu/GrContext.cpp
Commit message (Expand)AuthorAge
* Re-re-land "added GrSkSLFP and converted DitherEffect to use it"Gravatar Ethan Nicholas2018-07-31
* Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* In GrContext::readSurfacePixels fail gracefully if temp pixmap allocationGravatar Brian Salomon2018-07-16
* Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Make GPU cache invalidation SkMessageBus messages go to one GrContext.Gravatar Brian Salomon2018-07-11
* Disable NVPR path renderer in DDL modeGravatar Robert Phillips2018-07-03
* Replace isGammaCorrect with isLinearlyBlendedGravatar Brian Osman2018-07-03
* gpu: Expose GrContextPriv::abandoned in the public API.Gravatar Khushal2018-06-27
* ccpr: Add a context option to disable ccprGravatar Chris Dalton2018-06-27
* Move op memory storage to GrContext (take 2)Gravatar Robert Phillips2018-06-19
* Revert "added GrSkSLFP and converted DitherEffect to use it"Gravatar Kevin Lubick2018-06-19
* added GrSkSLFP and converted DitherEffect to use itGravatar Ethan Nicholas2018-06-18
* Revert "Reland "added 565 to 8888 conversion for gpu LCD text rendering for m...Gravatar Ben Wagner2018-06-15
* Revert "Move op memory storage to GrContext"Gravatar Robert Phillips2018-06-15
* Reland "added 565 to 8888 conversion for gpu LCD text rendering for macOS"Gravatar Timothy Liang2018-06-15
* Move op memory storage to GrContextGravatar Robert Phillips2018-06-15
* Remove most of the remaining conflation of colorSpace and sRGB in GaneshGravatar Brian Osman2018-06-01
* Replace GrContextPriv::read/writeSurfacePixels with GrContextPriv::read/Write...Gravatar Brian Salomon2018-06-01
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Move SkColorTable to src/codecGravatar Leon Scroggins III2018-06-01
* Allow CCPR in DDL mode (take 2)Gravatar Robert Phillips2018-05-31
* Revert "Allow CCPR in DDL mode"Gravatar Robert Phillips2018-05-30
* Allow CCPR in DDL modeGravatar Robert Phillips2018-05-30
* Rename GrAtlasTextContext -> GrTextContextGravatar Herb Derby2018-05-24
* Remove memory pool use from SkTextBlobCacheGravatar Herb Derby2018-05-24
* Reland fonts: Add support for distance field text to font remoting.Gravatar Khushal2018-05-24
* Revert "fonts: Add support for distance field text to font remoting."Gravatar Mike Klein2018-05-23
* fonts: Add support for distance field text to font remoting.Gravatar Khushal2018-05-22
* Clear temp buffer in GrContextPriv::readSurfacePixels2Gravatar Brian Salomon2018-05-14
* Define ~GrContextThreadSafeProxy in GrContext.cppGravatar Brian Salomon2018-05-11
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Update canvas2D read/write pixels fast path to handle BGRA input/outputGravatar Brian Salomon2018-05-07
* Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets us...Gravatar Greg Daniel2018-04-26
* Fixes in ReadPixels2 and yuv_texture gm to fix Vulkan validation issues.Gravatar Greg Daniel2018-04-23
* Update our config fallback switch in GrContext.Gravatar Greg Daniel2018-04-17
* Add canvas2D fast paths to new read/write pixels code paths.Gravatar Brian Salomon2018-04-09
* Add maxTextureSize()/maxRenderTargetSize() to GrContextGravatar Brian Salomon2018-04-05
* Hide GrPixelConfig in SkSurfaceCharacterizationGravatar Robert Phillips2018-04-04
* Turn on rendertarget sortingGravatar Robert Phillips2018-04-02
* Add SkSurface factory that takes an SkSurfaceCharacterizationGravatar Robert Phillips2018-03-30
* Add new GrResourceCache::purgeUnlockedResources variantGravatar Robert Phillips2018-03-28
* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
* Revert "Revert "New read pixels implementation that is simpler but does all c...Gravatar Brian Salomon2018-03-19
* Revert "New read pixels implementation that is simpler but does all conversio...Gravatar Brian Salomon2018-03-19
* New read pixels implementation that is simpler but does all conversions on CPU.Gravatar Brian Salomon2018-03-19
* Correctly discard or load RT when doing copies as draws in VulkanGravatar Greg Daniel2018-03-16
* Disable CCPR path rendering in DDL modeGravatar Robert Phillips2018-03-15
* Make GrTextureStripAtlas DDL friendlyGravatar Robert Phillips2018-03-09