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-rw-r--r--include/corecg/Sk64.h219
-rw-r--r--include/corecg/SkBuffer.h135
-rw-r--r--include/corecg/SkChunkAlloc.h30
-rw-r--r--include/corecg/SkEndian.h82
-rw-r--r--include/corecg/SkFDot6.h51
-rw-r--r--include/corecg/SkFixed.h159
-rw-r--r--include/corecg/SkFloatingPoint.h44
-rw-r--r--include/corecg/SkMath.h132
-rw-r--r--include/corecg/SkMatrix.h298
-rw-r--r--include/corecg/SkPoint.h244
-rw-r--r--include/corecg/SkPostConfig.h169
-rw-r--r--include/corecg/SkPreConfig.h101
-rw-r--r--include/corecg/SkRandom.h85
-rw-r--r--include/corecg/SkRect.h266
-rw-r--r--include/corecg/SkRegion.h249
-rw-r--r--include/corecg/SkScalar.h235
-rw-r--r--include/corecg/SkTemplates.h161
-rw-r--r--include/corecg/SkThread.h40
-rw-r--r--include/corecg/SkThread_platform.h37
-rw-r--r--include/corecg/SkTypes.h299
-rw-r--r--include/corecg/SkUserConfig.h59
-rw-r--r--include/graphics/DoxygenMain.dox3
-rw-r--r--include/graphics/Sk1DPathEffect.h65
-rw-r--r--include/graphics/Sk2DPathEffect.h53
-rw-r--r--include/graphics/SkAnimator.h492
-rw-r--r--include/graphics/SkAnimatorView.h31
-rw-r--r--include/graphics/SkApplication.h10
-rw-r--r--include/graphics/SkAvoidXfermode.h34
-rw-r--r--include/graphics/SkBGViewArtist.h25
-rw-r--r--include/graphics/SkBML_WXMLParser.h38
-rw-r--r--include/graphics/SkBML_XMLParser.h23
-rw-r--r--include/graphics/SkBitmap.h374
-rw-r--r--include/graphics/SkBitmapRef.h58
-rw-r--r--include/graphics/SkBlurMaskFilter.h37
-rw-r--r--include/graphics/SkBorderView.h31
-rw-r--r--include/graphics/SkBounder.h45
-rw-r--r--include/graphics/SkCamera.h80
-rw-r--r--include/graphics/SkCanvas.h470
-rw-r--r--include/graphics/SkColor.h126
-rw-r--r--include/graphics/SkColorFilter.h56
-rw-r--r--include/graphics/SkColorPriv.h218
-rw-r--r--include/graphics/SkCornerPathEffect.h45
-rw-r--r--include/graphics/SkCullPoints.h58
-rw-r--r--include/graphics/SkDOM.h83
-rw-r--r--include/graphics/SkDashPathEffect.h49
-rw-r--r--include/graphics/SkDeque.h191
-rw-r--r--include/graphics/SkDescriptor.h158
-rw-r--r--include/graphics/SkDiscretePathEffect.h40
-rwxr-xr-xinclude/graphics/SkDrawExtraPathEffect.h6
-rw-r--r--include/graphics/SkEmbossMaskFilter.h47
-rw-r--r--include/graphics/SkEvent.h228
-rw-r--r--include/graphics/SkEventSink.h87
-rw-r--r--include/graphics/SkFlattenable.h23
-rw-r--r--include/graphics/SkFontCodec.h20
-rw-r--r--include/graphics/SkFontHost.h43
-rw-r--r--include/graphics/SkGlobals.h51
-rw-r--r--include/graphics/SkGradientShader.h57
-rw-r--r--include/graphics/SkGraphics.h30
-rw-r--r--include/graphics/SkImageDecoder.h130
-rw-r--r--include/graphics/SkImageView.h59
-rw-r--r--include/graphics/SkInterpolator.h98
-rw-r--r--include/graphics/SkJS.h31
-rw-r--r--include/graphics/SkKey.h47
-rw-r--r--include/graphics/SkLayerRasterizer.h41
-rw-r--r--include/graphics/SkMask.h65
-rw-r--r--include/graphics/SkMaskFilter.h83
-rw-r--r--include/graphics/SkMetaData.h138
-rw-r--r--include/graphics/SkNinePatch.h21
-rw-r--r--include/graphics/SkOSFile.h70
-rw-r--r--include/graphics/SkOSMenu.h39
-rw-r--r--include/graphics/SkOSSound.h20
-rw-r--r--include/graphics/SkOSWindow_Mac.h32
-rw-r--r--include/graphics/SkOSWindow_Unix.h44
-rw-r--r--include/graphics/SkOSWindow_Win.h43
-rw-r--r--include/graphics/SkOSWindow_wxwidgets.h37
-rw-r--r--include/graphics/SkPaint.h630
-rw-r--r--include/graphics/SkParse.h29
-rw-r--r--include/graphics/SkParsePaint.h18
-rw-r--r--include/graphics/SkPath.h373
-rw-r--r--include/graphics/SkPathEffect.h143
-rw-r--r--include/graphics/SkPathMeasure.h95
-rw-r--r--include/graphics/SkPorterDuff.h47
-rw-r--r--include/graphics/SkPrefix_Debug_Fixed.h14
-rw-r--r--include/graphics/SkPrefix_Release_Fixed.h26
-rw-r--r--include/graphics/SkProgressBarView.h41
-rw-r--r--include/graphics/SkRasterizer.h33
-rw-r--r--include/graphics/SkRefCnt.h87
-rw-r--r--include/graphics/SkSVGAttribute.h33
-rw-r--r--include/graphics/SkSVGBase.h16
-rw-r--r--include/graphics/SkSVGPaintState.h80
-rw-r--r--include/graphics/SkSVGParser.h65
-rw-r--r--include/graphics/SkSVGTypes.h30
-rw-r--r--include/graphics/SkScalerContext.h87
-rw-r--r--include/graphics/SkScrollBarView.h35
-rw-r--r--include/graphics/SkShader.h146
-rw-r--r--include/graphics/SkShaderExtras.h36
-rw-r--r--include/graphics/SkStackViewLayout.h80
-rw-r--r--include/graphics/SkStdLib_Redirect.h17
-rw-r--r--include/graphics/SkStream.h199
-rw-r--r--include/graphics/SkStream_Win.h37
-rw-r--r--include/graphics/SkString.h150
-rw-r--r--include/graphics/SkStroke.h58
-rw-r--r--include/graphics/SkSystemEventTypes.h16
-rw-r--r--include/graphics/SkTDArray.h288
-rw-r--r--include/graphics/SkTDStack.h104
-rw-r--r--include/graphics/SkTDict.h154
-rw-r--r--include/graphics/SkTSearch.h56
-rw-r--r--include/graphics/SkTextBox.h61
-rw-r--r--include/graphics/SkTextLayout.h44
-rw-r--r--include/graphics/SkTime.h32
-rw-r--r--include/graphics/SkTransparentShader.h23
-rw-r--r--include/graphics/SkTypeface.h67
-rw-r--r--include/graphics/SkUnitMapper.h35
-rw-r--r--include/graphics/SkUtils.h85
-rw-r--r--include/graphics/SkView.h328
-rw-r--r--include/graphics/SkViewInflate.h63
-rw-r--r--include/graphics/SkWidget.h460
-rw-r--r--include/graphics/SkWidgetViews.h294
-rw-r--r--include/graphics/SkWindow.h84
-rw-r--r--include/graphics/SkXMLParser.h79
-rw-r--r--include/graphics/SkXMLWriter.h77
-rw-r--r--include/graphics/SkXfermode.h62
-rw-r--r--libs/corecg/Makefile30
-rw-r--r--libs/corecg/Sk64.cpp553
-rw-r--r--libs/corecg/SkBuffer.cpp106
-rw-r--r--libs/corecg/SkChunkAlloc.cpp45
-rw-r--r--libs/corecg/SkCordic.cpp284
-rw-r--r--libs/corecg/SkCordic.h20
-rw-r--r--libs/corecg/SkDebug.cpp42
-rw-r--r--libs/corecg/SkDebug_stdio.cpp21
-rw-r--r--libs/corecg/SkFP.h68
-rw-r--r--libs/corecg/SkFloat.cpp387
-rw-r--r--libs/corecg/SkFloat.h91
-rw-r--r--libs/corecg/SkMath.cpp703
-rw-r--r--libs/corecg/SkMatrix.cpp1220
-rw-r--r--libs/corecg/SkMemory_stdlib.cpp79
-rw-r--r--libs/corecg/SkPoint.cpp238
-rw-r--r--libs/corecg/SkRect.cpp103
-rw-r--r--libs/corecg/SkRegion.cpp1168
-rw-r--r--libs/corecg/SkRegionPriv.h70
-rw-r--r--libs/corecg/SkSinTable.h268
-rw-r--r--libs/corecg/SkTSort.h48
-rw-r--r--libs/graphics/Makefile137
-rw-r--r--libs/graphics/animator/SkAnimate.h26
-rw-r--r--libs/graphics/animator/SkAnimate3DSchema.xsd39
-rw-r--r--libs/graphics/animator/SkAnimate3DSchema.xsx3
-rw-r--r--libs/graphics/animator/SkAnimateActive.cpp492
-rw-r--r--libs/graphics/animator/SkAnimateActive.h70
-rw-r--r--libs/graphics/animator/SkAnimateBase.cpp230
-rw-r--r--libs/graphics/animator/SkAnimateBase.h74
-rw-r--r--libs/graphics/animator/SkAnimateField.cpp113
-rw-r--r--libs/graphics/animator/SkAnimateMaker.cpp356
-rw-r--r--libs/graphics/animator/SkAnimateMaker.h153
-rw-r--r--libs/graphics/animator/SkAnimateProperties.h12
-rw-r--r--libs/graphics/animator/SkAnimateSchema.xsd2787
-rw-r--r--libs/graphics/animator/SkAnimateSchema.xsx3
-rw-r--r--libs/graphics/animator/SkAnimateSet.cpp81
-rw-r--r--libs/graphics/animator/SkAnimateSet.h19
-rw-r--r--libs/graphics/animator/SkAnimator.cpp705
-rw-r--r--libs/graphics/animator/SkAnimatorScript.cpp590
-rw-r--r--libs/graphics/animator/SkAnimatorScript.h67
-rwxr-xr-xlibs/graphics/animator/SkAnimatorScript2.cpp618
-rwxr-xr-xlibs/graphics/animator/SkAnimatorScript2.h43
-rw-r--r--libs/graphics/animator/SkBase64.cpp171
-rw-r--r--libs/graphics/animator/SkBase64.h30
-rw-r--r--libs/graphics/animator/SkBoundable.cpp47
-rw-r--r--libs/graphics/animator/SkBoundable.h33
-rw-r--r--libs/graphics/animator/SkBuildCondensedInfo.cpp275
-rw-r--r--libs/graphics/animator/SkCondensedDebug.cpp1380
-rw-r--r--libs/graphics/animator/SkCondensedRelease.cpp1357
-rw-r--r--libs/graphics/animator/SkDisplayAdd.cpp237
-rw-r--r--libs/graphics/animator/SkDisplayAdd.h64
-rw-r--r--libs/graphics/animator/SkDisplayApply.cpp797
-rw-r--r--libs/graphics/animator/SkDisplayApply.h99
-rw-r--r--libs/graphics/animator/SkDisplayBounds.cpp37
-rw-r--r--libs/graphics/animator/SkDisplayBounds.h16
-rw-r--r--libs/graphics/animator/SkDisplayEvent.cpp248
-rw-r--r--libs/graphics/animator/SkDisplayEvent.h58
-rw-r--r--libs/graphics/animator/SkDisplayEvents.cpp104
-rw-r--r--libs/graphics/animator/SkDisplayEvents.h34
-rw-r--r--libs/graphics/animator/SkDisplayInclude.cpp50
-rw-r--r--libs/graphics/animator/SkDisplayInclude.h17
-rw-r--r--libs/graphics/animator/SkDisplayInput.cpp46
-rw-r--r--libs/graphics/animator/SkDisplayInput.h25
-rw-r--r--libs/graphics/animator/SkDisplayList.cpp151
-rw-r--r--libs/graphics/animator/SkDisplayList.h62
-rw-r--r--libs/graphics/animator/SkDisplayMath.cpp231
-rw-r--r--libs/graphics/animator/SkDisplayMath.h23
-rw-r--r--libs/graphics/animator/SkDisplayMovie.cpp121
-rw-r--r--libs/graphics/animator/SkDisplayMovie.h43
-rw-r--r--libs/graphics/animator/SkDisplayNumber.cpp50
-rw-r--r--libs/graphics/animator/SkDisplayNumber.h13
-rw-r--r--libs/graphics/animator/SkDisplayPost.cpp298
-rw-r--r--libs/graphics/animator/SkDisplayPost.h50
-rw-r--r--libs/graphics/animator/SkDisplayRandom.cpp63
-rw-r--r--libs/graphics/animator/SkDisplayRandom.h32
-rw-r--r--libs/graphics/animator/SkDisplayScreenplay.cpp13
-rw-r--r--libs/graphics/animator/SkDisplayScreenplay.h12
-rw-r--r--libs/graphics/animator/SkDisplayType.cpp757
-rw-r--r--libs/graphics/animator/SkDisplayType.h198
-rw-r--r--libs/graphics/animator/SkDisplayTypes.cpp212
-rw-r--r--libs/graphics/animator/SkDisplayTypes.h98
-rw-r--r--libs/graphics/animator/SkDisplayXMLParser.cpp301
-rw-r--r--libs/graphics/animator/SkDisplayXMLParser.h84
-rw-r--r--libs/graphics/animator/SkDisplayable.cpp549
-rw-r--r--libs/graphics/animator/SkDisplayable.h103
-rw-r--r--libs/graphics/animator/SkDraw3D.cpp100
-rw-r--r--libs/graphics/animator/SkDraw3D.h42
-rw-r--r--libs/graphics/animator/SkDrawBitmap.cpp186
-rw-r--r--libs/graphics/animator/SkDrawBitmap.h65
-rw-r--r--libs/graphics/animator/SkDrawBlur.cpp23
-rw-r--r--libs/graphics/animator/SkDrawBlur.h17
-rw-r--r--libs/graphics/animator/SkDrawClip.cpp31
-rw-r--r--libs/graphics/animator/SkDrawClip.h20
-rw-r--r--libs/graphics/animator/SkDrawColor.cpp261
-rw-r--r--libs/graphics/animator/SkDrawColor.h33
-rw-r--r--libs/graphics/animator/SkDrawDash.cpp27
-rw-r--r--libs/graphics/animator/SkDrawDash.h18
-rw-r--r--libs/graphics/animator/SkDrawDiscrete.cpp26
-rw-r--r--libs/graphics/animator/SkDrawDiscrete.h15
-rw-r--r--libs/graphics/animator/SkDrawEmboss.cpp25
-rw-r--r--libs/graphics/animator/SkDrawEmboss.h16
-rw-r--r--libs/graphics/animator/SkDrawExtraPathEffect.cpp499
-rw-r--r--libs/graphics/animator/SkDrawFull.cpp10
-rw-r--r--libs/graphics/animator/SkDrawFull.h13
-rw-r--r--libs/graphics/animator/SkDrawGradient.cpp214
-rw-r--r--libs/graphics/animator/SkDrawGradient.h59
-rw-r--r--libs/graphics/animator/SkDrawGroup.cpp314
-rw-r--r--libs/graphics/animator/SkDrawGroup.h63
-rw-r--r--libs/graphics/animator/SkDrawLine.cpp28
-rw-r--r--libs/graphics/animator/SkDrawLine.h20
-rw-r--r--libs/graphics/animator/SkDrawMatrix.cpp273
-rw-r--r--libs/graphics/animator/SkDrawMatrix.h65
-rw-r--r--libs/graphics/animator/SkDrawOval.cpp20
-rw-r--r--libs/graphics/animator/SkDrawOval.h14
-rw-r--r--libs/graphics/animator/SkDrawPaint.cpp260
-rw-r--r--libs/graphics/animator/SkDrawPaint.h71
-rw-r--r--libs/graphics/animator/SkDrawPath.cpp212
-rw-r--r--libs/graphics/animator/SkDrawPath.h60
-rw-r--r--libs/graphics/animator/SkDrawPoint.cpp37
-rw-r--r--libs/graphics/animator/SkDrawPoint.h24
-rw-r--r--libs/graphics/animator/SkDrawRectangle.cpp136
-rw-r--r--libs/graphics/animator/SkDrawRectangle.h47
-rw-r--r--libs/graphics/animator/SkDrawSaveLayer.cpp67
-rw-r--r--libs/graphics/animator/SkDrawSaveLayer.h27
-rw-r--r--libs/graphics/animator/SkDrawShader.cpp74
-rw-r--r--libs/graphics/animator/SkDrawShader.h21
-rw-r--r--libs/graphics/animator/SkDrawText.cpp47
-rw-r--r--libs/graphics/animator/SkDrawText.h27
-rw-r--r--libs/graphics/animator/SkDrawTextBox.cpp73
-rw-r--r--libs/graphics/animator/SkDrawTextBox.h30
-rw-r--r--libs/graphics/animator/SkDrawTo.cpp47
-rw-r--r--libs/graphics/animator/SkDrawTo.h25
-rw-r--r--libs/graphics/animator/SkDrawTransparentShader.cpp7
-rw-r--r--libs/graphics/animator/SkDrawTransparentShader.h12
-rw-r--r--libs/graphics/animator/SkDrawable.cpp16
-rw-r--r--libs/graphics/animator/SkDrawable.h19
-rw-r--r--libs/graphics/animator/SkDump.cpp141
-rw-r--r--libs/graphics/animator/SkDump.h34
-rw-r--r--libs/graphics/animator/SkExtraPathEffects.xsd33
-rw-r--r--libs/graphics/animator/SkExtras.h25
-rw-r--r--libs/graphics/animator/SkGetCondensedInfo.cpp113
-rw-r--r--libs/graphics/animator/SkHitClear.cpp24
-rw-r--r--libs/graphics/animator/SkHitClear.h16
-rw-r--r--libs/graphics/animator/SkHitTest.cpp66
-rw-r--r--libs/graphics/animator/SkHitTest.h21
-rw-r--r--libs/graphics/animator/SkIntArray.h49
-rw-r--r--libs/graphics/animator/SkInterpolator.cpp252
-rw-r--r--libs/graphics/animator/SkMatrixParts.cpp284
-rw-r--r--libs/graphics/animator/SkMatrixParts.h110
-rw-r--r--libs/graphics/animator/SkMemberInfo.cpp551
-rw-r--r--libs/graphics/animator/SkMemberInfo.h266
-rwxr-xr-xlibs/graphics/animator/SkOpArray.cpp16
-rwxr-xr-xlibs/graphics/animator/SkOpArray.h22
-rw-r--r--libs/graphics/animator/SkOperand.h37
-rwxr-xr-xlibs/graphics/animator/SkOperand2.h47
-rw-r--r--libs/graphics/animator/SkOperandInterpolator.h39
-rw-r--r--libs/graphics/animator/SkOperandIterpolator.cpp139
-rw-r--r--libs/graphics/animator/SkPaintParts.cpp94
-rw-r--r--libs/graphics/animator/SkPaintParts.h66
-rw-r--r--libs/graphics/animator/SkPathParts.cpp311
-rw-r--r--libs/graphics/animator/SkPathParts.h156
-rw-r--r--libs/graphics/animator/SkPostParts.cpp48
-rw-r--r--libs/graphics/animator/SkPostParts.h22
-rw-r--r--libs/graphics/animator/SkSVGPath.cpp226
-rw-r--r--libs/graphics/animator/SkScript.cpp1901
-rw-r--r--libs/graphics/animator/SkScript.h257
-rwxr-xr-xlibs/graphics/animator/SkScript2.h285
-rwxr-xr-xlibs/graphics/animator/SkScriptCallBack.h58
-rw-r--r--libs/graphics/animator/SkScriptDecompile.cpp204
-rwxr-xr-xlibs/graphics/animator/SkScriptRuntime.cpp342
-rwxr-xr-xlibs/graphics/animator/SkScriptRuntime.h43
-rwxr-xr-xlibs/graphics/animator/SkScriptTokenizer.cpp1513
-rw-r--r--libs/graphics/animator/SkSnapshot.cpp54
-rw-r--r--libs/graphics/animator/SkSnapshot.h25
-rw-r--r--libs/graphics/animator/SkTDArray_Experimental.h133
-rw-r--r--libs/graphics/animator/SkTextOnPath.cpp30
-rw-r--r--libs/graphics/animator/SkTextOnPath.h21
-rw-r--r--libs/graphics/animator/SkTextToPath.cpp39
-rw-r--r--libs/graphics/animator/SkTextToPath.h23
-rw-r--r--libs/graphics/animator/SkTime.cpp72
-rw-r--r--libs/graphics/animator/SkTypedArray.cpp170
-rw-r--r--libs/graphics/animator/SkTypedArray.h22
-rw-r--r--libs/graphics/animator/SkXMLAnimatorWriter.cpp74
-rw-r--r--libs/graphics/animator/SkXMLAnimatorWriter.h25
-rw-r--r--libs/graphics/animator/thingstodo.txt21
-rw-r--r--libs/graphics/effects/Sk1DPathEffect.cpp162
-rw-r--r--libs/graphics/effects/Sk2DPathEffect.cpp89
-rw-r--r--libs/graphics/effects/SkAvoidXfermode.cpp131
-rw-r--r--libs/graphics/effects/SkBlurMask.cpp308
-rw-r--r--libs/graphics/effects/SkBlurMask.h23
-rw-r--r--libs/graphics/effects/SkBlurMaskFilter.cpp96
-rw-r--r--libs/graphics/effects/SkCamera.cpp251
-rw-r--r--libs/graphics/effects/SkColorFilters.cpp264
-rw-r--r--libs/graphics/effects/SkCornerPathEffect.cpp117
-rw-r--r--libs/graphics/effects/SkCullPoints.cpp141
-rw-r--r--libs/graphics/effects/SkDashPathEffect.cpp163
-rw-r--r--libs/graphics/effects/SkDiscretePathEffect.cpp89
-rw-r--r--libs/graphics/effects/SkEmbossMask.cpp165
-rw-r--r--libs/graphics/effects/SkEmbossMask.h12
-rw-r--r--libs/graphics/effects/SkEmbossMaskFilter.cpp116
-rw-r--r--libs/graphics/effects/SkEmbossMask_Table.h1029
-rw-r--r--libs/graphics/effects/SkGradientShader.cpp1025
-rw-r--r--libs/graphics/effects/SkLayerRasterizer.cpp251
-rw-r--r--libs/graphics/effects/SkNinePatch.cpp177
-rw-r--r--libs/graphics/effects/SkRadialGradient_Table.h130
-rw-r--r--libs/graphics/effects/SkShaderExtras.cpp51
-rw-r--r--libs/graphics/effects/SkTransparentShader.cpp104
-rw-r--r--libs/graphics/images/SkBitmapRef.cpp121
-rw-r--r--libs/graphics/images/SkBitmapRefPriv.h31
-rw-r--r--libs/graphics/images/SkImageDecoder.cpp175
-rw-r--r--libs/graphics/images/SkImageDecoder_libgif.cpp123
-rw-r--r--libs/graphics/images/SkImageDecoder_libjpeg.cpp427
-rw-r--r--libs/graphics/images/SkImageDecoder_libpng.cpp605
-rw-r--r--libs/graphics/images/SkStream.cpp585
-rw-r--r--libs/graphics/ports/SkFontHost.cpp272
-rw-r--r--libs/graphics/ports/SkFontHost_FONTPATH.cpp85
-rw-r--r--libs/graphics/ports/SkFontHost_FreeType.cpp633
-rw-r--r--libs/graphics/ports/SkFontHost_none.cpp33
-rw-r--r--libs/graphics/ports/SkGlobals_global.cpp11
-rw-r--r--libs/graphics/ports/SkImageDecoder_Factory.cpp28
-rw-r--r--libs/graphics/ports/SkOSEvent_android.cpp138
-rw-r--r--libs/graphics/ports/SkOSEvent_dummy.cpp11
-rw-r--r--libs/graphics/ports/SkOSFile_stdio.cpp83
-rw-r--r--libs/graphics/ports/SkThread_none.cpp32
-rw-r--r--libs/graphics/ports/SkTime_Unix.cpp33
-rw-r--r--libs/graphics/ports/SkXMLParser_empty.cpp19
-rw-r--r--libs/graphics/ports/SkXMLParser_expat.cpp132
-rw-r--r--libs/graphics/ports/SkXMLParser_tinyxml.cpp79
-rw-r--r--libs/graphics/sgl/SkAlphaRuns.cpp168
-rw-r--r--libs/graphics/sgl/SkAntiRun.h168
-rw-r--r--libs/graphics/sgl/SkBitmap.cpp412
-rw-r--r--libs/graphics/sgl/SkBitmapSampler.cpp281
-rw-r--r--libs/graphics/sgl/SkBitmapSampler.h150
-rw-r--r--libs/graphics/sgl/SkBitmapSamplerTemplate.h99
-rw-r--r--libs/graphics/sgl/SkBitmapShader.cpp476
-rw-r--r--libs/graphics/sgl/SkBitmapShader.h51
-rw-r--r--libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h126
-rw-r--r--libs/graphics/sgl/SkBitmapShaderTemplate.h231
-rw-r--r--libs/graphics/sgl/SkBlitBWMaskTemplate.h120
-rw-r--r--libs/graphics/sgl/SkBlitter.cpp795
-rw-r--r--libs/graphics/sgl/SkBlitter.h102
-rw-r--r--libs/graphics/sgl/SkBlitter_A1.cpp46
-rw-r--r--libs/graphics/sgl/SkBlitter_A8.cpp365
-rw-r--r--libs/graphics/sgl/SkBlitter_ARGB32.cpp465
-rw-r--r--libs/graphics/sgl/SkBlitter_RGB16.cpp674
-rw-r--r--libs/graphics/sgl/SkBlitter_Sprite.cpp73
-rw-r--r--libs/graphics/sgl/SkCanvas.cpp623
-rw-r--r--libs/graphics/sgl/SkColor.cpp118
-rw-r--r--libs/graphics/sgl/SkColorFilter.cpp36
-rw-r--r--libs/graphics/sgl/SkColorTable.cpp99
-rw-r--r--libs/graphics/sgl/SkCoreBlitters.h177
-rw-r--r--libs/graphics/sgl/SkDeque.cpp389
-rw-r--r--libs/graphics/sgl/SkDraw.cpp1139
-rw-r--r--libs/graphics/sgl/SkDraw.h89
-rw-r--r--libs/graphics/sgl/SkEdge.cpp429
-rw-r--r--libs/graphics/sgl/SkEdge.h77
-rw-r--r--libs/graphics/sgl/SkFP.h70
-rw-r--r--libs/graphics/sgl/SkFilterProc.cpp38
-rw-r--r--libs/graphics/sgl/SkFilterProc.h22
-rw-r--r--libs/graphics/sgl/SkGeometry.cpp1013
-rw-r--r--libs/graphics/sgl/SkGeometry.h146
-rw-r--r--libs/graphics/sgl/SkGlobals.cpp75
-rw-r--r--libs/graphics/sgl/SkGlyphCache.cpp234
-rw-r--r--libs/graphics/sgl/SkGlyphCache.h89
-rw-r--r--libs/graphics/sgl/SkGraphics.cpp143
-rw-r--r--libs/graphics/sgl/SkMaskFilter.cpp69
-rw-r--r--libs/graphics/sgl/SkPaint.cpp868
-rw-r--r--libs/graphics/sgl/SkPath.cpp1139
-rw-r--r--libs/graphics/sgl/SkPathEffect.cpp181
-rw-r--r--libs/graphics/sgl/SkPathMeasure.cpp623
-rw-r--r--libs/graphics/sgl/SkProcSpriteBlitter.cpp38
-rw-r--r--libs/graphics/sgl/SkRasterizer.cpp45
-rw-r--r--libs/graphics/sgl/SkRefCnt.cpp36
-rw-r--r--libs/graphics/sgl/SkRegion_path.cpp478
-rw-r--r--libs/graphics/sgl/SkScalerContext.cpp498
-rw-r--r--libs/graphics/sgl/SkScan.cpp32
-rw-r--r--libs/graphics/sgl/SkScan.h30
-rw-r--r--libs/graphics/sgl/SkScanPriv.h25
-rw-r--r--libs/graphics/sgl/SkScan_AntiPath.cpp209
-rw-r--r--libs/graphics/sgl/SkScan_Antihair.cpp397
-rw-r--r--libs/graphics/sgl/SkScan_Hairline.cpp254
-rw-r--r--libs/graphics/sgl/SkScan_Path.cpp430
-rw-r--r--libs/graphics/sgl/SkShader.cpp370
-rw-r--r--libs/graphics/sgl/SkSinTable.h268
-rw-r--r--libs/graphics/sgl/SkSpriteBlitter.h41
-rw-r--r--libs/graphics/sgl/SkSpriteBlitterTemplate.h60
-rw-r--r--libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp81
-rw-r--r--libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp300
-rw-r--r--libs/graphics/sgl/SkString.cpp602
-rw-r--r--libs/graphics/sgl/SkStroke.cpp586
-rw-r--r--libs/graphics/sgl/SkStrokerPriv.cpp216
-rw-r--r--libs/graphics/sgl/SkStrokerPriv.h33
-rw-r--r--libs/graphics/sgl/SkTSearch.cpp176
-rw-r--r--libs/graphics/sgl/SkTSort.h48
-rw-r--r--libs/graphics/sgl/SkTemplatesPriv.h67
-rw-r--r--libs/graphics/sgl/SkTextLayout.cpp66
-rw-r--r--libs/graphics/sgl/SkUtils.cpp496
-rw-r--r--libs/graphics/sgl/SkXfermode.cpp535
-rw-r--r--libs/graphics/svg/SkSVG.cpp19
-rw-r--r--libs/graphics/svg/SkSVGCircle.cpp36
-rw-r--r--libs/graphics/svg/SkSVGCircle.h15
-rw-r--r--libs/graphics/svg/SkSVGClipPath.cpp31
-rw-r--r--libs/graphics/svg/SkSVGClipPath.h14
-rw-r--r--libs/graphics/svg/SkSVGDefs.cpp15
-rw-r--r--libs/graphics/svg/SkSVGDefs.h14
-rw-r--r--libs/graphics/svg/SkSVGElements.cpp79
-rw-r--r--libs/graphics/svg/SkSVGElements.h64
-rw-r--r--libs/graphics/svg/SkSVGEllipse.cpp38
-rw-r--r--libs/graphics/svg/SkSVGEllipse.h16
-rw-r--r--libs/graphics/svg/SkSVGFeColorMatrix.cpp15
-rw-r--r--libs/graphics/svg/SkSVGFeColorMatrix.h17
-rw-r--r--libs/graphics/svg/SkSVGFilter.cpp16
-rw-r--r--libs/graphics/svg/SkSVGFilter.h18
-rw-r--r--libs/graphics/svg/SkSVGG.cpp7
-rw-r--r--libs/graphics/svg/SkSVGG.h12
-rw-r--r--libs/graphics/svg/SkSVGGradient.cpp106
-rw-r--r--libs/graphics/svg/SkSVGGradient.h20
-rw-r--r--libs/graphics/svg/SkSVGGroup.cpp36
-rw-r--r--libs/graphics/svg/SkSVGGroup.h19
-rw-r--r--libs/graphics/svg/SkSVGImage.cpp35
-rw-r--r--libs/graphics/svg/SkSVGImage.h19
-rw-r--r--libs/graphics/svg/SkSVGLine.cpp21
-rw-r--r--libs/graphics/svg/SkSVGLine.h16
-rw-r--r--libs/graphics/svg/SkSVGLinearGradient.cpp35
-rw-r--r--libs/graphics/svg/SkSVGLinearGradient.h19
-rw-r--r--libs/graphics/svg/SkSVGMask.cpp24
-rw-r--r--libs/graphics/svg/SkSVGMask.h20
-rw-r--r--libs/graphics/svg/SkSVGMetadata.cpp15
-rw-r--r--libs/graphics/svg/SkSVGMetadata.h14
-rw-r--r--libs/graphics/svg/SkSVGPaintState.cpp446
-rw-r--r--libs/graphics/svg/SkSVGParser.cpp428
-rw-r--r--libs/graphics/svg/SkSVGPath.cpp28
-rw-r--r--libs/graphics/svg/SkSVGPath.h13
-rw-r--r--libs/graphics/svg/SkSVGPolygon.cpp24
-rw-r--r--libs/graphics/svg/SkSVGPolygon.h14
-rw-r--r--libs/graphics/svg/SkSVGPolyline.cpp34
-rw-r--r--libs/graphics/svg/SkSVGPolyline.h18
-rw-r--r--libs/graphics/svg/SkSVGRadialGradient.cpp33
-rw-r--r--libs/graphics/svg/SkSVGRadialGradient.h21
-rw-r--r--libs/graphics/svg/SkSVGRect.cpp26
-rw-r--r--libs/graphics/svg/SkSVGRect.h17
-rw-r--r--libs/graphics/svg/SkSVGSVG.cpp65
-rw-r--r--libs/graphics/svg/SkSVGSVG.h22
-rw-r--r--libs/graphics/svg/SkSVGStop.cpp15
-rw-r--r--libs/graphics/svg/SkSVGStop.h14
-rw-r--r--libs/graphics/svg/SkSVGSymbol.cpp13
-rw-r--r--libs/graphics/svg/SkSVGSymbol.h13
-rw-r--r--libs/graphics/svg/SkSVGText.cpp30
-rw-r--r--libs/graphics/svg/SkSVGText.h23
-rw-r--r--libs/graphics/svg/SkSVGUse.cpp21
-rw-r--r--libs/graphics/svg/SkSVGUse.h19
-rw-r--r--libs/graphics/text/ATextEntry.h20
-rw-r--r--libs/graphics/views/SkEvent.cpp548
-rw-r--r--libs/graphics/views/SkEventSink.cpp328
-rw-r--r--libs/graphics/views/SkMetaData.cpp388
-rw-r--r--libs/graphics/views/SkTagList.cpp54
-rw-r--r--libs/graphics/views/SkTagList.h34
-rw-r--r--libs/graphics/views/SkTextBox.cpp195
-rw-r--r--libs/graphics/xml/SkBML_Verbs.h16
-rw-r--r--libs/graphics/xml/SkBML_XMLParser.cpp175
-rw-r--r--libs/graphics/xml/SkDOM.cpp495
-rw-r--r--libs/graphics/xml/SkJS.cpp219
-rw-r--r--libs/graphics/xml/SkJSDisplayable.cpp455
-rw-r--r--libs/graphics/xml/SkParse.cpp319
-rw-r--r--libs/graphics/xml/SkParseColor.cpp529
-rw-r--r--libs/graphics/xml/SkXMLParser.cpp78
-rw-r--r--libs/graphics/xml/SkXMLWriter.cpp325
488 files changed, 79697 insertions, 0 deletions
diff --git a/include/corecg/Sk64.h b/include/corecg/Sk64.h
new file mode 100644
index 0000000000..ed67b1f8f5
--- /dev/null
+++ b/include/corecg/Sk64.h
@@ -0,0 +1,219 @@
+#ifndef Sk64_DEFINED
+#define Sk64_DEFINED
+
+#include "SkMath.h"
+
+/** \class Sk64
+
+ Sk64 is a 64-bit math package that does not require long long support from the compiler.
+*/
+struct Sk64 {
+ int32_t fHi; //!< the high 32 bits of the number (including sign)
+ uint32_t fLo; //!< the low 32 bits of the number
+
+ /** Returns non-zero if the Sk64 can be represented as a signed 32 bit integer
+ */
+ SkBool is32() const { return fHi == ((int32_t)fLo >> 31); }
+ /** Returns non-zero if the Sk64 cannot be represented as a signed 32 bit integer
+ */
+ SkBool is64() const { return fHi != ((int32_t)fLo >> 31); }
+ /** Returns non-zero if the Sk64 can be represented as a signed 48 bit integer. Used to know
+ if we can shift the value down by 16 to treat it as a SkFixed.
+ */
+ SkBool isFixed() const;
+
+ /** Return the signed 32 bit integer equivalent. Asserts that is32() returns non-zero.
+ */
+ int32_t get32() const { SkASSERT(this->is32()); return (int32_t)fLo; }
+ /** Return the number >> 16. Asserts that this does not loose any significant high bits.
+ */
+ SkFixed getFixed() const
+ {
+ SkASSERT(this->isFixed());
+
+ uint32_t sum = fLo + (1 << 15);
+ int32_t hi = fHi;
+ if (sum < fLo)
+ hi += 1;
+
+ return (hi << 16) | (sum >> 16);
+ }
+ /** Return the number >> 30. Asserts that this does not loose any significant high bits.
+ */
+ SkFract getFract() const;
+
+ /** Returns the square-root of the number as a signed 32 bit value.
+ */
+ int32_t getSqrt() const;
+
+ /** Returns the number of leading zeros of the absolute value of this.
+ Will return in the range [0..64]
+ */
+ int getClzAbs() const;
+
+ /** Returns non-zero if the number is zero
+ */
+ SkBool isZero() const { return (fHi | fLo) == 0; }
+ /** Returns non-zero if the number is non-zero
+ */
+ SkBool nonZero() const { return fHi | fLo; }
+ /** Returns non-zero if the number is negative (number < 0)
+ */
+ SkBool isNeg() const { return (uint32_t)fHi >> 31; }
+ /** Returns non-zero if the number is positive (number > 0)
+ */
+ SkBool isPos() const { return ~(fHi >> 31) & (fHi | fLo); }
+ /** Returns -1,0,+1 based on the sign of the number
+ */
+ int sign() const { return (fHi >> 31) | Sk32ToBool(fHi | fLo); }
+ /** Negate the number
+ */
+ void negate();
+
+ /** If the number < 0, negate the number
+ */
+ void abs();
+
+ /** Returns the number of bits needed to shift the Sk64 to the right
+ in order to make it fit in a signed 32 bit integer.
+ */
+ int shiftToMake32() const;
+
+ /** Set the number to zero
+ */
+ void setZero() { fHi = fLo = 0; }
+ /** Set the high and low 32 bit values of the number
+ */
+ void set(int32_t hi, uint32_t lo) { fHi = hi; fLo = lo; }
+ /** Set the number to the specified 32 bit integer
+ */
+ void set(int32_t a) { fHi = a >> 31; fLo = a; }
+ /** Set the number to the product of the two 32 bit integers
+ */
+ void setMul(int32_t a, int32_t b);
+
+ /** extract 32bits after shifting right by bitCount.
+ Note: itCount must be [0..63].
+ Asserts that no significant high bits were lost.
+ */
+ int32_t getShiftRight(unsigned bitCount) const;
+ /** Shift the number left by the specified number of bits.
+ @param bits How far to shift left, must be [0..63]
+ */
+ void shiftLeft(unsigned bits);
+ /** Shift the number right by the specified number of bits.
+ @param bits How far to shift right, must be [0..63]. This
+ performs an arithmetic right-shift (sign extending).
+ */
+ void shiftRight(unsigned bits);
+ /** Shift the number right by the specified number of bits, but
+ round the result.
+ @param bits How far to shift right, must be [0..63]. This
+ performs an arithmetic right-shift (sign extending).
+ */
+ void roundRight(unsigned bits);
+
+ /** Add the specified 32 bit integer to the number
+ */
+ void add(int32_t lo)
+ {
+ int32_t hi = lo >> 31; // 0 or -1
+ uint32_t sum = fLo + (uint32_t)lo;
+
+ fHi = fHi + hi + (sum < fLo);
+ fLo = sum;
+ }
+ /** Add the specified Sk64 to the number
+ */
+ void add(int32_t hi, uint32_t lo)
+ {
+ uint32_t sum = fLo + lo;
+
+ fHi = fHi + hi + (sum < fLo);
+ fLo = sum;
+ }
+ /** Add the specified Sk64 to the number
+ */
+ void add(const Sk64& other) { this->add(other.fHi, other.fLo); }
+ /** Subtract the specified Sk64 from the number. (*this) = (*this) - num
+ */
+ void sub(const Sk64& num);
+ /** Subtract the number from the specified Sk64. (*this) = num - (*this)
+ */
+ void rsub(const Sk64& num);
+ /** Multiply the number by the specified 32 bit integer
+ */
+ void mul(int32_t);
+
+ enum DivOptions {
+ kTrunc_DivOption, //!< truncate the result when calling div()
+ kRound_DivOption //!< round the result when calling div()
+ };
+ /** Divide the number by the specified 32 bit integer, using the specified
+ divide option (either truncate or round).
+ */
+ void div(int32_t, DivOptions);
+
+ SkFixed addGetFixed(const Sk64& other) const
+ {
+ return this->addGetFixed(other.fHi, other.fLo);
+ }
+ SkFixed addGetFixed(int32_t hi, uint32_t lo) const
+ {
+#ifdef SK_DEBUG
+ Sk64 tmp(*this);
+ tmp.add(hi, lo);
+#endif
+ uint32_t sum = fLo + lo + (1 << 15);
+
+ hi = fHi + hi + (sum < fLo);
+ hi = (hi << 16) | (sum >> 16);
+
+ SkASSERT(hi == tmp.getFixed());
+ return hi;
+ }
+
+ /** Return the result of dividing the number by denom, treating the answer
+ as a SkFixed. (*this) << 16 / denom. It is an error for denom to be 0.
+ */
+ SkFixed getFixedDiv(const Sk64& denom) const;
+
+ friend bool operator==(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi == b.fHi && a.fLo == b.fLo;
+ }
+ friend bool operator!=(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi != b.fHi || a.fLo != b.fLo;
+ }
+ friend bool operator<(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi < b.fHi || a.fHi == b.fHi && a.fLo < b.fLo;
+ }
+ friend bool operator<=(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi < b.fHi || a.fHi == b.fHi && a.fLo <= b.fLo;
+ }
+ friend bool operator>(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi > b.fHi || a.fHi == b.fHi && a.fLo > b.fLo;
+ }
+ friend bool operator>=(const Sk64& a, const Sk64& b)
+ {
+ return a.fHi > b.fHi || a.fHi == b.fHi && a.fLo >= b.fLo;
+ }
+
+#ifdef SK_CAN_USE_LONGLONG
+ SkLONGLONG getLongLong() const;
+#endif
+
+#ifdef SK_DEBUG
+ /** @cond UNIT_TEST */
+ static void UnitTest();
+ /** @endcond */
+#endif
+};
+
+#endif
+
+
diff --git a/include/corecg/SkBuffer.h b/include/corecg/SkBuffer.h
new file mode 100644
index 0000000000..cd670fc67b
--- /dev/null
+++ b/include/corecg/SkBuffer.h
@@ -0,0 +1,135 @@
+#ifndef SkBuffer_DEFINED
+#define SkBuffer_DEFINED
+
+#include "SkScalar.h"
+
+/** \class SkRBuffer
+
+ Light weight class for reading data from a memory block.
+ The RBuffer is given the buffer to read from, with either a specified size
+ or no size (in which case no range checking is performed). It is iillegal
+ to attempt to read a value from an empty RBuffer (data == null).
+*/
+class SkRBuffer {
+public:
+ SkRBuffer() : fData(0), fPos(0), fStop(0) {}
+ /** Initialize RBuffer with a data pointer, but no specified length.
+ This signals the RBuffer to not perform range checks during reading.
+ */
+ SkRBuffer(const void* data)
+ {
+ fData = (const char*)data;
+ fPos = (const char*)data;
+ fStop = 0; // no bounds checking
+ }
+ /** Initialize RBuffer with a data point and length.
+ */
+ SkRBuffer(const void* data, size_t size)
+ {
+ SkASSERT(data != 0 || size == 0);
+ fData = (const char*)data;
+ fPos = (const char*)data;
+ fStop = (const char*)data + size;
+ }
+
+ /** Return the number of bytes that have been read from the beginning
+ of the data pointer.
+ */
+ size_t pos() const { return fPos - fData; }
+ /** Return the total size of the data pointer. Only defined if the length was
+ specified in the constructor or in a call to reset().
+ */
+ size_t size() const { return fStop - fData; }
+ /** Return true if the buffer has read to the end of the data pointer.
+ Only defined if the length was specified in the constructor or in a call
+ to reset(). Always returns true if the length was not specified.
+ */
+ bool eof() const { return fPos >= fStop; }
+
+ /** Read the specified number of bytes from the data pointer. If buffer is not
+ null, copy those bytes into buffer.
+ */
+ void read(void* buffer, size_t size) { if (size) this->readNoSizeCheck(buffer, size); }
+ size_t skipToAlign4();
+
+ void* readPtr() { void* ptr; read(&ptr, sizeof(ptr)); return ptr; }
+ SkScalar readScalar() { SkScalar x; read(&x, 4); return x; }
+ uint32_t readU32() { uint32_t x; read(&x, 4); return x; }
+ int32_t readS32() { int32_t x; read(&x, 4); return x; }
+ uint16_t readU16() { uint16_t x; read(&x, 2); return x; }
+ int16_t readS16() { int16_t x; read(&x, 2); return x; }
+ uint8_t readU8() { uint8_t x; read(&x, 1); return x; }
+ bool readBool() { return this->readU8() != 0; }
+
+private:
+ void readNoSizeCheck(void* buffer, size_t size);
+
+ const char* fData;
+ const char* fPos;
+ const char* fStop;
+};
+
+/** \class SkWBuffer
+
+ Light weight class for writing data to a memory block.
+ The WBuffer is given the buffer to write into, with either a specified size
+ or no size, in which case no range checking is performed. An empty WBuffer
+ is legal, in which case no data is ever written, but the relative pos()
+ is updated.
+*/
+class SkWBuffer {
+public:
+ SkWBuffer() : fData(0), fPos(0), fStop(0) {}
+ SkWBuffer(void* data)
+ {
+ fData = (char*)data;
+ fPos = (char*)data;
+ fStop = 0; // no bounds checking
+ }
+ SkWBuffer(void* data, size_t size)
+ {
+ SkASSERT(data != 0 || size == 0);
+ fData = (char*)data;
+ fPos = (char*)data;
+ fStop = (char*)data + size;
+ }
+
+ void reset(void* data)
+ {
+ fData = (char*)data;
+ fPos = (char*)data;
+ fStop = 0; // no bounds checking
+ }
+ void reset(void* data, size_t size)
+ {
+ SkASSERT(data != 0 || size == 0);
+ fData = (char*)data;
+ fPos = (char*)data;
+ fStop = (char*)data + size;
+ }
+
+ void* data() const { return fData; }
+ size_t pos() const { return fPos - fData; }
+ size_t size() const { return fStop - fData; }
+ bool eof() const { return fPos >= fStop; }
+
+ void write(const void* buffer, size_t size) { if (size) this->writeNoSizeCheck(buffer, size); }
+ size_t padToAlign4();
+
+ void writePtr(const void* x) { this->writeNoSizeCheck(&x, sizeof(x)); }
+ void writeScalar(SkScalar x) { this->writeNoSizeCheck(&x, 4); }
+ void write32(int32_t x) { this->writeNoSizeCheck(&x, 4); }
+ void write16(int16_t x) { this->writeNoSizeCheck(&x, 2); }
+ void write8(int8_t x) { this->writeNoSizeCheck(&x, 1); }
+ void writeBool(bool x) { this->write8(x); }
+
+private:
+ void writeNoSizeCheck(const void* buffer, size_t size);
+
+ char* fData;
+ char* fPos;
+ char* fStop;
+};
+
+#endif
+
diff --git a/include/corecg/SkChunkAlloc.h b/include/corecg/SkChunkAlloc.h
new file mode 100644
index 0000000000..3070af875a
--- /dev/null
+++ b/include/corecg/SkChunkAlloc.h
@@ -0,0 +1,30 @@
+#ifndef SkChunkAlloc_DEFINED
+#define SkChunkAlloc_DEFINED
+
+#include "SkTypes.h"
+
+class SkChunkAlloc {
+public:
+ SkChunkAlloc(size_t minSize) : fBlock(nil), fMinSize(SkAlign4(minSize)) {}
+ ~SkChunkAlloc();
+
+ void reset();
+
+ enum AllocFailType {
+ kReturnNil_AllocFailType,
+ kThrow_AllocFailType
+ };
+ void* alloc(size_t bytes, AllocFailType);
+
+private:
+ struct Block {
+ Block* fNext;
+ size_t fFreeSize;
+ char* fFreePtr;
+ // data[] follows
+ };
+ Block* fBlock;
+ size_t fMinSize;
+};
+
+#endif
diff --git a/include/corecg/SkEndian.h b/include/corecg/SkEndian.h
new file mode 100644
index 0000000000..845037c656
--- /dev/null
+++ b/include/corecg/SkEndian.h
@@ -0,0 +1,82 @@
+#ifndef SkEndian_DEFINED
+#define SkEndian_DEFINED
+
+#include "SkTypes.h"
+
+/** \file SkEndian.h
+
+ Macros and helper functions for handling 16 and 32 bit values in
+ big and little endian formats.
+*/
+
+#if defined(SK_CPU_LENDIAN) && defined(SK_CPU_BENDIAN)
+ #error "can't have both LENDIAN and BENDIAN defined"
+#endif
+
+#if !defined(SK_CPU_LENDIAN) && !defined(SK_CPU_BENDIAN)
+ #error "need either LENDIAN or BENDIAN defined"
+#endif
+
+/** Swap the two bytes in the low 16bits of the parameters.
+ e.g. 0x1234 -> 0x3412
+*/
+inline uint16_t SkEndianSwap16(U16CPU value)
+{
+ SkASSERT(value == (uint16_t)value);
+ return (uint16_t)((value >> 8) | (value << 8));
+}
+
+/** Vector version of SkEndianSwap16(), which swaps the
+ low two bytes of each value in the array.
+*/
+inline void SkEndianSwap16s(uint16_t array[], int count)
+{
+ SkASSERT(count == 0 || array != nil);
+
+ while (--count >= 0)
+ {
+ *array = SkEndianSwap16(*array);
+ array += 1;
+ }
+}
+
+/** Reverse all 4 bytes in a 32bit value.
+ e.g. 0x12345678 -> 0x78563412
+*/
+inline uint32_t SkEndianSwap32(uint32_t value)
+{
+ return ((value & 0xFF) << 24) |
+ ((value & 0xFF00) << 8) |
+ ((value & 0xFF0000) >> 8) |
+ (value >> 24);
+}
+
+/** Vector version of SkEndianSwap16(), which swaps the
+ bytes of each value in the array.
+*/
+inline void SkEndianSwap32s(uint32_t array[], int count)
+{
+ SkASSERT(count == 0 || array != nil);
+
+ while (--count >= 0)
+ {
+ *array = SkEndianSwap32(*array);
+ array += 1;
+ }
+}
+
+#ifdef SK_CPU_LENDIAN
+ #define SkEndian_SwapBE16(n) SkEndianSwap16(n)
+ #define SkEndian_SwapBE32(n) SkEndianSwap32(n)
+ #define SkEndian_SwapLE16(n) (n)
+ #define SkEndian_SwapLE32(n) (n)
+#else // SK_CPU_BENDIAN
+ #define SkEndian_SwapBE16(n) (n)
+ #define SkEndian_SwapBE32(n) (n)
+ #define SkEndian_SwapLE16(n) SkEndianSwap16(n)
+ #define SkEndian_SwapLE32(n) SkEndianSwap32(n)
+#endif
+
+
+#endif
+
diff --git a/include/corecg/SkFDot6.h b/include/corecg/SkFDot6.h
new file mode 100644
index 0000000000..838c3ba126
--- /dev/null
+++ b/include/corecg/SkFDot6.h
@@ -0,0 +1,51 @@
+#ifndef SkFDot6_DEFINED
+#define SkFDot6_DEFINED
+
+#include "SkMath.h"
+
+typedef int32_t SkFDot6;
+
+#define SK_FDot61 (64)
+#define SK_FDot6Half (32)
+
+#ifdef SK_DEBUG
+ inline SkFDot6 SkIntToFDot6(S16CPU x)
+ {
+ SkASSERT(SkToS16(x) == x);
+ return x << 6;
+ }
+#else
+ #define SkIntToFDot6(x) ((x) << 6)
+#endif
+
+#define SkFDot6Floor(x) ((x) >> 6)
+#define SkFDot6Ceil(x) (((x) + 63) >> 6)
+#define SkFDot6Round(x) (((x) + 32) >> 6)
+
+#define SkFixedToFDot6(x) ((x) >> 10)
+
+inline SkFixed SkFDot6ToFixed(SkFDot6 x)
+{
+ SkASSERT((x << 10 >> 10) == x);
+
+ return x << 10;
+}
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #define SkScalarToFDot6(x) (SkFDot6)((x) * 64)
+#else
+ #define SkScalarToFDot6(x) ((x) >> 10)
+#endif
+
+inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b)
+{
+ SkASSERT(b != 0);
+
+ if (a == (int16_t)a)
+ return (a << 16) / b;
+ else
+ return SkFixedDiv(a, b);
+}
+
+#endif
+
diff --git a/include/corecg/SkFixed.h b/include/corecg/SkFixed.h
new file mode 100644
index 0000000000..ddb4a6f716
--- /dev/null
+++ b/include/corecg/SkFixed.h
@@ -0,0 +1,159 @@
+#ifndef SkFixed_DEFINED
+#define SkFixed_DEFINED
+
+/** \file SkFixed.h
+
+ Types and macros for 16.16 fixed point
+*/
+
+/** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point
+*/
+typedef int32_t SkFixed;
+#define SK_Fixed1 (1 << 16)
+#define SK_FixedHalf (1 << 15)
+#define SK_FixedMax (0x7FFFFFFF)
+#define SK_FixedMin (0x1)
+#define SK_FixedNaN ((int) 0x80000000)
+#define SK_FixedPI (0x3243F)
+#define SK_FixedSqrt2 (92682)
+#define SK_FixedTanPIOver8 (0x6A0A)
+#define SK_FixedRoot2Over2 (0xB505)
+
+#ifdef SK_CAN_USE_FLOAT
+ #define SkFixedToFloat(x) ((x) * 1.5258789e-5f)
+ #define SkFloatToFixed(x) ((SkFixed)((x) * SK_Fixed1))
+#endif
+
+/** 32 bit signed integer used to represent fractions values with 30 bits to the right of the decimal point
+*/
+typedef int32_t SkFract;
+#define SK_Fract1 (1 << 30)
+#define Sk_FracHalf (1 << 29)
+#define SK_FractPIOver180 (0x11DF46A)
+
+#ifdef SK_CAN_USE_FLOAT
+ #define SkFractToFloat(x) ((float)(x) * 0.00000000093132257f)
+ #define SkFloatToFract(x) ((SkFract)((x) * SK_Fract1))
+#endif
+
+/** Converts an integer to a SkFixed, asserting that the result does not overflow
+ a 32 bit signed integer
+*/
+#ifdef SK_DEBUG
+ inline SkFixed SkIntToFixed(int n)
+ {
+ SkASSERT(n >= -32768 && n <= 32767);
+ return n << 16;
+ }
+#else
+ // force the cast to SkFixed to ensure that the answer is signed (like the debug version)
+ #define SkIntToFixed(n) (SkFixed)((n) << 16)
+#endif
+
+/** Converts a SkFixed to a SkFract, asserting that the result does not overflow
+ a 32 bit signed integer
+*/
+#ifdef SK_DEBUG
+ inline SkFract SkFixedToFract(SkFixed x)
+ {
+ SkASSERT(x >= (-2 << 16) && x <= (2 << 16) - 1);
+ return x << 14;
+ }
+#else
+ #define SkFixedToFract(x) ((x) << 14)
+#endif
+
+/** Returns the signed fraction of a SkFixed
+*/
+inline SkFixed SkFixedFraction(SkFixed x)
+{
+ SkFixed mask = x >> 31 << 16;
+ return x & 0xFFFF | mask;
+}
+
+/** Converts a SkFract to a SkFixed
+*/
+#define SkFractToFixed(x) ((x) >> 14)
+/** Round a SkFixed to an integer
+*/
+#define SkFixedRound(x) (((x) + SK_FixedHalf) >> 16)
+#define SkFixedCeil(x) (((x) + SK_Fixed1 - 1) >> 16)
+#define SkFixedFloor(x) ((x) >> 16)
+#define SkFixedAbs(x) SkAbs32(x)
+#define SkFixedAve(a, b) (((a) + (b)) >> 1)
+
+#if defined(SK_BUILD_FOR_BREW) && !defined(AEE_SIMULATOR)
+ inline SkFixed SkFixedSquare(SkFixed a)
+ {
+ SkFixed answer;
+ asm volatile ( "SMULL r6, r7, %0, %0" : : "r"(a) : "r6", "r7" );
+ asm volatile ( "MOV r6, r6, LSR #16" );
+ asm volatile ( "ORR r6, r6, r7, LSL #16" );
+ asm volatile ( "STR r6, %0" : "=m"(answer) );
+ return answer;
+ }
+ inline SkFixed SkFixedMul(SkFixed a, SkFixed b)
+ {
+ SkFixed answer;
+ asm volatile ( "SMULL r6, r7, %0, %1" : : "r"(a), "r"(b) : "r6", "r7" );
+ asm volatile ( "MOV r6, r6, LSR #16" );
+ asm volatile ( "ORR r6, r6, r7, LSL #16" );
+ asm volatile ( "STR r6, %0" : "=m"(answer) );
+ return answer;
+ }
+ inline SkFract SkFractMul(SkFract a, SkFract b)
+ {
+ SkFract answer;
+ asm volatile ( "SMULL r6, r7, %0, %1" : : "r"(a), "r"(b) : "r6", "r7" );
+ asm volatile ( "MOV r6, r6, LSR #30" );
+ asm volatile ( "ORR r6, r6, r7, LSL #2" );
+ asm volatile ( "STR r6, %0" : "=m"(answer) );
+ return answer;
+ }
+#else
+ inline SkFixed SkFixedSquare(SkFixed value)
+ {
+ uint32_t a = SkAbs32(value);
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ return ah * a + al * ah + (al * al >> 16);
+ }
+ SkFixed SkFixedMul(SkFixed, SkFixed);
+ SkFract SkFractMul(SkFract, SkFract);
+#endif
+#define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16)
+SkFixed SkFixedDivInt(int32_t numer, int32_t denom);
+SkFixed SkFixedMod(SkFixed numer, SkFixed denom);
+#define SkFixedInvert(n) SkDivBits(SK_Fixed1, n, 16)
+#define SkFixedSqrt(n) SkSqrtBits(n, 23)
+SkFixed SkFixedMean(SkFixed a, SkFixed b); //*< returns sqrt(x*y)
+int SkFixedMulCommon(SkFixed, int , int bias); // internal used by SkFixedMulFloor, SkFixedMulCeil, SkFixedMulRound
+
+#define SkFractDiv(numer, denom) SkDivBits(numer, denom, 30)
+#define SkFractSqrt(n) SkSqrtBits(n, 30)
+
+SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValueOrNil);
+#define SkFixedSin(radians) SkFixedSinCos(radians, nil)
+inline SkFixed SkFixedCos(SkFixed radians)
+{
+ SkFixed cosValue;
+ (void)SkFixedSinCos(radians, &cosValue);
+ return cosValue;
+}
+SkFixed SkFixedTan(SkFixed radians);
+SkFixed SkFixedASin(SkFixed);
+SkFixed SkFixedACos(SkFixed);
+SkFixed SkFixedATan2(SkFixed y, SkFixed x);
+SkFixed SkFixedExp(SkFixed);
+SkFixed SkFixedLog(SkFixed);
+
+#define SK_FixedNearlyZero (SK_Fixed1 >> 12)
+
+inline bool SkFixedNearlyZero(SkFixed x, SkFixed tolerance = SK_FixedNearlyZero)
+{
+ SkASSERT(tolerance > 0);
+ return SkAbs32(x) < tolerance;
+}
+
+#endif
+
diff --git a/include/corecg/SkFloatingPoint.h b/include/corecg/SkFloatingPoint.h
new file mode 100644
index 0000000000..984108620e
--- /dev/null
+++ b/include/corecg/SkFloatingPoint.h
@@ -0,0 +1,44 @@
+#ifndef SkFloatingPoint_DEFINED
+#define SkFloatingPoint_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_CAN_USE_FLOAT
+
+#include <math.h>
+#include <float.h>
+
+#ifdef SK_BUILD_FOR_WINCE
+ #define sk_float_sqrt(x) (float)::sqrt(x)
+ #define sk_float_sin(x) (float)::sin(x)
+ #define sk_float_cos(x) (float)::cos(x)
+ #define sk_float_tan(x) (float)::tan(x)
+ #define sk_float_acos(x) (float)::acos(x)
+ #define sk_float_asin(x) (float)::asin(x)
+ #define sk_float_atan2(y,x) (float)::atan2(y,x)
+ #define sk_float_abs(x) (float)::fabs(x)
+ #define sk_float_mod(x,y) (float)::fmod(x,y)
+ #define sk_float_exp(x) (float)::exp(x)
+ #define sk_float_log(x) (float)::log(x)
+#else
+ #define sk_float_sqrt(x) sqrtf(x)
+ #define sk_float_sin(x) sinf(x)
+ #define sk_float_cos(x) cosf(x)
+ #define sk_float_tan(x) tanf(x)
+#ifdef SK_BUILD_FOR_MAC
+ #define sk_float_acos(x) acos(x)
+ #define sk_float_asin(x) asin(x)
+#else
+ #define sk_float_acos(x) acosf(x)
+ #define sk_float_asin(x) asinf(x)
+#endif
+ #define sk_float_atan2(y,x) atan2f(y,x)
+ #define sk_float_abs(x) fabsf(x)
+ #define sk_float_mod(x,y) fmodf(x,y)
+ #define sk_float_exp(x) expf(x)
+ #define sk_float_log(x) logf(x)
+ #define sk_float_isNaN(x) _isnan(x)
+#endif
+
+#endif
+#endif
diff --git a/include/corecg/SkMath.h b/include/corecg/SkMath.h
new file mode 100644
index 0000000000..9657f7120c
--- /dev/null
+++ b/include/corecg/SkMath.h
@@ -0,0 +1,132 @@
+#ifndef SkMath_DEFINED
+#define SkMath_DEFINED
+
+#include "SkTypes.h"
+
+/** \file SkMath.h
+
+ This file defines various math types and functions. It also introduces
+ SkScalar, the type used to describe fractional values and coordinates.
+ SkScalar is defined at compile time to be either an IEEE float, or a
+ 16.16 fixed point integer. Various macros and functions in SkMath.h
+ allow arithmetic operations to be performed on SkScalars without known
+ which representation is being used. e.g. SkScalarMul(a, b) multiplies
+ two SkScalar values, and returns a SkScalar, and this works with either
+ float or fixed implementations.
+*/
+
+//#if defined(SK_BUILD_FOR_BREW) && !defined(AEE_SIMULATOR)
+#if 0
+ inline int SkCLZ(uint32_t value)
+ {
+ int answer;
+ asm volatile ( "CLZ r6, %0" : : "r"(value) : "r6" );
+ asm volatile ( "STR r6, %0" : "=m"(answer) );
+ return answer;
+ }
+#else
+ int SkCLZ(uint32_t); //<! Returns the number of leading zero bits (0...32)
+#endif
+
+/** Computes the 64bit product of a * b, and then shifts the answer down by
+ shift bits, returning the low 32bits. shift must be [0..63]
+ e.g. to perform a fixedmul, call SkMulShift(a, b, 16)
+*/
+int32_t SkMulShift(int32_t a, int32_t b, unsigned shift);
+/** Computes numer1 * numer2 / denom in full 64 intermediate precision.
+ It is an error for denom to be 0. There is no special handling if
+ the result overflows 32bits.
+*/
+int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom);
+/** Computes (numer1 << shift) / denom in full 64 intermediate precision.
+ It is an error for denom to be 0. There is no special handling if
+ the result overflows 32bits.
+*/
+int32_t SkDivBits(int32_t numer, int32_t denom, int shift);
+int32_t SkSqrtBits(int32_t value, int bits);
+#define SkSqrt32(n) SkSqrtBits(n, 15)
+int32_t SkCubeRootBits(int32_t value, int bits);
+
+/** Returns -1 if n < 0, else returns 0
+*/
+#define SkExtractSign(n) ((int32_t)(n) >> 31)
+
+/** If sign == -1, returns -n, else sign must be 0, and returns n.
+ Typically used in conjunction with SkExtractSign().
+*/
+inline int32_t SkApplySign(int32_t n, int32_t sign)
+{
+ SkASSERT(sign == 0 || sign == -1);
+ return (n ^ sign) - sign;
+}
+
+/** Returns max(value, 0)
+*/
+inline int SkClampPos(int value)
+{
+ return value & ~(value >> 31);
+}
+
+/** Given an integer and a positive (max) integer, return the value
+ pinned against 0 and max, inclusive.
+ Note: only works as long as max - value doesn't wrap around
+ @param value The value we want returned pinned between [0...max]
+ @param max The positive max value
+ @return 0 if value < 0, max if value > max, else value
+*/
+inline int SkClampMax(int value, int max)
+{
+ // ensure that max is positive
+ SkASSERT(max >= 0);
+ // ensure that if value is negative, max - value doesn't wrap around
+ SkASSERT(value >= 0 || max - value > 0);
+
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value < 0)
+ value = 0;
+ if (value > max)
+ value = max;
+ return value;
+#else
+
+ int diff = max - value;
+ // clear diff if diff is positive
+ diff &= diff >> 31;
+
+ // clear the result if value < 0
+ return (value + diff) & ~(value >> 31);
+#endif
+}
+
+/** Given a positive value and a positive max, return the value
+ pinned against max.
+ Note: only works as long as max - value doesn't wrap around
+ @return max if value >= max, else value
+*/
+inline unsigned SkClampUMax(unsigned value, unsigned max)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value > max)
+ value = max;
+ return value;
+#else
+ int diff = max - value;
+ // clear diff if diff is positive
+ diff &= diff >> 31;
+
+ return value + diff;
+#endif
+}
+
+#include "SkFixed.h"
+#include "SkScalar.h"
+
+#ifdef SK_DEBUG
+ class SkMath {
+ public:
+ static void UnitTest();
+ };
+#endif
+
+#endif
+
diff --git a/include/corecg/SkMatrix.h b/include/corecg/SkMatrix.h
new file mode 100644
index 0000000000..26fdb294cf
--- /dev/null
+++ b/include/corecg/SkMatrix.h
@@ -0,0 +1,298 @@
+#ifndef SkMatrix_DEFINED
+#define SkMatrix_DEFINED
+
+#include "SkRect.h"
+
+/** \class SkMatrix
+
+ The SkMatrix class holds a 3x3 matrix for transforming coordinates.
+ SkMatrix does not have a constructor, so it must be explicitly initialized
+ using either reset() - to construct an identity matrix, or one of the set...()
+ functions (e.g. setTranslate, setRotate, etc.).
+*/
+class SkMatrix {
+public:
+ /** Bit fields used to identify the characteristics of the matrix.
+ See TypeMask for the corresponding mask values.
+ */
+ enum TypeShift {
+ kTranslate_Shift,
+ kScale_Shift,
+ kAffine_Shift,
+ kPerspective_Shift,
+
+ kShiftCount
+ };
+
+ /** Enum of bit fields for the mask return by getType().
+ Use this to identify the complexity of the matrix.
+ */
+ enum TypeMask {
+ kIdentity_Mask = 0, //!< type is 0 iff the matrix is the identiy
+ kTranslate_Mask = 1 << kTranslate_Shift, //!< set if the matrix has non-zero translation
+ kScale_Mask = 1 << kScale_Shift, //!< set if the matrix has X or Y scale different from 1.0
+ kAffine_Mask = 1 << kAffine_Shift, //!< set if the matrix skews or rotates
+ kPerspective_Mask = 1 << kPerspective_Shift //!< set if the matrix is in perspective
+ };
+
+ /** Returns true if the mask represents a matrix that will only scale
+ or translate (i.e., will map a rectangle into another rectangle).
+ */
+ static bool RectStaysRect(TypeMask mask)
+ {
+ return (mask & (kAffine_Mask | kPerspective_Mask)) == 0;
+ }
+
+ /** Returns a mask bitfield describing the types of transformations
+ that the matrix will perform. This information is used by routines
+ like mapPoints, to optimize its inner loops to only perform as much
+ arithmetic as is necessary.
+ */
+ TypeMask getType() const;
+
+ /** Returns true if the matrix is identity.
+ This is faster than testing if (getType() == kIdentity_Mask)
+ */
+ bool isIdentity() const;
+
+ /** Returns true if the matrix that will only scale
+ or translate (i.e., will map a rectangle into another rectangle).
+ */
+ bool rectStaysRect() const { return RectStaysRect(this->getType()); }
+
+ SkScalar getScaleX() const { return fMat[0]; }
+ SkScalar getScaleY() const { return fMat[4]; }
+ SkScalar getSkewY() const { return fMat[3]; }
+ SkScalar getSkewX() const { return fMat[1]; }
+ SkScalar getTranslateX() const { return fMat[2]; }
+ SkScalar getTranslateY() const { return fMat[5]; }
+ SkScalar getPerspX() const { return fMat[6]; }
+ SkScalar getPerspY() const { return fMat[7]; }
+
+ void setScaleX(SkScalar v) { fMat[0] = v; }
+ void setScaleY(SkScalar v) { fMat[4] = v; }
+ void setSkewY(SkScalar v) { fMat[3] = v; }
+ void setSkewX(SkScalar v) { fMat[1] = v; }
+ void setTranslateX(SkScalar v) { fMat[2] = v; }
+ void setTranslateY(SkScalar v) { fMat[5] = v; }
+#ifdef SK_SCALAR_IS_FIXED
+ void setPerspX(SkFract v) { fMat[6] = v; }
+ void setPerspY(SkFract v) { fMat[7] = v; }
+#else
+ void setPerspX(SkScalar v) { fMat[6] = v; }
+ void setPerspY(SkScalar v) { fMat[7] = v; }
+#endif
+ /** Set the matrix to identity
+ */
+ void reset();
+
+ void set(const SkMatrix& other) { *this = other; }
+
+ /** Set the matrix to translate by (dx, dy).
+ */
+ void setTranslate(SkScalar dx, SkScalar dy);
+ /** Set the matrix to scale by sx and sy, with a pivot point at (px, py).
+ The pivot point is the coordinate that should remain unchanged by the
+ specified transformation.
+ */
+ void setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
+ /** Set the matrix to rotate by the specified number of degrees, with a pivot point at (px, py).
+ The pivot point is the coordinate that should remain unchanged by the
+ specified transformation.
+ */
+ void setRotate(SkScalar degrees, SkScalar px, SkScalar py);
+ /** Set the matrix to rotate by the specified sine and cosine values, with a pivot point at (px, py).
+ The pivot point is the coordinate that should remain unchanged by the
+ specified transformation.
+ */
+ void setSinCos(SkScalar sinValue, SkScalar cosValue, SkScalar px, SkScalar py);
+ /** Set the matrix to skew by sx and sy, with a pivot point at (px, py).
+ The pivot point is the coordinate that should remain unchanged by the
+ specified transformation.
+ */
+ void setSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
+ /** Set the matrix to the concatenation of the two specified matrices, returning
+ true if the the result can be represented. Either of the two matrices may
+ also be the target matrix. *this = a * b;
+ */
+ bool setConcat(const SkMatrix& a, const SkMatrix& b);
+
+ /** Preconcats the matrix with the specified translation.
+ M' = M * T(dx, dy)
+ */
+ bool preTranslate(SkScalar dx, SkScalar dy);
+ /** Preconcats the matrix with the specified scale.
+ M' = M * S(sx, sy, px, py)
+ */
+ bool preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
+ /** Preconcats the matrix with the specified rotation.
+ M' = M * R(degrees, px, py)
+ */
+ bool preRotate(SkScalar degrees, SkScalar px, SkScalar py);
+ /** Preconcats the matrix with the specified skew.
+ M' = M * K(kx, ky, px, py)
+ */
+ bool preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
+ /** Preconcats the matrix with the specified matrix.
+ M' = M * other
+ */
+ bool preConcat(const SkMatrix& other);
+
+ /** Postconcats the matrix with the specified translation.
+ M' = T(dx, dy) * M
+ */
+ bool postTranslate(SkScalar dx, SkScalar dy);
+ /** Postconcats the matrix with the specified scale.
+ M' = S(sx, sy, px, py) * M
+ */
+ bool postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
+ /** Postconcats the matrix with the specified rotation.
+ M' = R(degrees, px, py) * M
+ */
+ bool postRotate(SkScalar degrees, SkScalar px, SkScalar py);
+ /** Postconcats the matrix with the specified skew.
+ M' = K(kx, ky, px, py) * M
+ */
+ bool postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
+ /** Postconcats the matrix with the specified matrix.
+ M' = other * M
+ */
+ bool postConcat(const SkMatrix& other);
+
+ enum ScaleToFit {
+ kFill_ScaleToFit, //!< scale in X and Y independently
+ kStart_ScaleToFit, //!< uniform scale in X/Y, align along left/top
+ kCenter_ScaleToFit, //!< uniform scale in X/Y, align along center
+ kEnd_ScaleToFit //!< uniform scale in X/Y, align along right/bottom
+ };
+ /** Set the matrix to the scale and translate values that map the source rectangle
+ to the destination rectangle, returning true if the the result can be represented.
+ @param src the source rectangle to map from.
+ @param dst the destination rectangle to map to.
+ @param stf the ScaleToFit option
+ @return true if the matrix can be represented by the rectangle mapping.
+ */
+ bool setRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit stf = kFill_ScaleToFit);
+ /** Set the matrix such that the specified src points would map to the
+ specified dst points. count must be withing [0..4].
+ */
+ bool setPolyToPoly(const SkPoint dst[], const SkPoint src[], int count);
+
+
+ /** If this matrix can be inverted, return true and if inverse is not nil, set inverse
+ to be the inverse of this matrix. If this matrix cannot be inverted, ignore inverse
+ and return false
+ */
+ bool invert(SkMatrix* inverse) const;
+
+ /** Apply this matrix to the array of points specified by src, and write the transformed
+ points into the array of points specified by dst.
+ dst[] = M * src[]
+ @param dst Where the transformed coordinates are written. It must contain at least count entries
+ @param src The original coordinates that are to be transformed. It must contain at least count entries
+ @param count The number of points in src to read, and then transform into dst.
+ @param typeMask The mask bits returned by getType() for this matrix.
+ */
+ bool mapPoints(SkPoint dst[], const SkPoint src[], int count, TypeMask typeMask) const;
+ /** Apply this matrix to the array of vectors specified by src, and write the transformed
+ vectors into the array of points specified by dst. This is similar to mapPoints, but
+ ignores any translation in the matrix.
+ @param dst Where the transformed coordinates are written. It must contain at least count entries
+ @param src The original coordinates that are to be transformed. It must contain at least count entries
+ @param count The number of vectors in src to read, and then transform into dst.
+ @param typeMask The mask bits returned by getType() for this matrix.
+ */
+ bool mapVectors(SkVector dst[], const SkVector src[], int count, TypeMask typeMask) const;
+ /** Apply this matrix to the src rectangle, and write the transformed rectangle into
+ dst. This is accomplished by transforming the 4 corners of src, and then setting
+ dst to the bounds of those points.
+ @param dst Where the transformed rectangle is written.
+ @param src The original rectangle to be transformed.
+ @param typeMask The mask bits returned by getType() for this matrix.
+ */
+ bool mapRect(SkRect* dst, const SkRect& src, TypeMask typeMask) const;
+
+ /** Helper method for mapPoints() where the TypeMask needs to be computed.
+ */
+ bool mapPoints(SkPoint dst[], const SkPoint src[], int count) const
+ {
+ return this->mapPoints(dst, src, count, this->getType());
+ }
+ /** Helper method for mapPoints() where the src and dst arrays are the
+ same, and the TypeMask needs to be computed.
+ */
+ bool mapPoints(SkPoint pts[], int count) const
+ {
+ return this->mapPoints(pts, pts, count, this->getType());
+ }
+ /** Helper method for mapVectors() where the TypeMask needs to be computed.
+ */
+ bool mapVectors(SkVector dst[], const SkVector src[], int count) const
+ {
+ return this->mapVectors(dst, src, count, this->getType());
+ }
+ /** Helper method for mapVectors() where the src and dst arrays are the
+ same, and the TypeMask needs to be computed.
+ */
+ bool mapVectors(SkVector vecs[], int count) const
+ {
+ return this->mapVectors(vecs, vecs, count, this->getType());
+ }
+ /** Helper method for mapRect() where the TypeMask needs to be computed.
+ */
+ bool mapRect(SkRect* dst, const SkRect& src) const
+ {
+ return this->mapRect(dst, src, this->getType());
+ }
+ /** Helper method for mapRect() where the TypeMask needs to be computed
+ and the src and dst rects are the same (i.e. map in place)
+ */
+ bool mapRect(SkRect* rect) const
+ {
+ return this->mapRect(rect, *rect, this->getType());
+ }
+
+ /** Return the mean radius of a circle after it has been mapped by
+ this matrix. NOTE: in perspective this value assumes the circle
+ has its center at the origin.
+ */
+ SkScalar mapRadius(SkScalar radius) const;
+
+ typedef void (*MapPtProc)(const SkMatrix& mat, SkScalar x, SkScalar y, SkPoint* result);
+ MapPtProc getMapPtProc() const;
+
+ /** If the matrix can be stepped in X (not complex perspective)
+ then return true and if step[XY] is not nil, return the step[XY] value.
+ If it cannot, return false and ignore step.
+ */
+ bool fixedStepInX(SkScalar y, SkFixed* stepX, SkFixed* stepY) const;
+
+ friend bool operator==(const SkMatrix& a, const SkMatrix& b)
+ {
+ return memcmp(a.fMat, b.fMat, sizeof(a)) == 0;
+ }
+
+#ifdef SK_DEBUG
+ /** @cond UNIT_TEST */
+ void dump() const;
+
+ static void UnitTest();
+ /** @endcond */
+#endif
+
+private:
+ SkScalar fMat[9];
+
+ static void Map2Pt(const SkPoint srcPt[], SkMatrix* dst, SkScalar scale);
+ static void Map3Pt(const SkPoint srcPt[], SkMatrix* dst, SkScalar scaleX, SkScalar scaleY);
+ static void Map4Pt(const SkPoint srcPt[], SkMatrix* dst, SkScalar scaleX, SkScalar scaleY);
+
+ static void Perspective_ptProc(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
+ static void Affine_ptProc(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
+ static void Scale_ptProc(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
+ static void Translate_ptProc(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
+ static void Identity_ptProc(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
+};
+
+#endif
+
diff --git a/include/corecg/SkPoint.h b/include/corecg/SkPoint.h
new file mode 100644
index 0000000000..5c9e16545f
--- /dev/null
+++ b/include/corecg/SkPoint.h
@@ -0,0 +1,244 @@
+#ifndef SkPoint_DEFINED
+#define SkPoint_DEFINED
+
+#include "SkMath.h"
+
+/** \struct SkPoint16
+
+ SkPoint16 holds two 16 bit integer coordinates
+*/
+struct SkPoint16 {
+ int16_t fX, fY;
+
+ void set(S16CPU x, S16CPU y) { fX = SkToS16(x); fY = SkToS16(y); }
+
+ /** Rotate the point clockwise, writing the new point into dst
+ It is legal for dst == this
+ */
+ void rotateCW(SkPoint16* dst) const;
+ /** Rotate the point clockwise, writing the new point back into the point
+ */
+ void rotateCW() { this->rotateCW(this); }
+ /** Rotate the point counter-clockwise, writing the new point into dst.
+ It is legal for dst == this
+ */
+ void rotateCCW(SkPoint16* dst) const;
+ /** Rotate the point counter-clockwise, writing the new point back into the point
+ */
+ void rotateCCW() { this->rotateCCW(this); }
+ /** Negate the X and Y coordinates of the point.
+ */
+ void negate() { fX = -fX; fY = -fY; }
+ /** Return a new point whose X and Y coordinates are the negative of the original point's
+ */
+ SkPoint16 operator-() const
+ {
+ SkPoint16 neg;
+ neg.fX = -fX;
+ neg.fY = -fY;
+ return neg;
+ }
+ /** Add v's coordinates to this point's
+ */
+ void operator+=(const SkPoint16& v)
+ {
+ fX = SkToS16(fX + v.fX);
+ fY = SkToS16(fY + v.fY);
+ }
+ /** Subtract v's coordinates from this point's
+ */
+ void operator-=(const SkPoint16& v)
+ {
+ fX = SkToS16(fX - v.fX);
+ fY = SkToS16(fY - v.fY);
+ }
+ /** Returns true if the point's coordinates equal (x,y)
+ */
+ bool equals(S16CPU x, S16CPU y) const { return fX == x && fY == y; }
+ friend bool operator==(const SkPoint16& a, const SkPoint16& b)
+ {
+ return a.fX == b.fX && a.fY == b.fY;
+ }
+ friend bool operator!=(const SkPoint16& a, const SkPoint16& b)
+ {
+ return a.fX != b.fX || a.fY != b.fY;
+ }
+ /** Returns a new point whose coordinates are the difference between a and b (a - b)
+ */
+ friend SkPoint16 operator-(const SkPoint16& a, const SkPoint16& b)
+ {
+ SkPoint16 v;
+ v.set(a.fX - b.fX, a.fY - b.fY);
+ return v;
+ }
+ /** Returns a new point whose coordinates are the sum of a and b (a + b)
+ */
+ friend SkPoint16 operator+(const SkPoint16& a, const SkPoint16& b)
+ {
+ SkPoint16 v;
+ v.set(a.fX + b.fX, a.fY + b.fY);
+ return v;
+ }
+ /** Returns the dot product of a and b, treating them as 2D vectors
+ */
+ static int32_t DotProduct(const SkPoint16& a, const SkPoint16& b)
+ {
+ return a.fX * b.fX + a.fY * b.fY;
+ }
+ /** Returns the cross product of a and b, treating them as 2D vectors
+ */
+ static int32_t CrossProduct(const SkPoint16& a, const SkPoint16& b)
+ {
+ return a.fX * b.fY - a.fY * b.fX;
+ }
+};
+
+struct SkPoint32 {
+ int32_t fX, fY;
+
+ void set(int x, int y) { fX = x; fY = y; }
+};
+
+struct SkPoint {
+ SkScalar fX, fY;
+
+ /** Set the point's X and Y coordinates
+ */
+ void set(SkScalar x, SkScalar y) { fX = x; fY = y; }
+ /** Set the point's X and Y coordinates by automatically promoting (x,y) to SkScalar values.
+ */
+ void iset(S16CPU x, S16CPU y) { fX = SkIntToScalar(x); fY = SkIntToScalar(y); }
+ /** Set the point's X and Y coordinates by automatically promoting p's coordinates to SkScalar values.
+ */
+ void iset(const SkPoint16& p) { fX = SkIntToScalar(p.fX); fY = SkIntToScalar(p.fY); }
+
+ /** Return the euclidian distance from (0,0) to the point
+ */
+ SkScalar length() const { return SkPoint::Length(fX, fY); }
+
+ /** Set the point (vector) to be unit-length in the same direction as it
+ currently is, and return its old length. If the old length is
+ degenerately small (nearly zero), do nothing and return 0.
+ */
+ bool normalize();
+ /** Set the point (vector) to be unit-length in the same direction as the
+ x,y params, and return their old length. If the old length is
+ degenerately small (nearly zero), do nothing and return 0.
+ */
+ bool setUnit(SkScalar x, SkScalar y);
+ /** Scale the point to have the specified length, and return that
+ length. If the original length is
+ degenerately small (nearly zero), do nothing and return 0.
+ */
+ bool setLength(SkScalar length);
+ /** Set the point to have the specified length in the same direction as (x,y),
+ and return the old length of (x,y). If that old length is
+ degenerately small (nearly zero), do nothing and return 0.
+ */
+ bool setLength(SkScalar x, SkScalar y, SkScalar length);
+
+ /** Scale the point's coordinates by scale, writing the answer into dst.
+ It is legal for dst == this.
+ */
+ void scale(SkScalar scale, SkPoint* dst) const;
+ /** Scale the point's coordinates by scale, writing the answer back into the point.
+ */
+ void scale(SkScalar scale) { this->scale(scale, this); }
+
+ /** Rotate the point clockwise by 90 degrees, writing the answer into dst.
+ It is legal for dst == this.
+ */
+ void rotateCW(SkPoint* dst) const;
+ /** Rotate the point clockwise by 90 degrees, writing the answer back into the point.
+ */
+ void rotateCW() { this->rotateCW(this); }
+ /** Rotate the point counter-clockwise by 90 degrees, writing the answer into dst.
+ It is legal for dst == this.
+ */
+ void rotateCCW(SkPoint* dst) const;
+ /** Rotate the point counter-clockwise by 90 degrees, writing the answer back into the point.
+ */
+ void rotateCCW() { this->rotateCCW(this); }
+ /** Negate the point's coordinates
+ */
+ void negate() { fX = -fX; fY = -fY; }
+ /** Returns a new point whose coordinates are the negative of the point's
+ */
+ SkPoint operator-() const
+ {
+ SkPoint neg;
+ neg.fX = -fX;
+ neg.fY = -fY;
+ return neg;
+ }
+
+ /** Add v's coordinates to the point's
+ */
+ void operator+=(const SkPoint& v)
+ {
+ fX += v.fX;
+ fY += v.fY;
+ }
+ /** Subtract v's coordinates from the point's
+ */
+ void operator-=(const SkPoint& v)
+ {
+ fX -= v.fX;
+ fY -= v.fY;
+ }
+
+ /** Returns true if the point's coordinates equal (x,y)
+ */
+ bool equals(SkScalar x, SkScalar y) const { return fX == x && fY == y; }
+ friend bool operator==(const SkPoint& a, const SkPoint& b)
+ {
+ return a.fX == b.fX && a.fY == b.fY;
+ }
+ friend bool operator!=(const SkPoint& a, const SkPoint& b)
+ {
+ return a.fX != b.fX || a.fY != b.fY;
+ }
+
+ /** Returns a new point whose coordinates are the difference between a's and b's (a - b)
+ */
+ friend SkPoint operator-(const SkPoint& a, const SkPoint& b)
+ {
+ SkPoint v;
+ v.set(a.fX - b.fX, a.fY - b.fY);
+ return v;
+ }
+ /** Returns a new point whose coordinates are the sum of a's and b's (a + b)
+ */
+ friend SkPoint operator+(const SkPoint& a, const SkPoint& b)
+ {
+ SkPoint v;
+ v.set(a.fX + b.fX, a.fY + b.fY);
+ return v;
+ }
+ /** Returns the euclidian distance from (0,0) to (x,y)
+ */
+ static SkScalar Length(SkScalar x, SkScalar y);
+ /** Returns the euclidian distance between a and b
+ */
+ static SkScalar Distance(const SkPoint& a, const SkPoint& b)
+ {
+ return Length(a.fX - b.fX, a.fY - b.fY);
+ }
+ /** Returns the dot product of a and b, treating them as 2D vectors
+ */
+ static SkScalar DotProduct(const SkPoint& a, const SkPoint& b)
+ {
+ return SkScalarMul(a.fX, b.fX) + SkScalarMul(a.fY, b.fY);
+ }
+ /** Returns the cross product of a and b, treating them as 2D vectors
+ */
+ static SkScalar CrossProduct(const SkPoint& a, const SkPoint& b)
+ {
+ return SkScalarMul(a.fX, b.fY) - SkScalarMul(a.fY, b.fX);
+ }
+};
+
+typedef SkPoint SkVector;
+
+#endif
+
diff --git a/include/corecg/SkPostConfig.h b/include/corecg/SkPostConfig.h
new file mode 100644
index 0000000000..18f1517fd2
--- /dev/null
+++ b/include/corecg/SkPostConfig.h
@@ -0,0 +1,169 @@
+#ifndef SkPostConfig_DEFINED
+#define SkPostConfig_DEFINED
+
+#if defined(SK_BUILD_FOR_WIN32) || defined(SK_BUILD_FOR_WINCE)
+ #define SK_BUILD_FOR_WIN
+#endif
+
+#if defined(SK_DEBUG) && defined(SK_RELEASE)
+ #error "cannot define both SK_DEBUG and SK_RELEASE"
+#elif !defined(SK_DEBUG) && !defined(SK_RELEASE)
+ #error "must define either SK_DEBUG or SK_RELEASE"
+#endif
+
+#if defined SK_SUPPORT_UNITTEST && !defined(SK_DEBUG)
+ #error "can't have unittests without debug"
+#endif
+
+#if defined(SK_SCALAR_IS_FIXED) && defined(SK_SCALAR_IS_FLOAT)
+ #error "cannot define both SK_SCALAR_IS_FIXED and SK_SCALAR_IS_FLOAT"
+#elif !defined(SK_SCALAR_IS_FIXED) && !defined(SK_SCALAR_IS_FLOAT)
+ #ifdef SK_CAN_USE_FLOAT
+ #define SK_SCALAR_IS_FLOAT
+ #else
+ #define SK_SCALAR_IS_FIXED
+ #endif
+#endif
+
+#if defined(SK_SCALAR_IS_FLOAT) && !defined(SK_CAN_USE_FLOAT)
+ #define SK_CAN_USE_FLOAT
+ // we do nothing in the else case: fixed-scalars can have floats or not
+#endif
+
+#if defined(SK_CPU_LENDIAN) && defined(SK_CPU_BENDIAN)
+ #error "cannot define both SK_CPU_LENDIAN and SK_CPU_BENDIAN"
+#elif !defined(SK_CPU_LENDIAN) && !defined(SK_CPU_BENDIAN)
+ #error "must define either SK_CPU_LENDIAN or SK_CPU_BENDIAN"
+#endif
+
+#ifndef SkNEW
+ #define SkNEW(type_name) new type_name
+ #define SkNEW_ARGS(type_name, args) new type_name args
+ #define SkDELETE(obj) delete obj
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_BUILD_FOR_WIN
+ #define WIN32_LEAN_AND_MEAN
+ #include <windows.h>
+ #undef WIN32_LEAN_AND_MEAN
+
+ #ifndef SK_DEBUGBREAK
+ #define SK_DEBUGBREAK(cond) do { if (!(cond)) DebugBreak(); } while (false)
+ #endif
+
+ #ifdef SK_BUILD_FOR_WIN32
+ #define strcasecmp(a, b) stricmp(a, b)
+ #define strncasecmp(a, b, c) strnicmp(a, b, c)
+ #elif defined(SK_BUILD_FOR_WINCE)
+ #define strcasecmp(a, b) _stricmp(a, b)
+ #define strncasecmp(a, b, c) _strnicmp(a, b, c)
+ #endif
+#elif defined(SK_BUILD_FOR_MAC)
+ #include <carbon/carbon.h>
+ #ifndef SK_DEBUGBREAK
+ #define SK_DEBUGBREAK(cond) do { if (!(cond)) sk_throw(); } while (false)
+ #endif
+#else
+ #ifdef SK_DEBUG
+ #include <assert.h>
+ #ifndef SK_DEBUGBREAK
+ #define SK_DEBUGBREAK(cond) assert(cond)
+ #endif
+ #endif
+#endif
+
+// stdlib macros
+
+#if 0
+#if !defined(strlen) && defined(SK_DEBUG)
+ extern size_t sk_strlen(const char*);
+ #define strlen(s) sk_strlen(s)
+#endif
+#ifndef sk_strcpy
+ #define sk_strcpy(dst, src) strcpy(dst, src)
+#endif
+#ifndef sk_strchr
+ #define sk_strchr(s, c) strchr(s, c)
+#endif
+#ifndef sk_strrchr
+ #define sk_strrchr(s, c) strrchr(s, c)
+#endif
+#ifndef sk_strcmp
+ #define sk_strcmp(s, t) strcmp(s, t)
+#endif
+#ifndef sk_strncmp
+ #define sk_strncmp(s, t, n) strncmp(s, t, n)
+#endif
+#ifndef sk_memcpy
+ #define sk_memcpy(dst, src, n) memcpy(dst, src, n)
+#endif
+#ifndef memmove
+ #define memmove(dst, src, n) memmove(dst, src, n)
+#endif
+#ifndef sk_memset
+ #define sk_memset(dst, val, n) memset(dst, val, n)
+#endif
+#ifndef sk_memcmp
+ #define sk_memcmp(s, t, n) memcmp(s, t, n)
+#endif
+
+#define sk_strequal(s, t) (!sk_strcmp(s, t))
+#define sk_strnequal(s, t, n) (!sk_strncmp(s, t, n))
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+#ifndef SK_BUILD_FOR_WINCE
+#include <string.h>
+#include <stdlib.h>
+#else
+#define _CMNINTRIN_DECLARE_ONLY
+#include "cmnintrin.h"
+#endif
+
+#if defined SK_DEBUG && defined SK_BUILD_FOR_WIN32
+//#define _CRTDBG_MAP_ALLOC
+#ifdef free
+#undef free
+#endif
+#include <crtdbg.h>
+#undef free
+
+#ifdef SK_DEBUG
+#if defined(SK_SIMULATE_FAILED_MALLOC) && defined(__cplusplus)
+ void * operator new(
+ size_t cb,
+ int nBlockUse,
+ const char * szFileName,
+ int nLine,
+ int foo
+ );
+ void * operator new[](
+ size_t cb,
+ int nBlockUse,
+ const char * szFileName,
+ int nLine,
+ int foo
+ );
+ void operator delete(
+ void *pUserData,
+ int, const char*, int, int
+ );
+ void operator delete(
+ void *pUserData
+ );
+ void operator delete[]( void * p );
+ #define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__, 0)
+#else
+ #define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
+#endif
+ #define new DEBUG_CLIENTBLOCK
+#else
+#define DEBUG_CLIENTBLOCK
+#endif // _DEBUG
+
+#endif
+
+#endif
+
diff --git a/include/corecg/SkPreConfig.h b/include/corecg/SkPreConfig.h
new file mode 100644
index 0000000000..7e142872d5
--- /dev/null
+++ b/include/corecg/SkPreConfig.h
@@ -0,0 +1,101 @@
+#ifndef SkPreConfig_DEFINED
+#define SkPreConfig_DEFINED
+
+#ifdef ANDROID
+ #define SK_BUILD_FOR_UNIX
+ #define SK_SCALAR_IS_FIXED
+ #define SK_CAN_USE_FLOAT
+#endif
+
+#if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN)
+ #if defined(__APPLE__) || defined(__MC68K__)
+ #define SK_CPU_BENDIAN
+ #else
+ #define SK_CPU_LENDIAN
+ #endif
+#endif
+
+//////////////////////////////////////////////////////////////////////
+
+#if !defined(SK_BUILD_FOR_PALM) && !defined(SK_BUILD_FOR_WINCE) && !defined(SK_BUILD_FOR_WIN32) && !defined(SK_BUILD_FOR_SYMBIAN) && !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC)
+
+ #if defined(PALMOS_SDK_VERSION)
+ #define SK_BUILD_FOR_PALM
+ #elif defined(UNDER_CE)
+ #define SK_BUILD_FOR_WINCE
+ #elif defined(WIN32)
+ #define SK_BUILD_FOR_WIN32
+ #elif defined(__SYMBIAN32__)
+ #define SK_BUILD_FOR_WIN32
+ #elif defined(linux)
+ #define SK_BUILD_FOR_UNIX
+ #else
+ #define SK_BUILD_FOR_MAC
+ #endif
+
+#endif
+
+//////////////////////////////////////////////////////////////////////
+
+#if !defined(SK_DEBUG) && !defined(SK_RELEASE)
+ #ifdef NDEBUG
+ #define SK_RELEASE
+ #else
+ #define SK_DEBUG
+ #endif
+#endif
+
+//////////////////////////////////////////////////////////////////////
+
+#ifdef SK_BUILD_FOR_WIN32
+ #define SK_SCALAR_IS_FLOAT
+#endif
+
+#if defined(SK_BUILD_FOR_WIN32) || defined(SK_BUILD_FOR_MAC)
+ #define SK_CAN_USE_FLOAT
+ #define SK_SCALAR_IS_FIXED
+ #define SK_CAN_USE_LONGLONG
+#endif
+
+//////////////////////////////////////////////////////////////////////
+
+#ifdef SK_CAN_USE_LONGLONG
+ #ifdef SK_BUILD_FOR_WIN32
+ #define SkLONGLONG __int64
+ #else
+ #define SkLONGLONG long long
+ #endif
+#endif
+
+//////////////////////////////////////////////////////////////////////
+
+#if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN)
+
+#ifdef SK_BUILD_FOR_MAC
+ #define SK_CPU_BENDIAN
+#else
+ #define SK_CPU_LENDIAN
+#endif
+
+#endif
+
+#if defined(SK_BUILD_FOR_BREW) || defined(SK_BUILD_FOR_WINCE) || (defined(SK_BUILD_FOR_SYMBIAN) && !defined(__MARM_THUMB__))
+ /* e.g. the ARM instructions have conditional execution, making tiny branches cheap */
+ #define SK_CPU_HAS_CONDITIONAL_INSTR
+#endif
+
+//////////////////////////////////////////////////////////////////////
+// Conditional features based on build target
+
+#if defined(SK_BUILD_FOR_WIN32) || defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+ #ifndef SK_BUILD_NO_IMAGE_ENCODE
+ #define SK_SUPPORT_IMAGE_ENCODE
+ #endif
+#endif
+
+#ifdef SK_BUILD_FOR_SYMBIAN
+ #define SK_USE_RUNTIME_GLOBALS
+#endif
+
+#endif
+
diff --git a/include/corecg/SkRandom.h b/include/corecg/SkRandom.h
new file mode 100644
index 0000000000..362117e2bd
--- /dev/null
+++ b/include/corecg/SkRandom.h
@@ -0,0 +1,85 @@
+#ifndef SkRandom_DEFINED
+#define SkRandom_DEFINED
+
+#include "Sk64.h"
+
+/** \class SkRandom
+
+ Utility class that implements pseudo random 32bit numbers using a fast
+ linear equation. Unlike rand(), this class holds its own seed (initially
+ set to 0), so that multiple instances can be used with no side-effects.
+*/
+class SkRandom {
+public:
+ SkRandom() : fSeed(0) {}
+ SkRandom(uint32_t seed) : fSeed(seed) {}
+
+ /** Return the next pseudo random number as an unsigned 32bit value.
+ */
+ uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
+ /** Return the next pseudo random number as a signed 32bit value.
+ */
+ int32_t nextS() { return (int32_t)this->nextU(); }
+ /** Return the next pseudo random number as an unsigned 16bit value.
+ */
+ U16CPU nextU16() { return this->nextU() >> 16; }
+ /** Return the next pseudo random number as a signed 16bit value.
+ */
+ S16CPU nextS16() { return this->nextS() >> 16; }
+
+ /** Return the next pseudo random number, as an unsigned value of
+ at most bitCount bits.
+ @param bitCount The maximum number of bits to be returned
+ */
+ uint32_t nextBits(unsigned bitCount)
+ {
+ SkASSERT(bitCount > 0 && bitCount <= 32);
+ return this->nextU() >> (32 - bitCount);
+ }
+ /** Return the next pseudo random unsigned number, mapped to lie within
+ [min, max] inclusive.
+ */
+ uint32_t nextRangeU(uint32_t min, uint32_t max)
+ {
+ SkASSERT(min <= max);
+ return min + this->nextU() % (max - min + 1);
+ }
+
+ /** Return the next pseudo random number expressed as an unsigned SkFixed
+ in the range [0..SK_Fixed1).
+ */
+ SkFixed nextUFixed1() { return this->nextU() >> 16; }
+ /** Return the next pseudo random number expressed as a signed SkFixed
+ in the range (-SK_Fixed1..SK_Fixed1).
+ */
+ SkFixed nextSFixed1() { return this->nextS() >> 15; }
+
+ /** Return the next pseudo random number expressed as a SkScalar
+ in the range [0..SK_Scalar1).
+ */
+ SkScalar nextUScalar1() { return SkFixedToScalar(this->nextUFixed1()); }
+ /** Return the next pseudo random number expressed as a SkScalar
+ in the range (-SK_Scalar1..SK_Scalar1).
+ */
+ SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
+
+ /** Return the next pseudo random number as a signed 64bit value.
+ */
+ void next64(Sk64* a) { SkASSERT(a); a->set(this->nextS(), this->nextU()); }
+ /** Set the seed of the random object. The seed is initialized to 0 when the
+ object is first created, and is updated each time the next pseudo random
+ number is requested.
+ */
+ void setSeed(int32_t seed) { fSeed = (uint32_t)seed; }
+
+private:
+ // "Numerical Recipes in C", 1992 page 284
+ enum {
+ kMul = 1664525,
+ kAdd = 1013904223
+ };
+ uint32_t fSeed;
+};
+
+#endif
+
diff --git a/include/corecg/SkRect.h b/include/corecg/SkRect.h
new file mode 100644
index 0000000000..ec48e38af8
--- /dev/null
+++ b/include/corecg/SkRect.h
@@ -0,0 +1,266 @@
+#ifndef SkRect_DEFINED
+#define SkRect_DEFINED
+
+#include "SkPoint.h"
+
+/** \struct SkRect16
+
+ SkRect16 holds four 16 bit integer coordinates for a rectangle
+*/
+struct SkRect16 {
+ S16 fLeft, fTop, fRight, fBottom;
+
+ /** Returns true if the rectangle is empty (e.g. left >= right or top >= bottom)
+ */
+ bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
+ /** Returns the rectangle's width. This does not check for a valid rectangle (i.e. left <= right)
+ so the result may be negative.
+ */
+ int width() const { return fRight - fLeft; }
+ /** Returns the rectangle's height. This does not check for a valid rectangle (i.e. top <= bottom)
+ so the result may be negative.
+ */
+ int height() const { return fBottom - fTop; }
+
+ friend int operator==(const SkRect16& a, const SkRect16& b)
+ {
+ return !memcmp(&a, &b, sizeof(a));
+ }
+ friend int operator!=(const SkRect16& a, const SkRect16& b)
+ {
+ return memcmp(&a, &b, sizeof(a));
+ }
+
+ /** Set the rectangle to (0,0,0,0)
+ */
+ void setEmpty() { memset(this, 0, sizeof(*this)); }
+
+ void set(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom)
+ {
+ fLeft = SkToS16(left);
+ fTop = SkToS16(top);
+ fRight = SkToS16(right);
+ fBottom = SkToS16(bottom);
+ }
+ /** Offset set the rectangle by adding dx to its left and right,
+ and adding dy to its top and bottom.
+ */
+ void offset(S16CPU dx, S16CPU dy)
+ {
+ fLeft = SkToS16(fLeft + dx);
+ fTop = SkToS16(fTop + dy);
+ fRight = SkToS16(fRight + dx);
+ fBottom = SkToS16(fBottom + dy);
+ }
+ /** Inset the rectangle by (dx,dy). If dx is positive, then the sides are moved inwards,
+ making the rectangle narrower. If dx is negative, then the sides are moved outwards,
+ making the rectangle wider. The same hods true for dy and the top and bottom.
+ */
+ void inset(S16CPU dx, S16CPU dy)
+ {
+ fLeft = SkToS16(fLeft + dx);
+ fTop = SkToS16(fTop + dy);
+ fRight = SkToS16(fRight - dx);
+ fBottom = SkToS16(fBottom - dy);
+ }
+ /** Returns true if (x,y) is inside the rectangle. The left and top are considered to be
+ inside, while the right and bottom are not. Thus for the rectangle (0, 0, 5, 10), the
+ points (0,0) and (0,9) are inside, while (-1,0) and (5,9) are not.
+ */
+ bool contains(S16CPU x, S16CPU y) const
+ {
+ return (unsigned)(x - fLeft) < (unsigned)(fRight - fLeft) &&
+ (unsigned)(y - fTop) < (unsigned)(fBottom - fTop);
+ }
+ /** Returns true if the 4 specified sides of a rectangle are inside or equal to this rectangle.
+ */
+ bool contains(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom) const
+ {
+ return fLeft <= left && fTop <= top &&
+ fRight >= right && fBottom >= bottom;
+ }
+ /** Returns true if the specified rectangle r is inside or equal to this rectangle.
+ */
+ bool contains(const SkRect16& r) const
+ {
+ return fLeft <= r.fLeft && fTop <= r.fTop &&
+ fRight >= r.fRight && fBottom >= r.fBottom;
+ }
+ /** If r intersects this rectangle, return true and set this rectangle to that
+ intersection, otherwise return false and do not change this rectangle.
+ */
+ bool intersect(const SkRect16& r);
+ /** If rectangles a and b intersect, return true and set this rectangle to that
+ intersection, otherwise return false and do not change this rectangle.
+ */
+ bool intersect(const SkRect16& a, const SkRect16& b);
+ /** If the rectangle specified by left,top,right,bottom intersects this rectangle,
+ return true and set this rectangle to that intersection,
+ otherwise return false and do not change this rectangle.
+ */
+ bool intersect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom);
+ /** Returns true if a and b intersect
+ */
+ static bool Intersects(const SkRect16& a, const SkRect16& b)
+ {
+ return a.fLeft < b.fRight && b.fLeft < a.fRight &&
+ a.fTop < b.fBottom && b.fTop < a.fBottom;
+ }
+ void join(const SkRect16& r)
+ {
+ fLeft = SkToS16(SkMin32(fLeft, r.fLeft));
+ fTop = SkToS16(SkMin32(fTop, r.fTop));
+ fRight = SkToS16(SkMax32(fRight, r.fRight));
+ fBottom = SkToS16(SkMax32(fBottom, r.fBottom));
+ }
+
+ /** Swap top/bottom or left/right if there are flipped.
+ This can be called if the edges are computed separately,
+ and may have crossed over each other.
+ When this returns, left <= right && top <= bottom
+ */
+ void sort();
+};
+
+/** \struct SkRect
+*/
+struct SkRect {
+ SkScalar fLeft, fTop, fRight, fBottom;
+
+ bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
+ SkScalar width() const { return fRight - fLeft; }
+ SkScalar height() const { return fBottom - fTop; }
+ SkScalar centerX() const { return SkScalarHalf(fLeft + fRight); }
+ SkScalar centerY() const { return SkScalarHalf(fTop + fBottom); }
+
+ friend int operator==(const SkRect& a, const SkRect& b)
+ {
+ return !memcmp(&a, &b, sizeof(a));
+ }
+ friend int operator!=(const SkRect& a, const SkRect& b)
+ {
+ return memcmp(&a, &b, sizeof(a));
+ }
+
+ /** return the 4 points that enclose the rectangle
+ */
+ void toQuad(SkPoint quad[4]) const;
+
+ /** Set this rectangle to the empty rectangle (0,0,0,0)
+ */
+ void setEmpty() { memset(this, 0, sizeof(*this)); }
+
+ void set(const SkRect16& src)
+ {
+ fLeft = SkIntToScalar(src.fLeft);
+ fTop = SkIntToScalar(src.fTop);
+ fRight = SkIntToScalar(src.fRight);
+ fBottom = SkIntToScalar(src.fBottom);
+ }
+
+ void set(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+ {
+ fLeft = left;
+ fTop = top;
+ fRight = right;
+ fBottom = bottom;
+ }
+ /** Set this rectangle to be the bounds of the array of points.
+ If the array is empty (count == 0), then set this rectangle
+ to the empty rectangle (0,0,0,0)
+ */
+ void set(const SkPoint pts[], int count);
+
+ /** Offset set the rectangle by adding dx to its left and right,
+ and adding dy to its top and bottom.
+ */
+ void offset(SkScalar dx, SkScalar dy)
+ {
+ fLeft += dx;
+ fTop += dy;
+ fRight += dx;
+ fBottom += dy;
+ }
+ /** Inset the rectangle by (dx,dy). If dx is positive, then the sides are moved inwards,
+ making the rectangle narrower. If dx is negative, then the sides are moved outwards,
+ making the rectangle wider. The same hods true for dy and the top and bottom.
+ */
+ void inset(SkScalar dx, SkScalar dy)
+ {
+ fLeft += dx;
+ fTop += dy;
+ fRight -= dx;
+ fBottom -= dy;
+ }
+
+ /** If this rectangle intersects r, return true and set this rectangle to that
+ intersection, otherwise return false and do not change this rectangle.
+ */
+ bool intersect(const SkRect& r);
+ /** If this rectangle intersects the rectangle specified by left, top, right, bottom,
+ return true and set this rectangle to that
+ intersection, otherwise return false and do not change this rectangle.
+ */
+ bool intersect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom);
+ /** Return true if rectangles a and b intersect.
+ */
+ static bool Intersects(const SkRect& a, const SkRect& b)
+ {
+ return a.fLeft < b.fRight && b.fLeft < a.fRight &&
+ a.fTop < b.fBottom && b.fTop < a.fBottom;
+ }
+
+ /** Returns true if (p.fX,p.fY) is inside the rectangle. The left and top coordinates of
+ the rectangle are considered to be inside, while the right and bottom coordinates
+ are not. Thus for the rectangle (0, 0, 5, 10), the points (0,0) and (0,9) are inside,
+ while (-1,0) and (5,9) are not.
+ */
+ bool contains(const SkPoint& p) const
+ {
+ return fLeft <= p.fX && p.fX < fRight &&
+ fTop <= p.fY && p.fY < fBottom;
+ }
+ /** Returns true if (x,y) is inside the rectangle. The left and top coordinates of
+ the rectangle are considered to be inside, while the right and bottom coordinates
+ are not. Thus for the rectangle (0, 0, 5, 10), the points (0,0) and (0,9) are inside,
+ while (-1,0) and (5,9) are not.
+ */
+ bool contains(SkScalar x, SkScalar y) const
+ {
+ return fLeft <= x && x < fRight &&
+ fTop <= y && y < fBottom;
+ }
+ /** Return true if this rectangle contains r
+ */
+ bool contains(const SkRect& r) const
+ {
+ return fLeft <= r.fLeft && fTop <= r.fTop &&
+ fRight >= r.fRight && fBottom >= r.fBottom;
+ }
+ /** Set the dst integer rectangle by rounding this rectangle's coordinates
+ to their nearest integer values.
+ */
+ void round(SkRect16* dst) const
+ {
+ SkASSERT(dst);
+ dst->set(SkScalarRound(fLeft), SkScalarRound(fTop), SkScalarRound(fRight), SkScalarRound(fBottom));
+ }
+ /** Set the dst integer rectangle by rounding "out" this rectangle, choosing the floor of top and left,
+ and the ceiling of right and bototm.
+ */
+ void roundOut(SkRect16* dst) const
+ {
+ SkASSERT(dst);
+ dst->set(SkScalarFloor(fLeft), SkScalarFloor(fTop), SkScalarCeil(fRight), SkScalarCeil(fBottom));
+ }
+
+ /** Swap top/bottom or left/right if there are flipped.
+ This can be called if the edges are computed separately,
+ and may have crossed over each other.
+ When this returns, left <= right && top <= bottom
+ */
+ void sort();
+};
+
+#endif
+
diff --git a/include/corecg/SkRegion.h b/include/corecg/SkRegion.h
new file mode 100644
index 0000000000..73daa9ce68
--- /dev/null
+++ b/include/corecg/SkRegion.h
@@ -0,0 +1,249 @@
+#ifndef SkRegion_DEFINED
+#define SkRegion_DEFINED
+
+#include "SkRect.h"
+
+class SkPath;
+class SkRgnBuilder;
+
+namespace android {
+ class Region;
+}
+
+#define SkRegion_gEmptyRunHeadPtr ((SkRegion::RunHead*)-1)
+#define SkRegion_gRectRunHeadPtr 0
+
+/** \class SkRegion
+
+ The SkRegion class encapsulates the geometric region used to specify
+ clipping areas for drawing.
+*/
+class SkRegion {
+public:
+ typedef int16_t RunType;
+
+ SkRegion();
+ explicit SkRegion(const SkRegion&);
+ explicit SkRegion(const SkRect16&);
+ ~SkRegion();
+
+ SkRegion& operator=(const SkRegion&);
+
+ friend int operator==(const SkRegion& a, const SkRegion& b);
+ friend int operator!=(const SkRegion& a, const SkRegion& b)
+ {
+ return !(a == b);
+ }
+
+ // provide explicitly, so we'll have a java equivalent
+ void set(const SkRegion& src)
+ {
+ SkASSERT(&src);
+ *this = src;
+ }
+ /** Swap the contents of this and the specified region. This operation
+ is gauarenteed to never fail.
+ */
+ void swap(SkRegion&);
+
+ /** Return true if this region is empty */
+ bool isEmpty() const { return fRunHead == SkRegion_gEmptyRunHeadPtr; }
+ /** Return true if this region is a single, non-empty rectangle */
+ bool isRect() const { return fRunHead == SkRegion_gRectRunHeadPtr; }
+ /** Return true if this region consists of more than 1 rectangular area */
+ bool isComplex() const { return !this->isEmpty() && !this->isRect(); }
+ /** Return the bounds of this region. If the region is empty, returns an
+ empty rectangle.
+ */
+ const SkRect16& getBounds() const { return fBounds; }
+
+ /** Returns true if the region is non-empty, and if so, sets the specified path to the
+ boundary(s) of the region.
+ */
+ bool getBoundaryPath(SkPath* path) const;
+
+ /** Set the region to be empty, and return false */
+ bool setEmpty();
+ /** If rect is non-empty, set this region to that rectangle and return true,
+ otherwise set this region to empty and return false.
+ */
+ bool setRect(const SkRect16&);
+ /** If left < right and top < bottom, set this region to that rectangle and
+ return true, otherwise set this region to empty and return false.
+ */
+ bool setRect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom);
+ /** Set this region to the specified region, and return true if it is non-empty. */
+ bool setRegion(const SkRegion&);
+ /** Set this region to the area described by the path, optionally clipped (if clip is
+ not nil). Return true if the resulting region is non-empty. This produces a region
+ that is identical to the pixels that would be drawn by the path (with no antialiasing).
+ */
+ bool setPath(const SkPath&, const SkRegion* clip = nil);
+ /** Return true if the specified x,y coordinate is inside the region.
+ */
+ bool contains(S16CPU x, S16CPU y) const;
+ /** Return true if this region is a single rectangle (not complex) and the specified rectangle
+ is contained by this region. Returning false is not a guarantee that the rectangle is not contained
+ by this region, but return true is a guarantee that the rectangle is contained by this region.
+ */
+ bool quickContains(const SkRect16& r) const
+ {
+ return this->isRect() && fBounds.contains(r);
+ }
+ /** Return true if this region is a single rectangle (not complex) and the specified rectangle
+ is contained by this region. Returning false is not a guarantee that the rectangle is not contained
+ by this region, but return true is a guarantee that the rectangle is contained by this region.
+ */
+ bool quickContains(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom) const
+ {
+ return this->isRect() && fBounds.contains(left, top, right, bottom);
+ }
+ /** Return true if this region is empty, or if the specified rectangle does not intersect
+ the region. Returning false is not a guarantee that they intersect, but returning
+ true is a guarantee that they do not.
+ */
+ bool quickReject(const SkRect16& rect) const
+ {
+ return this->isEmpty() || !SkRect16::Intersects(fBounds, rect);
+ }
+ /** Return true if this region, or rgn, is empty, or if their bounds do not intersect.
+ Returning false is not a guarantee that they intersect, but returning true is a guarantee
+ that they do not.
+ */
+ bool quickReject(const SkRegion& rgn) const
+ {
+ return this->isEmpty() || rgn.isEmpty() || !SkRect16::Intersects(fBounds, rgn.fBounds);
+ }
+
+ void translate(int dx, int dy)
+ {
+ this->translate(dx, dy, this);
+ }
+ void translate(int dx, int dy, SkRegion* dst) const;
+
+ enum Op {
+ kDifference_Op,
+ kIntersect_Op,
+ kUnion_Op,
+ kXOR_Op,
+
+ kOpCount
+ };
+ /** Set this region to the result of applying the Opereation to this region and the specified
+ rectangle. Return true if the resulting region is non-empty.
+ */
+ bool op(const SkRect16&, Op);
+ // helper for java, so it doesn't have to create a Rect object
+ bool op(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom, Op op)
+ {
+ SkRect16 r;
+ r.set(left, top, right, bottom);
+ return this->op(r, op);
+ }
+ /** Set this region to the result of applying the Opereation to this region and the specified
+ region. Return true if the resulting region is non-empty.
+ */
+ bool op(const SkRegion& rgn, Op op) { return this->op(*this, rgn, op); }
+ /** Set this region to the result of applying the Opereation to the specified rectangle and region.
+ Return true if the resulting region is non-empty.
+ */
+ bool op(const SkRect16&, const SkRegion&, Op);
+ /** Set this region to the result of applying the Opereation to the specified regions.
+ Return true if the resulting region is non-empty.
+ */
+ bool op(const SkRegion&, const SkRegion&, Op);
+
+ /** Helper class that returns the sequence of rectangles that make up this region.
+ */
+ class Iterator {
+ public:
+ Iterator();
+ Iterator(const SkRegion&);
+ void reset(const SkRegion&);
+ bool done() { return fDone; }
+ void next();
+ const SkRect16& rect() const { return fRect; }
+
+ private:
+ const RunType* fRuns;
+ SkRect16 fRect;
+ bool fDone;
+ };
+
+ /** Helper class that returns the sequence of rectangles that make up this region,
+ intersected with the clip rectangle.
+ */
+ class Cliperator {
+ public:
+ Cliperator(const SkRegion&, const SkRect16& clip);
+ bool done() { return fDone; }
+ void next();
+ const SkRect16& rect() const { return fRect; }
+
+ private:
+ Iterator fIter;
+ SkRect16 fClip;
+ SkRect16 fRect;
+ bool fDone;
+ };
+
+ /** Helper class that returns the sequence of scanline runs that make up this region.
+ */
+ class Spanerator {
+ public:
+ Spanerator(const SkRegion&, int y, int left, int right);
+ bool next(int* left, int* right);
+
+ private:
+ const SkRegion::RunType* fRuns;
+ int fLeft, fRight;
+ bool fDone;
+ };
+
+ /** Return the number of bytes need to write this region to a buffer.
+ */
+ size_t computeBufferSize() const;
+ /** Write the region to the buffer, and return the number of bytes written.
+ */
+ size_t writeToBuffer(void* buffer) const;
+ /** Initialized the region from the buffer, returning the number
+ of bytes actually read.
+ */
+ size_t readFromBuffer(const void* buffer);
+
+ SkDEBUGCODE(void dump() const;)
+ SkDEBUGCODE(void validate() const;)
+ SkDEBUGCODE(static void UnitTest();)
+
+private:
+ enum {
+ kRectRegionRuns = 6, // need to store a region of a rect [T B L R S S]
+ kRunTypeSentinel = 0x7FFF
+ };
+
+ friend class android::Region; // needed for marshalling efficiently
+ void allocateRuns(int count); // allocate space for count runs
+
+ struct RunHead;
+
+ SkRect16 fBounds;
+ RunHead* fRunHead;
+
+ void freeRuns();
+ const RunType* getRuns(RunType tmpStorage[], int* count) const;
+ bool setRuns(RunType runs[], int count);
+
+ int count_runtype_values(int* itop, int* ibot) const;
+
+ static void build_rect_runs(const SkRect16& bounds, RunType runs[kRectRegionRuns]);
+ static bool compute_run_bounds(const RunType runs[], int count, SkRect16* bounds);
+
+ friend struct RunHead;
+ friend class Iterator;
+ friend class Spanerator;
+ friend class SkRgnBuilder;
+};
+
+
+#endif
+
diff --git a/include/corecg/SkScalar.h b/include/corecg/SkScalar.h
new file mode 100644
index 0000000000..271f1d3915
--- /dev/null
+++ b/include/corecg/SkScalar.h
@@ -0,0 +1,235 @@
+#ifndef SkScalar_DEFINED
+#define SkScalar_DEFINED
+
+#include "SkTypes.h"
+
+/** \file SkScalar.h
+
+ Types and macros for the data type SkScalar. This is the fractional numeric type
+ that, depending on the compile-time flag SK_SCALAR_IS_FLOAT, may be implemented
+ either as an IEEE float, or as a 16.16 SkFixed. The macros in this file are written
+ to allow the calling code to manipulate SkScalar values without knowing which representation
+ is in effect.
+*/
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #include "SkFloatingPoint.h"
+
+ /** SkScalar is our type for fractional values and coordinates. Depending on
+ compile configurations, it is either represented as an IEEE float, or
+ as a 16.16 fixed point integer.
+ */
+ typedef float SkScalar;
+ extern const uint32_t gIEEENotANumber;
+ extern const uint32_t gIEEEInfinity;
+
+ /** SK_Scalar1 is defined to be 1.0 represented as an SkScalar
+ */
+ #define SK_Scalar1 (1.0f)
+ /** SK_Scalar1 is defined to be 1/2 represented as an SkScalar
+ */
+ #define SK_ScalarHalf (0.5f)
+ /** SK_ScalarInfinity is defined to be infinity as an SkScalar
+ */
+ #define SK_ScalarInfinity (*(const float*)&gIEEEInfinity)
+ /** SK_ScalarMax is defined to be the largest value representable as an SkScalar
+ */
+ #define SK_ScalarMax (3.4028235e+38f)
+ /** SK_ScalarMin is defined to be the smallest value representable as an SkScalar
+ */
+ #define SK_ScalarMin (1.1754944e-38f)
+ /** SK_ScalarNaN is defined to be 'Not a Number' as an SkScalar
+ */
+ #define SK_ScalarNaN (*(const float*)&gIEEENotANumber)
+ /** SkScalarIsNaN(n) returns true if argument is not a number
+ */
+ static inline bool SkScalarIsNaN(float x) { return x != x; }
+ /** SkIntToScalar(n) returns its integer argument as an SkScalar
+ */
+ #define SkIntToScalar(n) ((float)(n))
+ /** SkFixedToScalar(n) returns its SkFixed argument as an SkScalar
+ */
+ #define SkFixedToScalar(x) SkFixedToFloat(x)
+ /** SkFixedToScalar(n) returns its SkScalar argument as an SkFixed
+ */
+ #define SkScalarToFixed(x) (SkFixed)((x) * SK_Fixed1)
+
+ #define SkScalarToFloat(n) (n)
+ #define SkFloatToScalar(n) (n)
+
+ /** SkScalarFraction(x) returns the signed fractional part of the argument
+ */
+ #define SkScalarFraction(x) sk_float_mod(x, 1.0f)
+ /** Rounds the SkScalar to the nearest integer value
+ */
+ inline int SkScalarRound(SkScalar x)
+ {
+ if (x < 0)
+ x -= SK_ScalarHalf;
+ else
+ x += SK_ScalarHalf;
+ return (int)x;
+ }
+ /** Returns the smallest integer that is >= the specified SkScalar
+ */
+ #define SkScalarCeil(x) (int)ceil(x)
+ /** Returns the largest integer that is <= the specified SkScalar
+ */
+ #define SkScalarFloor(x) (int)floor(x)
+ /** Returns the absolute value of the specified SkScalar
+ */
+ #define SkScalarAbs(x) sk_float_abs(x)
+ /** Returns the value pinned between 0 and max inclusive
+ */
+ inline SkScalar SkScalarClampMax(SkScalar x, SkScalar max) {
+ return x < 0 ? 0 : x > max ? max : x;
+ }
+ /** Returns the value pinned between min and max inclusive
+ */
+ inline SkScalar SkScalarPin(SkScalar x, SkScalar min, SkScalar max) {
+ return x < min ? min : x > max ? max : x;
+ }
+ /** Returns the specified SkScalar squared (x*x)
+ */
+ inline SkScalar SkScalarSquare(SkScalar x) { return x * x; }
+ /** Returns the product of two SkScalars
+ */
+ #define SkScalarMul(a, b) ((a) * (b))
+ /** Returns the product of a SkScalar and an int rounded to the nearest integer value
+ */
+ #define SkScalarMulRound(a, b) SkScalarRound((a) * (b))
+ /** Returns the product of a SkScalar and an int promoted to the next larger int
+ */
+ #define SkScalarMulCeil(a, b) SkScalarCeil((a) * (b))
+ /** Returns the product of a SkScalar and an int truncated to the next smaller int
+ */
+ #define SkScalarMulFloor(a, b) SkScalarFloor((a) * (b))
+ /** Returns the quotient of two SkScalars (a/b)
+ */
+ #define SkScalarDiv(a, b) ((a) / (b))
+ /** Returns the mod of two SkScalars (a mod b)
+ */
+ #define SkScalarMod(x,y) sk_float_mod(x,y)
+ /** Returns the product of the first two arguments, divided by the third argument
+ */
+ #define SkScalarMulDiv(a, b, c) ((a) * (b) / (c))
+ /** Returns the multiplicative inverse of the SkScalar (1/x)
+ */
+ #define SkScalarInvert(x) (SK_Scalar1 / (x))
+ /** Returns the square root of the SkScalar
+ */
+ #define SkScalarSqrt(x) sk_float_sqrt(x)
+ /** Returns the average of two SkScalars (a+b)/2
+ */
+ #define SkScalarAve(a, b) (((a) + (b)) * 0.5f)
+ /** Returns the geometric mean of two SkScalars
+ */
+ #define SkScalarMean(a, b) sk_float_sqrt((a) * (b))
+ /** Returns one half of the specified SkScalar
+ */
+ #define SkScalarHalf(a) ((a) * 0.5f)
+
+ #define SK_ScalarSqrt2 1.41421356f
+ #define SK_ScalarPI 3.14159265f
+ #define SK_ScalarTanPIOver8 0.414213562f
+ #define SK_ScalarRoot2Over2 0.707106781f
+
+ #define SkDegreesToRadians(degrees) ((degrees) * (SK_ScalarPI / 180))
+ float SkScalarSinCos(SkScalar radians, SkScalar* cosValue);
+ #define SkScalarSin(radians) (float)sk_float_sin(radians)
+ #define SkScalarCos(radians) (float)sk_float_cos(radians)
+ #define SkScalarTan(radians) (float)sk_float_tan(radians)
+ #define SkScalarASin(val) (float)sk_float_asin(val)
+ #define SkScalarACos(val) (float)sk_float_acos(val)
+ #define SkScalarATan2(y, x) (float)sk_float_atan2(y,x)
+ #define SkScalarExp(x) (float)sk_float_exp(x)
+ #define SkScalarLog(x) (float)sk_float_log(x)
+
+ inline SkScalar SkMaxScalar(SkScalar a, SkScalar b) { return a > b ? a : b; }
+ inline SkScalar SkMinScalar(SkScalar a, SkScalar b) { return a < b ? a : b; }
+
+#else
+ #include "SkFixed.h"
+
+ typedef SkFixed SkScalar;
+
+ #define SK_Scalar1 SK_Fixed1
+ #define SK_ScalarHalf SK_FixedHalf
+ #define SK_ScalarInfinity SK_FixedMax
+ #define SK_ScalarMax SK_FixedMax
+ #define SK_ScalarMin SK_FixedMin
+ #define SK_ScalarNaN SK_FixedNaN
+ #define SkScalarIsNaN(x) ((x) == SK_FixedNaN)
+ #define SkIntToScalar(n) SkIntToFixed(n)
+ #define SkFixedToScalar(x) (x)
+ #define SkScalarToFixed(x) (x)
+ #ifdef SK_CAN_USE_FLOAT
+ #define SkScalarToFloat(n) SkFixedToFloat(n)
+ #define SkFloatToScalar(n) SkFloatToFixed(n)
+ #endif
+ #define SkScalarFraction(x) SkFixedFraction(x)
+ #define SkScalarRound(x) SkFixedRound(x)
+ #define SkScalarCeil(x) SkFixedCeil(x)
+ #define SkScalarFloor(x) SkFixedFloor(x)
+ #define SkScalarAbs(x) SkFixedAbs(x)
+ #define SkScalarClampMax(x, max) SkClampMax(x, max)
+ #define SkScalarPin(x, min, max) SkPin32(x, min, max)
+ #define SkScalarSquare(x) SkFixedSquare(x)
+ #define SkScalarMul(a, b) SkFixedMul(a, b)
+ #define SkScalarMulRound(a, b) SkFixedMulCommon(a, b, SK_FixedHalf)
+ #define SkScalarMulCeil(a, b) SkFixedMulCommon(a, b, SK_Fixed1 - 1)
+ #define SkScalarMulFloor(a, b) SkFixedMulCommon(a, b, 0)
+ #define SkScalarDiv(a, b) SkFixedDiv(a, b)
+ #define SkScalarMod(a, b) SkFixedMod(a, b)
+ #define SkScalarMulDiv(a, b, c) SkMulDiv(a, b, c)
+ #define SkScalarInvert(x) SkFixedInvert(x)
+ #define SkScalarSqrt(x) SkFixedSqrt(x)
+ #define SkScalarAve(a, b) SkFixedAve(a, b)
+ #define SkScalarMean(a, b) SkFixedMean(a, b)
+ #define SkScalarHalf(a) ((a) >> 1)
+
+ #define SK_ScalarSqrt2 SK_FixedSqrt2
+ #define SK_ScalarPI SK_FixedPI
+ #define SK_ScalarTanPIOver8 SK_FixedTanPIOver8
+ #define SK_ScalarRoot2Over2 SK_FixedRoot2Over2
+
+ #define SkDegreesToRadians(degrees) SkFractMul(degrees, SK_FractPIOver180)
+ #define SkScalarSinCos(radians, cosPtr) SkFixedSinCos(radians, cosPtr)
+ #define SkScalarSin(radians) SkFixedSin(radians)
+ #define SkScalarCos(radians) SkFixedCos(radians)
+ #define SkScalarTan(val) SkFixedTan(val)
+ #define SkScalarASin(val) SkFixedASin(val)
+ #define SkScalarACos(val) SkFixedACos(val)
+ #define SkScalarATan2(y, x) SkFixedATan2(y,x)
+ #define SkScalarExp(x) SkFixedExp(x)
+ #define SkScalarLog(x) SkFixedLog(x)
+
+ #define SkMaxScalar(a, b) SkMax32(a, b)
+ #define SkMinScalar(a, b) SkMin32(a, b)
+#endif
+
+#define SK_ScalarNearlyZero (SK_Scalar1 / (1 << 12))
+
+/* <= is slower than < for floats, so we use < for our tolerance test
+*/
+
+inline bool SkScalarNearlyZero(SkScalar x, SkScalar tolerance = SK_ScalarNearlyZero)
+{
+ SkASSERT(tolerance > 0);
+ return SkScalarAbs(x) < tolerance;
+}
+
+/** Linearly interpolate between A and B, based on t.
+ If t is 0, return A
+ If t is 1, return B
+ else interpolate.
+ t must be [0..SK_Scalar1]
+*/
+inline SkScalar SkScalarInterp(SkScalar A, SkScalar B, SkScalar t)
+{
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+ return A + SkScalarMul(B - A, t);
+}
+
+#endif
+
diff --git a/include/corecg/SkTemplates.h b/include/corecg/SkTemplates.h
new file mode 100644
index 0000000000..448638d0a1
--- /dev/null
+++ b/include/corecg/SkTemplates.h
@@ -0,0 +1,161 @@
+#ifndef SkTemplates_DEFINED
+#define SkTemplates_DEFINED
+
+#include "SkTypes.h"
+
+/** \file SkTemplates.h
+
+ This file contains light-weight template classes for type-safe and exception-safe
+ resource management.
+*/
+
+/** \class SkAutoTCallProc
+
+ Similar to SkAutoTDelete, this class is used to auto delete an object
+ when leaving the scope of the object. This is mostly useful when
+ errors occur and objects need to be cleaned up. The template uses two
+ parameters, the object, and a function that is to be called in the destructor.
+ If detach() is called then the function is not called when SkAutoTCallProc goes out
+ of scope. This also happens is the passed in object is nil.
+
+*/
+template <typename T, void (*P)(T*)> class SkAutoTCallProc {
+public:
+ SkAutoTCallProc(T* obj): fObj(obj) {}
+ ~SkAutoTCallProc()
+ {
+ if (fObj)
+ P(fObj);
+ }
+ T* detach() { T* obj = fObj; fObj = nil; return obj; }
+private:
+ T* fObj;
+};
+
+template <typename T> class SkAutoTDelete {
+public:
+ SkAutoTDelete(T* obj) : fObj(obj) {}
+ ~SkAutoTDelete() { delete fObj; }
+
+ void free() { delete fObj; fObj = nil; }
+ T* detach() { T* obj = fObj; fObj = nil; return obj; }
+
+private:
+ T* fObj;
+};
+
+template <typename T> class SkAutoTDeleteArray {
+public:
+ SkAutoTDeleteArray(T array[]) : fArray(array) {}
+ ~SkAutoTDeleteArray() { delete[] fArray; }
+
+ void free() { delete[] fArray; fArray = nil; }
+ T* detach() { T* array = fArray; fArray = nil; return array; }
+
+private:
+ T* fArray;
+};
+
+template <typename T> class SkAutoTArray {
+public:
+ SkAutoTArray(size_t count)
+ {
+ fArray = nil; // init first in case we throw
+ if (count)
+ fArray = new T[count];
+#ifdef SK_DEBUG
+ fCount = count;
+#endif
+ }
+ ~SkAutoTArray()
+ {
+ delete[] fArray;
+ }
+
+ T* get() const { return fArray; }
+ T& operator[](int index) const { SkASSERT((unsigned)index < fCount); return fArray[index]; }
+
+ void reset()
+ {
+ if (fArray)
+ {
+ delete[] fArray;
+ fArray = nil;
+ }
+ }
+
+ void replace(T* array)
+ {
+ if (fArray != array)
+ {
+ delete[] fArray;
+ fArray = array;
+ }
+ }
+
+ /** Call swap to exchange your pointer to an array of T with the SkAutoTArray object.
+ After this call, the SkAutoTArray object will be responsible for deleting your
+ array, and you will be responsible for deleting its.
+ */
+ void swap(T*& other)
+ {
+ T* tmp = fArray;
+ fArray = other;
+ other = tmp;
+ }
+
+private:
+#ifdef SK_DEBUG
+ size_t fCount;
+#endif
+ T* fArray;
+};
+
+/** Allocate a temp array on the stack/heap.
+ Does NOT call any constructors/destructors on T (i.e. T must be POD)
+*/
+template <typename T> class SkAutoTMalloc {
+public:
+ SkAutoTMalloc(size_t count)
+ {
+ fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
+ }
+ ~SkAutoTMalloc()
+ {
+ sk_free(fPtr);
+ }
+ T* get() const { return fPtr; }
+
+private:
+ T* fPtr;
+ // illegal
+ SkAutoTMalloc(const SkAutoTMalloc&);
+ SkAutoTMalloc& operator=(const SkAutoTMalloc&);
+};
+
+template <size_t N, typename T> class SkAutoSTMalloc {
+public:
+ SkAutoSTMalloc(size_t count)
+ {
+ if (count <= N)
+ fPtr = (T*)fStorage;
+ else
+ fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
+ }
+ ~SkAutoSTMalloc()
+ {
+ if (fPtr != (T*)fStorage)
+ sk_free(fPtr);
+ }
+ T* get() const { return fPtr; }
+
+private:
+ T* fPtr;
+ uint32_t fStorage[(N*sizeof(T) + 3) >> 2];
+ // illegal
+ SkAutoSTMalloc(const SkAutoSTMalloc&);
+ SkAutoSTMalloc& operator=(const SkAutoSTMalloc&);
+};
+
+#endif
+
diff --git a/include/corecg/SkThread.h b/include/corecg/SkThread.h
new file mode 100644
index 0000000000..ac548c476c
--- /dev/null
+++ b/include/corecg/SkThread.h
@@ -0,0 +1,40 @@
+#ifndef SkThread_DEFINED
+#define SkThread_DEFINED
+
+#include "SkTypes.h"
+#include "SkThread_platform.h"
+
+/****** SkThread_platform needs to define the following...
+
+int32_t sk_atomic_inc(int32_t*);
+int32_t sk_atomic_dec(int32_t*);
+
+class SkMutex {
+public:
+ SkMutex();
+ ~SkMutex();
+
+ void acquire();
+ void release();
+};
+
+****************/
+
+class SkAutoMutexAcquire {
+public:
+ explicit SkAutoMutexAcquire(SkMutex& mutex) : fMutex(mutex)
+ {
+ mutex.acquire();
+ }
+ ~SkAutoMutexAcquire()
+ {
+ fMutex.release();
+ }
+private:
+ SkMutex& fMutex;
+
+ // illegal
+ SkAutoMutexAcquire& operator=(SkAutoMutexAcquire&);
+};
+
+#endif
diff --git a/include/corecg/SkThread_platform.h b/include/corecg/SkThread_platform.h
new file mode 100644
index 0000000000..bfa3899c6b
--- /dev/null
+++ b/include/corecg/SkThread_platform.h
@@ -0,0 +1,37 @@
+#ifndef SkThread_platform_DEFINED
+#define SkThread_platform_DEFINED
+
+#ifdef ANDROID
+
+#include <utils/threads.h>
+#include <utils/Atomic.h>
+
+#define sk_atomic_inc(addr) android_atomic_inc(addr)
+#define sk_atomic_dec(addr) android_atomic_dec(addr)
+
+class SkMutex : android::Mutex {
+public:
+ SkMutex() {}
+ ~SkMutex() {}
+
+ void acquire() { this->lock(); }
+ void release() { this->unlock(); }
+};
+
+#else /* SkThread_empty.cpp */
+
+int32_t sk_atomic_inc(int32_t* addr);
+int32_t sk_atomic_dec(int32_t* addr);
+
+class SkMutex {
+public:
+ SkMutex();
+ ~SkMutex();
+
+ void acquire();
+ void release();
+};
+
+#endif
+
+#endif
diff --git a/include/corecg/SkTypes.h b/include/corecg/SkTypes.h
new file mode 100644
index 0000000000..fe0cc38a64
--- /dev/null
+++ b/include/corecg/SkTypes.h
@@ -0,0 +1,299 @@
+#ifndef SkTypes_DEFINED
+#define SkTypes_DEFINED
+
+#include "SkPreConfig.h"
+#include "SkUserConfig.h"
+#include "SkPostConfig.h"
+
+#include <stdint.h>
+#include <stdio.h>
+
+/** \file SkTypes.h
+*/
+
+/*
+ memory wrappers
+*/
+
+extern void sk_out_of_memory(void); // platform specific, does not return
+extern void sk_throw(void); // platform specific, does not return
+enum {
+ SK_MALLOC_TEMP = 0x01, //!< hint to sk_malloc that the requested memory will be freed in the scope of the stack frame
+ SK_MALLOC_THROW = 0x02 //!< instructs sk_malloc to call sk_throw if the memory cannot be allocated.
+};
+/** Return a block of memory (at least 4-byte aligned) of at least the
+ specified size. If the requested memory cannot be returned, either
+ return nil (if SK_MALLOC_TEMP bit is clear) or call sk_throw()
+ (if SK_MALLOC_TEMP bit is set). To free the memory, call sk_free().
+*/
+extern void* sk_malloc_flags(size_t size, unsigned flags);
+/** Same as sk_malloc(), but hard coded to pass SK_MALLOC_THROW as the flag
+*/
+extern void* sk_malloc_throw(size_t size);
+/** Same as standard realloc(), but this one never returns nil on failure. It will throw
+ an exception if it fails.
+*/
+extern void* sk_realloc_throw(void* buffer, size_t size);
+/** Free memory returned by sk_malloc(). It is safe to pass nil.
+*/
+extern void sk_free(void*);
+
+///////////////////////////////////////////////////////////////////////
+
+#define SK_INIT_TO_AVOID_WARNING = 0
+
+#ifdef SK_DEBUG
+ #define SkASSERT(cond) SK_DEBUGBREAK(cond)
+ #define SkDEBUGCODE(code) code
+ #define SkDECLAREPARAM(type, var) , type var
+ #define SkPARAM(var) , var
+// #define SkDEBUGF(args ) SkDebugf##args
+ #define SkDEBUGF(args ) SkDebugf args
+ void SkDebugf(const char format[], ...);
+
+ #define SkAssertResult(cond) SkASSERT(cond)
+#else
+ #define SkASSERT(cond)
+ #define SkDEBUGCODE(code)
+ #define SkDEBUGF(args)
+ #define SkDECLAREPARAM(type, var)
+ #define SkPARAM(var)
+
+ // unlike SkASSERT, this guy executes its condition in the non-debug build
+ #define SkAssertResult(cond) cond
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+#ifndef nil
+ #define nil 0
+#endif
+
+// legacy defines. will be removed before shipping
+typedef int8_t S8;
+typedef uint8_t U8;
+typedef int16_t S16;
+typedef uint16_t U16;
+typedef int32_t S32;
+typedef uint32_t U32;
+
+/** Fast type for signed 8 bits. Use for parameter passing and local variables, not for storage
+*/
+typedef int S8CPU;
+/** Fast type for unsigned 8 bits. Use for parameter passing and local variables, not for storage
+*/
+typedef int S16CPU;
+/** Fast type for signed 16 bits. Use for parameter passing and local variables, not for storage
+*/
+typedef unsigned U8CPU;
+/** Fast type for unsigned 16 bits. Use for parameter passing and local variables, not for storage
+*/
+typedef unsigned U16CPU;
+
+/** Meant to be faster than bool (doesn't promise to be 0 or 1, just 0 or non-zero
+*/
+typedef int SkBool;
+/** Meant to be a small version of bool, for storage purposes. Will be 0 or 1
+*/
+typedef uint8_t SkBool8;
+
+#ifdef SK_DEBUG
+ int8_t SkToS8(long);
+ uint8_t SkToU8(size_t);
+ int16_t SkToS16(long);
+ uint16_t SkToU16(size_t);
+ int32_t SkToS32(long);
+ uint32_t SkToU32(size_t);
+#else
+ #define SkToS8(x) ((int8_t)(x))
+ #define SkToU8(x) ((uint8_t)(x))
+ #define SkToS16(x) ((int16_t)(x))
+ #define SkToU16(x) ((uint16_t)(x))
+ #define SkToS32(x) ((int32_t)(x))
+ #define SkToU32(x) ((uint32_t)(x))
+#endif
+
+/** Returns 0 or 1 based on the condition
+*/
+#define SkToBool(cond) ((cond) != 0)
+
+#define SK_MaxS16 32767
+#define SK_MinS16 -32767
+#define SK_MaxU16 0xFFFF
+#define SK_MinU16 0
+#define SK_MaxS32 0x7FFFFFFF
+#define SK_MinS32 0x80000001
+#define SK_MaxU32 0xFFFFFFFF
+#define SK_MinU32 0
+#define SK_NaN32 0x80000000
+
+#ifndef SK_OFFSETOF
+ #define SK_OFFSETOF(type, field) ((char*)&(((type*)1)->field) - (char*)1)
+#endif
+
+/** Returns the number of entries in an array (not a pointer)
+*/
+#define SK_ARRAY_COUNT(array) (sizeof(array) / sizeof(array[0]))
+
+/** Returns x rounded up to a multiple of 2
+*/
+#define SkAlign2(x) (((x) + 1) >> 1 << 1)
+/** Returns x rounded up to a multiple of 4
+*/
+#define SkAlign4(x) (((x) + 3) >> 2 << 2)
+
+typedef uint32_t SkFourByteTag;
+#define SkSetFourByteTag(a, b, c, d) (((a) << 24) | ((b) << 16) | ((c) << 8) | (d))
+
+/** 32 bit integer to hold a unicode value
+*/
+typedef int32_t SkUnichar;
+/** 32 bit value to hold a millisecond count
+*/
+typedef uint32_t SkMSec;
+/** 1 second measured in milliseconds
+*/
+#define SK_MSec1 1000
+/** maximum representable milliseconds
+*/
+#define SK_MSecMax 0x7FFFFFFF
+/** Returns a < b for milliseconds, correctly handling wrap-around from 0xFFFFFFFF to 0
+*/
+#define SkMSec_LT(a, b) ((int32_t)(a) - (int32_t)(b) < 0)
+/** Returns a <= b for milliseconds, correctly handling wrap-around from 0xFFFFFFFF to 0
+*/
+#define SkMSec_LE(a, b) ((int32_t)(a) - (int32_t)(b) <= 0)
+
+
+/****************************************************************************
+ The rest of these only build with C++
+*/
+#ifdef __cplusplus
+
+/** Faster than SkToBool for integral conditions. Returns 0 or 1
+*/
+inline int Sk32ToBool(uint32_t n)
+{
+ return (n | (0-n)) >> 31;
+}
+
+template <typename T> inline void SkTSwap(T& a, T& b)
+{
+ T c(a);
+ a = b;
+ b = c;
+}
+
+inline int32_t SkAbs32(int32_t value)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value < 0)
+ value = -value;
+ return value;
+#else
+ int32_t mask = value >> 31;
+ return (value ^ mask) - mask;
+#endif
+}
+
+inline int32_t SkMax32(int32_t a, int32_t b)
+{
+ if (a < b)
+ a = b;
+ return a;
+}
+
+inline int32_t SkMin32(int32_t a, int32_t b)
+{
+ if (a > b)
+ a = b;
+ return a;
+}
+
+inline int32_t SkSign32(int32_t a)
+{
+ return (a >> 31) | ((unsigned) -a >> 31);
+}
+
+inline int32_t SkFastMin32(int32_t value, int32_t max)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value > max)
+ value = max;
+ return value;
+#else
+ int diff = max - value;
+ // clear diff if it is negative (clear if value > max)
+ diff &= (diff >> 31);
+ return value + diff;
+#endif
+}
+
+/** Returns signed 32 bit value pinned between min and max, inclusively
+*/
+inline int32_t SkPin32(int32_t value, int32_t min, int32_t max)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value < min)
+ value = min;
+ if (value > max)
+ value = max;
+#else
+ if (value < min)
+ value = min;
+ else if (value > max)
+ value = max;
+#endif
+ return value;
+}
+
+inline uint32_t SkSetClear32(uint32_t flags, bool cond, unsigned shift)
+{
+ return flags & ~(1 << shift) | ((int)cond << shift);
+}
+
+class SkAutoMalloc {
+public:
+ SkAutoMalloc(size_t size)
+ {
+ fPtr = sk_malloc_flags(size, SK_MALLOC_THROW | SK_MALLOC_TEMP);
+ }
+ ~SkAutoMalloc()
+ {
+ sk_free(fPtr);
+ }
+ void* get() const { return fPtr; }
+private:
+ void* fPtr;
+ // illegal
+ SkAutoMalloc(const SkAutoMalloc&);
+ SkAutoMalloc& operator=(const SkAutoMalloc&);
+};
+
+template <size_t kSize> class SkAutoSMalloc {
+public:
+ SkAutoSMalloc(size_t size)
+ {
+ if (size <= kSize)
+ fPtr = fStorage;
+ else
+ fPtr = sk_malloc_flags(size, SK_MALLOC_THROW | SK_MALLOC_TEMP);
+ }
+ ~SkAutoSMalloc()
+ {
+ if (fPtr != (void*)fStorage)
+ sk_free(fPtr);
+ }
+ void* get() const { return fPtr; }
+private:
+ void* fPtr;
+ uint32_t fStorage[(kSize + 3) >> 2];
+ // illegal
+ SkAutoSMalloc(const SkAutoSMalloc&);
+ SkAutoSMalloc& operator=(const SkAutoSMalloc&);
+};
+
+#endif /* C++ */
+
+#endif
+
diff --git a/include/corecg/SkUserConfig.h b/include/corecg/SkUserConfig.h
new file mode 100644
index 0000000000..21f1604846
--- /dev/null
+++ b/include/corecg/SkUserConfig.h
@@ -0,0 +1,59 @@
+#ifndef SkUserConfig_DEFINED
+#define SkUserConfig_DEFINED
+
+/* This file is included before all other headers, except for SkPreConfig.h.
+ That file uses various heuristics to make a "best guess" at settings for
+ the following build defines.
+
+ However, in this file you can override any of those decisions by either
+ defining new symbols, or #undef symbols that were already set.
+*/
+
+// experimental for now
+#define SK_SUPPORT_MIPMAP
+
+// android specific defines and tests
+
+#ifdef SK_FORCE_SCALARFIXED
+ #define SK_SCALAR_IS_FIXED
+ #undef SK_SCALAR_IS_FLOAT
+ #undef SK_CAN_USE_FLOAT
+#endif
+
+#ifdef SK_FORCE_SCALARFLOAT
+ #define SK_SCALAR_IS_FLOAT
+ #define SK_CAN_USE_FLOAT
+ #undef SK_SCALAR_IS_FIXED
+#endif
+
+#ifdef ANDROID
+ #include <utils/misc.h>
+
+ #if __BYTE_ORDER == __BIG_ENDIAN
+ #define SK_CPU_BENDIAN
+ #undef SK_CPU_LENDIAN
+ #else
+ #define SK_CPU_LENDIAN
+ #undef SK_CPU_BENDIAN
+ #endif
+#endif
+
+#ifdef SK_DEBUG
+ #define SK_SUPPORT_UNITTEST
+ /* Define SK_SIMULATE_FAILED_MALLOC to have
+ * sk_malloc throw an exception. Use this to
+ * detect unhandled memory leaks. */
+ //#define SK_SIMULATE_FAILED_MALLOC
+ //#define SK_FIND_MEMORY_LEAKS
+#endif
+
+#ifdef SK_BUILD_FOR_BREW
+ #include "SkBrewUserConfig.h"
+#endif
+
+#ifdef SK_BUILD_FOR_MAC
+ #define SK_CAN_USE_FLOAT
+#endif
+
+#endif
+
diff --git a/include/graphics/DoxygenMain.dox b/include/graphics/DoxygenMain.dox
new file mode 100644
index 0000000000..975186200a
--- /dev/null
+++ b/include/graphics/DoxygenMain.dox
@@ -0,0 +1,3 @@
+/** \mainpage notitle
+* \htmlinclude "SGL Spec. rev 9.htm"
+*/ \ No newline at end of file
diff --git a/include/graphics/Sk1DPathEffect.h b/include/graphics/Sk1DPathEffect.h
new file mode 100644
index 0000000000..3fd28859ed
--- /dev/null
+++ b/include/graphics/Sk1DPathEffect.h
@@ -0,0 +1,65 @@
+#ifndef Sk1DPathEffect_DEFINED
+#define Sk1DPathEffect_DEFINED
+
+#include "SkPathEffect.h"
+#include "SkPath.h"
+
+class SkPathMeasure;
+
+// This class is not exported to java.
+class Sk1DPathEffect : public SkPathEffect {
+public:
+ Sk1DPathEffect() {}
+
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+protected:
+ /** Called at the start of each contour, returns the initial offset
+ into that contour.
+ */
+ virtual SkScalar begin(SkScalar contourLength);
+ /** Called with the current distance along the path, with the current matrix
+ for the point/tangent at the specified distance.
+ Return the distance to travel for the next call. If return <= 0, then that
+ contour is done.
+ */
+ virtual SkScalar next(SkPath* dst, SkScalar distance, SkPathMeasure&);
+
+ Sk1DPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer) {}
+
+private:
+ // illegal
+ Sk1DPathEffect(const Sk1DPathEffect&);
+ Sk1DPathEffect& operator=(const Sk1DPathEffect&);
+
+ typedef SkPathEffect INHERITED;
+};
+
+class SkPath1DPathEffect : public Sk1DPathEffect {
+public:
+ enum Style {
+ kTranslate_Style, // translate the shape to each position
+ kRotate_Style, // rotate the shape about its center
+ kMorph_Style, // transform each point, and turn lines into curves
+
+ kStyleCount
+ };
+ SkPath1DPathEffect(const SkPath& path, SkScalar advance, SkScalar phase, Style);
+
+ // This method is not exported to java.
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+protected:
+ virtual SkScalar begin(SkScalar contourLength);
+ virtual SkScalar next(SkPath* dst, SkScalar distance, SkPathMeasure&);
+
+private:
+ SkPath fPath;
+ SkScalar fAdvance, fPhase;
+ Style fStyle;
+
+ typedef Sk1DPathEffect INHERITED;
+};
+
+
+#endif
diff --git a/include/graphics/Sk2DPathEffect.h b/include/graphics/Sk2DPathEffect.h
new file mode 100644
index 0000000000..502d4a3b0b
--- /dev/null
+++ b/include/graphics/Sk2DPathEffect.h
@@ -0,0 +1,53 @@
+#ifndef Sk2DPathEffect_DEFINED
+#define Sk2DPathEffect_DEFINED
+
+#include "SkPathEffect.h"
+#include "SkMatrix.h"
+
+// This class is not exported to java.
+class Sk2DPathEffect : public SkPathEffect {
+public:
+ Sk2DPathEffect(const SkMatrix& mat);
+
+ // overrides
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides from SkFlattenable
+ virtual void flatten(SkWBuffer&);
+ virtual Factory getFactory();
+
+protected:
+ /** New virtual, to be overridden by subclasses.
+ This is called once from filterPath, and provides the
+ uv parameter bounds for the path. Subsequent calls to
+ next() will receive u and v values within these bounds,
+ and then a call to end() will signal the end of processing.
+ */
+ virtual void begin(const SkRect16& uvBounds, SkPath* dst);
+ virtual void next(const SkPoint& loc, int u, int v, SkPath* dst);
+ virtual void end(SkPath* dst);
+
+ /** Low-level virtual called per span of locations in the u-direction.
+ The default implementation calls next() repeatedly with each
+ location.
+ */
+ virtual void nextSpan(int u, int v, int ucount, SkPath* dst);
+
+ const SkMatrix& getMatrix() const { return fMatrix; }
+
+ // protected so that subclasses can call this during unflattening
+ Sk2DPathEffect(SkRBuffer&);
+
+private:
+ SkMatrix fMatrix, fInverse;
+ // illegal
+ Sk2DPathEffect(const Sk2DPathEffect&);
+ Sk2DPathEffect& operator=(const Sk2DPathEffect&);
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ friend class Sk2DPathEffectBlitter;
+ typedef SkPathEffect INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkAnimator.h b/include/graphics/SkAnimator.h
new file mode 100644
index 0000000000..7a70c107f3
--- /dev/null
+++ b/include/graphics/SkAnimator.h
@@ -0,0 +1,492 @@
+#ifndef SkAnimator_DEFINED
+#define SkAnimator_DEFINED
+
+#include "SkScalar.h"
+#include "SkKey.h"
+#include "SkEventSink.h"
+
+class SkAnimateMaker;
+class SkCanvas;
+class SkDisplayable;
+class SkEvent;
+class SkExtras;
+struct SkMemberInfo;
+class SkPaint;
+struct SkRect;
+class SkStream;
+class SkTypedArray;
+class SkXMLParserError;
+class SkDOM;
+struct SkDOMNode;
+
+/** SkElementType is the type of element: a rectangle, a color, an animator, and so on.
+ This enum is incomplete and will be fleshed out in a future release */
+enum SkElementType {
+ kElementDummyType
+};
+/** SkFieldType is the type of field: a scalar, a string, an integer, a boolean, and so on.
+ This enum is incomplete and will be fleshed out in a future release */
+enum SkFieldType {
+ kFieldDummyType
+};
+
+/** \class SkAnimator
+
+ The SkAnimator class decodes an XML stream into a display list. The
+ display list can be drawn statically as a picture, or can drawn
+ different elements at different times to form a moving animation.
+
+ SkAnimator does not read the system time on its own; it relies on the
+ caller to pass the current time. The caller can pause, speed up, or
+ reverse the animation by varying the time passed in.
+
+ The XML describing the display list must conform to the schema
+ described by SkAnimateSchema.xsd.
+
+ The XML must contain an <event> element to draw. Usually, it contains
+ an <event kind="onload" /> block to add some drawing elements to the
+ display list when the document is first decoded.
+
+ Here's an "Hello World" XML sample:
+
+ <screenplay>
+ <event kind="onload" >
+ <text text="Hello World" y="20" />
+ </event>
+ </screenplay>
+
+ To read and draw this sample:
+
+ // choose one of these two
+ SkAnimator animator; // declare an animator instance on the stack
+ // SkAnimator* animator = new SkAnimator() // or one could instantiate the class
+
+ // choose one of these three
+ animator.decodeMemory(buffer, size); // to read from RAM
+ animator.decodeStream(stream); // to read from a user-defined stream (e.g., a zip file)
+ animator.decodeURI(filename); // to read from a web location, or from a local text file
+
+ // to draw to the current window:
+ SkCanvas canvas(getBitmap()); // create a canvas
+ animator.draw(canvas, &paint, 0); // draw the scene
+*/
+class SkAnimator : public SkEventSink {
+public:
+ SkAnimator();
+ virtual ~SkAnimator();
+
+ /** Add a drawable extension to the graphics engine. Experimental.
+ @param extras A derived class that implements methods that identify and instantiate the class
+ */
+ void addExtras(SkExtras* extras);
+
+ /** Read in XML from a stream, and append it to the current
+ animator. Returns false if an error was encountered.
+ Error diagnostics are stored in fErrorCode and fLineNumber.
+ @param stream The stream to append.
+ @return true if the XML was parsed successfully.
+ */
+ bool appendStream(SkStream* stream);
+
+ /** Read in XML from memory. Returns true if the file can be
+ read without error. Returns false if an error was encountered.
+ Error diagnostics are stored in fErrorCode and fLineNumber.
+ @param buffer The XML text as UTF-8 characters.
+ @param size The XML text length in bytes.
+ @return true if the XML was parsed successfully.
+ */
+ bool decodeMemory(const void* buffer, size_t size);
+
+ /** Read in XML from a stream. Returns true if the file can be
+ read without error. Returns false if an error was encountered.
+ Error diagnostics are stored in fErrorCode and fLineNumber.
+ @param stream The stream containg the XML text as UTF-8 characters.
+ @return true if the XML was parsed successfully.
+ */
+ virtual bool decodeStream(SkStream* stream);
+
+ /** Parse the DOM tree starting at the specified node. Returns true if it can be
+ parsed without error. Returns false if an error was encountered.
+ Error diagnostics are stored in fErrorCode and fLineNumber.
+ @return true if the DOM was parsed successfully.
+ */
+ virtual bool decodeDOM(const SkDOM&, const SkDOMNode*);
+
+ /** Read in XML from a URI. Returns true if the file can be
+ read without error. Returns false if an error was encountered.
+ Error diagnostics are stored in fErrorCode and fLineNumber.
+ @param uri The complete url path to be read (either ftp, http or https).
+ @return true if the XML was parsed successfully.
+ */
+ bool decodeURI(const char uri[]);
+
+ /** Pass a char event, usually a keyboard symbol, to the animator.
+ This triggers events of the form <event kind="keyChar" key="... />
+ @param ch The character to match against <event> element "key"
+ attributes.
+ @return true if the event was dispatched successfully.
+ */
+ bool doCharEvent(SkUnichar ch);
+
+ /** Experimental:
+ Pass a mouse click event along with the mouse coordinates to
+ the animator. This triggers events of the form <event kind="mouseDown" ... />
+ and other mouse events.
+ @param state The mouse state, described by SkView::Click::State : values are
+ down == 0, moved == 1, up == 2
+ @param x The x-position of the mouse
+ @param y The y-position of the mouse
+ @return true if the event was dispatched successfully.
+ */
+ bool doClickEvent(int state, SkScalar x, SkScalar y);
+
+ /** Pass a meta-key event, such as an arrow , to the animator.
+ This triggers events of the form <event kind="keyPress" code="... />
+ @param code The key to match against <event> element "code"
+ attributes.
+ @return true if the event was dispatched successfully.
+ */
+ bool doKeyEvent(SkKey code);
+ bool doKeyUpEvent(SkKey code);
+
+ /** Send an event to the animator. The animator's clock is set
+ relative to the current time.
+ @return true if the event was dispatched successfully.
+ */
+ bool doUserEvent(const SkEvent& evt);
+
+ /** The possible results from the draw function.
+ */
+ enum DifferenceType {
+ kNotDifferent,
+ kDifferent,
+ kPartiallyDifferent
+ };
+ /** Draws one frame of the animation. The first call to draw always
+ draws the initial frame of the animation. Subsequent calls draw
+ the offset into the animation by
+ subtracting the initial time from the current time.
+ @param canvas The canvas to draw into.
+ @param paint The paint to draw with.
+ @param time The offset into the current animation.
+ @return kNotDifferent if there are no active animations; kDifferent if there are active animations; and
+ kPartiallyDifferent if the document contains an active <bounds> element that specifies a minimal
+ redraw area.
+ */
+ DifferenceType draw(SkCanvas* canvas, SkPaint* paint, SkMSec time);
+
+ /** Draws one frame of the animation, using a new Paint each time.
+ The first call to draw always
+ draws the initial frame of the animation. Subsequent calls draw
+ the offset into the animation by
+ subtracting the initial time from the current time.
+ @param canvas The canvas to draw into.
+ @param time The offset into the current animation.
+ @return kNotDifferent if there are no active animations; kDifferent if there are active animations; and
+ kPartiallyDifferent if the document contains an active <bounds> element that specifies a minimal
+ redraw area.
+ */
+ DifferenceType draw(SkCanvas* canvas, SkMSec time);
+
+ /** Experimental:
+ Helper to choose whether to return a SkView::Click handler.
+ @param x ignored
+ @param y ignored
+ @return true if a mouseDown event handler is enabled.
+ */
+ bool findClickEvent(SkScalar x, SkScalar y);
+
+
+ /** Get the nested animator associated with this element, if any.
+ Use this to access a movie's event sink, to send events to movies.
+ @param element the value returned by getElement
+ @return the internal animator.
+ */
+ const SkAnimator* getAnimator(const SkDisplayable* element) const;
+
+ /** Returns the scalar value of the specified element's attribute[index]
+ @param element the value returned by getElement
+ @param field the value returned by getField
+ @param index the array entry
+ @return the integer value to retrieve, or SK_NaN32 if unsuccessful
+ */
+ int32_t getArrayInt(const SkDisplayable* element, const SkMemberInfo* field, int index);
+
+ /** Returns the scalar value of the specified element's attribute[index]
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param index the array entry
+ @return the integer value to retrieve, or SK_NaN32 if unsuccessful
+ */
+ int32_t getArrayInt(const char* elementID, const char* fieldName, int index);
+
+ /** Returns the scalar value of the specified element's attribute[index]
+ @param element the value returned by getElement
+ @param field the value returned by getField
+ @param index the array entry
+ @return the scalar value to retrieve, or SK_ScalarNaN if unsuccessful
+ */
+ SkScalar getArrayScalar(const SkDisplayable* element, const SkMemberInfo* field, int index);
+
+ /** Returns the scalar value of the specified element's attribute[index]
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param index the array entry
+ @return the scalar value to retrieve, or SK_ScalarNaN if unsuccessful
+ */
+ SkScalar getArrayScalar(const char* elementID, const char* fieldName, int index);
+
+ /** Returns the string value of the specified element's attribute[index]
+ @param element is a value returned by getElement
+ @param field is a value returned by getField
+ @param index the array entry
+ @return the string value to retrieve, or null if unsuccessful
+ */
+ const char* getArrayString(const SkDisplayable* element, const SkMemberInfo* field, int index);
+
+ /** Returns the string value of the specified element's attribute[index]
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param index the array entry
+ @return the string value to retrieve, or null if unsuccessful
+ */
+ const char* getArrayString(const char* elementID, const char* fieldName, int index);
+
+ /** Returns the XML element corresponding to the given ID.
+ @param elementID is the value of the id attribute in the XML of this element
+ @return the element matching the ID, or nil if the element can't be found
+ */
+ const SkDisplayable* getElement(const char* elementID);
+
+ /** Returns the element type corresponding to the XML element.
+ The element type matches the element name; for instance, <line> returns kElement_LineType
+ @param element is a value returned by getElement
+ @return element type, or 0 if the element can't be found
+ */
+ SkElementType getElementType(const SkDisplayable* element);
+
+ /** Returns the element type corresponding to the given ID.
+ @param elementID is the value of the id attribute in the XML of this element
+ @return element type, or 0 if the element can't be found
+ */
+ SkElementType getElementType(const char* elementID);
+
+ /** Returns the XML field of the named attribute in the XML element.
+ @param element is a value returned by getElement
+ @param fieldName is the attribute to return
+ @return the attribute matching the fieldName, or nil if the element can't be found
+ */
+ const SkMemberInfo* getField(const SkDisplayable* element, const char* fieldName);
+
+ /** Returns the XML field of the named attribute in the XML element matching the elementID.
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName is the attribute to return
+ @return the attribute matching the fieldName, or nil if the element can't be found
+ */
+ const SkMemberInfo* getField(const char* elementID, const char* fieldName);
+
+ /** Returns the value type coresponding to the element's attribute.
+ The value type matches the XML schema: and may be kField_BooleanType, kField_ScalarType, etc.
+ @param field is a value returned by getField
+ @return the attribute type, or 0 if the element can't be found
+ */
+ SkFieldType getFieldType(const SkMemberInfo* field);
+
+ /** Returns the value type coresponding to the element's attribute.
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @return the attribute type, or 0 if the element can't be found
+ */
+ SkFieldType getFieldType(const char* elementID, const char* fieldName);
+
+ /** Returns the recommended animation interval. Returns zero if no
+ interval is specified.
+ */
+ SkMSec getInterval();
+
+ /** Returns the partial rectangle to invalidate after drawing. Call after draw() returns
+ kIsPartiallyDifferent to do a mimimal inval(). */
+ void getInvalBounds(SkRect* inval);
+
+ /** Returns the details of any error encountered while parsing the XML.
+ */
+ const SkXMLParserError* getParserError();
+
+ /** Returns the details of any error encountered while parsing the XML as string.
+ */
+ const char* getParserErrorString();
+
+ /** Returns the scalar value of the specified element's attribute
+ @param element is a value returned by getElement
+ @param field is a value returned by getField
+ @return the integer value to retrieve, or SK_NaN32 if not found
+ */
+ int32_t getInt(const SkDisplayable* element, const SkMemberInfo* field);
+
+ /** Returns the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @return the integer value to retrieve, or SK_NaN32 if not found
+ */
+ int32_t getInt(const char* elementID, const char* fieldName);
+
+ /** Returns the scalar value of the specified element's attribute
+ @param element is a value returned by getElement
+ @param field is a value returned by getField
+ @return the scalar value to retrieve, or SK_ScalarNaN if not found
+ */
+ SkScalar getScalar(const SkDisplayable* element, const SkMemberInfo* field);
+
+ /** Returns the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @return the scalar value to retrieve, or SK_ScalarNaN if not found
+ */
+ SkScalar getScalar(const char* elementID, const char* fieldName);
+
+ /** Returns the string value of the specified element's attribute
+ @param element is a value returned by getElement
+ @param field is a value returned by getField
+ @return the string value to retrieve, or null if not found
+ */
+ const char* getString(const SkDisplayable* element, const SkMemberInfo* field);
+
+ /** Returns the string value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @return the string value to retrieve, or null if not found
+ */
+ const char* getString(const char* elementID, const char* fieldName);
+
+ /** Gets the file default directory of the URL base path set explicitly or by reading the last URL. */
+ const char* getURIBase();
+
+ /** Resets the animator to a newly created state with no animation data. */
+ void initialize();
+
+ /** Experimental. Resets any active animations so that the next time passed is treated as
+ time zero. */
+ void reset();
+
+ /** Sets the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param array is the c-style array of integers
+ @param count is the length of the array
+ @return true if the value was set successfully
+ */
+ bool setArrayInt(const char* elementID, const char* fieldName, const int* array, int count);
+
+ /** Sets the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param array is the c-style array of strings
+ @param count is the length of the array
+ @return true if the value was set successfully
+ */
+ bool setArrayString(const char* elementID, const char* fieldName, const char** array, int count);
+
+ /** Sets the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param data the integer value to set
+ @return true if the value was set successfully
+ */
+ bool setInt(const char* elementID, const char* fieldName, int32_t data);
+
+ /** Sets the scalar value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param data the scalar value to set
+ @return true if the value was set successfully
+ */
+ bool setScalar(const char* elementID, const char* fieldName, SkScalar data);
+
+ /** Sets the string value of the specified element's attribute
+ @param elementID is the value of the id attribute in the XML of this element
+ @param fieldName specifies the name of the attribute
+ @param data the string value to set
+ @return true if the value was set successfully
+ */
+ bool setString(const char* elementID, const char* fieldName, const char* data);
+
+ /** Sets the file default directory of the URL base path
+ @param path the directory path
+ */
+ void setURIBase(const char* path);
+
+ typedef void* Handler;
+ // This guy needs to be exported to java, so don't make it virtual
+ void setHostHandler(Handler handler) {
+ this->onSetHostHandler(handler);
+ }
+
+ /** \class Timeline
+ Returns current time to animator. To return a custom timeline, create a child
+ class and override the getMSecs method.
+ */
+ class Timeline {
+ public:
+ virtual ~Timeline() {}
+
+ /** Returns the current time in milliseconds */
+ virtual SkMSec getMSecs() const = 0;
+ };
+
+ /** Sets a user class to return the current time to the animator.
+ Optional; if not called, the system clock will be used by calling SkTime::GetMSecs instead.
+ @param callBack the time function
+ */
+ void setTimeline(const Timeline& );
+
+ static void Init(bool runUnitTests);
+ static void Term();
+
+ /** The event sink events generated by the animation are posted to.
+ Screenplay also posts an inval event to this event sink after processing an
+ event to force a redraw.
+ @param target the event sink id
+ */
+ void setHostEventSinkID(SkEventSinkID hostID);
+ SkEventSinkID getHostEventSinkID() const;
+
+ // helper
+ void setHostEventSink(SkEventSink* sink) {
+ this->setHostEventSinkID(sink ? sink->getSinkID() : 0);
+ }
+
+ virtual void setJavaOwner(Handler owner);
+
+#ifdef SK_DEBUG
+ virtual void eventDone(const SkEvent& evt);
+ virtual bool isTrackingEvents();
+ static bool NoLeaks();
+#endif
+
+protected:
+ virtual void onSetHostHandler(Handler handler);
+ virtual void onEventPost(SkEvent*, SkEventSinkID);
+ virtual void onEventPostTime(SkEvent*, SkEventSinkID, SkMSec time);
+
+private:
+// helper functions for setters
+ bool setArray(SkDisplayable* element, const SkMemberInfo* field, SkTypedArray array);
+ bool setArray(const char* elementID, const char* fieldName, SkTypedArray array);
+ bool setInt(SkDisplayable* element, const SkMemberInfo* field, int32_t data);
+ bool setScalar(SkDisplayable* element, const SkMemberInfo* field, SkScalar data);
+ bool setString(SkDisplayable* element, const SkMemberInfo* field, const char* data);
+
+ virtual bool onEvent(const SkEvent&);
+ SkAnimateMaker* fMaker;
+ friend class SkAnimateMaker;
+ friend class SkAnimatorScript;
+ friend class SkAnimatorScript2;
+ friend class SkApply;
+ friend class SkDisplayMovie;
+ friend class SkDisplayType;
+ friend class SkPost;
+ friend class SkXMLAnimatorWriter;
+};
+
+#endif
+
diff --git a/include/graphics/SkAnimatorView.h b/include/graphics/SkAnimatorView.h
new file mode 100644
index 0000000000..2fa765760c
--- /dev/null
+++ b/include/graphics/SkAnimatorView.h
@@ -0,0 +1,31 @@
+#ifndef SkAnimatorView_DEFINED
+#define SkAnimatorView_DEFINED
+
+#include "SkView.h"
+#include "SkAnimator.h"
+
+class SkAnimatorView : public SkView {
+public:
+ SkAnimatorView();
+ virtual ~SkAnimatorView();
+
+ SkAnimator* getAnimator() const { return fAnimator; }
+
+ bool decodeFile(const char path[]);
+ bool decodeMemory(const void* buffer, size_t size);
+ bool decodeStream(SkStream* stream);
+
+protected:
+ // overrides
+ virtual bool onEvent(const SkEvent&);
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+
+private:
+ SkAnimator* fAnimator;
+
+ typedef SkView INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkApplication.h b/include/graphics/SkApplication.h
new file mode 100644
index 0000000000..fbeea4753f
--- /dev/null
+++ b/include/graphics/SkApplication.h
@@ -0,0 +1,10 @@
+#ifndef SkApplication_DEFINED
+#define SkApplication_DEFINED
+
+class SkOSWindow;
+
+extern SkOSWindow* create_sk_window(void* hwnd);
+extern void application_init();
+extern void application_term();
+
+#endif // SkApplication_DEFINED
diff --git a/include/graphics/SkAvoidXfermode.h b/include/graphics/SkAvoidXfermode.h
new file mode 100644
index 0000000000..574568b414
--- /dev/null
+++ b/include/graphics/SkAvoidXfermode.h
@@ -0,0 +1,34 @@
+#ifndef SkAvoidXfermode_DEFINED
+#define SkAvoidXfermode_DEFINED
+
+#include "SkXfermode.h"
+
+/** \class SkAvoidXfermode
+
+ This xfermode will draw the src everywhere except on top of the specified
+ color.
+*/
+class SkAvoidXfermode : public SkXfermode {
+public:
+ /** This xfermode will draw the src everywhere except on top of the specified
+ color.
+ @param opColor the color to avoid (or to target if reverse is true);
+ @param tolerance How closely we compare a pixel to the opColor.
+ 0 - we only avoid on an exact match
+ 255 - maximum gradation (blending) based on how similar
+ the pixel is to our opColor.
+ @param reverse true means we target the opColor rather than avoid it.
+ */
+ SkAvoidXfermode(SkColor opColor, U8CPU tolerance, bool reverse);
+
+ virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+
+private:
+ SkColor fOpColor;
+ uint32_t fDistMul; // x.14
+ bool fReverse;
+};
+
+#endif
diff --git a/include/graphics/SkBGViewArtist.h b/include/graphics/SkBGViewArtist.h
new file mode 100644
index 0000000000..dd6e2633d2
--- /dev/null
+++ b/include/graphics/SkBGViewArtist.h
@@ -0,0 +1,25 @@
+#ifndef SkBGViewArtist_DEFINED
+#define SkBGViewArtist_DEFINED
+
+#include "SkView.h"
+#include "SkPaint.h"
+
+class SkBGViewArtist : public SkView::Artist {
+public:
+ SkBGViewArtist(SkColor c = SK_ColorWHITE);
+ virtual ~SkBGViewArtist();
+
+ const SkPaint& paint() const { return fPaint; }
+ SkPaint& paint() { return fPaint; }
+
+protected:
+ // overrides
+ virtual void onDraw(SkView*, SkCanvas*);
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+
+private:
+ SkPaint fPaint;
+};
+
+#endif
+
diff --git a/include/graphics/SkBML_WXMLParser.h b/include/graphics/SkBML_WXMLParser.h
new file mode 100644
index 0000000000..706b6b1788
--- /dev/null
+++ b/include/graphics/SkBML_WXMLParser.h
@@ -0,0 +1,38 @@
+#ifndef SkBML_WXMLParser_DEFINED
+#define SkBML_WXMLParser_DEFINED
+
+#include "SkString.h"
+#include "SkXMLParser.h"
+
+class SkStream;
+class SkWStream;
+
+class BML_WXMLParser : public SkXMLParser {
+public:
+ BML_WXMLParser(SkWStream& writer);
+ virtual ~BML_WXMLParser();
+ static void Write(SkStream& s, const char filename[]);
+
+ /** @cond UNIT_TEST */
+ SkDEBUGCODE(static void UnitTest();)
+ /** @endcond */
+private:
+ virtual bool onAddAttribute(const char name[], const char value[]);
+ virtual bool onEndElement(const char name[]);
+ virtual bool onStartElement(const char name[]);
+ BML_WXMLParser& operator=(const BML_WXMLParser& src);
+#ifdef SK_DEBUG
+ int fElemsCount, fElemsReused;
+ int fAttrsCount, fNamesReused, fValuesReused;
+#endif
+ SkWStream& fWriter;
+ char* fElems[256];
+ char* fAttrNames[256];
+ char* fAttrValues[256];
+
+ // important that these are U8, so we get automatic wrap-around
+ U8 fNextElem, fNextAttrName, fNextAttrValue;
+};
+
+#endif // SkBML_WXMLParser_DEFINED
+
diff --git a/include/graphics/SkBML_XMLParser.h b/include/graphics/SkBML_XMLParser.h
new file mode 100644
index 0000000000..29e7f4e7d6
--- /dev/null
+++ b/include/graphics/SkBML_XMLParser.h
@@ -0,0 +1,23 @@
+#ifndef SkBML_XMLParser_DEFINED
+#define SkBML_XMLParser_DEFINED
+
+class SkStream;
+class SkWStream;
+class SkXMLParser;
+class SkXMLWriter;
+
+class BML_XMLParser {
+public:
+ /** Read the byte XML stream and write the decompressed XML.
+ */
+ static void Read(SkStream& s, SkXMLWriter& writer);
+ /** Read the byte XML stream and write the decompressed XML into a writable stream.
+ */
+ static void Read(SkStream& s, SkWStream& output);
+ /** Read the byte XML stream and write the decompressed XML into an XML parser.
+ */
+ static void Read(SkStream& s, SkXMLParser& output);
+};
+
+#endif // SkBML_XMLParser_DEFINED
+
diff --git a/include/graphics/SkBitmap.h b/include/graphics/SkBitmap.h
new file mode 100644
index 0000000000..a7de542ff3
--- /dev/null
+++ b/include/graphics/SkBitmap.h
@@ -0,0 +1,374 @@
+#ifndef SkBitmap_DEFINED
+#define SkBitmap_DEFINED
+
+#include "SkColor.h"
+#include "SkRefCnt.h"
+
+// Android - we need to run as an embedded product, not X11
+//#ifdef SK_BUILD_FOR_UNIX
+//#include <X11/Xlib.h>
+//#endif
+
+
+class SkColorTable;
+
+/** \class SkBitmap
+
+ The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
+ and height, and a format (config), and a pointer to the actual pixels.
+ Bitmaps can be drawn into a SkCanvas, but they are also used to specify the target
+ of a SkCanvas' drawing operations.
+*/
+class SkBitmap {
+public:
+ enum Config {
+ kNo_Config, //!< bitmap has not been configured
+ kA1_Config, //!< 1-bit per pixel, (0 is transparent, 1 is opaque)
+ kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
+ kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors
+ kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
+ kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing)
+
+ kConfigCount
+ };
+
+ /** Default construct creates a bitmap with zero width and height, and no pixels.
+ Its config is set to kNo_Config.
+ */
+ SkBitmap();
+ /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied,
+ but ownership of the pixels remains with the src bitmap.
+ */
+ // This method is not exported to java.
+ SkBitmap(const SkBitmap& src);
+ /** Destructor that, if getOwnsPixels() returns true, will delete the pixel's memory.
+ */
+ ~SkBitmap();
+
+ /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
+ with the src bitmap.
+ */
+ SkBitmap& operator=(const SkBitmap& src);
+ /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
+ */
+ // This method is not exported to java.
+ void swap(SkBitmap& other);
+
+ /** Return the config for the bitmap.
+ */
+ Config getConfig() const { return (Config)fConfig; }
+ /** Return the bitmap's width, in pixels.
+ */
+ unsigned width() const { return fWidth; }
+ /** Return the bitmap's height, in pixels.
+ */
+ unsigned height() const { return fHeight; }
+ /** Return the number of bytes between subsequent rows of the bitmap.
+ */
+ unsigned rowBytes() const { return fRowBytes; }
+ /** Return the address of the pixels for this SkBitmap. This can be set either with
+ setPixels(), where the caller owns the buffer, or with allocPixels() or resizeAlloc(),
+ which marks the pixel memory to be owned by the SkBitmap (e.g. will be freed automatically
+ when the bitmap is destroyed).
+ */
+ void* getPixels() const { return fPixels; }
+ /** Return the byte size of the pixels, based on the height and rowBytes
+ */
+ size_t getSize() const { return fHeight * fRowBytes; }
+
+ /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
+ */
+ bool isOpaque() const;
+ /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
+ that support per-pixel alpha (RGB32, A1, A8).
+ */
+ void setIsOpaque(bool);
+
+ /** Reset the bitmap to its initial state (see default constructor). If getOwnsPixels() returned
+ true, then the memory for the pixels is freed.
+ */
+ void reset();
+ /** Set the bitmap's config and dimensions. If rowBytes is 0, then an appropriate value
+ is computed based on the bitmap's config and width. If getOwnsPixels() returned true,
+ then the pixel's memory is freed.
+ */
+ void setConfig(Config, U16CPU width, U16CPU height, U16CPU rowBytes = 0);
+ /** Use this to assign a new pixel address for an existing bitmap. If getOwnsPixels() returned
+ true, then the previous pixel's memory is freed. The new address is "owned" by the called,
+ and getOwnsPixels() will now return false. This method is not exported to java.
+ */
+ void setPixels(void* p);
+ /** If this is called, then the bitmap will dynamically allocate memory for its pixels
+ based on rowBytes and height. The SkBitmap will remember that it allocated
+ this, and will automatically free it as needed, thus getOwnsPixels() will now return true.
+ */
+ void allocPixels();
+ /** Realloc the memory for the pixels based on the specified width and height. This
+ keeps the old value for config, and computes a rowBytes based on the config and the width.
+ This is similar, but more efficient than calling setConfig() followed by allocPixels().
+ */
+// not implemented
+// void resizeAlloc(U16CPU width, U16CPU height);
+
+ /** Returns true if the current pixels have been allocated via allocPixels()
+ or resizeAlloc(). This method is not exported to java.
+ */
+ bool getOwnsPixels() const;
+ /** Call this to explicitly change the ownership rule for the pixels. This may be called
+ after one bitmap is copied into another, to specify which bitmap should handle freeing
+ the memory. This method is not exported to java.
+ */
+ void setOwnsPixels(bool ownsPixels);
+
+ /** Get the bitmap's colortable object.
+
+ Return the bitmap's colortable (if any). Does not affect the colortable's
+ reference count.
+ */
+ SkColorTable* getColorTable() const { return fColorTable; }
+ /** Assign ctable to be the colortable for the bitmap, replacing any existing reference.
+ The reference count of ctable (if it is not nil) is incremented, and any existing
+ reference has its reference count decremented. NOTE: colortable's may be assigned
+ to any bitmap, but are only interpreted for kIndex8_Config bitmaps, where they
+ are required.
+ @return the ctable argument
+ */
+ SkColorTable* setColorTable(SkColorTable* ctable);
+
+ /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
+ for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
+ If the config is kA8_Config, then the r,g,b parameters are ignored.
+ */
+ void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+ /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
+ for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
+ to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
+ pixels are all set to 0xFF.
+ */
+ void eraseRGB(U8CPU r, U8CPU g, U8CPU b)
+ {
+ this->eraseARGB(0xFF, r, g, b);
+ }
+ /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
+ for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
+ to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
+ */
+ void eraseColor(SkColor c)
+ {
+ this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));
+ }
+
+ /** Returns the address of the pixel specified by x,y.
+ Asserts that x,y are in range, and that the bitmap's config is either kARGB_8888_Config.
+ */
+ // This method is not exported to java.
+ inline uint32_t* getAddr32(int x, int y) const;
+ /** Returns the address of the pixel specified by x,y.
+ Asserts that x,y are in range, and that the bitmap's config is kRGB_565_Config.
+ */
+ // This method is not exported to java.
+ inline uint16_t* getAddr16(int x, int y) const;
+ /** Returns the address of the pixel specified by x,y.
+ Asserts that x,y are in range, and that the bitmap's config is either kA8_Config or kIndex8_Config.
+ */
+ // This method is not exported to java.
+ inline uint8_t* getAddr8(int x, int y) const;
+ /** Returns the color corresponding to the pixel specified by x,y.
+ Asserts that x,y are in range, and that the bitmap's config is kIndex8_Config.
+ */
+ // This method is not exported to java.
+ inline SkPMColor getIndex8Color(int x, int y) const;
+ /** Returns the address of the byte containing the pixel specified by x,y.
+ Asserts that x,y are in range, and that the bitmap's config is kA1_Config.
+ */
+ // This method is not exported to java.
+ inline uint8_t* getAddr1(int x, int y) const;
+
+ // OS-specific helpers
+#ifndef SK_USE_WXWIDGETS
+#ifdef SK_BUILD_FOR_WIN
+ /** On Windows and PocketPC builds, this will draw the SkBitmap onto the
+ specified HDC
+ */
+ void drawToHDC(HDC, int left, int top) const;
+#elif defined(SK_BUILD_FOR_MAC)
+ /** On Mac OS X and Carbon builds, this will draw the SkBitmap onto the
+ specified WindowRef
+ */
+ void drawToPort(WindowRef) const;
+#endif
+#endif
+
+ void buildMipMap(bool forceRebuild);
+ unsigned countMipLevels() const;
+
+private:
+ SkColorTable* fColorTable; // only meaningful for kIndex8
+
+#ifdef SK_SUPPORT_MIPMAP
+ struct MipLevel {
+ void* fPixels;
+ uint16_t fWidth, fHeight, fRowBytes;
+ uint8_t fConfig, fShift;
+ };
+ enum {
+ kMaxMipLevels = 5
+ };
+ struct MipMap {
+ MipLevel fLevel[kMaxMipLevels];
+ };
+ MipMap* fMipMap;
+#endif
+
+ enum Flags {
+ kWeOwnThePixels_Flag = 0x01,
+ kWeOwnTheMipMap_Flag = 0x02,
+ kImageIsOpaque_Flag = 0x04
+ };
+
+ void* fPixels;
+ uint16_t fWidth, fHeight, fRowBytes;
+ uint8_t fConfig;
+ uint8_t fFlags;
+
+ const MipLevel* getMipLevel(unsigned level) const;
+
+ void freePixels();
+
+ friend class SkBitmapShader;
+};
+
+/** \class SkColorTable
+
+ SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
+ 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
+*/
+class SkColorTable : public SkRefCnt {
+public:
+ /** Constructs an empty color table (zero colors).
+ */
+ SkColorTable();
+ virtual ~SkColorTable();
+
+ enum Flags {
+ kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF)
+ };
+ /** Returns the flag bits for the color table. These can be changed with setFlags().
+ */
+ unsigned getFlags() const { return fFlags; }
+ /** Set the flags for the color table. See the Flags enum for possible values.
+ */
+ void setFlags(unsigned flags);
+
+ /** Returns the number of colors in the table.
+ */
+ int count() const { return fCount; }
+
+ /** Returns the specified color from the table. In the debug build, this asserts that
+ the index is in range (0 <= index < count).
+ */
+ SkPMColor operator[](int index) const
+ {
+ SkASSERT(fColors != nil && (unsigned)index < fCount);
+ return fColors[index];
+ }
+
+ /** Specify the number of colors in the color table. This does not initialize the colors
+ to any value, just allocates memory for them. To initialize the values, either call
+ setColors(array, count), or follow setCount(count) with a call to
+ lockColors()/{set the values}/unlockColors(true).
+ */
+ void setColors(int count) { this->setColors(nil, count); }
+ void setColors(const SkPMColor[], int count);
+
+ /** Return the array of colors for reading and/or writing. This must be
+ balanced by a call to unlockColors(changed?), telling the colortable if
+ the colors were changed during the lock.
+ */
+ SkPMColor* lockColors()
+ {
+ SkDEBUGCODE(fColorLockCount += 1;)
+ return fColors;
+ }
+ /** Balancing call to lockColors(). If the colors have been changed, pass true.
+ */
+ void unlockColors(bool changed)
+ {
+ SkASSERT(fColorLockCount != 0);
+ SkDEBUGCODE(fColorLockCount -= 1;)
+ }
+
+ /** Similar to lockColors(), lock16BitCache() returns the array of
+ RGB16 colors that mirror the 32bit colors. However, this function
+ will return nil if kColorsAreOpaque_Flag is not set.
+ Also, unlike lockColors(), the returned array here cannot be modified.
+ */
+ const uint16_t* lock16BitCache();
+ /** Balancing call to lock16BitCache().
+ */
+ void unlock16BitCache()
+ {
+ SkASSERT(f16BitCacheLockCount > 0);
+ SkDEBUGCODE(f16BitCacheLockCount -= 1);
+ }
+
+private:
+ SkPMColor* fColors;
+ uint16_t* f16BitCache;
+ uint16_t fCount;
+ uint8_t fFlags;
+ SkDEBUGCODE(int fColorLockCount;)
+ SkDEBUGCODE(int f16BitCacheLockCount;)
+
+ void inval16BitCache();
+};
+
+//////////////////////////////////////////////////////////////////////////////////
+
+inline uint32_t* SkBitmap::getAddr32(int x, int y) const
+{
+ SkASSERT(fPixels);
+ SkASSERT(fConfig == kARGB_8888_Config);
+ SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
+
+ return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
+}
+
+inline uint16_t* SkBitmap::getAddr16(int x, int y) const
+{
+ SkASSERT(fPixels);
+ SkASSERT(fConfig == kRGB_565_Config);
+ SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
+
+ return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
+}
+
+inline uint8_t* SkBitmap::getAddr8(int x, int y) const
+{
+ SkASSERT(fPixels);
+ SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
+ SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
+ return (uint8_t*)fPixels + y * fRowBytes + x;
+}
+
+inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const
+{
+ SkASSERT(fPixels);
+ SkASSERT(fConfig == kIndex8_Config);
+ SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
+ SkASSERT(fColorTable);
+ return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
+}
+
+// returns the address of the byte that contains the x coordinate
+inline uint8_t* SkBitmap::getAddr1(int x, int y) const
+{
+ SkASSERT(fPixels);
+ SkASSERT(fConfig == kA1_Config);
+ SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
+ return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
+}
+
+
+#endif
+
diff --git a/include/graphics/SkBitmapRef.h b/include/graphics/SkBitmapRef.h
new file mode 100644
index 0000000000..ffecfb6ea8
--- /dev/null
+++ b/include/graphics/SkBitmapRef.h
@@ -0,0 +1,58 @@
+#ifndef SkBitmapRef_DEFINED
+#define SkBitmapRef_DEFINED
+
+#include "SkBitmap.h"
+
+class SkStream;
+
+/** Helper class to manage a cache of decoded images from the file system
+*/
+class SkBitmapRef : public SkRefCnt {
+public:
+ /** Create a non-cached bitmap, trasfering ownership of pixels if needed
+ */
+ SkBitmapRef(const SkBitmap& src, bool transferOwnsPixels);
+ virtual ~SkBitmapRef();
+
+ const SkBitmap& bitmap();
+
+ static SkBitmapRef* create(const SkBitmap& src, bool transferOwnsPixels);
+ static SkBitmapRef* DecodeFile(const char file[], bool forceDecode);
+ static SkBitmapRef* DecodeMemory(const void* bytes, size_t len);
+ static SkBitmapRef* DecodeStream(SkStream* stream);
+
+ /** Frees all cached images, asserting that all references have been removed
+ */
+ static void PurgeCacheAll();
+
+ /** frees one cached image, returning true, or returns false if none could be freed
+ */
+ static bool PurgeCacheOne();
+
+private:
+ struct Rec;
+ Rec* fRec;
+
+ SkBitmapRef(Rec*);
+
+ friend class SkBitmapRef_Globals;
+};
+
+class SkAutoBitmapRef {
+public:
+ SkAutoBitmapRef(const char file[], bool forceDecode)
+ {
+ fRef = SkBitmapRef::DecodeFile(file, forceDecode);
+ }
+ ~SkAutoBitmapRef() { delete fRef; }
+
+ const SkBitmap* bitmap() const
+ {
+ return fRef ? &fRef->bitmap() : nil;
+ }
+private:
+ SkBitmapRef* fRef;
+};
+
+
+#endif
diff --git a/include/graphics/SkBlurMaskFilter.h b/include/graphics/SkBlurMaskFilter.h
new file mode 100644
index 0000000000..9bbba182c6
--- /dev/null
+++ b/include/graphics/SkBlurMaskFilter.h
@@ -0,0 +1,37 @@
+#ifndef SkBlurMaskFilter_DEFINED
+#define SkBlurMaskFilter_DEFINED
+
+#include "SkMaskFilter.h"
+
+class SkBlurMaskFilter : public SkMaskFilter {
+public:
+ enum BlurStyle {
+ kNormal_BlurStyle, //!< fuzzy inside and outside
+ kSolid_BlurStyle, //!< solid inside, fuzzy outside
+ kOuter_BlurStyle, //!< nothing inside, fuzzy outside
+ kInner_BlurStyle, //!< fuzzy inside, nothing outside
+
+ kBlurStyleCount
+ };
+
+ /** Create a blur maskfilter.
+ @param radius The radius to extend the blur from the original mask. Must be > 0.
+ @param style The BlurStyle to use
+ @return The new blur maskfilter
+ */
+ static SkMaskFilter* Create(SkScalar radius, BlurStyle style);
+
+ /** Create an emboss maskfilter
+ @param direction array of 3 scalars [x, y, z] specifying the direction of the light source
+ @param ambient 0...1 amount of ambient light
+ @param specular coefficient for specular highlights (e.g. 8)
+ @param blurRadius amount to blur before applying lighting (e.g. 3)
+ @return the emboss maskfilter
+ */
+ static SkMaskFilter* CreateEmboss( const SkScalar direction[3],
+ SkScalar ambient, SkScalar specular,
+ SkScalar blurRadius);
+};
+
+#endif
+
diff --git a/include/graphics/SkBorderView.h b/include/graphics/SkBorderView.h
new file mode 100644
index 0000000000..307a91d997
--- /dev/null
+++ b/include/graphics/SkBorderView.h
@@ -0,0 +1,31 @@
+#ifndef SkBorderView_DEFINED
+#define SkBorderView_DEFINED
+
+#include "SkView.h"
+#include "SkWidgetViews.h"
+#include "SkAnimator.h"
+
+class SkBorderView : public SkWidgetView {
+public:
+ SkBorderView();
+ ~SkBorderView();
+ void setSkin(const char skin[]);
+ SkScalar getLeft() const { return fLeft; }
+ SkScalar getRight() const { return fRight; }
+ SkScalar getTop() const { return fTop; }
+ SkScalar getBottom() const { return fBottom; }
+protected:
+ //overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+ virtual void onSizeChange();
+ virtual void onDraw(SkCanvas* canvas);
+ virtual bool onEvent(const SkEvent& evt);
+private:
+ SkAnimator fAnim;
+ SkScalar fLeft, fRight, fTop, fBottom; //margin on each side
+ SkRect fMargin;
+
+ typedef SkWidgetView INHERITED;
+};
+
+#endif \ No newline at end of file
diff --git a/include/graphics/SkBounder.h b/include/graphics/SkBounder.h
new file mode 100644
index 0000000000..8bf9dfac70
--- /dev/null
+++ b/include/graphics/SkBounder.h
@@ -0,0 +1,45 @@
+#ifndef SkBounder_DEFINED
+#define SkBounder_DEFINED
+
+#include "SkTypes.h"
+#include "SkRefCnt.h"
+
+struct SkRect16;
+struct SkPoint;
+struct SkRect;
+class SkPaint;
+class SkPath;
+class SkRegion;
+
+/** \class SkBounder
+
+ Base class for intercepting the device bounds of shapes before they are drawn.
+ Install a subclass of this in your canvas.
+*/
+class SkBounder : public SkRefCnt {
+public:
+ bool doIRect(const SkRect16&, const SkRegion&);
+ bool doHairline(const SkPoint&, const SkPoint&, const SkPaint&, const SkRegion&);
+ bool doRect(const SkRect&, const SkPaint&, const SkRegion&);
+ bool doPath(const SkPath&, const SkPaint&, const SkRegion&, bool doFill);
+
+protected:
+ /** Override in your subclass. This is called with the device bounds of an
+ object (text, geometry, image) just before it is drawn. If your method
+ returns false, the drawing for that shape is aborted. If your method
+ returns true, drawing continues. The bounds your method receives have already
+ been transformed in to device coordinates, and clipped to the current clip.
+ */
+ virtual bool onIRect(const SkRect16&) = 0;
+
+ /** Called after each shape has been drawn. The default implementation does
+ nothing, but your override could use this notification to signal itself
+ that the offscreen being rendered into needs to be updated to the screen.
+ */
+ virtual void commit();
+
+ friend class SkAutoBounderCommit;
+};
+
+#endif
+
diff --git a/include/graphics/SkCamera.h b/include/graphics/SkCamera.h
new file mode 100644
index 0000000000..d39fa89582
--- /dev/null
+++ b/include/graphics/SkCamera.h
@@ -0,0 +1,80 @@
+#ifndef SkCamera_DEFINED
+#define SkCamera_DEFINED
+
+#include "SkMatrix.h"
+#include "Sk64.h"
+
+#ifdef SK_SCALAR_IS_FIXED
+ typedef SkFract SkUnitScalar;
+ #define SK_UnitScalar1 SK_Fract1
+ #define SkUnitScalarMul(a, b) SkFractMul(a, b)
+ #define SkUnitScalarDiv(a, b) SkFractDiv(a, b)
+#else
+ typedef float SkUnitScalar;
+ #define SK_UnitScalar1 SK_Scalar1
+ #define SkUnitScalarMul(a, b) SkScalarMul(a, b)
+ #define SkUnitScalarDiv(a, b) SkScalarDiv(a, b)
+#endif
+
+// Taken from Rob Johnson's most excellent QuickDraw GX library
+
+struct SkUnit3D {
+ SkUnitScalar fX, fY, fZ;
+
+ void set(SkUnitScalar x, SkUnitScalar y, SkUnitScalar z)
+ {
+ fX = x; fY = y; fZ = z;
+ }
+ static SkUnitScalar Dot(const SkUnit3D&, const SkUnit3D&);
+ static void Cross(const SkUnit3D&, const SkUnit3D&, SkUnit3D* cross);
+};
+
+struct SkPoint3D {
+ SkScalar fX, fY, fZ;
+
+ void set(SkScalar x, SkScalar y, SkScalar z)
+ {
+ fX = x; fY = y; fZ = z;
+ }
+ SkScalar normalize(SkUnit3D*) const;
+};
+
+class SkPatch3D {
+public:
+ SkPatch3D();
+
+ void reset();
+ void rotate(SkScalar radX, SkScalar radY, SkScalar radZ);
+ void rotateDegrees(SkScalar degX, SkScalar degY, SkScalar degZ)
+ {
+ this->rotate(SkDegreesToRadians(degX),
+ SkDegreesToRadians(degY),
+ SkDegreesToRadians(degZ));
+ }
+
+ // dot a unit vector with the patch's normal
+ SkScalar dotWith(SkScalar dx, SkScalar dy, SkScalar dz) const;
+
+ SkPoint3D fU, fV, fOrigin;
+private:
+ friend class SkCamera3D;
+};
+
+class SkCamera3D {
+public:
+ SkCamera3D();
+
+ void update();
+ void computeMatrix(const SkPatch3D&, SkMatrix* matrix) const;
+
+ SkPoint3D fLocation;
+ SkPoint3D fAxis;
+ SkPoint3D fZenith;
+ SkPoint3D fObserver;
+
+private:
+ SkMatrix fOrientation;
+};
+
+#endif
+
diff --git a/include/graphics/SkCanvas.h b/include/graphics/SkCanvas.h
new file mode 100644
index 0000000000..11dfb99972
--- /dev/null
+++ b/include/graphics/SkCanvas.h
@@ -0,0 +1,470 @@
+#ifndef SkCanvas_DEFINED
+#define SkCanvas_DEFINED
+
+#include "SkBitmap.h"
+#include "SkDeque.h"
+#include "SkPaint.h"
+#include "SkPorterDuff.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+
+class SkBounder;
+
+/** \class SkCanvas
+
+ The SkCanvas class holds the "draw" calls. To draw something, you need
+ 4 basic components: A SkBitmap to hold the pixels, a SkCanvas to host
+ the draw calls (writing into the bitmap), a drawing primitive (e.g. SkRect, SkPath,
+ text, SkBitmap), and a paint (to describe the colors and styles for the drawing).
+*/
+class SkCanvas {
+public:
+ /** Construct an empty canvas. Use setPixels() to specify a bitmap to draw into.
+ */
+ SkCanvas();
+ /** Construct a canvas with the specified bitmap to draw into.
+ @param bitmap Specifies a bitmap for the canvas to draw into. Its contents are copied to the canvas.
+ */
+ SkCanvas(const SkBitmap& bitmap);
+ ~SkCanvas();
+
+ /** Return a copy of the bitmap that the canvas draws into. This does not make a copy
+ of the bitmap's pixels, but just returns the pixel's address.
+ @param bitmap The bitmap, allocated by the caller, that receives a copy of the canvas' bitmap
+ (the one specified in the setPixels() call, or in the constructor).
+ */
+ void getPixels(SkBitmap* bitmap) const;
+ /** Specify a bitmap for the canvas to draw into. This routine makes a copy of the bitmap,
+ but does not copy the actual pixels. Ownership of the bitmap's pixels stays with the caller's
+ bitmap.
+ @param bitmap Specifies a new bitmap for the canvas to draw into. Its contents are copied to the canvas.
+ */
+ void setPixels(const SkBitmap& bitmap);
+
+ /** Return true if the bitmap that the current layer draws into is always opaque
+ (i.e. does not support per-pixel alpha). e.g. kARGB_8888_Config returns false,
+ kARGB_565_Config returns true.
+ @return true if the bitmap that the current layer draws into is always opaque
+ */
+ bool isBitmapOpaque() const;
+
+ /** Return the width of the bitmap that the current layer draws into
+ @return the width of the bitmap that the current layer draws into
+ */
+ int getBitmapWidth() const { return this->getCurrBitmap().width(); }
+ /** Return the height of the bitmap that the current layer draws into
+ @return the height of the bitmap that the current layer draws into
+ */
+ int getBitmapHeight() const { return this->getCurrBitmap().height(); }
+
+ /** This call saves the current matrix and clip information, and pushes a copy onto a
+ private stack. Subsequent calls to translate,scale,rotate,skew,concat or clipRect,clipPath
+ all operate on this copy. When the balancing call to restore() is made, this copy is deleted
+ and the previous matrix/clip state is restored.
+ @return The value to pass to restoreToCount() to balance this save()
+ */
+ int save();
+ /** This behaves the same as save(), but in addition it allocates an offscreen bitmap.
+ All drawing calls are directed there, and only when the balancing call to restore() is made
+ is that offscreen transfered to the canvas (or the previous layer).
+ Subsequent calls to translate,scale,rotate,skew,concat or clipRect,clipPath
+ all operate on this copy. When the balancing call to restore() is made, this copy is deleted
+ and the previous matrix/clip state is restored.
+ @param bounds The maximum size the offscreen bitmap needs to be (in local coordinates)
+ @param paint This is copied, and is applied to the offscreen when restore() is called.
+ @return The value to pass to restoreToCount() to balance this save()
+ */
+ int saveLayer(const SkRect& bounds, const SkPaint& paint);
+ /** This call balances a previous call to save(), and is used to remove all modifications to
+ the matrix/clip state since the last save call. It is an error to call restore() more times
+ than save() was called.
+ */
+ void restore();
+ /** Returns the number of matrix/clip states on the SkCanvas' private stack. This will equal
+ # save() calls - # restore() calls.
+ */
+ int getSaveCount() const;
+ /** Efficient way to pop any calls to save() that happened after the save count reached saveCount.
+ It is an error for saveCount to be less than getSaveCount()
+ @param saveCount The number of save() levels to restore from
+ */
+ void restoreToCount(int saveCount);
+
+ /** Preconcat the current matrix with the specified translation
+ @param dx The distance to translate in X
+ @param dy The distance to translate in Y
+ returns true if the operation succeeded (e.g. did not overflow)
+ */
+ bool translate(SkScalar dx, SkScalar dy);
+ /** Preconcat the current matrix with the specified scale and pivot point.
+ The pivot is the point that will remain unchanged after the scale is applied.
+ @param sx The amount to scale in X, about the pivot point (px,py)
+ @param sy The amount to scale in Y, about the pivot point (px,py)
+ @param px The pivot's X coordinate
+ @param py The pivot's Y coordinate
+ returns true if the operation succeeded (e.g. did not overflow)
+ */
+ bool scale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
+ /** Preconcat the current matrix with the specified rotation and pivot point.
+ The pivot is the point that will remain unchanged after the rotation is applied.
+ @param degrees The amount to rotate, in degrees
+ @param px The pivot's X coordinate
+ @param py The pivot's Y coordinate
+ returns true if the operation succeeded (e.g. did not overflow)
+ */
+ bool rotate(SkScalar degrees, SkScalar px, SkScalar py);
+ /** Preconcat the current matrix with the specified skew and pivot point.
+ The pivot is the point that will remain unchanged after the skew is applied.
+ @param sx The amount to skew in X, about the pivot point (px,py)
+ @param sy The amount to skew in Y, about the pivot point (px,py)
+ @param px The pivot's X coordinate
+ @param py The pivot's Y coordinate
+ returns true if the operation succeeded (e.g. did not overflow)
+ */
+ bool skew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
+ /** Preconcat the current matrix with the specified matrix.
+ @param matrix The matrix to preconcatenate with the current matrix
+ @return true if the operation succeeded (e.g. did not overflow)
+ */
+ bool concat(const SkMatrix& matrix);
+
+ /** Intersect the current clip with the specified rectangle.
+ @param rect The rect to intersect with the current clip
+ */
+ void clipRect(const SkRect& rect);
+ /** Intersect the current clip with the specified rectangle.
+ @param left The left side of the rectangle to intersect with the current clip
+ @param top The top side of the rectangle to intersect with the current clip
+ @param right The right side of the rectangle to intersect with the current clip
+ @param bottom The bottom side of the rectangle to intersect with the current clip
+ */
+ void clipRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom);
+ /** Intersect the current clip with the specified path.
+ @param path The path to intersect with the current clip
+ */
+ void clipPath(const SkPath& path);
+ /** Intersect the current clip with the specified region. Note that unlike clipRect()
+ and clipPath() which transform their arguments by the current matrix, clipDeviceRgn()
+ assumes its argument is already in the coordinate system of the current layer's bitmap,
+ and so not transformation is performed.
+ @param deviceRgn The region to intersect with the current clip
+ */
+ void clipDeviceRgn(const SkRegion& deviceRgn);
+
+ /** Return true if the specified rectangle, after being transformed by the current
+ matrix, would lie completely outside of the current clip. Call this to check
+ if an area you intend to draw into is clipped out (and therefore you can skip
+ making the draw calls).
+ @param rect the rect to compare with the current clip
+ @param antialiased true if the rect should be considered antialiased, since that means it may
+ affect a larger area (more pixels) than non-antialiased.
+ @return true if the rect (transformed by the canvas' matrix) does not intersect with the canvas' clip
+ */
+ bool quickReject(const SkRect& rect, bool antialiased = false) const;
+ /** Return true if the specified path, after being transformed by the current
+ matrix, would lie completely outside of the current clip. Call this to check
+ if an area you intend to draw into is clipped out (and therefore you can skip
+ making the draw calls).
+ Note, for speed it may return false even if the path itself might not intersect
+ the clip (i.e. the bounds of the path intersects, but the path doesnot).
+ @param path The path to compare with the current clip
+ @param antialiased true if the path should be considered antialiased, since that means it may
+ affect a larger area (more pixels) than non-antialiased.
+ @return true if the path (transformed by the canvas' matrix) does not intersect with the canvas' clip
+ */
+ bool quickReject(const SkPath& path, bool antialiased = false) const;
+ /** Return true if the specified rectangle, after being transformed by the current
+ matrix, would lie completely outside of the current clip. Call this to check
+ if an area you intend to draw into is clipped out (and therefore you can skip
+ making the draw calls).
+ @param left The left side of the rectangle to compare with the current clip
+ @param top The top side of the rectangle to compare with the current clip
+ @param right The right side of the rectangle to compare with the current clip
+ @param bottom The bottom side of the rectangle to compare with the current clip
+ @param antialiased true if the rect should be considered antialiased, since that means it may
+ affect a larger area (more pixels) than non-antialiased.
+ @return true if the rect (transformed by the canvas' matrix) does not intersect with the canvas' clip
+ */
+ bool quickReject(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, bool antialiased = false) const
+ {
+ SkRect r;
+ r.set(left, top, right, bottom);
+ return this->quickReject(r, antialiased);
+ }
+
+ /** Fill the entire canvas' bitmap (restricted to the current clip) with the
+ specified RGB color, using srcover porterduff mode.
+ @param r the red component (0..255) of the color used to draw onto the canvas
+ @param g the green component (0..255) of the color used to draw onto the canvas
+ @param b the blue component (0..255) of the color used to draw onto the canvas
+ */
+ void drawRGB(U8CPU r, U8CPU g, U8CPU b);
+ /** Fill the entire canvas' bitmap (restricted to the current clip) with the
+ specified ARGB color, using srcover porterduff mode.
+ @param a the alpha component (0..255) of the color used to draw onto the canvas
+ @param r the red component (0..255) of the color used to draw onto the canvas
+ @param g the green component (0..255) of the color used to draw onto the canvas
+ @param b the blue component (0..255) of the color used to draw onto the canvas
+ */
+ void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+ /** Fill the entire canvas' bitmap (restricted to the current clip) with the
+ specified color, using srcover porterduff mode.
+ @param color the color to draw onto the canvas
+ */
+ void drawColor(SkColor color)
+ {
+ this->drawColor(color, SkPorterDuff::kSrcOver_Mode);
+ }
+ /** Fill the entire canvas' bitmap (restricted to the current clip) with the
+ specified color and porter-duff xfermode.
+ @param color the color to draw with
+ @param mode the porter-duff mode to apply to the color
+ */
+ void drawColor(SkColor color, SkPorterDuff::Mode mode);
+
+ /** Fill the entire canvas' bitmap (restricted to the current clip) with the
+ specified paint. This is equivalent (but faster) to drawing an infinitely
+ large rectangle with the specified paint.
+ @param paint The paint used to draw onto the canvas
+ */
+ void drawPaint(const SkPaint& paint);
+ /** Draw a line segment with the specified start and stop points, using the specified
+ paint. NOTE: since a line is always "framed", the Style is ignored in
+ the paint.
+ @param start The start point of the line
+ @param stop The stop point of the line
+ @param paint The paint used to draw the line
+ */
+ void drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint& paint);
+ /** Draw a line segment with the specified start and stop x,y coordinates, using the specified
+ paint. NOTE: since a line is always "framed", the Style is ignored in
+ the paint.
+ @param startX The x-coordinate of the start point of the line
+ @param startY The y-coordinate of the start point of the line
+ @param endX The x-coordinate of the end point of the line
+ @param endY The y-coordinate of the end point of the line
+ @param paint The paint used to draw the line
+ */
+ void drawLine(SkScalar startX, SkScalar startY, SkScalar stopX, SkScalar stopY, const SkPaint& paint);
+ /** Draw the specified SkRect using the specified paint. The rectangle will be filled
+ or framed based on the Style in the paint.
+ @param rect The rect to be drawn
+ @param paint The paint used to draw the rect
+ */
+ void drawRect(const SkRect& rect, const SkPaint& paint);
+ /** Draw the specified SkRect using the specified paint. The rectangle will be filled
+ or framed based on the Style in the paint.
+ @param left The left side of the rectangle to be drawn
+ @param top The top side of the rectangle to be drawn
+ @param right The right side of the rectangle to be drawn
+ @param bottom The bottom side of the rectangle to be drawn
+ @param paint The paint used to draw the rect
+ */
+ void drawRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, const SkPaint& paint);
+ /** Draw the specified oval using the specified paint. The oval will be filled
+ or framed based on the Style in the paint.
+ @param oval The rectangle bounds of the oval to be drawn
+ @param paint The paint used to draw the oval
+ */
+ void drawOval(const SkRect& oval, const SkPaint&);
+ /** Draw the specified circle using the specified paint. If radius is <= 0, then
+ nothing will be drawn. The circle will be filled
+ or framed based on the Style in the paint.
+ @param cx The x-coordinate of the center of the cirle to be drawn
+ @param cy The y-coordinate of the center of the cirle to be drawn
+ @param radius The radius of the cirle to be drawn
+ @param paint The paint used to draw the circle
+ */
+ void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint);
+ /** Draw the specified round-rect using the specified paint. The round-rect will be filled
+ or framed based on the Style in the paint.
+ @param rect The rectangular bounds of the roundRect to be drawn
+ @param rx The x-radius of the oval used to round the corners
+ @param ry The y-radius of the oval used to round the corners
+ @param paint The paint used to draw the roundRect
+ */
+ void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, const SkPaint& paint);
+ /** Draw the specified path using the specified paint. The path will be filled
+ or framed based on the Style in the paint.
+ @param path The path to be drawn
+ @param paint The paint used to draw the path
+ */
+ void drawPath(const SkPath& path, const SkPaint& paint);
+ /** Draw the specified bitmap, with its top/left corner at (x,y), using the specified paint,
+ transformed by the current matrix.
+ @param bitmap The bitmap to be drawn
+ @param left The position of the left side of the bitmap being drawn
+ @param top The position of the top side of the bitmap being drawn
+ @param paint The paint used to draw the bitmap
+ */
+ void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint& paint);
+ /** Draw the specified bitmap, with its top/left corner at (x,y), transformed
+ by the current matrix. Since no paint is specified, the bitmap is drawn with no overriding
+ alpha or colorfilter, and in srcover porterduff mode.
+ @param bitmap The bitmap to be drawn
+ @param left The position of the left side of the bitmap being drawn
+ @param top The position of the top side of the bitmap being drawn
+ */
+ void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top);
+ /** Draw the specified bitmap, with its top/left corner at (x,y), NOT transformed
+ by the current matrix. This method is not exported to java.
+ @param bitmap The bitmap to be drawn
+ @param left The position of the left side of the bitmap being drawn
+ @param top The position of the top side of the bitmap being drawn
+ @param paint The paint used to draw the bitmap
+ */
+ void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint. The origin is interpreted
+ based on the Align setting in the paint.
+ @param text The UTF8 text to be drawn
+ @param byteLength The number of bytes to read from the text parameter
+ @param x The x-coordinate of the origin of the text being drawn
+ @param y The y-coordinate of the origin of the text being drawn
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawText(const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint. The origin is interpreted
+ based on the Align setting in the paint.
+ @param text The UTF16 text to be drawn
+ @param numberOf16BitValues The number of 16bit values to read from the text parameter
+ @param x The x-coordinate of the origin of the text being drawn
+ @param y The y-coordinate of the origin of the text being drawn
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawText16(const uint16_t text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint. The origin is interpreted
+ based on the Align setting in the paint.
+ @param text The UTF8 text to be drawn
+ @param byteLength The number of bytes to read from the text parameter
+ @param pos Array of positions, used to position each character
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawPosText(const char text[], size_t byteLength, const SkPoint pos[], const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint. The origin is interpreted
+ based on the Align setting in the paint.
+ @param text The UTF16 text to be drawn
+ @param numberOf16BitValues The number of 16bit values to read from the text parameter
+ @param pos Array of positions, used to position each character
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawPosText16(const uint16_t text[], size_t numberOf16BitValues, const SkPoint pos[], const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint, along the specified path.
+ The paint's Align setting determins where along the path to start the text.
+ @param text The UTF8 text to be drawn
+ @param byteLength The number of bytes to read from the text parameter
+ @param path The path the text should follow for its baseline
+ @param distance The distance along the path to add to the text's starting position
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawTextOnPath(const char text[], size_t byteLength, const SkPath& path, SkScalar distance, const SkPaint& paint);
+ /** Draw the utf8-text, with origin at (x,y), using the specified paint, along the specified path.
+ The paint's Align setting determins where along the path to start the text.
+ @param text The UTF16 text to be drawn
+ @param numberOf16BitValues The number of 16bit values to read from the text parameter
+ @param path The path the text should follow for its baseline
+ @param offset The distance along the path to add to the text's starting position
+ @param paint The paint used for the text (e.g. color, size, style)
+ */
+ void drawText16OnPath(const uint16_t text[], size_t numberOf16BitValues, const SkPath& path, SkScalar distance, const SkPaint& paint);
+
+ /** Return the current set mask, used to temporarily modify the paint's flags
+ when something is being drawin.
+ This method is not exported to java.
+ */
+ uint32_t getPaintSetBits() const;
+ /** Return the current clear mask, used to temporarily modify the paint's flags
+ when something is being drawin.
+ This method is not exported to java.
+ */
+ uint32_t getPaintClearBits() const;
+ /** Set the current set and clear masks, used to temporarily modify the paint's flags
+ when something is being drawin. The setBits are applied before the clrBits.
+ This method is not exported to java.
+ @param setBits A mask of bits to be OR'd into the paint's flag bits
+ @param clrBits A mask of bits to be cleared from the paint's flag bits
+ */
+ void setPaintSetClearBits(uint32_t setBits, uint32_t clrBits);
+ /** Helper for getPaintSetClearBits/setPaintSetClearBits. The parameters are OR'd into
+ the current values, rather than replacing them as with setPaintSetClearBits.
+ This method is not exported to java.
+ @param setBits A mask of bits to be OR'd with the existing setBits on the canvas
+ @param clearBits A mask of bits to be OR'd with the existing clearBits on the canvas
+ */
+ void orPaintSetClearBits(uint32_t setBits, uint32_t clearBits);
+
+ /** Get the current bounder object.
+ <p />
+ The bounder's reference count is not affected.
+ @return the canva's bounder (or NULL).
+ */
+ SkBounder* getBounder() const { return fBounder; }
+ /** Set a new bounder (or NULL).
+ <p />
+ Pass NULL to clear any previous bounder.
+ As a convenience, the parameter passed is also returned.
+ If a previous bounder exists, its reference count is decremented.
+ If bounder is not NULL, its reference count is incremented.
+ @param bounder the new bounder (or NULL) to be installed in the canvas
+ @return the set bounder object
+ */
+ SkBounder* setBounder(SkBounder*);
+
+ /** Return a reference to the bitmap that the current layer draws into.
+ This method is not exported to java.
+ @return The a reference to the bitmap that the current layer draws into.
+ */
+ const SkBitmap& getCurrBitmap() const;
+ /** Return the MapPtProc for the current matrix on the canvas.
+ This method is not exported to java.
+ @return the MapPtProc for the current matrix on the canvas.
+ */
+ SkMatrix::MapPtProc getCurrMapPtProc() const;
+ /** Return the current matrix on the canvas.
+ This method is not exported to java.
+ @return The current matrix on the canvas.
+ */
+ const SkMatrix& getTotalMatrix() const;
+ /** Return the current device clip (concatenation of all clip calls).
+ This method is not exported to java.
+ @return the current device clip (concatenation of all clip calls).
+ */
+ const SkRegion& getTotalClip() const;
+
+private:
+ struct MCRec;
+
+ SkDeque fMCStack;
+ MCRec* fMCRec; // points to top of stack
+ uint32_t fMCRecStorage[32]; // the first N recs that can fit here mean we won't call malloc
+
+ SkBitmap fBitmap;
+ SkBounder* fBounder;
+
+ friend class SkDraw;
+};
+
+/** Stack helper class to automatically call restoreToCount() on the canvas
+ when this object goes out of scope. Use this to guarantee that the canvas
+ is restored to a known state.
+*/
+class SkAutoCanvasRestore {
+public:
+ SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas)
+ {
+ SkASSERT(canvas);
+ fSaveCount = canvas->getSaveCount();
+ if (doSave)
+ canvas->save();
+ }
+ ~SkAutoCanvasRestore()
+ {
+ fCanvas->restoreToCount(fSaveCount);
+ }
+
+private:
+ SkCanvas* fCanvas;
+ int fSaveCount;
+};
+
+#endif
+
diff --git a/include/graphics/SkColor.h b/include/graphics/SkColor.h
new file mode 100644
index 0000000000..6df71ea406
--- /dev/null
+++ b/include/graphics/SkColor.h
@@ -0,0 +1,126 @@
+#ifndef SkColor_DEFINED
+#define SkColor_DEFINED
+
+#include "SkScalar.h"
+
+/** \file SkColor.h
+
+ Types and macros for colors
+*/
+
+/** 8-bit type for an alpha value. 0xFF is 100% opaque, 0x00 is 100% transparent.
+*/
+typedef uint8_t SkAlpha;
+/** 32 bit ARGB color value, not premultiplied. The color components are always in
+ a known order. This is different from SkPMColor, which has its bytes in a configuration
+ dependent order, to match the format of kARGB32 bitmaps. SkColor is the type used to
+ specify colors in SkPaint and in gradients.
+*/
+typedef uint32_t SkColor;
+
+/** Return a SkColor value from 8 bit component values
+*/
+static inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ SkASSERT(a <= 255 && r <= 255 && g <= 255 && b <= 255);
+
+ return (a << 24) | (r << 16) | (g << 8) | (b << 0);
+}
+
+/** Return a SkColor value from 8 bit component values, with an implied value
+ of 0xFF for alpha (fully opaque)
+*/
+#define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
+
+#define SkColorGetA(color) ((color) >> 24) //!< return the alpha byte from a SkColor value
+#define SkColorGetR(color) ((color) << 8 >> 24) //!< return the red byte from a SkColor value
+#define SkColorGetG(color) ((color) << 16 >> 24) //!< return the green byte from a SkColor value
+#define SkColorGetB(color) ((color) << 24 >> 24) //!< return the blue byte from a SkColor value
+
+// common colors
+
+#define SK_ColorBLACK 0xFF000000 //!< black SkColor value
+#define SK_ColorDKGRAY 0xFF444444 //!< dark gray SkColor value
+#define SK_ColorGRAY 0xFF888888 //!< gray SkColor value
+#define SK_ColorLTGRAY 0xFFCCCCCC //!< light gray SkColor value
+#define SK_ColorWHITE 0xFFFFFFFF //!< white SkColor value
+
+#define SK_ColorRED 0xFFFF0000 //!< red SkColor value
+#define SK_ColorGREEN 0xFF00FF00 //!< green SkColor value
+#define SK_ColorBLUE 0xFF0000FF //!< blue SkColor value
+#define SK_ColorYELLOW 0xFFFFFF00 //!< yellow SkColor value
+#define SK_ColorCYAN 0xFF00FFFF //!< cyan SkColor value
+#define SK_ColorMAGENTA 0xFFFF00FF //!< magenta SkColor value
+
+////////////////////////////////////////////////////////////////////////
+
+/** Convert RGB components to HSV.
+ hsv[0] is Hue [0 .. 360)
+ hsv[1] is Saturation [0...1]
+ hsv[2] is Value [0...1]
+ @param red red component value [0..255]
+ @param green green component value [0..255]
+ @param blue blue component value [0..255]
+ @param hsv 3 element array which holds the resulting HSV components.
+*/
+void SkRGBToHSV(U8CPU red, U8CPU green, U8CPU blue, SkScalar hsv[3]);
+
+/** Convert the argb color to its HSV components.
+ hsv[0] is Hue [0 .. 360)
+ hsv[1] is Saturation [0...1]
+ hsv[2] is Value [0...1]
+ @param color the argb color to convert. Note: the alpha component is ignored.
+ @param hsv 3 element array which holds the resulting HSV components.
+*/
+static inline void SkColorToHSV(SkColor color, SkScalar hsv[3])
+{
+ SkRGBToHSV(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color), hsv);
+}
+
+/** Convert HSV components to an ARGB color. The alpha component is passed through unchanged.
+ hsv[0] is Hue [0 .. 360)
+ hsv[1] is Saturation [0...1]
+ hsv[2] is Value [0...1]
+ If hsv values are out of range, they are pinned.
+ @param alpha the alpha component of the returned argb color.
+ @param hsv 3 element array which holds the input HSV components.
+ @return the resulting argb color
+*/
+SkColor SkHSVToColor(U8CPU alpha, const SkScalar hsv[3]);
+
+/** Convert HSV components to an ARGB color. The alpha component set to 0xFF.
+ hsv[0] is Hue [0 .. 360)
+ hsv[1] is Saturation [0...1]
+ hsv[2] is Value [0...1]
+ If hsv values are out of range, they are pinned.
+ @param hsv 3 element array which holds the input HSV components.
+ @return the resulting argb color
+*/
+static inline SkColor SkHSVToColor(const SkScalar hsv[3])
+{
+ return SkHSVToColor(0xFF, hsv);
+}
+
+////////////////////////////////////////////////////////////////////////
+
+/** 32 bit ARGB color value, premultiplied. The byte order for this value is
+ configuration dependent, matching the format of kARGB32 bitmaps. This is different
+ from SkColor, which is nonpremultiplied, and is always in the same byte order.
+*/
+typedef uint32_t SkPMColor;
+
+/** Return a SkPMColor value from unpremultiplied 8 bit component values
+*/
+SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+/** Return a SkPMColor value from a SkColor value. This is done by multiplying the color
+ components by the color's alpha, and by arranging the bytes in a configuration
+ dependent order, to match the format of kARGB32 bitmaps.
+*/
+SkPMColor SkPreMultiplyColor(SkColor c);
+
+/** Define a function pointer type for combining two premultiplied colors
+*/
+typedef SkPMColor (*SkXfermodeProc)(SkPMColor src, SkPMColor dst);
+
+#endif
+
diff --git a/include/graphics/SkColorFilter.h b/include/graphics/SkColorFilter.h
new file mode 100644
index 0000000000..91879aeebe
--- /dev/null
+++ b/include/graphics/SkColorFilter.h
@@ -0,0 +1,56 @@
+#ifndef SkColorFilter_DEFINED
+#define SkColorFilter_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkColor.h"
+#include "SkPorterDuff.h"
+
+class SkColorFilter : public SkRefCnt {
+public:
+ /** Called with a scanline of colors, as if there was a shader installed.
+ The implementation writes out its filtered version into result[].
+ @param shader array of colors, possibly generated by a shader
+ @param count the number of entries in the shader[] and result[] arrays
+ @param result written by the filter, these are the colors that are used to draw
+ */
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]);
+
+ /** Create a colorfilter that uses the specified color and xfermode proc.
+ @param srcColor The source color passed to the xfermode proc
+ @param proc The xfermode proc that is applied to each color in the colorfilter's filterSpan method
+ @return colorfilter object that applies the src color and xfermode proc, or NULL if proc is NULL
+ */
+ static SkColorFilter* CreatXfermodeFilter(SkColor srcColor, SkXfermodeProc proc);
+ /** Create a colorfilter that uses the specified color and porter-duff mode.
+ @param srcColor The source color used with the specified porter-duff mode
+ @param porterDuffMode The porter-duff mode that is applied to each color in the colorfilter's filterSpan method
+ @return colorfilter object that applies the src color and porter-duff mode, or NULL is mode is out of range
+ */
+ static SkColorFilter* CreatePorterDuffFilter(SkColor srcColor, SkPorterDuff::Mode porterDuffMode);
+
+ /** Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color,
+ pinning the result for each component to [0..255]. The alpha components of the mul and add arguments
+ are ignored.
+ */
+ static SkColorFilter* CreateLightingFilter(SkColor mul, SkColor add);
+};
+
+#include "SkShader.h"
+
+class SkFilterShader : public SkShader {
+public:
+ SkFilterShader(SkShader* shader, SkColorFilter* filter);
+ virtual ~SkFilterShader();
+
+ // override
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
+ virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
+
+private:
+ SkShader* fShader;
+ SkColorFilter* fFilter;
+
+ typedef SkShader INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkColorPriv.h b/include/graphics/SkColorPriv.h
new file mode 100644
index 0000000000..65b5851d5c
--- /dev/null
+++ b/include/graphics/SkColorPriv.h
@@ -0,0 +1,218 @@
+#ifndef SkColorPriv_DEFINED
+#define SkColorPriv_DEFINED
+
+#include "SkColor.h"
+
+inline unsigned SkAlpha255To256(U8CPU alpha)
+{
+ SkASSERT(SkToU8(alpha) == alpha);
+ return alpha + (alpha >> 7);
+}
+
+#define SkAlphaMul(value, alpha256) ((value) * (alpha256) >> 8)
+
+// The caller may want negative values, so keep all params signed (int)
+// so we don't accidentally slip into unsigned math and lose the sign
+// extension when we shift (in SkAlphaMul)
+inline int SkAlphaBlend(int src, int dst, int scale256)
+{
+ SkASSERT((unsigned)scale256 <= 256);
+ return dst + SkAlphaMul(src - dst, scale256);
+}
+
+#define SK_R16_BITS 5
+#define SK_G16_BITS 6
+#define SK_B16_BITS 5
+
+#define SK_R16_SHIFT (SK_B16_BITS + SK_G16_BITS)
+#define SK_G16_SHIFT (SK_B16_BITS)
+#define SK_B16_SHIFT 0
+
+#define SK_R16_MASK ((1 << SK_R16_BITS) - 1)
+#define SK_G16_MASK ((1 << SK_G16_BITS) - 1)
+#define SK_B16_MASK ((1 << SK_B16_BITS) - 1)
+
+#define SkGetPackedR16(color) (((unsigned)(color) >> SK_R16_SHIFT) & SK_R16_MASK)
+#define SkGetPackedG16(color) (((unsigned)(color) >> SK_G16_SHIFT) & SK_G16_MASK)
+#define SkGetPackedB16(color) (((unsigned)(color) >> SK_B16_SHIFT) & SK_B16_MASK)
+
+inline uint16_t SkPackRGB16(unsigned r, unsigned g, unsigned b)
+{
+ SkASSERT(r <= SK_R16_MASK);
+ SkASSERT(g <= SK_G16_MASK);
+ SkASSERT(b <= SK_B16_MASK);
+
+ return SkToU16((r << SK_R16_SHIFT) | (g << SK_G16_SHIFT) | (b << SK_B16_SHIFT));
+}
+
+inline int SkShouldDitherXY(int x, int y)
+{
+ return (x ^ y) & 1;
+}
+
+inline uint16_t SkDitherPack888ToRGB16(U8CPU r, U8CPU g, U8CPU b)
+{
+ r = ((r << 1) - ((r >> (8 - SK_R16_BITS) << (8 - SK_R16_BITS)) | (r >> SK_R16_BITS))) >> (8 - SK_R16_BITS);
+ g = ((g << 1) - ((g >> (8 - SK_G16_BITS) << (8 - SK_G16_BITS)) | (g >> SK_G16_BITS))) >> (8 - SK_G16_BITS);
+ b = ((b << 1) - ((b >> (8 - SK_B16_BITS) << (8 - SK_B16_BITS)) | (b >> SK_B16_BITS))) >> (8 - SK_B16_BITS);
+
+ return SkPackRGB16(r, g, b);
+}
+
+#define SK_R16_MASK_IN_PLACE (SK_R16_MASK << SK_R16_SHIFT)
+#define SK_G16_MASK_IN_PLACE (SK_G16_MASK << SK_G16_SHIFT)
+#define SK_B16_MASK_IN_PLACE (SK_B16_MASK << SK_B16_SHIFT)
+
+#define SK_R16B16_MASK_IN_PLACE (SK_R16_MASK_IN_PLACE | SK_B16_MASK_IN_PLACE)
+
+inline U16CPU SkAlphaMulRGB16(U16CPU c, unsigned scale)
+{
+#if SK_G16_MASK_IN_PLACE != 0x07E0
+ return SkPackRGB16( SkAlphaMul(SkGetPackedR16(c), scale),
+ SkAlphaMul(SkGetPackedG16(c), scale),
+ SkAlphaMul(SkGetPackedB16(c), scale));
+#else
+ scale >>= (8 - SK_G16_BITS);
+ uint32_t rb = (c & SK_R16B16_MASK_IN_PLACE) * scale >> SK_G16_BITS;
+ uint32_t g = (c & SK_G16_MASK_IN_PLACE) * scale >> SK_G16_BITS;
+ return (g & SK_G16_MASK_IN_PLACE) | (rb & SK_R16B16_MASK_IN_PLACE);
+#endif
+}
+
+inline U16CPU SkBlendRGB16(U16CPU src, U16CPU dst, unsigned scale)
+{
+ SkASSERT(scale <= 256);
+
+ return SkPackRGB16( SkAlphaBlend(SkGetPackedR16(src), SkGetPackedR16(dst), scale),
+ SkAlphaBlend(SkGetPackedG16(src), SkGetPackedG16(dst), scale),
+ SkAlphaBlend(SkGetPackedB16(src), SkGetPackedB16(dst), scale));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SK_A32_BITS 8
+#define SK_R32_BITS 8
+#define SK_G32_BITS 8
+#define SK_B32_BITS 8
+
+#ifdef TEST_INTEL_MAC
+
+#define SK_A32_SHIFT 0
+#define SK_R32_SHIFT 8
+#define SK_G32_SHIFT 16
+#define SK_B32_SHIFT 24
+
+#else
+
+#define SK_A32_SHIFT 24
+#define SK_R32_SHIFT 16
+#define SK_G32_SHIFT 8
+#define SK_B32_SHIFT 0
+
+#endif
+
+#define SK_A32_MASK ((1 << SK_A32_BITS) - 1)
+#define SK_R32_MASK ((1 << SK_R32_BITS) - 1)
+#define SK_G32_MASK ((1 << SK_G32_BITS) - 1)
+#define SK_B32_MASK ((1 << SK_B32_BITS) - 1)
+
+#define SkGetPackedA32(packed) ((uint32_t)((packed) << (24 - SK_A32_SHIFT)) >> 24)
+#define SkGetPackedR32(packed) ((uint32_t)((packed) << (24 - SK_R32_SHIFT)) >> 24)
+#define SkGetPackedG32(packed) ((uint32_t)((packed) << (24 - SK_G32_SHIFT)) >> 24)
+#define SkGetPackedB32(packed) ((uint32_t)((packed) << (24 - SK_B32_SHIFT)) >> 24)
+
+inline SkPMColor SkPackARGB32(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ SkASSERT(a <= SK_A32_MASK);
+ SkASSERT(r <= a);
+ SkASSERT(g <= a);
+ SkASSERT(b <= a);
+
+ return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) | (g << SK_G32_SHIFT) | (b << SK_B32_SHIFT);
+}
+
+inline uint32_t SkAlphaMulQ(uint32_t c, unsigned scale)
+{
+ uint32_t rb = ((c & 0xFF00FF) * scale) >> 8;
+ uint32_t ag = ((c >> 8) & 0xFF00FF) * scale;
+ return (rb & 0xFF00FF) | (ag & ~0xFF00FF);
+}
+
+inline SkPMColor SkPMSrcOver(SkPMColor src, SkPMColor dst)
+{
+ return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
+}
+
+inline SkPMColor SkBlendARGB32(SkPMColor src, SkPMColor dst, U8CPU aa)
+{
+ SkASSERT((unsigned)aa <= 255);
+
+ unsigned src_scale = SkAlpha255To256(aa);
+ unsigned dst_scale = SkAlpha255To256(255 - SkAlphaMul(SkGetPackedA32(src), src_scale));
+
+ return SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////
+// Convert a 32bit pixel to a 16bit pixel (no dither)
+
+#define SkR32ToR16(r) ((unsigned)(r) >> (SK_R32_BITS - SK_R16_BITS))
+#define SkG32ToG16(g) ((unsigned)(g) >> (SK_G32_BITS - SK_G16_BITS))
+#define SkB32ToB16(b) ((unsigned)(b) >> (SK_B32_BITS - SK_B16_BITS))
+
+#define SkPacked32ToR16(c) (((unsigned)(c) >> (SK_R32_SHIFT + SK_R32_BITS - SK_R16_BITS)) & SK_R16_MASK)
+#define SkPacked32ToG16(c) (((unsigned)(c) >> (SK_G32_SHIFT + SK_G32_BITS - SK_G16_BITS)) & SK_G16_MASK)
+#define SkPacked32ToB16(c) (((unsigned)(c) >> (SK_B32_SHIFT + SK_B32_BITS - SK_B16_BITS)) & SK_B16_MASK)
+
+inline U16CPU SkPixel32ToPixel16(SkPMColor src)
+{
+#if 0
+ return (SkPacked32ToR16(src) << SK_R16_SHIFT) |
+ (SkPacked32ToG16(src) << SK_G16_SHIFT) |
+ (SkPacked32ToB16(src) << SK_B16_SHIFT);
+#else // only works if the components are in the same order in both formats (i.e. foo32_shift >= foo16_shift)
+ return ((src >> (SK_R32_SHIFT + SK_R32_BITS - SK_R16_BITS - SK_R16_SHIFT)) & (SK_R16_MASK << SK_R16_SHIFT)) |
+ ((src >> (SK_G32_SHIFT + SK_G32_BITS - SK_G16_BITS - SK_G16_SHIFT)) & (SK_G16_MASK << SK_G16_SHIFT)) |
+ ((src >> (SK_B32_SHIFT + SK_B32_BITS - SK_B16_BITS - SK_B16_SHIFT)) & (SK_B16_MASK << SK_B16_SHIFT));
+#endif
+}
+
+#define SkPixel32ToPixel16_ToU16(src) SkToU16(SkPixel32ToPixel16(src))
+
+////////////////////////////////////////////////////////////////////////////////////////////
+// Convert a 16bit pixel to a 32bit pixel
+
+inline unsigned SkR16ToR32(unsigned r)
+{
+ return (r << (8 - SK_R16_BITS)) | (r >> (2 * SK_R16_BITS - 8));
+}
+inline unsigned SkG16ToG32(unsigned g)
+{
+ return (g << (8 - SK_G16_BITS)) | (g >> (2 * SK_G16_BITS - 8));
+}
+inline unsigned SkB16ToB32(unsigned b)
+{
+ return (b << (8 - SK_B16_BITS)) | (b >> (2 * SK_B16_BITS - 8));
+}
+
+#define SkPacked16ToR32(c) SkR16ToR32(SkGetPackedR16(c))
+#define SkPacked16ToG32(c) SkG16ToG32(SkGetPackedG16(c))
+#define SkPacked16ToB32(c) SkB16ToB32(SkGetPackedB16(c))
+
+inline SkPMColor SkPixel16ToPixel32(U16CPU src)
+{
+ SkASSERT(src == SkToU16(src));
+
+ unsigned r = SkPacked16ToR32(src);
+ unsigned g = SkPacked16ToG32(src);
+ unsigned b = SkPacked16ToB32(src);
+
+ SkASSERT((r >> (8 - SK_R16_BITS)) == SkGetPackedR16(src));
+ SkASSERT((g >> (8 - SK_G16_BITS)) == SkGetPackedG16(src));
+ SkASSERT((b >> (8 - SK_B16_BITS)) == SkGetPackedB16(src));
+
+ return SkPackARGB32(0xFF, r, g, b);
+}
+
+#endif
+
diff --git a/include/graphics/SkCornerPathEffect.h b/include/graphics/SkCornerPathEffect.h
new file mode 100644
index 0000000000..4307c707b4
--- /dev/null
+++ b/include/graphics/SkCornerPathEffect.h
@@ -0,0 +1,45 @@
+#ifndef SkCornerPathEffect_DEFINED
+#define SkCornerPathEffect_DEFINED
+
+#include "SkPathEffect.h"
+
+/** \class SkCornerPathEffect
+
+ SkCornerPathEffect is a subclass of SkPathEffect that can turn sharp corners
+ into various treatments (e.g. rounded corners)
+*/
+class SkCornerPathEffect : public SkPathEffect {
+public:
+ /** radius must be > 0 to have an effect. It specifies the distance from each corner
+ that should be "rounded".
+ */
+ SkCornerPathEffect(SkScalar radius);
+ virtual ~SkCornerPathEffect();
+
+ // overrides for SkPathEffect
+ // This method is not exported to java.
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+ // This method is not exported to java.
+ virtual Factory getFactory();
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkCornerPathEffect(SkRBuffer&);
+
+private:
+ SkScalar fRadius;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ // illegal
+ SkCornerPathEffect(const SkCornerPathEffect&);
+ SkCornerPathEffect& operator=(const SkCornerPathEffect&);
+
+ typedef SkPathEffect INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkCullPoints.h b/include/graphics/SkCullPoints.h
new file mode 100644
index 0000000000..def938d7ae
--- /dev/null
+++ b/include/graphics/SkCullPoints.h
@@ -0,0 +1,58 @@
+#ifndef SkCullPoints_DEFINED
+#define SkCullPoints_DEFINED
+
+#include "SkRect.h"
+
+class SkCullPoints {
+public:
+ SkCullPoints();
+ SkCullPoints(const SkRect16& r);
+
+ void reset(const SkRect16& r);
+
+ /** Start a contour at (x,y). Follow this with call(s) to lineTo(...)
+ */
+ void moveTo(int x, int y);
+
+ enum LineToResult {
+ kNo_Result, //!< line segment was completely clipped out
+ kLineTo_Result, //!< path.lineTo(pts[1]);
+ kMoveToLineTo_Result //!< path.moveTo(pts[0]); path.lineTo(pts[1]);
+ };
+ /** Connect a line to the previous call to lineTo (or moveTo).
+ */
+ LineToResult lineTo(int x, int y, SkPoint16 pts[2]);
+
+private:
+ SkRect16 fR;
+ SkPoint16 fAsQuad[4];
+ SkPoint32 fPrevPt; // local state
+
+ bool sect_test(int x0, int y0, int x1, int y1) const;
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+
+class SkPath;
+
+/** \class SkCullPointsPath
+
+ Similar to SkCullPoints, but this class handles the return values
+ from lineTo, and automatically builds a SkPath with the result(s).
+*/
+class SkCullPointsPath {
+public:
+ SkCullPointsPath();
+ SkCullPointsPath(const SkRect16& r, SkPath* dst);
+
+ void reset(const SkRect16& r, SkPath* dst);
+
+ void moveTo(int x, int y);
+ void lineTo(int x, int y);
+
+private:
+ SkCullPoints fCP;
+ SkPath* fPath;
+};
+
+#endif
diff --git a/include/graphics/SkDOM.h b/include/graphics/SkDOM.h
new file mode 100644
index 0000000000..6567a89562
--- /dev/null
+++ b/include/graphics/SkDOM.h
@@ -0,0 +1,83 @@
+#ifndef SkDOM_DEFINED
+#define SkDOM_DEFINED
+
+#include "SkChunkAlloc.h"
+#include "SkMath.h"
+#include "SkTemplates.h"
+
+struct SkDOMNode;
+struct SkDOMAttr;
+
+class SkDOM {
+public:
+ SkDOM();
+ ~SkDOM();
+
+ typedef SkDOMNode Node;
+ typedef SkDOMAttr Attr;
+
+ /** Returns nil on failure
+ */
+ const Node* build(const char doc[], size_t len);
+ const Node* copy(const SkDOM& dom, const Node* node);
+
+ const Node* getRootNode() const;
+
+ enum Type {
+ kElement_Type,
+ kText_Type
+ };
+ Type getType(const Node*) const;
+
+ const char* getName(const Node*) const;
+ const Node* getFirstChild(const Node*, const char elem[] = nil) const;
+ const Node* getNextSibling(const Node*, const char elem[] = nil) const;
+
+ const char* findAttr(const Node*, const char attrName[]) const;
+ const Attr* getFirstAttr(const Node*) const;
+ const Attr* getNextAttr(const Node*, const Attr*) const;
+ const char* getAttrName(const Node*, const Attr*) const;
+ const char* getAttrValue(const Node*, const Attr*) const;
+
+ // helpers for walking children
+ int countChildren(const Node* node, const char elem[] = nil) const;
+
+ // helpers for calling SkParse
+ bool findS32(const Node*, const char name[], int32_t* value) const;
+ bool findScalars(const Node*, const char name[], SkScalar value[], int count) const;
+ bool findHex(const Node*, const char name[], uint32_t* value) const;
+ bool findBool(const Node*, const char name[], bool*) const;
+ int findList(const Node*, const char name[], const char list[]) const;
+
+ bool findScalar(const Node* node, const char name[], SkScalar value[]) const
+ {
+ return this->findScalars(node, name, value, 1);
+ }
+
+ bool hasAttr(const Node*, const char name[], const char value[]) const;
+ bool hasS32(const Node*, const char name[], int32_t value) const;
+ bool hasScalar(const Node*, const char name[], SkScalar value) const;
+ bool hasHex(const Node*, const char name[], uint32_t value) const;
+ bool hasBool(const Node*, const char name[], bool value) const;
+
+ class AttrIter {
+ public:
+ AttrIter(const class SkDOM&, const Node*);
+ const char* next(const char** value);
+ private:
+ const Attr* fAttr;
+ const Attr* fStop;
+ };
+
+ SkDEBUGCODE(void dump(const Node* node = nil, int tabLevel = 0) const;)
+ SkDEBUGCODE(static void UnitTest();)
+
+private:
+ SkChunkAlloc fAlloc;
+ Node* fRoot;
+ friend class AttrIter;
+ friend class SkDOMParser;
+};
+
+#endif
+
diff --git a/include/graphics/SkDashPathEffect.h b/include/graphics/SkDashPathEffect.h
new file mode 100644
index 0000000000..0e567ef414
--- /dev/null
+++ b/include/graphics/SkDashPathEffect.h
@@ -0,0 +1,49 @@
+#ifndef SkDashPathEffect_DEFINED
+#define SkDashPathEffect_DEFINED
+
+#include "SkPathEffect.h"
+
+/** \class SkDashPathEffect
+
+ SkDashPathEffect is a subclass of SkPathEffect that implements dashing
+*/
+class SkDashPathEffect : public SkPathEffect {
+public:
+ /** The intervals array must contain an even number of entries (>=2), with the even
+ indices specifying the "on" intervals, and the odd indices specifying the "off"
+ intervals. phase is an offset into the intervals array (mod the sum of all of the
+ intervals).
+ Note: only affects framed paths
+ */
+ SkDashPathEffect(const SkScalar intervals[], int count, SkScalar phase, bool scaleToFit = false);
+ virtual ~SkDashPathEffect();
+
+ // overrides for SkPathEffect
+ // This method is not exported to java.
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+ // This method is not exported to java.
+ virtual Factory getFactory();
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkDashPathEffect(SkRBuffer&);
+
+private:
+ SkScalar* fIntervals;
+ int32_t fCount;
+ // computed from phase
+ SkScalar fInitialDashLength;
+ int32_t fInitialDashIndex;
+ SkScalar fIntervalLength;
+ bool fScaleToFit;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ typedef SkPathEffect INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkDeque.h b/include/graphics/SkDeque.h
new file mode 100644
index 0000000000..09677020aa
--- /dev/null
+++ b/include/graphics/SkDeque.h
@@ -0,0 +1,191 @@
+#ifndef SkTDeque_DEFINED
+#define SkTDeque_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T> struct sk_trait_trivial_constructor { enum { value = false }; };
+template <typename T> struct sk_trait_trivial_destructor { enum { value = false }; };
+template <typename T> struct sk_trait_trivial_copy { enum { value = false }; };
+template <typename T> struct sk_trait_trivial_assign { enum { value = false }; };
+
+template <typename T> struct sk_traits {
+ enum {
+ has_trivial_constructor = sk_trait_trivial_constructor<T>::value,
+ has_trivial_destructor = sk_trait_trivial_destructor<T>::value,
+ has_trivial_copy = sk_trait_trivial_copy<T>::value,
+ has_trivial_assign = sk_trait_trivial_assign<T>::value
+ };
+};
+
+#define SK_SET_BASIC_TRAITS(T) \
+ template <> struct sk_trait_trivial_constructor<T> { enum { value = true }; }; \
+ template <> struct sk_trait_trivial_destructor<T> { enum { value = true }; }; \
+ template <> struct sk_trait_trivial_copy<T> { enum { value = true }; }; \
+ template <> struct sk_trait_trivial_assign<T> { enum { value = true }; }
+
+#define SK_SET_TYPE_TRAITS(T, ctor, dtor, copy, asgn) \
+ template <> struct sk_trait_trivial_constructor<T> { enum { value = ctor }; }; \
+ template <> struct sk_trait_trivial_destructor<T> { enum { value = dtor }; }; \
+ template <> struct sk_trait_trivial_copy<T> { enum { value = copy }; }; \
+ template <> struct sk_trait_trivial_assign<T> { enum { value = asgn }; }
+
+#include <new>
+
+class SkDeque {
+public:
+ SkDeque(size_t elemSize);
+ SkDeque(size_t elemSize, void* storage, size_t storageSize);
+ ~SkDeque();
+
+ bool empty() const { return fCount == 0; }
+ int count() const { return fCount; }
+
+ const void* front() const;
+ const void* back() const;
+
+ void* front()
+ {
+ return (void*)((const SkDeque*)this)->front();
+ }
+ void* back()
+ {
+ return (void*)((const SkDeque*)this)->back();
+ }
+
+ void* push_front();
+ void* push_back();
+
+ void pop_front();
+ void pop_back();
+
+ SkDEBUGCODE(static void UnitTest();)
+
+private:
+ struct Head;
+
+public:
+ class Iter {
+ public:
+ Iter(const SkDeque& d);
+ void* next();
+
+ private:
+ SkDeque::Head* fHead;
+ char* fPos;
+ size_t fElemSize;
+ };
+
+private:
+ Head* fFront;
+ Head* fBack;
+ size_t fElemSize;
+ void* fInitialStorage;
+ int fCount;
+
+ friend class Iter;
+};
+
+template <typename T> class SkTDeque {
+public:
+ SkTDeque() : fD(sizeof(T)) {}
+ SkTDeque(T storage[], int count) : fD(sizeof(T), storage, count * sizeof(T)) {}
+ inline ~SkTDeque();
+
+ bool empty() const { return fD.empty(); }
+ int count() const { return fD.count(); }
+
+ T* front() { return (T*)fD.front(); }
+ const T* front() const { return (const T*)fD.front(); }
+ T* back() { return (T*)fD.back(); }
+ const T* back() const { return (const T*)fD.back(); }
+
+ T* push_front()
+ {
+ T* front = (T*)fD.push_front();
+ if (!sk_traits<T>::has_trivial_constructor) {
+ new(front) T();
+ }
+ return front;
+ }
+ T* push_back()
+ {
+ T* back = (T*)fD.push_back();
+ if (!sk_traits<T>::has_trivial_constructor) {
+ new(back) T();
+ }
+ return back;
+ }
+
+ T* push_front(const T& value)
+ {
+ T* front = (T*)fD.push_front();
+ if (sk_traits<T>::has_trivial_copy) {
+ *front = value;
+ }
+ else {
+ new(front) T(value);
+ }
+ return front;
+ }
+ T* push_back(const T& value)
+ {
+ T* back = (T*)fD.push_back();
+ if (sk_traits<T>::has_trivial_copy) {
+ *back = value;
+ }
+ else {
+ new(back) T(value);
+ }
+ return back;
+ }
+
+ void pop_front()
+ {
+ if (!sk_traits<T>::has_trivial_destructor) {
+ this->front()->~T();
+ }
+ fD.pop_front();
+ }
+ void pop_back()
+ {
+ if (!sk_traits<T>::has_trivial_destructor) {
+ this->back()->~T();
+ }
+ fD.pop_back();
+ }
+
+ class Iter : private SkDeque::Iter {
+ public:
+ Iter(const SkTDeque<T>& d) : SkDeque::Iter(d.fD) {}
+ T* next() { return (T*)SkDeque::Iter::next(); }
+ };
+
+private:
+ SkDeque fD;
+
+ friend class Iter;
+};
+
+template <size_t COUNT, typename T> class SkSTDeque : public SkTDeque<T> {
+public:
+ SkSTDeque() : SkTDeque<T>((T*)fStorage, COUNT) {}
+
+private:
+ uint32_t fStorage[SkAlign4(COUNT * sizeof(T))];
+};
+
+////////////////////////////////////////////////////////////////////////////////////
+
+template <typename T> inline SkTDeque<T>::~SkTDeque()
+{
+ if (!sk_traits<T>::has_trivial_destructor)
+ {
+ Iter iter(*this);
+ T* t;
+ while ((t = iter.next()) != nil) {
+ t->~T();
+ }
+ }
+}
+
+#endif
diff --git a/include/graphics/SkDescriptor.h b/include/graphics/SkDescriptor.h
new file mode 100644
index 0000000000..b43114489c
--- /dev/null
+++ b/include/graphics/SkDescriptor.h
@@ -0,0 +1,158 @@
+#ifndef SkDescriptor_DEFINED
+#define SkDescriptor_DEFINED
+
+#include "SkTypes.h"
+
+class SkDescriptor {
+public:
+ static size_t ComputeOverhead(int entryCount)
+ {
+ SkASSERT(entryCount >= 0);
+ return sizeof(SkDescriptor) + entryCount * sizeof(Entry);
+ }
+
+ static SkDescriptor* Alloc(size_t length)
+ {
+ SkASSERT(SkAlign4(length) == length);
+ SkDescriptor* desc = (SkDescriptor*)sk_malloc_throw(length);
+ return desc;
+ }
+
+ static void Free(SkDescriptor* desc)
+ {
+ sk_free(desc);
+ }
+
+ void init()
+ {
+ fLength = sizeof(SkDescriptor);
+ fCount = 0;
+ }
+
+ U32 getLength() const { return fLength; }
+
+ void* addEntry(U32 tag, U32 length, const void* data = nil)
+ {
+ SkASSERT(tag);
+ SkASSERT(SkAlign4(length) == length);
+ SkASSERT(this->findEntry(tag, nil) == nil);
+
+ Entry* entry = (Entry*)((char*)this + fLength);
+ entry->fTag = tag;
+ entry->fLen = length;
+ if (data)
+ memcpy(entry + 1, data, length);
+
+ fCount += 1;
+ fLength += sizeof(Entry) + length;
+ return (entry + 1); // return its data
+ }
+
+ void computeChecksum()
+ {
+ fChecksum = SkDescriptor::ComputeChecksum(this);
+ }
+
+#ifdef SK_DEBUG
+ void assertChecksum() const
+ {
+ SkASSERT(fChecksum == SkDescriptor::ComputeChecksum(this));
+ }
+#endif
+
+ const void* findEntry(U32 tag, U32* length) const
+ {
+ const Entry* entry = (const Entry*)(this + 1);
+ int count = fCount;
+
+ while (--count >= 0)
+ {
+ if (entry->fTag == tag)
+ {
+ if (length)
+ *length = entry->fLen;
+ return entry + 1;
+ }
+ entry = (const Entry*)((const char*)(entry + 1) + entry->fLen);
+ }
+ return nil;
+ }
+
+ SkDescriptor* copy() const
+ {
+ SkDescriptor* desc = SkDescriptor::Alloc(fLength);
+ memcpy(desc, this, fLength);
+ return desc;
+ }
+
+ friend bool operator==(const SkDescriptor& a, const SkDescriptor& b)
+ {
+ return a.fChecksum == b.fChecksum &&
+ a.fLength == b.fLength &&
+ // this assumes that fCount is the beginning of the rest of the descriptor
+ // (after fCheckSum and fLength)
+ memcmp(&a.fCount, &b.fCount, a.fLength - 2*sizeof(U32)) == 0;
+ }
+
+ struct Entry {
+ U32 fTag;
+ U32 fLen;
+ };
+
+#ifdef SK_DEBUG
+ U32 getChecksum() const { return fChecksum; }
+ U32 getCount() const { return fCount; }
+#endif
+
+private:
+ U32 fChecksum; // must be first
+ U32 fLength; // must be second
+ U32 fCount;
+
+ static U32 ComputeChecksum(const SkDescriptor* desc)
+ {
+ const U32* ptr = (const U32*)desc + 1; // skip the checksum field
+ const U32* stop = (const U32*)((const char*)desc + desc->fLength);
+ U32 sum = 0;
+
+ SkASSERT(ptr < stop);
+ do {
+ sum = (sum << 1) | (sum >> 31);
+ sum += *ptr++;
+ } while (ptr < stop);
+
+ return sum;
+ }
+};
+
+#include "SkScalerContext.h"
+
+class SkAutoDescriptor {
+public:
+ SkAutoDescriptor(size_t size)
+ {
+ if (size <= kStorageSize)
+ fDesc = (SkDescriptor*)fStorage;
+ else
+ fDesc = SkDescriptor::Alloc(size);
+ }
+ ~SkAutoDescriptor()
+ {
+ if (fDesc != (SkDescriptor*)fStorage)
+ SkDescriptor::Free(fDesc);
+ }
+ SkDescriptor* getDesc() const { return fDesc; }
+private:
+ enum {
+ kStorageSize = sizeof(SkDescriptor)
+ + sizeof(SkDescriptor::Entry) + sizeof(SkScalerContext::Rec) // for rec
+ + sizeof(SkDescriptor::Entry) + sizeof(void*) // for typeface
+ + 32 // slop for occational small extras
+ };
+ SkDescriptor* fDesc;
+ U32 fStorage[kStorageSize >> 2];
+};
+
+
+#endif
+
diff --git a/include/graphics/SkDiscretePathEffect.h b/include/graphics/SkDiscretePathEffect.h
new file mode 100644
index 0000000000..d3586243f6
--- /dev/null
+++ b/include/graphics/SkDiscretePathEffect.h
@@ -0,0 +1,40 @@
+#ifndef SkDiscretePathEffect_DEFINED
+#define SkDiscretePathEffect_DEFINED
+
+#include "SkPathEffect.h"
+
+/** \class SkDiscretePathEffect
+
+ This path effect chops a path into discrete segments, and randomly displaces them.
+*/
+class SkDiscretePathEffect : public SkPathEffect {
+public:
+ /** Break the path into segments of segLength length, and randomly move the endpoints
+ away from the original path by a maximum of deviation.
+ Note: works on filled or framed paths
+ */
+ SkDiscretePathEffect(SkScalar segLength, SkScalar deviation);
+
+ // overrides for SkPathEffect
+ // This method is not exported to java.
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+ // This method is not exported to java.
+ virtual Factory getFactory();
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkDiscretePathEffect(SkRBuffer&);
+
+private:
+ SkScalar fSegLength, fPerterb;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ typedef SkPathEffect INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkDrawExtraPathEffect.h b/include/graphics/SkDrawExtraPathEffect.h
new file mode 100755
index 0000000000..50a43c618c
--- /dev/null
+++ b/include/graphics/SkDrawExtraPathEffect.h
@@ -0,0 +1,6 @@
+#ifndef SK_DRAW_EXTRA_PATH_EFFECT_H
+#define SK_DRAW_EXTRA_PATH_EFFECT_H
+class SkAnimator;
+void InitializeSkExtraPathEffects(SkAnimator* animator);
+#endif
+
diff --git a/include/graphics/SkEmbossMaskFilter.h b/include/graphics/SkEmbossMaskFilter.h
new file mode 100644
index 0000000000..5cfa145a06
--- /dev/null
+++ b/include/graphics/SkEmbossMaskFilter.h
@@ -0,0 +1,47 @@
+#ifndef SkEmbossMaskFilter_DEFINED
+#define SkEmbossMaskFilter_DEFINED
+
+#include "SkMaskFilter.h"
+
+/** \class SkEmbossMaskFilter
+
+ This mask filter creates a 3D emboss look, by specifying a light and blur amount.
+*/
+class SkEmbossMaskFilter : public SkMaskFilter {
+public:
+ struct Light {
+ SkScalar fDirection[3]; // x,y,z
+ U16 fPad;
+ U8 fAmbient;
+ U8 fSpecular; // exponent, 4.4 right now
+ };
+
+ SkEmbossMaskFilter(const Light& light, SkScalar blurRadius);
+
+ // overrides from SkMaskFilter
+ // This method is not exported to java.
+ virtual SkMask::Format getFormat();
+ // This method is not exported to java.
+ virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin);
+
+ // overrides from SkFlattenable
+
+ // This method is not exported to java.
+ virtual Factory getFactory();
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkEmbossMaskFilter(SkRBuffer&);
+
+private:
+ Light fLight;
+ SkScalar fBlurRadius;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ typedef SkMaskFilter INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkEvent.h b/include/graphics/SkEvent.h
new file mode 100644
index 0000000000..d171015ff9
--- /dev/null
+++ b/include/graphics/SkEvent.h
@@ -0,0 +1,228 @@
+#ifndef SkEvent_DEFINED
+#define SkEvent_DEFINED
+
+#include "SkDOM.h"
+#include "SkMetaData.h"
+#include "SkString.h"
+
+//class SkOSWindow;
+
+/** Unique 32bit id used to identify an instance of SkEventSink. When events are
+ posted, they are posted to a specific sinkID. When it is time to dispatch the
+ event, the sinkID is used to find the specific SkEventSink object. If it is found,
+ its doEvent() method is called with the event.
+*/
+typedef U32 SkEventSinkID;
+
+/** \class SkEvent
+
+ SkEvents are used to communicate type-safe information to SkEventSinks.
+ SkEventSinks (including SkViews) each have a unique ID, which is stored
+ in an event. This ID is used to target the event once it has been "posted".
+*/
+class SkEvent {
+public:
+ /** Default construct, creating an empty event.
+ */
+ SkEvent();
+ /** Construct a new event with the specified type.
+ */
+ explicit SkEvent(const SkString& type);
+ /** Construct a new event with the specified type.
+ */
+ explicit SkEvent(const char type[]);
+ /** Construct a new event by copying the fields from the src event.
+ */
+ SkEvent(const SkEvent& src);
+ ~SkEvent();
+
+// /** Return the event's type (will never be nil) */
+// const char* getType() const;
+ /** Copy the event's type into the specified SkString parameter */
+ void getType(SkString* str) const;
+ /** Returns true if the event's type matches exactly the specified type (case sensitive) */
+ bool isType(const SkString& str) const;
+ /** Returns true if the event's type matches exactly the specified type (case sensitive) */
+ bool isType(const char type[], size_t len = 0) const;
+ /** Set the event's type to the specified string.
+ In XML, use the "type" attribute.
+ */
+ void setType(const SkString&);
+ /** Set the event's type to the specified string.
+ In XML, use the "type" attribute.
+ */
+ void setType(const char type[], size_t len = 0);
+
+ /** Return the event's unnamed 32bit field. Default value is 0 */
+ U32 getFast32() const { return f32; }
+ /** Set the event's unnamed 32bit field. In XML, use
+ the subelement <data fast32=... />
+ */
+ void setFast32(uint32_t x) { f32 = x; }
+
+ /** Return true if the event contains the named 32bit field, and return the field
+ in value (if value is non-nil). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findS32(const char name[], int32_t* value = nil) const { return fMeta.findS32(name, value); }
+ /** Return true if the event contains the named SkScalar field, and return the field
+ in value (if value is non-nil). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findScalar(const char name[], SkScalar* value = nil) const { return fMeta.findScalar(name, value); }
+ /** Return true if the event contains the named SkScalar field, and return the fields
+ in value[] (if value is non-nil), and return the number of SkScalars in count (if count is non-nil).
+ If there is no matching named field, return false and ignore the value and count parameters.
+ */
+ const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = nil) const { return fMeta.findScalars(name, count, values); }
+ /** Return the value of the named string field, or if no matching named field exists, return nil.
+ */
+ const char* findString(const char name[]) const { return fMeta.findString(name); }
+ /** Return true if the event contains the named pointer field, and return the field
+ in value (if value is non-nil). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findPtr(const char name[], void** value) const { return fMeta.findPtr(name, value); }
+ bool findBool(const char name[], bool* value) const { return fMeta.findBool(name, value); }
+
+ /** Returns true if ethe event contains the named 32bit field, and if it equals the specified value */
+ bool hasS32(const char name[], int32_t value) const { return fMeta.hasS32(name, value); }
+ /** Returns true if ethe event contains the named SkScalar field, and if it equals the specified value */
+ bool hasScalar(const char name[], SkScalar value) const { return fMeta.hasScalar(name, value); }
+ /** Returns true if ethe event contains the named string field, and if it equals (using strcmp) the specified value */
+ bool hasString(const char name[], const char value[]) const { return fMeta.hasString(name, value); }
+ /** Returns true if ethe event contains the named pointer field, and if it equals the specified value */
+ bool hasPtr(const char name[], void* value) const { return fMeta.hasPtr(name, value); }
+ bool hasBool(const char name[], bool value) const { return fMeta.hasBool(name, value); }
+
+ /** Add/replace the named 32bit field to the event. In XML use the subelement <data name=... s32=... /> */
+ void setS32(const char name[], int32_t value) { fMeta.setS32(name, value); }
+ /** Add/replace the named SkScalar field to the event. In XML use the subelement <data name=... scalar=... /> */
+ void setScalar(const char name[], SkScalar value) { fMeta.setScalar(name, value); }
+ /** Add/replace the named SkScalar[] field to the event. */
+ SkScalar* setScalars(const char name[], int count, const SkScalar values[] = nil) { return fMeta.setScalars(name, count, values); }
+ /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */
+ void setString(const char name[], const SkString& value) { fMeta.setString(name, value.c_str()); }
+ /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */
+ void setString(const char name[], const char value[]) { fMeta.setString(name, value); }
+ /** Add/replace the named pointer field to the event. There is no XML equivalent for this call */
+ void setPtr(const char name[], void* value) { fMeta.setPtr(name, value); }
+ void setBool(const char name[], bool value) { fMeta.setBool(name, value); }
+
+ /** Return the underlying metadata object */
+ SkMetaData& getMetaData() { return fMeta; }
+ /** Return the underlying metadata object */
+ const SkMetaData& getMetaData() const { return fMeta; }
+
+ void tron() { SkDEBUGCODE(fDebugTrace = true;) }
+ void troff() { SkDEBUGCODE(fDebugTrace = false;) }
+ bool isDebugTrace() const
+ {
+#ifdef SK_DEBUG
+ return fDebugTrace;
+#else
+ return false;
+#endif
+ }
+
+ /** Call this to initialize the event from the specified XML node */
+ void inflate(const SkDOM&, const SkDOM::Node*);
+
+ SkDEBUGCODE(void dump(const char title[] = nil);)
+
+ /** Post the specified event to the event queue, targeting the specified eventsink, with an optional
+ delay. The event must be dynamically allocated for this. It cannot be a global or on the stack.
+ After this call, ownership is transfered to the system, so the caller must not retain
+ the event's ptr. Returns false if the event could not be posted (which means it will have been deleted).
+ */
+ static bool Post(SkEvent* evt, SkEventSinkID targetID, SkMSec delay = 0);
+ /** Post the specified event to the event queue, targeting the specified eventsink, to be delivered on/after the
+ specified millisecond time. The event must be dynamically allocated for this. It cannot be a global or on the stack.
+ After this call, ownership is transfered to the system, so the caller must not retain
+ the event's ptr. Returns false if the event could not be posted (which means it will have been deleted).
+ */
+ static bool PostTime(SkEvent* evt, SkEventSinkID targetID, SkMSec time);
+
+ /** Helper method for calling SkEvent::PostTime(this, ...), where the caller specifies a delay.
+ The real "time" will be computed automatically by sampling the clock and adding its value
+ to delay.
+ */
+ bool post(SkEventSinkID sinkID, SkMSec delay = 0)
+ {
+ return SkEvent::Post(this, sinkID, delay);
+ }
+
+ void postTime(SkEventSinkID sinkID, SkMSec time)
+ {
+ SkEvent::PostTime(this, sinkID, time);
+ }
+
+ ///////////////////////////////////////////////
+ /** Porting layer must call these functions **/
+ ///////////////////////////////////////////////
+
+ /** Global initialization function for the SkEvent system. Should be called exactly
+ once before any other event method is called, and should be called after the
+ call to SkGraphics::Init().
+ */
+ static void Init();
+ /** Global cleanup function for the SkEvent system. Should be called exactly once after
+ all event methods have been called, and should be called before calling SkGraphics::Term().
+ */
+ static void Term();
+
+ /** Call this to process one event from the queue. If it returns true, there are more events
+ to process.
+ */
+ static bool ProcessEvent();
+ /** Call this whenever the requested timer has expired (requested by a call to SetQueueTimer).
+ It will post any delayed events whose time as "expired" onto the event queue.
+ It may also call SignalQueueTimer() and SignalNonEmptyQueue().
+ */
+ static void ServiceQueueTimer();
+
+ ////////////////////////////////////////////////////
+ /** Porting layer must implement these functions **/
+ ////////////////////////////////////////////////////
+
+ /** Called whenever an SkEvent is posted to an empty queue, so that the OS
+ can be told to later call Dequeue().
+ */
+ static void SignalNonEmptyQueue();
+ /** Called whenever the delay until the next delayed event changes. If zero is
+ passed, then there are no more queued delay events.
+ */
+ static void SignalQueueTimer(SkMSec delay);
+
+#ifndef SK_USE_WXWIDGETS
+#ifdef SK_BUILD_FOR_WIN
+ static bool WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+#elif defined(SK_BUILD_FOR_UNIXx)
+ static U32 HandleTimer(U32, void*);
+ static bool WndProc(Display*, Window, XEvent&);
+#endif
+#else
+ // Don't know yet what this will be
+ //static bool CustomEvent();
+#endif
+
+private:
+ SkMetaData fMeta;
+ mutable char* fType; // may be characters with low bit set to know that it is not a pointer
+ U32 f32;
+ SkDEBUGCODE(bool fDebugTrace;)
+
+ // these are for our implementation of the event queue
+ SkEventSinkID fTargetID;
+ SkMSec fTime;
+ SkEvent* fNextEvent; // either in the delay or normal event queue
+ void initialize(const char* type, size_t typeLen);
+
+ static bool Enqueue(SkEvent* evt);
+ static SkMSec EnqueueTime(SkEvent* evt, SkMSec time);
+ static SkEvent* Dequeue(SkEventSinkID* targetID);
+ static bool QHasEvents();
+};
+
+#endif
+
diff --git a/include/graphics/SkEventSink.h b/include/graphics/SkEventSink.h
new file mode 100644
index 0000000000..6772f034c9
--- /dev/null
+++ b/include/graphics/SkEventSink.h
@@ -0,0 +1,87 @@
+#ifndef SkEventSink_DEFINED
+#define SkEventSink_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkEvent.h"
+
+struct SkTagList;
+
+/** \class SkEventSink
+
+ SkEventSink is the base class for all objects that receive SkEvents.
+*/
+class SkEventSink : public SkRefCnt {
+public:
+ SkEventSink();
+ virtual ~SkEventSink();
+
+ /** Returns this eventsink's unique ID. Use this to post SkEvents to
+ this eventsink.
+ */
+ SkEventSinkID getSinkID() const { return fID; }
+
+ /** Call this to pass an event to this object for processing. Returns true if the
+ event was handled.
+ */
+ bool doEvent(const SkEvent&);
+ /** Returns true if the sink (or one of its subclasses) understands the event as a query.
+ If so, the sink may modify the event to communicate its "answer".
+ */
+ bool doQuery(SkEvent* query);
+
+ /** Add sinkID to the list of listeners, to receive events from calls to sendToListeners()
+ and postToListeners(). If sinkID already exists in the listener list, no change is made.
+ */
+ void addListenerID(SkEventSinkID sinkID);
+ /** Copy listeners from one event sink to another, typically from parent to child.
+ @param from the event sink to copy the listeners from
+ */
+ void copyListeners(const SkEventSink& from);
+ /** Remove sinkID from the list of listeners. If sinkID does not appear in the list,
+ no change is made.
+ */
+ void removeListenerID(SkEventSinkID);
+ /** Returns true if there are 1 or more listeners attached to this eventsink
+ */
+ bool hasListeners() const;
+ /** Posts a copy of evt to each of the eventsinks in the lisener list.
+ */
+ void postToListeners(const SkEvent& evt, SkMSec delay = 0);
+
+ enum EventResult {
+ kHandled_EventResult, //!< the eventsink returned true from its doEvent method
+ kNotHandled_EventResult, //!< the eventsink returned false from its doEvent method
+ kSinkNotFound_EventResult //!< no matching eventsink was found for the event's getSink().
+ };
+ /** DoEvent handles searching for an eventsink object that matches the targetID.
+ If one is found, it calls the sink's doEvent method, returning
+ either kHandled_EventResult or kNotHandled_EventResult. If no matching
+ eventsink is found, kSinkNotFound_EventResult is returned.
+ */
+ static EventResult DoEvent(const SkEvent&, SkEventSinkID targetID);
+
+ /** Returns the matching eventsink, or nil if not found
+ */
+ static SkEventSink* FindSink(SkEventSinkID);
+
+protected:
+ /** Override this to handle events in your subclass. Be sure to call the inherited version
+ for events that you don't handle.
+ */
+ virtual bool onEvent(const SkEvent&);
+ virtual bool onQuery(SkEvent*);
+
+ SkTagList* findTagList(U8CPU tag) const;
+ void addTagList(SkTagList*);
+ void removeTagList(U8CPU tag);
+
+private:
+ SkEventSinkID fID;
+ SkTagList* fTagHead;
+
+ // for our private link-list
+ SkEventSink* fNextSink;
+};
+
+#endif
+
diff --git a/include/graphics/SkFlattenable.h b/include/graphics/SkFlattenable.h
new file mode 100644
index 0000000000..b68a3613a4
--- /dev/null
+++ b/include/graphics/SkFlattenable.h
@@ -0,0 +1,23 @@
+#ifndef SkFlattenable_DEFINED
+#define SkFlattenable_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkBuffer.h"
+
+/** \class SkFlattenable
+
+ SkFlattenable is the base class for objects that need to be flattened
+ into a data stream for either transport or as part of the key to the
+ font cache.
+*/
+// This class is not exported to java.
+class SkFlattenable : public SkRefCnt {
+public:
+ typedef SkFlattenable* (*Factory)(SkRBuffer&);
+
+ virtual Factory getFactory();
+ virtual void flatten(SkWBuffer&);
+};
+
+#endif
+
diff --git a/include/graphics/SkFontCodec.h b/include/graphics/SkFontCodec.h
new file mode 100644
index 0000000000..5dc873868e
--- /dev/null
+++ b/include/graphics/SkFontCodec.h
@@ -0,0 +1,20 @@
+#ifndef SkFontCodec_DEFINED
+#define SkFontCodec_DEFINED
+
+#include "SkSFNT.h"
+
+class SkFontCodec {
+public:
+ static void Compress(SkSFNT& font, const char fileName[]);
+
+ /* Format is [count] + [instruction, bitcount] * count
+ Allocated with sk_malloc()
+ */
+ static U8* BuildInstrHuffmanTable(SkSFNT&);
+ static U8* BuildOutlineHuffmanTable(SkSFNT& font);
+
+ SkDEBUGCODE(static void UnitTest();)
+};
+
+#endif
+
diff --git a/include/graphics/SkFontHost.h b/include/graphics/SkFontHost.h
new file mode 100644
index 0000000000..3b3eacda88
--- /dev/null
+++ b/include/graphics/SkFontHost.h
@@ -0,0 +1,43 @@
+#ifndef SkFontHost_DEFINED
+#define SkFontHost_DEFINED
+
+#include "SkScalerContext.h"
+#include "SkTypeface.h"
+
+class SkDescriptor;
+
+/** \class SkFontHost
+
+ This class is ported to each environment. It is responsible for bridging the gap
+ between SkTypeface and the resulting platform-specific instance of SkScalerContext.
+*/
+class SkFontHost {
+public:
+ /** Return a subclass of SkTypeface, one that can be used by your scalaracontext
+ (returned by SkFontHost::CreateScalarContext).
+ 1) If family is nil, use name.
+ 2) If name is nil, use family.
+ 3) If both are nil, use default family.
+ */
+ static SkTypeface* CreateTypeface(const SkTypeface* family, const char name[], SkTypeface::Style);
+ /** Given a typeface (or nil), return the number of bytes needed to flatten it
+ into a buffer, for the purpose of communicating information to the
+ scalercontext. If buffer is nil, then ignore it but still return the number
+ of bytes that would be written.
+ */
+ static uint32_t FlattenTypeface(const SkTypeface* face, void* buffer);
+ /** Return a subclass of SkScalarContext
+ */
+ static SkScalerContext* CreateScalerContext(const SkDescriptor* desc);
+
+ enum ScalerContextID {
+ kMissing_ScalerContextID = SK_UnknownAuxScalerContextID,
+ kMax_ScalerContextID = SK_MaxAuxScalerContextID
+ };
+ static ScalerContextID FindScalerContextIDForUnichar(int32_t unichar);
+
+ static SkScalerContext* CreateScalerContextFromID(ScalerContextID, const SkScalerContext::Rec&);
+};
+
+#endif
+
diff --git a/include/graphics/SkGlobals.h b/include/graphics/SkGlobals.h
new file mode 100644
index 0000000000..8ac0d31079
--- /dev/null
+++ b/include/graphics/SkGlobals.h
@@ -0,0 +1,51 @@
+#ifndef SkGlobals_DEFINED
+#define SkGlobals_DEFINED
+
+#include "SkThread.h"
+
+class SkGlobals {
+public:
+ class Rec {
+ public:
+ virtual ~Rec();
+ private:
+ Rec* fNext;
+ U32 fTag;
+
+ friend class SkGlobals;
+ };
+
+ /** Look for a matching Rec for the specified tag. If one is found, return it.
+ If one is not found, if create_proc is nil, return nil, else
+ call the proc, and if it returns a Rec, add it to the global list
+ and return it.
+
+ create_proc can NOT call back into SkGlobals::Find (it would deadlock)
+ */
+ static Rec* Find(U32 tag, Rec* (*create_proc)());
+ /** Helper for Find, when you want to assert that the Rec is already in the list
+ */
+ static Rec* Get(U32 tag)
+ {
+ Rec* rec = SkGlobals::Find(tag, nil);
+ SkASSERT(rec);
+ return rec;
+ }
+
+ // used by porting layer
+ struct BootStrap {
+ SkMutex fMutex;
+ Rec* fHead;
+ };
+
+private:
+ static void Init();
+ static void Term();
+ friend class SkGraphics;
+
+ // This last function is implemented in the porting layer
+ static BootStrap& GetBootStrap();
+};
+
+#endif
+
diff --git a/include/graphics/SkGradientShader.h b/include/graphics/SkGradientShader.h
new file mode 100644
index 0000000000..7e5a722f2a
--- /dev/null
+++ b/include/graphics/SkGradientShader.h
@@ -0,0 +1,57 @@
+#ifndef SkGradientShader_DEFINED
+#define SkGradientShader_DEFINED
+
+#include "SkShader.h"
+
+class SkUnitMapper;
+
+/** \class SkGradientShader
+
+ SkGradientShader hosts factories for creating subclasses of SkShader that
+ render linear and radial gradients.
+*/
+class SkGradientShader : public SkShader {
+public:
+ /** Returns a shader that generates a linear gradient between the two
+ specified points.
+ <p />
+ CreateLinear returns a shader with a reference count of 1.
+ The caller should decrement the shader's reference count when done with the shader.
+ It is an error for count to be < 2.
+ @param pts The start and end points for the gradient.
+ @param colors The array[count] of colors, to be distributed between the two points
+ @param pos May be NULL. array[count] of SkScalars, or NULL, of the relative position of
+ each corresponding color in the colors array. If this is NULL,
+ the the colors are distributed evenly between the start and end point.
+ @param count Must be >=2. The number of colors (and pos if not NULL) entries.
+ @param mode The tiling mode
+ @param mapper May be NULL. Callback to modify the spread of the colors.
+ */
+ static SkShader* CreateLinear( const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int count,
+ TileMode mode,
+ SkUnitMapper* mapper = NULL);
+
+ /** Returns a shader that generates a radial gradient given the center and radius.
+ <p />
+ CreateRadial returns a shader with a reference count of 1.
+ The caller should decrement the shader's reference count when done with the shader.
+ It is an error for colorCount to be < 2, or for radius to be <= 0.
+ @param center The center of the circle for this gradient
+ @param radius Must be positive. The radius of the circle for this gradient
+ @param colors The array[count] of colors, to be distributed between the center and edge of the circle
+ @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of
+ each corresponding color in the colors array. If this is NULL,
+ the the colors are distributed evenly between the center and edge of the circle.
+ @param count Must be >= 2. The number of colors (and pos if not NULL) entries
+ @param mode The tiling mode
+ @param mapper May be NULL. Callback to modify the spread of the colors.
+ */
+ static SkShader* CreateRadial( const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ TileMode mode,
+ SkUnitMapper* mapper = NULL);
+};
+
+#endif
+
diff --git a/include/graphics/SkGraphics.h b/include/graphics/SkGraphics.h
new file mode 100644
index 0000000000..96c3f11539
--- /dev/null
+++ b/include/graphics/SkGraphics.h
@@ -0,0 +1,30 @@
+#ifndef SkGraphics_DEFINED
+#define SkGraphics_DEFINED
+
+#include "SkTypes.h"
+
+class SkGraphics {
+public:
+ static void Init(bool runUnitTests);
+ static void Term();
+
+ /** Call this if the heap that the graphics engine uses is low on memory.
+ It will attempt to free some of its caches. Returns true if it was
+ able to, or false if it could do nothing.
+
+ This may be called from any thread, and guarantees not to call
+ new or sk_malloc (though it will hopefully call delete and/or sk_free).
+ It also will never throw an exception.
+ */
+ static bool FreeCaches(size_t bytesNeeded);
+
+private:
+ /** This is automatically called by SkGraphics::Init(), and must be
+ implemented by the host OS. This allows the host OS to register a callback
+ with the C++ runtime to call SkGraphics::FreeCaches()
+ */
+ static void InstallNewHandler();
+};
+
+#endif
+
diff --git a/include/graphics/SkImageDecoder.h b/include/graphics/SkImageDecoder.h
new file mode 100644
index 0000000000..e5c7f3cb02
--- /dev/null
+++ b/include/graphics/SkImageDecoder.h
@@ -0,0 +1,130 @@
+#ifndef SkImageDecoder_DEFINED
+#define SkImageDecoder_DEFINED
+
+#include "SkBitmap.h"
+#include "SkBitmapRef.h"
+
+class SkStream;
+
+/** \class SkImageDecoder
+
+ Base class for decoding compressed images into a SkBitmap
+*/
+class SkImageDecoder {
+public:
+ virtual ~SkImageDecoder();
+
+ /** Decode the image stored in the specified file, and store the result
+ in bitmap. Return true for success or false on failure.
+
+ If pref is kNo_Config, then the decoder is free to choose the most natural
+ config given the image data. If pref something other than kNo_Config,
+ the decoder will attempt to decode the image into that format, unless
+ there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
+ config does not support that), in which case the decoder will choose a
+ closest match configuration.
+ */
+ static bool DecodeFile(const char file[], SkBitmap* bitmap,
+ SkBitmap::Config pref = SkBitmap::kNo_Config);
+ /** Decode the image stored in the specified memory buffer, and store the result
+ in bitmap. Return true for success or false on failure.
+
+ If pref is kNo_Config, then the decoder is free to choose the most natural
+ config given the image data. If pref something other than kNo_Config,
+ the decoder will attempt to decode the image into that format, unless
+ there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
+ config does not support that), in which case the decoder will choose a
+ closest match configuration.
+ */
+ static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap,
+ SkBitmap::Config pref = SkBitmap::kNo_Config);
+ /** Decode the image stored in the specified SkStream, and store the result
+ in bitmap. Return true for success or false on failure.
+
+ If pref is kNo_Config, then the decoder is free to choose the most natural
+ config given the image data. If pref something other than kNo_Config,
+ the decoder will attempt to decode the image into that format, unless
+ there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
+ config does not support that), in which case the decoder will choose a
+ closest match configuration.
+ */
+ static bool DecodeStream(SkStream*, SkBitmap* bitmap,
+ SkBitmap::Config pref = SkBitmap::kNo_Config);
+
+ /** Decode the image stored at the specified URL, and store the result
+ in bitmap. Return true for success or false on failure. The URL restrictions
+ are device dependent. On Win32 and WinCE, the URL may be ftp, http or
+ https.
+
+ If pref is kNo_Config, then the decoder is free to choose the most natural
+ config given the image data. If pref something other than kNo_Config,
+ the decoder will attempt to decode the image into that format, unless
+ there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
+ config does not support that), in which case the decoder will choose a
+ closest match configuration.
+ */
+ static bool DecodeURL(const char url[], SkBitmap* bitmap,
+ SkBitmap::Config pref = SkBitmap::kNo_Config);
+
+ /** Return the default config for the running device.
+ Currently this used as a suggestion to image decoders that need to guess
+ what config they should decode into.
+ Default is kNo_Config, but this can be changed with SetDeviceConfig()
+ */
+ static SkBitmap::Config GetDeviceConfig();
+ /** Set the default config for the running device.
+ Currently this used as a suggestion to image decoders that need to guess
+ what config they should decode into.
+ Default is kNo_Config.
+ This can be queried with GetDeviceConfig()
+ */
+ static void SetDeviceConfig(SkBitmap::Config);
+
+ /** @cond UNIT_TEST */
+ SkDEBUGCODE(static void UnitTest();)
+ /** @endcond */
+
+protected:
+ SkImageDecoder();
+
+ /** Given a stream, decode it into the specified bitmap.
+ If the decoder can decompress the image, it should call setConfig() on the bitmap,
+ and then call allocPixels(), which will allocated offscreen memory for the pixels.
+ It can then set the pixels with the decompressed image. If the image cannot be
+ decompressed, return false and leave the bitmap unchanged.
+ */
+ virtual bool onDecode(SkStream*, SkBitmap* bitmap, SkBitmap::Config pref) = 0;
+
+private:
+ static SkImageDecoder* Factory(SkStream*);
+};
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+class SkWStream;
+
+class SkImageEncoder {
+public:
+ enum Type {
+ kJPEG_Type,
+ kPNG_Type
+ };
+ static SkImageEncoder* Create(Type);
+
+ virtual ~SkImageEncoder();
+
+ /* Quality ranges from 0..100 */
+
+ bool encodeFile(const char file[], const SkBitmap&, int quality = 80);
+ bool encodeStream(SkWStream*, const SkBitmap&, int quality = 80);
+
+protected:
+ virtual bool onEncode(SkWStream*, const SkBitmap&, int quality) = 0;
+};
+
+#endif /* SK_SUPPORT_IMAGE_ENCODE */
+
+///////////////////////////////////////////////////////////////////////
+
+#endif
+
diff --git a/include/graphics/SkImageView.h b/include/graphics/SkImageView.h
new file mode 100644
index 0000000000..78ee5b79d1
--- /dev/null
+++ b/include/graphics/SkImageView.h
@@ -0,0 +1,59 @@
+#ifndef SkImageView_DEFINED
+#define SkImageView_DEFINED
+
+#include "SkView.h"
+#include "SkString.h"
+
+class SkAnimator;
+class SkBitmap;
+struct SkMatrix;
+
+class SkImageView : public SkView {
+public:
+ SkImageView();
+ virtual ~SkImageView();
+
+ void getUri(SkString*) const;
+ void setUri(const char []);
+ void setUri(const SkString&);
+
+
+ enum ScaleType {
+ kMatrix_ScaleType,
+ kFitXY_ScaleType,
+ kFitStart_ScaleType,
+ kFitCenter_ScaleType,
+ kFitEnd_ScaleType
+ };
+ ScaleType getScaleType() const { return (ScaleType)fScaleType; }
+ void setScaleType(ScaleType);
+
+ bool getImageMatrix(SkMatrix*) const;
+ void setImageMatrix(const SkMatrix*);
+
+protected:
+ // overrides
+ virtual bool onEvent(const SkEvent&);
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM&, const SkDOMNode*);
+
+private:
+ SkString fUri;
+ SkMatrix* fMatrix; // nil or copy of caller's matrix ,,,,,
+ union {
+ SkAnimator* fAnim;
+ SkBitmap* fBitmap;
+ } fData;
+ U8 fScaleType;
+ SkBool8 fDataIsAnim; // as opposed to bitmap
+ SkBool8 fUriIsValid;
+
+ void onUriChange();
+ bool getDataBounds(SkRect* bounds);
+ bool freeData();
+ bool ensureUriIsLoaded();
+
+ typedef SkView INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkInterpolator.h b/include/graphics/SkInterpolator.h
new file mode 100644
index 0000000000..c224c8cd66
--- /dev/null
+++ b/include/graphics/SkInterpolator.h
@@ -0,0 +1,98 @@
+#ifndef SkInterpolator_DEFINED
+#define SkInterpolator_DEFINED
+
+#include "SkMath.h"
+
+class SkInterpolatorBase {
+public:
+ enum Result {
+ kNormal_Result,
+ kFreezeStart_Result,
+ kFreezeEnd_Result
+ };
+ static SkScalar Blend(SkScalar t, SkScalar blend);
+protected:
+ SkInterpolatorBase();
+ ~SkInterpolatorBase();
+public:
+ void reset(int elemCount, int frameCount);
+
+ /** Return the start and end time for this interpolator.
+ If there are no key frames, return false.
+ @param startTime If no nil, returns the time (in milliseconds) of the
+ first keyframe. If there are no keyframes, this parameter
+ is ignored (left unchanged).
+ @param endTime If no nil, returns the time (in milliseconds) of the
+ last keyframe. If there are no keyframes, this parameter
+ is ignored (left unchanged).
+ @return True if there are key frames, or false if there are none.
+ */
+ bool getDuration(SkMSec* startTime, SkMSec* endTime) const;
+
+
+ /** Set the whether the repeat is mirrored.
+ @param If true, the odd repeats interpolate from the last key frame and the first.
+ */
+ void setMirror(bool mirror) { fFlags = SkToU8(fFlags & ~kMirror | (int) mirror); }
+
+ /** Set the repeat count. The repeat count may be fractional.
+ @param repeatCount Multiplies the total time by this scalar.
+ */
+ void setRepeatCount(SkScalar repeatCount) { fRepeat = repeatCount; }
+
+ /** Set the whether the repeat is mirrored.
+ @param If true, the odd repeats interpolate from the last key frame and the first.
+ */
+ void setReset(bool reset) { fFlags = SkToU8(fFlags & ~kReset | (int) reset); }
+
+ Result timeToT(SkMSec time, SkScalar* T, int* index, SkBool* exact) const;
+protected:
+ enum Flags {
+ kMirror = 1,
+ kReset = 2
+ };
+ static SkScalar ComputeRelativeT(SkMSec time, SkMSec prevTime, SkMSec nextTime, SkScalar blend);
+ S16 fFrameCount;
+ U8 fElemCount;
+ U8 fFlags;
+ SkScalar fRepeat;
+ struct SkTimeCode {
+ SkMSec fTime;
+ SkScalar fBlend;
+ };
+ SkTimeCode* fTimes; // pointer into fStorage
+ void* fStorage;
+#ifdef SK_DEBUG
+ SkTimeCode(* fTimesArray)[10];
+#endif
+};
+
+class SkInterpolator : public SkInterpolatorBase {
+public:
+ SkInterpolator();
+ SkInterpolator(int elemCount, int frameCount);
+ void reset(int elemCount, int frameCount);
+
+ /** Add or replace a key frame, copying the values[] data into the interpolator.
+ @param index The index of this frame (frames must be ordered by time)
+ @param time The millisecond time for this frame
+ @param values The array of values [elemCount] for this frame. The data is copied
+ into the interpolator.
+ @param blend A positive scalar specifying how to blend between this and the next key frame.
+ [0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
+ 1 is a linear blend (default)
+ */
+ bool setKeyFrame(int index, SkMSec time, const SkScalar values[], SkScalar blend = SK_Scalar1);
+ Result timeToValues(SkMSec time, SkScalar values[]) const;
+ SkDEBUGCODE(static void UnitTest();)
+private:
+ SkScalar* fValues; // pointer into fStorage
+#ifdef SK_DEBUG
+ SkScalar(* fScalarsArray)[10];
+#endif
+ typedef SkInterpolatorBase INHERITED;
+};
+
+
+#endif
+
diff --git a/include/graphics/SkJS.h b/include/graphics/SkJS.h
new file mode 100644
index 0000000000..89fa4d747a
--- /dev/null
+++ b/include/graphics/SkJS.h
@@ -0,0 +1,31 @@
+#include "SkTypes.h"
+#include "SkWindow.h"
+
+extern "C" {
+ typedef long JSWord;
+ typedef JSWord jsword;
+ typedef jsword jsval;
+ typedef struct JSRuntime JSRuntime;
+ typedef struct JSContext JSContext;
+ typedef struct JSObject JSObject;
+}
+
+class SkString;
+
+class SkJS : public SkOSWindow {
+public:
+ SkJS(void* hwnd);
+ ~SkJS();
+ SkBool EvaluateScript(const char* script, jsval* rVal);
+ SkBool ValueToString(jsval value, SkString* string);
+#ifdef SK_DEBUG
+ static void Test(void* hwnd);
+#endif
+protected:
+ void InitializeDisplayables(const SkBitmap& , JSContext *, JSObject *, JSObject *);
+ void DisposeDisplayables();
+ JSRuntime *fRuntime;
+ JSContext *fContext;
+ JSObject *fGlobal;
+};
+
diff --git a/include/graphics/SkKey.h b/include/graphics/SkKey.h
new file mode 100644
index 0000000000..4a1297c9a6
--- /dev/null
+++ b/include/graphics/SkKey.h
@@ -0,0 +1,47 @@
+#ifndef SkKey_DEFINED
+#define SkKey_DEFINED
+
+#include "SkTypes.h"
+
+enum SkKey {
+ //reordering these to match android.app.KeyEvent
+ kNONE_SkKey, //corresponds to android's UNKNOWN
+
+ kLeftSoftKey_SkKey,
+ kRightSoftKey_SkKey,
+
+ kHome_SkKey, //!< the home key - added to match android
+ kBack_SkKey, //!< (CLR)
+ kSend_SkKey, //!< the green (talk) key
+ kEnd_SkKey, //!< the red key
+
+ k0_SkKey,
+ k1_SkKey,
+ k2_SkKey,
+ k3_SkKey,
+ k4_SkKey,
+ k5_SkKey,
+ k6_SkKey,
+ k7_SkKey,
+ k8_SkKey,
+ k9_SkKey,
+ kStar_SkKey, //!< the * key
+ kHash_SkKey, //!< the # key
+
+ kUp_SkKey,
+ kDown_SkKey,
+ kLeft_SkKey,
+ kRight_SkKey,
+
+ kOK_SkKey, //!< the center key
+
+ kVolUp_SkKey, //!< volume up - match android
+ kVolDown_SkKey, //!< volume down - same
+ kPower_SkKey, //!< power button - same
+ kCamera_SkKey, //!< camera - same
+
+ kSkKeyCount
+};
+
+#endif
+
diff --git a/include/graphics/SkLayerRasterizer.h b/include/graphics/SkLayerRasterizer.h
new file mode 100644
index 0000000000..548968a02a
--- /dev/null
+++ b/include/graphics/SkLayerRasterizer.h
@@ -0,0 +1,41 @@
+#ifndef SkLayerRasterizer_DEFINED
+#define SkLayerRasterizer_DEFINED
+
+#include "SkRasterizer.h"
+#include "SkDeque.h"
+#include "SkScalar.h"
+
+class SkPaint;
+
+class SkLayerRasterizer : public SkRasterizer {
+public:
+ SkLayerRasterizer();
+ virtual ~SkLayerRasterizer();
+
+ void addLayer(const SkPaint& paint)
+ {
+ this->addLayer(paint, 0, 0);
+ }
+ void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
+
+ // overrides from SkFlattenable
+ virtual Factory getFactory();
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkLayerRasterizer(SkRBuffer&);
+
+ // override from SkRasterizer
+ virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
+ const SkRect16* clipBounds,
+ SkMask* mask, SkMask::CreateMode mode);
+
+private:
+ SkDeque fLayers;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ typedef SkRasterizer INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkMask.h b/include/graphics/SkMask.h
new file mode 100644
index 0000000000..8fdf4614f9
--- /dev/null
+++ b/include/graphics/SkMask.h
@@ -0,0 +1,65 @@
+#ifndef SkMask_DEFINED
+#define SkMask_DEFINED
+
+#include "SkRect.h"
+
+/** \class SkMask
+ SkMask is used to describe alpha bitmaps, either 1bit, 8bit, or
+ the 3-channel 3D format. These are passed to SkMaskFilter objects.
+*/
+struct SkMask {
+ enum Format {
+ kBW_Format, //!< 1bit per pixel mask (e.g. monochrome)
+ kA8_Format, //!< 8bits per pixel mask (e.g. antialiasing)
+ k3D_Format //!< 3 8bit per pixl planes: alpha, mul, add
+ };
+
+ uint8_t* fImage;
+ SkRect16 fBounds;
+ uint16_t fRowBytes;
+ uint8_t fFormat; // Format
+
+ /** Return the byte size of the mask, assuming only 1 plane.
+ Does not account for k3D_Format. For that, use computeFormatImageSize()
+ */
+ size_t computeImageSize() const;
+ /** Return the byte size of the mask, taking into account
+ any extra planes (e.g. k3D_Format).
+ */
+ size_t computeTotalImageSize() const;
+
+ /** Returns the address of the byte that holds the specified bit.
+ Asserts that the mask is kBW_Format, and that x,y are in range.
+ x,y are in the same coordiate space as fBounds.
+ */
+ uint8_t* getAddr1(int x, int y) const
+ {
+ SkASSERT(fFormat == kBW_Format);
+ SkASSERT(fBounds.contains(x, y));
+ SkASSERT(fImage != nil);
+ return fImage + ((x - fBounds.fLeft) >> 3) + (y - fBounds.fTop) * fRowBytes;
+ }
+ /** Returns the address of the specified byte.
+ Asserts that the mask is kA8_Format, and that x,y are in range.
+ x,y are in the same coordiate space as fBounds.
+ */
+ uint8_t* getAddr(int x, int y) const
+ {
+ SkASSERT(fFormat != kBW_Format);
+ SkASSERT(fBounds.contains(x, y));
+ SkASSERT(fImage != nil);
+ return fImage + x - fBounds.fLeft + (y - fBounds.fTop) * fRowBytes;
+ }
+
+ static uint8_t* AllocImage(size_t bytes);
+ static void FreeImage(uint8_t* image);
+
+ enum CreateMode {
+ kJustComputeBounds_CreateMode, //!< compute bounds and return
+ kJustRenderImage_CreateMode, //!< render into preallocate mask
+ kComputeBoundsAndRenderImage_CreateMode //!< compute bounds, alloc image and render into it
+ };
+};
+
+#endif
+
diff --git a/include/graphics/SkMaskFilter.h b/include/graphics/SkMaskFilter.h
new file mode 100644
index 0000000000..f844e36250
--- /dev/null
+++ b/include/graphics/SkMaskFilter.h
@@ -0,0 +1,83 @@
+#ifndef SkMaskFilter_DEFINED
+#define SkMaskFilter_DEFINED
+
+#include "SkFlattenable.h"
+#include "SkMask.h"
+
+class SkBlitter;
+class SkBounder;
+class SkMatrix;
+class SkPath;
+class SkRegion;
+
+/** \class SkMaskFilter
+
+ SkMaskFilter is the base class for object that perform transformations on
+ an alpha-channel mask before drawing it. A subclass of SkMaskFilter may be
+ installed into a SkPaint. Once there, each time a primitive is drawn, it
+ is first scan converted into a SkMask::kA8_Format mask, and handed to the
+ filter, calling its filterMask() method. If this returns true, then the
+ new mask is used to render into the device.
+
+ Blur and emboss are implemented as subclasses of SkMaskFilter.
+*/
+class SkMaskFilter : public SkFlattenable {
+public:
+ SkMaskFilter() {}
+
+ /** Returns the format of the resulting mask that this subclass will return
+ when its filterMask() method is called.
+ */
+ virtual SkMask::Format getFormat() = 0;
+
+ /** Create a new mask by filter the src mask.
+ If src.fImage == nil, then do not allocate or create the dst image
+ but do fill out the other fields in dstMask.
+ If you do allocate a dst image, use SkMask::AllocImage()
+ If this returns false, dst mask is ignored.
+ @param dst the result of the filter. If src.fImage == nil, dst should not allocate its image
+ @param src the original image to be filtered.
+ @param matrix the CTM
+ @param margin if not nil, return the buffer dx/dy need when calculating the effect. Used when
+ drawing a clipped object to know how much larger to allocate the src before
+ applying the filter.
+ @return true if the dst mask was correctly created.
+ */
+ virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, SkPoint16* margin);
+
+ /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
+ and then call filterMask(). If this returns true, the specified blitter will be called
+ to render that mask. Returns false if filterMask() returned false.
+ This method is not exported to java.
+ */
+ bool filterPath(const SkPath& devPath, const SkMatrix& devMatrix,
+ const SkRegion& devClip, SkBounder*, SkBlitter* blitter);
+
+protected:
+ // empty for now, but lets get our subclass to remember to init us for the future
+ SkMaskFilter(SkRBuffer&) {}
+};
+
+/** \class SkAutoMaskImage
+
+ Stack class used to manage the fImage buffer in a SkMask.
+ When this object loses scope, the buffer is freed with SkMask::FreeImage().
+*/
+class SkAutoMaskImage {
+public:
+ SkAutoMaskImage(SkMask* mask, bool alloc)
+ {
+ if (alloc)
+ mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+ fImage = mask->fImage;
+ }
+ ~SkAutoMaskImage()
+ {
+ SkMask::FreeImage(fImage);
+ }
+private:
+ uint8_t* fImage;
+};
+
+#endif
+
diff --git a/include/graphics/SkMetaData.h b/include/graphics/SkMetaData.h
new file mode 100644
index 0000000000..b3b80eb787
--- /dev/null
+++ b/include/graphics/SkMetaData.h
@@ -0,0 +1,138 @@
+#ifndef SkMetaData_DEFINED
+#define SkMetaData_DEFINED
+
+#include "SkMath.h"
+
+class SkMetaData {
+public:
+ SkMetaData();
+ SkMetaData(const SkMetaData& src);
+ ~SkMetaData();
+
+ SkMetaData& operator=(const SkMetaData& src);
+
+ void reset();
+
+ bool findS32(const char name[], int32_t* value = nil) const;
+ bool findScalar(const char name[], SkScalar* value = nil) const;
+ const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = nil) const;
+ const char* findString(const char name[]) const;
+ bool findPtr(const char name[], void** value = nil) const;
+ bool findBool(const char name[], bool* value = nil) const;
+
+ bool hasS32(const char name[], int32_t value) const
+ {
+ int32_t v;
+ return this->findS32(name, &v) && v == value;
+ }
+ bool hasScalar(const char name[], SkScalar value) const
+ {
+ SkScalar v;
+ return this->findScalar(name, &v) && v == value;
+ }
+ bool hasString(const char name[], const char value[]) const
+ {
+ const char* v = this->findString(name);
+ return v == nil && value == nil ||
+ v != nil && value != nil && !strcmp(v, value);
+ }
+ bool hasPtr(const char name[], void* value) const
+ {
+ void* v;
+ return this->findPtr(name, &v) && v == value;
+ }
+ bool hasBool(const char name[], bool value) const
+ {
+ bool v;
+ return this->findBool(name, &v) && v == value;
+ }
+
+ void setS32(const char name[], int32_t value);
+ void setScalar(const char name[], SkScalar value);
+ SkScalar* setScalars(const char name[], int count, const SkScalar values[] = nil);
+ void setString(const char name[], const char value[]);
+ void setPtr(const char name[], void* value);
+ void setBool(const char name[], bool value);
+
+ bool removeS32(const char name[]);
+ bool removeScalar(const char name[]);
+ bool removeString(const char name[]);
+ bool removePtr(const char name[]);
+ bool removeBool(const char name[]);
+
+ SkDEBUGCODE(static void UnitTest();)
+
+ enum Type {
+ kS32_Type,
+ kScalar_Type,
+ kString_Type,
+ kPtr_Type,
+ kBool_Type,
+
+ kTypeCount
+ };
+
+ struct Rec;
+ class Iter;
+ friend class Iter;
+
+ class Iter {
+ public:
+ Iter() : fRec(nil) {}
+ Iter(const SkMetaData&);
+
+ /** Reset the iterator, so that calling next() will return the first
+ data element. This is done implicitly in the constructor.
+ */
+ void reset(const SkMetaData&);
+
+ /** Each time next is called, it returns the name of the next data element,
+ or nil when there are no more elements. If non-nil is returned, then the
+ element's type is returned (if not nil), and the number of data values
+ is returned in count (if not nil).
+ */
+ const char* next(Type*, int* count);
+
+ private:
+ Rec* fRec;
+ };
+
+public:
+ struct Rec {
+ Rec* fNext;
+ uint16_t fDataCount; // number of elements
+ uint8_t fDataLen; // sizeof a single element
+#ifdef SK_DEBUG
+ Type fType;
+#else
+ uint8_t fType;
+#endif
+
+#ifdef SK_DEBUG
+ const char* fName;
+ union {
+ int32_t fS32;
+ SkScalar fScalar;
+ const char* fString;
+ void* fPtr;
+ bool fBool;
+ } fData;
+#endif
+
+ const void* data() const { return (this + 1); }
+ void* data() { return (this + 1); }
+ const char* name() const { return (const char*)this->data() + fDataLen * fDataCount; }
+ char* name() { return (char*)this->data() + fDataLen * fDataCount; }
+
+ static Rec* Alloc(size_t);
+ static void Free(Rec*);
+ };
+ Rec* fRec;
+
+ const Rec* find(const char name[], Type) const;
+ void* set(const char name[], const void* data, size_t len, Type, int count);
+ bool remove(const char name[], Type);
+};
+
+#endif
+
diff --git a/include/graphics/SkNinePatch.h b/include/graphics/SkNinePatch.h
new file mode 100644
index 0000000000..5cc48c15ab
--- /dev/null
+++ b/include/graphics/SkNinePatch.h
@@ -0,0 +1,21 @@
+#ifndef SkNinePatch_DEFINED
+#define SkNinePatch_DEFINED
+
+#include "SkRect.h"
+
+class SkBitmap;
+class SkCanvas;
+class SkPaint;
+
+class SkNinePatch {
+public:
+ static void Draw(SkCanvas* canvas, const SkRect& dst,
+ const SkBitmap& bitmap, const SkRect16& margin,
+ const SkPaint* paint = NULL);
+
+ static void Draw(SkCanvas* canvas, const SkRect& dst,
+ const SkBitmap& bitmap, int cx, int cy,
+ const SkPaint* paint = NULL);
+};
+
+#endif
diff --git a/include/graphics/SkOSFile.h b/include/graphics/SkOSFile.h
new file mode 100644
index 0000000000..6baef7d0dc
--- /dev/null
+++ b/include/graphics/SkOSFile.h
@@ -0,0 +1,70 @@
+// Copyright Skia Inc. 2004 - 2005
+//
+#ifndef SkOSFile_DEFINED
+#define SkOSFile_DEFINED
+
+#include "SkString.h"
+
+#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+ #include <dirent.h>
+#endif
+
+struct SkFILE;
+
+enum SkFILE_Flags {
+ kRead_SkFILE_Flag = 0x01,
+ kWrite_SkFILE_Flag = 0x02
+};
+
+SkFILE* sk_fopen(const char path[], SkFILE_Flags);
+void sk_fclose(SkFILE*);
+
+size_t sk_fgetsize(SkFILE*);
+/** Return true if the file could seek back to the beginning
+*/
+bool sk_frewind(SkFILE*);
+
+size_t sk_fread(void* buffer, size_t byteCount, SkFILE*);
+size_t sk_fwrite(const void* buffer, size_t byteCount, SkFILE*);
+void sk_fflush(SkFILE*);
+
+int sk_fseek( SkFILE*, size_t, int );
+size_t sk_ftell( SkFILE* );
+
+class SkOSFile {
+public:
+ class Iter {
+ public:
+ Iter();
+ Iter(const char path[], const char suffix[] = nil);
+ ~Iter();
+
+ void reset(const char path[], const char suffix[] = nil);
+ bool next(SkString* name, bool getDir = false);
+
+ private:
+#ifdef SK_BUILD_FOR_WIN
+ HANDLE fHandle;
+ U16* fPath16;
+#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+ DIR* fDIR;
+ SkString fPath, fSuffix;
+#endif
+ };
+};
+
+class SkUTF16_Str {
+public:
+ SkUTF16_Str(const char src[]);
+ ~SkUTF16_Str()
+ {
+ sk_free(fStr);
+ }
+ const U16* get() const { return fStr; }
+
+private:
+ U16* fStr;
+};
+
+#endif
+
diff --git a/include/graphics/SkOSMenu.h b/include/graphics/SkOSMenu.h
new file mode 100644
index 0000000000..4cf52e7697
--- /dev/null
+++ b/include/graphics/SkOSMenu.h
@@ -0,0 +1,39 @@
+#ifndef SkOSMenu_DEFINED
+#define SkOSMenu_DEFINED
+
+#include "SkEvent.h"
+#include "SkTDArray.h"
+
+class SkOSMenu {
+public:
+ explicit SkOSMenu(const char title[]);
+ ~SkOSMenu();
+
+ const char* getTitle() const { return fTitle; }
+
+ void appendItem(const char title[], const char eventType[], S32 eventData);
+
+ // called by SkOSWindow when it receives an OS menu event
+ int countItems() const;
+ const char* getItem(int index, U32* cmdID) const;
+
+ SkEvent* createEvent(U32 os_cmd);
+
+private:
+ const char* fTitle;
+
+ struct Item {
+ const char* fTitle;
+ const char* fEventType;
+ U32 fEventData;
+ U32 fOSCmd; // internal
+ };
+ SkTDArray<Item> fItems;
+
+ // illegal
+ SkOSMenu(const SkOSMenu&);
+ SkOSMenu& operator=(const SkOSMenu&);
+};
+
+#endif
+
diff --git a/include/graphics/SkOSSound.h b/include/graphics/SkOSSound.h
new file mode 100644
index 0000000000..2e4262be66
--- /dev/null
+++ b/include/graphics/SkOSSound.h
@@ -0,0 +1,20 @@
+#ifndef SkOSSound_DEFINED
+#define SkOSSound_DEFINED
+
+#include "SkTypes.h"
+
+class SkOSSound {
+public:
+ static void Play(const char path[]);
+ static void Pause();
+ static void Resume();
+ static bool TogglePause(); // returns true if we are now playing, or false if we're now paused
+ static void Stop();
+
+ // volume runs from 0 (silent) to 0xFF (max-volume)
+ static U8 GetVolume();
+ static void SetVolume(U8CPU volume);
+};
+
+#endif
+
diff --git a/include/graphics/SkOSWindow_Mac.h b/include/graphics/SkOSWindow_Mac.h
new file mode 100644
index 0000000000..b37b652063
--- /dev/null
+++ b/include/graphics/SkOSWindow_Mac.h
@@ -0,0 +1,32 @@
+#ifndef SkOSWindow_Mac_DEFINED
+#define SkOSWindow_Mac_DEFINED
+
+#include "SkWindow.h"
+
+class SkOSWindow : public SkWindow {
+public:
+ SkOSWindow(void* hwnd);
+
+ void* getHWND() const { return fHWND; }
+ void updateSize();
+
+ static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
+
+ static pascal OSStatus SkOSWindow::EventHandler( EventHandlerCallRef inHandler, EventRef inEvent, void* userData );
+
+protected:
+ // overrides from SkWindow
+ virtual void onHandleInval(const SkRect16&);
+ // overrides from SkView
+ virtual void onAddMenu(const SkOSMenu*);
+
+private:
+ void* fHWND;
+
+ void doPaint(void* ctx);
+
+ typedef SkWindow INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkOSWindow_Unix.h b/include/graphics/SkOSWindow_Unix.h
new file mode 100644
index 0000000000..5c1b1eb0e8
--- /dev/null
+++ b/include/graphics/SkOSWindow_Unix.h
@@ -0,0 +1,44 @@
+#ifndef SkOSWindow_Unix_DEFINED
+#define SkOSWindow_Unix_DEFINED
+
+#include "SkWindow.h"
+#include <X11/Xlib.h>
+
+struct SkUnixWindow {
+ Display* fDisplay;
+ Window fWin;
+ size_t fOSWin;
+};
+
+class SkOSWindow : public SkWindow {
+public:
+ SkOSWindow(Display* display, Window win);
+
+ void* getHWND() const { return (void*)fUnixWindow.fWin; }
+ void* getDisplay() const { return (void*)fUnixWindow.fDisplay; }
+ void* getUnixWindow() const { return (void*)&fUnixWindow; }
+ void setSize(int width, int height);
+ void updateSize();
+
+ static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
+
+ static bool WndProc(SkUnixWindow* w, XEvent &e);
+
+protected:
+ // overrides from SkWindow
+ virtual void onHandleInval(const SkRect16&);
+ // overrides from SkView
+ virtual void onAddMenu(const SkOSMenu*);
+
+private:
+ SkUnixWindow fUnixWindow;
+
+ void doPaint();
+
+ void* fMBar;
+
+ typedef SkWindow INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkOSWindow_Win.h b/include/graphics/SkOSWindow_Win.h
new file mode 100644
index 0000000000..b213a057a3
--- /dev/null
+++ b/include/graphics/SkOSWindow_Win.h
@@ -0,0 +1,43 @@
+#ifndef SkOSWindow_Win_DEFINED
+#define SkOSWindow_Win_DEFINED
+
+#include "SkWindow.h"
+
+class SkOSWindow : public SkWindow {
+public:
+ SkOSWindow(void* hwnd);
+
+ void* getHWND() const { return fHWND; }
+ void setSize(int width, int height);
+ void updateSize();
+
+ static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
+
+ static bool WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+ static bool SkOSWindow::QuitOnDeactivate(HWND hWnd);
+
+ enum {
+ SK_WM_SkEvent = WM_APP + 1000,
+ SK_WM_SkTimerID = 0xFFFF // just need a non-zero value
+ };
+
+protected:
+ virtual bool quitOnDeactivate() { return true; }
+
+ // overrides from SkWindow
+ virtual void onHandleInval(const SkRect16&);
+ // overrides from SkView
+ virtual void onAddMenu(const SkOSMenu*);
+
+private:
+ void* fHWND;
+
+ void doPaint(void* ctx);
+
+ HMENU fMBar;
+
+ typedef SkWindow INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkOSWindow_wxwidgets.h b/include/graphics/SkOSWindow_wxwidgets.h
new file mode 100644
index 0000000000..1f526c0076
--- /dev/null
+++ b/include/graphics/SkOSWindow_wxwidgets.h
@@ -0,0 +1,37 @@
+/*
+ * SkOSWindow_wxwidgets.h
+ * wxwidgets
+ *
+ * Created by phanna on 12/14/05.
+ * Copyright 2005 __MyCompanyName__. All rights reserved.
+ *
+ */
+
+#ifndef SkOSWindow_wxwidgets_DEFINED
+#define SkOSWindow_wxwidgets_DEFINED
+
+#include "SkWindow.h"
+#include "wx/frame.h"
+
+class SkOSWindow: public SkWindow
+{
+public:
+ SkOSWindow();
+ SkOSWindow(const wxString& title, int x, int y, int width, int height);
+ ~SkOSWindow();
+
+ wxFrame* getWXFrame() const { return fFrame; }
+
+ void updateSize();
+
+protected:
+ virtual void onHandleInval(const SkRect16&);
+ virtual void onAddMenu(const SkOSMenu*);
+
+private:
+ wxFrame* fFrame;
+ typedef SkWindow INHERITED;
+
+};
+
+#endif \ No newline at end of file
diff --git a/include/graphics/SkPaint.h b/include/graphics/SkPaint.h
new file mode 100644
index 0000000000..5c1a0364a0
--- /dev/null
+++ b/include/graphics/SkPaint.h
@@ -0,0 +1,630 @@
+#ifndef SkPaint_DEFINED
+#define SkPaint_DEFINED
+
+#include "SkColor.h"
+#include "SkMath.h"
+#include "SkPorterDuff.h"
+
+class SkColorFilter;
+class SkGlyphCache;
+class SkMaskFilter;
+class SkMatrix;
+class SkPath;
+class SkPathEffect;
+class SkRasterizer;
+class SkShader;
+class SkTextLayout;
+class SkTypeface;
+class SkXfermode;
+
+typedef SkUnichar (*SkUnicodeWalkerProc)(const char** text);
+
+/** \class SkPaint
+
+ The SkPaint class holds the style and color information about how to draw geometries, text and bitmaps.
+*/
+class SkPaint {
+public:
+ SkPaint();
+ SkPaint(const SkPaint& paint);
+ ~SkPaint();
+
+ SkPaint& operator=(const SkPaint&);
+
+ friend int operator==(const SkPaint& a, const SkPaint& b);
+ friend int operator!=(const SkPaint& a, const SkPaint& b) { return !(a == b); }
+
+ /** Restores the paint to its initial settings.
+ */
+ void reset();
+
+ /** FlagShift enum specifies the amount to bit-shift for a given flag setting.
+ Can be used to slide a boolean value into the correct position (e.g.
+ flags |= isAntiAlias << kAntiAlias_Shift;
+ */
+ enum FlagShift {
+ kAntiAlias_Shift, //!< bit position for the flag enabling antialiasing
+ kLinearText_Shift , //!< bit position for the flag enabling linear-text (no gridding)
+ kUnderlineText_Shift, //!< bit position for the flag enabling underline text
+ kStrikeThruText_Shift, //!< bit position for the flag enabling strike-thru text
+ kFakeBoldText_Shift, //!< bit position for the flag enabling fake-bold text
+
+ kFlagShiftCount
+ };
+
+ /** FlagMask enum specifies the bit values that are stored in the paint's flags.
+ */
+ enum FlagMask {
+ kAntiAlias_Mask = 1 << kAntiAlias_Shift, //!< bit mask for the flag enabling antialiasing
+ kLinearText_Mask = 1 << kLinearText_Shift, //!< bit mask for the flag enabling linear-text (no gridding)
+ kUnderlineText_Mask = 1 << kUnderlineText_Shift, //!< bit mask for the flag enabling underline text
+ kStrikeThruText_Mask= 1 << kStrikeThruText_Shift, //!< bit mask for the flag enabling strike-thru text
+ kFakeBoldText_Mask = 1 << kFakeBoldText_Shift, //!< bit mask for the flag enabling fake-bold text
+
+ kAllFlagMasks = (1 << kFlagShiftCount) - 1
+ };
+
+ /** Return the paint's flags. Use the FlagMask enum to test flag values.
+ @return the paint's flags (see enums ending in _Mask for bit masks)
+ */
+ uint32_t getFlags() const { return fFlags; }
+ /** Set the paint's flags. Use the FlagMask enum to specific flag values.
+ @param flags The new flag bits for the paint (see enums ending in _Mask for bit masks)
+ */
+ void setFlags(uint32_t flags);
+
+ /** Helper for getFlags(), returning true if kAntiAlias_Mask bit is set
+ @return true if the antialias bit is set in the paint's flags.
+ */
+ bool isAntiAliasOn() const { return SkToBool(this->getFlags() & kAntiAlias_Mask); }
+ /** Helper for setFlags(), setting or clearing the kAntiAlias_Mask bit
+ @param aa true to set the antialias bit in the flags, false to clear it
+ */
+ void setAntiAliasOn(bool aa);
+ /** Helper for getFlags(), returning true if kLinearText_Mask bit is set
+ @return true if the lineartext bit is set in the paint's flags
+ */
+ bool isLinearTextOn() const { return SkToBool(this->getFlags() & kLinearText_Mask); }
+ /** Helper for setFlags(), setting or clearing the kLinearText_Mask bit
+ @param linearText true to set the linearText bit in the paint's flags, false to clear it.
+ */
+ void setLinearTextOn(bool linearText);
+ /** Helper for getFlags(), returning true if kUnderlineText_Mask bit is set
+ @return true if the underlineText bit is set in the paint's flags.
+ */
+ bool isUnderlineTextOn() const { return SkToBool(this->getFlags() & kUnderlineText_Mask); }
+ /** Helper for setFlags(), setting or clearing the kUnderlineText_Mask bit
+ @param underlineText true to set the underlineText bit in the paint's flags, false to clear it.
+ */
+ void setUnderlineTextOn(bool underlineText);
+ /** Helper for getFlags(), returning true if kStrikeThruText_Mask bit is set
+ @return true if the strikeThruText bit is set in the paint's flags.
+ */
+ bool isStrikeThruTextOn() const { return SkToBool(this->getFlags() & kStrikeThruText_Mask); }
+ /** Helper for setFlags(), setting or clearing the kStrikeThruText_Mask bit
+ @param strikeThruText true to set the strikeThruText bit in the paint's flags, false to clear it.
+ */
+ void setStrikeThruTextOn(bool strikeThruText);
+ /** Helper for getFlags(), returning true if kFakeBoldText_Mask bit is set
+ @return true if the fakeBoldText bit is set in the paint's flags.
+ */
+ bool isFakeBoldTextOn() const { return SkToBool(this->getFlags() & kFakeBoldText_Mask); }
+ /** Helper for setFlags(), setting or clearing the kStrikeThruText_Mask bit
+ @param fakeBoldText true to set the fakeBoldText bit in the paint's flags, false to clear it.
+ */
+ void setFakeBoldTextOn(bool fakeBoldText);
+
+ /** Styles apply to rect, oval, path, and text.
+ Bitmaps are always drawn in "fill", and lines are always drawn in "stroke"
+ */
+ enum Style {
+ kFill_Style, //!< fill with the paint's color
+ kStroke_Style, //!< stroke with the paint's color
+ kStrokeAndFill_Style, //!< fill and stroke with the paint's color
+
+ kStyleCount,
+ kDefault_Style = kFill_Style, //!< the default style setting in the paint
+ };
+ /** Return the paint's style, used for controlling how primitives'
+ geometries are interpreted (except for drawBitmap, which always assumes
+ kFill_Style).
+ @return the paint's style setting (Fill, Stroke, StrokeAndFill)
+ */
+ Style getStyle() const { return (Style)fStyle; }
+ /** Set the paint's style, used for controlling how primitives'
+ geometries are interpreted (except for drawBitmap, which always assumes
+ Fill).
+ @param style The new style to set in the paint (Fill, Stroke, StrokeAndFill)
+ */
+ void setStyle(Style style);
+
+ /** Return the paint's color. Note that the color is a 32bit value containing alpha
+ as well as r,g,b. This 32bit value is not premultiplied, meaning that
+ its alpha can be any value, regardless of the values of r,g,b.
+ @return the paint's color (and alpha).
+ */
+ SkColor getColor() const { return fColor; }
+ /** Helper to getColor() that just returns the color's alpha value.
+ @return the alpha component of the paint's color.
+ */
+ uint8_t getAlpha() const { return SkToU8(SkColorGetA(fColor)); }
+ /** Set the paint's color. Note that the color is a 32bit value containing alpha
+ as well as r,g,b. This 32bit value is not premultiplied, meaning that
+ its alpha can be any value, regardless of the values of r,g,b.
+ @param color The new color (including alpha) to set in the paint.
+ */
+ void setColor(SkColor color);
+ /** Helper to setColor(), that only assigns the color's alpha value, leaving its
+ r,g,b values unchanged.
+ @param a set the alpha component (0..255) of the paint's color.
+ */
+ void setAlpha(U8CPU a);
+ /** Helper to setColor(), that takes a,r,g,b and constructs the color value using SkColorSetARGB()
+ @param a The new alpha component (0..255) of the paint's color.
+ @param r The new red component (0..255) of the paint's color.
+ @param g The new green component (0..255) of the paint's color.
+ @param b The new blue component (0..255) of the paint's color.
+ */
+ void setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+
+ /** Return the width for stroking.
+ <p />
+ A value of 0 strokes in hairline mode.
+ Hairlines always draws a single pixel independent of the canva's matrix.
+ @return the paint's stroke width, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ SkScalar getStrokeWidth() const { return fWidth; }
+ /** Set the width for stroking.
+ Pass 0 to stroke in hairline mode.
+ Hairlines always draws a single pixel independent of the canva's matrix.
+ @param width set the paint's stroke width, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ void setStrokeWidth(SkScalar width);
+
+ /** Return the paint's stroke miter value. This is used to control the behavior
+ of miter joins when the joins angle is sharp.
+ @return the paint's miter limit, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ SkScalar getStrokeMiter() const { return fMiterLimit; }
+ /** Set the paint's stroke miter value. This is used to control the behavior
+ of miter joins when the joins angle is sharp. This value must be >= 0.
+ @param miter set the miter limit on the paint, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ void setStrokeMiter(SkScalar miter);
+
+ /** Cap enum specifies the settings for the paint's strokecap. This is the treatment
+ that is applied to the beginning and end of each non-closed contour (e.g. lines).
+ */
+ enum Cap {
+ kButt_Cap, //!< begin and end a contour with no extension
+ kRound_Cap, //!< begin and end a contour with a semi-circle extension
+ kSquare_Cap, //!< begin and end a contour with a half square extension
+
+ kCapCount,
+ kDefault_Cap = kButt_Cap
+ };
+
+ /** Join enum specifies the settings for the paint's strokejoin. This is the treatment
+ that is applied to corners in paths and rectangles.
+ */
+ enum Join {
+ kMiter_Join, //!< connect path segments with a sharp join (respects miter-limit)
+ kRound_Join, //!< connect path segments with a round join
+ kBevel_Join, //!< connect path segments with a flat bevel join
+
+ kJoinCount,
+ kDefault_Join = kMiter_Join
+ };
+
+ /** Return the paint's stroke cap type, controlling how the start and end of stroked lines and paths
+ are treated.
+ @return the line cap style for the paint, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ Cap getStrokeCap() const { return (Cap)fCapType; }
+ /** Set the paint's stroke cap type.
+ @param cap set the paint's line cap style, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ void setStrokeCap(Cap cap);
+
+ /** Return the paint's stroke join type.
+ @return the paint's line join style, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ Join getStrokeJoin() const { return (Join)fJoinType; }
+ /** Set the paint's stroke join type.
+ @param join set the paint's line join style, used whenever the paint's style is Stroke or StrokeAndFill.
+ */
+ void setStrokeJoin(Join join);
+
+ enum FilterType {
+ kNo_FilterType, //!< draw bitmaps using nearest-neighbor sampling
+ kBilinear_FilterType, //!< draw bitmaps using bilinear sampling
+
+ kFilterTypeCount
+ };
+ /** Return the paint's bitmap filter type. This setting affects drawBitmap() and bitmaps
+ that appear inside a bitmap shader.
+ @return the paint's filter type, used when drawing bitmaps.
+ */
+ FilterType getFilterType() const { return (FilterType)fFilterType; }
+ /** Set the paint's bitmap filter type. This setting affects drawBitmap() and bitmaps
+ that appear inside a bitmap shader.
+ @param filterType set the new filter type on the paint, used when drawing a bitmap
+ */
+ void setFilterType(FilterType filterType);
+
+ /** Get the paint's shader object.
+ <p />
+ The shader's reference count is not affected.
+ @return the paint's shader (or NULL)
+ */
+ SkShader* getShader() const { return fShader; }
+ /** Set or clear the shader object.
+ <p />
+ Pass NULL to clear any previous shader.
+ As a convenience, the parameter passed is also returned.
+ If a previous shader exists, its reference count is decremented.
+ If shader is not NULL, its reference count is incremented.
+ @param shader May be NULL. the new shader to be installed in the paint
+ @return shader
+ */
+ SkShader* setShader(SkShader* shader);
+
+ /** Get the paint's colorfilter (or NULL). If there is a colorfilter, its reference
+ count is not changed.
+ @return the paint's colorfilter (or NULL)
+ */
+ SkColorFilter* getColorFilter() const { return fColorFilter; }
+ /** Set or clear the paint's colorfilter, returning the parameter.
+ <p />
+ If the paint already has a filter, its reference count is decremented.
+ If filter is not NULL, its reference count is incremented.
+ @param filter May be NULL. The new filter to be installed in the paint
+ @return filter
+ */
+ SkColorFilter* setColorFilter(SkColorFilter* filter);
+
+ /** Get the paint's xfermode object.
+ <p />
+ The xfermode's reference count is not affected.
+ @return the paint's xfermode (or NULL)
+ */
+ SkXfermode* getXfermode() const { return fXfermode; }
+ /** Set or clear the xfermode object.
+ <p />
+ Pass NULL to clear any previous xfermode.
+ As a convenience, the parameter passed is also returned.
+ If a previous xfermode exists, its reference count is decremented.
+ If xfermode is not NULL, its reference count is incremented.
+ @param xfermode May be NULL. The new xfermode to be installed in the paint
+ @return xfermode
+ */
+ SkXfermode* setXfermode(SkXfermode* xfermode);
+
+ /** Helper for setXfermode, passing the corresponding xfermode object returned from the
+ PorterDuff factory.
+ @param mode The porter-duff mode used to create an xfermode for the paint.
+ @return the resulting xfermode object (or NULL if the mode is SrcOver)
+ */
+ SkXfermode* setPorterDuffXfermode(SkPorterDuff::Mode mode);
+
+ /** Get the paint's patheffect object.
+ <p />
+ The patheffect reference count is not affected.
+ @return the paint's patheffect (or NULL)
+ */
+ SkPathEffect* getPathEffect() const { return fPathEffect; }
+ /** Set or clear the patheffect object.
+ <p />
+ Pass NULL to clear any previous patheffect.
+ As a convenience, the parameter passed is also returned.
+ If a previous patheffect exists, its reference count is decremented.
+ If patheffect is not NULL, its reference count is incremented.
+ @param effect May be NULL. The new patheffect to be installed in the paint
+ @return effect
+ */
+ SkPathEffect* setPathEffect(SkPathEffect* effect);
+
+ /** Get the paint's maskfilter object.
+ <p />
+ The maskfilter reference count is not affected.
+ @return the paint's maskfilter (or NULL)
+ */
+ SkMaskFilter* getMaskFilter() const { return fMaskFilter; }
+ /** Set or clear the maskfilter object.
+ <p />
+ Pass NULL to clear any previous maskfilter.
+ As a convenience, the parameter passed is also returned.
+ If a previous maskfilter exists, its reference count is decremented.
+ If maskfilter is not NULL, its reference count is incremented.
+ @param maskfilter May be NULL. The new maskfilter to be installed in the paint
+ @return maskfilter
+ */
+ SkMaskFilter* setMaskFilter(SkMaskFilter* maskfilter);
+
+ // These attributes are for text/fonts
+
+ /** Get the paint's typeface object.
+ <p />
+ The typeface object identifies which font to use when drawing or measuring text.
+ The typeface reference count is not affected.
+ @return the paint's typeface (or NULL)
+ */
+ SkTypeface* getTypeface() const { return fTypeface; }
+ /** Set or clear the typeface object.
+ <p />
+ Pass NULL to clear any previous typeface.
+ As a convenience, the parameter passed is also returned.
+ If a previous typeface exists, its reference count is decremented.
+ If typeface is not NULL, its reference count is incremented.
+ @param typeface May be NULL. The new typeface to be installed in the paint
+ @return typeface
+ */
+ SkTypeface* setTypeface(SkTypeface* typeface);
+
+ /** Get the paint's textlayout (or NULL).
+ <p />
+ The textlayout can modify the spacing between letters and words when measured/drawn.
+ The textlayout reference count is not affected.
+ @return the paint's textlayout (or NULL)
+ */
+ SkTextLayout* getTextLayout() const { return fTextLayout; }
+ /** Set or clear the textlayout object.
+ <p />
+ Pass NULL to clear any previous textlayout.
+ As a convenience, the parameter passed is also returned.
+ If a previous layout exists in the paint, its reference count is decremented.
+ If layout is not NULL, its reference count is incremented.
+ @param layout May be NULL. The new layout to be installed in the paint.
+ @return layout
+ */
+ SkTextLayout* setTextLayout(SkTextLayout* layout);
+
+ /** Get the paint's rasterizer (or NULL).
+ <p />
+ The raster controls/modifies how paths/text are turned into alpha masks.
+ @return the paint's rasterizer (or NULL)
+ */
+ SkRasterizer* getRasterizer() const { return fRasterizer; }
+ /** Set or clear the rasterizer object.
+ <p />
+ Pass NULL to clear any previous rasterizer.
+ As a convenience, the parameter passed is also returned.
+ If a previous rasterizer exists in the paint, its reference count is decremented.
+ If r is not NULL, its reference count is incremented.
+ @param rasterizer May be NULL. The new rasterizer to be installed in the paint.
+ @return rasterizer
+ */
+ SkRasterizer* setRasterizer(SkRasterizer* rasterizer);
+
+ enum Align {
+ kLeft_Align,
+ kCenter_Align,
+ kRight_Align,
+
+ kAlignCount
+ };
+ /** Return the paint's Align value for drawing text.
+ @return the paint's Align value for drawing text.
+ */
+ Align getTextAlign() const { return (Align)fTextAlign; }
+ /** Set the paint's text alignment.
+ @param align set the paint's Align value for drawing text.
+ */
+ void setTextAlign(Align align);
+
+ /** Return the paint's text size.
+ @return the paint's text size.
+ */
+ SkScalar getTextSize() const { return fTextSize; }
+ /** Set the paint's text size. This value must be > 0
+ @param textSize set the paint's text size.
+ */
+ void setTextSize(SkScalar textSize);
+
+ /** Return the paint's horizontal scale factor for text. The default value
+ is 1.0.
+ @return the paint's scale factor in X for drawing/measuring text
+ */
+ SkScalar getTextScaleX() const { return fTextScaleX; }
+ /** Set the paint's horizontal scale factor for text. The default value
+ is 1.0. Values > 1.0 will stretch the text wider. Values < 1.0 will
+ stretch the text narrower.
+ @param scaleX set the paint's scale factor in X for drawing/measuring text.
+ */
+ void setTextScaleX(SkScalar scaleX);
+
+ /** Return the paint's horizontal skew factor for text. The default value
+ is 0.
+ @return the paint's skew factor in X for drawing text.
+ */
+ SkScalar getTextSkewX() const { return fTextSkewX; }
+ /** Set the paint's horizontal skew factor for text. The default value
+ is 0. For approximating oblique text, use values around -0.25.
+ @param skewX set the paint's skew factor in X for drawing text.
+ */
+ void setTextSkewX(SkScalar skewX);
+
+ /** Return the width of the utf8 text.
+ @param utf8 Address of the utf8 text
+ @param length Number of bytes of utf8 text to measure
+ @param above If not NULL, returns the distance above the baseline (ascent)
+ @param below If not NULL, returns the distance below the baseline (descent)
+ @return The width of the utf8 text
+ */
+ SkScalar measureText(const char utf8[], size_t length,
+ SkScalar* above, SkScalar* below) const;
+ /** Return the width of the utf16 text.
+ @param utf16 Address of the utf16 text
+ @param numberOf16BitValues Number of 16bit values to measure
+ @param above May be NULL. If not NULL, returns the distance above the baseline (ascent)
+ @param below May be NULL. If not NULL, returns the distance below the baseline (descent)
+ @return The width of the text
+ */
+ SkScalar measureText16(const uint16_t utf16[], size_t numberOf16BitValues,
+ SkScalar* above, SkScalar* below) const;
+ /** Return the distance above (negative) the baseline (ascent) based on the current typeface and text size.
+ @return the distance above (negative) the baseline (ascent) based on the current typeface and text size.
+ */
+ SkScalar ascent() const;
+ /** Return the distance below (positive) the baseline (descent) based on the current typeface and text size.
+ @return the distance below (positive) the baseline (descent) based on the current typeface and text size.
+ */
+ SkScalar descent() const;
+
+ /** Return the width of the utf8 text.
+ @param text The utf8 text to measure
+ @param byteLength The number of bytes of text to process
+ @return the measured width of the specified text.
+ */
+ SkScalar measureText(const char text[], size_t byteLength) const
+ {
+ return this->measureText(text, byteLength, NULL, NULL);
+ }
+ /** Return the width of the utf16 text.
+ @param text The utf16 text to measure
+ @param numberOf16BitValues The number of 16bit values in text to process
+ @return the measured width of the specified text.
+ */
+ SkScalar measureText16(const uint16_t text[], size_t numberOf16BitValues) const
+ {
+ return this->measureText16(text, numberOf16BitValues, NULL, NULL);
+ }
+
+ /** Return the advance widths for the characters in the string.
+ @param text UTF8 text
+ @param byteLength number of bytes to read from the UTF8 text parameter
+ @param widths array of SkScalars to receive the advance widths of the characters.
+ May be NULL. If not NULL, must be at least a large as the number
+ of unichars in the specified text.
+ @return the number of unichars in the specified text.
+ */
+ int getTextWidths(const char text[], size_t byteLength, SkScalar widths[]) const;
+ /** Return the advance widths for the characters in the string.
+ @param text UTF16 text
+ @param numberOf16BitValues number of 16bit values to read from the UTF16 text parameter
+ @param widths array of SkScalars to receive the advance widths of the characters.
+ May be NULL. If not NULL, must be at least a large as the number
+ of unichars in the specified text.
+ @return the number of unichars in the specified text.
+ */
+ int getTextWidths16(const uint16_t text[], size_t numberOf16BitValues, SkScalar widths[]) const;
+
+ /** Return the path (outline) for the specified text.
+ Note: just like SkCanvas::drawText, this will respect the Align setting in the paint.
+ */
+ void getTextPath(const char text[], size_t length, SkScalar x, SkScalar y, SkPath* path) const;
+
+ /** Return the path (outline) for the specified text.
+ Note: just like SkCanvas::drawText, this will respect the Align setting in the paint.
+ */
+ void getText16Path(const uint16_t text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, SkPath* path) const;
+
+ /** Applies any/all effects (patheffect, stroking) to src, returning the result in dst.
+ The result is that drawing src with this paint will be the same as drawing dst
+ with a default paint (at least from the geometric perspective).
+ @param src input path
+ @param dst output path (may be the same as src)
+ @return true if the path should be filled, or false if it should be drawn with a hairline (width == 0)
+ */
+ bool getFillPath(const SkPath& src, SkPath* dst) const;
+
+private:
+ SkTypeface* fTypeface;
+ SkScalar fTextSize;
+ SkScalar fTextScaleX;
+ SkScalar fTextSkewX;
+
+ SkPathEffect* fPathEffect;
+ SkShader* fShader;
+ SkXfermode* fXfermode;
+ SkMaskFilter* fMaskFilter;
+ SkColorFilter* fColorFilter;
+ SkTextLayout* fTextLayout;
+ SkRasterizer* fRasterizer;
+
+ SkColor fColor;
+ SkScalar fWidth;
+ SkScalar fMiterLimit;
+ unsigned fFlags : 5;
+ unsigned fFilterType : 2;
+ unsigned fTextAlign : 2;
+ unsigned fCapType : 2;
+ unsigned fJoinType : 2;
+ unsigned fStyle : 2;
+
+ SkScalar privateMeasureText(SkUnicodeWalkerProc, const char text[], size_t byteLength,
+ SkScalar* above, SkScalar* below) const;
+ void privateGetTextPath(SkUnicodeWalkerProc, const char text[], size_t length,
+ SkScalar x, SkScalar y, SkPath* path) const;
+ int privateGetTextWidths(const char text[], size_t byteLength,
+ SkScalar widths[], SkUnicodeWalkerProc textProc) const;
+
+ SkGlyphCache* detachCache(const SkMatrix*) const;
+
+ friend class SkGlyphCache;
+ enum {
+ kCanonicalTextSizeForPaths = 64
+ };
+ friend class SkDraw;
+ friend class SkTextToPathIter;
+};
+
+class SkAutoRestorePaintFlags {
+public:
+ SkAutoRestorePaintFlags(const SkPaint& paint, uint32_t newFlags)
+ {
+ SkASSERT(&paint);
+ fPaint = (SkPaint*)&paint; // remove constness
+ fOldFlags = paint.getFlags();
+ fPaint->setFlags(newFlags);
+ }
+ ~SkAutoRestorePaintFlags()
+ {
+ fPaint->setFlags(fOldFlags);
+ }
+private:
+ SkPaint* fPaint;
+ uint32_t fOldFlags;
+};
+
+//////////////////////////////////////////////////////////////////////////
+
+#include "SkPathEffect.h"
+
+/** \class SkStrokePathEffect
+
+ SkStrokePathEffect simulates stroking inside a patheffect, allowing the caller to have explicit
+ control of when to stroke a path. Typically this is used if the caller wants to stroke before
+ another patheffect is applied (using SkComposePathEffect or SkSumPathEffect).
+*/
+class SkStrokePathEffect : public SkPathEffect {
+public:
+ SkStrokePathEffect(const SkPaint&);
+ SkStrokePathEffect(SkScalar width, SkPaint::Style, SkPaint::Join, SkPaint::Cap, SkScalar miterLimit = -1);
+
+ // overrides
+ // This method is not exported to java.
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+ // This method is not exported to java.
+ virtual Factory getFactory();
+
+private:
+ SkScalar fWidth, fMiter;
+ uint8_t fStyle, fJoin, fCap;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+ SkStrokePathEffect(SkRBuffer&);
+
+ typedef SkPathEffect INHERITED;
+
+ // illegal
+ SkStrokePathEffect(const SkStrokePathEffect&);
+ SkStrokePathEffect& operator=(const SkStrokePathEffect&);
+};
+
+#endif
+
diff --git a/include/graphics/SkParse.h b/include/graphics/SkParse.h
new file mode 100644
index 0000000000..9e513fe298
--- /dev/null
+++ b/include/graphics/SkParse.h
@@ -0,0 +1,29 @@
+#ifndef SkParse_DEFINED
+#define SkParse_DEFINED
+
+#include "SkColor.h"
+#include "SkMath.h"
+
+class SkParse {
+public:
+ static int Count(const char str[]); // number of scalars or int values
+ static int Count(const char str[], char separator);
+ static const char* FindColor(const char str[], SkColor* value);
+ static const char* FindHex(const char str[], uint32_t* value);
+ static const char* FindMSec(const char str[], SkMSec* value);
+ static const char* FindNamedColor(const char str[], size_t len, SkColor* color);
+ static const char* FindS32(const char str[], int32_t* value);
+ static const char* FindScalar(const char str[], SkScalar* value);
+ static const char* FindScalars(const char str[], SkScalar value[], int count);
+
+ static bool FindBool(const char str[], bool* value);
+ // return the index of str in list[], or -1 if not found
+ static int FindList(const char str[], const char list[]);
+#ifdef SK_SUPPORT_UNITTEST
+ static void TestColor();
+ static void UnitTest();
+#endif
+};
+
+#endif
+
diff --git a/include/graphics/SkParsePaint.h b/include/graphics/SkParsePaint.h
new file mode 100644
index 0000000000..d5f7f68a82
--- /dev/null
+++ b/include/graphics/SkParsePaint.h
@@ -0,0 +1,18 @@
+#ifndef SkParsePaint_DEFINED
+#define SkParsePaint_DEFINED
+
+#include "SkPaint.h"
+#include "SkDOM.h"
+
+/** "color" color
+ "opacity" scalar [0..1]
+ "stroke-width" scalar (0...inf)
+ "text-size" scalar (0..inf)
+ "is-stroke" bool
+ "is-antialias" bool
+ "is-lineartext" bool
+*/
+void SkPaint_Inflate(SkPaint*, const SkDOM&, const SkDOM::Node*);
+
+#endif
+
diff --git a/include/graphics/SkPath.h b/include/graphics/SkPath.h
new file mode 100644
index 0000000000..b0a538d137
--- /dev/null
+++ b/include/graphics/SkPath.h
@@ -0,0 +1,373 @@
+#ifndef SkPath_DEFINED
+#define SkPath_DEFINED
+
+#include "SkMatrix.h"
+#include "SkTDArray.h"
+
+class SkString;
+
+/** \class SkPath
+
+ The SkPath class encapsulates compound (multiple contour) geometric paths consisting
+ of straight line segments, quadratic curves, and cubic curves.
+*/
+class SkPath {
+public:
+ SkPath();
+ SkPath(const SkPath&);
+ ~SkPath();
+
+ SkPath& operator=(const SkPath&);
+
+ enum FillType {
+ kWinding_FillType, //!< Specifies that "inside" is computed by a non-zero sum of signed edge crossings
+ kEvenOdd_FillType //!< Specifies that "inside" is computed by an odd number of edge crossings
+ };
+ /** Return the path's fill type. This is used to define how "inside" is computed.
+ The default value is kWinding_FillType.
+ @return the path's fill type
+ */
+ FillType getFillType() const { return (FillType)fFillType; }
+ /** Set the path's fill type. This is used to define how "inside" is computed.
+ The default value is kWinding_FillType.
+ @param ft The new fill type for this path
+ */
+ void setFillType(FillType ft) { fFillType = SkToU8(ft); }
+
+ /** Clear any lines and curves from the path, making it empty.
+ This does NOT change the fill-type setting.
+ */
+ void reset();
+ /** Returns true if the path is empty (contains no lines or curves)
+ @return true if the path is empty (contains no lines or curves)
+ */
+ bool isEmpty() const;
+ /** Returns true if the path specifies a rectangle. If so, and if rect is not nil,
+ set rect to the bounds of the path. If the path does not specify a rectangle,
+ return false and ignore rect.
+ @param rect If not nil, returns the bounds of the path if it specifies a rectangle
+ @return true if the path specifies a rectangle
+ */
+ bool isRect(SkRect* rect) const;
+ /** Returns the number of points in the path. Up to max points are copied.
+ @param points If not null, receives up to max points
+ @param max The maximum number of points to copy into points
+ @return the actual number of points in the path
+ */
+ int getPoints(SkPoint points[], int max) const;
+ //! Swap contents of this and other. Guaranteed not to throw
+ void swap(SkPath& other);
+
+ enum BoundsType {
+ kFast_BoundsType, //!< compute the bounds of the path's control points, may be larger than with kExact_BoundsType, but may be faster to compute
+ kExact_BoundsType //!< compute the exact bounds of the path, may be smaller than with kFast_BoundsType, but may be slower to compute
+ };
+ /** Compute the bounds of the path, and write the answer into bounds. If the path contains 0 or 1 points,
+ the bounds is set to (0,0,0,0)
+ @param bounds Returns the computed bounds of the path
+ @param btype Specifies if the computed bounds should be exact (slower) or approximate (faster)
+ */
+ void computeBounds(SkRect* bounds, BoundsType btype) const;
+
+ // Construction methods
+
+ /** Hint to the path to prepare for adding more points. This can allow the path to more efficiently grow its storage.
+ @param extraPtCount The number of extra points that may be added to this path
+ */
+ void incReserve(unsigned extraPtCount);
+
+ /** Set the beginning of the next contour to the point (x,y).
+ @param x The x-coordinate of the start of a new contour
+ @param y The y-coordinate of the start of a new contour
+ */
+ void moveTo(SkScalar x, SkScalar y);
+ /** Set the beginning of the next contour to the point
+ @param p The start of a new contour
+ */
+ void moveTo(const SkPoint& p)
+ {
+ this->moveTo(p.fX, p.fY);
+ }
+ /** Set the beginning of the next contour relative to the last point on the previous
+ contour. If there is no previous contour, this is treated the same as moveTo().
+ @param dx The amount to add to the x-coordinate of the end of the previous contour, to specify the start of a new contour
+ @param dy The amount to add to the y-coordinate of the end of the previous contour, to specify the start of a new contour
+ */
+ void rMoveTo(SkScalar dx, SkScalar dy);
+ /** Add a line from the last point to the specified point (x,y).
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param x The x-coordinate of the end of a line
+ @param y The y-coordinate of the end of a line
+ */
+ void lineTo(SkScalar x, SkScalar y);
+ /** Add a line from the last point to the specified point.
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param p The end of a line
+ */
+ void lineTo(const SkPoint& p)
+ {
+ this->lineTo(p.fX, p.fY);
+ }
+ /** Same as lineTo, but the coordinates are considered relative to the last point on this
+ contour. If there is no previous point, then a moveTo(0,0) is inserted automatically.
