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-rw-r--r--src/gpu/vk/GrVkBackendContext.cpp4
-rw-r--r--src/gpu/vk/GrVkBuffer.cpp1
-rw-r--r--src/gpu/vk/GrVkCaps.cpp1
-rw-r--r--src/gpu/vk/GrVkCaps.h2
-rw-r--r--src/gpu/vk/GrVkCommandBuffer.cpp6
-rw-r--r--src/gpu/vk/GrVkCommandBuffer.h3
-rw-r--r--src/gpu/vk/GrVkDescriptorPool.cpp2
-rw-r--r--src/gpu/vk/GrVkDescriptorPool.h2
-rw-r--r--src/gpu/vk/GrVkExtensions.cpp4
-rw-r--r--src/gpu/vk/GrVkExtensions.h4
-rw-r--r--src/gpu/vk/GrVkFramebuffer.cpp8
-rw-r--r--src/gpu/vk/GrVkGpu.cpp29
-rw-r--r--src/gpu/vk/GrVkGpu.h4
-rw-r--r--src/gpu/vk/GrVkImage.cpp4
-rw-r--r--src/gpu/vk/GrVkImageView.cpp8
-rw-r--r--src/gpu/vk/GrVkImageView.h2
-rw-r--r--src/gpu/vk/GrVkIndexBuffer.cpp1
-rw-r--r--src/gpu/vk/GrVkInterface.cpp3
-rw-r--r--src/gpu/vk/GrVkMemory.cpp1
-rw-r--r--src/gpu/vk/GrVkPipeline.cpp8
-rw-r--r--src/gpu/vk/GrVkPipeline.h2
-rw-r--r--src/gpu/vk/GrVkPipelineState.cpp2
-rw-r--r--src/gpu/vk/GrVkPipelineStateBuilder.cpp4
-rw-r--r--src/gpu/vk/GrVkPipelineStateDataManager.cpp3
-rw-r--r--src/gpu/vk/GrVkRenderPass.cpp3
-rw-r--r--src/gpu/vk/GrVkRenderTarget.cpp5
-rw-r--r--src/gpu/vk/GrVkRenderTarget.h4
-rw-r--r--src/gpu/vk/GrVkResource.h10
-rw-r--r--src/gpu/vk/GrVkResourceProvider.cpp4
-rw-r--r--src/gpu/vk/GrVkSampler.cpp3
-rw-r--r--src/gpu/vk/GrVkSampler.h1
-rw-r--r--src/gpu/vk/GrVkStencilAttachment.cpp2
-rw-r--r--src/gpu/vk/GrVkTexture.cpp3
-rw-r--r--src/gpu/vk/GrVkTexture.h4
-rw-r--r--src/gpu/vk/GrVkTextureRenderTarget.cpp5
-rw-r--r--src/gpu/vk/GrVkTextureRenderTarget.h2
-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp1
-rw-r--r--src/gpu/vk/GrVkUtil.cpp1
-rw-r--r--src/gpu/vk/GrVkUtil.h1
-rw-r--r--src/gpu/vk/GrVkVertexBuffer.cpp1
40 files changed, 68 insertions, 90 deletions
diff --git a/src/gpu/vk/GrVkBackendContext.cpp b/src/gpu/vk/GrVkBackendContext.cpp
index 6aae6a21f8..1ca56e8647 100644
--- a/src/gpu/vk/GrVkBackendContext.cpp
+++ b/src/gpu/vk/GrVkBackendContext.cpp
@@ -167,7 +167,7 @@ const GrVkBackendContext* GrVkBackendContext::Create() {
// query to get the physical device properties
VkPhysicalDeviceFeatures deviceFeatures;
vkGetPhysicalDeviceFeatures(physDev, &deviceFeatures);
- // this looks like it would slow things down,
+ // this looks like it would slow things down,
// and we can't depend on it on all platforms
deviceFeatures.robustBufferAccess = VK_FALSE;
@@ -225,7 +225,7 @@ const GrVkBackendContext* GrVkBackendContext::Create() {
ctx->fExtensions = extensionFlags;
ctx->fFeatures = featureFlags;
ctx->fInterface.reset(GrVkCreateInterface(inst, device, extensionFlags));
-
+
return ctx;
}
diff --git a/src/gpu/vk/GrVkBuffer.cpp b/src/gpu/vk/GrVkBuffer.cpp
index 24a593a9a7..679132873b 100644
--- a/src/gpu/vk/GrVkBuffer.cpp
+++ b/src/gpu/vk/GrVkBuffer.cpp
@@ -195,4 +195,3 @@ void GrVkBuffer::validate() const {
|| kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType
|| kUniform_Type == fDesc.fType);
}
-
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index 41bf1ad9e4..8f46408706 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -280,4 +280,3 @@ void GrVkCaps::initStencilFormats(const GrVkInterface* interface, VkPhysicalDevi
SET_CONFIG_CAN_STENCIL(gS8);
SET_CONFIG_CAN_STENCIL(gD24S8);
}
-
diff --git a/src/gpu/vk/GrVkCaps.h b/src/gpu/vk/GrVkCaps.h
index 2137251d29..5834b151fd 100644
--- a/src/gpu/vk/GrVkCaps.h
+++ b/src/gpu/vk/GrVkCaps.h
@@ -19,7 +19,7 @@ class GrGLSLCaps;
* Stores some capabilities of a Vk backend.
