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path: root/gpu/src/GrGpuGL.h
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* Fix GPU assumption that clipstack begins with intersect or replace.Gravatar bsalomon@google.com2011-08-29
* Correctly determine whether HW AA lines can be usedGravatar bsalomon@google.com2011-08-23
* Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary t...Gravatar bsalomon@google.com2011-08-19
* Make GrGLInterface a per-GrContext refcounted object rather than a globalGravatar bsalomon@google.com2011-08-19
* Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use ste...Gravatar bsalomon@google.com2011-08-05
* Add GrStencilBuffer as a separate resource type from render targetGravatar bsalomon@google.com2011-08-03
* Revert r2026 due to bot failuresGravatar bsalomon@google.com2011-08-02
* Create a separate GrStencilBuffer class apart from GrRenderTarget.Gravatar bsalomon@google.com2011-08-02
* Split texture upload out from onCreateTextureGravatar bsalomon@google.com2011-08-01
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* Reduce gets of ext string and check validity of stencil format enumsGravatar bsalomon@google.com2011-07-06
* Refactor GrDrawTarget vertex/index apiGravatar bsalomon@google.com2011-06-21
* Remember last successful stencil formatGravatar bsalomon@google.com2011-06-17
* Add dual source blending support for proper blending with coverage.Gravatar bsalomon@google.com2011-05-20
* Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIStateGravatar bsalomon@google.com2011-05-19
* Batch up draws into triangle fans as large as possible when drawing convexGravatar senorblanco@chromium.org2011-05-19
* 4x4 SSAA with improvements in determination of when to apply. Still disabled ...Gravatar bsalomon@google.com2011-05-02
* Make Gr clear take a rect for a partial-clearGravatar bsalomon@google.com2011-04-27
* Add lockKeylessTexture() for caching texture without a content key.Gravatar bsalomon@google.com2011-04-25
* rename SkDevice::eraseColor to clear and make virtual.Gravatar bsalomon@google.com2011-04-14
* rename XHelper members to onXGravatar bsalomon@google.com2011-04-12
* Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.Gravatar bsalomon@google.com2011-04-11
* fix use of smooth linesGravatar bsalomon@google.com2011-04-08
* Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in...Gravatar bsalomon@google.com2011-04-06
* Adds read pixels to GrTexture and GrRenderTargetGravatar bsalomon@google.com2011-04-05
* Remove dependence on platform GL headers. Remove code that attempts to infer ...Gravatar bsalomon@google.com2011-04-04
* Add GL_CHROMIUM_framebuffer_multisample support.Gravatar bsalomon@google.com2011-03-23
* Remove IMG multisample texture support.Gravatar bsalomon@google.com2011-03-21
* This CL removes all dependencies on GL headers across all of Ganesh. NewGravatar twiz@google.com2011-03-18
* Add blend constant color and use it for lcd text common case (no fancy blend ...Gravatar bsalomon@google.com2011-03-15
* Implementation of a GL-virtualization layer for Skia. This allows forGravatar twiz@google.com2011-03-14
* Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference ...Gravatar bsalomon@google.com2011-03-10
* Make flush discardable and lazily reset contextGravatar bsalomon@google.com2011-03-10
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Reduce glGets for stencil bits.Gravatar bsalomon@google.com2011-02-18
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-...Gravatar bsalomon@google.com2011-02-11
* fixes for some warnings:Gravatar reed@google.com2011-01-25
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* add helpers to initialize our var-int args before calling GL. Some driversGravatar reed@google.com2011-01-12
* Stop using GrSamplerState to track the texture parameters for GL textures. It...Gravatar bsalomon@google.com2010-12-23
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22