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* Draw more accurate thick-stroked Beziers (disabled)Gravatar caryclark2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-09
* Implement C path functionsGravatar robertphillips2014-10-08
* Add SkCachedData and use it for SkMipMapGravatar reed2014-10-08
* Revert of Make the Sk GL context class an abstract base class (patchset #4 id...Gravatar bsalomon2014-10-08
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-08
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Add -Wno-invalid-offsetof to Mac and iOS builds too.Gravatar mtklein2014-10-07
* Add GrAASmallPathRenderer.Gravatar jvanverth2014-10-06
* Speculative revert to diagnose crash in chrome. Revert "Add SkCachedData and ...Gravatar reed2014-10-03
* Add SkCachedData and use it for SkMipMapGravatar reed2014-10-02
* Caching the result of readPixelsSupportedGravatar piotaixr2014-10-02
* Archive more dead code.Gravatar mtklein2014-10-02
* BBHs: void* data -> unsigned dataGravatar mtklein2014-10-02
* Add support for EGL on linuxGravatar derekf2014-10-01
* Archive more dead code.Gravatar mtklein2014-09-30
* Strip old backend recording down to essentialsGravatar mtklein2014-09-30
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-30
* Clean up SK_PICTURE_USE_SK_RECORD and SK_PICTURE_OPTIMIZE_SK_RECORD.Gravatar mtklein2014-09-30
* Archive SkFloatGravatar mtklein2014-09-30
* Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...Gravatar robertphillips2014-09-30
* Make "priv" classes for GrTexure and GrSurface.Gravatar bsalomon2014-09-29
* Split GrDrawState and GrOptDrawState into separate classes and remove base cl...Gravatar egdaniel2014-09-26
* Revert "Add support for EGL on linux"Gravatar borenet2014-09-24
* Add support for EGL on linuxGravatar derekf2014-09-23
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* remove flags that now live in chrome's SkUserConfig.hGravatar reed2014-09-22
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21
* Get rid of SkImage_CodecGravatar piotaixr2014-09-19
* SkTextBlob shader space workaround.Gravatar fmalita2014-09-19
* Uses a single pre-baked set of paths for drawing nvpr text of a givenGravatar cdalton2014-09-18
* fix battlefield website by disallowing very small coordinatesGravatar caryclark2014-09-18
* Add SkMiniData.Gravatar mtklein2014-09-17
* declare to gypi where SkDeviceProperties.h moved toGravatar reed2014-09-17
* hide deviceproperties, prepare the way for surfacepropsGravatar reed2014-09-17
* Rename GrProgramResource to GrGpuResourceRefGravatar bsalomon2014-09-17
* Revert "Revert "Move SkGpuDevice.h to src/gpu""Gravatar bsalomon2014-09-17
* Breaking out full program and frag onlyGravatar joshualitt2014-09-17
* Revert of nanobench: lazily decode bitmaps from SKPs (patchset #1 id:1 of htt...Gravatar mtklein2014-09-17
* Revert "Move SkGpuDevice.h to src/gpu"Gravatar borenet2014-09-17
* Move SkGpuDevice.h to src/gpuGravatar bsalomon2014-09-16
* nanobench: lazily decode bitmaps from SKPsGravatar mtklein2014-09-16
* Fix scaling issue with distance field text.Gravatar jvanverth2014-09-16
* Nested picture nanobenchGravatar fmalita2014-09-15
* BUG=skia:Gravatar joshualitt2014-09-15