+ @param dx The amount to add to the x-coordinate of the previous point on this contour, to specify a line
+ @param dy The amount to add to the y-coordinate of the previous point on this contour, to specify a line
+ */
+ void rLineTo(SkScalar dx, SkScalar dy);
+ /** Add a quadratic bezier from the last point, approaching control point (x1,y1), and ending at (x2,y2).
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param x1 The x-coordinate of the control point on a quadratic curve
+ @param y1 The y-coordinate of the control point on a quadratic curve
+ @param x2 The x-coordinate of the end point on a quadratic curve
+ @param y2 The y-coordinate of the end point on a quadratic curve
+ */
+ void quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2);
+ /** Add a quadratic bezier from the last point, approaching control point p1, and ending at p2.
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param p1 The control point on a quadratic curve
+ @param p2 The end point on a quadratic curve
+ */
+ void quadTo(const SkPoint& p1, const SkPoint& p2)
+ {
+ this->quadTo(p1.fX, p1.fY, p2.fX, p2.fY);
+ }
+ /** Same as quadTo, but the coordinates are considered relative to the last point on this
+ contour. If there is no previous point, then a moveTo(0,0) is inserted automatically.
+ @param dx1 The amount to add to the x-coordinate of the last point on this contour, to specify the control point of a quadratic curve
+ @param dy1 The amount to add to the y-coordinate of the last point on this contour, to specify the control point of a quadratic curve
+ @param dx2 The amount to add to the x-coordinate of the last point on this contour, to specify the end point of a quadratic curve
+ @param dy2 The amount to add to the y-coordinate of the last point on this contour, to specify the end point of a quadratic curve
+ */
+ void rQuadTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2);
+ /** Add a cubic bezier from the last point, approaching control points (x1,y1) and (x2,y2), and ending at (x3,y3).
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param x1 The x-coordinate of the 1st control point on a cubic curve
+ @param y1 The y-coordinate of the 1st control point on a cubic curve
+ @param x2 The x-coordinate of the 2nd control point on a cubic curve
+ @param y2 The y-coordinate of the 2nd control point on a cubic curve
+ @param x3 The x-coordinate of the end point on a cubic curve
+ @param y3 The y-coordinate of the end point on a cubic curve
+ */
+ void cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3);
+ /** Add a cubic bezier from the last point, approaching control points p1 and p2, and ending at p3.
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ @param p1 The 1st control point on a cubic curve
+ @param p2 The 2nd control point on a cubic curve
+ @param p3 The end point on a cubic curve
+ */
+ void cubicTo(const SkPoint& p1, const SkPoint& p2, const SkPoint& p3)
+ {
+ this->cubicTo(p1.fX, p1.fY, p2.fX, p2.fY, p3.fX, p3.fY);
+ }
+ /** Same as cubicTo, but the coordinates are considered relative to the current point on this
+ contour. If there is no previous point, then a moveTo(0,0) is inserted automatically.
+ @param dx1 The amount to add to the x-coordinate of the last point on this contour, to specify the 1st control point of a cubic curve
+ @param dy1 The amount to add to the y-coordinate of the last point on this contour, to specify the 1st control point of a cubic curve
+ @param dx2 The amount to add to the x-coordinate of the last point on this contour, to specify the 2nd control point of a cubic curve
+ @param dy2 The amount to add to the y-coordinate of the last point on this contour, to specify the 2nd control point of a cubic curve
+ @param dx3 The amount to add to the x-coordinate of the last point on this contour, to specify the end point of a cubic curve
+ @param dy3 The amount to add to the y-coordinate of the last point on this contour, to specify the end point of a cubic curve
+ */
+ void rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3);
+ /** Close the current contour. If the current point is not equal to the first point of the contour,
+ a line segment is automatically added.
+ */
+ void close();
+
+ enum Direction {
+ kCW_Direction, //!< clockwise direction for adding closed contours
+ kCCW_Direction //!< counter-clockwise direction for adding closed contours
+ };
+ /** Add a closed rectangle contour to the path
+ @param rect The rectangle to add as a closed contour to the path
+ @param dir The direction to wind the rectangle's contour
+ */
+ void addRect(const SkRect& rect, Direction dir = kCW_Direction);
+ /** Add a closed rectangle contour to the path
+ @param left The left side of a rectangle to add as a closed contour to the path
+ @param top The top of a rectangle to add as a closed contour to the path
+ @param right The right side of a rectangle to add as a closed contour to the path
+ @param bottom The bottom of a rectangle to add as a closed contour to the path
+ @param dir The direction to wind the rectangle's contour
+ */
+ void addRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, Direction dir = kCW_Direction);
+ /** Add a closed oval contour to the path
+ @param oval The bounds of the oval to add as a closed contour to the path
+ @param dir The direction to wind the oval's contour
+ */
+ void addOval(const SkRect& oval, Direction dir = kCW_Direction);
+ /** Add a closed circle contour to the path
+ @param x The x-coordinate of the center of a circle to add as a closed contour to the path
+ @param y The y-coordinate of the center of a circle to add as a closed contour to the path
+ @param radius The radius of a circle to add as a closed contour to the path
+ @param dir The direction to wind the circle's contour
+ */
+ void addCircle(SkScalar x, SkScalar y, SkScalar radius, Direction dir = kCW_Direction);
+ /** Add a closed round-rectangle contour to the path
+ @param rect The bounds of a round-rectangle to add as a closed contour to the path
+ @param rx The x-radius of the rounded corners on the round-rectangle
+ @param ry The y-radius of the rounded corners on the round-rectangle
+ @param dir The direction to wind the round-rectangle's contour
+ */
+ void addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, Direction dir = kCW_Direction);
+ /** Add a copy of src to the path, offset by (dx,dy)
+ @param src The path to add as a new contour
+ @param dx The amount to translate the path in X as it is added
+ @param dx The amount to translate the path in Y as it is added
+ */
+ void addPath(const SkPath& src, SkScalar dx, SkScalar dy);
+ /** Add a copy of src to the path
+ */
+ void addPath(const SkPath& src) { SkMatrix m; m.reset(); this->addPath(src, m); }
+ /** Add a copy of src to the path, transformed by matrix
+ @param src The path to add as a new contour
+ */
+ void addPath(const SkPath& src, const SkMatrix& matrix);
+
+ /** Offset the path by (dx,dy), returning true on success
+ @param dx The amount in the X direction to offset the entire path
+ @param dy The amount in the Y direction to offset the entire path
+ @param dst The translated path is written here
+ @return true
+ */
+ bool offset(SkScalar dx, SkScalar dy, SkPath* dst) const;
+ /** Offset the path by (dx,dy), returning true on success
+ @param dx The amount in the X direction to offset the entire path
+ @param dy The amount in the Y direction to offset the entire path
+ @return true
+ */
+ bool offset(SkScalar dx, SkScalar dy)
+ {
+ return this->offset(dx, dy, this);
+ }
+ /** Transform the points in this path by matrix, and write the answer into dst.
+ @param matrix The matrix to apply to the path
+ @param dst The transformed path is written here
+ @return true
+ */
+ bool transform(const SkMatrix& matrix, SkPath* dst) const;
+ /** Transform the points in this path by matrix, and write the answer into dst.
+ @param matrix The matrix to apply to the path
+ @return true
+ */
+ bool transform(const SkMatrix& matrix)
+ {
+ return this->transform(matrix, this);
+ }
+
+ /** Return the last point on the path. If no points have been added, (0,0) is returned.
+ @param lastPt The last point on the path is returned here
+ */
+ void getLastPt(SkPoint* lastPt) const;
+ /** Set the last point on the path. If no points have been added, moveTo(x,y) is automatically called.
+ @param x The new x-coordinate for the last point
+ @param y The new y-coordinate for the last point
+ */
+ void setLastPt(SkScalar x, SkScalar y);
+ /** Set the last point on the path. If no points have been added, moveTo(p) is automatically called.
+ @param p The new location for the last point
+ */
+ void setLastPt(const SkPoint& p) { this->setLastPt(p.fX, p.fY); }
+
+ enum Verb {
+ kMove_Verb, //!< iter.next returns 1 point
+ kLine_Verb, //!< iter.next returns 2 points
+ kQuad_Verb, //!< iter.next returns 3 points
+ kCubic_Verb, //!< iter.next returns 4 points
+ kClose_Verb, //!< iter.next returns 1 point (the last point)
+ kDone_Verb //!< iter.next returns 0 points
+ };
+ /** Iterate through all of the segments (lines, quadratics, cubics) of
+ each contours in a path.
+ */
+ class Iter {
+ public:
+ Iter();
+ Iter(const SkPath&, bool forceClose);
+ void setPath(const SkPath&, bool forceClose);
+
+ /** Return the next verb in this iteration of the path. When all segments have been
+ visited, return kDone_Verb.
+ @param pts The point(s) representing the current verb and/or segment
+ @return The verb for the current segment
+ */
+ Verb next(SkPoint pts[4]);
+
+ /** If next() returns kLine_Verb, then this query returns
+ true if the line was the result of a close() command
+ (i.e. the end point is the initial moveto for this contour).
+ If next() returned a different verb, this returns an
+ undefined value.
+ @return If the last call to next() returned kLine_Verb, return true if it was
+ the result of an explicit close command.
+ */
+ bool isCloseLine() const { return SkToBool(fCloseLine); }
+
+ /** Returns true if the current contour is closed (i.e. has a kClose_Verb)
+ @return true if the current contour is closed (i.e. has a kClose_Verb)
+ */
+ bool isClosedContour() const;
+
+ private:
+ const SkPoint* fPts;
+ const uint8_t* fVerbs;
+ const uint8_t* fVerbStop;
+ SkPoint fMoveTo;
+ SkPoint fLastPt;
+ SkBool8 fForceClose;
+ SkBool8 fNeedClose;
+ SkBool8 fNeedMoveTo;
+ SkBool8 fCloseLine;
+
+ bool cons_moveTo(SkPoint pts[1]);
+ Verb autoClose(SkPoint pts[2]);
+ };
+
+#ifdef SK_DEBUG
+ /** @cond UNIT_TEST */
+ void dump(bool forceClose, const char title[] = nil) const;
+ static void UnitTest();
+ /** @endcond */
+#endif
+
+ /** Return the number of bytes (padded to a multiple of 4) needed to
+ flatten the path into a block of memory. If bufferOrNil is not nil,
+ the path is written into it. The format of the buffer is private,
+ and can be used to create a new path by calling unflatten().
+ */
+ uint32_t flatten(void* bufferOrNil) const;
+ void unflatten(const void* buffer);
+
+ /** Subdivide the path so that no segment is longer that dist.
+ If bendLines is true, then turn all line segments into curves.
+ If dst == nil, then the original path itself is modified (not const!)
+ */
+ void subdivide(SkScalar dist, bool bendLines, SkPath* dst = nil) const;
+
+ /** Return an SVG-compatible string of the path.
+ */
+ void toString(SkString*) const;
+
+private:
+ SkTDArray<SkPoint> fPts;
+ SkTDArray<uint8_t> fVerbs;
+ uint8_t fFillType;
+
+ friend class Iter;
+ void cons_moveto();
+
+ friend class SkPathStroker;
+ /* Append the first contour of path, ignoring path's initial point.
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ */
+ void pathTo(const SkPath& path);
+ /* Append, in reverse order, the first contour of path, ignoring path's last point.
+ If no moveTo() call has been made for this contour, the first point is automatically set to (0,0).
+ */
+ void reversePathTo(const SkPath&);
+
+ friend const SkPoint* sk_get_path_points(const SkPath&, int index);
+};
+
+#endif
+
diff --git a/include/graphics/SkPathEffect.h b/include/graphics/SkPathEffect.h
new file mode 100644
index 0000000000..c560f67000
--- /dev/null
+++ b/include/graphics/SkPathEffect.h
@@ -0,0 +1,143 @@
+#ifndef SkPathEffect_DEFINED
+#define SkPathEffect_DEFINED
+
+#include "SkFlattenable.h"
+
+class SkPath;
+
+/** \class SkPathEffect
+
+ SkPathEffect is the base class for objects in the SkPaint that affect
+ the geometry of a drawing primitive before it is transformed by the
+ canvas' matrix and drawn.
+
+ Dashing is implemented as a subclass of SkPathEffect.
+*/
+class SkPathEffect : public SkFlattenable {
+public:
+ SkPathEffect() {}
+
+ /** Given a src path and a width value, return true if the patheffect
+ has produced a new path (dst) and a new width value. If false is returned,
+ ignore dst and width.
+ On input, width >= 0 means the src should be stroked
+ On output, width >= 0 means the dst should be stroked
+ */
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+ /** overrides for SkFlattenable.
+ Subclasses should override this to (re)create their subclass.
+ */
+ // This method is not exported to java.
+ virtual Factory getFactory();
+
+protected:
+ // visible to our subclasses
+ SkPathEffect(SkRBuffer&) {}
+
+private:
+ // illegal
+ SkPathEffect(const SkPathEffect&);
+ SkPathEffect& operator=(const SkPathEffect&);
+};
+
+/** \class SkPairPathEffect
+
+ Common baseclass for Compose and Sum. This subclass manages two pathEffects,
+ including flattening them. It does nothing in filterPath, and is only useful
+ for managing the lifetimes of its two arguments.
+*/
+// This class is not exported to java.
+class SkPairPathEffect : public SkPathEffect {
+public:
+ SkPairPathEffect(SkPathEffect* pe0, SkPathEffect* pe1);
+ virtual ~SkPairPathEffect();
+
+ // overrides
+
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ // these are visible to our subclasses
+ SkPathEffect* fPE0, *fPE1;
+ SkPairPathEffect(SkRBuffer&);
+
+private:
+ typedef SkPathEffect INHERITED;
+};
+
+/** \class SkComposePathEffect
+
+ This subclass of SkPathEffect composes its two arguments, to create
+ a compound pathEffect.
+*/
+class SkComposePathEffect : public SkPairPathEffect {
+public:
+ /** Construct a pathEffect whose effect is to apply first the inner pathEffect
+ and the the outer pathEffect (e.g. outer(inner(path)))
+ The reference counts for outer and inner are both incremented in the constructor,
+ and decremented in the destructor.
+ */
+ SkComposePathEffect(SkPathEffect* outer, SkPathEffect* inner)
+ : SkPairPathEffect(outer, inner) {}
+
+ // overrides
+
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+
+ // This method is not exported to java.
+ virtual Factory getFactory();
+
+private:
+ SkPathEffect* fOuter, *fInner;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+ SkComposePathEffect(SkRBuffer& buffer) : SkPairPathEffect(buffer) {}
+
+ // illegal
+ SkComposePathEffect(const SkComposePathEffect&);
+ SkComposePathEffect& operator=(const SkComposePathEffect&);
+
+ typedef SkPairPathEffect INHERITED;
+};
+
+/** \class SkSumPathEffect
+
+ This subclass of SkPathEffect applies two pathEffects, one after the other.
+ Its filterPath() returns true if either of the effects succeeded.
+*/
+class SkSumPathEffect : public SkPairPathEffect {
+public:
+ /** Construct a pathEffect whose effect is to apply two effects, in sequence.
+ (e.g. first(path) + second(path))
+ The reference counts for first and second are both incremented in the constructor,
+ and decremented in the destructor.
+ */
+ SkSumPathEffect(SkPathEffect* first, SkPathEffect* second)
+ : SkPairPathEffect(first, second) {}
+
+ // overrides
+ virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
+
+ // overrides for SkFlattenable
+
+ // This method is not exported to java.
+ virtual Factory getFactory();
+
+private:
+ SkPathEffect* fFirst, *fSecond;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+ SkSumPathEffect(SkRBuffer& buffer) : SkPairPathEffect(buffer) {}
+
+ // illegal
+ SkSumPathEffect(const SkSumPathEffect&);
+ SkSumPathEffect& operator=(const SkSumPathEffect&);
+
+ typedef SkPairPathEffect INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkPathMeasure.h b/include/graphics/SkPathMeasure.h
new file mode 100644
index 0000000000..7d901a2c6b
--- /dev/null
+++ b/include/graphics/SkPathMeasure.h
@@ -0,0 +1,95 @@
+#ifndef SkPathMeasure_DEFINED
+#define SkPathMeasure_DEFINED
+
+#include "SkPath.h"
+#include "SkTDArray.h"
+
+class SkPathMeasure {
+public:
+ SkPathMeasure();
+ SkPathMeasure(const SkPath& path, bool forceClosed);
+ ~SkPathMeasure();
+
+ /** Assign a new path, or nil to have none.
+ */
+ void setPath(const SkPath*, bool forceClosed);
+
+ /** Return the total length of the current contour, or 0 if no path
+ is associated (e.g. resetPath(nil))
+ */
+ SkScalar getLength();
+
+ /** Pins distance to 0 <= distance <= getLength(), and then computes
+ the corresponding position and tangent.
+ Returns false if there is no path, or a zero-length path was specified, in which case
+ position and tangent are unchanged.
+ */
+ bool getPosTan(SkScalar distance, SkPoint* position, SkVector* tangent);
+
+ enum MatrixFlags {
+ kGetPosition_MatrixFlag = 0x01,
+ kGetTangent_MatrixFlag = 0x02,
+ kGetPosAndTan_MatrixFlag = kGetPosition_MatrixFlag | kGetTangent_MatrixFlag
+ };
+ /** Pins distance to 0 <= distance <= getLength(), and then computes
+ the corresponding matrix (by calling getPosTan).
+ Returns false if there is no path, or a zero-length path was specified, in which case
+ matrix is unchanged.
+ */
+ bool getMatrix(SkScalar distance, SkMatrix* matrix, MatrixFlags flags = kGetPosAndTan_MatrixFlag);
+ /** Given a start and stop distance, return in dst the intervening segment(s).
+ If the segment is zero-length, return false, else return true.
+ startD and stopD are pinned to legal values (0..getLength()). If startD <= stopD
+ then return false (and leave dst untouched).
+ Begin the segment with a moveTo if startWithMoveTo is true
+ */
+ bool getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo);
+
+ /** Return true if the current contour is closed()
+ */
+ bool isClosed();
+
+ /** Move to the next contour in the path. Return true if one exists, or false if
+ we're done with the path.
+ */
+ bool nextContour();
+
+#ifdef SK_DEBUG
+ void dump();
+ static void UnitTest();
+#endif
+
+private:
+ SkPath::Iter fIter;
+ const SkPath* fPath;
+ SkScalar fLength; // relative to the current contour
+ int fFirstPtIndex; // relative to the current contour
+ bool fIsClosed; // relative to the current contour
+ bool fForceClosed;
+
+ struct Segment {
+ SkScalar fDistance; // total distance up to this point
+ unsigned fPtIndex : 15;
+ unsigned fTValue : 15;
+ unsigned fType : 2;
+
+ SkScalar getScalarT() const;
+ };
+ SkTDArray<Segment> fSegments;
+
+ static const Segment* NextSegment(const Segment*);
+
+ void buildSegments();
+ SkScalar compute_quad_segs(const SkPoint pts[3], SkScalar distance,
+ int mint, int maxt, int ptIndex);
+ SkScalar compute_cubic_segs(const SkPoint pts[3], SkScalar distance,
+ int mint, int maxt, int ptIndex);
+ const Segment* distanceToSegment(SkScalar distance, SkScalar* t);
+
+ // illegal (for now)
+ SkPathMeasure(const SkPathMeasure&);
+ SkPathMeasure& operator=(const SkPathMeasure&);
+};
+
+#endif
+
diff --git a/include/graphics/SkPorterDuff.h b/include/graphics/SkPorterDuff.h
new file mode 100644
index 0000000000..6dbcf589cb
--- /dev/null
+++ b/include/graphics/SkPorterDuff.h
@@ -0,0 +1,47 @@
+#ifndef SkPorterDuff_DEFINED
+#define SkPorterDuff_DEFINED
+
+#include "SkColor.h"
+
+class SkXfermode;
+
+class SkPorterDuff {
+public:
+ /** List of predefined xfermodes. In general, the algebra for the modes
+ uses the following symbols:
+ Sa, Sc - source alpha and color
+ Da, Dc - destination alpha and color (before compositing)
+ [a, c] - Resulting (alpha, color) values
+ For these equations, the colors are in premultiplied state.
+ If no xfermode is specified, kSrcOver is assumed.
+ */
+ enum Mode {
+ kClear_Mode, //!< [0, 0]
+ kSrc_Mode, //!< [Sa, Sc]
+ kDst_Mode, //!< [Da, Dc]
+ kSrcOver_Mode, //!< [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc] this is the default mode
+ kDstOver_Mode, //!< [Sa + (1 - Sa)*Da, Rc = Dc + (1 - Da)*Sc]
+ kSrcIn_Mode, //!< [Sa * Da, Sc * Da]
+ kDstIn_Mode, //!< [Sa * Da, Sa * Dc]
+ kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)]
+ kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)]
+ kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc]
+ kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)]
+ kXor_Mode, //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
+ kDarken_Mode, //!< [Sa + Da - Sa\u00B7Da, Sc\u00B7(1 - Da) + Dc\u00B7(1 - Sa) + min(Sc, Dc)]
+ kLighten_Mode, //!< [Sa + Da - Sa\u00B7Da, Sc\u00B7(1 - Da) + Dc\u00B7(1 - Sa) + max(Sc, Dc)]
+
+ kModeCount
+ };
+ /** Return an SkXfermode object for the specified mode.
+ */
+ static SkXfermode* CreateXfermode(Mode mode);
+
+ /** Return a function pointer to a routine that applies the specified porter-duff
+ transfer mode.
+ */
+ static SkXfermodeProc GetXfermodeProc(Mode mode);
+};
+
+#endif
+
diff --git a/include/graphics/SkPrefix_Debug_Fixed.h b/include/graphics/SkPrefix_Debug_Fixed.h
new file mode 100644
index 0000000000..72d15e426d
--- /dev/null
+++ b/include/graphics/SkPrefix_Debug_Fixed.h
@@ -0,0 +1,14 @@
+#ifndef SkPrefix_Debug_Fixed_DEFINED
+#define SkPrefix_Debug_Fixed_DEFINED
+
+#define SK_DEBUG
+
+/* define this to test fixed-point */
+#define SK_SCALAR_IS_FIXED
+
+/* these are for expat */
+#define MACOS_CLASSIC
+
+#endif
+
+
diff --git a/include/graphics/SkPrefix_Release_Fixed.h b/include/graphics/SkPrefix_Release_Fixed.h
new file mode 100644
index 0000000000..81238aba20
--- /dev/null
+++ b/include/graphics/SkPrefix_Release_Fixed.h
@@ -0,0 +1,26 @@
+#ifndef SkPrefix_Release_Fixed_DEFINED
+
+#define SkPrefix_Release_Fixed_DEFINED
+
+/* this means we're a release build */
+
+#define NDEBUG
+
+
+
+/* define this to test fixed-point */
+
+#define SK_SCALAR_IS_FIXED
+
+
+
+/* these are for expat */
+
+#define MACOS_CLASSIC
+
+
+
+#endif
+
+
+
diff --git a/include/graphics/SkProgressBarView.h b/include/graphics/SkProgressBarView.h
new file mode 100644
index 0000000000..64351c8bc4
--- /dev/null
+++ b/include/graphics/SkProgressBarView.h
@@ -0,0 +1,41 @@
+#ifndef SkProgressBarView_DEFINED
+#define SkProgressBarView_DEFINED
+
+#include "SkView.h"
+#include "SkWidgetViews.h"
+#include "SkAnimator.h"
+
+class SkProgressBarView : public SkWidgetView {
+ public:
+ SkProgressBarView();
+ //SkProgressBarView(int max);
+
+ //inflate: "sk-progress"
+
+ void reset(); //reset progress to zero
+ void setProgress(int progress);
+ void changeProgress(int diff);
+ void setMax(int max);
+
+ int getProgress() const { return fProgress; }
+ int getMax() const { return fMax; }
+
+ protected:
+ //overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+ virtual void onSizeChange();
+ virtual void onDraw(SkCanvas* canvas);
+ virtual bool onEvent(const SkEvent& evt);
+
+ private:
+ SkAnimator fAnim;
+ int fProgress;
+ int fMax;
+
+ typedef SkWidgetView INHERITED;
+};
+
+
+
+
+#endif
diff --git a/include/graphics/SkRasterizer.h b/include/graphics/SkRasterizer.h
new file mode 100644
index 0000000000..3a323b0b02
--- /dev/null
+++ b/include/graphics/SkRasterizer.h
@@ -0,0 +1,33 @@
+#ifndef SkRasterizer_DEFINED
+#define SkRasterizer_DEFINED
+
+#include "SkFlattenable.h"
+#include "SkMask.h"
+
+class SkMaskFilter;
+class SkMatrix;
+class SkPath;
+struct SkRect16;
+
+class SkRasterizer : public SkFlattenable {
+public:
+ SkRasterizer() {}
+
+ /** Turn the path into a mask, respecting the specified local->device matrix.
+ */
+ bool rasterize(const SkPath& path, const SkMatrix& matrix,
+ const SkRect16* clipBounds, SkMaskFilter* filter,
+ SkMask* mask, SkMask::CreateMode mode);
+
+protected:
+ SkRasterizer(SkRBuffer&);
+
+ virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
+ const SkRect16* clipBounds,
+ SkMask* mask, SkMask::CreateMode mode);
+
+private:
+ typedef SkFlattenable INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkRefCnt.h b/include/graphics/SkRefCnt.h
new file mode 100644
index 0000000000..679f955e6f
--- /dev/null
+++ b/include/graphics/SkRefCnt.h
@@ -0,0 +1,87 @@
+#ifndef SkRefCnt_DEFINED
+#define SkRefCnt_DEFINED
+
+#include "SkTypes.h"
+
+/** \class SkRefCnt
+
+ SkRefCnt is the base class for objects that may be shared by multiple objects.
+ When a new owner wants a reference, it calls ref(). When an owner wants to release
+ its reference, it calls unref(). When the shared object's reference count goes to
+ zero as the result of an unref() call, its (virtual) destructor is called. It is
+ an error for the destructor to be called explicitly (or via the object going out
+ of scope on the stack or calling delete) if getRefCnt() > 1.
+*/
+class SkRefCnt {
+public:
+ /** Default construct, initializing the reference count to 1.
+ */
+ SkRefCnt() : fRefCnt(1) {}
+ /** Destruct, asserting that the reference count is 1.
+ */
+ virtual ~SkRefCnt() { SkASSERT(fRefCnt == 1); }
+
+ /** Return the reference count.
+ */
+ int getRefCnt() const { return fRefCnt; }
+ /** Increment the reference count. Must be balanced by a call to unref().
+ */
+ void ref() const { SkASSERT(fRefCnt > 0); ++fRefCnt; }
+ /** Decrement the reference count. If the reference count is 1 before the
+ decrement, then call delete on the object. Note that if this is the case,
+ then the object needs to have been allocated via new, and not on the stack.
+ */
+ void unref() const
+ {
+ SkASSERT(fRefCnt > 0);
+ if (fRefCnt == 1)
+ delete this;
+ else
+ --fRefCnt;
+ }
+
+ /** Helper version of ref(), that first checks to see if this is not nil.
+ If this is nil, then do nothing.
+ */
+ void safeRef() const { if (this) this->ref(); }
+ /** Helper version of unref(), that first checks to see if this is not nil.
+ If this is nil, then do nothing.
+ */
+ void safeUnref() const { if (this) this->unref(); }
+
+private:
+ mutable int fRefCnt;
+};
+
+/** \class SkAutoUnref
+
+ SkAutoUnref is a stack-helper class that will automatically call unref() on
+ the object it points to when the SkAutoUnref object goes out of scope.
+*/
+class SkAutoUnref {
+public:
+ SkAutoUnref(SkRefCnt* obj) : fObj(obj) {}
+ ~SkAutoUnref();
+
+ SkRefCnt* get() const { return fObj; }
+ bool ref();
+ bool unref();
+ SkRefCnt* detach();
+
+private:
+ SkRefCnt* fObj;
+};
+
+/** Helper macro to safely assign one SkRefCnt* to another, checking for
+ nil in on each side of the assignment, and ensuring that ref() is called
+ before unref(), in case the two pointers point to the same object.
+*/
+#define SkRefCnt_SafeAssign(dst, src) \
+ do { \
+ if (src) src->ref(); \
+ if (dst) dst->unref(); \
+ dst = src; \
+ } while (0)
+
+#endif
+
diff --git a/include/graphics/SkSVGAttribute.h b/include/graphics/SkSVGAttribute.h
new file mode 100644
index 0000000000..b6ae0df888
--- /dev/null
+++ b/include/graphics/SkSVGAttribute.h
@@ -0,0 +1,33 @@
+#ifndef SkSVGAttribute_DEFINED
+#define SkSVGAttribute_DEFINED
+
+#include "SkTypes.h"
+
+struct SkSVGAttribute {
+ const char* fName;
+#ifdef SK_DEBUG
+ size_t fOffset;
+#endif
+};
+
+#ifndef SK_OFFSETOF
+#define SK_OFFSETOF(a, b) (((size_t) (&(((a*) 1)->b)))-1)
+#endif
+
+#ifdef SK_DEBUG
+#define SVG_ATTRIBUTE(attr) { #attr, SK_OFFSETOF(BASE_CLASS, f_##attr) }
+#define SVG_LITERAL_ATTRIBUTE(svgAttr, cAttr) { #svgAttr, SK_OFFSETOF(BASE_CLASS, cAttr) }
+#else
+#define SVG_ATTRIBUTE(attr) { #attr }
+#define SVG_LITERAL_ATTRIBUTE(svgAttr, cAttr) { #svgAttr }
+#endif
+
+#define SVG_ADD_ATTRIBUTE(attr) \
+ if (f_##attr.size() > 0) \
+ parser._addAttributeLen(#attr, f_##attr.c_str(), f_##attr.size())
+
+#define SVG_ADD_ATTRIBUTE_ALIAS(attr, alias) \
+ if (f_##alias.size() > 0) \
+ parser._addAttributeLen(#attr, f_##alias.c_str(), f_##alias.size())
+
+#endif // SkSVGAttribute_DEFINED
diff --git a/include/graphics/SkSVGBase.h b/include/graphics/SkSVGBase.h
new file mode 100644
index 0000000000..83b72d96b9
--- /dev/null
+++ b/include/graphics/SkSVGBase.h
@@ -0,0 +1,16 @@
+#ifndef SkSVGBase_DEFINED
+#define SkSVGBase_DEFINED
+
+#include "SkSVGAttribute.h"
+
+class SkSVGParser;
+
+class SkSVGBase {
+public:
+ virtual ~SkSVGBase();
+ virtual void addAttribute(SkSVGParser& parser, int attrIndex,
+ const char* attrValue, size_t attrLength);
+ virtual int getAttributes(const SkSVGAttribute** attrPtr) = 0;
+};
+
+#endif // SkSVGBase_DEFINED \ No newline at end of file
diff --git a/include/graphics/SkSVGPaintState.h b/include/graphics/SkSVGPaintState.h
new file mode 100644
index 0000000000..4ec018de1f
--- /dev/null
+++ b/include/graphics/SkSVGPaintState.h
@@ -0,0 +1,80 @@
+#ifndef SkSVGPaintState_DEFINED
+#define SkSVGPaintState_DEFINED
+
+#include "SkSVGBase.h"
+#include "SkString.h"
+
+class SkSVGPaint : public SkSVGBase {
+public:
+ enum Field {
+ kInitial = -1,
+ kClipPath,
+ kClipRule,
+ kEnableBackground,
+ kFill,
+ kFillRule,
+ kFilter,
+ kFontFamily,
+ kFontSize,
+ kLetterSpacing,
+ kMask,
+ kOpacity,
+ kStopColor,
+ kStopOpacity,
+ kStroke,
+ kStroke_Dasharray,
+ kStroke_Linecap,
+ kStroke_Linejoin,
+ kStroke_Miterlimit,
+ kStroke_Width,
+ kStyle,
+ kTransform,
+ kTerminal
+ };
+
+ SkSVGPaint();
+ virtual void addAttribute(SkSVGParser& parser, int attrIndex,
+ const char* attrValue, size_t attrLength);
+ bool flush(SkSVGParser& , bool isFlushable, bool isDef);
+ virtual int getAttributes(const SkSVGAttribute** attrPtr);
+ static void Push(SkSVGPaint** head, SkSVGPaint* add);
+ static void Pop(SkSVGPaint** head);
+ SkString* operator[](int index);
+ SkString fInitial;
+ SkString f_clipPath;
+ SkString f_clipRule;
+ SkString f_enableBackground;
+ SkString f_fill;
+ SkString f_fillRule;
+ SkString f_filter;
+ SkString f_fontFamily;
+ SkString f_fontSize;
+ SkString f_letterSpacing;
+ SkString f_mask;
+ SkString f_opacity;
+ SkString f_stopColor;
+ SkString f_stopOpacity;
+ SkString f_stroke;
+ SkString f_strokeDasharray;
+ SkString f_strokeLinecap;
+ SkString f_strokeLinejoin;
+ SkString f_strokeMiterlimit;
+ SkString f_strokeWidth;
+ SkString f_style; // unused, but allows array access to the rest
+ SkString f_transform;
+#ifdef SK_DEBUG
+ SkString fTerminal;
+#endif
+ SkString fTransformID;
+ static SkSVGAttribute gAttributes[];
+ static const int kAttributesSize;
+private:
+ void setSave(SkSVGParser& );
+ bool writeChangedAttributes(SkSVGParser& , SkSVGPaint& , bool* changed);
+ bool writeChangedElements(SkSVGParser& , SkSVGPaint& , bool* changed);
+ SkSVGPaint* fNext;
+ friend class SkSVGParser;
+ typedef SkSVGPaint BASE_CLASS;
+};
+
+#endif // SkSVGPaintState_DEFINED
diff --git a/include/graphics/SkSVGParser.h b/include/graphics/SkSVGParser.h
new file mode 100644
index 0000000000..b001c22438
--- /dev/null
+++ b/include/graphics/SkSVGParser.h
@@ -0,0 +1,65 @@
+#ifndef SkSVGParser_DEFINED
+#define SkSVGParser_DEFINED
+
+#include "SkMatrix.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+#include "SkSVGPaintState.h"
+#include "SkSVGTypes.h"
+#include "SkStream.h"
+#include "SkString.h"
+#include "SkXMLParser.h"
+#include "SkXMLWriter.h"
+
+class SkSVGBase;
+class SkSVGElement;
+
+class SkSVGParser : public SkXMLParser {
+public:
+ SkSVGParser();
+ virtual ~SkSVGParser();
+ void _addAttribute(const char* attrName, const char* attrValue) {
+ fXMLWriter.addAttribute(attrName, attrValue); }
+ void _addAttribute(const char* attrName, SkString& attrValue) {
+ fXMLWriter.addAttribute(attrName, attrValue.c_str()); }
+ void _addAttributeLen(const char* attrName, const char* attrValue, size_t len) {
+ fXMLWriter.addAttributeLen(attrName, attrValue, len); }
+ void _endElement() { fXMLWriter.endElement(); }
+ int findAttribute(SkSVGBase* , const char* attrValue, size_t len, bool isPaint);
+ const char* getFinal();
+ SkTDict<SkSVGElement*>& getIDs() { return fIDs; }
+ SkString& getPaintLast(SkSVGPaint::Field field);
+ void _startElement(const char name[]) { fXMLWriter.startElement(name); }
+ void translate(SkSVGElement*, bool isDef);
+ void translateMatrix(SkString& , SkString* id);
+ static void ConvertToArray(SkString& vals);
+protected:
+ virtual bool onAddAttribute(const char name[], const char value[]);
+ bool onAddAttributeLen(const char name[], const char value[], size_t len);
+ virtual bool onEndElement(const char elem[]);
+ virtual bool onStartElement(const char elem[]);
+ bool onStartElementLen(const char elem[], size_t len);
+ virtual bool onText(const char text[], int len);
+private:
+ bool isStrokeAndFill(SkSVGPaint** stroke, SkSVGPaint** fill);
+ static SkSVGElement* CreateElement(SkSVGTypes type, SkSVGElement* parent);
+ static void Delete(SkTDArray<SkSVGElement*>& fChildren);
+ static SkSVGTypes GetType(const char name[], size_t len);
+ SkSVGPaint* fHead;
+ SkSVGPaint fEmptyPaint;
+ SkSVGPaint fLastFlush;
+ SkString fLastColor;
+ SkMatrix fLastTransform;
+ SkTDArray<SkSVGElement*> fChildren;
+ SkTDict<SkSVGElement*> fIDs;
+ SkTDArray<SkSVGElement*> fParents;
+ SkDynamicMemoryWStream fStream;
+ SkXMLStreamWriter fXMLWriter;
+ SkSVGElement* fCurrElement;
+ SkBool8 fInSVG;
+ SkBool8 fSuppressPaint;
+ friend class SkSVGPaint;
+ friend class SkSVGGradient;
+};
+
+#endif // SkSVGParser_DEFINED
diff --git a/include/graphics/SkSVGTypes.h b/include/graphics/SkSVGTypes.h
new file mode 100644
index 0000000000..b87bfbda7a
--- /dev/null
+++ b/include/graphics/SkSVGTypes.h
@@ -0,0 +1,30 @@
+#ifndef SkSVGTypes_DEFINED
+#define SkSVGTypes_DEFINED
+
+enum SkSVGTypes {
+ SkSVGType_Circle,
+ SkSVGType_ClipPath,
+ SkSVGType_Defs,
+ SkSVGType_Ellipse,
+ SkSVGType_FeColorMatrix,
+ SkSVGType_Filter,
+ SkSVGType_G,
+ SkSVGType_Image,
+ SkSVGType_Line,
+ SkSVGType_LinearGradient,
+ SkSVGType_Mask,
+ SkSVGType_Metadata,
+ SkSVGType_Path,
+ SkSVGType_Polygon,
+ SkSVGType_Polyline,
+ SkSVGType_RadialGradient,
+ SkSVGType_Rect,
+ SkSVGType_SVG,
+ SkSVGType_Stop,
+ SkSVGType_Symbol,
+ SkSVGType_Text,
+ SkSVGType_Tspan,
+ SkSVGType_Use
+};
+
+#endif // SkSVGTypes_DEFINED
diff --git a/include/graphics/SkScalerContext.h b/include/graphics/SkScalerContext.h
new file mode 100644
index 0000000000..db12c73b7d
--- /dev/null
+++ b/include/graphics/SkScalerContext.h
@@ -0,0 +1,87 @@
+#ifndef SkScalerContext_DEFINED
+#define SkScalerContext_DEFINED
+
+#include "SkMatrix.h"
+#include "SkPath.h"
+#include "SkPoint.h"
+
+class SkDescriptor;
+class SkMaskFilter;
+class SkPaint;
+class SkPathEffect;
+class SkRasterizer;
+
+#define SK_UnknownAuxScalerContextID 0
+#define SK_MaxAuxScalerContextID 16
+
+struct SkGlyph {
+ void* fImage;
+ SkPath* fPath;
+ SkFixed fAdvanceX, fAdvanceY;
+
+ uint16_t fGlyphID;
+ uint16_t fWidth, fHeight, fRowBytes;
+ int16_t fTop, fLeft;
+
+ uint16_t fCharCode; // might go away with line layout. really wants 20bits
+ uint8_t fMaskFormat;
+ SkBool8 fUseAuxContext; // just need 1-bit for this field
+
+ size_t computeImageSize() const;
+};
+
+class SkScalerContext {
+public:
+ struct Rec {
+ SkScalar fTextSize, fPreScaleX, fPreSkewX;
+ SkScalar fPost2x2[2][2];
+ SkScalar fFrameWidth, fMiterLimit;
+ SkBool8 fUseHints;
+ SkBool8 fFrameAndFill;
+ SkBool8 fDoAA;
+ uint8_t fStrokeJoin;
+
+ void getMatrixFrom2x2(SkMatrix*) const;
+ void getLocalMatrix(SkMatrix*) const;
+ void getSingleMatrix(SkMatrix*) const;
+ };
+
+ SkScalerContext(const SkDescriptor* desc);
+ virtual ~SkScalerContext();
+
+ void getMetrics(SkGlyph*);
+ void getImage(const SkGlyph&);
+ void getPath(const SkGlyph&, SkPath*);
+ void getLineHeight(SkPoint* above, SkPoint* below);
+
+ static inline void MakeRec(const SkPaint&, const SkMatrix*, Rec* rec);
+ static SkScalerContext* Create(const SkDescriptor*);
+
+protected:
+ Rec fRec;
+
+ virtual void generateMetrics(SkGlyph*) = 0;
+ virtual void generateImage(const SkGlyph&) = 0;
+ virtual void generatePath(const SkGlyph&, SkPath*) = 0;
+ virtual void generateLineHeight(SkPoint* above, SkPoint* below) = 0;
+
+private:
+ SkPathEffect* fPathEffect;
+ SkMaskFilter* fMaskFilter;
+ SkRasterizer* fRasterizer;
+ SkScalar fDevFrameWidth;
+
+ void internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix);
+
+ // we index into this with scalerContextID-1
+ SkScalerContext* fAuxContext[SK_MaxAuxScalerContextID];
+};
+
+#define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c')
+#define kTypeface_SkDescriptorTag SkSetFourByteTag('t', 'p', 'f', 'c')
+#define kPathEffect_SkDescriptorTag SkSetFourByteTag('p', 't', 'h', 'e')
+#define kMaskFilter_SkDescriptorTag SkSetFourByteTag('m', 's', 'k', 'f')
+#define kRasterizer_SkDescriptorTag SkSetFourByteTag('r', 'a', 's', 't')
+
+#endif
+
diff --git a/include/graphics/SkScrollBarView.h b/include/graphics/SkScrollBarView.h
new file mode 100644
index 0000000000..ee43a3cec1
--- /dev/null
+++ b/include/graphics/SkScrollBarView.h
@@ -0,0 +1,35 @@
+#ifndef SkScrollBarView_DEFINED
+#define SkScrollBarView_DEFINED
+
+#include "SkView.h"
+#include "SkWidgetViews.h"
+#include "SkAnimator.h"
+
+class SkScrollBarView : public SkWidgetView {
+public:
+ SkScrollBarView();
+
+ unsigned getStart() const { return fStartPoint; }
+ unsigned getShown() const { return fShownLength; }
+ unsigned getTotal() const { return fTotalLength; }
+
+ void setStart(unsigned start);
+ void setShown(unsigned shown);
+ void setTotal(unsigned total);
+
+protected:
+ //overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+ virtual void onSizeChange();
+ virtual void onDraw(SkCanvas* canvas);
+ virtual bool onEvent(const SkEvent& evt);
+
+private:
+ SkAnimator fAnim;
+ unsigned fTotalLength, fStartPoint, fShownLength;
+
+ void adjust();
+
+ typedef SkWidgetView INHERITED;
+};
+#endif \ No newline at end of file
diff --git a/include/graphics/SkShader.h b/include/graphics/SkShader.h
new file mode 100644
index 0000000000..e823a7bb71
--- /dev/null
+++ b/include/graphics/SkShader.h
@@ -0,0 +1,146 @@
+#ifndef SkShader_DEFINED
+#define SkShader_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkBitmap.h"
+#include "SkMask.h"
+#include "SkMatrix.h"
+#include "SkPaint.h"
+
+class SkPath;
+
+/** \class SkShader
+
+ SkShader is the based class for objects that return horizontal spans of colors during drawing.
+ A subclass of SkShader is installed in a SkPaint calling paint.setShader(shader). After that
+ any object (other than a bitmap) that is drawn with that paint will get its color(s) from the
+ shader.
+*/
+class SkShader : public SkRefCnt {
+public:
+ SkShader();
+ virtual ~SkShader();
+
+ /** Return the shader's optional local matrix, or nil.
+ */
+ const SkMatrix* getLocalMatrix() const { return fLocalMatrix; }
+ /** Set the shader's optional local matrix. If the specified matrix is identity, then
+ getLocalMatrix() will return nil.
+ */
+ void setLocalMatrix(const SkMatrix&);
+
+ enum TileMode {
+ kClamp_TileMode, //!< replicate the edge color if the shader draws outside of its original bounds
+ kRepeat_TileMode, //!< repeat the shader's image horizontally and vertically
+ kMirror_TileMode, //!< repeat the shader's image horizontally and vertically, alternating mirror images so that adjacent images always seam
+
+ kTileModeCount
+ };
+
+ // override these in your subclass
+
+ enum Flags {
+ kOpaqueAlpha_Flag = 0x01, //!< set if all of the colors will be opaque (if so, kConstAlpha_Flag will not be set)
+ kConstAlpha_Flag = 0x02, //!< set if all of the colors have the same (non-opaque) alpha
+ kHasSpan16_Flag = 0x04, //!< set if this shader's shadeSpanOpaque16() method can be called
+
+ kFlagsMask = kOpaqueAlpha_Flag | kConstAlpha_Flag | kHasSpan16_Flag
+ };
+
+ /** Called sometimes before drawing with this shader.
+ Return the type of alpha your shader will return.
+ The default implementation returns 0. Your subclass should override if it can
+ (even sometimes) report a non-zero value, since that will enable various blitters
+ to perform faster.
+ */
+ virtual U32 getFlags();
+
+ /** Called once before drawing, with the current paint and
+ device matrix. Return true if your shader supports these
+ parameters, or false if not. If false is returned, nothing
+ will be drawn.
+ */
+ virtual bool setContext( const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix);
+
+ /** Called for each span of the object being drawn. Your subclass
+ should set the appropriate colors (with premultiplied alpha) that
+ correspond to the specified device coordinates.
+ */
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
+ /** Called only for 16bit devices when getFlags() returns kOpaqueAlphaFlag | kHasSpan16_Flag
+ */
+ virtual void shadeSpanOpaque16(int x, int y, U16[], int count);
+ /** Similar to shadeSpan, but only returns the alpha-channel for a span.
+ The default implementation calls shadeSpan() and then extracts the alpha
+ values from the returned colors.
+ */
+ virtual void shadeSpanAlpha(int x, int y, U8 alpha[], int count);
+
+ /** Helper function that returns true if this shader's shadeSpanOpaque16() method can
+ be called.
+ */
+ bool canCallShadeSpanOpaque16()
+ {
+ return SkShader::CanCallShadeSpanOpaque16(this->getFlags());
+ }
+
+ /** Helper to check the flags to know if it is legal to call shadeSpanOpaque16()
+ */
+ static bool CanCallShadeSpanOpaque16(U32 flags)
+ {
+ return (flags & (kOpaqueAlpha_Flag | kHasSpan16_Flag)) == (kOpaqueAlpha_Flag | kHasSpan16_Flag);
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ // Factory methods for stock shaders
+
+ /** Call this to create a new shader that will draw with the specified bitmap.
+ @param src The bitmap to use inside the shader
+ @param transferOwnershipOfPixels If true, the shader will call setOwnsPixels(true) on its private bitmap
+ and setOwnsPixels(false) on the src bitmap, resulting in the bitmap's pixels
+ being disposed when the shader is deleted.
+ @param ft The filter type to be used when scaling or rotating the bitmap when it is drawn.
+ @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
+ @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
+ @return Returns a new shader object. Note: this function never returns nil.
+ */
+ static SkShader* CreateBitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType ft,
+ TileMode tmx, TileMode tmy);
+
+protected:
+ enum MatrixClass {
+ kLinear_MatrixClass, // no perspective
+ kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each scanline
+ kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
+ };
+ static MatrixClass ComputeMatrixClass(const SkMatrix&);
+
+ // These can be called by your subclass after setContext() has been called
+ U8 getPaintAlpha() const { return fPaintAlpha; }
+ SkBitmap::Config getDeviceConfig() const { return (SkBitmap::Config)fDeviceConfig; }
+ const SkMatrix& getTotalInverse() const { return fTotalInverse; }
+ MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
+ SkMatrix::MapPtProc getInverseMapPtProc() const { return fInverseMapPtProc; }
+
+private:
+ SkMatrix* fLocalMatrix;
+ SkMatrix fTotalInverse;
+ SkMatrix::MapPtProc fInverseMapPtProc;
+ U8 fPaintAlpha;
+ U8 fDeviceConfig;
+ U8 fTotalInverseClass;
+
+ static SkShader* CreateBitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType,
+ TileMode, TileMode,
+ void* storage, size_t storageSize);
+ friend class SkAutoBitmapShaderInstall;
+};
+
+#endif
+
diff --git a/include/graphics/SkShaderExtras.h b/include/graphics/SkShaderExtras.h
new file mode 100644
index 0000000000..e914304e8a
--- /dev/null
+++ b/include/graphics/SkShaderExtras.h
@@ -0,0 +1,36 @@
+#ifndef SkShaderExtras_DEFINED
+#define SkShaderExtras_DEFINED
+
+#include "SkShader.h"
+
+class SkColorCombine : public SkRefCnt {
+public:
+ /** Called with two scanlines of color. The implementation writes out its combination of
+ those into the result[] scaline.
+ */
+ virtual void combineSpan(const SkPMColor srcA[], const SkPMColor srcB[], int count, SkPMColor result[]) = 0;
+};
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+class SkComposeShader : public SkShader {
+public:
+ SkComposeShader(SkShader* sA, SkShader* sB, SkColorCombine* combine);
+ virtual ~SkComposeShader();
+
+ // override
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
+ virtual void shadeSpan(int x, int y, SkPMColor result[], int count);
+
+private:
+ enum {
+ COUNT = 32
+ };
+ SkShader* fShaderA;
+ SkShader* fShaderB;
+ SkColorCombine* fCombine;
+
+ typedef SkShader INHERITED;
+};
+
+#endif
diff --git a/include/graphics/SkStackViewLayout.h b/include/graphics/SkStackViewLayout.h
new file mode 100644
index 0000000000..778a32c8b7
--- /dev/null
+++ b/include/graphics/SkStackViewLayout.h
@@ -0,0 +1,80 @@
+#ifndef SkStackViewLayout_DEFINED
+#define SkStackViewLayout_DEFINED
+
+#include "SkView.h"
+
+class SkStackViewLayout : public SkView::Layout {
+public:
+ SkStackViewLayout();
+
+ enum Orient {
+ kHorizontal_Orient,
+ kVertical_Orient,
+
+ kOrientCount
+ };
+ Orient getOrient() const { return (Orient)fOrient; }
+ void setOrient(Orient);
+
+ void getMargin(SkRect*) const;
+ void setMargin(const SkRect&);
+
+ SkScalar getSpacer() const { return fSpacer; }
+ void setSpacer(SkScalar);
+
+ /** Controls the posititioning in the same direction as the orientation
+ */
+ enum Pack {
+ kStart_Pack,
+ kCenter_Pack,
+ kEnd_Pack,
+
+ kPackCount
+ };
+ Pack getPack() const { return (Pack)fPack; }
+ void setPack(Pack);
+
+ /** Controls the posititioning at right angles to the orientation
+ */
+ enum Align {
+ kStart_Align,
+ kCenter_Align,
+ kEnd_Align,
+ kStretch_Align,
+
+ kAlignCount
+ };
+ Align getAlign() const { return (Align)fAlign; }
+ void setAlign(Align);
+
+ bool getRound() const { return SkToBool(fRound); }
+ void setRound(bool);
+
+protected:
+ virtual void onLayoutChildren(SkView* parent);
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+
+private:
+ SkRect fMargin;
+ SkScalar fSpacer;
+ U8 fOrient, fPack, fAlign, fRound;
+};
+
+class SkFillViewLayout : public SkView::Layout {
+public:
+ SkFillViewLayout();
+ void getMargin(SkRect*) const;
+ void setMargin(const SkRect&);
+
+protected:
+ // overrides;
+ virtual void onLayoutChildren(SkView* parent);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ SkRect fMargin;
+ typedef SkView::Layout INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkStdLib_Redirect.h b/include/graphics/SkStdLib_Redirect.h
new file mode 100644
index 0000000000..d5525e122a
--- /dev/null
+++ b/include/graphics/SkStdLib_Redirect.h
@@ -0,0 +1,17 @@
+#ifndef SkStdLib_Redirect_DEFINED
+#define SkStdLib_Redirect_DEFINED
+
+#error
+
+#include "SkTypes.h"
+
+#define fread(buffer, count, size, file) sk_stdlib_fread(buffer, count, size, file)
+#define qsort
+#define tolower
+#define setjmp
+#define longjmp
+#define memmove
+#define malloc
+#define realloc
+#endif
+
diff --git a/include/graphics/SkStream.h b/include/graphics/SkStream.h
new file mode 100644
index 0000000000..14c71d3dce
--- /dev/null
+++ b/include/graphics/SkStream.h
@@ -0,0 +1,199 @@
+#ifndef SkStream_DEFINED
+#define SkStream_DEFINED
+
+#include "SkScalar.h"
+
+class SkStream {
+public:
+ virtual ~SkStream() {}
+ /** Called to rewind to the beginning of the stream. If this cannot be
+ done, return false.
+ */
+ virtual bool rewind() = 0;
+ /** If this stream represents a file, this method returns the file's name.
+ If it does not, it returns nil (the default behavior).
+ */
+ virtual const char* getFileName();
+ /** Called to read or skip size number of bytes. If buffer is nil, skip
+ the bytes, else copy them into buffer. If this cannot be done, return false.
+ If buffer is nil and size is zero, return the file length
+ @param buffer If buffer is nil, ignore and just skip size bytes, otherwise copy size bytes into buffer
+ @param size The number of bytes to skip or copy
+ @return bytes read on success
+ */
+ virtual size_t read(void* buffer, size_t size) = 0;
+ static SkStream* GetURIStream(const char prefix[], const char path[]);
+ static bool IsAbsoluteURI(const char path[]);
+};
+
+class SkWStream {
+public:
+ virtual ~SkWStream();
+
+ /** Called to write bytes to a SkWStream. Returns true on success
+ @param buffer the address of at least size bytes to be written to the stream
+ @param size The number of bytes in buffer to write to the stream
+ @return true on success
+ */
+ virtual bool write(const void* buffer, size_t size) = 0;
+ virtual void newline();
+ virtual void flush();
+
+ // helpers
+
+ bool writeText(const char text[]);
+ bool writeDecAsText(S32);
+ bool writeHexAsText(U32, int minDigits = 0);
+ bool writeScalarAsText(SkScalar);
+
+ SkDEBUGCODE(static void UnitTest();)
+};
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkString.h"
+
+struct SkFILE;
+
+class SkFILEStream : public SkStream {
+public:
+ SkFILEStream(const char path[] = nil);
+ virtual ~SkFILEStream();
+
+ /** Returns true if the current path could be opened.
+ */
+ bool isValid() const { return fFILE != nil; }
+ /** Close the current file, and open a new file with the specified
+ path. If path is nil, just close the current file.
+ */
+ void setPath(const char path[]);
+
+ SkFILE* getSkFILE() const { return fFILE; }
+
+ virtual bool rewind();
+ virtual size_t read(void* buffer, size_t size);
+ virtual const char* getFileName();
+
+private:
+ SkFILE* fFILE;
+ SkString fName;
+};
+
+class SkMemoryStream : public SkStream {
+public:
+ SkMemoryStream(const void* src, size_t length);
+
+ virtual bool rewind();
+ virtual size_t read(void* buffer, size_t size);
+
+private:
+ const void* fSrc;
+ size_t fSize, fOffset;
+};
+
+/** \class SkBufferStream
+ This is a wrapper class that adds buffering to another stream.
+ The caller can provide the buffer, or ask SkBufferStream to allocated/free
+ it automatically.
+*/
+class SkBufferStream : public SkStream {
+public:
+ /** Provide the stream to be buffered (proxy), and the size of the buffer that
+ should be used. This will be allocated and freed automatically. If bufferSize is 0,
+ a default buffer size will be used.
+ */
+ SkBufferStream(SkStream& proxy, size_t bufferSize = 0);
+ /** Provide the stream to be buffered (proxy), and a buffer and size to be used.
+ This buffer is owned by the caller, and must be at least bufferSize bytes big.
+ Passing nil for buffer will cause the buffer to be allocated/freed automatically.
+ If buffer is not nil, it is an error for bufferSize to be 0.
+ */
+ SkBufferStream(SkStream& proxy, void* buffer, size_t bufferSize);
+ virtual ~SkBufferStream();
+
+ virtual bool rewind();
+ virtual const char* getFileName();
+ virtual size_t read(void* buffer, size_t size);
+private:
+ enum {
+ kDefaultBufferSize = 128
+ };
+ // illegal
+ SkBufferStream(const SkBufferStream&);
+ SkBufferStream& operator=(const SkBufferStream&);
+
+ SkStream& fProxy;
+ char* fBuffer;
+ size_t fOrigBufferSize, fBufferSize, fBufferOffset;
+ bool fWeOwnTheBuffer;
+
+ void init(void*, size_t);
+};
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkFILEWStream : public SkWStream {
+public:
+ SkFILEWStream(const char path[]);
+ virtual ~SkFILEWStream();
+
+ /** Returns true if the current path could be opened.
+ */
+ bool isValid() const { return fFILE != nil; }
+
+ virtual bool write(const void* buffer, size_t size);
+ virtual void flush();
+private:
+ SkFILE* fFILE;
+};
+
+class SkMemoryWStream : public SkWStream {
+public:
+ SkMemoryWStream(void* buffer, size_t size);
+ virtual bool write(const void* buffer, size_t size);
+
+private:
+ char* fBuffer;
+ size_t fMaxLength;
+ size_t fBytesWritten;
+};
+
+class SkDynamicMemoryWStream : public SkWStream {
+public:
+ SkDynamicMemoryWStream();
+ virtual ~SkDynamicMemoryWStream();
+ virtual bool write(const void* buffer, size_t size);
+ // random access write
+ // modifies stream and returns true if offset + size is less than or equal to getOffset()
+ bool write(const void* buffer, size_t offset, size_t size);
+ size_t getOffset() { return fBytesWritten; }
+
+ // copy what has been written to the stream into dst
+ void copyTo(void* dst) const;
+ /* return a cache of the flattened data returned by copyTo().
+ This copy is only valid until the next call to write().
+ The memory is managed by the stream class.
+ */
+ const char* getStream() const;
+
+private:
+ struct Block;
+ Block* fHead;
+ Block* fTail;
+ size_t fBytesWritten;
+ mutable char* fCopyToCache;
+};
+
+
+class SkDebugWStream : public SkWStream {
+public:
+ // overrides
+ virtual bool write(const void* buffer, size_t size);
+ virtual void newline();
+};
+
+// for now
+typedef SkFILEStream SkURLStream;
+
+#endif
+
diff --git a/include/graphics/SkStream_Win.h b/include/graphics/SkStream_Win.h
new file mode 100644
index 0000000000..8fdef0af2f
--- /dev/null
+++ b/include/graphics/SkStream_Win.h
@@ -0,0 +1,37 @@
+#ifndef SkStream_Win_DEFINED
+#define SkStream_Win_DEFINED
+
+#ifndef SK_BUILD_FOR_WIN
+#error "only valid for windows and wince builds"
+#endif
+
+#ifndef SkStream_DEFINED
+#include "SkStream.h"
+#endif
+#include "SkString.h"
+#include "Wininet.h"
+
+/** \cond ZERO */
+class SkURLStream : public SkStream {
+public:
+ SkURLStream(const char url[] = nil);
+ virtual ~SkURLStream();
+
+ /** Close the current URL, and open a new URL.
+ If URL is nil, just close the current URL.
+ */
+ void setURL(const char url[]);
+
+ // overrides
+ virtual bool rewind();
+ virtual size_t read(void* buffer, size_t size);
+
+private:
+ SkString fURL;
+ HINTERNET fConnection;
+ HINTERNET fURLStream;
+};
+
+/** \endcond */
+#endif // SkStream_Win_DEFINED
+
diff --git a/include/graphics/SkString.h b/include/graphics/SkString.h
new file mode 100644
index 0000000000..84b8493bfb
--- /dev/null
+++ b/include/graphics/SkString.h
@@ -0,0 +1,150 @@
+#ifndef SkString_DEFINED
+#define SkString_DEFINED
+
+#include "SkScalar.h"
+
+/* Some helper functions for C strings
+*/
+
+bool SkStrStartsWith(const char string[], const char prefix[]);
+bool SkStrEndsWith(const char string[], const char suffix[]);
+int SkStrStartsWithOneOf(const char string[], const char prefixes[]);
+
+#define SkStrAppendS32_MaxSize 11
+char* SkStrAppendS32(char buffer[], int32_t);
+#define SkStrAppendScalar_MaxSize 11
+char* SkStrAppendScalar(char buffer[], SkScalar);
+
+/** \class SkString
+
+ Light weight class for managing strings. Uses reference
+ counting to make string assignments and copies very fast
+ with no extra RAM cost. Assumes UTF8 encoding.
+*/
+class SkString {
+public:
+ SkString();
+ explicit SkString(size_t len);
+ explicit SkString(const char text[]);
+ SkString(const char text[], size_t len);
+ explicit SkString(const SkString&);
+ ~SkString();
+
+ bool isEmpty() const { return fRec->fLength == 0; }
+ size_t size() const { return (size_t) fRec->fLength; }
+ const char* c_str() const { return fRec->data(); }
+
+ bool equals(const SkString&) const;
+ bool equals(const char text[]) const;
+ bool equals(const char text[], size_t len) const;
+
+ bool startsWith(const char prefix[]) const
+ {
+ return SkStrStartsWith(fRec->data(), prefix);
+ }
+ bool endsWith(const char suffix[]) const
+ {
+ return SkStrEndsWith(fRec->data(), suffix);
+ }
+
+ friend int operator==(const SkString& a, const SkString& b)
+ {
+ return a.equals(b);
+ }
+ friend int operator!=(const SkString& a, const SkString& b)
+ {
+ return !a.equals(b);
+ }
+
+ // these methods edit the string
+
+ SkString& operator=(const SkString&);
+
+ char* writable_str();
+
+ void reset();
+ void resize(size_t len) { this->set(nil, len); }
+ void set(const SkString& src) { *this = src; }
+ void set(const char text[]);
+ void set(const char text[], size_t len);
+ void setUTF16(const U16[]);
+
+ void insert(size_t offset, const SkString& src) { this->insert(offset, src.c_str(), src.size()); }
+ void insert(size_t offset, const char text[]);
+ void insert(size_t offset, const char text[], size_t len);
+ void insertUnichar(size_t offset, SkUnichar);
+ void insertS32(size_t offset, S32 value);
+ void insertHex(size_t offset, U32 value, int minDigits = 0);
+ void insertScalar(size_t offset, SkScalar);
+
+ void append(const SkString& str) { this->insert((size_t)-1, str); }
+ void append(const char text[]) { this->insert((size_t)-1, text); }
+ void append(const char text[], size_t len) { this->insert((size_t)-1, text, len); }
+ void appendUnichar(SkUnichar uni) { this->insertUnichar((size_t)-1, uni); }
+ void appendS32(S32 value) { this->insertS32((size_t)-1, value); }
+ void appendHex(U32 value, int minDigits = 0) { this->insertHex((size_t)-1, value, minDigits); }
+ void appendScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
+
+ void prepend(const SkString& str) { this->insert(0, str); }
+ void prepend(const char text[]) { this->insert(0, text); }
+ void prepend(const char text[], size_t len) { this->insert(0, text, len); }
+ void prependUnichar(SkUnichar uni) { this->insertUnichar(0, uni); }
+ void prependS32(S32 value) { this->insertS32(0, value); }
+ void prependHex(U32 value, int minDigits = 0) { this->insertHex(0, value, minDigits); }
+ void prependScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
+
+ void printf(const char format[], ...);
+
+ void remove(size_t offset, size_t length);
+
+ /** Swap contents between this and other. This function is guaranteed
+ to never fail or throw.
+ */
+ void swap(SkString& other);
+
+ /** @cond UNIT_TEST */
+ SkDEBUGCODE(static void UnitTest();)
+ /** @endcond */
+
+private:
+#ifdef SK_DEBUG
+ const char* fStr;
+#endif
+ struct Rec {
+ U16 fLength;
+ U16 fRefCnt;
+ // data[]
+ char* data() { return (char*)(this) + sizeof(Rec); }
+ const char* data() const { return (const char*)(this) + sizeof(Rec); }
+ };
+ Rec* fRec;
+
+#ifdef SK_DEBUG
+ void validate() const;
+#else
+ void validate() const {}
+#endif
+
+ static Rec* AllocRec(const char text[], U16CPU len);
+ static Rec* RefRec(Rec*);
+};
+
+class SkAutoUCS2 {
+public:
+ SkAutoUCS2(const char utf8[]);
+ ~SkAutoUCS2();
+
+ /** This returns the number of ucs2 characters
+ */
+ int count() const { return fCount; }
+ /** This returns a null terminated ucs2 string
+ */
+ const U16* getUCS2() const { return fUCS2; }
+
+private:
+ int fCount;
+ U16* fUCS2;
+};
+
+#endif
+
diff --git a/include/graphics/SkStroke.h b/include/graphics/SkStroke.h
new file mode 100644
index 0000000000..8b148a4efc
--- /dev/null
+++ b/include/graphics/SkStroke.h
@@ -0,0 +1,58 @@
+#ifndef SkStroke_DEFINED
+#define SkStroke_DEFINED
+
+#include "SkPoint.h"
+#include "SkPaint.h"
+
+struct SkRect;
+class SkPath;
+
+#define SK_DefaultStrokeWidth SK_Scalar1
+#define SK_DefaultMiterLimit SkIntToScalar(4)
+
+
+/** \class SkStroke
+ SkStroke is the utility class that constructs paths by stroking
+ geometries (lines, rects, ovals, roundrects, paths). This is
+ invoked when a geometry or text is drawn in a canvas with the
+ kStroke_Mask bit set in the paint.
+*/
+class SkStroke {
+public:
+ SkStroke();
+ SkStroke(const SkPaint&);
+ SkStroke(const SkPaint&, SkScalar width); // width overrides paint.getStrokeWidth()
+
+ SkPaint::Cap getCap() const { return (SkPaint::Cap)fCap; }
+ void setCap(SkPaint::Cap);
+
+ SkPaint::Join getJoin() const { return (SkPaint::Join)fJoin; }
+ void setJoin(SkPaint::Join);
+
+// SkScalar getMiterLimit() const { return fMiterLimit; }
+ void setMiterLimit(SkScalar);
+
+// SkScalar getWidth() const { return fWidth; }
+ void setWidth(SkScalar);
+
+ bool getDoFill() const { return SkToBool(fDoFill); }
+ void setDoFill(bool doFill) { fDoFill = SkToU8(doFill); }
+
+ void strokeLine(const SkPoint& start, const SkPoint& end, SkPath*) const;
+ void strokeRect(const SkRect& rect, SkPath*) const;
+ void strokeOval(const SkRect& oval, SkPath*) const;
+ void strokeRRect(const SkRect& rect, SkScalar rx, SkScalar ry, SkPath*) const;
+ void strokePath(const SkPath& path, SkPath*) const;
+
+ ////////////////////////////////////////////////////////////////
+
+private:
+ SkScalar fWidth, fMiterLimit;
+ U8 fCap, fJoin;
+ SkBool8 fDoFill;
+
+ friend class SkPaint;
+};
+
+#endif
+
diff --git a/include/graphics/SkSystemEventTypes.h b/include/graphics/SkSystemEventTypes.h
new file mode 100644
index 0000000000..3cf826c4bc
--- /dev/null
+++ b/include/graphics/SkSystemEventTypes.h
@@ -0,0 +1,16 @@
+#ifndef SkSystemEventTypes_DEFINED
+#define SkSystemEventTypes_DEFINED
+
+/*
+ The goal of these strings is two-fold:
+ 1) make funny strings (containing at least one char < 32) to avoid colliding with "user" strings
+ 2) keep them <= 4 bytes, so we can avoid an allocation in SkEvent::setType()
+*/
+#define SK_EventType_Delay "\xd" "lay"
+#define SK_EventType_Inval "nv" "\xa" "l"
+#define SK_EventType_Key "key" "\x1"
+#define SK_EventType_OnEnd "on" "\xe" "n"
+#define SK_EventType_Unichar "\xc" "har"
+#define SK_EventType_KeyUp "key" "\xf"
+
+#endif
diff --git a/include/graphics/SkTDArray.h b/include/graphics/SkTDArray.h
new file mode 100644
index 0000000000..d33205b789
--- /dev/null
+++ b/include/graphics/SkTDArray.h
@@ -0,0 +1,288 @@
+#ifndef SkTDArray_DEFINED
+#define SkTDArray_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T> class SkTDArray {
+public:
+ SkTDArray()
+ {
+ fReserve = fCount = 0;
+ fArray = NULL;
+#ifdef SK_DEBUG
+ fData = NULL;
+#endif
+ }
+ SkTDArray(const T src[], U16CPU count)
+ {
+ SkASSERT(src || count == 0);
+
+ fReserve = fCount = 0;
+ fArray = NULL;
+#ifdef SK_DEBUG
+ fData = NULL;
+#endif
+ if (count)
+ {
+ fArray = (T*)sk_malloc_throw(count * sizeof(T));
+#ifdef SK_DEBUG
+ // fData = (T (*)[kDebugArraySize]) fArray;
+ (T*&)fData = fArray;
+#endif
+ memcpy(fArray, src, sizeof(T) * count);
+ fReserve = fCount = SkToU16(count);
+ }
+ }
+ SkTDArray(const SkTDArray<T>& src)
+ {
+ fReserve = fCount = 0;
+ fArray = NULL;
+#ifdef SK_DEBUG
+ fData = NULL;
+#endif
+ SkTDArray<T> tmp(src.fArray, src.fCount);
+ this->swap(tmp);
+ }
+ ~SkTDArray()
+ {
+ sk_free(fArray);
+ }
+
+ SkTDArray<T>& operator=(const SkTDArray<T>& src)
+ {
+ if (this != &src)
+ {
+ if (src.fCount > fReserve)
+ {
+ SkTDArray<T> tmp(src.fArray, src.fCount);
+ this->swap(tmp);
+ }
+ else
+ {
+ memcpy(fArray, src.fArray, sizeof(T) * src.fCount);
+ fCount = src.fCount;
+ }
+ }
+ return *this;
+ }
+
+ friend int operator==(const SkTDArray<T>& a, const SkTDArray<T>& b)
+ {
+ return a.fCount == b.fCount &&
+ (a.fCount == 0 || !memcmp(a.fArray, b.fArray, a.fCount * sizeof(T)));
+ }
+
+ void swap(SkTDArray<T>& other)
+ {
+ SkTSwap(fArray, other.fArray);
+#ifdef SK_DEBUG
+ SkTSwap(fData, other.fData);
+#endif
+ SkTSwap(fReserve, other.fReserve);
+ SkTSwap(fCount, other.fCount);
+ }
+
+ bool isEmpty() const { return fCount == 0; }
+ int count() const { return fCount; }
+ T* begin() const { return fArray; }
+ T* end() const { return fArray ? fArray + fCount : NULL; }
+ T& operator[](int index) const { SkASSERT((unsigned)index < fCount); return fArray[index]; }
+
+ void reset()
+ {
+ if (fArray)
+ {
+ sk_free(fArray);
+ fArray = NULL;
+#ifdef SK_DEBUG
+ fData = NULL;
+#endif
+ fReserve = fCount = 0;
+ }
+ else
+ {
+ SkASSERT(fReserve == 0 && fCount == 0);
+ }
+ }
+
+ void setCount(U16CPU count)
+ {
+ if (count > fReserve)
+ this->growBy(count - fCount);
+ else
+ fCount = SkToU16(count);
+ }
+
+ void setReserve(U16CPU reserve)
+ {
+ if (reserve > fReserve)
+ {
+ SkASSERT(reserve > fCount);
+ U16 count = fCount;
+ this->growBy(reserve - fCount);
+ fCount = count;
+ }
+ }
+
+ T* prepend()
+ {
+ this->growBy(1);
+ memmove(fArray + 1, fArray, (fCount - 1) * sizeof(T));
+ return fArray;
+ }
+
+ T* append() { return this->append(1, NULL); }
+ T* append(U16CPU count, const T* src = NULL)
+ {
+ unsigned oldCount = fCount;
+ if (count)
+ {
+ SkASSERT(src == NULL || fArray == NULL ||
+ src + count <= fArray || fArray + oldCount <= src);
+
+ this->growBy(count);
+ if (src)
+ memcpy(fArray + oldCount, src, sizeof(T) * count);
+ }
+ return fArray + oldCount;
+ }
+
+ T* appendClear()
+ {
+ T* result = this->append();
+ *result = 0;
+ return result;
+ }
+
+ T* insert(U16CPU index) { return this->insert(index, 1, NULL); }
+ T* insert(U16CPU index, U16CPU count, const T* src = NULL)
+ {
+ SkASSERT(count);
+ int oldCount = fCount;
+ this->growBy(count);
+ T* dst = fArray + index;
+ memmove(dst + count, dst, sizeof(T) * (oldCount - index));
+ if (src)
+ memcpy(dst, src, sizeof(T) * count);
+ return dst;
+ }
+
+ void remove(U16CPU index, U16CPU count = 1)
+ {
+ SkASSERT(index + count <= fCount);
+ fCount = SkToU16(fCount - count);
+ memmove(fArray + index, fArray + index + count, sizeof(T) * (fCount - index));
+ }
+
+ void removeShuffle(U16CPU index)
+ {
+ SkASSERT(index < fCount);
+ unsigned newCount = fCount - 1;
+ fCount = SkToU16(newCount);
+ if (index != newCount)
+ memcpy(fArray + index, fArray + newCount, sizeof(T));
+ }
+
+ int find(const T& elem) const
+ {
+ const T* iter = fArray;
+ const T* stop = fArray + fCount;
+
+ for (; iter < stop; iter++)
+ {
+ if (*iter == elem)
+ return (int) (iter - fArray);
+ }
+ return -1;
+ }
+
+ int rfind(const T& elem) const
+ {
+ const T* iter = fArray + fCount;
+ const T* stop = fArray;
+
+ while (iter > stop)
+ {
+ if (*--iter == elem)
+ return iter - stop;
+ }
+ return -1;
+ }
+
+ // routines to treat the array like a stack
+ T* push() { return this->append(); }
+ void push(T& elem) { *this->append() = elem; }
+ const T& top() const { return (*this)[fCount - 1]; }
+ T& top() { return (*this)[fCount - 1]; }
+ void pop(T* elem) { if (elem) *elem = (*this)[fCount - 1]; --fCount; }
+ void pop() { --fCount; }
+
+ void deleteAll()
+ {
+ T* iter = fArray;
+ T* stop = fArray + fCount;
+ while (iter < stop)
+ {
+ delete (*iter);
+ iter += 1;
+ }
+ this->reset();
+ }
+
+ void freeAll()
+ {
+ T* iter = fArray;
+ T* stop = fArray + fCount;
+ while (iter < stop)
+ {
+ sk_free(*iter);
+ iter += 1;
+ }
+ this->reset();
+ }
+
+ void unrefAll()
+ {
+ T* iter = fArray;
+ T* stop = fArray + fCount;
+ while (iter < stop)
+ {
+ (*iter)->unref();
+ iter += 1;
+ }
+ this->reset();
+ }
+
+private:
+#ifdef SK_DEBUG
+ enum {
+ kDebugArraySize = 16
+ };
+ T(* fData)[kDebugArraySize];
+#endif
+ T* fArray;
+ U16 fReserve, fCount;
+
+ void growBy(U16CPU extra)
+ {
+ SkASSERT(extra);
+ SkASSERT(fCount + extra <= 0xFFFF);
+
+ if (fCount + extra > fReserve)
+ {
+ size_t size = fCount + extra + 4;
+ size += size >> 2;
+
+ fArray = (T*)sk_realloc_throw(fArray, size * sizeof(T));
+#ifdef SK_DEBUG
+ // fData = (T (*)[kDebugArraySize]) fArray;
+ (T*&)fData = fArray;
+#endif
+ fReserve = SkToU16((U16CPU)size);
+ }
+ fCount = SkToU16(fCount + extra);
+ }
+};
+
+#endif
+
diff --git a/include/graphics/SkTDStack.h b/include/graphics/SkTDStack.h
new file mode 100644
index 0000000000..ccd7b8e79e
--- /dev/null
+++ b/include/graphics/SkTDStack.h
@@ -0,0 +1,104 @@
+#ifndef SkTDStack_DEFINED
+#define SkTDStack_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T> class SkTDStack {
+public:
+ SkTDStack() : fCount(0), fTotalCount(0)
+ {
+ fInitialRec.fNext = nil;
+ fRec = &fInitialRec;
+
+ // fCount = kSlotCount;
+ }
+ ~SkTDStack()
+ {
+ Rec* rec = fRec;
+ while (rec != &fInitialRec)
+ {
+ Rec* next = rec->fNext;
+ sk_free(rec);
+ rec = next;
+ }
+ }
+
+ int count() const { return fTotalCount; }
+
+ T* push()
+ {
+ SkASSERT(fCount <= kSlotCount);
+ if (fCount == kSlotCount)
+ {
+ Rec* rec = (Rec*)sk_malloc_throw(sizeof(Rec));
+ rec->fNext = fRec;
+ fRec = rec;
+ fCount = 0;
+ }
+ ++fTotalCount;
+ return &fRec->fSlots[fCount++];
+ }
+ void push(const T& elem) { *this->push() = elem; }
+ const T& index(int idx) const
+ {
+ SkASSERT(fRec && fCount > idx);
+ return fRec->fSlots[fCount - idx - 1];
+ }
+ T& index(int idx)
+ {
+ SkASSERT(fRec && fCount > idx);
+ return fRec->fSlots[fCount - idx - 1];
+ }
+ const T& top() const
+ {
+ SkASSERT(fRec && fCount > 0);
+ return fRec->fSlots[fCount - 1];
+ }
+ T& top()
+ {
+ SkASSERT(fRec && fCount > 0);
+ return fRec->fSlots[fCount - 1];
+ }
+ void pop(T* elem)
+ {
+ if (elem)
+ *elem = fRec->fSlots[fCount - 1];
+ this->pop();
+ }
+ void pop()
+ {
+ SkASSERT(fCount > 0 && fRec);
+ --fTotalCount;
+ if (--fCount == 0)
+ {
+ if (fRec != &fInitialRec)
+ {
+ Rec* rec = fRec->fNext;
+ sk_free(fRec);
+ fCount = kSlotCount;
+ fRec = rec;
+ }
+ else
+ SkASSERT(fTotalCount == 0);
+ }
+ }
+
+private:
+ enum {
+ kSlotCount = 8
+ };
+
+ struct Rec;
+ friend struct Rec;
+
+ struct Rec {
+ Rec* fNext;
+ T fSlots[kSlotCount];
+ };
+ Rec fInitialRec;
+ Rec* fRec;
+ int fCount, fTotalCount;
+};
+
+#endif
+
diff --git a/include/graphics/SkTDict.h b/include/graphics/SkTDict.h
new file mode 100644
index 0000000000..c717ad15df
--- /dev/null
+++ b/include/graphics/SkTDict.h
@@ -0,0 +1,154 @@
+#ifndef SkTDict_DEFINED
+#define SkTDict_DEFINED
+
+#include "SkChunkAlloc.h"
+//#include "SkTemplates.h"
+#include "SkTSearch.h"
+#include "SkTDArray.h"
+
+template <typename T> class SkTDict {
+public:
+ SkTDict(size_t minStringAlloc) : fStrings(minStringAlloc) {}
+
+ void reset()
+ {
+ fArray.reset();
+ fStrings.reset();
+ }
+
+ int count() const { return fArray.count(); }
+
+ bool set(const char name[], const T& value)
+ {
+ return set(name, strlen(name), value);
+ }
+
+ bool set(const char name[], size_t len, const T& value)
+ {
+ SkASSERT(name);
+
+ int index = this->find_index(name, len);
+
+ if (index >= 0)
+ {
+ fArray[index].fValue = value;
+ return false;
+ }
+ else
+ {
+ Pair* pair = fArray.insert(~index);
+ char* copy = (char*)fStrings.alloc(len + 1, SkChunkAlloc::kThrow_AllocFailType);
+ memcpy(copy, name, len);
+ copy[len] = '\0';
+ pair->fName = copy;
+ pair->fValue = value;
+ return true;
+ }
+ }
+
+ bool find(const char name[]) const
+ {
+ return this->find_index(name) >= 0;
+ }
+
+ bool find(const char name[], size_t len) const
+ {
+ return this->find_index(name, len) >= 0;
+ }
+
+ bool find(const char name[], T* value) const
+ {
+ return find(name, strlen(name), value);
+ }
+
+ bool find(const char name[], size_t len, T* value) const
+ {
+ int index = this->find_index(name, len);
+
+ if (index >= 0)
+ {
+ if (value)
+ *value = fArray[index].fValue;
+ return true;
+ }
+ return false;
+ }
+
+ bool findKey(T& value, const char** name) const
+ {
+ Pair* end = fArray.end();
+ for (Pair* pair = fArray.begin(); pair < end; pair++) {
+ if (pair->fValue != value)
+ continue;
+ *name = pair->fName;
+ return true;
+ }
+ return false;
+ }
+
+public:
+ struct Pair {
+ const char* fName;
+ T fValue;
+
+ friend int operator<(const Pair& a, const Pair& b)
+ {
+ return strcmp(a.fName, b.fName);
+ }
+ friend int operator!=(const Pair& a, const Pair& b)
+ {
+ return strcmp(a.fName, b.fName);
+ }
+ };
+ friend class Iter;
+
+public:
+ class Iter {
+ public:
+ Iter(const SkTDict<T>& dict)
+ {
+ fIter = dict.fArray.begin();
+ fStop = dict.fArray.end();
+ }
+ const char* next(T* value)
+ {
+ const char* name = nil;
+ if (fIter < fStop)
+ {
+ name = fIter->fName;
+ if (value)
+ *value = fIter->fValue;
+ fIter += 1;
+ }
+ return name;
+ }
+ private:
+ Pair* fIter;
+ Pair* fStop;
+ };
+
+private:
+ SkTDArray<Pair> fArray;
+ SkChunkAlloc fStrings;
+
+ int find_index(const char name[]) const
+ {
+ return find_index(name, strlen(name));
+ }
+
+ int find_index(const char name[], size_t len) const
+ {
+ SkASSERT(name);
+
+ int count = fArray.count();
+ int index = ~0;
+
+ if (count)
+ index = SkStrSearch(&fArray.begin()->fName, count, name, len, sizeof(Pair));
+ return index;
+ }
+ friend class Iter;
+};
+
+#endif
+
diff --git a/include/graphics/SkTSearch.h b/include/graphics/SkTSearch.h
new file mode 100644
index 0000000000..e76d767d6a
--- /dev/null
+++ b/include/graphics/SkTSearch.h
@@ -0,0 +1,56 @@
+#ifndef SkTSearch_DEFINED
+#define SkTSearch_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T>
+int SkTSearch(const T* base, int count, T target, size_t elemSize)
+{
+ SkASSERT(base != nil);
+ SkASSERT(count >= 0);
+
+ if (count <= 0)
+ return ~0;
+
+ int lo = 0;
+ int hi = count - 1;
+
+ while (lo < hi)
+ {
+ int mid = (hi + lo) >> 1;
+ const T* elem = (const T*)((const char*)base + mid * elemSize);
+
+ if (*elem < target)
+ lo = mid + 1;
+ else
+ hi = mid;
+ }
+
+ const T* elem = (const T*)((const char*)base + hi * elemSize);
+ if (*elem != target)
+ {
+ if (*elem < target)
+ hi += 1;
+ hi = ~hi;
+ }
+ return hi;
+}
+
+int SkStrSearch(const char*const* base, int count, const char target[], size_t target_len, size_t elemSize);
+int SkStrSearch(const char*const* base, int count, const char target[], size_t elemSize);
+
+/** Like SkStrSearch, but treats target as if it were all lower-case. Assumes that
+ base points to a table of lower-case strings.
+*/
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t target_len, size_t elemSize);
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t elemSize);
+
+extern "C" {
+ typedef int (*SkQSortCompareProc)(const void*, const void*);
+ void SkQSort(void* base, size_t count, size_t elemSize, SkQSortCompareProc);
+}
+
+SkDEBUGCODE(void SkQSort_UnitTest();)
+
+#endif
+
diff --git a/include/graphics/SkTextBox.h b/include/graphics/SkTextBox.h
new file mode 100644
index 0000000000..1a7a3b6421
--- /dev/null
+++ b/include/graphics/SkTextBox.h
@@ -0,0 +1,61 @@
+#ifndef SkTextBox_DEFINED
+#define SkTextBox_DEFINED
+
+#include "SkCanvas.h"
+
+/** \class SkTextBox
+
+ SkTextBox is a helper class for drawing 1 or more lines of text
+ within a rectangle. The textbox is positioned and clipped by its Frame.
+ The Margin rectangle controls where the text is drawn relative to
+ the Frame. Line-breaks occur inside the Margin rectangle.
+
+ Spacing is a linear equation used to compute the distance between lines
+ of text. Spacing consists of two scalars: mul and add, and the spacing
+ between lines is computed as: spacing = paint.getTextSize() * mul + add
+*/
+class SkTextBox {
+public:
+ SkTextBox();
+
+ enum Mode {
+ kOneLine_Mode,
+ kLineBreak_Mode,
+
+ kModeCount
+ };
+ Mode getMode() const { return (Mode)fMode; }
+ void setMode(Mode);
+
+ enum SpacingAlign {
+ kStart_SpacingAlign,
+ kCenter_SpacingAlign,
+ kEnd_SpacingAlign,
+
+ kSpacingAlignCount
+ };
+ SpacingAlign getSpacingAlign() const { return (SpacingAlign)fSpacingAlign; }
+ void setSpacingAlign(SpacingAlign);
+
+ void getBox(SkRect*) const;
+ void setBox(const SkRect&);
+ void setBox(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom);
+
+ void getSpacing(SkScalar* mul, SkScalar* add) const;
+ void setSpacing(SkScalar mul, SkScalar add);
+
+ void draw(SkCanvas*, const char text[], size_t len, const SkPaint&);
+
+private:
+ SkRect fBox;
+ SkScalar fSpacingMul, fSpacingAdd;
+ U8 fMode, fSpacingAlign;
+};
+
+class SkTextLineBreaker {
+public:
+ static int CountLines(const char text[], size_t len, const SkPaint&, SkScalar width);
+};
+
+#endif
+
diff --git a/include/graphics/SkTextLayout.h b/include/graphics/SkTextLayout.h
new file mode 100644
index 0000000000..4aa938e059
--- /dev/null
+++ b/include/graphics/SkTextLayout.h
@@ -0,0 +1,44 @@
+#ifndef SkTextLayout_DEFINED
+#define SkTextLayout_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkPaint.h"
+#include "SkScalar.h"
+
+class SkTextLayout : public SkRefCnt {
+public:
+ /** Create a textlayout that implements the CSS features of letter-spacing
+ and word-spacing. It takes values to add to the advance width for each
+ letter (charExtra) and to add to the advance width for each space
+ (spaceExtra).
+ @param charExtra amount to add to every character's advance width
+ @param spaceExtra amount to add to every space character's advance width
+ @return a new textlayout subclass that implements tracking
+ */
+ static SkTextLayout* CreateTrackingLayout(SkScalar charExtra, SkScalar spaceExtra);
+
+ class Rec;
+
+ int layout( const SkPaint& paint,
+ const char* text, size_t byteLength, SkUnicodeWalkerProc proc,
+ Rec rec[]);
+
+ class Rec {
+ public:
+ SkUnichar charCode() const { return fCharCode; }
+ SkScalar fDeltaAdvance; //!< set by the subclass in onLayout()
+
+ private:
+ SkUnichar fCharCode;
+ // to be used in the future
+ uint16_t fGlyphID;
+ uint16_t fFlags;
+
+ friend class SkTextLayout;
+ };
+
+protected:
+ virtual void onLayout(const SkPaint& paint, Rec rec[], int count) {}
+};
+
+#endif
diff --git a/include/graphics/SkTime.h b/include/graphics/SkTime.h
new file mode 100644
index 0000000000..efcef8b292
--- /dev/null
+++ b/include/graphics/SkTime.h
@@ -0,0 +1,32 @@
+#ifndef SkTime_DEFINED
+#define SkTime_DEFINED
+
+#include "SkTypes.h"
+
+/** \class SkTime
+ Platform-implemented utilities to return time of day, and millisecond counter.
+*/
+class SkTime {
+public:
+ struct DateTime {
+ U16 fYear; //!< e.g. 2005
+ U8 fMonth; //!< 1..12
+ U8 fDayOfWeek; //!< 0..6, 0==Sunday
+ U8 fDay; //!< 1..31
+ U8 fHour; //!< 0..23
+ U8 fMinute; //!< 0..59
+ U8 fSecond; //!< 0..59
+ };
+ static void GetDateTime(DateTime*);
+
+ static SkMSec GetMSecs();
+};
+
+#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN32)
+ extern SkMSec gForceTickCount;
+#endif
+
+#define SK_TIME_FACTOR 1
+
+#endif
+
diff --git a/include/graphics/SkTransparentShader.h b/include/graphics/SkTransparentShader.h
new file mode 100644
index 0000000000..3146caf99a
--- /dev/null
+++ b/include/graphics/SkTransparentShader.h
@@ -0,0 +1,23 @@
+#ifndef SkTransparentShader_DEFINED
+#define SkTransparentShader_DEFINED
+
+#include "SkShader.h"
+
+class SkTransparentShader : public SkShader {
+public:
+ virtual U32 getFlags();
+ virtual bool setContext( const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix);
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count);
+ virtual void shadeSpanOpaque16(int x, int y, U16 span[], int count);
+
+private:
+ SkBitmap fDevice;
+ U8 fAlpha;
+
+ typedef SkShader INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkTypeface.h b/include/graphics/SkTypeface.h
new file mode 100644
index 0000000000..cd0c21fbaf
--- /dev/null
+++ b/include/graphics/SkTypeface.h
@@ -0,0 +1,67 @@
+#ifndef SkTypeface_DEFINED
+#define SkTypeface_DEFINED
+
+#include "SkRefCnt.h"
+
+/** \class SkTypeface
+
+ The SkTypeface class specifies the typeface and intrinsic style of a font.
+ This is used in the paint, along with optionally algorithmic settings like
+ textSize, textSkewX, textScaleX, kFakeBoldText_Mask, to specify
+ how text appears when drawn (and measured).
+*/
+class SkTypeface : public SkRefCnt {
+public:
+ /** Style enum specifies the possible intrinsic style attributes of a given typeface
+ */
+ enum Style {
+ kNormal = 0,
+ kBold = 0x01,
+ kItalic = 0x02,
+
+ // helpers
+ kBoldItalic = 0x03
+ };
+
+ /** Returns the typeface's intrinsic style attributes
+ */
+ Style getStyle() const { return (Style)fStyle; }
+ /** Returns true if getStyle() has the kBold bit set.
+ */
+ bool isBold() const { return (fStyle & kBold) != 0; }
+ /** Returns true if getStyle() has the kItalic bit set.
+ */
+ bool isItalic() const { return (fStyle & kItalic) != 0; }
+
+ /** Create a typeface object given a family name, and option style information.
+ If NULL is passed for the name, then the "default" font will be chosen.
+ The resulting typeface object can be queried (getStyle()) to discover what
+ its "real" style characteristics are.
+
+ @param familyName May be NULL. The name of the font family.
+ @param s The style (normal, bold, italic) of the type face.
+
+ */
+ static SkTypeface* Create(const char familyName[], Style s = kNormal);
+ /** Create a typeface object that best matches the specified existing typeface
+ and the specified Style. Use this call if you want to pick a new style
+ from the same family of an existing typeface object. If family is NULL,
+ this selects from the default font's family.
+
+ @param family May be NULL. The name of the existing type face.
+ @param s The style (normal, bold, italic) of the type face.
+ */
+ static SkTypeface* CreateFromTypeface(const SkTypeface* family, Style s);
+
+protected:
+ void setStyle(Style s) {
+ fStyle = SkToU8(s);
+ }
+
+ SkTypeface() {}
+
+private:
+ uint8_t fStyle;
+};
+
+#endif
diff --git a/include/graphics/SkUnitMapper.h b/include/graphics/SkUnitMapper.h
new file mode 100644
index 0000000000..0bd00bb03d
--- /dev/null
+++ b/include/graphics/SkUnitMapper.h
@@ -0,0 +1,35 @@
+#ifndef SkUnitMapper_DEFINED
+#define SkUnitMapper_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkScalar.h"
+
+class SkUnitMapper : public SkRefCnt {
+public:
+ /** Given a value in [0..0xFFFF], return a value in the same range.
+ */
+ virtual U16CPU mapUnit16(U16CPU x) = 0;
+};
+
+/** This returns N values between [0...1]
+*/
+class SkDiscreteMapper : public SkUnitMapper {
+public:
+ SkDiscreteMapper(unsigned segments);
+ // override
+ virtual U16CPU mapUnit16(U16CPU x);
+private:
+ unsigned fSegments;
+ SkFract fScale;
+};
+
+/** This returns 1 - cos(x), to simulate lighting a sphere
+*/
+class SkFlipCosineMapper : public SkUnitMapper {
+public:
+ // override
+ virtual U16CPU mapUnit16(U16CPU x);
+};
+
+#endif
+
diff --git a/include/graphics/SkUtils.h b/include/graphics/SkUtils.h
new file mode 100644
index 0000000000..3ccba3133e
--- /dev/null
+++ b/include/graphics/SkUtils.h
@@ -0,0 +1,85 @@
+#ifndef SkUtils_DEFINED
+#define SkUtils_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef FMS_ARCH_ANDROID_ARM
+ #include "utils/memory.h"
+
+ #define SK_MEMSET16_REDIRECT(dst, value, count) android_memset16(dst, value, (count) << 1)
+ #define SK_MEMSET32_REDIRECT(dst, value, count) android_memset32(dst, value, (count) << 2)
+#endif
+
+///////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_MEMSET16_REDIRECT
+ #define sk_memset16(dst, value, count) SK_MEMSET16_REDIRECT(dst, value, count)
+#else
+ /** Similar to memset(), but this function assigns a 16bit value into the buffer.
+ @param buffer The memory to have value copied into it
+ @param value The 16bit value to be copied into buffer
+ @param count The number of times value should be copied into the buffer.
+ */
+ void sk_memset16(uint16_t dst[], U16CPU value, int count);
+#endif
+
+#ifdef SK_MEMSET32_REDIRECT
+ #define sk_memset32(dst, value, count) SK_MEMSET32_REDIRECT(dst, value, count)
+#else
+ /** Similar to memset(), but this function assigns a 32bit value into the buffer.
+ @param buffer The memory to have value copied into it
+ @param value The 32bit value to be copied into buffer
+ @param count The number of times value should be copied into the buffer.
+ */
+ void sk_memset32(uint32_t dst[], uint32_t value, int count);
+#endif
+
+
+///////////////////////////////////////////////////////////////////////////
+
+#define kMaxBytesInUTF8Sequence 4
+
+#ifdef SK_DEBUG
+ int SkUTF8_LeadByteToCount(unsigned c);
+#else
+ #define SkUTF8_LeadByteToCount(c) ((((0xE5 << 24) >> ((unsigned)c >> 4 << 1)) & 3) + 1)
+#endif
+
+inline int SkUTF8_CountUTF8Bytes(const char utf8[])
+{
+ SkASSERT(utf8);
+ return SkUTF8_LeadByteToCount(*(const uint8_t*)utf8);
+}
+
+int SkUTF8_CountUnichars(const char utf8[]);
+int SkUTF8_CountUnichars(const char utf8[], size_t byteLength);
+SkUnichar SkUTF8_ToUnichar(const char utf8[]);
+SkUnichar SkUTF8_NextUnichar(const char**);
+
+/** Return the number of bytes need to convert a unichar
+ into a utf8 sequence. Will be 1..kMaxBytesInUTF8Sequence,
+ or 0 if uni is illegal.
+*/
+size_t SkUTF8_FromUnichar(SkUnichar uni, char utf8[] = nil);
+
+/////////////////////////////////////////////////////////////////////////////////
+
+#define SkUTF16_IsHighSurrogate(c) (((c) & 0xFC00) == 0xD800)
+#define SkUTF16_IsLowSurrogate(c) (((c) & 0xFC00) == 0xDC00)
+
+int SkUTF16_CountUnichars(const uint16_t utf16[]);
+int SkUTF16_CountUnichars(const uint16_t utf16[], int numberOf16BitValues);
+SkUnichar SkUTF16_NextUnichar(const U16**);
+size_t SkUTF16_FromUnichar(SkUnichar uni, uint16_t utf16[] = nil);
+
+size_t SkUTF16_ToUTF8(const uint16_t utf16[], int numberOf16BitValues, char utf8[] = nil);
+
+class SkUtils {
+public:
+#ifdef SK_DEBUG
+ static void UnitTest();
+#endif
+};
+
+#endif
+
diff --git a/include/graphics/SkView.h b/include/graphics/SkView.h
new file mode 100644
index 0000000000..a7868d6ecc
--- /dev/null
+++ b/include/graphics/SkView.h
@@ -0,0 +1,328 @@
+#ifndef SkView_DEFINED
+#define SkView_DEFINED
+
+#include "SkEventSink.h"
+#include "SkRect.h"
+#include "SkDOM.h"
+#include "SkTDict.h"
+
+class SkCanvas;
+class SkLayerView;
+
+/** \class SkView
+
+ SkView is the base class for screen management. All widgets and controls inherit
+ from SkView.
+*/
+class SkView : public SkEventSink {
+public:
+ enum Flag_Shift {
+ kVisible_Shift,
+ kEnabled_Shift,
+ kFocusable_Shift,
+ kFlexH_Shift,
+ kFlexV_Shift,
+
+ kFlagShiftCount
+ };
+ enum Flag_Mask {
+ kVisible_Mask = 1 << kVisible_Shift, //!< set if the view is visible
+ kEnabled_Mask = 1 << kEnabled_Shift, //!< set if the view is enabled
+ kFocusable_Mask = 1 << kFocusable_Shift, //!< set if the view can receive focus
+ kFlexH_Mask = 1 << kFlexH_Shift, //!< set if the view's width is stretchable
+ kFlexV_Mask = 1 << kFlexV_Shift, //!< set if the view's height is stretchable
+
+ kAllFlagMasks = (U32)(0 - 1) >> (32 - kFlagShiftCount)
+ };
+
+ SkView(U32 flags = 0);
+ virtual ~SkView();
+
+ /** Return the flags associated with the view
+ */
+ U32 getFlags() const { return fFlags; }
+ /** Set the flags associated with the view
+ */
+ void setFlags(U32 flags);
+
+ /** Helper that returns non-zero if the kVisible_Mask bit is set in the view's flags
+ */
+ int isVisible() const { return fFlags & kVisible_Mask; }
+ int isEnabled() const { return fFlags & kEnabled_Mask; }
+ int isFocusable() const { return fFlags & kFocusable_Mask; }
+ /** Helper to set/clear the view's kVisible_Mask flag */
+ void setVisibleP(bool);
+ void setEnabledP(bool);
+ void setFocusableP(bool);
+
+ /** Return the view's width */
+ SkScalar width() const { return fWidth; }
+ /** Return the view's height */
+ SkScalar height() const { return fHeight; }
+ /** Set the view's width and height. These must both be >= 0. This does not affect the view's loc */
+ void setSize(SkScalar width, SkScalar height);
+ void setSize(const SkPoint& size) { this->setSize(size.fX, size.fY); }
+ void setWidth(SkScalar width) { this->setSize(width, fHeight); }
+ void setHeight(SkScalar height) { this->setSize(fWidth, height); }
+ /** Return a rectangle set to [0, 0, width, height] */
+ void getLocalBounds(SkRect* bounds) const;
+
+ /** Return the view's left edge */
+ SkScalar locX() const { return fLoc.fX; }
+ /** Return the view's top edge */
+ SkScalar locY() const { return fLoc.fY; }
+ /** Set the view's left and top edge. This does not affect the view's size */
+ void setLoc(SkScalar x, SkScalar y);
+ void setLoc(const SkPoint& loc) { this->setLoc(loc.fX, loc.fY); }
+ void setLocX(SkScalar x) { this->setLoc(x, fLoc.fY); }
+ void setLocY(SkScalar y) { this->setLoc(fLoc.fX, y); }
+ /** Offset (move) the view by the specified dx and dy. This does not affect the view's size */
+ void offset(SkScalar dx, SkScalar dy);
+
+ /** Call this to have the view draw into the specified canvas. */
+ void draw(SkCanvas* canvas);
+ /** Call this to invalidate part of all of a view, requesting that the view's
+ draw method be called. The rectangle parameter specifies the part of the view
+ that should be redrawn. If it is nil, it specifies the entire view bounds.
+ */
+ void inval(SkRect* rectOrNil);
+
+ // Focus management
+
+ SkView* getFocusView() const;
+ bool hasFocus() const;
+
+ enum FocusDirection {
+ kNext_FocusDirection,
+ kPrev_FocusDirection,
+
+ kFocusDirectionCount
+ };
+ bool acceptFocus();
+ SkView* moveFocus(FocusDirection);
+
+ // Click handling
+
+ class Click {
+ public:
+ Click(SkView* target);
+ virtual ~Click();
+
+ const char* getType() const { return fType; }
+ bool isType(const char type[]) const;
+ void setType(const char type[]); // does NOT make a copy of the string
+ void copyType(const char type[]); // makes a copy of the string
+
+ enum State {
+ kDown_State,
+ kMoved_State,
+ kUp_State
+ };
+ SkPoint fOrig, fPrev, fCurr;
+ SkPoint16 fIOrig, fIPrev, fICurr;
+ State fState;
+ private:
+ SkEventSinkID fTargetID;
+ char* fType;
+ bool fWeOwnTheType;
+
+ void resetType();
+
+ friend class SkView;
+ };
+ Click* findClickHandler(SkScalar x, SkScalar y);
+
+ static void DoClickDown(Click*, int x, int y);
+ static void DoClickMoved(Click*, int x, int y);
+ static void DoClickUp(Click*, int x, int y);
+
+ /** Send the event to the view's parent, and its parent etc. until one of them
+ returns true from its onEvent call. This view is returned. If no parent handles
+ the event, nil is returned.
+ */
+ SkView* sendEventToParents(const SkEvent&);
+ /** Depricated helper function. Just call event->post(sinkID, delay);
+ */
+ bool postEvent(SkEvent* evt, SkEventSinkID sinkID, SkMSec delay) { return evt->post(sinkID, delay); }
+
+ // View hierarchy management
+
+ /** Return the view's parent, or nil if it has none. This does not affect the parent's reference count. */
+ SkView* getParent() const { return fParent; }
+ SkView* attachChildToFront(SkView* child);
+ /** Attach the child view to this view, and increment the child's reference count. The child view is added
+ such that it will be drawn before all other child views.
+ The child view parameter is returned.
+ */
+ SkView* attachChildToBack(SkView* child);
+ /** If the view has a parent, detach the view from its parent and decrement the view's reference count.
+ If the parent was the only owner of the view, this will cause the view to be deleted.
+ */
+ void detachFromParent();
+ /** Attach the child view to this view, and increment the child's reference count. The child view is added
+ such that it will be drawn after all other child views.
+ The child view parameter is returned.
+ */
+ /** Detach all child views from this view. */
+ void detachAllChildren();
+
+ /** Convert the specified point from global coordinates into view-local coordinates
+ */
+ void globalToLocal(SkPoint* pt) const { if (pt) this->globalToLocal(pt->fX, pt->fY, pt); }
+ /** Convert the specified x,y from global coordinates into view-local coordinates, returning
+ the answer in the local parameter.
+ */
+ void globalToLocal(SkScalar globalX, SkScalar globalY, SkPoint* local) const;
+
+ /** \class F2BIter
+
+ Iterator that will return each of this view's children, in
+ front-to-back order (the order used for clicking). The first
+ call to next() returns the front-most child view. When
+ next() returns nil, there are no more child views.
+ */
+ class F2BIter {
+ public:
+ F2BIter(const SkView* parent);
+ SkView* next();
+ private:
+ SkView* fFirstChild, *fChild;
+ };
+
+ /** \class B2FIter
+
+ Iterator that will return each of this view's children, in
+ back-to-front order (the order they are drawn). The first
+ call to next() returns the back-most child view. When
+ next() returns nil, there are no more child views.
+ */
+ class B2FIter {
+ public:
+ B2FIter(const SkView* parent);
+ SkView* next();
+ private:
+ SkView* fFirstChild, *fChild;
+ };
+
+ /** \class Artist
+
+ Install a subclass of this in a view (calling setArtist()), and then the
+ default implementation of that view's onDraw() will invoke this object
+ automatically.
+ */
+ class Artist : public SkRefCnt {
+ public:
+ void draw(SkView*, SkCanvas*);
+ void inflate(const SkDOM&, const SkDOM::Node*);
+ protected:
+ virtual void onDraw(SkView*, SkCanvas*) = 0;
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+ };
+ /** Return the artist attached to this view (or nil). The artist's reference
+ count is not affected.
+ */
+ Artist* getArtist() const;
+ /** Attach the specified artist (or nil) to the view, replacing any existing
+ artist. If the new artist is not nil, its reference count is incremented.
+ The artist parameter is returned.
+ */
+ Artist* setArtist(Artist* artist);
+
+ /** \class Layout
+
+ Install a subclass of this in a view (calling setLayout()), and then the
+ default implementation of that view's onLayoutChildren() will invoke
+ this object automatically.
+ */
+ class Layout : public SkRefCnt {
+ public:
+ void layoutChildren(SkView* parent);
+ void inflate(const SkDOM&, const SkDOM::Node*);
+ protected:
+ virtual void onLayoutChildren(SkView* parent) = 0;
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+ };
+
+ /** Return the layout attached to this view (or nil). The layout's reference
+ count is not affected.
+ */
+ Layout* getLayout() const;
+ /** Attach the specified layout (or nil) to the view, replacing any existing
+ layout. If the new layout is not nil, its reference count is incremented.
+ The layout parameter is returned.
+ */
+ Layout* setLayout(Layout*, bool invokeLayoutNow = true);
+ /** If a layout is attached to this view, call its layoutChildren() method
+ */
+ void invokeLayout();
+
+ /** Call this to initialize this view based on the specified XML node
+ */
+ void inflate(const SkDOM& dom, const SkDOM::Node* node);
+ /** After a view hierarchy is inflated, this may be called with a dictionary
+ containing pairs of <name, view*>, where the name string was the view's
+ "id" attribute when it was inflated.
+
+ This will call the virtual onPostInflate for this view, and the recursively
+ call postInflate on all of the view's children.
+ */
+ void postInflate(const SkTDict<SkView*>& ids);
+
+ SkDEBUGCODE(void dump(bool recurse) const;)
+
+protected:
+ /** Override this to draw inside the view. Be sure to call the inherited version too */
+ virtual void onDraw(SkCanvas*);
+ /** Override this to be notified when the view's size changes. Be sure to call the inherited version too */
+ virtual void onSizeChange();
+ /** Override this if you want to handle an inval request from this view or one of its children.
+ Tyically this is only overridden by the by the "window". If your subclass does handle the
+ request, return true so the request will not continue to propogate to the parent.
+ */
+ virtual bool handleInval(const SkRect&);
+ /** Override this if you might handle the click
+ */
+ virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
+ /** Override this to track clicks, returning true as long as you want to track
+ the pen/mouse.
+ */
+ virtual bool onClick(Click*);
+ /** Override this to initialize your subclass from the XML node. Be sure to call the inherited version too */
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+ /** Override this if you want to perform post initialization work based on the ID dictionary built
+ during XML parsing. Be sure to call the inherited version too.
+ */
+ virtual void onPostInflate(const SkTDict<SkView*>&);
+
+public:
+ // default action is to inval the view
+ virtual void onFocusChange(bool gainFocusP);
+protected:
+
+ // override these if you're acting as a layer/host
+ virtual bool onGetFocusView(SkView**) const { return false; }
+ virtual bool onSetFocusView(SkView*) { return false; }
+
+private:
+ SkScalar fWidth, fHeight;
+ SkPoint fLoc;
+ SkView* fParent;
+ SkView* fFirstChild;
+ SkView* fNextSibling;
+ SkView* fPrevSibling;
+
+ U8 fFlags;
+ U8 fContainsFocus;
+
+ friend class B2FIter;
+ friend class F2BIter;
+
+ friend class SkLayerView;
+
+ bool setFocusView(SkView* fvOrNil);
+ SkView* acceptFocus(FocusDirection);
+ void detachFromParent_NoLayout();
+};
+
+#endif
+
diff --git a/include/graphics/SkViewInflate.h b/include/graphics/SkViewInflate.h
new file mode 100644
index 0000000000..5bf9f43d93
--- /dev/null
+++ b/include/graphics/SkViewInflate.h
@@ -0,0 +1,63 @@
+#ifndef SkViewInflate_DEFINED
+#define SkViewInflate_DEFINED
+
+#include "SkDOM.h"
+#include "SkTDict.h"
+#include "SkEvent.h"
+
+class SkView;
+
+class SkViewInflate {
+public:
+ SkViewInflate();
+ virtual ~SkViewInflate();
+
+ /** Return the tree of inflated views. If root is nil, create the root element
+ as a view, otherwise assume root is that view, and just "inflate" it.
+
+ Returns nil if the tree cannot be built.
+ */
+ SkView* inflate(const SkDOM& dom, const SkDOM::Node* node, SkView* root = nil);
+ SkView* inflate(const char xml[], size_t len, SkView* root = nil);
+
+ /** Given an id attribute value, return the corresponding view, or nil
+ if no match is found.
+ */
+ SkView* findViewByID(const char id[]) const;
+
+ SkDEBUGCODE(void dump() const;)
+
+protected:
+ /* Override this in your subclass to handle instantiating views
+ Call the inherited version for nodes you don't recognize.
+
+ Do not call "inflate" on the view, just return it. This will
+ get called automatically after createView returns.
+ */
+ virtual SkView* createView(const SkDOM& dom, const SkDOM::Node* node);
+ /** Base implementation calls view->inflate(dom, node). Subclasses may override this
+ to perform additional initializations to view, either before or after calling
+ the inherited version.
+ */
+ virtual void inflateView(SkView* view, const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ enum {
+ kMinIDStrAlloc = 64
+ };
+ SkTDict<SkView*> fIDs;
+
+ struct IDStr {
+ SkView* fView;
+ char* fStr;
+ };
+ SkTDArray<IDStr> fListenTo, fBroadcastTo;
+ SkChunkAlloc fStrings;
+
+ void addIDStr(SkTDArray<IDStr>* list, SkView*, const char* str);
+
+ void rInflate(const SkDOM& dom, const SkDOM::Node* node, SkView* parent);
+};
+
+#endif
+
diff --git a/include/graphics/SkWidget.h b/include/graphics/SkWidget.h
new file mode 100644
index 0000000000..586eb7ad30
--- /dev/null
+++ b/include/graphics/SkWidget.h
@@ -0,0 +1,460 @@
+#ifndef SkWidget_DEFINED
+#define SkWidget_DEFINED
+
+#include "SkView.h"
+#include "SkBitmap.h"
+#include "SkDOM.h"
+#include "SkPaint.h"
+#include "SkString.h"
+#include "SkTDArray.h"
+
+//////////////////////////////////////////////////////////////////////////////
+
+class SkWidget : public SkView {
+public:
+ SkWidget(U32 flags = 0) : SkView(flags | kFocusable_Mask | kEnabled_Mask) {}
+
+ /** Call this to post the widget's event to its listeners */
+ void postWidgetEvent();
+
+ static void Init();
+ static void Term();
+protected:
+ // override to add slots to an event before posting
+ virtual void prepareWidgetEvent(SkEvent*);
+ virtual void onEnabledChange();
+
+ // <event ...> to initialize the event from XML
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ SkEvent fEvent;
+ typedef SkView INHERITED;
+};
+
+class SkHasLabelWidget : public SkWidget {
+public:
+ SkHasLabelWidget(U32 flags = 0) : SkWidget(flags) {}
+
+ size_t getLabel(SkString* label = nil) const;
+ size_t getLabel(char lable[] = nil) const;
+ void setLabel(const SkString&);
+ void setLabel(const char label[]);
+ void setLabel(const char label[], size_t len);
+
+protected:
+ // called when the label changes
+ virtual void onLabelChange();
+
+ // overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ SkString fLabel;
+ typedef SkWidget INHERITED;
+};
+
+class SkButtonWidget : public SkHasLabelWidget {
+public:
+ SkButtonWidget(U32 flags = 0) : SkHasLabelWidget(flags), fState(kOff_State) {}
+
+ enum State {
+ kOff_State, //!< XML: buttonState="off"
+ kOn_State, //!< XML: buttonState="on"
+ kUnknown_State //!< XML: buttonState="unknown"
+ };
+ State getButtonState() const { return fState; }
+ void setButtonState(State);
+
+protected:
+ /** called when the label changes. default behavior is to inval the widget */
+ virtual void onButtonStateChange();
+
+ // overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ State fState;
+ typedef SkHasLabelWidget INHERITED;
+};
+
+class SkPushButtonWidget : public SkButtonWidget {
+public:
+ SkPushButtonWidget(U32 flags = 0) : SkButtonWidget(flags) {}
+
+protected:
+ virtual bool onEvent(const SkEvent&);
+ virtual void onDraw(SkCanvas*);
+ virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
+ virtual bool onClick(Click* click);
+
+private:
+ typedef SkButtonWidget INHERITED;
+};
+
+class SkCheckBoxWidget : public SkButtonWidget {
+public:
+ SkCheckBoxWidget(U32 flags = 0);
+
+protected:
+ virtual bool onEvent(const SkEvent&);
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ typedef SkButtonWidget INHERITED;
+};
+
+#include "SkTextBox.h"
+
+class SkStaticTextView : public SkView {
+public:
+ SkStaticTextView(U32 flags = 0);
+ virtual ~SkStaticTextView();
+
+ enum Mode {
+ kFixedSize_Mode,
+ kAutoWidth_Mode,
+ kAutoHeight_Mode,
+
+ kModeCount
+ };
+ Mode getMode() const { return (Mode)fMode; }
+ void setMode(Mode);
+
+ SkTextBox::SpacingAlign getSpacingAlign() const { return (SkTextBox::SpacingAlign)fSpacingAlign; }
+ void setSpacingAlign(SkTextBox::SpacingAlign);
+
+ void getMargin(SkPoint* margin) const;
+ void setMargin(SkScalar dx, SkScalar dy);
+
+ size_t getText(SkString* text = nil) const;
+ size_t getText(char text[] = nil) const;
+ void setText(const SkString&);
+ void setText(const char text[]);
+ void setText(const char text[], size_t len);
+
+ void getPaint(SkPaint*) const;
+ void setPaint(const SkPaint&);
+
+protected:
+ // overrides
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ SkPoint fMargin;
+ SkString fText;
+ SkPaint fPaint;
+ U8 fMode;
+ U8 fSpacingAlign;
+
+ void computeSize();
+
+ typedef SkView INHERITED;
+};
+
+class SkBitmapView : public SkView {
+public:
+ SkBitmapView(U32 flags = 0);
+ virtual ~SkBitmapView();
+
+ bool getBitmap(SkBitmap*) const;
+ void setBitmap(const SkBitmap*, bool viewOwnsPixels);
+ bool loadBitmapFromFile(const char path[]);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM&, const SkDOM::Node*);
+
+private:
+ SkBitmap fBitmap;
+ typedef SkView INHERITED;
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+class SkShader;
+class SkInterpolator;
+
+class SkWidgetView : public SkView {
+public:
+ SkWidgetView(U32 flags = 0);
+ virtual ~SkWidgetView();
+
+ static const char* GetEventType();
+};
+
+class SkSliderView : public SkWidgetView {
+public:
+ SkSliderView(U32 flags = 0);
+
+ U16 getValue() const { return fValue; }
+ U16 getMax() const { return fMax; }
+
+ void setMax(U16CPU max);
+ void setValue(U16CPU value);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
+ virtual bool onClick(Click*);
+
+private:
+ U16 fValue, fMax;
+
+ typedef SkWidgetView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class SkHasLabelView : public SkView {
+public:
+ void getLabel(SkString*) const;
+ void setLabel(const SkString&);
+ void setLabel(const char label[]);
+
+protected:
+ SkString fLabel;
+
+ // called when the label changes
+ virtual void onLabelChange();
+
+ // overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+};
+
+class SkPushButtonView : public SkHasLabelView {
+public:
+ SkPushButtonView(U32 flags = 0);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+};
+
+class SkCheckBoxView : public SkHasLabelView {
+public:
+ SkCheckBoxView(U32 flags = 0);
+
+ enum State {
+ kOff_State,
+ kOn_State,
+ kMaybe_State
+ };
+ State getState() const { return fState; }
+ void setState(State);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ State fState;
+};
+
+class SkProgressView : public SkView {
+public:
+ SkProgressView(U32 flags = 0);
+ virtual ~SkProgressView();
+
+ U16 getValue() const { return fValue; }
+ U16 getMax() const { return fMax; }
+
+ void setMax(U16CPU max);
+ void setValue(U16CPU value);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ U16 fValue, fMax;
+ SkShader* fOnShader, *fOffShader;
+ SkInterpolator* fInterp;
+ bool fDoInterp;
+
+ typedef SkView INHERITED;
+};
+
+class SkTextView : public SkView {
+public:
+ SkTextView(U32 flags = 0);
+ virtual ~SkTextView();
+
+ enum AnimaDir {
+ kNeutral_AnimDir,
+ kForward_AnimDir,
+ kBackward_AnimDir,
+ kAnimDirCount
+ };
+
+ void getText(SkString*) const;
+ void setText(const SkString&, AnimaDir dir = kNeutral_AnimDir);
+ void setText(const char text[], AnimaDir dir = kNeutral_AnimDir);
+ void setText(const char text[], size_t len, AnimaDir dir = kNeutral_AnimDir);
+
+ void getMargin(SkPoint* margin) const;
+ void setMargin(const SkPoint&);
+
+ SkPaint& paint() { return fPaint; }
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ SkString fText;
+ SkPaint fPaint;
+ SkPoint fMargin;
+
+ class Interp;
+ Interp* fInterp;
+ bool fDoInterp;
+ // called by the other setText methods. This guy does not check for !=
+ // before doing the assign, so the caller must check for us
+ void privSetText(const SkString&, AnimaDir dir);
+
+ typedef SkView INHERITED;
+};
+
+//////////////////////////////////////////////////////////
+
+class SkEvent;
+
+class SkListSource : public SkEventSink {
+public:
+ virtual int countRows() = 0;
+ virtual void getRow(int index, SkString* left, SkString* right) = 0;
+ virtual SkEvent* getEvent(int index);
+
+ static SkListSource* CreateFromDir(const char path[], const char suffix[],
+ const char targetPrefix[]);
+ static SkListSource* CreateFromDOM(const SkDOM& dom, const SkDOM::Node* node);
+};
+
+class SkListView : public SkWidgetView {
+public:
+ SkListView(U32 flags = 0);
+ virtual ~SkListView();
+
+ SkScalar getRowHeight() const { return fRowHeight; }
+ void setRowHeight(SkScalar);
+
+ /** Return the index of the selected row, or -1 if none
+ */
+ int getSelection() const { return fCurrIndex; }
+ /** Set the index of the selected row, or -1 for none
+ */
+ void setSelection(int);
+
+ void moveSelectionUp();
+ void moveSelectionDown();
+
+ enum Attr {
+ kBG_Attr,
+ kNormalText_Attr,
+ kHiliteText_Attr,
+ kHiliteCell_Attr,
+ kAttrCount
+ };
+ SkPaint& paint(Attr);
+
+ SkListSource* getListSource() const { return fSource; }
+ SkListSource* setListSource(SkListSource*);
+
+#if 0
+ enum Action {
+ kSelectionChange_Action,
+ kSelectionPicked_Action,
+ kActionCount
+ };
+ /** If event is not nil, it is retained by the view, and a copy
+ of the event will be posted to its listeners when the specified
+ action occurs. If event is nil, then no event will be posted for
+ the specified action.
+ */
+ void setActionEvent(Action, SkEvent* event);
+#endif
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onSizeChange();
+ virtual bool onEvent(const SkEvent&);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ SkPaint fPaint[kAttrCount];
+ SkListSource* fSource;
+ SkScalar fRowHeight;
+ int fCurrIndex; // logical index
+ int fScrollIndex; // logical index of top-most visible row
+ int fVisibleRowCount;
+ SkString* fStrCache;
+
+ void dirtyStrCache();
+ void ensureStrCache(int visibleCount);
+
+ int logicalToVisualIndex(int index) const { return index - fScrollIndex; }
+ void invalSelection();
+ bool getRowRect(int index, SkRect*) const;
+ void ensureSelectionIsVisible();
+
+ typedef SkWidgetView INHERITED;
+};
+
+//////////////////////////////////////////////////////////
+
+class SkGridView : public SkWidgetView {
+public:
+ SkGridView(U32 flags = 0);
+ virtual ~SkGridView();
+
+ void getCellSize(SkPoint*) const;
+ void setCellSize(SkScalar x, SkScalar y);
+
+ /** Return the index of the selected item, or -1 if none
+ */
+ int getSelection() const { return fCurrIndex; }
+ /** Set the index of the selected row, or -1 for none
+ */
+ void setSelection(int);
+
+ void moveSelectionUp();
+ void moveSelectionDown();
+
+ enum Attr {
+ kBG_Attr,
+ kHiliteCell_Attr,
+ kAttrCount
+ };
+ SkPaint& paint(Attr);
+
+ SkListSource* getListSource() const { return fSource; }
+ SkListSource* setListSource(SkListSource*);
+
+protected:
+ virtual void onDraw(SkCanvas*);
+ virtual void onSizeChange();
+ virtual bool onEvent(const SkEvent&);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+
+private:
+ SkView* fScrollBar;
+ SkPaint fPaint[kAttrCount];
+ SkListSource* fSource;
+ int fCurrIndex; // logical index
+
+ SkPoint fCellSize;
+ SkPoint16 fVisibleCount;
+
+ int logicalToVisualIndex(int index) const { return index; }
+ void invalSelection();
+ bool getCellRect(int index, SkRect*) const;
+ void ensureSelectionIsVisible();
+
+ typedef SkWidgetView INHERITED;
+};
+
+#endif
+
diff --git a/include/graphics/SkWidgetViews.h b/include/graphics/SkWidgetViews.h
new file mode 100644
index 0000000000..52a3e0d243
--- /dev/null
+++ b/include/graphics/SkWidgetViews.h
@@ -0,0 +1,294 @@
+#ifndef SkWidgetViews_DEFINED
+#define SkWidgetViews_DEFINED
+
+#include "SkView.h"
+
+
+enum SkWidgetEnum {
+ kBorder_WidgetEnum, //!< <sk-border>
+ kButton_WidgetEnum, //!< <sk-button>
+ kImage_WidgetEnum, //!< <sk-image>
+ kList_WidgetEnum, //!< <sk-list>
+ kProgress_WidgetEnum, //!< <sk-progress>
+ kScroll_WidgetEnum, //!< <sk-scroll>
+ kText_WidgetEnum, //!< <sk-text>
+
+ kWidgetEnumCount
+};
+
+//determines which skin to use
+enum SkinEnum {
+ kBorder_SkinEnum,
+ kButton_SkinEnum,
+ kProgress_SkinEnum,
+ kScroll_SkinEnum,
+ kStaticText_SkinEnum,
+
+ kSkinEnumCount
+};
+
+#include "SkAnimator.h"
+//used for inflates
+const char* get_skin_enum_path(SkinEnum se);
+void init_skin_anim(const char path[], SkAnimator* anim);
+void init_skin_anim(SkinEnum se, SkAnimator* anim);
+void init_skin_paint(SkinEnum se, SkPaint* paint);
+void inflate_paint(const SkDOM& dom, const SkDOM::Node* node, SkPaint* paint);
+
+/** Given an enum value, return an instance of the specified widget.
+ If the enum is out of range, returns nil
+*/
+SkView* SkWidgetFactory(SkWidgetEnum);
+/** Given the inflate/element name of a widget, return an instance of
+ the specified widget, or nil if name does not match any known
+ widget type.
+*/
+SkView* SkWidgetFactory(const char name[]);
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkWidgetView : public SkView {
+public:
+ SkWidgetView();
+
+ const char* getLabel() const;
+ void getLabel(SkString* label) const;
+
+ void setLabel(const char[]);
+ void setLabel(const char[], size_t len);
+ void setLabel(const SkString&);
+
+ SkEvent& event() { return fEvent; }
+ const SkEvent& event() const { return fEvent; }
+
+ /** Returns true if the widget can post its event to its listeners.
+ */
+ bool postWidgetEvent();
+
+ /** Returns the sinkID of the widgetview that posted the event, or 0
+ */
+ static SkEventSinkID GetWidgetEventSinkID(const SkEvent&);
+
+protected:
+ /** called when the label changes. override in subclasses. default action invals the view's bounds.
+ called with the old and new labels, before the label has actually changed.
+ */
+ virtual void onLabelChange(const char oldLabel[], const char newLabel[]);
+ /** called before posting the event to our listeners. Override to add slots to the event
+ before posting. Return true to proceed with posting, or false to not post the event to any
+ listener. Note: the event passed in may not be the same as calling this->event().
+ Be sure to call your INHERITED method as well, so that all classes in the hierarchy get a shot
+ at modifying the event (and possibly returning false to abort).
+ */
+ virtual bool onPrepareWidgetEvent(SkEvent* evt);
+
+ // overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ SkString fLabel;
+ SkEvent fEvent;
+
+ typedef SkView INHERITED;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkButtonView : public SkWidgetView {
+public:
+ // inflate: "sk-button"
+
+protected:
+ // overrides
+ virtual bool onEvent(const SkEvent&);
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkCheckButtonView : public SkWidgetView {
+public:
+ SkCheckButtonView();
+
+ // inflate: "sk-checkbutton"
+
+ enum CheckState {
+ kOff_CheckState, //!< inflate: check-state="off"
+ kOn_CheckState, //!< inflate: check-state="on"
+ kUnknown_CheckState //!< inflate: check-state="unknown"
+ };
+ CheckState getCheckState() const { return (CheckState)fCheckState; }
+ void setCheckState(CheckState);
+
+ /** use this to extract the CheckState from an event (i.e. one that as posted
+ by a SkCheckButtonView). Returns true if the proper slot was present in the event,
+ and sets state to that value. If no proper slot is found, returns false and does not
+ modify state.
+ */
+ static bool GetWidgetEventCheckState(const SkEvent&, CheckState* state);
+
+protected:
+ // called when the check-state is about to change, but before it actually has
+ virtual void onCheckStateChange(CheckState oldState, CheckState newState);
+
+ // overrides
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+ virtual bool onPrepareWidgetEvent(SkEvent* evt);
+
+private:
+ U8 fCheckState;
+
+ typedef SkWidgetView INHERITED;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+#include "SkTextBox.h"
+
+class SkStaticTextView : public SkView {
+public:
+ SkStaticTextView();
+ virtual ~SkStaticTextView();
+
+ enum Mode {
+ kFixedSize_Mode,
+ kAutoWidth_Mode,
+ kAutoHeight_Mode,
+
+ kModeCount
+ };
+ Mode getMode() const { return (Mode)fMode; }
+ void setMode(Mode);
+
+ SkTextBox::SpacingAlign getSpacingAlign() const { return (SkTextBox::SpacingAlign)fSpacingAlign; }
+ void setSpacingAlign(SkTextBox::SpacingAlign);
+
+ void getMargin(SkPoint* margin) const;
+ void setMargin(SkScalar dx, SkScalar dy);
+
+ size_t getText(SkString* text = nil) const;
+ size_t getText(char text[] = nil) const;
+ void setText(const SkString&);
+ void setText(const char text[]);
+ void setText(const char text[], size_t len);
+
+ void getPaint(SkPaint*) const;
+ void setPaint(const SkPaint&);
+
+protected:
+ // overrides
+ virtual void onDraw(SkCanvas*);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node*);
+
+private:
+ SkPoint fMargin;
+ SkString fText;
+ SkPaint fPaint;
+ U8 fMode;
+ U8 fSpacingAlign;
+
+ void computeSize();
+
+ typedef SkView INHERITED;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkAnimator;
+class SkListSource;
+class SkScrollBarView;
+
+class SkListView : public SkWidgetView {
+public:
+ SkListView();
+ virtual ~SkListView();
+
+ bool hasScrollBar() const { return fScrollBar != nil; }
+ void setHasScrollBar(bool);
+
+ /** Return the number of visible rows
+ */
+ int getVisibleRowCount() const { return fVisibleRowCount; }
+ /** Return the index of the selected row, or -1 if none
+ */
+ int getSelection() const { return fCurrIndex; }
+ /** Set the index of the selected row, or -1 for none
+ */
+ void setSelection(int);
+ /** If possible, move the selection up and return true,
+ else do nothing and return false
+ If nothing is selected, select the last item (unless there are no items).
+ */
+ bool moveSelectionUp();
+ /** If possible, move the selection down and return true,
+ else do nothing and return false.
+ If nothing is selected, select the first item (unless there are no items).
+ */
+ bool moveSelectionDown();
+
+ SkListSource* getListSource() const { return fSource; }
+ SkListSource* setListSource(SkListSource*);
+
+ /** Call this in your event handler. If the specified event is from a SkListView,
+ then it returns the index of the selected item in this list, otherwise it
+ returns -1
+ */
+ static int GetWidgetEventListIndex(const SkEvent&);
+
+protected:
+ // overrides
+ virtual void onDraw(SkCanvas*);
+ virtual void onSizeChange();
+ virtual bool onEvent(const SkEvent&);
+ virtual void onInflate(const SkDOM& dom, const SkDOM::Node* node);
+ virtual bool onPrepareWidgetEvent(SkEvent*);
+
+private:
+ enum DirtyFlags {
+ kAnimCount_DirtyFlag = 0x01,
+ kAnimContent_DirtyFlag = 0x02
+ };
+ void dirtyCache(unsigned dirtyFlags);
+ bool ensureCache();
+
+ int logicalToVisualIndex(int index) const { return index - fScrollIndex; }
+ void invalSelection();
+ SkScalar getContentWidth() const;
+ bool getRowRect(int index, SkRect*) const;
+ void ensureSelectionIsVisible();
+ void ensureVisibleRowCount();
+
+ struct BindingRec;
+
+ enum Heights {
+ kNormal_Height,
+ kSelected_Height
+ };
+ SkListSource* fSource;
+ SkScrollBarView* fScrollBar;
+ SkAnimator* fAnims;
+ BindingRec* fBindings;
+ SkString fSkinName;
+ SkScalar fHeights[2];
+ S16 fScrollIndex, fCurrIndex;
+ U16 fVisibleRowCount, fBindingCount;
+ SkBool8 fAnimContentDirty;
+ SkBool8 fAnimFocusDirty;
+
+ typedef SkWidgetView INHERITED;
+};
+
+class SkListSource : public SkRefCnt {
+public:
+ virtual int countFields();
+ virtual void getFieldName(int index, SkString* field);
+ /** Return the index of the named field, or -1 if not found */
+ virtual int findFieldIndex(const char field[]);
+
+ virtual int countRecords();
+ virtual void getRecord(int rowIndex, int fieldIndex, SkString* data);
+
+ virtual bool prepareWidgetEvent(SkEvent*, int rowIndex);
+
+ static SkListSource* Factory(const char name[]);
+};
+
+#endif
diff --git a/include/graphics/SkWindow.h b/include/graphics/SkWindow.h
new file mode 100644
index 0000000000..8132b115f5
--- /dev/null
+++ b/include/graphics/SkWindow.h
@@ -0,0 +1,84 @@
+#ifndef SkWindow_DEFINED
+#define SkWindow_DEFINED
+
+#include "SkView.h"
+#include "SkBitmap.h"
+#include "SkRegion.h"
+#include "SkEvent.h"
+#include "SkKey.h"
+#include "SkTDArray.h"
+
+#ifdef SK_BUILD_FOR_WINCEx
+ #define SHOW_FPS
+#endif
+//#define USE_GX_SCREEN
+
+class SkOSMenu;
+
+class SkWindow : public SkView {
+public:
+ SkWindow();
+ virtual ~SkWindow();
+
+ const SkBitmap& getBitmap() const { return fBitmap; }
+
+ void setConfig(SkBitmap::Config);
+ void resize(int width, int height, SkBitmap::Config config = SkBitmap::kNo_Config);
+ void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+ void eraseRGB(U8CPU r, U8CPU g, U8CPU b);
+
+ bool isDirty() const { return !fDirtyRgn.isEmpty(); }
+ bool update(SkRect16* updateArea);
+ bool handleClick(int x, int y, Click::State);
+ bool handleChar(SkUnichar);
+ bool handleKey(SkKey);
+ bool handleKeyUp(SkKey);
+ bool handleMenu(U32 os_cmd);
+
+ void addMenu(SkOSMenu*);
+
+protected:
+ virtual bool onEvent(const SkEvent&);
+
+ // called if part of our bitmap is invalidated
+ virtual void onHandleInval(const SkRect16&);
+ virtual bool onHandleChar(SkUnichar);
+ virtual bool onHandleKey(SkKey);
+ virtual bool onHandleKeyUp(SkKey);
+ virtual void onAddMenu(const SkOSMenu*) {}
+
+ // overrides from SkView
+ virtual bool handleInval(const SkRect&);
+ virtual bool onGetFocusView(SkView** focus) const;
+ virtual bool onSetFocusView(SkView* focus);
+
+private:
+ SkBitmap::Config fConfig;
+ SkBitmap fBitmap;
+ SkRegion fDirtyRgn;
+ Click* fClick; // to track clicks
+
+ SkTDArray<SkOSMenu*> fMenus;
+
+ SkView* fFocusView;
+ bool fWaitingOnInval;
+
+ typedef SkView INHERITED;
+};
+
+///////////////////////////////////////////////////////////
+
+#ifndef SK_USE_WXWIDGETS
+#ifdef SK_BUILD_FOR_MAC
+ #include "SkOSWindow_Mac.h"
+#elif defined(SK_BUILD_FOR_WIN)
+ #include "SkOSWindow_Win.h"
+#elif defined(SK_BUILD_FOR_UNIXx)
+ #include "SkOSWindow_Unix.h"
+#endif
+#else
+ #include "SkOSWindow_wxwidgets.h"
+#endif
+
+#endif
+
diff --git a/include/graphics/SkXMLParser.h b/include/graphics/SkXMLParser.h
new file mode 100644
index 0000000000..1255822161
--- /dev/null
+++ b/include/graphics/SkXMLParser.h
@@ -0,0 +1,79 @@
+#ifndef SkXMLParser_DEFINED
+#define SkXMLParser_DEFINED
+
+#include "SkMath.h"
+#include "SkString.h"
+
+class SkStream;
+
+class SkDOM;
+struct SkDOMNode;
+
+class SkXMLParserError {
+public:
+ enum ErrorCode {
+ kNoError,
+ kEmptyFile,
+ kUnknownElement,
+ kUnknownAttributeName,
+ kErrorInAttributeValue,
+ kDuplicateIDs,
+ kUnknownError
+ };
+
+ SkXMLParserError();
+ virtual ~SkXMLParserError();
+ ErrorCode getErrorCode() const { return fCode; }
+ virtual void getErrorString(SkString* str) const;
+ int getLineNumber() const { return fLineNumber; }
+ int getNativeCode() const { return fNativeCode; }
+ bool hasError() const { return fCode != kNoError || fNativeCode != -1; }
+ bool hasNoun() const { return fNoun.size() > 0; }
+ void reset();
+ void setCode(ErrorCode code) { fCode = code; }
+ void setNoun(const SkString& str) { fNoun.set(str); }
+ void setNoun(const char* ch) { fNoun.set(ch); }
+ void setNoun(const char* ch, size_t len) { fNoun.set(ch, len); }
+protected:
+ ErrorCode fCode;
+private:
+ int fLineNumber;
+ int fNativeCode;
+ SkString fNoun;
+ friend class SkXMLParser;
+};
+
+class SkXMLParser {
+public:
+ SkXMLParser(SkXMLParserError* parserError = nil);
+ virtual ~SkXMLParser();
+
+ /** Returns true for success
+ */
+ bool parse(const char doc[], size_t len);
+ bool parse(SkStream& docStream);
+ bool parse(const SkDOM&, const SkDOMNode*);
+
+ static void GetNativeErrorString(int nativeErrorCode, SkString* str);
+
+protected:
+ // override in subclasses; return true to stop parsing
+ virtual bool onStartElement(const char elem[]);
+ virtual bool onAddAttribute(const char name[], const char value[]);
+ virtual bool onEndElement(const char elem[]);
+ virtual bool onText(const char text[], int len);
+
+public:
+ // public for ported implementation, not meant for clients to call
+ virtual bool startElement(const char elem[]);
+ virtual bool addAttribute(const char name[], const char value[]);
+ virtual bool endElement(const char elem[]);
+ virtual bool text(const char text[], int len);
+ void* fParser;
+protected:
+ SkXMLParserError* fError;
+private:
+ void reportError(void* parser);
+};
+
+#endif
diff --git a/include/graphics/SkXMLWriter.h b/include/graphics/SkXMLWriter.h
new file mode 100644
index 0000000000..cc2c55a023
--- /dev/null
+++ b/include/graphics/SkXMLWriter.h
@@ -0,0 +1,77 @@
+#ifndef SkXMLWriter_DEFINED
+#define SkXMLWriter_DEFINED
+
+#include "SkTDArray.h"
+#include "SkString.h"
+#include "SkDOM.h"
+
+class SkWStream;
+class SkXMLParser;
+
+class SkXMLWriter {
+public:
+ SkXMLWriter(bool doEscapeMarkup = true);
+ virtual ~SkXMLWriter();
+
+ void addS32Attribute(const char name[], S32 value);
+ void addAttribute(const char name[], const char value[]);
+ void addAttributeLen(const char name[], const char value[], size_t length);
+ void addHexAttribute(const char name[], U32 value, int minDigits = 0);
+ void addScalarAttribute(const char name[], SkScalar value);
+ void endElement() { this->onEndElement(); }
+ void startElement(const char elem[]);
+ void startElementLen(const char elem[], size_t length);
+ void writeDOM(const SkDOM&, const SkDOM::Node*, bool skipRoot);
+ void flush();
+ virtual void writeHeader();
+
+protected:
+ virtual void onStartElementLen(const char elem[], size_t length) = 0;
+ virtual void onAddAttributeLen(const char name[], const char value[], size_t length) = 0;
+ virtual void onEndElement() = 0;
+
+ struct Elem {
+ SkString fName;
+ bool fHasChildren;
+ };
+ void doEnd(Elem* elem);
+ bool doStart(const char name[], size_t length);
+ Elem* getEnd();
+ const char* getHeader();
+ SkTDArray<Elem*> fElems;
+
+private:
+ bool fDoEscapeMarkup;
+ // illegal
+ SkXMLWriter& operator=(const SkXMLWriter&);
+};
+
+class SkXMLStreamWriter : public SkXMLWriter {
+public:
+ SkXMLStreamWriter(SkWStream*);
+ virtual ~SkXMLStreamWriter();
+ virtual void writeHeader();
+ SkDEBUGCODE(static void UnitTest();)
+protected:
+ virtual void onStartElementLen(const char elem[], size_t length);
+ virtual void onEndElement();
+ virtual void onAddAttributeLen(const char name[], const char value[], size_t length);
+private:
+ SkWStream& fStream;
+};
+
+class SkXMLParserWriter : public SkXMLWriter {
+public:
+ SkXMLParserWriter(SkXMLParser*);
+ virtual ~SkXMLParserWriter();
+protected:
+ virtual void onStartElementLen(const char elem[], size_t length);
+ virtual void onEndElement();
+ virtual void onAddAttributeLen(const char name[], const char value[], size_t length);
+private:
+ SkXMLParser& fParser;
+};
+
+
+#endif
+
diff --git a/include/graphics/SkXfermode.h b/include/graphics/SkXfermode.h
new file mode 100644
index 0000000000..9a6faaded0
--- /dev/null
+++ b/include/graphics/SkXfermode.h
@@ -0,0 +1,62 @@
+#ifndef SkXfermode_DEFINED
+#define SkXfermode_DEFINED
+
+#include "SkFlattenable.h"
+#include "SkColor.h"
+
+/** \class SkXfermode
+
+ SkXfermode is the base class for objects that are called to implement custom
+ "transfer-modes" in the drawing pipeline. The static function Create(Modes)
+ can be called to return an instance of any of the predefined subclasses as
+ specified in the Modes enum. When an SkXfermode is assigned to an SkPaint, then
+ objects drawn with that paint have the xfermode applied.
+*/
+class SkXfermode : public SkFlattenable {
+public:
+ SkXfermode() {}
+
+ virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+
+protected:
+ SkXfermode(SkRBuffer&) {}
+
+private:
+ typedef SkFlattenable INHERITED;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+
+/** \class SkProcXfermode
+
+ SkProcXfermode is a xfermode that applies the specified proc to its colors.
+ This class is not exported to java.
+*/
+class SkProcXfermode : public SkXfermode {
+public:
+ SkProcXfermode(SkXfermodeProc proc) : fProc(proc) {}
+
+ // overrides from SkXfermode
+ virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+ virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[]);
+
+ // overrides from SkFlattenable
+ virtual Factory getFactory();
+ virtual void flatten(SkWBuffer&);
+
+protected:
+ SkProcXfermode(SkRBuffer&);
+
+private:
+ SkXfermodeProc fProc;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+
+ typedef SkXfermode INHERITED;
+};
+
+#endif
+
diff --git a/libs/corecg/Makefile b/libs/corecg/Makefile
new file mode 100644
index 0000000000..2e78667e69
--- /dev/null
+++ b/libs/corecg/Makefile
@@ -0,0 +1,30 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ Sk64.cpp \
+ SkBuffer.cpp \
+ SkChunkAlloc.cpp \
+ SkCordic.cpp \
+ SkDebug.cpp \
+ SkDebug_stdio.cpp \
+ SkFloat.cpp \
+ SkMath.cpp \
+ SkMatrix.cpp \
+ SkMemory_stdlib.cpp \
+ SkPoint.cpp \
+ SkRect.cpp \
+ SkRegion.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libutils
+
+LOCAL_C_INCLUDES += \
+ include/corecg
+
+#LOCAL_CFLAGS+=
+#LOCAL_LDFLAGS:=
+
+LOCAL_TARGET:= libcorecg
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/corecg/Sk64.cpp b/libs/corecg/Sk64.cpp
new file mode 100644
index 0000000000..3a557fb609
--- /dev/null
+++ b/libs/corecg/Sk64.cpp
@@ -0,0 +1,553 @@
+#include "Sk64.h"
+
+#define shift_left(hi, lo) \
+ hi = (hi << 1) | (lo >> 31); \
+ lo <<= 1
+
+#define shift_left_bits(hi, lo, bits) \
+ SkASSERT((unsigned)(bits) < 31); \
+ hi = (hi << (bits)) | (lo >> (32 - (bits))); \
+ lo <<= (bits)
+
+//////////////////////////////////////////////////////////////////////
+
+int Sk64::getClzAbs() const
+{
+ int32_t hi = fHi;
+ uint32_t lo = fLo;
+
+ // get abs
+ if (hi < 0)
+ {
+ hi = -hi - Sk32ToBool(lo);
+ lo = 0 - lo;
+ }
+ return hi ? SkCLZ(hi) : SkCLZ(lo) + 32;
+}
+
+void Sk64::shiftLeft(unsigned bits)
+{
+ SkASSERT(bits <= 63);
+ if (bits == 0)
+ return;
+
+ if (bits >= 32)
+ {
+ fHi = fLo << (bits - 32);
+ fLo = 0;
+ }
+ else
+ {
+ fHi = (fHi << bits) | (fLo >> (32 - bits));
+ fLo <<= bits;
+ }
+}
+
+int32_t Sk64::getShiftRight(unsigned bits) const
+{
+ SkASSERT(bits <= 63);
+
+ if (bits == 0)
+ return fLo;
+
+ if (bits >= 32)
+ return fHi >> (bits - 32);
+ else
+ {
+#ifdef SK_DEBUG
+ int32_t tmp = fHi >> bits;
+ SkASSERT(tmp == 0 || tmp == -1);
+#endif
+ return (fHi << (32 - bits)) | (fLo >> bits);
+ }
+}
+
+void Sk64::shiftRight(unsigned bits)
+{
+ SkASSERT(bits <= 63);
+ if (bits == 0)
+ return;
+
+ if (bits >= 32)
+ {
+ fLo = fHi >> (bits - 32);
+ fHi >>= 31;
+ }
+ else
+ {
+ fLo = (fHi << (32 - bits)) | (fLo >> bits);
+ fHi >>= bits;
+ }
+}
+
+void Sk64::roundRight(unsigned bits)
+{
+ SkASSERT(bits <= 63);
+ if (bits)
+ {
+ Sk64 one;
+ one.set(1);
+ one.shiftLeft(bits - 1);
+ this->add(one);
+ this->shiftRight(bits);
+ }
+}
+
+int Sk64::shiftToMake32() const
+{
+ int32_t hi = fHi;
+ uint32_t lo = fLo;
+
+ if (hi < 0) // make it positive
+ {
+ hi = -hi - Sk32ToBool(lo);
+ lo = 0 - lo;
+ }
+
+ if (hi == 0)
+ return lo >> 31;
+ else
+ return 33 - SkCLZ(hi);
+}
+
+void Sk64::negate()
+{
+ fHi = -fHi - Sk32ToBool(fLo);
+ fLo = 0 - fLo;
+}
+
+void Sk64::abs()
+{
+ if (fHi < 0)
+ {
+ fHi = -fHi - Sk32ToBool(fLo);
+ fLo = 0 - fLo;
+ }
+}
+
+////////////////////////////////////////////////////////////////
+
+static inline int32_t round_right_16(int32_t hi, uint32_t lo)
+{
+ uint32_t sum = lo + (1 << 15);
+ hi += (sum < lo);
+ return (hi << 16) | (sum >> 16);
+}
+
+SkBool Sk64::isFixed() const
+{
+ Sk64 tmp = *this;
+ tmp.roundRight(16);
+ return tmp.is32();
+}
+
+SkFract Sk64::getFract() const
+{
+ Sk64 tmp = *this;
+ tmp.roundRight(30);
+ return tmp.get32();
+}
+
+void Sk64::sub(const Sk64& a)
+{
+ fHi = fHi - a.fHi - (fLo < a.fLo);
+ fLo = fLo - a.fLo;
+}
+
+void Sk64::rsub(const Sk64& a)
+{
+ fHi = a.fHi - fHi - (a.fLo < fLo);
+ fLo = a.fLo - fLo;
+}
+
+void Sk64::setMul(int32_t a, int32_t b)
+{
+ int sa = a >> 31;
+ int sb = b >> 31;
+ // now make them positive
+ a = (a ^ sa) - sa;
+ b = (b ^ sb) - sb;
+
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ uint32_t bh = b >> 16;
+ uint32_t bl = b & 0xFFFF;
+
+ uint32_t A = ah * bh;
+ uint32_t B = ah * bl + al * bh;
+ uint32_t C = al * bl;
+
+ /* [ A ]
+ [ B ]
+ [ C ]
+ */
+ fLo = C + (B << 16);
+ fHi = A + (B >>16) + (fLo < C);
+
+ if (sa != sb)
+ this->negate();
+}
+
+void Sk64::div(int32_t denom, DivOptions option)
+{
+ SkASSERT(denom);
+
+ int32_t hi = fHi;
+ uint32_t lo = fLo;
+ int sign = denom ^ hi;
+
+ denom = SkAbs32(denom);
+ if (hi < 0)
+ {
+ hi = -hi - Sk32ToBool(lo);
+ lo = 0 - lo;
+ }
+
+ if (option == kRound_DivOption) // add denom/2
+ {
+ uint32_t newLo = lo + (denom >> 1);
+ hi += (newLo < lo);
+ lo = newLo;
+ }
+
+ if (hi == 0) // fast-case
+ {
+ if (lo < (uint32_t)denom)
+ this->set(0, 0);
+ else
+ {
+ this->set(0, lo / denom);
+ if (sign < 0)
+ this->negate();
+ }
+ return;
+ }
+
+ int bits;
+
+ {
+ int dbits = SkCLZ(denom);
+ int nbits = SkCLZ(hi);
+
+ bits = 32 + dbits - nbits;
+ SkASSERT(bits <= 63);
+ if (bits <= 0)
+ {
+ this->set(0, 0);
+ return;
+ }
+ denom <<= (dbits - 1);
+ shift_left_bits(hi, lo, nbits - 1);
+ }
+
+ int32_t rhi = 0;
+ uint32_t rlo = 0;
+
+ do {
+ shift_left(rhi, rlo);
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if ((uint32_t)denom <= (uint32_t)hi)
+ {
+ hi -= denom;
+ rlo |= 1;
+ }
+#else
+ int32_t diff = (denom - hi - 1) >> 31;
+ hi -= denom & diff;
+ rlo -= diff;
+#endif
+ shift_left(hi, lo);
+ } while (--bits >= 0);
+ SkASSERT(rhi >= 0);
+
+ fHi = rhi;
+ fLo = rlo;
+ if (sign < 0)
+ this->negate();
+}
+
+#define shift_left_2(a, b, c) \
+ a = (a << 2) | (b >> 30); \
+ b = (b << 2) | (c >> 30); \
+ c <<= 2
+
+int32_t Sk64::getSqrt() const
+{
+ SkASSERT(!this->isNeg());
+
+ uint32_t hi = fHi;
+ uint32_t lo = fLo;
+ uint32_t sqr = 0;
+ uint32_t root = 0;
+ int count = 31;
+
+ do {
+ root <<= 1;
+ shift_left_2(sqr, hi, lo);
+
+ uint32_t testDiv = (root << 1) + 1;
+ if (sqr >= testDiv)
+ {
+ sqr -= testDiv;
+ root++;
+ }
+ } while (--count >= 0);
+ SkASSERT((int32_t)root >= 0);
+
+ return root;
+}
+
+#ifdef SK_CAN_USE_LONGLONG
+ SkLONGLONG Sk64::getLongLong() const
+ {
+ SkLONGLONG value = fHi;
+ value <<= 32;
+ return value | fLo;
+ }
+#endif
+
+SkFixed Sk64::getFixedDiv(const Sk64& denom) const
+{
+ Sk64 N = *this;
+ Sk64 D = denom;
+ int32_t sign = SkExtractSign(N.fHi ^ D.fHi);
+ SkFixed result;
+
+ N.abs();
+ D.abs();
+
+ // need to knock D down to just 31 bits
+ // either by rounding it to the right, or shifting N to the left
+ // then we can just call 64/32 div
+
+ int nclz = N.fHi ? SkCLZ(N.fHi) : 32;
+ int dclz = D.fHi ? SkCLZ(D.fHi) : (33 - (D.fLo >> 31));
+
+ int shiftN = nclz - 1;
+ SkASSERT(shiftN >= 0);
+ int shiftD = 33 - dclz;
+ SkASSERT(shiftD >= 0);
+
+ if (shiftD + shiftN < 16)
+ shiftD = 16 - shiftN;
+ else
+ shiftN = 16 - shiftD;
+
+ D.roundRight(shiftD);
+ if (D.isZero())
+ result = SK_MaxS32;
+ else
+ {
+ if (shiftN >= 0)
+ N.shiftLeft(shiftN);
+ else
+ N.roundRight(-shiftN);
+ N.div(D.get32(), Sk64::kTrunc_DivOption);
+ if (N.is32())
+ result = N.get32();
+ else
+ result = SK_MaxS32;
+ }
+ return SkApplySign(result, sign);
+}
+
+///////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#include <math.h>
+
+#ifdef SK_SUPPORT_UNITTEST
+struct BoolTable {
+ S8 zero, pos, neg, toBool, sign;
+};
+
+static void bool_table_test(const Sk64& a, const BoolTable& table)
+{
+ SkASSERT(a.isZero() != a.nonZero());
+
+ SkASSERT(!a.isZero() == !table.zero);
+ SkASSERT(!a.isPos() == !table.pos);
+ SkASSERT(!a.isNeg() == !table.neg);
+ SkASSERT(a.sign() == table.sign);
+}
+
+#ifdef SK_CAN_USE_LONGLONG
+ static SkLONGLONG asLL(const Sk64& a)
+ {
+ return ((SkLONGLONG)a.fHi << 32) | a.fLo;
+ }
+#endif
+#endif
+
+void Sk64::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ enum BoolTests {
+ kZero_BoolTest,
+ kPos_BoolTest,
+ kNeg_BoolTest
+ };
+ static const BoolTable gBoolTable[] = {
+ { 1, 0, 0, 0, 0 },
+ { 0, 1, 0, 1, 1 },
+ { 0, 0, 1, 1, -1 }
+ };
+
+ Sk64 a, b, c;
+
+ a.fHi = a.fLo = 0;
+ b.set(0);
+ c.setZero();
+ SkASSERT(a == b);
+ SkASSERT(a == c);
+ bool_table_test(a, gBoolTable[kZero_BoolTest]);
+
+ a.fHi = 0; a.fLo = 5;
+ b.set(5);
+ SkASSERT(a == b);
+ SkASSERT(a.is32() && a.get32() == 5 && !a.is64());
+ bool_table_test(a, gBoolTable[kPos_BoolTest]);
+
+ a.fHi = -1; a.fLo = (uint32_t)-5;
+ b.set(-5);
+ SkASSERT(a == b);
+ SkASSERT(a.is32() && a.get32() == -5 && !a.is64());
+ bool_table_test(a, gBoolTable[kNeg_BoolTest]);
+
+ a.setZero();
+ b.set(6);
+ c.set(-6);
+ SkASSERT(a != b && b != c && a != c);
+ SkASSERT(!(a == b) && !(a == b) && !(a == b));
+ SkASSERT(a < b && b > a && a <= b && b >= a);
+ SkASSERT(c < a && a > c && c <= a && a >= c);
+ SkASSERT(c < b && b > c && c <= b && b >= c);
+
+ // Now test add/sub
+
+ SkRandom rand;
+ int i;
+
+ for (i = 0; i < 1000; i++)
+ {
+ int aa = rand.nextS() >> 1;
+ int bb = rand.nextS() >> 1;
+ a.set(aa);
+ b.set(bb);
+ SkASSERT(a.get32() == aa && b.get32() == bb);
+ c = a; c.add(bb);
+ SkASSERT(c.get32() == aa + bb);
+ c = a; c.add(-bb);
+ SkASSERT(c.get32() == aa - bb);
+ c = a; c.add(b);
+ SkASSERT(c.get32() == aa + bb);
+ c = a; c.sub(b);
+ SkASSERT(c.get32() == aa - bb);
+ }
+
+#ifdef SK_CAN_USE_LONGLONG
+ for (i = 0; i < 1000; i++)
+ {
+ rand.next64(&a); //a.fHi >>= 1; // avoid overflow
+ rand.next64(&b); //b.fHi >>= 1; // avoid overflow
+
+ if (!(i & 3)) // want to explicitly test these cases
+ {
+ a.fLo = 0;
+ b.fLo = 0;
+ }
+ else if (!(i & 7)) // want to explicitly test these cases
+ {
+ a.fHi = 0;
+ b.fHi = 0;
+ }
+
+ SkLONGLONG aa = asLL(a);
+ SkLONGLONG bb = asLL(b);
+
+ SkASSERT((a < b) == (aa < bb));
+ SkASSERT((a <= b) == (aa <= bb));
+ SkASSERT((a > b) == (aa > bb));
+ SkASSERT((a >= b) == (aa >= bb));
+ SkASSERT((a == b) == (aa == bb));
+ SkASSERT((a != b) == (aa != bb));
+
+ c = a; c.add(b);
+ SkASSERT(asLL(c) == aa + bb);
+ c = a; c.sub(b);
+ SkASSERT(asLL(c) == aa - bb);
+ c = a; c.rsub(b);
+ SkASSERT(asLL(c) == bb - aa);
+ c = a; c.negate();
+ SkASSERT(asLL(c) == -aa);
+
+ int bits = rand.nextU() & 63;
+ c = a; c.shiftLeft(bits);
+ SkASSERT(asLL(c) == (aa << bits));
+ c = a; c.shiftRight(bits);
+ SkASSERT(asLL(c) == (aa >> bits));
+ c = a; c.roundRight(bits);
+
+ SkLONGLONG tmp;
+
+ tmp = aa;
+ if (bits > 0)
+ tmp += (SkLONGLONG)1 << (bits - 1);
+ SkASSERT(asLL(c) == (tmp >> bits));
+
+ c.setMul(a.fHi, b.fHi);
+ tmp = (SkLONGLONG)a.fHi * b.fHi;
+ SkASSERT(asLL(c) == tmp);
+ }
+
+
+ for (i = 0; i < 100000; i++)
+ {
+ Sk64 wide;
+ int32_t denom = rand.nextS();
+
+ while (denom == 0)
+ denom = rand.nextS();
+ wide.setMul(rand.nextS(), rand.nextS());
+ SkLONGLONG check = wide.getLongLong();
+
+ wide.div(denom, Sk64::kTrunc_DivOption);
+ check /= denom;
+ SkLONGLONG w = wide.getLongLong();
+
+ SkASSERT(check == w);
+
+#ifdef SK_CAN_USE_FLOAT
+ wide.setMul(rand.nextS(), rand.nextS());
+ wide.abs();
+ denom = wide.getSqrt();
+ int32_t ck = (int32_t)sqrt((double)wide.getLongLong());
+ int diff = denom - ck;
+ SkASSERT(SkAbs32(diff) <= 1);
+
+ wide.setMul(rand.nextS(), rand.nextS());
+ Sk64 dwide;
+ dwide.setMul(rand.nextS(), rand.nextS());
+ SkFixed fixdiv = wide.getFixedDiv(dwide);
+ double dnumer = (double)wide.getLongLong();
+ double ddenom = (double)dwide.getLongLong();
+ double ddiv = dnumer / ddenom;
+ SkFixed dfixdiv;
+ if (ddiv >= (double)SK_MaxS32 / (double)SK_Fixed1)
+ dfixdiv = SK_MaxS32;
+ else if (ddiv <= -(double)SK_MaxS32 / (double)SK_Fixed1)
+ dfixdiv = SK_MinS32;
+ else
+ dfixdiv = SkFloatToFixed(dnumer / ddenom);
+ diff = fixdiv - dfixdiv;
+ SkASSERT(SkAbs32(diff) <= 1);
+#endif
+ }
+#endif
+#endif
+}
+
+#endif
+
diff --git a/libs/corecg/SkBuffer.cpp b/libs/corecg/SkBuffer.cpp
new file mode 100644
index 0000000000..8f4792f3af
--- /dev/null
+++ b/libs/corecg/SkBuffer.cpp
@@ -0,0 +1,106 @@
+#include "SkBuffer.h"
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+void SkRBuffer::readNoSizeCheck(void* buffer, size_t size)
+{
+ SkASSERT(fData != 0 && fStop == 0 || fPos + size <= fStop);
+ if (buffer)
+ memcpy(buffer, fPos, size);
+ fPos += size;
+}
+
+size_t SkRBuffer::skipToAlign4()
+{
+ size_t pos = this->pos();
+ size_t n = SkAlign4(pos) - pos;
+ fPos += n;
+ return n;
+}
+
+void SkWBuffer::writeNoSizeCheck(const void* buffer, size_t size)
+{
+ SkASSERT(fData == 0 || fStop == 0 || fPos + size <= fStop);
+ if (fData && buffer)
+ memcpy(fPos, buffer, size);
+ fPos += size;
+}
+
+size_t SkWBuffer::padToAlign4()
+{
+ size_t pos = this->pos();
+ size_t n = SkAlign4(pos) - pos;
+
+ if (n && fData)
+ {
+ char* p = fPos;
+ char* stop = p + n;
+ do {
+ *p++ = 0;
+ } while (p < stop);
+ }
+ fPos += n;
+ return n;
+}
+
+#if 0
+#ifdef SK_DEBUG
+ static void AssertBuffer32(const void* buffer)
+ {
+ SkASSERT(buffer);
+ SkASSERT(((size_t)buffer & 3) == 0);
+ }
+#else
+ #define AssertBuffer32(buffer)
+#endif
+
+void* sk_buffer_write_int32(void* buffer, int32_t value)
+{
+ AssertBuffer32(buffer);
+ *(int32_t*)buffer = value;
+ return (char*)buffer + sizeof(int32_t);
+}
+
+void* sk_buffer_write_int32(void* buffer, const int32_t values[], int count)
+{
+ AssertBuffer32(buffer);
+ SkASSERT(count >= 0);
+
+ memcpy((int32_t*)buffer, values, count * sizeof(int32_t));
+ return (char*)buffer + count * sizeof(int32_t);
+}
+
+const void* sk_buffer_read_int32(const void* buffer, int32_t* value)
+{
+ AssertBuffer32(buffer);
+ if (value)
+ *value = *(const int32_t*)buffer;
+ return (const char*)buffer + sizeof(int32_t);
+}
+
+const void* sk_buffer_read_int32(const void* buffer, int32_t values[], int count)
+{
+ AssertBuffer32(buffer);
+ SkASSERT(count >= 0);
+
+ if (values)
+ memcpy(values, (const int32_t*)buffer, count * sizeof(int32_t));
+ return (const char*)buffer + count * sizeof(int32_t);
+}
+
+void* sk_buffer_write_ptr(void* buffer, void* ptr)
+{
+ AssertBuffer32(buffer);
+ *(void**)buffer = ptr;
+ return (char*)buffer + sizeof(void*);
+}
+
+const void* sk_buffer_read_ptr(const void* buffer, void** ptr)
+{
+ AssertBuffer32(buffer);
+ if (ptr)
+ *ptr = *(void**)buffer;
+ return (const char*)buffer + sizeof(void*);
+}
+
+#endif
diff --git a/libs/corecg/SkChunkAlloc.cpp b/libs/corecg/SkChunkAlloc.cpp
new file mode 100644
index 0000000000..cfeccc00c9
--- /dev/null
+++ b/libs/corecg/SkChunkAlloc.cpp
@@ -0,0 +1,45 @@
+#include "SkChunkAlloc.h"
+
+SkChunkAlloc::~SkChunkAlloc()
+{
+ this->reset();
+}
+
+void SkChunkAlloc::reset()
+{
+ Block* block = fBlock;
+
+ while (block)
+ {
+ Block* next = block->fNext;
+ sk_free(block);
+ block = next;
+ }
+ fBlock = nil;
+}
+
+void* SkChunkAlloc::alloc(size_t bytes, AllocFailType ftype)
+{
+ bytes = SkAlign4(bytes);
+
+ if (fBlock == nil || bytes > fBlock->fFreeSize)
+ {
+ size_t size = SkMax32((S32)bytes, (S32)fMinSize);
+ Block* block = (Block*)sk_malloc_flags(sizeof(Block) + size, ftype == kThrow_AllocFailType ? SK_MALLOC_THROW : 0);
+ if (block == nil)
+ return nil;
+
+ block->fNext = fBlock;
+ block->fFreeSize = size;
+ block->fFreePtr = (char*)block + sizeof(Block);
+ fBlock = block;
+ }
+
+ SkASSERT(fBlock && bytes <= fBlock->fFreeSize);
+ void* ptr = fBlock->fFreePtr;
+
+ fBlock->fFreeSize -= bytes;
+ fBlock->fFreePtr += bytes;
+ return ptr;
+}
+
diff --git a/libs/corecg/SkCordic.cpp b/libs/corecg/SkCordic.cpp
new file mode 100644
index 0000000000..32266e9cc1
--- /dev/null
+++ b/libs/corecg/SkCordic.cpp
@@ -0,0 +1,284 @@
+#include "SkCordic.h"
+#include "SkMath.h"
+#include "Sk64.h"
+
+// 0x20000000 equals pi / 4
+const int32_t kATanDegrees[] = { 0x20000000,
+ 0x12E4051D, 0x9FB385B, 0x51111D4, 0x28B0D43, 0x145D7E1, 0xA2F61E, 0x517C55,
+ 0x28BE53, 0x145F2E, 0xA2F98, 0x517CC, 0x28BE6, 0x145F3, 0xA2F9, 0x517C,
+ 0x28BE, 0x145F, 0xA2F, 0x517, 0x28B, 0x145, 0xA2, 0x51, 0x28, 0x14,
+ 0xA, 0x5, 0x2, 0x1 };
+
+const int32_t kFixedInvGain1 = 0x18bde0bb; // 0.607252935
+
+static void SkCircularRotation(int32_t* x0, int32_t* y0, int32_t* z0)
+{
+ int32_t t = 0;
+ int32_t x = *x0;
+ int32_t y = *y0;
+ int32_t z = *z0;
+ const int32_t* tanPtr = kATanDegrees;
+ do {
+ int32_t x1 = y >> t;
+ int32_t y1 = x >> t;
+ int32_t tan = *tanPtr++;
+ if (z >= 0) {
+ x -= x1;
+ y += y1;
+ z -= tan;
+ } else {
+ x += x1;
+ y -= y1;
+ z += tan;
+ }
+ } while (++t < 16); // 30);
+ *x0 = x;
+ *y0 = y;
+ *z0 = z;
+}
+
+SkFixed SkCordicSinCos(SkFixed radians, SkFixed* cosp)
+{
+ int32_t scaledRadians = radians * 0x28be; // scale radians to 65536 / PI()
+ int quadrant = scaledRadians >> 30;
+ quadrant += 1;
+ if (quadrant & 2)
+ scaledRadians = -scaledRadians + 0x80000000;
+ /* |a| <= 90 degrees as a 1.31 number */
+ SkFixed sin = 0;
+ SkFixed cos = kFixedInvGain1;
+ SkCircularRotation(&cos, &sin, &scaledRadians);
+ Sk64 scaled;
+ scaled.setMul(sin, 0x6488d);
+ sin = scaled.fHi;
+ scaled.setMul(cos, 0x6488d);
+ if (quadrant & 2)
+ scaled.fHi = - scaled.fHi;
+ *cosp = scaled.fHi;
+ return sin;
+}
+
+SkFixed SkCordicTan(SkFixed a)
+{
+ int32_t cos;
+ int32_t sin = SkCordicSinCos(a, &cos);
+ return SkFixedDiv(sin, cos);
+}
+
+static int32_t SkCircularVector(int32_t* y0, int32_t* x0, int32_t vecMode)
+{
+ int32_t x = *x0;
+ int32_t y = *y0;
+ int32_t z = 0;
+ int32_t t = 0;
+ const int32_t* tanPtr = kATanDegrees;
+ do {
+ int32_t x1 = y >> t;
+ int32_t y1 = x >> t;
+ int32_t tan = *tanPtr++;
+ if (y < vecMode) {
+ x -= x1;
+ y += y1;
+ z -= tan;
+ } else {
+ x += x1;
+ y -= y1;
+ z += tan;
+ }
+ } while (++t < 16); // 30
+ Sk64 scaled;
+ scaled.setMul(z, 0x6488d); // scale back into the SkScalar space (0x100000000/0x28be)
+ return scaled.fHi;
+}
+
+SkFixed SkCordicASin(SkFixed a) {
+ int32_t sign = SkExtractSign(a);
+ int32_t z = SkFixedAbs(a);
+ if (z >= SK_Fixed1)
+ return SkApplySign(SK_FixedPI>>1, sign);
+ int32_t x = kFixedInvGain1;
+ int32_t y = 0;
+ z *= 0x28be;
+ z = SkCircularVector(&y, &x, z);
+ z = SkApplySign(z, ~sign);
+ return z;
+}
+
+SkFixed SkCordicACos(SkFixed a) {
+ int32_t z = SkCordicASin(a);
+ z = (SK_FixedPI>>1) - z;
+ return z;
+}
+
+SkFixed SkCordicATan2(SkFixed y, SkFixed x) {
+ if ((x | y) == 0)
+ return 0;
+ int32_t xsign = SkExtractSign(x);
+ x = SkFixedAbs(x);
+ int32_t result = SkCircularVector(&y, &x, 0);
+ if (xsign) {
+ int32_t rsign = SkExtractSign(result);
+ if (y == 0)
+ rsign = 0;
+ SkFixed pi = SkApplySign(SK_FixedPI, rsign);
+ result = pi - result;
+ }
+ return result;
+}
+
+const int32_t kATanHDegrees[] = {
+ 0x1661788D, 0xA680D61, 0x51EA6FC, 0x28CBFDD, 0x1460E34,
+ 0xA2FCE8, 0x517D2E, 0x28BE6E, 0x145F32,
+ 0xA2F98, 0x517CC, 0x28BE6, 0x145F3, 0xA2F9, 0x517C,
+ 0x28BE, 0x145F, 0xA2F, 0x517, 0x28B, 0x145, 0xA2, 0x51, 0x28, 0x14,
+ 0xA, 0x5, 0x2, 0x1 };
+
+const int32_t kFixedInvGain2 = 0x31330AAA; // 1.207534495
+
+static void SkHyperbolic(int32_t* x0, int32_t* y0, int32_t* z0, int mode)
+{
+ int32_t t = 1;
+ int32_t x = *x0;
+ int32_t y = *y0;
+ int32_t z = *z0;
+ const int32_t* tanPtr = kATanHDegrees;
+ int k = -3;
+ do {
+ int32_t x1 = y >> t;
+ int32_t y1 = x >> t;
+ int32_t tan = *tanPtr++;
+ int count = 2 + (k >> 31);
+ if (++k == 1)
+ k = -2;
+ do {
+ if ((y >> 31) & mode | ~((z >> 31) | mode)) {
+ x += x1;
+ y += y1;
+ z -= tan;
+ } else {
+ x -= x1;
+ y -= y1;
+ z += tan;
+ }
+ } while (--count);
+ } while (++t < 30);
+ *x0 = x;
+ *y0 = y;
+ *z0 = z;
+}
+
+SkFixed SkCordicLog(SkFixed a) {
+ a *= 0x28be;
+ int32_t x = a + 0x28BE60DB; // 1.0
+ int32_t y = a - 0x28BE60DB;
+ int32_t z = 0;
+ SkHyperbolic(&x, &y, &z, -1);
+ Sk64 scaled;
+ scaled.setMul(z, 0x6488d);
+ z = scaled.fHi;
+ return z << 1;
+}
+
+SkFixed SkCordicExp(SkFixed a) {
+ int32_t cosh = kFixedInvGain2;
+ int32_t sinh = 0;
+ SkHyperbolic(&cosh, &sinh, &a, 0);
+ return cosh + sinh;
+}
+
+#ifdef SK_DEBUG
+
+#ifdef SK_CAN_USE_FLOAT
+ #include "SkFloatingPoint.h"
+#endif
+
+void SkCordic_UnitTest()
+{
+#if defined(SK_SUPPORT_UNITTEST) && defined(SK_CAN_USE_FLOAT)
+ float val;
+ for (float angle = -720; angle < 720; angle += 30) {
+ float radian = angle * 3.1415925358f / 180.0f;
+ SkFixed f_angle = (int) (radian * 65536.0f);
+ // sincos
+ float sine = sinf(radian);
+ float cosine = cosf(radian);
+ SkFixed f_cosine;
+ SkFixed f_sine = SkCordicSinCos(f_angle, &f_cosine);
+ float sine2 = (float) f_sine / 65536.0f;
+ float cosine2 = (float) f_cosine / 65536.0f;
+ float error = fabsf(sine - sine2);
+ if (error > 0.001)
+ SkDebugf("sin error : angle = %g ; sin = %g ; cordic = %g\n", angle, sine, sine2);
+ error = fabsf(cosine - cosine2);
+ if (error > 0.001)
+ SkDebugf("cos error : angle = %g ; cos = %g ; cordic = %g\n", angle, cosine, cosine2);
+ // tan
+ float _tan = tanf(radian);
+ SkFixed f_tan = SkCordicTan(f_angle);
+ float tan2 = (float) f_tan / 65536.0f;
+ error = fabsf(_tan - tan2);
+ if (error > 0.05 && fabsf(_tan) < 1e6)
+ SkDebugf("tan error : angle = %g ; tan = %g ; cordic = %g\n", angle, _tan, tan2);
+ }
+ for (val = -1; val <= 1; val += .1f) {
+ SkFixed f_val = (int) (val * 65536.0f);
+ // asin
+ float arcsine = asinf(val);
+ SkFixed f_arcsine = SkCordicASin(f_val);
+ float arcsine2 = (float) f_arcsine / 65536.0f;
+ float error = fabsf(arcsine - arcsine2);
+ if (error > 0.001)
+ SkDebugf("asin error : val = %g ; asin = %g ; cordic = %g\n", val, arcsine, arcsine2);
+ }
+#if 1
+ for (val = -1; val <= 1; val += .1f) {
+#else
+ val = .5; {
+#endif
+ SkFixed f_val = (int) (val * 65536.0f);
+ // acos
+ float arccos = acosf(val);
+ SkFixed f_arccos = SkCordicACos(f_val);
+ float arccos2 = (float) f_arccos / 65536.0f;
+ float error = fabsf(arccos - arccos2);
+ if (error > 0.001)
+ SkDebugf("acos error : val = %g ; acos = %g ; cordic = %g\n", val, arccos, arccos2);
+ }
+ // atan2
+#if 1
+ for (val = -1000; val <= 1000; val += 500.f) {
+ for (float val2 = -1000; val2 <= 1000; val2 += 500.f) {
+#else
+ val = 0; {
+ float val2 = -1000; {
+#endif
+ SkFixed f_val = (int) (val * 65536.0f);
+ SkFixed f_val2 = (int) (val2 * 65536.0f);
+ float arctan = atan2f(val, val2);
+ SkFixed f_arctan = SkCordicATan2(f_val, f_val2);
+ float arctan2 = (float) f_arctan / 65536.0f;
+ float error = fabsf(arctan - arctan2);
+ if (error > 0.001)
+ SkDebugf("atan2 error : val = %g ; val2 = %g ; atan2 = %g ; cordic = %g\n", val, val2, arctan, arctan2);
+ }
+ }
+ // log
+#if 1
+ for (val = 0.125f; val <= 8.f; val *= 2.0f) {
+#else
+ val = .5; {
+#endif
+ SkFixed f_val = (int) (val * 65536.0f);
+ // acos
+ float log = logf(val);
+ SkFixed f_log = SkCordicLog(f_val);
+ float log2 = (float) f_log / 65536.0f;
+ float error = fabsf(log - log2);
+ if (error > 0.001)
+ SkDebugf("log error : val = %g ; log = %g ; cordic = %g\n", val, log, log2);
+ }
+ // exp
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkCordic.h b/libs/corecg/SkCordic.h
new file mode 100644
index 0000000000..5d8dfe1d67
--- /dev/null
+++ b/libs/corecg/SkCordic.h
@@ -0,0 +1,20 @@
+#ifndef SkCordic_DEFINED
+#define SkCordic_DEFINED
+
+#include "SkTypes.h"
+#include "SkFixed.h"
+
+SkFixed SkCordicACos(SkFixed a);
+SkFixed SkCordicASin(SkFixed a);
+SkFixed SkCordicATan2(SkFixed y, SkFixed x);
+SkFixed SkCordicExp(SkFixed a);
+SkFixed SkCordicLog(SkFixed a);
+SkFixed SkCordicSinCos(SkFixed radians, SkFixed* cosp);
+SkFixed SkCordicTan(SkFixed a);
+
+#ifdef SK_DEBUG
+ void SkCordic_UnitTest();
+#endif
+
+#endif // SkCordic
+
diff --git a/libs/corecg/SkDebug.cpp b/libs/corecg/SkDebug.cpp
new file mode 100644
index 0000000000..65c89105ef
--- /dev/null
+++ b/libs/corecg/SkDebug.cpp
@@ -0,0 +1,42 @@
+#include "SkTypes.h"
+
+#ifdef SK_DEBUG
+
+int8_t SkToS8(long x)
+{
+ SkASSERT((int8_t)x == x);
+ return (int8_t)x;
+}
+
+uint8_t SkToU8(size_t x)
+{
+ SkASSERT((uint8_t)x == x);
+ return (uint8_t)x;
+}
+
+int16_t SkToS16(long x)
+{
+ SkASSERT((int16_t)x == x);
+ return (int16_t)x;
+}
+
+uint16_t SkToU16(size_t x)
+{
+ SkASSERT((uint16_t)x == x);
+ return (uint16_t)x;
+}
+
+int32_t SkToS32(long x)
+{
+ SkASSERT((int32_t)x == x);
+ return (int32_t)x;
+}
+
+uint32_t SkToU32(size_t x)
+{
+ SkASSERT((uint32_t)x == x);
+ return (uint32_t)x;
+}
+
+#endif
+
diff --git a/libs/corecg/SkDebug_stdio.cpp b/libs/corecg/SkDebug_stdio.cpp
new file mode 100644
index 0000000000..6a35857052
--- /dev/null
+++ b/libs/corecg/SkDebug_stdio.cpp
@@ -0,0 +1,21 @@
+#include "SkTypes.h"
+
+#if (defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)) && defined(SK_DEBUG)
+
+#include <stdarg.h>
+#include <stdio.h>
+
+void SkDebugf(const char format[], ...)
+{
+ static const size_t kBufferSize = 256;
+
+ char buffer[kBufferSize + 1];
+ va_list args;
+ va_start(args, format);
+ vsnprintf(buffer, kBufferSize, format, args);
+ va_end(args);
+ fprintf(stderr, buffer);
+}
+
+#endif
+
diff --git a/libs/corecg/SkFP.h b/libs/corecg/SkFP.h
new file mode 100644
index 0000000000..8f1f23db61
--- /dev/null
+++ b/libs/corecg/SkFP.h
@@ -0,0 +1,68 @@
+#ifndef SkFP_DEFINED
+#define SkFP_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+ typedef float SkFP;
+
+ #define SkIntToFloat(n) SkIntToScalar(n)
+ #define SkFloatRound(x) SkScalarRound(n)
+ #define SkFloatCeil(x) SkScalarCeil(n)
+ #define SkFloatFloor(x) SkScalarFloor(n)
+
+ #define SkFloatNeg(x) (-(x))
+ #define SkFloatAbs(x) SkScalarAbs(x)
+ #define SkFloatAdd(a, b) ((a) + (b))
+ #define SkFloatSub(a, b) ((a) - (b))
+ #define SkFloatMul(a, b) ((a) * (b))
+ #define SkFloatMulInt(a, n) ((a) * (n))
+ #define SkFloatDiv(a, b) ((a) / (b))
+ #define SkFloatDivInt(a, n) ((a) / (n))
+ #define SkFloatInvert(x) SkScalarInvert(x)
+ #define SkFloatSqrt(x) SkScalarSqrt(x)
+ #define SkFloatCubeRoot(x) pow(x, 1.0f/3)
+
+ #define SkFloatLT(a, b) ((a) < (b))
+ #define SkFloatLE(a, b) ((a) <= (b))
+ #define SkFloatGT(a, b) ((a) > (b))
+ #define SkFloatGE(a, b) ((a) >= (b))
+
+#else // scalar is fixed
+
+ #include "SkFloat.h"
+
+ typedef S32 SkFP;
+
+ #define SkIntToFloat(n) SkFloat::SetShift(n, 0)
+ #define SkFloatRound(x) SkFloat::Round(x);
+ #define SkFloatCeil(x) SkFloat::Ceil();
+ #define SkFloatFloor(x) SkFloat::Floor();
+
+ #define SkScalarToFloat(n) SkFloat::SetShift(n, -16)
+ #define SkFloatToScalar(n) SkFloat::GetShift(n, -16)
+ #define SkFloatNeg(x) SkFloat::Neg(x)
+ #define SkFloatAbs(x) SkFloat::Abs(x)
+ #define SkFloatAdd(a, b) SkFloat::Add(a, b)
+ #define SkFloatSub(a, b) SkFloat::Add(a, SkFloat::Neg(b))
+ #define SkFloatMul(a, b) SkFloat::Mul(a, b)
+ #define SkFloatMulInt(a, n) SkFloat::MulInt(a, n)
+ #define SkFloatDiv(a, b) SkFloat::Div(a, b)
+ #define SkFloatDivInt(a, n) SkFloat::DivInt(a, n)
+ #define SkFloatInvert(x) SkFloat::Invert(x)
+ #define SkFloatSqrt(x) SkFloat::Sqrt(x)
+ #define SkFloatCubeRoot(x) SkFloat::CubeRoot(x)
+
+ #define SkFloatLT(a, b) (SkFloat::Cmp(a, b) < 0)
+ #define SkFloatLE(a, b) (SkFloat::Cmp(a, b) <= 0)
+ #define SkFloatGT(a, b) (SkFloat::Cmp(a, b) > 0)
+ #define SkFloatGE(a, b) (SkFloat::Cmp(a, b) >= 0)
+
+#endif
+
+#ifdef SK_DEBUG
+ void SkFP_UnitTest();
+#endif
+
+#endif
diff --git a/libs/corecg/SkFloat.cpp b/libs/corecg/SkFloat.cpp
new file mode 100644
index 0000000000..044e9824d4
--- /dev/null
+++ b/libs/corecg/SkFloat.cpp
@@ -0,0 +1,387 @@
+#include "SkFloat.h"
+
+#define EXP_BIAS (127+23)
+
+static int get_unsigned_exp(U32 packed)
+{
+ return (packed << 1 >> 24);
+}
+
+static unsigned get_unsigned_value(U32 packed)
+{
+ return (packed << 9 >> 9) | (1 << 23);
+}
+
+static int get_signed_value(S32 packed)
+{
+ return SkApplySign(get_unsigned_value(packed), SkExtractSign(packed));
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+int SkFloat::GetShift(S32 packed, int shift)
+{
+ if (packed == 0)
+ return 0;
+
+ int exp = get_unsigned_exp(packed) - EXP_BIAS - shift;
+ int value = get_unsigned_value(packed);
+
+ if (exp >= 0)
+ {
+ if (exp > 8) // overflow
+ value = SK_MaxS32;
+ else
+ value <<= exp;
+ }
+ else
+ {
+ exp = -exp;
+ if (exp > 23) // underflow
+ value = 0;
+ else
+ value >>= exp;
+ }
+ return SkApplySign(value, SkExtractSign(packed));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+S32 SkFloat::SetShift(int value, int shift)
+{
+ if (value == 0)
+ return 0;
+
+ // record the sign and make value positive
+ int sign = SkExtractSign(value);
+ value = SkApplySign(value, sign);
+
+ if (value >> 24) // value is too big (has more than 24 bits set)
+ {
+ int bias = 8 - SkCLZ(value);
+ SkASSERT(bias > 0 && bias < 8);
+ value >>= bias;
+ shift += bias;
+ }
+ else
+ {
+ int zeros = SkCLZ(value << 8);
+ SkASSERT(zeros >= 0 && zeros <= 23);
+ value <<= zeros;
+ shift -= zeros;
+ }
+ // now value is left-aligned to 24 bits
+ SkASSERT((value >> 23) == 1);
+
+ shift += EXP_BIAS;
+ if (shift < 0) // underflow
+ return 0;
+ else
+ {
+ if (shift > 255) // overflow
+ {
+ shift = 255;
+ value = 0x00FFFFFF;
+ }
+ S32 packed = sign << 31; // set the sign-bit
+ packed |= shift << 23; // store the packed exponent
+ packed |= ((unsigned)(value << 9) >> 9); // clear 24th bit of value (its implied)
+
+#ifdef SK_DEBUG
+ {
+ int n;
+
+ n = SkExtractSign(packed);
+ SkASSERT(n == sign);
+ n = get_unsigned_exp(packed);
+ SkASSERT(n == shift);
+ n = get_unsigned_value(packed);
+ SkASSERT(n == value);
+ }
+#endif
+ return packed;
+ }
+}
+
+S32 SkFloat::Neg(S32 packed)
+{
+ if (packed)
+ packed = packed ^ (1 << 31);
+ return packed;
+}
+
+S32 SkFloat::Add(S32 packed_a, S32 packed_b)
+{
+ if (packed_a == 0)
+ return packed_b;
+ if (packed_b == 0)
+ return packed_a;
+
+ int exp_a = get_unsigned_exp(packed_a);
+ int exp_b = get_unsigned_exp(packed_b);
+ int exp_diff = exp_a - exp_b;
+
+ int shift_a = 0, shift_b = 0;
+ int exp;
+
+ if (exp_diff >= 0)
+ {
+ if (exp_diff > 24) // B is too small to contribute
+ return packed_a;
+ shift_b = exp_diff;
+ exp = exp_a;
+ }
+ else
+ {
+ exp_diff = -exp_diff;
+ if (exp_diff > 24) // A is too small to contribute
+ return packed_b;
+ shift_a = exp_diff;
+ exp = exp_b;
+ }
+
+ int value_a = get_signed_value(packed_a) >> shift_a;
+ int value_b = get_signed_value(packed_b) >> shift_b;
+
+ return SkFloat::SetShift(value_a + value_b, exp - EXP_BIAS);
+}
+
+#include "Sk64.h"
+
+static inline S32 mul24(S32 a, S32 b)
+{
+ Sk64 tmp;
+
+ tmp.setMul(a, b);
+ tmp.roundRight(24);
+ return tmp.get32();
+}
+
+S32 SkFloat::Mul(S32 packed_a, S32 packed_b)
+{
+ if (packed_a == 0 || packed_b == 0)
+ return 0;
+
+ int exp_a = get_unsigned_exp(packed_a);
+ int exp_b = get_unsigned_exp(packed_b);
+
+ int value_a = get_signed_value(packed_a);
+ int value_b = get_signed_value(packed_b);
+
+ return SkFloat::SetShift(mul24(value_a, value_b), exp_a + exp_b - 2*EXP_BIAS + 24);
+}
+
+S32 SkFloat::MulInt(S32 packed, int n)
+{
+ return Mul(packed, SetShift(n, 0));
+}
+
+S32 SkFloat::Div(S32 packed_n, S32 packed_d)
+{
+ SkASSERT(packed_d != 0);
+
+ if (packed_n == 0)
+ return 0;
+
+ int exp_n = get_unsigned_exp(packed_n);
+ int exp_d = get_unsigned_exp(packed_d);
+
+ int value_n = get_signed_value(packed_n);
+ int value_d = get_signed_value(packed_d);
+
+ return SkFloat::SetShift(SkDivBits(value_n, value_d, 24), exp_n - exp_d - 24);
+}
+
+S32 SkFloat::DivInt(S32 packed, int n)
+{
+ return Div(packed, SetShift(n, 0));
+}
+
+S32 SkFloat::Invert(S32 packed)
+{
+ return Div(packed, SetShift(1, 0));
+}
+
+S32 SkFloat::Sqrt(S32 packed)
+{
+ if (packed < 0)
+ {
+ SkASSERT(!"can't sqrt a negative number");
+ return 0;
+ }
+
+ int exp = get_unsigned_exp(packed);
+ int value = get_unsigned_value(packed);
+
+ int nexp = exp - EXP_BIAS;
+ int root = SkSqrtBits(value << (nexp & 1), 26);
+ nexp >>= 1;
+ return SkFloat::SetShift(root, nexp - 11);
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : unreachable code
+#pragma warning ( push )
+#pragma warning ( disable : 4702 )
+#endif
+
+S32 SkFloat::CubeRoot(S32 packed)
+{
+ sk_throw();
+ return 0;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+static inline S32 clear_high_bit(S32 n)
+{
+ return ((U32)(n << 1)) >> 1;
+}
+
+static inline int int_sign(S32 a, S32 b)
+{
+ return a > b ? 1 : (a < b ? -1 : 0);
+}
+
+int SkFloat::Cmp(S32 packed_a, S32 packed_b)
+{
+ packed_a = SkApplySign(clear_high_bit(packed_a), SkExtractSign(packed_a));
+ packed_b = SkApplySign(clear_high_bit(packed_b), SkExtractSign(packed_b));
+
+ return int_sign(packed_a, packed_b);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#ifdef SK_CAN_USE_FLOAT
+ #include "SkFloatingPoint.h"
+#endif
+
+void SkFloat::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkFloat a, b, c, d;
+ int n;
+
+ a.setZero();
+ n = a.getInt();
+ SkASSERT(n == 0);
+
+ b.setInt(5);
+ n = b.getInt();
+ SkASSERT(n == 5);
+
+ c.setInt(-3);
+ n = c.getInt();
+ SkASSERT(n == -3);
+
+ d.setAdd(c, b);
+ SkDebugf("SkFloat: %d + %d = %d\n", c.getInt(), b.getInt(), d.getInt());
+
+ SkRandom rand;
+
+#ifdef SK_CAN_USE_FLOAT
+ int i;
+ for (i = 0; i < 1000; i++)
+ {
+ float fa, fb;
+ int aa = rand.nextS() >> 14;
+ int bb = rand.nextS() >> 14;
+ a.setInt(aa);
+ b.setInt(bb);
+ SkASSERT(a.getInt() == aa);
+ SkASSERT(b.getInt() == bb);
+
+ c.setAdd(a, b);
+ int cc = c.getInt();
+ SkASSERT(cc == aa + bb);
+
+ c.setSub(a, b);
+ cc = c.getInt();
+ SkASSERT(cc == aa - bb);
+
+ aa >>= 5;
+ bb >>= 5;
+ a.setInt(aa);
+ b.setInt(bb);
+ c.setMul(a, b);
+ cc = c.getInt();
+ SkASSERT(cc == aa * bb);
+ /////////////////////////////////////
+
+ aa = rand.nextS() >> 11;
+ a.setFixed(aa);
+ cc = a.getFixed();
+ SkASSERT(aa == cc);
+
+ bb = rand.nextS() >> 11;
+ b.setFixed(bb);
+ cc = b.getFixed();
+ SkASSERT(bb == cc);
+
+ cc = SkFixedMul(aa, bb);
+ c.setMul(a, b);
+ SkFixed dd = c.getFixed();
+ int diff = cc - dd;
+ SkASSERT(SkAbs32(diff) <= 1);
+
+ fa = (float)aa / 65536.0f;
+ fb = (float)bb / 65536.0f;
+ a.assertEquals(fa);
+ b.assertEquals(fb);
+ fa = a.getFloat();
+ fb = b.getFloat();
+
+ c.assertEquals(fa * fb, 1);
+
+ c.setDiv(a, b);
+ cc = SkFixedDiv(aa, bb);
+ dd = c.getFixed();
+ diff = cc - dd;
+ SkASSERT(SkAbs32(diff) <= 3);
+
+ c.assertEquals(fa / fb, 1);
+
+ SkASSERT((aa == bb) == (a == b));
+ SkASSERT((aa != bb) == (a != b));
+ SkASSERT((aa < bb) == (a < b));
+ SkASSERT((aa <= bb) == (a <= b));
+ SkASSERT((aa > bb) == (a > b));
+ SkASSERT((aa >= bb) == (a >= b));
+
+ if (aa < 0)
+ {
+ aa = -aa;
+ fa = -fa;
+ }
+ a.setFixed(aa);
+ c.setSqrt(a);
+ cc = SkFixedSqrt(aa);
+ dd = c.getFixed();
+ SkASSERT(dd == cc);
+
+ c.assertEquals(sk_float_sqrt(fa), 2);
+
+ // cuberoot
+#if 0
+ a.setInt(1);
+ a.cubeRoot();
+ a.assertEquals(1.0f, 0);
+ a.setInt(8);
+ a.cubeRoot();
+ a.assertEquals(2.0f, 0);
+ a.setInt(27);
+ a.cubeRoot();
+ a.assertEquals(3.0f, 0);
+#endif
+ }
+#endif
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkFloat.h b/libs/corecg/SkFloat.h
new file mode 100644
index 0000000000..6ff252dc31
--- /dev/null
+++ b/libs/corecg/SkFloat.h
@@ -0,0 +1,91 @@
+#ifndef SkFloat_DEFINED
+#define SkFloat_DEFINED
+
+#include "SkMath.h"
+
+class SkFloat {
+public:
+ SkFloat() {}
+
+ void setZero() { fPacked = 0; }
+// void setShift(int value, int shift) { fPacked = SetShift(value, shift); }
+ void setInt(int value) { fPacked = SetShift(value, 0); }
+ void setFixed(SkFixed value) { fPacked = SetShift(value, -16); }
+ void setFract(SkFract value) { fPacked = SetShift(value, -30); }
+
+// int getShift(int shift) const { return GetShift(fPacked, shift); }
+ int getInt() const { return GetShift(fPacked, 0); }
+ SkFixed getFixed() const { return GetShift(fPacked, -16); }
+ SkFract getFract() const { return GetShift(fPacked, -30); }
+
+ void abs() { fPacked = Abs(fPacked); }
+ void negate() { fPacked = Neg(fPacked); }
+
+ void shiftLeft(int bits) { fPacked = Shift(fPacked, bits); }
+ void setShiftLeft(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, bits); }
+
+ void shiftRight(int bits) { fPacked = Shift(fPacked, -bits); }
+ void setShiftRight(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, -bits); }
+
+ void add(const SkFloat& a) { fPacked = Add(fPacked, a.fPacked); }
+ void setAdd(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, b.fPacked); }
+
+ void sub(const SkFloat& a) { fPacked = Add(fPacked, Neg(a.fPacked)); }
+ void setSub(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, Neg(b.fPacked)); }
+
+ void mul(const SkFloat& a) { fPacked = Mul(fPacked, a.fPacked); }
+ void setMul(const SkFloat& a, const SkFloat& b) { fPacked = Mul(a.fPacked, b.fPacked); }
+
+ void div(const SkFloat& a) { fPacked = Div(fPacked, a.fPacked); }
+ void setDiv(const SkFloat& a, const SkFloat& b) { fPacked = Div(a.fPacked, b.fPacked); }
+
+ void sqrt() { fPacked = Sqrt(fPacked); }
+ void setSqrt(const SkFloat& a) { fPacked = Sqrt(a.fPacked); }
+ void cubeRoot() { fPacked = CubeRoot(fPacked); }
+ void setCubeRoot(const SkFloat& a) { fPacked = CubeRoot(a.fPacked); }
+
+ friend bool operator==(const SkFloat& a, const SkFloat& b) { return a.fPacked == b.fPacked; }
+ friend bool operator!=(const SkFloat& a, const SkFloat& b) { return a.fPacked != b.fPacked; }
+ friend bool operator<(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) < 0; }
+ friend bool operator<=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) <= 0; }
+ friend bool operator>(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) > 0; }
+ friend bool operator>=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) >= 0; }
+
+#ifdef SK_DEBUG
+ static void UnitTest();
+
+ void assertEquals(float f, int tolerance = 0)
+ {
+ S32 s = *(S32*)&f;
+ int d = s - fPacked;
+ SkASSERT(SkAbs32(d) <= tolerance);
+ }
+ float getFloat() const
+ {
+ return *(float*)&fPacked;
+ }
+#endif
+
+private:
+ S32 fPacked;
+
+ SkFloat(S32 packed) : fPacked(fPacked) {}
+
+public:
+ static int GetShift(S32 packed, int shift);
+ static S32 SetShift(int value, int shift);
+ static S32 Neg(S32);
+ static S32 Abs(S32 packed) { return (U32)(packed << 1) >> 1; }
+ static S32 Shift(S32, int bits);
+ static S32 Add(S32, S32);
+ static S32 Mul(S32, S32);
+ static S32 MulInt(S32, int);
+ static S32 Div(S32, S32);
+ static S32 DivInt(S32, int);
+ static S32 Invert(S32);
+ static S32 Sqrt(S32);
+ static S32 CubeRoot(S32);
+ static int Cmp(S32, S32);
+};
+
+#endif
diff --git a/libs/corecg/SkMath.cpp b/libs/corecg/SkMath.cpp
new file mode 100644
index 0000000000..822131054e
--- /dev/null
+++ b/libs/corecg/SkMath.cpp
@@ -0,0 +1,703 @@
+#include "SkMath.h"
+#include "SkCordic.h"
+#include "SkFloatingPoint.h"
+#include "Sk64.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+ const uint32_t gIEEENotANumber = 0x7FFFFFFF;
+ const uint32_t gIEEEInfinity = 0x7F800000;
+#endif
+
+int SkCLZ(uint32_t x)
+{
+#if defined(__arm__) && !defined(__thumb) && defined(__ARM_ARCH_5T__)
+ asm( "clz %0,%0" : "=r"(x) : "0"(x) : );
+ return x;
+#else
+ if (x == 0)
+ return 32;
+
+ SkDEBUGCODE(uint32_t n = x;)
+
+ int zeros = ((x >> 16) - 1) >> 31 << 4;
+ x <<= zeros;
+
+ int nonzero = ((x >> 24) - 1) >> 31 << 3;
+ zeros += nonzero;
+ x <<= nonzero;
+
+ nonzero = ((x >> 28) - 1) >> 31 << 2;
+ zeros += nonzero;
+ x <<= nonzero;
+
+ nonzero = ((x >> 30) - 1) >> 31 << 1;
+ zeros += nonzero;
+ x <<= nonzero;
+
+// zeros += ((x >> 31) - 1) >> 31;
+ zeros += (~x) >> 31;
+
+#ifdef SK_DEBUG
+ int slow_zeros;
+
+ if (n == 0)
+ slow_zeros = 32;
+ else
+ {
+ slow_zeros = 0;
+ while ((int32_t)n > 0)
+ {
+ slow_zeros += 1;
+ n <<= 1;
+ }
+ }
+ SkASSERT(zeros == slow_zeros);
+#endif
+ return zeros;
+#endif
+}
+
+int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom)
+{
+ SkASSERT(denom);
+
+ Sk64 tmp;
+ tmp.setMul(numer1, numer2);
+ tmp.div(denom, Sk64::kTrunc_DivOption);
+ return tmp.get32();
+}
+
+int32_t SkMulShift(int32_t a, int32_t b, unsigned shift)
+{
+ int sign = SkExtractSign(a ^ b);
+
+ if (shift > 63)
+ return sign;
+
+ a = SkAbs32(a);
+ b = SkAbs32(b);
+
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ uint32_t bh = b >> 16;
+ uint32_t bl = b & 0xFFFF;
+
+ uint32_t A = ah * bh;
+ uint32_t B = ah * bl + al * bh;
+ uint32_t C = al * bl;
+
+ /* [ A ]
+ [ B ]
+ [ C ]
+ */
+ uint32_t lo = C + (B << 16);
+ int32_t hi = A + (B >> 16) + (lo < C);
+
+ if (sign < 0)
+ {
+ hi = -hi - Sk32ToBool(lo);
+ lo = 0 - lo;
+ }
+
+ if (shift == 0)
+ {
+#ifdef SK_DEBUGx
+ SkASSERT(((int32_t)lo >> 31) == hi);
+#endif
+ return lo;
+ }
+ else if (shift >= 32)
+ return hi >> (shift - 32);
+ else
+ {
+#ifdef SK_DEBUGx
+ int32_t tmp = hi >> shift;
+ SkASSERT(tmp == 0 || tmp == -1);
+#endif
+ return (hi << (32 - shift)) | (lo >> shift);
+ }
+}
+
+#if !defined(SK_BUILD_FOR_BREW) || defined(AEE_SIMULATOR)
+SkFixed SkFixedMul(SkFixed a, SkFixed b)
+{
+#if 0
+ Sk64 tmp;
+
+ tmp.setMul(a, b);
+ tmp.shiftRight(16);
+ return tmp.fLo;
+#else
+ int sa = SkExtractSign(a);
+ int sb = SkExtractSign(b);
+ // now make them positive
+ a = SkApplySign(a, sa);
+ b = SkApplySign(b, sb);
+
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ uint32_t bh = b >> 16;
+ uint32_t bl = b & 0xFFFF;
+
+ uint32_t R = ah * b + al * bh + (al * bl >> 16);
+
+ return SkApplySign(R, sa ^ sb);
+#endif
+}
+
+SkFract SkFractMul(SkFract a, SkFract b)
+{
+#if 0
+ Sk64 tmp;
+ tmp.setMul(a, b);
+ return tmp.getFract();
+#else
+ int sa = SkExtractSign(a);
+ int sb = SkExtractSign(b);
+ // now make them positive
+ a = SkApplySign(a, sa);
+ b = SkApplySign(b, sb);
+
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ uint32_t bh = b >> 16;
+ uint32_t bl = b & 0xFFFF;
+
+ uint32_t A = ah * bh;
+ uint32_t B = ah * bl + al * bh;
+ uint32_t C = al * bl;
+
+ /* [ A ]
+ [ B ]
+ [ C ]
+ */
+ uint32_t Lo = C + (B << 16);
+ uint32_t Hi = A + (B >>16) + (Lo < C);
+
+ SkASSERT((Hi >> 29) == 0); // else overflow
+
+ int32_t R = (Hi << 2) + (Lo >> 30);
+
+ return SkApplySign(R, sa ^ sb);
+#endif
+}
+#endif
+
+int SkFixedMulCommon(SkFixed a, int b, int bias)
+{
+ // this function only works if b is 16bits
+ SkASSERT(b == (S16)b);
+ SkASSERT(b >= 0);
+
+ int sa = SkExtractSign(a);
+ a = SkApplySign(a, sa);
+ uint32_t ah = a >> 16;
+ uint32_t al = a & 0xFFFF;
+ uint32_t R = ah * b + ((al * b + bias) >> 16);
+ return SkApplySign(R, sa);
+}
+
+int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias)
+{
+ SkASSERT(denom != 0);
+ if (numer == 0)
+ return 0;
+
+ SkFixed result;
+ int32_t sign;
+
+ // make numer and denom positive, and sign hold the resulting sign
+ sign = SkExtractSign(numer ^ denom);
+ numer = SkAbs32(numer);
+ denom = SkAbs32(denom);
+
+#if 0 // faster assuming we have HW divide
+ if ((numer >> (32 - shift_bias)) == 0)
+ {
+ result = (uint32_t)(numer << shift_bias) / denom;
+ }
+ else
+#endif
+ {
+ int nbits = SkCLZ(numer) - 1;
+ int dbits = SkCLZ(denom) - 1;
+ int bits = shift_bias - nbits + dbits;
+
+ if (bits <= 0) // answer will underflow
+ return 0;
+ if (bits > 31) // answer will overflow
+ return SkApplySign(SK_MaxS32, sign);
+
+ denom <<= dbits;
+ numer <<= nbits;
+ result = 0;
+ do {
+ result <<= 1;
+ #ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if ((uint32_t)denom <= (uint32_t)numer)
+ {
+ numer -= denom;
+ result |= 1;
+ }
+ #else
+ int32_t diff = (denom - numer - 1) >> 31;
+ result -= diff;
+ numer -= denom & diff;
+ #endif
+ numer <<= 1;
+ } while (--bits >= 0);
+ }
+
+ if (result < 0)
+ result = SK_MaxS32;
+ return SkApplySign(result, sign);
+}
+
+/* mod(float numer, float denom) seems to always return the sign
+ of the numer, so that's what we do too
+*/
+SkFixed SkFixedMod(SkFixed numer, SkFixed denom)
+{
+ int sn = SkExtractSign(numer);
+ int sd = SkExtractSign(denom);
+
+ numer = SkApplySign(numer, sn);
+ denom = SkApplySign(denom, sd);
+
+ if (numer < denom)
+ return SkApplySign(numer, sn);
+ else if (numer == denom)
+ return 0;
+ else
+ {
+ SkFixed div = SkFixedDiv(numer, denom);
+ return SkApplySign(SkFixedMul(denom, div & 0xFFFF), sn);
+ }
+}
+
+/* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf
+*/
+int32_t SkSqrtBits(int32_t x, int count)
+{
+ SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30);
+
+ uint32_t root = 0;
+ uint32_t remHi = 0;
+ uint32_t remLo = x;
+
+ do {
+ root <<= 1;
+
+ remHi = (remHi<<2) | (remLo>>30);
+ remLo <<= 2;
+
+ uint32_t testDiv = (root << 1) + 1;
+ if (remHi >= testDiv)
+ {
+ remHi -= testDiv;
+ root++;
+ }
+ } while (--count >= 0);
+
+ return root;
+}
+
+int32_t SkCubeRootBits(int32_t value, int bits)
+{
+ SkASSERT(bits > 0);
+
+ int sign = SkExtractSign(value);
+ value = SkApplySign(value, sign);
+
+ uint32_t root = 0;
+ uint32_t curr = (uint32_t)value >> 30;
+ value <<= 2;
+
+ do {
+ root <<= 1;
+ uint32_t guess = root * root + root;
+ guess = (guess << 1) + guess; // guess *= 3
+ if (guess < curr)
+ { curr -= guess + 1;
+ root |= 1;
+ }
+ curr = (curr << 3) | ((uint32_t)value >> 29);
+ value <<= 3;
+ } while (--bits);
+
+ return SkApplySign(root, sign);
+}
+
+SkFixed SkFixedMean(SkFixed a, SkFixed b)
+{
+ Sk64 tmp;
+
+ tmp.setMul(a, b);
+ return tmp.getSqrt();
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+float SkScalarSinCos(float radians, float* cosValue)
+{
+ float sinValue = sk_float_sin(radians);
+
+ if (cosValue)
+ *cosValue = sk_float_cos(radians);
+
+ if (SkScalarNearlyZero(*cosValue))
+ *cosValue = 0;
+
+ if (SkScalarNearlyZero(sinValue))
+ sinValue = 0;
+
+ return sinValue;
+}
+#endif
+
+#define INTERP_SINTABLE
+#define BUILD_TABLE_AT_RUNTIMEx
+
+#define kTableSize 256
+
+#ifdef BUILD_TABLE_AT_RUNTIME
+ static uint16_t gSkSinTable[kTableSize];
+
+ static void build_sintable(uint16_t table[])
+ {
+ for (int i = 0; i < kTableSize; i++)
+ {
+ double rad = i * 3.141592653589793 / (2*kTableSize);
+ double val = sin(rad);
+ int ival = (int)(val * SK_Fixed1);
+ table[i] = SkToU16(ival);
+ }
+ }
+#else
+ #include "SkSinTable.h"
+#endif
+
+#define SK_Fract1024SizeOver2PI 0x28BE60 /* floatToFract(1024 / 2PI) */
+
+#ifdef INTERP_SINTABLE
+static SkFixed interp_table(const uint16_t table[], int index, int partial256)
+{
+ SkASSERT((unsigned)index < kTableSize);
+
+ SkFixed lower = table[index];
+ SkFixed upper = (index == kTableSize - 1) ? SK_Fixed1 : table[index + 1];
+
+ SkASSERT(lower < upper);
+ SkASSERT(lower >= 0);
+ SkASSERT(upper <= SK_Fixed1);
+ SkASSERT((unsigned)partial256 <= 255);
+
+ return lower + ((upper - lower) * partial256 >> 8);
+}
+#endif
+
+SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValuePtr)
+{
+ SkASSERT(SK_ARRAY_COUNT(gSkSinTable) == kTableSize);
+
+#ifdef BUILD_TABLE_AT_RUNTIME
+ static bool gFirstTime = true;
+ if (gFirstTime)
+ {
+ build_sintable(gSinTable);
+ gFirstTime = false;
+ }
+#endif
+
+ // make radians positive
+ SkFixed sinValue, cosValue;
+ int32_t cosSign = 0;
+ int32_t sinSign = SkExtractSign(radians);
+ radians = SkApplySign(radians, sinSign);
+ // scale it to 0...1023 ...
+
+#ifdef INTERP_SINTABLE
+ radians = SkMulDiv(radians, 2 * kTableSize * 256, SK_FixedPI);
+ int findex = radians & (kTableSize * 256 - 1);
+ int index = findex >> 8;
+ int partial = findex & 255;
+ sinValue = interp_table(gSkSinTable, index, partial);
+
+ findex = kTableSize * 256 - findex - 1;
+ index = findex >> 8;
+ partial = findex & 255;
+ cosValue = interp_table(gSkSinTable, index, partial);
+
+ int quad = ((unsigned)radians / (kTableSize * 256)) & 3;
+#else
+ radians = SkMulDiv(radians, 2 * kTableSize, SK_FixedPI);
+ int index = radians & (kTableSize - 1);
+
+ if (index == 0)
+ {
+ sinValue = 0;
+ cosValue = SK_Fixed1;
+ }
+ else
+ {
+ sinValue = gSkSinTable[index];
+ cosValue = gSkSinTable[kTableSize - index];
+ }
+ int quad = ((unsigned)radians / kTableSize) & 3;
+#endif
+
+ if (quad & 1)
+ SkTSwap<SkFixed>(sinValue, cosValue);
+ if (quad & 2)
+ sinSign = ~sinSign;
+ if (((quad - 1) & 2) == 0)
+ cosSign = ~cosSign;
+
+ sinValue = SkApplySign(sinValue, sinSign);
+ cosValue = SkApplySign(cosValue, cosSign);
+
+#ifdef SK_DEBUG
+ if (1)
+ {
+ SkFixed sin2 = SkFixedMul(sinValue, sinValue);
+ SkFixed cos2 = SkFixedMul(cosValue, cosValue);
+ int diff = cos2 + sin2 - SK_Fixed1;
+ SkASSERT(SkAbs32(diff) <= 8);
+ }
+#endif
+
+ // restore the sign for negative angles
+ if (cosValuePtr)
+ *cosValuePtr = cosValue;
+ return sinValue;
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkFixed SkFixedTan(SkFixed radians) { return SkCordicTan(radians); }
+SkFixed SkFixedASin(SkFixed x) { return SkCordicASin(x); }
+SkFixed SkFixedACos(SkFixed x) { return SkCordicACos(x); }
+SkFixed SkFixedATan2(SkFixed y, SkFixed x) { return SkCordicATan2(y, x); }
+SkFixed SkFixedExp(SkFixed x) { return SkCordicExp(x); }
+SkFixed SkFixedLog(SkFixed x) { return SkCordicLog(x); }
+
+////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+#ifdef SK_CAN_USE_LONGLONG
+static int symmetric_fixmul(int a, int b)
+{
+ int sa = SkExtractSign(a);
+ int sb = SkExtractSign(b);
+
+ a = SkApplySign(a, sa);
+ b = SkApplySign(b, sb);
+
+#if 1
+ int c = (int)(((SkLONGLONG)a * b) >> 16);
+
+ return SkApplySign(c, sa ^ sb);
+#else
+ SkLONGLONG ab = (SkLONGLONG)a * b;
+ if (sa ^ sb)
+ ab = -ab;
+ return ab >> 16;
+#endif
+}
+#endif
+
+void SkMath::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ int i;
+ int32_t x;
+ SkRandom rand;
+
+ SkToS8(127); SkToS8(-128); SkToU8(255);
+ SkToS16(32767); SkToS16(-32768); SkToU16(65535);
+ SkToS32(2*1024*1024); SkToS32(-2*1024*1024); SkToU32(4*1024*1024);
+
+ SkCordic_UnitTest();
+
+ // these should assert
+#if 0
+ SkToS8(128);
+ SkToS8(-129);
+ SkToU8(256);
+ SkToU8(-5);
+
+ SkToS16(32768);
+ SkToS16(-32769);
+ SkToU16(65536);
+ SkToU16(-5);
+
+ if (sizeof(size_t) > 4)
+ {
+ SkToS32(4*1024*1024);
+ SkToS32(-4*1024*1024);
+ SkToU32(5*1024*1024);
+ SkToU32(-5);
+ }
+#endif
+
+ {
+ SkScalar x = SK_ScalarNaN;
+ SkASSERT(SkScalarIsNaN(x));
+ }
+
+ for (i = 1; i <= 10; i++)
+ {
+ x = SkCubeRootBits(i*i*i, 11);
+ SkASSERT(x == i);
+ }
+
+ x = SkFixedSqrt(SK_Fixed1);
+ SkASSERT(x == SK_Fixed1);
+ x = SkFixedSqrt(SK_Fixed1/4);
+ SkASSERT(x == SK_Fixed1/2);
+ x = SkFixedSqrt(SK_Fixed1*4);
+ SkASSERT(x == SK_Fixed1*2);
+
+ x = SkFractSqrt(SK_Fract1);
+ SkASSERT(x == SK_Fract1);
+ x = SkFractSqrt(SK_Fract1/4);
+ SkASSERT(x == SK_Fract1/2);
+ x = SkFractSqrt(SK_Fract1/16);
+ SkASSERT(x == SK_Fract1/4);
+
+ for (i = 1; i < 100; i++)
+ {
+ x = SkFixedSqrt(SK_Fixed1 * i * i);
+ SkASSERT(x == SK_Fixed1 * i);
+ }
+
+ for (i = 0; i < 1000; i++)
+ {
+ int value = rand.nextS16();
+ int max = rand.nextU16();
+
+ int clamp = SkClampMax(value, max);
+ int clamp2 = value < 0 ? 0 : (value > max ? max : value);
+ SkASSERT(clamp == clamp2);
+ }
+
+#ifdef SK_CAN_USE_LONGLONG
+ for (i = 0; i < 100000; i++)
+ {
+ SkFixed numer = rand.nextS();
+ SkFixed denom = rand.nextS();
+ SkFixed result = SkFixedDiv(numer, denom);
+ SkLONGLONG check = ((SkLONGLONG)numer << 16) / denom;
+
+ (void)SkCLZ(numer);
+ (void)SkCLZ(denom);
+
+ SkASSERT(result != (SkFixed)SK_NaN32);
+ if (check > SK_MaxS32)
+ check = SK_MaxS32;
+ else if (check < -SK_MaxS32)
+ check = SK_MinS32;
+ SkASSERT(result == check);
+
+ result = SkFractDiv(numer, denom);
+ check = ((SkLONGLONG)numer << 30) / denom;
+
+ SkASSERT(result != (SkFixed)SK_NaN32);
+ if (check > SK_MaxS32)
+ check = SK_MaxS32;
+ else if (check < -SK_MaxS32)
+ check = SK_MinS32;
+ SkASSERT(result == (int32_t)check);
+
+ // make them <= 2^24, so we don't overflow in fixmul
+ numer = numer << 8 >> 8;
+ denom = denom << 8 >> 8;
+
+ result = SkFixedMul(numer, denom);
+ SkFixed r2 = symmetric_fixmul(numer, denom);
+ SkASSERT(result == r2);
+
+ result = SkFixedMul(numer, numer);
+ r2 = SkFixedSquare(numer);
+ SkASSERT(result == r2);
+
+#ifdef SK_CAN_USE_FLOAT
+ if (numer >= 0 && denom >= 0)
+ {
+ SkFixed mean = SkFixedMean(numer, denom);
+ float fm = sk_float_sqrt(sk_float_abs(SkFixedToFloat(numer) * SkFixedToFloat(denom)));
+ SkFixed mean2 = SkFloatToFixed(fm);
+ int diff = SkAbs32(mean - mean2);
+ SkASSERT(diff <= 1);
+ }
+
+ {
+ SkFixed mod = SkFixedMod(numer, denom);
+ float n = SkFixedToFloat(numer);
+ float d = SkFixedToFloat(denom);
+ float m = sk_float_mod(n, d);
+#if 0
+ SkDebugf("%g mod %g = %g [%g]\n",
+ SkFixedToFloat(numer), SkFixedToFloat(denom),
+ SkFixedToFloat(mod), m);
+#endif
+ SkASSERT(mod == 0 || (mod < 0) == (m < 0)); // ensure the same sign
+ int diff = SkAbs32(mod - SkFloatToFixed(m));
+ SkASSERT((diff >> 7) == 0);
+ }
+#endif
+ }
+#endif
+
+#ifdef SK_CAN_USE_FLOAT
+ for (i = 0; i < 100000; i++)
+ {
+ SkFract x = rand.nextU() >> 1;
+ double xx = (double)x / SK_Fract1;
+ SkFract xr = SkFractSqrt(x);
+ SkFract check = SkFloatToFract(sqrt(xx));
+ SkASSERT(xr == check || xr == check-1 || xr == check+1);
+
+ xr = SkFixedSqrt(x);
+ xx = (double)x / SK_Fixed1;
+ check = SkFloatToFixed(sqrt(xx));
+ SkASSERT(xr == check || xr == check-1);
+
+ xr = SkSqrt32(x);
+ xx = (double)x;
+ check = (int32_t)sqrt(xx);
+ SkASSERT(xr == check || xr == check-1);
+ }
+#endif
+
+#if !defined(SK_SCALAR_IS_FLOAT) && defined(SK_CAN_USE_FLOAT)
+ int maxDiff = 0;
+ for (i = 0; i < 10000; i++)
+ {
+ SkFixed rads = rand.nextS() >> 10;
+ double frads = SkFixedToFloat(rads);
+
+ SkFixed s, c;
+ s = SkScalarSinCos(rads, &c);
+
+ double fs = sin(frads);
+ double fc = cos(frads);
+
+ SkFixed is = SkFloatToFixed(fs);
+ SkFixed ic = SkFloatToFixed(fc);
+
+ maxDiff = SkMax32(maxDiff, SkAbs32(is - s));
+ maxDiff = SkMax32(maxDiff, SkAbs32(ic - c));
+ }
+ SkDebugf("SinCos: maximum error = %d\n", maxDiff);
+#endif
+#endif
+}
+
+#endif
+
diff --git a/libs/corecg/SkMatrix.cpp b/libs/corecg/SkMatrix.cpp
new file mode 100644
index 0000000000..f510e9fbd2
--- /dev/null
+++ b/libs/corecg/SkMatrix.cpp
@@ -0,0 +1,1220 @@
+#include "SkMatrix.h"
+#include "Sk64.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #define kMatrix22Elem SK_Scalar1
+#else
+ #define kMatrix22Elem SK_Fract1
+#endif
+
+/* [scale-x skew-x trans-x] [X] [X']
+ [skew-y scale-y trans-y] * [Y] = [Y']
+ [persp-0 persp-1 persp-2] [1] [1 ]
+*/
+
+enum {
+ kMScaleX,
+ kMSkewX,
+ kMTransX,
+ kMSkewY,
+ kMScaleY,
+ kMTransY,
+ kMPersp0,
+ kMPersp1,
+ kMPersp2
+};
+
+void SkMatrix::reset()
+{
+ fMat[kMScaleX] = fMat[kMScaleY] = SK_Scalar1;
+ fMat[kMSkewX] = fMat[kMSkewY] =
+ fMat[kMTransX] = fMat[kMTransY] =
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ fMat[kMPersp2] = kMatrix22Elem;
+}
+
+static inline int has_perspective(const SkScalar mat[9])
+{
+#ifdef SK_SCALAR_IS_FLOAT
+ return mat[kMPersp0] || mat[kMPersp1] || mat[kMPersp2] != kMatrix22Elem;
+#else
+ return mat[kMPersp0] | mat[kMPersp1] | (mat[kMPersp2] - kMatrix22Elem);
+#endif
+}
+
+SkMatrix::TypeMask SkMatrix::getType() const
+{
+ unsigned type = 0;
+
+ type |= (fMat[kMPersp0] || fMat[kMPersp1] || fMat[kMPersp2] != kMatrix22Elem) << kPerspective_Shift;
+ type |= (fMat[kMSkewX] || fMat[kMSkewY]) << kAffine_Shift;
+ type |= (fMat[kMScaleX] != SK_Scalar1 || fMat[kMScaleY] != SK_Scalar1) << kScale_Shift;
+ type |= (fMat[kMTransX] || fMat[kMTransY]) << kTranslate_Shift;
+
+ return (TypeMask)type;
+}
+
+static inline bool is_identity(const SkScalar fMat[9])
+{
+#ifdef SK_SCALAR_IS_FLOAT
+ return fMat[kMPersp0] == 0 && fMat[kMPersp1] == 0 && fMat[kMPersp2] == kMatrix22Elem &&
+ fMat[kMSkewX] == 0 && fMat[kMSkewY] == 0 && fMat[kMTransX] == 0 && fMat[kMTransY] == 0 &&
+ fMat[kMScaleX] == SK_Scalar1 && fMat[kMScaleY] == SK_Scalar1;
+#else
+ return !(fMat[kMPersp0] | fMat[kMPersp1] | (fMat[kMPersp2] - kMatrix22Elem) |
+ fMat[kMSkewX] | fMat[kMSkewY] | fMat[kMTransX] | fMat[kMTransY] |
+ (fMat[kMScaleX] - SK_Scalar1) | (fMat[kMScaleY] - SK_Scalar1));
+#endif
+}
+
+bool SkMatrix::isIdentity() const
+{
+ return is_identity(fMat);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setTranslate(SkScalar dx, SkScalar dy)
+{
+ fMat[kMTransX] = dx;
+ fMat[kMTransY] = dy;
+
+ fMat[kMScaleX] = fMat[kMScaleY] = SK_Scalar1;
+ fMat[kMSkewX] = fMat[kMSkewY] =
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preTranslate(SkScalar dx, SkScalar dy)
+{
+ if (has_perspective(fMat))
+ {
+ SkMatrix m;
+ m.setTranslate(dx, dy);
+ return this->preConcat(m);
+ }
+ else
+ {
+ fMat[kMTransX] += SkScalarMul(fMat[kMScaleX], dx) + SkScalarMul(fMat[kMSkewX], dy);
+ fMat[kMTransY] += SkScalarMul(fMat[kMSkewY], dx) + SkScalarMul(fMat[kMScaleY], dy);
+ return true;
+ }
+}
+
+bool SkMatrix::postTranslate(SkScalar dx, SkScalar dy)
+{
+ if (has_perspective(fMat))
+ {
+ SkMatrix m;
+ m.setTranslate(dx, dy);
+ return this->postConcat(m);
+ }
+ else
+ {
+ fMat[kMTransX] += dx;
+ fMat[kMTransY] += dy;
+ return true;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ fMat[kMScaleX] = sx;
+ fMat[kMScaleY] = sy;
+ fMat[kMTransX] = px - SkScalarMul(sx, px);
+ fMat[kMTransY] = py - SkScalarMul(sy, py);
+
+ fMat[kMSkewX] = fMat[kMSkewY] =
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setScale(sx, sy, px, py);
+ return this->preConcat(m);
+}
+
+bool SkMatrix::postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setScale(sx, sy, px, py);
+ return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setSinCos(SkScalar sinV, SkScalar cosV, SkScalar px, SkScalar py)
+{
+ fMat[kMScaleX] = cosV;
+ fMat[kMSkewX] = -sinV;
+ fMat[kMTransX] = SkScalarMul(sinV, py) + SkScalarMul(SK_Scalar1 - cosV, px);
+
+ fMat[kMSkewY] = sinV;
+ fMat[kMScaleY] = cosV;
+ fMat[kMTransY] = SkScalarMul(-sinV, px) + SkScalarMul(SK_Scalar1 - cosV, py);
+
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ fMat[kMPersp2] = kMatrix22Elem;
+}
+
+void SkMatrix::setRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+ SkScalar sinV, cosV;
+ sinV = SkScalarSinCos(SkDegreesToRadians(degrees), &cosV);
+ this->setSinCos(sinV, cosV, px, py);
+}
+
+bool SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setRotate(degrees, px, py);
+ return this->preConcat(m);
+}
+
+bool SkMatrix::postRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setRotate(degrees, px, py);
+ return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ fMat[kMScaleX] = SK_Scalar1;
+ fMat[kMSkewX] = sx;
+ fMat[kMTransX] = SkScalarMul(-sx, py);
+
+ fMat[kMSkewY] = sy;
+ fMat[kMScaleY] = SK_Scalar1;
+ fMat[kMTransY] = SkScalarMul(-sy, px);
+
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setSkew(sx, sy, px, py);
+ return this->preConcat(m);
+}
+
+bool SkMatrix::postSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ SkMatrix m;
+ m.setSkew(sx, sy, px, py);
+ return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkMatrix::setRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit align)
+{
+ if (src.isEmpty())
+ {
+ this->reset();
+ return false;
+ }
+
+ if (dst.isEmpty())
+ memset(fMat, 0, 8 * sizeof(SkScalar));
+ else
+ {
+ SkScalar tx, sx = SkScalarDiv(dst.width(), src.width());
+ SkScalar ty, sy = SkScalarDiv(dst.height(), src.height());
+ bool xLarger = false;
+
+ if (align != kFill_ScaleToFit)
+ {
+ if (sx > sy)
+ {
+ xLarger = true;
+ sx = sy;
+ }
+ else
+ sy = sx;
+ }
+
+ tx = dst.fLeft - SkScalarMul(src.fLeft, sx);
+ ty = dst.fTop - SkScalarMul(src.fTop, sy);
+ if (align == kCenter_ScaleToFit || align == kEnd_ScaleToFit)
+ {
+ SkScalar diff;
+
+ if (xLarger)
+ diff = dst.width() - SkScalarMul(src.width(), sy);
+ else
+ diff = dst.height() - SkScalarMul(src.height(), sy);
+
+ if (align == kCenter_ScaleToFit)
+ diff = SkScalarHalf(diff);
+
+ if (xLarger)
+ tx += diff;
+ else
+ ty += diff;
+ }
+
+ fMat[kMScaleX] = sx;
+ fMat[kMScaleY] = sy;
+ fMat[kMTransX] = tx;
+ fMat[kMTransY] = ty;
+ fMat[kMSkewX] = fMat[kMSkewY] =
+ fMat[kMPersp0] = fMat[kMPersp1] = 0;
+ }
+ // shared cleanup
+ fMat[kMPersp2] = kMatrix22Elem;
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+ static inline int fixmuladdmul(float a, float b, float c, float d, float* result)
+ {
+ *result = a * b + c * d;
+ return true;
+ }
+ static inline int fixmuladdmulshiftmul(float a, float b, float c, float d,
+ int /*shift not used*/, float scale, float* result)
+ {
+ *result = (a * b + c * d) * scale;
+ return true;
+ }
+ static inline float rowcol3(const float row[], const float col[])
+ {
+ return row[0] * col[0] + row[1] * col[3] + row[2] * col[6];
+ }
+ static inline int negifaddoverflows(float& result, float a, float b)
+ {
+ result = a + b;
+ return 0;
+ }
+#else
+ static inline bool fixmuladdmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d, SkFixed* result)
+ {
+ Sk64 tmp1, tmp2;
+ tmp1.setMul(a, b);
+ tmp2.setMul(c, d);
+ tmp1.add(tmp2);
+ if (tmp1.isFixed())
+ {
+ *result = tmp1.getFixed();
+ return true;
+ }
+ return false;
+ }
+ static inline bool fixmuladdmulshiftmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d,
+ int shift, SkFixed scale, SkFixed* result)
+ {
+ Sk64 tmp1, tmp2;
+ tmp1.setMul(a, b);
+ tmp2.setMul(c, d);
+ tmp1.add(tmp2);
+
+ S32 hi = SkAbs32(tmp1.fHi);
+ int afterShift = 16;
+ if (hi >> 15)
+ {
+ int clz = 17 - SkCLZ(hi);
+ SkASSERT(clz > 0 && clz <= 16);
+ afterShift -= clz;
+ shift += clz;
+ }
+
+ tmp1.roundRight(shift + 16);
+ SkASSERT(tmp1.is32());
+
+ tmp1.setMul(tmp1.get32(), scale);
+ tmp1.roundRight(afterShift);
+ if (tmp1.is32())
+ {
+ *result = tmp1.get32();
+ return true;
+ }
+ return false;
+ }
+ static inline SkFixed fracmuladdmul(SkFixed a, SkFract b, SkFixed c, SkFract d)
+ {
+ Sk64 tmp1, tmp2;
+ tmp1.setMul(a, b);
+ tmp2.setMul(c, d);
+ tmp1.add(tmp2);
+ return tmp1.getFract();
+ }
+
+ static inline SkFixed rowcol3(const SkFixed row[], const SkFixed col[])
+ {
+ Sk64 tmp1, tmp2;
+
+ tmp1.setMul(row[0], col[0]); // N * fixed
+ tmp2.setMul(row[1], col[3]); // N * fixed
+ tmp1.add(tmp2);
+
+ tmp2.setMul(row[2], col[6]); // N * fract
+ tmp2.roundRight(14); // make it fixed
+ tmp1.add(tmp2);
+
+ return tmp1.getFixed();
+ }
+ static inline int negifaddoverflows(SkFixed& result, SkFixed a, SkFixed b)
+ {
+ SkFixed c = a + b;
+ result = c;
+ SkASSERT(((c ^ a) & (c ^ b)) >= 0);
+ return (c ^ a) & (c ^ b);
+ }
+#endif
+
+static void normalize_perspective(SkScalar mat[9])
+{
+ if (SkScalarAbs(mat[kMPersp2]) > kMatrix22Elem)
+ {
+ for (int i = 0; i < 9; i++)
+ mat[i] = SkScalarHalf(mat[i]);
+ }
+}
+
+bool SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b)
+{
+ TypeMask aType = a.getType();
+ TypeMask bType = b.getType();
+
+ if (aType == kIdentity_Mask)
+ *this = b;
+ else if (bType == kIdentity_Mask)
+ *this = a;
+ else
+ {
+ SkMatrix tmp;
+ SkMatrix* c = this;
+
+ if (this == &a || this == &b)
+ c = &tmp;
+
+ if ((aType | bType) & kPerspective_Mask)
+ {
+ c->fMat[kMScaleX] = rowcol3(&a.fMat[0], &b.fMat[0]);
+ c->fMat[kMSkewX] = rowcol3(&a.fMat[0], &b.fMat[1]);
+ c->fMat[kMTransX] = rowcol3(&a.fMat[0], &b.fMat[2]);
+
+ c->fMat[kMSkewY] = rowcol3(&a.fMat[3], &b.fMat[0]);
+ c->fMat[kMScaleY] = rowcol3(&a.fMat[3], &b.fMat[1]);
+ c->fMat[kMTransY] = rowcol3(&a.fMat[3], &b.fMat[2]);
+
+ c->fMat[kMPersp0] = rowcol3(&a.fMat[6], &b.fMat[0]);
+ c->fMat[kMPersp1] = rowcol3(&a.fMat[6], &b.fMat[1]);
+ c->fMat[kMPersp2] = rowcol3(&a.fMat[6], &b.fMat[2]);
+
+ normalize_perspective(c->fMat);
+ }
+ else // not perspective
+ {
+ if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMScaleX], a.fMat[kMSkewX], b.fMat[kMSkewY], &c->fMat[kMScaleX]))
+ return false;
+ if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMSkewX], a.fMat[kMSkewX], b.fMat[kMScaleY], &c->fMat[kMSkewX]))
+ return false;
+ if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMTransX], a.fMat[kMSkewX], b.fMat[kMTransY], &c->fMat[kMTransX]))
+ return false;
+ if (negifaddoverflows(c->fMat[kMTransX], c->fMat[kMTransX], a.fMat[kMTransX]) < 0)
+ return false;
+
+ if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMScaleX], a.fMat[kMScaleY], b.fMat[kMSkewY], &c->fMat[kMSkewY]))
+ return false;
+ if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMSkewX], a.fMat[kMScaleY], b.fMat[kMScaleY], &c->fMat[kMScaleY]))
+ return false;
+ if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMTransX], a.fMat[kMScaleY], b.fMat[kMTransY], &c->fMat[kMTransY]))
+ return false;
+ if (negifaddoverflows(c->fMat[kMTransY], c->fMat[kMTransY], a.fMat[kMTransY]) < 0)
+ return false;
+
+ c->fMat[kMPersp0] = c->fMat[kMPersp1] = 0;
+ c->fMat[kMPersp2] = kMatrix22Elem;
+ }
+
+ if (c == &tmp)
+ *this = tmp;
+ }
+ return true;
+}
+
+bool SkMatrix::preConcat(const SkMatrix& mat)
+{
+ return this->setConcat(*this, mat);
+}
+
+bool SkMatrix::postConcat(const SkMatrix& mat)
+{
+ return this->setConcat(mat, *this);
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #define SkPerspMul(a, b) SkScalarMul(a, b)
+ #define SkScalarMulShift(a, b, s) SkScalarMul(a, b)
+ static float sk_inv_determinant(const float mat[9], int isPerspective, int* /* (only used in Fixed case) */)
+ {
+ double det;
+
+ if (isPerspective)
+ det = mat[kMScaleX] * ((double)mat[kMScaleY] * mat[kMPersp2] - (double)mat[kMTransY] * mat[kMPersp1]) +
+ mat[kMSkewX] * ((double)mat[kMTransY] * mat[kMPersp0] - (double)mat[kMSkewY] * mat[kMPersp2]) +
+ mat[kMTransX] * ((double)mat[kMSkewY] * mat[kMPersp1] - (double)mat[kMScaleY] * mat[kMPersp0]);
+ else
+ det = (double)mat[kMScaleX] * mat[kMScaleY] - (double)mat[kMSkewX] * mat[kMSkewY];
+
+ if (SkScalarNearlyZero((float)det))
+ return 0;
+ return (float)(1.0 / det);
+ }
+#else
+ #define SkPerspMul(a, b) SkFractMul(a, b)
+ #define SkScalarMulShift(a, b, s) SkMulShift(a, b, s)
+ static void set_muladdmul(Sk64* dst, S32 a, S32 b, S32 c, S32 d)
+ {
+ Sk64 tmp;
+
+ dst->setMul(a, b);
+ tmp.setMul(c, d);
+ dst->add(tmp);
+ }
+ static SkFixed sk_inv_determinant(const SkFixed mat[9], int isPerspective, int* shift)
+ {
+ Sk64 tmp1, tmp2;
+
+ if (isPerspective)
+ {
+ tmp1.setMul(mat[kMScaleX], fracmuladdmul(mat[kMScaleY], mat[kMPersp2], -mat[kMTransY], mat[kMPersp1]));
+ tmp2.setMul(mat[kMSkewX], fracmuladdmul(mat[kMTransY], mat[kMPersp0], -mat[kMSkewY], mat[kMPersp2]));
+ tmp1.add(tmp2);
+ tmp2.setMul(mat[kMTransX], fracmuladdmul(mat[kMSkewY], mat[kMPersp1], -mat[kMScaleY], mat[kMPersp0]));
+ tmp1.add(tmp2);
+ }
+ else
+ {
+ tmp1.setMul(mat[kMScaleX], mat[kMScaleY]);
+ tmp2.setMul(mat[kMSkewX], mat[kMSkewY]);
+ tmp1.sub(tmp2);
+ }
+
+ int s = tmp1.getClzAbs();
+ *shift = s;
+
+ SkFixed denom;
+ if (s <= 32)
+ denom = tmp1.getShiftRight(33 - s);
+ else
+ denom = (S32)tmp1.fLo << (s - 33);
+
+ if (denom == 0)
+ return 0;
+ /** This could perhaps be a special fractdiv function, since both of its
+ arguments are known to have bit 31 clear and bit 30 set (when they
+ are made positive), thus eliminating the need for calling clz()
+ */
+ return SkFractDiv(SK_Fract1, denom);
+ }
+#endif
+
+bool SkMatrix::invert(SkMatrix* inv) const
+{
+ int isPersp = has_perspective(fMat);
+ int shift;
+ SkScalar scale = sk_inv_determinant(fMat, isPersp, &shift);
+
+ if (scale == 0) // underflow
+ return false;
+
+ if (inv)
+ {
+ SkMatrix tmp;
+ if (inv == this)
+ inv = &tmp;
+
+ if (isPersp)
+ {
+ shift = 61 - shift;
+ inv->fMat[kMScaleX] = SkScalarMulShift(SkPerspMul(fMat[kMScaleY], fMat[kMPersp2]) - SkPerspMul(fMat[kMTransY], fMat[kMPersp1]), scale, shift);
+ inv->fMat[kMSkewX] = SkScalarMulShift(SkPerspMul(fMat[kMTransX], fMat[kMPersp1]) - SkPerspMul(fMat[kMSkewX], fMat[kMPersp2]), scale, shift);
+ inv->fMat[kMTransX] = SkScalarMulShift(SkScalarMul(fMat[kMSkewX], fMat[kMTransY]) - SkScalarMul(fMat[kMTransX], fMat[kMScaleY]), scale, shift);
+
+ inv->fMat[kMSkewY] = SkScalarMulShift(SkPerspMul(fMat[kMTransY], fMat[kMPersp0]) - SkPerspMul(fMat[kMSkewY], fMat[kMPersp2]), scale, shift);
+ inv->fMat[kMScaleY] = SkScalarMulShift(SkPerspMul(fMat[kMScaleX], fMat[kMPersp2]) - SkPerspMul(fMat[kMTransX], fMat[kMPersp0]), scale, shift);
+ inv->fMat[kMTransY] = SkScalarMulShift(SkScalarMul(fMat[kMTransX], fMat[kMSkewY]) - SkScalarMul(fMat[kMScaleX], fMat[kMTransY]), scale, shift);
+
+ inv->fMat[kMPersp0] = SkScalarMulShift(SkScalarMul(fMat[kMSkewY], fMat[kMPersp1]) - SkScalarMul(fMat[kMScaleY], fMat[kMPersp0]), scale, shift);
+ inv->fMat[kMPersp1] = SkScalarMulShift(SkScalarMul(fMat[kMSkewX], fMat[kMPersp0]) - SkScalarMul(fMat[kMScaleX], fMat[kMPersp1]), scale, shift);
+ inv->fMat[kMPersp2] = SkScalarMulShift(SkScalarMul(fMat[kMScaleX], fMat[kMScaleY]) - SkScalarMul(fMat[kMSkewX], fMat[kMSkewY]), scale, shift);
+#ifdef SK_SCALAR_IS_FIXED
+ if (SkAbs32(inv->fMat[kMPersp2]) > SK_Fixed1)
+ {
+ Sk64 tmp;
+
+ tmp.set(SK_Fract1);
+ tmp.shiftLeft(16);
+ tmp.div(inv->fMat[kMPersp2], Sk64::kRound_DivOption);
+
+ SkFract scale = tmp.get32();
+
+ for (int i = 0; i < 9; i++)
+ inv->fMat[i] = SkFractMul(inv->fMat[i], scale);
+ }
+ inv->fMat[kMPersp2] = SkFixedToFract(inv->fMat[kMPersp2]);
+#endif
+ }
+ else // not perspective
+ {
+#ifdef SK_SCALAR_IS_FIXED
+ Sk64 tx, ty;
+ int clzNumer;
+
+ // check the 2x2 for overflow
+ {
+ S32 value = SkAbs32(fMat[kMScaleY]);
+ value |= SkAbs32(fMat[kMSkewX]);
+ value |= SkAbs32(fMat[kMScaleX]);
+ value |= SkAbs32(fMat[kMSkewY]);
+ clzNumer = SkCLZ(value);
+ if (shift - clzNumer > 31)
+ return false; // overflow
+ }
+
+ set_muladdmul(&tx, fMat[kMSkewX], fMat[kMTransY], -fMat[kMScaleY], fMat[kMTransX]);
+ set_muladdmul(&ty, fMat[kMSkewY], fMat[kMTransX], -fMat[kMScaleX], fMat[kMTransY]);
+ // check tx,ty for overflow
+ clzNumer = SkCLZ(SkAbs32(tx.fHi) | SkAbs32(ty.fHi));
+ if (shift - clzNumer > 14)
+ return false; // overflow
+
+ int fixedShift = 61 - shift;
+ int sk64shift = 44 - shift + clzNumer;
+
+ inv->fMat[kMScaleX] = SkMulShift(fMat[kMScaleY], scale, fixedShift);
+ inv->fMat[kMSkewX] = SkMulShift(-fMat[kMSkewX], scale, fixedShift);
+ inv->fMat[kMTransX] = SkMulShift(tx.getShiftRight(33 - clzNumer), scale, sk64shift);
+
+ inv->fMat[kMSkewY] = SkMulShift(-fMat[kMSkewY], scale, fixedShift);
+ inv->fMat[kMScaleY] = SkMulShift(fMat[kMScaleX], scale, fixedShift);
+ inv->fMat[kMTransY] = SkMulShift(ty.getShiftRight(33 - clzNumer), scale, sk64shift);
+#else
+ inv->fMat[kMScaleX] = SkScalarMul(fMat[kMScaleY], scale);
+ inv->fMat[kMSkewX] = SkScalarMul(-fMat[kMSkewX], scale);
+ if (!fixmuladdmulshiftmul(fMat[kMSkewX], fMat[kMTransY], -fMat[kMScaleY], fMat[kMTransX], shift, scale, &inv->fMat[kMTransX]))
+ return false;
+
+ inv->fMat[kMSkewY] = SkScalarMul(-fMat[kMSkewY], scale);
+ inv->fMat[kMScaleY] = SkScalarMul(fMat[kMScaleX], scale);
+ if (!fixmuladdmulshiftmul(fMat[kMSkewY], fMat[kMTransX], -fMat[kMScaleX], fMat[kMTransY], shift, scale, &inv->fMat[kMTransY]))
+ return false;
+#endif
+ inv->fMat[kMPersp0] = 0;
+ inv->fMat[kMPersp1] = 0;
+ inv->fMat[kMPersp2] = kMatrix22Elem;
+ }
+
+ if (inv == &tmp)
+ *(SkMatrix*)this = tmp;
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkMatrix::mapPoints(SkPoint dst[], const SkPoint src[], int count, TypeMask typeMask) const
+{
+ SkASSERT(dst && src && count > 0 || count == 0);
+ SkASSERT(src == dst || SkAbs32((S32)(src - dst)) >= count); // no partial overlap
+
+ if (count <= 0)
+ return true;
+
+ bool ok = true;
+
+ if (typeMask & kPerspective_Mask)
+ {
+#ifdef SK_SCALAR_IS_FIXED
+ SkFixed persp2 = SkFractToFixed(fMat[kMPersp2]);
+#endif
+ for (int i = count - 1; i >= 0; --i)
+ {
+ SkScalar sx = src[i].fX;
+ SkScalar sy = src[i].fY;
+ SkScalar x = SkScalarMul(sx, fMat[kMScaleX]) + SkScalarMul(sy, fMat[kMSkewX]) + fMat[kMTransX];
+ SkScalar y = SkScalarMul(sx, fMat[kMSkewY]) + SkScalarMul(sy, fMat[kMScaleY]) + fMat[kMTransY];
+#ifdef SK_SCALAR_IS_FIXED
+ SkFixed z = SkFractMul(sx, fMat[kMPersp0]) + SkFractMul(sy, fMat[kMPersp1]) + persp2;
+#else
+ float z = SkScalarMul(sx, fMat[kMPersp0]) + SkScalarMul(sy, fMat[kMPersp1]) + fMat[kMPersp2];
+#endif
+ if (z)
+ z = SkScalarInvert(z);
+ dst[i].fX = SkScalarMul(x, z);
+ dst[i].fY = SkScalarMul(y, z);
+ }
+ }
+ else if (typeMask & kAffine_Mask)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ SkScalar sx = src[i].fX;
+ SkScalar sy = src[i].fY;
+ dst[i].fX = SkScalarMul(sx, fMat[kMScaleX]) + SkScalarMul(sy, fMat[kMSkewX]) + fMat[kMTransX];
+ dst[i].fY = SkScalarMul(sx, fMat[kMSkewY]) + SkScalarMul(sy, fMat[kMScaleY]) + fMat[kMTransY];
+ }
+ }
+ else if (typeMask & kScale_Mask)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ dst[i].fX = SkScalarMul(src[i].fX, fMat[kMScaleX]) + fMat[kMTransX];
+ dst[i].fY = SkScalarMul(src[i].fY, fMat[kMScaleY]) + fMat[kMTransY];
+ }
+ }
+ else if (typeMask & kTranslate_Mask)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ dst[i].fX = src[i].fX + fMat[kMTransX];
+ dst[i].fY = src[i].fY + fMat[kMTransY];
+ }
+ }
+ else
+ {
+ SkASSERT(typeMask == 0);
+ if (dst != src)
+ memcpy(dst, src, count * sizeof(SkPoint));
+ }
+ return ok;
+}
+
+bool SkMatrix::mapVectors(SkPoint dst[], const SkPoint src[], int count, TypeMask maskType) const
+{
+ bool ok;
+
+ if (maskType & kPerspective_Mask)
+ {
+ SkPoint origin;
+
+ origin.set(0, 0);
+ ok = this->mapPoints(&origin, &origin, 1, maskType);
+
+ for (int i = count - 1; i >= 0; --i)
+ {
+ SkPoint tmp;
+
+ ok &= this->mapPoints(&tmp, &src[i], 1, maskType);
+ dst[i].set(tmp.fX - origin.fX, tmp.fY - origin.fY);
+ }
+ }
+ else
+ {
+ SkMatrix tmp = *this;
+
+ tmp.fMat[kMTransX] = tmp.fMat[kMTransY] = 0;
+ ok = tmp.mapPoints(dst, src, count, maskType);
+ }
+ return ok;
+}
+
+bool SkMatrix::mapRect(SkRect* dst, const SkRect& src, TypeMask maskType) const
+{
+ SkASSERT(dst && &src);
+
+ bool ok;
+
+ if (RectStaysRect(maskType))
+ {
+ ok = this->mapPoints((SkPoint*)dst, (const SkPoint*)&src, 2, maskType);
+ dst->sort();
+ }
+ else
+ {
+ SkPoint quad[4];
+
+ src.toQuad(quad);
+ ok = this->mapPoints(quad, quad, 4, maskType);
+ dst->set(quad, 4);
+ }
+ return ok;
+}
+
+SkScalar SkMatrix::mapRadius(SkScalar radius) const
+{
+ SkVector vec[2];
+
+ vec[0].set(radius, 0);
+ vec[1].set(0, radius);
+ this->mapVectors(vec, 2);
+
+ SkScalar d0 = vec[0].length();
+ SkScalar d1 = vec[1].length();
+
+ return SkScalarMean(d0, d1);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::Perspective_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+ SkASSERT(m.getType() & kPerspective_Mask);
+
+ SkScalar x = SkScalarMul(sx, m.fMat[kMScaleX]) + SkScalarMul(sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+ SkScalar y = SkScalarMul(sx, m.fMat[kMSkewY]) + SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#ifdef SK_SCALAR_IS_FIXED
+ SkFixed z = SkFractMul(sx, m.fMat[kMPersp0]) + SkFractMul(sy, m.fMat[kMPersp1]) + SkFractToFixed(m.fMat[kMPersp2]);
+#else
+ float z = SkScalarMul(sx, m.fMat[kMPersp0]) + SkScalarMul(sy, m.fMat[kMPersp1]) + m.fMat[kMPersp2];
+#endif
+ if (z)
+ z = SkScalarInvert(z);
+ pt->fX = SkScalarMul(x, z);
+ pt->fY = SkScalarMul(y, z);
+}
+
+#ifdef SK_SCALAR_IS_FIXED
+static SkFixed fixmuladdmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d)
+{
+ Sk64 tmp, tmp1;
+
+ tmp.setMul(a, b);
+ tmp1.setMul(c, d);
+ return tmp.addGetFixed(tmp1);
+// tmp.add(tmp1);
+// return tmp.getFixed();
+}
+#endif
+
+void SkMatrix::Affine_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+ SkASSERT((m.getType() & (kAffine_Mask | kPerspective_Mask)) == kAffine_Mask);
+
+#ifdef SK_SCALAR_IS_FIXED
+ pt->fX = fixmuladdmul(sx, m.fMat[kMScaleX], sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+ pt->fY = fixmuladdmul(sx, m.fMat[kMSkewY], sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#else
+ pt->fX = SkScalarMul(sx, m.fMat[kMScaleX]) + SkScalarMul(sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+ pt->fY = SkScalarMul(sx, m.fMat[kMSkewY]) + SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#endif
+}
+
+void SkMatrix::Scale_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+ SkASSERT((m.getType() & (kScale_Mask | kAffine_Mask | kPerspective_Mask)) == kScale_Mask);
+
+ pt->fX = SkScalarMul(sx, m.fMat[kMScaleX]) + m.fMat[kMTransX];
+ pt->fY = SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+}
+
+void SkMatrix::Translate_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+ SkASSERT(m.getType() == kTranslate_Mask);
+
+ pt->fX = sx + m.fMat[kMTransX];
+ pt->fY = sy + m.fMat[kMTransY];
+}
+
+void SkMatrix::Identity_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+ SkASSERT(m.getType() == kIdentity_Mask);
+
+ pt->fX = sx;
+ pt->fY = sy;
+}
+
+SkMatrix::MapPtProc SkMatrix::getMapPtProc() const
+{
+ TypeMask typeMask = this->getType();
+
+ if (typeMask & kPerspective_Mask)
+ return Perspective_ptProc;
+ if (typeMask & kAffine_Mask)
+ return Affine_ptProc;
+ if (typeMask & kScale_Mask)
+ return Scale_ptProc;
+ if (typeMask & kTranslate_Mask)
+ return Translate_ptProc;
+ return Identity_ptProc;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+// if its nearly zero (just made up 24 for that, perhaps it should be bigger or smaller)
+#ifdef SK_SCALAR_IS_FIXED
+ typedef SkFract SkPerspElemType;
+ #define PerspNearlyZero(x) (SkAbs32(x) < (SK_Fract1 >> 26))
+#else
+ typedef float SkPerspElemType;
+ #define PerspNearlyZero(x) SkScalarNearlyZero(x, (1.0f / (1 << 26)))
+#endif
+
+bool SkMatrix::fixedStepInX(SkScalar y, SkFixed* stepX, SkFixed* stepY) const
+{
+ if (PerspNearlyZero(fMat[kMPersp0]))
+ {
+ if (stepX || stepY)
+ {
+ if (PerspNearlyZero(fMat[kMPersp1]) && PerspNearlyZero(fMat[kMPersp2] - kMatrix22Elem))
+ {
+ if (stepX)
+ *stepX = SkScalarToFixed(fMat[kMScaleX]);
+ if (stepY)
+ *stepY = SkScalarToFixed(fMat[kMSkewY]);
+ }
+ else
+ {
+#ifdef SK_SCALAR_IS_FIXED
+ SkFixed z = SkFractMul(y, fMat[kMPersp1]) + SkFractToFixed(fMat[kMPersp2]);
+#else
+ float z = y * fMat[kMPersp1] + fMat[kMPersp2];
+#endif
+ if (stepX)
+ *stepX = SkScalarToFixed(SkScalarDiv(fMat[kMScaleX], z));
+ if (stepY)
+ *stepY = SkScalarToFixed(SkScalarDiv(fMat[kMSkewY], z));
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FIXED
+
+static inline void poly_to_point(SkPoint* pt, const SkPoint poly[], int count)
+{
+ SkFixed x = SK_Fixed1, y = SK_Fixed1;
+ SkPoint pt1, pt2;
+ Sk64 w1, w2;
+
+ if (count > 1)
+ { pt1.fX = poly[1].fX - poly[0].fX;
+ pt1.fY = poly[1].fY - poly[0].fY;
+ y = SkPoint::Length(pt1.fX, pt1.fY);
+ switch (count) {
+ case 2:
+ break;
+ case 3:
+ pt2.fX = poly[0].fY - poly[2].fY;
+ pt2.fY = poly[2].fX - poly[0].fX;
+ goto CALC_X;
+ default:
+ pt2.fX = poly[0].fY - poly[3].fY;
+ pt2.fY = poly[3].fX - poly[0].fX;
+ CALC_X:
+ w1.setMul(pt1.fX, pt2.fX);
+ w2.setMul(pt1.fY, pt2.fY);
+ w1.add(w2);
+ w1.div(y, Sk64::kRound_DivOption);
+ x = w1.get32();
+ break;
+ }
+ }
+ pt->set(x, y);
+}
+
+static inline void Map1Pt(const SkPoint source[], SkMatrix* dst)
+{
+ dst->setTranslate(source[0].fX, source[0].fY);
+}
+
+void SkMatrix::Map2Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scale)
+{
+ dst->fMat[kMScaleX] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scale);
+ dst->fMat[kMSkewY] = SkFixedDiv(srcPt[0].fX - srcPt[1].fX, scale);
+ dst->fMat[kMPersp0] = 0;
+ dst->fMat[kMSkewX] = SkFixedDiv(srcPt[1].fX - srcPt[0].fX, scale);
+ dst->fMat[kMScaleY] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scale);
+ dst->fMat[kMPersp1] = 0;
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+void SkMatrix::Map3Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scaleX, SkFixed scaleY)
+{
+ dst->fMat[kMScaleX] = SkFixedDiv(srcPt[2].fX - srcPt[0].fX, scaleX);
+ dst->fMat[kMSkewY] = SkFixedDiv(srcPt[2].fY - srcPt[0].fY, scaleX);
+ dst->fMat[kMPersp0] = 0;
+ dst->fMat[kMSkewX] = SkFixedDiv(srcPt[1].fX - srcPt[0].fX, scaleY);
+ dst->fMat[kMScaleY] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scaleY);
+ dst->fMat[kMPersp1] = 0;
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+void SkMatrix::Map4Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scaleX, SkFixed scaleY)
+{
+ SkFract a1, a2;
+ SkFixed x0, y0, x1, y1, x2, y2;
+
+ x0 = srcPt[2].fX - srcPt[0].fX;
+ y0 = srcPt[2].fY - srcPt[0].fY;
+ x1 = srcPt[2].fX - srcPt[1].fX;
+ y1 = srcPt[2].fY - srcPt[1].fY;
+ x2 = srcPt[2].fX - srcPt[3].fX;
+ y2 = srcPt[2].fY - srcPt[3].fY;
+
+ /* check if abs(x2) > abs(y2) */
+ if ( x2 > 0 ? y2 > 0 ? x2 > y2 : x2 > -y2 : y2 > 0 ? -x2 > y2 : x2 < y2)
+ a1 = SkFractDiv(SkMulDiv(x0 - x1, y2, x2) - y0 + y1, SkMulDiv(x1, y2, x2) - y1);
+ else
+ a1 = SkFractDiv(x0 - x1 - SkMulDiv(y0 - y1, x2, y2), x1 - SkMulDiv(y1, x2, y2));
+
+ /* check if abs(x1) > abs(y1) */
+ if ( x1 > 0 ? y1 > 0 ? x1 > y1 : x1 > -y1 : y1 > 0 ? -x1 > y1 : x1 < y1)
+ a2 = SkFractDiv(y0 - y2 - SkMulDiv(x0 - x2, y1, x1), y2 - SkMulDiv(x2, y1, x1));
+ else
+ a2 = SkFractDiv(SkMulDiv(y0 - y2, x1, y1) - x0 + x2, SkMulDiv(y2, x1, y1) - x2);
+
+ dst->fMat[kMScaleX] = SkFixedDiv(SkFractMul(a2, srcPt[3].fX) + srcPt[3].fX - srcPt[0].fX, scaleX);
+ dst->fMat[kMSkewY] = SkFixedDiv(SkFractMul(a2, srcPt[3].fY) + srcPt[3].fY - srcPt[0].fY, scaleX);
+ dst->fMat[kMPersp0] = SkFixedDiv(a2, scaleX);
+ dst->fMat[kMSkewX] = SkFixedDiv(SkFractMul(a1, srcPt[1].fX) + srcPt[1].fX - srcPt[0].fX, scaleY);
+ dst->fMat[kMScaleY] = SkFixedDiv(SkFractMul(a1, srcPt[1].fY) + srcPt[1].fY - srcPt[0].fY, scaleY);
+ dst->fMat[kMPersp1] = SkFixedDiv(a1, scaleY);
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+#else /* Scalar is float */
+
+static inline void poly_to_point(SkPoint* pt, const SkPoint poly[], int count)
+{
+ float x = 1, y = 1;
+ SkPoint pt1, pt2;
+
+ if (count > 1)
+ { pt1.fX = poly[1].fX - poly[0].fX;
+ pt1.fY = poly[1].fY - poly[0].fY;
+ y = SkPoint::Length(pt1.fX, pt1.fY);
+ switch (count) {
+ case 2:
+ break;
+ case 3:
+ pt2.fX = poly[0].fY - poly[2].fY;
+ pt2.fY = poly[2].fX - poly[0].fX;
+ goto CALC_X;
+ default:
+ pt2.fX = poly[0].fY - poly[3].fY;
+ pt2.fY = poly[3].fX - poly[0].fX;
+ CALC_X:
+ x = SkScalarDiv(SkScalarMul(pt1.fX, pt2.fX) + SkScalarMul(pt1.fY, pt2.fY), y);
+ break;
+ }
+ }
+ pt->set(x, y);
+}
+
+static inline void Map1Pt(const SkPoint source[], SkMatrix* dst)
+{
+ dst->setTranslate(source[0].fX, source[0].fY);
+}
+
+void SkMatrix::Map2Pt(const SkPoint srcPt[], SkMatrix* dst, float scale)
+{
+ float invScale = 1 / scale;
+
+ dst->fMat[kMScaleX] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+ dst->fMat[kMSkewY] = (srcPt[0].fX - srcPt[1].fX) * invScale;
+ dst->fMat[kMPersp0] = 0;
+ dst->fMat[kMSkewX] = (srcPt[1].fX - srcPt[0].fX) * invScale;
+ dst->fMat[kMScaleY] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+ dst->fMat[kMPersp1] = 0;
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = 1;
+}
+
+void SkMatrix::Map3Pt(const SkPoint srcPt[], SkMatrix* dst, float scaleX, float scaleY)
+{
+ float invScale = 1 / scaleX;
+
+ dst->fMat[kMScaleX] = (srcPt[2].fX - srcPt[0].fX) * invScale;
+ dst->fMat[kMSkewY] = (srcPt[2].fY - srcPt[0].fY) * invScale;
+ dst->fMat[kMPersp0] = 0;
+ invScale = 1 / scaleY;
+ dst->fMat[kMSkewX] = (srcPt[1].fX - srcPt[0].fX) * invScale;
+ dst->fMat[kMScaleY] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+ dst->fMat[kMPersp1] = 0;
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = 1;
+}
+
+void SkMatrix::Map4Pt(const SkPoint srcPt[], SkMatrix* dst, float scaleX, float scaleY)
+{
+ float a1, a2;
+ float x0, y0, x1, y1, x2, y2;
+
+ x0 = srcPt[2].fX - srcPt[0].fX;
+ y0 = srcPt[2].fY - srcPt[0].fY;
+ x1 = srcPt[2].fX - srcPt[1].fX;
+ y1 = srcPt[2].fY - srcPt[1].fY;
+ x2 = srcPt[2].fX - srcPt[3].fX;
+ y2 = srcPt[2].fY - srcPt[3].fY;
+
+ /* check if abs(x2) > abs(y2) */
+ if ( x2 > 0 ? y2 > 0 ? x2 > y2 : x2 > -y2 : y2 > 0 ? -x2 > y2 : x2 < y2)
+ a1 = SkScalarDiv(SkScalarMulDiv(x0 - x1, y2, x2) - y0 + y1, SkScalarMulDiv(x1, y2, x2) - y1);
+ else
+ a1 = SkScalarDiv(x0 - x1 - SkScalarMulDiv(y0 - y1, x2, y2), x1 - SkScalarMulDiv(y1, x2, y2));
+
+ /* check if abs(x1) > abs(y1) */
+ if ( x1 > 0 ? y1 > 0 ? x1 > y1 : x1 > -y1 : y1 > 0 ? -x1 > y1 : x1 < y1)
+ a2 = SkScalarDiv(y0 - y2 - SkScalarMulDiv(x0 - x2, y1, x1), y2 - SkScalarMulDiv(x2, y1, x1));
+ else
+ a2 = SkScalarDiv(SkScalarMulDiv(y0 - y2, x1, y1) - x0 + x2, SkScalarMulDiv(y2, x1, y1) - x2);
+
+ scaleX = 1 / scaleX;
+ dst->fMat[kMScaleX] = SkScalarMul(SkScalarMul(a2, srcPt[3].fX) + srcPt[3].fX - srcPt[0].fX, scaleX);
+ dst->fMat[kMSkewY] = SkScalarMul(SkScalarMul(a2, srcPt[3].fY) + srcPt[3].fY - srcPt[0].fY, scaleX);
+ dst->fMat[kMPersp0] = SkScalarMul(a2, scaleX);
+ scaleY = 1 / scaleY;
+ dst->fMat[kMSkewX] = SkScalarMul(SkScalarMul(a1, srcPt[1].fX) + srcPt[1].fX - srcPt[0].fX, scaleY);
+ dst->fMat[kMScaleY] = SkScalarMul(SkScalarMul(a1, srcPt[1].fY) + srcPt[1].fY - srcPt[0].fY, scaleY);
+ dst->fMat[kMPersp1] = SkScalarMul(a1, scaleY);
+ dst->fMat[kMTransX] = srcPt[0].fX;
+ dst->fMat[kMTransY] = srcPt[0].fY;
+ dst->fMat[kMPersp2] = 1;
+}
+
+#endif
+
+/* Taken from Rob Johnson's original sample code in QuickDraw GX
+*/
+bool SkMatrix::setPolyToPoly(const SkPoint dst[], const SkPoint src[], int count)
+{
+ SkASSERT((unsigned)count <= 4);
+
+ SkPoint tempPt;
+ SkMatrix tempMap;
+
+ poly_to_point(&tempPt, src, count);
+ switch (count) {
+ case 0:
+ this->reset();
+ break;
+ case 1:
+ this->setTranslate(dst[0].fX - src[0].fX, dst[0].fY - src[0].fY);
+ break;
+ case 2:
+ Map2Pt(src, &tempMap, tempPt.fY);
+ if (tempMap.invert(this) == false)
+ return false;
+ Map2Pt(dst, &tempMap, tempPt.fY);
+ goto mapMap;
+ case 3:
+ Map3Pt(src, &tempMap, tempPt.fX, tempPt.fY);
+ if (tempMap.invert(this) == false)
+ return false;
+ Map3Pt(dst, &tempMap, tempPt.fX, tempPt.fY);
+ goto mapMap;
+ default:
+ Map4Pt(src, &tempMap, tempPt.fX, tempPt.fY);
+ if (tempMap.invert(this) == false)
+ return false;
+ Map4Pt(dst, &tempMap, tempPt.fX, tempPt.fY);
+ mapMap:
+ this->setConcat(tempMap, *this);
+ break;
+ }
+ return true;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkMatrix::dump() const
+{
+ static const char* gTypeNames[] = {
+ "translate",
+ "scale",
+ "rotate",
+ "perspective"
+ };
+
+ SkDebugf("SkMatrix mask = ");
+ unsigned mask = this->getType();
+
+ if (mask == 0)
+ SkDebugf("identity\n");
+ else
+ {
+ for (int i = 0; i < kShiftCount; i++)
+ {
+ if (mask & (1 << i))
+ SkDebugf(" %s", gTypeNames[i]);
+ }
+ SkDebugf("\n");
+ }
+
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("[%8.4f %8.4f %8.4f]\n[%8.4f %8.4f %8.4f]\n[%8.4f %8.4f %8.4f]\n",
+#ifdef SK_SCALAR_IS_FLOAT
+ fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5],
+ fMat[6], fMat[7], fMat[8]);
+#else
+ SkFixedToFloat(fMat[0]), SkFixedToFloat(fMat[1]), SkFixedToFloat(fMat[2]),
+ SkFixedToFloat(fMat[3]), SkFixedToFloat(fMat[4]), SkFixedToFloat(fMat[5]),
+ SkFractToFloat(fMat[6]), SkFractToFloat(fMat[7]), SkFractToFloat(fMat[8]));
+#endif
+#else // can't use float
+ SkDebugf("[%x %x %x]\n[%x %x %x]\n[%x %x %x]\n",
+ fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5],
+ fMat[6], fMat[7], fMat[8]);
+#endif
+}
+
+void SkMatrix::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkMatrix mat, inverse, iden1, iden2;
+
+ mat.reset();
+ mat.setTranslate(SK_Scalar1, SK_Scalar1);
+ mat.invert(&inverse);
+ inverse.dump();
+ iden1.setConcat(mat, inverse);
+ iden1.dump();
+
+ mat.setScale(SkIntToScalar(2), SkIntToScalar(2), 0, 0);
+ mat.invert(&inverse);
+ inverse.dump();
+ iden1.setConcat(mat, inverse);
+ iden1.dump();
+
+ mat.setScale(SK_Scalar1/2, SK_Scalar1/2, 0, 0);
+ mat.invert(&inverse);
+ inverse.dump();
+ iden1.setConcat(mat, inverse);
+ iden1.dump();
+
+ mat.setScale(SkIntToScalar(3), SkIntToScalar(5), SkIntToScalar(20), 0);
+ mat.postRotate(SkIntToScalar(25), 0, 0);
+
+ SkASSERT(mat.invert(nil));
+ mat.invert(&inverse);
+
+ iden1.setConcat(mat, inverse);
+ iden2.setConcat(inverse, mat);
+
+ iden1.dump();
+ iden2.dump();
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkMemory_stdlib.cpp b/libs/corecg/SkMemory_stdlib.cpp
new file mode 100644
index 0000000000..5a03dacf3a
--- /dev/null
+++ b/libs/corecg/SkMemory_stdlib.cpp
@@ -0,0 +1,79 @@
+#include "SkTypes.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+void sk_throw()
+{
+#ifdef ANDROID
+ fprintf(stderr, "throwing...\n");
+#endif
+ abort();
+}
+
+void sk_out_of_memory(void)
+{
+#ifdef ANDROID
+ fprintf(stderr,"- out of memory in SGL -\n");
+#endif
+ abort();
+}
+
+void* sk_malloc_throw(size_t size)
+{
+ return sk_malloc_flags(size, SK_MALLOC_THROW);
+}
+
+void* sk_realloc_throw(void* addr, size_t size)
+{
+ SkDEBUGCODE(if (size) size += 4;)
+ SkDEBUGCODE(if (addr) addr = (char*)addr - 4;)
+
+ void* p = realloc(addr, size);
+ if (size == 0)
+ return p;
+
+ if (p == NULL)
+ sk_throw();
+#ifdef SK_DEBUG
+ else
+ {
+ memcpy(p, "skia", 4);
+ p = (char*)p + 4;
+ }
+#endif
+ return p;
+}
+
+void sk_free(void* p)
+{
+ if (p)
+ {
+#ifdef SK_DEBUG
+ SkDEBUGCODE(p = (char*)p - 4;)
+ SkASSERT(memcmp(p, "skia", 4) == 0);
+#endif
+ free(p);
+ }
+}
+
+void* sk_malloc_flags(size_t size, unsigned flags)
+{
+ SkDEBUGCODE(size += 4;)
+
+ void* p = malloc(size);
+ if (p == NULL)
+ {
+ if (flags & SK_MALLOC_THROW)
+ sk_throw();
+ }
+#ifdef SK_DEBUG
+ else
+ {
+ memcpy(p, "skia", 4);
+ p = (char*)p + 4;
+ memset(p, 0xCD, size - 4);
+ }
+#endif
+ return p;
+}
+
diff --git a/libs/corecg/SkPoint.cpp b/libs/corecg/SkPoint.cpp
new file mode 100644
index 0000000000..b76c4b3bf4
--- /dev/null
+++ b/libs/corecg/SkPoint.cpp
@@ -0,0 +1,238 @@
+#include "SkPoint.h"
+
+void SkPoint16::rotateCW(SkPoint16* dst) const
+{
+ SkASSERT(dst);
+
+ // use a tmp in case this == dst
+ S16 tmp = fX;
+ dst->fX = -fY;
+ dst->fY = tmp;
+}
+
+void SkPoint16::rotateCCW(SkPoint16* dst) const
+{
+ SkASSERT(dst);
+
+ // use a tmp in case this == dst
+ S16 tmp = fX;
+ dst->fX = fY;
+ dst->fY = -tmp;
+}
+
+/////////////////////////////////////////////////////////////////////
+
+void SkPoint::rotateCW(SkPoint* dst) const
+{
+ SkASSERT(dst);
+
+ // use a tmp in case this == dst
+ SkScalar tmp = fX;
+ dst->fX = -fY;
+ dst->fY = tmp;
+}
+
+void SkPoint::rotateCCW(SkPoint* dst) const
+{
+ SkASSERT(dst);
+
+ // use a tmp in case this == dst
+ SkScalar tmp = fX;
+ dst->fX = fY;
+ dst->fY = -tmp;
+}
+
+void SkPoint::scale(SkScalar scale, SkPoint* dst) const
+{
+ SkASSERT(dst);
+ dst->set(SkScalarMul(fX, scale), SkScalarMul(fY, scale));
+}
+
+#define kNearlyZero (SK_Scalar1 / 8092)
+
+bool SkPoint::normalize()
+{
+ return this->setLength(fX, fY, SK_Scalar1);
+}
+
+bool SkPoint::setUnit(SkScalar x, SkScalar y)
+{
+ return this->setLength(x, y, SK_Scalar1);
+}
+
+bool SkPoint::setLength(SkScalar length)
+{
+ return this->setLength(fX, fY, length);
+}
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+SkScalar SkPoint::Length(SkScalar dx, SkScalar dy)
+{
+ return sk_float_sqrt(dx * dx + dy * dy);
+}
+
+bool SkPoint::setLength(float x, float y, float length)
+{
+ float mag = sk_float_sqrt(x * x + y * y);
+ if (mag > kNearlyZero)
+ {
+ length /= mag;
+ fX = x * length;
+ fY = y * length;
+ return true;
+ }
+ return false;
+}
+
+#else
+
+#include "Sk64.h"
+
+SkScalar SkPoint::Length(SkScalar dx, SkScalar dy)
+{
+ Sk64 tmp1, tmp2;
+
+ tmp1.setMul(dx, dx);
+ tmp2.setMul(dy, dy);
+ tmp1.add(tmp2);
+
+ return tmp1.getSqrt();
+}
+
+#ifdef SK_DEBUGx
+static SkFixed fixlen(SkFixed x, SkFixed y)
+{
+ float fx = (float)x;
+ float fy = (float)y;
+
+ return (int)floorf(sqrtf(fx*fx + fy*fy) + 0.5f);
+}
+#endif
+
+static inline U32 squarefixed(unsigned x)
+{
+ x >>= 16;
+ return x*x;
+}
+
+/*
+ Normalize x,y, and then scale them by length.
+
+ The obvious way to do this would be the following:
+ S64 tmp1, tmp2;
+ tmp1.setMul(x,x);
+ tmp2.setMul(y,y);
+ tmp1.add(tmp2);
+ len = tmp1.getSqrt();
+ x' = SkFixedDiv(x, len);
+ y' = SkFixedDiv(y, len);
+ This is fine, but slower than what we do below.
+
+ The present technique does not compute the starting length, but
+ rather fiddles with x,y iteratively, all the while checking its
+ magnitude^2 (avoiding a sqrt).
+
+ We normalize by first shifting x,y so that at least one of them
+ has bit 31 set (after taking the abs of them).
+ Then we loop, refining x,y by squaring them and comparing
+ against a very large 1.0 (1 << 28), and then adding or subtracting
+ a delta (which itself is reduced by half each time through the loop).
+ For speed we want the squaring to be with a simple integer mul. To keep
+ that from overflowing we shift our coordinates down until we are dealing
+ with at most 15 bits (2^15-1)^2 * 2 says withing 32 bits)
+ When our square is close to 1.0, we shift x,y down into fixed range.
+*/
+bool SkPoint::setLength(SkFixed ox, SkFixed oy, SkFixed length)
+{
+ if (ox == 0)
+ {
+ if (oy == 0)
+ return false;
+ this->set(0, SkApplySign(length, SkExtractSign(oy)));
+ return true;
+ }
+ if (oy == 0)
+ {
+ this->set(SkApplySign(length, SkExtractSign(ox)), 0);
+ return true;
+ }
+
+ SkFixed x = SkAbs32(ox);
+ SkFixed y = SkAbs32(oy);
+
+ // shift x,y so that the greater of them is 15bits (1.14 fixed point)
+ {
+ int shift = SkCLZ(x | y);
+ // make them .30
+ x <<= shift - 1;
+ y <<= shift - 1;
+ }
+
+ SkFixed dx = x;
+ SkFixed dy = y;
+
+ for (int i = 0; i < 17; i++)
+ {
+ dx >>= 1;
+ dy >>= 1;
+
+ U32 len2 = squarefixed(x) + squarefixed(y);
+ if (len2 >> 28)
+ {
+ x -= dx;
+ y -= dy;
+ }
+ else
+ {
+ x += dx;
+ y += dy;
+ }
+ }
+ x >>= 14;
+ y >>= 14;
+
+#ifdef SK_DEBUGx // measure how far we are from unit-length
+ {
+ static int gMaxError;
+ static int gMaxDiff;
+
+ SkFixed len = fixlen(x, y);
+ int err = len - SK_Fixed1;
+ err = SkAbs32(err);
+
+ if (err > gMaxError)
+ {
+ gMaxError = err;
+ SkDebugf("gMaxError %d\n", err);
+ }
+
+ float fx = SkAbs32(ox)/65536.0f;
+ float fy = SkAbs32(oy)/65536.0f;
+ float mag = sqrtf(fx*fx + fy*fy);
+ fx /= mag;
+ fy /= mag;
+ SkFixed xx = (int)floorf(fx * 65536 + 0.5f);
+ SkFixed yy = (int)floorf(fy * 65536 + 0.5f);
+ err = SkMax32(SkAbs32(xx-x), SkAbs32(yy-y));
+ if (err > gMaxDiff)
+ {
+ gMaxDiff = err;
+ SkDebugf("gMaxDiff %d\n", err);
+ }
+ }
+#endif
+
+ x = SkApplySign(x, SkExtractSign(ox));
+ y = SkApplySign(y, SkExtractSign(oy));
+ if (length != SK_Fixed1)
+ {
+ x = SkFixedMul(x, length);
+ y = SkFixedMul(y, length);
+ }
+ this->set(x, y);
+ return true;
+}
+
+#endif
+
diff --git a/libs/corecg/SkRect.cpp b/libs/corecg/SkRect.cpp
new file mode 100644
index 0000000000..0a093930e8
--- /dev/null
+++ b/libs/corecg/SkRect.cpp
@@ -0,0 +1,103 @@
+#include "SkRect.h"
+
+bool SkRect16::intersect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom)
+{
+ if (fLeft < right && left < fRight && fTop < bottom && top < fBottom)
+ {
+ if (fLeft < left) fLeft = SkToS16(left);
+ if (fTop < top) fTop = SkToS16(top);
+ if (fRight > right) fRight = SkToS16(right);
+ if (fBottom > bottom) fBottom = SkToS16(bottom);
+ return true;
+ }
+ return false;
+}
+
+bool SkRect16::intersect(const SkRect16& r)
+{
+ SkASSERT(&r);
+ return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+bool SkRect16::intersect(const SkRect16& a, const SkRect16& b)
+{
+ SkASSERT(&a && &b);
+
+ *this = a;
+ return this->intersect(b.fLeft, b.fTop, b.fRight, b.fBottom);
+}
+
+void SkRect16::sort()
+{
+ if (fLeft > fRight)
+ SkTSwap<S16>(fLeft, fRight);
+ if (fTop > fBottom)
+ SkTSwap<S16>(fTop, fBottom);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+void SkRect::sort()
+{
+ if (fLeft > fRight)
+ SkTSwap<SkScalar>(fLeft, fRight);
+ if (fTop > fBottom)
+ SkTSwap<SkScalar>(fTop, fBottom);
+}
+
+void SkRect::toQuad(SkPoint quad[4]) const
+{
+ SkASSERT(quad);
+
+ quad[0].set(fLeft, fTop);
+ quad[1].set(fRight, fTop);
+ quad[2].set(fRight, fBottom);
+ quad[3].set(fLeft, fBottom);
+}
+
+void SkRect::set(const SkPoint pts[], int count)
+{
+ SkASSERT(pts && count > 0 || count == 0);
+
+ if (count <= 0)
+ memset(this, 0, sizeof(SkRect));
+ else
+ {
+ SkScalar l, t, r, b;
+
+ l = r = pts[0].fX;
+ t = b = pts[0].fY;
+
+ for (int i = 1; i < count; i++)
+ {
+ SkScalar x = pts[i].fX;
+ SkScalar y = pts[i].fY;
+
+ if (x < l) l = x; else if (x > r) r = x;
+ if (y < t) t = y; else if (y > b) b = y;
+ }
+ this->set(l, t, r, b);
+ }
+}
+
+bool SkRect::intersect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+ if (fLeft < right && left < fRight && fTop < bottom && top < fBottom)
+ {
+ if (fLeft < left) fLeft = left;
+ if (fTop < top) fTop = top;
+ if (fRight > right) fRight = right;
+ if (fBottom > bottom) fBottom = bottom;
+ return true;
+ }
+ return false;
+}
+
+bool SkRect::intersect(const SkRect& r)
+{
+ SkASSERT(&r);
+ return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+
+
diff --git a/libs/corecg/SkRegion.cpp b/libs/corecg/SkRegion.cpp
new file mode 100644
index 0000000000..20c7c739fc
--- /dev/null
+++ b/libs/corecg/SkRegion.cpp
@@ -0,0 +1,1168 @@
+#include "SkRegionPriv.h"
+#include "SkTemplates.h"
+#include "SkThread.h"
+
+SkDEBUGCODE(int32_t gRgnAllocCounter;)
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+static SkRegion::RunType* skip_scanline(const SkRegion::RunType runs[])
+{
+ while (runs[0] != kRunTypeSentinel)
+ {
+ SkASSERT(runs[0] < runs[1]); // valid span
+ runs += 2;
+ }
+ return (SkRegion::RunType*)(runs + 1); // return past the X-sentinel
+}
+
+static SkRegion::RunType* find_y(const SkRegion::RunType runs[], int y)
+{
+ int top = *runs++;
+ if (top <= y)
+ {
+ for (;;)
+ {
+ int bot = *runs++;
+ if (bot > y)
+ {
+ if (bot == kRunTypeSentinel || *runs == kRunTypeSentinel)
+ break;
+ return (SkRegion::RunType*)runs;
+ }
+ top = bot;
+ runs = skip_scanline(runs);
+ }
+ }
+ return nil;
+}
+
+// returns true if runs are a rect
+bool SkRegion::compute_run_bounds(const SkRegion::RunType runs[], int count, SkRect16* bounds)
+{
+ assert_sentinel(runs[0], false); // top
+
+ if (count == kRectRegionRuns)
+ {
+ assert_sentinel(runs[1], false); // bottom
+ assert_sentinel(runs[2], false); // left
+ assert_sentinel(runs[3], false); // right
+ assert_sentinel(runs[4], true);
+ assert_sentinel(runs[5], true);
+
+ SkASSERT(runs[0] < runs[1]); // valid height
+ SkASSERT(runs[2] < runs[3]); // valid width
+
+ bounds->set(runs[2], runs[0], runs[3], runs[1]);
+ return true;
+ }
+
+ int left = SK_MaxS32;
+ int rite = SK_MinS32;
+ int bot;
+
+ bounds->fTop = *runs++;
+ do {
+ bot = *runs++;
+ if (*runs < kRunTypeSentinel)
+ {
+ if (left > *runs)
+ left = *runs;
+ runs = skip_scanline(runs);
+ if (rite < runs[-2])
+ rite = runs[-2];
+ }
+ else
+ runs += 1; // skip X-sentinel
+ } while (runs[0] < kRunTypeSentinel);
+ bounds->fLeft = SkToS16(left);
+ bounds->fRight = SkToS16(rite);
+ bounds->fBottom = SkToS16(bot);
+ return false;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+SkRegion::SkRegion()
+{
+ fBounds.set(0, 0, 0, 0);
+ fRunHead = SkRegion_gEmptyRunHeadPtr;
+}
+
+SkRegion::SkRegion(const SkRegion& src)
+{
+ fRunHead = SkRegion_gEmptyRunHeadPtr; // just need a value that won't trigger sk_free(fRunHead)
+ this->setRegion(src);
+}
+
+SkRegion::SkRegion(const SkRect16& rect)
+{
+ fRunHead = SkRegion_gEmptyRunHeadPtr; // just need a value that won't trigger sk_free(fRunHead)
+ this->setRect(rect);
+}
+
+SkRegion::~SkRegion()
+{
+ this->freeRuns();
+}
+
+void SkRegion::freeRuns()
+{
+ if (fRunHead->isComplex())
+ {
+ SkASSERT(fRunHead->fRefCnt >= 1);
+ if (sk_atomic_dec(&fRunHead->fRefCnt) == 1)
+ {
+ //SkASSERT(gRgnAllocCounter > 0);
+ //SkDEBUGCODE(sk_atomic_dec(&gRgnAllocCounter));
+ //SkDEBUGF(("************** gRgnAllocCounter::free %d\n", gRgnAllocCounter));
+ sk_free(fRunHead);
+ }
+ }
+}
+
+void SkRegion::allocateRuns(int count)
+{
+ fRunHead = RunHead::Alloc(count);
+}
+
+SkRegion& SkRegion::operator=(const SkRegion& src)
+{
+ (void)this->setRegion(src);
+ return *this;
+}
+
+void SkRegion::swap(SkRegion& other)
+{
+ SkTSwap<SkRect16>(fBounds, other.fBounds);
+ SkTSwap<RunHead*>(fRunHead, other.fRunHead);
+}
+
+bool SkRegion::setEmpty()
+{
+ this->freeRuns();
+ fBounds.set(0, 0, 0, 0);
+ fRunHead = SkRegion_gEmptyRunHeadPtr;
+ return false;
+}
+
+bool SkRegion::setRect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom)
+{
+ if (left >= right || top >= bottom)
+ return this->setEmpty();
+
+ this->freeRuns();
+ fBounds.set(left, top, right, bottom);
+ fRunHead = SkRegion_gRectRunHeadPtr;
+ return true;
+}
+
+bool SkRegion::setRect(const SkRect16& r)
+{
+ return this->setRect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+bool SkRegion::setRegion(const SkRegion& src)
+{
+ if (this != &src)
+ {
+ this->freeRuns();
+
+ fBounds = src.fBounds;
+ fRunHead = src.fRunHead;
+ if (fRunHead->isComplex())
+ sk_atomic_inc(&fRunHead->fRefCnt);
+ }
+ return fRunHead != SkRegion_gEmptyRunHeadPtr;
+}
+
+bool SkRegion::op(const SkRect16& rect, Op op)
+{
+ SkRegion tmp(rect);
+
+ return this->op(*this, tmp, op);
+}
+
+bool SkRegion::op(const SkRect16& rect, const SkRegion& rgn, Op op)
+{
+ SkRegion tmp(rect);
+
+ return this->op(tmp, rgn, op);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+int SkRegion::count_runtype_values(int* itop, int* ibot) const
+{
+ if (this == nil)
+ {
+ *itop = SK_MinS16;
+ *ibot = SK_MaxS16;
+ return 0;
+ }
+
+ int maxT;
+
+ if (this->isRect())
+ maxT = 2;
+ else
+ {
+ SkASSERT(this->isComplex());
+ // skip the top
+ const RunType* runs = fRunHead->runs() + 1;
+ maxT = 0;
+
+ do {
+ const RunType* next = skip_scanline(runs + 1);
+ SkASSERT(next > runs);
+ int T = (int)(next - runs - 1);
+ if (maxT < T)
+ maxT = T;
+ runs = next;
+ } while (runs[0] < kRunTypeSentinel);
+ }
+ *itop = fBounds.fTop;
+ *ibot = fBounds.fBottom;
+ return maxT;
+}
+
+bool SkRegion::setRuns(RunType runs[], int count)
+{
+ SkASSERT(count > 0);
+
+ if (count <= 2)
+ {
+ // SkDEBUGF(("setRuns: empty\n"));
+ assert_sentinel(runs[count-1], true);
+ return this->setEmpty();
+ }
+
+ // trim off any empty spans from the top and bottom
+ // weird I should need this, perhaps op() could be smarter...
+ if (count > kRectRegionRuns)
+ {
+ RunType* stop = runs + count;
+ assert_sentinel(runs[0], false); // top
+ assert_sentinel(runs[1], false); // bottom
+ if (runs[2] == kRunTypeSentinel) // should be first left...
+ {
+ runs += 2; // skip empty initial span
+ runs[0] = runs[-1]; // set new top to prev bottom
+ assert_sentinel(runs[1], false); // bot: a sentinal would mean two in a row
+ assert_sentinel(runs[2], false); // left
+ assert_sentinel(runs[3], false); // right
+ }
+
+ // now check for a trailing empty span
+ assert_sentinel(stop[-1], true);
+ assert_sentinel(stop[-2], true);
+ assert_sentinel(stop[-3], false); // should be last right
+ if (stop[-4] == kRunTypeSentinel) // eek, stop[-3] was a bottom with no x-runs
+ {
+ stop[-3] = kRunTypeSentinel; // kill empty last span
+ stop -= 2;
+ assert_sentinel(stop[-1], true);
+ assert_sentinel(stop[-2], true);
+ assert_sentinel(stop[-3], false);
+ assert_sentinel(stop[-4], false);
+ assert_sentinel(stop[-5], false);
+ }
+ count = (int)(stop - runs);
+ }
+
+ SkASSERT(count >= kRectRegionRuns);
+
+ if (compute_run_bounds(runs, count, &fBounds))
+ {
+ // SkDEBUGF(("setRuns: rect[%d %d %d %d]\n", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom));
+ return this->setRect(fBounds);
+ }
+
+ // if we get here, we need to become a complex region
+
+ if (!fRunHead->isComplex() || fRunHead->fRunCount != count)
+ {
+#ifdef SK_DEBUGx
+ SkDebugf("setRuns: rgn [");
+ {
+ const RunType* r = runs;
+
+ SkDebugf(" top: %d\n", *r++);
+ while (*r < kRunTypeSentinel)
+ {
+ SkDebugf(" bottom: %d", *r++);
+ while (*r < kRunTypeSentinel)
+ {
+ SkDebugf(" [%d %d]", r[0], r[1]);
+ r += 2;
+ }
+ SkDebugf("\n");
+ }
+ }
+#endif
+ this->freeRuns();
+ this->allocateRuns(count);
+ }
+ memcpy(fRunHead->runs(), runs, count * sizeof(RunType));
+
+ SkDEBUGCODE(this->validate();)
+
+ return true;
+}
+
+void SkRegion::build_rect_runs(const SkRect16& bounds,
+ RunType runs[kRectRegionRuns])
+{
+ runs[0] = bounds.fTop;
+ runs[1] = bounds.fBottom;
+ runs[2] = bounds.fLeft;
+ runs[3] = bounds.fRight;
+ runs[4] = kRunTypeSentinel;
+ runs[5] = kRunTypeSentinel;
+}
+
+static SkRegion::RunType* find_scanline(const SkRegion::RunType runs[], S16CPU y)
+{
+ SkASSERT(y >= runs[0]); // if this fails, we didn't do a quick check on the boudns
+
+ runs += 1; // skip top-Y
+ for (;;)
+ {
+ if (runs[0] == kRunTypeSentinel)
+ break;
+ if (y < runs[0])
+ return (SkRegion::RunType*)&runs[1];
+ runs = skip_scanline(runs);
+ }
+ return nil;
+}
+
+bool SkRegion::contains(S16CPU x, S16CPU y) const
+{
+ if (!fBounds.contains(x, y))
+ return false;
+
+ if (this->isRect())
+ return true;
+
+ SkASSERT(this->isComplex());
+ const RunType* runs = find_scanline(fRunHead->runs(), y);
+
+ if (runs)
+ { for (;;)
+ { if (x < runs[0])
+ break;
+ if (x < runs[1])
+ return true;
+ runs += 2;
+ }
+ }
+ return false;
+}
+
+const SkRegion::RunType* SkRegion::getRuns(RunType tmpStorage[], int* count) const
+{
+ SkASSERT(tmpStorage && count);
+
+ if (this->isEmpty())
+ {
+ tmpStorage[0] = kRunTypeSentinel;
+ *count = 1;
+ }
+ else if (this->isRect())
+ {
+ build_rect_runs(fBounds, tmpStorage);
+ *count = kRectRegionRuns;
+ }
+ else
+ {
+ *count = fRunHead->fRunCount;
+ tmpStorage = fRunHead->runs();
+ }
+ return tmpStorage;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+int operator==(const SkRegion& a, const SkRegion& b)
+{
+ SkDEBUGCODE(a.validate();)
+ SkDEBUGCODE(b.validate();)
+
+ if (&a == &b)
+ return true;
+ if (a.fBounds != b.fBounds)
+ return false;
+
+ const SkRegion::RunHead* ah = a.fRunHead;
+ const SkRegion::RunHead* bh = b.fRunHead;
+
+ // this catches empties and rects being equal
+ if (ah == bh)
+ return true;
+
+ // now we insist that both are complex (but different ptrs)
+ if (!ah->isComplex() || !bh->isComplex())
+ return false;
+
+ return ah->fRunCount == bh->fRunCount &&
+ !memcmp(ah->runs(), bh->runs(), ah->fRunCount * sizeof(SkRegion::RunType));
+}
+
+void SkRegion::translate(int dx, int dy, SkRegion* dst) const
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (dst == nil)
+ return;
+
+ if (this->isEmpty())
+ dst->setEmpty();
+ else if (this->isRect())
+ dst->setRect(fBounds.fLeft + dx, fBounds.fTop + dy,
+ fBounds.fRight + dx, fBounds.fBottom + dy);
+ else
+ {
+ if (this == dst)
+ {
+ dst->fRunHead = dst->fRunHead->ensureWritable();
+ }
+ else
+ {
+ SkRegion tmp;
+ tmp.allocateRuns(fRunHead->fRunCount);
+ tmp.fBounds = fBounds;
+ dst->swap(tmp);
+ }
+
+ dst->fBounds.offset(dx, dy);
+
+ const RunType* sruns = fRunHead->runs();
+ RunType* druns = dst->fRunHead->runs();
+
+ *druns++ = SkToS16(*sruns++ + dy); // top
+ for (;;)
+ {
+ int bottom = *sruns++;
+ if (bottom == kRunTypeSentinel)
+ break;
+ *druns++ = SkToS16(bottom + dy); // bottom;
+ for (;;)
+ {
+ int x = *sruns++;
+ if (x == kRunTypeSentinel)
+ break;
+ *druns++ = SkToS16(x + dx);
+ *druns++ = SkToS16(*sruns++ + dx);
+ }
+ *druns++ = kRunTypeSentinel; // x sentinel
+ }
+ *druns++ = kRunTypeSentinel; // y sentinel
+
+ SkASSERT(sruns - fRunHead->runs() == fRunHead->fRunCount);
+ SkASSERT(druns - dst->fRunHead->runs() == dst->fRunHead->fRunCount);
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+#ifdef SK_DEBUG
+static void assert_valid_pair(S16CPU left, S16CPU rite)
+{
+ SkASSERT(left == kRunTypeSentinel || left < rite);
+}
+#else
+ #define assert_valid_pair(left, rite)
+#endif
+
+struct spanRec {
+ const SkRegion::RunType* fA_runs;
+ const SkRegion::RunType* fB_runs;
+ int fA_left, fA_rite, fB_left, fB_rite;
+ int fLeft, fRite, fInside;
+
+ void init(const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[])
+ {
+ fA_left = *a_runs++;
+ fA_rite = *a_runs++;
+ fB_left = *b_runs++;
+ fB_rite = *b_runs++;
+
+ fA_runs = a_runs;
+ fB_runs = b_runs;
+ }
+
+ bool done() const
+ {
+ SkASSERT(fA_left <= kRunTypeSentinel);
+ SkASSERT(fB_left <= kRunTypeSentinel);
+ return fA_left == kRunTypeSentinel && fB_left == kRunTypeSentinel;
+ }
+
+ void next()
+ {
+ assert_valid_pair(fA_left, fA_rite);
+ assert_valid_pair(fB_left, fB_rite);
+
+ int inside, left, rite SK_INIT_TO_AVOID_WARNING;
+ bool a_flush = false;
+ bool b_flush = false;
+
+ int a_left = fA_left;
+ int a_rite = fA_rite;
+ int b_left = fB_left;
+ int b_rite = fB_rite;
+
+ if (a_left < b_left)
+ {
+ inside = 1;
+ left = a_left;
+ if (a_rite <= b_left) // [...] <...>
+ {
+ rite = a_rite;
+ a_flush = true;
+ }
+ else // [...<..]...> or [...<...>...]
+ rite = a_left = b_left;
+ }
+ else if (b_left < a_left)
+ {
+ inside = 2;
+ left = b_left;
+ if (b_rite <= a_left) // [...] <...>
+ {
+ rite = b_rite;
+ b_flush = true;
+ }
+ else // [...<..]...> or [...<...>...]
+ rite = b_left = a_left;
+ }
+ else // a_left == b_left
+ {
+ inside = 3;
+ left = a_left; // or b_left
+ if (a_rite <= b_rite)
+ {
+ rite = b_left = a_rite;
+ a_flush = true;
+ }
+ if (b_rite <= a_rite)
+ {
+ rite = a_left = b_rite;
+ b_flush = true;
+ }
+ }
+
+ if (a_flush)
+ {
+ a_left = *fA_runs++;
+ a_rite = *fA_runs++;
+ }
+ if (b_flush)
+ {
+ b_left = *fB_runs++;
+ b_rite = *fB_runs++;
+ }
+
+ SkASSERT(left <= rite);
+
+ // now update our state
+ fA_left = a_left;
+ fA_rite = a_rite;
+ fB_left = b_left;
+ fB_rite = b_rite;
+
+ fLeft = left;
+ fRite = rite;
+ fInside = inside;
+ }
+};
+
+static SkRegion::RunType* operate_on_span(const SkRegion::RunType a_runs[],
+ const SkRegion::RunType b_runs[],
+ SkRegion::RunType dst[],
+ int min, int max)
+{
+ spanRec rec;
+ bool firstInterval = true;
+
+ rec.init(a_runs, b_runs);
+
+ while (!rec.done())
+ {
+ rec.next();
+
+ int left = rec.fLeft;
+ int rite = rec.fRite;
+
+ // add left,rite to our dst buffer (checking for coincidence
+ if ((unsigned)(rec.fInside - min) <= (unsigned)(max - min) &&
+ left < rite) // skip if equal
+ {
+ if (firstInterval || dst[-1] < left)
+ {
+ *dst++ = SkToS16(left);
+ *dst++ = SkToS16(rite);
+ firstInterval = false;
+ }
+ else // update the right edge
+ dst[-1] = SkToS16(rite);
+ }
+ }
+
+ *dst++ = kRunTypeSentinel;
+ return dst;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+class RgnOper {
+public:
+ RgnOper(S16CPU top, SkRegion::RunType dst[], SkRegion::Op op)
+ {
+ fStartDst = dst;
+ fPrevDst = dst + 1;
+ fPrevLen = 0; // will never match a length from operate_on_span
+ fTop = SkToS16(top); // just a first guess, we might update this
+
+ static const struct {
+ U8 fMin;
+ U8 fMax;
+ } gOpMinMax[] = {
+ { 1, 1 }, // Difference
+ { 3, 3 }, // Intersection
+ { 1, 3 }, // Union
+ { 1, 2 } // XOR
+ };
+
+ SkASSERT((unsigned)op < SkRegion::kOpCount);
+ fMin = gOpMinMax[op].fMin;
+ fMax = gOpMinMax[op].fMax;
+ }
+
+ void addSpan(S16CPU bottom, const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[])
+ {
+ SkRegion::RunType* start = fPrevDst + fPrevLen + 1; // skip X values and slot for the next Y
+ SkRegion::RunType* stop = operate_on_span(a_runs, b_runs, start, fMin, fMax);
+ size_t len = stop - start;
+
+ if (fPrevLen == len && !memcmp(fPrevDst, start, len * sizeof(SkRegion::RunType))) // update Y value
+ fPrevDst[-1] = SkToS16(bottom);
+ else // accept the new span
+ {
+ if (len == 1 && fPrevLen == 0)
+ fTop = SkToS16(bottom); // just update our bottom
+ else
+ {
+ start[-1] = SkToS16(bottom);
+ fPrevDst = start;
+ fPrevLen = len;
+ }
+ }
+ }
+
+ int flush()
+ {
+ fStartDst[0] = fTop;
+ fPrevDst[fPrevLen] = kRunTypeSentinel;
+ return (int)(fPrevDst - fStartDst + fPrevLen + 1);
+ }
+
+ U8 fMin, fMax;
+
+private:
+ SkRegion::RunType* fStartDst;
+ SkRegion::RunType* fPrevDst;
+ size_t fPrevLen;
+ SkRegion::RunType fTop;
+};
+
+static int operate( const SkRegion::RunType a_runs[],
+ const SkRegion::RunType b_runs[],
+ SkRegion::RunType dst[],
+ SkRegion::Op op)
+{
+ const SkRegion::RunType sentinel = kRunTypeSentinel;
+
+ int a_top = *a_runs++;
+ int a_bot = *a_runs++;
+ int b_top = *b_runs++;
+ int b_bot = *b_runs++;
+
+ assert_sentinel(a_top, false);
+ assert_sentinel(a_bot, false);
+ assert_sentinel(b_top, false);
+ assert_sentinel(b_bot, false);
+
+ RgnOper oper(SkMin32(a_top, b_top), dst, op);
+
+ bool firstInterval = true;
+ int prevBot = kRunTypeSentinel; // so we fail the first test
+
+ while (a_bot < kRunTypeSentinel || b_bot < kRunTypeSentinel)
+ {
+ int top, bot SK_INIT_TO_AVOID_WARNING;
+ const SkRegion::RunType* run0 = &sentinel;
+ const SkRegion::RunType* run1 = &sentinel;
+ bool a_flush = false;
+ bool b_flush = false;
+ int inside;
+
+ if (a_top < b_top)
+ {
+ inside = 1;
+ top = a_top;
+ run0 = a_runs;
+ if (a_bot <= b_top) // [...] <...>
+ {
+ bot = a_bot;
+ a_flush = true;
+ }
+ else // [...<..]...> or [...<...>...]
+ bot = a_top = b_top;
+ }
+ else if (b_top < a_top)
+ {
+ inside = 2;
+ top = b_top;
+ run1 = b_runs;
+ if (b_bot <= a_top) // [...] <...>
+ {
+ bot = b_bot;
+ b_flush = true;
+ }
+ else // [...<..]...> or [...<...>...]
+ bot = b_top = a_top;
+ }
+ else // a_top == b_top
+ {
+ inside = 3;
+ top = a_top; // or b_top
+ run0 = a_runs;
+ run1 = b_runs;
+ if (a_bot <= b_bot)
+ {
+ bot = b_top = a_bot;
+ a_flush = true;
+ }
+ if (b_bot <= a_bot)
+ {
+ bot = a_top = b_bot;
+ b_flush = true;
+ }
+ }
+
+ if (top > prevBot)
+ oper.addSpan(top, &sentinel, &sentinel);
+
+// if ((unsigned)(inside - oper.fMin) <= (unsigned)(oper.fMax - oper.fMin))
+ {
+ oper.addSpan(bot, run0, run1);
+ firstInterval = false;
+ }
+
+ if (a_flush)
+ {
+ a_runs = skip_scanline(a_runs);
+ a_top = a_bot;
+ a_bot = *a_runs++;
+ if (a_bot == kRunTypeSentinel)
+ a_top = a_bot;
+ }
+ if (b_flush)
+ {
+ b_runs = skip_scanline(b_runs);
+ b_top = b_bot;
+ b_bot = *b_runs++;
+ if (b_bot == kRunTypeSentinel)
+ b_top = b_bot;
+ }
+
+ prevBot = bot;
+ }
+ return oper.flush();
+}
+
+bool SkRegion::op(const SkRegion& rgna, const SkRegion& rgnb, Op op)
+{
+ SkDEBUGCODE(this->validate();)
+
+ SkASSERT((unsigned)op < kOpCount);
+
+ SkRect16 bounds;
+ bool a_empty = rgna.isEmpty();
+ bool b_empty = rgnb.isEmpty();
+ bool a_rect = rgna.isRect();
+ bool b_rect = rgnb.isRect();
+
+ switch (op) {
+ case kDifference_Op:
+ if (a_empty)
+ return this->setEmpty();
+ if (b_empty || !SkRect16::Intersects(rgna.fBounds, rgnb.fBounds))
+ return this->setRegion(rgna);
+ break;
+
+ case kIntersect_Op:
+ if ((a_empty | b_empty) || !bounds.intersect(rgna.fBounds, rgnb.fBounds))
+ return this->setEmpty();
+ if (a_rect & b_rect)
+ return this->setRect(bounds);
+ break;
+
+ case kUnion_Op:
+ if (a_empty)
+ return this->setRegion(rgnb);
+ if (b_empty)
+ return this->setRegion(rgna);
+ if (a_rect && rgna.fBounds.contains(rgnb.fBounds))
+ return this->setRegion(rgna);
+ if (b_rect && rgnb.fBounds.contains(rgna.fBounds))
+ return this->setRegion(rgnb);
+ break;
+
+ case kXOR_Op:
+ if (a_empty)
+ return this->setRegion(rgnb);
+ if (b_empty)
+ return this->setRegion(rgna);
+ break;
+ default:
+ break;
+ }
+
+ RunType tmpA[kRectRegionRuns];
+ RunType tmpB[kRectRegionRuns];
+
+ int a_count, b_count;
+ const RunType* a_runs = rgna.getRuns(tmpA, &a_count);
+ const RunType* b_runs = rgnb.getRuns(tmpB, &b_count);
+
+ int dstCount = 3 * SkMax32(a_count, b_count);
+ SkAutoSTMalloc<32, RunType> array(dstCount);
+
+ int count = operate(a_runs, b_runs, array.get(), op);
+ SkASSERT(count <= dstCount);
+ return this->setRuns(array.get(), count);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkBuffer.h"
+
+size_t SkRegion::computeBufferSize() const
+{
+ size_t size = sizeof(int32_t); // -1 (empty), 0 (rect), runCount
+
+ if (!this->isEmpty())
+ {
+ size += sizeof(fBounds);
+ if (this->isComplex())
+ size += fRunHead->fRunCount * sizeof(RunType);
+ }
+ return size;
+}
+
+size_t SkRegion::writeToBuffer(void* storage) const
+{
+ SkWBuffer buffer(storage);
+
+ if (this->isEmpty())
+ {
+ buffer.write32(-1);
+ }
+ else
+ {
+ bool isRect = this->isRect();
+
+ buffer.write32(isRect ? 0 : fRunHead->fRunCount);
+ buffer.write(&fBounds, sizeof(fBounds));
+
+ if (!isRect)
+ {
+ buffer.write(fRunHead->runs(), fRunHead->fRunCount * sizeof(RunType));
+ }
+ }
+ return buffer.pos();
+}
+
+size_t SkRegion::readFromBuffer(const void* storage)
+{
+ SkRBuffer buffer(storage);
+ SkRegion tmp;
+ int32_t count;
+
+ count = buffer.readS32();
+ if (count >= 0)
+ {
+ buffer.read(&tmp.fBounds, sizeof(tmp.fBounds));
+ if (count == 0)
+ {
+ tmp.fRunHead = SkRegion_gRectRunHeadPtr;
+ }
+ else
+ {
+ tmp.allocateRuns(count);
+ buffer.read(tmp.fRunHead->runs(), count * sizeof(RunType));
+ }
+ }
+ this->swap(tmp);
+ return buffer.pos();
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+static const SkRegion::RunType* validate_line(const SkRegion::RunType run[], const SkRect16& bounds)
+{
+ SkASSERT(*run >= bounds.fTop);
+ SkASSERT(*run <= bounds.fBottom);
+ run += 1;
+ while (*run < kRunTypeSentinel)
+ {
+ SkASSERT(run[0] < run[1]);
+ SkASSERT(run[0] >= bounds.fLeft);
+ SkASSERT(run[1] <= bounds.fRight);
+ run += 2;
+ }
+ return run + 1; // skip sentinel
+}
+
+void SkRegion::validate() const
+{
+ if (this->isEmpty())
+ {
+ // check for explicit empty (the zero rect), so we can compare rects to know when
+ // two regions are equal (i.e. emptyRectA == emptyRectB)
+ // this is stricter than just asserting fBounds.isEmpty()
+ SkASSERT(fBounds.fLeft == 0 && fBounds.fTop == 0 && fBounds.fRight == 0 && fBounds.fBottom == 0);
+ }
+ else
+ {
+ SkASSERT(!fBounds.isEmpty());
+ if (!this->isRect())
+ {
+ SkASSERT(fRunHead->fRefCnt >= 1);
+ SkASSERT(fRunHead->fRunCount >= kRectRegionRuns);
+
+ const RunType* run = fRunHead->runs();
+ const RunType* stop = run + fRunHead->fRunCount;
+
+ SkASSERT(*run++ == fBounds.fTop);
+ do {
+ run = validate_line(run, fBounds);
+ } while (*run < kRunTypeSentinel);
+ SkASSERT(run + 1 == stop);
+ }
+ }
+}
+
+void SkRegion::dump() const
+{
+ if (this->isEmpty())
+ SkDebugf(" rgn: empty\n");
+ else
+ {
+ SkDebugf(" rgn: [%d %d %d %d]", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom);
+ if (this->isComplex())
+ {
+ const RunType* runs = fRunHead->runs();
+ for (int i = 0; i < fRunHead->fRunCount; i++)
+ SkDebugf(" %d", runs[i]);
+ }
+ SkDebugf("\n");
+ }
+}
+
+#endif
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkRegion::Iterator::Iterator(const SkRegion& rgn)
+{
+ if (rgn.isEmpty())
+ fDone = true;
+ else
+ {
+ fDone = false;
+ if (rgn.isRect())
+ {
+ fRect = rgn.fBounds;
+ fRuns = nil;
+ }
+ else
+ {
+ fRuns = rgn.fRunHead->runs();
+ fRect.set(fRuns[2], fRuns[0], fRuns[3], fRuns[1]);
+ fRuns += 4;
+ }
+ }
+}
+
+void SkRegion::Iterator::next()
+{
+ if (fDone) return;
+
+ if (fRuns == nil) // rect case
+ {
+ fDone = true;
+ return;
+ }
+
+ const RunType* runs = fRuns;
+
+ if (runs[0] < kRunTypeSentinel) // valid X value
+ {
+ fRect.fLeft = runs[0];
+ fRect.fRight = runs[1];
+ runs += 2;
+ }
+ else // we're at the end of a line
+ {
+ runs += 1;
+ if (runs[0] < kRunTypeSentinel) // valid Y value
+ {
+ if (runs[1] == kRunTypeSentinel) // empty line
+ {
+ fRect.fTop = runs[0];
+ runs += 2;
+ }
+ else
+ fRect.fTop = fRect.fBottom;
+
+ fRect.fBottom = runs[0];
+ assert_sentinel(runs[1], false);
+ fRect.fLeft = runs[1];
+ fRect.fRight = runs[2];
+ runs += 3;
+ }
+ else // end of rgn
+ fDone = true;
+ }
+ fRuns = runs;
+}
+
+SkRegion::Cliperator::Cliperator(const SkRegion& rgn, const SkRect16& clip)
+ : fIter(rgn), fClip(clip), fDone(true)
+{
+ const SkRect16& r = fIter.rect();
+
+ while (!fIter.done())
+ {
+ if (r.fTop >= clip.fBottom)
+ break;
+ if (fRect.intersect(clip, r))
+ {
+ fDone = false;
+ break;
+ }
+ fIter.next();
+ }
+}
+
+void SkRegion::Cliperator::next()
+{
+ if (fDone) return;
+
+ const SkRect16& r = fIter.rect();
+
+ fDone = true;
+ fIter.next();
+ while (!fIter.done())
+ {
+ if (r.fTop >= fClip.fBottom)
+ break;
+ if (fRect.intersect(fClip, r))
+ {
+ fDone = false;
+ break;
+ }
+ fIter.next();
+ }
+}
+
+//////////////////////////////////////////////////////////////////////
+
+SkRegion::Spanerator::Spanerator(const SkRegion& rgn, int y, int left, int right)
+{
+ const SkRect16& r = rgn.getBounds();
+
+ fDone = true;
+ if (!rgn.isEmpty() && y >= r.fTop && y < r.fBottom && right > r.fLeft && left < r.fRight)
+ {
+ if (rgn.isRect())
+ {
+ if (left < r.fLeft)
+ left = r.fLeft;
+ if (right > r.fRight)
+ right = r.fRight;
+
+ fLeft = left;
+ fRight = right;
+ fRuns = nil; // means we're a rect, not a rgn
+ fDone = false;
+ }
+ else
+ {
+ const SkRegion::RunType* runs = find_y(rgn.fRunHead->runs(), y);
+ if (runs)
+ {
+ for (;;)
+ {
+ if (runs[0] >= right) // runs[0..1] is to the right of the span, so we're done
+ break;
+ if (runs[1] <= left) // runs[0..1] is to the left of the span, so continue
+ {
+ runs += 2;
+ continue;
+ }
+ // runs[0..1] intersects the span
+ fRuns = runs;
+ fLeft = left;
+ fRight = right;
+ fDone = false;
+ break;
+ }
+ }
+ }
+ }
+}
+
+bool SkRegion::Spanerator::next(int* left, int* right)
+{
+ if (fDone) return false;
+
+ if (fRuns == nil) // we're a rect
+ {
+ fDone = true; // ok, now we're done
+ if (left) *left = fLeft;
+ if (right) *right = fRight;
+ return true; // this interval is legal
+ }
+
+ const SkRegion::RunType* runs = fRuns;
+
+ if (runs[0] >= fRight)
+ {
+ fDone = true;
+ return false;
+ }
+
+ SkASSERT(runs[1] > fLeft);
+
+ if (left)
+ *left = SkMax32(fLeft, runs[0]);
+ if (right)
+ *right = SkMin32(fRight, runs[1]);
+ fRuns = runs + 2;
+ return true;
+}
+
diff --git a/libs/corecg/SkRegionPriv.h b/libs/corecg/SkRegionPriv.h
new file mode 100644
index 0000000000..7626a35973
--- /dev/null
+++ b/libs/corecg/SkRegionPriv.h
@@ -0,0 +1,70 @@
+#ifndef SkRegionPriv_DEFINED
+#define SkRegionPriv_DEFINED
+
+#include "SkRegion.h"
+#include "SkThread.h"
+
+#define kRunTypeSentinel 0x7FFF
+#define assert_sentinel(value, isSentinel) SkASSERT(((value) == kRunTypeSentinel) == isSentinel)
+
+//SkDEBUGCODE(extern int32_t gRgnAllocCounter;)
+
+struct SkRegion::RunHead {
+ int32_t fRefCnt;
+ int32_t fRunCount;
+
+ static RunHead* Alloc(int count)
+ {
+ //SkDEBUGCODE(sk_atomic_inc(&gRgnAllocCounter);)
+ //SkDEBUGF(("************** gRgnAllocCounter::alloc %d\n", gRgnAllocCounter));
+
+ SkASSERT(count >= SkRegion::kRectRegionRuns);
+
+ RunHead* head = (RunHead*)sk_malloc_throw(sizeof(RunHead) + count * sizeof(RunType));
+ head->fRefCnt = 1;
+ head->fRunCount = count;
+ return head;
+ }
+
+ bool isComplex() const
+ {
+ return this != SkRegion_gEmptyRunHeadPtr && this != SkRegion_gRectRunHeadPtr;
+ }
+
+ SkRegion::RunType* runs()
+ {
+ SkASSERT(this->isComplex());
+ return (SkRegion::RunType*)(this + 1);
+ }
+ const SkRegion::RunType* runs() const
+ {
+ SkASSERT(this->isComplex());
+ return (const SkRegion::RunType*)(this + 1);
+ }
+
+ RunHead* ensureWritable()
+ {
+ SkASSERT(this->isComplex());
+
+ RunHead* writable = this;
+ if (fRefCnt > 1)
+ {
+ // We need to alloc & copy the current region before we call
+ // sk_atomic_dec because it could be freed in the meantime,
+ // otherwise.
+ writable = Alloc(fRunCount);
+ memcpy(writable->runs(), this->runs(), fRunCount * sizeof(RunType));
+
+ // fRefCount might have changed since we last checked.
+ // If we own the last reference at this point, we need to
+ // free the memory.
+ if (sk_atomic_dec(&fRefCnt) == 1)
+ {
+ sk_free(this);
+ }
+ }
+ return writable;
+ }
+};
+
+#endif
diff --git a/libs/corecg/SkSinTable.h b/libs/corecg/SkSinTable.h
new file mode 100644
index 0000000000..2c4c11d488
--- /dev/null
+++ b/libs/corecg/SkSinTable.h
@@ -0,0 +1,268 @@
+#ifndef SkSinTable_DEFINED
+#define SkSinTable_DEFINED
+
+#include "SkTypes.h"
+
+/* Fixed point values (low 16 bits) of sin(radians) for
+ radians in [0...PI/2)
+*/
+static const U16 gSkSinTable[256] = {
+ 0x0000,
+ 0x0192,
+ 0x0324,
+ 0x04B6,
+ 0x0648,
+ 0x07DA,
+ 0x096C,
+ 0x0AFE,
+ 0x0C8F,
+ 0x0E21,
+ 0x0FB2,
+ 0x1144,
+ 0x12D5,
+ 0x1466,
+ 0x15F6,
+ 0x1787,
+ 0x1917,
+ 0x1AA7,
+ 0x1C37,
+ 0x1DC7,
+ 0x1F56,
+ 0x20E5,
+ 0x2273,
+ 0x2402,
+ 0x2590,
+ 0x271D,
+ 0x28AA,
+ 0x2A37,
+ 0x2BC4,
+ 0x2D50,
+ 0x2EDB,
+ 0x3066,
+ 0x31F1,
+ 0x337B,
+ 0x3505,
+ 0x368E,
+ 0x3817,
+ 0x399F,
+ 0x3B26,
+ 0x3CAD,
+ 0x3E33,
+ 0x3FB9,
+ 0x413E,
+ 0x42C3,
+ 0x4447,
+ 0x45CA,
+ 0x474D,
+ 0x48CE,
+ 0x4A50,
+ 0x4BD0,
+ 0x4D50,
+ 0x4ECF,
+ 0x504D,
+ 0x51CA,
+ 0x5347,
+ 0x54C3,
+ 0x563E,
+ 0x57B8,
+ 0x5931,
+ 0x5AAA,
+ 0x5C22,
+ 0x5D98,
+ 0x5F0E,
+ 0x6083,
+ 0x61F7,
+ 0x636A,
+ 0x64DC,
+ 0x664D,
+ 0x67BD,
+ 0x692D,
+ 0x6A9B,
+ 0x6C08,
+ 0x6D74,
+ 0x6EDF,
+ 0x7049,
+ 0x71B1,
+ 0x7319,
+ 0x7480,
+ 0x75E5,
+ 0x774A,
+ 0x78AD,
+ 0x7A0F,
+ 0x7B70,
+ 0x7CD0,
+ 0x7E2E,
+ 0x7F8B,
+ 0x80E7,
+ 0x8242,
+ 0x839C,
+ 0x84F4,
+ 0x864B,
+ 0x87A1,
+ 0x88F5,
+ 0x8A48,
+ 0x8B9A,
+ 0x8CEA,
+ 0x8E39,
+ 0x8F87,
+ 0x90D3,
+ 0x921E,
+ 0x9368,
+ 0x94B0,
+ 0x95F6,
+ 0x973C,
+ 0x987F,
+ 0x99C2,
+ 0x9B02,
+ 0x9C42,
+ 0x9D7F,
+ 0x9EBC,
+ 0x9FF6,
+ 0xA12F,
+ 0xA267,
+ 0xA39D,
+ 0xA4D2,
+ 0xA605,
+ 0xA736,
+ 0xA866,
+ 0xA994,
+ 0xAAC0,
+ 0xABEB,
+ 0xAD14,
+ 0xAE3B,
+ 0xAF61,
+ 0xB085,
+ 0xB1A8,
+ 0xB2C8,
+ 0xB3E7,
+ 0xB504,
+ 0xB620,
+ 0xB73A,
+ 0xB852,
+ 0xB968,
+ 0xBA7C,
+ 0xBB8F,
+ 0xBCA0,
+ 0xBDAE,
+ 0xBEBC,
+ 0xBFC7,
+ 0xC0D0,
+ 0xC1D8,
+ 0xC2DE,
+ 0xC3E2,
+ 0xC4E3,
+ 0xC5E4,
+ 0xC6E2,
+ 0xC7DE,
+ 0xC8D8,
+ 0xC9D1,
+ 0xCAC7,
+ 0xCBBB,
+ 0xCCAE,
+ 0xCD9F,
+ 0xCE8D,
+ 0xCF7A,
+ 0xD064,
+ 0xD14D,
+ 0xD233,
+ 0xD318,
+ 0xD3FA,
+ 0xD4DB,
+ 0xD5B9,
+ 0xD695,
+ 0xD770,
+ 0xD848,
+ 0xD91E,
+ 0xD9F2,
+ 0xDAC4,
+ 0xDB94,
+ 0xDC61,
+ 0xDD2D,
+ 0xDDF6,
+ 0xDEBE,
+ 0xDF83,
+ 0xE046,
+ 0xE106,
+ 0xE1C5,
+ 0xE282,
+ 0xE33C,
+ 0xE3F4,
+ 0xE4AA,
+ 0xE55E,
+ 0xE60F,
+ 0xE6BE,
+ 0xE76B,
+ 0xE816,
+ 0xE8BF,
+ 0xE965,
+ 0xEA09,
+ 0xEAAB,
+ 0xEB4B,
+ 0xEBE8,
+ 0xEC83,
+ 0xED1C,
+ 0xEDB2,
+ 0xEE46,
+ 0xEED8,
+ 0xEF68,
+ 0xEFF5,
+ 0xF080,
+ 0xF109,
+ 0xF18F,
+ 0xF213,
+ 0xF294,
+ 0xF314,
+ 0xF391,
+ 0xF40B,
+ 0xF484,
+ 0xF4FA,
+ 0xF56D,
+ 0xF5DE,
+ 0xF64D,
+ 0xF6BA,
+ 0xF724,
+ 0xF78B,
+ 0xF7F1,
+ 0xF853,
+ 0xF8B4,
+ 0xF912,
+ 0xF96E,
+ 0xF9C7,
+ 0xFA1E,
+ 0xFA73,
+ 0xFAC5,
+ 0xFB14,
+ 0xFB61,
+ 0xFBAC,
+ 0xFBF5,
+ 0xFC3B,
+ 0xFC7E,
+ 0xFCBF,
+ 0xFCFE,
+ 0xFD3A,
+ 0xFD74,
+ 0xFDAB,
+ 0xFDE0,
+ 0xFE13,
+ 0xFE43,
+ 0xFE70,
+ 0xFE9B,
+ 0xFEC4,
+ 0xFEEA,
+ 0xFF0E,
+ 0xFF2F,
+ 0xFF4E,
+ 0xFF6A,
+ 0xFF84,
+ 0xFF9C,
+ 0xFFB1,
+ 0xFFC3,
+ 0xFFD3,
+ 0xFFE1,
+ 0xFFEC,
+ 0xFFF4,
+ 0xFFFB,
+ 0xFFFE
+};
+
+#endif
diff --git a/libs/corecg/SkTSort.h b/libs/corecg/SkTSort.h
new file mode 100644
index 0000000000..bdfbf6daf4
--- /dev/null
+++ b/libs/corecg/SkTSort.h
@@ -0,0 +1,48 @@
+#ifndef SkTSort_DEFINED
+#define SkTSort_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T>
+void SkTHeapSort_SiftDown(T array[], int root, int bottom)
+{
+ int root2 = root << 1;
+
+ while (root2 <= bottom)
+ {
+ int maxChild;
+
+ if (root2 == bottom)
+ maxChild = root2;
+ else if (array[root2] > array[root2 + 1])
+ maxChild = root2;
+ else
+ maxChild = root2 + 1;
+
+ if (array[root] < array[maxChild])
+ {
+ SkTSwap<T>(array[root], array[maxChild]);
+ root = maxChild;
+ root2 = root << 1;
+ }
+ else
+ break;
+ }
+}
+
+template <typename T>
+void SkTHeapSort(T array[], int count)
+{
+ int i;
+
+ for (i = count/2 - 1; i >= 0; --i)
+ SkTHeapSort_SiftDown<T>(array, i, count);
+
+ for (i = count - 2; i >= 0; --i)
+ {
+ SkTSwap<T>(array[0], array[i + 1]);
+ SkTHeapSort_SiftDown<T>(array, 0, i);
+ }
+}
+
+#endif
diff --git a/libs/graphics/Makefile b/libs/graphics/Makefile
new file mode 100644
index 0000000000..7bccd3a347
--- /dev/null
+++ b/libs/graphics/Makefile
@@ -0,0 +1,137 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ effects/Sk1DPathEffect.cpp \
+ effects/Sk2DPathEffect.cpp \
+ effects/SkBlurMask.cpp \
+ effects/SkBlurMaskFilter.cpp \
+ effects/SkCamera.cpp \
+ effects/SkColorFilters.cpp \
+ effects/SkCornerPathEffect.cpp \
+ effects/SkDashPathEffect.cpp \
+ effects/SkDiscretePathEffect.cpp \
+ effects/SkEmbossMask.cpp \
+ effects/SkEmbossMaskFilter.cpp \
+ effects/SkGradientShader.cpp \
+ effects/SkLayerRasterizer.cpp \
+ effects/SkNinePatch.cpp \
+ effects/SkShaderExtras.cpp \
+ effects/SkTransparentShader.cpp \
+ images/SkBitmapRef.cpp \
+ images/SkImageDecoder.cpp \
+ images/SkImageDecoder_libgif.cpp \
+ images/SkImageDecoder_libjpeg.cpp \
+ images/SkImageDecoder_libpng.cpp \
+ images/SkStream.cpp \
+ sgl/SkAlphaRuns.cpp \
+ sgl/SkBitmap.cpp \
+ sgl/SkBitmapSampler.cpp \
+ sgl/SkBitmapShader.cpp \
+ sgl/SkBlitter.cpp \
+ sgl/SkBlitter_A1.cpp \
+ sgl/SkBlitter_A8.cpp \
+ sgl/SkBlitter_ARGB32.cpp \
+ sgl/SkBlitter_RGB16.cpp \
+ sgl/SkBlitter_Sprite.cpp \
+ sgl/SkCanvas.cpp \
+ sgl/SkColor.cpp \
+ sgl/SkColorFilter.cpp \
+ sgl/SkColorTable.cpp \
+ sgl/SkDeque.cpp \
+ sgl/SkDraw.cpp \
+ sgl/SkEdge.cpp \
+ sgl/SkFilterProc.cpp \
+ sgl/SkGeometry.cpp \
+ sgl/SkGlobals.cpp \
+ sgl/SkGlyphCache.cpp \
+ sgl/SkGraphics.cpp \
+ sgl/SkMaskFilter.cpp \
+ sgl/SkPaint.cpp \
+ sgl/SkPath.cpp \
+ sgl/SkPathEffect.cpp \
+ sgl/SkPathMeasure.cpp \
+ sgl/SkProcSpriteBlitter.cpp \
+ sgl/SkRasterizer.cpp \
+ sgl/SkRefCnt.cpp \
+ sgl/SkRegion_path.cpp \
+ sgl/SkScalerContext.cpp \
+ sgl/SkScan.cpp \
+ sgl/SkScan_AntiPath.cpp \
+ sgl/SkScan_Antihair.cpp \
+ sgl/SkScan_Hairline.cpp \
+ sgl/SkScan_Path.cpp \
+ sgl/SkShader.cpp \
+ sgl/SkSpriteBlitter_ARGB32.cpp \
+ sgl/SkSpriteBlitter_RGB16.cpp \
+ sgl/SkString.cpp \
+ sgl/SkStroke.cpp \
+ sgl/SkStrokerPriv.cpp \
+ sgl/SkTSearch.cpp \
+ sgl/SkTextLayout.cpp \
+ sgl/SkUtils.cpp \
+ sgl/SkXfermode.cpp \
+ views/SkEvent.cpp \
+ views/SkEventSink.cpp \
+ views/SkMetaData.cpp \
+ views/SkTagList.cpp \
+ views/SkTextBox.cpp \
+ ports/SkImageDecoder_Factory.cpp \
+ ports/SkFontHost.cpp \
+ ports/SkFontHost_FreeType.cpp \
+ ports/SkGlobals_global.cpp \
+ ports/SkOSFile_stdio.cpp \
+ ports/SkOSEvent_android.cpp \
+ ports/SkTime_Unix.cpp \
+ ports/SkXMLParser_expat.cpp \
+ xml/SkDOM.cpp \
+ xml/SkXMLParser.cpp \
+ xml/SkXMLWriter.cpp \
+ xml/SkParseColor.cpp \
+ xml/SkParse.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libutils \
+ libcorecg \
+ libpng \
+ libgif \
+ libjpeg \
+ libft2 \
+ libexpat \
+ libz
+
+LOCAL_C_INCLUDES += \
+ $(LOCAL_PATH)/animator \
+ $(LOCAL_PATH)/sgl \
+ $(LOCAL_PATH)/images \
+ $(LOCAL_PATH)/ports \
+ include/graphics \
+ include/corecg \
+ libs/corecg \
+ extlibs/freetype-2.1.10/include \
+ extlibs/zlib-1.2.3 \
+ extlibs/libpng-1.2.8 \
+ extlibs/libgif-4.0 \
+ extlibs/jpeg-6b \
+ extlibs/expat-2.0.0/lib
+
+ifeq ($(DEVICE_OS),darwin)
+ LOCAL_CFLAGS += -fPIC
+else
+ LOCAL_CFLAGS += -fpic
+endif
+
+ifeq ($(DEVICE_ARCH),arm)
+ LOCAL_CFLAGS += -DFMS_ARCH_ANDROID_ARM
+endif
+
+# TODO RELEASE_BUILD isn't right
+ifeq ($(RELEASE_BUILD),true)
+ LOCAL_CFLAGS += -O2
+endif
+
+LOCAL_LDLIBS += -lpthread
+
+LOCAL_TARGET:= libsgl
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/graphics/animator/SkAnimate.h b/libs/graphics/animator/SkAnimate.h
new file mode 100644
index 0000000000..aa593bfe6c
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate.h
@@ -0,0 +1,26 @@
+#ifndef SkAnimate_DEFINED
+#define SkAnimate_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include "SkUtils.h"
+
+class SkAnimate : public SkAnimateBase {
+ DECLARE_MEMBER_INFO(Animate);
+ SkAnimate();
+ virtual ~SkAnimate();
+ virtual int components();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void onEndElement(SkAnimateMaker& maker);
+protected:
+ bool resolveCommon(SkAnimateMaker& );
+ int fComponents;
+private:
+ typedef SkAnimateBase INHERITED;
+};
+
+#endif // SkAnimateField_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsd b/libs/graphics/animator/SkAnimate3DSchema.xsd
new file mode 100644
index 0000000000..5063b75722
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsd
@@ -0,0 +1,39 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"
+ xmlns:Sk="http://www.skia.com/schema/SkAnimateSchema.xsd"
+ targetNamespace="urn:skia3D" xmlns:Sk3D="urn:skia3D">
+
+ <xs:simpleType name="Patch" >
+ <xs:restriction base="xs:string" >
+ </xs:restriction>
+ </xs:simpleType>
+
+ <xs:simpleType name="Point" >
+ <xs:restriction base="xs:string" >
+ <xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <xs:element name="camera">
+ <xs:complexType >
+ <xs:attribute name="axis" type="Sk3D:Point" />
+ <xs:attribute name="hackHeight" type="Sk:Float" />
+ <xs:attribute name="hackWidth" type="Sk:Float" />
+ <xs:attribute name="location" type="Sk3D:Point" />
+ <xs:attribute name="observer" type="Sk3D:Point" />
+ <xs:attribute name="patch" type="Sk3D:Patch" />
+ <xs:attribute name="zenith" type="Sk3D:Point" />
+ <xs:attribute name="id" type="xs:ID" />
+ </xs:complexType>
+ </xs:element>
+
+ <xs:element name="patch">
+ <xs:complexType >
+ <xs:attribute name="origin" type="Sk3D:Point" />
+ <xs:attribute name="rotateDegrees" type="Sk:MemberFunction" />
+ <xs:attribute name="u" type="Sk3D:Point" />
+ <xs:attribute name="v" type="Sk3D:Point" />
+ <xs:attribute name="id" type="xs:ID" />
+ </xs:complexType>
+ </xs:element>
+
+</xs:schema>
diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsx b/libs/graphics/animator/SkAnimate3DSchema.xsx
new file mode 100644
index 0000000000..ceb7d890c9
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->
+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateActive.cpp b/libs/graphics/animator/SkAnimateActive.cpp
new file mode 100644
index 0000000000..85f676f3c1
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.cpp
@@ -0,0 +1,492 @@
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDrawGroup.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+// SkActive holds array of interpolators
+
+SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
+ fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) {
+}
+
+void SkActive::init()
+{
+ fAnimators = fApply.fAnimators;
+ int animators = fAnimators.count();
+ fInterpolators.setCount(animators);
+ memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*));
+ fState.setCount(animators);
+ int index;
+ for (index = 0; index < animators; index++)
+ fInterpolators[index] = SkNEW(SkOperandInterpolator);
+ initState(&fApply, 0);
+// for (index = 0; index < animators; index++)
+// fState[index].bumpSave();
+ SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+SkActive::~SkActive() {
+ int index;
+ for (index = 0; index < fSaveRestore.count(); index++)
+ delete[] fSaveRestore[index];
+ for (index = 0; index < fSaveInterpolators.count(); index++)
+ delete[] fSaveInterpolators[index];
+ for (index = 0; index < fInterpolators.count(); index++)
+ delete fInterpolators[index];
+}
+
+void SkActive::advance() {
+ if (fDrawMax < fDrawIndex)
+ fDrawMax = fDrawIndex;
+ fDrawIndex += fAnimators.count();
+}
+
+void SkActive::append(SkApply* apply) {
+ int oldCount = fAnimators.count();
+ SkTDAnimateArray& animates = apply->fAnimators;
+ int newCount = animates.count();
+ int index;
+ int total = oldCount + newCount;
+ if (total == 0)
+ return;
+ fInterpolators.setCount(total);
+ memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInterpolator*));
+ for (index = oldCount; index < total; index++)
+ fInterpolators[index] = SkNEW(SkOperandInterpolator);
+ fAnimators.setCount(total);
+ memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) *
+ newCount);
+ fState.setCount(total);
+ initState(apply, oldCount);
+ SkASSERT(fApply.scope == apply->scope);
+ for (index = 0; index < newCount; index++) {
+ SkAnimateBase* test = animates[index];
+// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+ SkActive::SkState& testState = fState[oldCount + index];
+ for (int inner = 0; inner < oldCount; inner++) {
+ SkAnimateBase* oldGuard = fAnimators[inner];
+ SkActive::SkState& oldState = fState[inner];
+ if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == test->fFieldInfo &&
+ testState.fBegin == oldState.fBegin) {
+ delete fInterpolators[inner];
+ fInterpolators.remove(inner);
+ fAnimators.remove(inner);
+ testState.fSave = oldState.fSave;
+ if (oldState.fUnpostedEndEvent) {
+// SkDEBUGF(("%8x %8x active append: post on end\n", this, oldGuard));
+ fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
+ }
+ fState.remove(inner);
+ if (fApply.restore) {
+ int saveIndex = fSaveRestore.count();
+ SkASSERT(fSaveInterpolators.count() == saveIndex);
+ saveIndex += inner;
+ do {
+ saveIndex -= oldCount;
+ delete[] fSaveRestore[saveIndex];
+ fSaveRestore.remove(saveIndex);
+ delete[] fSaveInterpolators[saveIndex];
+ fSaveInterpolators.remove(saveIndex);
+ } while (saveIndex > 0);
+ }
+ oldCount--;
+ break;
+ }
+ }
+ }
+// total = oldCount + newCount;
+// for (index = oldCount; index < total; index++)
+// fState[index].bumpSave();
+ SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+void SkActive::appendSave(int oldCount) {
+ SkASSERT(fDrawMax == 0); // if true, we can optimize below quite a bit
+ int newCount = fAnimators.count();
+ int saveIndex = fSaveRestore.count();
+ SkASSERT(fSaveInterpolators.count() == saveIndex);
+ int records = saveIndex / oldCount;
+ int newTotal = records * newCount;
+ fSaveRestore.setCount(newTotal);
+ do {
+ saveIndex -= oldCount;
+ newTotal -= newCount;
+ SkASSERT(saveIndex >= 0);
+ SkASSERT(newTotal >= 0);
+ memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount);
+ memset(&fSaveRestore[newTotal + oldCount], 0,
+ sizeof(fSaveRestore[0]) * (newCount - oldCount));
+ memmove(&fSaveInterpolators[newTotal],
+ &fSaveInterpolators[saveIndex], oldCount);
+ memset(&fSaveInterpolators[newTotal + oldCount], 0,
+ sizeof(fSaveRestore[0]) * (newCount - oldCount));
+ } while (saveIndex > 0);
+ SkASSERT(newTotal == 0);
+}
+
+void SkActive::calcDurations(int index)
+{
+ SkAnimateBase* animate = fAnimators[index];
+ SkMSec duration = animate->dur;
+ SkState& state = fState[index];
+ if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode_create)
+ duration = state.fSteps ? state.fSteps * SK_MSec1 : 1;
+// else if (state.fMode == SkApply::kMode_hold) {
+// int entries = animate->entries();
+// SkScriptValue value;
+// value.fOperand = animate->getValues()[entries - 1];
+// value.fType = animate->getValuesType();
+// bool result = SkScriptEngine::ConvertTo(nil, SkType_Int, &value);
+// SkASSERT(result);
+// duration = value.fOperand.fS32 * SK_MSec1;
+// }
+ state.fDuration = duration;
+ SkMSec maxTime = state.fBegin + duration;
+ if (fMaxTime < maxTime)
+ fMaxTime = maxTime;
+}
+
+void SkActive::create(SkDrawable* drawable, SkMSec time) {
+ fApply.fLastTime = time;
+ fApply.refresh(fMaker);
+ for (int index = 0; index < fAnimators.count(); index++) {
+ SkAnimateBase* animate = fAnimators[index];
+ SkOperandInterpolator& interpolator = *fInterpolators[index];
+ int count = animate->components();
+ if (animate->formula.size() > 0) {
+ SkTDOperandArray values;
+ values.setCount(count);
+ bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil,
+ animate->getValuesType(), animate->formula);
+ SkASSERT(success);
+ fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+ } else {
+ SkAutoSTMalloc<16, SkOperand> values(count);
+ interpolator.timeToValues(time, values.get());
+ fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+ }
+ }
+ drawable->enable(fMaker);
+ SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+bool SkActive::immediate(bool enable) {
+ SkMSec time = 0;
+ bool result = false;
+ SkDrawable* drawable = fApply.scope;
+ SkMSec final = fMaxTime;
+ do {
+ bool applied = fAnimators.count() == 0;
+ fApply.fLastTime = time;
+ fApply.refresh(fMaker);
+ for (int index = 0; index < fAnimators.count(); index++) {
+ SkAnimateBase* animate = fAnimators[index];
+ SkState& state = fState[index];
+ if (state.fMode != SkApply::kMode_immediate)
+ continue;
+ if (state.fBegin > time)
+ continue;
+ if (time > state.fBegin + state.fDuration)
+ continue;
+ applied = true;
+ SkOperandInterpolator& interpolator = *fInterpolators[index];
+ int count = animate->components();
+ if (animate->formula.size() > 0) {
+ SkTDOperandArray values;
+ values.setCount(count);
+ bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil,
+ animate->getValuesType(), animate->formula);
+ SkASSERT(success);
+ fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+ } else {
+ SkAutoSTMalloc<16, SkOperand> values(count);
+ interpolator.timeToValues(time, values.get());
+ fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+ }
+ }
+ if (enable)
+ drawable->enable(fMaker);
+ else if (applied)
+ result |= drawable->draw(fMaker);
+ time += SK_MSec1;
+ } while (time <= final);
+ return result;
+}
+
+void SkActive::fixInterpolator(SkBool save) {
+ int animators = fAnimators.count();
+ for (int index = 0; index < animators; index++) {
+ SkAnimateBase* animate = fAnimators[index];
+ if (save) { // saved slots increased
+ animate->refresh(fMaker);
+ SkOperand* values = animate->getValues();
+ setInterpolator(index, values);
+ saveInterpolatorValues(index);
+ } else
+ restoreInterpolatorValues(index);
+ }
+}
+
+SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) {
+ fState[animatorIndex].fTicks = inTime;
+ return inTime - fState[animatorIndex].fStartTime;
+}
+
+bool SkActive::initializeSave() {
+ int animators = fAnimators.count();
+ int activeTotal = fDrawIndex + animators;
+ int oldCount = fSaveRestore.count();
+ if (oldCount < activeTotal) {
+ fSaveRestore.setCount(activeTotal);
+ memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTotal - oldCount));
+ SkASSERT(fSaveInterpolators.count() == oldCount);
+ fSaveInterpolators.setCount(activeTotal);
+ memset(&fSaveInterpolators[oldCount], 0,
+ sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount));
+ return true;
+ }
+ return false;
+}
+
+void SkActive::initState(SkApply* apply, int offset) {
+ int count = fState.count();
+ for (int index = offset; index < count; index++) {
+ SkState& state = fState[index];
+ SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+ if (animate->fHasEndEvent)
+ SkDebugf("%8x %8x active initState:\n", this, animate);
+#endif
+ SkOperand* from = animate->getValues();
+ state.fStartTime = state.fBegin = apply->begin + animate->begin;
+ state.fMode = apply->mode;
+ state.fTransition = apply->transition;
+#if 0
+ state.fPickup = (SkBool8) apply->pickup;
+#endif
+ state.fRestore = (SkBool8) apply->restore;
+ state.fSave = apply->begin;
+ state.fStarted = false;
+ state.fSteps = apply->steps;
+ state.fTicks = 0;
+ state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent;
+ calcDurations(index);
+ setInterpolator(index, from);
+ }
+ if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create))
+ fMaxTime = apply->begin + apply->steps * SK_MSec1;
+}
+
+void SkActive::pickUp(SkActive* existing) {
+ SkTDOperandArray existingValues;
+ for (int index = 0; index < fAnimators.count(); index++) {
+ SkAnimateBase* animate = fAnimators[index];
+ SkASSERT(animate->getValuesType() == SkType_Float);
+ int components = animate->components();
+ SkOperand* from = animate->getValues();
+ SkOperand* to = &from[animate->components()];
+ existingValues.setCount(components);
+ existing->fInterpolators[index]->timeToValues(
+ existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin());
+ SkScalar originalSum = 0;
+ SkScalar workingSum = 0;
+ for (int cIndex = 0; cIndex < components; cIndex++) {
+ SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar;
+ originalSum += SkScalarMul(delta, delta);
+ delta = to[cIndex].fScalar - existingValues[cIndex].fScalar;
+ workingSum += SkScalarMul(delta, delta);
+ }
+ if (workingSum < originalSum) {
+ SkScalar originalDistance = SkScalarSqrt(originalSum);
+ SkScalar workingDistance = SkScalarSqrt(workingSum);
+ existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[index].fDuration,
+ workingDistance, originalDistance);
+ }
+ fInterpolators[index]->reset(components, 2, SkType_Float);
+ fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]);
+ fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]);
+ }
+}
+
+void SkActive::resetInterpolators() {
+ int animators = fAnimators.count();
+ for (int index = 0; index < animators; index++) {
+ SkAnimateBase* animate = fAnimators[index];
+ SkOperand* values = animate->getValues();
+ setInterpolator(index, values);
+ }
+}
+
+void SkActive::resetState() {
+ fDrawIndex = 0;
+ int count = fState.count();
+ for (int index = 0; index < count; index++) {
+ SkState& state = fState[index];
+ SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+ if (animate->fHasEndEvent)
+ SkDebugf("%8x %8x active resetState: has end event\n", this, animate);
+#endif
+ state.fStartTime = state.fBegin = fApply.begin + animate->begin;
+ state.fStarted = false;
+ state.fTicks = 0;
+ }
+}
+
+void SkActive::restoreInterpolatorValues(int index) {
+ SkOperandInterpolator& interpolator = *fInterpolators[index];
+ index += fDrawIndex ;
+ int count = interpolator.getValuesCount();
+ memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(SkOperand));
+}
+
+void SkActive::saveInterpolatorValues(int index) {
+ SkOperandInterpolator& interpolator = *fInterpolators[index];
+ index += fDrawIndex ;
+ int count = interpolator.getValuesCount();
+ SkOperand* cache = new SkOperand[count]; // this should use sk_malloc/sk_free since SkOperand does not have a constructor/destructor
+ fSaveInterpolators[index] = cache;
+ memcpy(cache, interpolator.getValues(), count * sizeof(SkOperand));
+}
+
+void SkActive::setInterpolator(int index, SkOperand* from) {
+ if (from == nil) // legitimate for set string
+ return;
+ SkAnimateBase* animate = fAnimators[index];
+ int entries = animate->entries();
+ SkASSERT(entries > 0);
+ SkMSec duration = fState[index].fDuration;
+ int components = animate->components();
+ SkOperandInterpolator& interpolator = *fInterpolators[index];
+ interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValuesType());
+ interpolator.setMirror(SkToBool(animate->fMirror));
+ interpolator.setReset(SkToBool(animate->fReset));
+ interpolator.setRepeatCount(animate->repeat);
+ if (entries == 1) {
+ interpolator.setKeyFrame(0, 0, from, animate->blend[0]);
+ interpolator.setKeyFrame(1, duration, from, animate->blend[0]);
+ return;
+ }
+ for (int entry = 0; entry < entries; entry++) {
+ int blendIndex = SkMin32(animate->blend.count() - 1, entry);
+ interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from,
+ animate->blend[blendIndex]);
+ from += components;
+ }
+}
+
+void SkActive::setSteps(int steps) {
+ int count = fState.count();
+ fMaxTime = 0;
+ for (int index = 0; index < count; index++) {
+ SkState& state = fState[index];
+ state.fSteps = steps;
+ calcDurations(index);
+ }
+}
+
+void SkActive::start() {
+ int count = fState.count();
+ SkASSERT(count == fAnimators.count());
+ SkASSERT(count == fInterpolators.count());
+ for (int index = 0; index < count; index++) {
+ SkState& state = fState[index];
+ if (state.fStarted)
+ continue;
+ state.fStarted = true;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkString debugOut;
+ SkMSec time = fMaker.getAppTime();
+ debugOut.appendS32(time - fMaker.fDebugTimeBase);
+ debugOut.append(" active start adjust delay id=");
+ debugOut.append(fApply._id);
+ debugOut.append("; ");
+ debugOut.append(fAnimators[index]->_id);
+ debugOut.append("=");
+ debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase);
+ debugOut.append(":");
+ debugOut.appendS32(state.fStartTime);
+#endif
+ if (state.fStartTime > 0) {
+ SkMSec future = fAnimators[index]->fStart + state.fStartTime;
+ if (future > fMaker.fEnableTime)
+ fMaker.notifyInvalTime(future);
+ else
+ fMaker.notifyInval();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ debugOut.append(":");
+ debugOut.appendS32(future - fMaker.fDebugTimeBase);
+#endif
+ }
+ if (state.fStartTime >= fMaker.fAdjustedStart) {
+ state.fStartTime -= fMaker.fAdjustedStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ debugOut.append(" (less adjust = ");
+ debugOut.appendS32(fMaker.fAdjustedStart);
+#endif
+ }
+ state.fStartTime += fAnimators[index]->fStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ debugOut.append(") new start = ");
+ debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase);
+ SkDebugf("%s\n", debugOut.c_str());
+// SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0);
+#endif
+ }
+ SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+#ifdef SK_DEBUG
+void SkActive::validate() {
+ int count = fState.count();
+ SkASSERT(count == fAnimators.count());
+ SkASSERT(count == fInterpolators.count());
+ for (int index = 0; index < count; index++) {
+ SkASSERT(fAnimators[index]);
+ SkASSERT(fInterpolators[index]);
+// SkAnimateBase* test = fAnimators[index];
+// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+ }
+}
+#endif
+
+// think about this
+// there should only be one animate object, not two, to go up and down
+// when the apply with reverse came into play, it needs to pick up the value
+// of the existing animate object then remove it from the list
+// the code below should only be bumping fSave, and there shouldn't be anything
+// it needs to be synchronized with
+
+// however, if there are two animates both operating on the same field, then
+// when one replaces the other, it may make sense to pick up the old value as a starting
+// value for the new one somehow.
