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path: root/src/core/SkCoreBlitters.h
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* (SSE2) acceleration for rectangular opaque erases.Gravatar tomhudson@google.com2012-03-19
* support blitMask+shader natively (1.75x faster for AA, and now we can supportGravatar reed@google.com2011-11-15
* move LCD blits into opts, so they can have assembly versionsGravatar reed@google.com2011-10-18
* separate SkBlitMask decl into its own headerGravatar reed@google.com2011-10-12
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* Correct blitmask procs to recognize that we pass them an SkColor, and if theyGravatar reed@google.com2011-03-09
* http://codereview.appspot.com/3980041/Gravatar reed@google.com2011-03-09
* Fix perf regression in Color32.Gravatar senorblanco@chromium.org2010-12-16
* move factory for 565 into its own fileGravatar reed@android.com2009-10-02
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
* tweaks to 16bit shadersGravatar reed@android.com2009-07-10
* speedup 16bit shaders in the blitRect caseGravatar reed@android.com2009-07-10
* ws fixesGravatar reed@android.com2009-06-15
* create separate opaque version of rgb16 blitterGravatar reed@android.com2009-06-15
* add shader flag kConstInY_FlagGravatar reed@android.com2009-06-12
* grab from latest androidGravatar reed@android.com2008-12-17