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SkPerlinNoiseShader.cpp
Commit message (
Expand
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Author
Age
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Simplify flattening to just write enough to call the factory/public-construct...
reed
2014-08-21
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Goodbye GrEffectRef.
bsalomon
2014-07-08
*
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.
bsalomon
2014-07-08
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-08
*
Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...
reed
2014-07-07
*
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
bsalomon
2014-07-07
*
Make perlin noise do CTM-correct scaling.
senorblanco
2014-06-27
*
Perlin noise cleanup.
senorblanco
2014-06-16
*
Fix tiled perlin noise.
senorblanco
2014-06-12
*
SkShader::asNewEffect Refactoring
dandov
2014-06-10
*
Revert "Revert of setConfig -> setInfo (https://codereview.chromium.org/30868...
commit-bot@chromium.org
2014-05-30
*
Revert of setConfig -> setInfo (https://codereview.chromium.org/308683005/)
commit-bot@chromium.org
2014-05-29
*
setConfig -> setInfo
commit-bot@chromium.org
2014-05-29
*
apply localmatrix in pre-order, to match other shaders
reed@google.com
2014-05-12
*
add localmatrix parameter to shader's asNewEffect
commit-bot@chromium.org
2014-05-09
*
Remove SkShader virtual method validContext
commit-bot@chromium.org
2014-05-05
*
create struct to hold all the params passed around for shader::context
commit-bot@chromium.org
2014-05-01
*
Revert of Revert of Extract most of the mutable state of SkShader into a sepa...
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-23
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-17
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-16
*
Perform perlin noise matrix computations once per frame, not per pixel.
senorblanco@chromium.org
2014-04-04
*
SkPerlinNoiseShader::CreateTubulenceNoise() is misspelled
commit-bot@chromium.org
2014-04-01
*
Allow toString capability to be toggled independent of developer mode.
commit-bot@chromium.org
2014-03-13
*
Begin making SkPerlinNoiseShader const.
commit-bot@chromium.org
2014-03-06
*
Fix CTM scaling and clipping of SkRectShaderImageFilter.
senorblanco@chromium.org
2014-03-03
*
Refactor read and write buffers.
commit-bot@chromium.org
2014-01-30
*
add installPixels
reed@google.com
2014-01-24
*
Use truncation, not rounding, when converting perlin noise seed (required by ...
senorblanco@chromium.org
2014-01-09
*
replace SkScalarMulRound(a,b) with SkScalarRountToInt(a*b)
reed@google.com
2013-12-18
*
Adding more validation
commit-bot@chromium.org
2013-11-25
*
remove SkFloatToScalar macro
commit-bot@chromium.org
2013-11-25
*
Perlin issue fixed
commit-bot@chromium.org
2013-11-06
*
Implement SkColorFilter as a GrGLEffect
commit-bot@chromium.org
2013-10-23
*
Make GPU coord transforms automatic
bsalomon@google.com
2013-10-02
*
Change old PRG to be SkLCGRandom; change new one to SkRandom
commit-bot@chromium.org
2013-09-09
*
Rename ShaderType enum to ShaderVisibility
commit-bot@chromium.org
2013-08-30
*
Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var ...
commit-bot@chromium.org
2013-08-28
*
Removing highp variables from perlin noise shader
commit-bot@chromium.org
2013-07-04
*
*** Perlin noise GM needs to be rebaselined ***
commit-bot@chromium.org
2013-06-17
*
Fixed gpu perlin noise on Windows
sugoi@google.com
2013-06-10
*
Disabling GPU noise on Windows since Angle can't do a proper translation of t...
sugoi@google.com
2013-04-18
*
Reducing the complexity of the noise test for Angle
sugoi@google.com
2013-04-17
*
Fixing debug bench assert on Android
sugoi@google.com
2013-04-17
*
Perlin noise adjustments
sugoi@google.com
2013-04-17
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