diff options
author | scroggo <scroggo@google.com> | 2015-12-10 11:28:01 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-12-10 11:28:01 -0800 |
commit | 671c06f9798d44fcb1cff741880dff07fed71a36 (patch) | |
tree | f9448dd7bcc17834c997cf749189c42d5db98b93 /experimental | |
parent | 2e2202e95e44bb55a097cb57b020af690ae5cdd6 (diff) |
Remove unused CallStacker
Found this while looking for uses of strlen (skbug.com/2810). This code
was written by a former member of the team and is not used.
BUG=skia:2810
Review URL: https://codereview.chromium.org/1512753006
Diffstat (limited to 'experimental')
12 files changed, 0 insertions, 1185 deletions
diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker.sln b/experimental/LightSymbolsUtil/Callstacker/Callstacker.sln deleted file mode 100644 index 3be208ddc4..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker.sln +++ /dev/null @@ -1,20 +0,0 @@ -
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Callstacker", "Callstacker\Callstacker.vcxproj", "{A0E72F45-561E-4B28-B9B2-6C9E9F6BA8BA}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {A0E72F45-561E-4B28-B9B2-6C9E9F6BA8BA}.Debug|Win32.ActiveCfg = Debug|Win32
- {A0E72F45-561E-4B28-B9B2-6C9E9F6BA8BA}.Debug|Win32.Build.0 = Debug|Win32
- {A0E72F45-561E-4B28-B9B2-6C9E9F6BA8BA}.Release|Win32.ActiveCfg = Release|Win32
- {A0E72F45-561E-4B28-B9B2-6C9E9F6BA8BA}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker/Callstacker.cpp b/experimental/LightSymbolsUtil/Callstacker/Callstacker/Callstacker.cpp deleted file mode 100644 index 348e6572dc..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker/Callstacker.cpp +++ /dev/null @@ -1,673 +0,0 @@ -// Callstacker.cpp : Defines the entry point for the console application. -// - -#include "stdafx.h" - -#include <string> -#include <map> -#include <vector> - -using namespace std; - -// can't delete, only add files repository! -class SkSourceDb { -public: - SkSourceDb(const char* szBaseSrcPath, const char* szLightSymbolsDbFile) { - this->baseSrcPath = szBaseSrcPath; - this->lightSymbolsDbFile = szLightSymbolsDbFile; - nextId = 1; - } - - const string& getBaseSrcPath() const { - return baseSrcPath; - } - - string GetStoredFilename(const string& filename) { - string base = filename.substr(0, baseSrcPath.length()); - if (base != baseSrcPath) { - return ""; - } - - string relative = filename.substr(baseSrcPath.length()); - char tmp[10000]; - strcpy(tmp, relative.c_str()); // insecure - char* sz = tmp; - while (*sz) { - if (*sz == '\\') *sz = '/'; - sz++; - } - sz = tmp; - if (*sz == '/') sz++; - - return string(sz); - } - - int obtainFileId(const string& filename) { - string stored = GetStoredFilename(filename); - if (stored.empty()) { - return -1; - } - - if (filenames.find(stored) == filenames.end()) { - int id = nextId; - nextId++; - filenames[stored] = id; - return id; - } else { - return filenames[stored]; - } - } - - static void Load(char* szFileName, SkSourceDb** ret, const char* whereToSave, const char* szBaseSrcPath) { - char szLine[10000]; - FILE* file = fopen(szFileName, "rt"); - if (file == NULL) { - *ret = NULL; - return; - } - - const char* trimed; - SkSourceDb* db = new SkSourceDb(szBaseSrcPath, whereToSave == NULL ? szFileName : whereToSave); - - map<int, string> ids; - int id; - while (true) { - id = -1; - if (fscanf(file, "%i", &id) == 0) break; - if (id == -1) break; - *szLine = '\0'; - fgets(szLine, 10000, file); - trimed = trim(szLine); - - if (id < 0 || ids[id] != "") { - printf("fatal error: duplicate value for id = %i, existing = \"%s\", new = \"%s\"\n", id, ids[id].c_str(), trimed); - exit(-1); - } - - if (trimed == NULL || *trimed == '\0') { - printf("fatal error: no valuefor id = %i\n", id); - exit(-1); - } - - if (db->filenames.find(trimed) != db->filenames.end()) { - printf("fatal error: duplicate id for same file: file = %s, existing id = %i, new id = %i\n", trimed, db->filenames[trimed], id); -// exit(-1); - } - - string value = trimed; - ids[id] = value; - db->filenames[value] = id; - if (db->nextId <= id) { - db->nextId = id + 1; - } - } - - *ret = db; - } - - // dumb comit, smarter: use append - void commit() { - save(lightSymbolsDbFile.c_str()); - } - -private: - - static const char* trim(char* sz) { - if (sz == NULL) return NULL; - - while (*sz == ' ' || *sz == '\t' || *sz == '\r' || *sz == '\n' || *sz == ',') - sz++; - - if (*sz == '\0') return sz; - - int len = strlen(sz); - char* start = sz; - sz = sz + (len - 1); - - while (sz >= start && (*sz == ' ' || *sz == '\t' || *sz == '\r' || *sz == '\n' || *sz == ',')) { - *sz = '\0'; - sz--; - } - - return start; - } - - void save(const char* szFilename) { - char szLine[10000]; - FILE* file = fopen(szFilename, "wt"); - - map<string, int>::const_iterator itr; - - for(itr = filenames.begin(); itr != filenames.end(); ++itr){ - fprintf(file, "%i, %s\n", (*itr).second, (*itr).first.c_str()); - } - fclose(file); - } - - string baseSrcPath; - string lightSymbolsDbFile; - map<string, int> filenames; - int nextId; -}; - -SkSourceDb* source_db = NULL; - -bool endsWith(const char* who, const char* what) { - int a = strlen(who); - int b = strlen(what); - return stricmp(who + a - b, what) == 0; // insecure -} - -bool sourceFile(const char* szFileName) { - return endsWith(szFileName, ".h") || endsWith(szFileName, ".c") || endsWith(szFileName, ".cpp") || endsWith(szFileName, ".cc"); -} - -// " -// // -// /* -class CppState { -public: - - CppState() : line(1), inComment(false), inLineComment(false), inDoubleQuote(false), inSingleQuote(false), isEscaping(false), commentEnding(false), commentMightBeStarting(false) { - } - - void apply(int ch) { - if (ch == '\n') { - line++; - if (inLineComment) inLineComment = false; - } - - if (inLineComment) { - return; - } - - if (commentMightBeStarting) { - commentMightBeStarting = false; - if (ch == '*') { - inComment = true; - } else if (ch == '/') { - inLineComment = true; - } else { - add('/');//previously we has / but was not pushed on tokens - newToken();// - } - } - - if (inSingleQuote) { - if (isEscaping) - isEscaping = false; - else if (ch == '\\') - isEscaping = true; - else if (ch == '\'') { - inSingleQuote = false; - newToken(); - pushToken("__SINGLE_QUOTE__"); - newToken(); - } - - return; - } else if (inDoubleQuote) { - if (isEscaping) - isEscaping = false; - else if (ch == '\\') - isEscaping = true; - else if (ch == '\"') { - inDoubleQuote = false; - newToken(); - pushToken("__DOUBLE_QUOTE__"); - newToken(); - } - - return; - } else if (inComment) { - if (ch == '*') { - commentEnding = true; - } else if (ch == '/') { - inComment = false; - commentEnding = false; - } else { - commentEnding = false; - } - - return; - } - - switch (ch) { - case '\'': - newToken(); - inSingleQuote = true; - return; - - case '\"': - newToken(); - inDoubleQuote = true; - return; - - case '/': - newToken(); - commentMightBeStarting = true; - return; - } - - if (isspace(ch)) { - newToken(); - } else if (tokenDelimiter(ch)) { - newToken(); - if (isSingleCharToken(ch)) { - add(ch); - newToken(); - } - } else if (isTokenable(ch)) { - add(ch); - } else { - printf("undexpected ... %c", (char)ch); - } - } - - bool enteredFunction() { - if (inComment || inLineComment || inDoubleQuote || inSingleQuote || commentMightBeStarting) { - return false; - } - - if (tokens.size() == 0) { - return false; - } - - if (tokens[tokens.size() - 1] != "{") { - return false; - } - - int i = tokens.size() - 2; - - bool