*/
class GrVkCaps : public GrCaps {
-public:
+public:
typedef GrVkStencilAttachment::Format StencilFormat;
/**
diff --git a/src/gpu/vk/GrVkCommandBuffer.cpp b/src/gpu/vk/GrVkCommandBuffer.cpp
index ea2b1bee0b..cd97337956 100644
--- a/src/gpu/vk/GrVkCommandBuffer.cpp
+++ b/src/gpu/vk/GrVkCommandBuffer.cpp
@@ -63,7 +63,7 @@ void GrVkCommandBuffer::freeGPUData(const GrVkGpu* gpu) const {
for (int i = 0; i < fTrackedResources.count(); ++i) {
fTrackedResources[i]->unref(gpu);
}
-
+
// Destroy the fence, if any
if (VK_NULL_HANDLE != fSubmitFence) {
GR_VK_CALL(gpu->vkInterface(), DestroyFence(gpu->device(), fSubmitFence, nullptr));
@@ -126,7 +126,7 @@ void GrVkCommandBuffer::endRenderPass(const GrVkGpu* gpu) {
void GrVkCommandBuffer::submitToQueue(const GrVkGpu* gpu, VkQueue queue, GrVkGpu::SyncQueue sync) {
SkASSERT(!fIsActive);
-
+
VkResult err;
VkFenceCreateInfo fenceInfo;
memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo));
@@ -148,7 +148,7 @@ void GrVkCommandBuffer::submitToQueue(const GrVkGpu* gpu, VkQueue queue, GrVkGpu
GR_VK_CALL_ERRCHECK(gpu->vkInterface(), QueueSubmit(queue, 1, &submitInfo, fSubmitFence));
if (GrVkGpu::kForce_SyncQueue == sync) {
- err = GR_VK_CALL(gpu->vkInterface(),
+ err = GR_VK_CALL(gpu->vkInterface(),
WaitForFences(gpu->device(), 1, &fSubmitFence, true, UINT64_MAX));
if (VK_TIMEOUT == err) {
SkDebugf("Fence failed to signal: %d\n", err);
diff --git a/src/gpu/vk/GrVkCommandBuffer.h b/src/gpu/vk/GrVkCommandBuffer.h
index c3d2978d36..99a3563e8b 100644
--- a/src/gpu/vk/GrVkCommandBuffer.h
+++ b/src/gpu/vk/GrVkCommandBuffer.h
@@ -160,7 +160,7 @@ public:
uint32_t instanceCount,
uint32_t firstVertex,
uint32_t firstInstance) const;
-
+
// Add ref-counted resource that will be tracked and released when this
// command buffer finishes execution
void addResource(const GrVkResource* resource) {
@@ -213,4 +213,3 @@ private:
#endif
-
diff --git a/src/gpu/vk/GrVkDescriptorPool.cpp b/src/gpu/vk/GrVkDescriptorPool.cpp
index 43ffe951e2..b89145a731 100644
--- a/src/gpu/vk/GrVkDescriptorPool.cpp
+++ b/src/gpu/vk/GrVkDescriptorPool.cpp
@@ -13,7 +13,7 @@
GrVkDescriptorPool::GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count)
: INHERITED()
- , fType (type)
+ , fType (type)
, fCount(count) {
VkDescriptorPoolSize poolSize;
memset(&poolSize, 0, sizeof(VkDescriptorPoolSize));
diff --git a/src/gpu/vk/GrVkDescriptorPool.h b/src/gpu/vk/GrVkDescriptorPool.h
index 19f778c03e..bb5697c26f 100644
--- a/src/gpu/vk/GrVkDescriptorPool.h
+++ b/src/gpu/vk/GrVkDescriptorPool.h
@@ -15,7 +15,7 @@
class GrVkGpu;
/**
- * We require that all descriptor sets are of a single descriptor type. We also use a pool to only
+ * We require that all descriptor sets are of a single descriptor type. We also use a pool to only
* make one type of descriptor set. Thus a single VkDescriptorPool will only allocated space for
* for one type of descriptor.