+
+//void SkActive::SkState::bumpSave() {
+// if (fMode != SkApply::kMode_hold)
+// return;
+// if (fTransition == SkApply::kTransition_reverse) {
+// if (fSave > 0)
+// fSave -= SK_MSec1;
+// } else if (fSave < fDuration)
+// fSave += SK_MSec1;
+//}
+
+SkMSec SkActive::SkState::getRelativeTime(SkMSec time) {
+ SkMSec result = time;
+// if (fMode == SkApply::kMode_hold)
+// result = fSave;
+// else
+ if (fTransition == SkApply::kTransition_reverse) {
+ if (SkMSec_LT(fDuration, time))
+ result = 0;
+ else
+ result = fDuration - time;
+ }
+ return result;
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateActive.h b/libs/graphics/animator/SkAnimateActive.h
new file mode 100644
index 0000000000..3bdf9330df
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.h
@@ -0,0 +1,70 @@
+#ifndef SkAnimateActive_DEFINED
+#define SkAnimateActive_DEFINED
+
+#include "SkDisplayApply.h"
+#include "SkOperandInterpolator.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+
+class SkActive {
+public:
+ SkActive(SkApply& , SkAnimateMaker& );
+ ~SkActive();
+ void advance();
+ void append(SkApply* );
+ void calcDurations(int index);
+ void create(SkDrawable* scope, SkMSec time);
+ bool draw() { return immediate(false); }
+ bool enable() { return immediate(true); }
+ void init( );
+ SkMSec getTime(SkMSec inTime, int animatorIndex);
+ void pickUp(SkActive* existing);
+ void reset() { fDrawIndex = 0; }
+ void setInterpolator(int index, SkOperand* from);
+ void start();
+#ifdef SK_DEBUG
+ void validate();
+#endif
+private:
+ void appendSave(int oldCount);
+ void fixInterpolator(SkBool save);
+ bool immediate(bool enable);
+ bool initializeSave();
+ void initState(SkApply* , int offset);
+ void resetInterpolators();
+ void resetState();
+ void restoreInterpolatorValues(int index);
+ void saveInterpolatorValues(int index);
+ void setSteps(int steps);
+ struct SkState {
+// void bumpSave();
+ SkMSec getRelativeTime(SkMSec time);
+ SkApply::Mode fMode;
+ SkApply::Transition fTransition;
+ SkBool8 fPickup;
+ SkBool8 fRestore;
+ SkBool8 fStarted;
+ SkBool8 fUnpostedEndEvent;
+ S32 fSteps;
+ SkMSec fBegin;
+ SkMSec fStartTime;
+ SkMSec fDuration;
+ SkMSec fSave;
+ SkMSec fTicks;
+ };
+ SkActive& operator= (const SkActive& );
+ SkTDArray<SkOperandInterpolator*> fInterpolators;
+ SkApply& fApply;
+ SkTDArray<SkState> fState; // one per animator
+ SkTDOperandPtrArray fSaveRestore; // if apply has restore="true"
+ SkTDOperandPtrArray fSaveInterpolators;
+ SkTDAnimateArray fAnimators;
+ SkMSec fMaxTime; // greatest of all animation durations; only used by immediate mode
+ SkAnimateMaker& fMaker;
+ int fDrawIndex;
+ int fDrawMax;
+ friend class SkApply;
+};
+
+#endif // SkAnimateActive_DEFINED
diff --git a/libs/graphics/animator/SkAnimateBase.cpp b/libs/graphics/animator/SkAnimateBase.cpp
new file mode 100644
index 0000000000..fd3bd67a4a
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.cpp
@@ -0,0 +1,230 @@
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimateBase::fInfo[] = {
+ SK_MEMBER(begin, MSec),
+ SK_MEMBER_ARRAY(blend, Float),
+ SK_MEMBER(dur, MSec),
+ SK_MEMBER_PROPERTY(dynamic, Boolean),
+ SK_MEMBER(field, String), // name of member info in target
+ SK_MEMBER(formula, DynamicString),
+ SK_MEMBER(from, DynamicString),
+ SK_MEMBER(lval, DynamicString),
+ SK_MEMBER_PROPERTY(mirror, Boolean),
+ SK_MEMBER(repeat, Float),
+ SK_MEMBER_PROPERTY(reset, Boolean),
+ SK_MEMBER_PROPERTY(step, Int),
+ SK_MEMBER(target, DynamicString),
+ SK_MEMBER(to, DynamicString),
+ SK_MEMBER_PROPERTY(values, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimateBase);
+
+SkAnimateBase::SkAnimateBase() : begin(0), dur(1), repeat(SK_Scalar1),
+ fApply(nil), fFieldInfo(nil), fFieldOffset(0), fStart((SkMSec) -1), fTarget(nil),
+ fChanged(0), fDelayed(0), fDynamic(0), fHasEndEvent(0), fHasValues(0),
+ fMirror(0), fReset(0), fResetPending(0), fTargetIsScope(0) {
+ blend.setCount(1);
+ blend[0] = SK_Scalar1;
+}
+
+SkAnimateBase::~SkAnimateBase() {
+ SkDisplayTypes type = fValues.getType();
+ if (type == SkType_String || type == SkType_DynamicString) {
+ SkASSERT(fValues.count() == 1);
+ delete fValues[0].fString;
+ }
+}
+
+int SkAnimateBase::components() {
+ return 1;
+}
+
+SkDisplayable* SkAnimateBase::deepCopy(SkAnimateMaker* maker) {
+ SkAnimateBase* result = (SkAnimateBase*) INHERITED::deepCopy(maker);
+ result->fApply = fApply;
+ result->fFieldInfo =fFieldInfo;
+ result->fHasValues = false;
+ return result;
+}
+
+void SkAnimateBase::dirty() {
+ fChanged = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateBase::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ if (target.size() > 0)
+ SkDebugf("target=\"%s\" ", target.c_str());
+ else if (fTarget && strcmp(fTarget->id, ""))
+ SkDebugf("target=\"%s\" ", fTarget->id);
+ if (lval.size() > 0)
+ SkDebugf("lval=\"%s\" ", lval.c_str());
+ if (field.size() > 0)
+ SkDebugf("field=\"%s\" ", field.c_str());
+ else if (fFieldInfo)
+ SkDebugf("field=\"%s\" ", fFieldInfo->fName);
+ if (formula.size() > 0)
+ SkDebugf("formula=\"%s\" ", formula.c_str());
+ else {
+ if (from.size() > 0)
+ SkDebugf("from=\"%s\" ", from.c_str());
+ SkDebugf("to=\"%s\" ", to.c_str());
+ }
+ if (begin != 0) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("begin=\"%g\" ", SkScalarToFloat(SkScalarDiv(begin,1000)));
+#else
+ SkDebugf("begin=\"%x\" ", SkScalarDiv(begin,1000));
+#endif
+ }
+}
+#endif
+
+SkDisplayable* SkAnimateBase::getParent() const {
+ return (SkDisplayable*) fApply;
+}
+
+bool SkAnimateBase::getProperty(int index, SkScriptValue* value) const {
+ int boolResult;
+ switch (index) {
+ case SK_PROPERTY(dynamic):
+ boolResult = fDynamic;
+ goto returnBool;
+ case SK_PROPERTY(mirror):
+ boolResult = fMirror;
+ goto returnBool;
+ case SK_PROPERTY(reset):
+ boolResult = fReset;
+returnBool:
+ value->fOperand.fS32 = SkToBool(boolResult);
+ value->fType = SkType_Boolean;
+ break;
+ case SK_PROPERTY(step):
+ if (fApply == nil)
+ return false; // !!! notify there's an error?
+ fApply->getStep(value);
+ break;
+ case SK_PROPERTY(values):
+ value->fOperand.fString = (SkString*) &to;
+ value->fType = SkType_String;
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+bool SkAnimateBase::hasExecute() const
+{
+ return false;
+}
+
+void SkAnimateBase::onEndElement(SkAnimateMaker& maker) {
+ fChanged = false;
+ setTarget(maker);
+ if (field.size()) {
+ SkASSERT(fTarget);
+ fFieldInfo = fTarget->getMember(field.c_str());
+ field.reset();
+ }
+ if (lval.size()) {
+ // lval must be of the form x[y]
+ const char* lvalStr = lval.c_str();
+ const char* arrayEnd = strchr(lvalStr, '[');
+ if (arrayEnd == nil)
+ return; //should this return an error?
+ size_t arrayNameLen = arrayEnd - lvalStr;
+ SkString arrayStr(lvalStr, arrayNameLen);
+ SkASSERT(fTarget); //this return an error?
+ fFieldInfo = fTarget->getMember(arrayStr.c_str());
+ SkString scriptStr(arrayEnd + 1, lval.size() - arrayNameLen - 2);
+ SkAnimatorScript::EvaluateInt(maker, this, scriptStr.c_str(), &fFieldOffset);
+ }
+}
+
+void SkAnimateBase::packARGB(SkScalar array[], int count, SkTDOperandArray* converted)
+{
+ SkASSERT(count == 4);
+ converted->setCount(1);
+ SkColor color = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]),
+ SkScalarRound(array[2]), SkScalarRound(array[3]));
+ (*converted)[0].fS32 = color;
+}
+
+
+
+void SkAnimateBase::refresh(SkAnimateMaker& ) {
+}
+
+bool SkAnimateBase::setParent(SkDisplayable* apply) {
+ SkASSERT(apply->isApply());
+ fApply = (SkApply*) apply;
+ return false;
+}
+
+bool SkAnimateBase::setProperty(int index, SkScriptValue& value) {
+ bool boolValue = SkToBool(value.fOperand.fS32);
+ switch (index) {
+ case SK_PROPERTY(dynamic):
+ fDynamic = boolValue;
+ goto checkForBool;
+ case SK_PROPERTY(values):
+ fHasValues = true;
+ SkASSERT(value.fType == SkType_String);
+ to = *value.fOperand.fString;
+ break;
+ case SK_PROPERTY(mirror):
+ fMirror = boolValue;
+ goto checkForBool;
+ case SK_PROPERTY(reset):
+ fReset = boolValue;
+checkForBool:
+ SkASSERT(value.fType == SkType_Boolean);
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+void SkAnimateBase::setTarget(SkAnimateMaker& maker) {
+ if (target.size()) {
+ SkAnimatorScript engine(maker, this, SkType_Displayable);
+ const char* script = target.c_str();
+ SkScriptValue scriptValue;
+ bool success = engine.evaluateScript(&script, &scriptValue);
+ if (success && scriptValue.fType == SkType_Displayable)
+ fTarget = scriptValue.fOperand.fDrawable;
+ else if (maker.find(target.c_str(), (SkDisplayable**) &fTarget) == false) {
+ if (fApply->getMode() == SkApply::kMode_create)
+ return; // may not be an error
+ if (engine.getError() != SkScriptEngine::kNoError)
+ maker.setScriptError(engine);
+ else {
+ maker.setErrorNoun(target);
+ maker.setErrorCode(SkDisplayXMLParserError::kTargetIDNotFound);
+ }
+ return;
+ }
+ if (fApply && fApply->getMode() != SkApply::kMode_create)
+ target.reset();
+ }
+}
+
+bool SkAnimateBase::targetNeedsInitialization() const {
+ return false;
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateBase.h b/libs/graphics/animator/SkAnimateBase.h
new file mode 100644
index 0000000000..510b59362c
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.h
@@ -0,0 +1,74 @@
+#ifndef SkAnimateBase_DEFINED
+#define SkAnimateBase_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMath.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkApply;
+class SkDrawable;
+
+class SkAnimateBase : public SkDisplayable {
+public:
+ DECLARE_MEMBER_INFO(AnimateBase);
+ SkAnimateBase();
+ virtual ~SkAnimateBase();
+ virtual int components();
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ int entries() { return fValues.count() / components(); }
+ virtual bool hasExecute() const;
+ bool isDynamic() const { return SkToBool(fDynamic); }
+ virtual SkDisplayable* getParent() const;
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ SkMSec getStart() const { return fStart; }
+ SkOperand* getValues() { return fValues.begin(); }
+ SkDisplayTypes getValuesType() { return fValues.getType(); }
+ virtual void onEndElement(SkAnimateMaker& );
+ void packARGB(SkScalar [], int count, SkTDOperandArray* );
+ virtual void refresh(SkAnimateMaker& );
+ void setChanged(bool changed) { fChanged = changed; }
+ void setHasEndEvent() { fHasEndEvent = true; }
+ virtual bool setParent(SkDisplayable* );
+ virtual bool setProperty(int index, SkScriptValue& value);
+ void setTarget(SkAnimateMaker& );
+ virtual bool targetNeedsInitialization() const;
+protected:
+ SkMSec begin;
+ SkTDScalarArray blend;
+ SkMSec dur;
+ // !!! make field part of a union with fFieldInfo, or fValues, something known later?
+ SkString field; // temporary; once target is known, this is reset
+ SkString formula;
+ SkString from;
+ SkString lval;
+ SkScalar repeat;
+ SkString target; // temporary; once target is known, this is reset
+ SkString to;
+ SkApply* fApply;
+ const SkMemberInfo* fFieldInfo;
+ int fFieldOffset;
+ SkMSec fStart; // corrected time when this apply was enabled
+ SkDrawable* fTarget;
+ SkTypedArray fValues;
+ unsigned fChanged : 1; // true when value referenced by script has changed
+ unsigned fDelayed : 1; // enabled, but undrawn pending delay
+ unsigned fDynamic : 1;
+ unsigned fHasEndEvent : 1;
+ unsigned fHasValues : 1; // set if 'values' passed instead of 'to'
+ unsigned fMirror : 1;
+ unsigned fReset : 1;
+ unsigned fResetPending : 1;
+ unsigned fTargetIsScope : 1;
+private:
+ typedef SkDisplayable INHERITED;
+ friend class SkActive;
+ friend class SkApply;
+ friend class SkDisplayList;
+};
+
+#endif // SkAnimateBase_DEFINED
diff --git a/libs/graphics/animator/SkAnimateField.cpp b/libs/graphics/animator/SkAnimateField.cpp
new file mode 100644
index 0000000000..b2b63555c2
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateField.cpp
@@ -0,0 +1,113 @@
+#include "SkAnimate.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawable.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimate::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimate);
+
+SkAnimate::SkAnimate() : fComponents(0) {
+}
+
+SkAnimate::~SkAnimate() {
+}
+
+int SkAnimate::components() {
+ return fComponents;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimate::dump(SkAnimateMaker* maker) {
+ INHERITED::dump(maker); //from animateBase
+ //SkSet inherits from this class
+ if (getType() != SkType_Set) {
+ if (fMirror)
+ SkDebugf("mirror=\"true\" ");
+ if (fReset)
+ SkDebugf("reset=\"true\" ");
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+ if (repeat != SK_Scalar1)
+ SkDebugf("repeat=\"%g\" ", SkScalarToFloat(repeat));
+#else
+ SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+ if (repeat != SK_Scalar1)
+ SkDebugf("repeat=\"%x\" ", repeat);
+#endif
+ //if (fHasValues)
+ // SkDebugf("values=\"%s\" ", values);
+ if (blend.count() != 1 || blend[0] != SK_Scalar1) {
+ SkDebugf("blend=\"[");
+ bool firstElem = true;
+ for (int i = 0; i < blend.count(); i++) {
+ if (!firstElem)
+ SkDebugf(",");
+ firstElem = false;
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("%g", SkScalarToFloat(blend[i]));
+#else
+ SkDebugf("%x", blend[i]);
+#endif
+ }
+ SkDebugf("]\" ");
+ }
+ SkDebugf("/>\n");//i assume that if it IS, we will do it separately
+ }
+}
+#endif
+
+bool SkAnimate::resolveCommon(SkAnimateMaker& maker) {
+ if (fTarget == nil) // if nil, recall onEndElement after apply closes and sets target to scope
+ return false;
+ INHERITED::onEndElement(maker);
+ return maker.hasError() == false;
+}
+
+void SkAnimate::onEndElement(SkAnimateMaker& maker) {
+ bool resolved = resolveCommon(maker);
+ if (resolved && fFieldInfo == nil) {
+ maker.setErrorNoun(field);
+ maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+ }
+ if (resolved == false || fFieldInfo == nil)
+ return;
+ SkDisplayTypes outType = fFieldInfo->getType();
+ if (fHasValues) {
+ SkASSERT(to.size() > 0);
+ fFieldInfo->setValue(maker, &fValues, 0, 0, nil, outType, to);
+ SkASSERT(0);
+ // !!! this needs to set fComponents
+ return;
+ }
+ fComponents = fFieldInfo->getCount();
+ if (fFieldInfo->fType == SkType_Array) {
+ SkTypedArray* array = (SkTypedArray*) fFieldInfo->memberData(fTarget);
+ int count = array->count();
+ if (count > 0)
+ fComponents = count;
+ }
+ if (outType == SkType_ARGB) {
+ fComponents <<= 2; // four color components
+ outType = SkType_Float;
+ }
+ fValues.setType(outType);
+ if (formula.size() > 0){
+ fComponents = 1;
+ from.set("0");
+ to.set("dur");
+ outType = SkType_MSec;
+ }
+ int max = fComponents * 2;
+ fValues.setCount(max);
+ memset(fValues.begin(), 0, max * sizeof(fValues.begin()[0]));
+ fFieldInfo->setValue(maker, &fValues, fFieldOffset, max, this, outType, from);
+ fFieldInfo->setValue(maker, &fValues, fComponents + fFieldOffset, max, this, outType, to);
+}
+
diff --git a/libs/graphics/animator/SkAnimateMaker.cpp b/libs/graphics/animator/SkAnimateMaker.cpp
new file mode 100644
index 0000000000..e66f7df470
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.cpp
@@ -0,0 +1,356 @@
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayType.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkStream.h"
+#include "SkSystemEventTypes.h"
+#include "SkTime.h"
+
+class DefaultTimeline : public SkAnimator::Timeline {
+ virtual SkMSec getMSecs() const {
+ return SkTime::GetMSecs();
+ }
+} gDefaultTimeline;
+
+SkAnimateMaker::SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint)
+ : fActiveEvent(NULL), fAdjustedStart(0), fCanvas(canvas), fEnableTime(0),
+ fHostEventSinkID(0), fMinimumInterval((SkMSec) -1), fPaint(paint), fParentMaker(NULL),
+ fTimeline(&gDefaultTimeline), fInInclude(false), fInMovie(false),
+ fFirstScriptError(false), fLoaded(false), fIDs(256), fAnimator(animator)
+{
+ fScreenplay.time = 0;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ fDebugTimeBase = (SkMSec) -1;
+#endif
+#ifdef SK_DUMP_ENABLED
+ fDumpEvents = fDumpGConditions = fDumpPosts = false;
+#endif
+}
+
+SkAnimateMaker::~SkAnimateMaker() {
+ deleteMembers();
+}
+
+#if 0
+SkMSec SkAnimateMaker::adjustDelay(SkMSec expectedBase, SkMSec delay) {
+ SkMSec appTime = (*fTimeCallBack)();
+ if (appTime)
+ delay -= appTime - expectedBase;
+ if (delay < 0)
+ delay = 0;
+ return delay;
+}
+#endif
+
+void SkAnimateMaker::appendActive(SkActive* active) {
+ fDisplayList.append(active);
+}
+
+void SkAnimateMaker::clearExtraPropertyCallBack(SkDisplayTypes type) {
+ SkExtras** end = fExtras.end();
+ for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+ SkExtras* extra = *extraPtr;
+ if (extra->definesType(type)) {
+ extra->fExtraCallBack = NULL;
+ extra->fExtraStorage = NULL;
+ break;
+ }
+ }
+}
+
+bool SkAnimateMaker::computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID) {
+ const char* script;
+ if (findKey(displayable, &script) == false)
+ return true;
+ return SkAnimatorScript::EvaluateString(*this, displayable, parent, script, newID);
+}
+
+SkDisplayable* SkAnimateMaker::createInstance(const char name[], size_t len) {
+ SkDisplayTypes type = SkDisplayType::GetType(this, name, len );
+ if ((int)type >= 0)
+ return SkDisplayType::CreateInstance(this, type);
+ return NULL;
+}
+
+// differs from SkAnimator::decodeStream in that it does not reset error state
+bool SkAnimateMaker::decodeStream(SkStream* stream)
+{
+ SkDisplayXMLParser parser(*this);
+ return parser.parse(*stream);
+}
+
+// differs from SkAnimator::decodeURI in that it does not set URI base
+bool SkAnimateMaker::decodeURI(const char uri[]) {
+// SkDebugf("animator decode %s\n", uri);
+ SkStream* stream = SkStream::GetURIStream(fPrefix.c_str(), uri);
+ SkAutoTDelete<SkStream> autoDel(stream);
+ bool success = decodeStream(stream);
+ if (hasError() && fError.hasNoun() == false)
+ fError.setNoun(uri);
+ return success;
+}
+
+#if defined SK_DEBUG && 0
+//used for the if'd out section of deleteMembers
+#include "SkTSearch.h"
+
+extern "C" {
+ int compare_disp(const void* a, const void* b) {
+ return *(const SkDisplayable**)a - *(const SkDisplayable**)b;
+ }
+}
+#endif
+
+void SkAnimateMaker::delayEnable(SkApply* apply, SkMSec time) {
+ int index = fDelayed.find(apply);
+ if (index < 0)
+ *fDelayed.append() = apply;
+ (new SkEvent(SK_EventType_Delay))->postTime(fAnimator->getSinkID(), time);
+}
+
+void SkAnimateMaker::deleteMembers() {
+ int index;
+#if defined SK_DEBUG && 0
+ //this code checks to see if helpers are among the children, but it is not complete -
+ //it should check the children of the children
+ int result;
+ SkTDArray<SkDisplayable*> children(fChildren.begin(), fChildren.count());
+ SkQSort(children.begin(), children.count(), sizeof(SkDisplayable*),compare_disp);
+ for (index = 0; index < fHelpers.count(); index++) {
+ SkDisplayable* helper = fHelpers[index];
+ result = SkTSearch(children.begin(), children.count(), helper, sizeof(SkDisplayable*));
+ SkASSERT(result < 0);
+ }
+#endif
+ for (index = 0; index < fChildren.count(); index++) {
+ SkDisplayable* child = fChildren[index];
+ delete child;
+ }
+ for (index = 0; index < fHelpers.count(); index++) {
+ SkDisplayable* helper = fHelpers[index];
+ delete helper;
+ }
+ for (index = 0; index < fExtras.count(); index++) {
+ SkExtras* extras = fExtras[index];
+ delete extras;
+ }
+}
+
+void SkAnimateMaker::doDelayedEvent() {
+ fEnableTime = getAppTime();
+ for (int index = 0; index < fDelayed.count(); ) {
+ SkDisplayable* child = fDelayed[index];
+ SkASSERT(child->isApply());
+ SkApply* apply = (SkApply*) child;
+ apply->interpolate(*this, fEnableTime);
+ if (apply->hasDelayedAnimator())
+ index++;
+ else
+ fDelayed.remove(index);
+ }
+}
+
+bool SkAnimateMaker::doEvent(const SkEvent& event) {
+ return (!fInMovie || fLoaded) && fAnimator->doEvent(event);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateMaker::dump(const char* match) {
+ SkTDict<SkDisplayable*>::Iter iter(fIDs);
+ const char* name;
+ SkDisplayable* result;
+ while ((name = iter.next(&result)) != NULL) {
+ if (strcmp(match,name) == 0)
+ result->dump(this);
+ }
+}
+#endif
+
+int SkAnimateMaker::dynamicProperty(SkString& nameStr, SkDisplayable** displayablePtr ) {
+ const char* name = nameStr.c_str();
+ const char* dot = strchr(name, '.');
+ SkASSERT(dot);
+ SkDisplayable* displayable;
+ if (find(name, dot - name, &displayable) == false) {
+ SkASSERT(0);
+ return 0;
+ }
+ const char* fieldName = dot + 1;
+ const SkMemberInfo* memberInfo = displayable->getMember(fieldName);
+ *displayablePtr = displayable;
+ return (int) memberInfo->fOffset;
+}
+
+SkMSec SkAnimateMaker::getAppTime() const {
+ return fTimeline->getMSecs();
+}
+
+#ifdef SK_DEBUG
+SkAnimator* SkAnimateMaker::getRoot()
+{
+ SkAnimateMaker* maker = this;
+ while (maker->fParentMaker)
+ maker = maker->fParentMaker;
+ return maker == this ? NULL : maker->fAnimator;
+}
+#endif
+
+void SkAnimateMaker::helperAdd(SkDisplayable* trackMe) {
+ SkASSERT(fHelpers.find(trackMe) < 0);
+ *fHelpers.append() = trackMe;
+}
+
+void SkAnimateMaker::helperRemove(SkDisplayable* alreadyTracked) {
+ int helperIndex = fHelpers.find(alreadyTracked);
+ if (helperIndex >= 0)
+ fHelpers.remove(helperIndex);
+}
+
+#if 0
+void SkAnimateMaker::loadMovies() {
+ for (SkDisplayable** dispPtr = fMovies.begin(); dispPtr < fMovies.end(); dispPtr++) {
+ SkDisplayable* displayable = *dispPtr;
+ SkASSERT(displayable->getType() == SkType_Movie);
+ SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+ SkAnimateMaker* movieMaker = movie->fMovie.fMaker;
+ movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
+ movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
+ movieMaker->loadMovies();
+ }
+}
+#endif
+
+void SkAnimateMaker::notifyInval() {
+ if (fHostEventSinkID)
+ fAnimator->onEventPost(new SkEvent(SK_EventType_Inval), fHostEventSinkID);
+}
+
+void SkAnimateMaker::notifyInvalTime(SkMSec time) {
+ if (fHostEventSinkID)
+ fAnimator->onEventPostTime(new SkEvent(SK_EventType_Inval), fHostEventSinkID, time);
+}
+
+void SkAnimateMaker::postOnEnd(SkAnimateBase* animate, SkMSec end) {
+ SkEvent evt;
+ evt.setS32("time", animate->getStart() + end);
+ evt.setPtr("anim", animate);
+ evt.setType(SK_EventType_OnEnd);
+ SkEventSinkID sinkID = fAnimator->getSinkID();
+ fAnimator->onEventPost(new SkEvent(evt), sinkID);
+}
+
+void SkAnimateMaker::reset() {
+ deleteMembers();
+ fChildren.reset();
+ fHelpers.reset();
+ fIDs.reset();
+ fEvents.reset();
+ fDisplayList.hardReset();
+}
+
+void SkAnimateMaker::removeActive(SkActive* active) {
+ if (active == NULL)
+ return;
+ fDisplayList.remove(active);
+}
+
+bool SkAnimateMaker::resolveID(SkDisplayable* displayable, SkDisplayable* original) {
+ SkString newID;
+ bool success = computeID(original, NULL, &newID);
+ if (success)
+ setID(displayable, newID);
+ return success;
+}
+
+void SkAnimateMaker::setErrorString() {
+ fErrorString.reset();
+ if (fError.hasError()) {
+ SkString err;
+ if (fFileName.size() > 0)
+ fErrorString.set(fFileName.c_str());
+ else
+ fErrorString.set("screenplay error");
+ int line = fError.getLineNumber();
+ if (line >= 0) {
+ fErrorString.append(", ");
+ fErrorString.append("line ");
+ fErrorString.appendS32(line);
+ }
+ fErrorString.append(": ");
+ fError.getErrorString(&err);
+ fErrorString.append(err);
+#if defined SK_DEBUG
+ SkDebugf("%s\n", fErrorString.c_str());
+#endif
+ }
+}
+
+void SkAnimateMaker::setEnableTime(SkMSec appTime, SkMSec expectedTime) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkString debugOut;
+ SkMSec time = getAppTime();
+ debugOut.appendS32(time - fDebugTimeBase);
+ debugOut.append(" set enable old enable=");
+ debugOut.appendS32(fEnableTime - fDebugTimeBase);
+ debugOut.append(" old adjust=");
+ debugOut.appendS32(fAdjustedStart);
+ debugOut.append(" new enable=");
+ debugOut.appendS32(expectedTime - fDebugTimeBase);
+ debugOut.append(" new adjust=");
+ debugOut.appendS32(appTime - expectedTime);
+ SkDebugf("%s\n", debugOut.c_str());
+#endif
+ fAdjustedStart = appTime - expectedTime;
+ fEnableTime = expectedTime;
+ SkDisplayable** firstMovie = fMovies.begin();
+ SkDisplayable** endMovie = fMovies.end();
+ for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+ SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+ movie->fMovie.fMaker->setEnableTime(appTime, expectedTime);
+ }
+}
+
+void SkAnimateMaker::setExtraPropertyCallBack(SkDisplayTypes type,
+ SkScriptEngine::_propertyCallBack callBack, void* userStorage) {
+ SkExtras** end = fExtras.end();
+ for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+ SkExtras* extra = *extraPtr;
+ if (extra->definesType(type)) {
+ extra->fExtraCallBack = callBack;
+ extra->fExtraStorage = userStorage;
+ break;
+ }
+ }
+}
+
+void SkAnimateMaker::setID(SkDisplayable* displayable, const SkString& newID) {
+ fIDs.set(newID.c_str(), displayable);
+#ifdef SK_DEBUG
+ displayable->_id.set(newID);
+ displayable->id = displayable->_id.c_str();
+#endif
+}
+
+void SkAnimateMaker::setScriptError(const SkScriptEngine& engine) {
+ SkString errorString;
+#ifdef SK_DEBUG
+ engine.getErrorString(&errorString);
+#endif
+ setErrorNoun(errorString);
+ setErrorCode(SkDisplayXMLParserError::kErrorInScript);
+}
+
+bool SkAnimateMaker::GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("step", token, len)) {
+ value->fOperand.fS32 = *(S32*) stepPtr;
+ value->fType = SkType_Int;
+ return true;
+ }
+ return false;
+}
diff --git a/libs/graphics/animator/SkAnimateMaker.h b/libs/graphics/animator/SkAnimateMaker.h
new file mode 100644
index 0000000000..acc2c54b9e
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.h
@@ -0,0 +1,153 @@
+#ifndef SkAnimateMaker_DEFINED
+#define SkAnimateMaker_DEFINED
+
+// #define SK_DEBUG_ANIMATION_TIMING
+
+#include "SkAnimator.h"
+#include "SkBitmap.h"
+#include "SkIntArray.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkDisplayScreenplay.h"
+#include "SkDisplayXMLParser.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkTDict.h"
+
+// not sure where this little helper macro should go
+
+
+class SkActive;
+class SkAnimate;
+class SkCanvas;
+class SkDisplayable;
+class SkDrawable;
+class SkDump;
+class SkEvent;
+class SkEventSink;
+class SkExtras;
+class SkGroup;
+class SkPaint;
+class SkStream;
+
+class SkAnimateMaker {
+public:
+ SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint);
+ ~SkAnimateMaker();
+ void appendActive(SkActive* );
+ void childrenAdd(SkDisplayable* child) { *fChildren.append() = child; }
+ void clearExtraPropertyCallBack(SkDisplayTypes type);
+ bool computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID);
+ SkDisplayable* createInstance(const char name[], size_t len);
+ bool decodeStream(SkStream* stream);
+ bool decodeURI(const char uri[]);
+ void delayEnable(SkApply* apply, SkMSec time);
+ void doDelayedEvent();
+ bool doEvent(const SkEvent& event);
+#ifdef SK_DUMP_ENABLED
+ void dump(const char* match);
+#endif
+ int dynamicProperty(SkString& nameStr, SkDisplayable** );
+ bool find(const char* str, SkDisplayable** displayablePtr) const {
+ return fIDs.find(str, displayablePtr);
+ }
+ bool find(const char* str, size_t len, SkDisplayable** displayablePtr) const {
+ return fIDs.find(str, len, displayablePtr);
+ }
+ bool findKey(SkDisplayable* displayable, const char** string) const {
+ return fIDs.findKey(displayable, string);
+ }
+// bool find(SkString& string, SkDisplayable** displayablePtr) {
+// return fIDs.find(string.c_str(), displayablePtr);
+// }
+ SkAnimator* getAnimator() { return fAnimator; }
+ SkMSec getAppTime() const; // call caller to get current time
+#ifdef SK_DEBUG
+ SkAnimator* getRoot();
+#endif
+ SkXMLParserError::ErrorCode getErrorCode() const { return fError.getErrorCode(); }
+ SkMSec getInTime() { return fDisplayList.getTime(); }
+ int getNativeCode() const { return fError.getNativeCode(); }
+ bool hasError() { return fError.hasError(); }
+ void helperAdd(SkDisplayable* trackMe);
+ void helperRemove(SkDisplayable* alreadyTracked);
+ void idsSet(const char* attrValue, size_t len, SkDisplayable* displayable) {
+ fIDs.set(attrValue, len, displayable); }
+// void loadMovies();
+ void notifyInval();
+ void notifyInvalTime(SkMSec time);
+ void postOnEnd(SkAnimateBase* animate, SkMSec end);
+ void removeActive(SkActive* );
+ void reset();
+ bool resolveID(SkDisplayable* displayable, SkDisplayable* original);
+ void setEnableTime(SkMSec appTime, SkMSec expectedTime);
+ void setErrorCode(SkXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.INHERITED::setCode(err); }
+ void setErrorCode(SkDisplayXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.setCode(err); }
+ void setErrorNoun(const SkString& str) { if (fError.hasError() == false) fError.setNoun(str); }
+ void setErrorString();
+ void setExtraPropertyCallBack(SkDisplayTypes type, SkScriptEngine::_propertyCallBack , void* userStorage);
+ void setID(SkDisplayable* displayable, const SkString& newID);
+ void setInnerError(SkAnimateMaker* maker, const SkString& str) { fError.setInnerError(maker, str); }
+ void setScriptError(const SkScriptEngine& );
+#ifdef SK_DEBUG
+ void validate() { fDisplayList.validate(); }
+#else
+ void validate() {}
+#endif
+ SkDisplayEvent* fActiveEvent;
+ SkMSec fAdjustedStart;
+ SkBitmap fBitmap;
+ SkCanvas* fCanvas;
+ SkMSec fEnableTime;
+ int fEndDepth; // passed parameter to onEndElement
+ SkEvents fEvents;
+ SkDisplayList fDisplayList;
+ SkEventSinkID fHostEventSinkID;
+ SkMSec fMinimumInterval;
+ SkPaint* fPaint;
+ SkAnimateMaker* fParentMaker;
+ SkString fPrefix;
+ SkDisplayScreenplay fScreenplay;
+ const SkAnimator::Timeline* fTimeline;
+ SkBool8 fInInclude;
+ SkBool8 fInMovie;
+ SkBool8 fFirstScriptError;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkMSec fDebugTimeBase;
+#endif
+#ifdef SK_DUMP_ENABLED
+ SkString fDumpAnimated;
+ SkBool8 fDumpEvents;
+ SkBool8 fDumpGConditions;
+ SkBool8 fDumpPosts;
+#endif
+private:
+ void deleteMembers();
+ static bool GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* );
+ SkAnimateMaker& operator=(SkAnimateMaker& );
+ SkTDDisplayableArray fChildren;
+ SkTDDisplayableArray fDelayed; // SkApply that contain delayed enable events
+ SkDisplayXMLParserError fError;
+ SkString fErrorString;
+ SkTDArray<SkExtras*> fExtras;
+ SkString fFileName;
+ SkTDDisplayableArray fHelpers; // helper displayables
+ SkBool8 fLoaded;
+ SkTDDisplayableArray fMovies;
+ SkTDict<SkDisplayable*> fIDs;
+ SkAnimator* fAnimator;
+ friend class SkAdd;
+ friend class SkAnimateBase;
+ friend class SkDisplayXMLParser;
+ friend class SkAnimator;
+ friend class SkAnimatorScript;
+ friend class SkApply;
+ friend class SkDisplayMovie;
+ friend class SkDisplayType;
+ friend class SkEvents;
+ friend class SkGroup;
+ friend struct SkMemberInfo;
+};
+
+#endif // SkAnimateMaker_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimateProperties.h b/libs/graphics/animator/SkAnimateProperties.h
new file mode 100644
index 0000000000..17bc7771bf
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateProperties.h
@@ -0,0 +1,12 @@
+#ifndef SkAnimateProperties_DEFINED
+#define SkAnimateProperties_DEFINED
+
+enum SkAnimateBase_Properties {
+ SK_PROPERTY(dynamic),
+ SK_PROPERTY(mirror),
+ SK_PROPERTY(reset),
+ SK_PROPERTY(step),
+ SK_PROPERTY(values)
+};
+
+#endif // SkAnimateProperties_DEFINED
diff --git a/libs/graphics/animator/SkAnimateSchema.xsd b/libs/graphics/animator/SkAnimateSchema.xsd
new file mode 100644
index 0000000000..2c75eb4a89
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsd
@@ -0,0 +1,2787 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"
+xmlns:Sk="urn:screenplay" targetNamespace="urn:screenplay">
+
+ <!-- /** Animate
+ An ID of an element of type <animate> or <set>
+ */ -->
+ <xs:simpleType name="Animate">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** 3D_Point
+ An array of three floats in ECMAScript notation: [x, y, z].
+ */ -->
+ <xs:simpleType name="3D_Point">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** ARGB
+ The red, green, blue, and optional alpha color components.
+ */ -->
+ <xs:simpleType name="ARGB">
+ <xs:restriction base="xs:string">
+ <!-- @pattern #[0-9a-fA-F]{3} #rgb contains three hexadecimal digits. #rgb is equivalent to 0xFFrrggbb. -->
+ <xs:pattern value="#[0-9a-fA-F]{3}"/>
+ <!-- @pattern #[0-9a-fA-F]{4} #argb contains four hexadecimal digits. #argb is equivalent to 0xaarrggbb. -->
+ <xs:pattern value="#[0-9a-fA-F]{4}"/>
+ <!-- @pattern #[0-9a-fA-F]{6} #rrggbb contains six hexadecimal digits. #rrggbb is equivalent to 0xFFrrggbb. -->
+ <xs:pattern value="#[0-9a-fA-F]{6}"/>
+ <!-- @pattern #[0-9a-fA-F]{8} #aarrggbb contains eight hexadecimal digits. #aarrggbb is equivalent to 0xaarrggbb. -->
+ <xs:pattern value="#[0-9a-fA-F]{8}"/>
+ <!-- @pattern 0[xX][0-9a-fA-F]{8} 0xaarrggbb describes the color as a packed hexadecimal; each pair of digits
+ corresponds to alpha, red, green, and blue respectively. -->
+ <xs:pattern value="0[xX][0-9a-fA-F]{8}"/>
+ <!-- @pattern rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\) rgb(r, g, b) describes color with three integers ranging from 0 to 255,
+ corresponding to red, green, and blue respectively. -->
+ <xs:pattern value="rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\)"/>
+ <!-- @patternList Color can be described by the following standard CSS color names. -->
+ <xs:pattern value="aliceblue"/>
+ <xs:pattern value="antiquewhite"/>
+ <xs:pattern value="aqua"/>
+ <xs:pattern value="aquamarine"/>
+ <xs:pattern value="azure"/>
+ <xs:pattern value="beige"/>
+ <xs:pattern value="bisque"/>
+ <xs:pattern value="black"/>
+ <xs:pattern value="blanchedalmond"/>
+ <xs:pattern value="blue"/>
+ <xs:pattern value="blueviolet"/>
+ <xs:pattern value="brown"/>
+ <xs:pattern value="burlywood"/>
+ <xs:pattern value="cadetblue"/>
+ <xs:pattern value="chartreuse"/>
+ <xs:pattern value="chocolate"/>
+ <xs:pattern value="coral"/>
+ <xs:pattern value="cornflowerblue"/>
+ <xs:pattern value="cornsilk"/>
+ <xs:pattern value="crimson"/>
+ <xs:pattern value="cyan"/>
+ <xs:pattern value="darkblue"/>
+ <xs:pattern value="darkcyan"/>
+ <xs:pattern value="darkgoldenrod"/>
+ <xs:pattern value="darkgray"/>
+ <xs:pattern value="darkgreen"/>
+ <xs:pattern value="darkkhaki"/>
+ <xs:pattern value="darkmagenta"/>
+ <xs:pattern value="darkolivegreen"/>
+ <xs:pattern value="darkorange"/>
+ <xs:pattern value="darkorchid"/>
+ <xs:pattern value="darkred"/>
+ <xs:pattern value="darksalmon"/>
+ <xs:pattern value="darkseagreen"/>
+ <xs:pattern value="darkslateblue"/>
+ <xs:pattern value="darkslategray"/>
+ <xs:pattern value="darkturquoise"/>
+ <xs:pattern value="darkviolet"/>
+ <xs:pattern value="deeppink"/>
+ <xs:pattern value="deepskyblue"/>
+ <xs:pattern value="dimgray"/>
+ <xs:pattern value="dodgerblue"/>
+ <xs:pattern value="firebrick"/>
+ <xs:pattern value="floralwhite"/>
+ <xs:pattern value="forestgreen"/>
+ <xs:pattern value="fuchsia"/>
+ <xs:pattern value="gainsboro"/>
+ <xs:pattern value="ghostwhite"/>
+ <xs:pattern value="gold"/>
+ <xs:pattern value="goldenrod"/>
+ <xs:pattern value="gray"/>
+ <xs:pattern value="green"/>
+ <xs:pattern value="greenyellow"/>
+ <xs:pattern value="honeydew"/>
+ <xs:pattern value="hotpink"/>
+ <xs:pattern value="indianred"/>
+ <xs:pattern value="indigo"/>
+ <xs:pattern value="ivory"/>
+ <xs:pattern value="khaki"/>
+ <xs:pattern value="lavender"/>
+ <xs:pattern value="lavenderblush"/>
+ <xs:pattern value="lawngreen"/>
+ <xs:pattern value="lemonchiffon"/>
+ <xs:pattern value="lightblue"/>
+ <xs:pattern value="lightcoral"/>
+ <xs:pattern value="lightcyan"/>
+ <xs:pattern value="lightgoldenrodyellow"/>
+ <xs:pattern value="lightgreen"/>
+ <xs:pattern value="lightgrey"/>
+ <xs:pattern value="lightpink"/>
+ <xs:pattern value="lightsalmon"/>
+ <xs:pattern value="lightseagreen"/>
+ <xs:pattern value="lightskyblue"/>
+ <xs:pattern value="lightslategray"/>
+ <xs:pattern value="lightsteelblue"/>
+ <xs:pattern value="lightyellow"/>
+ <xs:pattern value="lime"/>
+ <xs:pattern value="limegreen"/>
+ <xs:pattern value="linen"/>
+ <xs:pattern value="magenta"/>
+ <xs:pattern value="maroon"/>
+ <xs:pattern value="mediumaquamarine"/>
+ <xs:pattern value="mediumblue"/>
+ <xs:pattern value="mediumorchid"/>
+ <xs:pattern value="mediumpurple"/>
+ <xs:pattern value="mediumseagreen"/>
+ <xs:pattern value="mediumslateblue"/>
+ <xs:pattern value="mediumspringgreen"/>
+ <xs:pattern value="mediumturquoise"/>
+ <xs:pattern value="mediumvioletred"/>
+ <xs:pattern value="midnightblue"/>
+ <xs:pattern value="mintcream"/>
+ <xs:pattern value="mistyrose"/>
+ <xs:pattern value="moccasin"/>
+ <xs:pattern value="navajowhite"/>
+ <xs:pattern value="navy"/>
+ <xs:pattern value="oldlace"/>
+ <xs:pattern value="olive"/>
+ <xs:pattern value="olivedrab"/>
+ <xs:pattern value="orange"/>
+ <xs:pattern value="orangered"/>
+ <xs:pattern value="orchid"/>
+ <xs:pattern value="palegoldenrod"/>
+ <xs:pattern value="palegreen"/>
+ <xs:pattern value="paleturquoise"/>
+ <xs:pattern value="palevioletred"/>
+ <xs:pattern value="papayawhip"/>
+ <xs:pattern value="peachpuff"/>
+ <xs:pattern value="peru"/>
+ <xs:pattern value="pink"/>
+ <xs:pattern value="plum"/>
+ <xs:pattern value="powderblue"/>
+ <xs:pattern value="purple"/>
+ <xs:pattern value="red"/>
+ <xs:pattern value="rosybrown"/>
+ <xs:pattern value="royalblue"/>
+ <xs:pattern value="saddlebrown"/>
+ <xs:pattern value="salmon"/>
+ <xs:pattern value="sandybrown"/>
+ <xs:pattern value="seagreen"/>
+ <xs:pattern value="seashell"/>
+ <xs:pattern value="sienna"/>
+ <xs:pattern value="silver"/>
+ <xs:pattern value="skyblue"/>
+ <xs:pattern value="slateblue"/>
+ <xs:pattern value="slategray"/>
+ <xs:pattern value="snow"/>
+ <xs:pattern value="springgreen"/>
+ <xs:pattern value="steelblue"/>
+ <xs:pattern value="tan"/>
+ <xs:pattern value="teal"/>
+ <xs:pattern value="thistle"/>
+ <xs:pattern value="tomato"/>
+ <xs:pattern value="turquoise"/>
+ <xs:pattern value="violet"/>
+ <xs:pattern value="wheat"/>
+ <xs:pattern value="white"/>
+ <xs:pattern value="whitesmoke"/>
+ <xs:pattern value="yellow"/>
+ <!--@patternListLast -->
+ <xs:pattern value="yellowgreen"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** AddMode
+ AddMode controls how the add element adds its referenced element to the
+ display list. By default, the referenced element remains in the add element
+ so that the add element's use attribute may be animated to change the
+ element it refers to. Setting the mode attribute to "immediate" causes the
+ add element to put the referenced element in the display list directly.
+ The move and replace elements are not affected by the mode attribute;
+ they always move or replace the referenced element directly.
+ */ -->
+ <xs:simpleType name="AddMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern immediate Puts the referenced element in the display list. -->
+ <xs:pattern value="immediate"/>
+ <!-- @pattern indirect Puts the containing element in the display list. -->
+ <xs:pattern value="indirect"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Align
+ Align places text to the left, center, or right of the text position.
+ */ -->
+ <xs:simpleType name="Align">
+ <xs:restriction base="xs:string">
+ <!-- @pattern left The first character in the text string is drawn at the text position. -->
+ <xs:pattern value="left"/>
+ <!-- @pattern center The text string is measured and centered on the text position. -->
+ <xs:pattern value="center"/>
+ <!-- @pattern right The last character in the text string is drawn to the left of the text position. -->
+ <xs:pattern value="right"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** ApplyMode
+ ApplyMode affects how the apply element animates values.
+ */ -->
+ <xs:simpleType name="ApplyMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern immediate Iterates through all animation values immediately. -->
+ <xs:pattern value="immediate"/>
+ <!-- @pattern once Performs the animation at once without adding the scope to
+ the display list. -->
+ <xs:pattern value="once"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** ApplyTransition
+ ApplyTransition affects how the apply element sets the time of the animators.
+ */ -->
+ <xs:simpleType name="ApplyTransition">
+ <xs:restriction base="xs:string">
+ <!-- @pattern reverse Performs the animation in reverse. -->
+ <xs:pattern value="reverse"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Base64
+ Base64 describes 8 bit binary using 64 character values.
+ See http://rfc.net/rfc2045.html for the base64 format.
+ */ -->
+ <xs:simpleType name="Base64">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="[A-Za-z0-9+/ ]+"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** BaseBitmap
+ A reference to an image like a JPEG, GIF, or PNG; or a reference to a bitmap element
+ that has been drawn into with a drawTo element.
+ */ -->
+ <xs:simpleType name="BaseBitmap">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** BitmapEncoding
+ Used to specify the compression format for writing an image file with the snapshot element.
+ */ -->
+ <xs:simpleType name="BitmapEncoding">
+ <xs:restriction base="xs:string">
+ <!-- @pattern jpeg See http://www.jpeg.org/jpeg/ for more information about JPEG. -->
+ <xs:pattern value="jpeg"/>
+ <!-- @pattern png See http://www.libpng.org/pub/png/ for more information about PNG. -->
+ <xs:pattern value="png"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** BitmapFormat
+ Determines the number of bits per pixel in a bitmap.
+ */ -->
+ <xs:simpleType name="BitmapFormat">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="none"/>
+ <!-- @pattern A1 1-bit per pixel, (0 is transparent, 1 is opaque). -->
+ <xs:pattern value="A1"/>
+ <!-- @pattern A8 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque). -->
+ <xs:pattern value="A8"/>
+ <!-- @pattern Index8 8-bits per pixel, using a ColorTable element to specify the colors. -->
+ <xs:pattern value="Index8"/>
+ <!-- @pattern RGB16 16-bits per pixel, compile-time configured to be either 555 or 565. -->
+ <xs:pattern value="RGB16"/>
+ <!-- @pattern RGB32 32-bits per pixel, plus alpha. -->
+ <xs:pattern value="RGB32"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Boolean
+ Either "true" (non-zero) or "false" (zero).
+ */ -->
+ <xs:simpleType name="Boolean">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="false"/>
+ <xs:pattern value="true"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Cap
+ The values for the strokeCap attribute.
+ */ -->
+ <xs:simpleType name="Cap">
+ <xs:restriction base="xs:string">
+ <!-- @pattern butt begin and end a contour with no extension -->
+ <xs:pattern value="butt"/>
+ <!-- @pattern round begin and end a contour with a semi-circle extension -->
+ <xs:pattern value="round"/>
+ <!-- @pattern square begin and end a contour with a half square extension -->
+ <xs:pattern value="square"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Color
+ A reference to a color element.
+ */ -->
+ <xs:simpleType name="Color">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Displayable
+ A reference to any element: @list(Displayable)
+ */ -->
+ <xs:simpleType name="Displayable">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** DisplayableArray
+ An array of one or more element IDs.
+ */ -->
+ <xs:simpleType name="DisplayableArray">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Drawable
+ A reference to an element that can be drawn: @list(Drawable)
+ */ -->
+ <xs:simpleType name="Drawable">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** DynamicString
+ Dynamic strings contain scripts that are re-evaluated each time the script is enabled.
+ */ -->
+ <xs:simpleType name="DynamicString">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** EventCode
+ Key codes that can trigger events, usually corresponding to physical buttons on the device.
+ */ -->
+ <xs:simpleType name="EventCode">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="none"/>
+ <!-- @pattern up The up arrow. -->
+ <xs:pattern value="up"/>
+ <!-- @pattern down The down arrow. -->
+ <xs:pattern value="down"/>
+ <!-- @pattern left The left arrow. -->
+ <xs:pattern value="left"/>
+ <!-- @pattern right The right arrow. -->
+ <xs:pattern value="right"/>
+ <!-- @pattern back The back button (may not be present; the Backspace key on a PC). -->
+ <xs:pattern value="back"/>
+ <!-- @pattern end The end button (may not be present; the Esc key on a PC). -->
+ <xs:pattern value="end"/>
+ <!-- @pattern OK The OK button (the Enter key on a PC). -->
+ <xs:pattern value="OK"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** EventKind
+ Specifies how an event is triggered; by a key, when an animation ends, when the
+ document is loaded, or when this event is triggered by the user's C++ or XML.
+ */ -->
+ <xs:simpleType name="EventKind">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="none"/>
+ <!-- @pattern keyChar A key corresponding to a Unichar value. -->
+ <xs:pattern value="keyChar"/>
+ <!-- @pattern keyPress A key with a particular function, such as an arrow key or the OK button. -->
+ <xs:pattern value="keyPress"/>
+ <!-- @pattern mouseDown Triggered when the primary mouse button is pressed. -->
+ <xs:pattern value="mouseDown"/>
+ <!-- @pattern mouseDrag Triggered when the primary mouse is moved while the button is pressed. -->
+ <xs:pattern value="mouseDrag"/>
+ <!-- @pattern mouseMove Triggered when the primary mouse is moved. -->
+ <xs:pattern value="mouseMove"/>
+ <!-- @pattern mouseUp Triggered when the primary mouse button is released. -->
+ <xs:pattern value="mouseUp"/>
+ <!-- @pattern onEnd Triggered when an event ends. -->
+ <xs:pattern value="onEnd"/>
+ <!-- @pattern onLoad Triggered when the document loads. -->
+ <xs:pattern value="onLoad"/>
+ <!-- @pattern user Triggered when a post element or C++ event is activated. -->
+ <xs:pattern value="user"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** EventMode
+ Specifies whether the event is delivered immediately to matching event element or deferred to
+ the application-wide event handler.
+ */ -->
+ <xs:simpleType name="EventMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern deferred Process the event using the host's event queue. -->
+ <xs:pattern value="deferred"/>
+ <!-- @pattern immediate Activate the event element immediately. -->
+ <xs:pattern value="immediate"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** FillType
+ Filled paths that self-intersect use the winding or evenOdd rule to determine whether the
+ overlaps are filled or are holes.
+ */ -->
+ <xs:simpleType name="FillType">
+ <xs:restriction base="xs:string">
+ <!-- @pattern winding Fill if the sum of edge directions is non-zero. -->
+ <xs:pattern value="winding"/>
+ <!-- @pattern evenOdd Fill if the sum of edges is an odd number. -->
+ <xs:pattern value="evenOdd"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** FilterType
+ Scaled bitmaps without a filter type set point-sample the source bitmap to determine the
+ destination pixels' colors. Bilinear and bicubic compute the values of intermediate pixels
+ by sampling the pixels around them.
+ */ -->
+ <xs:simpleType name="FilterType">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="none"/>
+ <!-- @pattern bilinear Compute the pixel value as the linear interpolation of adjacent pixels. -->
+ <xs:pattern value="bilinear"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Float
+ A signed fractional value.
+ */ -->
+ <xs:simpleType name="Float">
+ <xs:restriction base="xs:float">
+ <xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** FloatArray
+ An array of one or more signed fractional values.
+ */ -->
+ <xs:simpleType name="FloatArray">
+ <xs:restriction base="xs:float">
+ <xs:pattern value="\[[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?))*\]"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** FromPathMode
+ A matrix computed from an offset along a path may include the point's position, the angle
+ tangent, or both.
+ .
+ */ -->
+ <xs:simpleType name="FromPathMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern normal Compute the matrix using the path's angle and position. -->
+ <xs:pattern value="normal"/>
+ <!-- @pattern angle Compute the matrix using only the path's angle. -->
+ <xs:pattern value="angle"/>
+ <!-- @pattern position Compute the matrix using only the path's position. -->
+ <xs:pattern value="position"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Int
+ A signed integer.
+ */ -->
+ <xs:simpleType name="Int">
+ <xs:restriction base="xs:integer"/>
+ </xs:simpleType>
+
+ <!-- /** IntArray
+ An array of one or more signed integer values.
+ */ -->
+ <xs:simpleType name="IntArray">
+ <xs:restriction base="xs:integer">
+ <xs:pattern value="\[[+-]?[0-9]+( *, *[+-]?[0-9]+)*\]"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Join
+ The edges of thick lines in a path are joined by extending the outer edges to form a miter,
+ or by adding a round circle at the intersection point, or by connecting the outer edges with a line
+ to form a blunt joint.
+ */ -->
+ <xs:simpleType name="Join">
+ <xs:restriction base="xs:string">
+ <!-- @pattern miter Extend the outer edges to form a miter. -->
+ <xs:pattern value="miter"/>
+ <!-- @pattern round Join the outer edges with a circular arc. -->
+ <xs:pattern value="round"/>
+ <!-- @pattern blunt Connect the outer edges with a line. -->
+ <xs:pattern value="blunt"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** MaskFilterBlurStyle
+ A blur can affect the inside or outside part of the shape, or it can affect both. The shape
+ itself can be drawn solid, or can be invisible.
+ */ -->
+ <xs:simpleType name="MaskFilterBlurStyle">
+ <xs:restriction base="xs:string">
+ <!-- @pattern normal Blur inside and outside. -->
+ <xs:pattern value="normal"/>
+ <!-- @pattern solid Solid inside, blur outside. -->
+ <xs:pattern value="solid"/>
+ <!-- @pattern outer Invisible inside, blur outside. -->
+ <xs:pattern value="outer"/>
+ <!-- @pattern inner Blur inside only.. -->
+ <xs:pattern value="inner"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** MaskFilter
+ The ID of a blur or emboss element.
+ */ -->
+ <xs:simpleType name="MaskFilter">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Matrix
+ The ID of a matrix element.
+ */ -->
+ <xs:simpleType name="Matrix">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** MSec
+ A fractional second with millisecond resolution.
+ */ -->
+ <xs:simpleType name="MSec">
+ <xs:restriction base="xs:float"/>
+ </xs:simpleType>
+
+ <!-- /** Paint
+ The ID of a paint element.
+ */ -->
+ <xs:simpleType name="Paint">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Path
+ The ID of a path element.
+ */ -->
+ <xs:simpleType name="Path">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** PathDirection
+ PathDirection determines if the path is traveled clockwise or counterclockwise.
+ */ -->
+ <xs:simpleType name="PathDirection">
+ <xs:restriction base="xs:string">
+ <!-- @pattern cw The path is traveled clockwise. -->
+ <xs:pattern value="cw"/>
+ <!-- @pattern ccw The path is traveled counterclockwise. -->
+ <xs:pattern value="ccw"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** PathEffect
+ The ID of a dash or discrete element.
+ */ -->
+ <xs:simpleType name="PathEffect">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Point
+ A pair of signed values representing the x and y coordinates of a point.
+ */ -->
+ <xs:simpleType name="Point">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="\[ *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?) *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)\]"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Rect
+ The ID of a rectangle element.
+ */ -->
+ <xs:simpleType name="Rect">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Shader
+ The ID of a linear or radial gradient.
+ */ -->
+ <xs:simpleType name="Shader">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** String
+ A sequence of characters.
+ */ -->
+ <xs:simpleType name="String">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Style
+ Geometry can be filled, stroked or both.
+ */ -->
+ <xs:simpleType name="Style">
+ <xs:restriction base="xs:string">
+ <!-- @pattern fill The interior of the geometry is filled with the paint's color. -->
+ <xs:pattern value="fill"/>
+ <!-- @pattern stroke The outline of the geometry is stroked with the paint's color. -->
+ <xs:pattern value="stroke"/>
+ <!-- @pattern strokeAndFill The interior is filled and outline is stroked with the paint's color. -->
+ <xs:pattern value="strokeAndFill"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Text
+ The ID of a text element.
+ */ -->
+ <xs:simpleType name="Text">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** TextBoxAlign
+ Multiple lines of text may be aligned to the start of the box, the center, or the end.
+ */ -->
+ <xs:simpleType name="TextBoxAlign">
+ <xs:restriction base="xs:string">
+ <!-- @pattern start The text begins within the upper left of the box. -->
+ <xs:pattern value="start"/>
+ <!-- @pattern center The text is positioned in the center of the box. -->
+ <xs:pattern value="center"/>
+ <!-- @pattern end The text ends within the lower right of the box. -->
+ <xs:pattern value="end"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** TextBoxMode
+ Fitting the text may optionally introduce line breaks.
+ */ -->
+ <xs:simpleType name="TextBoxMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern oneLine No additional linebreaks are added. -->
+ <xs:pattern value="oneLine"/>
+ <!-- @pattern lineBreak Line breaks may be added to fit the text to the box. -->
+ <xs:pattern value="lineBreak"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** TileMode
+ A shader describes how to draw within a rectangle.
+ Outside of the rectangle, the shader may be ignored, clamped on the edges, or repeated.
+ The repetitions may be mirrored from the original shader.
+ */ -->
+ <xs:simpleType name="TileMode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern clamp The edge shader color is extended. -->
+ <xs:pattern value="clamp"/>
+ <!-- @pattern repeat The shader is repeated horizontally and vertically. -->
+ <xs:pattern value="repeat"/>
+ <!-- @pattern mirror The shader is mirrored horizontally and vertically. -->
+ <xs:pattern value="mirror"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Typeface
+ The ID of a typeface element.
+ */ -->
+ <xs:simpleType name="Typeface">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** UnknownArray
+ An array of values of any type.
+ */ -->
+ <xs:simpleType name="UnknownArray">
+ <xs:restriction base="xs:string"/>
+ </xs:simpleType>
+
+ <!-- /** Xfermode
+ The operation applied when drawing a color to the destination background.
+ */ -->
+ <xs:simpleType name="Xfermode">
+ <xs:restriction base="xs:string">
+ <!-- @pattern clear Set the destination alpha to zero and the destination color to black. -->
+ <xs:pattern value="clear"/>
+ <!-- @pattern src Set the destination to the source alpha and color. -->
+ <xs:pattern value="src"/>
+ <!-- @pattern dst Set the destination to the destination alpha and color. -->
+ <xs:pattern value="dst"/>
+ <!-- @pattern srcOver The default. Set the destination to the source color blended
+ with the destination by the source alpha. -->
+ <xs:pattern value="srcOver"/>
+ <!-- @pattern dstOver Set the destination to the destination color blended
+ with the source by the destination alpha. -->
+ <xs:pattern value="dstOver"/>
+ <!-- @pattern srcIn Set the destination to the source color scaled by the destination
+ alpha. -->
+ <xs:pattern value="srcIn"/>
+ <!-- @pattern dstIn Set the destination to the destination color scaled by the source
+ alpha. -->
+ <xs:pattern value="dstIn"/>
+ <!-- @pattern srcOut Set the destination to the source color scaled by the
+ inverse of the destination alpha. -->
+ <xs:pattern value="srcOut"/>
+ <!-- @pattern dstOut Set the destination to the destination color scaled by the
+ inverse of the source alpha. -->
+ <xs:pattern value="dstOut"/>
+ <!-- @pattern srcATop Set the destination to the source color times the destination alpha,
+ blended with the destination times the inverse of the source alpha. -->
+ <xs:pattern value="srcATop"/>
+ <!-- @pattern dstATop Set the destination to the destination color times the source alpha,
+ blended with the source times the inverse of the destination alpha. -->
+ <xs:pattern value="dstATop"/>
+ <!-- @pattern xor Set the destination to the destination color times the
+ inverse of the source alpha,
+ blended with the source times the inverse of the destination alpha. -->
+ <xs:pattern value="xor"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- /** Math
+ Math provides functions and properties in the ECMAScript library to screenplay script expressions.
+ The Math element is always implicitly added at the top of every screenplay description, so
+ its functions and properties are always available.
+ */ -->
+ <xs:element name="Math">
+ <xs:complexType>
+ <!-- @attribute E The value 2.718281828. -->
+ <xs:attribute name="E" type="Sk:Float"/>
+ <!-- @attribute LN10 The value 2.302585093. -->
+ <xs:attribute name="LN10" type="Sk:Float"/>
+ <!-- @attribute LN2 The value 0.693147181. -->
+ <xs:attribute name="LN2" type="Sk:Float"/>
+ <!-- @attribute LOG10E The value 0.434294482. -->
+ <xs:attribute name="LOG10E" type="Sk:Float"/>
+ <!-- @attribute LOG2E The value 1.442695041. -->
+ <xs:attribute name="LOG2E" type="Sk:Float"/>
+ <!-- @attribute PI The value 3.141592654. -->
+ <xs:attribute name="PI" type="Sk:Float"/>
+ <!-- @attribute SQRT1_2 The value 0.707106781. -->
+ <xs:attribute name="SQRT1_2" type="Sk:Float"/>
+ <!-- @attribute SQRT2 The value 1.414213562. -->
+ <xs:attribute name="SQRT2" type="Sk:Float"/>
+ <!-- @attribute abs A function that returns the absolute value of its argument. -->
+ <xs:attribute name="abs" type="Sk:Float"/>
+ <!-- @attribute acos A function that returns the arc cosine of its argument. -->
+ <xs:attribute name="acos" type="Sk:Float"/>
+ <!-- @attribute asin A function that returns the arc sine of its argument. -->
+ <xs:attribute name="asin" type="Sk:Float"/>
+ <!-- @attribute atan A function that returns the arc tan of its argument. -->
+ <xs:attribute name="atan" type="Sk:Float"/>
+ <!-- @attribute atan2 A function that returns the arc tan of the ratio of its two arguments. -->
+ <xs:attribute name="atan2" type="Sk:Float"/>
+ <!-- @attribute ceil A function that returns the rounded up value of its argument. -->
+ <xs:attribute name="ceil" type="Sk:Float"/>
+ <!-- @attribute cos A function that returns the cosine of its argument. -->
+ <xs:attribute name="cos" type="Sk:Float"/>
+ <!-- @attribute exp A function that returns E raised to a power (the argument). -->
+ <xs:attribute name="exp" type="Sk:Float"/>
+ <!-- @attribute floor A function that returns the rounded down value of its argument. -->
+ <xs:attribute name="floor" type="Sk:Float"/>
+ <!-- @attribute log A function that returns the natural logarithm its argument. -->
+ <xs:attribute name="log" type="Sk:Float"/>
+ <!-- @attribute max A function that returns the largest of any number of arguments. -->
+ <xs:attribute name="max" type="Sk:Float"/>
+ <!-- @attribute min A function that returns the smallest of any number of arguments. -->
+ <xs:attribute name="min" type="Sk:Float"/>
+ <!-- @attribute pow A function that returns the first argument raised to the power of the second argument. -->
+ <xs:attribute name="pow" type="Sk:Float"/>
+ <!-- @attribute random A function that returns a random value from zero to one.
+ (See also the &lt;random&gt; element.) -->
+ <xs:attribute name="random" type="Sk:Float"/>
+ <!-- @attribute round A function that returns the rounded value of its argument. -->
+ <xs:attribute name="round" type="Sk:Float"/>
+ <!-- @attribute sin A function that returns the sine of its argument. -->
+ <xs:attribute name="sin" type="Sk:Float"/>
+ <!-- @attribute sqrt A function that returns the square root of its argument. -->
+ <xs:attribute name="sqrt" type="Sk:Float"/>
+ <!-- @attribute tan A function that returns the tangent of its argument. -->
+ <xs:attribute name="tan" type="Sk:Float"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** Number
+ Number provides properties in the ECMAScript library to screenplay script expressions.
+ The Number element is always implicitly added at the top of every screenplay description, so
+ its properties are always available.
+ */ -->
+ <xs:element name="Number">
+ <xs:complexType>
+ <!-- @attribute MAX_VALUE The maximum number value; approximately 32767.999985 fixed point,
+ 3.4028235e+38 floating point. -->
+ <xs:attribute name="MAX_VALUE" type="Sk:Float"/>
+ <!-- @attribute MIN_VALUE The minimum number value; approximately 0.000015 fixed point,
+ 1.1754944e-38 floating point. -->
+ <xs:attribute name="MIN_VALUE" type="Sk:Float"/>
+ <!-- @attribute NEGATIVE_INFINITY The most negative number value. Fixed point does not
+ have a value for negative infinity, and approximates it with -32767.999985. -->
+ <xs:attribute name="NEGATIVE_INFINITY" type="Sk:Float"/>
+ <!-- @attribute NaN A bit pattern representing "Not a Number". Fixed point does not
+ have a value for NaN, and approximates it with -32768. -->
+ <xs:attribute name="NaN" type="Sk:Float"/>
+ <!-- @attribute POSITIVE_INFINITY The greatest positive number value. Fixed point does not
+ have a value for positive infinity, and approximates it with 32767.999985. -->
+ <xs:attribute name="POSITIVE_INFINITY" type="Sk:Float"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** add
+ Add references a drawable element, and adds it to the display list.
+ If where and offset are omitted, the element is appended to the end of the display list.
+ If where is specified, the element is inserted at the first occurance of where in the display list.
+ If offset and where are specified, the element is inserted at where plus offset.
+ A positive offset without where inserts the element at the start of the list plus offset.
+ A negative offset without where inserts the element at the end of the list minus offset.
+ */ -->
+ <xs:element name="add">
+ <xs:complexType>
+ <!-- @attribute mode If indirect (the default), keep the add element in the display list,
+ and draw the add's use element. If immediate, put the add's use element in the display list. -->
+ <xs:attribute name="mode" type="Sk:AddMode"/>
+ <!-- @attribute offset The offset added to the insert index. -->
+ <xs:attribute name="offset" type="Sk:Int"/>
+ <!-- @attribute use The drawable element to add to the display list. -->
+ <xs:attribute name="use" type="Sk:Drawable"/>
+ <!-- @attribute where The drawable element marking where to insert. -->
+ <xs:attribute name="where" type="Sk:Drawable"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** addCircle
+ AddCircle adds a closed circle to the parent path element.
+ */ -->
+ <xs:element name="addCircle">
+ <xs:complexType>
+ <!-- @attribute direction One of @pattern. @patternDescription -->
+ <xs:attribute name="direction" type="Sk:PathDirection"/>
+ <!-- @attribute radius The distance from the center to the edge of the circle. -->
+ <xs:attribute name="radius" type="Sk:Float"/>
+ <!-- @attribute x The x coordinate of the circle's center. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The y coordinate of the circle's center.-->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** addOval
+ AddOval adds a closed oval described by its bounding box to the parent path element.
+ */ -->
+ <xs:element name="addOval">
+ <xs:complexType>
+ <!-- @attribute direction One of @pattern. @patternDescription -->
+ <xs:attribute name="direction" type="Sk:PathDirection"/>
+ <!-- @attribute bottom The bottom edge of the oval's bounding box. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the oval's bounding box. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute right The right edge of the oval's bounding box. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the oval's bounding box. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** addPath
+ AddPath adds a path to the parent path element.
+ An optional matrix may transform the path as it is added.
+ */ -->
+ <xs:element name="addPath">
+ <xs:complexType>
+ <!-- @attribute matrix The matrix applied to the path as it is added. -->
+ <xs:attribute name="matrix" type="Sk:Matrix"/>
+ <!-- @attribute path The path to add. -->
+ <xs:attribute name="path" type="Sk:Path"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** addRect
+ AddRect adds a closed rectangle to the parent path element.
+ */ -->
+ <xs:element name="addRect">
+ <xs:complexType>
+ <!-- @attribute direction One of @pattern. @patternDescription -->
+ <xs:attribute name="direction" type="Sk:PathDirection"/>
+ <!-- @attribute bottom The bottom edge of the rectangle. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the rectangle. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute right The right edge of the rectangle. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top" The top" edge of the rectangle. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** addRoundRect
+ AddRoundRect adds a closed rounded rectangle to the parent path element.
+ */ -->
+ <xs:element name="addRoundRect">
+ <xs:complexType>
+ <!-- @attribute direction One of @pattern. @patternDescription -->
+ <xs:attribute name="direction" type="Sk:PathDirection"/>
+ <!-- @attribute bottom The bottom edge of the rounded rectangle's bounding box. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the rounded rectangle's bounding box. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute right The right edge of the rounded rectangle's bounding box. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the rounded rectangle's bounding box. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute rx The X-radius of the oval used to round the corners. -->
+ <xs:attribute name="rx" type="Sk:Float"/>
+ <!-- @attribute ry The Y-radius of the oval used to round the corners. -->
+ <xs:attribute name="ry" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** animate
+ Animate varies the value of an element's attribute over time.
+ The animation may vary starting at the 'from' attribute, and ending at the 'to' attribute,
+ or may compute the value using the 'formula' attribute.
+ */ -->
+ <xs:element name="animate">
+ <xs:complexType>
+ <!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+ begin attribute is added to any animator's begin attribute. -->
+ <xs:attribute name="begin" type="Sk:MSec"/>
+ <!-- @attribute blend Specifies how the from and to values are blended. A value from 0.0 to
+ 1.0 specifies a cubic lag/log/lag blend (slow to change at the beginning and end); the closer
+ blend is to 1.0, the more linear the blend. If omitted, the blend is linear. -->
+ <xs:attribute name="blend" type="Sk:FloatArray"/>
+ <!-- @attribute dur The duration of the animation in milliseconds. -->
+ <xs:attribute name="dur" type="Sk:MSec"/>
+ <!-- @attribute dynamic If true, restart the animation if any of the simple values the 'from', 'formula',
+ 'lval', or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int,
+ and string elements. -->
+ <xs:attribute name="dynamic" type="Sk:Boolean" />
+ <!-- @attribute field The attribute to animate. -->
+ <xs:attribute name="field" type="Sk:String"/>
+ <!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+ the fomula is a script expression which includes a reference to the time attribute of the
+ containing apply element. Requires a dur. For animations that do not stop, set dur="Number.POSITIVE_INFINITY" -->
+ <xs:attribute name="formula" type="Sk:DynamicString"/>
+ <!-- @attribute from The starting value (requires a 'to' attribute) -->
+ <xs:attribute name="from" type="Sk:DynamicString"/>
+ <!-- @attribute lval An expression evaluating to the attribute to animate.
+ If present, lval overrides 'field'. The expression is typically an array element,
+ e.g. lval="x[y]" . -->
+ <xs:attribute name="lval" type="Sk:DynamicString"/>
+ <!-- @attribute mirror If true, reverses the interpolated value during even repeat cycles. -->
+ <xs:attribute name="mirror" type="Sk:Boolean"/>
+ <!-- @attribute repeat Specifies the number of times to repeat the animation.
+ (May be fractional.) -->
+ <xs:attribute name="repeat" type="Sk:Float"/>
+ <!-- @attribute reset If true, the computed value is the initial value after the
+ animation is complete. If false, or by default, the computed value is the final value
+ after the animation is complete. -->
+ <xs:attribute name="reset" type="Sk:Boolean"/>
+ <!-- @attribute step When the apply's attribute mode="immediate" or "create", the step attribute can be read by
+ script to determine the current animation iteration. -->
+ <xs:attribute name="step" type="Sk:Int" />
+ <!-- @attribute target The element to animate. By default, the element contained by the apply
+ or referenced by the apply's scope attribute is the animate target. -->
+ <xs:attribute name="target" type="Sk:DynamicString"/>
+ <!-- @attribute to The ending value (requires a 'from' attribute) -->
+ <xs:attribute name="to" type="Sk:DynamicString"/>
+ <!-- @attribute values [Depreciated] -->
+ <xs:attribute name="values" type="Sk:DynamicString"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** apply
+ Apply changes one or more attributes of an element.
+ Apply either contains one displayable element or references the element scoping the change
+ with the 'scope' attribute. Apply either contains one animator element or references it with
+ the 'animator' attribute.
+ In the display list, apply draws the element it scopes after evaluating the animation.
+ */ -->
+ <xs:element name="apply">
+ <xs:complexType>
+ <xs:choice minOccurs="0" maxOccurs="1">
+ <xs:element ref="Sk:animate"/>
+ <xs:element ref="Sk:set" />
+ <!-- not quite right; want to say 'one of the above, one of the below'
+ </xs:choice>
+ <xs:choice minOccurs="0" maxOccurs="1">
+ -->
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:array"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:boolean"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:drawTo"/>
+ <xs:element ref="Sk:float"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:int"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:post"/>
+ <xs:element ref="Sk:random"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:snapshot"/>
+ <xs:element ref="Sk:string"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute animator The description of how the element is changed over time. -->
+ <xs:attribute name="animator" type="Sk:Animate"/>
+ <!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+ begin attribute is added to any animator's begin attribute. -->
+ <xs:attribute name="begin" type="Sk:MSec" />
+ <!-- @attribute dontDraw Edits an element's attribute without drawing it; for instance,
+ to edit a clip's rectangle without drawing the rectangle, set dontDraw="true". -->
+ <xs:attribute name="dontDraw" type="Sk:Boolean"/>
+ <!-- @attribute dynamicScope The location in the display list where animations are stored. Use
+ dynamicScope instead of scope if a script expression with potentially different values is desired to
+ describe the scope. -->
+ <xs:attribute name="dynamicScope" type="Sk:String"/>
+ <!-- @attribute interval The optional time interval from one animation frame to the next. -->
+ <xs:attribute name="interval" type="Sk:MSec" />
+ <!-- @attribute mode One of @pattern. @patternDescription -->
+ <xs:attribute name="mode" type="Sk:ApplyMode"/>
+ <!-- @attribute pickup Starts the animation at the current target's attribute value. Enabling
+ 'pickup' permits omitting the 'from' attribute of the animator. -->
+ <xs:attribute name="pickup" type="Sk:Boolean"/>
+ <!-- @attribute restore If true, multiple references to the same apply statement save and
+ restore the interpolated target values. -->
+ <xs:attribute name="restore" type="Sk:Boolean"/>
+ <!-- @attribute scope The location in the display list where animations are stored. -->
+ <xs:attribute name="scope" type="Sk:Drawable"/>
+ <!-- @attribute step When mode="immediate" or "create", the step attribute can be read by
+ script to determine the current animation iteration. -->
+ <xs:attribute name="step" type="Sk:Int" />
+ <!-- @attribute steps When mode="immediate", the number of times the animation
+ is stepped. The animation iterates 'steps' times plus one. -->
+ <xs:attribute name="steps" type="Sk:Int" />
+ <!-- @attribute time When read from script, returns the animation time. Typically used by
+ an animate element's formula attribute. -->
+ <xs:attribute name="time" type="Sk:MSec" />
+ <!-- @attribute transition One of @pattern. @patternDescription -->
+ <xs:attribute name="transition" type="Sk:ApplyTransition"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** array
+ Array contains an array of values of the same type. The values may be
+ numbers or strings.
+ */ -->
+ <xs:element name="array">
+ <xs:complexType>
+ <!-- @attribute length The number of elements in the array (read only). -->
+ <xs:attribute name="length" type="Sk:Int"/>
+ <!-- @attribute values The elements in the array. -->
+ <xs:attribute name="values" type="Sk:UnknownArray"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** bitmap
+ Bitmap describes a rectangle of pixels.
+ Use the <drawTo> element to draw to a bitmap.
+ Add the bitmap to the display list to draw from a bitmap.
+ */ -->
+ <xs:element name="bitmap">
+ <xs:complexType>
+ <!-- @attribute erase The color, including the alpha, the bitmap is intially set to. -->
+ <xs:attribute name="erase" type="Sk:ARGB"/>
+ <!-- @attribute format One of @pattern. @patternDescription -->
+ <xs:attribute name="format" type="Sk:BitmapFormat"/>
+ <!-- @attribute height The height of the bitmap in pixels. -->
+ <xs:attribute name="height" type="Sk:Int"/>
+ <!-- @attribute rowBytes The number of byte describing each row of pixels (optional). -->
+ <xs:attribute name="rowBytes" type="Sk:Int"/>
+ <!-- @attribute width The height of the width in pixels. -->
+ <xs:attribute name="width" type="Sk:Int"/>
+ <!-- @attribute x The left edge of the bitmap in unit space. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The top edge of teh bitmap in unit space. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** bitmapShader
+ BitmapShader sets the paint shader to draw the bitmap as a texture.
+ */ -->
+ <xs:element name="bitmapShader">
+ <xs:complexType>
+ <xs:choice >
+ <xs:element ref="Sk:image" minOccurs="0" />
+ <xs:element ref="Sk:matrix" minOccurs="0" />
+ </xs:choice>
+ <!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+ <xs:attribute name="matrix" type="Sk:Matrix"/>
+ <!-- @attribute tileMode One of @pattern. @patternDescription -->
+ <xs:attribute name="tileMode" type="Sk:TileMode"/>
+ <!-- @attribute filterType The bitmap filter to employ, one of @pattern. -->
+ <xs:attribute name="filterType" type="Sk:FilterType"/>
+ <!-- @attribute image The bitmap to draw. -->
+ <xs:attribute name="image" type="Sk:BaseBitmap"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+
+ <!-- /** blur
+ Blur describes an image filter in the paint that blurs the drawn geometry.
+ */ -->
+ <xs:element name="blur">
+ <xs:complexType>
+ <!-- @attribute blurStyle One of @pattern. @patternDescription -->
+ <xs:attribute name="blurStyle" type="Sk:MaskFilterBlurStyle"/>
+ <!-- @attribute radius The extent of the filter effect in unit space. If the radius is less
+ than zero, the blur has no effect. -->
+ <xs:attribute name="radius" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** boolean
+ Boolean contains an boolean. The boolean element cannot be added to a display list, but can
+ by set by animations and read by any attribute definition. An boolean element may be referenced,
+ for instance, by a group's condition attribute to make an animation conditionally execute.
+ */ -->
+ <xs:element name="boolean">
+ <xs:complexType>
+ <!-- @attribute value The contained boolean. -->
+ <xs:attribute name="value" type="Sk:Boolean"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** bounds
+ Bounds describes a bounding box that is not drawn. Bounds is used to specify a rectangle to
+ invalidate or record whether the specified area was drawn.
+ The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+ description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+ if the width or height have been specified.
+ */ -->
+ <xs:element name="bounds">
+ <xs:complexType>
+ <!-- @attribute bottom The bottom edge of the rectangle. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute height The height of the rectangle. Setting height computes the
+ bottom attribute from the top attribute. -->
+ <xs:attribute name="height" type="Sk:Float"/>
+ <!-- @attribute inval If set to true, union the drawn bounds to compute an inval area. -->
+ <xs:attribute name="inval" type="Sk:Boolean"/>
+ <!-- @attribute left The left edge of the rectangle. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute needsRedraw Set to true if last draw was visible. -->
+ <xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+ <!-- @attribute right The right edge of the rectangle. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the rectangle. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute width The width of the rectangle. -->
+ <xs:attribute name="width" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** clear
+ Clear removes all entries in the display list.
+ */ -->
+ <xs:element name="clear">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** clip
+ Clip sets the canvas to clip drawing to an element's geometry.
+ A clip element may contain an element or reference an element with the path or
+ rectangle attributes. To make the clip unrestricted, enclose a 'full' element.
+ */ -->
+ <xs:element name="clip">
+ <xs:complexType>
+ <xs:choice minOccurs="0" maxOccurs="1">
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ </xs:choice>
+ <!-- @attribute path A path-derived element to clip to: either an oval,
+ a path, a polygon, a polyline, or a roundRect. -->
+ <xs:attribute name="path" type="Sk:Path"/>
+ <!-- @attribute rect A rectangle element to clip to. -->
+ <xs:attribute name="rect" type="Sk:Rect"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** close
+ Close connects the last point in the path's contour to the first if the contour is not already closed.
+ */ -->
+ <xs:element name="close">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** color
+ Color describes a color in RGB space or HSV space, and its alpha (transparency).
+ */ -->
+ <xs:element name="color">
+ <xs:complexType>
+ <!-- @attribute alpha The alpha component, which describes transparency.
+ Alpha ranges from 0.0 (transparent) to 1.0 (completely opaque). -->
+ <xs:attribute name="alpha" type="Sk:Float"/>
+ <!-- @attribute blue The blue component of an RGB color. Blue ranges from 0 to 255. -->
+ <xs:attribute name="blue" type="Sk:Float"/>
+ <!-- @attribute color The complete color. The color can be specified by name,
+ by hexadecimal value, or with the rgb function. -->
+ <xs:attribute name="color" type="Sk:ARGB"/>
+ <!-- @attribute green The green component of an RGB color. Green ranges from 0 to 255. -->
+ <xs:attribute name="green" type="Sk:Float"/>
+ <!-- @attribute hue The hue component of an HSV color. Hue ranges from 0 to 360. -->
+ <xs:attribute name="hue" type="Sk:Float"/>
+ <!-- @attribute red The red component of an RGB color. Red ranges from 0 to 255. -->
+ <xs:attribute name="red" type="Sk:Float"/>
+ <!-- @attribute saturation The saturation component of an HSV color. Saturation ranges from 0 to 1. -->
+ <xs:attribute name="saturation" type="Sk:Float"/>
+ <!-- @attribute value The value component of an HSV color. Value ranges from 0 to 1. -->
+ <xs:attribute name="value" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** cubicTo
+ CubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic.
+ */ -->
+ <xs:element name="cubicTo">
+ <xs:complexType>
+ <!-- @attribute x1 The x position of the first off-curve point. -->
+ <xs:attribute name="x1" type="Sk:Float"/>
+ <!-- @attribute x2 The x position of the second off-curve point. -->
+ <xs:attribute name="x2" type="Sk:Float"/>
+ <!-- @attribute x3 The x position of the final on-curve point. -->
+ <xs:attribute name="x3" type="Sk:Float"/>
+ <!-- @attribute y1 The y position of the first off-curve point. -->
+ <xs:attribute name="y1" type="Sk:Float"/>
+ <!-- @attribute y2 The y position of the second off-curve point. -->
+ <xs:attribute name="y2" type="Sk:Float"/>
+ <!-- @attribute y3 The y position of the final on-curve point. -->
+ <xs:attribute name="y3" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** dash
+ Dash describes an array of dashes and gaps that describe how the paint strokes lines,
+ rectangles, and paths. The intervals, phase, and dashed path are all measured in the same
+ unit space. The phase and distance between dashes is unaffected by the paint's stroke width.
+ */ -->
+ <xs:element name="dash">
+ <xs:complexType>
+ <!-- @attribute intervals An array of floats that alternately describe the lengths of
+ dashes and gaps. Intervals must contain an even number of entries. -->
+ <xs:attribute name="intervals" type="Sk:FloatArray"/>
+ <!-- @attribute phase Phase advances the placement of the first dash. A positive phase
+ preceeds the first dash with a gap. A negative phase shortens the length of the first dash. -->
+ <xs:attribute name="phase" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** data
+ Data provides metadata to an event. The metadata may be an integer, a float,
+ or a string.
+ */ -->
+ <xs:element name="data">
+ <xs:complexType>
+ <!-- @attribute float The float value associated with the metadata. -->
+ <xs:attribute name="float" type="Sk:Float"/>
+ <!-- @attribute initialized A read-only value set to false (unused by data). -->
+ <xs:attribute name="initialized" type="Sk:Boolean"/>
+ <!-- @attribute int The integer value associated with the metadata. -->
+ <xs:attribute name="int" type="Sk:Int"/>
+ <!-- @attribute name The name of the metadata. This is the name of the data. -->
+ <xs:attribute name="name" type="Sk:String"/>
+ <!-- @attribute string The string value associated with the metadata. -->
+ <xs:attribute name="string" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** discrete
+ Discrete alters the edge of the stroke randomly. Discrete is a path effect, and only has an
+ effect when referenced from a paint.. A <pathEffect/>
+ element with no attributes will dissable discrete.
+ */ -->
+ <xs:element name="discrete">
+ <xs:complexType>
+ <!-- @attribute deviation The amount of wobble in the stroke. -->
+ <xs:attribute name="deviation" type="Sk:Float"/>
+ <!-- @attribute segLength The length of wobble in the stroke. -->
+ <xs:attribute name="segLength" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** drawTo
+ DrawTo images to a bitmap. The bitmap can be added to the display list
+ to draw the composite image.
+ DrawTo can be used as an offscreen to speed complicated animations, and
+ for bitmap effects such as pixelated zooming.
+ DrawTo can only reference a single drawable element. Use <add>,
+ <group>, or <save> to draw multiple elements with <drawTo>.
+ */ -->
+ <xs:element name="drawTo">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded" >
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute drawOnce If set, the drawTo will only draw a single time. -->
+ <xs:attribute name="drawOnce" type="Sk:Boolean"/>
+ <!-- @attribute use The bitmap to draw into. -->
+ <xs:attribute name="use" type="Sk:bitmap"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** dump
+ Dump prints a list of the items in the display list and all items'
+ children to the debug console. Dump is only available in Debug
+ builds. */ -->
+ <xs:element name="dump">
+ <xs:complexType>
+ <!-- @attribute displayList Dumps the current display list if true. The display list is also
+ dumped if dump has no attributes. -->
+ <xs:attribute name="displayList" type="Sk:Boolean"/>
+ <!-- @attribute eventList Dumps the list of events, both enabled and disabled. -->
+ <xs:attribute name="eventList" type="Sk:Boolean"/>
+ <!-- @attribute events Outputs each event element as it is enabled. -->
+ <xs:attribute name="events" type="Sk:Boolean"/>
+ <!-- @attribute groups Outputs each group element as its condition is evaluated. -->
+ <xs:attribute name="groups" type="Sk:Boolean"/>
+ <!-- @attribute name Outputs the values associated with a single named element. -->
+ <xs:attribute name="name" type="Sk:String"/>
+ <!-- @attribute posts Outputs each post element as it is enabled. -->
+ <xs:attribute name="posts" type="Sk:Boolean"/>
+ <!-- @attribute script Evaluates the provided script -->
+ <xs:attribute name="script" type=Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** emboss
+ PRELIMINARY [to be replaced with SkEmbossMaskFilter.h doxyfomation
+ at some point]
+ Emboss applies a mask filter to the paint that makes bias the object's color
+ towards white or black depending on the normals of the path contour, giving
+ the shape a 3D raised or depressed effect.
+ Embossing is replaced by subsequent mask filter elements, or
+ disabled a negative radius, or by an empty <mask filter> element.
+ */ -->
+ <xs:element name="emboss">
+ <xs:complexType>
+ <!-- @attribute ambient The amount of ambient light, from 0 to 1. -->
+ <xs:attribute name="ambient" type="Sk:Float"/>
+ <!-- @attribute direction The direction of the light source, as descibed by a 3D vector.
+ (The vector is normalized to a unit length of 1.0.) -->
+ <xs:attribute name="direction" type="Sk:FloatArray"/>
+ <!-- @attribute radius The extent of the filter effect in unit space. If the radius is less
+ than zero, the emboss has no effect. -->
+ <xs:attribute name="radius" type="Sk:Float"/>
+ <!-- @attribute specular The expotential intensity of the light, from 0 to 1.
+ Each increase of 0.0625 doubles the intensity. -->
+ <xs:attribute name="specular" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** event
+ Event contains a series of actions performed each time the event's criteria are satisfied.
+ These actions may modify the display list, may enable animations which in turn modify
+ elements' attributes, and may post other events.
+ */ -->
+ <xs:element name="event">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded" >
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:array"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:boolean"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:drawTo"/>
+ <xs:element ref="Sk:dump"/>
+ <xs:element ref="Sk:float"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:hitClear"/>
+ <xs:element ref="Sk:hitTest"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:input"/>
+ <xs:element ref="Sk:int"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:movie"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:post"/>
+ <xs:element ref="Sk:random"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:snapshot"/>
+ <xs:element ref="Sk:string"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute code The key code to match to a key press event, one of @pattern.
+ If the code is set to @pattern[0], the event is never activated. -->
+ <xs:attribute name="code" type="Sk:EventCode"/>
+ <!-- @attribute disable If true, the event cannot be activated. By default false.. -->
+ <xs:attribute name="disable" type="Sk:Boolean"/>
+ <!-- @attribute key The character code to match to a key down event.
+ When read, the key that activated this event. -->
+ <xs:attribute name="key" type="Sk:String"/>
+ <!-- @attribute keys A dash-separated continuous range of character codes to match
+ to a key down event. Read the key attribute to determine the key that activated this event. -->
+ <xs:attribute name="keys" type="Sk:String"/> <!-- single or range of keys -->
+ <!-- @attribute kind The event kind that activates this event, one of @pattern.
+ If kind equals keyChar, either attribute key or keys is expected.
+ If kind equals keyPress, attribute code is expected.
+ If kind equals onEnd, attribute target is expected.
+ If kind equals onLoad, the event is activated when the document containing the event
+ is loaded. The onLoad attribute cannot be activated through a post event.
+ If kind equals user, the event is activated when the posted event targets this event's ID. -->
+ <xs:attribute name="kind" type="Sk:EventKind"/>
+ <!-- @attribute target The element to listen to which activates this event. -->
+ <xs:attribute name="target" type="Sk:String" />
+ <!-- @attribute x For click events, the x-coordinate of the click. -->
+ <xs:attribute name="x" type="Sk:Float" />
+ <!-- @attribute y For click events, the y-coordinate of the click. -->
+ <xs:attribute name="y" type="Sk:Float" />
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** float
+ Float contains a signed fractional value. The float element cannot be added to a display list,
+ but can be set by animations and read by any attribute definition.
+ */ -->
+ <xs:element name="float">
+ <xs:complexType>
+ <!-- @attribute value The contained float. -->
+ <xs:attribute name="value" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** fromPath
+ FromPath concatenates the parent matrix with a new matrix
+ that maps a unit vector to a point on the given path.
+ A fromPath element may contain a path element, or may refer to a previously
+ defined path element with the path attribute.
+ */ -->
+ <xs:element name="fromPath">
+ <xs:complexType>
+ <xs:choice >
+ <!-- @element path The path to evaluate. -->
+ <xs:element ref="Sk:path" minOccurs="0" />
+ </xs:choice>
+ <!-- @attribute mode One of @pattern.
+ If mode is set to normal, the matrix maps the unit vector's angle and position.
+ If mode is set to angle, the matrix maps only the unit vector's angle.
+ If mode is set to position, the matrix maps only the unit vector's position. -->
+ <xs:attribute name="mode" type="Sk:FromPathMode"/>
+ <!-- @attribute offset The distance along the path to evaluate. -->
+ <xs:attribute name="offset" type="Sk:Float"/>
+ <!-- @attribute path The path to evaluate. -->
+ <xs:attribute name="path" type="Sk:Path"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** full
+ Full paints the entire canvas to the limit of the canvas' clip.
+ */ -->
+ <xs:element name="full">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** group
+ The group element collects a series of elements into a group. The group can be referenced
+ or defined within elements, like apply, which operate on any kind of element. Groups
+ may contain groups. An element in a group draws identically to an element outside a group.
+ */ -->
+ <xs:element name="group">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:array"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:boolean"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:drawTo"/>
+ <xs:element ref="Sk:float"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:hitClear"/>
+ <xs:element ref="Sk:hitTest"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:int"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:post"/>
+ <xs:element ref="Sk:random"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:snapshot"/>
+ <xs:element ref="Sk:string"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute condition If present and zero, the contained elements are ignored
+ when drawn. -->
+ <xs:attribute name="condition" type="Sk:DynamicString"/>
+ <!-- @attribute enableCondition If present and zero, the contained elements are ignored
+ when enabled. -->
+ <xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <xs:element name="hitClear" >
+ <xs:complexType>
+ <xs:choice maxOccurs="1">
+ <xs:element ref="Sk:array"/>
+ </xs:choice>
+ <!-- @attribute targets An array of element IDs to clear their hit-tested state. -->
+ <xs:attribute name="targets" type="Sk:DisplayableArray"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <xs:element name="hitTest" >
+ <xs:complexType>
+ <xs:choice maxOccurs="2">
+ <xs:element ref="Sk:array"/>
+ </xs:choice>
+ <!-- @attribute bullets An array of element IDs to test for intersection with targets. -->
+ <xs:attribute name="bullets" type="Sk:DisplayableArray"/>
+ <!-- @attribute hits The targets the bullets hit. A read-only array of indices, one index
+ per bullet. The value of the array element is the index of the target hit, or -1 if no
+ target was hit. -->
+ <xs:attribute name="hits" type="Sk:IntArray"/>
+ <!-- @attribute targets An array of element IDs to test for intersection with bullets. -->
+ <xs:attribute name="targets" type="Sk:DisplayableArray"/>
+ <!-- @attribute value Read only; set to true if some bullet hit some target. -->
+ <xs:attribute name="value" type="Sk:Boolean"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** image
+ Image creates a reference to a JPEG, PNG or GIF. The image may be referenced
+ through the local file system, the internet, or embedded in the document in Base64
+ format. The specific image type is determined by examining the byte stream.
+ */ -->
+ <xs:element name="image">
+ <xs:complexType>
+ <!-- @attribute base64 The image in Base64 notation. See http://rfc.net/rfc2045.html
+ for the base64 format. -->
+ <xs:attribute name="base64" type="Sk:Base64"/>
+ <!-- @attribute height The height of the image (read-only). -->
+ <xs:attribute name="height" type="Sk:Int"/>
+ <!-- @attribute src The URI reference, local to the contaiing document. -->
+ <xs:attribute name="src" type="Sk:String"/>
+ <!-- @attribute width The width of the image (read-only). -->
+ <xs:attribute name="width" type="Sk:Int"/>
+ <!-- @attribute x The position of the left edge of the image in local coordinates. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The position of the top edge of the image in local coordinates. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** include
+ Include adds the referenced XML to the containing document. Unlike movie, the XML
+ directives can reference the document's IDs and can define new IDs that are referenced
+ by the remainder of the document or subsequent includes.
+ */ -->
+ <xs:element name="include">
+ <xs:complexType>
+ <!-- @attribute src The URI reference, local to the containing document,
+ containing the include's XML. -->
+ <xs:attribute name="src" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** input
+ Input captures the metadata passed from an event. When the metadata's name or id
+ matches the metadata's name, the metadata's payload is copied to the corresponding
+ input attribute.
+ */ -->
+ <xs:element name="input">
+ <xs:complexType>
+ <!-- @attribute float The floating point payload carried by the metadata. -->
+ <xs:attribute name="float" type="Sk:Float"/>
+ <!-- @attribute initialized A read-only value set to true if the input received a value
+ from the event. -->
+ <xs:attribute name="initialized" type="Sk:Boolean"/>
+ <!-- @attribute int The signed integer payload carried by the metadata. -->
+ <xs:attribute name="int" type="Sk:Int"/>
+ <!-- @attribute name The name of the metadata containing the payload. Note that
+ the name or id may match the payload, but that XML requires the id to be
+ uniquely defined in the document, while multiple input elements may reuse
+ the name. -->
+ <xs:attribute name="name" type="Sk:String"/>
+ <!-- @attribute string The text payload carried by the metadata. -->
+ <xs:attribute name="string" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** int
+ Int contains an integer. The int element cannot be added to a display list, but can
+ by set by animations and read by any attribute definition. An int element may be used,
+ for instance, to index through an array element.
+ */ -->
+ <xs:element name="int">
+ <xs:complexType>
+ <!-- @attribute value The contained integer. -->
+ <xs:attribute name="value" type="Sk:Int"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** line
+ Line describes a line between two points. As noted below, the paint's stroke and
+ strokeAndFill attributes are ignored.
+ */ -->
+ <xs:element name="line">
+ <xs:complexType>
+ <!-- @attribute x1 The start point's x value. -->
+ <xs:attribute name="x1" type="Sk:Float"/>
+ <!-- @attribute x2 The stop point's x value. -->
+ <xs:attribute name="x2" type="Sk:Float"/>
+ <!-- @attribute y1 The start point's y value. -->
+ <xs:attribute name="y1" type="Sk:Float"/>
+ <!-- @attribute y2 The stop point's y value. -->
+ <xs:attribute name="y2" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** lineTo
+ LineTo adds a line from the last point in a path to the specified point.
+ */ -->
+ <xs:element name="lineTo">
+ <xs:complexType>
+ <!-- @attribute x The final path x coordinate. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The final path y coordinate. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** linearGradient
+ LinearGradient sets the paint shader to ramp between two or more colors.
+ */ -->
+ <xs:element name="linearGradient">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:matrix"/>
+ </xs:choice>
+ <!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+ <xs:attribute name="matrix" type="Sk:Matrix"/>
+ <!-- @attribute tileMode One of @pattern. @patternDescription -->
+ <xs:attribute name="tileMode" type="Sk:TileMode"/>
+ <!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+ in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+ <xs:attribute name="offsets" type="Sk:FloatArray"/>
+ <!-- @attribute points Two points describing the start and end of the gradient. -->
+ <xs:attribute name="points" type="Sk:Point"/> <!-- not right; should be array of 2 points -->
+ <!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+ The script can use the predefined variable 'unit' to compute the mapping. For instance,
+ "unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+ is pinned to from 0 to 1 after the script is executed. -->
+ <xs:attribute name="unitMapper" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** maskFilter
+ MaskFilter disables any mask filter referenced by the paint.
+ */ -->
+ <xs:element name="maskFilter">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** matrix
+ Matrix transforms all points drawn to the canvas. The matrix may translate, scale, skew, rotate,
+ or apply perspective, or apply any combination.
+ */ -->
+ <xs:element name="matrix">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <!-- @element fromPath FromPath maps a unit vector to a position and direction on a path. -->
+ <xs:element ref="Sk:fromPath"/>
+ <!-- @element polyToPoly PolyToPoly maps a points between two polygons. -->
+ <xs:element ref="Sk:polyToPoly"/>
+ <!-- @element rectToRect RectToRect maps a points between two rectangles. -->
+ <xs:element ref="Sk:rectToRect"/>
+ <!-- @element rotate Rotate computes the matrix rotation in degrees. -->
+ <xs:element ref="Sk:rotate"/>
+ <!-- @element scale Scale stretches or shrinks horizontally, vertically, or both. -->
+ <xs:element ref="Sk:scale"/>
+ <!-- @element skew Skew slants horizontally, vertically, or both. -->
+ <xs:element ref="Sk:skew"/>
+ <!-- @element translate Translate moves horizontally, vertically, or both. -->
+ <xs:element ref="Sk:translate"/>
+ </xs:choice>
+ <!-- @attribute matrix Nine floats describing a 3x3 matrix. -->
+ <xs:attribute name="matrix" type="Sk:FloatArray"/>
+ <!-- @attribute perspectX The [0][2] element of the 3x3 matrix. -->
+ <xs:attribute name="perspectX" type="Sk:Float"/>
+ <!-- @attribute perspectY The [1][2] element of the 3x3 matrix. -->
+ <xs:attribute name="perspectY" type="Sk:Float"/>
+ <!-- @attribute rotate The angle to rotate in degrees. -->
+ <xs:attribute name="rotate" type="Sk:Float"/>
+ <!-- @attribute scale The scale to apply in both X and Y.. -->
+ <xs:attribute name="scale" type="Sk:Float"/>
+ <!-- @attribute scaleX The [0][0] element of the 3x3 matrix. -->
+ <xs:attribute name="scaleX" type="Sk:Float"/>
+ <!-- @attribute scaleY The [1][1] element of the 3x3 matrix. -->
+ <xs:attribute name="scaleY" type="Sk:Float"/>
+ <!-- @attribute skewX The [0][1] element of the 3x3 matrix. -->
+ <xs:attribute name="skewX" type="Sk:Float"/>
+ <!-- @attribute skewY The [1][0] element of the 3x3 matrix. -->
+ <xs:attribute name="skewY" type="Sk:Float"/>
+ <!-- @attribute translate A point specifying the translation in X and Y. -->
+ <xs:attribute name="translate" type="Sk:Point"/>
+ <!-- @attribute translateX The [2][0] element of the 3x3 matrix. -->
+ <xs:attribute name="translateX" type="Sk:Float"/>
+ <!-- @attribute translateY The [2][1] element of the 3x3 matrix. -->
+ <xs:attribute name="translateY" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** move
+ Move an element in the display list in front or behind other elements.
+ If where and offset are omitted, the element is moved to the end of the display list.
+ If where is specified, the element is moved before the first occurance of where in the display list.
+ If offset and where are specified, the element is moved before where plus offset.
+ A positive offset without where moves the element to the start of the list plus offset.
+ A negative offset without where moves the element to the end of the list minus offset.
+ */ -->
+ <xs:element name="move">
+ <xs:complexType>
+ <!-- @attribute mode Has no effect. -->
+ <xs:attribute name="mode" type="Sk:AddMode"/>
+ <!-- @attribute offset The destination position using the rules listed above. -->
+ <xs:attribute name="offset" type="Sk:Int"/>
+ <!-- @attribute use The element to move. -->
+ <xs:attribute name="use" type="Sk:Drawable"/>
+ <!-- @attribute where The ID of the first display list entry to move to. -->
+ <xs:attribute name="where" type="Sk:Drawable"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** moveTo
+ MoveTo specifies the first point in a path contour.
+ */ -->
+ <xs:element name="moveTo">
+ <xs:complexType>
+ <!-- @attribute x The point's x coordinate. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The point's y coordinate. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** movie
+ Movie describes a display list within the current canvas and paint. Movies can contain
+ movies. One movie cannot affect how another movie draws, but movies can communicate
+ with each other by posting events.
+ */ -->
+ <xs:element name="movie">
+ <xs:complexType>
+ <!-- @attribute src The URI reference, local to the containing document, containing the movie's XML. -->
+ <xs:attribute name="src" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** oval
+ Oval describes a circle stretched to fit in a rectangle.
+ The width and height attribute compute the oval's right and bottom edges when the oval
+ description is first seen. Animating the oval's left or top will not recompute the right or bottom
+ if the width or height have been specified.
+ */ -->
+ <xs:element name="oval">
+ <xs:complexType>
+ <!-- @attribute bottom The bottom edge of the oval. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute height The height of the oval. -->
+ <xs:attribute name="height" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the oval. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute needsRedraw Set to true if last draw was visible. -->
+ <xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+ <!-- @attribute right The right edge of the oval. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the oval. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute width The width of the oval. -->
+ <xs:attribute name="width" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** paint
+ Paint uses color, flags, path effects, mask filters, shaders, and stroke effects when drawing
+ geometries, images, and text.
+ */ -->
+ <xs:element name="paint">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <!-- @element bitmapShader Sets or cancels an image to draw as the color. -->
+ <xs:element ref="Sk:bitmapShader"/>
+ <!-- @element blur Blur radially draws the shape with varying transparency. -->
+ <xs:element ref="Sk:blur"/>
+ <!-- @element color Color specifies a solid color in RGB or HSV. -->
+ <xs:element ref="Sk:color"/>
+ <!-- @element dash Dashes alternates stroking with dashes and gaps. -->
+ <xs:element ref="Sk:dash"/>
+ <!-- @element discrete Discrete wobbles the geometry randomly. -->
+ <xs:element ref="Sk:discrete"/>
+ <!-- @element emboss Emboss simulates a 3D light to show highlights and relief. -->
+ <xs:element ref="Sk:emboss"/>
+ <!-- @element linearGradient LinearGradient linearly ramps between two or more colors. -->
+ <xs:element ref="Sk:linearGradient"/>
+ <!-- @element maskFilter MaskFilter cancels a blur or emboss. -->
+ <xs:element ref="Sk:maskFilter"/>
+ <!-- @element pathEffect PathEffect cancels a discrete or dash. -->
+ <xs:element ref="Sk:pathEffect"/>
+ <!-- @element radialGradient RadialGradient radially ramps between two or more colors. -->
+ <xs:element ref="Sk:radialGradient"/>
+ <!-- @element shader Shader cancels a linear or radial gradient. -->
+ <xs:element ref="Sk:shader"/>
+ <!-- @element typeface Typeface chooses a font out of a font family. -->
+ <xs:element ref="Sk:typeface"/>
+ <!-- @element transparentShader TransparentShader ? [not sure what this is for] -->
+ <xs:element ref="Sk:transparentShader"/>
+ </xs:choice>
+ <!-- @attribute antiAlias AntiAlias uses gray shades to increase the definition of paths. -->
+ <xs:attribute name="antiAlias" type="Sk:Boolean"/>
+ <!-- @attribute ascent Ascent returns the height above the baseline defined by the font. -->
+ <xs:attribute name="ascent" type="Sk:Float"/>
+ <!-- @attribute color Color sets the paint to the color element with this ID. -->
+ <xs:attribute name="color" type="Sk:Color"/>
+ <!-- @attribute descent Descent returns the height below the baseline defined by thte font -->
+ <xs:attribute name="descent" type="Sk:Float"/>
+ <!-- @attribute fakeBold FakeBold enables a faked bold for text. -->
+ <xs:attribute name="fakeBold" type="Sk:Boolean"/>
+ <!-- @attribute filterType FilterType -->
+ <xs:attribute name="filterType" type="Sk:FilterType"/>
+ <!-- @attribute linearText LinearText uses the ideal path metrics at all sizes to describe text. -->
+ <xs:attribute name="linearText" type="Sk:Boolean"/>
+ <!-- @attribute maskFilter MaskFilter specifies a blur or emboss with this ID. -->
+ <xs:attribute name="maskFilter" type="Sk:MaskFilter"/>
+ <!-- @attribute measureText MeasureText(String) returns the width of the string in this paint. -->
+ <xs:attribute name="measureText" type="Sk:Float"/>
+ <!-- @attribute pathEffect PathEffect specifies a discrete or dash with this ID. -->
+ <xs:attribute name="pathEffect" type="Sk:PathEffect"/>
+ <!-- @attribute shader Shader specifies a gradient with this ID. -->
+ <xs:attribute name="shader" type="Sk:Shader"/>
+ <!-- @attribute strikeThru StrikeThru adds a line through the middle of drawn text. -->
+ <xs:attribute name="strikeThru" type="Sk:Boolean"/>
+ <!-- @attribute stroke Stroke draws the outline of geometry according to the pen attributes.
+ If style is also present, its setting overrides stroke. -->
+ <xs:attribute name="stroke" type="Sk:Boolean"/>
+ <!-- @attribute strokeCap StrokeCap is one of @pattern. -->
+ <xs:attribute name="strokeCap" type="Sk:Cap"/>
+ <!-- @attribute strokeJoin StrokeJoin is one of @pattern. -->
+ <xs:attribute name="strokeJoin" type="Sk:Join"/>
+ <!-- @attribute strokeMiter StrokeMiter limits the pen's joins on narrow angles. -->
+ <xs:attribute name="strokeMiter" type="Sk:Float"/>
+ <!-- @attribute strokeWidth StrokeWidth specifies the width of the pen. -->
+ <xs:attribute name="strokeWidth" type="Sk:Float"/>
+ <!-- @attribute style Style fills, strokes, or strokes and fills the geometry with the paint's color. -->
+ <xs:attribute name="style" type="Sk:Style"/>
+ <!-- @attribute textAlign TextAlign is one of @pattern. -->
+ <xs:attribute name="textAlign" type="Sk:Align"/>
+ <!-- @attribute textScaleX TextScaleX condenses or exapnds the text. -->
+ <xs:attribute name="textScaleX" type="Sk:Float"/>
+ <!-- @attribute textSize TextSize specifies the point size of the text. -->
+ <xs:attribute name="textSize" type="Sk:Float"/>
+ <!-- @attribute textSkewX TextSkewX draws the text obliquely. -->
+ <xs:attribute name="textSkewX" type="Sk:Float"/>
+ <!-- @attribute textTracking TextTracking specifies the space between letters. -->
+ <xs:attribute name="textTracking" type="Sk:Float"/>
+ <!-- @attribute typeface Typeface specifies a typeface element with this ID. -->
+ <xs:attribute name="typeface" type="Sk:Typeface"/>
+ <!-- @attribute underline Underline draws a line under the baseline of the text. -->
+ <xs:attribute name="underline" type="Sk:Boolean"/>
+ <!-- @attribute xfermode Xfermode specifies a transfer mode, one of @pattern. -->
+ <xs:attribute name="xfermode" type="Sk:Xfermode"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** path
+ Path creates a geometry out of lines and curves.
+ */ -->
+ <xs:element name="path">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <!-- @element addCircle Adds a circle to the path. -->
+ <xs:element ref="Sk:addCircle"/>
+ <!-- @element addOval Adds an oval to the path. -->
+ <xs:element ref="Sk:addOval"/>
+ <!-- @element addPath Adds another path to the path. -->
+ <xs:element ref="Sk:addPath"/>
+ <!-- @element addRoundRect Adds a rounded-corner rectangle to the path. -->
+ <xs:element ref="Sk:addRoundRect"/>
+ <!-- @element close Connects the last point on the path to the first. -->
+ <xs:element ref="Sk:close"/>
+ <!-- @element cubicTo Extends the path with a cubic curve. -->
+ <xs:element ref="Sk:cubicTo"/>
+ <!-- @element lineTo Extends the path with a line. -->
+ <xs:element ref="Sk:lineTo"/>
+ <!-- @element moveTo Starts a new path contour. -->
+ <xs:element ref="Sk:moveTo"/>
+ <!-- @element quadTo Extends the path with a quadratic curve. -->
+ <xs:element ref="Sk:quadTo"/>
+ <!-- @element rCubicTo Extends the path with a cubic curve expressed with relative offsets. -->
+ <xs:element ref="Sk:rCubicTo"/>
+ <!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+ <xs:element ref="Sk:rLineTo"/>
+ <!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+ <xs:element ref="Sk:rMoveTo"/>
+ <!-- @element rQuadTo Extends the path with a quadratic curve expressed with relative offsets. -->
+ <xs:element ref="Sk:rQuadTo"/>
+ </xs:choice>
+ <!-- @attribute d Creates a path using SVG path notation. -->
+ <xs:attribute name="d" type="Sk:String"/>
+ <!-- @attribute fillType One of @pattern. -->
+ <xs:attribute name="fillType" type="Sk:FillType"/>
+ <!-- @attribute length Returns the length of the path. -->
+ <xs:attribute name="length" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** pathEffect
+ PathEffect cancels any current path effect within the paint, such as dashing or discrete.
+ */ -->
+ <xs:element name="pathEffect">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** point
+ Point describes a two dimensional point in space. The point element can be added
+ to the display list and drawn.
+ */ -->
+ <xs:element name="point">
+ <xs:complexType>
+ <!-- @attribute x The x coordinate of the point. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The y coordinate of the point. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** polygon
+ Polygon creates a geometry out of lines. Polygon is a specialization of path; element that
+ refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+ to a path. A polygon specified by the points attribute contains a single contour, and the contour is
+ automatically closed.
+ */ -->
+ <xs:element name="polygon">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <!-- @element close Connects the last point on the path to the first. -->
+ <xs:element ref="Sk:close"/>
+ <!-- @element addPath Adds another path to the path. -->
+ <xs:element ref="Sk:addPath"/>
+ <!-- @element lineTo Extends the path with a line. -->
+ <xs:element ref="Sk:lineTo"/>
+ <!-- @element moveTo Starts a new path contour. -->
+ <xs:element ref="Sk:moveTo"/>
+ <!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+ <xs:element ref="Sk:rLineTo"/>
+ <!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+ <xs:element ref="Sk:rMoveTo"/>
+ </xs:choice>
+ <!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+ <xs:attribute name="points" type="Sk:FloatArray"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** polyline
+ Polyline creates a geometry out of lines. Polygon is a specialization of path; element that
+ refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+ to a path. A polygon specified by the points attribute contains a single contour, and the contour is
+ not automatically closed.
+ */ -->
+ <xs:element name="polyline">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <!-- @element close Connects the last point on the path to the first. -->
+ <xs:element ref="Sk:close"/>
+ <!-- @element addPath Adds another path to the path. -->
+ <xs:element ref="Sk:addPath"/>
+ <!-- @element lineTo Extends the path with a line. -->
+ <xs:element ref="Sk:lineTo"/>
+ <!-- @element moveTo Starts a new path contour. -->
+ <xs:element ref="Sk:moveTo"/>
+ <!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+ <xs:element ref="Sk:rLineTo"/>
+ <!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+ <xs:element ref="Sk:rMoveTo"/>
+ </xs:choice>
+ <!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+ <xs:attribute name="points" type="Sk:FloatArray"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** polyToPoly
+ PolyToPoly creates a matrix which maps points proportionally from one polygon to the other.
+ */ -->
+ <xs:element name="polyToPoly">
+ <xs:complexType>
+ <xs:choice maxOccurs="2">
+ <xs:element ref="Sk:polygon"/>
+ </xs:choice>
+ <!-- @attribute source The polygon to map from.. -->
+ <xs:attribute name="source" type="Sk:polygon"/>
+ <!-- @attribute destination The polygon to map to.. -->
+ <xs:attribute name="destination" type="Sk:polygon"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** post
+ Post activates an event. The event can trigger one or more actions, and can carry a data payload.
+ */ -->
+ <xs:element name="post">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <xs:element ref="Sk:data"/>
+ </xs:choice>
+ <!-- @attribute delay Time in seconds that must elapse before the target event is activated. -->
+ <xs:attribute name="delay" type="Sk:MSec"/>
+ <!-- @attribute mode One of @pattern. @patternDescription -->
+ <xs:attribute name="mode" type="Sk:EventMode"/>
+ <!-- @attribute sink The optional named EventSink to direct the event to. -->
+ <xs:attribute name="sink" type="Sk:String"/>
+ <!-- @attribute target The ID of the user event to trigger. -->
+ <xs:attribute name="target" type="Sk:String"/>
+ <!-- @attribute type The name of the external event to post. -->
+ <xs:attribute name="type" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** quadTo
+ QuadTo adds a quadratic curve to a path.
+ */ -->
+ <xs:element name="quadTo">
+ <xs:complexType>
+ <!-- @attribute x1 The x position of the off-curve point. -->
+ <xs:attribute name="x1" type="Sk:Float"/>
+ <!-- @attribute x2 The x position of the final point. -->
+ <xs:attribute name="x2" type="Sk:Float"/>
+ <!-- @attribute y1 The y position of the off-curve point. -->
+ <xs:attribute name="y1" type="Sk:Float"/>
+ <!-- @attribute y2 The y position of the final point. -->
+ <xs:attribute name="y2" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rCubicTo
+ RCubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic. THe
+ added points are offsets from the last point in the path.
+ */ -->
+ <xs:element name="rCubicTo">
+ <xs:complexType>
+ <!-- @attribute x1 The x offset of the first off-curve point. -->
+ <xs:attribute name="x1" type="Sk:Float"/>
+ <!-- @attribute x2 The x offset of the second off-curve point. -->
+ <xs:attribute name="x2" type="Sk:Float"/>
+ <!-- @attribute x3 The x offset of the final on-curve point. -->
+ <xs:attribute name="x3" type="Sk:Float"/>
+ <!-- @attribute y1 The y offset of the first off-curve point. -->
+ <xs:attribute name="y1" type="Sk:Float"/>
+ <!-- @attribute y2 The y offset of the second off-curve point. -->
+ <xs:attribute name="y2" type="Sk:Float"/>
+ <!-- @attribute y3 The y offset of the final on-curve point. -->
+ <xs:attribute name="y3" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rLineTo
+ RLineTo adds a line from the last point in a path to the specified point. The specified
+ point is relative to the last point in the path.
+ */ -->
+ <xs:element name="rLineTo">
+ <xs:complexType>
+ <!-- @attribute x The final path x coordinate. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The final path y coordinate. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rMoveTo
+ RMoveTo specifies the first point in a path contour. The specified
+ point is relative to the last point in the path.
+ */ -->
+ <xs:element name="rMoveTo">
+ <xs:complexType>
+ <!-- @attribute x The point's x coordinate. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The point's y coordinate. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rQuadTo
+ RQuadTo adds a quadratic curve to a path. The quadratic
+ points are relative to the last point in the path.
+ */ -->
+ <xs:element name="rQuadTo">
+ <xs:complexType>
+ <!-- @attribute x1 The x position of the off-curve point. -->
+ <xs:attribute name="x1" type="Sk:Float"/>
+ <!-- @attribute x2 The x position of the final point. -->
+ <xs:attribute name="x2" type="Sk:Float"/>
+ <!-- @attribute y1 The y position of the off-curve point. -->
+ <xs:attribute name="y1" type="Sk:Float"/>
+ <!-- @attribute y2 The y position of the final point. -->
+ <xs:attribute name="y2" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** radialGradient
+ RadialGradient sets the paint shader to ramp between two or more colors in concentric circles.
+ */ -->
+ <xs:element name="radialGradient">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:matrix"/>
+ </xs:choice>
+ <!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+ <xs:attribute name="matrix" type="Sk:Matrix"/>
+ <!-- @attribute tileMode One of @pattern. @patternDescription -->
+ <xs:attribute name="tileMode" type="Sk:TileMode"/>
+ <!-- @attribute center The center point of the radial gradient. -->
+ <xs:attribute name="center" type="Sk:Point"/>
+ <!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+ in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+ <xs:attribute name="offsets" type="Sk:FloatArray"/>
+ <!-- @attribute radius The distance from the first color to the last color. -->
+ <xs:attribute name="radius" type="Sk:Float"/>
+ <!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+ The script can use the predefined variable 'unit' to compute the mapping. For instance,
+ "unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+ is pinned to from 0 to 1 after the script is executed. -->
+ <xs:attribute name="unitMapper" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** random
+ Random generates a random number, from min to max. Each time the random attribute is
+ read, a new random number is generated.
+ */ -->
+ <xs:element name="random">
+ <xs:complexType>
+ <!-- @attribute blend The random bias from 0.0 to 1.0.
+ 0.0 biias the number towards the start and end of the range.
+ 1.0 (the default) generates a linear distribution.-->
+ <xs:attribute name="blend" type="Sk:Float"/>
+ <!-- @attribute max The largest value to generate. -->
+ <xs:attribute name="max" type="Sk:Float"/>
+ <!-- @attribute min The smallest value to generate. -->
+ <xs:attribute name="min" type="Sk:Float"/>
+ <!-- @attribute random The generated value. -->
+ <xs:attribute name="random" type="Sk:Float"/>
+ <!-- @attribute seed The random seed. Identical seeds generate the same series of
+ numbers. -->
+ <xs:attribute name="seed" type="Sk:Int"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rect
+ Rect describes a bounding box.
+ The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+ description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+ if the width or height have been specified.
+ */ -->
+ <xs:element name="rect">
+ <xs:complexType>
+ <!-- @attribute bottom The bottom edge of the rectangle. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute height The height of the rectangle. Setting height computes the
+ bottom attribute from the top attribute. -->
+ <xs:attribute name="height" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the rectangle. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute needsRedraw Set to true if last draw was visible. -->
+ <xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+ <!-- @attribute right The right edge of the rectangle. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the rectangle. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute width The width of the rectangle. -->
+ <xs:attribute name="width" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rectToRect
+ RectToRect adds a matrix to map one rectangle's coordinates to another.
+ */ -->
+ <xs:element name="rectToRect">
+ <xs:complexType>
+ <xs:choice maxOccurs="2">
+ <xs:element ref="Sk:rect"/>
+ </xs:choice>
+ <!-- @attribute source The rectangle to map from. -->
+ <xs:attribute name="source" type="Sk:rect"/>
+ <!-- @attribute destination The rectangle to map to. -->
+ <xs:attribute name="destination" type="Sk:rect"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** remove
+ Remove an item from the display list.
+ If where is specified, the first occurance of where in the display list is removed.
+ If offset and where are specified, the element at where plus offset is removed.
+ A positive offset without where removes the element at the start of the list plus offset.
+ A negative offset without where removes the element at the end of the list minus offset.
+ */ -->
+ <xs:element name="remove">
+ <xs:complexType>
+ <!-- @attribute delete If true, reverse the action of apply's attribute mode="create".
+ (Experimental.) -->
+ <xs:attribute name="delete" type="Sk:Boolean"/>
+ <!-- @attribute offset The destination position using the rules listed above. -->
+ <xs:attribute name="offset" type="Sk:Int"/>
+ <!-- @attribute where The ID of the first display list entry to remove. -->
+ <xs:attribute name="where" type="Sk:Drawable"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** replace
+ Replace an item in the display list.
+ If where is specified, the first occurance of where in the display list is replaced by use.
+ If offset and where are specified, the element at where plus offset is replaced by use.
+ A positive offset without where replaces the element at the start of the list plus offset.
+ A negative offset without where replaces the element at the end of the list minus offset.
+ */ -->
+ <xs:element name="replace">
+ <xs:complexType>
+ <!-- @attribute mode Has no effect. -->
+ <xs:attribute name="mode" type="Sk:AddMode"/>
+ <!-- @attribute offset The destination position using the rules listed above. -->
+ <xs:attribute name="offset" type="Sk:Int"/>
+ <!-- @attribute use The element to be added to the display list.. -->
+ <xs:attribute name="use" type="Sk:Drawable"/>
+ <!-- @attribute where The ID of the first display list entry to remove. -->
+ <xs:attribute name="where" type="Sk:Drawable"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** rotate
+ Rotate creates a matrix that rotates a unit vector about a center point, and concatenated
+ with the containing matrix.
+ */ -->
+ <xs:element name="rotate">
+ <xs:complexType>
+ <!-- @attribute center A point the rotation is centered about; by default, [0.0, 0.0]. -->
+ <xs:attribute name="center" type="Sk:Point"/>
+ <!-- @attribute degrees The rotation in degrees. -->
+ <xs:attribute name="degrees" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** roundRect
+ RoundRect creates a rectangle with rounded corners. The rounded corners are specified by
+ two axes, which describe an quarter-section of the oval which is used in each corner.
+ The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+ description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+ if the width or height have been specified.
+ */ -->
+ <xs:element name="roundRect">
+ <xs:complexType>
+ <!-- @attribute bottom The bottom edge of the rectangle. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute height The height of the rectangle. Setting height computes the
+ bottom attribute from the top attribute. -->
+ <xs:attribute name="height" type="Sk:Float"/>
+ <!-- @attribute left The left edge of the rectangle. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute needsRedraw Set to true if last draw was visible. -->
+ <xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+ <!-- @attribute right The right edge of the rectangle. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute top The top edge of the rectangle. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute rx The radius of the corners on the x axis. -->
+ <xs:attribute name="rx" type="Sk:Float"/>
+ <!-- @attribute ry The radius of the corners on the y axis. -->
+ <xs:attribute name="ry" type="Sk:Float"/>
+ <!-- @attribute width The width of the rectangle. Setting width computes the
+ right attribute from the left attribute. -->
+ <xs:attribute name="width" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** save
+ The save element collects a series of elements into a group. The state of the paint and
+ canvas are saved, so that edits to the paint and canvas within the group are restored
+ to their original value at the end of the group.
+ The save element can be referenced
+ or defined within elements, like apply, which operate on any kind of element. Groups
+ may contain groups.
+ */ -->
+ <xs:element name="save">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded">
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:array"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:boolean"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:drawTo"/>
+ <xs:element ref="Sk:float"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:hitClear"/>
+ <xs:element ref="Sk:hitTest"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:int"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:post"/>
+ <xs:element ref="Sk:random"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:set"/>
+ <xs:element ref="Sk:snapshot"/>
+ <xs:element ref="Sk:string"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute condition If present and zero, the contained elements are ignored. -->
+ <xs:attribute name="condition" type="Sk:DynamicString"/>
+ <!-- @attribute enableCondition If present and zero, the contained elements are ignored
+ when enabled. -->
+ <xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** scale
+ Scale creates a matrix that scales a unit vector about a center point, and concatenated
+ with the containing matrix.
+ */ -->
+ <xs:element name="scale">
+ <xs:complexType>
+ <!-- @attribute center A point the scale is centered about; by default, [0.0, 0.0]. -->
+ <xs:attribute name="center" type="Sk:Point"/>
+ <!-- @attribute x The factor all x values are scaled by; by default, 1.0. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The factor all y values are scaled by; by default, 1.0. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** screenplay
+ Screenplay contains all events and elements referenced by the events.
+ A document may only contain a single screenplay element.
+ */ -->
+ <xs:element name="screenplay">
+ <xs:complexType>
+ <xs:choice maxOccurs="unbounded" >
+ <xs:element ref="Sk:add"/>
+ <xs:element ref="Sk:apply"/>
+ <xs:element ref="Sk:array"/>
+ <xs:element ref="Sk:bitmap"/>
+ <xs:element ref="Sk:boolean"/>
+ <xs:element ref="Sk:bounds"/>
+ <!-- <xs:element ref="Sk3D:camera"/> -->
+ <xs:element ref="Sk:clear"/>
+ <xs:element ref="Sk:clip"/>
+ <xs:element ref="Sk:color"/>
+ <xs:element ref="Sk:drawTo"/>
+ <xs:element ref="Sk:event"/>
+ <xs:element ref="Sk:float"/>
+ <xs:element ref="Sk:full"/>
+ <xs:element ref="Sk:group"/>
+ <xs:element ref="Sk:hitClear"/>
+ <xs:element ref="Sk:hitTest"/>
+ <xs:element ref="Sk:image"/>
+ <xs:element ref="Sk:include"/>
+ <xs:element ref="Sk:int"/>
+ <xs:element ref="Sk:line"/>
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:move"/>
+ <xs:element ref="Sk:movie"/>
+ <xs:element ref="Sk:oval"/>
+ <xs:element ref="Sk:paint"/>
+ <!-- <xs:element ref="Sk:patch"/> -->
+ <xs:element ref="Sk:path"/>
+ <xs:element ref="Sk:point"/>
+ <xs:element ref="Sk:polygon"/>
+ <xs:element ref="Sk:polyline"/>
+ <xs:element ref="Sk:post"/>
+ <xs:element ref="Sk:random"/>
+ <xs:element ref="Sk:rect"/>
+ <xs:element ref="Sk:remove"/>
+ <xs:element ref="Sk:replace"/>
+ <xs:element ref="Sk:roundRect"/>
+ <xs:element ref="Sk:save"/>
+ <xs:element ref="Sk:set"/>
+ <xs:element ref="Sk:snapshot"/>
+ <xs:element ref="Sk:string"/>
+ <xs:element ref="Sk:text"/>
+ <xs:element ref="Sk:textBox"/>
+ <xs:element ref="Sk:textOnPath"/>
+ <xs:element ref="Sk:textToPath"/>
+ </xs:choice>
+ <!-- @attribute time The time of the draw (readable from script; not part of the document XML) -->
+ <xs:attribute name="time" type="Sk:MSec"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** set
+ Set animates the target element's attribute directly to the specified value.
+ */ -->
+ <xs:element name="set">
+ <xs:complexType>
+ <!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+ begin attribute is added to any animator's begin attribute. -->
+ <xs:attribute name="begin" type="Sk:MSec"/>
+ <!-- @attribute dur The duration of the animation in milliseconds. -->
+ <xs:attribute name="dur" type="Sk:MSec"/>
+ <!-- @attribute dynamic If true, restart the animation if any of the simple values the
+ 'lval' or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int,
+ and string elements. -->
+ <!-- @attribute dynamic [Depreciated.] -->
+ <xs:attribute name="dynamic" type="Sk:Boolean" />
+ <!-- @attribute field The attribute to animate. -->
+ <xs:attribute name="field" type="Sk:String"/>
+ <!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+ the fomula is a script expression which includes a reference to the time attribute of the
+ containing apply element. -->
+ <xs:attribute name="formula" type="Sk:DynamicString"/>
+ <!-- @attribute lval An expression evaluating to the attribute to animate.
+ If present, lval overrides 'field'. The expression is typically an array element,
+ e.g. lval="x[y]" . -->
+ <xs:attribute name="lval" type="Sk:DynamicString"/>
+ <!-- @attribute reset If true, the computed value is the initial value after the
+ animation is complete. If false, or by default, the computed value is the final value
+ after the animation is complete. -->
+ <xs:attribute name="reset" type="Sk:Boolean"/>
+ <!-- @attribute step When apply's attribute mode="immediate" or "create", the step attribute can be read by
+ script to determine the current animation iteration. -->
+ <xs:attribute name="step" type="Sk:Int" />
+ <!-- @attribute target The element to animate. By default, the element contained by the apply
+ or referenced by the apply's scope attribute is the animate target. -->
+ <xs:attribute name="target" type="Sk:DynamicString"/>
+ <!-- @attribute to The ending value (requires a 'from' attribute) -->
+ <xs:attribute name="to" type="Sk:DynamicString"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** skew
+ Skew creates a matrix that skews a unit vector about a center point, and concatenated
+ with the containing matrix.
+ */ -->
+ <xs:element name="skew">
+ <xs:complexType>
+ <!-- @attribute center A point the skew is centered about; by default, [0.0, 0.0]. -->
+ <xs:attribute name="center" type="Sk:Point"/>
+ <!-- @attribute x The factor all x values are skewed by; by default, 0.0. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The factor all y values are skewed by; by default, 0.0. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** snapshot
+ Snapshot creates an image file containing the display list.
+ */ -->
+ <xs:element name="snapshot">
+ <xs:complexType>
+ <!-- @attribute filename The name of the file to generate. -->
+ <xs:attribute name="filename" type="Sk:String"/>
+ <!-- @attribute quality The quality of the image, from 0 to 100. -->
+ <xs:attribute name="quality" type="Sk:Float"/>
+ <!-- @attribute sequence Set to true to number the filenames sequentially. -->
+ <xs:attribute name="sequence" type="Sk:Boolean"/>
+ <!-- @attribute type One of @pattern. The type of encoding to use. -->
+ <xs:attribute name="type" type="Sk:BitmapEncoding"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** string
+ String contains an array of characters.
+ */ -->
+ <xs:element name="string" >
+ <xs:complexType>
+ <!-- @attribute length The number of characters in the string (read only). -->
+ <xs:attribute name="length" type="Sk:Int"/>
+ <!-- @attribute slice An ECMAScript compatible function that returns part of the string. -->
+ <xs:attribute name="slice" type="Sk:String"/>
+ <!-- @attribute value The string itself. -->
+ <xs:attribute name="value" type="Sk:String"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** text
+ A drawable string with a position.
+ */ -->
+ <xs:element name="text">
+ <xs:complexType>
+ <!-- @attribute length The number of characters in the string (read only). -->
+ <xs:attribute name="length" type="Sk:Int"/>
+ <!-- @attribute text The string itself. -->
+ <xs:attribute name="text" type="Sk:String"/>
+ <!-- @attribute x The x coordinate of the string. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The y coordinate of the string. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** textBox
+ A drawable string fit into a box.
+ */ -->
+ <xs:element name="textBox" >
+ <xs:complexType>
+ <!-- @attribute bottom The bottom of the box. -->
+ <xs:attribute name="bottom" type="Sk:Float"/>
+ <!-- @attribute height The height of the box, computed from top and bottom. -->
+ <xs:attribute name="height" type="Sk:Float"/>
+ <!-- @attribute left The left side of the box. -->
+ <xs:attribute name="left" type="Sk:Float"/>
+ <!-- @attribute mode One of @pattern. -->
+ <xs:attribute name="mode" type="Sk:TextBoxMode"/>
+ <!-- @attribute needsRedraw Set to true if last draw was visible. -->
+ <xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+ <!-- @attribute right The right side of the box. -->
+ <xs:attribute name="right" type="Sk:Float"/>
+ <!-- @attribute spacingAdd The extra spacing between lines. -->
+ <xs:attribute name="spacingAdd" type="Sk:Float"/>
+ <!-- @attribute spacingAlign One of @pattern. -->
+ <xs:attribute name="spacingAlign" type="Sk:TextBoxAlign"/>
+ <!-- @attribute spacingMul The line spacing scaled by the text height. -->
+ <xs:attribute name="spacingMul" type="Sk:Float"/>
+ <!-- @attribute text The text to fit to the box. -->
+ <xs:attribute name="text" type="Sk:String"/>
+ <!-- @attribute top The top of the box. -->
+ <xs:attribute name="top" type="Sk:Float"/>
+ <!-- @attribute width The width of the box, computed from left and right. -->
+ <xs:attribute name="width" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** textOnPath
+ TextOnPath specifies the baseline for a string of text with a path.
+ */ -->
+ <xs:element name="textOnPath">
+ <xs:complexType>
+ <xs:choice >
+ <xs:element ref="Sk:text" minOccurs="0" />
+ <xs:element ref="Sk:path" minOccurs="0" />
+ </xs:choice>
+ <!-- @attribute offset The distance along the path to place the first text character. -->
+ <xs:attribute name="offset" type="Sk:Float"/>
+ <!-- @attribute path The baseline of the text. -->
+ <xs:attribute name="path" type="Sk:Path"/>
+ <!-- @attribute text The text to place along the path. -->
+ <xs:attribute name="text" type="Sk:Text"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** textToPath
+ TextToPath sets the path to the contours described by the text's glyphs, using the current paint.
+ */ -->
+ <xs:element name="textToPath">
+ <xs:complexType>
+ <xs:choice >
+ <xs:element ref="Sk:text" minOccurs="0" />
+ <xs:element ref="Sk:paint" minOccurs="0" />
+ <xs:element ref="Sk:path" minOccurs="0" />
+ </xs:choice>
+ <!-- @attribute paint The paint selects the text font, size and other text properties. -->
+ <xs:attribute name="paint" type="Sk:Paint"/>
+ <!-- @attribute path The reference to the path element where the text as path is stored. -->
+ <xs:attribute name="path" type="Sk:Path"/>
+ <!-- @attribute text The reference to the text element to turn into a path. -->
+ <xs:attribute name="text" type="Sk:Text"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** translate
+ Translate concatenates a translation-only matrix onto the current matrix.
+ */ -->
+ <xs:element name="translate">
+ <xs:complexType>
+ <!-- @attribute x The translation in x. -->
+ <xs:attribute name="x" type="Sk:Float"/>
+ <!-- @attribute y The translation in y. -->
+ <xs:attribute name="y" type="Sk:Float"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** transparentShader
+ TransparentShader uses the background for its paint. Works well with emboss.
+ */ -->
+ <xs:element name="transparentShader">
+ <xs:complexType>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <!-- /** typeface
+ Typeface describes the text font.
+ */ -->
+ <xs:element name="typeface">
+ <xs:complexType>
+ <!-- @attribute fontName The name of the font. -->
+ <xs:attribute name="fontName" type="Sk:String"/>
+ </xs:complexType>
+ </xs:element>
+
+</xs:schema>
+
diff --git a/libs/graphics/animator/SkAnimateSchema.xsx b/libs/graphics/animator/SkAnimateSchema.xsx
new file mode 100644
index 0000000000..ceb7d890c9
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->
+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateSet.cpp b/libs/graphics/animator/SkAnimateSet.cpp
new file mode 100644
index 0000000000..4de2de5600
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.cpp
@@ -0,0 +1,81 @@
+#include "SkAnimateSet.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSet::fInfo[] = {
+ SK_MEMBER(begin, MSec),
+ SK_MEMBER(dur, MSec),
+ SK_MEMBER_PROPERTY(dynamic, Boolean),
+ SK_MEMBER(field, String),
+// SK_MEMBER(formula, DynamicString),
+ SK_MEMBER(lval, DynamicString),
+// SK_MEMBER_PROPERTY(reset, Boolean),
+ SK_MEMBER_PROPERTY(step, Int),
+ SK_MEMBER(target, DynamicString),
+ SK_MEMBER(to, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSet);
+
+SkSet::SkSet() {
+ dur = 1;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSet::dump(SkAnimateMaker* maker) {
+ INHERITED::dump(maker);
+ if (dur != 1) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+#else
+ SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+#endif
+ }
+ //don't want double />\n's
+ SkDebugf("/>\n");
+
+}
+#endif
+
+void SkSet::refresh(SkAnimateMaker& maker) {
+ fFieldInfo->setValue(maker, &fValues, 0, fFieldInfo->fCount, nil,
+ fFieldInfo->getType(), to);
+}
+
+void SkSet::onEndElement(SkAnimateMaker& maker) {
+ if (resolveCommon(maker) == false)
+ return;
+ if (fFieldInfo == nil) {
+ maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+ return;
+ }
+ fReset = dur != 1;
+ SkDisplayTypes outType = fFieldInfo->getType();
+ int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 :
+ fFieldInfo->getSize((const SkDisplayable*) fTarget) / sizeof(int);
+ if (fValues.getType() == SkType_Unknown) {
+ fValues.setType(outType);
+ fValues.setCount(comps);
+ if (outType == SkType_String || outType == SkType_DynamicString)
+ fValues[0].fString = SkNEW(SkString);
+ else
+ memset(fValues.begin(), 0, fValues.count() * sizeof(fValues.begin()[0]));
+ } else {
+ SkASSERT(fValues.getType() == outType);
+ if (fFieldInfo->fType == SkType_Array)
+ comps = fValues.count();
+ else
+ SkASSERT(fValues.count() == comps);
+ }
+ if (formula.size() > 0) {
+ comps = 1;
+ outType = SkType_MSec;
+ }
+ fFieldInfo->setValue(maker, &fValues, fFieldOffset, comps, this, outType, formula.size() > 0 ? formula : to);
+ fComponents = fValues.count();
+}
diff --git a/libs/graphics/animator/SkAnimateSet.h b/libs/graphics/animator/SkAnimateSet.h
new file mode 100644
index 0000000000..476459f5b7
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.h
@@ -0,0 +1,19 @@
+#ifndef SkAnimateSet_DEFINED
+#define SkAnimateSet_DEFINED
+
+#include "SkAnimate.h"
+
+class SkSet : public SkAnimate {
+ DECLARE_MEMBER_INFO(Set);
+ SkSet();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual void refresh(SkAnimateMaker& );
+private:
+ typedef SkAnimate INHERITED;
+};
+
+#endif // SkAnimateSet_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimator.cpp b/libs/graphics/animator/SkAnimator.cpp
new file mode 100644
index 0000000000..17f6855355
--- /dev/null
+++ b/libs/graphics/animator/SkAnimator.cpp
@@ -0,0 +1,705 @@
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayTypes.h"
+#include "SkDisplayXMLParser.h"
+#include "SkStream.h"
+#include "SkScript.h"
+#include "SkScript2.h" // compiled script experiment
+#include "SkSystemEventTypes.h"
+#include "SkTypedArray.h"
+#ifdef ANDROID
+#include "SkDrawExtraPathEffect.h"
+#endif
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+#if defined SK_BUILD_FOR_WIN32 && defined SK_DEBUG
+ #define _static
+ extern const char gMathPrimerText[];
+ extern const char gMathPrimerBinary[];
+#else
+ #define _static static
+#endif
+
+#if !defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+ _static const char gMathPrimerText[] =
+ "<screenplay>"
+ "<Math id=\"Math\"/>"
+ "<Number id=\"Number\"/>"
+ "</screenplay>";
+#endif
+
+#if defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+ _static const char gMathPrimerBinary[] =
+ "\x0Ascreenplay\x04Mathbid\x04Math@@"; // !!! now out of date -- does not include Number
+#endif
+
+#if defined SK_BUILD_FOR_BREW
+ #define gMathPrimer gMathPrimerBinary
+#else
+ #define gMathPrimer gMathPrimerText
+#endif
+
+SkAnimator::SkAnimator() : fMaker(nil) {
+ initialize();
+}
+
+SkAnimator::~SkAnimator() {
+ SkDELETE(fMaker);
+}
+
+void SkAnimator::addExtras(SkExtras* extras) {
+ *fMaker->fExtras.append() = extras;
+}
+
+bool SkAnimator::appendStream(SkStream* stream) {
+ return decodeStream(stream);
+}
+
+bool SkAnimator::decodeMemory(const void* buffer, size_t size)
+{
+ fMaker->fFileName.reset();
+ SkDisplayXMLParser parser(*fMaker);
+ return parser.parse((const char*)buffer, size);
+}
+
+bool SkAnimator::decodeStream(SkStream* stream)
+{
+ SkDisplayXMLParser parser(*fMaker);
+ bool result = parser.parse(*stream);
+ fMaker->setErrorString();
+ return result;
+}
+
+bool SkAnimator::decodeDOM(const SkDOM& dom, const SkDOMNode* node)
+{
+ fMaker->fFileName.reset();
+ SkDisplayXMLParser parser(*fMaker);
+ return parser.parse(dom, node);
+}
+
+bool SkAnimator::decodeURI(const char uri[]) {
+// SkDebugf("animator decode %s\n", uri);
+ SkStream* stream = SkStream::GetURIStream(fMaker->fPrefix.c_str(), uri);
+ SkAutoTDelete<SkStream> autoDel(stream);
+ setURIBase(uri);
+ return decodeStream(stream);
+}
+
+bool SkAnimator::doCharEvent(SkUnichar code) {
+ if (code == 0)
+ return false;
+ struct SkEventState state;
+ state.fCode = code;
+ fMaker->fEnableTime = fMaker->getAppTime();
+ bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
+ fMaker->notifyInval();
+ return result;
+}
+
+bool SkAnimator::doClickEvent(int clickState, SkScalar x, SkScalar y) {
+ SkASSERT(clickState >= 0 && clickState <= 2);
+ struct SkEventState state;
+ state.fX = x;
+ state.fY = y;
+ fMaker->fEnableTime = fMaker->getAppTime();
+ bool result = fMaker->fEvents.doEvent(*fMaker,
+ clickState == 0 ? SkDisplayEvent::kMouseDown :
+ clickState == 1 ? SkDisplayEvent::kMouseDrag :
+ SkDisplayEvent::kMouseUp, &state);
+ fMaker->notifyInval();
+ return result;
+}
+
+bool SkAnimator::doKeyEvent(SkKey code) {
+ if (code == 0)
+ return false;
+ struct SkEventState state;
+ state.fCode = code;
+ fMaker->fEnableTime = fMaker->getAppTime();
+ bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
+ fMaker->notifyInval();
+ return result;
+}
+
+bool SkAnimator::doKeyUpEvent(SkKey code) {
+ if (code == 0)
+ return false;
+ struct SkEventState state;
+ state.fCode = code;
+ fMaker->fEnableTime = fMaker->getAppTime();
+ bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
+ fMaker->notifyInval();
+ return result;
+}
+
+bool SkAnimator::doUserEvent(const SkEvent& evt) {
+ fMaker->fEnableTime = fMaker->getAppTime();
+ return onEvent(evt);
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkPaint* paint, SkMSec time) {
+ if (paint == nil)
+ return draw(canvas, time);
+ fMaker->fScreenplay.time = time;
+ fMaker->fCanvas = canvas;
+ fMaker->fPaint = paint;
+ fMaker->fCanvas->getPixels(&fMaker->fBitmap);
+ fMaker->fDisplayList.fHasUnion = false;
+ int result = fMaker->fDisplayList.draw(*fMaker, time);
+ if (result)
+ result += fMaker->fDisplayList.fHasUnion;
+ return (DifferenceType) result;
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkMSec time) {
+ SkPaint paint;
+ return draw(canvas, &paint, time);
+}
+
+#ifdef SK_DEBUG
+void SkAnimator::eventDone(const SkEvent& ) {
+}
+#endif
+
+bool SkAnimator::findClickEvent(SkScalar x, SkScalar y) {
+ struct SkEventState state;
+ state.fDisable = true;
+ state.fX = x;
+ state.fY = y;
+ fMaker->fEnableTime = fMaker->getAppTime();
+ bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
+ fMaker->notifyInval();
+ return result;
+}
+
+const SkAnimator* SkAnimator::getAnimator(const SkDisplayable* displayable) const {
+ if (displayable->getType() != SkType_Movie)
+ return nil;
+ const SkDisplayMovie* movie = (const SkDisplayMovie*) displayable;
+ return movie->getAnimator();
+}
+
+const SkDisplayable* SkAnimator::getElement(const char* id) {
+ SkDisplayable* element;
+ if (fMaker->find(id, &element) == false)
+ return nil;
+ return (const SkDisplayable*) element;
+}
+
+SkElementType SkAnimator::getElementType(const SkDisplayable* ae) {
+ SkDisplayable* element = (SkDisplayable*) ae;
+ const SkMemberInfo* info = SkDisplayType::GetMembers(fMaker, element->getType(), nil);
+ return (SkElementType) SkDisplayType::Find(fMaker, info);
+}
+
+SkElementType SkAnimator::getElementType(const char* id) {
+ const SkDisplayable* element = getElement(id);
+ return getElementType(element);
+}
+
+const SkMemberInfo* SkAnimator::getField(const SkDisplayable* ae, const char* field) {
+ SkDisplayable* element = (SkDisplayable*) ae;
+ const SkMemberInfo* info = element->getMember(field);
+ return (const SkMemberInfo*) info;
+}
+
+const SkMemberInfo* SkAnimator::getField(const char* elementID, const char* field) {
+ const SkDisplayable* element = getElement(elementID);
+ return getField(element, field);
+}
+
+SkFieldType SkAnimator::getFieldType(const SkMemberInfo* ai) {
+ const SkMemberInfo* info = (const SkMemberInfo*) ai;
+ return (SkFieldType) info->getType();
+}
+
+SkFieldType SkAnimator::getFieldType(const char* id, const char* fieldID) {
+ const SkMemberInfo* field = getField(id, fieldID);
+ return getFieldType(field);
+}
+
+ static bool getArrayCommon(const SkDisplayable* ae, const SkMemberInfo* ai,
+ int index, SkOperand* operand, SkDisplayTypes type) {
+ const SkDisplayable* element = (const SkDisplayable*) ae;
+ const SkMemberInfo* info = (const SkMemberInfo*) ai;
+ SkASSERT(info->fType == SkType_Array);
+ return info->getArrayValue(element, index, operand);
+}
+
+int32_t SkAnimator::getArrayInt(const SkDisplayable* ae,
+ const SkMemberInfo* ai, int index) {
+ SkOperand operand;
+ bool result = getArrayCommon(ae, ai, index, &operand, SkType_Int);
+ return result ? operand.fS32 : SK_NaN32;
+}
+
+int32_t SkAnimator::getArrayInt(const char* id, const char* fieldID, int index) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return SK_NaN32;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return SK_NaN32;
+ return getArrayInt(element, field, index);
+}
+
+SkScalar SkAnimator::getArrayScalar(const SkDisplayable* ae,
+ const SkMemberInfo* ai, int index) {
+ SkOperand operand;
+ bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float);
+ return result ? operand.fScalar : SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getArrayScalar(const char* id, const char* fieldID, int index) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return SK_ScalarNaN;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return SK_ScalarNaN;
+ return getArrayScalar(element, field, index);
+}
+
+const char* SkAnimator::getArrayString(const SkDisplayable* ae,
+ const SkMemberInfo* ai, int index) {
+ SkOperand operand;
+ bool result = getArrayCommon(ae, ai, index, &operand, SkType_String);
+ return result ? operand.fString->c_str() : nil;
+}
+
+const char* SkAnimator::getArrayString(const char* id, const char* fieldID, int index) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return nil;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return nil;
+ return getArrayString(element, field, index);
+}
+
+SkMSec SkAnimator::getInterval() {
+ return fMaker->fMinimumInterval == (SkMSec) -1 ? 0 : fMaker->fMinimumInterval;
+}
+
+void SkAnimator::getInvalBounds(SkRect* inval) {
+ if (fMaker->fDisplayList.fHasUnion) {
+ inval->fLeft = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fLeft);
+ inval->fTop = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fTop);
+ inval->fRight = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fRight);
+ inval->fBottom = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fBottom);
+ } else {
+ inval->fLeft = inval->fTop = -SK_ScalarMax;
+ inval->fRight = inval->fBottom = SK_ScalarMax;
+ }
+}
+
+const SkXMLParserError* SkAnimator::getParserError() {
+ return &fMaker->fError;
+}
+
+const char* SkAnimator::getParserErrorString() {
+ if (fMaker->fErrorString.size() == 0 && fMaker->fError.hasError())
+ fMaker->setErrorString();
+ return fMaker->fErrorString.c_str();
+}
+
+int32_t SkAnimator::getInt(const SkDisplayable* element, const SkMemberInfo* info) {
+ if (info->fType != SkType_MemberProperty) {
+ SkOperand operand;
+ if (info->getType() == SkType_Int) {
+ info->getValue(element, &operand, 1);
+ return operand.fS32;
+ }
+ return SK_NaN32;
+ }
+ SkScriptValue scriptValue;
+ bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+ if (success && scriptValue.fType == SkType_Int)
+ return scriptValue.fOperand.fS32;
+ return SK_NaN32;
+}
+
+int32_t SkAnimator::getInt(const char* id, const char* fieldID) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return SK_NaN32;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return SK_NaN32;
+ return getInt(element, field);
+}
+
+SkScalar SkAnimator::getScalar(const SkDisplayable* element, const SkMemberInfo* info) {
+ if (info->fType != SkType_MemberProperty) {
+ SkOperand operand;
+ if (info->getType() == SkType_Float) {
+ info->getValue(element, &operand, 1);
+ return operand.fScalar;
+ }
+ return SK_ScalarNaN;
+ }
+ SkScriptValue scriptValue;
+ bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+ if (success && scriptValue.fType == SkType_Float)
+ return scriptValue.fOperand.fScalar;
+ return SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getScalar(const char* id, const char* fieldID) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return SK_ScalarNaN;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return SK_ScalarNaN;
+ return getScalar(element, field);
+}
+
+const char* SkAnimator::getString(const SkDisplayable* ae,
+ const SkMemberInfo* ai) {
+ const SkDisplayable* element = (const SkDisplayable*) ae;
+ const SkMemberInfo* info = (const SkMemberInfo*) ai;
+ SkString* temp;
+ info->getString(element, &temp);
+ return temp->c_str();
+}
+
+const char* SkAnimator::getString(const char* id, const char* fieldID) {
+ const SkDisplayable* element = getElement(id);
+ if (element == nil)
+ return nil;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return nil;
+ return getString(element, field);
+}
+
+const char* SkAnimator::getURIBase() {
+ return fMaker->fPrefix.c_str();
+}
+
+void SkAnimator::initialize() {
+ SkDELETE(fMaker);
+ fMaker = SkNEW_ARGS(SkAnimateMaker, (this, nil, nil));
+ decodeMemory(gMathPrimer, sizeof(gMathPrimer)-1);
+#ifdef ANDROID
+ InitializeSkExtraPathEffects(this);
+#endif
+}
+
+
+#ifdef SK_DEBUG
+bool SkAnimator::isTrackingEvents() {
+ return false;
+}
+#endif
+
+bool SkAnimator::onEvent(const SkEvent& evt) {
+#ifdef SK_DEBUG
+ SkAnimator* root = fMaker->getRoot();
+ if (root == nil)
+ root = this;
+ if (root->isTrackingEvents())
+ root->eventDone(evt);
+#endif
+ if (evt.isType(SK_EventType_OnEnd)) {
+ SkEventState eventState;
+ bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable);
+ SkASSERT(success);
+ success = evt.findS32("time", (int32_t*) &fMaker->fEnableTime);
+ SkASSERT(success);
+ fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime;
+ fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
+ fMaker->fAdjustedStart = 0;
+ goto inval;
+ }
+ if (evt.isType(SK_EventType_Delay)) {
+ fMaker->doDelayedEvent();
+ goto inval;
+ }
+ {
+ const char* id = evt.findString("id");
+ if (id == nil)
+ return false;
+ SkDisplayable** firstMovie = fMaker->fMovies.begin();
+ SkDisplayable** endMovie = fMaker->fMovies.end();
+ for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+ SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+ movie->doEvent(evt);
+ }
+ {
+ SkDisplayable* event;
+ if (fMaker->find(id, &event) == false)
+ return false;
+ #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkString debugOut;
+ SkMSec realTime = fMaker->getAppTime();
+ debugOut.appendS32(realTime - fMaker->fDebugTimeBase);
+ debugOut.append(" onEvent id=");
+ debugOut.append(id);
+ #endif
+ SkMSec time = evt.getFast32();
+ if (time != 0) {
+ SkMSec app = fMaker->getAppTime();
+ fMaker->setEnableTime(app, time);
+ #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ debugOut.append(" time=");
+ debugOut.appendS32(time - fMaker->fDebugTimeBase);
+ debugOut.append(" adjust=");
+ debugOut.appendS32(fMaker->fAdjustedStart);
+ #endif
+ }
+ #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkDebugf("%s\n", debugOut.c_str());
+ #endif
+ SkASSERT(event->isEvent());
+ SkDisplayEvent* displayEvent = (SkDisplayEvent*) event;
+ displayEvent->populateInput(*fMaker, evt);
+ displayEvent->enableEvent(*fMaker);
+ }
+ }
+inval:
+ fMaker->notifyInval();
+ return true;
+}
+
+void SkAnimator::onEventPost(SkEvent* evt, SkEventSinkID sinkID)
+{
+#ifdef SK_DEBUG
+ SkAnimator* root = fMaker->getRoot();
+ if (root) {
+ root->onEventPost(evt, sinkID);
+ return;
+ }
+#else
+ SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+ SkEvent::Post(evt, sinkID);
+}
+
+void SkAnimator::onEventPostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time)
+{
+#ifdef SK_DEBUG
+ SkAnimator* root = fMaker->getRoot();
+ if (root) {
+ root->onEventPostTime(evt, sinkID, time);
+ return;
+ }
+#else
+ SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+ SkEvent::PostTime(evt, sinkID, time);
+}
+
+void SkAnimator::reset() {
+ fMaker->fDisplayList.reset();
+}
+
+SkEventSinkID SkAnimator::getHostEventSinkID() const {
+ return fMaker->fHostEventSinkID;
+}
+
+void SkAnimator::setHostEventSinkID(SkEventSinkID target) {
+ fMaker->fHostEventSinkID = target;
+}
+
+void SkAnimator::onSetHostHandler(Handler ) {
+}
+
+void SkAnimator::setJavaOwner(Handler ) {
+}
+
+bool SkAnimator::setArrayString(const char* id, const char* fieldID, const char** array, int num)
+{
+ SkTypedArray tArray(SkType_String);
+ tArray.setCount(num);
+ for (int i = 0; i < num; i++) {
+ SkOperand op;
+ op.fString = new SkString(array[i]);
+ tArray[i] = op;
+ }
+ return setArray(id, fieldID, tArray);
+}
+bool SkAnimator::setArrayInt(const char* id, const char* fieldID, const int* array, int num)
+{
+ SkTypedArray tArray(SkType_Int);
+ tArray.setCount(num);
+ for (int i = 0; i < num; i++) {
+ SkOperand op;
+ op.fS32 = array[i];
+ tArray[i] = op;
+ }
+ return setArray(id, fieldID, tArray);
+}
+
+bool SkAnimator::setArray(SkDisplayable* element, const SkMemberInfo* info, SkTypedArray array) {
+ if (info->fType != SkType_Array)
+ return false; //the field is not an array
+ //i think we can handle the case where the displayable itself is an array differently from the
+ //case where it has an array - for one thing, if it is an array, i think we can change its type
+ //if it's not, we cannot
+ SkDisplayTypes type = element->getType();
+ if (type == SkType_Array) {
+ SkDisplayArray* dispArray = (SkDisplayArray*) element;
+ dispArray->values = array;
+ return true;
+ }
+ else
+ return false; //currently i don't care about this case
+}
+
+bool SkAnimator::setArray(const char* id, const char* fieldID, SkTypedArray array) {
+ SkDisplayable* element = (SkDisplayable*) getElement(id);
+ //should I go ahead and change all 'nil's to 'NULL'?
+ if (element == nil)
+ return false;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return false;
+ return setArray(element, field, array);
+}
+
+bool SkAnimator::setInt(SkDisplayable* element, const SkMemberInfo* info, int32_t s32) {
+ if (info->fType != SkType_MemberProperty) {
+ SkOperand operand;
+ operand.fS32 = s32;
+ SkASSERT(info->getType() == SkType_Int);
+ info->setValue(element, &operand, 1);
+ } else {
+ SkScriptValue scriptValue;
+ scriptValue.fType = SkType_Int;
+ scriptValue.fOperand.fS32 = s32;
+ element->setProperty(info->propertyIndex(), scriptValue);
+ }
+ return true;
+}
+
+bool SkAnimator::setInt(const char* id, const char* fieldID, int32_t s32) {
+ SkDisplayable* element = (SkDisplayable*) getElement(id);
+ if (element == nil)
+ return false;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return false;
+ return setInt(element, field, s32);
+}
+
+bool SkAnimator::setScalar(SkDisplayable* element, const SkMemberInfo* info, SkScalar scalar) {
+ if (info->fType != SkType_MemberProperty) {
+ SkOperand operand;
+ operand.fScalar = scalar;
+ SkASSERT(info->getType() == SkType_Float);
+ info->setValue(element, &operand, 1);
+ } else {
+ SkScriptValue scriptValue;
+ scriptValue.fType = SkType_Float;
+ scriptValue.fOperand.fScalar = scalar;
+ element->setProperty(info->propertyIndex(), scriptValue);
+ }
+ return true;
+}
+
+bool SkAnimator::setScalar(const char* id, const char* fieldID, SkScalar scalar) {
+ SkDisplayable* element = (SkDisplayable*) getElement(id);
+ if (element == nil)
+ return false;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return false;
+ return setScalar(element, field, scalar);
+}
+
+bool SkAnimator::setString(SkDisplayable* element,
+ const SkMemberInfo* info, const char* str) {
+ // !!! until this is fixed, can't call script with global references from here
+ info->setValue(*fMaker, nil, 0, info->fCount, element, info->getType(), str, strlen(str));
+ return true;
+}
+
+bool SkAnimator::setString(const char* id, const char* fieldID, const char* str) {
+ SkDisplayable* element = (SkDisplayable*) getElement(id);
+ if (element == nil)
+ return false;
+ const SkMemberInfo* field = getField(element, fieldID);
+ if (field == nil)
+ return false;
+ return setString(element, field, str);
+}
+
+void SkAnimator::setTimeline(const Timeline& timeline) {
+ fMaker->fTimeline = &timeline;
+}
+
+void SkAnimator::setURIBase(const char* uri) {
+ if (uri)
+ {
+ const char* tail = strrchr(uri, '/');
+ if (tail) {
+ SkString prefix(uri, tail - uri + 1);
+ if (SkStream::IsAbsoluteURI(uri))
+ fMaker->fPrefix.reset();
+ fMaker->fPrefix.append(prefix);
+ fMaker->fFileName.set(tail + 1);
+ } else
+ fMaker->fFileName.set(uri);
+ }
+}
+
+#ifdef SK_DEBUG
+bool SkAnimator::NoLeaks() {
+#ifdef SK_BUILD_FOR_MAC
+ if (SkDisplayable::fAllocations.count() == 0)
+ return true;
+// return SkDisplayable::fAllocationCount == 0;
+ SkDebugf("!!! leaked %d displayables:\n", SkDisplayable::fAllocations.count());
+ for (SkDisplayable** leak = SkDisplayable::fAllocations.begin(); leak < SkDisplayable::fAllocations.end(); leak++)
+ SkDebugf("%08x %s\n", *leak, (*leak)->id);
+#endif
+ return false;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkParse.h"
+#include "SkMemberInfo.h"
+
+#define unittestline(type) { #type , type::UnitTest }
+#endif
+
+
+void SkAnimator::Init(bool runUnitTests) {
+#ifdef SK_SUPPORT_UNITTEST
+ if (runUnitTests == false)
+ return;
+ static const struct {
+ const char* fTypeName;
+ void (*fUnitTest)( );
+ } gUnitTests[] = {
+ unittestline(SkBase64),
+ unittestline(SkDisplayType),
+ unittestline(SkParse),
+ unittestline(SkScriptEngine),
+// unittestline(SkScriptEngine2), // compiled script experiment
+ unittestline(SkAnimatorScript)
+ };
+ for (int i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++)
+ {
+ SkDebugf("SkAnimator: Running UnitTest for %s\n", gUnitTests[i].fTypeName);
+ gUnitTests[i].fUnitTest();
+ SkDebugf("SkAnimator: End UnitTest for %s\n", gUnitTests[i].fTypeName);
+ }
+#endif
+}
+
+void SkAnimator::Term() {
+}
+
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.cpp b/libs/graphics/animator/SkAnimatorScript.cpp
new file mode 100644
index 0000000000..cce5723416
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.cpp
@@ -0,0 +1,590 @@
+#include "SkAnimatorScript.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkParse.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+ { SkType_AddMode, "indirect|immediate" },
+ { SkType_Align, "left|center|right" },
+ { SkType_ApplyMode, "create|immediate|once" },
+ { SkType_ApplyTransition, "normal|reverse" },
+ { SkType_BitmapEncoding, "jpeg|png" },
+ { SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+ { SkType_Boolean, "false|true" },
+ { SkType_Cap, "butt|round|square" },
+ { SkType_EventCode, "none|leftSoftKey|rightSoftKey|home|back|send|end|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash|up|down|left|right|OK|volUp|volDown|camera" },
+ { SkType_EventKind, "none|keyChar|keyPress|keyPressUp|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+ { SkType_EventMode, "deferred|immediate" },
+ { SkType_FillType, "winding|evenOdd" },
+ { SkType_FilterType, "none|bilinear" },
+ { SkType_FontStyle, "normal|bold|italic|boldItalic" },
+ { SkType_FromPathMode, "normal|angle|position" },
+ { SkType_Join, "miter|round|blunt" },
+ { SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+ { SkType_PathDirection, "cw|ccw" },
+ { SkType_Style, "fill|stroke|strokeAndFill" },
+ { SkType_TextBoxAlign, "start|center|end" },
+ { SkType_TextBoxMode, "oneLine|lineBreak" },
+ { SkType_TileMode, "clamp|repeat|mirror" },
+ { SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+ "srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type)
+ : SkScriptEngine(SkScriptEngine::ToOpType(type)), fMaker(maker), fParent(NULL), fWorking(working)
+{
+ memberCallBack(EvalMember, (void*) this);
+ memberFunctionCallBack(EvalMemberFunction, (void*) this);
+ boxCallBack(Box, (void*) this);
+ unboxCallBack(Unbox, (void*) &maker);
+ propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), since it never fails
+ propertyCallBack(Infinity, (void*) this);
+ propertyCallBack(NaN, (void*) this);
+ functionCallBack(Eval, (void*) this);
+ functionCallBack(IsFinite, (void*) this);
+ functionCallBack(IsNaN, (void*) this);
+ if (type == SkType_ARGB) {
+ functionCallBack(EvalRGB, (void*) this);
+ propertyCallBack(EvalNamedColor, (void*) &maker.fIDs);
+ }
+ if (SkDisplayType::IsEnum(&maker, type)) {
+ // !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+ const SkDisplayEnumMap& map = GetEnumValues(type);
+ propertyCallBack(EvalEnum, (void*) map.fValues);
+ }
+ for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+ SkExtras* extra = *extraPtr;
+ if (extra->fExtraCallBack)
+ propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+ }
+}
+
+SkAnimatorScript::~SkAnimatorScript() {
+ for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+ delete *dispPtr;
+}
+
+bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
+ const char* script = original;
+ bool success = evaluateScript(&script, result);
+ if (success == false || result->fType != type) {
+ fMaker.setScriptError(*this);
+ return false;
+ }
+ return true;
+}
+
+bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
+ SkAnimatorScript* engine = (SkAnimatorScript*) user;
+ SkDisplayTypes type = scriptValue->fType;
+ SkDisplayable* displayable;
+ switch (type) {
+ case SkType_Array: {
+ SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
+ displayable = boxedValue;
+ } break;
+ case SkType_Boolean: {
+ SkDisplayBoolean* boxedValue = new SkDisplayBoolean;
+ displayable = boxedValue;
+ boxedValue->value = !! scriptValue->fOperand.fS32;
+ } break;
+ case SkType_Int: {
+ SkDisplayInt* boxedValue = new SkDisplayInt;
+ displayable = boxedValue;
+ boxedValue->value = scriptValue->fOperand.fS32;
+ } break;
+ case SkType_Float: {
+ SkDisplayFloat* boxedValue = new SkDisplayFloat;
+ displayable = boxedValue;
+ boxedValue->value = scriptValue->fOperand.fScalar;
+ } break;
+ case SkType_String: {
+ SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
+ displayable = boxedValue;
+ } break;
+ case SkType_Displayable:
+ scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
+ scriptValue->fType = SkType_Displayable;
+ return true;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ engine->track(displayable);
+ scriptValue->fOperand.fObject = displayable;
+ scriptValue->fType = SkType_Displayable;
+ return true;
+}
+
+bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* eng, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("eval", function, len) == false)
+ return false;
+ if (params.count() != 1)
+ return false;
+ SkAnimatorScript* host = (SkAnimatorScript*) eng;
+ SkAnimatorScript engine(host->fMaker, host->fWorking, SkScriptEngine::ToDisplayType(host->fReturnType));
+ SkScriptValue* scriptValue = params.begin();
+ bool success = true;
+ if (scriptValue->fType == SkType_String) {
+ const char* script = scriptValue->fOperand.fString->c_str();
+ success = engine.evaluateScript(&script, value);
+ } else
+ *value = *scriptValue;
+ return success;
+}
+
+bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value) {
+ const char* tokens = (const char*) callBack;
+ value->fType = SkType_Int;
+ if (MapEnums(tokens, token, len, (int*)&value->fOperand.fS32))
+ return true;
+ return false;
+}
+
+bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {
+ SkAnimatorScript* engine = (SkAnimatorScript*) user;
+ SkTDict<SkDisplayable*>* ids = &engine->fMaker.fIDs;
+ SkDisplayable* displayable;
+ bool success = ids->find(token, len, &displayable);
+ if (success == false) {
+ displayable = engine->fWorking;
+ if (SK_LITERAL_STR_EQUAL("parent", token, len)) {
+ SkDisplayable* parent = displayable->getParent();
+ if (parent == false)
+ parent = engine->fParent;
+ if (parent) {
+ value->fOperand.fDisplayable = parent;
+ value->fType = SkType_Displayable;
+ return true;
+ }
+ }
+ if (displayable && EvalMember(token, len, displayable, engine, value))
+ return true;
+ value->fOperand.fString = NULL;
+ value->fType = SkType_String;
+ } else {
+ SkDisplayable* working = engine->fWorking;
+ value->fOperand.fDisplayable = displayable;
+ value->fType = SkType_Displayable;
+ if (displayable->canContainDependents() && working && working->isAnimate()) {
+ SkAnimateBase* animator = (SkAnimateBase*) working;
+ if (animator->isDynamic()) {
+ SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+ depend->addDependent(working);
+ }
+ }
+ }
+ return true;
+}
+
+bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue* value) {
+ value->fType = SkType_Int;
+ if (SkParse::FindNamedColor(token, len, (SkColor*) &value->fOperand.fS32) != NULL)
+ return true;
+ return false;
+}
+
+bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* eng, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("rgb", function, len) == false)
+ return false;
+ if (params.count() != 3)
+ return false;
+ SkScriptEngine* engine = (SkScriptEngine*) eng;
+ unsigned result = 0xFF000000;
+ int shift = 16;
+ for (SkScriptValue* valuePtr = params.begin(); valuePtr < params.end(); valuePtr++) {
+ engine->convertTo(SkType_Int, valuePtr);
+ result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift;
+ shift -= 8;
+ }
+ value->fOperand.fS32 = result;
+ value->fType = SkType_Int;
+ return true;
+}
+
+bool SkAnimatorScript::EvalMemberCommon(SkScriptEngine* engine, const SkMemberInfo* info,
+ SkDisplayable* displayable, SkScriptValue* value) {
+ SkDisplayTypes original;
+ SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+ if (info->fType == SkType_Array)
+ type = SkType_Array;
+ switch (type) {
+ case SkType_ARGB:
+ type = SkType_Int;
+ case SkType_Boolean:
+ case SkType_Int:
+ case SkType_MSec:
+ case SkType_Float:
+ SkASSERT(info->getCount() == 1);
+ if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction)
+ value->fOperand.fS32 = *(int32_t*) info->memberData(displayable); // OK for SkScalar too
+ if (type == SkType_MSec) {
+ value->fOperand.fScalar = SkScalarDiv((SkScalar) value->fOperand.fS32, 1000); // dividing two ints is the same as dividing two scalars
+ type = SkType_Float;
+ }
+ break;
+ case SkType_String: {
+ SkString* displayableString;
+ if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+ info->getString(displayable, &displayableString);
+ value->fOperand.fString = new SkString(*displayableString);
+ }
+ } break;
+ case SkType_Array: {
+ SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+ SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+ if (displayable->getType() == SkType_Array) {
+ SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+ original = typedArray->values.getType();
+ }
+ SkASSERT(original != SkType_Unknown);
+ SkTypedArray* array = value->fOperand.fArray = new SkTypedArray(original);
+ engine->track(array);
+ int count = displayableArray->count();
+ if (count > 0) {
+ array->setCount(count);
+ memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand));
+ }
+ } break;
+ default:
+ SkASSERT(0); // unimplemented
+ }
+ value->fType = type;
+ return true;
+}
+
+bool SkAnimatorScript::EvalMember(const char* member, size_t len, void* object, void* eng,
+ SkScriptValue* value) {
+ SkScriptEngine* engine = (SkScriptEngine*) eng;
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ SkString name(member, len);
+ SkDisplayable* named = displayable->contains(name);
+ if (named) {
+ value->fOperand.fDisplayable = named;
+ value->fType = SkType_Displayable;
+ return true;
+ }
+ const SkMemberInfo* info = displayable->getMember(name.c_str());
+ if (info == NULL)
+ return false;
+ if (info->fType == SkType_MemberProperty) {
+ if (displayable->getProperty(info->propertyIndex(), value) == false) {
+ SkASSERT(0);
+ return false;
+ }
+ }
+ return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvalMemberFunction(const char* member, size_t len, void* object,
+ SkTDArray<SkScriptValue>& params, void* eng, SkScriptValue* value) {
+ SkScriptEngine* engine = (SkScriptEngine*) eng;
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ SkString name(member, len);
+ const SkMemberInfo* info = displayable->getMember(name.c_str());
+ SkASSERT(info != NULL); /* !!! error handling unimplemented */
+ if (info->fType != SkType_MemberFunction) {
+ SkASSERT(0);
+ return false;
+ }
+ displayable->executeFunction(displayable, info->functionIndex(), params, info->getType(),
+ value);
+ return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) {
+ SkAnimatorScript engine(maker, displayable, SkType_Displayable);
+ SkScriptValue value;
+ bool success = engine.evaluate(script, &value, SkType_Displayable);
+ if (success)
+ *result = value.fOperand.fDisplayable;
+ return success;
+}
+
+bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) {
+ SkAnimatorScript engine(maker, displayable, SkType_Int);
+ SkScriptValue value;
+ bool success = engine.evaluate(script, &value, SkType_Int);
+ if (success)
+ *result = value.fOperand.fS32;
+ return success;
+}
+
+bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) {
+ SkAnimatorScript engine(maker, displayable, SkType_Float);
+ SkScriptValue value;
+ bool success = engine.evaluate(script, &value, SkType_Float);
+ if (success)
+ *result = value.fOperand.fScalar;
+ return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) {
+ SkAnimatorScript engine(maker, displayable, SkType_String);
+ SkScriptValue value;
+ bool success = engine.evaluate(script, &value, SkType_String);
+ if (success)
+ result->set(*(value.fOperand.fString));
+ return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) {
+ SkAnimatorScript engine(maker, displayable, SkType_String);
+ engine.fParent = parent;
+ SkScriptValue value;
+ bool success = engine.evaluate(script, &value, SkType_String);
+ if (success)
+ result->set(*(value.fOperand.fString));
+ return success;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript::GetEnumValues(SkDisplayTypes type) {
+ int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type,
+ sizeof(SkDisplayEnumMap));
+ SkASSERT(index >= 0);
+ return gEnumMaps[index];
+}
+
+bool SkAnimatorScript::Infinity(const char* token, size_t len, void* user, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("Infinity", token, len) == false)
+ return false;
+ value->fType = SkType_Float;
+ value->fOperand.fScalar = SK_ScalarInfinity;
+ return true;
+}
+
+bool SkAnimatorScript::IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* eng, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL(function, "isFinite", len) == false)
+ return false;
+ if (params.count() != 1)
+ return false;
+ SkScriptValue* scriptValue = params.begin();
+ SkDisplayTypes type = scriptValue->fType;
+ SkScalar scalar = scriptValue->fOperand.fScalar;
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false &&
+ SkScalarAbs(scalar) != SK_ScalarInfinity : type == SkType_Int;
+ return true;
+}
+
+bool SkAnimatorScript::IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* eng, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("isNaN", function, len) == false)
+ return false;
+ if (params.count() != 1)
+ return false;
+ SkScriptValue* scriptValue = params.begin();
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fScalar) : 0;
+ return true;
+}
+
+bool SkAnimatorScript::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+ int index = 0;
+ bool more = true;
+ do {
+ const char* last = strchr(ptr, '|');
+ if (last == NULL) {
+ last = &ptr[strlen(ptr)];
+ more = false;
+ }
+ size_t length = last - ptr;
+ if (len == length && strncmp(ptr, match, length) == 0) {
+ *value = index;
+ return true;
+ }
+ index++;
+ ptr = last + 1;
+ } while (more);
+ return false;
+}
+
+bool SkAnimatorScript::NaN(const char* token, size_t len, void* user, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("NaN", token, len) == false)
+ return false;
+ value->fType = SkType_Float;
+ value->fOperand.fScalar = SK_ScalarNaN;
+ return true;
+}
+
+#if 0
+bool SkAnimatorScript::ObjectToString(void* object, void* user, SkScriptValue* value) {
+ SkTDict<SkDisplayable*>* ids = (SkTDict<SkDisplayable*>*) user;
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ const char* key;
+ bool success = ids->findKey(displayable, &key);
+ if (success == false)
+ return false;
+ value->fOperand.fString = new SkString(key);
+ value->fType = SkType_String;
+ return true;
+}
+#endif
+
+bool SkAnimatorScript::Unbox(void* m, SkScriptValue* scriptValue) {
+ SkAnimateMaker* maker = (SkAnimateMaker*) m;
+ SkASSERT((unsigned) scriptValue->fType == (unsigned) SkType_Displayable);
+ SkDisplayable* displayable = (SkDisplayable*) scriptValue->fOperand.fObject;
+ SkDisplayTypes type = displayable->getType();
+ switch (displayable->getType()) {
+ case SkType_Array: {
+ SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+ scriptValue->fOperand.fArray = &boxedValue->values;
+ } break;
+ case SkType_Boolean: {
+ SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+ scriptValue->fOperand.fS32 = boxedValue->value;
+ } break;
+ case SkType_Int: {
+ SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+ scriptValue->fOperand.fS32 = boxedValue->value;
+ } break;
+ case SkType_Float: {
+ SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+ scriptValue->fOperand.fScalar = boxedValue->value;
+ } break;
+ case SkType_String: {
+ SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+ scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (boxedValue->value));
+ } break;
+ default: {
+ const char* id;
+ bool success = maker->findKey(displayable, &id);
+ SkASSERT(success);
+ scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (id));
+ type = SkType_String;
+ }
+ }
+ scriptValue->fType = type;
+ return true;
+}
+
+#if defined SK_SUPPORT_UNITTEST
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[] =
+"<screenplay>\n"
+ "<text id='label' text='defg'/>\n"
+ "<add id='addLabel' use='label'/>\n"
+ "<text id='text1' text='test'/>\n"
+ "<apply scope='addLabel'>\n"
+ "<set target='label' field='text' to='#script:text1.text'/>\n"
+ "</apply>\n"
+ "<apply>\n"
+ "<paint id='labelPaint'>\n"
+ "<emboss id='emboss' direction='[1,1,1]' />\n"
+ "</paint>\n"
+ "<animate id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>\n"
+ "<set lval='direction[0]' target='emboss' to='-1' />\n"
+ "</apply>\n"
+ "<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />\n"
+ "<color id='xColor' color='rgb(12,34,56)' />\n"
+ "<array id='emptyArray' />\n"
+ "<array id='intArray' values='[1, 4, 6]' />\n"
+ "<int id='idx' value='2' />\n"
+ "<int id='idy' value='2' />\n"
+ "<string id='alpha' value='abc' />\n"
+ "<rect id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />\n"
+ "<event id='evt'>\n"
+ "<input name='x' />\n"
+ "<apply scope='idy'>\n"
+ "<set field='value' to='evt.x.int' />\n"
+ "</apply>\n"
+ "</event>\n"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+
+#define DEFAULT_ANSWER , 0
+
+static const SkScriptNAnswer scriptTests[] = {
+ { "label.text.length == 4", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+// { "labelPaint.measureText(label.text) > 0 ? labelPaint.measureText(label.text)+10 : 40", SkType_Float, 0, SkIntToScalar(0x23) },
+ { "Number.POSITIVE_INFINITY >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "Infinity >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "Number.MIN_VALUE > 0 ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "isNaN(Number.NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "isNaN(NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) DEFAULT_ANSWER },
+ { "alpha+alpha", SkType_String, 0, 0, "abcabc" },
+ { "intArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "emptyArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "idx", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "intArray.length", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "intArray.values[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "intArray[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "idx.value", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "alpha.value", SkType_String, 0, 0, "abc" },
+ { "alpha", SkType_String, 0, 0, "abc" },
+ { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+ { "alpha+idx", SkType_String, 0, 0, "abc2" },
+ { "idx+alpha", SkType_String, 0, 0, "2abc" },
+ { "intArray[idx]", SkType_Int, 6 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+ { "alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+ { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) DEFAULT_ANSWER },
+ { "0 ? Math.sin(0) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? intArray[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? intArray.values[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? idx : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? idx.value : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? alpha.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+ { "idy", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER }
+};
+#endif
+
+#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+ SkAnimator animator;
+ SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+ SkEvent evt;
+ evt.setString("id", "evt");
+ evt.setS32("x", 3);
+ animator.doUserEvent(evt);
+ // set up animator with memory script above, then run value tests
+ for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+ SkAnimatorScript engine(*animator.fMaker, NULL, scriptTests[index].fType);
+ SkScriptValue value;
+ const char* script = scriptTests[index].fScript;
+ bool success = engine.evaluateScript(&script, &value);
+ if (success == false) {
+ SkDebugf("script failed: %s\n", scriptTests[index].fScript);
+ SkASSERT(scriptTests[index].fType == SkType_Unknown);
+ continue;
+ }
+ SkASSERT(value.fType == scriptTests[index].fType);
+ SkScalar error;
+ switch (value.fType) {
+ case SkType_Int:
+ SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+ break;
+ case SkType_Float:
+ error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+ SkASSERT(error < SK_Scalar1 / 10000);
+ break;
+ case SkType_String:
+ SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+ break;
+ default:
+ SkASSERT(0);
+ }
+ }
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.h b/libs/graphics/animator/SkAnimatorScript.h
new file mode 100644
index 0000000000..2a02a2f5e6
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.h
@@ -0,0 +1,67 @@
+#ifndef SkAnimatorScript_DEFINED
+#define SkAnimatorScript_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+struct SkDisplayEnumMap {
+ SkDisplayTypes fType;
+ const char* fValues;
+};
+
+class SkAnimatorScript : public SkScriptEngine {
+public:
+ SkAnimatorScript(SkAnimateMaker& , SkDisplayable* , SkDisplayTypes type);
+ ~SkAnimatorScript();
+ bool evaluate(const char* script, SkScriptValue* , SkDisplayTypes type);
+ void track(SkDisplayable* displayable) {
+ SkASSERT(fTrackDisplayable.find(displayable) < 0);
+ *fTrackDisplayable.append() = displayable; }
+ static bool EvaluateDisplayable(SkAnimateMaker& , SkDisplayable* , const char* script, SkDisplayable** );
+ static bool EvaluateFloat(SkAnimateMaker& , SkDisplayable* , const char* script, SkScalar* );
+ static bool EvaluateInt(SkAnimateMaker& , SkDisplayable* , const char* script, int32_t* );
+ static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , const char* script, SkString* );
+ static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , SkDisplayable* parent, const char* script, SkString* );
+ static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+protected:
+ static bool Box(void* user, SkScriptValue* );
+ static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* callBack, SkScriptValue* );
+ static bool EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* );
+ static bool EvalID(const char* token, size_t len, void* callBack, SkScriptValue* );
+ static bool EvalMember(const char* member, size_t len, void* object, void* eng,
+ SkScriptValue* value);
+ static bool EvalMemberCommon(SkScriptEngine* , const SkMemberInfo* info,
+ SkDisplayable* displayable, SkScriptValue* value);
+ static bool EvalMemberFunction(const char* member, size_t len, void* object,
+ SkTDArray<SkScriptValue>& params, void* user, SkScriptValue* value);
+ static bool EvalNamedColor(const char* token, size_t len, void* callBack, SkScriptValue* );
+ static bool EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* callBack, SkScriptValue* );
+ static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type);
+ static bool Infinity(const char* token, size_t len, void* callBack, SkScriptValue* );
+ static bool IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* callBack, SkScriptValue* );
+ static bool IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
+ void* callBack, SkScriptValue* );
+ static bool NaN(const char* token, size_t len, void* callBack, SkScriptValue* );
+ static bool Unbox(void* , SkScriptValue* scriptValue);
+ SkTDDisplayableArray fTrackDisplayable;
+ SkAnimateMaker& fMaker;
+ SkDisplayable* fParent;
+ SkDisplayable* fWorking;
+private:
+ friend class SkDump;
+ friend struct SkScriptNAnswer;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+ static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.cpp b/libs/graphics/animator/SkAnimatorScript2.cpp
new file mode 100755
index 0000000000..a3aeaf6fac
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.cpp
@@ -0,0 +1,618 @@
+#include "SkAnimatorScript2.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkOpArray.h"
+#include "SkParse.h"
+#include "SkScript2.h"
+#include "SkScriptCallBack.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+ { SkType_AddMode, "indirect|immediate" },
+ { SkType_Align, "left|center|right" },
+ { SkType_ApplyMode, "immediate|once" },
+ { SkType_ApplyTransition, "reverse" },
+ { SkType_BitmapEncoding, "jpeg|png" },
+ { SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+ { SkType_Boolean, "false|true" },
+ { SkType_Cap, "butt|round|square" },
+ { SkType_EventCode, "none|up|down|left|right|back|end|OK|send|leftSoftKey|rightSoftKey|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash" },
+ { SkType_EventKind, "none|keyChar|keyPress|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+ { SkType_EventMode, "deferred|immediate" },
+ { SkType_FillType, "winding|evenOdd" },
+ { SkType_FilterType, "none|bilinear" },
+ { SkType_FromPathMode, "normal|angle|position" },
+ { SkType_Join, "miter|round|blunt" },
+ { SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+ { SkType_PathDirection, "cw|ccw" },
+ { SkType_Style, "fill|stroke|strokeAndFill" },
+ { SkType_TextBoxAlign, "start|center|end" },
+ { SkType_TextBoxMode, "oneLine|lineBreak" },
+ { SkType_TileMode, "clamp|repeat|mirror" },
+ { SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+ "srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+
+class SkAnimatorScript_Box : public SkScriptCallBackConvert {
+public:
+ SkAnimatorScript_Box() {}
+
+ ~SkAnimatorScript_Box() {
+ for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+ delete *dispPtr;
+ }
+
+ virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+ SkDisplayable* displayable;
+ switch (type) {
+ case SkOperand2::kArray: {
+ SkDisplayArray* boxedValue = new SkDisplayArray(*operand->fArray);
+ displayable = boxedValue;
+ } break;
+ case SkOperand2::kS32: {
+ SkDisplayInt* boxedValue = new SkDisplayInt;
+ displayable = boxedValue;
+ boxedValue->value = operand->fS32;
+ } break;
+ case SkOperand2::kScalar: {
+ SkDisplayFloat* boxedValue = new SkDisplayFloat;
+ displayable = boxedValue;
+ boxedValue->value = operand->fScalar;
+ } break;
+ case SkOperand2::kString: {
+ SkDisplayString* boxedValue = new SkDisplayString(*operand->fString);
+ displayable = boxedValue;
+ } break;
+ case SkOperand2::kObject:
+ return true;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ track(displayable);
+ operand->fObject = (void*) displayable;
+ return true;
+ }
+
+ virtual SkOperand2::OpType getReturnType(int index) {
+ return SkOperand2::kObject;
+ }
+
+ virtual Type getType() const {
+ return kBox;
+ }
+
+ void track(SkDisplayable* displayable) {
+ SkASSERT(fTrackDisplayable.find(displayable) < 0);
+ *fTrackDisplayable.append() = displayable;
+ }
+
+ SkTDDisplayableArray fTrackDisplayable;
+};
+
+
+class SkAnimatorScript_Enum : public SkScriptCallBackProperty {
+public:
+ SkAnimatorScript_Enum(const char* tokens) : fTokens(tokens) {}
+
+ virtual bool getConstValue(const char* name, int len, SkOperand2* value) {
+ return SkAnimatorScript2::MapEnums(fTokens, name, len, &value->fS32);
+ }
+
+private:
+ const char* fTokens;
+};
+
+ // !!! if type is string, call invoke
+ // if any other type, return original value
+ // distinction is undone: could do this by returning index == 0 only if param is string
+ // still, caller of getParamTypes will attempt to convert param to string (I guess)
+class SkAnimatorScript_Eval : public SkScriptCallBackFunction {
+public:
+ SkAnimatorScript_Eval(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+ virtual bool getIndex(const char* name, int len, size_t* result) {
+ if (SK_LITERAL_STR_EQUAL("eval", name, len) != 0)
+ return false;
+ *result = 0;
+ return true;
+ }
+
+ virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+ types->setCount(1);
+ SkOperand2::OpType* type = types->begin();
+ type[0] = SkOperand2::kString;
+ }
+
+ virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+ SkAnimatorScript2 engine(fEngine->getMaker(), fEngine->getWorking(),
+ SkAnimatorScript2::ToDisplayType(fEngine->getReturnType()));
+ SkOperand2* op = params->begin();
+ const char* script = op->fString->c_str();
+ SkScriptValue2 value;
+ return engine.evaluateScript(&script, &value);
+ SkASSERT(value.fType == fEngine->getReturnType());
+ *answer = value.fOperand;
+ // !!! incomplete ?
+ return true;
+ }
+
+private:
+ SkAnimatorScript2* fEngine;
+};
+
+class SkAnimatorScript_ID : public SkScriptCallBackProperty {
+public:
+ SkAnimatorScript_ID(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+ virtual bool getIndex(const char* token, int len, size_t* result) {
+ SkDisplayable* displayable;
+ bool success = fEngine->getMaker().find(token, len, &displayable);
+ if (success == false) {
+ *result = 0;
+ } else {
+ *result = (size_t) displayable;
+ SkDisplayable* working = fEngine->getWorking();
+ if (displayable->canContainDependents() && working && working->isAnimate()) {
+ SkAnimateBase* animator = (SkAnimateBase*) working;
+ if (animator->isDynamic()) {
+ SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+ depend->addDependent(working);
+ }
+ }
+ }
+ return true;
+ }
+
+ virtual bool getResult(size_t ref, SkOperand2* answer) {
+ answer->fObject = (void*) ref;
+ return true;
+ }
+
+ virtual SkOperand2::OpType getReturnType(size_t index) {
+ return index == 0 ? SkOperand2::kString : SkOperand2::kObject;
+ }
+
+private:
+ SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_Member : public SkScriptCallBackMember {
+public:
+
+ SkAnimatorScript_Member(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+ bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ SkString name(member, len);
+ SkDisplayable* named = displayable->contains(name);
+ if (named) {
+ ref->fType = SkOperand2::kObject;
+ ref->fOperand.fObject = named;
+ return true;
+ }
+ const SkMemberInfo* info = displayable->getMember(name.c_str());
+ if (info == nil)
+ return false; // !!! add additional error info?
+ ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+ ref->fOperand.fObject = (void*) info;
+ return true;
+ }
+
+ bool invoke(size_t ref, void* object, SkOperand2* value) {
+ const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ if (info->fType == SkType_MemberProperty) {
+ if (displayable->getProperty2(info->propertyIndex(), value) == false) {
+ return false;
+ }
+ }
+ return fEngine->evalMemberCommon(info, displayable, value);
+ }
+
+ SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_MemberFunction : public SkScriptCallBackMemberFunction {
+public:
+ SkAnimatorScript_MemberFunction(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+ bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ SkString name(member, len);
+ const SkMemberInfo* info = displayable->getMember(name.c_str());
+ if (info == nil || info->fType != SkType_MemberFunction)
+ return false; // !!! add additional error info?
+ ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+ ref->fOperand.fObject = (void*) info;
+ return true;
+ }
+
+ virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+ types->setCount(3);
+ SkOperand2::OpType* type = types->begin();
+ type[0] = type[1] = type[2] = SkOperand2::kS32;
+ }
+
+ bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value)
+ {
+ const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+ SkDisplayable* displayable = (SkDisplayable*) object;
+ displayable->executeFunction2(displayable, info->functionIndex(), params, info->getType(),
+ value);
+ return fEngine->evalMemberCommon(info, displayable, value);
+ }
+
+ SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_NamedColor : public SkScriptCallBackProperty {
+public:
+ virtual bool getConstValue(const char* name, int len, SkOperand2* value) {
+ return SkParse::FindNamedColor(name, len, (SkColor*) &value->fS32) != nil;
+ }
+};
+
+
+class SkAnimatorScript_RGB : public SkScriptCallBackFunction {
+public:
+ virtual bool getIndex(const char* name, int len, size_t* result) {
+ if (SK_LITERAL_STR_EQUAL("rgb", name, len) != 0)
+ return false;
+ *result = 0;
+ return true;
+ }
+
+ virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+ types->setCount(3);
+ SkOperand2::OpType* type = types->begin();
+ type[0] = type[1] = type[2] = SkOperand2::kS32;
+ }
+
+ virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+ SkASSERT(index == 0);
+ unsigned result = 0xFF000000;
+ int shift = 16;
+ for (int index = 0; index < 3; index++) {
+ result |= SkClampMax(params->begin()[index].fS32, 255) << shift;
+ shift -= 8;
+ }
+ answer->fS32 = result;
+ return true;
+ }
+
+};
+
+
+class SkAnimatorScript_Unbox : public SkScriptCallBackConvert {
+public:
+ SkAnimatorScript_Unbox(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+ virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+ SkASSERT(type == SkOperand2::kObject);
+ SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+ switch (displayable->getType()) {
+ case SkType_Array: {
+ SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+ operand->fArray = new SkOpArray(SkAnimatorScript2::ToOpType(boxedValue->values.getType()));
+ int count = boxedValue->values.count();
+ operand->fArray->setCount(count);
+ memcpy(operand->fArray->begin(), boxedValue->values.begin(), count * sizeof(SkOperand2));
+ fEngine->track(operand->fArray);
+ } break;
+ case SkType_Boolean: {
+ SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+ operand->fS32 = boxedValue->value;
+ } break;
+ case SkType_Int: {
+ SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+ operand->fS32 = boxedValue->value;
+ } break;
+ case SkType_Float: {
+ SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+ operand->fScalar = boxedValue->value;
+ } break;
+ case SkType_String: {
+ SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+ operand->fString = SkNEW_ARGS(SkString, (boxedValue->value));
+ } break;
+ default: {
+ const char* id;
+ bool success = fEngine->getMaker().findKey(displayable, &id);
+ SkASSERT(success);
+ operand->fString = SkNEW_ARGS(SkString, (id));
+ }
+ }
+ return true;
+ }
+
+ virtual SkOperand2::OpType getReturnType(int /*index*/, SkOperand2* operand) {
+ SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+ switch (displayable->getType()) {
+ case SkType_Array:
+ return SkOperand2::kArray;
+ case SkType_Int:
+ return SkOperand2::kS32;
+ case SkType_Float:
+ return SkOperand2::kScalar;
+ case SkType_String:
+ default:
+ return SkOperand2::kString;
+ }
+ }
+
+ virtual Type getType() const {
+ return kUnbox;
+ }
+
+ SkAnimatorScript2* fEngine;
+};
+
+SkAnimatorScript2::SkAnimatorScript2(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) :
+ SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) {
+ *fCallBackArray.append() = new SkAnimatorScript_Member(this);
+ *fCallBackArray.append() = new SkAnimatorScript_MemberFunction(this);
+ *fCallBackArray.append() = new SkAnimatorScript_Box();
+ *fCallBackArray.append() = new SkAnimatorScript_Unbox(this);
+ *fCallBackArray.append() = new SkAnimatorScript_ID(this);
+ if (type == SkType_ARGB) {
+ *fCallBackArray.append() = new SkAnimatorScript_RGB();
+ *fCallBackArray.append() = new SkAnimatorScript_NamedColor();
+ }
+ if (SkDisplayType::IsEnum(&maker, type)) {
+ // !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+ const SkDisplayEnumMap& map = GetEnumValues(type);
+ *fCallBackArray.append() = new SkAnimatorScript_Enum(map.fValues);
+ }
+ *fCallBackArray.append() = new SkAnimatorScript_Eval(this);
+#if 0 // !!! no extra support for now
+ for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+ SkExtras* extra = *extraPtr;
+ if (extra->fExtraCallBack)
+ *fCallBackArray.append() = new propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+ }
+#endif
+}
+
+SkAnimatorScript2::~SkAnimatorScript2() {
+ SkScriptCallBack** end = fCallBackArray.end();
+ for (SkScriptCallBack** ptr = fCallBackArray.begin(); ptr < end; ptr++)
+ delete *ptr;
+}
+
+bool SkAnimatorScript2::evalMemberCommon(const SkMemberInfo* info,
+ SkDisplayable* displayable, SkOperand2* value) {
+ SkDisplayTypes original;
+ SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+ if (info->fType == SkType_Array)
+ type = SkType_Array;
+ switch (type) {
+ case SkType_ARGB:
+ type = SkType_Int;
+ case SkType_Boolean:
+ case SkType_Int:
+ case SkType_MSec:
+ case SkType_Float:
+ SkASSERT(info->getCount() == 1);
+ if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction)
+ value->fS32 = *(int32_t*) info->memberData(displayable); // OK for SkScalar too
+ if (type == SkType_MSec) {
+ value->fScalar = SkScalarDiv((SkScalar) value->fS32, 1000); // dividing two ints is the same as dividing two scalars
+ type = SkType_Float;
+ }
+ break;
+ case SkType_String: {
+ SkString* displayableString;
+ if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+ info->getString(displayable, &displayableString);
+ value->fString = new SkString(*displayableString);
+ }
+ } break;
+ case SkType_Array: {
+ SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+ SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+ if (displayable->getType() == SkType_Array) {
+ SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+ original = typedArray->values.getType();
+ }
+ SkASSERT(original != SkType_Unknown);
+ SkOpArray* array = value->fArray = new SkOpArray(ToOpType(original));
+ track(array);
+ int count = displayableArray->count();
+ if (count > 0) {
+ array->setCount(count);
+ memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand2));
+ }
+ } break;
+ default:
+ SkASSERT(0); // unimplemented
+ }
+ return true;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript2::GetEnumValues(SkDisplayTypes type) {
+ int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type,
+ sizeof(SkDisplayEnumMap));
+ SkASSERT(index >= 0);
+ return gEnumMaps[index];
+}
+
+SkDisplayTypes SkAnimatorScript2::ToDisplayType(SkOperand2::OpType type) {
+ int val = type;
+ switch (val) {
+ case SkOperand2::kNoType:
+ return SkType_Unknown;
+ case SkOperand2::kS32:
+ return SkType_Int;
+ case SkOperand2::kScalar:
+ return SkType_Float;
+ case SkOperand2::kString:
+ return SkType_String;
+ case SkOperand2::kArray:
+ return SkType_Array;
+ case SkOperand2::kObject:
+ return SkType_Displayable;
+ default:
+ SkASSERT(0);
+ return SkType_Unknown;
+ }
+}
+
+SkOperand2::OpType SkAnimatorScript2::ToOpType(SkDisplayTypes type) {
+ if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+ return SkOperand2::kObject;
+ if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+ return SkOperand2::kS32;
+ switch (type) {
+ case SkType_ARGB:
+ case SkType_MSec:
+ case SkType_Int:
+ return SkOperand2::kS32;
+ case SkType_Float:
+ case SkType_Point:
+ case SkType_3D_Point:
+ return SkOperand2::kScalar;
+ case SkType_Base64:
+ case SkType_DynamicString:
+ case SkType_String:
+ return SkOperand2::kString;
+ case SkType_Array:
+ return SkOperand2::kArray;
+ case SkType_Unknown:
+ return SkOperand2::kNoType;
+ default:
+ SkASSERT(0);
+ return SkOperand2::kNoType;
+ }
+}
+
+bool SkAnimatorScript2::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+ int index = 0;
+ bool more = true;
+ do {
+ const char* last = strchr(ptr, '|');
+ if (last == nil) {
+ last = &ptr[strlen(ptr)];
+ more = false;
+ }
+ size_t length = last - ptr;
+ if (len == length && strncmp(ptr, match, length) == 0) {
+ *value = index;
+ return true;
+ }
+ index++;
+ ptr = last + 1;
+ } while (more);
+ return false;
+}
+
+#if defined SK_DEBUG
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[] =
+"<screenplay>"
+ "<apply>"
+ "<paint>"
+ "<emboss id='emboss' direction='[1,1,1]' />"
+ "</paint>"
+ "<animateField id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>"
+ "<set lval='direction[0]' target='emboss' to='-1' />"
+ "</apply>"
+ "<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />"
+ "<color id='xColor' color='rgb(12,34,56)' />"
+ "<typedArray id='emptyArray' />"
+ "<typedArray id='intArray' values='[1, 4, 6]' />"
+ "<s32 id='idx' value='2' />"
+ "<s32 id='idy' value='2' />"
+ "<string id='alpha' value='abc' />"
+ "<rectangle id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />"
+ "<event id='evt'>"
+ "<input name='x' />"
+ "<apply scope='idy'>"
+ "<set field='value' to='evt.x.s32' />"
+ "</apply>"
+ "</event>"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[] = {
+ { "alpha+alpha", SkType_String, 0, 0, "abcabc" },
+ { "0 ? Math.sin(0) : 1", SkType_Int, 1 },
+ { "intArray[4]", SkType_Unknown },
+ { "emptyArray[4]", SkType_Unknown },
+ { "idx", SkType_Int, 2 },
+ { "intArray.length", SkType_Int, 3 },
+ { "intArray.values[0]", SkType_Int, 1 },
+ { "intArray[0]", SkType_Int, 1 },
+ { "idx.value", SkType_Int, 2 },
+ { "alpha.value", SkType_String, 0, 0, "abc" },
+ { "alpha", SkType_String, 0, 0, "abc" },
+ { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+ { "alpha+idx", SkType_String, 0, 0, "abc2" },
+ { "idx+alpha", SkType_String, 0, 0, "2abc" },
+ { "intArray[idx]", SkType_Int, 6 },
+ { "alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+ { "alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+ { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) },
+ { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) },
+ { "0 ? intArray[0] : 1", SkType_Int, 1 },
+ { "0 ? intArray.values[0] : 1", SkType_Int, 1 },
+ { "0 ? idx : 1", SkType_Int, 1 },
+ { "0 ? idx.value : 1", SkType_Int, 1 },
+ { "0 ? alpha.slice(1,2) : 1", SkType_Int, 1 },
+ { "0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 },
+ { "idy", SkType_Int, 3 }
+};
+#endif
+
+#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+ SkAnimator animator;
+ SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+ SkEvent evt;
+ evt.setString("id", "evt");
+ evt.setS32("x", 3);
+ animator.doUserEvent(evt);
+ // set up animator with memory script above, then run value tests
+ for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+ SkAnimatorScript2 engine(*animator.fMaker, nil, scriptTests[index].fType);
+ SkScriptValue2 value;
+ const char* script = scriptTests[index].fScript;
+ bool success = engine.evaluateScript(&script, &value);
+ if (success == false) {
+ SkASSERT(scriptTests[index].fType == SkType_Unknown);
+ continue;
+ }
+ SkASSERT(value.fType == ToOpType(scriptTests[index].fType));
+ SkScalar error;
+ switch (value.fType) {
+ case SkOperand2::kS32:
+ SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+ break;
+ case SkOperand2::kScalar:
+ error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+ SkASSERT(error < SK_Scalar1 / 10000);
+ break;
+ case SkOperand2::kString:
+ SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+ break;
+ default:
+ SkASSERT(0);
+ }
+ }
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.h b/libs/graphics/animator/SkAnimatorScript2.h
new file mode 100755
index 0000000000..61261e91eb
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.h
@@ -0,0 +1,43 @@
+#ifndef SkAnimatorScript2_DEFINED
+#define SkAnimatorScript2_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript2.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+#ifndef SkAnimatorScript_DEFINED
+struct SkDisplayEnumMap {
+ SkDisplayTypes fType;
+ const char* fValues;
+};
+#endif
+
+class SkAnimatorScript2 : public SkScriptEngine2 {
+public:
+ SkAnimatorScript2(SkAnimateMaker& , SkDisplayable* working, SkDisplayTypes type);
+ ~SkAnimatorScript2();
+ bool evalMemberCommon(const SkMemberInfo* info,
+ SkDisplayable* displayable, SkOperand2* value);
+ SkAnimateMaker& getMaker() { return fMaker; }
+ SkDisplayable* getWorking() { return fWorking; }
+ static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+ static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type);
+ static SkDisplayTypes ToDisplayType(SkOperand2::OpType type);
+ static SkOperand2::OpType ToOpType(SkDisplayTypes type);
+private:
+ SkAnimateMaker& fMaker;
+ SkDisplayable* fWorking;
+ friend class SkDump;
+ friend struct SkScriptNAnswer;
+ // illegal
+ SkAnimatorScript2& operator=(const SkAnimatorScript2&);
+#ifdef SK_DEBUG
+public:
+ static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript2_DEFINED
diff --git a/libs/graphics/animator/SkBase64.cpp b/libs/graphics/animator/SkBase64.cpp
new file mode 100644
index 0000000000..664841ab1f
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.cpp
@@ -0,0 +1,171 @@
+#include "SkBase64.h"
+
+#define DecodePad -2
+#define EncodePad 64
+
+static const char encode[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
+ "abcdefghijklmnopqrstuvwxyz"
+ "0123456789+/=";
+
+static const signed char decodeData[] = {
+ 62, -1, -1, -1, 63,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, DecodePad, -1, -1,
+ -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
+ -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
+};
+
+SkBase64::SkBase64() : fLength((size_t) -1), fData(nil) {
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable 'two', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+SkBase64::Error SkBase64::decode(const void* srcPtr, size_t size, bool writeDestination) {
+ unsigned char* dst = (unsigned char*) fData;
+ const unsigned char* dstStart = (const unsigned char*) fData;
+ const unsigned char* src = (const unsigned char*) srcPtr;
+ bool padTwo = false;
+ bool padThree = false;
+ const unsigned char* end = src + size;
+ while (src < end) {
+ unsigned char bytes[4];
+ int byte = 0;
+ do {
+ unsigned char srcByte = *src++;
+ if (srcByte == 0)
+ goto goHome;
+ if (srcByte <= ' ')
+ continue; // treat as white space
+ if (srcByte < '+' || srcByte > 'z')
+ return kBadCharError;
+ signed char decoded = decodeData[srcByte - '+'];
+ bytes[byte] = decoded;
+ if (decoded < 0) {
+ if (decoded == DecodePad)
+ goto handlePad;
+ return kBadCharError;
+ } else
+ byte++;
+ if (*src)
+ continue;
+ if (byte == 0)
+ goto goHome;
+ if (byte == 4)
+ break;
+handlePad:
+ if (byte < 2)
+ return kPadError;
+ padThree = true;
+ if (byte == 2)
+ padTwo = true;
+ break;
+ } while (byte < 4);
+ int two, three;
+ if (writeDestination) {
+ int one = (U8) (bytes[0] << 2);
+ two = bytes[1];
+ one |= two >> 4;
+ two = (U8) (two << 4);
+ three = bytes[2];
+ two |= three >> 2;
+ three = (U8) (three << 6);
+ three |= bytes[3];
+ SkASSERT(one < 256 && two < 256 && three < 256);
+ *dst = (unsigned char) one;
+ }
+ dst++;
+ if (padTwo)
+ break;
+ if (writeDestination)
+ *dst = (unsigned char) two;
+ dst++;
+ if (padThree)
+ break;
+ if (writeDestination)
+ *dst = (unsigned char) three;
+ dst++;
+ }
+goHome:
+ fLength = dst - dstStart;
+ return kNoError;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+size_t SkBase64::Encode(const void* srcPtr, size_t length, void* dstPtr) {
+ const unsigned char* src = (const unsigned char*) srcPtr;
+ unsigned char* dst = (unsigned char*) dstPtr;
+ if (dst) {
+ size_t remainder = length % 3;
+ const unsigned char* end = &src[length - remainder];
+ while (src < end) {
+ unsigned a = *src++;
+ unsigned b = *src++;
+ unsigned c = *src++;
+ int d = c & 0x3F;
+ c = (c >> 6 | b << 2) & 0x3F;
+ b = (b >> 4 | a << 4) & 0x3F;
+ a = a >> 2;
+ *dst++ = encode[a];
+ *dst++ = encode[b];
+ *dst++ = encode[c];
+ *dst++ = encode[d];
+ }
+ if (remainder > 0) {
+ int k1 = 0;
+ int k2 = EncodePad;
+ int a = (U8) *src++;
+ if (remainder == 2)
+ {
+ int b = *src++;
+ k1 = b >> 4;
+ k2 = (b << 2) & 0x3F;
+ }
+ *dst++ = encode[a >> 2];
+ *dst++ = encode[(k1 | a << 4) & 0x3F];
+ *dst++ = encode[k2];
+ *dst++ = encode[EncodePad];
+ }
+ }
+ return (length + 2) / 3 * 4;
+}
+
+SkBase64::Error SkBase64::decode(const char* src, size_t len) {
+ Error err = decode(src, len, false);
+ SkASSERT(err == kNoError);
+ if (err != kNoError)
+ return err;
+ fData = new char[fLength]; // should use sk_malloc/sk_free
+ decode(src, len, true);
+ return kNoError;
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkBase64::UnitTest() {
+ signed char all[256];
+ for (int index = 0; index < 256; index++)
+ all[index] = (signed char) (index + 1);
+ for (int offset = 0; offset < 6; offset++) {
+ size_t length = 256 - offset;
+ size_t encodeLength = Encode(all + offset, length, nil);
+ char* src = (char*)sk_malloc_throw(encodeLength + 1);
+ Encode(all + offset, length, src);
+ src[encodeLength] = '\0';
+ SkBase64 tryMe;
+ tryMe.decode(src, encodeLength);
+ SkASSERT(length == tryMe.fLength);
+ SkASSERT(strcmp((const char*) (all + offset), tryMe.fData) == 0);
+ sk_free(src);
+ delete[] tryMe.fData;
+ }
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkBase64.h b/libs/graphics/animator/SkBase64.h
new file mode 100644
index 0000000000..4132dd3d20
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.h
@@ -0,0 +1,30 @@
+#ifndef SkBase64_DEFINED
+#define SkBase64_DEFINED
+
+#include "SkTypes.h"
+
+struct SkBase64 {
+public:
+ enum Error {
+ kNoError,
+ kPadError,
+ kBadCharError
+ };
+
+ SkBase64();
+ Error decode(const char* src, size_t length);
+ char* getData() { return fData; }
+ static size_t Encode(const void* src, size_t length, void* dest);
+
+#ifdef SK_SUPPORT_UNITTEST
+ static void UnitTest();
+#endif
+private:
+ Error decode(const void* srcPtr, size_t length, bool writeDestination);
+
+ size_t fLength;
+ char* fData;
+ friend class SkImage;
+};
+
+#endif // SkBase64_DEFINED
diff --git a/libs/graphics/animator/SkBoundable.cpp b/libs/graphics/animator/SkBoundable.cpp
new file mode 100644
index 0000000000..92c8fd00b1
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.cpp
@@ -0,0 +1,47 @@
+#include "SkBoundable.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+SkBoundable::SkBoundable() {
+ clearBounds();
+ fBounds.fTop = 0;
+ fBounds.fRight = 0;
+ fBounds.fBottom = 0;
+}
+
+void SkBoundable::clearBounder() {
+ fBounds.fLeft = 0x7fff;
+}
+
+void SkBoundable::getBounds(SkRect* rect) {
+ SkASSERT(rect);
+ if (fBounds.fLeft == (S16)0x8000U) {
+ INHERITED::getBounds(rect);
+ return;
+ }
+ rect->fLeft = SkIntToScalar(fBounds.fLeft);
+ rect->fTop = SkIntToScalar(fBounds.fTop);
+ rect->fRight = SkIntToScalar(fBounds.fRight);
+ rect->fBottom = SkIntToScalar(fBounds.fBottom);
+}
+
+void SkBoundable::enableBounder() {
+ fBounds.fLeft = 0;
+}
+
+
+SkBoundableAuto::SkBoundableAuto(SkBoundable* boundable,
+ SkAnimateMaker& maker) : fBoundable(boundable), fMaker(maker) {
+ if (fBoundable->hasBounds()) {
+ fMaker.fCanvas->setBounder(&maker.fDisplayList);
+ fMaker.fDisplayList.fBounds.setEmpty();
+ }
+}
+
+SkBoundableAuto::~SkBoundableAuto() {
+ if (fBoundable->hasBounds() == false)
+ return;
+ fMaker.fCanvas->setBounder(nil);
+ fBoundable->setBounds(fMaker.fDisplayList.fBounds);
+}
+
diff --git a/libs/graphics/animator/SkBoundable.h b/libs/graphics/animator/SkBoundable.h
new file mode 100644
index 0000000000..d3e3586527
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.h
@@ -0,0 +1,33 @@
+#ifndef SkBoundable_DEFINED
+#define SkBoundable_DEFINED
+
+#include "SkDrawable.h"
+#include "SkRect.h"
+
+class SkBoundable : public SkDrawable {
+public:
+ SkBoundable();
+ virtual void clearBounder();
+ virtual void enableBounder();
+ virtual void getBounds(SkRect* );
+ bool hasBounds() { return fBounds.fLeft != (S16)0x8000U; }
+ void setBounds(SkRect16& bounds) { fBounds = bounds; }
+protected:
+ void clearBounds() { fBounds.fLeft = (S16) SkToU16(0x8000); }; // mark bounds as unset
+ SkRect16 fBounds;
+private:
+ typedef SkDrawable INHERITED;
+};
+
+class SkBoundableAuto {
+public:
+ SkBoundableAuto(SkBoundable* boundable, SkAnimateMaker& maker);
+ ~SkBoundableAuto();
+private:
+ SkBoundable* fBoundable;
+ SkAnimateMaker& fMaker;
+ SkBoundableAuto& operator= (const SkBoundableAuto& );
+};
+
+#endif // SkBoundable_DEFINED
+
diff --git a/libs/graphics/animator/SkBuildCondensedInfo.cpp b/libs/graphics/animator/SkBuildCondensedInfo.cpp
new file mode 100644
index 0000000000..6c29499302
--- /dev/null
+++ b/libs/graphics/animator/SkBuildCondensedInfo.cpp
@@ -0,0 +1,275 @@
+#include "SkTypes.h"
+#if defined SK_BUILD_CONDENSED
+#include "SkMemberInfo.h"
+#if SK_USE_CONDENSED_INFO == 1
+#error "SK_USE_CONDENSED_INFO must be zero to build condensed info"
+#endif
+#if !defined SK_BUILD_FOR_WIN32
+#error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
+#endif
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include <stdio.h>
+
+SkTDMemberInfoArray gInfos;
+SkTDIntArray gInfosCounts;
+SkTDDisplayTypesArray gInfosTypeIDs;
+SkTDMemberInfoArray gUnknowns;
+SkTDIntArray gUnknownsCounts;
+
+static void AddInfo(SkDisplayTypes type, const SkMemberInfo* info, int infoCount) {
+ SkASSERT(gInfos[type] == nil);
+ gInfos[type] = info;
+ gInfosCounts[type] = infoCount;
+ *gInfosTypeIDs.append() = type;
+ size_t allStrs = 0;
+ for (int inner = 0; inner < infoCount; inner++) {
+ SkASSERT(info[inner].fCount < 256);
+ int offset = (int) info[inner].fOffset;
+ SkASSERT(offset < 128 && offset > -129);
+ SkASSERT(allStrs < 256);
+ if (info[inner].fType == SkType_BaseClassInfo) {
+ const SkMemberInfo* innerInfo = (const SkMemberInfo*) info[inner].fName;
+ if (gUnknowns.find(innerInfo) == -1) {
+ *gUnknowns.append() = innerInfo;
+ *gUnknownsCounts.append() = info[inner].fCount;
+ }
+ }
+ if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+ allStrs += strlen(info[inner].fName);
+ allStrs += 1;
+ SkASSERT(info[inner].fType < 256);
+ }
+}
+
+static void WriteInfo(FILE* condensed, const SkMemberInfo* info, int infoCount,
+ const char* typeName, bool draw, bool display) {
+ fprintf(condensed, "static const char g%sStrings[] = \n", typeName);
+ int inner;
+ // write strings
+ for (inner = 0; inner < infoCount; inner++) {
+ const char* name = (info[inner].fType != SkType_BaseClassInfo && info[inner].fName) ?
+ info[inner].fName : "";
+ const char* zero = inner < infoCount - 1 ? "\\0" : "";
+ fprintf(condensed, "\t\"%s%s\"\n", name, zero);
+ }
+ fprintf(condensed, ";\n\nstatic const SkMemberInfo g%s", draw ? "Draw" : display ? "Display" : "");
+ fprintf(condensed, "%sInfo[] = {", typeName);
+ size_t nameOffset = 0;
+ // write info tables
+ for (inner = 0; inner < infoCount; inner++) {
+ size_t offset = info[inner].fOffset;
+ if (info[inner].fType == SkType_BaseClassInfo) {
+ offset = (size_t) gInfos.find((const SkMemberInfo* ) info[inner].fName);
+ SkASSERT((int) offset >= 0);
+ offset = gInfosTypeIDs.find((SkDisplayTypes) offset);
+ SkASSERT((int) offset >= 0);
+ }
+ fprintf(condensed, "\n\t{%d, %d, %d, %d}", nameOffset, offset,
+ info[inner].fType, info[inner].fCount);
+ if (inner < infoCount - 1)
+ putc(',', condensed);
+ if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+ nameOffset += strlen(info[inner].fName);
+ nameOffset += 1;
+ }
+ fprintf(condensed, "\n};\n\n");
+}
+
+static void Get3DName(char* scratch, const char* name) {
+ if (strncmp("skia3d:", name, sizeof("skia3d:") - 1) == 0) {
+ strcpy(scratch, "3D_");
+ scratch[3]= name[7] & ~0x20;
+ strcpy(&scratch[4], &name[8]);
+ } else {
+ scratch[0] = name[0] & ~0x20;
+ strcpy(&scratch[1], &name[1]);
+ }
+}
+
+int type_compare(const void* a, const void* b) {
+ SkDisplayTypes first = *(SkDisplayTypes*) a;
+ SkDisplayTypes second = *(SkDisplayTypes*) b;
+ return first < second ? -1 : first == second ? 0 : 1;
+}
+
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* maker) {
+ gInfos.setCount(kNumberOfTypes);
+ memset(gInfos.begin(), 0, sizeof(gInfos[0]) * kNumberOfTypes);
+ gInfosCounts.setCount(kNumberOfTypes);
+ memset(gInfosCounts.begin(), -1, sizeof(gInfosCounts[0]) * kNumberOfTypes);
+ // check to see if it is condensable
+ int index, infoCount;
+ for (index = 0; index < kTypeNamesSize; index++) {
+ const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+ if (info == nil)
+ continue;
+ AddInfo(gTypeNames[index].fType, info, infoCount);
+ }
+ const SkMemberInfo* extraInfo =
+ SkDisplayType::GetMembers(maker, SkType_3D_Point, &infoCount);
+ AddInfo(SkType_Point, extraInfo, infoCount);
+ AddInfo(SkType_3D_Point, extraInfo, infoCount);
+// int baseInfos = gInfos.count();
+ do {
+ SkTDMemberInfoArray oldRefs = gUnknowns;
+ SkTDIntArray oldRefCounts = gUnknownsCounts;
+ gUnknowns.reset();
+ gUnknownsCounts.reset();
+ for (index = 0; index < oldRefs.count(); index++) {
+ const SkMemberInfo* info = oldRefs[index];
+ if (gInfos.find(info) == -1) {
+ int typeIndex = 0;
+ for (; typeIndex < kNumberOfTypes; typeIndex++) {
+ const SkMemberInfo* temp = SkDisplayType::GetMembers(
+ maker, (SkDisplayTypes) typeIndex, nil);
+ if (temp == info)
+ break;
+ }
+ SkASSERT(typeIndex < kNumberOfTypes);
+ AddInfo((SkDisplayTypes) typeIndex, info, oldRefCounts[index]);
+ }
+ }
+ } while (gUnknowns.count() > 0);
+ qsort(gInfosTypeIDs.begin(), gInfosTypeIDs.count(), sizeof(gInfosTypeIDs[0]), &type_compare);
+#ifdef SK_DEBUG
+ FILE* condensed = fopen("../../src/animator/SkCondensedDebug.cpp", "w+");
+ fprintf(condensed, "#include \"SkTypes.h\"\n");
+ fprintf(condensed, "#ifdef SK_DEBUG\n");
+#else
+ FILE* condensed = fopen("../../src/animator/SkCondensedRelease.cpp", "w+");
+ fprintf(condensed, "#include \"SkTypes.h\"\n");
+ fprintf(condensed, "#ifdef SK_RELEASE\n");
+#endif
+ // write header
+ fprintf(condensed, "// This file was automatically generated.\n");
+ fprintf(condensed, "// To change it, edit the file with the matching debug info.\n");
+ fprintf(condensed, "// Then execute SkDisplayType::BuildCondensedInfo() to "
+ "regenerate this file.\n\n");
+ // write name of memberInfo
+ int typeNameIndex = 0;
+ int unknown = 1;
+ for (index = 0; index < gInfos.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == nil)
+ continue;
+ char scratch[64];
+ bool drawPrefix, displayPrefix;
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+ displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+ } else {
+ sprintf(scratch, "Unknown%d", unknown++);
+ drawPrefix = displayPrefix = false;
+ }
+ WriteInfo(condensed, info, gInfosCounts[index], scratch, drawPrefix, displayPrefix);
+ }
+ // write array of table pointers
+// start here;
+ fprintf(condensed, "static const SkMemberInfo* const gInfoTables[] = {");
+ typeNameIndex = 0;
+ unknown = 1;
+ for (index = 0; index < gInfos.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == nil)
+ continue;
+ char scratch[64];
+ bool drawPrefix, displayPrefix;
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+ displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+ } else {
+ sprintf(scratch, "Unknown%d", unknown++);
+ drawPrefix = displayPrefix = false;
+ }
+ fprintf(condensed, "\n\tg");
+ if (drawPrefix)
+ fprintf(condensed, "Draw");
+ if (displayPrefix)
+ fprintf(condensed, "Display");
+ fprintf(condensed, "%sInfo", scratch);
+ if (index < gInfos.count() - 1)
+ putc(',', condensed);
+ }
+ fprintf(condensed, "\n};\n\n");
+ // write the array of number of entries in the info table
+ fprintf(condensed, "static const unsigned char gInfoCounts[] = {\n\t");
+ int written = 0;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ int count = gInfosCounts[index];
+ if (count < 0)
+ continue;
+ if (written > 0)
+ putc(',', condensed);
+ if (written % 20 == 19)
+ fprintf(condensed, "\n\t");
+ fprintf(condensed, "%d",count);
+ written++;
+ }
+ fprintf(condensed, "\n};\n\n");
+ // write array of type ids table entries correspond to
+ fprintf(condensed, "static const unsigned char gTypeIDs[] = {\n\t");
+ int typeIDCount = 0;
+ typeNameIndex = 0;
+ unknown = 1;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == nil)
+ continue;
+ typeIDCount++;
+ char scratch[64];
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ } else
+ sprintf(scratch, "Unknown%d", unknown++);
+ fprintf(condensed, "%d%c // %s\n\t", index,
+ index < gInfosCounts.count() ? ',' : ' ', scratch);
+ }
+ fprintf(condensed, "\n};\n\n");
+ fprintf(condensed, "static const int kTypeIDs = %d;\n\n", typeIDCount);
+ // write the array of string pointers
+ fprintf(condensed, "static const char* const gInfoNames[] = {");
+ typeNameIndex = 0;
+ unknown = 1;
+ written = 0;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == nil)
+ continue;
+ if (written > 0)
+ putc(',', condensed);
+ written++;
+ fprintf(condensed, "\n\tg");
+ char scratch[64];
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ } else
+ sprintf(scratch, "Unknown%d", unknown++);
+ fprintf(condensed, "%sStrings", scratch);
+ }
+ fprintf(condensed, "\n};\n\n");
+ fprintf(condensed, "#endif\n");
+ fclose(condensed);
+ gInfos.reset();
+ gInfosCounts.reset();
+ gInfosTypeIDs.reset();
+ gUnknowns.reset();
+ gUnknownsCounts.reset();
+}
+
+#elif defined SK_DEBUG
+#include "SkDisplayType.h"
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* ) {}
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedDebug.cpp b/libs/graphics/animator/SkCondensedDebug.cpp
new file mode 100644
index 0000000000..f60487ba87
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedDebug.cpp
@@ -0,0 +1,1380 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_DEBUG
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] =
+ "E\0"
+ "LN10\0"
+ "LN2\0"
+ "LOG10E\0"
+ "LOG2E\0"
+ "PI\0"
+ "SQRT1_2\0"
+ "SQRT2\0"
+ "abs\0"
+ "acos\0"
+ "asin\0"
+ "atan\0"
+ "atan2\0"
+ "ceil\0"
+ "cos\0"
+ "exp\0"
+ "floor\0"
+ "log\0"
+ "max\0"
+ "min\0"
+ "pow\0"
+ "random\0"
+ "round\0"
+ "sin\0"
+ "sqrt\0"
+ "tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+ {0, -1, 67, 98},
+ {2, -2, 67, 98},
+ {7, -3, 67, 98},
+ {11, -4, 67, 98},
+ {18, -5, 67, 98},
+ {24, -6, 67, 98},
+ {27, -7, 67, 98},
+ {35, -8, 67, 98},
+ {41, -1, 66, 98},
+ {45, -2, 66, 98},
+ {50, -3, 66, 98},
+ {55, -4, 66, 98},
+ {60, -5, 66, 98},
+ {66, -6, 66, 98},
+ {71, -7, 66, 98},
+ {75, -8, 66, 98},
+ {79, -9, 66, 98},
+ {85, -10, 66, 98},
+ {89, -11, 66, 98},
+ {93, -12, 66, 98},
+ {97, -13, 66, 98},
+ {101, -14, 66, 98},
+ {108, -15, 66, 98},
+ {114, -16, 66, 98},
+ {118, -17, 66, 98},
+ {123, -18, 66, 98}
+};
+
+static const char gAddStrings[] =
+ "inPlace\0"
+ "offset\0"
+ "use\0"
+ "where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+ {0, 16, 26, 1},
+ {8, 20, 96, 1},
+ {15, 24, 37, 1},
+ {19, 28, 37, 1}
+};
+
+static const char gAddCircleStrings[] =
+ "\0"
+ "radius\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+ {0, 3, 18, 1},
+ {1, 24, 98, 1},
+ {8, 28, 98, 1},
+ {10, 32, 98, 1}
+};
+
+static const char gUnknown1Strings[] =
+ "direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+ {0, 20, 75, 1}
+};
+
+static const char gAddOvalStrings[] =
+ ""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+ {0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] =
+ "matrix\0"
+ "path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+ {0, 20, 65, 1},
+ {7, 24, 74, 1}
+};
+
+static const char gAddRectangleStrings[] =
+ "\0"
+ "bottom\0"
+ "left\0"
+ "right\0"
+ "top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+ {0, 3, 18, 1},
+ {1, 36, 98, 1},
+ {8, 24, 98, 1},
+ {13, 32, 98, 1},
+ {19, 28, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] =
+ "\0"
+ "rx\0"
+ "ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+ {0, 6, 18, 5},
+ {1, 40, 98, 1},
+ {4, 44, 98, 1}
+};
+
+static const char gUnknown2Strings[] =
+ "begin\0"
+ "blend\0"
+ "dur\0"
+ "dynamic\0"
+ "field\0"
+ "formula\0"
+ "from\0"
+ "mirror\0"
+ "repeat\0"
+ "reset\0"
+ "target\0"
+ "to\0"
+ "values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+ {0, 16, 71, 1},
+ {6, 20, 119, 98},
+ {12, 36, 71, 1},
+ {16, -1, 67, 26},
+ {24, 40, 108, 2},
+ {30, 48, 40, 2},
+ {38, 56, 40, 2},
+ {43, -2, 67, 26},
+ {50, 64, 98, 1},
+ {57, -3, 67, 26},
+ {63, 68, 40, 2},
+ {70, 76, 40, 2},
+ {73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] =
+ ""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+ {0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] =
+ "animator\0"
+ "begin\0"
+ "dontDraw\0"
+ "dynamicScope\0"
+ "interval\0"
+ "mode\0"
+ "pickup\0"
+ "restore\0"
+ "scope\0"
+ "step\0"
+ "steps\0"
+ "time\0"
+ "transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+ {0, -1, 67, 10},
+ {9, 16, 71, 1},
+ {15, 20, 26, 1},
+ {24, 24, 108, 2},
+ {37, 32, 71, 1},
+ {46, 36, 13, 1},
+ {51, 40, 26, 1},
+ {58, 44, 26, 1},
+ {66, 48, 37, 1},
+ {72, -2, 67, 96},
+ {77, 52, 96, 1},
+ {83, -3, 67, 71},
+ {88, 56, 14, 1}
+};
+
+static const char gUnknown3Strings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+ {0, 48, 98, 1},
+ {2, 52, 98, 1}
+};
+
+static const char gBitmapStrings[] =
+ "\0"
+ "erase\0"
+ "format\0"
+ "height\0"
+ "rowBytes\0"
+ "width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+ {0, 11, 18, 2},
+ {1, -1, 67, 15},
+ {7, 56, 21, 1},
+ {14, 60, 96, 1},
+ {21, 64, 96, 1},
+ {30, 68, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] =
+ "\0"
+ "filterType\0"
+ "image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+ {0, 67, 18, 2},
+ {1, 28, 47, 1},
+ {12, 32, 17, 1}
+};
+
+static const char gBlurStrings[] =
+ "blurStyle\0"
+ "radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+ {0, 24, 63, 1},
+ {10, 20, 98, 1}
+};
+
+static const char gBoundsStrings[] =
+ "\0"
+ "inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+ {0, 58, 18, 7},
+ {1, 44, 26, 1}
+};
+
+static const char gClipStrings[] =
+ "path\0"
+ "rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+ {0, 20, 74, 1},
+ {5, 16, 91, 1}
+};
+
+static const char gColorStrings[] =
+ "alpha\0"
+ "blue\0"
+ "color\0"
+ "green\0"
+ "hue\0"
+ "red\0"
+ "saturation\0"
+ "value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+ {0, -1, 67, 98},
+ {6, -2, 67, 98},
+ {11, 20, 15, 1},
+ {17, -3, 67, 98},
+ {23, -4, 67, 98},
+ {27, -5, 67, 98},
+ {31, -6, 67, 98},
+ {42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] =
+ "x1\0"
+ "x2\0"
+ "x3\0"
+ "y1\0"
+ "y2\0"
+ "y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+ {0, 20, 98, 1},
+ {3, 28, 98, 1},
+ {6, 36, 98, 1},
+ {9, 24, 98, 1},
+ {12, 32, 98, 1},
+ {15, 40, 98, 1}
+};
+
+static const char gDashStrings[] =
+ "intervals\0"
+ "phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+ {0, 20, 119, 98},
+ {10, 36, 98, 1}
+};
+
+static const char gDataStrings[] =
+ "\0"
+ "name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+ {0, 33, 18, 3},
+ {1, 32, 108, 2}
+};
+
+static const char gDiscreteStrings[] =
+ "deviation\0"
+ "segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+ {0, 20, 98, 1},
+ {10, 24, 98, 1}
+};
+
+static const char gDrawToStrings[] =
+ "drawOnce\0"
+ "use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+ {0, 72, 26, 1},
+ {9, 76, 19, 1}
+};
+
+static const char gDumpStrings[] =
+ "displayList\0"
+ "eventList\0"
+ "events\0"
+ "groups\0"
+ "name\0"
+ "posts"
+;
+
+static const SkMemberInfo gDumpInfo[] = {
+ {0, 16, 26, 1},
+ {12, 20, 26, 1},
+ {22, 24, 26, 1},
+ {29, 36, 26, 1},
+ {36, 28, 108, 2},
+ {41, 40, 26, 1}
+};
+
+static const char gEmbossStrings[] =
+ "ambient\0"
+ "direction\0"
+ "radius\0"
+ "specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+ {0, -1, 67, 98},
+ {8, 20, 119, 98},
+ {18, 36, 98, 1},
+ {25, -2, 67, 98}
+};
+
+static const char gEventStrings[] =
+ "code\0"
+ "disable\0"
+ "key\0"
+ "keys\0"
+ "kind\0"
+ "target\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+ {0, 16, 43, 1},
+ {5, 20, 26, 1},
+ {13, -1, 67, 108},
+ {17, -2, 67, 108},
+ {22, 24, 44, 1},
+ {27, 28, 108, 2},
+ {34, 36, 98, 1},
+ {36, 40, 98, 1}
+};
+
+static const char gFromPathStrings[] =
+ "mode\0"
+ "offset\0"
+ "path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+ {0, 20, 49, 1},
+ {5, 24, 98, 1},
+ {12, 28, 74, 1}
+};
+
+static const char gUnknown4Strings[] =
+ "\0"
+ "offsets\0"
+ "unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+ {0, 67, 18, 2},
+ {1, 28, 119, 98},
+ {9, 44, 108, 2}
+};
+
+static const char gGStrings[] =
+ "condition\0"
+ "enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+ {0, 16, 40, 2},
+ {10, 24, 40, 2}
+};
+
+static const char gHitClearStrings[] =
+ "targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+ {0, 16, 119, 36}
+};
+
+static const char gHitTestStrings[] =
+ "bullets\0"
+ "hits\0"
+ "targets\0"
+ "value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+ {0, 16, 119, 36},
+ {8, 32, 119, 96},
+ {13, 48, 119, 36},
+ {21, 64, 26, 1}
+};
+
+static const char gImageStrings[] =
+ "\0"
+ "base64\0"
+ "src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+ {0, 11, 18, 2},
+ {1, 56, 16, 2},
+ {8, 64, 108, 2}
+};
+
+static const char gIncludeStrings[] =
+ "src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+ {0, 16, 108, 2}
+};
+
+static const char gInputStrings[] =
+ "s32\0"
+ "scalar\0"
+ "string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+ {0, 16, 96, 1},
+ {4, 20, 98, 1},
+ {11, 24, 108, 2}
+};
+
+static const char gLineStrings[] =
+ "x1\0"
+ "x2\0"
+ "y1\0"
+ "y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+ {0, 24, 98, 1},
+ {3, 28, 98, 1},
+ {6, 32, 98, 1},
+ {9, 36, 98, 1}
+};
+
+static const char gLineToStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+ {0, 20, 98, 1},
+ {2, 24, 98, 1}
+};
+
+static const char gLinearGradientStrings[] =
+ "\0"
+ "points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+ {0, 27, 18, 3},
+ {1, 88, 77, 4}
+};
+
+static const char gMatrixStrings[] =
+ "matrix\0"
+ "perspectX\0"
+ "perspectY\0"
+ "rotate\0"
+ "scale\0"
+ "scaleX\0"
+ "scaleY\0"
+ "skewX\0"
+ "skewY\0"
+ "translate\0"
+ "translateX\0"
+ "translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+ {0, 16, 119, 98},
+ {7, -1, 67, 98},
+ {17, -2, 67, 98},
+ {27, -3, 67, 98},
+ {34, -4, 67, 98},
+ {40, -5, 67, 98},
+ {47, -6, 67, 98},
+ {54, -7, 67, 98},
+ {60, -8, 67, 98},
+ {66, -9, 67, 77},
+ {76, -10, 67, 98},
+ {87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] =
+ ""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+ {0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+ {0, 20, 98, 1},
+ {2, 24, 98, 1}
+};
+
+static const char gMovieStrings[] =
+ "src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+ {0, 16, 108, 2}
+};
+
+static const char gOvalStrings[] =
+ ""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+ {0, 58, 18, 7}
+};
+
+static const char gPaintStrings[] =
+ "antiAlias\0"
+ "ascent\0"
+ "color\0"
+ "descent\0"
+ "filterType\0"
+ "linearText\0"
+ "maskFilter\0"
+ "measureText\0"
+ "pathEffect\0"
+ "shader\0"
+ "strikeThru\0"
+ "stroke\0"
+ "strokeCap\0"
+ "strokeJoin\0"
+ "strokeMiter\0"
+ "strokeWidth\0"
+ "style\0"
+ "textAlign\0"
+ "textScaleX\0"
+ "textSize\0"
+ "textSkewX\0"
+ "textTracking\0"
+ "typeface\0"
+ "underline\0"
+ "xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+ {0, 16, 26, 1},
+ {10, -1, 67, 98},
+ {17, 20, 31, 1},
+ {23, -2, 67, 98},
+ {31, 24, 47, 1},
+ {42, 28, 26, 1},
+ {53, 32, 62, 1},
+ {64, -1, 66, 98},
+ {76, 36, 76, 1},
+ {87, 40, 102, 1},
+ {94, 44, 26, 1},
+ {105, 48, 26, 1},
+ {112, 52, 27, 1},
+ {122, 56, 58, 1},
+ {133, 60, 98, 1},
+ {145, 64, 98, 1},
+ {157, 68, 109, 1},
+ {163, 72, 9, 1},
+ {173, 76, 98, 1},
+ {184, 80, 98, 1},
+ {193, 84, 98, 1},
+ {203, 88, 98, 1},
+ {216, 92, 120, 1},
+ {225, 96, 26, 1},
+ {235, 100, 121, 1}
+};
+
+static const char gPathStrings[] =
+ "d\0"
+ "fillType\0"
+ "length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+ {0, 52, 108, 2},
+ {2, -1, 67, 46},
+ {11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] =
+ "x\0"
+ "y\0"
+ "z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+ {0, 0, 98, 1},
+ {2, 4, 98, 1},
+ {4, 8, 98, 1}
+};
+
+static const char gPointStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+ {0, 16, 98, 1},
+ {2, 20, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] =
+ "destination\0"
+ "source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+ {0, 24, 80, 1},
+ {12, 20, 80, 1}
+};
+
+static const char gPolygonStrings[] =
+ ""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+ {0, 48, 18, 1}
+};
+
+static const char gPolylineStrings[] =
+ "points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+ {0, 88, 119, 98}
+};
+
+static const char gPostStrings[] =
+ "delay\0"
+ "initialized\0"
+ "mode\0"
+ "sink\0"
+ "target\0"
+ "type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+ {0, 16, 71, 1},
+ {6, 20, 26, 1},
+ {18, 24, 45, 1},
+ {23, -1, 67, 108},
+ {28, -2, 67, 108},
+ {35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] =
+ "x1\0"
+ "x2\0"
+ "y1\0"
+ "y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+ {0, 20, 98, 1},
+ {3, 28, 98, 1},
+ {6, 24, 98, 1},
+ {9, 32, 98, 1}
+};
+
+static const char gRCubicToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+ {0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+ {0, 35, 18, 2}
+};
+
+static const char gRMoveToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+ {0, 39, 18, 2}
+};
+
+static const char gRQuadToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+ {0, 50, 18, 4}
+};
+
+static const char gRadialGradientStrings[] =
+ "\0"
+ "center\0"
+ "radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+ {0, 27, 18, 3},
+ {1, 88, 77, 2},
+ {8, 96, 98, 1}
+};
+
+static const char gRandomStrings[] =
+ "blend\0"
+ "max\0"
+ "min\0"
+ "random\0"
+ "seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+ {0, 16, 98, 1},
+ {6, 24, 98, 1},
+ {10, 20, 98, 1},
+ {14, 1, 67, 98},
+ {21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] =
+ "destination\0"
+ "source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+ {0, 24, 91, 1},
+ {12, 20, 91, 1}
+};
+
+static const char gRectangleStrings[] =
+ "bottom\0"
+ "height\0"
+ "left\0"
+ "needsRedraw\0"
+ "right\0"
+ "top\0"
+ "width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+ {0, 36, 98, 1},
+ {7, -1, 67, 98},
+ {14, 24, 98, 1},
+ {19, -2, 67, 26},
+ {31, 32, 98, 1},
+ {37, 28, 98, 1},
+ {41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] =
+ "offset\0"
+ "where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+ {0, 20, 96, 1},
+ {7, 28, 37, 1}
+};
+
+static const char gReplaceStrings[] =
+ ""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+ {0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] =
+ "center\0"
+ "degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+ {0, 24, 77, 2},
+ {7, 20, 98, 1}
+};
+
+static const char gRoundRectStrings[] =
+ "\0"
+ "rx\0"
+ "ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+ {0, 58, 18, 7},
+ {1, 44, 98, 1},
+ {4, 48, 98, 1}
+};
+
+static const char gS32Strings[] =
+ "value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+ {0, 16, 96, 1}
+};
+
+static const char gScalarStrings[] =
+ "value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+ {0, 16, 98, 1}
+};
+
+static const char gScaleStrings[] =
+ "center\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+ {0, 28, 77, 2},
+ {7, 20, 98, 1},
+ {9, 24, 98, 1}
+};
+
+static const char gSetStrings[] =
+ "begin\0"
+ "dur\0"
+ "dynamic\0"
+ "field\0"
+ "formula\0"
+ "reset\0"
+ "target\0"
+ "to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+ {0, 16, 71, 1},
+ {6, 36, 71, 1},
+ {10, -1, 67, 26},
+ {18, 40, 108, 2},
+ {24, 48, 40, 2},
+ {32, -3, 67, 26},
+ {38, 68, 40, 2},
+ {45, 76, 40, 2}
+};
+
+static const char gShaderStrings[] =
+ "matrix\0"
+ "tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+ {0, 20, 65, 1},
+ {7, 24, 116, 1}
+};
+
+static const char gSkewStrings[] =
+ "center\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+ {0, 28, 77, 2},
+ {7, 20, 98, 1},
+ {9, 24, 98, 1}
+};
+
+static const char g3D_CameraStrings[] =
+ "axis\0"
+ "hackHeight\0"
+ "hackWidth\0"
+ "location\0"
+ "observer\0"
+ "patch\0"
+ "zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+ {0, 36, 106, 3},
+ {5, 20, 98, 1},
+ {16, 16, 98, 1},
+ {26, 24, 106, 3},
+ {35, 60, 106, 3},
+ {44, 108, 105, 1},
+ {50, 48, 106, 3}
+};
+
+static const char g3D_PatchStrings[] =
+ "origin\0"
+ "rotateDegrees\0"
+ "u\0"
+ "v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+ {0, 40, 106, 3},
+ {7, -1, 66, 98},
+ {21, 16, 106, 3},
+ {23, 28, 106, 3}
+};
+
+static const char gUnknown6Strings[] =
+ "x\0"
+ "y\0"
+ "z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+ {0, 0, 98, 1},
+ {2, 4, 98, 1},
+ {4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] =
+ "filename\0"
+ "quality\0"
+ "sequence\0"
+ "type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+ {0, 16, 108, 2},
+ {9, 24, 98, 1},
+ {17, 28, 26, 1},
+ {26, 32, 20, 1}
+};
+
+static const char gStringStrings[] =
+ "length\0"
+ "slice\0"
+ "value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+ {0, -1, 67, 96},
+ {7, -1, 66, 108},
+ {13, 16, 108, 2}
+};
+
+static const char gTextStrings[] =
+ "length\0"
+ "text\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+ {0, -1, 67, 96},
+ {7, 24, 108, 2},
+ {12, 32, 98, 1},
+ {14, 36, 98, 1}
+};
+
+static const char gTextBoxStrings[] =
+ "\0"
+ "mode\0"
+ "spacingAdd\0"
+ "spacingAlign\0"
+ "spacingMul\0"
+ "text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+ {0, 58, 18, 7},
+ {1, 60, 113, 1},
+ {6, 56, 98, 1},
+ {17, 64, 112, 1},
+ {30, 52, 98, 1},
+ {41, 44, 108, 2}
+};
+
+static const char gTextOnPathStrings[] =
+ "offset\0"
+ "path\0"
+ "text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+ {0, 24, 98, 1},
+ {7, 28, 74, 1},
+ {12, 32, 110, 1}
+};
+
+static const char gTextToPathStrings[] =
+ "path\0"
+ "text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+ {0, 16, 74, 1},
+ {5, 20, 110, 1}
+};
+
+static const char gTranslateStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+ {0, 20, 98, 1},
+ {2, 24, 98, 1}
+};
+
+static const char gTypedArrayStrings[] =
+ "length\0"
+ "values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+ {0, -1, 67, 96},
+ {7, 16, 119, 0}
+};
+
+static const char gTypefaceStrings[] =
+ "fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+ {0, 20, 108, 2}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+ gMathInfo,
+ gAddInfo,
+ gAddCircleInfo,
+ gUnknown1Info,
+ gAddOvalInfo,
+ gAddPathInfo,
+ gAddRectangleInfo,
+ gAddRoundRectInfo,
+ gUnknown2Info,
+ gAnimateFieldInfo,
+ gApplyInfo,
+ gUnknown3Info,
+ gDrawBitmapInfo,
+ gDrawBitmapShaderInfo,
+ gDrawBlurInfo,
+ gDisplayBoundsInfo,
+ gDrawClipInfo,
+ gDrawColorInfo,
+ gCubicToInfo,
+ gDashInfo,
+ gDataInfo,
+ gDiscreteInfo,
+ gDrawToInfo,
+ gDumpInfo,
+ gDrawEmbossInfo,
+ gDisplayEventInfo,
+ gFromPathInfo,
+ gUnknown4Info,
+ gGInfo,
+ gHitClearInfo,
+ gHitTestInfo,
+ gImageInfo,
+ gIncludeInfo,
+ gInputInfo,
+ gLineInfo,
+ gLineToInfo,
+ gLinearGradientInfo,
+ gDrawMatrixInfo,
+ gMoveInfo,
+ gMoveToInfo,
+ gMovieInfo,
+ gOvalInfo,
+ gDrawPaintInfo,
+ gDrawPathInfo,
+ gUnknown5Info,
+ gDrawPointInfo,
+ gPolyToPolyInfo,
+ gPolygonInfo,
+ gPolylineInfo,
+ gPostInfo,
+ gQuadToInfo,
+ gRCubicToInfo,
+ gRLineToInfo,
+ gRMoveToInfo,
+ gRQuadToInfo,
+ gRadialGradientInfo,
+ gDisplayRandomInfo,
+ gRectToRectInfo,
+ gRectangleInfo,
+ gRemoveInfo,
+ gReplaceInfo,
+ gRotateInfo,
+ gRoundRectInfo,
+ gS32Info,
+ gScalarInfo,
+ gScaleInfo,
+ gSetInfo,
+ gShaderInfo,
+ gSkewInfo,
+ g3D_CameraInfo,
+ g3D_PatchInfo,
+ gUnknown6Info,
+ gSnapshotInfo,
+ gStringInfo,
+ gTextInfo,
+ gTextBoxInfo,
+ gTextOnPathInfo,
+ gTextToPathInfo,
+ gTranslateInfo,
+ gTypedArrayInfo,
+ gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+ 26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+ 2,2,2,2,6,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,
+ 2,1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,
+ 2,1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,
+ 2,1
+};
+
+static const unsigned char gTypeIDs[] = {
+ 1, // Math
+ 2, // Add
+ 3, // AddCircle
+ 4, // Unknown1
+ 5, // AddOval
+ 6, // AddPath
+ 7, // AddRectangle
+ 8, // AddRoundRect
+ 10, // Unknown2
+ 11, // AnimateField
+ 12, // Apply
+ 17, // Unknown3
+ 19, // Bitmap
+ 22, // BitmapShader
+ 23, // Blur
+ 25, // Bounds
+ 29, // Clip
+ 31, // Color
+ 32, // CubicTo
+ 33, // Dash
+ 34, // Data
+ 35, // Discrete
+ 38, // DrawTo
+ 39, // Dump
+ 41, // Emboss
+ 42, // Event
+ 48, // FromPath
+ 51, // Unknown4
+ 52, // G
+ 53, // HitClear
+ 54, // HitTest
+ 55, // Image
+ 56, // Include
+ 57, // Input
+ 59, // Line
+ 60, // LineTo
+ 61, // LinearGradient
+ 65, // Matrix
+ 68, // Move
+ 69, // MoveTo
+ 70, // Movie
+ 72, // Oval
+ 73, // Paint
+ 74, // Path
+ 77, // Unknown5
+ 78, // Point
+ 79, // PolyToPoly
+ 80, // Polygon
+ 81, // Polyline
+ 82, // Post
+ 83, // QuadTo
+ 84, // RCubicTo
+ 85, // RLineTo
+ 86, // RMoveTo
+ 87, // RQuadTo
+ 88, // RadialGradient
+ 89, // Random
+ 90, // RectToRect
+ 91, // Rectangle
+ 92, // Remove
+ 93, // Replace
+ 94, // Rotate
+ 95, // RoundRect
+ 96, // S32
+ 98, // Scalar
+ 99, // Scale
+ 101, // Set
+ 102, // Shader
+ 103, // Skew
+ 104, // 3D_Camera
+ 105, // 3D_Patch
+ 106, // Unknown6
+ 107, // Snapshot
+ 108, // String
+ 110, // Text
+ 111, // TextBox
+ 114, // TextOnPath
+ 115, // TextToPath
+ 117, // Translate
+ 119, // TypedArray
+ 120, // Typeface
+
+};
+
+static const int kTypeIDs = 81;
+
+static const char* const gInfoNames[] = {
+ gMathStrings,
+ gAddStrings,
+ gAddCircleStrings,
+ gUnknown1Strings,
+ gAddOvalStrings,
+ gAddPathStrings,
+ gAddRectangleStrings,
+ gAddRoundRectStrings,
+ gUnknown2Strings,
+ gAnimateFieldStrings,
+ gApplyStrings,
+ gUnknown3Strings,
+ gBitmapStrings,
+ gBitmapShaderStrings,
+ gBlurStrings,
+ gBoundsStrings,
+ gClipStrings,
+ gColorStrings,
+ gCubicToStrings,
+ gDashStrings,
+ gDataStrings,
+ gDiscreteStrings,
+ gDrawToStrings,
+ gDumpStrings,
+ gEmbossStrings,
+ gEventStrings,
+ gFromPathStrings,
+ gUnknown4Strings,
+ gGStrings,
+ gHitClearStrings,
+ gHitTestStrings,
+ gImageStrings,
+ gIncludeStrings,
+ gInputStrings,
+ gLineStrings,
+ gLineToStrings,
+ gLinearGradientStrings,
+ gMatrixStrings,
+ gMoveStrings,
+ gMoveToStrings,
+ gMovieStrings,
+ gOvalStrings,
+ gPaintStrings,
+ gPathStrings,
+ gUnknown5Strings,
+ gPointStrings,
+ gPolyToPolyStrings,
+ gPolygonStrings,
+ gPolylineStrings,
+ gPostStrings,
+ gQuadToStrings,
+ gRCubicToStrings,
+ gRLineToStrings,
+ gRMoveToStrings,
+ gRQuadToStrings,
+ gRadialGradientStrings,
+ gRandomStrings,
+ gRectToRectStrings,
+ gRectangleStrings,
+ gRemoveStrings,
+ gReplaceStrings,
+ gRotateStrings,
+ gRoundRectStrings,
+ gS32Strings,
+ gScalarStrings,
+ gScaleStrings,
+ gSetStrings,
+ gShaderStrings,
+ gSkewStrings,
+ g3D_CameraStrings,
+ g3D_PatchStrings,
+ gUnknown6Strings,
+ gSnapshotStrings,
+ gStringStrings,
+ gTextStrings,
+ gTextBoxStrings,
+ gTextOnPathStrings,
+ gTextToPathStrings,
+ gTranslateStrings,
+ gTypedArrayStrings,
+ gTypefaceStrings
+};
+
+#endif
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedRelease.cpp b/libs/graphics/animator/SkCondensedRelease.cpp
new file mode 100644
index 0000000000..70bb1b4e12
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedRelease.cpp
@@ -0,0 +1,1357 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_RELEASE
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] =
+ "E\0"
+ "LN10\0"
+ "LN2\0"
+ "LOG10E\0"
+ "LOG2E\0"
+ "PI\0"
+ "SQRT1_2\0"
+ "SQRT2\0"
+ "abs\0"
+ "acos\0"
+ "asin\0"
+ "atan\0"
+ "atan2\0"
+ "ceil\0"
+ "cos\0"
+ "exp\0"
+ "floor\0"
+ "log\0"
+ "max\0"
+ "min\0"
+ "pow\0"
+ "random\0"
+ "round\0"
+ "sin\0"
+ "sqrt\0"
+ "tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+ {0, -1, 67, 98},
+ {2, -2, 67, 98},
+ {7, -3, 67, 98},
+ {11, -4, 67, 98},
+ {18, -5, 67, 98},
+ {24, -6, 67, 98},
+ {27, -7, 67, 98},
+ {35, -8, 67, 98},
+ {41, -1, 66, 98},
+ {45, -2, 66, 98},
+ {50, -3, 66, 98},
+ {55, -4, 66, 98},
+ {60, -5, 66, 98},
+ {66, -6, 66, 98},
+ {71, -7, 66, 98},
+ {75, -8, 66, 98},
+ {79, -9, 66, 98},
+ {85, -10, 66, 98},
+ {89, -11, 66, 98},
+ {93, -12, 66, 98},
+ {97, -13, 66, 98},
+ {101, -14, 66, 98},
+ {108, -15, 66, 98},
+ {114, -16, 66, 98},
+ {118, -17, 66, 98},
+ {123, -18, 66, 98}
+};
+
+static const char gAddStrings[] =
+ "inPlace\0"
+ "offset\0"
+ "use\0"
+ "where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+ {0, 4, 26, 1},
+ {8, 8, 96, 1},
+ {15, 12, 37, 1},
+ {19, 16, 37, 1}
+};
+
+static const char gAddCircleStrings[] =
+ "\0"
+ "radius\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+ {0, 3, 18, 1},
+ {1, 12, 98, 1},
+ {8, 16, 98, 1},
+ {10, 20, 98, 1}
+};
+
+static const char gUnknown1Strings[] =
+ "direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+ {0, 8, 75, 1}
+};
+
+static const char gAddOvalStrings[] =
+ ""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+ {0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] =
+ "matrix\0"
+ "path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+ {0, 8, 65, 1},
+ {7, 12, 74, 1}
+};
+
+static const char gAddRectangleStrings[] =
+ "\0"
+ "bottom\0"
+ "left\0"
+ "right\0"
+ "top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+ {0, 3, 18, 1},
+ {1, 24, 98, 1},
+ {8, 12, 98, 1},
+ {13, 20, 98, 1},
+ {19, 16, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] =
+ "\0"
+ "rx\0"
+ "ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+ {0, 6, 18, 5},
+ {1, 28, 98, 1},
+ {4, 32, 98, 1}
+};
+
+static const char gUnknown2Strings[] =
+ "begin\0"
+ "blend\0"
+ "dur\0"
+ "dynamic\0"
+ "field\0"
+ "formula\0"
+ "from\0"
+ "mirror\0"
+ "repeat\0"
+ "reset\0"
+ "target\0"
+ "to\0"
+ "values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+ {0, 4, 71, 1},
+ {6, 8, 119, 98},
+ {12, 16, 71, 1},
+ {16, -1, 67, 26},
+ {24, 20, 108, 1},
+ {30, 24, 40, 1},
+ {38, 28, 40, 1},
+ {43, -2, 67, 26},
+ {50, 32, 98, 1},
+ {57, -3, 67, 26},
+ {63, 36, 40, 1},
+ {70, 40, 40, 1},
+ {73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] =
+ ""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+ {0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] =
+ "animator\0"
+ "begin\0"
+ "dontDraw\0"
+ "dynamicScope\0"
+ "interval\0"
+ "mode\0"
+ "pickup\0"
+ "restore\0"
+ "scope\0"
+ "step\0"
+ "steps\0"
+ "time\0"
+ "transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+ {0, -1, 67, 10},
+ {9, 4, 71, 1},
+ {15, 8, 26, 1},
+ {24, 12, 108, 1},
+ {37, 16, 71, 1},
+ {46, 20, 13, 1},
+ {51, 24, 26, 1},
+ {58, 28, 26, 1},
+ {66, 32, 37, 1},
+ {72, -2, 67, 96},
+ {77, 36, 96, 1},
+ {83, -3, 67, 71},
+ {88, 40, 14, 1}
+};
+
+static const char gUnknown3Strings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+ {0, 36, 98, 1},
+ {2, 40, 98, 1}
+};
+
+static const char gBitmapStrings[] =
+ "\0"
+ "erase\0"
+ "format\0"
+ "height\0"
+ "rowBytes\0"
+ "width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+ {0, 11, 18, 2},
+ {1, -1, 67, 15},
+ {7, 44, 21, 1},
+ {14, 48, 96, 1},
+ {21, 52, 96, 1},
+ {30, 56, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] =
+ "\0"
+ "filterType\0"
+ "image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+ {0, 66, 18, 2},
+ {1, 16, 47, 1},
+ {12, 20, 17, 1}
+};
+
+static const char gBlurStrings[] =
+ "blurStyle\0"
+ "radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+ {0, 12, 63, 1},
+ {10, 8, 98, 1}
+};
+
+static const char gBoundsStrings[] =
+ "\0"
+ "inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+ {0, 57, 18, 7},
+ {1, 32, 26, 1}
+};
+
+static const char gClipStrings[] =
+ "path\0"
+ "rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+ {0, 8, 74, 1},
+ {5, 4, 91, 1}
+};
+
+static const char gColorStrings[] =
+ "alpha\0"
+ "blue\0"
+ "color\0"
+ "green\0"
+ "hue\0"
+ "red\0"
+ "saturation\0"
+ "value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+ {0, -1, 67, 98},
+ {6, -2, 67, 98},
+ {11, 8, 15, 1},
+ {17, -3, 67, 98},
+ {23, -4, 67, 98},
+ {27, -5, 67, 98},
+ {31, -6, 67, 98},
+ {42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] =
+ "x1\0"
+ "x2\0"
+ "x3\0"
+ "y1\0"
+ "y2\0"
+ "y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+ {0, 8, 98, 1},
+ {3, 16, 98, 1},
+ {6, 24, 98, 1},
+ {9, 12, 98, 1},
+ {12, 20, 98, 1},
+ {15, 28, 98, 1}
+};
+
+static const char gDashStrings[] =
+ "intervals\0"
+ "phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+ {0, 8, 119, 98},
+ {10, 16, 98, 1}
+};
+
+static const char gDataStrings[] =
+ "\0"
+ "name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+ {0, 32, 18, 3},
+ {1, 16, 108, 1}
+};
+
+static const char gDiscreteStrings[] =
+ "deviation\0"
+ "segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+ {0, 8, 98, 1},
+ {10, 12, 98, 1}
+};
+
+static const char gDrawToStrings[] =
+ "drawOnce\0"
+ "use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+ {0, 36, 26, 1},
+ {9, 40, 19, 1}
+};
+
+static const char gEmbossStrings[] =
+ "ambient\0"
+ "direction\0"
+ "radius\0"
+ "specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+ {0, -1, 67, 98},
+ {8, 8, 119, 98},
+ {18, 16, 98, 1},
+ {25, -2, 67, 98}
+};
+
+static const char gEventStrings[] =
+ "code\0"
+ "disable\0"
+ "key\0"
+ "keys\0"
+ "kind\0"
+ "target\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+ {0, 4, 43, 1},
+ {5, 8, 26, 1},
+ {13, -1, 67, 108},
+ {17, -2, 67, 108},
+ {22, 12, 44, 1},
+ {27, 16, 108, 1},
+ {34, 20, 98, 1},
+ {36, 24, 98, 1}
+};
+
+static const char gFromPathStrings[] =
+ "mode\0"
+ "offset\0"
+ "path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+ {0, 8, 49, 1},
+ {5, 12, 98, 1},
+ {12, 16, 74, 1}
+};
+
+static const char gUnknown4Strings[] =
+ "\0"
+ "offsets\0"
+ "unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+ {0, 66, 18, 2},
+ {1, 16, 119, 98},
+ {9, 24, 108, 1}
+};
+
+static const char gGStrings[] =
+ "condition\0"
+ "enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+ {0, 4, 40, 1},
+ {10, 8, 40, 1}
+};
+
+static const char gHitClearStrings[] =
+ "targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+ {0, 4, 119, 36}
+};
+
+static const char gHitTestStrings[] =
+ "bullets\0"
+ "hits\0"
+ "targets\0"
+ "value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+ {0, 4, 119, 36},
+ {8, 12, 119, 96},
+ {13, 20, 119, 36},
+ {21, 28, 26, 1}
+};
+
+static const char gImageStrings[] =
+ "\0"
+ "base64\0"
+ "src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+ {0, 11, 18, 2},
+ {1, 44, 16, 2},
+ {8, 52, 108, 1}
+};
+
+static const char gIncludeStrings[] =
+ "src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+ {0, 4, 108, 1}
+};
+
+static const char gInputStrings[] =
+ "s32\0"
+ "scalar\0"
+ "string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+ {0, 4, 96, 1},
+ {4, 8, 98, 1},
+ {11, 12, 108, 1}
+};
+
+static const char gLineStrings[] =
+ "x1\0"
+ "x2\0"
+ "y1\0"
+ "y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+ {0, 12, 98, 1},
+ {3, 16, 98, 1},
+ {6, 20, 98, 1},
+ {9, 24, 98, 1}
+};
+
+static const char gLineToStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+ {0, 8, 98, 1},
+ {2, 12, 98, 1}
+};
+
+static const char gLinearGradientStrings[] =
+ "\0"
+ "points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+ {0, 26, 18, 3},
+ {1, 48, 77, 4}
+};
+
+static const char gMatrixStrings[] =
+ "matrix\0"
+ "perspectX\0"
+ "perspectY\0"
+ "rotate\0"
+ "scale\0"
+ "scaleX\0"
+ "scaleY\0"
+ "skewX\0"
+ "skewY\0"
+ "translate\0"
+ "translateX\0"
+ "translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+ {0, 4, 119, 98},
+ {7, -1, 67, 98},
+ {17, -2, 67, 98},
+ {27, -3, 67, 98},
+ {34, -4, 67, 98},
+ {40, -5, 67, 98},
+ {47, -6, 67, 98},
+ {54, -7, 67, 98},
+ {60, -8, 67, 98},
+ {66, -9, 67, 77},
+ {76, -10, 67, 98},
+ {87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] =
+ ""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+ {0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+ {0, 8, 98, 1},
+ {2, 12, 98, 1}
+};
+
+static const char gMovieStrings[] =
+ "src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+ {0, 4, 108, 1}
+};
+
+static const char gOvalStrings[] =
+ ""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+ {0, 57, 18, 7}
+};
+
+static const char gPaintStrings[] =
+ "antiAlias\0"
+ "ascent\0"
+ "color\0"
+ "descent\0"
+ "filterType\0"
+ "linearText\0"
+ "maskFilter\0"
+ "measureText\0"
+ "pathEffect\0"
+ "shader\0"
+ "strikeThru\0"
+ "stroke\0"
+ "strokeCap\0"
+ "strokeJoin\0"
+ "strokeMiter\0"
+ "strokeWidth\0"
+ "style\0"
+ "textAlign\0"
+ "textScaleX\0"
+ "textSize\0"
+ "textSkewX\0"
+ "textTracking\0"
+ "typeface\0"
+ "underline\0"
+ "xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+ {0, 4, 26, 1},
+ {10, -1, 67, 98},
+ {17, 8, 31, 1},
+ {23, -2, 67, 98},
+ {31, 12, 47, 1},
+ {42, 16, 26, 1},
+ {53, 20, 62, 1},
+ {64, -1, 66, 98},
+ {76, 24, 76, 1},
+ {87, 28, 102, 1},
+ {94, 32, 26, 1},
+ {105, 36, 26, 1},
+ {112, 40, 27, 1},
+ {122, 44, 58, 1},
+ {133, 48, 98, 1},
+ {145, 52, 98, 1},
+ {157, 56, 109, 1},
+ {163, 60, 9, 1},
+ {173, 64, 98, 1},
+ {184, 68, 98, 1},
+ {193, 72, 98, 1},
+ {203, 76, 98, 1},
+ {216, 80, 120, 1},
+ {225, 84, 26, 1},
+ {235, 88, 121, 1}
+};
+
+static const char gPathStrings[] =
+ "d\0"
+ "fillType\0"
+ "length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+ {0, 32, 108, 1},
+ {2, -1, 67, 46},
+ {11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] =
+ "x\0"
+ "y\0"
+ "z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+ {0, 0, 98, 1},
+ {2, 4, 98, 1},
+ {4, 8, 98, 1}
+};
+
+static const char gPointStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+ {0, 4, 98, 1},
+ {2, 8, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] =
+ "destination\0"
+ "source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+ {0, 12, 80, 1},
+ {12, 8, 80, 1}
+};
+
+static const char gPolygonStrings[] =
+ ""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+ {0, 47, 18, 1}
+};
+
+static const char gPolylineStrings[] =
+ "points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+ {0, 56, 119, 98}
+};
+
+static const char gPostStrings[] =
+ "delay\0"
+ "initialized\0"
+ "mode\0"
+ "sink\0"
+ "target\0"
+ "type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+ {0, 4, 71, 1},
+ {6, 8, 26, 1},
+ {18, 12, 45, 1},
+ {23, -1, 67, 108},
+ {28, -2, 67, 108},
+ {35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] =
+ "x1\0"
+ "x2\0"
+ "y1\0"
+ "y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+ {0, 8, 98, 1},
+ {3, 16, 98, 1},
+ {6, 12, 98, 1},
+ {9, 20, 98, 1}
+};
+
+static const char gRCubicToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+ {0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+ {0, 34, 18, 2}
+};
+
+static const char gRMoveToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+ {0, 38, 18, 2}
+};
+
+static const char gRQuadToStrings[] =
+ ""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+ {0, 49, 18, 4}
+};
+
+static const char gRadialGradientStrings[] =
+ "\0"
+ "center\0"
+ "radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+ {0, 26, 18, 3},
+ {1, 48, 77, 2},
+ {8, 56, 98, 1}
+};
+
+static const char gRandomStrings[] =
+ "blend\0"
+ "max\0"
+ "min\0"
+ "random\0"
+ "seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+ {0, 4, 98, 1},
+ {6, 12, 98, 1},
+ {10, 8, 98, 1},
+ {14, 1, 67, 98},
+ {21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] =
+ "destination\0"
+ "source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+ {0, 12, 91, 1},
+ {12, 8, 91, 1}
+};
+
+static const char gRectangleStrings[] =
+ "bottom\0"
+ "height\0"
+ "left\0"
+ "needsRedraw\0"
+ "right\0"
+ "top\0"
+ "width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+ {0, 24, 98, 1},
+ {7, -1, 67, 98},
+ {14, 12, 98, 1},
+ {19, -2, 67, 26},
+ {31, 20, 98, 1},
+ {37, 16, 98, 1},
+ {41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] =
+ "offset\0"
+ "where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+ {0, 8, 96, 1},
+ {7, 16, 37, 1}
+};
+
+static const char gReplaceStrings[] =
+ ""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+ {0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] =
+ "center\0"
+ "degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+ {0, 12, 77, 2},
+ {7, 8, 98, 1}
+};
+
+static const char gRoundRectStrings[] =
+ "\0"
+ "rx\0"
+ "ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+ {0, 57, 18, 7},
+ {1, 32, 98, 1},
+ {4, 36, 98, 1}
+};
+
+static const char gS32Strings[] =
+ "value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+ {0, 4, 96, 1}
+};
+
+static const char gScalarStrings[] =
+ "value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+ {0, 4, 98, 1}
+};
+
+static const char gScaleStrings[] =
+ "center\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+ {0, 16, 77, 2},
+ {7, 8, 98, 1},
+ {9, 12, 98, 1}
+};
+
+static const char gSetStrings[] =
+ "begin\0"
+ "dur\0"
+ "dynamic\0"
+ "field\0"
+ "formula\0"
+ "reset\0"
+ "target\0"
+ "to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+ {0, 4, 71, 1},
+ {6, 16, 71, 1},
+ {10, -1, 67, 26},
+ {18, 20, 108, 1},
+ {24, 24, 40, 1},
+ {32, -3, 67, 26},
+ {38, 36, 40, 1},
+ {45, 40, 40, 1}
+};
+
+static const char gShaderStrings[] =
+ "matrix\0"
+ "tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+ {0, 8, 65, 1},
+ {7, 12, 116, 1}
+};
+
+static const char gSkewStrings[] =
+ "center\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+ {0, 16, 77, 2},
+ {7, 8, 98, 1},
+ {9, 12, 98, 1}
+};
+
+static const char g3D_CameraStrings[] =
+ "axis\0"
+ "hackHeight\0"
+ "hackWidth\0"
+ "location\0"
+ "observer\0"
+ "patch\0"
+ "zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+ {0, 24, 106, 3},
+ {5, 8, 98, 1},
+ {16, 4, 98, 1},
+ {26, 12, 106, 3},
+ {35, 48, 106, 3},
+ {44, 96, 105, 1},
+ {50, 36, 106, 3}
+};
+
+static const char g3D_PatchStrings[] =
+ "origin\0"
+ "rotateDegrees\0"
+ "u\0"
+ "v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+ {0, 28, 106, 3},
+ {7, -1, 66, 98},
+ {21, 4, 106, 3},
+ {23, 16, 106, 3}
+};
+
+static const char gUnknown6Strings[] =
+ "x\0"
+ "y\0"
+ "z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+ {0, 0, 98, 1},
+ {2, 4, 98, 1},
+ {4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] =
+ "filename\0"
+ "quality\0"
+ "sequence\0"
+ "type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+ {0, 4, 108, 1},
+ {9, 8, 98, 1},
+ {17, 12, 26, 1},
+ {26, 16, 20, 1}
+};
+
+static const char gStringStrings[] =
+ "length\0"
+ "slice\0"
+ "value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+ {0, -1, 67, 96},
+ {7, -1, 66, 108},
+ {13, 4, 108, 1}
+};
+
+static const char gTextStrings[] =
+ "length\0"
+ "text\0"
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+ {0, -1, 67, 96},
+ {7, 12, 108, 1},
+ {12, 16, 98, 1},
+ {14, 20, 98, 1}
+};
+
+static const char gTextBoxStrings[] =
+ "\0"
+ "mode\0"
+ "spacingAdd\0"
+ "spacingAlign\0"
+ "spacingMul\0"
+ "text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+ {0, 57, 18, 7},
+ {1, 44, 113, 1},
+ {6, 40, 98, 1},
+ {17, 48, 112, 1},
+ {30, 36, 98, 1},
+ {41, 32, 108, 1}
+};
+
+static const char gTextOnPathStrings[] =
+ "offset\0"
+ "path\0"
+ "text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+ {0, 12, 98, 1},
+ {7, 16, 74, 1},
+ {12, 20, 110, 1}
+};
+
+static const char gTextToPathStrings[] =
+ "path\0"
+ "text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+ {0, 4, 74, 1},
+ {5, 8, 110, 1}
+};
+
+static const char gTranslateStrings[] =
+ "x\0"
+ "y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+ {0, 8, 98, 1},
+ {2, 12, 98, 1}
+};
+
+static const char gTypedArrayStrings[] =
+ "length\0"
+ "values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+ {0, -1, 67, 96},
+ {7, 4, 119, 0}
+};
+
+static const char gTypefaceStrings[] =
+ "fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+ {0, 8, 108, 1}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+ gMathInfo,
+ gAddInfo,
+ gAddCircleInfo,
+ gUnknown1Info,
+ gAddOvalInfo,
+ gAddPathInfo,
+ gAddRectangleInfo,
+ gAddRoundRectInfo,
+ gUnknown2Info,
+ gAnimateFieldInfo,
+ gApplyInfo,
+ gUnknown3Info,
+ gDrawBitmapInfo,
+ gDrawBitmapShaderInfo,
+ gDrawBlurInfo,
+ gDisplayBoundsInfo,
+ gDrawClipInfo,
+ gDrawColorInfo,
+ gCubicToInfo,
+ gDashInfo,
+ gDataInfo,
+ gDiscreteInfo,
+ gDrawToInfo,
+ gDrawEmbossInfo,
+ gDisplayEventInfo,
+ gFromPathInfo,
+ gUnknown4Info,
+ gGInfo,
+ gHitClearInfo,
+ gHitTestInfo,
+ gImageInfo,
+ gIncludeInfo,
+ gInputInfo,
+ gLineInfo,
+ gLineToInfo,
+ gLinearGradientInfo,
+ gDrawMatrixInfo,
+ gMoveInfo,
+ gMoveToInfo,
+ gMovieInfo,
+ gOvalInfo,
+ gDrawPaintInfo,
+ gDrawPathInfo,
+ gUnknown5Info,
+ gDrawPointInfo,
+ gPolyToPolyInfo,
+ gPolygonInfo,
+ gPolylineInfo,
+ gPostInfo,
+ gQuadToInfo,
+ gRCubicToInfo,
+ gRLineToInfo,
+ gRMoveToInfo,
+ gRQuadToInfo,
+ gRadialGradientInfo,
+ gDisplayRandomInfo,
+ gRectToRectInfo,
+ gRectangleInfo,
+ gRemoveInfo,
+ gReplaceInfo,
+ gRotateInfo,
+ gRoundRectInfo,
+ gS32Info,
+ gScalarInfo,
+ gScaleInfo,
+ gSetInfo,
+ gShaderInfo,
+ gSkewInfo,
+ g3D_CameraInfo,
+ g3D_PatchInfo,
+ gUnknown6Info,
+ gSnapshotInfo,
+ gStringInfo,
+ gTextInfo,
+ gTextBoxInfo,
+ gTextOnPathInfo,
+ gTextToPathInfo,
+ gTranslateInfo,
+ gTypedArrayInfo,
+ gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+ 26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+ 2,2,2,2,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,2,
+ 1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,2,
+ 1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,2,
+ 1
+};
+
+static const unsigned char gTypeIDs[] = {
+ 1, // Math
+ 2, // Add
+ 3, // AddCircle
+ 4, // Unknown1
+ 5, // AddOval
+ 6, // AddPath
+ 7, // AddRectangle
+ 8, // AddRoundRect
+ 10, // Unknown2
+ 11, // AnimateField
+ 12, // Apply
+ 17, // Unknown3
+ 19, // Bitmap
+ 22, // BitmapShader
+ 23, // Blur
+ 25, // Bounds
+ 29, // Clip
+ 31, // Color
+ 32, // CubicTo
+ 33, // Dash
+ 34, // Data
+ 35, // Discrete
+ 38, // DrawTo
+ 41, // Emboss
+ 42, // Event
+ 48, // FromPath
+ 51, // Unknown4
+ 52, // G
+ 53, // HitClear
+ 54, // HitTest
+ 55, // Image
+ 56, // Include
+ 57, // Input
+ 59, // Line
+ 60, // LineTo
+ 61, // LinearGradient
+ 65, // Matrix
+ 68, // Move
+ 69, // MoveTo
+ 70, // Movie
+ 72, // Oval
+ 73, // Paint
+ 74, // Path
+ 77, // Unknown5
+ 78, // Point
+ 79, // PolyToPoly
+ 80, // Polygon
+ 81, // Polyline
+ 82, // Post
+ 83, // QuadTo
+ 84, // RCubicTo
+ 85, // RLineTo
+ 86, // RMoveTo
+ 87, // RQuadTo
+ 88, // RadialGradient
+ 89, // Random
+ 90, // RectToRect
+ 91, // Rectangle
+ 92, // Remove
+ 93, // Replace
+ 94, // Rotate
+ 95, // RoundRect
+ 96, // S32
+ 98, // Scalar
+ 99, // Scale
+ 101, // Set
+ 102, // Shader
+ 103, // Skew
+ 104, // 3D_Camera
+ 105, // 3D_Patch
+ 106, // Unknown6
+ 107, // Snapshot
+ 108, // String
+ 110, // Text
+ 111, // TextBox
+ 114, // TextOnPath
+ 115, // TextToPath
+ 117, // Translate
+ 119, // TypedArray
+ 120, // Typeface
+
+};
+
+static const int kTypeIDs = 80;
+
+static const char* const gInfoNames[] = {
+ gMathStrings,
+ gAddStrings,
+ gAddCircleStrings,
+ gUnknown1Strings,
+ gAddOvalStrings,
+ gAddPathStrings,
+ gAddRectangleStrings,
+ gAddRoundRectStrings,
+ gUnknown2Strings,
+ gAnimateFieldStrings,
+ gApplyStrings,
+ gUnknown3Strings,
+ gBitmapStrings,
+ gBitmapShaderStrings,
+ gBlurStrings,
+ gBoundsStrings,
+ gClipStrings,
+ gColorStrings,
+ gCubicToStrings,
+ gDashStrings,
+ gDataStrings,
+ gDiscreteStrings,
+ gDrawToStrings,
+ gEmbossStrings,
+ gEventStrings,
+ gFromPathStrings,
+ gUnknown4Strings,
+ gGStrings,
+ gHitClearStrings,
+ gHitTestStrings,
+ gImageStrings,
+ gIncludeStrings,
+ gInputStrings,
+ gLineStrings,
+ gLineToStrings,
+ gLinearGradientStrings,
+ gMatrixStrings,
+ gMoveStrings,
+ gMoveToStrings,
+ gMovieStrings,
+ gOvalStrings,
+ gPaintStrings,
+ gPathStrings,
+ gUnknown5Strings,
+ gPointStrings,
+ gPolyToPolyStrings,
+ gPolygonStrings,
+ gPolylineStrings,
+ gPostStrings,
+ gQuadToStrings,
+ gRCubicToStrings,
+ gRLineToStrings,
+ gRMoveToStrings,
+ gRQuadToStrings,
+ gRadialGradientStrings,
+ gRandomStrings,
+ gRectToRectStrings,
+ gRectangleStrings,
+ gRemoveStrings,
+ gReplaceStrings,
+ gRotateStrings,
+ gRoundRectStrings,
+ gS32Strings,
+ gScalarStrings,
+ gScaleStrings,
+ gSetStrings,
+ gShaderStrings,
+ gSkewStrings,
+ g3D_CameraStrings,
+ g3D_PatchStrings,
+ gUnknown6Strings,
+ gSnapshotStrings,
+ gStringStrings,
+ gTextStrings,
+ gTextBoxStrings,
+ gTextOnPathStrings,
+ gTextToPathStrings,
+ gTranslateStrings,
+ gTypedArrayStrings,
+ gTypefaceStrings
+};
+#endif
+#endif
+
diff --git a/libs/graphics/animator/SkDisplayAdd.cpp b/libs/graphics/animator/SkDisplayAdd.cpp
new file mode 100644
index 0000000000..0264a5f9d6
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.cpp
@@ -0,0 +1,237 @@
+#include "SkDisplayAdd.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAdd::fInfo[] = {
+ SK_MEMBER(mode, AddMode),
+ SK_MEMBER(offset, Int),
+ SK_MEMBER(use, Drawable),
+ SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+// start here;
+// add onEndElement to turn where string into f_Where
+// probably need new SkAnimateMaker::resolve flavor that takes
+// where="id", where="event-target" or not-specified
+// offset="#" (implements before, after, and index if no 'where')
+
+DEFINE_GET_MEMBER(SkAdd);
+
+SkAdd::SkAdd() : mode(kMode_indirect),
+ offset(SK_MaxS32), use(nil), where(nil) {
+}
+
+SkDisplayable* SkAdd::deepCopy(SkAnimateMaker* maker) {
+ SkDrawable* saveUse = use;
+ SkDrawable* saveWhere = where;
+ use = nil;
+ where = nil;
+ SkAdd* copy = (SkAdd*) INHERITED::deepCopy(maker);
+ copy->use = use = saveUse;
+ copy->where = where = saveWhere;
+ return copy;
+}
+
+bool SkAdd::draw(SkAnimateMaker& maker) {
+ SkASSERT(use);
+ SkASSERT(use->isDrawable());
+ if (mode == kMode_indirect)
+ use->draw(maker);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAdd::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpAttrs(maker);
+ if (where)
+ SkDebugf("where=\"%s\" ", where->id);
+ if (mode == kMode_immediate)
+ SkDebugf("mode=\"immediate\" ");
+ SkDebugf(">\n");
+ SkDisplayList::fIndent += 4;
+ int save = SkDisplayList::fDumpIndex;
+ if (use) //just in case
+ use->dump(maker);
+ SkDisplayList::fIndent -= 4;
+ SkDisplayList::fDumpIndex = save;
+ dumpEnd(maker);
+}
+#endif
+
+bool SkAdd::enable(SkAnimateMaker& maker ) {
+ SkDisplayTypes type = getType();
+ SkDisplayList& displayList = maker.fDisplayList;
+ SkTDDrawableArray* parentList = displayList.getDrawList();
+ if (type == SkType_Add) {
+ if (use == nil) // not set in apply yet
+ return true;
+ }
+ bool skipAddToParent = true;
+ SkASSERT(type != SkType_Replace || where);
+ SkTDDrawableArray* grandList SK_INIT_TO_AVOID_WARNING;
+ SkGroup* parentGroup = nil;
+ SkGroup* thisGroup = nil;
+ int index = where ? displayList.findGroup(where, &parentList, &parentGroup,
+ &thisGroup, &grandList) : 0;
+ if (index < 0)
+ return true;
+ int max = parentList->count();
+ if (where == nil && type == SkType_Move)
+ index = max;
+ if (offset != SK_MaxS32) {
+ index += offset;
+ if (index > max) {
+ maker.setErrorCode(SkDisplayXMLParserError::kIndexOutOfRange);
+ return true; // caller should not add
+ }
+ }
+ if (offset < 0 && where == nil)
+ index += max + 1;
+ switch (type) {
+ case SkType_Add:
+ if (offset == SK_MaxS32 && where == nil) {
+ if (use->isDrawable()) {
+ skipAddToParent = mode == kMode_immediate;
+ if (skipAddToParent) {
+ if (where == nil) {
+ SkTDDrawableArray* useParentList;
+ index = displayList.findGroup(this, &useParentList, &parentGroup,
+ &thisGroup, &grandList);
+ if (index >= 0) {
+ parentGroup->markCopySize(index);
+ parentGroup->markCopySet(index);
+ useParentList->begin()[index] = use;
+ break;
+ }
+ }
+ *parentList->append() = use;
+ }
+ }
+ break;
+ } else {
+ if (thisGroup)
+ thisGroup->markCopySize(index);
+ *parentList->insert(index) = use;
+ if (thisGroup)
+ thisGroup->markCopySet(index);
+ if (use->isApply())
+ ((SkApply*) use)->setEmbedded();
+ }
+ break;
+ case SkType_Move: {
+ int priorLocation = parentList->find(use);
+ if (priorLocation < 0)
+ break;
+ *parentList->insert(index) = use;
+ if (index < priorLocation)
+ priorLocation++;
+ parentList->remove(priorLocation);
+ } break;
+ case SkType_Remove: {
+ SkDisplayable* old = (*parentList)[index];
+ if (((SkRemove*)(this))->fDelete) {
+ delete old;
+ goto noHelperNeeded;
+ }
+ for (int inner = 0; inner < maker.fChildren.count(); inner++) {
+ SkDisplayable* child = maker.fChildren[inner];
+ if (child == old || child->contains(old))
+ goto noHelperNeeded;
+ }
+ if (maker.fHelpers.find(old) < 0)
+ maker.helperAdd(old);
+noHelperNeeded:
+ parentList->remove(index);
+ } break;
+ case SkType_Replace:
+ if (thisGroup) {
+ thisGroup->markCopySize(index);
+ if (thisGroup->markedForDelete(index)) {
+ SkDisplayable* old = (*parentList)[index];
+ if (maker.fHelpers.find(old) < 0)
+ maker.helperAdd(old);
+ }
+ }
+ (*parentList)[index] = use;
+ if (thisGroup)
+ thisGroup->markCopySet(index);
+ break;
+ default:
+ SkASSERT(0);
+ }
+ if (type == SkType_Remove)
+ return true;
+ if (use->hasEnable())
+ use->enable(maker);
+ return skipAddToParent; // append if indirect: *parentList->append() = this;
+}
+
+bool SkAdd::hasEnable() const {
+ return true;
+}
+
+void SkAdd::initialize() {
+ if (use)
+ use->initialize();
+}
+
+bool SkAdd::isDrawable() const {
+ return getType() == SkType_Add && mode == kMode_indirect && offset == SK_MaxS32 &&
+ where == nil && use != nil && use->isDrawable();
+}
+
+//SkDisplayable* SkAdd::resolveTarget(SkAnimateMaker& maker) {
+// return use;
+//}
+
+
+bool SkClear::enable(SkAnimateMaker& maker ) {
+ SkDisplayList& displayList = maker.fDisplayList;
+ displayList.clear();
+ return true;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMove::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMove);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRemove::fInfo[] = {
+ SK_MEMBER_ALIAS(delete, fDelete, Boolean), // !!! experimental
+ SK_MEMBER(offset, Int),
+ SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRemove);
+
+SkRemove::SkRemove() : fDelete(false) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkReplace::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkReplace);
+
diff --git a/libs/graphics/animator/SkDisplayAdd.h b/libs/graphics/animator/SkDisplayAdd.h
new file mode 100644
index 0000000000..ed727307f7
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.h
@@ -0,0 +1,64 @@
+#ifndef SkDisplayAdd_DEFINED
+#define SkDisplayAdd_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class SkAdd : public SkDrawable {
+ DECLARE_MEMBER_INFO(Add);
+ SkAdd();
+
+ enum Mode {
+ kMode_indirect,
+ kMode_immediate
+ };
+
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool enable(SkAnimateMaker& );
+ virtual bool hasEnable() const;
+ virtual void initialize();
+ virtual bool isDrawable() const;
+protected:
+// struct _A {
+ Mode mode;
+ S32 offset;
+ SkDrawable* use;
+ SkDrawable* where; // if nil, offset becomes index
+// } A;
+private:
+ typedef SkDrawable INHERITED;
+};
+
+class SkClear : public SkDisplayable {
+ virtual bool enable(SkAnimateMaker& );
+};
+
+class SkMove : public SkAdd {
+ DECLARE_MEMBER_INFO(Move);
+private:
+ typedef SkAdd INHERITED;
+};
+
+class SkRemove : public SkAdd {
+ DECLARE_MEMBER_INFO(Remove);
+ SkRemove();
+protected:
+ SkBool fDelete;
+private:
+ friend class SkAdd;
+ typedef SkAdd INHERITED;
+};
+
+class SkReplace : public SkAdd {
+ DECLARE_MEMBER_INFO(Replace);
+private:
+ typedef SkAdd INHERITED;
+};
+
+#endif // SkDisplayAdd_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.cpp b/libs/graphics/animator/SkDisplayApply.cpp
new file mode 100644
index 0000000000..af886312f9
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.cpp
@@ -0,0 +1,797 @@
+#include "SkDisplayApply.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayType.h"
+#include "SkDrawGroup.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkSystemEventTypes.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+#include <ctype.h>
+
+enum SkApply_Properties {
+ SK_PROPERTY(animator),
+ SK_PROPERTY(step),
+ SK_PROPERTY(steps),
+ SK_PROPERTY(time)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// if no attibutes, enclosed displayable is both scope & target
+// only if both scope & target are specified, or if target and enclosed displayable, are scope and target different
+const SkMemberInfo SkApply::fInfo[] = {
+ SK_MEMBER_PROPERTY(animator, Animate),
+ SK_MEMBER(begin, MSec),
+ SK_MEMBER(dontDraw, Boolean),
+ SK_MEMBER(dynamicScope, String),
+ SK_MEMBER(interval, MSec), // recommended redraw interval
+ SK_MEMBER(mode, ApplyMode),
+#if 0
+ SK_MEMBER(pickup, Boolean),
+#endif
+ SK_MEMBER(restore, Boolean),
+ SK_MEMBER(scope, Drawable), // thing that scopes animation (unnamed enclosed displayable goes here)
+ SK_MEMBER_PROPERTY(step, Int),
+ SK_MEMBER_PROPERTY(steps, Int),
+ SK_MEMBER_PROPERTY(time, MSec),
+ SK_MEMBER(transition, ApplyTransition)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkApply);
+
+SkApply::SkApply() : begin(0), dontDraw(false), interval((SkMSec) -1), mode((Mode) -1), /*pickup(false), */
+ restore(false), scope(nil), steps(-1), transition((Transition) -1), fActive(nil), /*fCurrentScope(nil),*/
+ fLastTime(0), fAppended(false), fContainsScope(false), fDeleteScope(false), fEmbedded(false),
+ fEnabled(false), fEnabling(false) {
+}
+
+SkApply::~SkApply() {
+ for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++)
+ delete *curPtr;
+ if (fDeleteScope)
+ delete scope;
+ // !!! caller must call maker.removeActive(fActive)
+ delete fActive;
+}
+
+void SkApply::activate(SkAnimateMaker& maker) {
+ if (fActive != nil) {
+ if (fActive->fDrawIndex == 0 && fActive->fDrawMax == 0)
+ return; // if only one use, nothing more to do
+ if (restore == false)
+ return; // all share same state, regardless of instance number
+ bool save = fActive->initializeSave();
+ fActive->fixInterpolator(save);
+ } else {
+ fActive = new SkActive(*this, maker);
+ fActive->init();
+ maker.appendActive(fActive);
+ if (restore) {
+ fActive->initializeSave();
+ int animators = fAnimators.count();
+ for (int index = 0; index < animators; index++)
+ fActive->saveInterpolatorValues(index);
+ }
+ }
+}
+
+void SkApply::append(SkApply* apply) {
+ if (fActive == nil)
+ return;
+ int oldCount = fActive->fAnimators.count();
+ fActive->append(apply);
+ if (restore) {
+ fActive->appendSave(oldCount);
+ int newCount = fActive->fAnimators.count();
+ for (int index = oldCount; index < newCount; index++)
+ fActive->saveInterpolatorValues(index);
+ }
+}
+
+void SkApply::applyValues(int animatorIndex, SkOperand* values, int count,
+ SkDisplayTypes valuesType, SkMSec time)
+{
+ SkAnimateBase* animator = fActive->fAnimators[animatorIndex];
+ const SkMemberInfo * info = animator->fFieldInfo;
+ SkASSERT(animator);
+ SkASSERT(info != nil);
+ SkDisplayTypes type = (SkDisplayTypes) info->fType;
+ SkDisplayable* target = getTarget(animator);
+ if (animator->hasExecute() || type == SkType_MemberFunction || type == SkType_MemberProperty) {
+ SkDisplayable* executor = animator->hasExecute() ? animator : target;
+ if (type != SkType_MemberProperty) {
+ SkTDArray<SkScriptValue> typedValues;
+ for (int index = 0; index < count; index++) {
+ SkScriptValue temp;
+ temp.fType = valuesType;
+ temp.fOperand = values[index];
+ *typedValues.append() = temp;
+ }
+ executor->executeFunction(target, info->functionIndex(), typedValues, info->getType(), nil);
+ } else {
+ SkScriptValue scriptValue;
+ scriptValue.fOperand = values[0];
+ scriptValue.fType = info->getType();
+ target->setProperty(info->propertyIndex(), scriptValue);
+ }
+ } else {
+ SkTypedArray converted;
+ if (type == SkType_ARGB) {
+ if (count == 4) {
+ // !!! assert that it is SkType_Float ?
+ animator->packARGB(&values->fScalar, count, &converted);
+ values = converted.begin();
+ count = converted.count();
+ } else
+ SkASSERT(count == 1);
+ }
+// SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable());
+ if (type == SkType_String || type == SkType_DynamicString)
+ info->setString(target, values->fString);
+ else if (type == SkType_Drawable || type == SkType_Displayable)
+ target->setReference(info, values->fDisplayable);
+ else
+ info->setValue(target, values, count);
+ }
+}
+
+bool SkApply::contains(SkDisplayable* child) {
+ for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++) {
+ if (*curPtr == child || (*curPtr)->contains(child))
+ return true;
+ }
+ return fDeleteScope && scope == child;
+}
+
+SkDisplayable* SkApply::deepCopy(SkAnimateMaker* maker) {
+ SkDrawable* saveScope = scope;
+ scope = nil;
+ SkApply* result = (SkApply*) INHERITED::deepCopy(maker);
+ result->scope = scope = saveScope;
+ SkAnimateBase** end = fAnimators.end();
+ for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < end; animPtr++) {
+ SkAnimateBase* anim = (SkAnimateBase*) (*animPtr)->deepCopy(maker);
+ *result->fAnimators.append() = anim;
+ maker->helperAdd(anim);
+ }
+ return result;
+}
+
+void SkApply::disable() {
+ //!!! this is the right thing to do, but has bad side effects because of other problems
+ // currently, if an apply is in a g and scopes a statement in another g, it ends up as members
+ // of both containers. The disabling here incorrectly disables both instances
+ // maybe the fEnabled flag needs to be moved to the fActive data so that both
+ // instances are not affected.
+// fEnabled = false;
+}
+
+bool SkApply::draw(SkAnimateMaker& maker) {
+ if (scope ==nil)
+ return false;
+ if (scope->isApply() || scope->isDrawable() == false)
+ return false;
+ if (fEnabled == false)
+ enable(maker);
+ SkASSERT(scope);
+ activate(maker);
+ if (mode == kMode_immediate)
+ return fActive->draw();
+ bool result = interpolate(maker, maker.getInTime());
+ if (dontDraw == false) {
+// if (scope->isDrawable())
+ result |= scope->draw(maker);
+ }
+ if (restore) {
+ for (int index = 0; index < fActive->fAnimators.count(); index++)
+ endSave(index);
+ fActive->advance();
+ }
+ return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkApply::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ if (dynamicScope.isEmpty() == false)
+ SkDebugf("dynamicScope=\"%s\" ", dynamicScope.c_str());
+ if (dontDraw)
+ SkDebugf("dontDraw=\"true\" ");
+ if (begin != 0) //perhaps we want this no matter what?
+ SkDebugf("begin=\"%g\" ", (float) begin/1000.0f); //is this correct?
+ if (interval != (SkMSec) -1)
+ SkDebugf("interval=\"%g\" ", (float) interval/1000.0f);
+ if (steps != -1)
+ SkDebugf("steps=\"%d\" ", steps);
+ if (restore)
+ SkDebugf("restore=\"true\" ");
+ if (transition == kTransition_reverse)
+ SkDebugf("transition=\"reverse\" ");
+ if (mode == kMode_immediate) {
+ SkDebugf("mode=\"immediate\" ");
+ }
+ else if (mode == kMode_create) {
+ SkDebugf("mode=\"create\" ");
+ }
+ bool closedYet = false;
+ SkDisplayList::fIndent += 4;
+ int save = SkDisplayList::fDumpIndex;
+ if (scope) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ scope->dump(maker);
+ }
+ int index;
+// if (fActive) {
+ for (index = 0; index < fAnimators.count(); index++) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ SkAnimateBase* animator = fAnimators[index];
+ animator->dump(maker);
+// }
+ }
+ SkDisplayList::fIndent -= 4;
+ SkDisplayList::fDumpIndex = save;
+ if (closedYet)
+ dumpEnd(maker);
+ else
+ SkDebugf("/>\n");
+}
+#endif
+
+bool SkApply::enable(SkAnimateMaker& maker) {
+ fEnabled = true;
+ bool initialized = fActive != nil;
+ if (dynamicScope.size() > 0)
+ enableDynamic(maker);
+ if (maker.fError.hasError())
+ return false;
+ int animators = fAnimators.count();
+ int index;
+ for (index = 0; index < animators; index++) {
+ SkAnimateBase* animator = fAnimators[index];
+ animator->fStart = maker.fEnableTime;
+ animator->fResetPending = animator->fReset;
+ }
+ if (scope && scope->isApply())
+ ((SkApply*) scope)->setEmbedded();
+/* if (mode == kMode_once) {
+ if (scope) {
+ activate(maker);
+ interpolate(maker, maker.fEnableTime);
+ inactivate(maker);
+ }
+ return true;
+ }*/
+ if ((mode == kMode_immediate || mode == kMode_create) && scope == nil)
+ return false; // !!! error?
+ bool enableMe = scope && (scope->hasEnable() || scope->isApply() || scope->isDrawable() == false);
+ if (mode == kMode_immediate && enableMe || mode == kMode_create)
+ activate(maker); // for non-drawables like post, prime them here
+ if (mode == kMode_immediate && enableMe)
+ fActive->enable();
+ if (mode == kMode_create && scope != nil) {
+ enableCreate(maker);
+ return true;
+ }
+ if (mode == kMode_immediate) {
+ return scope->isApply() || scope->isDrawable() == false;
+ }
+ refresh(maker);
+ SkDisplayList& displayList = maker.fDisplayList;
+ SkDrawable* drawable;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkString debugOut;
+ SkMSec time = maker.getAppTime();
+ debugOut.appendS32(time - maker.fDebugTimeBase);
+ debugOut.append(" apply enable id=");
+ debugOut.append(_id);
+ debugOut.append("; start=");
+ debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+ SkDebugf("%s\n", debugOut.c_str());
+#endif
+ if (scope == nil || scope->isApply() || scope->getType() == SkType_Movie || scope->isDrawable() == false) {
+ activate(maker); // for non-drawables like post, prime them here
+ if (initialized) {
+ append(this);
+ }
+ fEnabling = true;
+ interpolate(maker, maker.fEnableTime);
+ fEnabling = false;
+ if (scope != nil && dontDraw == false)
+ scope->enable(maker);
+ return true;
+ } else if (initialized && restore == false)
+ append(this);
+#if 0
+ bool wasActive = inactivate(maker); // start fresh
+ if (wasActive) {
+ activate(maker);
+ interpolate(maker, maker.fEnableTime);
+ return true;
+ }
+#endif
+// start here;
+ // now that one apply might embed another, only the parent apply should replace the scope
+ // or get appended to the display list
+ // similarly, an apply added by an add immediate has already been located in the display list
+ // and should not get moved or added again here
+ if (fEmbedded) {
+ return false; // already added to display list by embedder
+ }
+ drawable = (SkDrawable*) scope;
+ SkTDDrawableArray* parentList;
+ SkTDDrawableArray* grandList;
+ SkGroup* parentGroup;
+ SkGroup* thisGroup;
+ int old = displayList.findGroup(drawable, &parentList, &parentGroup, &thisGroup, &grandList);
+ if (old < 0)
+ goto append;
+ else if (fContainsScope) {
+ if ((*parentList)[old] != this || restore == true) {
+append:
+ if (parentGroup)
+ parentGroup->markCopySize(old);
+ if (parentList->count() < 10000) {
+ fAppended = true;
+ *parentList->append() = this;
+ } else
+ maker.setErrorCode(SkDisplayXMLParserError::kDisplayTreeTooDeep);
+ old = -1;
+ } else
+ reset();
+ } else {
+ SkASSERT(old < parentList->count());
+ if ((*parentList)[old]->isApply()) {
+ SkApply* apply = (SkApply*) (*parentList)[old];
+ if (apply != this && apply->fActive == nil)
+ apply->activate(maker);
+ apply->append(this);
+ parentGroup = nil;
+ } else {
+ if (parentGroup)
+ parentGroup->markCopySize(old);
+ SkDrawable** newApplyLocation = &(*parentList)[old];
+ SkGroup* pGroup;
+ int oldApply = displayList.findGroup(this, &parentList, &pGroup, &thisGroup, &grandList);
+ if (oldApply >= 0) {
+ (*parentList)[oldApply] = (SkDrawable*) SkDisplayType::CreateInstance(&maker, SkType_Apply);
+ parentGroup = nil;
+ fDeleteScope = true;
+ }
+ *newApplyLocation = this;
+ }
+ }
+ if (parentGroup) {
+ parentGroup->markCopySet(old);
+ fDeleteScope = dynamicScope.size() == 0;
+ }
+ return true;
+}
+
+void SkApply::enableCreate(SkAnimateMaker& maker) {
+ SkString newID;
+ for (int step = 0; step <= steps; step++) {
+ fLastTime = step * SK_MSec1;
+ bool success = maker.computeID(scope, this, &newID);
+ if (success == false)
+ return;
+ if (maker.find(newID.c_str(), nil))
+ continue;
+ SkApply* copy = (SkApply*) deepCopy(&maker); // work on copy of animator state
+ if (mode == kMode_create)
+ copy->mode = (Mode) -1;
+ SkDrawable* copyScope = copy->scope = (SkDrawable*) scope->deepCopy(&maker);
+ *fScopes.append() = copyScope;
+ if (copyScope->resolveIDs(maker, scope, this)) {
+ step = steps; // quit
+ goto next; // resolveIDs failed
+ }
+ if (newID.size() > 0)
+ maker.setID(copyScope, newID);
+ if (copy->resolveIDs(maker, this, this)) { // fix up all fields, including target
+ step = steps; // quit
+ goto next; // resolveIDs failed
+ }
+ copy->activate(maker);
+ copy->interpolate(maker, step * SK_MSec1);
+ maker.removeActive(copy->fActive);
+ next:
+ delete copy;
+ }
+}
+
+void SkApply::enableDynamic(SkAnimateMaker& maker) {
+ SkASSERT(mode != kMode_create); // create + dynamic are not currently compatible
+ SkDisplayable* newScope;
+ bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(),
+ &newScope);
+ if (success && scope != newScope) {
+ SkTDDrawableArray* pList, * gList;
+ SkGroup* pGroup = nil, * found = nil;
+ int old = maker.fDisplayList.findGroup(scope, &pList, &pGroup, &found, &gList);
+ if (pList && old >= 0 && (*pList)[old]->isApply() && (*pList)[old] != this) {
+ if (fAppended == false) {
+ if (found != nil) {
+ SkDisplayable* oldChild = (*pList)[old];
+ if (oldChild->isApply() && found->copySet(old)) {
+ found->markCopyClear(old);
+ // delete oldChild;
+ }
+ }
+ (*pList)[old] = scope;
+ } else
+ pList->remove(old);
+ }
+ scope = (SkDrawable*) newScope;
+ onEndElement(maker);
+ }
+ maker.removeActive(fActive);
+ delete fActive;
+ fActive = nil;
+}
+
+void SkApply::endSave(int index) {
+ SkAnimateBase* animate = fActive->fAnimators[index];
+ const SkMemberInfo* info = animate->fFieldInfo;
+ SkDisplayTypes type = (SkDisplayTypes) info->fType;
+ if (type == SkType_MemberFunction)
+ return;
+ SkDisplayable* target = getTarget(animate);
+ size_t size = info->getSize(target);
+ int count = (int) (size / sizeof(SkScalar));
+ int activeIndex = fActive->fDrawIndex + index;
+ SkOperand* last = new SkOperand[count];
+ SkAutoTDelete<SkOperand> autoLast(last);
+ if (type != SkType_MemberProperty) {
+ info->getValue(target, last, count);
+ SkOperand* saveOperand = fActive->fSaveRestore[activeIndex];
+ if (saveOperand)
+ info->setValue(target, fActive->fSaveRestore[activeIndex], count);
+ } else {
+ SkScriptValue scriptValue;
+ bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+ SkASSERT(success = true);
+ last[0] = scriptValue.fOperand;
+ scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0];
+ target->setProperty(info->propertyIndex(), scriptValue);
+ }
+ SkOperand* save = fActive->fSaveRestore[activeIndex];
+ if (save)
+ memcpy(save, last, count * sizeof(SkOperand));
+}
+
+bool SkApply::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(step):
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = fLastTime / SK_MSec1;
+ break;
+ case SK_PROPERTY(steps):
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = steps;
+ break;
+ case SK_PROPERTY(time):
+ value->fType = SkType_MSec;
+ value->fOperand.fS32 = fLastTime;
+ break;
+ default:
+ // SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+void SkApply::getStep(SkScriptValue* value) {
+ getProperty(SK_PROPERTY(step), value);
+}
+
+SkDrawable* SkApply::getTarget(SkAnimateBase* animate) {
+ if (animate->fTargetIsScope == false || mode != kMode_create)
+ return animate->fTarget;
+ return scope;
+}
+
+bool SkApply::hasDelayedAnimator() const {
+ SkAnimateBase** animEnd = fAnimators.end();
+ for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < animEnd; animPtr++) {
+ SkAnimateBase* animator = *animPtr;
+ if (animator->fDelayed)
+ return true;
+ }
+ return false;
+}
+
+bool SkApply::hasEnable() const {
+ return true;
+}
+
+bool SkApply::inactivate(SkAnimateMaker& maker) {
+ if (fActive == nil)
+ return false;
+ maker.removeActive(fActive);
+ delete fActive;
+ fActive = nil;
+ return true;
+}
+
+#ifdef SK_DEBUG
+SkMSec lastTime = (SkMSec) -1;
+#endif
+
+bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) {
+ if (fActive == nil)
+ return false;
+ bool result = false;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ SkMSec time = maker.getAppTime();
+ if (lastTime == (SkMSec) -1)
+ lastTime = rawTime - 1;
+ if (fActive != nil &&
+ strcmp(id, "a3") == 0 && rawTime > lastTime) {
+ lastTime += 1000;
+ SkString debugOut;
+ debugOut.appendS32(time - maker.fDebugTimeBase);
+ debugOut.append(" apply id=");
+ debugOut.append(_id);
+ debugOut.append("; ");
+ debugOut.append(fActive->fAnimators[0]->_id);
+ debugOut.append("=");
+ debugOut.appendS32(rawTime - fActive->fState[0].fStartTime);
+ debugOut.append(")");
+ SkDebugf("%s\n", debugOut.c_str());
+ }
+#endif
+ fActive->start();
+ if (restore)
+ fActive->initializeSave();
+ int animators = fActive->fAnimators.count();
+ for (int inner = 0; inner < animators; inner++) {
+ SkAnimateBase* animate = fActive->fAnimators[inner];
+ if (animate->fChanged) {
+ animate->fChanged = false;
+ animate->fStart = rawTime;
+ // SkTypedArray values;
+ // int count = animate->fValues.count();
+ // values.setCount(count);
+ // memcpy(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count);
+ animate->onEndElement(maker);
+ // if (memcmp(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count) != 0) {
+ fActive->append(this);
+ fActive->start();
+ // }
+ }
+ SkMSec time = fActive->getTime(rawTime, inner);
+ SkActive::SkState& state = fActive->fState[inner];
+ if (SkMSec_LT(rawTime, state.fStartTime)) {
+ if (fEnabling) {
+ animate->fDelayed = true;
+ maker.delayEnable(this, state.fStartTime);
+ }
+ continue;
+ } else
+ animate->fDelayed = false;
+ SkMSec innerTime = fLastTime = state.getRelativeTime(time);
+ if (restore)
+ fActive->restoreInterpolatorValues(inner);
+ if (animate->fReset) {
+ if (transition != SkApply::kTransition_reverse) {
+ if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) {
+ if (animate->fResetPending) {
+ innerTime = 0;
+ animate->fResetPending = false;
+ } else
+ continue;
+ }
+ } else if (innerTime == 0) {
+ if (animate->fResetPending) {
+ innerTime = state.fBegin + state.fDuration;
+ animate->fResetPending = false;
+ } else
+ continue;
+ }
+ }
+ int count = animate->components();
+ SkAutoSTMalloc<16, SkOperand> values(count);
+ SkInterpolatorBase::Result interpResult = fActive->fInterpolators[inner]->timeToValues(
+ innerTime, values.get());
+ result |= (interpResult != SkInterpolatorBase::kFreezeEnd_Result);
+ if ((transition != SkApply::kTransition_reverse && interpResult == SkInterpolatorBase::kFreezeEnd_Result ||
+ transition == SkApply::kTransition_reverse && fLastTime == 0) && state.fUnpostedEndEvent) {
+// SkDEBUGF(("interpolate: post on end\n"));
+ state.fUnpostedEndEvent = false;
+ maker.postOnEnd(animate, state.fBegin + state.fDuration);
+ maker.fAdjustedStart = 0; // !!! left over from synchronizing animation days, undoubtably out of date (and broken)
+ }
+ if (animate->formula.size() > 0) {
+ if (fLastTime > animate->dur)
+ fLastTime = animate->dur;
+ SkTypedArray formulaValues;
+ formulaValues.setCount(count);
+ bool success = animate->fFieldInfo->setValue(maker, &formulaValues, 0, 0, nil,
+ animate->getValuesType(), animate->formula);
+ SkASSERT(success);
+ if (restore)
+ save(inner); // save existing value
+ applyValues(inner, formulaValues.begin(), count, animate->getValuesType(), innerTime);
+ } else {
+ if (restore)
+ save(inner); // save existing value
+ applyValues(inner, values.get(), count, animate->getValuesType(), innerTime);
+ }
+ }
+ return result;
+}
+
+void SkApply::initialize() {
+ if (scope == nil)
+ return;
+ if (scope->isApply() || scope->isDrawable() == false)
+ return;
+ scope->initialize();
+}
+
+void SkApply::onEndElement(SkAnimateMaker& maker)
+{
+ SkDrawable* scopePtr = scope;
+ while (scopePtr && scopePtr->isApply()) {
+ SkApply* scopedApply = (SkApply*) scopePtr;
+ if (scopedApply->scope == this) {
+ maker.setErrorCode(SkDisplayXMLParserError::kApplyScopesItself);
+ return;
+ }
+ scopePtr = scopedApply->scope;
+ }
+ if (mode == kMode_create)
+ return;
+ if (scope != nil && steps >= 0 && scope->isApply() == false && scope->isDrawable())
+ scope->setSteps(steps);
+ for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+ SkAnimateBase* anim = *animPtr;
+ //for reusing apply statements with dynamic scope
+ if (anim->fTarget == nil || anim->fTargetIsScope) {
+ anim->fTargetIsScope = true;
+ if (scope)
+ anim->fTarget = scope;
+ else
+ anim->setTarget(maker);
+ anim->onEndElement(maker); // allows animate->fFieldInfo to be set
+ }
+ if (scope != nil && steps >= 0 && anim->fTarget != scope && anim->fTarget->isDrawable())
+ anim->fTarget->setSteps(steps);
+ }
+}
+
+const SkMemberInfo* SkApply::preferredChild(SkDisplayTypes type) {
+ SkASSERT(SkDisplayType::IsAnimate(type) == false);
+ fContainsScope = true;
+ return getMember("scope"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
+void SkApply::refresh(SkAnimateMaker& maker) {
+ for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+ SkAnimateBase* animate = *animPtr;
+ animate->onEndElement(maker);
+ }
+ if (fActive)
+ fActive->resetInterpolators();
+}
+
+void SkApply::reset() {
+ if (fActive)
+ fActive->resetState();
+}
+
+bool SkApply::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) { // replace to/formula strings in animators of the form xxx.step with the step value, if xxx.step is in scope
+ if (resolveField(maker, apply, &dynamicScope) == false)
+ return true; // failed
+ SkAnimateBase** endPtr = fAnimators.end();
+ SkAnimateBase** origPtr = ((SkApply*) original)->fAnimators.begin();
+ for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < endPtr; ) {
+ SkAnimateBase* animator = *animPtr++;
+ maker.resolveID(animator, *origPtr++);
+ if (resolveField(maker, this, &animator->target) == false)
+ return true;
+ if (resolveField(maker, this, &animator->from) == false)
+ return true;
+ if (resolveField(maker, this, &animator->to) == false)
+ return true;
+ if (resolveField(maker, this, &animator->formula) == false)
+ return true;
+ }
+// setEmbedded();
+ onEndElement(maker);
+ return false; // succeeded
+}
+
+bool SkApply::resolveField(SkAnimateMaker& maker, SkDisplayable* parent, SkString* str) {
+ const char* script = str->c_str();
+ if (str->startsWith("#string:") == false)
+ return true;
+ script += sizeof("#string:") - 1;
+ return SkAnimatorScript::EvaluateString(maker, this, parent, script, str);
+}
+
+void SkApply::save(int index) {
+ SkAnimateBase* animate = fActive->fAnimators[index];
+ const SkMemberInfo * info = animate->fFieldInfo;
+ SkDisplayable* target = getTarget(animate);
+// if (animate->hasExecute())
+// info = animate->getResolvedInfo();
+ SkDisplayTypes type = (SkDisplayTypes) info->fType;
+ if (type == SkType_MemberFunction)
+ return; // nothing to save
+ size_t size = info->getSize(target);
+ int count = (int) (size / sizeof(SkScalar));
+ bool useLast = true;
+// !!! this all may be unneeded, at least in the dynamic case ??
+ int activeIndex = fActive->fDrawIndex + index;
+ SkTDOperandArray last;
+ if (fActive->fSaveRestore[activeIndex] == nil) {
+ fActive->fSaveRestore[activeIndex] = new SkOperand[count];
+ useLast = false;
+ } else {
+ last.setCount(count);
+ memcpy(last.begin(), fActive->fSaveRestore[activeIndex], count * sizeof(SkOperand));
+ }
+ if (type != SkType_MemberProperty) {
+ info->getValue(target, fActive->fSaveRestore[activeIndex], count);
+ if (useLast)
+ info->setValue(target, last.begin(), count);
+ } else {
+ SkScriptValue scriptValue;
+ bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+ SkASSERT(success == true);
+ SkASSERT(scriptValue.fType == SkType_Float);
+ fActive->fSaveRestore[activeIndex][0] = scriptValue.fOperand;
+ if (useLast) {
+ SkScriptValue scriptValue;
+ scriptValue.fType = type;
+ scriptValue.fOperand = last[0];
+ target->setProperty(info->propertyIndex(), scriptValue);
+ }
+ }
+// !!! end of unneeded
+}
+
+bool SkApply::setProperty(int index, SkScriptValue& scriptValue) {
+ switch (index) {
+ case SK_PROPERTY(animator): {
+ SkAnimateBase* animate = (SkAnimateBase*) scriptValue.fOperand.fDisplayable;
+ SkASSERT(animate->isAnimate());
+ *fAnimators.append() = animate;
+ return true;
+ }
+ case SK_PROPERTY(steps):
+ steps = scriptValue.fOperand.fS32;
+ if (fActive)
+ fActive->setSteps(steps);
+ return true;
+ }
+ return false;
+}
+
+void SkApply::setSteps(int _steps) {
+ steps = _steps;
+}
+
+#ifdef SK_DEBUG
+void SkApply::validate() {
+ if (fActive)
+ fActive->validate();
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.h b/libs/graphics/animator/SkDisplayApply.h
new file mode 100644
index 0000000000..883323af83
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.h
@@ -0,0 +1,99 @@
+#ifndef SkDisplayApply_DEFINED
+#define SkDisplayApply_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+
+class SkActive;
+
+class SkApply : public SkDrawable {
+ DECLARE_MEMBER_INFO(Apply);
+public:
+
+ SkApply();
+ virtual ~SkApply();
+
+ enum Transition {
+ kTransition_normal,
+ kTransition_reverse
+ };
+
+ enum Mode {
+ kMode_create,
+ kMode_immediate,
+ //kMode_once
+ };
+ void activate(SkAnimateMaker& );
+ void append(SkApply* apply);
+ void appendActive(SkActive* );
+ void applyValues(int animatorIndex, SkOperand* values, int count,
+ SkDisplayTypes , SkMSec time);
+ virtual bool contains(SkDisplayable*);
+// void createActive(SkAnimateMaker& );
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ void disable();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool enable(SkAnimateMaker& );
+ void enableCreate(SkAnimateMaker& );
+ void enableDynamic(SkAnimateMaker& );
+ void endSave(int index);
+ Mode getMode() { return mode; }
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ SkDrawable* getScope() { return scope; }
+ void getStep(SkScriptValue* );
+ SkDrawable* getTarget(SkAnimateBase* );
+ bool hasDelayedAnimator() const;
+ virtual bool hasEnable() const;
+ bool inactivate(SkAnimateMaker& maker);
+ virtual void initialize();
+ bool interpolate(SkAnimateMaker& , SkMSec time);
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+ void refresh(SkAnimateMaker& );
+ void reset();
+ virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+ bool resolveField(SkAnimateMaker& , SkDisplayable* parent, SkString* str);
+ void save(int index);
+ void setEmbedded() { fEmbedded = true; }
+ virtual bool setProperty(int index, SkScriptValue& );
+ virtual void setSteps(int _steps);
+// virtual void setTime(SkMSec time);
+#ifdef SK_DEBUG
+ virtual void validate();
+#endif
+private:
+ SkMSec begin;
+ SkBool dontDraw;
+ SkString dynamicScope;
+ SkMSec interval;
+ Mode mode;
+#if 0
+ SkBool pickup;
+#endif
+ SkBool restore;
+ SkDrawable* scope;
+ S32 steps;
+ Transition transition;
+ SkActive* fActive;
+ SkTDAnimateArray fAnimators;
+// SkDrawable* fCurrentScope;
+ SkMSec fLastTime; // used only to return script property time
+ SkTDDrawableArray fScopes;
+ SkBool fAppended : 1;
+ SkBool fContainsScope : 1;
+ SkBool fDeleteScope : 1;
+ SkBool fEmbedded : 1;
+ SkBool fEnabled : 1;
+ SkBool fEnabling : 1; // set if calling interpolate from enable
+ friend class SkActive;
+ friend class SkDisplayList;
+ typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayApply_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.cpp b/libs/graphics/animator/SkDisplayBounds.cpp
new file mode 100644
index 0000000000..e6abcc31cd
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.cpp
@@ -0,0 +1,37 @@
+#include "SkDisplayBounds.h"
+#include "SkAnimateMaker.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBounds::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(inval, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBounds);
+
+SkDisplayBounds::SkDisplayBounds() : inval(false) {
+}
+
+bool SkDisplayBounds::draw(SkAnimateMaker& maker) {
+ maker.fDisplayList.fUnionBounds = SkToBool(inval);
+ maker.fDisplayList.fDrawBounds = false;
+ fBounds.setEmpty();
+ bool result = INHERITED::draw(maker);
+ maker.fDisplayList.fUnionBounds = false;
+ maker.fDisplayList.fDrawBounds = true;
+ if (inval && fBounds.isEmpty() == false) {
+ SkRect16& rect = maker.fDisplayList.fInvalBounds;
+ maker.fDisplayList.fHasUnion = true;
+ if (rect.isEmpty())
+ rect = fBounds;
+ else
+ rect.join(fBounds);
+ }
+ return result;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.h b/libs/graphics/animator/SkDisplayBounds.h
new file mode 100644
index 0000000000..077d4cc8f7
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.h
@@ -0,0 +1,16 @@
+#ifndef SkDisplayBounds_DEFINED
+#define SkDisplayBounds_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkDisplayBounds : public SkDrawRect {
+ DECLARE_DISPLAY_MEMBER_INFO(Bounds);
+ SkDisplayBounds();
+ virtual bool draw(SkAnimateMaker& );
+private:
+ SkBool inval;
+ typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDisplayBounds_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvent.cpp b/libs/graphics/animator/SkDisplayEvent.cpp
new file mode 100644
index 0000000000..46af81cffe
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.cpp
@@ -0,0 +1,248 @@
+#include "SkDisplayEvent.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayInput.h"
+#include "SkDisplayList.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+#include "SkEvent.h"
+#include "SkDisplayInput.h"
+#include "SkKey.h"
+#include "SkMetaData.h"
+#include "SkScript.h"
+#include "SkUtils.h"
+
+enum SkDisplayEvent_Properties {
+ SK_PROPERTY(key),
+ SK_PROPERTY(keys)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayEvent::fInfo[] = {
+ SK_MEMBER(code, EventCode),
+ SK_MEMBER(disable, Boolean),
+ SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed)
+ SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
+ SK_MEMBER(kind, EventKind),
+ SK_MEMBER(target, String),
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayEvent);
+
+SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
+ kind(kUser), x(0), y(0), fLastCode((SkKey) -1), fMax((SkKey) -1), fTarget(nil) {
+}
+
+SkDisplayEvent::~SkDisplayEvent() {
+ deleteMembers();
+}
+
+bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) {
+ *fChildren.append() = child;
+ return true;
+}
+
+bool SkDisplayEvent::contains(SkDisplayable* match) {
+ for (int index = 0; index < fChildren.count(); index++) {
+ if (fChildren[index] == match || fChildren[index]->contains(match))
+ return true;
+ }
+ return false;
+}
+
+SkDisplayable* SkDisplayEvent::contains(const SkString& match) {
+ for (int index = 0; index < fChildren.count(); index++) {
+ SkDisplayable* child = fChildren[index];
+ if (child->contains(match))
+ return child;
+ }
+ return nil;
+}
+
+void SkDisplayEvent::deleteMembers() {
+ for (int index = 0; index < fChildren.count(); index++) {
+ SkDisplayable* evt = fChildren[index];
+ delete evt;
+ }
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayEvent::dumpEvent(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkString str;
+ SkDump::GetEnumString(SkType_EventKind, kind, &str);
+ SkDebugf("kind=\"%s\" ", str.c_str());
+ if (kind == SkDisplayEvent::kKeyPress || kind == SkDisplayEvent::kKeyPressUp) {
+ if (code >= 0)
+ SkDump::GetEnumString(SkType_EventCode, code, &str);
+ else
+ str.set("none");
+ SkDebugf("code=\"%s\" ", str.c_str());
+ }
+ if (kind == SkDisplayEvent::kKeyChar) {
+ if (fMax != (SkKey) -1 && fMax != code)
+ SkDebugf("keys=\"%c - %c\" ", code, fMax);
+ else
+ SkDebugf("key=\"%c\" ", code);
+ }
+ if (fTarget != nil) {
+ SkDebugf("target=\"%s\" ", fTarget->id);
+ }
+ if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("x=\"%g\" y=\"%g\" ", SkScalarToFloat(x), SkScalarToFloat(y));
+#else
+ SkDebugf("x=\"%x\" y=\"%x\" ", x, y);
+#endif
+ }
+ if (disable)
+ SkDebugf("disable=\"true\" ");
+ SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayEvent::enableEvent(SkAnimateMaker& maker)
+{
+ maker.fActiveEvent = this;
+ if (fChildren.count() == 0)
+ return false;
+ if (disable)
+ return false;
+#ifdef SK_DUMP_ENABLED
+ if (maker.fDumpEvents) {
+ SkDebugf("enable: ");
+ dumpEvent(&maker);
+ }
+#endif
+ SkDisplayList& displayList = maker.fDisplayList;
+ for (int index = 0; index < fChildren.count(); index++) {
+ SkDisplayable* displayable = fChildren[index];
+ if (displayable->isGroup()) {
+ SkTDDrawableArray* parentList = displayList.getDrawList();
+ *parentList->append() = (SkDrawable*) displayable; // make it findable before children are enabled
+ }
+ if (displayable->enable(maker))
+ continue;
+ if (maker.hasError())
+ return true;
+ if (displayable->isDrawable() == false)
+ return true; // error
+ SkDrawable* drawable = (SkDrawable*) displayable;
+ SkTDDrawableArray* parentList = displayList.getDrawList();
+ *parentList->append() = drawable;
+ }
+ return false;
+}
+
+bool SkDisplayEvent::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(key):
+ case SK_PROPERTY(keys): {
+ value->fType = SkType_String;
+ char scratch[8];
+ SkKey convert = index == SK_PROPERTY(keys) ? code : fLastCode;
+ size_t size = convert > 0 ? SkUTF8_FromUnichar(convert, scratch) : 0;
+ fKeyString.set(scratch, size);
+ value->fOperand.fString = &fKeyString;
+ if (index != SK_PROPERTY(keys) || fMax == (SkKey) -1 || fMax == code)
+ break;
+ value->fOperand.fString->append("-");
+ size = SkUTF8_FromUnichar(fMax, scratch);
+ value->fOperand.fString->append(scratch, size);
+ } break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+void SkDisplayEvent::onEndElement(SkAnimateMaker& maker)
+{
+ if (kind == kUser)
+ return;
+ maker.fEvents.addEvent(this);
+ if (kind == kOnEnd) {
+ bool found = maker.find(target.c_str(), &fTarget);
+ SkASSERT(found);
+ SkASSERT(fTarget && fTarget->isAnimate());
+ SkAnimateBase* animate = (SkAnimateBase*) fTarget;
+ animate->setHasEndEvent();
+ }
+}
+
+void SkDisplayEvent::populateInput(SkAnimateMaker& maker, const SkEvent& fEvent) {
+ const SkMetaData& meta = fEvent.getMetaData();
+ SkMetaData::Iter iter(meta);
+ SkMetaData::Type type;
+ int number;
+ const char* name;
+ while ((name = iter.next(&type, &number)) != nil) {
+ if (name[0] == '\0')
+ continue;
+ SkDisplayable* displayable;
+ SkInput* input;
+ for (int index = 0; index < fChildren.count(); index++) {
+ displayable = fChildren[index];
+ if (displayable->getType() != SkType_Input)
+ continue;
+ input = (SkInput*) displayable;
+ if (input->name.equals(name))
+ goto found;
+ }
+ if (!maker.find(name, &displayable) || displayable->getType() != SkType_Input)
+ continue;
+ input = (SkInput*) displayable;
+ found:
+ switch (type) {
+ case SkMetaData::kS32_Type:
+ meta.findS32(name, &input->fInt);
+ break;
+ case SkMetaData::kScalar_Type:
+ meta.findScalar(name, &input->fFloat);
+ break;
+ case SkMetaData::kPtr_Type:
+ SkASSERT(0);
+ break; // !!! not handled for now
+ case SkMetaData::kString_Type:
+ input->string.set(meta.findString(name));
+ break;
+ default:
+ SkASSERT(0);
+ }
+ }
+ // re-evaluate all animators that may have built their values from input strings
+ for (SkDisplayable** childPtr = fChildren.begin(); childPtr < fChildren.end(); childPtr++) {
+ SkDisplayable* displayable = *childPtr;
+ if (displayable->isApply() == false)
+ continue;
+ SkApply* apply = (SkApply*) displayable;
+ apply->refresh(maker);
+ }
+}
+
+bool SkDisplayEvent::setProperty(int index, SkScriptValue& value) {
+ SkASSERT(index == SK_PROPERTY(key) || index == SK_PROPERTY(keys));
+ SkASSERT(value.fType == SkType_String);
+ SkString* string = value.fOperand.fString;
+ const char* chars = string->c_str();
+ int count = SkUTF8_CountUnichars(chars);
+ SkASSERT(count >= 1);
+ code = (SkKey) SkUTF8_NextUnichar(&chars);
+ fMax = code;
+ SkASSERT(count == 1 || index == SK_PROPERTY(keys));
+ if (--count > 0) {
+ SkASSERT(*chars == '-');
+ chars++;
+ fMax = (SkKey) SkUTF8_NextUnichar(&chars);
+ SkASSERT(fMax >= code);
+ }
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayEvent.h b/libs/graphics/animator/SkDisplayEvent.h
new file mode 100644
index 0000000000..4d5be0236f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.h
@@ -0,0 +1,58 @@
+#ifndef SkDisplayEvent_DEFINED
+#define SkDisplayEvent_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+#include "SkKey.h"
+
+class SkEvent;
+
+class SkDisplayEvent : public SkDisplayable {
+ DECLARE_DISPLAY_MEMBER_INFO(Event);
+ enum Kind {
+ kNo_kind,
+ kKeyChar,
+ kKeyPress,
+ kKeyPressUp, //i assume the order here is intended to match with skanimatorscript.cpp
+ kMouseDown,
+ kMouseDrag,
+ kMouseMove,
+ kMouseUp,
+ kOnEnd,
+ kOnload,
+ kUser
+ };
+ SkDisplayEvent();
+ virtual ~SkDisplayEvent();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual bool contains(SkDisplayable*);
+ virtual SkDisplayable* contains(const SkString& );
+#ifdef SK_DEBUG
+ void dumpEvent(SkAnimateMaker* );
+#endif
+ bool enableEvent(SkAnimateMaker& );
+ virtual bool getProperty(int index, SkScriptValue* ) const;
+ virtual void onEndElement(SkAnimateMaker& maker);
+ void populateInput(SkAnimateMaker& , const SkEvent& fEvent);
+ virtual bool setProperty(int index, SkScriptValue& );
+protected:
+ SkKey code;
+ SkBool disable;
+ Kind kind;
+ SkString target;
+ SkScalar x;
+ SkScalar y;
+ SkTDDisplayableArray fChildren;
+ mutable SkString fKeyString;
+ SkKey fLastCode; // last key to trigger this event
+ SkKey fMax; // if the code expresses a range
+ SkDisplayable* fTarget; // used by onEnd
+private:
+ void deleteMembers();
+ friend class SkEvents;
+ typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDisplayEvent_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvents.cpp b/libs/graphics/animator/SkDisplayEvents.cpp
new file mode 100644
index 0000000000..405e1341bc
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.cpp
@@ -0,0 +1,104 @@
+#include "SkDisplayEvents.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayMovie.h"
+#include "SkDrawable.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+
+SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
+}
+
+SkEvents::SkEvents() {
+}
+
+SkEvents::~SkEvents() {
+}
+
+bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
+/*#ifdef SK_DUMP_ENABLED
+ if (maker.fDumpEvents) {
+ SkDebugf("doEvent: ");
+ SkString str;
+ SkDump::GetEnumString(SkType_EventKind, kind, &str);
+ SkDebugf("kind=%s ", str.c_str());
+ if (state && state->fDisplayable)
+ state->fDisplayable->SkDisplayable::dump(&maker);
+ else
+ SkDebugf("\n");
+ }
+#endif*/
+ bool handled = false;
+ SkDisplayable** firstMovie = maker.fMovies.begin();
+ SkDisplayable** endMovie = maker.fMovies.end();
+ for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+ SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+ if (kind != SkDisplayEvent::kOnload)
+ movie->doEvent(kind, state);
+ }
+ SkDisplayable* displayable = state ? state->fDisplayable : nil;
+ int keyCode = state ? state->fCode : 0;
+ int count = fEvents.count();
+ for (int index = 0; index < count; index++) {
+ SkDisplayEvent* evt = fEvents[index];
+ if (evt->disable)
+ continue;
+ if (evt->kind != kind)
+ continue;
+ if (evt->code != (SkKey) -1) {
+ if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+ continue;
+ evt->fLastCode = (SkKey) keyCode;
+ }
+ if (evt->fTarget != nil && evt->fTarget != displayable)
+ continue;
+ if (state == nil || state->fDisable == 0) {
+ if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+ evt->x = state->fX;
+ evt->y = state->fY;
+ }
+ if (evt->enableEvent(maker))
+ fError = true;
+ }
+ handled = true;
+ }
+ return handled;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkEvents::dump(SkAnimateMaker& maker) {
+ int index;
+ SkTDDrawableArray& drawArray = maker.fDisplayList.fDrawList;
+ int count = drawArray.count();
+ for (index = 0; index < count; index++) {
+ SkDrawable* drawable = drawArray[index];
+ drawable->dumpEvents();
+ }
+ count = fEvents.count();
+ for (index = 0; index < count; index++) {
+ SkDisplayEvent* evt = fEvents[index];
+ evt->dumpEvent(&maker);
+ }
+}
+#endif
+
+// currently this only removes onLoad events
+void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+ int keyCode = state ? state->fCode : 0;
+ SkDisplayable* displayable = state ? state->fDisplayable : nil;
+ for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
+ SkDisplayEvent* evt = *evtPtr;
+ if (evt->kind != kind)
+ continue;
+ if (evt->code != (SkKey) -1) {
+ if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+ continue;
+ }
+ if (evt->fTarget != nil && evt->fTarget != displayable)
+ continue;
+ int index = fEvents.find(evt);
+ fEvents.remove(index);
+ }
+}
diff --git a/libs/graphics/animator/SkDisplayEvents.h b/libs/graphics/animator/SkDisplayEvents.h
new file mode 100644
index 0000000000..7000b672f3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.h
@@ -0,0 +1,34 @@
+#ifndef SkDisplayEvents_DEFINED
+#define SkDisplayEvents_DEFINED
+
+#include "SkEvent.h"
+#include "SkDisplayEvent.h"
+
+struct SkEventState {
+ SkEventState();
+ int fCode;
+ SkBool fDisable;
+ SkDisplayable* fDisplayable;
+ SkScalar fX;
+ SkScalar fY;
+};
+
+class SkEvents {
+public:
+ SkEvents();
+ ~SkEvents();
+ void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
+ bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
+#ifdef SK_DUMP_ENABLED
+ void dump(SkAnimateMaker& );
+#endif
+ void reset() { fEvents.reset(); }
+ void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
+private:
+ SkTDDisplayEventArray fEvents;
+ SkBool fError;
+ friend class SkDisplayXMLParser;
+};
+
+#endif // SkDisplayEvents_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInclude.cpp b/libs/graphics/animator/SkDisplayInclude.cpp
new file mode 100644
index 0000000000..eee5f96677
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayInclude.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+
+#if 0
+#undef SK_MEMBER
+#define SK_MEMBER(_member, _type) \
+ { #_member, SK_OFFSETOF(BASE_CLASS::_A, _member), SkType_##_type, \
+ sizeof(((BASE_CLASS::_A*) 0)->_member) / sizeof(SkScalar) }
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInclude::fInfo[] = {
+ SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInclude);
+
+//SkInclude::SkInclude() {
+// src.init();
+//}
+
+//SkInclude::~SkInclude() {
+// src.unref();
+//}
+
+bool SkInclude::enable(SkAnimateMaker & ) {
+ return true;
+}
+
+bool SkInclude::hasEnable() const {
+ return true;
+}
+
+void SkInclude::onEndElement(SkAnimateMaker& maker) {
+ maker.fInInclude = true;
+ if (src.size() == 0 || maker.decodeURI(src.c_str()) == false) {
+ if (maker.getErrorCode() != SkXMLParserError::kNoError || maker.getNativeCode() != -1) {
+ maker.setInnerError(&maker, src);
+ maker.setErrorCode(SkDisplayXMLParserError::kInInclude);
+ } else {
+ maker.setErrorNoun(src);
+ maker.setErrorCode(SkDisplayXMLParserError::kIncludeNameUnknownOrMissing);
+ }
+ }
+ maker.fInInclude = false;
+}
diff --git a/libs/graphics/animator/SkDisplayInclude.h b/libs/graphics/animator/SkDisplayInclude.h
new file mode 100644
index 0000000000..b842c69d21
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.h
@@ -0,0 +1,17 @@
+#ifndef SkDisplayInclude_DEFINED
+#define SkDisplayInclude_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInclude : public SkDisplayable {
+ DECLARE_MEMBER_INFO(Include);
+ virtual void onEndElement(SkAnimateMaker & );
+ virtual bool enable(SkAnimateMaker & );
+ virtual bool hasEnable() const;
+protected:
+ SkString src;
+};
+
+#endif // SkDisplayInclude_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInput.cpp b/libs/graphics/animator/SkDisplayInput.cpp
new file mode 100644
index 0000000000..7eec8d3bf0
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.cpp
@@ -0,0 +1,46 @@
+#include "SkDisplayInput.h"
+
+enum SkInput_Properties {
+ SK_PROPERTY(initialized)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInput::fInfo[] = {
+ SK_MEMBER_ALIAS(float, fFloat, Float),
+ SK_MEMBER_PROPERTY(initialized, Boolean),
+ SK_MEMBER_ALIAS(int, fInt, Int),
+ SK_MEMBER(name, String),
+ SK_MEMBER(string, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInput);
+
+SkInput::SkInput() : fInt((int) SK_NaN32), fFloat(SK_ScalarNaN) {}
+
+SkDisplayable* SkInput::contains(const SkString& string) {
+ return string.equals(name) ? this : nil;
+}
+
+bool SkInput::enable(SkAnimateMaker & ) {
+ return true;
+}
+
+bool SkInput::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(initialized):
+ value->fType = SkType_Boolean;
+ value->fOperand.fS32 = fInt != (int) SK_NaN32 ||
+ SkScalarIsNaN(fFloat) == false || string.size() > 0;
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+bool SkInput::hasEnable() const {
+ return true;
+}
diff --git a/libs/graphics/animator/SkDisplayInput.h b/libs/graphics/animator/SkDisplayInput.h
new file mode 100644
index 0000000000..b118b220f6
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.h
@@ -0,0 +1,25 @@
+#ifndef SkDisplayInput_DEFINED
+#define SkDisplayInput_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInput : public SkDisplayable {
+ DECLARE_MEMBER_INFO(Input);
+ SkInput();
+ virtual SkDisplayable* contains(const SkString& );
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool enable(SkAnimateMaker & );
+ virtual bool hasEnable() const;
+protected:
+ SkString name;
+ int32_t fInt;
+ SkScalar fFloat;
+ SkString string;
+private:
+ friend class SkDisplayEvent;
+ friend class SkPost;
+};
+
+#endif // SkDisplayInput_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayList.cpp b/libs/graphics/animator/SkDisplayList.cpp
new file mode 100644
index 0000000000..2e4d92841e
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.cpp
@@ -0,0 +1,151 @@
+#include "SkDisplayList.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+#include "SkDrawMatrix.h"
+#include "SkInterpolator.h"
+#include "SkTime.h"
+
+SkDisplayList::SkDisplayList() : fDrawBounds(true), fUnionBounds(false), fInTime(0) {
+}
+
+SkDisplayList::~SkDisplayList() {
+}
+
+void SkDisplayList::append(SkActive* active) {
+ *fActiveList.append() = active;
+}
+
+bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) {
+ validate();
+ fInTime = inTime;
+ bool result = false;
+ fInvalBounds.setEmpty();
+ if (fDrawList.count()) {
+ for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) {
+ SkActive* active = *activePtr;
+ active->reset();
+ }
+ for (int index = 0; index < fDrawList.count(); index++) {
+ SkDrawable* draw = fDrawList[index];
+ draw->initialize(); // allow matrices to reset themselves
+ SkASSERT(draw->isDrawable());
+ validate();
+ result |= draw->draw(maker);
+ }
+ }
+ validate();
+ return result;
+}
+
+int SkDisplayList::findGroup(SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) {
+ *parent = nil;
+ *list = &fDrawList;
+ *grandList = &fDrawList;
+ return SearchForMatch(match, list, parent, found, grandList);
+}
+
+void SkDisplayList::hardReset() {
+ fDrawList.reset();
+ fActiveList.reset();
+}
+
+bool SkDisplayList::onIRect(const SkRect16& r) {
+ fBounds = r;
+ return fDrawBounds;
+}
+
+int SkDisplayList::SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) {
+ *found = nil;
+ for (int index = 0; index < (*list)->count(); index++) {
+ SkDrawable* draw = (**list)[index];
+ if (draw == match)
+ return index;
+ if (draw->isApply()) {
+ SkApply* apply = (SkApply*) draw;
+ if (apply->scope == match)
+ return index;
+ if (apply->scope->isGroup() && SearchGroupForMatch(apply->scope, match, list, parent, found, grandList, index))
+ return index;
+ if (apply->mode == SkApply::kMode_create) {
+ for (SkDrawable** ptr = apply->fScopes.begin(); ptr < apply->fScopes.end(); ptr++) {
+ SkDrawable* scope = *ptr;
+ if (scope == match)
+ return index;
+ //perhaps should call SearchGroupForMatch here as well (on scope)
+ }
+ }
+ }
+ if (draw->isGroup() && SearchGroupForMatch(draw, match, list, parent, found, grandList, index))
+ return index;
+
+ }
+ return -1;
+}
+
+bool SkDisplayList::SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, int &index) {
+ SkGroup* group = (SkGroup*) draw;
+ if (group->getOriginal() == match)
+ return true;
+ SkTDDrawableArray* saveList = *list;
+ int groupIndex = group->findGroup(match, list, parent, found, grandList);
+ if (groupIndex >= 0) {
+ *found = group;
+ index = groupIndex;
+ return true;
+ }
+ *list = saveList;
+ return false;
+ }
+
+void SkDisplayList::reset() {
+ for (int index = 0; index < fDrawList.count(); index++) {
+ SkDrawable* draw = fDrawList[index];
+ if (draw->isApply() == false)
+ continue;
+ SkApply* apply = (SkApply*) draw;
+ apply->reset();
+ }
+}
+
+void SkDisplayList::remove(SkActive* active) {
+ int index = fActiveList.find(active);
+ SkASSERT(index >= 0);
+ fActiveList.remove(index); // !!! could use shuffle instead
+ SkASSERT(fActiveList.find(active) < 0);
+}
+
+#ifdef SK_DUMP_ENABLED
+int SkDisplayList::fDumpIndex;
+int SkDisplayList::fIndent;
+
+void SkDisplayList::dump(SkAnimateMaker* maker) {
+ fIndent = 0;
+ dumpInner(maker);
+}
+
+void SkDisplayList::dumpInner(SkAnimateMaker* maker) {
+ for (int index = 0; index < fDrawList.count(); index++) {
+ fDumpIndex = index;
+ fDrawList[fDumpIndex]->dump(maker);
+ }
+}
+
+#endif
+
+#ifdef SK_DEBUG
+void SkDisplayList::validate() {
+ for (int index = 0; index < fDrawList.count(); index++) {
+ SkDrawable* draw = fDrawList[index];
+ draw->validate();
+ }
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayList.h b/libs/graphics/animator/SkDisplayList.h
new file mode 100644
index 0000000000..30c21a646f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.h
@@ -0,0 +1,62 @@
+#ifndef SkDisplayList_DEFINED
+#define SkDisplayList_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkBounder.h"
+#include "SkRect.h"
+
+class SkAnimateMaker;
+class SkActive;
+class SkApply;
+class SkDrawable;
+class SkGroup;
+
+class SkDisplayList : public SkBounder {
+public:
+ SkDisplayList();
+ virtual ~SkDisplayList();
+ void append(SkActive* );
+ void clear() { fDrawList.reset(); }
+ int count() { return fDrawList.count(); }
+ bool draw(SkAnimateMaker& , SkMSec time);
+#ifdef SK_DUMP_ENABLED
+ void dump(SkAnimateMaker* maker);
+ void dumpInner(SkAnimateMaker* maker);
+ static int fIndent;
+ static int fDumpIndex;
+#endif
+ int findGroup(SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList);
+ SkDrawable* get(int index) { return fDrawList[index]; }
+ SkMSec getTime() { return fInTime; }
+ SkTDDrawableArray* getDrawList() { return &fDrawList; }
+ void hardReset();
+ virtual bool onIRect(const SkRect16& r);
+ void reset();
+ void remove(SkActive* );
+#ifdef SK_DEBUG
+ void validate();
+#else
+ void validate() {}
+#endif
+ static int SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList);
+ static bool SearchGroupForMatch(SkDrawable* draw, SkDrawable* match,
+ SkTDDrawableArray** list, SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList,
+ int &index);
+public:
+ SkRect16 fBounds;
+ SkRect16 fInvalBounds;
+ bool fDrawBounds;
+ bool fHasUnion;
+ bool fUnionBounds;
+private:
+ SkTDDrawableArray fDrawList;
+ SkTDActiveArray fActiveList;
+ SkMSec fInTime;
+ friend class SkEvents;
+};
+
+#endif // SkDisplayList_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMath.cpp b/libs/graphics/animator/SkDisplayMath.cpp
new file mode 100644
index 0000000000..da757a35c2
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.cpp
@@ -0,0 +1,231 @@
+#include "SkDisplayMath.h"
+
+enum SkDisplayMath_Properties {
+ SK_PROPERTY(E),
+ SK_PROPERTY(LN10),
+ SK_PROPERTY(LN2),
+ SK_PROPERTY(LOG10E),
+ SK_PROPERTY(LOG2E),
+ SK_PROPERTY(PI),
+ SK_PROPERTY(SQRT1_2),
+ SK_PROPERTY(SQRT2)
+};
+
+const SkScalar SkDisplayMath::gConstants[] = {
+#ifdef SK_SCALAR_IS_FLOAT
+ 2.718281828f, // E
+ 2.302585093f, // LN10
+ 0.693147181f, // LN2
+ 0.434294482f, // LOG10E
+ 1.442695041f, // LOG2E
+ 3.141592654f, // PI
+ 0.707106781f, // SQRT1_2
+ 1.414213562f // SQRT2
+#else
+ 0x2B7E1, // E
+ 0x24D76, // LN10
+ 0xB172, // LN2
+ 0x6F2E, // LOG10E
+ 0x17154, // LOG2E
+ 0x3243F, // PI
+ 0xB505, // SQRT1_2
+ 0x16A0A // SQRT2
+#endif
+};
+
+enum SkDisplayMath_Functions {
+ SK_FUNCTION(abs),
+ SK_FUNCTION(acos),
+ SK_FUNCTION(asin),
+ SK_FUNCTION(atan),
+ SK_FUNCTION(atan2),
+ SK_FUNCTION(ceil),
+ SK_FUNCTION(cos),
+ SK_FUNCTION(exp),
+ SK_FUNCTION(floor),
+ SK_FUNCTION(log),
+ SK_FUNCTION(max),
+ SK_FUNCTION(min),
+ SK_FUNCTION(pow),
+ SK_FUNCTION(random),
+ SK_FUNCTION(round),
+ SK_FUNCTION(sin),
+ SK_FUNCTION(sqrt),
+ SK_FUNCTION(tan)
+};
+
+const SkFunctionParamType SkDisplayMath::fFunctionParameters[] = {
+ (SkFunctionParamType) SkType_Float, // abs
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // acos
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // asin
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // atan
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // atan2
+ (SkFunctionParamType) SkType_Float,
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // ceil
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // cos
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // exp
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // floor
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // log
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Array, // max
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Array, // min
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // pow
+ (SkFunctionParamType) SkType_Float,
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // random
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // round
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // sin
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // sqrt
+ (SkFunctionParamType) 0,
+ (SkFunctionParamType) SkType_Float, // tan
+ (SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMath::fInfo[] = {
+ SK_MEMBER_PROPERTY(E, Float),
+ SK_MEMBER_PROPERTY(LN10, Float),
+ SK_MEMBER_PROPERTY(LN2, Float),
+ SK_MEMBER_PROPERTY(LOG10E, Float),
+ SK_MEMBER_PROPERTY(LOG2E, Float),
+ SK_MEMBER_PROPERTY(PI, Float),
+ SK_MEMBER_PROPERTY(SQRT1_2, Float),
+ SK_MEMBER_PROPERTY(SQRT2, Float),
+ SK_MEMBER_FUNCTION(abs, Float),
+ SK_MEMBER_FUNCTION(acos, Float),
+ SK_MEMBER_FUNCTION(asin, Float),
+ SK_MEMBER_FUNCTION(atan, Float),
+ SK_MEMBER_FUNCTION(atan2, Float),
+ SK_MEMBER_FUNCTION(ceil, Float),
+ SK_MEMBER_FUNCTION(cos, Float),
+ SK_MEMBER_FUNCTION(exp, Float),
+ SK_MEMBER_FUNCTION(floor, Float),
+ SK_MEMBER_FUNCTION(log, Float),
+ SK_MEMBER_FUNCTION(max, Float),
+ SK_MEMBER_FUNCTION(min, Float),
+ SK_MEMBER_FUNCTION(pow, Float),
+ SK_MEMBER_FUNCTION(random, Float),
+ SK_MEMBER_FUNCTION(round, Float),
+ SK_MEMBER_FUNCTION(sin, Float),
+ SK_MEMBER_FUNCTION(sqrt, Float),
+ SK_MEMBER_FUNCTION(tan, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMath);
+
+void SkDisplayMath::executeFunction(SkDisplayable* target, int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* scriptValue) {
+ if (scriptValue == nil)
+ return;
+ SkASSERT(target == this);
+ SkScriptValue* array = parameters.begin();
+ SkScriptValue* end = parameters.end();
+ SkScalar input = parameters[0].fOperand.fScalar;
+ SkScalar scalarResult;
+ switch (index) {
+ case SK_FUNCTION(abs):
+ scalarResult = SkScalarAbs(input);
+ break;
+ case SK_FUNCTION(acos):
+ scalarResult = SkScalarACos(input);
+ break;
+ case SK_FUNCTION(asin):
+ scalarResult = SkScalarASin(input);
+ break;
+ case SK_FUNCTION(atan):
+ scalarResult = SkScalarATan2(input, SK_Scalar1);
+ break;
+ case SK_FUNCTION(atan2):
+ scalarResult = SkScalarATan2(input, parameters[1].fOperand.fScalar);
+ break;
+ case SK_FUNCTION(ceil):
+ scalarResult = SkIntToScalar(SkScalarCeil(input));
+ break;
+ case SK_FUNCTION(cos):
+ scalarResult = SkScalarCos(input);
+ break;
+ case SK_FUNCTION(exp):
+ scalarResult = SkScalarExp(input);
+ break;
+ case SK_FUNCTION(floor):
+ scalarResult = SkIntToScalar(SkScalarFloor(input));
+ break;
+ case SK_FUNCTION(log):
+ scalarResult = SkScalarLog(input);
+ break;
+ case SK_FUNCTION(max):
+ scalarResult = -SK_ScalarMax;
+ while (array < end) {
+ scalarResult = SkMaxScalar(scalarResult, array->fOperand.fScalar);
+ array++;
+ }
+ break;
+ case SK_FUNCTION(min):
+ scalarResult = SK_ScalarMax;
+ while (array < end) {
+ scalarResult = SkMinScalar(scalarResult, array->fOperand.fScalar);
+ array++;
+ }
+ break;
+ case SK_FUNCTION(pow):
+ // not the greatest -- but use x^y = e^(y * ln(x))
+ scalarResult = SkScalarLog(input);
+ scalarResult = SkScalarMul(parameters[1].fOperand.fScalar, scalarResult);
+ scalarResult = SkScalarExp(scalarResult);
+ break;
+ case SK_FUNCTION(random):
+ scalarResult = fRandom.nextUScalar1();
+ break;
+ case SK_FUNCTION(round):
+ scalarResult = SkIntToScalar(SkScalarRound(input));
+ break;
+ case SK_FUNCTION(sin):
+ scalarResult = SkScalarSin(input);
+ break;
+ case SK_FUNCTION(sqrt): {
+ SkASSERT(parameters.count() == 1);
+ SkASSERT(type == SkType_Float);
+ scalarResult = SkScalarSqrt(input);
+ } break;
+ case SK_FUNCTION(tan):
+ scalarResult = SkScalarTan(input);
+ break;
+ default:
+ SkASSERT(0);
+ scalarResult = SK_ScalarNaN;
+ }
+ scriptValue->fOperand.fScalar = scalarResult;
+ scriptValue->fType = SkType_Float;
+}
+
+const SkFunctionParamType* SkDisplayMath::getFunctionsParameters() {
+ return fFunctionParameters;
+}
+
+bool SkDisplayMath::getProperty(int index, SkScriptValue* value) const {
+ if ((unsigned)index < SK_ARRAY_COUNT(gConstants)) {
+ value->fOperand.fScalar = gConstants[index];
+ value->fType = SkType_Float;
+ return true;
+ }
+ SkASSERT(0);
+ return false;
+}
diff --git a/libs/graphics/animator/SkDisplayMath.h b/libs/graphics/animator/SkDisplayMath.h
new file mode 100644
index 0000000000..ced6e42d7b
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.h
@@ -0,0 +1,23 @@
+#ifndef SkDisplayMath_DEFINED
+#define SkDisplayMath_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+class SkDisplayMath : public SkDisplayable {
+ DECLARE_DISPLAY_MEMBER_INFO(Math);
+ virtual void executeFunction(SkDisplayable* , int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* );
+ virtual const SkFunctionParamType* getFunctionsParameters();
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+ mutable SkRandom fRandom;
+ static const SkScalar gConstants[];
+ static const SkFunctionParamType fFunctionParameters[];
+
+};
+
+#endif // SkDisplayMath_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMovie.cpp b/libs/graphics/animator/SkDisplayMovie.cpp
new file mode 100644
index 0000000000..3727efec46
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.cpp
@@ -0,0 +1,121 @@
+#include "SkDisplayMovie.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMovie::fInfo[] = {
+ SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMovie);
+
+SkDisplayMovie::SkDisplayMovie() : fDecodedSuccessfully(false), fLoaded(false), fMovieBuilt(false) {
+ fMovie.fMaker->fInMovie = true;
+}
+
+SkDisplayMovie::~SkDisplayMovie() {
+}
+
+void SkDisplayMovie::buildMovie() {
+ if (fMovieBuilt)
+ return;
+ SkAnimateMaker* movieMaker = fMovie.fMaker;
+ SkAnimateMaker* parentMaker = movieMaker->fParentMaker;
+ if (src.size() == 0 || parentMaker == nil)
+ return;
+ movieMaker->fPrefix.set(parentMaker->fPrefix);
+ fDecodedSuccessfully = fMovie.fMaker->decodeURI(src.c_str());
+ if (fDecodedSuccessfully == false) {
+
+ if (movieMaker->getErrorCode() != SkXMLParserError::kNoError || movieMaker->getNativeCode() != -1) {
+ movieMaker->setInnerError(parentMaker, src);
+ parentMaker->setErrorCode(SkDisplayXMLParserError::kInMovie);
+ } else {
+ parentMaker->setErrorNoun(src);
+ parentMaker->setErrorCode(SkDisplayXMLParserError::kMovieNameUnknownOrMissing);
+ }
+ }
+ fMovieBuilt = true;
+}
+
+SkDisplayable* SkDisplayMovie::deepCopy(SkAnimateMaker* maker) {
+ SkDisplayMovie* copy = (SkDisplayMovie*) INHERITED::deepCopy(maker);
+ copy->fMovie.fMaker->fParentMaker = fMovie.fMaker->fParentMaker;
+ copy->fMovie.fMaker->fHostEventSinkID = fMovie.fMaker->fHostEventSinkID;
+ copy->fMovieBuilt = false;
+ *fMovie.fMaker->fParentMaker->fMovies.append() = copy;
+ return copy;
+}
+
+void SkDisplayMovie::dirty() {
+ buildMovie();
+}
+
+bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+ if (fLoaded == false)
+ return false;
+ fMovie.fMaker->fEnableTime = fMovie.fMaker->fParentMaker->fEnableTime;
+ return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state);
+}
+
+bool SkDisplayMovie::draw(SkAnimateMaker& maker) {
+ if (fDecodedSuccessfully == false)
+ return false;
+ if (fLoaded == false)
+ enable(maker);
+ maker.fCanvas->save();
+ SkPaint local = SkPaint(*maker.fPaint);
+ bool result = fMovie.draw(maker.fCanvas, &local,
+ maker.fDisplayList.getTime()) != SkAnimator::kNotDifferent;
+ maker.fDisplayList.fInvalBounds.join(fMovie.fMaker->fDisplayList.fInvalBounds);
+ maker.fCanvas->restore();
+ return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayMovie::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("src=\"%s\"/>\n", src.c_str());
+ SkAnimateMaker* movieMaker = fMovie.fMaker;
+ SkDisplayList::fIndent += 4;
+ movieMaker->fDisplayList.dumpInner(movieMaker);
+ SkDisplayList::fIndent -= 4;
+ dumpEnd(maker);
+}
+
+void SkDisplayMovie::dumpEvents() {
+ fMovie.fMaker->fEvents.dump(*fMovie.fMaker);
+}
+#endif
+
+bool SkDisplayMovie::enable(SkAnimateMaker& maker) {
+ if (fDecodedSuccessfully == false)
+ return false;
+ SkAnimateMaker* movieMaker = fMovie.fMaker;
+ movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, nil);
+ movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+ fLoaded = true;
+ movieMaker->fLoaded = true;
+ return false;
+}
+
+bool SkDisplayMovie::hasEnable() const {
+ return true;
+}
+
+void SkDisplayMovie::onEndElement(SkAnimateMaker& maker) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ fMovie.fMaker->fDebugTimeBase = maker.fDebugTimeBase;
+#endif
+ fMovie.fMaker->fPrefix.set(maker.fPrefix);
+ fMovie.fMaker->fHostEventSinkID = maker.fHostEventSinkID;
+ fMovie.fMaker->fParentMaker = &maker;
+ buildMovie();
+ *maker.fMovies.append() = this;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayMovie.h b/libs/graphics/animator/SkDisplayMovie.h
new file mode 100644
index 0000000000..f81a740076
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.h
@@ -0,0 +1,43 @@
+#ifndef SkDisplayMovie_DEFINED
+#define SkDisplayMovie_DEFINED
+
+#include "SkAnimator.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+struct SkEventState;
+
+class SkDisplayMovie : public SkDrawable {
+ DECLARE_DISPLAY_MEMBER_INFO(Movie);
+ SkDisplayMovie();
+ virtual ~SkDisplayMovie();
+ void buildMovie();
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual void dirty();
+ bool doEvent(const SkEvent& evt) {
+ return fLoaded && fMovie.doEvent(evt);
+ }
+ virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+ virtual void dumpEvents();
+#endif
+ virtual bool enable(SkAnimateMaker& );
+ const SkAnimator* getAnimator() const { return &fMovie; }
+ virtual bool hasEnable() const;
+ virtual void onEndElement(SkAnimateMaker& );
+protected:
+ SkString src;
+ SkAnimator fMovie;
+ SkBool8 fDecodedSuccessfully;
+ SkBool8 fLoaded;
+ SkBool8 fMovieBuilt;
+ friend class SkAnimateMaker;
+ friend class SkPost;
+private:
+ typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayMovie_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayNumber.cpp b/libs/graphics/animator/SkDisplayNumber.cpp
new file mode 100644
index 0000000000..03de65cfb3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayNumber.h"
+
+enum SkDisplayNumber_Properties {
+ SK_PROPERTY(MAX_VALUE),
+ SK_PROPERTY(MIN_VALUE),
+ SK_PROPERTY(NEGATIVE_INFINITY),
+ SK_PROPERTY(NaN),
+ SK_PROPERTY(POSITIVE_INFINITY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayNumber::fInfo[] = {
+ SK_MEMBER_PROPERTY(MAX_VALUE, Float),
+ SK_MEMBER_PROPERTY(MIN_VALUE, Float),
+ SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float),
+ SK_MEMBER_PROPERTY(NaN, Float),
+ SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayNumber);
+
+bool SkDisplayNumber::getProperty(int index, SkScriptValue* value) const {
+ SkScalar constant;
+ switch (index) {
+ case SK_PROPERTY(MAX_VALUE):
+ constant = SK_ScalarMax;
+ break;
+ case SK_PROPERTY(MIN_VALUE):
+ constant = SK_ScalarMin;
+ break;
+ case SK_PROPERTY(NEGATIVE_INFINITY):
+ constant = -SK_ScalarInfinity;
+ break;
+ case SK_PROPERTY(NaN):
+ constant = SK_ScalarNaN;
+ break;
+ case SK_PROPERTY(POSITIVE_INFINITY):
+ constant = SK_ScalarInfinity;
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ value->fOperand.fScalar = constant;
+ value->fType = SkType_Float;
+ return true;
+}
diff --git a/libs/graphics/animator/SkDisplayNumber.h b/libs/graphics/animator/SkDisplayNumber.h
new file mode 100644
index 0000000000..7b2ea58557
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.h
@@ -0,0 +1,13 @@
+#ifndef SkDisplayNumber_DEFINED
+#define SkDisplayNumber_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayNumber : public SkDisplayable {
+ DECLARE_DISPLAY_MEMBER_INFO(Number);
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+};
+
+#endif // SkDisplayNumber_DEFINED
diff --git a/libs/graphics/animator/SkDisplayPost.cpp b/libs/graphics/animator/SkDisplayPost.cpp
new file mode 100644
index 0000000000..fad3aee528
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.cpp
@@ -0,0 +1,298 @@
+#include "SkDisplayPost.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayMovie.h"
+#include "SkPostParts.h"
+#include "SkScript.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#include "SkTime.h"
+#endif
+
+enum SkPost_Properties {
+ SK_PROPERTY(target),
+ SK_PROPERTY(type)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPost::fInfo[] = {
+ SK_MEMBER(delay, MSec),
+// SK_MEMBER(initialized, Boolean),
+ SK_MEMBER(mode, EventMode),
+ SK_MEMBER(sink, String),
+ SK_MEMBER_PROPERTY(target, String),
+ SK_MEMBER_PROPERTY(type, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPost);
+
+SkPost::SkPost() : delay(0), /*initialized(SkBool(-1)), */ mode(kImmediate), fMaker(nil),
+ fSinkID(0), fTargetMaker(nil), fChildHasID(false), fDirty(false) {
+}
+
+SkPost::~SkPost() {
+ for (SkData** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+}
+
+bool SkPost::add(SkAnimateMaker& , SkDisplayable* child) {
+ SkASSERT(child && child->isData());
+ SkData* part = (SkData*) child;
+ *fParts.append() = part;
+ return true;
+}
+
+bool SkPost::childrenNeedDisposing() const {
+ return false;
+}
+
+void SkPost::dirty() {
+ fDirty = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPost::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkString* eventType = new SkString();
+ fEvent.getType(eventType);
+ if (eventType->equals("user")) {
+ const char* target = fEvent.findString("id");
+ SkDebugf("target=\"%s\" ", target);
+ }
+ else
+ SkDebugf("type=\"%s\" ", eventType->c_str());
+ delete eventType;
+
+ if (delay > 0) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("delay=\"%g\" ", SkScalarToFloat(SkScalarDiv(delay, 1000)));
+#else
+ SkDebugf("delay=\"%x\" ", SkScalarDiv(delay, 1000));
+#endif
+ }
+// if (initialized == false)
+// SkDebugf("(uninitialized) ");
+ SkString string;
+ SkDump::GetEnumString(SkType_EventMode, mode, &string);
+ if (!string.equals("immediate"))
+ SkDebugf("mode=\"%s\" ", string.c_str());
+ // !!! could enhance this to search through make hierarchy to show name of sink
+ if (sink.size() > 0) {
+ SkDebugf("sink=\"%s\" sinkID=\"%d\" ", sink.c_str(), fSinkID);
+ } else if (fSinkID != maker->getAnimator()->getSinkID() && fSinkID != 0) {
+ SkDebugf("sinkID=\"%d\" ", fSinkID);
+ }
+ const SkMetaData& meta = fEvent.getMetaData();
+ SkMetaData::Iter iter(meta);
+ SkMetaData::Type type;
+ int number;
+ const char* name;
+ bool closedYet = false;
+ SkDisplayList::fIndent += 4;
+ //this seems to work, but kinda hacky
+ //for some reason the last part is id, which i don't want
+ //and the parts seem to be in the reverse order from the one in which we find the
+ //data itself
+ //SkData** ptr = fParts.end();
+ //SkData* data;
+ //const char* ID;
+ while ((name = iter.next(&type, &number)) != nil) {
+ //ptr--;
+ if (strcmp(name, "id") == 0)
+ continue;
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ //data = *ptr;
+ //if (data->id)
+ // ID = data->id;
+ //else
+ // ID = "";
+ SkDebugf("%*s<data name=\"%s\" ", SkDisplayList::fIndent, "", name);
+ switch (type) {
+ case SkMetaData::kS32_Type: {
+ int32_t s32;
+ meta.findS32(name, &s32);
+ SkDebugf("int=\"%d\" ", s32);
+ } break;
+ case SkMetaData::kScalar_Type: {
+ SkScalar scalar;
+ meta.findScalar(name, &scalar);
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("float=\"%g\" ", SkScalarToFloat(scalar));
+#else
+ SkDebugf("float=\"%x\" ", scalar);
+#endif
+ } break;
+ case SkMetaData::kString_Type:
+ SkDebugf("string=\"%s\" ", meta.findString(name));
+ break;
+ case SkMetaData::kPtr_Type: {//when do we have a pointer
+ void* ptr;
+ meta.findPtr(name, &ptr);
+ SkDebugf("0x%08x ", ptr);
+ } break;
+ case SkMetaData::kBool_Type: {
+ bool boolean;
+ meta.findBool(name, &boolean);
+ SkDebugf("boolean=\"%s\" ", boolean ? "true " : "false ");
+ } break;
+ default:
+ break;
+ }
+ SkDebugf("/>\n");
+ //ptr++;
+/* perhaps this should only be done in the case of a pointer?
