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authorGravatar Mike Reed <reed@google.com>2018-03-09 16:18:56 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-03-12 13:26:48 +0000
commit8e03f6930f8e033f3cabfda1a7fba9a6013e3d19 (patch)
treedafeb4bd8b680f06d4c099dfe6a2d5d44beef4b8 /src/effects
parent3be061cd8bc5405e03938eb03a7b3125fd9c81fe (diff)
remove unused ConvertRadiusToSigma from SkBlurMaskFilter
Bug: skia: Change-Id: I1726f22fc40ad61b1b0485bcda6d383614da1fdb Reviewed-on: https://skia-review.googlesource.com/113463 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'src/effects')
-rw-r--r--src/effects/SkBlurMask.cpp537
-rw-r--r--src/effects/SkBlurMask.h88
-rw-r--r--src/effects/SkBlurMaskFilter.cpp4
3 files changed, 0 insertions, 629 deletions
diff --git a/src/effects/SkBlurMask.cpp b/src/effects/SkBlurMask.cpp
deleted file mode 100644
index 086977528b..0000000000
--- a/src/effects/SkBlurMask.cpp
+++ /dev/null
@@ -1,537 +0,0 @@
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#include "SkBlurMask.h"
-#include "SkColorPriv.h"
-#include "SkMaskBlurFilter.h"
-#include "SkMath.h"
-#include "SkTemplates.h"
-#include "SkEndian.h"
-
-
-// This constant approximates the scaling done in the software path's
-// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
-// IMHO, it actually should be 1: we blur "less" than we should do
-// according to the CSS and canvas specs, simply because Safari does the same.
-// Firefox used to do the same too, until 4.0 where they fixed it. So at some
-// point we should probably get rid of these scaling constants and rebaseline
-// all the blur tests.
-static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f;
-
-SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) {
- return radius > 0 ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f;
-}
-
-SkScalar SkBlurMask::ConvertSigmaToRadius(SkScalar sigma) {
- return sigma > 0.5f ? (sigma - 0.5f) / kBLUR_SIGMA_SCALE : 0.0f;
-}
-
-
-static void merge_src_with_blur(uint8_t dst[], int dstRB,
- const uint8_t src[], int srcRB,
- const uint8_t blur[], int blurRB,
- int sw, int sh) {
- dstRB -= sw;
- srcRB -= sw;
- blurRB -= sw;
- while (--sh >= 0) {
- for (int x = sw - 1; x >= 0; --x) {
- *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
- dst += 1;
- src += 1;
- blur += 1;
- }
- dst += dstRB;
- src += srcRB;
- blur += blurRB;
- }
-}
-
-static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
- const uint8_t src[], int srcRowBytes,
- int sw, int sh,
- SkBlurStyle style) {
- int x;
- while (--sh >= 0) {
- switch (style) {
- case kSolid_SkBlurStyle:
- for (x = sw - 1; x >= 0; --x) {
- int s = *src;
- int d = *dst;
- *dst = SkToU8(s + d - SkMulDiv255Round(s, d));
- dst += 1;
- src += 1;
- }
- break;
- case kOuter_SkBlurStyle:
- for (x = sw - 1; x >= 0; --x) {
- if (*src) {
- *dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
- }
- dst += 1;
- src += 1;
- }
- break;
- default:
- SkDEBUGFAIL("Unexpected blur style here");
- break;
- }
- dst += dstRowBytes - sw;
- src += srcRowBytes - sw;
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-// we use a local function to wrap the class static method to work around
-// a bug in gcc98
-void SkMask_FreeImage(uint8_t* image);
-void SkMask_FreeImage(uint8_t* image) {
- SkMask::FreeImage(image);
-}
-
-bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
- SkScalar sigma, SkBlurStyle style, SkBlurQuality quality,
- SkIPoint* margin, bool force_quality) {
-
- if (src.fFormat != SkMask::kA8_Format) {
- return false;
- }
-
- SkIPoint border;
-
- SkMaskBlurFilter blurFilter{sigma, sigma};
- if (blurFilter.hasNoBlur()) {
- return false;
- }
- border = blurFilter.blur(src, dst);
- // If src.fImage is null, then this call is only to calculate the border.
