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* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* SkPDF: Always give a default advance for glyphs.Gravatar halcanary2016-07-15
* Probably no need for GM self-tests now that GM doesn't exist.Gravatar mtklein2016-07-14
* Stop testing texture-backed bitmaps in drawbitmaprect GMGravatar bsalomon2016-07-14
* Remove GrWrapTextureInBitmap from public APIGravatar bsalomon2016-07-13
* Stop testing texture-backed bitmaps in bleed GMsGravatar bsalomon2016-07-13
* Disable aliased font test on iOS.Gravatar bungeman2016-07-13
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-13
* Remove GrLayerHoisterGravatar robertphillips2016-07-13
* Disable embedded bitmap test on iOS.Gravatar bungeman2016-07-13
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* center glyphs for text-on-path-via-rsxformGravatar reed2016-07-12
* Factor code to rotate a canvas about a point.Gravatar bungeman2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-12
* Use hintgasp font when testing rendering.Gravatar bungeman2016-07-12
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-11
* Changed SkLightingShader API to take in a shader as color sourceGravatar dvonbeck2016-07-10
* update path->rsxform to correctly interp dyGravatar reed2016-07-08
* drawTextRSXformGravatar reed2016-07-07
* API change to allow for NormalSource selection at the user level.Gravatar dvonbeck2016-07-06
* Add gm for various font rendering combinations.Gravatar bungeman2016-07-06
* Add gm that tests shaded stroked rectangles.Gravatar bsalomon2016-07-06
* Enlarge strokerect GM size to reveal hidden contentGravatar bsalomon2016-07-06
* remove DownSample imagefilterGravatar reed2016-06-25
* Change SkColor4f to RGBA channel orderGravatar brianosman2016-06-24
* Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.hGravatar robertphillips2016-06-23
* Change loop bounds to be correct (and much less confusing)Gravatar brianosman2016-06-23
* Add GM for hard stop gradientsGravatar fmenozzi2016-06-22
* Revert of Store mipmap levels in deferred texture image (patchset #15 id:2800...Gravatar brianosman2016-06-22
* Remove bubbles GMGravatar fmenozzi2016-06-22
* Store mipmap levels in deferred texture imageGravatar cblume2016-06-21
* Add new GM that exercises Gray 8 mipmapping and sRGB-nessGravatar brianosman2016-06-21
* Reorder colorspaces in GM to match previous behaviorGravatar brianosman2016-06-20
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...Gravatar egdaniel2016-06-17
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
* Differentiate between sRGBGamma and 2Dot2GammaGravatar msarett2016-06-16
* Actually fix leak in deferred_texture_image_dataGravatar bsalomon2016-06-15
* Fix leak of GrContextThreadSafeProxy in deferred_texture_image_dataGravatar bsalomon2016-06-14
* Fix SkImage::asLegacyBitmap() to respect color space infoGravatar msarett2016-06-13
* Add prescale option to deferred paramsGravatar ericrk2016-06-13
* tweak mipmap_srgb gm to use integer coordinatesGravatar reed2016-06-11
* fix non-square stroke rects (non-aa)Gravatar reed2016-06-10
* Extend inverse_paths GM to test dashingGravatar bsalomon2016-06-10
* respect srgb gamma when building mipsGravatar reed2016-06-10
* Add NV12 texture conversion support.Gravatar jbauman2016-06-09
* Revert of Disable tail calls inside Simple GM functions. (patchset #1 id:1 of...Gravatar mtklein2016-06-09
* Disable tail calls inside Simple GM functions.Gravatar mtklein2016-06-09
* sk_sp for Ganesh.Gravatar bungeman2016-06-09