+ SkDisplayable* displayable;
+ if (maker->find(name, &displayable))
+ displayable->dump(maker);
+ else
+ SkDebugf("\n");*/
+ }
+ SkDisplayList::fIndent -= 4;
+ if (closedYet)
+ dumpEnd(maker);
+ else
+ SkDebugf("/>\n");
+
+}
+#endif
+
+bool SkPost::enable(SkAnimateMaker& maker ) {
+ if (maker.hasError())
+ return true;
+ if (fDirty) {
+ if (sink.size() > 0)
+ findSinkID();
+ if (fChildHasID) {
+ SkString preserveID(fEvent.findString("id"));
+ fEvent.getMetaData().reset();
+ if (preserveID.size() > 0)
+ fEvent.setString("id", preserveID);
+ for (SkData** part = fParts.begin(); part < fParts.end(); part++) {
+ if ((*part)->add())
+ maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingDataToPost);
+ }
+ }
+ fDirty = false;
+ }
+#ifdef SK_DUMP_ENABLED
+ if (maker.fDumpPosts) {
+ SkDebugf("post enable: ");
+ dump(&maker);
+ }
+#if defined SK_DEBUG_ANIMATION_TIMING
+ SkString debugOut;
+ SkMSec time = maker.getAppTime();
+ debugOut.appendS32(time - maker.fDebugTimeBase);
+ debugOut.append(" post id=");
+ debugOut.append(_id);
+ debugOut.append(" enable=");
+ debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+ debugOut.append(" delay=");
+ debugOut.appendS32(delay);
+#endif
+#endif
+// SkMSec adjustedDelay = maker.adjustDelay(maker.fEnableTime, delay);
+ SkMSec futureTime = maker.fEnableTime + delay;
+ fEvent.setFast32(futureTime);
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ debugOut.append(" future=");
+ debugOut.appendS32(futureTime - maker.fDebugTimeBase);
+ SkDebugf("%s\n", debugOut.c_str());
+#endif
+ SkEventSinkID targetID = fSinkID;
+ bool isAnimatorEvent = true;
+ SkAnimator* anim = maker.getAnimator();
+ if (targetID == 0) {
+ isAnimatorEvent = fEvent.findString("id") != nil;
+ if (isAnimatorEvent)
+ targetID = anim->getSinkID();
+ else if (maker.fHostEventSinkID)
+ targetID = maker.fHostEventSinkID;
+ else
+ return true;
+ } else
+ anim = fTargetMaker->getAnimator();
+ if (delay == 0) {
+ if (isAnimatorEvent && mode == kImmediate)
+ fTargetMaker->doEvent(fEvent);
+ else
+ anim->onEventPost(new SkEvent(fEvent), targetID);
+ } else
+ anim->onEventPostTime(new SkEvent(fEvent), targetID, futureTime);
+ return true;
+}
+
+void SkPost::findSinkID() {
+ // get the next delimiter '.' if any
+ fTargetMaker = fMaker;
+ const char* ch = sink.c_str();
+ do {
+ const char* end = strchr(ch, '.');
+ size_t len = end ? end - ch : strlen(ch);
+ SkDisplayable* displayable = nil;
+ if (SK_LITERAL_STR_EQUAL("parent", ch, len)) {
+ if (fTargetMaker->fParentMaker)
+ fTargetMaker = fTargetMaker->fParentMaker;
+ else {
+ fTargetMaker->setErrorCode(SkDisplayXMLParserError::kNoParentAvailable);
+ return;
+ }
+ } else {
+ fTargetMaker->find(ch, len, &displayable);
+ if (displayable == nil || displayable->getType() != SkType_Movie) {
+ fTargetMaker->setErrorCode(SkDisplayXMLParserError::kExpectedMovie);
+ return;
+ }
+ SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+ fTargetMaker = movie->fMovie.fMaker;
+ }
+ if (end == nil)
+ break;
+ ch = ++end;
+ } while (true);
+ SkAnimator* anim = fTargetMaker->getAnimator();
+ fSinkID = anim->getSinkID();
+}
+
+bool SkPost::hasEnable() const {
+ return true;
+}
+
+void SkPost::onEndElement(SkAnimateMaker& maker) {
+ fTargetMaker = fMaker = &maker;
+ if (fChildHasID == false) {
+ for (SkData** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+ fParts.reset();
+ }
+}
+
+void SkPost::setChildHasID() {
+ fChildHasID = true;
+}
+
+bool SkPost::setProperty(int index, SkScriptValue& value) {
+ SkASSERT(value.fType == SkType_String);
+ SkString* string = value.fOperand.fString;
+ switch(index) {
+ case SK_PROPERTY(target): {
+ fEvent.setType("user");
+ fEvent.setString("id", *string);
+ mode = kImmediate;
+ } break;
+ case SK_PROPERTY(type):
+ fEvent.setType(*string);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayPost.h b/libs/graphics/animator/SkDisplayPost.h
new file mode 100644
index 0000000000..cfc2fabb66
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.h
@@ -0,0 +1,50 @@
+#ifndef SkDisplayPost_DEFINED
+#define SkDisplayPost_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkEvent.h"
+#include "SkEventSink.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkData;
+class SkAnimateMaker;
+
+class SkPost : public SkDisplayable {
+ DECLARE_MEMBER_INFO(Post);
+ enum Mode {
+ kDeferred,
+ kImmediate
+ };
+ SkPost();
+ virtual ~SkPost();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual bool childrenNeedDisposing() const;
+ virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool enable(SkAnimateMaker& );
+ virtual bool hasEnable() const;
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual void setChildHasID();
+ virtual bool setProperty(int index, SkScriptValue& );
+protected:
+ SkMSec delay;
+ SkString sink;
+// SkBool initialized;
+ Mode mode;
+ SkEvent fEvent;
+ SkAnimateMaker* fMaker;
+ SkTDDataArray fParts;
+ SkEventSinkID fSinkID;
+ SkAnimateMaker* fTargetMaker;
+ SkBool8 fChildHasID;
+ SkBool8 fDirty;
+private:
+ void findSinkID();
+ friend class SkData;
+ typedef SkDisplayable INHERITED;
+};
+
+#endif //SkDisplayPost_DEFINED
diff --git a/libs/graphics/animator/SkDisplayRandom.cpp b/libs/graphics/animator/SkDisplayRandom.cpp
new file mode 100644
index 0000000000..53775d30d8
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.cpp
@@ -0,0 +1,63 @@
+#include "SkDisplayRandom.h"
+#include "SkInterpolator.h"
+
+enum SkDisplayRandom_Properties {
+ SK_PROPERTY(random),
+ SK_PROPERTY(seed)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayRandom::fInfo[] = {
+ SK_MEMBER(blend, Float),
+ SK_MEMBER(max, Float),
+ SK_MEMBER(min, Float),
+ SK_MEMBER_DYNAMIC_PROPERTY(random, Float),
+ SK_MEMBER_PROPERTY(seed, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayRandom);
+
+SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayRandom::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("min=\"%g\" ", SkScalarToFloat(min));
+ SkDebugf("max=\"%g\" ", SkScalarToFloat(max));
+ SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));
+#else
+ SkDebugf("min=\"%x\" ", min);
+ SkDebugf("max=\"%x\" ", max);
+ SkDebugf("blend=\"%x\" ", blend);
+#endif
+ SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayRandom::getProperty(int index, SkScriptValue* value) const {
+ switch(index) {
+ case SK_PROPERTY(random): {
+ SkScalar random = fRandom.nextUScalar1();
+ SkScalar relativeT = SkInterpolatorBase::Blend(random, blend);
+ value->fOperand.fScalar = min + SkScalarMul(max - min, relativeT);
+ value->fType = SkType_Float;
+ return true;
+ }
+ default:
+ SkASSERT(0);
+ }
+ return false;
+}
+
+bool SkDisplayRandom::setProperty(int index, SkScriptValue& value) {
+ SkASSERT(index == SK_PROPERTY(seed));
+ SkASSERT(value.fType == SkType_Int);
+ fRandom.setSeed(value.fOperand.fS32);
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayRandom.h b/libs/graphics/animator/SkDisplayRandom.h
new file mode 100644
index 0000000000..bcfc945cc5
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.h
@@ -0,0 +1,32 @@
+#ifndef SkDisplayRandom_DEFINED
+#define SkDisplayRandom_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+#ifdef min
+#undef min
+#endif
+
+#ifdef max
+#undef max
+#endif
+
+class SkDisplayRandom : public SkDisplayable {
+ DECLARE_DISPLAY_MEMBER_INFO(Random);
+ SkDisplayRandom();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool setProperty(int index, SkScriptValue& );
+private:
+ SkScalar blend;
+ SkScalar min;
+ SkScalar max;
+ mutable SkRandom fRandom;
+};
+
+#endif // SkDisplayRandom_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.cpp b/libs/graphics/animator/SkDisplayScreenplay.cpp
new file mode 100644
index 0000000000..44c7a8954b
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.cpp
@@ -0,0 +1,13 @@
+#include "SkDisplayScreenplay.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayScreenplay::fInfo[] = {
+ SK_MEMBER(time, MSec)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayScreenplay);
+
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.h b/libs/graphics/animator/SkDisplayScreenplay.h
new file mode 100644
index 0000000000..6d11f7aced
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.h
@@ -0,0 +1,12 @@
+#ifndef SkDisplayScreenplay_DEFINED
+#define SkDisplayScreenplay_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayScreenplay : public SkDisplayable {
+ DECLARE_DISPLAY_MEMBER_INFO(Screenplay);
+ SkMSec time;
+};
+
+#endif // SkDisplayScreenplay_DEFINED
diff --git a/libs/graphics/animator/SkDisplayType.cpp b/libs/graphics/animator/SkDisplayType.cpp
new file mode 100644
index 0000000000..dfb536ff4a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.cpp
@@ -0,0 +1,757 @@
+#include "SkDisplayType.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDisplayAdd.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayBounds.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayInclude.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayMath.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayNumber.h"
+#include "SkDisplayPost.h"
+#include "SkDisplayRandom.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawClip.h"
+#include "SkDrawDash.h"
+#include "SkDrawDiscrete.h"
+#include "SkDrawEmboss.h"
+#include "SkDrawFull.h"
+#include "SkDrawGradient.h"
+#include "SkDrawLine.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawOval.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawPoint.h"
+#include "SkDrawSaveLayer.h"
+#include "SkDrawText.h"
+#include "SkDrawTextBox.h"
+#include "SkDrawTo.h"
+#include "SkDrawTransparentShader.h"
+#include "SkDump.h"
+#include "SkExtras.h"
+#include "SkHitClear.h"
+#include "SkHitTest.h"
+#include "SkMatrixParts.h"
+#include "SkPathParts.h"
+#include "SkPostParts.h"
+#include "SkSnapshot.h"
+#include "SkTextOnPath.h"
+#include "SkTextToPath.h"
+#include "SkTSearch.h"
+
+#define CASE_NEW(_class) \
+ case SkType_##_class: result = new Sk##_class(); break
+#define CASE_DRAW_NEW(_class) \
+ case SkType_##_class: result = new SkDraw##_class(); break
+#define CASE_DISPLAY_NEW(_class) \
+ case SkType_##_class: result = new SkDisplay##_class(); break
+#ifdef SK_DEBUG
+ #define CASE_DEBUG_RETURN_NIL(_class) \
+ case SkType_##_class: return NULL
+#else
+ #define CASE_DEBUG_RETURN_NIL(_class)
+#endif
+
+
+SkDisplayTypes SkDisplayType::gNewTypes = kNumberOfTypes;
+
+SkDisplayable* SkDisplayType::CreateInstance(SkAnimateMaker* maker, SkDisplayTypes type) {
+ SkDisplayable* result = NULL;
+ switch (type) {
+ // unknown
+ CASE_DISPLAY_NEW(Math);
+ CASE_DISPLAY_NEW(Number);
+ CASE_NEW(Add);
+ CASE_NEW(AddCircle);
+ // addgeom
+ CASE_DEBUG_RETURN_NIL(AddMode);
+ CASE_NEW(AddOval);
+ CASE_NEW(AddPath);
+ CASE_NEW(AddRect);
+ CASE_NEW(AddRoundRect);
+ CASE_DEBUG_RETURN_NIL(Align);
+ CASE_NEW(Animate);
+ // animatebase
+ CASE_NEW(Apply);
+ CASE_DEBUG_RETURN_NIL(ApplyMode);
+ CASE_DEBUG_RETURN_NIL(ApplyTransition);
+ CASE_DISPLAY_NEW(Array);
+ // argb
+ // base64
+ // basebitmap
+ // baseclassinfo
+ CASE_DRAW_NEW(Bitmap);
+ // bitmapencoding
+ // bitmapformat
+ CASE_DRAW_NEW(BitmapShader);
+ CASE_DRAW_NEW(Blur);
+ CASE_DISPLAY_NEW(Boolean);
+ // boundable
+ CASE_DISPLAY_NEW(Bounds);
+ CASE_DEBUG_RETURN_NIL(Cap);
+ CASE_NEW(Clear);
+ CASE_DRAW_NEW(Clip);
+ CASE_NEW(Close);
+ CASE_DRAW_NEW(Color);
+ CASE_NEW(CubicTo);
+ CASE_NEW(Dash);
+ CASE_NEW(Data);
+ CASE_NEW(Discrete);
+ // displayable
+ // drawable
+ CASE_NEW(DrawTo);
+ CASE_NEW(Dump);
+ // dynamicstring
+ CASE_DRAW_NEW(Emboss);
+ CASE_DISPLAY_NEW(Event);
+ CASE_DEBUG_RETURN_NIL(EventCode);
+ CASE_DEBUG_RETURN_NIL(EventKind);
+ CASE_DEBUG_RETURN_NIL(EventMode);
+ // filltype
+ // filtertype
+ CASE_DISPLAY_NEW(Float);
+ CASE_NEW(FromPath);
+ CASE_DEBUG_RETURN_NIL(FromPathMode);
+ CASE_NEW(Full);
+ // gradient
+ CASE_NEW(Group);
+ CASE_NEW(HitClear);
+ CASE_NEW(HitTest);
+ CASE_NEW(Image);
+ CASE_NEW(Include);
+ CASE_NEW(Input);
+ CASE_DISPLAY_NEW(Int);
+ CASE_DEBUG_RETURN_NIL(Join);
+ CASE_NEW(Line);
+ CASE_NEW(LineTo);
+ CASE_NEW(LinearGradient);
+ CASE_DRAW_NEW(MaskFilter);
+ CASE_DEBUG_RETURN_NIL(MaskFilterBlurStyle);
+ // maskfilterlight
+ CASE_DRAW_NEW(Matrix);
+ // memberfunction
+ // memberproperty
+ CASE_NEW(Move);
+ CASE_NEW(MoveTo);
+ CASE_DISPLAY_NEW(Movie);
+ // msec
+ CASE_NEW(Oval);
+ CASE_DRAW_NEW(Paint);
+ CASE_DRAW_NEW(Path);
+ // pathdirection
+ CASE_DRAW_NEW(PathEffect);
+ // point
+ CASE_NEW(DrawPoint);
+ CASE_NEW(PolyToPoly);
+ CASE_NEW(Polygon);
+ CASE_NEW(Polyline);
+ CASE_NEW(Post);
+ CASE_NEW(QuadTo);
+ CASE_NEW(RCubicTo);
+ CASE_NEW(RLineTo);
+ CASE_NEW(RMoveTo);
+ CASE_NEW(RQuadTo);
+ CASE_NEW(RadialGradient);
+ CASE_DISPLAY_NEW(Random);
+ CASE_DRAW_NEW(Rect);
+ CASE_NEW(RectToRect);
+ CASE_NEW(Remove);
+ CASE_NEW(Replace);
+ CASE_NEW(Rotate);
+ CASE_NEW(RoundRect);
+ CASE_NEW(Save);
+ CASE_NEW(SaveLayer);
+ CASE_NEW(Scale);
+ // screenplay
+ CASE_NEW(Set);
+ CASE_DRAW_NEW(Shader);
+ CASE_NEW(Skew);
+ CASE_NEW(3D_Camera);
+ CASE_NEW(3D_Patch);
+ // 3dpoint
+ CASE_NEW(Snapshot);
+ CASE_DISPLAY_NEW(String);
+ // style
+ CASE_NEW(Text);
+ CASE_DRAW_NEW(TextBox);
+ // textboxalign
+ // textboxmode
+ CASE_NEW(TextOnPath);
+ CASE_NEW(TextToPath);
+ CASE_DEBUG_RETURN_NIL(TileMode);
+ CASE_NEW(Translate);
+ CASE_DRAW_NEW(TransparentShader);
+ CASE_DRAW_NEW(Typeface);
+ CASE_DEBUG_RETURN_NIL(Xfermode);
+ default:
+ SkExtras** end = maker->fExtras.end();
+ for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+ if ((result = (*extraPtr)->createInstance(type)) != NULL)
+ return result;
+ }
+ SkASSERT(0);
+ }
+ return result;
+}
+
+#undef CASE_NEW
+#undef CASE_DRAW_NEW
+#undef CASE_DISPLAY_NEW
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define CASE_GET_INFO(_class) case SkType_##_class: \
+ info = Sk##_class::fInfo; infoCount = Sk##_class::fInfoCount; break
+#define CASE_GET_DRAW_INFO(_class) case SkType_##_class: \
+ info = SkDraw##_class::fInfo; infoCount = SkDraw##_class::fInfoCount; break
+#define CASE_GET_DISPLAY_INFO(_class) case SkType_##_class: \
+ info = SkDisplay##_class::fInfo; infoCount = SkDisplay##_class::fInfoCount; \
+ break
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* maker,
+ SkDisplayTypes type, int* infoCountPtr) {
+ const SkMemberInfo* info = NULL;
+ int infoCount = 0;
+ switch (type) {
+ // unknown
+ CASE_GET_DISPLAY_INFO(Math);
+ CASE_GET_DISPLAY_INFO(Number);
+ CASE_GET_INFO(Add);
+ CASE_GET_INFO(AddCircle);
+ CASE_GET_INFO(AddGeom);
+ // addmode
+ CASE_GET_INFO(AddOval);
+ CASE_GET_INFO(AddPath);
+ CASE_GET_INFO(AddRect);
+ CASE_GET_INFO(AddRoundRect);
+ // align
+ CASE_GET_INFO(Animate);
+ CASE_GET_INFO(AnimateBase);
+ CASE_GET_INFO(Apply);
+ // applymode
+ // applytransition
+ CASE_GET_DISPLAY_INFO(Array);
+ // argb
+ // base64
+ CASE_GET_INFO(BaseBitmap);
+ // baseclassinfo
+ CASE_GET_DRAW_INFO(Bitmap);
+ // bitmapencoding
+ // bitmapformat
+ CASE_GET_DRAW_INFO(BitmapShader);
+ CASE_GET_DRAW_INFO(Blur);
+ CASE_GET_DISPLAY_INFO(Boolean);
+ // boundable
+ CASE_GET_DISPLAY_INFO(Bounds);
+ // cap
+ // clear
+ CASE_GET_DRAW_INFO(Clip);
+ // close
+ CASE_GET_DRAW_INFO(Color);
+ CASE_GET_INFO(CubicTo);
+ CASE_GET_INFO(Dash);
+ CASE_GET_INFO(Data);
+ CASE_GET_INFO(Discrete);
+ // displayable
+ // drawable
+ CASE_GET_INFO(DrawTo);
+ CASE_GET_INFO(Dump);
+ // dynamicstring
+ CASE_GET_DRAW_INFO(Emboss);
+ CASE_GET_DISPLAY_INFO(Event);
+ // eventcode
+ // eventkind
+ // eventmode
+ // filltype
+ // filtertype
+ CASE_GET_DISPLAY_INFO(Float);
+ CASE_GET_INFO(FromPath);
+ // frompathmode
+ // full
+ CASE_GET_INFO(Gradient);
+ CASE_GET_INFO(Group);
+ CASE_GET_INFO(HitClear);
+ CASE_GET_INFO(HitTest);
+ CASE_GET_INFO(Image);
+ CASE_GET_INFO(Include);
+ CASE_GET_INFO(Input);
+ CASE_GET_DISPLAY_INFO(Int);
+ // join
+ CASE_GET_INFO(Line);
+ CASE_GET_INFO(LineTo);
+ CASE_GET_INFO(LinearGradient);
+ // maskfilter
+ // maskfilterblurstyle
+ // maskfilterlight
+ CASE_GET_DRAW_INFO(Matrix);
+ // memberfunction
+ // memberproperty
+ CASE_GET_INFO(Move);
+ CASE_GET_INFO(MoveTo);
+ CASE_GET_DISPLAY_INFO(Movie);
+ // msec
+ CASE_GET_INFO(Oval);
+ CASE_GET_DRAW_INFO(Path);
+ CASE_GET_DRAW_INFO(Paint);
+ // pathdirection
+ // patheffect
+ case SkType_Point: info = Sk_Point::fInfo; infoCount = Sk_Point::fInfoCount; break; // no virtual flavor
+ CASE_GET_INFO(DrawPoint); // virtual flavor
+ CASE_GET_INFO(PolyToPoly);
+ CASE_GET_INFO(Polygon);
+ CASE_GET_INFO(Polyline);
+ CASE_GET_INFO(Post);
+ CASE_GET_INFO(QuadTo);
+ CASE_GET_INFO(RCubicTo);
+ CASE_GET_INFO(RLineTo);
+ CASE_GET_INFO(RMoveTo);
+ CASE_GET_INFO(RQuadTo);
+ CASE_GET_INFO(RadialGradient);
+ CASE_GET_DISPLAY_INFO(Random);
+ CASE_GET_DRAW_INFO(Rect);
+ CASE_GET_INFO(RectToRect);
+ CASE_GET_INFO(Remove);
+ CASE_GET_INFO(Replace);
+ CASE_GET_INFO(Rotate);
+ CASE_GET_INFO(RoundRect);
+ CASE_GET_INFO(Save);
+ CASE_GET_INFO(SaveLayer);
+ CASE_GET_INFO(Scale);
+ // screenplay
+ CASE_GET_INFO(Set);
+ CASE_GET_DRAW_INFO(Shader);
+ CASE_GET_INFO(Skew);
+ CASE_GET_INFO(3D_Camera);
+ CASE_GET_INFO(3D_Patch);
+ CASE_GET_INFO(3D_Point);
+ CASE_GET_INFO(Snapshot);
+ CASE_GET_DISPLAY_INFO(String);
+ // style
+ CASE_GET_INFO(Text);
+ CASE_GET_DRAW_INFO(TextBox);
+ // textboxalign
+ // textboxmode
+ CASE_GET_INFO(TextOnPath);
+ CASE_GET_INFO(TextToPath);
+ // tilemode
+ CASE_GET_INFO(Translate);
+ // transparentshader
+ CASE_GET_DRAW_INFO(Typeface);
+ // xfermode
+ // knumberoftypes
+ default:
+ if (maker) {
+ SkExtras** end = maker->fExtras.end();
+ for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+ if ((info = (*extraPtr)->getMembers(type, infoCountPtr)) != NULL)
+ return info;
+ }
+ }
+ return NULL;
+ }
+ if (infoCountPtr)
+ *infoCountPtr = infoCount;
+ return info;
+}
+
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* maker,
+ SkDisplayTypes type, const char** matchPtr ) {
+ int infoCount;
+ const SkMemberInfo* info = GetMembers(maker, type, &infoCount);
+ info = SkMemberInfo::Find(info, infoCount, matchPtr);
+// SkASSERT(info);
+ return info;
+}
+
+#undef CASE_GET_INFO
+#undef CASE_GET_DRAW_INFO
+#undef CASE_GET_DISPLAY_INFO
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+ #define DRAW_NAME(_name, _type) {_name, _type, true, false }
+ #define DISPLAY_NAME(_name, _type) {_name, _type, false, true }
+ #define INIT_BOOL_FIELDS , false, false
+#else
+ #define DRAW_NAME(_name, _type) {_name, _type }
+ #define DISPLAY_NAME(_name, _type) {_name, _type }
+ #define INIT_BOOL_FIELDS
+#endif
+
+const TypeNames gTypeNames[] = {
+ // unknown
+ { "Math", SkType_Math INIT_BOOL_FIELDS },
+ { "Number", SkType_Number INIT_BOOL_FIELDS },
+ { "add", SkType_Add INIT_BOOL_FIELDS },
+ { "addCircle", SkType_AddCircle INIT_BOOL_FIELDS },
+ // addgeom
+ // addmode
+ { "addOval", SkType_AddOval INIT_BOOL_FIELDS },
+ { "addPath", SkType_AddPath INIT_BOOL_FIELDS },
+ { "addRect", SkType_AddRect INIT_BOOL_FIELDS },
+ { "addRoundRect", SkType_AddRoundRect INIT_BOOL_FIELDS },
+ // align
+ { "animate", SkType_Animate INIT_BOOL_FIELDS },
+ // animateBase
+ { "apply", SkType_Apply INIT_BOOL_FIELDS },
+ // applymode
+ // applytransition
+ { "array", SkType_Array INIT_BOOL_FIELDS },
+ // argb
+ // base64
+ // basebitmap
+ // baseclassinfo
+ DRAW_NAME("bitmap", SkType_Bitmap),
+ // bitmapencoding
+ // bitmapformat
+ DRAW_NAME("bitmapShader", SkType_BitmapShader),
+ DRAW_NAME("blur", SkType_Blur),
+ { "boolean", SkType_Boolean INIT_BOOL_FIELDS },
+ // boundable
+ DISPLAY_NAME("bounds", SkType_Bounds),
+ // cap
+ { "clear", SkType_Clear INIT_BOOL_FIELDS },
+ DRAW_NAME("clip", SkType_Clip),
+ { "close", SkType_Close INIT_BOOL_FIELDS },
+ DRAW_NAME("color", SkType_Color),
+ { "cubicTo", SkType_CubicTo INIT_BOOL_FIELDS },
+ { "dash", SkType_Dash INIT_BOOL_FIELDS },
+ { "data", SkType_Data INIT_BOOL_FIELDS },
+ { "discrete", SkType_Discrete INIT_BOOL_FIELDS },
+ // displayable
+ // drawable
+ { "drawTo", SkType_DrawTo INIT_BOOL_FIELDS },
+ { "dump", SkType_Dump INIT_BOOL_FIELDS },
+ // dynamicstring
+ DRAW_NAME("emboss", SkType_Emboss),
+ DISPLAY_NAME("event", SkType_Event),
+ // eventcode
+ // eventkind
+ // eventmode
+ // filltype
+ // filtertype
+ { "float", SkType_Float INIT_BOOL_FIELDS },
+ { "fromPath", SkType_FromPath INIT_BOOL_FIELDS },
+ // frompathmode
+ { "full", SkType_Full INIT_BOOL_FIELDS },
+ // gradient
+ { "group", SkType_Group INIT_BOOL_FIELDS },
+ { "hitClear", SkType_HitClear INIT_BOOL_FIELDS },
+ { "hitTest", SkType_HitTest INIT_BOOL_FIELDS },
+ { "image", SkType_Image INIT_BOOL_FIELDS },
+ { "include", SkType_Include INIT_BOOL_FIELDS },
+ { "input", SkType_Input INIT_BOOL_FIELDS },
+ { "int", SkType_Int INIT_BOOL_FIELDS },
+ // join
+ { "line", SkType_Line INIT_BOOL_FIELDS },
+ { "lineTo", SkType_LineTo INIT_BOOL_FIELDS },
+ { "linearGradient", SkType_LinearGradient INIT_BOOL_FIELDS },
+ { "maskFilter", SkType_MaskFilter INIT_BOOL_FIELDS },
+ // maskfilterblurstyle
+ // maskfilterlight
+ DRAW_NAME("matrix", SkType_Matrix),
+ // memberfunction
+ // memberproperty
+ { "move", SkType_Move INIT_BOOL_FIELDS },
+ { "moveTo", SkType_MoveTo INIT_BOOL_FIELDS },
+ { "movie", SkType_Movie INIT_BOOL_FIELDS },
+ // msec
+ { "oval", SkType_Oval INIT_BOOL_FIELDS },
+ DRAW_NAME("paint", SkType_Paint),
+ DRAW_NAME("path", SkType_Path),
+ // pathdirection
+ { "pathEffect", SkType_PathEffect INIT_BOOL_FIELDS },
+ // point
+ DRAW_NAME("point", SkType_DrawPoint),
+ { "polyToPoly", SkType_PolyToPoly INIT_BOOL_FIELDS },
+ { "polygon", SkType_Polygon INIT_BOOL_FIELDS },
+ { "polyline", SkType_Polyline INIT_BOOL_FIELDS },
+ { "post", SkType_Post INIT_BOOL_FIELDS },
+ { "quadTo", SkType_QuadTo INIT_BOOL_FIELDS },
+ { "rCubicTo", SkType_RCubicTo INIT_BOOL_FIELDS },
+ { "rLineTo", SkType_RLineTo INIT_BOOL_FIELDS },
+ { "rMoveTo", SkType_RMoveTo INIT_BOOL_FIELDS },
+ { "rQuadTo", SkType_RQuadTo INIT_BOOL_FIELDS },
+ { "radialGradient", SkType_RadialGradient INIT_BOOL_FIELDS },
+ DISPLAY_NAME("random", SkType_Random),
+ { "rect", SkType_Rect INIT_BOOL_FIELDS },
+ { "rectToRect", SkType_RectToRect INIT_BOOL_FIELDS },
+ { "remove", SkType_Remove INIT_BOOL_FIELDS },
+ { "replace", SkType_Replace INIT_BOOL_FIELDS },
+ { "rotate", SkType_Rotate INIT_BOOL_FIELDS },
+ { "roundRect", SkType_RoundRect INIT_BOOL_FIELDS },
+ { "save", SkType_Save INIT_BOOL_FIELDS },
+ { "saveLayer", SkType_SaveLayer INIT_BOOL_FIELDS },
+ { "scale", SkType_Scale INIT_BOOL_FIELDS },
+ // screenplay
+ { "set", SkType_Set INIT_BOOL_FIELDS },
+ { "shader", SkType_Shader INIT_BOOL_FIELDS },
+ { "skew", SkType_Skew INIT_BOOL_FIELDS },
+ { "skia3d:camera", SkType_3D_Camera INIT_BOOL_FIELDS },
+ { "skia3d:patch", SkType_3D_Patch INIT_BOOL_FIELDS },
+ // point
+ { "snapshot", SkType_Snapshot INIT_BOOL_FIELDS },
+ { "string", SkType_String INIT_BOOL_FIELDS },
+ // style
+ { "text", SkType_Text INIT_BOOL_FIELDS },
+ { "textBox", SkType_TextBox INIT_BOOL_FIELDS },
+ // textboxalign
+ // textboxmode
+ { "textOnPath", SkType_TextOnPath INIT_BOOL_FIELDS },
+ { "textToPath", SkType_TextToPath INIT_BOOL_FIELDS },
+ // tilemode
+ { "translate", SkType_Translate INIT_BOOL_FIELDS },
+ DRAW_NAME("transparentShader", SkType_TransparentShader),
+ { "typeface", SkType_Typeface INIT_BOOL_FIELDS }
+ // xfermode
+ // knumberoftypes
+};
+
+const int kTypeNamesSize = SK_ARRAY_COUNT(gTypeNames);
+
+SkDisplayTypes SkDisplayType::Find(SkAnimateMaker* maker, const SkMemberInfo* match) {
+ for (int index = 0; index < kTypeNamesSize; index++) {
+ SkDisplayTypes type = gTypeNames[index].fType;
+ const SkMemberInfo* info = SkDisplayType::GetMembers(maker, type, NULL);
+ if (info == match)
+ return type;
+ }
+ return (SkDisplayTypes) -1;
+}
+
+// !!! optimize this by replacing function with a byte-sized lookup table
+SkDisplayTypes SkDisplayType::GetParent(SkAnimateMaker* maker, SkDisplayTypes base) {
+ if (base == SkType_Group || base == SkType_Save || base == SkType_SaveLayer) //!!! cheat a little until we have a lookup table
+ return SkType_Displayable;
+ if (base == SkType_Set)
+ return SkType_Animate; // another cheat until we have a lookup table
+ const SkMemberInfo* info = GetMembers(maker, base, NULL); // get info for this type
+ SkASSERT(info);
+ if (info->fType != SkType_BaseClassInfo)
+ return SkType_Unknown; // if no base, done
+ // !!! could change SK_MEMBER_INHERITED macro to take type, stuff in offset, so that
+ // this (and table builder) could know type without the following steps:
+ const SkMemberInfo* inherited = info->getInherited();
+ SkDisplayTypes result = (SkDisplayTypes) (SkType_Unknown + 1);
+ for (; result <= SkType_Xfermode; result = (SkDisplayTypes) (result + 1)) {
+ const SkMemberInfo* match = GetMembers(maker, result, NULL);
+ if (match == inherited)
+ break;
+ }
+ SkASSERT(result <= SkType_Xfermode);
+ return result;
+}
+
+SkDisplayTypes SkDisplayType::GetType(SkAnimateMaker* maker, const char match[], size_t len ) {
+ int index = SkStrSearch(&gTypeNames[0].fName, kTypeNamesSize, match,
+ len, sizeof(gTypeNames[0]));
+ if (index >= 0 && index < kTypeNamesSize)
+ return gTypeNames[index].fType;
+ SkExtras** end = maker->fExtras.end();
+ for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+ SkDisplayTypes result = (*extraPtr)->getType(match, len);
+ if (result != SkType_Unknown)
+ return result;
+ }
+ return (SkDisplayTypes) -1;
+}
+
+bool SkDisplayType::IsEnum(SkAnimateMaker* , SkDisplayTypes type) {
+ switch (type) {
+ case SkType_AddMode:
+ case SkType_Align:
+ case SkType_ApplyMode:
+ case SkType_ApplyTransition:
+ case SkType_BitmapEncoding:
+ case SkType_BitmapFormat:
+ case SkType_Boolean:
+ case SkType_Cap:
+ case SkType_EventCode:
+ case SkType_EventKind:
+ case SkType_EventMode:
+ case SkType_FillType:
+ case SkType_FilterType:
+ case SkType_FontStyle:
+ case SkType_FromPathMode:
+ case SkType_Join:
+ case SkType_MaskFilterBlurStyle:
+ case SkType_PathDirection:
+ case SkType_Style:
+ case SkType_TextBoxAlign:
+ case SkType_TextBoxMode:
+ case SkType_TileMode:
+ case SkType_Xfermode:
+ return true;
+ default: // to avoid warnings
+ break;
+ }
+ return false;
+}
+
+bool SkDisplayType::IsDisplayable(SkAnimateMaker* , SkDisplayTypes type) {
+ switch (type) {
+ case SkType_Add:
+ case SkType_AddCircle:
+ case SkType_AddOval:
+ case SkType_AddPath:
+ case SkType_AddRect:
+ case SkType_AddRoundRect:
+ case SkType_Animate:
+ case SkType_AnimateBase:
+ case SkType_Apply:
+ case SkType_BaseBitmap:
+ case SkType_Bitmap:
+ case SkType_BitmapShader:
+ case SkType_Blur:
+ case SkType_Clear:
+ case SkType_Clip:
+ case SkType_Close:
+ case SkType_Color:
+ case SkType_CubicTo:
+ case SkType_Dash:
+ case SkType_Data:
+ case SkType_Discrete:
+ case SkType_Displayable:
+ case SkType_Drawable:
+ case SkType_DrawTo:
+ case SkType_Emboss:
+ case SkType_Event:
+ case SkType_FromPath:
+ case SkType_Full:
+ case SkType_Group:
+ case SkType_Image:
+ case SkType_Input:
+ case SkType_Line:
+ case SkType_LineTo:
+ case SkType_LinearGradient:
+ case SkType_Matrix:
+ case SkType_Move:
+ case SkType_MoveTo:
+ case SkType_Movie:
+ case SkType_Oval:
+ case SkType_Paint:
+ case SkType_Path:
+ case SkType_PolyToPoly:
+ case SkType_Polygon:
+ case SkType_Polyline:
+ case SkType_Post:
+ case SkType_QuadTo:
+ case SkType_RCubicTo:
+ case SkType_RLineTo:
+ case SkType_RMoveTo:
+ case SkType_RQuadTo:
+ case SkType_RadialGradient:
+ case SkType_Random:
+ case SkType_Rect:
+ case SkType_RectToRect:
+ case SkType_Remove:
+ case SkType_Replace:
+ case SkType_Rotate:
+ case SkType_RoundRect:
+ case SkType_Save:
+ case SkType_SaveLayer:
+ case SkType_Scale:
+ case SkType_Set:
+ case SkType_Shader:
+ case SkType_Skew:
+ case SkType_3D_Camera:
+ case SkType_3D_Patch:
+ case SkType_Snapshot:
+ case SkType_Text:
+ case SkType_TextBox:
+ case SkType_TextOnPath:
+ case SkType_TextToPath:
+ case SkType_Translate:
+ case SkType_TransparentShader:
+ return true;
+ default: // to avoid warnings
+ break;
+ }
+ return false;
+}
+
+bool SkDisplayType::IsStruct(SkAnimateMaker* , SkDisplayTypes type) {
+ switch (type) {
+ case SkType_Point:
+ case SkType_3D_Point:
+ return true;
+ default: // to avoid warnings
+ break;
+ }
+ return false;
+}
+
+
+SkDisplayTypes SkDisplayType::RegisterNewType() {
+ gNewTypes = (SkDisplayTypes) (gNewTypes + 1);
+ return gNewTypes;
+}
+
+
+
+#ifdef SK_DEBUG
+const char* SkDisplayType::GetName(SkAnimateMaker* maker, SkDisplayTypes type) {
+ for (int index = 0; index < kTypeNamesSize - 1; index++) {
+ if (gTypeNames[index].fType == type)
+ return gTypeNames[index].fName;
+ }
+ SkExtras** end = maker->fExtras.end();
+ for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+ const char* result = (*extraPtr)->getName(type);
+ if (result != NULL)
+ return result;
+ }
+ return NULL;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkDisplayType::UnitTest() {
+ SkAnimator animator;
+ SkAnimateMaker* maker = animator.fMaker;
+ int index;
+ for (index = 0; index < kTypeNamesSize - 1; index++) {
+ SkASSERT(strcmp(gTypeNames[index].fName, gTypeNames[index + 1].fName) < 0);
+ SkASSERT(gTypeNames[index].fType < gTypeNames[index + 1].fType);
+ }
+ for (index = 0; index < kTypeNamesSize; index++) {
+ SkDisplayable* test = CreateInstance(maker, gTypeNames[index].fType);
+ if (test == NULL)
+ continue;
+#if defined _WIN32 && _MSC_VER >= 1300 && defined _INC_CRTDBG // only on windows, only if using "crtdbg.h"
+ // we know that crtdbg puts 0xfdfdfdfd at the end of the block
+ // look for unitialized memory, signature 0xcdcdcdcd prior to that
+ int* start = (int*) test;
+ while (*start != 0xfdfdfdfd) {
+ SkASSERT(*start != 0xcdcdcdcd);
+ start++;
+ }
+#endif
+ delete test;
+ }
+ for (index = 0; index < kTypeNamesSize; index++) {
+ int infoCount;
+ const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+ if (info == NULL)
+ continue;
+#if SK_USE_CONDENSED_INFO == 0
+ for (int inner = 0; inner < infoCount - 1; inner++) {
+ if (info[inner].fType == SkType_BaseClassInfo)
+ continue;
+ SkASSERT(strcmp(info[inner].fName, info[inner + 1].fName) < 0);
+ }
+#endif
+ }
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+ BuildCondensedInfo(maker);
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkDisplayType.h b/libs/graphics/animator/SkDisplayType.h
new file mode 100644
index 0000000000..d6c4a931e2
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.h
@@ -0,0 +1,198 @@
+#ifndef SkDisplayType_DEFINED
+#define SkDisplayType_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_DEBUG
+ #ifdef SK_CAN_USE_FLOAT
+ #define SK_DUMP_ENABLED
+ #endif
+ #ifdef SK_BUILD_FOR_MAC
+ #define SK_FIND_LEAKS
+ #endif
+#endif
+
+#define SK_LITERAL_STR_EQUAL(str, token, len) (sizeof(str) - 1 == len \
+ && strncmp(str, token, sizeof(str) - 1) == 0)
+
+class SkAnimateMaker;
+class SkDisplayable;
+struct SkMemberInfo;
+
+enum SkDisplayTypes {
+ SkType_Unknown,
+ SkType_Math, // for ecmascript compatible Math functions and constants
+ SkType_Number, // for for ecmascript compatible Number functions and constants
+ SkType_Add,
+ SkType_AddCircle,
+ SkType_AddGeom,
+ SkType_AddMode,
+ SkType_AddOval,
+ SkType_AddPath,
+ SkType_AddRect, // path part
+ SkType_AddRoundRect,
+ SkType_Align,
+ SkType_Animate,
+ SkType_AnimateBase, // base type for animate, set
+ SkType_Apply,
+ SkType_ApplyMode,
+ SkType_ApplyTransition,
+ SkType_Array,
+ SkType_ARGB,
+ SkType_Base64,
+ SkType_BaseBitmap,
+ SkType_BaseClassInfo,
+ SkType_Bitmap,
+ SkType_BitmapEncoding,
+ SkType_BitmapFormat,
+ SkType_BitmapShader,
+ SkType_Blur,
+ SkType_Boolean, // can have values -1 (uninitialized), 0, 1
+ SkType_Boundable,
+ SkType_Bounds,
+ SkType_Cap,
+ SkType_Clear,
+ SkType_Clip,
+ SkType_Close,
+ SkType_Color,
+ SkType_CubicTo,
+ SkType_Dash,
+ SkType_Data,
+ SkType_Discrete,
+ SkType_Displayable,
+ SkType_Drawable,
+ SkType_DrawTo,
+ SkType_Dump,
+ SkType_DynamicString, // evaluate at draw time
+ SkType_Emboss,
+ SkType_Event,
+ SkType_EventCode,
+ SkType_EventKind,
+ SkType_EventMode,
+ SkType_FillType,
+ SkType_FilterType,
+ SkType_Float,
+ SkType_FontStyle,
+ SkType_FromPath,
+ SkType_FromPathMode,
+ SkType_Full,
+ SkType_Gradient,
+ SkType_Group,
+ SkType_HitClear,
+ SkType_HitTest,
+ SkType_Image,
+ SkType_Include,
+ SkType_Input,
+ SkType_Int,
+ SkType_Join,
+ SkType_Line, // simple line primitive
+ SkType_LineTo, // used as part of path construction
+ SkType_LinearGradient,
+ SkType_MaskFilter,
+ SkType_MaskFilterBlurStyle,
+ SkType_MaskFilterLight,
+ SkType_Matrix,
+ SkType_MemberFunction,
+ SkType_MemberProperty,
+ SkType_Move,
+ SkType_MoveTo,
+ SkType_Movie,
+ SkType_MSec,
+ SkType_Oval,
+ SkType_Paint,
+ SkType_Path,
+ SkType_PathDirection,
+ SkType_PathEffect,
+ SkType_Point, // used inside other structures, no vtable
+ SkType_DrawPoint, // used to draw points, has a vtable
+ SkType_PolyToPoly,
+ SkType_Polygon,
+ SkType_Polyline,
+ SkType_Post,
+ SkType_QuadTo,
+ SkType_RCubicTo,
+ SkType_RLineTo,
+ SkType_RMoveTo,
+ SkType_RQuadTo,
+ SkType_RadialGradient,
+ SkType_Random,
+ SkType_Rect,
+ SkType_RectToRect,
+ SkType_Remove,
+ SkType_Replace,
+ SkType_Rotate,
+ SkType_RoundRect,
+ SkType_Save,
+ SkType_SaveLayer,
+ SkType_Scale,
+ SkType_Screenplay,
+ SkType_Set,
+ SkType_Shader,
+ SkType_Skew,
+ SkType_3D_Camera,
+ SkType_3D_Patch,
+ SkType_3D_Point,
+ SkType_Snapshot,
+ SkType_String, // pointer to SkString
+ SkType_Style,
+ SkType_Text,
+ SkType_TextBox,
+ SkType_TextBoxAlign,
+ SkType_TextBoxMode,
+ SkType_TextOnPath,
+ SkType_TextToPath,
+ SkType_TileMode,
+ SkType_Translate,
+ SkType_TransparentShader,
+ SkType_Typeface,
+ SkType_Xfermode,
+ kNumberOfTypes
+};
+
+struct TypeNames {
+ const char* fName;
+ SkDisplayTypes fType;
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+ bool fDrawPrefix;
+ bool fDisplayPrefix;
+#endif
+};
+
+#ifdef SK_DEBUG
+typedef SkDisplayTypes SkFunctionParamType;
+#else
+typedef unsigned char SkFunctionParamType;
+#endif
+
+extern const TypeNames gTypeNames[];
+extern const int kTypeNamesSize;
+
+class SkDisplayType {
+public:
+ static SkDisplayTypes Find(SkAnimateMaker* , const SkMemberInfo* );
+ static const SkMemberInfo* GetMember(SkAnimateMaker* , SkDisplayTypes , const char** );
+ static const SkMemberInfo* GetMembers(SkAnimateMaker* , SkDisplayTypes , int* infoCountPtr);
+ static SkDisplayTypes GetParent(SkAnimateMaker* , SkDisplayTypes );
+ static bool IsDisplayable(SkAnimateMaker* , SkDisplayTypes );
+ static bool IsEnum(SkAnimateMaker* , SkDisplayTypes );
+ static bool IsStruct(SkAnimateMaker* , SkDisplayTypes );
+ static SkDisplayTypes RegisterNewType();
+ static SkDisplayTypes Resolve(const char[] , const SkMemberInfo** );
+#ifdef SK_DEBUG
+ static bool IsAnimate(SkDisplayTypes type ) { return type == SkType_Animate ||
+ type == SkType_Set; }
+ static const char* GetName(SkAnimateMaker* , SkDisplayTypes );
+#endif
+#ifdef SK_SUPPORT_UNITTEST
+ static void UnitTest();
+#endif
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+ static void BuildCondensedInfo(SkAnimateMaker* );
+#endif
+ static SkDisplayTypes GetType(SkAnimateMaker* , const char[] , size_t len);
+ static SkDisplayable* CreateInstance(SkAnimateMaker* , SkDisplayTypes );
+private:
+ static SkDisplayTypes gNewTypes;
+};
+
+#endif // SkDisplayType_DEFINED
diff --git a/libs/graphics/animator/SkDisplayTypes.cpp b/libs/graphics/animator/SkDisplayTypes.cpp
new file mode 100644
index 0000000000..b38a04cc29
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.cpp
@@ -0,0 +1,212 @@
+#include "SkDisplayTypes.h"
+#include "SkAnimateBase.h"
+
+bool SkDisplayDepend::canContainDependents() const {
+ return true;
+}
+
+void SkDisplayDepend::dirty() {
+ SkDisplayable** last = fDependents.end();
+ for (SkDisplayable** depPtr = fDependents.begin(); depPtr < last; depPtr++) {
+ SkAnimateBase* animate = (SkAnimateBase* ) *depPtr;
+ animate->setChanged(true);
+ }
+}
+
+// Boolean
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBoolean::fInfo[] = {
+ SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBoolean);
+
+SkDisplayBoolean::SkDisplayBoolean() : value(false) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayBoolean::dump(SkAnimateMaker* maker){
+ dumpBase(maker);
+ SkDebugf("value=\"%s\" />\n", value ? "true" : "false");
+}
+#endif
+
+// S32
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayInt::fInfo[] = {
+ SK_MEMBER(value, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayInt);
+
+SkDisplayInt::SkDisplayInt() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayInt::dump(SkAnimateMaker* maker){
+ dumpBase(maker);
+ SkDebugf("value=\"%d\" />\n", value);
+}
+#endif
+
+// SkScalar
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayFloat::fInfo[] = {
+ SK_MEMBER(value, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayFloat);
+
+SkDisplayFloat::SkDisplayFloat() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayFloat::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("value=\"%g\" />\n", SkScalarToFloat(value));
+#else
+ SkDebugf("value=\"%x\" />\n", value);
+#endif
+}
+#endif
+
+// SkString
+enum SkDisplayString_Functions {
+ SK_FUNCTION(slice)
+};
+
+enum SkDisplayString_Properties {
+ SK_PROPERTY(length)
+};
+
+const SkFunctionParamType SkDisplayString::fFunctionParameters[] = {
+ (SkFunctionParamType) SkType_Int, // slice
+ (SkFunctionParamType) SkType_Int,
+ (SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayString::fInfo[] = {
+ SK_MEMBER_PROPERTY(length, Int),
+ SK_MEMBER_FUNCTION(slice, String),
+ SK_MEMBER(value, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayString);
+
+SkDisplayString::SkDisplayString() {
+}
+
+SkDisplayString::SkDisplayString(SkString& copyFrom) : value(copyFrom) {
+}
+
+void SkDisplayString::executeFunction(SkDisplayable* target, int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* scriptValue) {
+ if (scriptValue == nil)
+ return;
+ SkASSERT(target == this);
+ switch (index) {
+ case SK_FUNCTION(slice):
+ scriptValue->fType = SkType_String;
+ SkASSERT(parameters[0].fType == SkType_Int);
+ int start = parameters[0].fOperand.fS32;
+ if (start < 0)
+ start = (int) (value.size() - start);
+ int end = (int) value.size();
+ if (parameters.count() > 1) {
+ SkASSERT(parameters[1].fType == SkType_Int);
+ end = parameters[1].fOperand.fS32;
+ }
+ //if (end >= 0 && end < (int) value.size())
+ if (end >= 0 && end <= (int) value.size())
+ scriptValue->fOperand.fString = new SkString(&value.c_str()[start], end - start);
+ else
+ scriptValue->fOperand.fString = new SkString(value);
+ break;
+ }
+}
+
+const SkFunctionParamType* SkDisplayString::getFunctionsParameters() {
+ return fFunctionParameters;
+}
+
+bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const {
+ switch (index) {
+ case SK_PROPERTY(length):
+ scriptValue->fType = SkType_Int;
+ scriptValue->fOperand.fS32 = (S32) value.size();
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+
+// SkArray
+#if 0 // !!! reason enough to qualify enum with class name or move typedArray into its own file
+enum SkDisplayArray_Properties {
+ SK_PROPERTY(length)
+};
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayArray::fInfo[] = {
+ SK_MEMBER_PROPERTY(length, Int),
+ SK_MEMBER_ARRAY(values, Unknown)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayArray);
+
+SkDisplayArray::SkDisplayArray() {
+}
+
+SkDisplayArray::SkDisplayArray(SkTypedArray& copyFrom) : values(copyFrom) {
+
+}
+
+SkDisplayArray::~SkDisplayArray() {
+ if (values.getType() == SkType_String) {
+ for (int index = 0; index < values.count(); index++)
+ delete values[index].fString;
+ return;
+ }
+ if (values.getType() == SkType_Array) {
+ for (int index = 0; index < values.count(); index++)
+ delete values[index].fArray;
+ }
+}
+
+bool SkDisplayArray::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(length):
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = values.count();
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayTypes.h b/libs/graphics/animator/SkDisplayTypes.h
new file mode 100644
index 0000000000..ce654ab081
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.h
@@ -0,0 +1,98 @@
+#ifndef SkDisplayTypes_DEFINED
+#define SkDisplayTypes_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkOpArray; // compiled script experiment
+
+
+class SkDisplayDepend : public SkDisplayable {
+public:
+ virtual bool canContainDependents() const;
+ void addDependent(SkDisplayable* displayable) {
+ if (fDependents.find(displayable) < 0)
+ *fDependents.append() = displayable;
+ }
+ virtual void dirty();
+private:
+ SkTDDisplayableArray fDependents;
+ typedef SkDisplayable INHERITED;
+};
+
+class SkDisplayBoolean : public SkDisplayDepend {
+ DECLARE_DISPLAY_MEMBER_INFO(Boolean);
+ SkDisplayBoolean();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ SkBool value;
+ friend class SkAnimatorScript;
+ friend class SkAnimatorScript_Box;
+ friend class SkAnimatorScript_Unbox;
+ typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayInt : public SkDisplayDepend {
+ DECLARE_DISPLAY_MEMBER_INFO(Int);
+ SkDisplayInt();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+private:
+ S32 value;
+ friend class SkAnimatorScript;
+ friend class SkAnimatorScript_Box;
+ friend class SkAnimatorScript_Unbox;
+ typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayFloat : public SkDisplayDepend {
+ DECLARE_DISPLAY_MEMBER_INFO(Float);
+ SkDisplayFloat();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+private:
+ SkScalar value;
+ friend class SkAnimatorScript;
+ friend class SkAnimatorScript_Box;
+ friend class SkAnimatorScript_Unbox;
+ typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayString : public SkDisplayDepend {
+ DECLARE_DISPLAY_MEMBER_INFO(String);
+ SkDisplayString();
+ SkDisplayString(SkString& );
+ virtual void executeFunction(SkDisplayable* , int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* );
+ virtual const SkFunctionParamType* getFunctionsParameters();
+ virtual bool getProperty(int index, SkScriptValue* ) const;
+ SkString value;
+private:
+ static const SkFunctionParamType fFunctionParameters[];
+};
+
+class SkDisplayArray : public SkDisplayDepend {
+ DECLARE_DISPLAY_MEMBER_INFO(Array);
+ SkDisplayArray();
+ SkDisplayArray(SkTypedArray& );
+ SkDisplayArray(SkOpArray& ); // compiled script experiment
+ virtual ~SkDisplayArray();
+ virtual bool getProperty(int index, SkScriptValue* ) const;
+private:
+ SkTypedArray values;
+ friend class SkAnimator;
+ friend class SkAnimatorScript;
+ friend class SkAnimatorScript2;
+ friend class SkAnimatorScript_Unbox;
+ friend class SkDisplayable;
+ friend struct SkMemberInfo;
+ friend class SkScriptEngine;
+};
+
+#endif // SkDisplayTypes_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.cpp b/libs/graphics/animator/SkDisplayXMLParser.cpp
new file mode 100644
index 0000000000..fd4840a085
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.cpp
@@ -0,0 +1,301 @@
+#include "SkDisplayXMLParser.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkUtils.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+static char const* const gErrorStrings[] = {
+ "unknown error ",
+ "apply scopes itself",
+ "display tree too deep (circular reference?) ",
+ "element missing parent ",
+ "element type not allowed in parent ",
+ "error adding <data> to <post> ",
+ "error adding to <matrix> ",
+ "error adding to <paint> ",
+ "error adding to <path> ",
+ "error in attribute value ",
+ "error in script ",
+ "expected movie in sink attribute ",
+ "field not in target ",
+ "number of offsets in gradient must match number of colors",
+ "no offset in gradient may be greater than one",
+ "last offset in gradient must be one",
+ "offsets in gradient must be increasing",
+ "first offset in gradient must be zero",
+ "gradient attribute \"points\" must have length of four",
+ "in include ",
+ "in movie ",
+ "include name unknown or missing ",
+ "index out of range ",
+ "movie name unknown or missing ",
+ "no parent available to resolve sink attribute ",
+ "parent element can't contain ",
+ "saveLayer must specify a bounds",
+ "target id not found ",
+ "unexpected type "
+};
+
+SkDisplayXMLParserError::~SkDisplayXMLParserError() {
+}
+
+void SkDisplayXMLParserError::getErrorString(SkString* str) const {
+ if (fCode > kUnknownError)
+ str->set(gErrorStrings[fCode - kUnknownError]);
+ else
+ str->reset();
+ INHERITED::getErrorString(str);
+}
+
+void SkDisplayXMLParserError::setInnerError(SkAnimateMaker* parent, const SkString& src) {
+ SkString inner;
+ getErrorString(&inner);
+ inner.prepend(": ");
+ inner.prependS32(getLineNumber());
+ inner.prepend(", line ");
+ inner.prepend(src);
+ parent->setErrorNoun(inner);
+}
+
+
+SkDisplayXMLParser::SkDisplayXMLParser(SkAnimateMaker& maker)
+ : INHERITED(&maker.fError), fMaker(maker), fInInclude(maker.fInInclude),
+ fInSkia(maker.fInInclude), fCurrDisplayable(nil)
+{
+}
+
+SkDisplayXMLParser::~SkDisplayXMLParser() {
+ if (fCurrDisplayable && fMaker.fChildren.find(fCurrDisplayable) < 0)
+ delete fCurrDisplayable;
+ for (Parent* parPtr = fParents.begin() + 1; parPtr < fParents.end(); parPtr++) {
+ SkDisplayable* displayable = parPtr->fDisplayable;
+ if (displayable == fCurrDisplayable)
+ continue;
+ SkASSERT(fMaker.fChildren.find(displayable) < 0);
+ if (fMaker.fHelpers.find(displayable) < 0)
+ delete displayable;
+ }
+}
+
+
+
+bool SkDisplayXMLParser::onAddAttribute(const char name[], const char value[]) {
+ return onAddAttributeLen(name, value, strlen(value));
+}
+
+bool SkDisplayXMLParser::onAddAttributeLen(const char attrName[], const char attrValue[],
+ size_t attrValueLen)
+{
+ if (fCurrDisplayable == nil) // this signals we should ignore attributes for this element
+ return strncmp(attrName, "xmlns", sizeof("xmlns") - 1) != 0;
+ SkDisplayable* displayable = fCurrDisplayable;
+ SkDisplayTypes type = fCurrType;
+
+ if (strcmp(attrName, "id") == 0) {
+ if (fMaker.find(attrValue, attrValueLen, nil)) {
+ fError->setNoun(attrValue, attrValueLen);
+ fError->setCode(SkXMLParserError::kDuplicateIDs);
+ return true;
+ }
+#ifdef SK_DEBUG
+ displayable->_id.set(attrValue, attrValueLen);
+ displayable->id = displayable->_id.c_str();
+#endif
+ fMaker.idsSet(attrValue, attrValueLen, displayable);
+ int parentIndex = fParents.count() - 1;
+ if (parentIndex > 0) {
+ SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+ parent->setChildHasID();
+ }
+ return false;
+ }
+ const char* name = attrName;
+ const SkMemberInfo* info = SkDisplayType::GetMember(&fMaker, type, &name);
+ if (info == nil) {
+ fError->setNoun(name);
+ fError->setCode(SkXMLParserError::kUnknownAttributeName);
+ return true;
+ }
+ if (info->setValue(fMaker, nil, 0, info->getCount(), displayable, info->getType(), attrValue,
+ attrValueLen))
+ return false;
+ if (fMaker.fError.hasError()) {
+ fError->setNoun(attrValue, attrValueLen);
+ return true;
+ }
+ SkDisplayable* ref = nil;
+ if (fMaker.find(attrValue, attrValueLen, &ref) == false) {
+ ref = fMaker.createInstance(attrValue, attrValueLen);
+ if (ref == nil) {
+ fError->setNoun(attrValue, attrValueLen);
+ fError->setCode(SkXMLParserError::kErrorInAttributeValue);
+ return true;
+ } else
+ fMaker.helperAdd(ref);
+ }
+ if (info->fType != SkType_MemberProperty) {
+ fError->setNoun(name);
+ fError->setCode(SkXMLParserError::kUnknownAttributeName);
+ return true;
+ }
+ SkScriptValue scriptValue;
+ scriptValue.fOperand.fDisplayable = ref;
+ scriptValue.fType = ref->getType();
+ displayable->setProperty(info->propertyIndex(), scriptValue);
+ return false;
+}
+
+bool SkDisplayXMLParser::onEndElement(const char elem[])
+{
+ int parentIndex = fParents.count() - 1;
+ if (parentIndex >= 0) {
+ Parent& container = fParents[parentIndex];
+ SkDisplayable* displayable = container.fDisplayable;
+ fMaker.fEndDepth = parentIndex;
+ displayable->onEndElement(fMaker);
+ if (fMaker.fError.hasError())
+ return true;
+ if (parentIndex > 0) {
+ SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+ bool result = parent->add(fMaker, displayable);
+ if (fMaker.hasError())
+ return true;
+ if (result == false) {
+ int infoCount;
+ const SkMemberInfo* info =
+ SkDisplayType::GetMembers(&fMaker, fParents[parentIndex - 1].fType, &infoCount);
+ const SkMemberInfo* foundInfo;
+ if ((foundInfo = searchContainer(info, infoCount)) != nil) {
+ parent->setReference(foundInfo, displayable);
+ // if (displayable->isHelper() == false)
+ fMaker.helperAdd(displayable);
+ } else {
+ fMaker.setErrorCode(SkDisplayXMLParserError::kElementTypeNotAllowedInParent);
+ return true;
+ }
+ }
+ if (parent->childrenNeedDisposing())
+ delete displayable;
+ }
+ fParents.remove(parentIndex);
+ }
+ fCurrDisplayable = nil;
+ if (fInInclude == false && strcasecmp(elem, "screenplay") == 0) {
+ if (fMaker.fInMovie == false) {
+ fMaker.fEnableTime = fMaker.getAppTime();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+ if (fMaker.fDebugTimeBase == (SkMSec) -1)
+ fMaker.fDebugTimeBase = fMaker.fEnableTime;
+ SkString debugOut;
+ SkMSec time = fMaker.getAppTime();
+ debugOut.appendS32(time - fMaker.fDebugTimeBase);
+ debugOut.append(" onLoad enable=");
+ debugOut.appendS32(fMaker.fEnableTime - fMaker.fDebugTimeBase);
+ SkDebugf("%s\n", debugOut.c_str());
+#endif
+ fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, nil);
+ if (fMaker.fError.hasError())
+ return true;
+ fMaker.fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+
+ }
+ fInSkia = false;
+ }
+ return false;
+}
+
+bool SkDisplayXMLParser::onStartElement(const char name[])
+{
+ return onStartElementLen(name, strlen(name));
+}
+
+bool SkDisplayXMLParser::onStartElementLen(const char name[], size_t len) {
+ fCurrDisplayable = nil; // init so we'll ignore attributes if we exit early
+
+ if (strncasecmp(name, "screenplay", len) == 0) {
+ fInSkia = true;
+ if (fInInclude == false)
+ fMaker.idsSet(name, len, &fMaker.fScreenplay);
+ return false;
+ }
+ if (fInSkia == false)
+ return false;
+
+ SkDisplayable* displayable = fMaker.createInstance(name, len);
+ if (displayable == nil) {
+ fError->setNoun(name, len);
+ fError->setCode(SkXMLParserError::kUnknownElement);
+ return true;
+ }
+ SkDisplayTypes type = displayable->getType();
+ Parent record = { displayable, type };
+ *fParents.append() = record;
+ if (fParents.count() == 1)
+ fMaker.childrenAdd(displayable);
+ else {
+ Parent* parent = fParents.end() - 2;
+ if (displayable->setParent(parent->fDisplayable)) {
+ fError->setNoun(name, len);
+ getError()->setCode(SkDisplayXMLParserError::kParentElementCantContain);
+ return true;
+ }
+ }
+
+ // set these for subsequent calls to addAttribute()
+ fCurrDisplayable = displayable;
+ fCurrType = type;
+ return false;
+}
+
+const SkMemberInfo* SkDisplayXMLParser::searchContainer(const SkMemberInfo* infoBase,
+ int infoCount) {
+ const SkMemberInfo* bestDisplayable = nil;
+ const SkMemberInfo* lastResort = nil;
+ for (int index = 0; index < infoCount; index++) {
+ const SkMemberInfo* info = &infoBase[index];
+ if (info->fType == SkType_BaseClassInfo) {
+ const SkMemberInfo* inherited = info->getInherited();
+ const SkMemberInfo* result = searchContainer(inherited, info->fCount);
+ if (result != nil)
+ return result;
+ continue;
+ }
+ Parent* container = fParents.end() - 1;
+ SkDisplayTypes type = (SkDisplayTypes) info->fType;
+ if (type == SkType_MemberProperty)
+ type = info->propertyType();
+ SkDisplayTypes containerType = container->fType;
+ if (type == containerType && (type == SkType_Rect || type == SkType_Polygon ||
+ type == SkType_Array || type == SkType_Int || type == SkType_Bitmap))
+ goto rectNext;
+ while (type != containerType) {
+ if (containerType == SkType_Displayable)
+ goto next;
+ containerType = SkDisplayType::GetParent(&fMaker, containerType);
+ if (containerType == SkType_Unknown)
+ goto next;
+ }
+ return info;
+next:
+ if (type == SkType_Drawable || type == SkType_Displayable &&
+ container->fDisplayable->isDrawable()) {
+rectNext:
+ if (fParents.count() > 1) {
+ Parent* parent = fParents.end() - 2;
+ if (info == parent->fDisplayable->preferredChild(type))
+ bestDisplayable = info;
+ else
+ lastResort = info;
+ }
+ }
+ }
+ if (bestDisplayable)
+ return bestDisplayable;
+ if (lastResort)
+ return lastResort;
+ return nil;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.h b/libs/graphics/animator/SkDisplayXMLParser.h
new file mode 100644
index 0000000000..3aa42cfc51
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.h
@@ -0,0 +1,84 @@
+#ifndef SkDisplayXMLParser_DEFINED
+#define SkDisplayXMLParser_DEFINED
+
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkDisplayType.h"
+#include "SkXMLParser.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+
+class SkDisplayXMLParserError : public SkXMLParserError {
+public:
+ enum ErrorCode {
+ kApplyScopesItself = kUnknownError + 1,
+ kDisplayTreeTooDeep,
+ kElementMissingParent,
+ kElementTypeNotAllowedInParent,
+ kErrorAddingDataToPost,
+ kErrorAddingToMatrix,
+ kErrorAddingToPaint,
+ kErrorAddingToPath,
+ kErrorInAttributeValue,
+ kErrorInScript,
+ kExpectedMovie,
+ kFieldNotInTarget,
+ kGradientOffsetsDontMatchColors,
+ kGradientOffsetsMustBeNoMoreThanOne,
+ kGradientOffsetsMustEndWithOne,
+ kGradientOffsetsMustIncrease,
+ kGradientOffsetsMustStartWithZero,
+ kGradientPointsLengthMustBeFour,
+ kInInclude,
+ kInMovie,
+ kIncludeNameUnknownOrMissing,
+ kIndexOutOfRange,
+ kMovieNameUnknownOrMissing,
+ kNoParentAvailable,
+ kParentElementCantContain,
+ kSaveLayerNeedsBounds,
+ kTargetIDNotFound,
+ kUnexpectedType
+ };
+ virtual ~SkDisplayXMLParserError();
+ virtual void getErrorString(SkString* str) const;
+ void setCode(ErrorCode code) { INHERITED::setCode((INHERITED::ErrorCode) code); }
+ void setInnerError(SkAnimateMaker* maker, const SkString& str);
+ typedef SkXMLParserError INHERITED;
+ friend class SkDisplayXMLParser;
+};
+
+class SkDisplayXMLParser : public SkXMLParser {
+public:
+ SkDisplayXMLParser(SkAnimateMaker& maker);
+ virtual ~SkDisplayXMLParser();
+protected:
+ virtual bool onAddAttribute(const char name[], const char value[]);
+ bool onAddAttributeLen(const char name[], const char value[], size_t len);
+ virtual bool onEndElement(const char elem[]);
+ virtual bool onStartElement(const char elem[]);
+ bool onStartElementLen(const char elem[], size_t len);
+private:
+ struct Parent {
+ SkDisplayable* fDisplayable;
+ SkDisplayTypes fType;
+ };
+ SkTDArray<Parent> fParents;
+ SkDisplayXMLParser& operator= (const SkDisplayXMLParser& );
+ SkDisplayXMLParserError* getError() { return (SkDisplayXMLParserError*) fError; }
+ const SkMemberInfo* searchContainer(const SkMemberInfo* ,
+ int infoCount);
+ SkAnimateMaker& fMaker;
+ SkBool fInInclude;
+ SkBool fInSkia;
+ // local state between onStartElement and onAddAttribute
+ SkDisplayable* fCurrDisplayable;
+ SkDisplayTypes fCurrType;
+ friend class SkXMLAnimatorWriter;
+ typedef SkXMLParser INHERITED;
+};
+
+#endif // SkDisplayXMLParser_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayable.cpp b/libs/graphics/animator/SkDisplayable.cpp
new file mode 100644
index 0000000000..41c4b47933
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.cpp
@@ -0,0 +1,549 @@
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkParse.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayTypes.h"
+
+#ifdef SK_FIND_LEAKS
+// int SkDisplayable::fAllocationCount;
+SkTDDisplayableArray SkDisplayable::fAllocations;
+#endif
+
+#ifdef SK_DEBUG
+SkDisplayable::SkDisplayable() {
+ id = _id.c_str();
+#ifdef SK_FIND_LEAKS
+ // fAllocationCount++;
+ *fAllocations.append() = this;
+#endif
+}
+#endif
+
+SkDisplayable::~SkDisplayable() {
+#ifdef SK_FIND_LEAKS
+ // fAllocationCount--;
+ int index = fAllocations.find(this);
+ SkASSERT(index >= 0);
+ fAllocations.remove(index);
+#endif
+}
+
+bool SkDisplayable::add(SkAnimateMaker& , SkDisplayable* child) {
+ return false;
+}
+
+//void SkDisplayable::apply(SkAnimateMaker& , const SkMemberInfo* ,
+// SkDisplayable* , SkScalar [], int count) {
+// SkASSERT(0);
+//}
+
+bool SkDisplayable::canContainDependents() const {
+ return false;
+}
+
+bool SkDisplayable::childrenNeedDisposing() const {
+ return false;
+}
+
+void SkDisplayable::clearBounder() {
+}
+
+bool SkDisplayable::contains(SkDisplayable* ) {
+ return false;
+}
+
+SkDisplayable* SkDisplayable::contains(const SkString& ) {
+ return nil;
+}
+
+SkDisplayable* SkDisplayable::deepCopy(SkAnimateMaker* maker) {
+ SkDisplayTypes type = getType();
+ if (type == SkType_Unknown) {
+ SkASSERT(0);
+ return nil;
+ }
+ SkDisplayable* copy = SkDisplayType::CreateInstance(maker, type);
+ int index = -1;
+ int propIndex = 0;
+ const SkMemberInfo* info;
+ do {
+ info = copy->getMember(++index);
+ if (info == nil)
+ break;
+ if (info->fType == SkType_MemberProperty) {
+ SkScriptValue value;
+ if (getProperty(propIndex, &value))
+ copy->setProperty(propIndex, value);
+ propIndex++;
+ continue;
+ }
+ if (info->fType == SkType_MemberFunction)
+ continue;
+ if (info->fType == SkType_Array) {
+ SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+ int arrayCount;
+ if (array == nil || (arrayCount = array->count()) == 0)
+ continue;
+ SkTDOperandArray* copyArray = (SkTDOperandArray*) info->memberData(copy);
+ copyArray->setCount(arrayCount);
+ SkDisplayTypes elementType;
+ if (type == SkType_Array) {
+ SkDisplayArray* dispArray = (SkDisplayArray*) this;
+ elementType = dispArray->values.getType();
+ } else
+ elementType = info->arrayType();
+ size_t elementSize = SkMemberInfo::GetSize(elementType);
+ size_t byteSize = elementSize * arrayCount;
+ memcpy(copyArray->begin(), array->begin(), byteSize);
+ continue;
+ }
+ if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+ SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+ if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+ continue;
+ SkDisplayable* deeper = (*displayable)->deepCopy(maker);
+ info->setMemberData(copy, deeper, sizeof(deeper));
+ continue;
+ }
+ if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+ SkString* string;
+ info->getString(this, &string);
+ info->setString(copy, string);
+ continue;
+ }
+ void* data = info->memberData(this);
+ size_t size = SkMemberInfo::GetSize(info->fType);
+ info->setMemberData(copy, data, size);
+ } while (true);
+ copy->dirty();
+ return copy;
+}
+
+void SkDisplayable::dirty() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayable::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+#if SK_USE_CONDENSED_INFO == 0
+ this->dumpAttrs(maker);
+ this->dumpChildren(maker);
+#endif
+}
+
+void SkDisplayable::dumpAttrs(SkAnimateMaker* maker) {
+ SkDisplayTypes type = getType();
+ if (type == SkType_Unknown) {
+ //SkDebugf("/>\n");
+ return;
+ }
+ SkDisplayable* blankCopy = SkDisplayType::CreateInstance(maker, type);
+
+ int index = -1;
+ int propIndex = 0;
+ const SkMemberInfo* info;
+ const SkMemberInfo* blankInfo;
+ SkScriptValue value;
+ SkScriptValue blankValue;
+ SkOperand values[2];
+ SkOperand blankValues[2];
+ do {
+ info = this->getMember(++index);
+ if (nil == info) {
+ //SkDebugf("\n");
+ break;
+ }
+ if (SkType_MemberProperty == info->fType) {
+ if (getProperty(propIndex, &value)) {
+ blankCopy->getProperty(propIndex, &blankValue);
+ //last two are dummies
+ dumpValues(info, value.fType, value.fOperand, blankValue.fOperand, value.fOperand, blankValue.fOperand);
+ }
+
+ propIndex++;
+ continue;
+ }
+ if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+ continue;
+ }
+
+ if (info->fType == SkType_MemberFunction)
+ continue;
+
+
+ if (info->fType == SkType_Array) {
+ SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+ int arrayCount;
+ if (array == nil || (arrayCount = array->count()) == 0)
+ continue;
+ SkDisplayTypes elementType;
+ if (type == SkType_Array) {
+ SkDisplayArray* dispArray = (SkDisplayArray*) this;
+ elementType = dispArray->values.getType();
+ } else
+ elementType = info->arrayType();
+ bool firstElem = true;
+ SkDebugf("%s=\"[", info->fName);
+ for (SkOperand* op = array->begin(); op < array->end(); op++) {
+ if (!firstElem) SkDebugf(",");
+ switch (elementType) {
+ case SkType_Displayable:
+ SkDebugf("%s", op->fDisplayable->id);
+ break;
+ case SkType_Int:
+ SkDebugf("%d", op->fS32);
+ break;
+ case SkType_Float:
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("%g", SkScalarToFloat(op->fScalar));
+#else
+ SkDebugf("%x", op->fScalar);
+#endif
+ break;
+ case SkType_String:
+ case SkType_DynamicString:
+ SkDebugf("%s", op->fString->c_str());
+ break;
+ default:
+ break;
+ }
+ firstElem = false;
+ }
+ SkDebugf("]\" ");
+ continue;
+ }
+
+ if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+ SkString* string;
+ info->getString(this, &string);
+ if (string->isEmpty() == false)
+ SkDebugf("%s=\"%s\"\t", info->fName, string->c_str());
+ continue;
+ }
+
+
+ blankInfo = blankCopy->getMember(index);
+ int i = info->fCount;
+ info->getValue(this, values, i);
+ blankInfo->getValue(blankCopy, blankValues, i);
+ dumpValues(info, info->fType, values[0], blankValues[0], values[1], blankValues[1]);
+ } while (true);
+ delete blankCopy;
+}
+
+void SkDisplayable::dumpBase(SkAnimateMaker* maker) {
+ SkDisplayTypes type = getType();
+ const char* elementName = "(unknown)";
+ if (type != SkType_Unknown && type != SkType_Screenplay)
+ elementName = SkDisplayType::GetName(maker, type);
+ SkDebugf("%*s", SkDisplayList::fIndent, "");
+ if (SkDisplayList::fDumpIndex != 0 && SkDisplayList::fIndent == 0)
+ SkDebugf("%d: ", SkDisplayList::fDumpIndex);
+ SkDebugf("<%s ", elementName);
+ if (strcmp(id,"") != 0)
+ SkDebugf("id=\"%s\" ", id);
+}
+
+void SkDisplayable::dumpChildren(SkAnimateMaker* maker, bool closedAngle) {
+
+ int index = -1;
+ const SkMemberInfo* info;
+ index = -1;
+ SkDisplayList::fIndent += 4;
+ do {
+ info = this->getMember(++index);
+ if (nil == info) {
+ break;
+ }
+ if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+ SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+ if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+ continue;
+ if (closedAngle == false) {
+ SkDebugf(">\n");
+ closedAngle = true;
+ }
+ (*displayable)->dump(maker);
+ }
+ } while (true);
+ SkDisplayList::fIndent -= 4;
+ if (closedAngle)
+ dumpEnd(maker);
+ else
+ SkDebugf("/>\n");
+}
+
+void SkDisplayable::dumpEnd(SkAnimateMaker* maker) {
+ SkDisplayTypes type = getType();
+ const char* elementName = "(unknown)";
+ if (type != SkType_Unknown && type != SkType_Screenplay)
+ elementName = SkDisplayType::GetName(maker, type);
+ SkDebugf("%*s", SkDisplayList::fIndent, "");
+ SkDebugf("</%s>\n", elementName);
+}
+
+void SkDisplayable::dumpEvents() {
+}
+
+void SkDisplayable::dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+ SkOperand op2, SkOperand blankOp2) {
+ switch (type) {
+ case SkType_BitmapEncoding:
+ switch (op.fS32) {
+ case 0 : SkDebugf("type=\"jpeg\" ");
+ break;
+ case 1 : SkDebugf("type=\"png\" ");
+ break;
+ default: SkDebugf("type=\"UNDEFINED\" ");
+ }
+ break;
+ //should make this a separate case in dump attrs, rather than make dump values have a larger signature
+ case SkType_Point:
+ if (op.fScalar != blankOp.fScalar || op2.fScalar != blankOp.fScalar) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("%s=\"[%g,%g]\" ", info->fName, SkScalarToFloat(op.fScalar), SkScalarToFloat(op2.fScalar));
+#else
+ SkDebugf("%s=\"[%x,%x]\" ", info->fName, op.fScalar, op2.fScalar);
+#endif
+ }
+ break;
+ case SkType_FromPathMode:
+ switch (op.fS32) {
+ case 0:
+ //don't want to print anything for 0, just adding it to remove it from default:
+ break;
+ case 1:
+ SkDebugf("%s=\"%s\" ", info->fName, "angle");
+ break;
+ case 2:
+ SkDebugf("%s=\"%s\" ", info->fName, "position");
+ break;
+ default:
+ SkDebugf("%s=\"INVALID\" ", info->fName);
+ }
+ break;
+ case SkType_MaskFilterBlurStyle:
+ switch (op.fS32) {
+ case 0:
+ break;
+ case 1:
+ SkDebugf("%s=\"%s\" ", info->fName, "solid");
+ break;
+ case 2:
+ SkDebugf("%s=\"%s\" ", info->fName, "outer");
+ break;
+ case 3:
+ SkDebugf("%s=\"%s\" ", info->fName, "inner");
+ break;
+ default:
+ SkDebugf("%s=\"INVALID\" ", info->fName);
+ }
+ break;
+ case SkType_FilterType:
+ if (op.fS32 == 1)
+ SkDebugf("%s=\"%s\" ", info->fName, "bilinear");
+ break;
+ case SkType_PathDirection:
+ SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "cw" : "ccw");
+ break;
+ case SkType_FillType:
+ SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "winding" : "evenOdd");
+ break;
+ case SkType_TileMode:
+ //correct to look at the S32?
+ if (op.fS32 != blankOp.fS32)
+ SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "clamp" : op.fS32 == 1 ? "repeat" : "mirror");
+ break;
+ case SkType_Boolean:
+ if (op.fS32 != blankOp.fS32)
+ SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "false" : "true");
+ break;
+ case SkType_Int:
+ if (op.fS32 != blankOp.fS32)
+ SkDebugf(" %s=\"%d\" ", info->fName, op.fS32);
+ break;
+ case SkType_Float:
+ if (op.fScalar != blankOp.fScalar) { //or /65536?
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf("%s=\"%g\" ", info->fName, SkScalarToFloat(op.fScalar));
+#else
+ SkDebugf("%s=\"%x\" ", info->fName, op.fScalar);
+#endif
+ }
+ break;
+ case SkType_String:
+ case SkType_DynamicString:
+ if (op.fString->size() > 0)
+ SkDebugf("%s=\"%s\" ", info->fName, op.fString->c_str());
+ break;
+ case SkType_MSec:
+ if (op.fS32 != blankOp.fS32) {
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" %s=\"%g\" ", info->fName, SkScalarToFloat(SkScalarDiv(op.fS32, 1000)));
+#else
+ SkDebugf(" %s=\"%x\" ", info->fName, SkScalarDiv(op.fS32, 1000));
+#endif
+ }
+ default:
+ SkDebugf("");
+ }
+}
+
+#endif
+
+bool SkDisplayable::enable( SkAnimateMaker& ) {
+ return false;
+}
+
+void SkDisplayable::enableBounder() {
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* , int index,
+ SkTDArray<SkScriptValue>& , SkDisplayTypes, SkScriptValue* ) {
+ SkASSERT(0);
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* target,
+ const SkMemberInfo* info, SkTypedArray* values, SkScriptValue* value) {
+ SkTDArray<SkScriptValue> typedValues;
+ for (SkOperand* op = values->begin(); op < values->end(); op++) {
+ SkScriptValue temp;
+ temp.fType = values->getType();
+ temp.fOperand = *op;
+ *typedValues.append() = temp;
+ }
+ executeFunction(target, info->functionIndex(), typedValues, info->getType(), value);
+}
+
+void SkDisplayable::executeFunction2(SkDisplayable* , int index,
+ SkOpArray* params, SkDisplayTypes, SkOperand2* ) {
+ SkASSERT(0);
+}
+
+void SkDisplayable::getBounds(SkRect* rect) {
+ SkASSERT(rect);
+ rect->fLeft = rect->fTop = SK_ScalarMax;
+ rect->fRight= rect->fBottom = -SK_ScalarMax;
+}
+
+const SkFunctionParamType* SkDisplayable::getFunctionsParameters() {
+ return nil;
+}
+
+const SkMemberInfo* SkDisplayable::getMember(int index) {
+ return nil;
+}
+
+const SkMemberInfo* SkDisplayable::getMember(const char name[]) {
+ return nil;
+}
+
+const SkFunctionParamType* SkDisplayable::getParameters(const SkMemberInfo* info,
+ int* paramCount) {
+ const SkFunctionParamType* params = getFunctionsParameters();
+ SkASSERT(params != nil);
+ int funcIndex = info->functionIndex();
+ // !!! eventually break traversing params into an external function (maybe this whole function)
+ int index = funcIndex;
+ int offset = 0;
+ while (--index >= 0) {
+ while (params[offset] != 0)
+ offset++;
+ offset++;
+ }
+ int count = 0;
+ while (params[offset] != 0) {
+ count++;
+ offset++;
+ }
+ *paramCount = count;
+ return &params[offset - count];
+}
+
+SkDisplayable* SkDisplayable::getParent() const {
+ return nil;
+}
+
+bool SkDisplayable::getProperty(int index, SkScriptValue* ) const {
+// SkASSERT(0);
+ return false;
+}
+
+bool SkDisplayable::getProperty2(int index, SkOperand2* value) const {
+ SkASSERT(0);
+ return false;
+}
+
+SkDisplayTypes SkDisplayable::getType() const {
+ return SkType_Unknown;
+}
+
+bool SkDisplayable::hasEnable() const {
+ return false;
+}
+
+bool SkDisplayable::isDrawable() const {
+ return false;
+}
+
+void SkDisplayable::onEndElement(SkAnimateMaker& ) {}
+
+const SkMemberInfo* SkDisplayable::preferredChild(SkDisplayTypes type) {
+ return nil;
+}
+
+bool SkDisplayable::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) {
+ return false;
+}
+
+//SkDisplayable* SkDisplayable::resolveTarget(SkAnimateMaker& ) {
+// return this;
+//}
+
+void SkDisplayable::setChildHasID() {
+}
+
+bool SkDisplayable::setParent(SkDisplayable* ) {
+ return false;
+}
+
+bool SkDisplayable::setProperty(int index, SkScriptValue& ) {
+ //SkASSERT(0);
+ return false;
+}
+
+void SkDisplayable::setReference(const SkMemberInfo* info, SkDisplayable* displayable) {
+ if (info->fType == SkType_MemberProperty) {
+ SkScriptValue scriptValue;
+ scriptValue.fOperand.fDisplayable = displayable;
+ scriptValue.fType = displayable->getType();
+ setProperty(info->propertyIndex(), scriptValue);
+ } else if (info->fType == SkType_Array) {
+ SkASSERT(displayable->getType() == SkType_Array);
+ SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+ SkTDScalarArray* array = (SkTDScalarArray* ) info->memberData(this);
+ array->setCount(dispArray->values.count());
+ memcpy(array->begin(), dispArray->values.begin(), dispArray->values.count() * sizeof(int));
+ //
+
+ // !!! need a way for interpreter engine to own array
+ // !!! probably need to replace all scriptable arrays with single bigger array
+ // that has operand and type on every element -- or
+ // when array is dirtied, need to get parent to reparse to local array
+ } else {
+ void* storage = info->memberData(this);
+ memcpy(storage, &displayable, sizeof(SkDisplayable*));
+ }
+// !!! unclear why displayable is dirtied here
+// if this is called, this breaks fromPath.xml
+// displayable->dirty();
+}
+
+#ifdef SK_DEBUG
+void SkDisplayable::validate() {
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayable.h b/libs/graphics/animator/SkDisplayable.h
new file mode 100644
index 0000000000..aea64b516e
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.h
@@ -0,0 +1,103 @@
+#ifndef SkDisplayable_DEFINED
+#define SkDisplayable_DEFINED
+
+#include "SkOperand.h"
+#ifdef SK_DEBUG
+#include "SkString.h"
+#endif
+#include "SkIntArray.h"
+#include "SkRect.h"
+#include "SkTDArray.h"
+
+class SkAnimateMaker;
+class SkApply;
+class SkEvents;
+struct SkMemberInfo;
+struct SkScriptValue;
+class SkOpArray; // compiled scripting experiment
+union SkOperand2; // compiled scripting experiment
+
+class SkDisplayable {
+public:
+#ifdef SK_DEBUG
+ SkDisplayable();
+#endif
+ virtual ~SkDisplayable();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual bool canContainDependents() const;
+ virtual bool childrenNeedDisposing() const;
+ virtual void clearBounder();
+ virtual bool contains(SkDisplayable* );
+ virtual SkDisplayable* contains(const SkString& );
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+ void dumpAttrs(SkAnimateMaker* );
+ void dumpBase(SkAnimateMaker* );
+ void dumpChildren(SkAnimateMaker* maker, bool closedAngle = false );
+ void dumpEnd(SkAnimateMaker* );
+ virtual void dumpEvents();
+#endif
+ virtual bool enable( SkAnimateMaker& );
+ virtual void enableBounder();
+ virtual void executeFunction(SkDisplayable* , int functionIndex,
+ SkTDArray<SkScriptValue>& , SkDisplayTypes , SkScriptValue* );
+ void executeFunction(SkDisplayable* , const SkMemberInfo* ,
+ SkTypedArray* , SkScriptValue* );
+ virtual void executeFunction2(SkDisplayable* , int functionIndex,
+ SkOpArray* params , SkDisplayTypes , SkOperand2* ); // compiled scripting experiment
+ virtual void getBounds(SkRect* );
+ virtual const SkFunctionParamType* getFunctionsParameters();
+ virtual const SkMemberInfo* getMember(int index);
+ virtual const SkMemberInfo* getMember(const char name[]);
+ const SkFunctionParamType* getParameters(const SkMemberInfo* info,
+ int* paramCount);
+ virtual SkDisplayable* getParent() const;
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool getProperty2(int index, SkOperand2* value) const; // compiled scripting experiment
+ virtual SkDisplayTypes getType() const;
+ virtual bool hasEnable() const;
+ bool isAnimate() const {
+ SkDisplayTypes type = getType();
+ return type == SkType_Animate || type == SkType_Set; }
+ bool isApply() const { return getType() == SkType_Apply; }
+ bool isColor() const { return getType() == SkType_Color; }
+ virtual bool isDrawable() const;
+ bool isGroup() const { return getType() == SkType_Group ||
+ getType() == SkType_Save || getType() == SkType_DrawTo ||
+ getType() == SkType_SaveLayer; }
+ bool isMatrix() const { return getType() == SkType_Matrix; }
+ virtual bool isPaint() const { return getType() == SkType_Paint; }
+ virtual bool isPath() const { return false; }
+ bool isPost() const { return getType() == SkType_Post; }
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+ virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+ virtual void setChildHasID();
+ virtual bool setParent(SkDisplayable* );
+ virtual bool setProperty(int index, SkScriptValue& );
+ void setReference(const SkMemberInfo* info, SkDisplayable* ref);
+#ifdef SK_DEBUG
+ bool isData() const { return getType() == SkType_Data; };
+ bool isEvent() const { return getType() == SkType_Event; }
+ virtual bool isMatrixPart() const { return false; }
+ bool isPatch() const { return getType() == SkType_3D_Patch; }
+ virtual bool isPaintPart() const { return false; }
+ virtual bool isPathPart() const { return false; }
+ virtual void validate();
+ SkString _id;
+ const char* id;
+// static int fAllocationCount;
+ static SkTDDisplayableArray fAllocations;
+#else
+ void validate() {}
+#endif
+#ifdef SK_DUMP_ENABLED
+private:
+ void dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+ SkOperand op2, SkOperand blankOp2);
+#endif
+};
+
+#endif // SkDisplayable_DEFINED
diff --git a/libs/graphics/animator/SkDraw3D.cpp b/libs/graphics/animator/SkDraw3D.cpp
new file mode 100644
index 0000000000..8a69445212
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.cpp
@@ -0,0 +1,100 @@
+#include "SkDraw3D.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkTypedArray.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Point::fInfo[] = {
+ SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+ SK_MEMBER_ALIAS(y, fPoint.fY, Float),
+ SK_MEMBER_ALIAS(z, fPoint.fZ, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk3D_Point);
+
+Sk3D_Point::Sk3D_Point() {
+ fPoint.set(0, 0, 0);
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Camera::fInfo[] = {
+ SK_MEMBER_ALIAS(axis, fCamera.fAxis, 3D_Point),
+ SK_MEMBER(hackHeight, Float),
+ SK_MEMBER(hackWidth, Float),
+ SK_MEMBER_ALIAS(location, fCamera.fLocation, 3D_Point),
+ SK_MEMBER_ALIAS(observer, fCamera.fObserver, 3D_Point),
+ SK_MEMBER(patch, 3D_Patch),
+ SK_MEMBER_ALIAS(zenith, fCamera.fZenith, 3D_Point),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Camera);
+
+Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(nil) {
+}
+
+Sk3D_Camera::~Sk3D_Camera() {
+}
+
+bool Sk3D_Camera::draw(SkAnimateMaker& maker) {
+ fCamera.update();
+ SkMatrix matrix;
+ fCamera.computeMatrix(patch->fPatch, &matrix);
+ matrix.preTranslate(hackWidth / 2, -hackHeight / 2);
+ matrix.postTranslate(hackWidth / 2, hackHeight / 2);
+ maker.fCanvas->concat(matrix);
+ return false;
+}
+
+
+enum Sk3D_Patch_Functions {
+ SK_FUNCTION(rotateDegrees)
+};
+
+const SkFunctionParamType Sk3D_Patch::fFunctionParameters[] = {
+ (SkFunctionParamType) SkType_Float,
+ (SkFunctionParamType) SkType_Float,
+ (SkFunctionParamType) SkType_Float,
+ (SkFunctionParamType) 0 // terminator for parameter list (there may be multiple parameter lists)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Patch::fInfo[] = {
+ SK_MEMBER_ALIAS(origin, fPatch.fOrigin, 3D_Point),
+ SK_MEMBER_FUNCTION(rotateDegrees, Float),
+ SK_MEMBER_ALIAS(u, fPatch.fU, 3D_Point),
+ SK_MEMBER_ALIAS(v, fPatch.fV, 3D_Point)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Patch);
+
+void Sk3D_Patch::executeFunction(SkDisplayable* target, int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* ) {
+ SkASSERT(target == this);
+ switch (index) {
+ case SK_FUNCTION(rotateDegrees):
+ SkASSERT(parameters.count() == 3);
+ SkASSERT(type == SkType_Float);
+ fPatch.rotateDegrees(parameters[0].fOperand.fScalar,
+ parameters[1].fOperand.fScalar, parameters[2].fOperand.fScalar);
+ break;
+ default:
+ SkASSERT(0);
+ }
+}
+
+const SkFunctionParamType* Sk3D_Patch::getFunctionsParameters() {
+ return fFunctionParameters;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDraw3D.h b/libs/graphics/animator/SkDraw3D.h
new file mode 100644
index 0000000000..55f76645e8
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.h
@@ -0,0 +1,42 @@
+#ifndef SkDraw3D_DEFINED
+#define SkDraw3D_DEFINED
+
+#include "SkCamera.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class Sk3D_Patch;
+
+struct Sk3D_Point {
+ DECLARE_NO_VIRTUALS_MEMBER_INFO(3D_Point);
+ Sk3D_Point();
+private:
+ SkPoint3D fPoint;
+};
+
+class Sk3D_Camera : public SkDrawable {
+ DECLARE_MEMBER_INFO(3D_Camera);
+ Sk3D_Camera();
+ virtual ~Sk3D_Camera();
+ virtual bool draw(SkAnimateMaker& );
+private:
+ SkScalar hackWidth;
+ SkScalar hackHeight;
+ SkCamera3D fCamera;
+ Sk3D_Patch* patch;
+};
+
+class Sk3D_Patch : public SkDisplayable {
+ DECLARE_MEMBER_INFO(3D_Patch);
+private:
+ virtual void executeFunction(SkDisplayable* , int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* );
+ virtual const SkFunctionParamType* getFunctionsParameters();
+ SkPatch3D fPatch;
+ static const SkFunctionParamType fFunctionParameters[];
+ friend class Sk3D_Camera;
+};
+
+#endif // SkDraw3D_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawBitmap.cpp b/libs/graphics/animator/SkDrawBitmap.cpp
new file mode 100644
index 0000000000..3ad4e007d8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.cpp
@@ -0,0 +1,186 @@
+#include "SkDrawBitmap.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkImageDecoder.h"
+#include "SkPaint.h"
+#include "SkStream.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkBaseBitmap::fInfo[] = {
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkBaseBitmap);
+
+SkBaseBitmap::SkBaseBitmap() : x(0), y(0) {
+}
+
+SkBaseBitmap::~SkBaseBitmap() {
+}
+
+bool SkBaseBitmap::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawBitmap(fBitmap, x, y, *maker.fPaint);
+ return false;
+}
+
+enum SkDrawBitmap_Properties {
+ SK_PROPERTY(erase)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmap::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER_PROPERTY(erase, ARGB),
+ SK_MEMBER(format, BitmapFormat),
+ SK_MEMBER(height, Int),
+ SK_MEMBER(rowBytes, Int),
+ SK_MEMBER(width, Int),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmap);
+
+SkDrawBitmap::SkDrawBitmap() : format((SkBitmap::Config) -1), height(-1),
+ rowBytes(0), width(-1), fColor(0), fColorSet(false) {
+}
+
+SkDrawBitmap::~SkDrawBitmap() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawBitmap::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpAttrs(maker);
+ if (fColorSet)
+ SkDebugf("erase=\"argb(%d,%d,%d,%d)\" ", SkColorGetA(fColor)/255, SkColorGetR(fColor),
+ SkColorGetG(fColor), SkColorGetB(fColor));
+ if (rowBytes > 0)
+ SkDebugf("rowBytes=\"%d\" ", rowBytes);
+ const char* formatName;
+ switch (format) {
+ case 0: formatName = "none"; break;
+ case 1: formatName = "A1"; break;
+ case 2: formatName = "A8"; break;
+ case 3: formatName = "Index8"; break;
+ case 4: formatName = "RGB16"; break;
+ case 5: formatName = "RGB32"; break;
+ }
+ SkDebugf("format=\"%s\" />\n", formatName);
+}
+#endif
+
+void SkDrawBitmap::onEndElement(SkAnimateMaker& maker) {
+ SkASSERT(format != (SkBitmap::Config) -1);
+ SkASSERT(width != -1);
+ SkASSERT(height != -1);
+ SkASSERT(rowBytes >= 0);
+ fBitmap.setConfig((SkBitmap::Config) format, width, height, rowBytes);
+ fBitmap.allocPixels();
+ if (fColorSet)
+ fBitmap.eraseColor(fColor);
+}
+
+bool SkDrawBitmap::setProperty(int index, SkScriptValue& value)
+{
+ switch (index) {
+ case SK_PROPERTY(erase):
+ SkASSERT(value.fType == SkType_ARGB);
+ fColor = value.fOperand.fS32;
+ fColorSet = true;
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+
+enum SkImage_Properties {
+ SK_PROPERTY(height),
+ SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkImage::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(base64, Base64),
+ SK_MEMBER_PROPERTY(height, Int),
+ SK_MEMBER(src, String),
+ SK_MEMBER_PROPERTY(width, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkImage);
+
+SkImage::SkImage() : fDirty(true), fUriBase(nil) {
+ base64.fData = nil;
+ base64.fLength = 0;
+}
+
+SkImage::~SkImage() {
+ delete[] base64.fData;
+}
+
+SkDisplayable* SkImage::deepCopy(SkAnimateMaker* maker) {
+ SkDisplayable* copy = INHERITED::deepCopy(maker);
+ ((SkImage*) copy)->fUriBase = ((SkImage*) this)->fUriBase;
+ return copy;
+}
+
+void SkImage::dirty() {
+ fDirty = true;
+}
+
+bool SkImage::draw(SkAnimateMaker& maker) {
+ if (fDirty)
+ resolve();
+ return INHERITED::draw(maker);
+}
+
+bool SkImage::getProperty(int index, SkScriptValue* value) const {
+ if (fDirty)
+ resolve();
+ switch (index) {
+ case SK_PROPERTY(height):
+ value->fOperand.fS32 = fBitmap.height();
+ break;
+ case SK_PROPERTY(width):
+ value->fOperand.fS32 = fBitmap.width();
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ value->fType = SkType_Int;
+ return true;
+}
+
+void SkImage::onEndElement(SkAnimateMaker& maker) {
+ fUriBase = maker.fPrefix.c_str();
+}
+
+void SkImage::resolve() {
+ fDirty = false;
+ if (base64.fData) {
+ fBitmap.reset();
+ SkImageDecoder::DecodeMemory(base64.fData, base64.fLength, &fBitmap);
+ } else if (src.size()) {
+ if (fLast.equals(src))
+ return;
+ fLast.set(src);
+ fBitmap.reset();
+ SkStream* stream = SkStream::GetURIStream(fUriBase, src.c_str());
+ SkAutoTDelete<SkStream> autoDel(stream);
+ SkImageDecoder::DecodeStream(stream, &fBitmap);
+ }
+}
diff --git a/libs/graphics/animator/SkDrawBitmap.h b/libs/graphics/animator/SkDrawBitmap.h
new file mode 100644
index 0000000000..f5ef3303cd
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawBitmap_DEFINED
+#define SkDrawBitmap_DEFINED
+
+#include "SkBoundable.h"
+#include "SkBase64.h"
+#include "SkBitmap.h"
+// #include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+
+class SkBaseBitmap : public SkBoundable {
+ DECLARE_MEMBER_INFO(BaseBitmap);
+ SkBaseBitmap();
+ virtual ~SkBaseBitmap();
+ virtual bool draw(SkAnimateMaker& );
+protected:
+ SkBitmap fBitmap;
+ SkScalar x;
+ SkScalar y;
+private:
+ friend class SkDrawTo;
+ friend class SkDrawBitmapShader;
+ typedef SkBoundable INHERITED;
+};
+
+class SkDrawBitmap : public SkBaseBitmap {
+ DECLARE_DRAW_MEMBER_INFO(Bitmap);
+ SkDrawBitmap();
+ virtual ~SkDrawBitmap();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual bool setProperty(int index, SkScriptValue& value);
+protected:
+ int /*SkBitmap::Config*/ format;
+ S32 height;
+ S32 rowBytes;
+ S32 width;
+ SkColor fColor;
+ SkBool fColorSet;
+ typedef SkBaseBitmap INHERITED;
+};
+
+class SkImage : public SkBaseBitmap {
+ DECLARE_MEMBER_INFO(Image);
+ SkImage();
+ virtual ~SkImage();
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual void dirty();
+ virtual bool draw(SkAnimateMaker& );
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual void onEndElement(SkAnimateMaker& maker);
+private:
+ void resolve() const { (const_cast<SkImage*>(this))->resolve(); }
+ void resolve();
+protected:
+ SkBase64 base64;
+ SkString src;
+ SkString fLast; // cache of src so that stream isn't unnecessarily decoded
+ SkBool fDirty;
+ const char* fUriBase;
+ typedef SkBaseBitmap INHERITED;
+};
+
+#endif // SkDrawBitmap_DEFINED
diff --git a/libs/graphics/animator/SkDrawBlur.cpp b/libs/graphics/animator/SkDrawBlur.cpp
new file mode 100644
index 0000000000..170a770ba7
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.cpp
@@ -0,0 +1,23 @@
+#include "SkDrawBlur.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBlur::fInfo[] = {
+ SK_MEMBER(blurStyle, MaskFilterBlurStyle),
+ SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBlur);
+
+SkDrawBlur::SkDrawBlur() : radius(-1),
+ blurStyle(SkBlurMaskFilter::kNormal_BlurStyle) {
+}
+
+SkMaskFilter* SkDrawBlur::getMaskFilter() {
+ if (radius < 0)
+ return nil;
+ return SkBlurMaskFilter::Create(radius, (SkBlurMaskFilter::BlurStyle) blurStyle);
+}
+
diff --git a/libs/graphics/animator/SkDrawBlur.h b/libs/graphics/animator/SkDrawBlur.h
new file mode 100644
index 0000000000..4bfb2689d0
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.h
@@ -0,0 +1,17 @@
+#ifndef SkDrawBlur_DEFINED
+#define SkDrawBlur_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkBlurMaskFilter.h"
+
+class SkDrawBlur : public SkDrawMaskFilter {
+ DECLARE_DRAW_MEMBER_INFO(Blur);
+ SkDrawBlur();
+ virtual SkMaskFilter* getMaskFilter();
+protected:
+ SkScalar radius;
+ int /*SkBlurMaskFilter::BlurStyle*/ blurStyle;
+};
+
+#endif // SkDrawBlur_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawClip.cpp b/libs/graphics/animator/SkDrawClip.cpp
new file mode 100644
index 0000000000..471750101e
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.cpp
@@ -0,0 +1,31 @@
+#include "SkDrawClip.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawClip::fInfo[] = {
+ SK_MEMBER(path, Path),
+ SK_MEMBER(rect, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawClip);
+
+SkDrawClip::SkDrawClip() : rect(nil), path(nil) {
+}
+
+bool SkDrawClip::draw(SkAnimateMaker& maker ) {
+ if (rect != nil)
+ maker.fCanvas->clipRect(rect->fRect);
+ else {
+ SkASSERT(path != nil);
+ maker.fCanvas->clipPath(path->fPath);
+ }
+ return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawClip.h b/libs/graphics/animator/SkDrawClip.h
new file mode 100644
index 0000000000..6c896660a4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawClip_DEFINED
+#define SkDrawClip_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+#include "SkRegion.h"
+
+class SkDrawPath;
+class SkDrawRect;
+
+class SkDrawClip : public SkDrawable {
+ DECLARE_DRAW_MEMBER_INFO(Clip);
+ SkDrawClip();
+ virtual bool draw(SkAnimateMaker& );
+private:
+ SkDrawRect* rect;
+ SkDrawPath* path;
+};
+
+#endif // SkDrawClip_DEFINED
diff --git a/libs/graphics/animator/SkDrawColor.cpp b/libs/graphics/animator/SkDrawColor.cpp
new file mode 100644
index 0000000000..a21bde4e75
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.cpp
@@ -0,0 +1,261 @@
+#include "SkDrawColor.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDrawPaint.h"
+#include "SkParse.h"
+#include "SkScript.h"
+
+enum HSV_Choice {
+ kGetHue,
+ kGetSaturation,
+ kGetValue
+};
+
+static SkScalar RGB_to_HSV(SkColor color, HSV_Choice choice) {
+ SkScalar red = SkIntToScalar(SkColorGetR(color));
+ SkScalar green = SkIntToScalar(SkColorGetG(color));
+ SkScalar blue = SkIntToScalar(SkColorGetB(color));
+ SkScalar min = SkMinScalar(SkMinScalar(red, green), blue);
+ SkScalar value = SkMaxScalar(SkMaxScalar(red, green), blue);
+ if (choice == kGetValue)
+ return value/255;
+ SkScalar delta = value - min;
+ SkScalar saturation = value == 0 ? 0 : SkScalarDiv(delta, value);
+ if (choice == kGetSaturation)
+ return saturation;
+ SkScalar hue;
+ if (saturation == 0)
+ hue = 0;
+ else {
+ SkScalar part60 = SkScalarDiv(60 * SK_Scalar1, delta);
+ if (red == value) {
+ hue = SkScalarMul(green - blue, part60);
+ if (hue < 0)
+ hue += 360 * SK_Scalar1;
+ }
+ else if (green == value)
+ hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60);
+ else // blue == value
+ hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60);
+ }
+ SkASSERT(choice == kGetHue);
+ return hue;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable 'red', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static SkColor HSV_to_RGB(SkColor color, HSV_Choice choice, SkScalar hsv) {
+ SkScalar hue = choice == kGetHue ? hsv : RGB_to_HSV(color, kGetHue);
+ SkScalar saturation = choice == kGetSaturation ? hsv : RGB_to_HSV(color, kGetSaturation);
+ SkScalar value = choice == kGetValue ? hsv : RGB_to_HSV(color, kGetValue);
+ value *= 255;
+ SkScalar red SK_INIT_TO_AVOID_WARNING;
+ SkScalar green SK_INIT_TO_AVOID_WARNING;
+ SkScalar blue SK_INIT_TO_AVOID_WARNING;
+ if (saturation == 0) // color is on black-and-white center line
+ red = green = blue = value;
+ else {
+ //SkScalar fraction = SkScalarMod(hue, 60 * SK_Scalar1);
+ int sextant = SkScalarFloor(hue / 60);
+ SkScalar fraction = hue / 60 - SkIntToScalar(sextant);
+ SkScalar p = SkScalarMul(value , SK_Scalar1 - saturation);
+ SkScalar q = SkScalarMul(value, SK_Scalar1 - SkScalarMul(saturation, fraction));
+ SkScalar t = SkScalarMul(value, SK_Scalar1 -
+ SkScalarMul(saturation, SK_Scalar1 - fraction));
+ switch (sextant % 6) {
+ case 0: red = value; green = t; blue = p; break;
+ case 1: red = q; green = value; blue = p; break;
+ case 2: red = p; green = value; blue = t; break;
+ case 3: red = p; green = q; blue = value; break;
+ case 4: red = t; green = p; blue = value; break;
+ case 5: red = value; green = p; blue = q; break;
+ }
+ }
+ //used to say SkToU8((U8CPU) red) etc
+ return SkColorSetARGB(SkColorGetA(color), SkScalarRound(red),
+ SkScalarRound(green), SkScalarRound(blue));
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+enum SkDrawColor_Properties {
+ SK_PROPERTY(alpha),
+ SK_PROPERTY(blue),
+ SK_PROPERTY(green),
+ SK_PROPERTY(hue),
+ SK_PROPERTY(red),
+ SK_PROPERTY(saturation),
+ SK_PROPERTY(value)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawColor::fInfo[] = {
+ SK_MEMBER_PROPERTY(alpha, Float),
+ SK_MEMBER_PROPERTY(blue, Float),
+ SK_MEMBER(color, ARGB),
+ SK_MEMBER_PROPERTY(green, Float),
+ SK_MEMBER_PROPERTY(hue, Float),
+ SK_MEMBER_PROPERTY(red, Float),
+ SK_MEMBER_PROPERTY(saturation, Float),
+ SK_MEMBER_PROPERTY(value, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawColor);
+
+SkDrawColor::SkDrawColor() : fDirty(false) {
+ color = SK_ColorBLACK;
+ fHue = fSaturation = fValue = SK_ScalarNaN;
+}
+
+bool SkDrawColor::add() {
+ if (fPaint->color != nil)
+ return true; // error (probably color in paint as attribute as well)
+ fPaint->color = this;
+ fPaint->fOwnsColor = true;
+ return false;
+}
+
+SkDisplayable* SkDrawColor::deepCopy(SkAnimateMaker* maker) {
+ SkDrawColor* copy = new SkDrawColor();
+ copy->color = color;
+ copy->fHue = fHue;
+ copy->fSaturation = fSaturation;
+ copy->fValue = fValue;
+ copy->fDirty = fDirty;
+ return copy;
+}
+
+void SkDrawColor::dirty(){
+ fDirty = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawColor::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("alpha=\"%d\" red=\"%d\" green=\"%d\" blue=\"%d\" />\n",
+ SkColorGetA(color)/255, SkColorGetR(color),
+ SkColorGetG(color), SkColorGetB(color));
+}
+#endif
+
+SkColor SkDrawColor::getColor() {
+ if (fDirty) {
+ if (SkScalarIsNaN(fValue) == false)
+ color = HSV_to_RGB(color, kGetValue, fValue);
+ if (SkScalarIsNaN(fSaturation) == false)
+ color = HSV_to_RGB(color, kGetSaturation, fSaturation);
+ if (SkScalarIsNaN(fHue) == false)
+ color = HSV_to_RGB(color, kGetHue, fHue);
+ fDirty = false;
+ }
+ return color;
+}
+
+SkDisplayable* SkDrawColor::getParent() const {
+ return fPaint;
+}
+
+bool SkDrawColor::getProperty(int index, SkScriptValue* value) const {
+ value->fType = SkType_Float;
+ SkScalar result;
+ switch(index) {
+ case SK_PROPERTY(alpha):
+ result = SkIntToScalar(SkColorGetA(color)) / 255;
+ break;
+ case SK_PROPERTY(blue):
+ result = SkIntToScalar(SkColorGetB(color));
+ break;
+ case SK_PROPERTY(green):
+ result = SkIntToScalar(SkColorGetG(color));
+ break;
+ case SK_PROPERTY(hue):
+ result = RGB_to_HSV(color, kGetHue);
+ break;
+ case SK_PROPERTY(red):
+ result = SkIntToScalar(SkColorGetR(color));
+ break;
+ case SK_PROPERTY(saturation):
+ result = RGB_to_HSV(color, kGetSaturation);
+ break;
+ case SK_PROPERTY(value):
+ result = RGB_to_HSV(color, kGetValue);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ value->fOperand.fScalar = result;
+ return true;
+}
+
+void SkDrawColor::onEndElement(SkAnimateMaker& maker){
+ fDirty = true;
+}
+
+bool SkDrawColor::setParent(SkDisplayable* parent) {
+ SkASSERT(parent != nil);
+ if (parent->getType() == SkType_LinearGradient || parent->getType() == SkType_RadialGradient)
+ return false;
+ if (parent->isPaint() == false)
+ return true;
+ fPaint = (SkDrawPaint*) parent;
+ return false;
+}
+
+bool SkDrawColor::setProperty(int index, SkScriptValue& value) {
+ SkASSERT(value.fType == SkType_Float);
+ SkScalar scalar = value.fOperand.fScalar;
+ switch (index) {
+ case SK_PROPERTY(alpha):
+ U8 alpha;
+ #ifdef SK_SCALAR_IS_FLOAT
+ alpha = scalar == SK_Scalar1 ? 255 : SkToU8((U8CPU) (scalar * 256));
+ #else
+ alpha = SkToU8((scalar - (scalar >= SK_ScalarHalf)) >> 8);
+ #endif
+ color = SkColorSetARGB(alpha, SkColorGetR(color),
+ SkColorGetG(color), SkColorGetB(color));
+ break;
+ case SK_PROPERTY(blue):
+ scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+ color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color),
+ SkColorGetG(color), SkToU8((U8CPU) scalar));
+ break;
+ case SK_PROPERTY(green):
+ scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+ color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color),
+ SkToU8((U8CPU) scalar), SkColorGetB(color));
+ break;
+ case SK_PROPERTY(hue):
+ fHue = scalar;//RGB_to_HSV(color, kGetHue);
+ fDirty = true;
+ break;
+ case SK_PROPERTY(red):
+ scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+ color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar),
+ SkColorGetG(color), SkColorGetB(color));
+ break;
+ case SK_PROPERTY(saturation):
+ fSaturation = scalar;//RGB_to_HSV(color, kGetSaturation);
+ fDirty = true;
+ break;
+ case SK_PROPERTY(value):
+ fValue = scalar;//RGB_to_HSV(color, kGetValue);
+ fDirty = true;
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawColor.h b/libs/graphics/animator/SkDrawColor.h
new file mode 100644
index 0000000000..ad7c3f8c24
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.h
@@ -0,0 +1,33 @@
+#ifndef SkDrawColor_DEFINED
+#define SkDrawColor_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkColor.h"
+
+class SkDrawColor : public SkPaintPart {
+ DECLARE_DRAW_MEMBER_INFO(Color);
+ SkDrawColor();
+ virtual bool add();
+ virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ SkColor getColor();
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual SkDisplayable* getParent() const;
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual bool setParent(SkDisplayable* parent);
+ virtual bool setProperty(int index, SkScriptValue&);
+protected:
+ SkColor color;
+ SkScalar fHue;
+ SkScalar fSaturation;
+ SkScalar fValue;
+ SkBool fDirty;
+private:
+ friend class SkGradient;
+ typedef SkPaintPart INHERITED;
+};
+
+#endif // SkDrawColor_DEFINED
diff --git a/libs/graphics/animator/SkDrawDash.cpp b/libs/graphics/animator/SkDrawDash.cpp
new file mode 100644
index 0000000000..78e2d66db8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.cpp
@@ -0,0 +1,27 @@
+#include "SkDrawDash.h"
+#include "SkDashPathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDash::fInfo[] = {
+ SK_MEMBER_ARRAY(intervals, Float),
+ SK_MEMBER(phase, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDash);
+
+SkDash::SkDash() : phase(0) {
+}
+
+SkDash::~SkDash() {
+}
+
+SkPathEffect* SkDash::getPathEffect() {
+ int count = intervals.count();
+ if (count == 0)
+ return nil;
+ return new SkDashPathEffect(intervals.begin(), count, phase);
+}
+
diff --git a/libs/graphics/animator/SkDrawDash.h b/libs/graphics/animator/SkDrawDash.h
new file mode 100644
index 0000000000..ff89f50c24
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.h
@@ -0,0 +1,18 @@
+#ifndef SkDrawDash_DEFINED
+#define SkDrawDash_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkIntArray.h"
+
+class SkDash : public SkDrawPathEffect {
+ DECLARE_MEMBER_INFO(Dash);
+ SkDash();
+ virtual ~SkDash();
+ virtual SkPathEffect* getPathEffect();
+private:
+ SkTDScalarArray intervals;
+ SkScalar phase;
+};
+
+#endif // SkDrawDash_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.cpp b/libs/graphics/animator/SkDrawDiscrete.cpp
new file mode 100644
index 0000000000..9e32772e34
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.cpp
@@ -0,0 +1,26 @@
+#include "SkDrawDiscrete.h"
+#include "SkAnimateMaker.h"
+#include "SkPaint.h"
+#include "SkDiscretePathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDiscrete::fInfo[] = {
+ SK_MEMBER(deviation, Float),
+ SK_MEMBER(segLength, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDiscrete);
+
+SkDiscrete::SkDiscrete() : deviation(0), segLength(0) {
+}
+
+SkPathEffect* SkDiscrete::getPathEffect() {
+ if (deviation <= 0 || segLength <= 0)
+ return nil;
+ else
+ return new SkDiscretePathEffect(segLength, deviation);
+}
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.h b/libs/graphics/animator/SkDrawDiscrete.h
new file mode 100644
index 0000000000..61aeac039f
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.h
@@ -0,0 +1,15 @@
+#ifndef SkDrawDiscrete_DEFINED
+#define SkDrawDiscrete_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDiscrete : public SkDrawPathEffect {
+ DECLARE_MEMBER_INFO(Discrete);
+ SkDiscrete();
+ virtual SkPathEffect* getPathEffect();
+private:
+ SkScalar deviation;
+ SkScalar segLength;
+};
+
+#endif //SkDrawDiscrete_DEFINED
diff --git a/libs/graphics/animator/SkDrawEmboss.cpp b/libs/graphics/animator/SkDrawEmboss.cpp
new file mode 100644
index 0000000000..f0aee87623
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.cpp
@@ -0,0 +1,25 @@
+#include "SkDrawEmboss.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawEmboss::fInfo[] = {
+ SK_MEMBER(ambient, Float),
+ SK_MEMBER_ARRAY(direction, Float),
+ SK_MEMBER(radius, Float),
+ SK_MEMBER(specular, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawEmboss);
+
+SkDrawEmboss::SkDrawEmboss() : radius(-1) {
+ direction.setCount(3);
+}
+
+SkMaskFilter* SkDrawEmboss::getMaskFilter() {
+ if (radius < 0 || direction.count() !=3)
+ return nil;
+ return SkBlurMaskFilter::CreateEmboss(direction.begin(), ambient, specular, radius);
+}
+
diff --git a/libs/graphics/animator/SkDrawEmboss.h b/libs/graphics/animator/SkDrawEmboss.h
new file mode 100644
index 0000000000..8014f45c8a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.h
@@ -0,0 +1,16 @@
+#ifndef SkDrawEmboss_DEFINED
+#define SkDrawEmboss_DEFINED
+
+#include "SkDrawBlur.h"
+
+class SkDrawEmboss : public SkDrawMaskFilter {
+ DECLARE_DRAW_MEMBER_INFO(Emboss);
+ SkDrawEmboss();
+ virtual SkMaskFilter* getMaskFilter();
+protected:
+ SkTDScalarArray direction;
+ SkScalar radius, ambient, specular;
+};
+
+#endif // SkDrawEmboss_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawExtraPathEffect.cpp b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
new file mode 100644
index 0000000000..b008643ffb
--- /dev/null
+++ b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
@@ -0,0 +1,499 @@
+#include "SkDrawExtraPathEffect.h"
+#include "SkDrawPath.h"
+#include "Sk1DPathEffect.h"
+#include "Sk2DPathEffect.h"
+#include "SkMemberInfo.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+#include "SkCornerPathEffect.h"
+
+#include "SkDashPathEffect.h"
+
+class SkDrawShapePathEffect : public SkDrawPathEffect {
+ DECLARE_PRIVATE_MEMBER_INFO(DrawShapePathEffect);
+ SkDrawShapePathEffect();
+ virtual ~SkDrawShapePathEffect();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* );
+ virtual SkPathEffect* getPathEffect();
+protected:
+ SkDrawable* addPath;
+ SkDrawable* addMatrix;
+ SkDrawPath* path;
+ SkPathEffect* fPathEffect;
+ friend class SkShape1DPathEffect;
+ friend class SkShape2DPathEffect;
+};
+
+class SkDrawShape1DPathEffect : public SkDrawShapePathEffect {
+ DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape1DPathEffect);
+ SkDrawShape1DPathEffect(SkDisplayTypes );
+ virtual ~SkDrawShape1DPathEffect();
+ virtual void onEndElement(SkAnimateMaker& );
+private:
+ SkString phase;
+ SkString spacing;
+ friend class SkShape1DPathEffect;
+ typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawShape2DPathEffect : public SkDrawShapePathEffect {
+ DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape2DPathEffect);
+ SkDrawShape2DPathEffect(SkDisplayTypes );
+ virtual ~SkDrawShape2DPathEffect();
+ virtual void onEndElement(SkAnimateMaker& );
+private:
+ SkDrawMatrix* matrix;
+ friend class SkShape2DPathEffect;
+ typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawComposePathEffect : public SkDrawPathEffect {
+ DECLARE_EXTRAS_MEMBER_INFO(SkDrawComposePathEffect);
+ SkDrawComposePathEffect(SkDisplayTypes );
+ virtual ~SkDrawComposePathEffect();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* );
+ virtual SkPathEffect* getPathEffect();
+ virtual bool isPaint() const;
+private:
+ SkDrawPathEffect* effect1;
+ SkDrawPathEffect* effect2;
+};
+
+class SkDrawCornerPathEffect : public SkDrawPathEffect {
+ DECLARE_EXTRAS_MEMBER_INFO(SkDrawCornerPathEffect);
+ SkDrawCornerPathEffect(SkDisplayTypes );
+ virtual ~SkDrawCornerPathEffect();
+ virtual SkPathEffect* getPathEffect();
+private:
+ SkScalar radius;
+};
+
+//////////// SkShape1DPathEffect
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawMatrix.h"
+#include "SkPaint.h"
+
+class SkShape1DPathEffect : public Sk1DPathEffect {
+public:
+ SkShape1DPathEffect(SkDrawShape1DPathEffect* draw, SkAnimateMaker* maker) :
+ fDraw(draw), fMaker(maker) {
+ }
+
+protected:
+ virtual SkScalar begin(SkScalar contourLength)
+ {
+ SkScriptValue value;
+ SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+ engine.propertyCallBack(GetContourLength, &contourLength);
+ value.fOperand.fScalar = 0;
+ engine.evaluate(fDraw->phase.c_str(), &value, SkType_Float);
+ return value.fOperand.fScalar;
+ }
+
+ virtual SkScalar next(SkScalar distance, const SkMatrix& mat, SkPath* dst)
+ {
+ fMaker->setExtraPropertyCallBack(fDraw->fType, GetDistance, &distance);
+ SkDrawPath* drawPath = nil;
+ if (fDraw->addPath->isPath()) {
+ drawPath = (SkDrawPath*) fDraw->addPath;
+ } else {
+ SkApply* apply = (SkApply*) fDraw->addPath;
+ apply->refresh(*fMaker);
+ apply->activate(*fMaker);
+ apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+ drawPath = (SkDrawPath*) apply->getScope();
+ }
+ SkMatrix m(mat);
+ if (fDraw->addMatrix) {
+ SkDrawMatrix* matrix;
+ if (fDraw->addMatrix->getType() == SkType_Matrix)
+ matrix = (SkDrawMatrix*) fDraw->addMatrix;
+ else {
+ SkApply* apply = (SkApply*) fDraw->addMatrix;
+ apply->refresh(*fMaker);
+ apply->activate(*fMaker);
+ apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+ matrix = (SkDrawMatrix*) apply->getScope();
+ }
+ }
+ SkScalar result = 0;
+ SkAnimatorScript::EvaluateFloat(*fMaker, nil, fDraw->spacing.c_str(), &result);
+ if (drawPath)
+ dst->addPath(drawPath->getPath(), m);
+ fMaker->clearExtraPropertyCallBack(fDraw->fType);
+ return result;
+ }
+
+private:
+
+ static bool GetContourLength(const char* token, size_t len, void* clen, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("contourLength", token, len)) {
+ value->fOperand.fScalar = *(SkScalar*) clen;
+ value->fType = SkType_Float;
+ return true;
+ }
+ return false;
+ }
+
+ static bool GetDistance(const char* token, size_t len, void* dist, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("distance", token, len)) {
+ value->fOperand.fScalar = *(SkScalar*) dist;
+ value->fType = SkType_Float;
+ return true;
+ }
+ return false;
+ }
+
+ SkDrawShape1DPathEffect* fDraw;
+ SkAnimateMaker* fMaker;
+};
+
+//////////// SkDrawShapePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShapePathEffect::fInfo[] = {
+ SK_MEMBER(addMatrix, Drawable), // either matrix or apply
+ SK_MEMBER(addPath, Drawable), // either path or apply
+ SK_MEMBER(path, Path),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShapePathEffect);
+
+SkDrawShapePathEffect::SkDrawShapePathEffect() :
+ addPath(nil), addMatrix(nil), path(nil), fPathEffect(nil) {
+}
+
+SkDrawShapePathEffect::~SkDrawShapePathEffect() {
+ fPathEffect->safeUnref();
+}
+
+bool SkDrawShapePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+ path = (SkDrawPath*) child;
+ return true;
+}
+
+SkPathEffect* SkDrawShapePathEffect::getPathEffect() {
+ fPathEffect->ref();
+ return fPathEffect;
+}
+
+//////////// SkDrawShape1DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape1DPathEffect::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(phase, String),
+ SK_MEMBER(spacing, String),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape1DPathEffect);
+
+SkDrawShape1DPathEffect::SkDrawShape1DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape1DPathEffect::~SkDrawShape1DPathEffect() {
+}
+
+void SkDrawShape1DPathEffect::onEndElement(SkAnimateMaker& maker) {
+ if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false))
+ maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+ else
+ fPathEffect = new SkShape1DPathEffect(this, &maker);
+}
+
+////////// SkShape2DPathEffect
+
+class SkShape2DPathEffect : public Sk2DPathEffect {
+public:
+ SkShape2DPathEffect(SkDrawShape2DPathEffect* draw, SkAnimateMaker* maker,
+ const SkMatrix& matrix) : Sk2DPathEffect(matrix), fDraw(draw), fMaker(maker) {
+ }
+
+protected:
+ virtual void begin(const SkRect16& uvBounds, SkPath* )
+ {
+ fUVBounds.set(SkIntToScalar(uvBounds.fLeft), SkIntToScalar(uvBounds.fTop),
+ SkIntToScalar(uvBounds.fRight), SkIntToScalar(uvBounds.fBottom));
+ }
+
+ virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
+ {
+ fLoc = loc;
+ fU = u;
+ fV = v;
+ SkDrawPath* drawPath;
+ fMaker->setExtraPropertyCallBack(fDraw->fType, Get2D, this);
+ if (fDraw->addPath->isPath()) {
+ drawPath = (SkDrawPath*) fDraw->addPath;
+ } else {
+ SkApply* apply = (SkApply*) fDraw->addPath;
+ apply->refresh(*fMaker);
+ apply->activate(*fMaker);
+ apply->interpolate(*fMaker, v);
+ drawPath = (SkDrawPath*) apply->getScope();
+ }
+ if (drawPath == nil)
+ goto clearCallBack;
+ if (fDraw->matrix) {
+ SkDrawMatrix* matrix;
+ if (fDraw->matrix->getType() == SkType_Matrix)
+ matrix = (SkDrawMatrix*) fDraw->matrix;
+ else {
+ SkApply* apply = (SkApply*) fDraw->matrix;
+ apply->activate(*fMaker);
+ apply->interpolate(*fMaker, v);
+ matrix = (SkDrawMatrix*) apply->getScope();
+ }
+ if (matrix) {
+ dst->addPath(drawPath->getPath(), matrix->getMatrix());
+ goto clearCallBack;
+ }
+ }
+ dst->addPath(drawPath->getPath());
+clearCallBack:
+ fMaker->clearExtraPropertyCallBack(fDraw->fType);
+ }
+
+private:
+
+ static bool Get2D(const char* token, size_t len, void* s2D, SkScriptValue* value) {
+ static const char match[] = "locX|locY|left|top|right|bottom|u|v" ;
+ SkShape2DPathEffect* shape2D = (SkShape2DPathEffect*) s2D;
+ int index;
+ if (SkAnimatorScript::MapEnums(match, token, len, &index) == false)
+ return false;
+ SkASSERT((sizeof(SkPoint) + sizeof(SkRect)) / sizeof(SkScalar) == 6);
+ if (index < 6) {
+ value->fType = SkType_Float;
+ value->fOperand.fScalar = (&shape2D->fLoc.fX)[index];
+ } else {
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = (&shape2D->fU)[index - 6];
+ }
+ return true;
+ }
+
+ SkPoint fLoc;
+ SkRect fUVBounds;
+ S32 fU;
+ S32 fV;
+ SkDrawShape2DPathEffect* fDraw;
+ SkAnimateMaker* fMaker;
+
+ // illegal
+ SkShape2DPathEffect(const SkShape2DPathEffect&);
+ SkShape2DPathEffect& operator=(const SkShape2DPathEffect&);
+};
+
+////////// SkDrawShape2DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape2DPathEffect::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(matrix, Matrix)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape2DPathEffect);
+
+SkDrawShape2DPathEffect::SkDrawShape2DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape2DPathEffect::~SkDrawShape2DPathEffect() {
+}
+
+void SkDrawShape2DPathEffect::onEndElement(SkAnimateMaker& maker) {
+ if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false) ||
+ matrix == nil)
+ maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+ else
+ fPathEffect = new SkShape2DPathEffect(this, &maker, matrix->getMatrix());
+}
+
+////////// SkDrawComposePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawComposePathEffect::fInfo[] = {
+ SK_MEMBER(effect1, PathEffect),
+ SK_MEMBER(effect2, PathEffect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawComposePathEffect);
+
+SkDrawComposePathEffect::SkDrawComposePathEffect(SkDisplayTypes type) : fType(type),
+ effect1(nil), effect2(nil) {
+}
+
+SkDrawComposePathEffect::~SkDrawComposePathEffect() {
+ delete effect1;
+ delete effect2;
+}
+
+bool SkDrawComposePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+ if (effect1 == nil)
+ effect1 = (SkDrawPathEffect*) child;
+ else
+ effect2 = (SkDrawPathEffect*) child;
+ return true;
+}
+
+SkPathEffect* SkDrawComposePathEffect::getPathEffect() {
+ SkPathEffect* e1 = effect1->getPathEffect();
+ SkPathEffect* e2 = effect2->getPathEffect();
+ SkPathEffect* composite = new SkComposePathEffect(e1, e2);
+ e1->unref();
+ e2->unref();
+ return composite;
+}
+
+bool SkDrawComposePathEffect::isPaint() const {
+ return true;
+}
+
+//////////// SkDrawCornerPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawCornerPathEffect::fInfo[] = {
+ SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawCornerPathEffect);
+
+SkDrawCornerPathEffect::SkDrawCornerPathEffect(SkDisplayTypes type):
+ fType(type), radius(0) {
+}
+
+SkDrawCornerPathEffect::~SkDrawCornerPathEffect() {
+}
+
+SkPathEffect* SkDrawCornerPathEffect::getPathEffect() {
+ return new SkCornerPathEffect(radius);
+}
+
+/////////
+
+#include "SkExtras.h"
+
+const char kDrawShape1DPathEffectName[] = "pathEffect:shape1D";
+const char kDrawShape2DPathEffectName[] = "pathEffect:shape2D";
+const char kDrawComposePathEffectName[] = "pathEffect:compose";
+const char kDrawCornerPathEffectName[] = "pathEffect:corner";
+
+class SkExtraPathEffects : public SkExtras {
+public:
+ SkExtraPathEffects(SkAnimator* animator) :
+ skDrawShape1DPathEffectType(SkType_Unknown),
+ skDrawShape2DPathEffectType(SkType_Unknown),
+ skDrawComposePathEffectType(SkType_Unknown),
+ skDrawCornerPathEffectType(SkType_Unknown) {
+ }
+
+ virtual SkDisplayable* createInstance(SkDisplayTypes type) {
+ SkDisplayable* result = nil;
+ if (skDrawShape1DPathEffectType == type)
+ result = new SkDrawShape1DPathEffect(type);
+ else if (skDrawShape2DPathEffectType == type)
+ result = new SkDrawShape2DPathEffect(type);
+ else if (skDrawComposePathEffectType == type)
+ result = new SkDrawComposePathEffect(type);
+ else if (skDrawCornerPathEffectType == type)
+ result = new SkDrawCornerPathEffect(type);
+ return result;
+ }
+
+ virtual bool definesType(SkDisplayTypes type) {
+ return type == skDrawShape1DPathEffectType ||
+ type == skDrawShape2DPathEffectType ||
+ type == skDrawComposePathEffectType ||
+ type == skDrawCornerPathEffectType;
+ }
+
+#if SK_USE_CONDENSED_INFO == 0
+ virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) {
+ const SkMemberInfo* info = nil;
+ int infoCount = 0;
+ if (skDrawShape1DPathEffectType == type) {
+ info = SkDrawShape1DPathEffect::fInfo;
+ infoCount = SkDrawShape1DPathEffect::fInfoCount;
+ } else if (skDrawShape2DPathEffectType == type) {
+ info = SkDrawShape2DPathEffect::fInfo;
+ infoCount = SkDrawShape2DPathEffect::fInfoCount;
+ } else if (skDrawComposePathEffectType == type) {
+ info = SkDrawComposePathEffect::fInfo;
+ infoCount = SkDrawShape1DPathEffect::fInfoCount;
+ } else if (skDrawCornerPathEffectType == type) {
+ info = SkDrawCornerPathEffect::fInfo;
+ infoCount = SkDrawCornerPathEffect::fInfoCount;
+ }
+ if (infoCountPtr)
+ *infoCountPtr = infoCount;
+ return info;
+ }
+#endif
+
+#ifdef SK_DEBUG
+ virtual const char* getName(SkDisplayTypes type) {
+ if (skDrawShape1DPathEffectType == type)
+ return kDrawShape1DPathEffectName;
+ else if (skDrawShape2DPathEffectType == type)
+ return kDrawShape2DPathEffectName;
+ else if (skDrawComposePathEffectType == type)
+ return kDrawComposePathEffectName;
+ else if (skDrawCornerPathEffectType == type)
+ return kDrawCornerPathEffectName;
+ return NULL;
+ }
+#endif
+
+ virtual SkDisplayTypes getType(const char name[], size_t len ) {
+ SkDisplayTypes* type = nil;
+ if (SK_LITERAL_STR_EQUAL(kDrawShape1DPathEffectName, name, len))
+ type = &skDrawShape1DPathEffectType;
+ else if (SK_LITERAL_STR_EQUAL(kDrawShape2DPathEffectName, name, len))
+ type = &skDrawShape2DPathEffectType;
+ else if (SK_LITERAL_STR_EQUAL(kDrawComposePathEffectName, name, len))
+ type = &skDrawComposePathEffectType;
+ else if (SK_LITERAL_STR_EQUAL(kDrawCornerPathEffectName, name, len))
+ type = &skDrawCornerPathEffectType;
+ if (type) {
+ if (*type == SkType_Unknown)
+ *type = SkDisplayType::RegisterNewType();
+ return *type;
+ }
+ return SkType_Unknown;
+ }
+
+private:
+ SkDisplayTypes skDrawShape1DPathEffectType;
+ SkDisplayTypes skDrawShape2DPathEffectType;
+ SkDisplayTypes skDrawComposePathEffectType;
+ SkDisplayTypes skDrawCornerPathEffectType;
+};
+
+
+void InitializeSkExtraPathEffects(SkAnimator* animator) {
+ animator->addExtras(new SkExtraPathEffects(animator));
+}
+
+////////////////
+
+
+SkExtras::SkExtras() : fExtraCallBack(nil), fExtraStorage(nil) {
+}
diff --git a/libs/graphics/animator/SkDrawFull.cpp b/libs/graphics/animator/SkDrawFull.cpp
new file mode 100644
index 0000000000..3bf27d9124
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.cpp
@@ -0,0 +1,10 @@
+#include "SkDrawFull.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+bool SkFull::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawPaint(*maker.fPaint);
+ return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawFull.h b/libs/graphics/animator/SkDrawFull.h
new file mode 100644
index 0000000000..8822b0266b
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.h
@@ -0,0 +1,13 @@
+#ifndef SkDrawFull_DEFINED
+#define SkDrawFull_DEFINED
+
+#include "SkBoundable.h"
+
+class SkFull : public SkBoundable {
+ DECLARE_EMPTY_MEMBER_INFO(Full);
+ virtual bool draw(SkAnimateMaker& );
+private:
+ typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawFull_DEFINED
diff --git a/libs/graphics/animator/SkDrawGradient.cpp b/libs/graphics/animator/SkDrawGradient.cpp
new file mode 100644
index 0000000000..ae40728d25
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.cpp
@@ -0,0 +1,214 @@
+#include "SkDrawGradient.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkGradientShader.h"
+#include "SkUnitMapper.h"
+
+SkScalar SkUnitToScalar(U16CPU x) {
+#ifdef SK_SCALAR_IS_FLOAT
+ return x / 65535.0f;
+#else
+ return x + (x >> 8);
+#endif
+}
+
+U16CPU SkScalarToUnit(SkScalar x) {
+ SkScalar pin = SkScalarPin(x, 0, SK_Scalar1);
+#ifdef SK_SCALAR_IS_FLOAT
+ return (int) (pin * 65535.0f);
+#else
+ return pin - (pin >= 32768);
+#endif
+}
+
+class SkGradientUnitMapper : public SkUnitMapper {
+public:
+ SkGradientUnitMapper(SkAnimateMaker* maker, const char* script) : fMaker(maker), fScript(script) {
+ }
+protected:
+ virtual U16CPU mapUnit16(U16CPU x) {
+ fUnit = SkUnitToScalar(x);
+ SkScriptValue value;
+ SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+ engine.propertyCallBack(GetUnitValue, &fUnit);
+ if (engine.evaluate(fScript, &value, SkType_Float))
+ x = SkScalarToUnit(value.fOperand.fScalar);
+ return x;
+ }
+
+ static bool GetUnitValue(const char* token, size_t len, void* unitPtr, SkScriptValue* value) {
+ if (SK_LITERAL_STR_EQUAL("unit", token, len)) {
+ value->fOperand.fScalar = *(SkScalar*) unitPtr;
+ value->fType = SkType_Float;
+ return true;
+ }
+ return false;
+ }
+
+ SkAnimateMaker* fMaker;
+ const char* fScript;
+ SkScalar fUnit;
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGradient::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER_ARRAY(offsets, Float),
+ SK_MEMBER(unitMapper, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGradient);
+
+SkGradient::SkGradient() : fUnitMapper(nil) {
+}
+
+SkGradient::~SkGradient() {
+ for (int index = 0; index < fDrawColors.count(); index++)
+ delete fDrawColors[index];
+ delete fUnitMapper;
+}
+
+bool SkGradient::add(SkAnimateMaker& , SkDisplayable* child) {
+ SkASSERT(child);
+ if (child->isColor()) {
+ SkDrawColor* color = (SkDrawColor*) child;
+ *fDrawColors.append() = color;
+ return true;
+ }
+ return false;
+}
+
+int SkGradient::addPrelude() {
+ int count = fDrawColors.count();
+ fColors.setCount(count);
+ for (int index = 0; index < count; index++)
+ fColors[index] = fDrawColors[index]->color;
+ return count;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGradient::dumpRest(SkAnimateMaker* maker) {
+ dumpAttrs(maker);
+ //can a gradient have no colors?
+ bool closedYet = false;
+ SkDisplayList::fIndent += 4;
+ for (SkDrawColor** ptr = fDrawColors.begin(); ptr < fDrawColors.end(); ptr++) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ SkDrawColor* color = *ptr;
+ color->dump(maker);
+ }
+ SkDisplayList::fIndent -= 4;
+ dumpChildren(maker, closedYet); //dumps the matrix if it has one
+}
+#endif
+
+void SkGradient::onEndElement(SkAnimateMaker& maker) {
+ if (offsets.count() != 0) {
+ if (offsets.count() != fDrawColors.count()) {
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsDontMatchColors);
+ return;
+ }
+ if (offsets[0] != 0) {
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustStartWithZero);
+ return;
+ }
+ if (offsets[offsets.count()-1] != SK_Scalar1) {
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustEndWithOne);
+ return;
+ }
+ for (int i = 1; i < offsets.count(); i++) {
+ if (offsets[i] <= offsets[i-1]) {
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustIncrease);
+ return;
+ }
+ if (offsets[i] > SK_Scalar1) {
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustBeNoMoreThanOne);
+ return;
+ }
+ }
+ }
+ if (unitMapper.size() > 0)
+ fUnitMapper = new SkGradientUnitMapper(&maker, unitMapper.c_str());
+ INHERITED::onEndElement(maker);
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLinearGradient::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER_ARRAY(points, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLinearGradient);
+
+SkLinearGradient::SkLinearGradient() {
+}
+
+void SkLinearGradient::onEndElement(SkAnimateMaker& maker)
+{
+ if (points.count() != 4)
+ maker.setErrorCode(SkDisplayXMLParserError::kGradientPointsLengthMustBeFour);
+ INHERITED::onEndElement(maker);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkLinearGradient::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpRest(maker);
+ }
+#endif
+
+SkShader* SkLinearGradient::getShader() {
+ if (addPrelude() == 0 || points.count() != 4)
+ return nil;
+ SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(),
+ fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+ SkAutoTDelete<SkShader> autoDel(shader);
+ addPostlude(shader);
+ (void)autoDel.detach();
+ return shader;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRadialGradient::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(center, Point),
+ SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRadialGradient);
+
+SkRadialGradient::SkRadialGradient() : radius(0) {
+ center.set(0, 0);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRadialGradient::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpRest(maker);
+}
+#endif
+
+SkShader* SkRadialGradient::getShader() {
+ if (addPrelude() == 0)
+ return nil;
+ SkShader* shader = SkGradientShader::CreateRadial(center,
+ radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+ SkAutoTDelete<SkShader> autoDel(shader);
+ addPostlude(shader);
+ (void)autoDel.detach();
+ return shader;
+}
diff --git a/libs/graphics/animator/SkDrawGradient.h b/libs/graphics/animator/SkDrawGradient.h
new file mode 100644
index 0000000000..2940b76142
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.h
@@ -0,0 +1,59 @@
+#ifndef SkDrawGradient_DEFINED
+#define SkDrawGradient_DEFINED
+
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkIntArray.h"
+
+class SkUnitMapper;
+
+class SkGradient : public SkDrawShader {
+ DECLARE_PRIVATE_MEMBER_INFO(Gradient);
+ SkGradient();
+ virtual ~SkGradient();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+#ifdef SK_DUMP_ENABLED
+ virtual void dumpRest(SkAnimateMaker*);
+#endif
+ virtual void onEndElement(SkAnimateMaker& );
+protected:
+ SkTDScalarArray offsets;
+ SkString unitMapper;
+ SkTDColorArray fColors;
+ SkTDDrawColorArray fDrawColors;
+ SkUnitMapper* fUnitMapper;
+ int addPrelude();
+private:
+ typedef SkDrawShader INHERITED;
+};
+
+class SkLinearGradient : public SkGradient {
+ DECLARE_MEMBER_INFO(LinearGradient);
+ SkLinearGradient();
+ virtual void onEndElement(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker*);
+#endif
+ virtual SkShader* getShader();
+protected:
+ SkTDScalarArray points;
+private:
+ typedef SkGradient INHERITED;
+};
+
+class SkRadialGradient : public SkGradient {
+ DECLARE_MEMBER_INFO(RadialGradient);
+ SkRadialGradient();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker*);
+#endif
+ virtual SkShader* getShader();
+protected:
+ SkPoint center;
+ SkScalar radius;
+private:
+ typedef SkGradient INHERITED;
+};
+
+#endif // SkDrawGradient_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawGroup.cpp b/libs/graphics/animator/SkDrawGroup.cpp
new file mode 100644
index 0000000000..89232dd223
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.cpp
@@ -0,0 +1,314 @@
+#include "SkDrawGroup.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkPaint.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGroup::fInfo[] = {
+ SK_MEMBER(condition, String),
+ SK_MEMBER(enableCondition, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGroup);
+
+SkGroup::SkGroup() : fParentList(nil), fOriginal(nil) {
+}
+
+SkGroup::~SkGroup() {
+ if (fOriginal) // has been copied
+ return;
+ int index = 0;
+ int max = fCopies.count() << 5;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ if (index >= max || markedForDelete(index))
+ delete *ptr;
+// else {
+// SkApply* apply = (SkApply*) *ptr;
+// SkASSERT(apply->isApply());
+// SkASSERT(apply->getScope());
+// delete apply->getScope();
+// }
+ index++;
+ }
+}
+
+bool SkGroup::add(SkAnimateMaker& , SkDisplayable* child) {
+ SkASSERT(child);
+// SkASSERT(child->isDrawable());
+ *fChildren.append() = (SkDrawable*) child;
+ if (child->isGroup()) {
+ SkGroup* groupie = (SkGroup*) child;
+ SkASSERT(groupie->fParentList == nil);
+ groupie->fParentList = &fChildren;
+ }
+ return true;
+}
+
+bool SkGroup::contains(SkDisplayable* match) {
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable == match || drawable->contains(match))
+ return true;
+ }
+ return false;
+}
+
+SkGroup* SkGroup::copy() {
+ SkGroup* result = new SkGroup();
+ result->fOriginal = this;
+ result->fChildren = fChildren;
+ return result;
+}
+
+SkBool SkGroup::copySet(int index) {
+ return (fCopies[index >> 5] & 1 << (index & 0x1f)) != 0;
+}
+
+SkDisplayable* SkGroup::deepCopy(SkAnimateMaker* maker) {
+ SkDisplayable* copy = INHERITED::deepCopy(maker);
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDisplayable* displayable = (SkDisplayable*)*ptr;
+ SkDisplayable* deeperCopy = displayable->deepCopy(maker);
+ ((SkGroup*)copy)->add(*maker, deeperCopy);
+ }
+ return copy;
+}
+
+bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+ bool handled = false;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable->isDrawable() == false)
+ continue;
+ handled |= drawable->doEvent(kind, state);
+ }
+ return handled;
+}
+
+bool SkGroup::draw(SkAnimateMaker& maker) {
+ bool conditionTrue = ifCondition(maker, this, condition);
+ bool result = false;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable->isDrawable() == false)
+ continue;
+ if (conditionTrue == false) {
+ if (drawable->isApply())
+ ((SkApply*) drawable)->disable();
+ continue;
+ }
+ maker.validate();
+ result |= drawable->draw(maker);
+ maker.validate();
+ }
+ return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGroup::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ if (condition.size() > 0)
+ SkDebugf("condition=\"%s\" ", condition.c_str());
+ if (enableCondition.size() > 0)
+ SkDebugf("enableCondition=\"%s\" ", enableCondition.c_str());
+ dumpDrawables(maker);
+}
+
+void SkGroup::dumpDrawables(SkAnimateMaker* maker) {
+ SkDisplayList::fIndent += 4;
+ int save = SkDisplayList::fDumpIndex;
+ SkDisplayList::fDumpIndex = 0;
+ bool closedYet = false;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ if (closedYet == false) {
+ closedYet = true;
+ SkDebugf(">\n");
+ }
+ SkDrawable* drawable = *ptr;
+ drawable->dump(maker);
+ SkDisplayList::fDumpIndex++;
+ }
+ SkDisplayList::fIndent -= 4;
+ SkDisplayList::fDumpIndex = save;
+ if (closedYet) //we had children, now it's time to close the group
+ dumpEnd(maker);
+ else //no children
+ SkDebugf("/>\n");
+}
+
+void SkGroup::dumpEvents() {
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ drawable->dumpEvents();
+ }
+}
+#endif
+
+bool SkGroup::enable(SkAnimateMaker& maker ) {
+ reset();
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (ifCondition(maker, drawable, enableCondition) == false)
+ continue;
+ drawable->enable(maker);
+ }
+ return true; // skip add; already added so that scope is findable by children
+}
+
+int SkGroup::findGroup(SkDrawable* match, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList) {
+ *list = &fChildren;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable->isGroup()) {
+ SkGroup* childGroup = (SkGroup*) drawable;
+ if (childGroup->fOriginal == match)
+ goto foundMatch;
+ }
+ if (drawable == match) {
+foundMatch:
+ *parent = this;
+ return (int) (ptr - fChildren.begin());
+ }
+ }
+ *grandList = &fChildren;
+ return SkDisplayList::SearchForMatch(match, list, parent, found, grandList);
+}
+
+bool SkGroup::hasEnable() const {
+ return true;
+}
+
+bool SkGroup::ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+ SkString& conditionString) {
+ if (conditionString.size() == 0)
+ return true;
+ int32_t result;
+ bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result);
+#ifdef SK_DUMP_ENABLED
+ if (maker.fDumpGConditions) {
+ SkDebugf("group: ");
+ dumpBase(&maker);
+ SkDebugf("condition=%s ", conditionString.c_str());
+ if (success == false)
+ SkDebugf("(script failed)\n");
+ else
+ SkDebugf("success=%s\n", result != 0 ? "true" : "false");
+ }
+#endif
+ return success && result != 0;
+}
+
+void SkGroup::initialize() {
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable->isDrawable() == false)
+ continue;
+ drawable->initialize();
+ }
+}
+
+void SkGroup::markCopyClear(int index) {
+ if (index < 0)
+ index = fChildren.count();
+ fCopies[index >> 5] &= ~(1 << (index & 0x1f));
+}
+
+void SkGroup::markCopySet(int index) {
+ if (index < 0)
+ index = fChildren.count();
+ fCopies[index >> 5] |= 1 << (index & 0x1f);
+}
+
+void SkGroup::markCopySize(int index) {
+ if (index < 0)
+ index = fChildren.count() + 1;
+ int oldLongs = fCopies.count();
+ int newLongs = (index >> 5) + 1;
+ if (oldLongs < newLongs) {
+ fCopies.setCount(newLongs);
+ memset(&fCopies[oldLongs], 0, (newLongs - oldLongs) << 2);
+ }
+}
+
+void SkGroup::reset() {
+ if (fOriginal) // has been copied
+ return;
+ int index = 0;
+ int max = fCopies.count() << 5;
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ if (index >= max || copySet(index) == false)
+ continue;
+ SkApply* apply = (SkApply*) *ptr;
+ SkASSERT(apply->isApply());
+ SkASSERT(apply->getScope());
+ *ptr = apply->getScope();
+ markCopyClear(index);
+ index++;
+ }
+}
+
+bool SkGroup::resolveIDs(SkAnimateMaker& maker, SkDisplayable* orig, SkApply* apply) {
+ SkGroup* original = (SkGroup*) orig;
+ SkTDDrawableArray& originalChildren = original->fChildren;
+ SkDrawable** originalPtr = originalChildren.begin();
+ SkDrawable** ptr = fChildren.begin();
+ SkDrawable** end = fChildren.end();
+ SkDrawable** origChild = ((SkGroup*) orig)->fChildren.begin();
+ while (ptr < end) {
+ SkDrawable* drawable = *ptr++;
+ maker.resolveID(drawable, *origChild++);
+ if (drawable->resolveIDs(maker, *originalPtr++, apply) == true)
+ return true; // failed
+ }
+ return false;
+}
+
+void SkGroup::setSteps(int steps) {
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ if (drawable->isDrawable() == false)
+ continue;
+ drawable->setSteps(steps);
+ }
+}
+
+#ifdef SK_DEBUG
+void SkGroup::validate() {
+ for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkDrawable* drawable = *ptr;
+ drawable->validate();
+ }
+}
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSave::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSave);
+
+bool SkSave::draw(SkAnimateMaker& maker) {
+ maker.fCanvas->save();
+ SkPaint* save = maker.fPaint;
+ SkPaint local = SkPaint(*maker.fPaint);
+ maker.fPaint = &local;
+ bool result = INHERITED::draw(maker);
+ maker.fPaint = save;
+ maker.fCanvas->restore();
+ return result;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawGroup.h b/libs/graphics/animator/SkDrawGroup.h
new file mode 100644
index 0000000000..45e3a43b90
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.h
@@ -0,0 +1,63 @@
+#ifndef SkDrawGroup_DEFINED
+#define SkDrawGroup_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+
+class SkGroup : public SkDrawable { //interface for schema element <g>
+public:
+ DECLARE_MEMBER_INFO(Group);
+ SkGroup();
+ virtual ~SkGroup();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual bool contains(SkDisplayable* );
+ SkGroup* copy();
+ SkBool copySet(int index);
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+ virtual void dumpDrawables(SkAnimateMaker* );
+ virtual void dumpEvents();
+#endif
+ int findGroup(SkDrawable* drawable, SkTDDrawableArray** list,
+ SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList);
+ virtual bool enable(SkAnimateMaker& );
+ SkTDDrawableArray* getChildren() { return &fChildren; }
+ SkGroup* getOriginal() { return fOriginal; }
+ virtual bool hasEnable() const;
+ virtual void initialize();
+ SkBool isACopy() { return fOriginal != nil; }
+ void markCopyClear(int index);
+ void markCopySet(int index);
+ void markCopySize(int index);
+ bool markedForDelete(int index) const { return (fCopies[index >> 5] & 1 << (index & 0x1f)) == 0; }
+ void reset();
+ bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+ virtual void setSteps(int steps);
+#ifdef SK_DEBUG
+ virtual void validate();
+#endif
+protected:
+ bool ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+ SkString& conditionString);
+ SkString condition;
+ SkString enableCondition;
+ SkTDDrawableArray fChildren;
+ SkTDDrawableArray* fParentList;
+ SkTDIntArray fCopies;
+ SkGroup* fOriginal;
+private:
+ typedef SkDrawable INHERITED;
+};
+
+class SkSave: public SkGroup {
+ DECLARE_MEMBER_INFO(Save);
+ virtual bool draw(SkAnimateMaker& );
+private:
+ typedef SkGroup INHERITED;
+};
+
+#endif // SkDrawGroup_DEFINED
diff --git a/libs/graphics/animator/SkDrawLine.cpp b/libs/graphics/animator/SkDrawLine.cpp
new file mode 100644
index 0000000000..3c38fbe822
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.cpp
@@ -0,0 +1,28 @@
+#include "SkDrawLine.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLine::fInfo[] = {
+ SK_MEMBER(x1, Float),
+ SK_MEMBER(x2, Float),
+ SK_MEMBER(y1, Float),
+ SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLine);
+
+SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) {
+}
+
+bool SkLine::draw(SkAnimateMaker& maker) {
+ SkPoint start = {x1, y1};
+ SkPoint stop = {x2, y2};
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawLine(start, stop, *maker.fPaint);
+ return false;
+}
diff --git a/libs/graphics/animator/SkDrawLine.h b/libs/graphics/animator/SkDrawLine.h
new file mode 100644
index 0000000000..682c7ee269
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawLine_DEFINED
+#define SkDrawLine_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkLine : public SkBoundable {
+ DECLARE_MEMBER_INFO(Line);
+ SkLine();
+ virtual bool draw(SkAnimateMaker& );
+private:
+ SkScalar x1;
+ SkScalar x2;
+ SkScalar y1;
+ SkScalar y2;
+ typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawLine_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawMatrix.cpp b/libs/graphics/animator/SkDrawMatrix.cpp
new file mode 100644
index 0000000000..18b30e6fec
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.cpp
@@ -0,0 +1,273 @@
+#include "SkDrawMatrix.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkParse.h"
+#include "SkMatrixParts.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+enum SkDrawMatrix_Properties {
+ SK_PROPERTY(perspectX),
+ SK_PROPERTY(perspectY),
+ SK_PROPERTY(rotate),
+ SK_PROPERTY(scale),
+ SK_PROPERTY(scaleX),
+ SK_PROPERTY(scaleY),
+ SK_PROPERTY(skewX),
+ SK_PROPERTY(skewY),
+ SK_PROPERTY(translate),
+ SK_PROPERTY(translateX),
+ SK_PROPERTY(translateY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawMatrix::fInfo[] = {
+ SK_MEMBER_ARRAY(matrix, Float),
+ SK_MEMBER_PROPERTY(perspectX, Float),
+ SK_MEMBER_PROPERTY(perspectY, Float),
+ SK_MEMBER_PROPERTY(rotate, Float),
+ SK_MEMBER_PROPERTY(scale, Float),
+ SK_MEMBER_PROPERTY(scaleX, Float),
+ SK_MEMBER_PROPERTY(scaleY, Float),
+ SK_MEMBER_PROPERTY(skewX, Float),
+ SK_MEMBER_PROPERTY(skewY, Float),
+ SK_MEMBER_PROPERTY(translate, Point),
+ SK_MEMBER_PROPERTY(translateX, Float),
+ SK_MEMBER_PROPERTY(translateY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawMatrix);
+
+SkDrawMatrix::SkDrawMatrix() : fChildHasID(false), fDirty(false) {
+ fConcat.reset();
+ fMatrix.reset();
+}
+
+SkDrawMatrix::~SkDrawMatrix() {
+ for (SkMatrixPart** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+}
+
+bool SkDrawMatrix::add(SkAnimateMaker& maker, SkDisplayable* child) {
+ SkASSERT(child && child->isMatrixPart());
+ SkMatrixPart* part = (SkMatrixPart*) child;
+ *fParts.append() = part;
+ if (part->add())
+ maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToMatrix);
+ return true;
+}
+
+bool SkDrawMatrix::childrenNeedDisposing() const {
+ return false;
+}
+
+SkDisplayable* SkDrawMatrix::deepCopy(SkAnimateMaker* maker) {
+ SkDrawMatrix* copy = (SkDrawMatrix*)
+ SkDisplayType::CreateInstance(maker, SkType_Matrix);
+ SkASSERT(fParts.count() == 0);
+ copy->fMatrix = fMatrix;
+ copy->fConcat = fConcat;
+ return copy;
+}
+
+void SkDrawMatrix::dirty() {
+ fDirty = true;
+}
+
+bool SkDrawMatrix::draw(SkAnimateMaker& maker) {
+ SkMatrix& concat = getMatrix();
+ maker.fCanvas->concat(concat);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawMatrix::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ if (fMatrix.isIdentity()) {
+ SkDebugf("matrix=\"identity\"/>\n");
+ return;
+ }
+ SkScalar result;
+ result = fMatrix.getScaleX();
+ if (result != SK_Scalar1)
+ SkDebugf("sx=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getScaleY();
+ if (result != SK_Scalar1)
+ SkDebugf("sy=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getSkewX();
+ if (result)
+ SkDebugf("skew-x=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getSkewY();
+ if (result)
+ SkDebugf("skew-y=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getTranslateX();
+ if (result)
+ SkDebugf("tx=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getTranslateY();
+ if (result)
+ SkDebugf("ty=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getPerspX();
+ if (result)
+ SkDebugf("perspect-x=\"%g\" ", SkScalarToFloat(result));
+ result = fMatrix.getPerspY();
+ if (result)
+ SkDebugf("perspect-y=\"%g\" ", SkScalarToFloat(result));
+ SkDebugf("/>\n");
+}
+#endif
+
+SkMatrix& SkDrawMatrix::getMatrix() {
+ if (fDirty == false)
+ return fConcat;
+ fMatrix.reset();
+ for (SkMatrixPart** part = fParts.begin(); part < fParts.end(); part++) {
+ (*part)->add();
+ fConcat = fMatrix;
+ }
+ fDirty = false;
+ return fConcat;
+}
+
+bool SkDrawMatrix::getProperty(int index, SkScriptValue* value) const {
+ value->fType = SkType_Float;
+ SkScalar result;
+ switch (index) {
+ case SK_PROPERTY(perspectX):
+ result = fMatrix.getPerspX();
+ break;
+ case SK_PROPERTY(perspectY):
+ result = fMatrix.getPerspY();
+ break;
+ case SK_PROPERTY(scaleX):
+ result = fMatrix.getScaleX();
+ break;
+ case SK_PROPERTY(scaleY):
+ result = fMatrix.getScaleY();
+ break;
+ case SK_PROPERTY(skewX):
+ result = fMatrix.getSkewX();
+ break;
+ case SK_PROPERTY(skewY):
+ result = fMatrix.getSkewY();
+ break;
+ case SK_PROPERTY(translateX):
+ result = fMatrix.getTranslateX();
+ break;
+ case SK_PROPERTY(translateY):
+ result = fMatrix.getTranslateY();
+ break;
+ default:
+// SkASSERT(0);
+ return false;
+ }
+ value->fOperand.fScalar = result;
+ return true;
+}
+
+void SkDrawMatrix::initialize() {
+ fConcat = fMatrix;
+}
+
+void SkDrawMatrix::onEndElement(SkAnimateMaker& ) {
+ if (matrix.count() > 0) {
+ SkScalar* vals = matrix.begin();
+ fMatrix.setScaleX(vals[0]);
+ fMatrix.setSkewX(vals[1]);
+ fMatrix.setTranslateX(vals[2]);
+ fMatrix.setSkewY(vals[3]);
+ fMatrix.setScaleY(vals[4]);
+ fMatrix.setTranslateY(vals[5]);
+#ifdef SK_SCALAR_IS_FIXED
+ fMatrix.setPerspX(SkFixedToFract(vals[6]));
+ fMatrix.setPerspY(SkFixedToFract(vals[7]));
+#else
+ fMatrix.setPerspX(vals[6]);
+ fMatrix.setPerspY(vals[7]);
+#endif
+// fMatrix.setPerspW(vals[8]);
+ goto setConcat;
+ }
+ if (fChildHasID == false) {
+ {
+ for (SkMatrixPart** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+ }
+ fParts.reset();
+setConcat:
+ fConcat = fMatrix;
+ fDirty = false;
+ }
+}
+
+void SkDrawMatrix::setChildHasID() {
+ fChildHasID = true;
+}
+
+bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) {
+ SkScalar number = scriptValue.fOperand.fScalar;
+ switch (index) {
+ case SK_PROPERTY(translate):
+ // SkScalar xy[2];
+ SkASSERT(scriptValue.fType == SkType_Array);
+ SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float);
+ SkASSERT(scriptValue.fOperand.fArray->count() == 2);
+ // SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2);
+ fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar);
+ fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar);
+ return true;
+ case SK_PROPERTY(perspectX):
+#ifdef SK_SCALAR_IS_FIXED
+ fMatrix.setPerspX(SkFixedToFract(number));
+#else
+ fMatrix.setPerspX(number);
+#endif
+ break;
+ case SK_PROPERTY(perspectY):
+#ifdef SK_SCALAR_IS_FIXED
+ fMatrix.setPerspY(SkFixedToFract(number));
+#else
+ fMatrix.setPerspY(number);
+#endif
+ break;
+ case SK_PROPERTY(rotate): {
+ SkMatrix temp;
+ temp.setRotate(number, 0, 0);
+ fMatrix.setScaleX(temp.getScaleX());
+ fMatrix.setScaleY(temp.getScaleY());
+ fMatrix.setSkewX(temp.getSkewX());
+ fMatrix.setSkewY(temp.getSkewY());
+ } break;
+ case SK_PROPERTY(scale):
+ fMatrix.setScaleX(number);
+ fMatrix.setScaleY(number);
+ break;
+ case SK_PROPERTY(scaleX):
+ fMatrix.setScaleX(number);
+ break;
+ case SK_PROPERTY(scaleY):
+ fMatrix.setScaleY(number);
+ break;
+ case SK_PROPERTY(skewX):
+ fMatrix.setSkewX(number);
+ break;
+ case SK_PROPERTY(skewY):
+ fMatrix.setSkewY(number);
+ break;
+ case SK_PROPERTY(translateX):
+ fMatrix.setTranslateX(number);
+ break;
+ case SK_PROPERTY(translateY):
+ fMatrix.setTranslateY(number);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ fConcat = fMatrix;
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawMatrix.h b/libs/graphics/animator/SkDrawMatrix.h
new file mode 100644
index 0000000000..df55292311
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawMatrix_DEFINED
+#define SkDrawMatrix_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMatrix.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkMatrixPart;
+
+class SkDrawMatrix : public SkDrawable {
+ DECLARE_DRAW_MEMBER_INFO(Matrix);
+ SkDrawMatrix();
+ virtual ~SkDrawMatrix();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual bool childrenNeedDisposing() const;
+ virtual void dirty();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ SkMatrix& getMatrix();
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual void initialize();
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual void setChildHasID();
+ virtual bool setProperty(int index, SkScriptValue& );
+
+ void concat(SkMatrix& inMatrix) {
+ fConcat.preConcat(inMatrix);
+ }
+
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+
+
+ void rotate(SkScalar degrees, SkPoint& center) {
+ fMatrix.preRotate(degrees, center.fX, center.fY);
+ }
+
+ void set(SkMatrix& src) {
+ fMatrix.preConcat(src);
+ }
+
+ void scale(SkScalar scaleX, SkScalar scaleY, SkPoint& center) {
+ fMatrix.preScale(scaleX, scaleY, center.fX, center.fY);
+ }
+
+ void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) {
+ fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
+ }
+
+ void translate(SkScalar x, SkScalar y) {
+ fMatrix.preTranslate(x, y);
+ }
+private:
+ SkTDScalarArray matrix;
+ SkMatrix fConcat;
+ SkMatrix fMatrix;
+ SkTDMatrixPartArray fParts;
+ SkBool8 fChildHasID;
+ SkBool8 fDirty;
+ typedef SkDrawable INHERITED;
+};
+
+#endif // SkDrawMatrix_DEFINED
diff --git a/libs/graphics/animator/SkDrawOval.cpp b/libs/graphics/animator/SkDrawOval.cpp
new file mode 100644
index 0000000000..11614ebd1c
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.cpp
@@ -0,0 +1,20 @@
+#include "SkDrawOval.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkOval::fInfo[] = {
+ SK_MEMBER_INHERITED,
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkOval);
+
+bool SkOval::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawOval(fRect, *maker.fPaint);
+ return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawOval.h b/libs/graphics/animator/SkDrawOval.h
new file mode 100644
index 0000000000..e91576adaf
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.h
@@ -0,0 +1,14 @@
+#ifndef SkDrawOval_DEFINED
+#define SkDrawOval_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkOval : public SkDrawRect {
+ DECLARE_MEMBER_INFO(Oval);
+ virtual bool draw(SkAnimateMaker& );
+private:
+ typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawOval_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPaint.cpp b/libs/graphics/animator/SkDrawPaint.cpp
new file mode 100644
index 0000000000..1f13091f49
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.cpp
@@ -0,0 +1,260 @@
+#include "SkDrawPaint.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkMaskFilter.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+
+enum SkPaint_Functions {
+ SK_FUNCTION(measureText)
+};
+
+enum SkPaint_Properties {
+ SK_PROPERTY(ascent),
+ SK_PROPERTY(descent)
+};
+
+// !!! in the future, this could be compiled by build-condensed-info into an array of parameters
+// with a lookup table to find the first parameter -- for now, it is iteratively searched through
+const SkFunctionParamType SkDrawPaint::fFunctionParameters[] = {
+ (SkFunctionParamType) SkType_String,
+ (SkFunctionParamType) 0 // terminator for parameter list (there may be multiple parameter lists)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPaint::fInfo[] = {
+ SK_MEMBER(antiAlias, Boolean),
+ SK_MEMBER_PROPERTY(ascent, Float),
+ SK_MEMBER(color, Color),
+ SK_MEMBER_PROPERTY(descent, Float),
+ SK_MEMBER(fakeBold, Boolean),
+ SK_MEMBER(filterType, FilterType),
+ SK_MEMBER(linearText, Boolean),
+ SK_MEMBER(maskFilter, MaskFilter),
+ SK_MEMBER_FUNCTION(measureText, Float),
+ SK_MEMBER(pathEffect, PathEffect),
+ SK_MEMBER(shader, Shader),
+ SK_MEMBER(strikeThru, Boolean),
+ SK_MEMBER(stroke, Boolean),
+ SK_MEMBER(strokeCap, Cap),
+ SK_MEMBER(strokeJoin, Join),
+ SK_MEMBER(strokeMiter, Float),
+ SK_MEMBER(strokeWidth, Float),
+ SK_MEMBER(style, Style),
+ SK_MEMBER(textAlign, Align),
+ SK_MEMBER(textScaleX, Float),
+ SK_MEMBER(textSize, Float),
+ SK_MEMBER(textSkewX, Float),
+ SK_MEMBER(typeface, Typeface),
+ SK_MEMBER(underline, Boolean),
+ SK_MEMBER(xfermode, Xfermode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPaint);
+
+SkDrawPaint::SkDrawPaint() : antiAlias(-1), color(NULL), fakeBold(-1), filterType((SkPaint::FilterType) -1),
+ linearText(-1), maskFilter((SkDrawMaskFilter*) -1), pathEffect((SkDrawPathEffect*) -1),
+ shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
+ strokeCap((SkPaint::Cap) -1), strokeJoin((SkPaint::Join) -1), strokeMiter(SK_ScalarNaN),
+ strokeWidth(SK_ScalarNaN), style((SkPaint::Style) -1),
+ textAlign((SkPaint::Align) -1), textScaleX(SK_ScalarNaN), textSize(SK_ScalarNaN),
+ textSkewX(SK_ScalarNaN), typeface((SkDrawTypeface*) -1),
+ underline(-1), xfermode((SkPorterDuff::Mode) -1), fOwnsColor(false), fOwnsMaskFilter(false),
+ fOwnsPathEffect(false), fOwnsShader(false), fOwnsTypeface(false) {
+}
+
+SkDrawPaint::~SkDrawPaint() {
+ if (fOwnsColor)
+ delete color;
+ if (fOwnsMaskFilter)
+ delete maskFilter;
+ if (fOwnsPathEffect)
+ delete pathEffect;
+ if (fOwnsShader)
+ delete shader;
+ if (fOwnsTypeface)
+ delete typeface;
+}
+
+bool SkDrawPaint::add(SkAnimateMaker& maker, SkDisplayable* child) {
+ SkASSERT(child && child->isPaintPart());
+ SkPaintPart* part = (SkPaintPart*) child;
+ if (part->add())
+ maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPaint);
+ return true;
+}
+
+SkDisplayable* SkDrawPaint::deepCopy(SkAnimateMaker* maker) {
+ SkDrawColor* tempColor = color;
+ color = NULL;
+ SkDrawPaint* copy = (SkDrawPaint*) INHERITED::deepCopy(maker);
+ color = tempColor;
+ tempColor = (SkDrawColor*) color->deepCopy(maker);
+ tempColor->setParent(copy);
+ tempColor->add();
+ copy->fOwnsColor = true;
+ return copy;
+}
+
+bool SkDrawPaint::draw(SkAnimateMaker& maker) {
+ SkPaint* paint = maker.fPaint;
+ setupPaint(paint);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPaint::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpAttrs(maker);
+ bool closedYet = false;
+ SkDisplayList::fIndent +=4;
+ //should i say if (maskFilter && ...?