- if (src.fImage != nullptr && dst->fImage == nullptr) {
- return false;
- }
-
- if (src.fImage != nullptr) {
- // if need be, alloc the "real" dst (same size as src) and copy/merge
- // the blur into it (applying the src)
- if (style == kInner_SkBlurStyle) {
- // now we allocate the "real" dst, mirror the size of src
- size_t srcSize = src.computeImageSize();
- if (0 == srcSize) {
- return false; // too big to allocate, abort
- }
- auto blur = dst->fImage;
- dst->fImage = SkMask::AllocImage(srcSize);
- auto blurStart = &blur[border.x() + border.y() * dst->fRowBytes];
- merge_src_with_blur(dst->fImage, src.fRowBytes,
- src.fImage, src.fRowBytes,
- blurStart,
- dst->fRowBytes,
- src.fBounds.width(), src.fBounds.height());
- SkMask::FreeImage(blur);
- } else if (style != kNormal_SkBlurStyle) {
- auto dstStart = &dst->fImage[border.x() + border.y() * dst->fRowBytes];
- clamp_with_orig(dstStart,
- dst->fRowBytes, src.fImage, src.fRowBytes,
- src.fBounds.width(), src.fBounds.height(), style);
- }
- }
-
- if (style == kInner_SkBlurStyle) {
- dst->fBounds = src.fBounds; // restore trimmed bounds
- dst->fRowBytes = src.fRowBytes;
- }
-
- if (margin != nullptr) {
- *margin = border;
- }
-
- return true;
-}
-
-/* Convolving a box with itself three times results in a piecewise
- quadratic function:
-
- 0 x <= -1.5
- 9/8 + 3/2 x + 1/2 x^2 -1.5 < x <= -.5
- 3/4 - x^2 -.5 < x <= .5
- 9/8 - 3/2 x + 1/2 x^2 0.5 < x <= 1.5
- 0 1.5 < x
-
- Mathematica:
-
- g[x_] := Piecewise [ {
- {9/8 + 3/2 x + 1/2 x^2 , -1.5 < x <= -.5},
- {3/4 - x^2 , -.5 < x <= .5},
- {9/8 - 3/2 x + 1/2 x^2 , 0.5 < x <= 1.5}
- }, 0]
-
- To get the profile curve of the blurred step function at the rectangle
- edge, we evaluate the indefinite integral, which is piecewise cubic:
-
- 0 x <= -1.5
- 9/16 + 9/8 x + 3/4 x^2 + 1/6 x^3 -1.5 < x <= -0.5
- 1/2 + 3/4 x - 1/3 x^3 -.5 < x <= .5
- 7/16 + 9/8 x - 3/4 x^2 + 1/6 x^3 .5 < x <= 1.5
- 1 1.5 < x
-
- in Mathematica code:
-
- gi[x_] := Piecewise[ {
- { 0 , x <= -1.5 },
- { 9/16 + 9/8 x + 3/4 x^2 + 1/6 x^3, -1.5 < x <= -0.5 },
- { 1/2 + 3/4 x - 1/3 x^3 , -.5 < x <= .5},
- { 7/16 + 9/8 x - 3/4 x^2 + 1/6 x^3, .5 < x <= 1.5}
- },1]
-*/
-
-static float gaussianIntegral(float x) {
- if (x > 1.5f) {
- return 0.0f;
- }
- if (x < -1.5f) {
- return 1.0f;
- }
-
- float x2 = x*x;
- float x3 = x2*x;
-
- if ( x > 0.5f ) {
- return 0.5625f - (x3 / 6.0f - 3.0f * x2 * 0.25f + 1.125f * x);
- }
- if ( x > -0.5f ) {
- return 0.5f - (0.75f * x - x3 / 3.0f);
- }
- return 0.4375f + (-x3 / 6.0f - 3.0f * x2 * 0.25f - 1.125f * x);
-}
-
-/* ComputeBlurProfile fills in an array of floating
- point values between 0 and 255 for the profile signature of
- a blurred half-plane with the given blur radius. Since we're
- going to be doing screened multiplications (i.e., 1 - (1-x)(1-y))
- all the time, we actually fill in the profile pre-inverted
- (already done 255-x).
-*/
-
-void SkBlurMask::ComputeBlurProfile(uint8_t* profile, int size, SkScalar sigma) {
- SkASSERT(SkScalarCeilToInt(6*sigma) == size);
-
- int center = size >> 1;
-
- float invr = 1.f/(2*sigma);
-
- profile[0] = 255;
- for (int x = 1 ; x < size ; ++x) {
- float scaled_x = (center - x - .5f) * invr;
- float gi = gaussianIntegral(scaled_x);
- profile[x] = 255 - (uint8_t) (255.f * gi);
- }
-}
-
-// TODO MAYBE: Maintain a profile cache to avoid recomputing this for
-// commonly used radii. Consider baking some of the most common blur radii
-// directly in as static data?
-
-// Implementation adapted from Michael Herf's approach:
-// http://stereopsis.com/shadowrect/
-
-uint8_t SkBlurMask::ProfileLookup(const uint8_t *profile, int loc,
- int blurredWidth, int sharpWidth) {
- // how far are we from the original edge?
- int dx = SkAbs32(((loc << 1) + 1) - blurredWidth) - sharpWidth;
- int ox = dx >> 1;
- if (ox < 0) {
- ox = 0;
- }
-
- return profile[ox];
-}
-
-void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile,
- unsigned int width, SkScalar sigma) {
-
- unsigned int profile_size = SkScalarCeilToInt(6*sigma);
- SkAutoTMalloc<uint8_t> horizontalScanline(width);
-
- unsigned int sw = width - profile_size;
- // nearest odd number less than the profile size represents the center
- // of the (2x scaled) profile
- int center = ( profile_size & ~1 ) - 1;
-
- int w = sw - center;
-
- for (unsigned int x = 0 ; x < width ; ++x) {
- if (profile_size <= sw) {
- pixels[x] = ProfileLookup(profile, x, width, w);
- } else {
- float span = float(sw)/(2*sigma);
- float giX = 1.5f - (x+.5f)/(2*sigma);
- pixels[x] = (uint8_t) (255 * (gaussianIntegral(giX) - gaussianIntegral(giX + span)));
- }
- }
-}
-
-bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
- const SkRect &src, SkBlurStyle style,
- SkIPoint *margin, SkMask::CreateMode createMode) {
- int profileSize = SkScalarCeilToInt(6*sigma);
- if (profileSize <= 0) {
- return false; // no blur to compute
- }
-
- int pad = profileSize/2;
- if (margin) {
- margin->set( pad, pad );
- }
-
- dst->fBounds.set(SkScalarRoundToInt(src.fLeft - pad),
- SkScalarRoundToInt(src.fTop - pad),
- SkScalarRoundToInt(src.fRight + pad),
- SkScalarRoundToInt(src.fBottom + pad));
-
- dst->fRowBytes = dst->fBounds.width();
- dst->fFormat = SkMask::kA8_Format;
- dst->fImage = nullptr;
-
- int sw = SkScalarFloorToInt(src.width());
- int sh = SkScalarFloorToInt(src.height());
-
- if (createMode == SkMask::kJustComputeBounds_CreateMode) {
- if (style == kInner_SkBlurStyle) {
- dst->fBounds.set(SkScalarRoundToInt(src.fLeft),
- SkScalarRoundToInt(src.fTop),
- SkScalarRoundToInt(src.fRight),
- SkScalarRoundToInt(src.fBottom)); // restore trimmed bounds
- dst->fRowBytes = sw;
- }
- return true;
- }
-
- SkAutoTMalloc<uint8_t> profile(profileSize);
-
- ComputeBlurProfile(profile, profileSize, sigma);
-
- size_t dstSize = dst->computeImageSize();
- if (0 == dstSize) {
- return false; // too big to allocate, abort
- }
-
- uint8_t* dp = SkMask::AllocImage(dstSize);
-
- dst->fImage = dp;
-
- int dstHeight = dst->fBounds.height();
- int dstWidth = dst->fBounds.width();
-
- uint8_t *outptr = dp;
-
- SkAutoTMalloc<uint8_t> horizontalScanline(dstWidth);
- SkAutoTMalloc<uint8_t> verticalScanline(dstHeight);
-
- ComputeBlurredScanline(horizontalScanline, profile, dstWidth, sigma);
- ComputeBlurredScanline(verticalScanline, profile, dstHeight, sigma);