foundCloseBraket = false; - int innerBrakets = 0; - bool foundOpenBraket = false; - int iName = -1; - - while (i >= 0) { - string t_i = tokens[i]; // debugging sucks! - - if (!foundCloseBraket && (tokens[i] == "enum" - || tokens[i] == "struct" - || tokens[i] == "class" - || tokens[i] == "namespace" - || tokens[i] == "public" - || tokens[i] == "private" - || tokens[i] == "protected" - || tokens[i] == "__asm" - || tokens[i] == "catch" - || tokens[i] == "__except" - )) { - return false; - } - - if (tokens[i] == ")") { - if (foundCloseBraket) - innerBrakets++; - else if (i >= 3 && tokens[i - 1] == "." && tokens[i - 2] == "." && tokens[i - 3] == ".") { - i -= 3; - } - foundCloseBraket = true; - } else if (tokens[i] == "(" && innerBrakets > 0) { - innerBrakets--; - } else if (tokens[i] == "(" && innerBrakets == 0) { - foundOpenBraket = true; - i--; if ( i < 0) return false; - string name = tokens[i]; - iName = i; - - if (name == "if" || name == "while" || name == "switch"|| name == "for") { - return false; - } - - if (!CouldBeFunctionName(name)) return false; - if (i >= 6 && tokens[i - 1] == ":" && tokens[i - 2] == ":" && CouldBeClassnName(tokens[i - 3]) && tokens[i - 4] == ":" && tokens[i - 5] == ":" && CouldBeClassnName(tokens[i - 6])) { - name = tokens[i - 6] + "::" + tokens[i - 3] + "::" + name; - iName = i - 6; - if (i >= 7 && (tokens[i - 7] == ":" || tokens[i-7] == ",")) { - i -= 7 + 1; - name = ""; - foundCloseBraket = false; - foundOpenBraket = false; - innerBrakets = 0; - continue; - } - } - else if (i >= 3 && tokens[i - 1] == ":" && tokens[i - 2] == ":" && CouldBeClassnName(tokens[i - 3])) { - name = tokens[i - 3] + "::" + name; - iName = i - 3; - if (i >= 4 && (tokens[i - 4] == ":" || tokens[i-4] == ",")) { - i -= 4 + 1; - name = ""; - foundCloseBraket = false; - foundOpenBraket = false; - innerBrakets = 0; - continue; - } - } - else if (i >= 1 && (tokens[i - 1] == ":" || tokens[i-1] == ",")) { - i -= 1 + 1; - name = ""; - foundCloseBraket = false; - foundOpenBraket = false; - innerBrakets = 0; - continue; - } - - if (name == "") { - return false; - } - - if (iName >= 2 && tokens[iName - 2] == "#" && tokens[iName - 1] == "define") { - return false; - } - - if (iName >= 1 && (tokens[i - 1] == "enum" - || tokens[i - 1] == "struct" - || tokens[i - 1] == "class" - || tokens[i - 1] == "namespace" - || tokens[i - 1] == "public" - || tokens[i - 1] == "private" - || tokens[i - 1] == "protected" - || tokens[i - 1] == "__asm" - || tokens[i - 1] == "if" - || tokens[i - 1] == "while" - || tokens[i - 1] == "for" - || tokens[i - 1] == "switch" - || tokens[i - 1] == "!" - )) { - return false; - } - - int k = 10; - i = iName - 2; - bool isInline = false;// heuristic for inline functions - while (k > 0 && i >= 0) { - if (tokens[i] == "inline") { - isInline = true; - break; - } - if (tokens[i] == ";" || tokens[i] == "{" || tokens[i] == "}") { - break; - } - i--; - k--; - } - - if (isInline) return false; //do not trace inline functions - - lastFunctionName = name; - return true; - } else { - if (!foundCloseBraket) { - if (!IgnorableFunctionModifier(tokens[i])) { - return false; - } - } else { - if (!IgnorableFunctionParameter(tokens[i])) { - return false; - } - } - } - - i--; - } - - return false; - } - - const char* functionName() { - return lastFunctionName.c_str(); - } - - int lineNumber() { - return line; - } - -private: - - bool CouldBeFunctionName(const string& str) { - if (str.empty()) return false; - if (!isalpha(str[0]) && str[0] != '_' && str[0] != '~' && str[0] != ':') return false; - for (int i = 1; i < str.length(); i++) { - if (!isalpha(str[i]) && !isdigit(str[i]) && str[i] != '_' && str[i] != ':') return false; - } - - return true; - } - - bool isNumber(const