*/
diff --git a/src/gpu/vk/GrVkExtensions.cpp b/src/gpu/vk/GrVkExtensions.cpp
index 73cd8091a8..2bec2354f6 100644
--- a/src/gpu/vk/GrVkExtensions.cpp
+++ b/src/gpu/vk/GrVkExtensions.cpp
@@ -91,7 +91,7 @@ bool GrVkExtensions::initInstance(uint32_t specVersion) {
layerCount = fInstanceLayerStrings->count();
for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex) {
uint32_t extensionCount = 0;
- res = EnumerateInstanceExtensionProperties((*fInstanceLayerStrings)[layerIndex].c_str(),
+ res = EnumerateInstanceExtensionProperties((*fInstanceLayerStrings)[layerIndex].c_str(),
&extensionCount, nullptr);
if (VK_SUCCESS != res) {
return false;
@@ -107,7 +107,7 @@ bool GrVkExtensions::initInstance(uint32_t specVersion) {
if (specVersion >= extensions[i].specVersion &&
find_string(*fInstanceExtensionStrings, extensions[i].extensionName) < 0) {
fInstanceExtensionStrings->push_back() = extensions[i].extensionName;
- SkTQSort(&fInstanceExtensionStrings->front(), &fInstanceExtensionStrings->back(),
+ SkTQSort(&fInstanceExtensionStrings->front(), &fInstanceExtensionStrings->back(),
cmp);
}
}
diff --git a/src/gpu/vk/GrVkExtensions.h b/src/gpu/vk/GrVkExtensions.h
index 93b258e73a..6c395fdddd 100644
--- a/src/gpu/vk/GrVkExtensions.h
+++ b/src/gpu/vk/GrVkExtensions.h
@@ -13,7 +13,7 @@
#include "vk/GrVkDefines.h"
/**
- * This helper queries the Vulkan driver for available extensions and layers, remembers them,
+ * This helper queries the Vulkan driver for available extensions and layers, remembers them,
* and can be queried. It supports queries for both instance and device extensions and layers.
*/
class SK_API GrVkExtensions {
@@ -22,7 +22,7 @@ public:
, fDeviceExtensionStrings(new SkTArray<SkString>)
, fInstanceLayerStrings(new SkTArray<SkString>)
, fDeviceLayerStrings(new SkTArray<SkString>) {}
-
+
bool initInstance(uint32_t specVersion);
bool initDevice(uint32_t specVersion, VkInstance, VkPhysicalDevice);
diff --git a/src/gpu/vk/GrVkFramebuffer.cpp b/src/gpu/vk/GrVkFramebuffer.cpp
index d79895ce8e..49c6e414fc 100644
--- a/src/gpu/vk/GrVkFramebuffer.cpp
+++ b/src/gpu/vk/GrVkFramebuffer.cpp
@@ -20,7 +20,7 @@ GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu,
// At the very least we need a renderPass and a colorAttachment
SkASSERT(renderPass);
SkASSERT(colorAttachment);
-
+
VkImageView attachments[3];
attachments[0] = colorAttachment->imageView();
int numAttachments = 1;
@@ -30,7 +30,7 @@ GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu,
if (stencilAttachment) {
attachments[numAttachments++] = stencilAttachment->imageView();
}
-
+
VkFramebufferCreateInfo createInfo;
memset(&createInfo, 0, sizeof(VkFramebufferCreateInfo));
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
@@ -42,7 +42,7 @@ GrVkFramebuffer* GrVkFramebuffer::Create(GrVkGpu* gpu,
createInfo.width = width;
createInfo.height = height;
createInfo.layers = 1;
-
+
VkFramebuffer framebuffer;
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateFramebuffer(gpu->device(),
&createInfo,
@@ -59,5 +59,3 @@ void GrVkFramebuffer::freeGPUData(const GrVkGpu* gpu) const {
SkASSERT(fFramebuffer);
GR_VK_CALL(gpu->vkInterface(), DestroyFramebuffer(gpu->device(), fFramebuffer, nullptr));
}
-
-
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 496f38c3df..de1e9052fa 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -79,7 +79,7 @@ GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions&
////////////////////////////////////////////////////////////////////////////////
-GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
+GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
const GrVkBackendContext* backendCtx)
: INHERITED(context)
, fVkInstance(backendCtx->fInstance)
@@ -122,7 +122,7 @@ GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
backendCtx->fQueueFamilyIndex, // queueFamilyIndex
};
- GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
+ GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
&fCmdPool));
// must call this after creating the CommandPool
@@ -141,7 +141,7 @@ GrVkGpu::~GrVkGpu() {
SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
// VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
-
+
// must call this just before we destroy the VkDevice
fResourceProvider.destroyResources();
@@ -208,7 +208,7 @@ bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
}
if (dstSurface->config() != srcConfig) {
- // TODO: This should fall back to drawing or copying to change config of dstSurface to
+ // TODO: This should fall back to drawing or copying to change config of dstSurface to
// match that of srcConfig.
return false;
}
@@ -319,7 +319,7 @@ bool GrVkGpu::uploadTexData(GrVkTexture* tex,
VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
VkDeviceSize size = height*layout.rowPitch;
void* mapPtr;
- err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
+ err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
&mapPtr));
if (err) {
return false;
@@ -556,11 +556,11 @@ GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
GrVkTexture* texture = nullptr;
if (renderTarget) {
- texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
+ texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
lifeCycle, format,
info);
} else {
- texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
+ texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
info);
}
if (!texture) {
@@ -572,7 +572,7 @@ GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
GrWrapOwnership ownership) {
-
+
const GrVkTextureInfo* info =
reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
if (VK_NULL_HANDLE == info->fImage ||
@@ -594,7 +594,7 @@ GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe
desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
- lifeCycle,
+ lifeCycle,
info);
if (tgt && wrapDesc.fStencilBits) {
if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
@@ -975,7 +975,7 @@ void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color
VkClearColorValue vkColor;
GrColorToRGBAFloat(color, vkColor.float32);
-
+
GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
VkImageLayout origDstLayout = vkRT->currentLayout();
@@ -1045,7 +1045,7 @@ void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color
subRange.baseArrayLayer = 0;
subRange.layerCount = 1;
- // In the future we may not actually be doing this type of clear at all. If we are inside a
+ // In the future we may not actually be doing this type of clear at all. If we are inside a
// render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
// common use case will be clearing an attachment at the start of a render pass, in which case
// we will use the clear load ops.
@@ -1091,7 +1091,7 @@ void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
// the cache is flushed since it is only being written to.
VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
-
+
dstTex->setImageLayout(this,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
srcAccessMask,
@@ -1099,7 +1099,7 @@ void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
srcStageMask,
dstStageMask,
false);
-
+
srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
@@ -1225,7 +1225,7 @@ bool GrVkGpu::onReadPixels(GrSurface* surface,
dstStageMask,
false);
- GrVkTransferBuffer* transferBuffer =
+ GrVkTransferBuffer* transferBuffer =
static_cast<GrVkTransferBuffer*>(this->createBuffer(kXferGpuToCpu_GrBufferType,
rowBytes * height,
kStream_GrAccessPattern));
@@ -1441,4 +1441,3 @@ void GrVkGpu::onDraw(const GrPipeline& pipeline,
#endif
#endif
}
-
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index 91a67b6deb..99c03bd4e8 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -106,7 +106,7 @@ public:
VkPipelineStageFlags dstStageMask,
bool byRegion,
VkImageMemoryBarrier* barrier) const;
-
+
shaderc_compiler_t shadercCompiler() const {
return fCompiler;
}
@@ -169,7 +169,7 @@ private:
void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&);
// Ends and submits the current command buffer to the queue and then creates a new command
- // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all
+ // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all
// work in the queue to finish before returning.
void submitCommandBuffer(SyncQueue sync);
diff --git a/src/gpu/vk/GrVkImage.cpp b/src/gpu/vk/GrVkImage.cpp
index 729c62794d..f91c6a9ee6 100644
--- a/src/gpu/vk/GrVkImage.cpp
+++ b/src/gpu/vk/GrVkImage.cpp
@@ -24,7 +24,7 @@ void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout,
if (newLayout == fCurrentLayout) {
return;
}
-
+
VkImageMemoryBarrier imageMemoryBarrier = {
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
NULL, // pNext
@@ -44,7 +44,7 @@ void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout,
fCurrentLayout = newLayout;
}
-const GrVkImage::Resource* GrVkImage::CreateResource(const GrVkGpu* gpu,
+const GrVkImage::Resource* GrVkImage::CreateResource(const GrVkGpu* gpu,
const ImageDesc& imageDesc) {
VkImage image = 0;
VkDeviceMemory alloc;
diff --git a/src/gpu/vk/GrVkImageView.cpp b/src/gpu/vk/GrVkImageView.cpp
index 70e6106879..1ab2475f1c 100644
--- a/src/gpu/vk/GrVkImageView.cpp
+++ b/src/gpu/vk/GrVkImageView.cpp
@@ -12,7 +12,7 @@
const GrVkImageView* GrVkImageView::Create(GrVkGpu* gpu, VkImage image, VkFormat format,
Type viewType) {
VkImageView imageView;
-
+
// Create the VkImageView
VkImageViewCreateInfo viewInfo = {
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // sType
@@ -32,18 +32,16 @@ const GrVkImageView* GrVkImageView::Create(GrVkGpu* gpu, VkImage image, VkFormat
viewInfo.components.a = VK_COMPONENT_SWIZZLE_ZERO;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
}
-
+
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateImageView(gpu->device(), &viewInfo,
nullptr, &imageView));
if (err) {
return nullptr;
}
-
+
return new GrVkImageView(imageView);
}
void GrVkImageView::freeGPUData(const GrVkGpu* gpu) const {
GR_VK_CALL(gpu->vkInterface(), DestroyImageView(gpu->device(), fImageView, nullptr));
}
-
-
diff --git a/src/gpu/vk/GrVkImageView.h b/src/gpu/vk/GrVkImageView.h
index ab988c065a..f70080852d 100644
--- a/src/gpu/vk/GrVkImageView.h
+++ b/src/gpu/vk/GrVkImageView.h
@@ -20,7 +20,7 @@ public:
kColor_Type,
kStencil_Type
};
-
+
static const GrVkImageView* Create(GrVkGpu* gpu, VkImage image, VkFormat format, Type viewType);
VkImageView imageView() const { return fImageView; }
diff --git a/src/gpu/vk/GrVkIndexBuffer.cpp b/src/gpu/vk/GrVkIndexBuffer.cpp
index 6cec856cd4..7342e939e1 100644
--- a/src/gpu/vk/GrVkIndexBuffer.cpp
+++ b/src/gpu/vk/GrVkIndexBuffer.cpp
@@ -72,4 +72,3 @@ GrVkGpu* GrVkIndexBuffer::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
-
diff --git a/src/gpu/vk/GrVkInterface.cpp b/src/gpu/vk/GrVkInterface.cpp
index bc6b87edb8..37e3570e48 100644
--- a/src/gpu/vk/GrVkInterface.cpp
+++ b/src/gpu/vk/GrVkInterface.cpp
@@ -16,7 +16,7 @@ GrVkInterface::GrVkInterface() {
#define GET_PROC_LOCAL(inst, F) PFN_vk ## F F = (PFN_vk ## F) vkGetInstanceProcAddr(inst, "vk" #F)
#define GET_DEV_PROC(F) functions->f ## F = (PFN_vk ## F) vkGetDeviceProcAddr(device, "vk" #F)
-const GrVkInterface* GrVkCreateInterface(VkInstance instance, VkDevice device,
+const GrVkInterface* GrVkCreateInterface(VkInstance instance, VkDevice device,
uint32_t extensionFlags) {
GrVkInterface* interface = new GrVkInterface();
@@ -373,4 +373,3 @@ bool GrVkInterface::validate() const {
}
return true;
}
-
diff --git a/src/gpu/vk/GrVkMemory.cpp b/src/gpu/vk/GrVkMemory.cpp
index 7e8c57733a..30a38066c2 100644
--- a/src/gpu/vk/GrVkMemory.cpp
+++ b/src/gpu/vk/GrVkMemory.cpp
@@ -154,4 +154,3 @@ VkAccessFlags GrVkMemory::LayoutToSrcAccessMask(const VkImageLayout layout) {
}
return flags;
}
-
diff --git a/src/gpu/vk/GrVkPipeline.cpp b/src/gpu/vk/GrVkPipeline.cpp
index 794acb077c..53e9dba08f 100644
--- a/src/gpu/vk/GrVkPipeline.cpp
+++ b/src/gpu/vk/GrVkPipeline.cpp
@@ -203,7 +203,7 @@ void setup_viewport_scissor_state(const GrVkGpu* gpu,
SkASSERT(viewportInfo->viewportCount == viewportInfo->scissorCount);
}
-void setup_multisample_state(const GrPipeline& pipeline,
+void setup_multisample_state(const GrPipeline& pipeline,
const GrPrimitiveProcessor& primProc,
const GrCaps* caps,
VkPipelineMultisampleStateCreateInfo* multisampleInfo) {
@@ -469,8 +469,8 @@ GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, const GrPipeline& pipeline,
VkPipeline vkPipeline;
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreateGraphicsPipelines(gpu->device(),
- cache, 1,
- &pipelineCreateInfo,
+ cache, 1,
+ &pipelineCreateInfo,
nullptr, &vkPipeline));
if (err) {
return nullptr;
@@ -493,7 +493,7 @@ void set_dynamic_scissor_state(GrVkGpu* gpu,
if (scissorState.enabled() &&
!scissorState.rect().contains(0, 0, target.width(), target.height())) {
// This all assumes the scissorState has previously been clipped to the device space render
- // target.
+ // target.
scissor.offset.x = scissorState.rect().fLeft;
scissor.extent.width = scissorState.rect().width();
if (kTopLeft_GrSurfaceOrigin == target.origin()) {
diff --git a/src/gpu/vk/GrVkPipeline.h b/src/gpu/vk/GrVkPipeline.h
index be422e1f3d..0e818edadc 100644
--- a/src/gpu/vk/GrVkPipeline.h
+++ b/src/gpu/vk/GrVkPipeline.h
@@ -23,7 +23,7 @@ class GrVkRenderPass;
class GrVkPipeline : public GrVkResource {
public:
- static GrVkPipeline* Create(GrVkGpu* gpu,
+ static GrVkPipeline* Create(GrVkGpu* gpu,
const GrPipeline& pipeline,
const GrPrimitiveProcessor& primProc,
VkPipelineShaderStageCreateInfo* shaderStageInfo,
diff --git a/src/gpu/vk/GrVkPipelineState.cpp b/src/gpu/vk/GrVkPipelineState.cpp
index 996ce4a13c..dacd66b0e7 100644
--- a/src/gpu/vk/GrVkPipelineState.cpp
+++ b/src/gpu/vk/GrVkPipelineState.cpp
@@ -489,7 +489,7 @@ void GrVkPipelineState::BuildStateKey(const GrPipeline& pipeline, GrPrimitiveTyp
b.add32(primitiveType);
- // Set key length
+ // Set key length
int keyLength = key->count();
SkASSERT(0 == (keyLength % 4));
*reinterpret_cast<uint32_t*>(key->begin()) = SkToU32(keyLength);
diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
index f4bb566de1..871e94e1d3 100644
--- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp
+++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
@@ -36,9 +36,9 @@ GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu,
const GrPipeline& pipeline,
const GrPrimitiveProcessor& primProc,
const GrVkProgramDesc& desc)
- : INHERITED(pipeline, primProc, desc)
+ : INHERITED(pipeline, primProc, desc)
, fGpu(gpu)
- , fVaryingHandler(this)
+ , fVaryingHandler(this)
, fUniformHandler(this) {
}
diff --git a/src/gpu/vk/GrVkPipelineStateDataManager.cpp b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
index 76ad483405..86066abe0b 100644
--- a/src/gpu/vk/GrVkPipelineStateDataManager.cpp
+++ b/src/gpu/vk/GrVkPipelineStateDataManager.cpp
@@ -15,7 +15,7 @@ GrVkPipelineStateDataManager::GrVkPipelineStateDataManager(const UniformInfoArra
uint32_t fragmentUniformSize)
: fVertexUniformSize(vertexUniformSize)
, fFragmentUniformSize(fragmentUniformSize)
- , fVertexUniformsDirty(false)
+ , fVertexUniformsDirty(false)
, fFragmentUniformsDirty(false) {
fVertexUniformData.reset(vertexUniformSize);
fFragmentUniformData.reset(fragmentUniformSize);
@@ -279,4 +279,3 @@ void GrVkPipelineStateDataManager::uploadUniformBuffers(const GrVkGpu* gpu,
fFragmentUniformsDirty = false;
}
}
-
diff --git a/src/gpu/vk/GrVkRenderPass.cpp b/src/gpu/vk/GrVkRenderPass.cpp
index 35387761d3..1aedab4cfa 100644
--- a/src/gpu/vk/GrVkRenderPass.cpp
+++ b/src/gpu/vk/GrVkRenderPass.cpp
@@ -187,7 +187,7 @@ void GrVkRenderPass::getBeginInfo(const GrVkRenderTarget& target,
beginInfo->clearValueCount = 0;
beginInfo->pClearValues = nullptr;
- // Currently just assuming no secondary cmd buffers. This value will need to be update if we
+ // Currently just assuming no secondary cmd buffers. This value will need to be update if we
// have them.
*contents = VK_SUBPASS_CONTENTS_INLINE;
}
@@ -235,4 +235,3 @@ void GrVkRenderPass::genKey(GrProcessorKeyBuilder* b) const {
b->add32(fAttachmentsDescriptor.fStencil.fSamples);
}
}
-
diff --git a/src/gpu/vk/GrVkRenderTarget.cpp b/src/gpu/vk/GrVkRenderTarget.cpp
index c04cca3d69..486f2f52b9 100644
--- a/src/gpu/vk/GrVkRenderTarget.cpp
+++ b/src/gpu/vk/GrVkRenderTarget.cpp
@@ -120,7 +120,7 @@ GrVkRenderTarget::Create(GrVkGpu* gpu,
const GrVkImage::Resource* imageResource) {
VkFormat pixelFormat;
GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat);
-
+
VkImage colorImage;
// create msaa surface if necessary
@@ -211,7 +211,7 @@ GrVkRenderTarget::CreateWrappedRenderTarget(GrVkGpu* gpu,
SkASSERT(VK_NULL_HANDLE != info->fImage);
SkASSERT(VK_NULL_HANDLE != info->fAlloc || kAdopted_LifeCycle != lifeCycle);
- GrVkImage::Resource::Flags flags = (VK_IMAGE_TILING_LINEAR == info->fImageTiling)
+ GrVkImage::Resource::Flags flags = (VK_IMAGE_TILING_LINEAR == info->fImageTiling)
? Resource::kLinearTiling_Flag : Resource::kNo_Flags;
const GrVkImage::Resource* imageResource;
@@ -410,4 +410,3 @@ GrVkGpu* GrVkRenderTarget::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
-
diff --git a/src/gpu/vk/GrVkRenderTarget.h b/src/gpu/vk/GrVkRenderTarget.h
index 21c5788aa1..f8c08e6b98 100644
--- a/src/gpu/vk/GrVkRenderTarget.h
+++ b/src/gpu/vk/GrVkRenderTarget.h
@@ -63,7 +63,7 @@ public:
// Returns the total number of attachments
void getAttachmentsDescriptor(GrVkRenderPass::AttachmentsDescriptor* desc,
GrVkRenderPass::AttachmentFlags* flags) const;
-
+
void addResources(GrVkCommandBuffer& commandBuffer) const;
protected:
@@ -130,7 +130,7 @@ private:
const GrVkImage::Resource* fMSAAImageResource;
const GrVkImageView* fResolveAttachmentView;
int fColorValuesPerPixel;
-
+
// This is a cached pointer to a simple render pass. The render target should unref it
// once it is done with it.