-
- for (int y = 0 ; y < dstHeight ; ++y) {
- for (int x = 0 ; x < dstWidth ; x++) {
- unsigned int maskval = SkMulDiv255Round(horizontalScanline[x], verticalScanline[y]);
- *(outptr++) = maskval;
- }
- }
-
- if (style == kInner_SkBlurStyle) {
- // now we allocate the "real" dst, mirror the size of src
- size_t srcSize = (size_t)(src.width() * src.height());
- if (0 == srcSize) {
- return false; // too big to allocate, abort
- }
- dst->fImage = SkMask::AllocImage(srcSize);
- for (int y = 0 ; y < sh ; y++) {
- uint8_t *blur_scanline = dp + (y+pad)*dstWidth + pad;
- uint8_t *inner_scanline = dst->fImage + y*sw;
- memcpy(inner_scanline, blur_scanline, sw);
- }
- SkMask::FreeImage(dp);
-
- dst->fBounds.set(SkScalarRoundToInt(src.fLeft),
- SkScalarRoundToInt(src.fTop),
- SkScalarRoundToInt(src.fRight),
- SkScalarRoundToInt(src.fBottom)); // restore trimmed bounds
- dst->fRowBytes = sw;
-
- } else if (style == kOuter_SkBlurStyle) {
- for (int y = pad ; y < dstHeight-pad ; y++) {
- uint8_t *dst_scanline = dp + y*dstWidth + pad;
- memset(dst_scanline, 0, sw);
- }
- } else if (style == kSolid_SkBlurStyle) {
- for (int y = pad ; y < dstHeight-pad ; y++) {
- uint8_t *dst_scanline = dp + y*dstWidth + pad;
- memset(dst_scanline, 0xff, sw);
- }
- }
- // normal and solid styles are the same for analytic rect blurs, so don't
- // need to handle solid specially.
-
- return true;
-}
-
-bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst,
- const SkRRect &src, SkBlurStyle style,
- SkIPoint *margin, SkMask::CreateMode createMode) {
- // Temporary for now -- always fail, should cause caller to fall back
- // to old path. Plumbing just to land API and parallelize effort.
-
- return false;
-}
-
-// The "simple" blur is a direct implementation of separable convolution with a discrete
-// gaussian kernel. It's "ground truth" in a sense; too slow to be used, but very
-// useful for correctness comparisons.
-
-bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
- SkBlurStyle style, SkIPoint* margin) {
-
- if (src.fFormat != SkMask::kA8_Format) {
- return false;
- }
-
- float variance = sigma * sigma;
-
- int windowSize = SkScalarCeilToInt(sigma*6);
- // round window size up to nearest odd number
- windowSize |= 1;
-
- SkAutoTMalloc<float> gaussWindow(windowSize);
-
- int halfWindow = windowSize >> 1;
-
- gaussWindow[halfWindow] = 1;
-
- float windowSum = 1;
- for (int x = 1 ; x <= halfWindow ; ++x) {
- float gaussian = expf(-x*x / (2*variance));
- gaussWindow[halfWindow + x] = gaussWindow[halfWindow-x] = gaussian;
- windowSum += 2*gaussian;
- }
-
- // leave the filter un-normalized for now; we will divide by the normalization
- // sum later;
-
- int pad = halfWindow;
- if (margin) {
- margin->set( pad, pad );
- }
-
- dst->fBounds = src.fBounds;
- dst->fBounds.outset(pad, pad);
-
- dst->fRowBytes = dst->fBounds.width();
- dst->fFormat = SkMask::kA8_Format;
- dst->fImage = nullptr;
-
- if (src.fImage) {
-
- size_t dstSize = dst->computeImageSize();
- if (0 == dstSize) {
- return false; // too big to allocate, abort
- }
-
- int srcWidth = src.fBounds.width();
- int srcHeight = src.fBounds.height();
- int dstWidth = dst->fBounds.width();
-
- const uint8_t* srcPixels = src.fImage;
- uint8_t* dstPixels = SkMask::AllocImage(dstSize);
- SkAutoTCallVProc<uint8_t, SkMask_FreeImage> autoCall(dstPixels);
-
- // do the actual blur. First, make a padded copy of the source.
