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Author
Age
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...
brianosman
2016-06-06
*
[GN] Add support for disabling opts via SK_BUILD_NO_OPTS define.
sdefresne
2016-06-01
*
Remove custom bundle ID for iOS
stephana
2016-05-20
*
Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel
brianosman
2016-05-05
*
experimental/tools/coreGraphicsPdf2png: remove skia dependency
halcanary
2016-05-05
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experimental/tools/coreGraphicsPdf2png: fix
halcanary
2016-05-04
*
experimental/fiddle -> tools/fiddle
halcanary
2016-04-18
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experimental/fiddle: update to new SkImage API
halcanary
2016-04-18
*
mojo -> nojo
mtklein
2016-04-14
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
Fiddle: update to new GrGLAssembleInterface API
halcanary
2016-03-31
*
fiddle: Only output errors to stderr.
jcgregorio
2016-03-29
*
experimental/fiddle: update to work again
halcanary
2016-03-25
*
Relocate SK_SUPPORT_LEGACY_PICTURE_PTR
fmalita
2016-03-24
*
detach -> release
mtklein
2016-03-16
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experimental: coreGraphicsPdf2png
halcanary
2016-03-09
*
use Make instead of Create to return a shared shader
reed
2016-03-08
*
remove align16 calls in skhader context sizes. will handle this elsewhere as ...
reed
2016-03-04
*
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...
reed
2016-03-03
*
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...
halcanary
2016-03-03
*
enforce 16byte alignment in shader contexts
reed
2016-03-03
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
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Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
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Add ContextRec param to SkShader::contextSize()
fmalita
2016-02-22
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Last bit of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-05
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
SkMojo: generate on Darwin/x86_64
halcanary
2016-02-03
*
SkMojo: test linking Skia against the Mojo SDK
halcanary
2016-02-03
*
SampleApp: Remove SkWindow::setColorType
kkinnunen
2016-01-18
*
SampleApp: remove Picture_DeviceType
kkinnunen
2016-01-05
*
remove 565 effects shaders
caryclark
2016-01-04
*
Remove unused CallStacker
scroggo
2015-12-10
*
experiment/fiddle
halcanary
2015-12-10
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Modify iOSShell-gyp to generate unique bundle identifier
stephana
2015-12-02
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
runs some sample animations side by side in canvas and svg
caryclark
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Update sample to use new perlin noise shader, and make cloud like
egdaniel
2015-11-09
*
added experimental improved Perlin noise shader
ethannicholas
2015-11-09
*
Add test with GLFW framework
jvanverth
2015-10-09
*
Some iOS fixes to make SampleApp work better.
jvanverth
2015-10-02
*
Make SkGraphics::Term a no-op, stop calling it.
mtklein
2015-09-09
*
Revert of Make SkGraphics::Term a no-op, stop calling it. (patchset #2 id:200...
mtklein
2015-09-09
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