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authorGravatar joshualitt <joshualitt@chromium.org>2014-10-07 12:42:26 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-07 12:42:26 -0700
commitdb0d3ca07008ea2c1f24d0fd9ceecf10af6ae63b (patch)
tree12ff0bd9f07193593b7db1d52ef2fe0478c00aeb /gyp
parentfe1233c3f12f81bb675718516bbb32f72af726ec (diff)
Revert of Cleanup of shader building system (patchset #25 id:470001 of https://codereview.chromium.org/611653002/)
Reason for revert: Seems to have messed up windows 7 gms Original issue's description: > Cleanup of shader building system > > this is a huge refactor and cleanup of the gl shader building system in > Skia. The entire shader building pipeline is now part of > GrGLProgramCreator, which takes a gp, and some fps, and creates a > program. I added some subclasses of GrGLProgram to handle the > eccentricities of Nvpr/Nvpres. Outside of the builders folder > and GrGLPrograms, this change is basically just a rename > > > solo gp > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/635533005
Diffstat (limited to 'gyp')
-rw-r--r--gyp/gpu.gypi16
1 files changed, 9 insertions, 7 deletions
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index eb520b5240..074c932506 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -232,6 +232,8 @@
'<(skia_src_path)/gpu/gl/GrGLProgram.h',
'<(skia_src_path)/gpu/gl/GrGLProgramDesc.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgramDesc.h',
+ '<(skia_src_path)/gpu/gl/GrGLProgramEffects.cpp',
+ '<(skia_src_path)/gpu/gl/GrGLProgramEffects.h',
'<(skia_src_path)/gpu/gl/GrGLProgramDataManager.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgramDataManager.h',
'<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
@@ -256,17 +258,17 @@
'<(skia_src_path)/gpu/gl/GrGpuGL_program.cpp',
# Files for building GLSL shaders
- '<(skia_src_path)/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp',
- '<(skia_src_path)/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.h',
- '<(skia_src_path)/gpu/gl/builders/GrGLNvprProgramBuilder.cpp',
- '<(skia_src_path)/gpu/gl/builders/GrGLNvprProgramBuilder.h',
- '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
- '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
+ '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h',
+ '<(skia_src_path)/gpu/gl/builders/GrGLFragmentOnlyProgramBuilder.cpp',
+ '<(skia_src_path)/gpu/gl/builders/GrGLFragmentOnlyProgramBuilder.h',
+ '<(skia_src_path)/gpu/gl/builders/GrGLFullProgramBuilder.cpp',
+ '<(skia_src_path)/gpu/gl/builders/GrGLFullProgramBuilder.h',
+ '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
+ '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
- '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp',