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path: root/src/core/SkBitmapDevice.cpp
Commit message (Expand)AuthorAge
* const all the thingsGravatar Herb Derby2018-07-27
* Centralize bitmap glyph positioningGravatar Herb Derby2018-07-26
* Clean up bitmap pathGravatar Herb Derby2018-07-24
* Convert bitmap to use runs instead of blobsGravatar Herb Derby2018-07-21
* Add color type to the image filter DAG's OutputPropertiesGravatar Brian Osman2018-07-06
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26
* remove bad assertGravatar Mike Reed2018-06-25
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Move SkColorTable to src/codecGravatar Leon Scroggins III2018-06-01
* Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDeviceGravatar Yuqian Li2018-05-07
* Revert "Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDevice"Gravatar Greg Daniel2018-05-06
* Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDeviceGravatar Yuqian Li2018-05-04
* Experiment to track coverage in a layerGravatar Mike Reed2018-04-25
* Remove text flag filtering from SkBitmapDevice.Gravatar Ben Wagner2018-04-18
* detect if we made an infinite rectGravatar Mike Reed2018-04-17
* only recheck fNeedsTiling if we computed fSrcBoundsGravatar Mike Reed2018-04-17
* Remove SkPaint::kGenA8FromLCD_Flag.Gravatar Ben Wagner2018-04-16
* optimize fast/simple case in raster tilingGravatar Mike Reed2018-04-16
* add conservative bounds to raster tilingGravatar Mike Reed2018-04-12
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* no need to tile draws that don't involve pathsGravatar Mike Reed2018-04-11
* Revert "Fix handling of MaskFilter matrices"Gravatar Robert Phillips2018-04-11
* Fix handling of MaskFilter matricesGravatar Florin Malita2018-04-11
* Merge drawDevice and respect ctm for the paintGravatar Yuqian Li2018-04-10
* Fix drawBitmapRect in the threaded backendGravatar Yuqian Li2018-04-04
* Simplify SkDrawTiler; check emtpy pixmap and overflowGravatar Yuqian Li2018-04-02
* Revert "Revert "add tiler for SkDraw""Gravatar Mike Reed2018-03-07
* Revert "add tiler for SkDraw"Gravatar Florin Malita2018-03-07
* add tiler for SkDrawGravatar Mike Reed2018-03-06
* extend savelayer_maskfilter to also have an imagefilterGravatar Mike Reed2018-02-07
* add maskfilter+localmatrix to fix savelayerGravatar Mike Reed2018-02-06
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* allow 4444 sw surfacesGravatar Mike Klein2018-01-24
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
* support gray8 destinations on CPUGravatar Mike Klein2018-01-09
* clean read/write pixels signatures, augment SkSurface APIGravatar Mike Reed2017-07-21
* experimental: draw into unpremulGravatar Mike Reed2017-07-19
* guard references to SkColorTableGravatar Mike Reed2017-07-18
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* A8 fast path for raster clip masksGravatar Florin Malita2017-05-11
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* Fix the size check for the drawBitmap fast-path in SkBitmapDevice::drawBitmap...Gravatar lsalzman2017-04-05
* Revert[4] "clean up (partially) colortable api""""Gravatar Mike Reed2017-04-03
* Revert "Revert[2] "clean up (partially) colortable api"""Gravatar Mike Reed2017-04-01
* Revert[2] "clean up (partially) colortable api""Gravatar Mike Reed2017-04-01
* Revert of fix size check for drawBitmap fast-path in SkBitmapDevice::drawBitm...Gravatar mtklein2017-03-31