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* Remove count budget from resource cacheGravatar bsalomon@google.com2012-06-21
* landing mirror of https://codereview.appspot.com/6304098/Gravatar reed@google.com2012-06-20
* Add GrMemoryPool as a helper to override operators new/deleteGravatar bsalomon@google.com2012-06-19
* Fix memory leaks.Gravatar tomhudson@google.com2012-06-19
* landing http://codereview.appspot.com/6306095/ by guanqunGravatar reed@google.com2012-06-19
* fix incorrect GPU rendering for path inverse fill when path is outside the clipGravatar bsalomon@google.com2012-06-19
* Fixed compile warning in SkOSWindow_unix.cppGravatar bsalomon@google.com2012-06-19
* add MS UI GOTHIC to list of bad fonts.Gravatar reed@google.com2012-06-18
* Store clip mask location in GrClipMaskManager as a enum rather than two boolsGravatar bsalomon@google.com2012-06-18
* GPU would ignore the path effect when its stroke is zero, fix itGravatar bsalomon@google.com2012-06-18
* fix gl error of 'invalid enum' from GL_COLOR_TABLEGravatar bsalomon@google.com2012-06-18
* show meaningful GL error strings during debuggingGravatar bsalomon@google.com2012-06-18
* Avoid un-necessary re-calculations of width in for loop of emitFS functionGravatar bsalomon@google.com2012-06-15
* Give GrClipMaskManager a GrGpu*Gravatar bsalomon@google.com2012-06-15
* Remove unused function left in GrGLProgram.cppGravatar bsalomon@google.com2012-06-15
* Suppress annoying printf in GM when MSAA is not supported.Gravatar bsalomon@google.com2012-06-15
* add more font names to our extra-bottom-space hackGravatar reed@google.com2012-06-15
* Add strings to debug/null interfaces glGetStringGravatar bsalomon@google.com2012-06-15
* TLS GrContext countGravatar bsalomon@google.com2012-06-15
* Use GrAARectRenderer in GPU AA clip mask generationGravatar robertphillips@google.com2012-06-15
* http://codereview.appspot.com/6307089Gravatar reed@google.com2012-06-13
* Fix calling (and checking) the decal_ functions when the input is SkFractiona...Gravatar reed@google.com2012-06-13
* Version 2 of the Instance Counting system. This one simplifies the print out ...Gravatar robertphillips@google.com2012-06-13
* releaseTextures portion of GrDrawState Ref textures CL (http://codereview.app...Gravatar robertphillips@google.com2012-06-13
* Remove local variable from GrConvolutionEffect GLSL code; reported to give ma...Gravatar tomhudson@google.com2012-06-13
* For SkGPipe, store bitmaps in a common location.Gravatar scroggo@google.com2012-06-13
* Fix the problem of rendering closePath not properly after a moveTo call inGravatar schenney@chromium.org2012-06-13
* Split two-point radial gradient parameters into two arrays of uniforms,Gravatar tomhudson@google.com2012-06-13
* Added Texture desc to render targetGravatar robertphillips@google.com2012-06-13
* Compiler complaints + some minor cleanupGravatar robertphillips@google.com2012-06-12
* Move SkColorTable into its own header and reduce includes in SkFlattenable.hGravatar djsollen@google.com2012-06-12
* Adding API to GrTexture to reset cached texture parameter valuesGravatar junov@chromium.org2012-06-12
* Split GrContext's AA Rect drawing methods into helper classGravatar robertphillips@google.com2012-06-12
* remove SK_CAN_USE_FLOAT (deprecated)Gravatar reed@google.com2012-06-11
* fix missing switch-statement handler (for conical gradient)Gravatar reed@google.com2012-06-11
* Better fix for rev. 4214 (inverse-fill and clipping). This fix avoids changingGravatar reed@google.com2012-06-11
* Register Two_Point_Conical_Gradient for flattening.Gravatar scroggo@google.com2012-06-11
* fix include name (masked by case insensitiviy on windows)Gravatar bsalomon@google.com2012-06-11
* fix SkNWayCanvas cons call again.Gravatar bsalomon@google.com2012-06-11
* Fix SkNWayCanvas cons call when creating null canvas.Gravatar bsalomon@google.com2012-06-11
* Fix Fixed-Point build by changing static_assert around scalar=float to a runt...Gravatar bsalomon@google.com2012-06-11
* Null canvasGravatar bsalomon@google.com2012-06-11
* Towards NV path renderingGravatar bsalomon@google.com2012-06-11
* Manually unroll loop in convolution (blur) - most GL drivers do, but someGravatar tomhudson@google.com2012-06-11
* fix typo: fA is dx^2 + dx^2 - dr^2, not dx^2 - dy^2 - dr^2Gravatar mike@reedtribe.org2012-06-09
* Remove glBlendEquation and glColorPointerGravatar bsalomon@google.com2012-06-08
* Rename the existing flatten(void*) methods.Gravatar djsollen@google.com2012-06-08
* Detect inverse-fill, and treat its bounds as huge (all of integer space) for theGravatar reed@google.com2012-06-08
* Add a tiled pipe mode to SampleApp.Gravatar scroggo@google.com2012-06-08
* Fix for r4201 performance regression (http://code.google.com/p/skia/issues/de...Gravatar robertphillips@google.com2012-06-08