index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
effects
Commit message (
Expand
)
Author
Age
*
Remove SK_SUPPORT_LEGACY_BLURMASKFILTER
Brian Osman
2018-04-06
*
remove SK_IGNORE_TO_STRING
Cary Clark
2018-04-05
*
Fixing build with SK_IGNORE_TO_STRING defined.
Kaloyan Donev
2018-03-29
*
Remove copy of TableColorFilter data when GPU rendering
Robert Phillips
2018-03-26
*
limit discrete path effect iterations
Cary Clark
2018-03-21
*
Fix GrTextureStripAtlasManager cleanup order bug
Robert Phillips
2018-03-19
*
hide SkBlurMaskFilter and SkBlurQuality
Mike Reed
2018-03-14
*
move blur impl into core
Mike Reed
2018-03-12
*
Extend SkTrimPathEffect semantics
Florin Malita
2018-03-12
*
remove unused ConvertRadiusToSigma from SkBlurMaskFilter
Mike Reed
2018-03-12
*
Make GrTextureStripAtlas DDL friendly
Robert Phillips
2018-03-09
*
Use kLow_SkFilterQuality when generating shader masks
Florin Malita
2018-03-08
*
Additional DDL playback cleanup
Robert Phillips
2018-03-08
*
add TrimPathEffect
Mike Reed
2018-03-07
*
Initial texture data is never flipped when uploaded.
Brian Salomon
2018-03-07
*
make compute helper for blurs private
Mike Reed
2018-03-06
*
Move internal calls from GrContext to GrContextPriv
Robert Phillips
2018-03-06
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
limit crash small steps in 1dpatheffect
Mike Reed
2018-02-27
*
use SkIRect makeOffset to avoid overflows
Mike Reed
2018-02-26
*
make 1dpatheffect more robust on deserial
Mike Reed
2018-02-24
*
move some RRect methods into priv
Mike Reed
2018-02-22
*
detect bad radius in cornerpatheffect
Mike Reed
2018-02-22
*
Add checks for failed SkImageInfo2GrPixelConfig calls
Greg Daniel
2018-02-21
*
hide virtual and rename to onMakeComposed
Mike Reed
2018-02-19
*
abort blur if the sigma is too small
Mike Reed
2018-02-15
*
DDL-ify GrRectBlurEffect
Robert Phillips
2018-02-14
*
saturate IPoint math, handle NaN in isEmpty
Mike Reed
2018-02-13
*
doh -- reverse check for finite
Mike Reed
2018-02-13
*
begin to wrap all float divides
Mike Reed
2018-02-12
*
check for failed snapshot
Mike Reed
2018-02-07
*
Revert "Revert "move GrColor.h to private, IWYU""
Mike Reed
2018-02-06
*
Revert "move GrColor.h to private, IWYU"
Brian Salomon
2018-02-06
*
move GrColor.h to private, IWYU
Mike Reed
2018-02-06
*
Disable texture strip atlasing for DDL
Robert Phillips
2018-02-02
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
add gpu impl for shadermaskfilter
Mike Reed
2018-02-01
*
saturate some irect ops for fuzzers
Mike Reed
2018-01-30
*
handle conics in 1D patheffect
Mike Reed
2018-01-29
*
Revert "hide picture virtuals (no public callers)"
Mike Klein
2018-01-27
*
hide picture virtuals (no public callers)
Mike Reed
2018-01-27
*
move checkLE functionality directly onto readbuffer
Mike Reed
2018-01-26
*
remove SkColorSpace_Base
Mike Klein
2018-01-26
*
Remove legacy mask blur code.
Herbert Derby
2018-01-26
*
Misc guarding of enums in ImageFilter CreateProcs
Robert Phillips
2018-01-24
*
Check enum values in SkDisplacementMapEffect's CreateProc
Robert Phillips
2018-01-24
*
Add check for bad enum in SkMatrixConvolutionImageFilter's CreateProc
Robert Phillips
2018-01-24
*
Remove superfluous SkReadBuffer validity checks
Robert Phillips
2018-01-23
*
move the guts of SkMaskFilter.h into SkMaskFilterBase.h
Mike Reed
2018-01-23
*
Fix skia image filter fuzz SkLightingImageFilter complaint
Robert Phillips
2018-01-23
[next]