const GrVkRenderPass* fCachedSimpleRenderPass;
diff --git a/src/gpu/vk/GrVkResource.h b/src/gpu/vk/GrVkResource.h
index 8387c4ef96..6c08f4ee55 100644
--- a/src/gpu/vk/GrVkResource.h
+++ b/src/gpu/vk/GrVkResource.h
@@ -80,7 +80,7 @@ public:
return false;
}
- /** Increment the reference count.
+ /** Increment the reference count.
Must be balanced by a call to unref() or unrefAndFreeResources().
*/
void ref() const {
@@ -122,13 +122,13 @@ public:
#endif
private:
- /** Must be implemented by any subclasses.
- * Deletes any Vk data associated with this resource
+ /** Must be implemented by any subclasses.
+ * Deletes any Vk data associated with this resource
*/
virtual void freeGPUData(const GrVkGpu* gpu) const = 0;
- /** Must be overridden by subclasses that themselves store GrVkResources.
- * Will unrefAndAbandon those resources without deleting the underlying Vk data
+ /** Must be overridden by subclasses that themselves store GrVkResources.
+ * Will unrefAndAbandon those resources without deleting the underlying Vk data
*/
virtual void abandonSubResources() const {}
diff --git a/src/gpu/vk/GrVkResourceProvider.cpp b/src/gpu/vk/GrVkResourceProvider.cpp
index 8bb3911c76..7def55d555 100644
--- a/src/gpu/vk/GrVkResourceProvider.cpp
+++ b/src/gpu/vk/GrVkResourceProvider.cpp
@@ -61,9 +61,9 @@ GrVkPipeline* GrVkResourceProvider::createPipeline(const GrPipeline& pipeline,
// To create framebuffers, we first need to create a simple RenderPass that is
-// only used for framebuffer creation. When we actually render we will create
+// only used for framebuffer creation. When we actually render we will create
// RenderPasses as needed that are compatible with the framebuffer.
-const GrVkRenderPass*
+const GrVkRenderPass*
GrVkResourceProvider::findOrCreateCompatibleRenderPass(const GrVkRenderTarget& target) {
for (int i = 0; i < fSimpleRenderPasses.count(); ++i) {
GrVkRenderPass* renderPass = fSimpleRenderPasses[i];
diff --git a/src/gpu/vk/GrVkSampler.cpp b/src/gpu/vk/GrVkSampler.cpp
index 9938340a84..fb8dacae87 100644
--- a/src/gpu/vk/GrVkSampler.cpp
+++ b/src/gpu/vk/GrVkSampler.cpp
@@ -74,7 +74,7 @@ void GrVkSampler::freeGPUData(const GrVkGpu* gpu) const {
uint8_t GrVkSampler::GenerateKey(const GrTextureParams& params) {
uint8_t key = params.filterMode();
-
+
SkASSERT(params.filterMode() <= 3);
key |= (params.getTileModeX() << 2);
@@ -83,4 +83,3 @@ uint8_t GrVkSampler::GenerateKey(const GrTextureParams& params) {
return key;
}
-
diff --git a/src/gpu/vk/GrVkSampler.h b/src/gpu/vk/GrVkSampler.h
index 3e08745779..ec97751cbb 100644
--- a/src/gpu/vk/GrVkSampler.h
+++ b/src/gpu/vk/GrVkSampler.h
@@ -40,4 +40,3 @@ private:
};
#endif
-
diff --git a/src/gpu/vk/GrVkStencilAttachment.cpp b/src/gpu/vk/GrVkStencilAttachment.cpp
index a632700d02..97597fc511 100644
--- a/src/gpu/vk/GrVkStencilAttachment.cpp
+++ b/src/gpu/vk/GrVkStencilAttachment.cpp
@@ -62,7 +62,7 @@ GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu,
imageResource, imageView);
imageResource->unref(gpu);
imageView->unref(gpu);
-
+
return stencil;
}
diff --git a/src/gpu/vk/GrVkTexture.cpp b/src/gpu/vk/GrVkTexture.cpp
index 058dfbdc0a..b297b60c11 100644
--- a/src/gpu/vk/GrVkTexture.cpp
+++ b/src/gpu/vk/GrVkTexture.cpp
@@ -76,7 +76,7 @@ GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, const GrSurfaceDesc& de
GrVkTexture* GrVkTexture::CreateWrappedTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc,
GrGpuResource::LifeCycle lifeCycle,
- VkFormat format,
+ VkFormat format,
const GrVkTextureInfo* info) {
SkASSERT(info);
