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SkCoreBlitters.h
Commit message (
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Author
Age
*
(SSE2) acceleration for rectangular opaque erases.
tomhudson@google.com
2012-03-19
*
support blitMask+shader natively (1.75x faster for AA, and now we can support
reed@google.com
2011-11-15
*
move LCD blits into opts, so they can have assembly versions
reed@google.com
2011-10-18
*
separate SkBlitMask decl into its own header
reed@google.com
2011-10-12
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
Correct blitmask procs to recognize that we pass them an SkColor, and if they
reed@google.com
2011-03-09
*
http://codereview.appspot.com/3980041/
reed@google.com
2011-03-09
*
Fix perf regression in Color32.
senorblanco@chromium.org
2010-12-16
*
move factory for 565 into its own file
reed@android.com
2009-10-02
*
add BlitRow procs for 32->32, to allow for neon and other optimizations.
reed@android.com
2009-09-23
*
tweaks to 16bit shaders
reed@android.com
2009-07-10
*
speedup 16bit shaders in the blitRect case
reed@android.com
2009-07-10
*
ws fixes
reed@android.com
2009-06-15
*
create separate opaque version of rgb16 blitter
reed@android.com
2009-06-15
*
add shader flag kConstInY_Flag
reed@android.com
2009-06-12
*
grab from latest android
reed@android.com
2008-12-17