- // use double pad so we never have to check if we're outside anything
-
- int padWidth = srcWidth + 4*pad;
- int padHeight = srcHeight;
- int padSize = padWidth * padHeight;
-
- SkAutoTMalloc<uint8_t> padPixels(padSize);
- memset(padPixels, 0, padSize);
-
- for (int y = 0 ; y < srcHeight; ++y) {
- uint8_t* padptr = padPixels + y * padWidth + 2*pad;
- const uint8_t* srcptr = srcPixels + y * srcWidth;
- memcpy(padptr, srcptr, srcWidth);
- }
-
- // blur in X, transposing the result into a temporary floating point buffer.
- // also double-pad the intermediate result so that the second blur doesn't
- // have to do extra conditionals.
-
- int tmpWidth = padHeight + 4*pad;
- int tmpHeight = padWidth - 2*pad;
- int tmpSize = tmpWidth * tmpHeight;
-
- SkAutoTMalloc<float> tmpImage(tmpSize);
- memset(tmpImage, 0, tmpSize*sizeof(tmpImage[0]));
-
- for (int y = 0 ; y < padHeight ; ++y) {
- uint8_t *srcScanline = padPixels + y*padWidth;
- for (int x = pad ; x < padWidth - pad ; ++x) {
- float *outPixel = tmpImage + (x-pad)*tmpWidth + y + 2*pad; // transposed output
- uint8_t *windowCenter = srcScanline + x;
- for (int i = -pad ; i <= pad ; ++i) {
- *outPixel += gaussWindow[pad+i]*windowCenter[i];
- }
- *outPixel /= windowSum;
- }
- }
-
- // blur in Y; now filling in the actual desired destination. We have to do
- // the transpose again; these transposes guarantee that we read memory in
- // linear order.
-
- for (int y = 0 ; y < tmpHeight ; ++y) {
- float *srcScanline = tmpImage + y*tmpWidth;
- for (int x = pad ; x < tmpWidth - pad ; ++x) {
- float *windowCenter = srcScanline + x;
- float finalValue = 0;
- for (int i = -pad ; i <= pad ; ++i) {
- finalValue += gaussWindow[pad+i]*windowCenter[i];
- }
- finalValue /= windowSum;
- uint8_t *outPixel = dstPixels + (x-pad)*dstWidth + y; // transposed output
- int integerPixel = int(finalValue + 0.5f);
- *outPixel = SkClampMax( SkClampPos(integerPixel), 255 );
- }
- }
-
- dst->fImage = dstPixels;
- // if need be, alloc the "real" dst (same size as src) and copy/merge
- // the blur into it (applying the src)
- if (style == kInner_SkBlurStyle) {
- // now we allocate the "real" dst, mirror the size of src
- size_t srcSize = src.computeImageSize();
- if (0 == srcSize) {
- return false; // too big to allocate, abort
- }
- dst->fImage = SkMask::AllocImage(srcSize);
- merge_src_with_blur(dst->fImage, src.fRowBytes,
- srcPixels, src.fRowBytes,
- dstPixels + pad*dst->fRowBytes + pad,
- dst->fRowBytes, srcWidth, srcHeight);
- SkMask::FreeImage(dstPixels);
- } else if (style != kNormal_SkBlurStyle) {
- clamp_with_orig(dstPixels + pad*dst->fRowBytes + pad,
- dst->fRowBytes, srcPixels, src.fRowBytes, srcWidth, srcHeight, style);
- }
- (void)autoCall.release();
- }
-
- if (style == kInner_SkBlurStyle) {
- dst->fBounds = src.fBounds; // restore trimmed bounds
- dst->fRowBytes = src.fRowBytes;
- }
-
- return true;
-}
diff --git a/src/effects/SkBlurMask.h b/src/effects/SkBlurMask.h
deleted file mode 100644
index 67009b0bb5..0000000000
--- a/src/effects/SkBlurMask.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkBlurMask_DEFINED
-#define SkBlurMask_DEFINED
-
-#include "SkBlurTypes.h"
-#include "SkShader.h"
-#include "SkMask.h"
-#include "SkRRect.h"
-
-class SkBlurMask {
-public:
- static bool SK_WARN_UNUSED_RESULT BlurRect(SkScalar sigma, SkMask *dst, const SkRect &src,
- SkBlurStyle, SkIPoint *margin = nullptr,
- SkMask::CreateMode createMode =
- SkMask::kComputeBoundsAndRenderImage_CreateMode);
- static bool SK_WARN_UNUSED_RESULT BlurRRect(SkScalar sigma, SkMask *dst, const SkRRect &src,
- SkBlurStyle, SkIPoint *margin = nullptr,
- SkMask::CreateMode createMode =
- SkMask::kComputeBoundsAndRenderImage_CreateMode);
-
- // forceQuality will prevent BoxBlur from falling back to the low quality approach when sigma
- // is very small -- this can be used predict the margin bump ahead of time without completely
- // replicating the internal logic. This permits not only simpler caching of blurred results,
- // but also being able to predict precisely at what pixels the blurred profile of e.g. a
- // rectangle will lie.