// Wrapped textures require both image and allocation (because they can be mapped)
@@ -145,4 +145,3 @@ GrVkGpu* GrVkTexture::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
-
diff --git a/src/gpu/vk/GrVkTexture.h b/src/gpu/vk/GrVkTexture.h
index 48ec7305e4..7c476ca542 100644
--- a/src/gpu/vk/GrVkTexture.h
+++ b/src/gpu/vk/GrVkTexture.h
@@ -21,7 +21,7 @@ public:
static GrVkTexture* CreateNewTexture(GrVkGpu*, const GrSurfaceDesc&,
GrGpuResource::LifeCycle,
const GrVkImage::ImageDesc&);
-
+
static GrVkTexture* CreateWrappedTexture(GrVkGpu*, const GrSurfaceDesc&,
GrGpuResource::LifeCycle,
VkFormat, const GrVkTextureInfo*);
@@ -47,7 +47,7 @@ protected:
GrGpuResource::LifeCycle, VkFormat,
const GrVkImage::Resource* texImpl);
- GrVkGpu* getVkGpu() const;
+ GrVkGpu* getVkGpu() const;
void onAbandon() override;
void onRelease() override;
diff --git a/src/gpu/vk/GrVkTextureRenderTarget.cpp b/src/gpu/vk/GrVkTextureRenderTarget.cpp
index 43e213fc50..bd028d2536 100644
--- a/src/gpu/vk/GrVkTextureRenderTarget.cpp
+++ b/src/gpu/vk/GrVkTextureRenderTarget.cpp
@@ -129,7 +129,7 @@ GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu,
return nullptr;
}
- GrVkTextureRenderTarget* trt = GrVkTextureRenderTarget::Create(gpu, desc, lifeCycle,
+ GrVkTextureRenderTarget* trt = GrVkTextureRenderTarget::Create(gpu, desc, lifeCycle,
imageDesc.fFormat, imageRsrc);
// Create() will increment the refCount of the image resource if it succeeds
imageRsrc->unref(gpu);
@@ -141,7 +141,7 @@ GrVkTextureRenderTarget*
GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(GrVkGpu* gpu,
const GrSurfaceDesc& desc,
GrGpuResource::LifeCycle lifeCycle,
- VkFormat format,
+ VkFormat format,
const GrVkTextureInfo* info) {
SkASSERT(info);
// Wrapped textures require both image and allocation (because they can be mapped)
@@ -170,4 +170,3 @@ GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(GrVkGpu* gpu,
return trt;
}
-
diff --git a/src/gpu/vk/GrVkTextureRenderTarget.h b/src/gpu/vk/GrVkTextureRenderTarget.h
index a7aff009d3..f2580ebf51 100644
--- a/src/gpu/vk/GrVkTextureRenderTarget.h
+++ b/src/gpu/vk/GrVkTextureRenderTarget.h
@@ -28,7 +28,7 @@ public:
GrGpuResource::LifeCycle,
const GrVkImage::ImageDesc&);
- static GrVkTextureRenderTarget* CreateWrappedTextureRenderTarget(GrVkGpu*,
+ static GrVkTextureRenderTarget* CreateWrappedTextureRenderTarget(GrVkGpu*,
const GrSurfaceDesc&,
GrGpuResource::LifeCycle,
VkFormat,
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index ac6da190d7..fac955d874 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -201,4 +201,3 @@ void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString*
out->appendf("%s\n};\n", uniformsString.c_str());
}
}
-
diff --git a/src/gpu/vk/GrVkUtil.cpp b/src/gpu/vk/GrVkUtil.cpp
index ec3ec234d4..5ab7966d1a 100644
--- a/src/gpu/vk/GrVkUtil.cpp
+++ b/src/gpu/vk/GrVkUtil.cpp
@@ -91,4 +91,3 @@ bool GrSampleCountToVkSampleCount(uint32_t samples, VkSampleCountFlagBits* vkSam
return false;
}
}
-
diff --git a/src/gpu/vk/GrVkUtil.h b/src/gpu/vk/GrVkUtil.h
index a3064c8329..4e03c751a8 100644
--- a/src/gpu/vk/GrVkUtil.h
+++ b/src/gpu/vk/GrVkUtil.h
@@ -33,4 +33,3 @@ bool GrPixelConfigToVkFormat(GrPixelConfig config, VkFormat* format);
bool GrSampleCountToVkSampleCount(uint32_t samples, VkSampleCountFlagBits* vkSamples);
#endif
-
diff --git a/src/gpu/vk/GrVkVertexBuffer.cpp b/src/gpu/vk/GrVkVertexBuffer.cpp
index 1d3eadb42c..c2c2df0d8f 100644
--- a/src/gpu/vk/GrVkVertexBuffer.cpp
+++ b/src/gpu/vk/GrVkVertexBuffer.cpp
@@ -71,4 +71,3 @@ GrVkGpu* GrVkVertexBuffer::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}
-