string& str) { - if (str.empty()) return false; - for (int i = 0; i < str.length(); i++) { - if (!isdigit(str[i]) && str[i] != '.' && str[i] != 'x' && str[i] != 'X' && str[i] != 'e' && str[i] != 'E') return false; - } - - return true; - } - - - bool isOperator(const string& str) { - if (str.empty()) return false; - for (int i = 1; i < str.length(); i++) { - switch (str[i]) { - case '<': - case '>': - case '=': - case '+': - case '-': - case '*': - case '/': - case '(': - case ')': - case '[': - case ']': - case '!': - case '|': - case '&': - case '^': - case '%': - break; - default: - return false; - } - } - - return true; - } - - bool CouldBeClassnName(const string& str) { - return CouldBeFunctionName(str); - } - - bool IgnorableFunctionModifier(const string& str) { - return str.empty() || CouldBeFunctionName(str); - } - - bool IgnorableFunctionParameter(const string& str) { - if (str.empty()) return true; - if (CouldBeFunctionName(str)) return true; - if (str == ",") return true; - if (str == "*") return true; - if (str == "=") return true; - if (str == "&") return true; - if (str == "<") return true; - if (str == ">") return true; - if (str == ":") return true; - if (str == "=") return true; - if (isNumber(str)) return true; - if (str == "]") return true; - if (str == "[") return true; - - if (str == ";") return false; - - return false; - } - - - bool tokenDelimiter(int ch) { - if (isspace(ch)) return true; - if (isdigit(ch)) return false; - if (isalpha(ch)) return false; - if (ch == '_') return false; - return true; - } - - bool isTokenable(int ch) { - if (isdigit(ch)) return true; - if (isalpha(ch)) return true; - if (ch == '_') return true; - return false; - } - - bool isSingleCharToken(int ch) { - if (isspace(ch)) return false; - if (isdigit(ch)) return false; - if (isalpha(ch)) return false; - if (ch == '_') return false; - return true; - } - - void add(char ch) { - token += ch; - } - - void pushToken(const char* sz) { - newToken(); - token = sz; - newToken(); - } - - void newToken() { - if (token.empty()) return; - - if (tokens.size() > 0) { - string last = tokens[tokens.size() -1]; - if (last == "operator") { - if (isOperator(op + token)) { - op += token; - token = ""; - return; - } else if (op != "" && isOperator(op)) { - tokens[tokens.size() -1] = last + op; - op = ""; - return; - } else if (isOperator(token)) { - op = token; - token = ""; - return; - } else { - // compile error? - op = ""; - } - } else if (last == "~") { - tokens[tokens.size() -1] = last + token; - token = ""; - return; - } - } - - tokens.push_back(token); - token = ""; - } - - int line; - vector<string> tokens; - string token; - string lastFunctionName; - - bool inComment; - bool inLineComment; - bool inDoubleQuote; - bool inSingleQuote; - bool isEscaping; - bool commentEnding; - bool commentMightBeStarting; - - string op; -}; - -char output[100000000]; -char* now; - - -void emit(char ch) { - *now = ch; - now++; -} - -void emit(const char* szCode, const char* szFunctionName, int fileId, int line) { - sprintf(now, szCode, szFunctionName, fileId, line); - while (*now) { - now++; - } -} - -void runFile(const char* szFileNameInput, const char* szFileNameOutput, const char* szInclude) { - printf("%s\n", szFileNameInput); - - - if (!sourceFile(szFileNameInput)) - return; - - now = output; - int fileId = source_db->obtainFileId(szFileNameInput); - FILE* file = fopen(szFileNameInput, "rt"); - int ch; - CppState state; - while (true) { - int ch = getc(file); - if (ch == -1) - break; - state.apply(ch); - emit(ch); - if (ch == '{' && state.enteredFunction()) { // { - emit("LS_TRACE(\"%s\", %i, %i);", state.functionName(), fileId, state.lineNumber()); // light symbol traces, create a macro to define it - } - } - fclose(file); - - file = fopen(szFileNameOutput, "wt"); - // TODO: input parameter - fprintf(file, "#include \"%s\"\n", szInclude); - fwrite(output, 1, now - output, file); - fclose(file); - //source_db->commit(); -} - -// to create the list file: -// dir *.cpp;*.h;*.cc /s /b -void runAll(char* szFileHolder, const char* szInclude) { - FILE* file = fopen(szFileHolder, "rt"); 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- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LocalDebuggerCommandArguments>D:\edisonn\chromium1_new\ D:\edisonn\chromium1_new\all.txt D:\edisonn\chromium1_new\lightsymbols.txt</LocalDebuggerCommandArguments>
- <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
- </PropertyGroup>
-</Project>
\ No newline at end of file diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker/ReadMe.txt b/experimental/LightSymbolsUtil/Callstacker/Callstacker/ReadMe.txt deleted file mode 100644 index 8f597bf979..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker/ReadMe.txt +++ /dev/null @@ -1,40 +0,0 @@ -========================================================================
- CONSOLE APPLICATION : Callstacker Project Overview
-========================================================================
-
-AppWizard has created this Callstacker application for you.
-
-This file contains a summary of what you will find in each of the files that
-make up your Callstacker application.
-
-
-Callstacker.vcxproj
- This is the main project file for VC++ projects generated using an Application Wizard.
- It contains information about the version of Visual C++ that generated the file, and
- information about the platforms, configurations, and project features selected with the
- Application Wizard.
-
-Callstacker.vcxproj.filters
- This is the filters file for VC++ projects generated using an Application Wizard.
- It contains information about the association between the files in your project
- and the filters. This association is used in the IDE to show grouping of files with
- similar extensions under a specific node (for e.g. ".cpp" files are associated with the
- "Source Files" filter).
-
-Callstacker.cpp
- This is the main application source file.
-
-/////////////////////////////////////////////////////////////////////////////
-Other standard files:
-
-StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named Callstacker.pch and a precompiled types file named StdAfx.obj.
-
-/////////////////////////////////////////////////////////////////////////////
-Other notes:
-
-AppWizard uses "TODO:" comments to indicate parts of the source code you
-should add to or customize.
-
-/////////////////////////////////////////////////////////////////////////////
diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.cpp b/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.cpp deleted file mode 100644 index e746ff29c8..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.cpp +++ /dev/null @@ -1,8 +0,0 @@ -// stdafx.cpp : source file that includes just the standard includes -// Callstacker.pch will be the pre-compiled header -// stdafx.obj will contain the pre-compiled type information - -#include "stdafx.h" - -// TODO: reference any additional headers you need in STDAFX.H -// and not in this file diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.h b/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.h deleted file mode 100644 index b005a839de..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker/stdafx.h +++ /dev/null @@ -1,15 +0,0 @@ -// stdafx.h : include file for standard system include files, -// or project specific include files that are used frequently, but -// are changed infrequently -// - -#pragma once - -#include "targetver.h" - -#include <stdio.h> -#include <tchar.h> - - - -// TODO: reference additional headers your program requires here diff --git a/experimental/LightSymbolsUtil/Callstacker/Callstacker/targetver.h b/experimental/LightSymbolsUtil/Callstacker/Callstacker/targetver.h deleted file mode 100644 index 87c0086de7..0000000000 --- a/experimental/LightSymbolsUtil/Callstacker/Callstacker/targetver.h +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once - -// Including SDKDDKVer.h defines the highest available Windows platform. - -// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and -// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. - -#include <SDKDDKVer.h> diff --git a/experimental/LightSymbolsUtil/lightsymbols/helper.h b/experimental/LightSymbolsUtil/lightsymbols/helper.h deleted file mode 100644 index 62f375a396..0000000000 --- a/experimental/LightSymbolsUtil/lightsymbols/helper.h +++ /dev/null @@ -1,65 +0,0 @@ -#include <stdlib.h> -#define CANVAS_PATH "CANVAS_PATH" - -class SkFile { - FILE* file; - bool busted; - char* sz; - mutable int i; - -public: - SkFile(unsigned long id) { - file = NULL; - busted = false; - sz = new char[100000]; - set(id); - i = 100; - } - - ~SkFile() { - delete sz; - if (file) { - fclose(file); - } - } - - void set(unsigned long id) { - if (busted) { - return; - } - - if (file == NULL) { - char sz[10000]; - sprintf(sz, "%s\\%ul.callstacks.txt", getenv(CANVAS_PATH), id); - file = fopen(sz, "a"); - if (file == NULL) { - busted = true; - } - fprintf(file, "\n\n\nNEW SESSION, just coliding ids ... should generate a new file ideally ... \n\n\n"); - } - } - - void appendLine(const char* sz) const { - if (busted) { - return; - } - - fprintf(file, "%s\n", sz); - } - - void dump(bool flush = false) const { - if (busted) { - return; - } - - LightSymbol::GetCallStack(sz, 100000, " >- "); - appendLine(sz); - - i--; - - if (i < 0 || flush) { - i = 100; - fflush(file); - } - } -}; diff --git a/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.cc b/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.cc deleted file mode 100644 index 230faf587f..0000000000 --- a/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.cc +++ /dev/null @@ -1,169 +0,0 @@ -#include "lightsymbols.h"
-
-LightSymbol::PLightSymbol LightSymbol::lsFrames[1000];
-HANDLE LightSymbol::handleFrames[1000];
-SZ* LightSymbol::fileNames;
-bool LightSymbol::busted = false;
-
-
-LightSymbol::LightSymbol(const char* sym, int fileId, int lineNumber) {
- while (busted) {
- busted = busted;
- }
- this->sym = sym;
- this->fileId = fileId;
- this->lineNumber = lineNumber;
-
- LightSymbol** container = getThreadFrameContainer();
-
- parentFrame = *container;
- *container = this; // shortcut for get+set current frame
-}
-
-LightSymbol::~LightSymbol() {
-
-// assert if (GetCurrentFrame() != this) {
-
- SetCurrentFrame(parentFrame);
-}
-
-bool LightSymbol::GetCallStack(char* sz, int len, const char* separator) {
- LightSymbol* ls = GetCurrentFrame();
- if (ls == 0) {
- return false;
- } else {
- return ls->GetCallStackCore(sz, len, separator);
- }
-}
-
-LightSymbol** LightSymbol::getThreadFrameContainer() {
- //pthread_t t = pthread_self();
- HANDLE h = (HANDLE)GetCurrentThreadId(); // f, keep handle so I don't have to recompie tyhe whole app; update toi DWORD one I really need changes in header file
- int i = 0;
- while (handleFrames[i] != h && handleFrames[i] != NULL && i < 1000 - 1) {
- i++;
- }
- if (handleFrames[i] == h) {
- return &lsFrames[i];
- }
- handleFrames[i] = h;
- return &lsFrames[i];
-}
-
-bool LightSymbol::GetCallStackCore(char* sz, int len, const char* separator) const {
- if (busted) {
- return false;
- }
- if (fileNames == NULL) { // f multithreading synchr
