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authorGravatar Herb Derby <herb@google.com>2018-05-09 16:36:11 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-05 20:11:39 +0000
commit4225b3220ef4bf50f0d9403f812ea94d50c4ee59 (patch)
treea03d6ff5708e6c41fdc4b1edb8f5200d08d7dc63 /src/core/SkBitmapDevice.cpp
parentf105dc71e4200db5a57a1e28b8bca2b3689debdb (diff)
Have draw(Text|PosText|PosTextH) use a single entry on the device
Handle the positioning of drawText at the canvas layer. Simplify the code by removing similar implementations. Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2 Reviewed-on: https://skia-review.googlesource.com/127131 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src/core/SkBitmapDevice.cpp')
-rw-r--r--src/core/SkBitmapDevice.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/SkBitmapDevice.cpp b/src/core/SkBitmapDevice.cpp
index 71b85af268..cbd9a7cc40 100644
--- a/src/core/SkBitmapDevice.cpp
+++ b/src/core/SkBitmapDevice.cpp
@@ -565,12 +565,6 @@ void SkBitmapDevice::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPa
BDDraw(this).drawSprite(bitmap, x, y, paint);
}
-void SkBitmapDevice::drawText(const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint& paint) {
- SkBitmapDeviceFilteredSurfaceProps props(fBitmap, paint, fSurfaceProps);
- LOOP_TILER( drawText((const char*)text, len, x, y, paint, &props()), nullptr)
-}
-
void SkBitmapDevice::drawPosText(const void* text, size_t len, const SkScalar xpos[],
int scalarsPerPos, const SkPoint& offset, const SkPaint& paint) {
SkBitmapDeviceFilteredSurfaceProps props(fBitmap, paint, fSurfaceProps);