- //
- // Calling details:
- // * calculate margin - if src.fImage is null, then this call only calculates the border.
- // * failure - if src.fImage is not null, failure is signal with dst->fImage being
- // null.
-
- static bool SK_WARN_UNUSED_RESULT BoxBlur(SkMask* dst, const SkMask& src,
- SkScalar sigma, SkBlurStyle style, SkBlurQuality,
- SkIPoint* margin = nullptr,
- bool forceQuality = false);
-
- // the "ground truth" blur does a gaussian convolution; it's slow
- // but useful for comparison purposes.
- static bool SK_WARN_UNUSED_RESULT BlurGroundTruth(SkScalar sigma, SkMask* dst,
- const SkMask& src,
- SkBlurStyle, SkIPoint* margin = nullptr);
-
- // If radius > 0, return the corresponding sigma, else return 0
- static SkScalar SK_API ConvertRadiusToSigma(SkScalar radius);
- // If sigma > 0.5, return the corresponding radius, else return 0
- static SkScalar SK_API ConvertSigmaToRadius(SkScalar sigma);
-
- /* Helper functions for analytic rectangle blurs */
-
- /** Look up the intensity of the (one dimnensional) blurred half-plane.
- @param profile The precomputed 1D blur profile; initialized by ComputeBlurProfile below.
- @param loc the location to look up; The lookup will clamp invalid inputs, but
- meaningful data are available between 0 and blurred_width
- @param blurred_width The width of the final, blurred rectangle
- @param sharp_width The width of the original, unblurred rectangle.
- */
- static uint8_t ProfileLookup(const uint8_t* profile, int loc, int blurredWidth, int sharpWidth);
-
- /** Populate the profile of a 1D blurred halfplane.
- @param profile The 1D table to fill in
- @param size Should be 6*sigma bytes
- @param sigma The standard deviation of the gaussian blur kernel
- */
- static void ComputeBlurProfile(uint8_t* profile, int size, SkScalar sigma);
-
- /** Compute an entire scanline of a blurred step function. This is a 1D helper that
- will produce both the horizontal and vertical profiles of the blurry rectangle.
- @param pixels Location to store the resulting pixel data; allocated and managed by caller
- @param profile Precomputed blur profile computed by ComputeBlurProfile above.
- @param width Size of the pixels array.
- @param sigma Standard deviation of the gaussian blur kernel used to compute the profile;
- this implicitly gives the size of the pixels array.
- */
-
- static void ComputeBlurredScanline(uint8_t* pixels, const uint8_t* profile,
- unsigned int width, SkScalar sigma);
-
-
-
-};
-
-#endif
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index 302d16e67b..c71cbc6491 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -39,10 +39,6 @@
#include "glsl/GrGLSLUniformHandler.h"
#endif
-SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) {
- return SkBlurMask::ConvertRadiusToSigma(radius);
-}
-
class SkBlurMaskFilterImpl : public SkMaskFilterBase {
public:
SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, const SkRect& occluder, uint32_t flags);