- FILE* log = fopen("d:\\edisonn\\log.txt", "wt");
-
- if (log) { fprintf(log, "build\n");fflush(log); }
-
- char szLine[10000];
- FILE* file = fopen(getenv(LIGHT_SYMBOLS_FILE), "rt");
- if (file == NULL) {
- busted = true;
- return false;
- }
-
- const char* trimed;
-
- // count number of lines
- int id;
- int entries = 0;
- while (true) {
- id = -1;
- if (fscanf(file, "%i", &id) == 0) break;
- if (id == -1) break;
- if (entries <= id + 1) {
- entries = id + 1;
- }
- *szLine = '\0';
- fgets(szLine, 10000, file);
- trimed = trim(szLine);
- }
-
- fclose(file);
- file = fopen(getenv(LIGHT_SYMBOLS_FILE), "rt");
- if (file == NULL) {
- busted = true;
- return false; // f this
- }
-
- if (log) { fprintf(log, "entries: %i\n", entries);fflush(log); }
-
- SZ* __fileNames = new SZ[entries];
-
- while (true) {
- id = -1;
- if (fscanf(file, "%i", &id) == 0) break;
- if (id == -1) break;
- *szLine = '\0';
- fgets(szLine, 10000, file);
- trimed = trim(szLine);
-
- if (log) { fprintf(log, "%i, %s", id, trimed); }
-
- // ass u me the file is correct
-
- __fileNames[id] = new char[strlen(trimed) + 1];
- if (log) { fprintf(log, " - ");fflush(log); }
- strcpy(__fileNames[id], trimed);
- if (log) { fprintf(log, " _ \n");fflush(log); }
- }
- fclose(file);
- fileNames = __fileNames;
- if (log) { fclose(log); }
- }
-
- const LightSymbol* ls = this;
- char* szOut = sz;
- // f security
- while (ls != NULL && len > 1000) {
- sprintf(szOut, "%s, %s:%i%s", ls->sym, fileNames[ls->fileId], ls->lineNumber, separator);
- while (*szOut && len > 0) {
- szOut++;
- len--;
- }
- ls = ls->parentFrame;
- }
-
- int more = 0;
- while (ls != NULL) {
- ls = ls->parentFrame;
- }
-
- if (more > 0) {
- sprintf(szOut, " ... %i more frames. allocate more memory!", more);
- }
-
- return true;
-}
-
-LightSymbol* LightSymbol::GetCurrentFrame() {
- return *getThreadFrameContainer();
-}
-
-void LightSymbol::SetCurrentFrame(LightSymbol* ls) {
- *getThreadFrameContainer() = ls;
-}
-
-const char* LightSymbol::trim(char* sz) {
- if (sz == NULL) return NULL;
-
- while (*sz == ' ' || *sz == '\t' || *sz == '\r' || *sz == '\n' || *sz == ',')
- sz++;
-
- if (*sz == '\0') return sz;
-
- int len = strlen(sz);
- char* start = sz;
- sz = sz + (len - 1);
-
- while (sz >= start && (*sz == ' ' || *sz == '\t' || *sz == '\r' || *sz == '\n' || *sz == ',')) {
- *sz = '\0';
- sz--;
- }
-
- return start;
-}
diff --git a/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.h b/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.h deleted file mode 100644 index 02494e63b5..0000000000 --- a/experimental/LightSymbolsUtil/lightsymbols/lightsymbols.h +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef __LIGHT_SYMBOLS__ -#define __LIGHT_SYMBOLS__ -#define LS_TRACE(functionName,fileId,lineNumber) LightSymbol __lstr(functionName,fileId,lineNumber); - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> - -//#include <pthread.h> -#include <windows.h> - -typedef char* SZ; - -#define LIGHT_SYMBOLS_FILE "LIGHT_SYMBOLS_FILE" - -class LightSymbol { - const char* sym; - int fileId; - int lineNumber; - - LightSymbol* parentFrame; - - typedef LightSymbol* PLightSymbol; - - static PLightSymbol lsFrames[1000]; - static HANDLE handleFrames[1000]; - static SZ* fileNames; - static bool busted; - -public: - LightSymbol(const char* sym, int fileId, int lineNumber); - - ~LightSymbol(); - - static bool GetCallStack(char* sz, int len, const char* separator); - -private: - - static LightSymbol** getThreadFrameContainer(); - - bool GetCallStackCore(char* sz, int len, const char* separator) const ; - - static LightSymbol* GetCurrentFrame() ; - - static void SetCurrentFrame(LightSymbol* ls) ; - - static const char* trim(char* sz) ; -}; - -#endif |