aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrContext.cpp
Commit message (Expand)AuthorAge
...
* Split GrDDL- & GrDirect- Contexts into their own filesGravatar Robert Phillips2018-03-08
* Remove GrRestrictedAtlasManagerGravatar Robert Phillips2018-03-08
* Rename wrap backend tex/rt methods on GrProxyProviderGravatar Brian Salomon2018-03-07
* Have GrGlyphCache and GrAtlasManager compute the atlas limits independentlyGravatar Robert Phillips2018-03-07
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
* Fix creation of extra GrContextThreadSafeProxies in DDL worldGravatar Robert Phillips2018-03-02
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
* Move atlas manager creation to GrContext derived classes (take 2)Gravatar Robert Phillips2018-03-01
* Fission GrAtlasGlyphCache in two (take 2)Gravatar Robert Phillips2018-03-01
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
* Separate creation time & flush time behavior in GrDrawOpAtlas (take 3)Gravatar Robert Phillips2018-03-01
* Revert "Revert "Revert "Separate creation time & flush time behavior in GrDra...Gravatar Robert Phillips2018-02-28
* Revert "Fission GrAtlasGlyphCache in two"Gravatar Robert Phillips2018-02-28
* Revert "Move atlas manager creation to GrContext derived classes"Gravatar Robert Phillips2018-02-28
* Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL work...Gravatar Brian Salomon2018-02-28
* Move atlas manager creation to GrContext derived classesGravatar Robert Phillips2018-02-28
* Fission GrAtlasGlyphCache in twoGravatar Robert Phillips2018-02-27
* Fix unit tests that were causes vulkan unitialized memory warnings in validationGravatar Greg Daniel2018-02-27
* Start on new GPU pixel ops implementation.Gravatar Brian Salomon2018-02-26
* Revert "Revert "Separate creation time & flush time behavior in GrDrawOpAtlas...Gravatar Robert Phillips2018-02-26
* Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)"Gravatar Robert Phillips2018-02-26
* Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)Gravatar Robert Phillips2018-02-26
* Revert "Separate creation time & flush time behavior in GrDrawOpAtlas"Gravatar Robert Phillips2018-02-21
* Separate creation time & flush time behavior in GrDrawOpAtlasGravatar Robert Phillips2018-02-21
* Introduce GrColorTypeGravatar Brian Salomon2018-02-20
* Update GrTextBlobCache for DDLGravatar Robert Phillips2018-02-15
* Prepare sRGB encoding conversion for the removal of GrPixelConfigGravatar Brian Salomon2018-02-14
* Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)Gravatar Robert Phillips2018-02-14
* Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"Gravatar Cary Clark2018-02-13
* Add "sharpen" option to SkSL, to LOD bias all texturesGravatar Brian Osman2018-02-13
* Add SkCharacterization creation helper to GrContextThreadSafeProxyGravatar Robert Phillips2018-02-13
* Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have aGravatar Brian Salomon2018-02-13
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
* Remove unused class GrDDLGpuGravatar Brian Salomon2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Add new GrContext queries for imagability, surfacability, and max sample coun...Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* Remove GrContext::getRecommendedSampleCount and SkPictureContentInfo::suitabl...Gravatar Brian Salomon2018-01-26