+ if (maskFilter != (SkDrawMaskFilter*)-1) {
+ SkDebugf(">\n");
+ maskFilter->dump(maker);
+ closedYet = true;
+ }
+ if (pathEffect != (SkDrawPathEffect*) -1) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ pathEffect->dump(maker);
+ }
+ if (fOwnsTypeface) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ typeface->dump(maker);
+ }
+ SkDisplayList::fIndent -= 4;
+ dumpChildren(maker, closedYet);
+}
+#endif
+
+void SkDrawPaint::executeFunction(SkDisplayable* target, int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* scriptValue) {
+ if (scriptValue == NULL)
+ return;
+ SkASSERT(target == this);
+ switch (index) {
+ case SK_FUNCTION(measureText): {
+ SkASSERT(parameters.count() == 1);
+ SkASSERT(type == SkType_Float);
+ SkPaint paint;
+ setupPaint(&paint);
+ scriptValue->fType = SkType_Float;
+ SkASSERT(parameters[0].fType == SkType_String);
+ scriptValue->fOperand.fScalar = paint.measureText(parameters[0].fOperand.fString->c_str(),
+ parameters[0].fOperand.fString->size());
+// SkDebugf("measureText: %s = %g\n", parameters[0].fOperand.fString->c_str(),
+// scriptValue->fOperand.fScalar / 65536.0f);
+ } break;
+ default:
+ SkASSERT(0);
+ }
+}
+
+const SkFunctionParamType* SkDrawPaint::getFunctionsParameters() {
+ return fFunctionParameters;
+}
+
+bool SkDrawPaint::getProperty(int index, SkScriptValue* value) const {
+ SkScalar above, below;
+ SkPaint paint;
+ setupPaint(&paint);
+ paint.measureText("", 0, &above, &below);
+ switch (index) {
+ case SK_PROPERTY(ascent):
+ value->fOperand.fScalar = above;
+ break;
+ case SK_PROPERTY(descent):
+ value->fOperand.fScalar = below;
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ value->fType = SkType_Float;
+ return true;
+}
+
+bool SkDrawPaint::resolveIDs(SkAnimateMaker& maker, SkDisplayable* origDisp, SkApply* ) {
+ SkASSERT(origDisp->isPaint());
+ SkDrawPaint* original = (SkDrawPaint*) origDisp;
+ if (fOwnsColor && maker.resolveID(color, original->color) == false)
+ return true;
+ if (fOwnsMaskFilter && maker.resolveID(maskFilter, original->maskFilter) == false)
+ return true;
+ if (fOwnsPathEffect && maker.resolveID(pathEffect, original->pathEffect) == false)
+ return true;
+ if (fOwnsShader && maker.resolveID(shader, original->shader) == false)
+ return true;
+ if (fOwnsTypeface && maker.resolveID(typeface, original->typeface) == false)
+ return true;
+ return false; // succeeded
+}
+
+void SkDrawPaint::setupPaint(SkPaint* paint) const {
+ if (antiAlias != -1)
+ paint->setAntiAliasOn(SkToBool(antiAlias));
+ if (color != NULL)
+ paint->setColor(color->getColor());
+ if (fakeBold != -1)
+ paint->setFakeBoldTextOn(SkToBool(fakeBold));
+ if (filterType != (SkPaint::FilterType) -1)
+ paint->setFilterType((SkPaint::FilterType) filterType);
+ // stroke is legacy; style setting if present overrides stroke
+ if (stroke != -1)
+ paint->setStyle(SkToBool(stroke) ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
+ if (style != (SkPaint::Style) -1)
+ paint->setStyle((SkPaint::Style) style);
+ if (linearText != -1)
+ paint->setLinearTextOn(SkToBool(linearText));
+ if (maskFilter == NULL)
+ paint->setMaskFilter(NULL);
+ else if (maskFilter != (SkDrawMaskFilter*) -1)
+ paint->setMaskFilter(maskFilter->getMaskFilter())->safeUnref();
+ if (pathEffect == NULL)
+ paint->setPathEffect(NULL);
+ else if (pathEffect != (SkDrawPathEffect*) -1)
+ paint->setPathEffect(pathEffect->getPathEffect())->safeUnref();
+ if (shader == NULL)
+ paint->setShader(NULL);
+ else if (shader != (SkDrawShader*) -1)
+ paint->setShader(shader->getShader())->safeUnref();
+ if (strikeThru != -1)
+ paint->setStrikeThruTextOn(SkToBool(strikeThru));
+ if (strokeCap != (SkPaint::Cap) -1)
+ paint->setStrokeCap((SkPaint::Cap) strokeCap);
+ if (strokeJoin != (SkPaint::Join) -1)
+ paint->setStrokeJoin((SkPaint::Join) strokeJoin);
+ if (SkScalarIsNaN(strokeMiter) == false)
+ paint->setStrokeMiter(strokeMiter);
+ if (SkScalarIsNaN(strokeWidth) == false)
+ paint->setStrokeWidth(strokeWidth);
+ if (textAlign != (SkPaint::Align) -1)
+ paint->setTextAlign((SkPaint::Align) textAlign);
+ if (SkScalarIsNaN(textScaleX) == false)
+ paint->setTextScaleX(textScaleX);
+ if (SkScalarIsNaN(textSize) == false)
+ paint->setTextSize(textSize);
+ if (SkScalarIsNaN(textSkewX) == false)
+ paint->setTextSkewX(textSkewX);
+ if (typeface == NULL)
+ paint->setTypeface(NULL);
+ else if (typeface != (SkDrawTypeface*) -1)
+ paint->setTypeface(typeface->getTypeface())->safeUnref();
+ if (underline != -1)
+ paint->setUnderlineTextOn(SkToBool(underline));
+ if (xfermode != (SkPorterDuff::Mode) -1)
+ paint->setPorterDuffXfermode((SkPorterDuff::Mode) xfermode);
+}
+
diff --git a/libs/graphics/animator/SkDrawPaint.h b/libs/graphics/animator/SkDrawPaint.h
new file mode 100644
index 0000000000..3ae0ffa492
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.h
@@ -0,0 +1,71 @@
+#ifndef SkDrawPaint_DEFINED
+#define SkDrawPaint_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkXfermode.h"
+
+class SkDrawMaskFilter;
+class SkDrawPathEffect;
+class SkDrawShader;
+class SkTransferMode;
+class SkDrawTypeface;
+
+class SkDrawPaint : public SkDrawable {
+ DECLARE_DRAW_MEMBER_INFO(Paint);
+ SkDrawPaint();
+ virtual ~SkDrawPaint();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void executeFunction(SkDisplayable* target, int index,
+ SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+ SkScriptValue* );
+ virtual const SkFunctionParamType* getFunctionsParameters();
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply);
+protected:
+ static const SkFunctionParamType fFunctionParameters[];
+ void setupPaint(SkPaint* paint) const;
+public:
+ SkBool antiAlias;
+ SkDrawColor* color;
+ SkBool fakeBold;
+ int /*SkPaint::FilterType*/ filterType;
+ SkBool linearText;
+ SkDrawMaskFilter* maskFilter;
+ SkDrawPathEffect* pathEffect;
+ SkDrawShader* shader;
+ SkBool strikeThru;
+ SkBool stroke;
+ int /*SkPaint::Cap*/ strokeCap;
+ int /*SkPaint::Join */ strokeJoin;
+ SkScalar strokeMiter;
+ SkScalar strokeWidth;
+ int /* SkPaint::Style */ style;
+ int /* SkPaint::Align */ textAlign;
+ SkScalar textScaleX;
+ SkScalar textSize;
+ SkScalar textSkewX;
+ SkDrawTypeface* typeface;
+ SkBool underline;
+ int /*SkXfermode::Modes*/ xfermode;
+ SkBool8 fOwnsColor;
+ SkBool8 fOwnsMaskFilter;
+ SkBool8 fOwnsPathEffect;
+ SkBool8 fOwnsShader;
+ SkBool8 fOwnsTransferMode;
+ SkBool8 fOwnsTypeface;
+private:
+ typedef SkDrawable INHERITED;
+ friend class SkTextToPath;
+ friend class SkSaveLayer;
+};
+
+#endif // SkDrawPaint_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPath.cpp b/libs/graphics/animator/SkDrawPath.cpp
new file mode 100644
index 0000000000..302460089d
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.cpp
@@ -0,0 +1,212 @@
+#include "SkDrawPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMath.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkPathParts.h"
+
+enum SkPath_Properties {
+ SK_PROPERTY(fillType),
+ SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPath::fInfo[] = {
+ SK_MEMBER(d, String),
+ SK_MEMBER_PROPERTY(fillType, FillType),
+ SK_MEMBER_PROPERTY(length, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPath);
+
+SkDrawPath::SkDrawPath()
+{
+ fParent = nil;
+ fLength = SK_ScalarNaN;
+ fChildHasID = false;
+ fDirty = false;
+}
+
+SkDrawPath::~SkDrawPath() {
+ for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+}
+
+bool SkDrawPath::add(SkAnimateMaker& maker, SkDisplayable* child) {
+ SkASSERT(child && child->isPathPart());
+ SkPathPart* part = (SkPathPart*) child;
+ *fParts.append() = part;
+ if (part->add())
+ maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPath);
+ fDirty = false;
+ return true;
+}
+
+bool SkDrawPath::childrenNeedDisposing() const {
+ return false;
+}
+
+void SkDrawPath::dirty() {
+ fDirty = true;
+ fLength = SK_ScalarNaN;
+ if (fParent)
+ fParent->dirty();
+}
+
+bool SkDrawPath::draw(SkAnimateMaker& maker) {
+ SkPath& path = getPath();
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawPath(path, *maker.fPaint);
+ return false;
+}
+
+SkDisplayable* SkDrawPath::getParent() const {
+ return fParent;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPath::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpAttrs(maker);
+ bool closedYet = false;
+ SkDisplayList::fIndent += 4;
+ for(SkPathPart** part = fParts.begin(); part < fParts.end(); part++) {
+ if (closedYet == false) {
+ SkDebugf(">\n");
+ closedYet = true;
+ }
+ (*part)->dump(maker);
+ }
+ SkDisplayList::fIndent -= 4;
+ if (closedYet)
+ dumpEnd(maker);
+ else
+ SkDebugf("/>\n");
+}
+#endif
+
+SkPath& SkDrawPath::getPath() {
+ if (fDirty == false)
+ return fPath;
+ if (d.size() > 0)
+ {
+ parseSVG();
+ d.reset();
+ }
+ else
+ {
+ fPath.reset();
+ for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++)
+ (*part)->add();
+ }
+ fDirty = false;
+ return fPath;
+}
+
+void SkDrawPath::onEndElement(SkAnimateMaker& ) {
+ if (d.size() > 0) {
+ parseSVG();
+ d.reset();
+ fDirty = false;
+ return;
+ }
+ if (fChildHasID == false) {
+ for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++)
+ delete *part;
+ fParts.reset();
+ fDirty = false;
+ }
+}
+
+bool SkDrawPath::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(length):
+ if (SkScalarIsNaN(fLength)) {
+ const SkPath& path = ((SkDrawPath*) this)->getPath();
+ SkPathMeasure pathMeasure(path, false);
+ fLength = pathMeasure.getLength();
+ }
+ value->fType = SkType_Float;
+ value->fOperand.fScalar = fLength;
+ break;
+ case SK_PROPERTY(fillType):
+ value->fType = SkType_FillType;
+ value->fOperand.fS32 = (int) fPath.getFillType();
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+void SkDrawPath::setChildHasID() {
+ fChildHasID = true;
+}
+
+bool SkDrawPath::setParent(SkDisplayable* parent) {
+ fParent = parent;
+ return false;
+}
+
+bool SkDrawPath::setProperty(int index, SkScriptValue& value)
+{
+ switch (index) {
+ case SK_PROPERTY(fillType):
+ SkASSERT(value.fType == SkType_FillType);
+ SkASSERT(value.fOperand.fS32 >= SkPath::kWinding_FillType &&
+ value.fOperand.fS32 <= SkPath::kEvenOdd_FillType);
+ fPath.setFillType((SkPath::FillType) value.fOperand.fS32);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyline::fInfo[] = {
+ SK_MEMBER_ARRAY(points, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyline);
+
+bool SkPolyline::add(SkAnimateMaker& , SkDisplayable*) const {
+ return false;
+}
+
+void SkPolyline::onEndElement(SkAnimateMaker& maker) {
+ INHERITED::onEndElement(maker);
+ if (points.count() <= 0)
+ return;
+ fPath.reset();
+ fPath.moveTo(points[0], points[1]);
+ int count = points.count();
+ for (int index = 2; index < count; index += 2)
+ fPath.lineTo(points[index], points[index+1]);
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolygon::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolygon);
+
+void SkPolygon::onEndElement(SkAnimateMaker& maker) {
+ INHERITED::onEndElement(maker);
+ fPath.close();
+}
+
diff --git a/libs/graphics/animator/SkDrawPath.h b/libs/graphics/animator/SkDrawPath.h
new file mode 100644
index 0000000000..3c005a5dfd
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.h
@@ -0,0 +1,60 @@
+#ifndef SkDrawPath_DEFINED
+#define SkDrawPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath : public SkBoundable {
+ DECLARE_DRAW_MEMBER_INFO(Path);
+ SkDrawPath();
+ virtual ~SkDrawPath();
+ virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+ bool childHasID() { return SkToBool(fChildHasID); }
+ virtual bool childrenNeedDisposing() const;
+ virtual void dirty();
+ virtual bool draw(SkAnimateMaker& );
+ virtual SkDisplayable* getParent() const;
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ SkPath& getPath();
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool setProperty(int index, SkScriptValue& value);
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual void setChildHasID();
+ virtual bool setParent(SkDisplayable* parent);
+ virtual bool isPath() const { return true; }
+public:
+ SkPath fPath;
+protected:
+ void parseSVG();
+ SkString d;
+ SkTDPathPartArray fParts;
+ mutable SkScalar fLength;
+ SkDisplayable* fParent; // SkPolyToPoly or SkFromPath, for instance
+ SkBool8 fChildHasID;
+ SkBool8 fDirty;
+private:
+ typedef SkBoundable INHERITED;
+};
+
+class SkPolyline : public SkDrawPath {
+ DECLARE_MEMBER_INFO(Polyline);
+ virtual bool add(SkAnimateMaker& , SkDisplayable*) const;
+ virtual void onEndElement(SkAnimateMaker& );
+protected:
+ SkTDScalarArray points;
+private:
+ typedef SkDrawPath INHERITED;
+};
+
+class SkPolygon : public SkPolyline {
+ DECLARE_MEMBER_INFO(Polygon);
+ virtual void onEndElement(SkAnimateMaker& );
+private:
+ typedef SkPolyline INHERITED;
+};
+
+#endif // SkDrawPath_DEFINED
diff --git a/libs/graphics/animator/SkDrawPoint.cpp b/libs/graphics/animator/SkDrawPoint.cpp
new file mode 100644
index 0000000000..4bbd00611f
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.cpp
@@ -0,0 +1,37 @@
+#include "SkDrawPoint.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk_Point::fInfo[] = {
+ SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+ SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk_Point);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPoint::fInfo[] = {
+ SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+ SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPoint);
+
+SkDrawPoint::SkDrawPoint() {
+ fPoint.set(0, 0);
+}
+
+void SkDrawPoint::getBounds(SkRect* rect ) {
+ rect->fLeft = rect->fRight = fPoint.fX;
+ rect->fTop = rect->fBottom = fPoint.fY;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawPoint.h b/libs/graphics/animator/SkDrawPoint.h
new file mode 100644
index 0000000000..c59c78a972
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.h
@@ -0,0 +1,24 @@
+#ifndef SkDrawPoint_DEFINED
+#define SkDrawPoint_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkPoint.h"
+
+struct Sk_Point {
+ DECLARE_NO_VIRTUALS_MEMBER_INFO(_Point);
+ Sk_Point();
+private:
+ SkPoint fPoint;
+};
+
+class SkDrawPoint : public SkDisplayable {
+ DECLARE_MEMBER_INFO(DrawPoint);
+ SkDrawPoint();
+ virtual void getBounds(SkRect* );
+private:
+ SkPoint fPoint;
+ typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDrawPoint_DEFINED
diff --git a/libs/graphics/animator/SkDrawRectangle.cpp b/libs/graphics/animator/SkDrawRectangle.cpp
new file mode 100644
index 0000000000..3ccb347ed5
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.cpp
@@ -0,0 +1,136 @@
+#include "SkDrawRectangle.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkScript.h"
+
+enum SkRectangle_Properties {
+ SK_PROPERTY(height),
+ SK_PROPERTY(needsRedraw),
+ SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawRect::fInfo[] = {
+ SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+ SK_MEMBER_PROPERTY(height, Float),
+ SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+ SK_MEMBER_PROPERTY(needsRedraw, Boolean),
+ SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+ SK_MEMBER_ALIAS(top, fRect.fTop, Float),
+ SK_MEMBER_PROPERTY(width, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawRect);
+
+SkDrawRect::SkDrawRect() : fParent(nil) {
+ fRect.setEmpty();
+}
+
+void SkDrawRect::dirty() {
+ if (fParent)
+ fParent->dirty();
+}
+
+bool SkDrawRect::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawRect(fRect, *maker.fPaint);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawRect::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" />\n",
+ SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+ SkScalarToFloat(fRect.fBottom));
+}
+#endif
+
+SkDisplayable* SkDrawRect::getParent() const {
+ return fParent;
+}
+
+bool SkDrawRect::getProperty(int index, SkScriptValue* value) const {
+ SkScalar result;
+ switch (index) {
+ case SK_PROPERTY(height):
+ result = fRect.height();
+ break;
+ case SK_PROPERTY(needsRedraw):
+ value->fType = SkType_Boolean;
+ value->fOperand.fS32 = fBounds.isEmpty() == false;
+ return true;
+ case SK_PROPERTY(width):
+ result = fRect.width();
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ value->fType = SkType_Float;
+ value->fOperand.fScalar = result;
+ return true;
+}
+
+
+bool SkDrawRect::setParent(SkDisplayable* parent) {
+ fParent = parent;
+ return false;
+}
+
+bool SkDrawRect::setProperty(int index, SkScriptValue& value) {
+ SkScalar scalar = value.fOperand.fScalar;
+ switch (index) {
+ case SK_PROPERTY(height):
+ SkASSERT(value.fType == SkType_Float);
+ fRect.fBottom = scalar + fRect.fTop;
+ return true;
+ case SK_PROPERTY(needsRedraw):
+ return false;
+ case SK_PROPERTY(width):
+ SkASSERT(value.fType == SkType_Float);
+ fRect.fRight = scalar + fRect.fLeft;
+ return true;
+ default:
+ SkASSERT(0);
+ }
+ return false;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRoundRect::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(rx, Float),
+ SK_MEMBER(ry, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRoundRect);
+
+SkRoundRect::SkRoundRect() : rx(0), ry(0) {
+}
+
+bool SkRoundRect::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawRoundRect(fRect, rx, ry, *maker.fPaint);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRoundRect::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" rx=\"%g\" ry=\"%g\" />\n",
+ SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+ SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDrawRectangle.h b/libs/graphics/animator/SkDrawRectangle.h
new file mode 100644
index 0000000000..6abb6e486b
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.h
@@ -0,0 +1,47 @@
+#ifndef SkDrawRectangle_DEFINED
+#define SkDrawRectangle_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkRect.h"
+
+class SkRectToRect;
+
+class SkDrawRect : public SkBoundable {
+ DECLARE_DRAW_MEMBER_INFO(Rect);
+ SkDrawRect();
+ virtual void dirty();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual SkDisplayable* getParent() const;
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool setParent(SkDisplayable* parent);
+ virtual bool setProperty(int index, SkScriptValue& );
+protected:
+ SkRect fRect;
+ SkDisplayable* fParent;
+private:
+ friend class SkDrawClip;
+ friend class SkRectToRect;
+ friend class SkSaveLayer;
+ typedef SkBoundable INHERITED;
+};
+
+class SkRoundRect : public SkDrawRect {
+ DECLARE_MEMBER_INFO(RoundRect);
+ SkRoundRect();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+protected:
+ SkScalar rx;
+ SkScalar ry;
+private:
+ typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawRectangle_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawSaveLayer.cpp b/libs/graphics/animator/SkDrawSaveLayer.cpp
new file mode 100644
index 0000000000..c6addb888d
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.cpp
@@ -0,0 +1,67 @@
+#include "SkDrawSaveLayer.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPaint.h"
+#include "SkDrawRectangle.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSaveLayer::fInfo[] = {
+ SK_MEMBER(bounds, Rect),
+ SK_MEMBER(paint, Paint)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSaveLayer);
+
+SkSaveLayer::SkSaveLayer() : paint(NULL), bounds(NULL) {
+}
+
+SkSaveLayer::~SkSaveLayer(){
+}
+
+bool SkSaveLayer::draw(SkAnimateMaker& maker)
+{
+ if (!bounds) {
+ return false;
+ }
+ SkPaint* save = maker.fPaint;
+ //paint is an SkDrawPaint
+ if (paint)
+ {
+ SkPaint realPaint;
+ paint->setupPaint(&realPaint);
+ maker.fCanvas->saveLayer(bounds->fRect, realPaint);
+ }
+ else
+ maker.fCanvas->saveLayer(bounds->fRect, *save);
+ SkPaint local = SkPaint(*maker.fPaint);
+ maker.fPaint = &local;
+ bool result = INHERITED::draw(maker);
+ maker.fPaint = save;
+ maker.fCanvas->restore();
+ return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSaveLayer::dump(SkAnimateMaker* maker)
+{
+ dumpBase(maker);
+ //would dump enabled be defined but not debug?
+#ifdef SK_DEBUG
+ if (paint)
+ SkDebugf("paint=\"%s\" ", paint->id);
+ if (bounds)
+ SkDebugf("bounds=\"%s\" ", bounds->id);
+#endif
+ dumpDrawables(maker);
+}
+#endif
+
+void SkSaveLayer::onEndElement(SkAnimateMaker& maker)
+{
+ if (!bounds)
+ maker.setErrorCode(SkDisplayXMLParserError::kSaveLayerNeedsBounds);
+ INHERITED::onEndElement(maker);
+} \ No newline at end of file
diff --git a/libs/graphics/animator/SkDrawSaveLayer.h b/libs/graphics/animator/SkDrawSaveLayer.h
new file mode 100644
index 0000000000..964445711f
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawSaveLayer_DEFINED
+#define SkDrawSaveLayer_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawRect;
+
+class SkSaveLayer : public SkGroup {
+ DECLARE_MEMBER_INFO(SaveLayer);
+ SkSaveLayer();
+ virtual ~SkSaveLayer();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void onEndElement(SkAnimateMaker& );
+protected:
+ SkDrawPaint* paint;
+ SkDrawRect* bounds;
+private:
+ typedef SkGroup INHERITED;
+
+};
+
+#endif //SkDrawSaveLayer_DEFINED
diff --git a/libs/graphics/animator/SkDrawShader.cpp b/libs/graphics/animator/SkDrawShader.cpp
new file mode 100644
index 0000000000..4b071a15b1
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.cpp
@@ -0,0 +1,74 @@
+#include "SkDrawShader.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawPaint.h"
+#include "SkTemplates.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShader::fInfo[] = {
+ SK_MEMBER(matrix, Matrix),
+ SK_MEMBER(tileMode, TileMode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShader);
+
+SkDrawShader::SkDrawShader() : matrix(nil),
+ tileMode(SkShader::kClamp_TileMode) {
+}
+
+bool SkDrawShader::add() {
+ if (fPaint->shader != (SkDrawShader*) -1)
+ return true;
+ fPaint->shader = this;
+ fPaint->fOwnsShader = true;
+ return false;
+}
+
+void SkDrawShader::addPostlude(SkShader* shader) {
+ if (matrix)
+ shader->setLocalMatrix(matrix->getMatrix());
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmapShader::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(filterType, FilterType),
+ SK_MEMBER(image, BaseBitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmapShader);
+
+SkDrawBitmapShader::SkDrawBitmapShader() : filterType(SkPaint::kNo_FilterType), image(nil) {}
+
+bool SkDrawBitmapShader::add() {
+ if (fPaint->shader != (SkDrawShader*) -1)
+ return true;
+ fPaint->shader = this;
+ fPaint->fOwnsShader = true;
+ return false;
+}
+
+SkShader* SkDrawBitmapShader::getShader() {
+ if (image == NULL)
+ return NULL;
+
+ // note: bitmap shader now supports independent tile modes for X and Y
+ // we pass the same to both, but later we should extend this flexibility
+ // to the xml (e.g. tileModeX="repeat" tileModeY="clmap")
+ // <reed>
+ SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, false,
+ (SkPaint::FilterType) filterType,
+ (SkShader::TileMode) tileMode,
+ (SkShader::TileMode) tileMode);
+ SkAutoTDelete<SkShader> autoDel(shader);
+ addPostlude(shader);
+ (void)autoDel.detach();
+ return shader;
+}
+
diff --git a/libs/graphics/animator/SkDrawShader.h b/libs/graphics/animator/SkDrawShader.h
new file mode 100644
index 0000000000..860140593c
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.h
@@ -0,0 +1,21 @@
+#ifndef SkDrawShader_DEFINED
+#define SkDrawShader_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkShader.h"
+
+class SkBaseBitmap;
+
+class SkDrawBitmapShader : public SkDrawShader {
+ DECLARE_DRAW_MEMBER_INFO(BitmapShader);
+ SkDrawBitmapShader();
+ virtual bool add();
+ virtual SkShader* getShader();
+protected:
+ int /*SkPaint::FilterType*/ filterType;
+ SkBaseBitmap* image;
+private:
+ typedef SkDrawShader INHERITED;
+};
+
+#endif // SkDrawShader_DEFINED
diff --git a/libs/graphics/animator/SkDrawText.cpp b/libs/graphics/animator/SkDrawText.cpp
new file mode 100644
index 0000000000..093e7e496c
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawText.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkText_Properties {
+ SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkText::fInfo[] = {
+ SK_MEMBER_PROPERTY(length, Int),
+ SK_MEMBER(text, String),
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkText);
+
+SkText::SkText() : x(0), y(0) {
+}
+
+SkText::~SkText() {
+}
+
+bool SkText::draw(SkAnimateMaker& maker) {
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawText(text.c_str(), text.size(), x, y, *maker.fPaint);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkText::dump(SkAnimateMaker* maker) {
+ INHERITED::dump(maker);
+}
+#endif
+
+bool SkText::getProperty(int index, SkScriptValue* value) const {
+ SkASSERT(index == SK_PROPERTY(length));
+ value->fType = SkType_Int;
+ value->fOperand.fS32 = (S32) text.size();
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawText.h b/libs/graphics/animator/SkDrawText.h
new file mode 100644
index 0000000000..2cc8c86239
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawText_DEFINED
+#define SkDrawText_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkText : public SkBoundable {
+ DECLARE_MEMBER_INFO(Text);
+ SkText();
+ virtual ~SkText();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool getProperty(int index, SkScriptValue* value) const ;
+ const char* getText() { return text.c_str(); }
+ size_t getSize() { return text.size(); }
+protected:
+ SkString text;
+ SkScalar x;
+ SkScalar y;
+private:
+ friend class SkTextToPath;
+ typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawText_DEFINED
diff --git a/libs/graphics/animator/SkDrawTextBox.cpp b/libs/graphics/animator/SkDrawTextBox.cpp
new file mode 100644
index 0000000000..204d398694
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.cpp
@@ -0,0 +1,73 @@
+#include "SkDrawTextBox.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkDrawTextBox_Properties {
+ foo = 100,
+ SK_PROPERTY(spacingAlign),
+ SK_PROPERTY(mode)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTextBox::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(mode, TextBoxMode),
+ SK_MEMBER_ALIAS(spacingAdd, fSpacingAdd, Float),
+ SK_MEMBER(spacingAlign, TextBoxAlign),
+ SK_MEMBER_ALIAS(spacingMul, fSpacingMul, Float),
+ SK_MEMBER_ALIAS(text, fText, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTextBox);
+
+SkDrawTextBox::SkDrawTextBox()
+{
+ fSpacingMul = SK_Scalar1;
+ fSpacingAdd = 0;
+ spacingAlign = SkTextBox::kStart_SpacingAlign;
+ mode = SkTextBox::kLineBreak_Mode;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTextBox::dump(SkAnimateMaker* maker)
+{
+ dumpBase(maker);
+ dumpAttrs(maker);
+ if (mode == 0)
+ SkDebugf("mode=\"oneLine\" ");
+ if (spacingAlign == 1)
+ SkDebugf("spacingAlign=\"center\" ");
+ else if (spacingAlign == 2)
+ SkDebugf("spacingAlign=\"end\" ");
+ SkDebugf("/>\n");
+}
+#endif
+
+bool SkDrawTextBox::getProperty(int index, SkScriptValue* value) const
+{
+ return this->INHERITED::getProperty(index, value);
+}
+
+bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue)
+{
+ return this->INHERITED::setProperty(index, scriptValue);
+}
+
+bool SkDrawTextBox::draw(SkAnimateMaker& maker)
+{
+ SkTextBox box;
+ box.setMode((SkTextBox::Mode) mode);
+ box.setSpacingAlign((SkTextBox::SpacingAlign) spacingAlign);
+ box.setBox(fRect);
+ box.setSpacing(fSpacingMul, fSpacingAdd);
+ SkBoundableAuto boundable(this, maker);
+ box.draw(maker.fCanvas, fText.c_str(), fText.size(), *maker.fPaint);
+ return false;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawTextBox.h b/libs/graphics/animator/SkDrawTextBox.h
new file mode 100644
index 0000000000..20bb14c196
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.h
@@ -0,0 +1,30 @@
+#ifndef SkDrawTextBox_DEFINED
+#define SkDrawTextBox_DEFINED
+
+#include "SkDrawRectangle.h"
+#include "SkTextBox.h"
+
+class SkDrawTextBox : public SkDrawRect {
+ DECLARE_DRAW_MEMBER_INFO(TextBox);
+ SkDrawTextBox();
+
+ // overrides
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ virtual bool setProperty(int index, SkScriptValue& );
+
+private:
+ SkString fText;
+ SkScalar fSpacingMul;
+ SkScalar fSpacingAdd;
+ int /*SkTextBox::Mode*/ mode;
+ int /*SkTextBox::SpacingAlign*/ spacingAlign;
+
+ typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawTextBox_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawTo.cpp b/libs/graphics/animator/SkDrawTo.cpp
new file mode 100644
index 0000000000..2019c4b1c6
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawTo.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawBitmap.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTo::fInfo[] = {
+ SK_MEMBER(drawOnce, Boolean),
+ SK_MEMBER(use, Bitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTo);
+
+SkDrawTo::SkDrawTo() : drawOnce(false), use(nil), fDrawnOnce(false) {
+}
+
+#if 0
+SkDrawTo::~SkDrawTo() {
+ SkASSERT(0);
+}
+#endif
+
+bool SkDrawTo::draw(SkAnimateMaker& maker) {
+ if (fDrawnOnce)
+ return false;
+ SkCanvas canvas(use->fBitmap);
+ SkCanvas* save = maker.fCanvas;
+ maker.fCanvas = &canvas;
+ INHERITED::draw(maker);
+ maker.fCanvas = save;
+ fDrawnOnce = drawOnce;
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTo::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ dumpAttrs(maker);
+ if (use)
+ SkDebugf("use=\"%s\" ", use->id);
+ dumpDrawables(maker);
+}
+#endif
+
diff --git a/libs/graphics/animator/SkDrawTo.h b/libs/graphics/animator/SkDrawTo.h
new file mode 100644
index 0000000000..403ced6f3a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.h
@@ -0,0 +1,25 @@
+#ifndef SkDrawTo_DEFINED
+#define SkDrawTo_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawBitmap;
+
+class SkDrawTo : public SkGroup {
+ DECLARE_MEMBER_INFO(DrawTo);
+ SkDrawTo();
+// virtual ~SkDrawTo();
+ virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+protected:
+ SkBool drawOnce;
+ SkDrawBitmap* use;
+private:
+ typedef SkGroup INHERITED;
+ SkBool fDrawnOnce;
+};
+
+#endif // SkDrawTo_DEFINED
diff --git a/libs/graphics/animator/SkDrawTransparentShader.cpp b/libs/graphics/animator/SkDrawTransparentShader.cpp
new file mode 100644
index 0000000000..c71fb37295
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.cpp
@@ -0,0 +1,7 @@
+#include "SkDrawTransparentShader.h"
+#include "SkTransparentShader.h"
+
+SkShader* SkDrawTransparentShader::getShader() {
+ return new SkTransparentShader();
+}
+
diff --git a/libs/graphics/animator/SkDrawTransparentShader.h b/libs/graphics/animator/SkDrawTransparentShader.h
new file mode 100644
index 0000000000..06599378d7
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.h
@@ -0,0 +1,12 @@
+#ifndef SkDrawTransparentShader_DEFINED
+#define SkDrawTransparentShader_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDrawTransparentShader : public SkDrawShader {
+ DECLARE_EMPTY_MEMBER_INFO(TransparentShader);
+ virtual SkShader* getShader();
+};
+
+#endif // SkDrawTransparentShader_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawable.cpp b/libs/graphics/animator/SkDrawable.cpp
new file mode 100644
index 0000000000..e3e3662467
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.cpp
@@ -0,0 +1,16 @@
+#include "SkDrawable.h"
+
+bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
+ return false;
+}
+
+bool SkDrawable::isDrawable() const {
+ return true;
+}
+
+void SkDrawable::initialize() {
+}
+
+void SkDrawable::setSteps(int steps) {
+}
+
diff --git a/libs/graphics/animator/SkDrawable.h b/libs/graphics/animator/SkDrawable.h
new file mode 100644
index 0000000000..6c62b15203
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.h
@@ -0,0 +1,19 @@
+#ifndef SkDrawable_DEFINED
+#define SkDrawable_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkDisplayEvent.h"
+#include "SkMath.h"
+
+struct SkEventState;
+
+class SkDrawable : public SkDisplayable {
+public:
+ virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+ virtual bool draw(SkAnimateMaker& ) = 0;
+ virtual void initialize();
+ virtual bool isDrawable() const;
+ virtual void setSteps(int steps);
+};
+
+#endif // SkDrawable_DEFINED
diff --git a/libs/graphics/animator/SkDump.cpp b/libs/graphics/animator/SkDump.cpp
new file mode 100644
index 0000000000..cd7dcf09be
--- /dev/null
+++ b/libs/graphics/animator/SkDump.cpp
@@ -0,0 +1,141 @@
+#include "SkDump.h"
+
+#ifdef SK_DUMP_ENABLED
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkString.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDump::fInfo[] = {
+ SK_MEMBER(displayList, Boolean),
+ SK_MEMBER(eventList, Boolean),
+ SK_MEMBER(events, Boolean),
+ SK_MEMBER(groups, Boolean),
+ SK_MEMBER(name, String),
+ SK_MEMBER(posts, Boolean),
+ SK_MEMBER(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+SkDump::SkDump() : displayList(-1), eventList(-1), events(-1), groups(-1), posts(-1) {
+}
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+ if (script.size() > 0)
+ return evaluate(maker);
+ bool hasAttr = false;
+ if (events > 0)
+ hasAttr |= maker.fDumpEvents = true;
+ if (posts > 0)
+ hasAttr |= maker.fDumpPosts = true;
+ if (groups > 0)
+ hasAttr |= maker.fDumpGConditions = true;
+ if ((hasAttr |= (eventList > 0)) == true)
+ maker.fEvents.dump(maker);
+ if ((hasAttr |= (name.size() > 0)) == true)
+ maker.dump(name.c_str());
+ if (displayList > 0 || displayList != 0 && hasAttr == false)
+ maker.fDisplayList.dump(&maker);
+ return true;
+}
+
+bool SkDump::evaluate(SkAnimateMaker &maker) {
+ SkAnimatorScript scriptEngine(maker, nil, SkType_Int);
+ SkScriptValue value;
+ const char* cScript = script.c_str();
+ bool success = scriptEngine.evaluateScript(&cScript, &value);
+ SkDebugf("%*s<dump script=\"%s\" answer=\" ", SkDisplayList::fIndent, "", script.c_str());
+ if (success == false) {
+ SkDebugf("INVALID\" />\n");
+ return false;
+ }
+ switch (value.fType) {
+ case SkType_Float:
+ SkDebugf("%g\" />\n", SkScalarToFloat(value.fOperand.fScalar));
+ break;
+ case SkType_Int:
+ SkDebugf("%d\" />\n", value.fOperand.fS32);
+ break;
+ case SkType_String:
+ SkDebugf("%s\" />\n", value.fOperand.fString->c_str());
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+bool SkDump::hasEnable() const {
+ return true;
+}
+
+void SkDump::GetEnumString(SkDisplayTypes type, int index, SkString* result) {
+ int badEnum = index;
+ const SkDisplayEnumMap& map = SkAnimatorScript::GetEnumValues(type);
+ const char* str = map.fValues;
+ while (--index >= 0) {
+ str = strchr(str, '|');
+ if (str == nil) {
+ result->reset();
+ result->appendS32(badEnum);
+ return;
+ }
+ str += 1;
+ }
+ const char* end = strchr(str, '|');
+ if (end == nil)
+ end = str + strlen(str);
+ result->set(str, end - str);
+}
+
+#else
+
+// in the release version, <dump> is allowed, and its attributes are defined, but
+// are not stored and have no effect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+enum SkDump_Properties {
+ SK_PROPERTY(displayList),
+ SK_PROPERTY(eventList),
+ SK_PROPERTY(events),
+ SK_PROPERTY(groups),
+ SK_PROPERTY(name),
+ SK_PROPERTY(posts),
+ SK_PROPERTY(script)
+};
+
+const SkMemberInfo SkDump::fInfo[] = {
+ SK_MEMBER_PROPERTY(displayList, Boolean),
+ SK_MEMBER_PROPERTY(eventList, Boolean),
+ SK_MEMBER_PROPERTY(events, Boolean),
+ SK_MEMBER_PROPERTY(groups, Boolean),
+ SK_MEMBER_PROPERTY(name, String),
+ SK_MEMBER_PROPERTY(posts, Boolean),
+ SK_MEMBER_PROPERTY(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+ return true;
+}
+
+bool SkDump::hasEnable() const {
+ return true;
+}
+
+bool SkDump::setProperty(int index, SkScriptValue& ) {
+ return index <= SK_PROPERTY(posts);
+}
+
+#endif
diff --git a/libs/graphics/animator/SkDump.h b/libs/graphics/animator/SkDump.h
new file mode 100644
index 0000000000..2d9c99f4e4
--- /dev/null
+++ b/libs/graphics/animator/SkDump.h
@@ -0,0 +1,34 @@
+#ifndef SkDump_DEFINED
+#define SkDump_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkAnimateMaker;
+class SkString;
+
+class SkDump : public SkDisplayable {
+ DECLARE_MEMBER_INFO(Dump);
+#ifdef SK_DUMP_ENABLED
+ SkDump();
+ virtual bool enable(SkAnimateMaker & );
+ bool evaluate(SkAnimateMaker &);
+ virtual bool hasEnable() const;
+ static void GetEnumString(SkDisplayTypes , int index, SkString* result);
+ SkBool displayList;
+ SkBool eventList;
+ SkBool events;
+ SkString name;
+ SkBool groups;
+ SkBool posts;
+ SkString script;
+#else
+ virtual bool enable(SkAnimateMaker & );
+ virtual bool hasEnable() const;
+ virtual bool setProperty(int index, SkScriptValue& );
+#endif
+};
+
+
+#endif // SkDump_DEFINED
+
diff --git a/libs/graphics/animator/SkExtraPathEffects.xsd b/libs/graphics/animator/SkExtraPathEffects.xsd
new file mode 100644
index 0000000000..9592443a08
--- /dev/null
+++ b/libs/graphics/animator/SkExtraPathEffects.xsd
@@ -0,0 +1,33 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"
+xmlns:Sk="urn:screenplay"
+xmlns:extra="urn:extraPathEffects" targetNamespace="urn:extraPathEffects" >
+ <xs:import namespace="urn:screenplay"
+ schemaLocation="SkAnimateSchema.xsd" />
+
+ <xs:element name="composePathEffect" >
+ <xs:complexType>
+ <xs:choice maxOccurs="1">
+ <xs:element ref="Sk:dash"/>
+ <xs:element ref="extra:shape1DPathEffect"/>
+ </xs:choice>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+ <xs:element name="shape1DPathEffect" >
+ <xs:complexType>
+ <xs:choice maxOccurs="1">
+ <xs:element ref="Sk:matrix"/>
+ <xs:element ref="Sk:path"/>
+ </xs:choice>
+ <xs:attribute name="addPath" type="Sk:DynamicString" />
+ <xs:attribute name="matrix" type="Sk:DynamicString" />
+ <xs:attribute name="path" type="Sk:Path" />
+ <xs:attribute name="phase" type="Sk:DynamicString"/>
+ <xs:attribute name="spacing" type="Sk:DynamicString"/>
+ <xs:attribute name="id" type="xs:ID"/>
+ </xs:complexType>
+ </xs:element>
+
+</xs:schema>
+
diff --git a/libs/graphics/animator/SkExtras.h b/libs/graphics/animator/SkExtras.h
new file mode 100644
index 0000000000..f8af4c5047
--- /dev/null
+++ b/libs/graphics/animator/SkExtras.h
@@ -0,0 +1,25 @@
+#ifndef SkExtras_DEFINED
+#define SkExtras_DEFINED
+
+#include "SkScript.h"
+
+class SkExtras {
+public:
+ SkExtras();
+ virtual ~SkExtras() {}
+
+ virtual SkDisplayable* createInstance(SkDisplayTypes type) = 0;
+ virtual bool definesType(SkDisplayTypes type) = 0;
+#if SK_USE_CONDENSED_INFO == 0
+ virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) = 0;
+#endif
+#ifdef SK_DEBUG
+ virtual const char* getName(SkDisplayTypes type) = 0;
+#endif
+ virtual SkDisplayTypes getType(const char match[], size_t len ) = 0;
+
+ SkScriptEngine::_propertyCallBack fExtraCallBack;
+ void* fExtraStorage;
+};
+
+#endif // SkExtras_DEFINED
diff --git a/libs/graphics/animator/SkGetCondensedInfo.cpp b/libs/graphics/animator/SkGetCondensedInfo.cpp
new file mode 100644
index 0000000000..28290fde1e
--- /dev/null
+++ b/libs/graphics/animator/SkGetCondensedInfo.cpp
@@ -0,0 +1,113 @@
+#include "SkMemberInfo.h"
+
+#if SK_USE_CONDENSED_INFO == 1
+
+// SkCondensed.cpp is auto-generated
+// To generate it, execute SkDisplayType::BuildCondensedInfo()
+#ifdef SK_DEBUG
+#include "SkCondensedDebug.cpp"
+#else
+#include "SkCondensedRelease.cpp"
+#endif
+
+static int _searchByName(const unsigned char* lengths, int count, const char* strings, const char target[]) {
+ int lo = 0;
+ int hi = count - 1;
+ while (lo < hi) {
+ int mid = (hi + lo) >> 1;
+ if (strcmp(&strings[lengths[mid << 2]], target) < 0)
+ lo = mid + 1;
+ else
+ hi = mid;
+ }
+ if (strcmp(&strings[lengths[hi << 2]], target) != 0)
+ return -1;
+ return hi;
+}
+
+static int _searchByType(SkDisplayTypes type) {
+ unsigned char match = (unsigned char) type;
+ int lo = 0;
+ int hi = kTypeIDs - 1;
+ while (lo < hi) {
+ int mid = (hi + lo) >> 1;
+ if (gTypeIDs[mid] < match)
+ lo = mid + 1;
+ else
+ hi = mid;
+ }
+ if (gTypeIDs[hi] != type)
+ return -1;
+ return hi;
+}
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* , SkDisplayTypes type, int* infoCountPtr) {
+ int lookup = _searchByType(type);
+ if (lookup < 0)
+ return nil;
+ if (infoCountPtr)
+ *infoCountPtr = gInfoCounts[lookup];
+ return gInfoTables[lookup];
+}
+
+// !!! replace with inline
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* , SkDisplayTypes type, const char** matchPtr ) {
+ const SkMemberInfo* info = SkMemberInfo::Find(type, matchPtr);
+ SkASSERT(info);
+ return info;
+}
+
+static const SkMemberInfo* _lookup(int lookup, const char** matchPtr) {
+ int count = gInfoCounts[lookup];
+ const SkMemberInfo* info = gInfoTables[lookup];
+ if (info->fType == SkType_BaseClassInfo) {
+ int baseTypeLookup = info->fOffset;
+ const SkMemberInfo* result = _lookup(baseTypeLookup, matchPtr);
+ if (result != nil)
+ return result;
+ if (--count == 0)
+ return nil;
+ info++;
+ }
+ SkASSERT(info->fType != SkType_BaseClassInfo);
+ const char* match = *matchPtr;
+ const char* strings = gInfoNames[lookup];
+ int index = _searchByName(&info->fName, count, strings, match);
+ if (index < 0)
+ return nil;
+ return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, int* index) {
+ int count = gInfoCounts[lookup];
+ const SkMemberInfo* info = gInfoTables[lookup];
+ if (info->fType == SkType_BaseClassInfo) {
+ int baseTypeLookup = info->fOffset;
+ const SkMemberInfo* result = Find(baseTypeLookup, index);
+ if (result != nil)
+ return result;
+ if (--count == 0)
+ return nil;
+ info++;
+ }
+ SkASSERT(info->fType != SkType_BaseClassInfo);
+ if (*index >= count) {
+ *index -= count;
+ return nil;
+ }
+ return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, const char** matchPtr) {
+ int lookup = _searchByType(type);
+ SkASSERT(lookup >= 0);
+ return _lookup(lookup, matchPtr);
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+ int baseTypeLookup = fOffset;
+ return gInfoTables[baseTypeLookup];
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkHitClear.cpp b/libs/graphics/animator/SkHitClear.cpp
new file mode 100644
index 0000000000..6d90a5a449
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.cpp
@@ -0,0 +1,24 @@
+#include "SkHitClear.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitClear::fInfo[] = {
+ SK_MEMBER_ARRAY(targets, Displayable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitClear);
+
+bool SkHitClear::enable(SkAnimateMaker& maker) {
+ for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+ SkDisplayable* target = targets[tIndex];
+ target->clearBounder();
+ }
+ return true;
+}
+
+bool SkHitClear::hasEnable() const {
+ return true;
+}
+
diff --git a/libs/graphics/animator/SkHitClear.h b/libs/graphics/animator/SkHitClear.h
new file mode 100644
index 0000000000..57bc6b55ae
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.h
@@ -0,0 +1,16 @@
+#ifndef SkHitClear_DEFINED
+#define SkHitClear_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkHitClear : public SkDisplayable {
+ DECLARE_MEMBER_INFO(HitClear);
+ virtual bool enable(SkAnimateMaker& );
+ virtual bool hasEnable() const;
+private:
+ SkTDDisplayableArray targets;
+};
+
+#endif // SkHitClear_DEFINED
diff --git a/libs/graphics/animator/SkHitTest.cpp b/libs/graphics/animator/SkHitTest.cpp
new file mode 100644
index 0000000000..7e48adbe2c
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.cpp
@@ -0,0 +1,66 @@
+#include "SkHitTest.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitTest::fInfo[] = {
+ SK_MEMBER_ARRAY(bullets, Displayable),
+ SK_MEMBER_ARRAY(hits, Int),
+ SK_MEMBER_ARRAY(targets, Displayable),
+ SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitTest);
+
+SkHitTest::SkHitTest() : value(false) {
+}
+
+bool SkHitTest::draw(SkAnimateMaker& maker) {
+ hits.setCount(bullets.count());
+ value = false;
+ int bulletCount = bullets.count();
+ int targetCount = targets.count();
+ for (int bIndex = 0; bIndex < bulletCount; bIndex++) {
+ SkDisplayable* bullet = bullets[bIndex];
+ SkRect bBounds;
+ bullet->getBounds(&bBounds);
+ hits[bIndex] = -1;
+ if (bBounds.fLeft == (S16)0x8000U)
+ continue;
+ for (int tIndex = 0; tIndex < targetCount; tIndex++) {
+ SkDisplayable* target = targets[tIndex];
+ SkRect tBounds;
+ target->getBounds(&tBounds);
+ if (bBounds.intersect(tBounds)) {
+ hits[bIndex] = tIndex;
+ value = true;
+ break;
+ }
+ }
+ }
+ return false;
+}
+
+bool SkHitTest::enable(SkAnimateMaker& maker) {
+ for (int bIndex = 0; bIndex < bullets.count(); bIndex++) {
+ SkDisplayable* bullet = bullets[bIndex];
+ bullet->enableBounder();
+ }
+ for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+ SkDisplayable* target = targets[tIndex];
+ target->enableBounder();
+ }
+ return false;
+}
+
+bool SkHitTest::hasEnable() const {
+ return true;
+}
+
+const SkMemberInfo* SkHitTest::preferredChild(SkDisplayTypes type) {
+ if (bullets.count() == 0)
+ return getMember("bullets");
+ return getMember("targets"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
diff --git a/libs/graphics/animator/SkHitTest.h b/libs/graphics/animator/SkHitTest.h
new file mode 100644
index 0000000000..a8c9fa457e
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.h
@@ -0,0 +1,21 @@
+#ifndef SkHitTest_DEFINED
+#define SkHitTest_DEFINED
+
+#include "SkDrawable.h"
+#include "SkTypedArray.h"
+
+class SkHitTest : public SkDrawable {
+ DECLARE_MEMBER_INFO(HitTest);
+ SkHitTest();
+ virtual bool draw(SkAnimateMaker& );
+ virtual bool enable(SkAnimateMaker& );
+ virtual bool hasEnable() const;
+ virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+private:
+ SkTDDisplayableArray bullets;
+ SkTDIntArray hits;
+ SkTDDisplayableArray targets;
+ SkBool value;
+};
+
+#endif // SkHitTest_DEFINED
diff --git a/libs/graphics/animator/SkIntArray.h b/libs/graphics/animator/SkIntArray.h
new file mode 100644
index 0000000000..f1824a129a
--- /dev/null
+++ b/libs/graphics/animator/SkIntArray.h
@@ -0,0 +1,49 @@
+#ifndef SkIntArray_DEFINED
+#define SkIntArray_DEFINED
+
+#include "SkColor.h"
+#include "SkDisplayType.h"
+#include "SkMath.h"
+#include "SkTDArray_Experimental.h"
+
+class SkActive;
+class SkAnimateBase;
+class SkData;
+class SkDisplayable;
+class SkDisplayEvent;
+class SkDrawable;
+class SkDrawColor;
+class SkMatrixPart;
+struct SkMemberInfo;
+class SkPathPart;
+class SkPaintPart;
+class SkTypedArray;
+class SkString;
+union SkOperand;
+
+typedef SkIntArray(int) SkTDIntArray;
+typedef SkIntArray(SkColor) SkTDColorArray;
+typedef SkIntArray(SkDisplayTypes) SkTDDisplayTypesArray;
+typedef SkIntArray(SkMSec) SkTDMSecArray;
+typedef SkIntArray(SkScalar) SkTDScalarArray;
+
+typedef SkLongArray(SkActive*) SkTDActiveArray;
+typedef SkLongArray(SkAnimateBase*) SkTDAnimateArray;
+typedef SkLongArray(SkData*) SkTDDataArray;
+typedef SkLongArray(SkDisplayable*) SkTDDisplayableArray;
+typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
+typedef SkLongArray(SkDrawable*) SkTDDrawableArray;
+typedef SkLongArray(SkDrawColor*) SkTDDrawColorArray;
+typedef SkLongArray(SkMatrixPart*) SkTDMatrixPartArray;
+typedef SkLongArray(const SkMemberInfo*) SkTDMemberInfoArray;
+typedef SkLongArray(SkPaintPart*) SkTDPaintPartArray;
+typedef SkLongArray(SkPathPart*) SkTDPathPartArray;
+typedef SkLongArray(SkTypedArray*) SkTDTypedArrayArray;
+typedef SkLongArray(SkString*) SkTDStringArray;
+typedef SkLongArray(SkOperand) SkTDOperandArray;
+typedef SkLongArray(SkOperand*) SkTDOperandPtrArray;
+
+#endif // SkIntArray_DEFINED
+
+
+
diff --git a/libs/graphics/animator/SkInterpolator.cpp b/libs/graphics/animator/SkInterpolator.cpp
new file mode 100644
index 0000000000..f151bd4a23
--- /dev/null
+++ b/libs/graphics/animator/SkInterpolator.cpp
@@ -0,0 +1,252 @@
+#include "SkInterpolator.h"
+#include "SkTSearch.h"
+
+SkInterpolatorBase::SkInterpolatorBase()
+{
+ fStorage = nil;
+ fTimes = nil;
+ SkDEBUGCODE(fTimesArray = nil;)
+}
+
+SkInterpolatorBase::~SkInterpolatorBase()
+{
+ if (fStorage)
+ sk_free(fStorage);
+}
+
+void SkInterpolatorBase::reset(int elemCount, int frameCount)
+{
+ fFlags = 0;
+ fElemCount = SkToU8(elemCount);
+ fFrameCount = SkToS16(frameCount);
+ fRepeat = SK_Scalar1;
+ if (fStorage) {
+ sk_free(fStorage);
+ fStorage = nil;
+ fTimes = nil;
+ SkDEBUGCODE(fTimesArray = nil);
+ }
+}
+
+/* Each value[] run is formated as:
+ <time (in msec)>
+ <blend>
+ <data[fElemCount]>
+
+ Totaling fElemCount+2 entries per keyframe
+*/
+
+bool SkInterpolatorBase::getDuration(SkMSec* startTime, SkMSec* endTime) const
+{
+ if (fFrameCount == 0)
+ return false;
+
+ if (startTime)
+ *startTime = fTimes[0].fTime;
+ if (endTime)
+ *endTime = fTimes[fFrameCount - 1].fTime;
+ return true;
+}
+
+SkScalar SkInterpolatorBase::ComputeRelativeT(SkMSec time, SkMSec prevTime, SkMSec nextTime, SkScalar blend)
+{
+ SkASSERT(time > prevTime && time < nextTime);
+ SkASSERT(blend >= 0);
+
+ SkScalar t = SkScalarDiv((SkScalar)(time - prevTime), (SkScalar)(nextTime - prevTime));
+ return Blend(t, blend);
+}
+
+SkScalar SkInterpolatorBase::Blend(SkScalar t, SkScalar blend)
+{
+ // f(t) = -2(1-blend)t^3 + 3(1 - blend)t^2 + blend*t
+ return SkScalarMul(SkScalarMul(SkScalarMul(-2*(SK_Scalar1 - blend), t) + 3*(SK_Scalar1 - blend), t) + blend, t);
+}
+
+SkInterpolatorBase::Result SkInterpolatorBase::timeToT(SkMSec time, SkScalar* T, int* indexPtr, SkBool* exactPtr) const
+{
+ SkASSERT(fFrameCount > 0);
+ Result result = kNormal_Result;
+ if (fRepeat != SK_Scalar1)
+ {
+ SkMSec startTime, endTime;
+ this->getDuration(&startTime, &endTime);
+ SkMSec totalTime = endTime - startTime;
+ SkMSec offsetTime = time - startTime;
+ endTime = SkScalarMulFloor(fRepeat, totalTime);
+ if (offsetTime >= endTime)
+ {
+ SkScalar fraction = SkScalarFraction(fRepeat);
+ offsetTime = fraction == 0 && fRepeat > 0 ? totalTime :
+ SkScalarMulFloor(fraction, totalTime);
+ result = kFreezeEnd_Result;
+ }
+ else
+ {
+ int mirror = fFlags & kMirror;
+ offsetTime = offsetTime % (totalTime << mirror);
+ if (offsetTime > totalTime) // can only be true if fMirror is true
+ offsetTime = (totalTime << 1) - offsetTime;
+ }
+ time = offsetTime + startTime;
+ }
+
+ int index = SkTSearch<SkMSec>(&fTimes[0].fTime, fFrameCount, time, sizeof(SkTimeCode));
+
+ bool exact = true;
+
+ if (index < 0)
+ {
+ index = ~index;
+ if (index == 0)
+ result = kFreezeStart_Result;
+ else if (index == fFrameCount)
+ {
+ if (fFlags & kReset)
+ index = 0;
+ else
+ index -= 1;
+ result = kFreezeEnd_Result;
+ }
+ else
+ exact = false;
+ }
+ SkASSERT(index < fFrameCount);
+ const SkTimeCode* nextTime = &fTimes[index];
+ SkMSec nextT = nextTime[0].fTime;
+ if (exact)
+ *T = 0;
+ else {
+ SkMSec prevT = nextTime[-1].fTime;
+ *T = ComputeRelativeT(time, prevT, nextT, nextTime[-1].fBlend);
+ }
+ *indexPtr = index;
+ *exactPtr = exact;
+ return result;
+}
+
+
+SkInterpolator::SkInterpolator() {
+ INHERITED::reset(0, 0);
+ fValues = nil;
+ SkDEBUGCODE(fScalarsArray = nil;)
+}
+
+SkInterpolator::SkInterpolator(int elemCount, int frameCount)
+{
+ SkASSERT(elemCount > 0);
+ this->reset(elemCount, frameCount);
+}
+
+void SkInterpolator::reset(int elemCount, int frameCount) {
+ INHERITED::reset(elemCount, frameCount);
+ fStorage = sk_malloc_throw((sizeof(SkScalar) * elemCount + sizeof(SkTimeCode)) * frameCount);
+ fTimes = (SkTimeCode*) fStorage;
+ fValues = (SkScalar*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+ fTimesArray = (SkTimeCode(*)[10]) fTimes;
+ fScalarsArray = (SkScalar(*)[10]) fValues;
+#endif
+}
+
+bool SkInterpolator::setKeyFrame(int index, SkMSec time, const SkScalar values[], SkScalar blend)
+{
+ SkASSERT(values != nil);
+ blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+ bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+ SkASSERT(success);
+ if (success) {
+ SkTimeCode* timeCode = &fTimes[index];
+ timeCode->fTime = time;
+ timeCode->fBlend = blend;
+ SkScalar* dst = &fValues[fElemCount * index];
+ memcpy(dst, values, fElemCount * sizeof(SkScalar));
+ }
+ return success;
+}
+
+SkInterpolator::Result SkInterpolator::timeToValues(SkMSec time, SkScalar values[]) const
+{
+ SkScalar T;
+ int index;
+ SkBool exact;
+ Result result = timeToT(time, &T, &index, &exact);
+ if (values)
+ {
+ const SkScalar* nextSrc = &fValues[index * fElemCount];
+
+ if (exact)
+ memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+ else
+ {
+ SkASSERT(index > 0);
+
+ const SkScalar* prevSrc = nextSrc - fElemCount;
+
+ for (int i = fElemCount - 1; i >= 0; --i)
+ values[i] = SkScalarInterp(prevSrc[i], nextSrc[i], T);
+ }
+ }
+ return result;
+}
+
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+ static SkScalar* iset(SkScalar array[3], int a, int b, int c)
+ {
+ array[0] = SkIntToScalar(a);
+ array[1] = SkIntToScalar(b);
+ array[2] = SkIntToScalar(c);
+ return array;
+ }
+#endif
+
+void SkInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkInterpolator inter(3, 2);
+ SkScalar v1[3], v2[3], v[3], vv[3];
+ Result result;
+
+ inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+ inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+ result = inter.timeToValues(0, v);
+ SkASSERT(result == kFreezeStart_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(99, v);
+ SkASSERT(result == kFreezeStart_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(100, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(200, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+ result = inter.timeToValues(201, v);
+ SkASSERT(result == kFreezeEnd_Result);
+ SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+ result = inter.timeToValues(150, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+ result = inter.timeToValues(125, v);
+ SkASSERT(result == kNormal_Result);
+ result = inter.timeToValues(175, v);
+ SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkMatrixParts.cpp b/libs/graphics/animator/SkMatrixParts.cpp
new file mode 100644
index 0000000000..b9a06333d6
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.cpp
@@ -0,0 +1,284 @@
+#include "SkMatrixParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkMatrixPart::SkMatrixPart() : fMatrix(nil) {
+}
+
+void SkMatrixPart::dirty() {
+ fMatrix->dirty();
+}
+
+SkDisplayable* SkMatrixPart::getParent() const {
+ return fMatrix;
+}
+
+bool SkMatrixPart::setParent(SkDisplayable* parent) {
+ SkASSERT(parent != nil);
+ if (parent->isMatrix() == false)
+ return true;
+ fMatrix = (SkDrawMatrix*) parent;
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRotate::fInfo[] = {
+ SK_MEMBER(center, Point),
+ SK_MEMBER(degrees, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRotate);
+
+SkRotate::SkRotate() : degrees(0) {
+ center.fX = center.fY = 0;
+}
+
+bool SkRotate::add() {
+ fMatrix->rotate(degrees, center);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkScale::fInfo[] = {
+ SK_MEMBER(center, Point),
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkScale);
+
+SkScale::SkScale() : x(SK_Scalar1), y(SK_Scalar1) {
+ center.fX = center.fY = 0;
+}
+
+bool SkScale::add() {
+ fMatrix->scale(x, y, center);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSkew::fInfo[] = {
+ SK_MEMBER(center, Point),
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSkew);
+
+SkSkew::SkSkew() : x(0), y(0) {
+ center.fX = center.fY = 0;
+}
+
+bool SkSkew::add() {
+ fMatrix->skew(x, y, center);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTranslate::fInfo[] = {
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTranslate);
+
+SkTranslate::SkTranslate() : x(0), y(0) {
+}
+
+bool SkTranslate::add() {
+ fMatrix->translate(x, y);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkFromPath::fInfo[] = {
+ SK_MEMBER(mode, FromPathMode),
+ SK_MEMBER(offset, Float),
+ SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkFromPath);
+
+SkFromPath::SkFromPath() :
+ mode(0), offset(0), path(nil) {
+}
+
+SkFromPath::~SkFromPath() {
+}
+
+bool SkFromPath::add() {
+ if (path == nil)
+ return true;
+ static const U8 gFlags[] = {
+ SkPathMeasure::kGetPosAndTan_MatrixFlag, // normal
+ SkPathMeasure::kGetTangent_MatrixFlag, // angle
+ SkPathMeasure::kGetPosition_MatrixFlag // position
+ };
+ if ((unsigned)mode >= SK_ARRAY_COUNT(gFlags))
+ return true;
+ SkMatrix result;
+ fPathMeasure.setPath(&path->getPath(), false);
+ if (fPathMeasure.getMatrix(offset, &result, (SkPathMeasure::MatrixFlags)gFlags[mode]))
+ fMatrix->set(result);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRectToRect::fInfo[] = {
+ SK_MEMBER(destination, Rect),
+ SK_MEMBER(source, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRectToRect);
+
+SkRectToRect::SkRectToRect() :
+ source(nil), destination(nil) {
+}
+
+SkRectToRect::~SkRectToRect() {
+}
+
+bool SkRectToRect::add() {
+ if (source == nil || destination == nil)
+ return true;
+ SkMatrix temp;
+ temp.setRectToRect(source->fRect, destination->fRect);
+ fMatrix->set(temp);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRectToRect::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("/>\n");
+ SkDisplayList::fIndent += 4;
+ if (source) {
+ SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+ SkDisplayList::fIndent += 4;
+ source->dump(maker);
+ SkDisplayList::fIndent -= 4;
+ SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+ }
+ if (destination) {
+ SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+ SkDisplayList::fIndent += 4;
+ destination->dump(maker);
+ SkDisplayList::fIndent -= 4;
+ SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");
+ }
+ SkDisplayList::fIndent -= 4;
+ dumpEnd(maker);
+}
+#endif
+
+const SkMemberInfo* SkRectToRect::preferredChild(SkDisplayTypes ) {
+ if (source == nil)
+ return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+ else {
+ SkASSERT(destination == nil);
+ return getMember("destination");
+ }
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyToPoly::fInfo[] = {
+ SK_MEMBER(destination, Polygon),
+ SK_MEMBER(source, Polygon)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyToPoly);
+
+SkPolyToPoly::SkPolyToPoly() : source(nil), destination(nil) {
+}
+
+SkPolyToPoly::~SkPolyToPoly() {
+}
+
+bool SkPolyToPoly::add() {
+ SkASSERT(source);
+ SkASSERT(destination);
+ SkPoint src[4];
+ SkPoint dst[4];
+ SkPath& sourcePath = source->getPath();
+ int srcPts = sourcePath.getPoints(src, 4);
+ SkPath& destPath = destination->getPath();
+ int dstPts = destPath.getPoints(dst, 4);
+ if (srcPts != dstPts)
+ return true;
+ SkMatrix temp;
+ temp.setPolyToPoly(dst, src, srcPts);
+ fMatrix->set(temp);
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPolyToPoly::dump(SkAnimateMaker* maker) {
+ dumpBase(maker);
+ SkDebugf("/>\n");
+ SkDisplayList::fIndent += 4;
+ if (source) {
+ SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+ SkDisplayList::fIndent += 4;
+ source->dump(maker);
+ SkDisplayList::fIndent -= 4;
+ SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+ }
+ if (destination) {
+ SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+ SkDisplayList::fIndent += 4;
+ destination->dump(maker);
+ SkDisplayList::fIndent -= 4;
+ SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");
+ }
+ SkDisplayList::fIndent -= 4;
+ dumpEnd(maker);
+}
+#endif
+
+void SkPolyToPoly::onEndElement(SkAnimateMaker& ) {
+ SkASSERT(source);
+ SkASSERT(destination);
+ if (source->childHasID() || destination->childHasID())
+ fMatrix->setChildHasID();
+}
+
+const SkMemberInfo* SkPolyToPoly::preferredChild(SkDisplayTypes ) {
+ if (source == nil)
+ return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+ else {
+ SkASSERT(destination == nil);
+ return getMember("destination");
+ }
+}
+
+
diff --git a/libs/graphics/animator/SkMatrixParts.h b/libs/graphics/animator/SkMatrixParts.h
new file mode 100644
index 0000000000..95353551c0
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.h
@@ -0,0 +1,110 @@
+#ifndef SkMatrixParts_DEFINED
+#define SkMatrixParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPathMeasure.h"
+
+class SkDrawPath;
+class SkDrawRect;
+class SkPolygon;
+
+class SkDrawMatrix;
+// class SkMatrix;
+
+class SkMatrixPart : public SkDisplayable {
+public:
+ SkMatrixPart();
+ virtual bool add() = 0;
+ virtual void dirty();
+ virtual SkDisplayable* getParent() const;
+ virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+ virtual bool isMatrixPart() const { return true; }
+#endif
+protected:
+ SkDrawMatrix* fMatrix;
+};
+
+class SkRotate : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(Rotate);
+ SkRotate();
+protected:
+ virtual bool add();
+ SkScalar degrees;
+ SkPoint center;
+};
+
+class SkScale : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(Scale);
+ SkScale();
+protected:
+ virtual bool add();
+ SkScalar x;
+ SkScalar y;
+ SkPoint center;
+};
+
+class SkSkew : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(Skew);
+ SkSkew();
+protected:
+ virtual bool add();
+ SkScalar x;
+ SkScalar y;
+ SkPoint center;
+};
+
+class SkTranslate : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(Translate);
+ SkTranslate();
+protected:
+ virtual bool add();
+ SkScalar x;
+ SkScalar y;
+};
+
+class SkFromPath : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(FromPath);
+ SkFromPath();
+ virtual ~SkFromPath();
+protected:
+ virtual bool add();
+ S32 mode;
+ SkScalar offset;
+ SkDrawPath* path;
+ SkPathMeasure fPathMeasure;
+};
+
+class SkRectToRect : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(RectToRect);
+ SkRectToRect();
+ virtual ~SkRectToRect();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+ virtual bool add();
+ SkDrawRect* source;
+ SkDrawRect* destination;
+};
+
+class SkPolyToPoly : public SkMatrixPart {
+ DECLARE_MEMBER_INFO(PolyToPoly);
+ SkPolyToPoly();
+ virtual ~SkPolyToPoly();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+ virtual bool add();
+ SkPolygon* source;
+ SkPolygon* destination;
+};
+
+// !!! add concat matrix ?
+
+#endif // SkMatrixParts_DEFINED
diff --git a/libs/graphics/animator/SkMemberInfo.cpp b/libs/graphics/animator/SkMemberInfo.cpp
new file mode 100644
index 0000000000..9ad26d6894
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.cpp
@@ -0,0 +1,551 @@
+#include "SkMemberInfo.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkCamera.h"
+#include "SkDisplayable.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawColor.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkTSearch.h"
+#include "SkTypedArray.h"
+
+size_t SkMemberInfo::GetSize(SkDisplayTypes type) { // size of simple types only
+ size_t byteSize;
+ switch (type) {
+ case SkType_ARGB:
+ byteSize = sizeof(SkColor);
+ break;
+ case SkType_AddMode:
+ case SkType_Align:
+ case SkType_ApplyMode:
+ case SkType_ApplyTransition:
+ case SkType_BitmapEncoding:
+ case SkType_Boolean:
+ case SkType_Cap:
+ case SkType_EventCode:
+ case SkType_EventKind:
+ case SkType_EventMode:
+ case SkType_FilterType:
+ case SkType_FontStyle:
+ case SkType_FromPathMode:
+ case SkType_Join:
+ case SkType_MaskFilterBlurStyle:
+ case SkType_PathDirection:
+ case SkType_Style:
+ case SkType_TileMode:
+ case SkType_Xfermode:
+ byteSize = sizeof(int);
+ break;
+ case SkType_Base64: // assume base64 data is always const, copied by ref
+ case SkType_Displayable:
+ case SkType_Drawable:
+ case SkType_Matrix:
+ byteSize = sizeof(void*);
+ break;
+ case SkType_MSec:
+ byteSize = sizeof(SkMSec);
+ break;
+ case SkType_Point:
+ byteSize = sizeof(SkPoint);
+ break;
+ case SkType_3D_Point:
+ byteSize = sizeof(Sk3D_Point);
+ break;
+ case SkType_Int:
+ byteSize = sizeof(S32);
+ break;
+ case SkType_Float:
+ byteSize = sizeof(SkScalar);
+ break;
+ case SkType_DynamicString:
+ case SkType_String:
+ byteSize = sizeof(SkString); // assume we'll copy by reference, not value
+ break;
+ default:
+// SkASSERT(0);
+ byteSize = 0;
+ }
+ return byteSize;
+}
+
+bool SkMemberInfo::getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const {
+ SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+ char* valuePtr = (char*) *(SkOperand**) memberData(displayable);
+ SkDisplayTypes type = (SkDisplayTypes) 0;
+ if (displayable->getType() == SkType_Array) {
+ SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+ if (dispArray->values.count() <= index)
+ return false;
+ type = dispArray->values.getType();
+ } else
+ SkASSERT(0); // incomplete
+ size_t byteSize = GetSize(type);
+ memcpy(value, valuePtr + index * byteSize, byteSize);
+ return true;
+}
+
+size_t SkMemberInfo::getSize(const SkDisplayable* displayable) const {
+ size_t byteSize;
+ switch (fType) {
+ case SkType_MemberProperty:
+ byteSize = GetSize(propertyType());
+ break;
+ case SkType_Array: {
+ SkDisplayTypes type;
+ if (displayable == nil)
+ return sizeof(int);
+ if (displayable->getType() == SkType_Array) {
+ SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+ type = dispArray->values.getType();
+ } else
+ type = propertyType();
+ SkTDOperandArray* array = (SkTDOperandArray*) memberData(displayable);
+ byteSize = GetSize(type) * array->count();
+ } break;
+ default:
+ byteSize = GetSize((SkDisplayTypes) fType);
+ }
+ return byteSize;
+}
+
+void SkMemberInfo::getString(const SkDisplayable* displayable, SkString** string) const {
+ if (fType == SkType_MemberProperty) {
+ SkScriptValue value;
+ displayable->getProperty(propertyIndex(), &value);
+ SkASSERT(value.fType == SkType_String);
+ *string = value.fOperand.fString;
+ return;
+ }
+ SkASSERT(fCount == sizeof(SkString) / sizeof(SkScalar));
+ SkASSERT(fType == SkType_String || fType == SkType_DynamicString);
+ void* valuePtr = memberData(displayable);
+ *string = (SkString*) valuePtr;
+}
+
+void SkMemberInfo::getValue(const SkDisplayable* displayable, SkOperand value[], int count) const {
+ SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+ SkASSERT(count == fCount);
+ void* valuePtr = memberData(displayable);
+ size_t byteSize = getSize(displayable);
+ SkASSERT(sizeof(value[0].fScalar) == sizeof(value[0])); // no support for 64 bit pointers, yet
+ memcpy(value, valuePtr, byteSize);
+}
+
+void SkMemberInfo::setString(SkDisplayable* displayable, SkString* value) const {
+ SkString* string = (SkString*) memberData(displayable);
+ string->set(*value);
+ displayable->dirty();
+}
+
+void SkMemberInfo::setValue(SkDisplayable* displayable, const SkOperand values[],
+ int count) const {
+ SkASSERT(sizeof(values[0].fScalar) == sizeof(values[0])); // no support for 64 bit pointers, yet
+ char* dst = (char*) memberData(displayable);
+ if (fType == SkType_Array) {
+ SkTDScalarArray* array = (SkTDScalarArray* ) dst;
+ array->setCount(count);
+ dst = (char*) array->begin();
+ }
+ memcpy(dst, values, count * sizeof(SkOperand));
+ displayable->dirty();
+}
+
+
+static inline bool is_between(int c, int min, int max)
+{
+ return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_hex(int c)
+{
+ if (is_between(c, '0', '9'))
+ return true;
+ c |= 0x20; // make us lower-case
+ if (is_between(c, 'a', 'f'))
+ return true;
+ return false;
+}
+
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage,
+ int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+ const char rawValue[], size_t rawValueLen) const
+{
+ SkString valueStr(rawValue, rawValueLen);
+ SkScriptValue scriptValue;
+ scriptValue.fType = SkType_Unknown;
+ scriptValue.fOperand.fS32 = 0;
+ SkDisplayTypes type = getType();
+ SkAnimatorScript engine(maker, displayable, type);
+ if (arrayStorage)
+ displayable = nil;
+ bool success = true;
+ void* untypedStorage = nil;
+ if (displayable && fType != SkType_MemberProperty && fType != SkType_MemberFunction)
+ untypedStorage = (SkTDOperandArray*) memberData(displayable);
+
+ if (type == SkType_ARGB) {
+ // for both SpiderMonkey and SkiaScript, substitute any #xyz or #xxyyzz first
+ // it's enough to expand the colors into 0xFFxxyyzz
+ const char* poundPos;
+ while ((poundPos = strchr(valueStr.c_str(), '#')) != nil) {
+ size_t offset = poundPos - valueStr.c_str();
+ if (valueStr.size() - offset < 4)
+ break;
+ char r = poundPos[1];
+ char g = poundPos[2];
+ char b = poundPos[3];
+ if (is_hex(r) == false || is_hex(g) == false || is_hex(b) == false)
+ break;
+ char hex = poundPos[4];
+ if (is_hex(hex) == false) {
+ valueStr.insertUnichar(offset + 1, r);
+ valueStr.insertUnichar(offset + 3, g);
+ valueStr.insertUnichar(offset + 5, b);
+ }
+ *(char*) poundPos = '0'; // overwrite '#'
+ valueStr.insert(offset + 1, "xFF");
+ }
+ }
+ if (SkDisplayType::IsDisplayable(&maker, type) || SkDisplayType::IsEnum(&maker, type) || type == SkType_ARGB)
+ goto scriptCommon;
+ switch (type) {
+ case SkType_String:
+#if 0
+ if (displayable && displayable->isAnimate()) {
+
+ goto noScriptString;
+ }
+ if (strncmp(rawValue, "#string:", sizeof("#string:") - 1) == 0) {
+ SkASSERT(sizeof("string") == sizeof("script"));
+ char* stringHeader = valueStr.writable_str();
+ memcpy(&stringHeader[1], "script", sizeof("script") - 1);
+ rawValue = valueStr.c_str();
+ goto noScriptString;
+ } else
+#endif
+ if (strncmp(rawValue, "#script:", sizeof("#script:") - 1) != 0)
+ goto noScriptString;
+ valueStr.remove(0, 8);
+ case SkType_Unknown:
+ case SkType_Int:
+ case SkType_MSec: // for the purposes of script, MSec is treated as a Scalar
+ case SkType_Point:
+ case SkType_3D_Point:
+ case SkType_Float:
+ case SkType_Array:
+scriptCommon: {
+ const char* script = valueStr.c_str();
+ success = engine.evaluateScript(&script, &scriptValue);
+ if (success == false) {
+ maker.setScriptError(engine);
+ return false;
+ }
+ }
+ SkASSERT(success);
+ if (scriptValue.fType == SkType_Displayable) {
+ if (type == SkType_String) {
+ const char* charPtr;
+ maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr);
+ scriptValue.fOperand.fString = new SkString(charPtr);
+ scriptValue.fType = SkType_String;
+ engine.SkScriptEngine::track(scriptValue.fOperand.fString);
+ break;
+ }
+ SkASSERT(SkDisplayType::IsDisplayable(&maker, type));
+ if (displayable)
+ displayable->setReference(this, scriptValue.fOperand.fDisplayable);
+ else
+ arrayStorage->begin()[0].fDisplayable = scriptValue.fOperand.fDisplayable;
+ return true;
+ }
+ if (type != scriptValue.fType) {
+ if (scriptValue.fType == SkType_Array) {
+ engine.forget(scriptValue.getArray());
+ goto writeStruct; // real structs have already been written by script
+ }
+ switch (type) {
+ case SkType_String:
+ success = engine.convertTo(SkType_String, &scriptValue);
+ break;
+ case SkType_MSec:
+ case SkType_Float:
+ success = engine.convertTo(SkType_Float, &scriptValue);
+ break;
+ case SkType_Int:
+ success = engine.convertTo(SkType_Int, &scriptValue);
+ break;
+ case SkType_Array:
+ success = engine.convertTo(arrayType(), &scriptValue);
+ // !!! incomplete; create array of appropriate type and add scriptValue to it
+ SkASSERT(0);
+ break;
+ case SkType_Displayable:
+ case SkType_Drawable:
+ return false; // no way to convert other types to this
+ default: // to avoid warnings
+ break;
+ }
+ if (success == false)
+ return false;
+ }
+ if (type == SkType_MSec)
+ scriptValue.fOperand.fMSec = SkScalarMulRound(scriptValue.fOperand.fScalar, 1000);
+ scriptValue.fType = type;
+ break;
+ noScriptString:
+ case SkType_DynamicString:
+ if (fType == SkType_MemberProperty && displayable) {
+ SkString string(rawValue, rawValueLen);
+ SkScriptValue scriptValue;
+ scriptValue.fOperand.fString = &string;
+ scriptValue.fType = SkType_String;
+ displayable->setProperty(propertyIndex(), scriptValue);
+ } else if (displayable) {
+ SkString* string = (SkString*) memberData(displayable);
+ string->set(rawValue, rawValueLen);
+ } else {
+ SkASSERT(arrayStorage->count() == 1);
+ arrayStorage->begin()->fString->set(rawValue, rawValueLen);
+ }
+ goto dirty;
+ case SkType_Base64: {
+ SkBase64 base64;
+ base64.decode(rawValue, rawValueLen);
+ *(SkBase64* ) untypedStorage = base64;
+ } goto dirty;
+ default:
+ SkASSERT(0);
+ break;
+ }
+// if (SkDisplayType::IsStruct(type) == false)
+ {
+writeStruct:
+ if (writeValue(displayable, arrayStorage, storageOffset, maxStorage,
+ untypedStorage, outType, scriptValue)) {
+ maker.setErrorCode(SkDisplayXMLParserError::kUnexpectedType);
+ return false;
+ }
+ }
+dirty:
+ if (displayable)
+ displayable->dirty();
+ return true;
+}
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage,
+ int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+ SkString& raw) const {
+ return setValue(maker, arrayStorage, storageOffset, maxStorage, displayable, outType, raw.c_str(),
+ raw.size());
+}
+
+bool SkMemberInfo::writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage,
+ int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType,
+ SkScriptValue& scriptValue) const
+{
+ SkOperand* storage = untypedStorage ? (SkOperand*) untypedStorage : arrayStorage ?
+ arrayStorage->begin() : nil;
+ if (storage)
+ storage += storageOffset;
+ SkDisplayTypes type = getType();
+ if (fType == SkType_MemberProperty) {
+ if(displayable)
+ displayable->setProperty(propertyIndex(), scriptValue);
+ else {
+ SkASSERT(storageOffset < arrayStorage->count());
+ switch (scriptValue.fType) {
+ case SkType_Boolean:
+ case SkType_Float:
+ case SkType_Int:
+ memcpy(&storage->fScalar, &scriptValue.fOperand.fScalar, sizeof(SkScalar));
+ break;
+ case SkType_Array:
+ memcpy(&storage->fScalar, scriptValue.fOperand.fArray->begin(), scriptValue.fOperand.fArray->count() * sizeof(SkScalar));
+ break;
+ case SkType_String:
+ storage->fString->set(*scriptValue.fOperand.fString);
+ break;
+ default:
+ SkASSERT(0); // type isn't handled yet
+ }
+ }
+ } else if (fType == SkType_MemberFunction) {
+ SkASSERT(scriptValue.fType == SkType_Array);
+ if (displayable)
+ displayable->executeFunction(displayable, this, scriptValue.fOperand.fArray, nil);
+ else {
+ int count = scriptValue.fOperand.fArray->count();
+ // SkASSERT(maxStorage == 0 || count == maxStorage);
+ if (arrayStorage->count() == 2)
+ arrayStorage->setCount(2 * count);
+ else {
+ storageOffset *= count;
+ SkASSERT(count + storageOffset <= arrayStorage->count());
+ }
+ memcpy(&(*arrayStorage)[storageOffset], scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+ }
+
+ } else if (fType == SkType_Array) {
+ SkTypedArray* destArray = (SkTypedArray*) (untypedStorage ? untypedStorage : arrayStorage);
+ SkASSERT(destArray);
+ // destArray->setCount(0);
+ if (scriptValue.fType != SkType_Array) {
+ SkASSERT(type == scriptValue.fType);
+ // SkASSERT(storageOffset + 1 <= maxStorage);
+ destArray->setCount(storageOffset + 1);
+ (*destArray)[storageOffset] = scriptValue.fOperand;
+ } else {
+ if (type == SkType_Unknown) {
+ type = scriptValue.fOperand.fArray->getType();
+ destArray->setType(type);
+ }
+ SkASSERT(type == scriptValue.fOperand.fArray->getType());
+ int count = scriptValue.fOperand.fArray->count();
+ // SkASSERT(storageOffset + count <= maxStorage);
+ destArray->setCount(storageOffset + count);
+ memcpy(destArray->begin() + storageOffset, scriptValue.fOperand.fArray->begin(), sizeof(SkOperand) * count);
+ }
+ } else if (type == SkType_String) {
+ SkString* string = untypedStorage ? (SkString*) untypedStorage : (*arrayStorage)[storageOffset].fString;
+ string->set(*scriptValue.fOperand.fString);
+ } else if (type == SkType_ARGB && outType == SkType_Float) {
+ SkTypedArray* array = scriptValue.fOperand.fArray;
+ SkASSERT(scriptValue.fType == SkType_Int || scriptValue.fType == SkType_ARGB ||
+ scriptValue.fType == SkType_Array);
+ SkASSERT(scriptValue.fType != SkType_Array || (array != nil &&
+ array->getType() == SkType_Int));
+ int numberOfColors = scriptValue.fType == SkType_Array ? array->count() : 1;
+ int numberOfComponents = numberOfColors * 4;
+ // SkASSERT(maxStorage == 0 || maxStorage == numberOfComponents);
+ if (maxStorage == 0)
+ arrayStorage->setCount(numberOfComponents);
+ for (int index = 0; index < numberOfColors; index++) {
+ SkColor color = scriptValue.fType == SkType_Array ?
+ (SkColor) array->begin()[index].fS32 : (SkColor) scriptValue.fOperand.fS32;
+ storage[0].fScalar = SkIntToScalar(SkColorGetA(color));
+ storage[1].fScalar = SkIntToScalar(SkColorGetR(color));
+ storage[2].fScalar = SkIntToScalar(SkColorGetG(color));
+ storage[3].fScalar = SkIntToScalar(SkColorGetB(color));
+ storage += 4;
+ }
+ } else if (SkDisplayType::IsStruct(nil /* !!! maker*/, type)) {
+ if (scriptValue.fType != SkType_Array)
+ return true; // error
+ SkASSERT(sizeof(SkScalar) == sizeof(SkOperand)); // !!! no 64 bit pointer support yet
+ int count = scriptValue.fOperand.fArray->count();
+ if (count > 0) {
+ SkASSERT(fCount == count);
+ memcpy(storage, scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+ }
+ } else if (scriptValue.fType == SkType_Array) {
+ SkASSERT(scriptValue.fOperand.fArray->getType() == type);
+ SkASSERT(scriptValue.fOperand.fArray->count() == getCount());
+ memcpy(storage, scriptValue.fOperand.fArray->begin(), getCount() * sizeof(SkOperand));
+ } else {
+ memcpy(storage, &scriptValue.fOperand, sizeof(SkOperand));
+ }
+ return false;
+}
+
+
+//void SkMemberInfo::setValue(SkDisplayable* displayable, const char value[], const char name[]) const {
+// void* valuePtr = (void*) ((char*) displayable + fOffset);
+// switch (fType) {
+// case SkType_Point3D: {
+// static const char xyz[] = "x|y|z";
+// int index = find_one(xyz, name);
+// SkASSERT(index >= 0);
+// valuePtr = (void*) ((char*) valuePtr + index * sizeof(SkScalar));
+// } break;
+// default:
+// SkASSERT(0);
+// }
+// SkParse::FindScalar(value, (SkScalar*) valuePtr);
+// displayable->dirty();
+//}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// Find Nth memberInfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, int* index) {
+ SkASSERT(*index >= 0);
+ if (info->fType == SkType_BaseClassInfo) {
+ const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+ const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, index);
+ if (result != nil)
+ return result;
+ if (--count == 0)
+ return nil;
+ info++;
+ }
+ SkASSERT(info->fName);
+ SkASSERT(info->fType != SkType_BaseClassInfo);
+ if (*index >= count) {
+ *index -= count;
+ return nil;
+ }
+ return &info[*index];
+}
+
+// Find named memberinfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, const char** matchPtr) {
+ const char* match = *matchPtr;
+ if (info->fType == SkType_BaseClassInfo) {
+ const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+ const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, matchPtr);
+ if (result != nil)
+ return result;
+ if (--count == 0)
+ return nil;
+ info++;
+ }
+ SkASSERT(info->fName);
+ SkASSERT(info->fType != SkType_BaseClassInfo);
+ int index = SkStrSearch(&info->fName, count, match, sizeof(*info));
+ if (index < 0 || index >= count)
+ return nil;
+ return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+ return (SkMemberInfo*) fName;
+}
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if 0
+bool SkMemberInfo::SetValue(void* valuePtr, const char value[], SkDisplayTypes type,
+ int count) {
+ switch (type) {
+ case SkType_Animate:
+ case SkType_BaseBitmap:
+ case SkType_Bitmap:
+ case SkType_Dash:
+ case SkType_Displayable:
+ case SkType_Drawable:
+ case SkType_Matrix:
+ case SkType_Path:
+ case SkType_Text:
+ case SkType_3D_Patch:
+ return false; // ref to object; caller must resolve
+ case SkType_MSec: {
+ SkParse::FindMSec(value, (SkMSec*) valuePtr);
+ } break;
+ case SkType_3D_Point:
+ case SkType_Point:
+ // case SkType_PointArray:
+ case SkType_ScalarArray:
+ SkParse::FindScalars(value, (SkScalar*) valuePtr, count);
+ break;
+ default:
+ SkASSERT(0);
+ }
+ return true;
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkMemberInfo.h b/libs/graphics/animator/SkMemberInfo.h
new file mode 100644
index 0000000000..ec66846b07
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.h
@@ -0,0 +1,266 @@
+#ifndef SkMemberInfo_DEFINED
+#define SkMemberInfo_DEFINED
+
+#if defined SK_BUILD_CONDENSED
+ #define SK_USE_CONDENSED_INFO 0
+#elif defined SK_BUILD_FOR_BREW
+ #define SK_USE_CONDENSED_INFO 1 /* required by BREW to handle its lack of writable globals */
+#else
+ #define SK_USE_CONDENSED_INFO 0 /* optional, but usually 1 unless Cary is testing something */
+#endif
+
+#include "SkDisplayType.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+class SkScriptEngine;
+
+// temporary hacks until name change is more complete
+#define SkFloat SkScalar
+#define SkInt SkS32
+
+struct SkMemberInfo {
+ //!!! alternative:
+ // if fCount == 0, record is member property
+ // then fType can be type, so caller doesn't have to check
+#if SK_USE_CONDENSED_INFO == 0
+ const char* fName; // may be nil for anonymous functions
+ size_t fOffset; // if negative, is index into member pointer table (for properties and functions)
+ SkDisplayTypes fType;
+ int fCount; // for properties, actual type (count is always assumed to be 1)
+#else
+ unsigned char fName;
+ signed char fOffset;
+ unsigned char fType;
+ signed char fCount;
+#endif
+ SkDisplayTypes arrayType() const {
+ SkASSERT(fType == SkType_Array);
+ return (SkDisplayTypes) fCount; // hack, but worth it?
+ }
+ int functionIndex() const {
+ SkASSERT(fType == SkType_MemberFunction);
+ return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+ }
+ bool getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const;
+ int getCount() const {
+ return fType == SkType_MemberProperty || fType == SkType_Array ||
+ fType == SkType_MemberFunction ? 1 : fCount;
+ }
+ const SkMemberInfo* getInherited() const;
+ size_t getSize(const SkDisplayable* ) const;
+ void getString(const SkDisplayable* , SkString** string) const;
+ SkDisplayTypes getType() const {
+ return fType == SkType_MemberProperty || fType == SkType_Array ||
+ fType == SkType_MemberFunction ? (SkDisplayTypes) fCount : (SkDisplayTypes) fType;
+ }
+ void getValue(const SkDisplayable* , SkOperand values[], int count) const;
+ bool isEnum() const;
+ const char* mapEnums(const char* match, int* value) const;
+ void* memberData(const SkDisplayable* displayable) const {
+ SkASSERT(fType != SkType_MemberProperty && fType != SkType_MemberFunction);
+ return (void*) ((const char*) displayable + fOffset);
+ }
+ int propertyIndex() const {
+ SkASSERT(fType == SkType_MemberProperty);
+ return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+ }
+ SkDisplayTypes propertyType() const {
+ SkASSERT(fType == SkType_MemberProperty || fType == SkType_Array);
+ return (SkDisplayTypes) fCount; // hack, but worth it?
+ }
+ void setMemberData(SkDisplayable* displayable, const void* child, size_t size) const {
+ SkASSERT(fType != SkType_MemberProperty && fType != SkType_MemberFunction);
+ memcpy((char*) displayable + fOffset, child, size);
+ }
+ void setString(SkDisplayable* , SkString* ) const;
+ void setValue(SkDisplayable* , const SkOperand values[], int count) const;
+ bool setValue(SkAnimateMaker& , SkTDOperandArray* storage,
+ int storageOffset, int maxStorage, SkDisplayable* ,
+ SkDisplayTypes outType, const char value[], size_t len) const;
+ bool setValue(SkAnimateMaker& , SkTDOperandArray* storage,
+ int storageOffset, int maxStorage, SkDisplayable* ,
+ SkDisplayTypes outType, SkString& str) const;
+// void setValue(SkDisplayable* , const char value[], const char name[]) const;
+ bool writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage,
+ int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType,
+ SkScriptValue& scriptValue) const;
+#if SK_USE_CONDENSED_INFO == 0
+ static const SkMemberInfo* Find(const SkMemberInfo [], int count, int* index);
+ static const SkMemberInfo* Find(const SkMemberInfo [], int count, const char** name);
+#else
+ static const SkMemberInfo* Find(SkDisplayTypes type, int* index);
+ static const SkMemberInfo* Find(SkDisplayTypes type, const char** name);
+#endif
+ static size_t GetSize(SkDisplayTypes type); // size of simple types only
+// static bool SetValue(void* value, const char* name, SkDisplayTypes , int count);
+};
+
+#define SK_MEMBER(_member, _type) \
+ { #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_##_type, \
+ sizeof(((BASE_CLASS*) 1)->_member) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ALIAS(_member, _alias, _type) \
+ { #_member, SK_OFFSETOF(BASE_CLASS, _alias), SkType_##_type, \
+ sizeof(((BASE_CLASS*) 1)->_alias) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ARRAY(_member, _type) \
+ { #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_Array, \
+ (int) SkType_##_type }
+
+#define SK_MEMBER_INHERITED \
+ { (const char*) INHERITED::fInfo, 0, SkType_BaseClassInfo, INHERITED::fInfoCount }
+
+// #define SK_MEMBER_KEY_TYPE(_member, _type)
+// {#_member, (size_t) -1, SkType_##_type, 0}
+
+#define SK_FUNCTION(_member) \
+ k_##_member##Function
+
+#define SK_PROPERTY(_member) \
+ k_##_member##Property
+
+#define SK_MEMBER_DYNAMIC_FUNCTION(_member, _type) \
+ {#_member, (size_t) (+1 + SK_FUNCTION(_member)), SkType_MemberFunction, \
+ (int) SkType_##_type }
+
+#define SK_MEMBER_DYNAMIC_PROPERTY(_member, _type) \
+ {#_member, (size_t) (1 + SK_PROPERTY(_member)), SkType_MemberProperty, \
+ (int) SkType_##_type }
+
+#define SK_MEMBER_FUNCTION(_member, _type) \
+ {#_member, (size_t) (-1 - SK_FUNCTION(_member)), SkType_MemberFunction, \
+ (int) SkType_##_type }
+
+#define SK_MEMBER_PROPERTY(_member, _type) \
+ {#_member, (size_t) (-1 - SK_PROPERTY(_member)), SkType_MemberProperty, \
+ (int) SkType_##_type }
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ virtual const SkMemberInfo* getMember(int index); \
+ virtual const SkMemberInfo* getMember(const char name[]); \
+ typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ virtual const SkMemberInfo* getMember(int index); \
+ virtual const SkMemberInfo* getMember(const char name[]); \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ virtual const SkMemberInfo* getMember(int index); \
+ virtual const SkMemberInfo* getMember(const char name[]); \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ virtual const SkMemberInfo* getMember(int index); \
+ virtual const SkMemberInfo* getMember(const char name[]); \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EMPTY_MEMBER_INFO(_type) \
+public: \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; }
+
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ virtual const SkMemberInfo* getMember(int index); \
+ virtual const SkMemberInfo* getMember(const char name[]); \
+ SkDisplayTypes fType; \
+ virtual SkDisplayTypes getType() const { return fType; } \
+ typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+ static const SkMemberInfo fInfo[]; \
+ static const int fInfoCount; \
+ typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class) \
+ const SkMemberInfo* _class::getMember(int index) { \
+ const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &index); \
+ return result; \
+ } \
+ const SkMemberInfo* _class::getMember(const char name[]) { \
+ const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &name); \
+ return result; \
+ } \
+ const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class) \
+ const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#else
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+ typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+ virtual const SkMemberInfo* getMember(int index) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+ virtual const SkMemberInfo* getMember(const char name[]) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+ virtual const SkMemberInfo* getMember(int index) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+ virtual const SkMemberInfo* getMember(const char name[]) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+ virtual const SkMemberInfo* getMember(int index) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+ virtual const SkMemberInfo* getMember(const char name[]) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+ virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+ typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+ virtual const SkMemberInfo* getMember(int index) { \
+ return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+ virtual const SkMemberInfo* getMember(const char name[]) { \
+ return SkDisplayType::GetMember(nil, fType, &name); } \
+ SkDisplayTypes fType; \
+ virtual SkDisplayTypes getType() const { return fType; } \
+ typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+ typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class)
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class)
+
+#endif
+
+#endif // SkMemberInfo_DEFINED
+
diff --git a/libs/graphics/animator/SkOpArray.cpp b/libs/graphics/animator/SkOpArray.cpp
new file mode 100755
index 0000000000..c6c9ae9c7a
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.cpp
@@ -0,0 +1,16 @@
+#include "SkOpArray.h"
+
+SkOpArray::SkOpArray() : fType(SkOperand2::kNoType) {
+}
+
+SkOpArray::SkOpArray(SkOperand2::OpType type) : fType(type) {
+}
+
+bool SkOpArray::getIndex(int index, SkOperand2* operand) {
+ if (index >= count()) {
+ SkASSERT(0);
+ return false;
+ }
+ *operand = begin()[index];
+ return true;
+}
diff --git a/libs/graphics/animator/SkOpArray.h b/libs/graphics/animator/SkOpArray.h
new file mode 100755
index 0000000000..19ae968c7e
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.h
@@ -0,0 +1,22 @@
+#ifndef SkOpArray_DEFINED
+#define SkOpArray_DEFINED
+
+#include "SkOperand2.h"
+#include "SkTDArray_Experimental.h"
+
+typedef SkLongArray(SkOperand2) SkTDOperand2Array;
+
+class SkOpArray : public SkTDOperand2Array {
+public:
+ SkOpArray();
+ SkOpArray(SkOperand2::OpType type);
+ bool getIndex(int index, SkOperand2* operand);
+ SkOperand2::OpType getType() { return fType; }
+ void setType(SkOperand2::OpType type) {
+ fType = type;
+ }
+protected:
+ SkOperand2::OpType fType;
+};
+
+#endif // SkOpArray_DEFINED
diff --git a/libs/graphics/animator/SkOperand.h b/libs/graphics/animator/SkOperand.h
new file mode 100644
index 0000000000..547cdbda6a
--- /dev/null
+++ b/libs/graphics/animator/SkOperand.h
@@ -0,0 +1,37 @@
+#ifndef SkOperand_DEFINED
+#define SkOperand_DEFINED
+
+#include "SkDisplayType.h"
+
+class SkTypedArray;
+class SkDisplayable;
+class SkDrawable;
+class SkString;
+
+union SkOperand {
+// SkOperand() {}
+// SkOperand(SkScalar scalar) : fScalar(scalar) {}
+ SkTypedArray* fArray;
+ SkDisplayable* fDisplayable;
+ SkDrawable* fDrawable;
+ void* fObject;
+ int32_t fS32;
+ SkMSec fMSec;
+ SkScalar fScalar;
+ SkString* fString;
+};
+
+struct SkScriptValue {
+ SkOperand fOperand;
+ SkDisplayTypes fType;
+ SkTypedArray* getArray() { SkASSERT(fType == SkType_Array); return fOperand.fArray; }
+ SkDisplayable* getDisplayable() { SkASSERT(fType == SkType_Displayable); return fOperand.fDisplayable; }
+ SkDrawable* getDrawable() { SkASSERT(fType == SkType_Drawable); return fOperand.fDrawable; }
+ int32_t getS32(SkAnimateMaker* maker) { SkASSERT(fType == SkType_Int || fType == SkType_Boolean ||
+ SkDisplayType::IsEnum(maker, fType)); return fOperand.fS32; }
+ SkMSec getMSec() { SkASSERT(fType == SkType_MSec); return fOperand.fMSec; }
+ SkScalar getScalar() { SkASSERT(fType == SkType_Float); return fOperand.fScalar; }
+ SkString* getString() { SkASSERT(fType == SkType_String); return fOperand.fString; }
+};
+
+#endif // SkOperand_DEFINED
diff --git a/libs/graphics/animator/SkOperand2.h b/libs/graphics/animator/SkOperand2.h
new file mode 100755
index 0000000000..f482e669b9
--- /dev/null
+++ b/libs/graphics/animator/SkOperand2.h
@@ -0,0 +1,47 @@
+#ifndef SkOperand2_DEFINED
+#define SkOperand2_DEFINED
+
+#include "SkScalar.h"
+
+class SkOpArray;
+class SkString;
+
+union SkOperand2 {
+ enum OpType {
+ kNoType,
+ kS32 = 1,
+ kScalar = 2,
+ kString = 4,
+ kArray = 8,
+ kObject = 16
+ };
+ SkOpArray* fArray;
+ void* fObject;
+ size_t fReference;
+ int32_t fS32;
+ SkScalar fScalar;
+ SkString* fString;
+};
+
+struct SkScriptValue2 {
+ enum IsConstant {
+ kConstant,
+ kVariable
+ };
+ enum IsWritten {
+ kUnwritten,
+ kWritten
+ };
+ SkOperand2 fOperand;
+ SkOperand2::OpType fType : 8;
+ IsConstant fIsConstant : 8;
+ IsWritten fIsWritten : 8;
+ SkOpArray* getArray() { SkASSERT(fType == SkOperand2::kArray); return fOperand.fArray; }
+ void* getObject() { SkASSERT(fType == SkOperand2::kObject); return fOperand.fObject; }
+ int32_t getS32() { SkASSERT(fType == SkOperand2::kS32); return fOperand.fS32; }
+ SkScalar getScalar() { SkASSERT(fType == SkOperand2::kScalar); return fOperand.fScalar; }
+ SkString* getString() { SkASSERT(fType == SkOperand2::kString); return fOperand.fString; }
+ bool isConstant() const { return fIsConstant == kConstant; }
+};
+
+#endif // SkOperand2_DEFINED
diff --git a/libs/graphics/animator/SkOperandInterpolator.h b/libs/graphics/animator/SkOperandInterpolator.h
new file mode 100644
index 0000000000..c6e38c25eb
--- /dev/null
+++ b/libs/graphics/animator/SkOperandInterpolator.h
@@ -0,0 +1,39 @@
+#ifndef SkOperandInterpolator_DEFINED
+#define SkOperandInterpolator_DEFINED
+
+#include "SkDisplayType.h"
+#include "SkInterpolator.h"
+#include "SkOperand.h"
+
+class SkOperandInterpolator : public SkInterpolatorBase {
+public:
+ SkOperandInterpolator();
+ SkOperandInterpolator(int elemCount, int frameCount, SkDisplayTypes type);
+ SkOperand* getValues() { return fValues; }
+ int getValuesCount() { return fFrameCount * fElemCount; }
+ void reset(int elemCount, int frameCount, SkDisplayTypes type);
+
+ /** Add or replace a key frame, copying the values[] data into the interpolator.
+ @param index The index of this frame (frames must be ordered by time)
+ @param time The millisecond time for this frame
+ @param values The array of values [elemCount] for this frame. The data is copied
+ into the interpolator.
+ @param blend A positive scalar specifying how to blend between this and the next key frame.
+ [0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
+ 1 is a linear blend (default)
+ (1...inf) is a cubic log/lag/log blend (fast to change at the beginning and end)
+ */
+ bool setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
+ Result timeToValues(SkMSec time, SkOperand values[]) const;
+ SkDEBUGCODE(static void UnitTest();)
+private:
+ SkDisplayTypes fType;
+ SkOperand* fValues; // pointer into fStorage
+#ifdef SK_DEBUG
+ SkOperand(* fValuesArray)[10];
+#endif
+ typedef SkInterpolatorBase INHERITED;
+};
+
+#endif // SkOperandInterpolator_DEFINED
+
diff --git a/libs/graphics/animator/SkOperandIterpolator.cpp b/libs/graphics/animator/SkOperandIterpolator.cpp
new file mode 100644
index 0000000000..8d9f44929d
--- /dev/null
+++ b/libs/graphics/animator/SkOperandIterpolator.cpp
@@ -0,0 +1,139 @@
+#include "SkOperandInterpolator.h"
+#include "SkScript.h"
+
+SkOperandInterpolator::SkOperandInterpolator() {
+ INHERITED::reset(0, 0);
+ fType = SkType_Unknown;
+}
+
+SkOperandInterpolator::SkOperandInterpolator(int elemCount, int frameCount,
+ SkDisplayTypes type)
+{
+ this->reset(elemCount, frameCount, type);
+}
+
+void SkOperandInterpolator::reset(int elemCount, int frameCount, SkDisplayTypes type)
+{
+// SkASSERT(type == SkType_String || type == SkType_Float || type == SkType_Int ||
+// type == SkType_Displayable || type == SkType_Drawable);
+ INHERITED::reset(elemCount, frameCount);
+ fType = type;
+ fStorage = sk_malloc_throw((sizeof(SkOperand) * elemCount + sizeof(SkTimeCode)) * frameCount);
+ fTimes = (SkTimeCode*) fStorage;
+ fValues = (SkOperand*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+ fTimesArray = (SkTimeCode(*)[10]) fTimes;
+ fValuesArray = (SkOperand(*)[10]) fValues;
+#endif
+}
+
+bool SkOperandInterpolator::setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend)
+{
+ SkASSERT(values != nil);
+ blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+ bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+ SkASSERT(success);
+ if (success) {
+ SkTimeCode* timeCode = &fTimes[index];
+ timeCode->fTime = time;
+ timeCode->fBlend = blend;
+ SkOperand* dst = &fValues[fElemCount * index];
+ memcpy(dst, values, fElemCount * sizeof(SkOperand));
+ }
+ return success;
+}
+
+SkInterpolatorBase::Result SkOperandInterpolator::timeToValues(SkMSec time, SkOperand values[]) const
+{
+ SkScalar T;
+ int index;
+ SkBool exact;
+ Result result = timeToT(time, &T, &index, &exact);
+ if (values)
+ {
+ const SkOperand* nextSrc = &fValues[index * fElemCount];
+
+ if (exact)
+ memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+ else
+ {
+ SkASSERT(index > 0);
+
+ const SkOperand* prevSrc = nextSrc - fElemCount;
+
+ if (fType == SkType_Float || fType == SkType_3D_Point) {
+ for (int i = fElemCount - 1; i >= 0; --i)
+ values[i].fScalar = SkScalarInterp(prevSrc[i].fScalar, nextSrc[i].fScalar, T);
+ } else if (fType == SkType_Int || fType == SkType_MSec) {
+ for (int i = fElemCount - 1; i >= 0; --i) {
+ S32 a = prevSrc[i].fS32;
+ S32 b = nextSrc[i].fS32;
+ values[i].fS32 = a + SkScalarRound((b - a) * T);
+ }
+ } else
+ memcpy(values, prevSrc, sizeof(SkOperand) * fElemCount);
+ }
+ }
+ return result;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+ static SkOperand* iset(SkOperand array[3], int a, int b, int c)
+ {
+ array[0].fScalar = SkIntToScalar(a);
+ array[1].fScalar = SkIntToScalar(b);
+ array[2].fScalar = SkIntToScalar(c);
+ return array;
+ }
+#endif
+
+void SkOperandInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkOperandInterpolator inter(3, 2, SkType_Float);
+ SkOperand v1[3], v2[3], v[3], vv[3];
+ Result result;
+
+ inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+ inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+ result = inter.timeToValues(0, v);
+ SkASSERT(result == kFreezeStart_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(99, v);
+ SkASSERT(result == kFreezeStart_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(100, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+ result = inter.timeToValues(200, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+ result = inter.timeToValues(201, v);
+ SkASSERT(result == kFreezeEnd_Result);
+ SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+ result = inter.timeToValues(150, v);
+ SkASSERT(result == kNormal_Result);
+ SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+ result = inter.timeToValues(125, v);
+ SkASSERT(result == kNormal_Result);
+ result = inter.timeToValues(175, v);
+ SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.cpp b/libs/graphics/animator/SkPaintParts.cpp
new file mode 100644
index 0000000000..b45a125489
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.cpp
@@ -0,0 +1,94 @@
+#include "SkPaintParts.h"
+#include "SkDrawPaint.h"
+#ifdef SK_DUMP_ENABLED
+#include "SkDisplayList.h"
+#include "SkDump.h"
+#endif
+
+SkPaintPart::SkPaintPart() : fPaint(nil) {
+}
+
+SkDisplayable* SkPaintPart::getParent() const {
+ return fPaint;
+}
+
+bool SkPaintPart::setParent(SkDisplayable* parent) {
+ SkASSERT(parent != nil);
+ if (parent->isPaint() == false)
+ return true;
+ fPaint = (SkDrawPaint*) parent;
+ return false;
+}
+
+
+// SkDrawMaskFilter
+bool SkDrawMaskFilter::add() {
+ if (fPaint->maskFilter != (SkDrawMaskFilter*) -1)
+ return true;
+ fPaint->maskFilter = this;
+ fPaint->fOwnsMaskFilter = true;
+ return false;
+}
+
+SkMaskFilter* SkDrawMaskFilter::getMaskFilter() {
+ return nil;
+}
+
+
+// SkDrawPathEffect
+bool SkDrawPathEffect::add() {
+ if (fPaint->isPaint()) {
+ if (fPaint->pathEffect != (SkDrawPathEffect*) -1)
+ return true;
+ fPaint->pathEffect = this;
+ fPaint->fOwnsPathEffect = true;
+ return false;
+ }
+ fPaint->add(*(SkAnimateMaker*) nil, this);
+ return false;
+}
+
+SkPathEffect* SkDrawPathEffect::getPathEffect() {
+ return nil;
+}
+
+
+// SkDrawShader
+SkShader* SkDrawShader::getShader() {
+ return nil;
+}
+
+
+// Typeface
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTypeface::fInfo[] = {
+ SK_MEMBER(fontName, String),
+ SK_MEMBER(style, FontStyle)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTypeface);
+
+SkDrawTypeface::SkDrawTypeface() : style (SkTypeface::kNormal){
+}
+
+bool SkDrawTypeface::add() {
+ if (fPaint->typeface != (SkDrawTypeface*) -1)
+ return true;
+ fPaint->typeface = this;
+ fPaint->fOwnsTypeface = true;
+ return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTypeface::dump(SkAnimateMaker* maker) {
+ SkDebugf("%*s<typeface fontName=\"%s\" ", SkDisplayList::fIndent, "", fontName.c_str());
+ SkString string;
+ SkDump::GetEnumString(SkType_FontStyle, style, &string);
+ SkDebugf("style=\"%s\" />\n", string.c_str());
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.h b/libs/graphics/animator/SkPaintParts.h
new file mode 100644
index 0000000000..c0f84da78e
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.h
@@ -0,0 +1,66 @@
+#ifndef SkPaintParts_DEFINED
+#define SkPaintParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+#include "SkTypeface.h"
+#include "SkXfermode.h"
+
+class SkDrawPaint;
+class SkDrawMatrix;
+
+class SkPaintPart : public SkDisplayable {
+public:
+ SkPaintPart();
+ virtual bool add() = 0;
+ virtual SkDisplayable* getParent() const;
+ virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+ virtual bool isPaintPart() const { return true; }
+#endif
+protected:
+ SkDrawPaint* fPaint;
+};
+
+class SkDrawMaskFilter : public SkPaintPart {
+ DECLARE_EMPTY_MEMBER_INFO(MaskFilter);
+ virtual SkMaskFilter* getMaskFilter();
+protected:
+ virtual bool add();
+};
+
+class SkDrawPathEffect : public SkPaintPart {
+ DECLARE_EMPTY_MEMBER_INFO(PathEffect);
+ virtual SkPathEffect* getPathEffect();
+protected:
+ virtual bool add();
+};
+
+class SkDrawShader : public SkPaintPart {
+ DECLARE_DRAW_MEMBER_INFO(Shader);
+ SkDrawShader();
+ virtual SkShader* getShader();
+protected:
+ virtual bool add();
+ void addPostlude(SkShader* shader);
+ SkDrawMatrix* matrix;
+ int /*SkShader::TileMode*/ tileMode;
+};
+
+class SkDrawTypeface : public SkPaintPart {
+ DECLARE_DRAW_MEMBER_INFO(Typeface);
+ SkDrawTypeface();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker *);
+#endif
+ SkTypeface* getTypeface() {
+ return SkTypeface::Create(fontName.c_str(), style); }
+protected:
+ virtual bool add();
+ SkString fontName;
+ SkTypeface::Style style;
+};
+
+#endif // SkPaintParts_DEFINED
diff --git a/libs/graphics/animator/SkPathParts.cpp b/libs/graphics/animator/SkPathParts.cpp
new file mode 100644
index 0000000000..537a32db77
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.cpp
@@ -0,0 +1,311 @@
+#include "SkPathParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkPathPart::SkPathPart() : fPath(nil) {
+}
+
+void SkPathPart::dirty() {
+ fPath->dirty();
+}
+
+SkDisplayable* SkPathPart::getParent() const {
+ return fPath;
+}
+
+bool SkPathPart::setParent(SkDisplayable* parent) {
+ SkASSERT(parent != nil);
+ if (parent->isPath() == false)
+ return true;
+ fPath = (SkDrawPath*) parent;
+ return false;
+}
+
+// MoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMoveTo::fInfo[] = {
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMoveTo);
+
+SkMoveTo::SkMoveTo() : x(0), y(0) {
+}
+
+bool SkMoveTo::add() {
+ fPath->fPath.moveTo(x, y);
+ return false;
+}
+
+
+// RMoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRMoveTo::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRMoveTo);
+
+bool SkRMoveTo::add() {
+ fPath->fPath.rMoveTo(x, y);
+ return false;
+}
+
+
+// LineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLineTo::fInfo[] = {
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLineTo);
+
+SkLineTo::SkLineTo() : x(0), y(0) {
+}
+
+bool SkLineTo::add() {
+ fPath->fPath.lineTo(x, y);
+ return false;
+}
+
+
+// RLineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRLineTo::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRLineTo);
+
+bool SkRLineTo::add() {
+ fPath->fPath.rLineTo(x, y);
+ return false;
+}
+
+
+// QuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkQuadTo::fInfo[] = {
+ SK_MEMBER(x1, Float),
+ SK_MEMBER(x2, Float),
+ SK_MEMBER(y1, Float),
+ SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkQuadTo);
+
+SkQuadTo::SkQuadTo() : x1(0), y1(0), x2(0), y2(0) {
+}
+
+bool SkQuadTo::add() {
+ fPath->fPath.quadTo(x1, y1, x2, y2);
+ return false;
+}
+
+
+// RQuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRQuadTo::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRQuadTo);
+
+bool SkRQuadTo::add() {
+ fPath->fPath.rQuadTo(x1, y1, x2, y2);
+ return false;
+}
+
+
+// CubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkCubicTo::fInfo[] = {
+ SK_MEMBER(x1, Float),
+ SK_MEMBER(x2, Float),
+ SK_MEMBER(x3, Float),
+ SK_MEMBER(y1, Float),
+ SK_MEMBER(y2, Float),
+ SK_MEMBER(y3, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkCubicTo);
+
+SkCubicTo::SkCubicTo() : x1(0), y1(0), x2(0), y2(0), x3(0), y3(0) {
+}
+
+bool SkCubicTo::add() {
+ fPath->fPath.cubicTo(x1, y1, x2, y2, x3, y3);
+ return false;
+}
+
+
+// RCubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRCubicTo::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRCubicTo);
+
+bool SkRCubicTo::add() {
+ fPath->fPath.rCubicTo(x1, y1, x2, y2, x3, y3);
+ return false;
+}
+
+
+// SkClose
+bool SkClose::add() {
+ fPath->fPath.close();
+ return false;
+}
+
+
+// SkAddGeom
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddGeom::fInfo[] = {
+ SK_MEMBER(direction, PathDirection)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddGeom);
+
+SkAddGeom::SkAddGeom() : direction(SkPath::kCCW_Direction) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRect::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+ SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+ SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+ SK_MEMBER_ALIAS(top, fRect.fTop, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRect);
+
+SkAddRect::SkAddRect() {
+ fRect.setEmpty();
+}
+
+bool SkAddRect::add() {
+ fPath->fPath.addRect(fRect, (SkPath::Direction) direction);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddOval::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddOval);
+
+bool SkAddOval::add() {
+ fPath->fPath.addOval(fRect, (SkPath::Direction) direction);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddCircle::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(radius, Float),
+ SK_MEMBER(x, Float),
+ SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddCircle);
+
+SkAddCircle::SkAddCircle() : radius(0), x(0), y(0) {
+}
+
+bool SkAddCircle::add() {
+ fPath->fPath.addCircle(x, y, radius, (SkPath::Direction) direction);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRoundRect::fInfo[] = {
+ SK_MEMBER_INHERITED,
+ SK_MEMBER(rx, Float),
+ SK_MEMBER(ry, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRoundRect);
+
+SkAddRoundRect::SkAddRoundRect() : rx(0), ry(0) {
+}
+
+bool SkAddRoundRect::add() {
+ fPath->fPath.addRoundRect(fRect, rx, ry, (SkPath::Direction) direction);
+ return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddPath::fInfo[] = {
+ SK_MEMBER(matrix, Matrix),
+ SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddPath);
+
+SkAddPath::SkAddPath() : matrix(nil), path(nil) {
+}
+
+bool SkAddPath::add() {
+ SkASSERT (path != nil);
+ if (matrix)
+ fPath->fPath.addPath(path->fPath, matrix->getMatrix());
+ else
+ fPath->fPath.addPath(path->fPath);
+ return false;
+}
+
+
diff --git a/libs/graphics/animator/SkPathParts.h b/libs/graphics/animator/SkPathParts.h
new file mode 100644
index 0000000000..ed78c92cac
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.h
@@ -0,0 +1,156 @@
+#ifndef SkPathParts_DEFINED
+#define SkPathParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath;
+class SkDrawMatrix;
+
+class SkPathPart : public SkDisplayable {
+public:
+ SkPathPart();
+ virtual bool add() = 0;
+ virtual void dirty();
+ virtual SkDisplayable* getParent() const;
+ virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+ virtual bool isPathPart() const { return true; }
+#endif
+protected:
+ SkDrawPath* fPath;
+};
+
+class SkMoveTo : public SkPathPart {
+ DECLARE_MEMBER_INFO(MoveTo);
+ SkMoveTo();
+ virtual bool add();
+protected:
+ SkScalar x;
+ SkScalar y;
+};
+
+class SkRMoveTo : public SkMoveTo {
+ DECLARE_MEMBER_INFO(RMoveTo);
+ virtual bool add();
+private:
+ typedef SkMoveTo INHERITED;
+};
+
+class SkLineTo : public SkPathPart {
+ DECLARE_MEMBER_INFO(LineTo);
+ SkLineTo();
+ virtual bool add();
+protected:
+ SkScalar x;
+ SkScalar y;
+};
+
+class SkRLineTo : public SkLineTo {
+ DECLARE_MEMBER_INFO(RLineTo);
+ virtual bool add();
+private:
+ typedef SkLineTo INHERITED;
+};
+
+class SkQuadTo : public SkPathPart {
+ DECLARE_MEMBER_INFO(QuadTo);
+ SkQuadTo();
+ virtual bool add();
+protected:
+ SkScalar x1;
+ SkScalar y1;
+ SkScalar x2;
+ SkScalar y2;
+};
+
+class SkRQuadTo : public SkQuadTo {
+ DECLARE_MEMBER_INFO(RQuadTo);
+ virtual bool add();
+private:
+ typedef SkQuadTo INHERITED;
+};
+
+class SkCubicTo : public SkPathPart {
+ DECLARE_MEMBER_INFO(CubicTo);
+ SkCubicTo();
+ virtual bool add();
+protected:
+ SkScalar x1;
+ SkScalar y1;
+ SkScalar x2;
+ SkScalar y2;
+ SkScalar x3;
+ SkScalar y3;
+};
+
+class SkRCubicTo : public SkCubicTo {
+ DECLARE_MEMBER_INFO(RCubicTo);
+ virtual bool add();
+private:
+ typedef SkCubicTo INHERITED;
+};
+
+class SkClose : public SkPathPart {
+ DECLARE_EMPTY_MEMBER_INFO(Close);
+ virtual bool add();
+};
+
+class SkAddGeom : public SkPathPart {
+ DECLARE_PRIVATE_MEMBER_INFO(AddGeom);
+ SkAddGeom();
+protected:
+ int /*SkPath::Direction*/ direction;
+};
+
+class SkAddRect : public SkAddGeom {
+ DECLARE_MEMBER_INFO(AddRect);
+ SkAddRect();
+ virtual bool add();
+protected:
+ SkRect fRect;
+private:
+ typedef SkAddGeom INHERITED;
+};
+
+class SkAddOval : public SkAddRect {
+ DECLARE_MEMBER_INFO(AddOval);
+ virtual bool add();
+private:
+ typedef SkAddRect INHERITED;
+};
+
+class SkAddCircle : public SkAddGeom {
+ DECLARE_MEMBER_INFO(AddCircle);
+ SkAddCircle();
+ virtual bool add();
+private:
+ SkScalar radius;
+ SkScalar x;
+ SkScalar y;
+ typedef SkAddGeom INHERITED;
+};
+
+class SkAddRoundRect : public SkAddRect {
+ DECLARE_MEMBER_INFO(AddRoundRect);
+ SkAddRoundRect();
+ virtual bool add();
+private:
+ SkScalar rx;
+ SkScalar ry;
+ typedef SkAddRect INHERITED;
+};
+
+class SkAddPath : public SkPathPart {
+ DECLARE_MEMBER_INFO(AddPath);
+ SkAddPath();
+ virtual bool add();
+private:
+ typedef SkPathPart INHERITED;
+ SkDrawMatrix* matrix;
+ SkDrawPath* path;
+};
+
+#endif // SkPathParts_DEFINED
+
diff --git a/libs/graphics/animator/SkPostParts.cpp b/libs/graphics/animator/SkPostParts.cpp
new file mode 100644
index 0000000000..3782e47fae
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.cpp
@@ -0,0 +1,48 @@
+#include "SkPostParts.h"
+#include "SkDisplayPost.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkData::fInfo[] = {
+ SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkData);
+
+SkData::SkData() : fParent(nil) {}
+
+bool SkData::add() {
+ SkASSERT(name.size() > 0);
+ const char* dataName = name.c_str();
+ if (fInt != (int) SK_NaN32)
+ fParent->fEvent.setS32(dataName, fInt);
+ else if (SkScalarIsNaN(fFloat) == false)
+ fParent->fEvent.setScalar(dataName, fFloat);
+ else if (string.size() > 0)
+ fParent->fEvent.setString(dataName, string);
+// else
+// SkASSERT(0);
+ return false;
+}
+
+void SkData::dirty() {
+ fParent->dirty();
+}
+
+SkDisplayable* SkData::getParent() const {
+ return fParent;
+}
+
+bool SkData::setParent(SkDisplayable* displayable) {
+ if (displayable->isPost() == false)
+ return true;
+ fParent = (SkPost*) displayable;
+ return false;
+}
+
+void SkData::onEndElement(SkAnimateMaker&) {
+ add();
+}
+
diff --git a/libs/graphics/animator/SkPostParts.h b/libs/graphics/animator/SkPostParts.h
new file mode 100644
index 0000000000..4aca6c0d5d
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.h
@@ -0,0 +1,22 @@
+#ifndef SkPostParts_DEFINED
+#define SkPostParts_DEFINED
+
+#include "SkDisplayInput.h"
+
+class SkPost;
+
+class SkData: public SkInput {
+ DECLARE_MEMBER_INFO(Data);
+ SkData();
+ bool add();
+ virtual void dirty();
+ virtual SkDisplayable* getParent() const;
+ virtual void onEndElement(SkAnimateMaker& );
+ virtual bool setParent(SkDisplayable* );
+protected:
+ SkPost* fParent;
+ typedef SkInput INHERITED;
+ friend class SkPost;
+};
+
+#endif // SkPostParts_DEFINED
diff --git a/libs/graphics/animator/SkSVGPath.cpp b/libs/graphics/animator/SkSVGPath.cpp
new file mode 100644
index 0000000000..e3c4083df2
--- /dev/null
+++ b/libs/graphics/animator/SkSVGPath.cpp
@@ -0,0 +1,226 @@
+#include <ctype.h>
+#include "SkDrawPath.h"
+#include "SkParse.h"
+#include "SkPoint.h"
+#include "SkUtils.h"
+#define QUADRATIC_APPROXIMATION 1
+
+#if QUADRATIC_APPROXIMATION
+////////////////////////////////////////////////////////////////////////////////////
+//functions to approximate a cubic using two quadratics
+
+// midPt sets the first argument to be the midpoint of the other two
+// it is used by quadApprox
+static inline void midPt(SkPoint& dest,const SkPoint& a,const SkPoint& b)
+{
+ dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY));
+}
+// quadApprox - makes an approximation, which we hope is faster
+static void quadApprox(SkPath &fPath, const SkPoint &p0, const SkPoint &p1, const SkPoint &p2)
+{
+ //divide the cubic up into two cubics, then convert them into quadratics
+ //define our points
+ SkPoint c,j,k,l,m,n,o,p,q, mid;
+ fPath.getLastPt(&c);
+ midPt(j, p0, c);
+ midPt(k, p0, p1);
+ midPt(l, p1, p2);
+ midPt(o, j, k);
+ midPt(p, k, l);
+ midPt(q, o, p);
+ //compute the first half
+ m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY));
+ n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY));
+ midPt(mid,m,n);
+ fPath.quadTo(mid,q);
+ c = q;
+ //compute the second half
+ m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY));
+ n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY));
+ midPt(mid,m,n);
+ fPath.quadTo(mid,p2);
+}
+#endif
+
+
+static inline bool is_between(int c, int min, int max)
+{
+ return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+ return is_between(c, 1, 32);
+}
+
+static inline bool is_digit(int c)
+{
+ return is_between(c, '0', '9');
+}
+
+static inline bool is_sep(int c)
+{
+ return is_ws(c) || c == ',';
+}
+
+static const char* skip_ws(const char str[])
+{
+ SkASSERT(str);
+ while (is_ws(*str))
+ str++;
+ return str;
+}
+
+static const char* skip_sep(const char str[])
+{
+ SkASSERT(str);
+ while (is_sep(*str))
+ str++;
+ return str;
+}
+
+static const char* find_points(const char str[], SkPoint value[], int count,
+ bool isRelative, SkPoint* relative)
+{
+ str = SkParse::FindScalars(str, &value[0].fX, count * 2);
+ if (isRelative) {
+ for (int index = 0; index < count; index++) {
+ value[index].fX += relative->fX;
+ value[index].fY += relative->fY;
+ }
+ }
+ return str;
+}
+
+static const char* find_scalar(const char str[], SkScalar* value,
+ bool isRelative, SkScalar relative)
+{
+ str = SkParse::FindScalar(str, value);
+ if (isRelative)
+ *value += relative;
+ return str;
+}
+
+void SkDrawPath::parseSVG() {
+ fPath.reset();
+ const char* data = d.c_str();
+ SkPoint f = {0, 0};
+ SkPoint c = {0, 0};
+ SkPoint lastc = {0, 0};
+ SkPoint points[3];
+ char op = '\0';
+ char previousOp = '\0';
+ bool relative = false;
+ do {
+ data = skip_ws(data);
+ if (data[0] == '\0')
+ break;
+ char ch = data[0];
+ if (is_digit(ch) || ch == '-' || ch == '+') {
+ if (op == '\0')
+ return;
+ }
+ else {
+ op = ch;
+ relative = false;
+ if (islower(op)) {
+ op = (char) toupper(op);
+ relative = true;
+ }
+ data++;
+ data = skip_sep(data);
+ }
+ switch (op) {
+ case 'M':
+ data = find_points(data, points, 1, relative, &c);
+ fPath.moveTo(points[0]);
+ op = 'L';
+ c = points[0];
+ break;
+ case 'L':
+ data = find_points(data, points, 1, relative, &c);
+ fPath.lineTo(points[0]);
+ c = points[0];
+ break;
+ case 'H': {
+ SkScalar x;
+ data = find_scalar(data, &x, relative, c.fX);
+ fPath.lineTo(x, c.fY);
+ c.fX = x;
+ }
+ break;
+ case 'V': {
+ SkScalar y;
+ data = find_scalar(data, &y, relative, c.fY);
+ fPath.lineTo(c.fX, y);
+ c.fY = y;
+ }
+ break;
+ case 'C':
+ data = find_points(data, points, 3, relative, &c);
+ goto cubicCommon;
+ case 'S':
+ data = find_points(data, &points[1], 2, relative, &c);
+ points[0] = c;
+ if (previousOp == 'C' || previousOp == 'S') {
+ points[0].fX -= lastc.fX - c.fX;
+ points[0].fY -= lastc.fY - c.fY;
+ }
+ cubicCommon:
+ // if (data[0] == '\0')
+ // return;
+#if QUADRATIC_APPROXIMATION
+ quadApprox(fPath, points[0], points[1], points[2]);
+#else //this way just does a boring, slow old cubic
+ fPath.cubicTo(points[0], points[1], points[2]);
+#endif
+ //if we are using the quadApprox, lastc is what it would have been if we had used
+ //cubicTo
+ lastc = points[1];
+ c = points[2];
+ break;
+ case 'Q': // Quadratic Bezier Curve
+ data = find_points(data, points, 2, relative, &c);
+ goto quadraticCommon;
+ case 'T':
+ data = find_points(data, &points[1], 1, relative, &c);
+ points[0] = points[1];
+ if (previousOp == 'Q' || previousOp == 'T') {
+ points[0].fX = c.fX * 2 - lastc.fX;
+ points[0].fY = c.fY * 2 - lastc.fY;
+ }
+ quadraticCommon:
+ fPath.quadTo(points[0], points[1]);
+ lastc = points[0];
+ c = points[1];
+ break;
+ case 'Z':
+ fPath.close();
+#if 0 // !!! still a bug?
+ if (fPath.isEmpty() && (f.fX != 0 || f.fY != 0)) {
+ c.fX -= SkScalar.Epsilon; // !!! enough?
+ fPath.moveTo(c);
+ fPath.lineTo(f);
+ fPath.close();
+ }
+#endif
+ c = f;
+ op = '\0';
+ break;
+ case '~': {
+ SkPoint args[2];
+ data = find_points(data, args, 2, false, nil);
+ fPath.moveTo(args[0].fX, args[0].fY);
+ fPath.lineTo(args[1].fX, args[1].fY);
+ }
+ break;
+ default:
+ SkASSERT(0);
+ return;
+ }
+ if (previousOp == 0)
+ f = c;
+ previousOp = op;
+ } while (data[0] > 0);
+}
+
diff --git a/libs/graphics/animator/SkScript.cpp b/libs/graphics/animator/SkScript.cpp
new file mode 100644
index 0000000000..136e1fd7eb
--- /dev/null
+++ b/libs/graphics/animator/SkScript.cpp
@@ -0,0 +1,1901 @@
+#include "SkScript.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkString.h"
+#include "SkTypedArray.h"
+
+/* things to do
+ ? re-enable support for struct literals (e.g., for initializing points or rects)
+ {x:1, y:2}
+ ? use standard XML / script notation like document.getElementById("canvas");
+ finish support for typed arrays
+ ? allow indexing arrays by string
+ this could map to the 'name' attribute of a given child of an array
+ ? allow multiple types in the array
+ remove SkDisplayType.h // from SkOperand.h
+ merge type and operand arrays into scriptvalue array
+*/
+
+#ifdef SK_DEBUG
+static const char* errorStrings[] = {
+ "array index of out bounds", // kArrayIndexOutOfBounds
+ "could not find reference id", // kCouldNotFindReferencedID
+ "dot operator expects object", // kDotOperatorExpectsObject
+ "error in array index", // kErrorInArrrayIndex
+ "error in function parameters", // kErrorInFunctionParameters
+ "expected array", // kExpectedArray
+ "expected boolean expression", // kExpectedBooleanExpression
+ "expected field name", // kExpectedFieldName
+ "expected hex", // kExpectedHex
+ "expected int for condition operator", // kExpectedIntForConditionOperator
+ "expected number", // kExpectedNumber
+ "expected number for array index", // kExpectedNumberForArrayIndex
+ "expected operator", // kExpectedOperator
+ "expected token", // kExpectedToken
+ "expected token before dot operator", // kExpectedTokenBeforeDotOperator
+ "expected value", // kExpectedValue
+ "handle member failed", // kHandleMemberFailed
+ "handle member function failed", // kHandleMemberFunctionFailed
+ "handle unbox failed", // kHandleUnboxFailed
+ "index out of range", // kIndexOutOfRange
+ "mismatched array brace", // kMismatchedArrayBrace
+ "mismatched brackets", // kMismatchedBrackets
+ "no function handler found", // kNoFunctionHandlerFound
+ "premature end", // kPrematureEnd
+ "too many parameters", // kTooManyParameters
+ "type conversion failed", // kTypeConversionFailed
+ "unterminated string" // kUnterminatedString
+};
+#endif
+
+const SkScriptEngine::SkOperatorAttributes SkScriptEngine::gOpAttributes[] = {
+ { kNoType, kNoType, kNoBias }, // kUnassigned,
+ { SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsString }, // kAdd
+ // kAddInt = kAdd,
+ { kNoType, kNoType, kNoBias }, // kAddScalar,
+ { kNoType, kNoType, kNoBias }, // kAddString,
+ { kNoType, kNoType, kNoBias }, // kArrayOp,
+ { kInt, kInt, kNoBias }, // kBitAnd
+ { kNoType, kInt, kNoBias }, // kBitNot
+ { kInt, kInt, kNoBias }, // kBitOr
+ { SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kDivide
+ // kDivideInt = kDivide
+ { kNoType, kNoType, kNoBias }, // kDivideScalar
+ { kNoType, kNoType, kNoBias }, // kElse
+ { SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kEqual
+ // kEqualInt = kEqual
+ { kNoType, kNoType, kNoBias }, // kEqualScalar
+ { kNoType, kNoType, kNoBias }, // kEqualString
+ { kInt, kNoType, kNoBias }, // kFlipOps
+ { SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kGreaterEqual
+ // kGreaterEqualInt = kGreaterEqual
+ { kNoType, kNoType, kNoBias }, // kGreaterEqualScalar
+ { kNoType, kNoType, kNoBias }, // kGreaterEqualString
+ { kNoType, kNoType, kNoBias }, // kIf
+ { kNoType, kInt, kNoBias }, // kLogicalAnd (really, ToBool)
+ { kNoType, kInt, kNoBias }, // kLogicalNot
+ { kInt, kInt, kNoBias }, // kLogicalOr
+ { kNoType, SkOpType(kInt | kScalar), kNoBias }, // kMinus
+ // kMinusInt = kMinus
+ { kNoType, kNoType, kNoBias }, // kMinusScalar
+ { SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kModulo
+ // kModuloInt = kModulo
+ { kNoType, kNoType, kNoBias }, // kModuloScalar
+ { SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kMultiply
+ // kMultiplyInt = kMultiply
+ { kNoType, kNoType, kNoBias }, // kMultiplyScalar
+ { kNoType, kNoType, kNoBias }, // kParen
+ { kInt, kInt, kNoBias }, // kShiftLeft
+ { kInt, kInt, kNoBias }, // kShiftRight
+ { SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kSubtract
+ // kSubtractInt = kSubtract
+ { kNoType, kNoType, kNoBias }, // kSubtractScalar
+ { kInt, kInt, kNoBias } // kXor
+};
+
+// Note that the real precedence for () [] is '2'
+// but here, precedence means 'while an equal or smaller precedence than the current operator
+// is on the stack, process it. This allows 3+5*2 to defer the add until after the multiply
+// is preformed, since the add precedence is not smaller than multiply.
+// But, (3*4 does not process the '(', since brackets are greater than all other precedences
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine::gPrecedence[] = {
+ -1, // kUnassigned,
+ 6, // kAdd,
+ // kAddInt = kAdd,
+ 6, // kAddScalar,
+ 6, // kAddString, // string concat
+ kBracketPrecedence, // kArrayOp,
+ 10, // kBitAnd,
+ 4, // kBitNot,
+ 12, // kBitOr,
+ 5, // kDivide,
+ // kDivideInt = kDivide,
+ 5, // kDivideScalar,
+ kIfElsePrecedence, // kElse,
+ 9, // kEqual,
+ // kEqualInt = kEqual,
+ 9, // kEqualScalar,
+ 9, // kEqualString,
+ -1, // kFlipOps,
+ 8, // kGreaterEqual,
+ // kGreaterEqualInt = kGreaterEqual,
+ 8, // kGreaterEqualScalar,
+ 8, // kGreaterEqualString,
+ kIfElsePrecedence, // kIf,
+ 13, // kLogicalAnd,
+ 4, // kLogicalNot,
+ 14, // kLogicalOr,
+ 4, // kMinus,
+ // kMinusInt = kMinus,
+ 4, // kMinusScalar,
+ 5, // kModulo,
+ // kModuloInt = kModulo,
+ 5, // kModuloScalar,
+ 5, // kMultiply,
+ // kMultiplyInt = kMultiply,
+ 5, // kMultiplyScalar,
+ kBracketPrecedence, // kParen,
+ 7, // kShiftLeft,
+ 7, // kShiftRight, // signed
+ 6, // kSubtract,
+ // kSubtractInt = kSubtract,
+ 6, // kSubtractScalar,
+ 11, // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+ return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+ return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+ char ch = start[0];
+ if (! is_between(ch, 'a' , 'z') && ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+ return -1;
+ int length = 0;
+ do
+ ch = start[++length];
+ while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+ ch == '_' || ch == '$');
+ return length;
+}
+
+SkScriptEngine::SkScriptEngine(SkOpType returnType) :
+ fTokenLength(0), fReturnType(returnType), fError(kNoError)
+{
+ SkSuppress noInitialSuppress;
+ noInitialSuppress.fOperator = kUnassigned;
+ noInitialSuppress.fOpStackDepth = 0;
+ noInitialSuppress.fSuppress = false;
+ fSuppressStack.push(noInitialSuppress);
+ *fOpStack.push() = kParen;
+ fTrackArray.appendClear();
+ fTrackString.appendClear();
+}
+
+SkScriptEngine::~SkScriptEngine() {
+ for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+ delete *stringPtr;
+ for (SkTypedArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+ delete *arrayPtr;
+}
+
+int SkScriptEngine::arithmeticOp(char ch, char nextChar, bool lastPush) {
+ SkOp op = kUnassigned;
+ bool reverseOperands = false;
+ bool negateResult = false;
+ int advance = 1;
+ switch (ch) {
+ case '+':
+ // !!! ignoring unary plus as implemented here has the side effect of
+ // suppressing errors like +"hi"
+ if (lastPush == false) // unary plus, don't push an operator
+ goto returnAdv;
+ op = kAdd;
+ break;
+ case '-':
+ op = lastPush ? kSubtract : kMinus;
+ break;
+ case '*':
+ op = kMultiply;
+ break;
+ case '/':
+ op = kDivide;
+ break;
+ case '>':
+ if (nextChar == '>') {
+ op = kShiftRight;
+ goto twoChar;
+ }
+ op = kGreaterEqual;
+ if (nextChar == '=')
+ goto twoChar;
+ reverseOperands = negateResult = true;
+ break;
+ case '<':
+ if (nextChar == '<') {
+ op = kShiftLeft;
+ goto twoChar;
+ }
+ op = kGreaterEqual;
+ reverseOperands = nextChar == '=';
+ negateResult = ! reverseOperands;
+ advance += reverseOperands;
+ break;
+ case '=':
+ if (nextChar == '=') {
+ op = kEqual;
+ goto twoChar;
+ }
+ break;
+ case '!':
+ if (nextChar == '=') {
+ op = kEqual;
+ negateResult = true;
+twoChar:
+ advance++;
+ break;
+ }
+ op = kLogicalNot;
+ break;
+ case '?':
+ op = kIf;
+ break;
+ case ':':
+ op = kElse;
+ break;
+ case '^':
+ op = kXor;
+ break;
+ case '(':
+ *fOpStack.push() = kParen; // push even if eval is suppressed
+ goto returnAdv;
+ case '&':
+ SkASSERT(nextChar != '&');
+ op = kBitAnd;
+ break;
+ case '|':
+ SkASSERT(nextChar != '|');
+ op = kBitOr;
+ break;
+ case '%':
+ op = kModulo;
+ break;
+ case '~':
+ op = kBitNot;
+ break;
+ }
+ if (op == kUnassigned)
+ return 0;
+ if (fSuppressStack.top().fSuppress == false) {
+ signed char precedence = gPrecedence[op];
+ do {
+ int idx = 0;
+ SkOp compare;
+ do {
+ compare = fOpStack.index(idx);
+ if ((compare & kArtificialOp) == 0)
+ break;
+ idx++;
+ } while (true);
+ signed char topPrecedence = gPrecedence[compare];
+ SkASSERT(topPrecedence != -1);
+ if (topPrecedence > precedence || topPrecedence == precedence &&
+ gOpAttributes[op].fLeftType == kNoType) {
+ break;
+ }
+ if (processOp() == false)
+ return 0; // error
+ } while (true);
+ if (negateResult)
+ *fOpStack.push() = (SkOp) (kLogicalNot | kArtificialOp);
+ fOpStack.push(op);
+ if (reverseOperands)
+ *fOpStack.push() = (SkOp) (kFlipOps | kArtificialOp);
+ }
+returnAdv:
+ return advance;
+}
+
+void SkScriptEngine::boxCallBack(_boxCallBack func, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fBoxCallBack = func;
+ commonCallBack(kBox, callBack, userStorage);
+}
+
+void SkScriptEngine::commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage) {
+ callBack.fCallBackType = type;
+ callBack.fUserStorage = userStorage;
+ *fUserCallBacks.prepend() = callBack;
+}
+
+bool SkScriptEngine::convertParams(SkTDArray<SkScriptValue>& params,
+ const SkFunctionParamType* paramTypes, int paramCount) {
+ if (params.count() > paramCount) {
+ fError = kTooManyParameters;
+ return false; // too many parameters passed
+ }
+ for (int index = 0; index < params.count(); index++) {
+ if (convertTo((SkDisplayTypes) paramTypes[index], &params[index]) == false)
+ return false;
+ }
+ return true;
+}
+
+bool SkScriptEngine::convertTo(SkDisplayTypes toType, SkScriptValue* value ) {
+ SkDisplayTypes type = value->fType;
+ if (type == toType)
+ return true;
+ if (ToOpType(type) == kObject) {
+#if 0 // !!! I want object->string to get string from displaystringtype, not id
+ if (ToOpType(toType) == kString) {
+ bool success = handleObjectToString(value->fOperand.fObject);
+ if (success == false)
+ return false;
+ SkOpType type;
+ fTypeStack.pop(&type);
+ value->fType = ToDisplayType(type);
+ fOperandStack.pop(&value->fOperand);
+ return true;
+ }
+#endif
+ if (handleUnbox(value) == false) {
+ fError = kHandleUnboxFailed;
+ return false;
+ }
+ return convertTo(toType, value);
+ }
+ return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine::evaluateDot(const char*& script, bool suppressed) {
+ size_t fieldLength = token_length(++script); // skip dot
+ if (fieldLength == 0) {
+ fError = kExpectedFieldName;
+ return false;
+ }
+ const char* field = script;
+ script += fieldLength;
+ bool success = handleProperty(suppressed);
+ if (success == false) {
+ fError = kCouldNotFindReferencedID; // note: never generated by standard animator plugins
+ return false;
+ }
+ return evaluateDotParam(script, suppressed, field, fieldLength);
+}
+
+bool SkScriptEngine::evaluateDotParam(const char*& script, bool suppressed,
+ const char* field, size_t fieldLength) {
+ void* object;
+ if (suppressed)
+ object = nil;
+ else {
+ if (fTypeStack.top() != kObject) {
+ fError = kDotOperatorExpectsObject;
+ return false;
+ }
+ object = fOperandStack.top().fObject;
+ fTypeStack.pop();
+ fOperandStack.pop();
+ }
+ char ch; // see if it is a simple member or a function
+ while (is_ws(ch = script[0]))
+ script++;
+ bool success = true;
+ if (ch != '(') {
+ if (suppressed == false) {
+ if ((success = handleMember(field, fieldLength, object)) == false)
+ fError = kHandleMemberFailed;
+ }
+ } else {
+ SkTDArray<SkScriptValue> params;
+ *fBraceStack.push() = kFunctionBrace;
+ success = functionParams(&script, params);
+ if (success && suppressed == false &&
+ (success = handleMemberFunction(field, fieldLength, object, params)) == false)
+ fError = kHandleMemberFunctionFailed;
+ }
+ return success;
+}
+
+bool SkScriptEngine::evaluateScript(const char** scriptPtr, SkScriptValue* value) {
+#ifdef SK_DEBUG
+ const char** original = scriptPtr;
+#endif
+ bool success;
+ const char* inner;
+ if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+ *scriptPtr += sizeof("#script:") - 1;
+ if (fReturnType == kNoType || fReturnType == kString) {
+ success = innerScript(scriptPtr, value);
+ if (success == false)
+ goto end;
+ inner = value->fOperand.fString->c_str();
+ scriptPtr = &inner;
+ }
+ }
+ {
+ success = innerScript(scriptPtr, value);
+ if (success == false)
+ goto end;
+ const char* script = *scriptPtr;
+ char ch;
+ while (is_ws(ch = script[0]))
+ script++;
+ if (ch != '\0') {
+ // error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+ fError = kPrematureEnd;
+ success = false;
+ }
+ }
+end:
+#ifdef SK_DEBUG
+ if (success == false) {
+ SkDebugf("script failed: %s", *original);
+ if (fError)
+ SkDebugf(" %s", errorStrings[fError - 1]);
+ SkDebugf("\n");
+ }
+#endif
+ return success;
+}
+
+void SkScriptEngine::forget(SkTypedArray* array) {
+ if (array->getType() == SkType_String) {
+ for (int index = 0; index < array->count(); index++) {
+ SkString* string = (*array)[index].fString;
+ int found = fTrackString.find(string);
+ if (found >= 0)
+ fTrackString.remove(found);
+ }
+ return;
+ }
+ if (array->getType() == SkType_Array) {
+ for (int index = 0; index < array->count(); index++) {
+ SkTypedArray* child = (*array)[index].fArray;
+ forget(child); // forgets children of child
+ int found = fTrackArray.find(child);
+ if (found >= 0)
+ fTrackArray.remove(found);
+ }
+ }
+}
+
+void SkScriptEngine::functionCallBack(_functionCallBack func, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fFunctionCallBack = func;
+ commonCallBack(kFunction, callBack, userStorage);
+}
+
+bool SkScriptEngine::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params) {
+ (*scriptPtr)++; // skip open paren
+ *fOpStack.push() = kParen;
+ *fBraceStack.push() = kFunctionBrace;
+ SkBool suppressed = fSuppressStack.top().fSuppress;
+ do {
+ SkScriptValue value;
+ bool success = innerScript(scriptPtr, suppressed ? nil : &value);
+ if (success == false) {
+ fError = kErrorInFunctionParameters;
+ return false;
+ }
+ if (suppressed)
+ continue;
+ *params.append() = value;
+ } while ((*scriptPtr)[-1] == ',');
+ fBraceStack.pop();
+ fOpStack.pop(); // pop paren
+ (*scriptPtr)++; // advance beyond close paren
+ return true;
+}
+
+#ifdef SK_DEBUG
+bool SkScriptEngine::getErrorString(SkString* str) const {
+ if (fError)
+ str->set(errorStrings[fError - 1]);
+ return fError != 0;
+}
+#endif
+
+bool SkScriptEngine::innerScript(const char** scriptPtr, SkScriptValue* value) {
+ const char* script = *scriptPtr;
+ char ch;
+ bool lastPush = false;
+ bool success = true;
+ int opBalance = fOpStack.count();
+ int baseBrace = fBraceStack.count();
+ int suppressBalance = fSuppressStack.count();
+ while ((ch = script[0]) != '\0') {
+ if (is_ws(ch)) {
+ script++;
+ continue;
+ }
+ SkBool suppressed = fSuppressStack.top().fSuppress;
+ SkOperand operand;
+ const char* dotCheck;
+ if (fBraceStack.count() > baseBrace) {
+#if 0 // disable support for struct brace
+ if (ch == ':') {
+ SkASSERT(fTokenLength > 0);
+ SkASSERT(fBraceStack.top() == kStructBrace);
+ ++script;
+ SkASSERT(fDisplayable);
+ SkString token(fToken, fTokenLength);
+ fTokenLength = 0;
+ const char* tokenName = token.c_str();
+ const SkMemberInfo* tokenInfo SK_INIT_TO_AVOID_WARNING;
+ if (suppressed == false) {
+ SkDisplayTypes type = fInfo->getType();
+ tokenInfo = SkDisplayType::GetMember(type, &tokenName);
+ SkASSERT(tokenInfo);
+ }
+ SkScriptValue tokenValue;
+ success = innerScript(&script, &tokenValue); // terminate and return on comma, close brace
+ SkASSERT(success);
+ if (suppressed == false) {
+ if (tokenValue.fType == SkType_Displayable) {
+ SkASSERT(SkDisplayType::IsDisplayable(tokenInfo->getType()));
+ fDisplayable->setReference(tokenInfo, tokenValue.fOperand.fDisplayable);
+ } else {
+ if (tokenValue.fType != tokenInfo->getType()) {
+ if (convertTo(tokenInfo->getType(), &tokenValue) == false)
+ return false;
+ }
+ tokenInfo->writeValue(fDisplayable, nil, 0, 0,
+ (void*) ((char*) fInfo->memberData(fDisplayable) + tokenInfo->fOffset + fArrayOffset),
+ tokenInfo->getType(), tokenValue);
+ }
+ }
+ lastPush = false;
+ continue;
+ } else
+#endif
+ if (fBraceStack.top() == kArrayBrace) {
+ SkScriptValue tokenValue;
+ success = innerScript(&script, &tokenValue); // terminate and return on comma, close brace
+ if (success == false) {
+ fError = kErrorInArrrayIndex;
+ return false;
+ }
+ if (suppressed == false) {
+#if 0 // no support for structures for now
+ if (tokenValue.fType == SkType_Structure) {
+ fArrayOffset += (int) fInfo->getSize(fDisplayable);
+ } else
+#endif
+ {
+ SkDisplayTypes type = ToDisplayType(fReturnType);
+ if (fReturnType == kNoType) {
+ // !!! short sighted; in the future, allow each returned array component to carry
+ // its own type, and let caller do any needed conversions
+ if (value->fOperand.fArray->count() == 0)
+ value->fOperand.fArray->setType(type = tokenValue.fType);
+ else
+ type = value->fOperand.fArray->getType();
+ }
+ if (tokenValue.fType != type) {
+ if (convertTo(type, &tokenValue) == false)
+ return false;
+ }
+ *value->fOperand.fArray->append() = tokenValue.fOperand;
+ }
+ }
+ lastPush = false;
+ continue;
+ } else {
+ if (token_length(script) == 0) {
+ fError = kExpectedToken;
+ return false;
+ }
+ }
+ }
+ if (lastPush != false && fTokenLength > 0) {
+ if (ch == '(') {
+ *fBraceStack.push() = kFunctionBrace;
+ if (handleFunction(&script, SkToBool(suppressed)) == false)
+ return false;
+ lastPush = true;
+ continue;
+ } else if (ch == '[') {
+ if (handleProperty(SkToBool(suppressed)) == false)
+ return false; // note: never triggered by standard animator plugins
+ if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+ return false;
+ lastPush = true;
+ continue;
+ } else if (ch != '.') {
+ if (handleProperty(SkToBool(suppressed)) == false)
+ return false; // note: never triggered by standard animator plugins
+ lastPush = true;
+ continue;
+ }
+ }
+ if (ch == '0' && (script[1] & ~0x20) == 'X') {
+ if (lastPush != false) {
+ fError = kExpectedOperator;
+ return false;
+ }
+ script += 2;
+ script = SkParse::FindHex(script, (uint32_t*)&operand.fS32);
+ if (script == nil) {
+ fError = kExpectedHex;
+ return false;
+ }
+ goto intCommon;
+ }
+ if (lastPush == false && ch == '.')
+ goto scalarCommon;
+ if (ch >= '0' && ch <= '9') {
+ if (lastPush != false) {
+ fError = kExpectedOperator;
+ return false;
+ }
+ dotCheck = SkParse::FindS32(script, &operand.fS32);
+ if (dotCheck[0] != '.') {
+ script = dotCheck;
+intCommon:
+ if (suppressed == false)
+ *fTypeStack.push() = kInt;
+ } else {
+scalarCommon:
+ script = SkParse::FindScalar(script, &operand.fScalar);
+ if (suppressed == false)
+ *fTypeStack.push() = kScalar;
+ }
+ if (suppressed == false)
+ fOperandStack.push(operand);
+ lastPush = true;
+ continue;
+ }
+ int length = token_length(script);
+ if (length > 0) {
+ if (lastPush != false) {
+ fError = kExpectedOperator;
+ return false;
+ }
+ fToken = script;
+ fTokenLength = length;
+ script += length;
+ lastPush = true;
+ continue;
+ }
+ char startQuote = ch;
+ if (startQuote == '\'' || startQuote == '\"') {
+ if (lastPush != false) {
+ fError = kExpectedOperator;
+ return false;
+ }
+ operand.fString = new SkString();
+ track(operand.fString);
+ ++script;
+
+ // <mrr> this is a lot of calls to append() one char at at time
+ // how hard to preflight script so we know how much to grow fString by?
+ do {
+ if (script[0] == '\\')
+ ++script;
+ operand.fString->append(script, 1);
+ ++script;
+ if (script[0] == '\0') {
+ fError = kUnterminatedString;
+ return false;
+ }
+ } while (script[0] != startQuote);
+ ++script;
+ if (suppressed == false) {
+ *fTypeStack.push() = kString;
+ fOperandStack.push(operand);
+ }
+ lastPush = true;
+ continue;
+ }
+ ;
+ if (ch == '.') {
+ if (fTokenLength == 0) {
+ SkScriptValue scriptValue;
+ SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+ int tokenLength = token_length(++script);
+ const char* token = script;
+ script += tokenLength;
+ if (suppressed == false) {
+ if (fTypeStack.count() == 0) {
+ fError = kExpectedTokenBeforeDotOperator;
+ return false;
+ }
+ SkOpType topType;
+ fTypeStack.pop(&topType);
+ fOperandStack.pop(&scriptValue.fOperand);
+ scriptValue.fType = ToDisplayType(topType);
+ handleBox(&scriptValue);
+ }
+ success = evaluateDotParam(script, SkToBool(suppressed), token, tokenLength);
+ if (success == false)
+ return false;
+ lastPush = true;
+ continue;
+ }
+ // get next token, and evaluate immediately
+ success = evaluateDot(script, SkToBool(suppressed));
+ if (success == false)
+ return false;
+ lastPush = true;
+ continue;
+ }
+ if (ch == '[') {
+ if (lastPush == false) {
+ script++;
+ *fBraceStack.push() = kArrayBrace;
+ if (suppressed)
+ continue;
+ operand.fArray = value->fOperand.fArray = new SkTypedArray(ToDisplayType(fReturnType));
+ track(value->fOperand.fArray);
+ *fTypeStack.push() = (SkOpType) kArray;
+ fOperandStack.push(operand);
+ continue;
+ }
+ if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+ return false;
+ lastPush = true;
+ continue;
+ }
+#if 0 // structs not supported for now
+ if (ch == '{') {
+ if (lastPush == false) {
+ script++;
+ *fBraceStack.push() = kStructBrace;
+ if (suppressed)
+ continue;
+ operand.fS32 = 0;
+ *fTypeStack.push() = (SkOpType) kStruct;
+ fOperandStack.push(operand);
+ continue;
+ }
+ SkASSERT(0); // braces in other contexts aren't supported yet
+ }
+#endif
+ if (ch == ')' && fBraceStack.count() > 0) {
+ SkBraceStyle braceStyle = fBraceStack.top();
+ if (braceStyle == kFunctionBrace) {
+ fBraceStack.pop();
+ break;
+ }
+ }
+ if (ch == ',' || ch == ']') {
+ if (ch != ',') {
+ SkBraceStyle match;
+ fBraceStack.pop(&match);
+ if (match != kArrayBrace) {
+ fError = kMismatchedArrayBrace;
+ return false;
+ }
+ }
+ script++;
+ // !!! see if brace or bracket is correct closer
+ break;
+ }
+ char nextChar = script[1];
+ int advance = logicalOp(ch, nextChar);
+ if (advance < 0) // error
+ return false;
+ if (advance == 0)
+ advance = arithmeticOp(ch, nextChar, lastPush);
+ if (advance == 0) // unknown token
+ return false;
+ if (advance > 0)
+ script += advance;
+ lastPush = ch == ']' || ch == ')';
+ }
+ bool suppressed = SkToBool(fSuppressStack.top().fSuppress);
+ if (fTokenLength > 0) {
+ success = handleProperty(suppressed);
+ if (success == false)
+ return false; // note: never triggered by standard animator plugins
+ }
+ while (fOpStack.count() > opBalance) { // leave open paren
+ if ((fError = opError()) != kNoError)
+ return false;
+ if (processOp() == false)
+ return false;
+ }
+ SkOpType topType = fTypeStack.count() > 0 ? fTypeStack.top() : kNoType;
+ if (suppressed == false && topType != fReturnType &&
+ topType == kString && fReturnType != kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+ SkString* string = fOperandStack.top().fString;
+ fToken = string->c_str();
+ fTokenLength = string->size();
+ fOperandStack.pop();
+ fTypeStack.pop();
+ success = handleProperty(SkToBool(fSuppressStack.top().fSuppress));
+ if (success == false) { // if it couldn't convert, return string (error?)
+ SkOperand operand;
+ operand.fS32 = 0;
+ *fTypeStack.push() = kString;
+ operand.fString = string;
+ fOperandStack.push(operand);
+ }
+ }
+ if (value) {
+ if (fOperandStack.count() == 0)
+ return false;
+ SkASSERT(fOperandStack.count() >= 1);
+ SkASSERT(fTypeStack.count() >= 1);
+ fOperandStack.pop(&value->fOperand);
+ SkOpType type;
+ fTypeStack.pop(&type);
+ value->fType = ToDisplayType(type);
+// SkASSERT(value->fType != SkType_Unknown);
+ if (topType != fReturnType && topType == kObject && fReturnType != kNoType) {
+ if (convertTo(ToDisplayType(fReturnType), value) == false)
+ return false;
+ }
+ }
+ while (fSuppressStack.count() > suppressBalance)
+ fSuppressStack.pop();
+ *scriptPtr = script;
+ return true; // no error
+}
+
+void SkScriptEngine::memberCallBack(_memberCallBack member , void* userStorage) {
+ UserCallBack callBack;
+ callBack.fMemberCallBack = member;
+ commonCallBack(kMember, callBack, userStorage);
+}
+
+void SkScriptEngine::memberFunctionCallBack(_memberFunctionCallBack func, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fMemberFunctionCallBack = func;
+ commonCallBack(kMemberFunction, callBack, userStorage);
+}
+
+#if 0
+void SkScriptEngine::objectToStringCallBack(_objectToStringCallBack func, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fObjectToStringCallBack = func;
+ commonCallBack(kObjectToString, callBack, userStorage);
+}
+#endif
+
+bool SkScriptEngine::handleArrayIndexer(const char** scriptPtr, bool suppressed) {
+ SkScriptValue scriptValue;
+ (*scriptPtr)++;
+ *fOpStack.push() = kParen;
+ *fBraceStack.push() = kArrayBrace;
+ SkOpType saveType = fReturnType;
+ fReturnType = kInt;
+ bool success = innerScript(scriptPtr, suppressed == false ? &scriptValue : nil);
+ if (success == false)
+ return false;
+ fReturnType = saveType;
+ if (suppressed == false) {
+ if (convertTo(SkType_Int, &scriptValue) == false)
+ return false;
+ int index = scriptValue.fOperand.fS32;
+ SkScriptValue scriptValue;
+ SkOpType type;
+ fTypeStack.pop(&type);
+ fOperandStack.pop(&scriptValue.fOperand);
+ scriptValue.fType = ToDisplayType(type);
+ if (type == kObject) {
+ success = handleUnbox(&scriptValue);
+ if (success == false)
+ return false;
+ if (ToOpType(scriptValue.fType) != kArray) {
+ fError = kExpectedArray;
+ return false;
+ }
+ }
+ *fTypeStack.push() = scriptValue.fOperand.fArray->getOpType();
+// SkASSERT(index >= 0);
+ if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+ fError = kArrayIndexOutOfBounds;
+ return false;
+ }
+ scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+ fOperandStack.push(scriptValue.fOperand);
+ }
+ fOpStack.pop(); // pop paren
+ return success;
+}
+
+bool SkScriptEngine::handleBox(SkScriptValue* scriptValue) {
+ bool success = true;
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kBox)
+ continue;
+ success = (*callBack->fBoxCallBack)(callBack->fUserStorage, scriptValue);
+ if (success) {
+ fOperandStack.push(scriptValue->fOperand);
+ *fTypeStack.push() = ToOpType(scriptValue->fType);
+ goto done;
+ }
+ }
+done:
+ return success;
+}
+
+bool SkScriptEngine::handleFunction(const char** scriptPtr, bool suppressed) {
+ SkScriptValue callbackResult;
+ SkTDArray<SkScriptValue> params;
+ SkString functionName(fToken, fTokenLength);
+ fTokenLength = 0;
+ bool success = functionParams(scriptPtr, params);
+ if (success == false)
+ goto done;
+ if (suppressed == true)
+ return true;
+ {
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kFunction)
+ continue;
+ success = (*callBack->fFunctionCallBack)(functionName.c_str(), functionName.size(), params,
+ callBack->fUserStorage, &callbackResult);
+ if (success) {
+ fOperandStack.push(callbackResult.fOperand);
+ *fTypeStack.push() = ToOpType(callbackResult.fType);
+ goto done;
+ }
+ }
+ }
+ fError = kNoFunctionHandlerFound;
+ return false;
+done:
+ return success;
+}
+
+bool SkScriptEngine::handleMember(const char* field, size_t len, void* object) {
+ SkScriptValue callbackResult;
+ bool success = true;
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kMember)
+ continue;
+ success = (*callBack->fMemberCallBack)(field, len, object, callBack->fUserStorage, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkType_String)
+ track(callbackResult.fOperand.fString);
+ fOperandStack.push(callbackResult.fOperand);
+ *fTypeStack.push() = ToOpType(callbackResult.fType);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+bool SkScriptEngine::handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params) {
+ SkScriptValue callbackResult;
+ bool success = true;
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kMemberFunction)
+ continue;
+ success = (*callBack->fMemberFunctionCallBack)(field, len, object, params,
+ callBack->fUserStorage, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkType_String)
+ track(callbackResult.fOperand.fString);
+ fOperandStack.push(callbackResult.fOperand);
+ *fTypeStack.push() = ToOpType(callbackResult.fType);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+#if 0
+bool SkScriptEngine::handleObjectToString(void* object) {
+ SkScriptValue callbackResult;
+ bool success = true;
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kObjectToString)
+ continue;
+ success = (*callBack->fObjectToStringCallBack)(object,
+ callBack->fUserStorage, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkType_String)
+ track(callbackResult.fOperand.fString);
+ fOperandStack.push(callbackResult.fOperand);
+ *fTypeStack.push() = ToOpType(callbackResult.fType);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+#endif
+
+bool SkScriptEngine::handleProperty(bool suppressed) {
+ SkScriptValue callbackResult;
+ bool success = true;
+ if (suppressed)
+ goto done;
+ success = false; // note that with standard animator-script plugins, callback never returns false
+ {
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kProperty)
+ continue;
+ success = (*callBack->fPropertyCallBack)(fToken, fTokenLength,
+ callBack->fUserStorage, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkType_String && callbackResult.fOperand.fString == nil) {
+ callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+ track(callbackResult.fOperand.fString);
+ }
+ fOperandStack.push(callbackResult.fOperand);
+ *fTypeStack.push() = ToOpType(callbackResult.fType);
+ goto done;
+ }
+ }
+ }
+done:
+ fTokenLength = 0;
+ return success;
+}
+
+bool SkScriptEngine::handleUnbox(SkScriptValue* scriptValue) {
+ bool success = true;
+ for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+ if (callBack->fCallBackType != kUnbox)
+ continue;
+ success = (*callBack->fUnboxCallBack)(callBack->fUserStorage, scriptValue);
+ if (success) {
+ if (scriptValue->fType == SkType_String)
+ track(scriptValue->fOperand.fString);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine::logicalOp(char ch, char nextChar) {
+ int advance = 1;
+ SkOp match;
+ signed char precedence;
+ switch (ch) {
+ case ')':
+ match = kParen;
+ break;
+ case ']':
+ match = kArrayOp;
+ break;
+ case '?':
+ match = kIf;
+ break;
+ case ':':
+ match = kElse;
+ break;
+ case '&':
+ if (nextChar != '&')
+ goto noMatch;
+ match = kLogicalAnd;
+ advance = 2;
+ break;
+ case '|':
+ if (nextChar != '|')
+ goto noMatch;
+ match = kLogicalOr;
+ advance = 2;
+ break;
+ default:
+noMatch:
+ return 0;
+ }
+ SkSuppress suppress;
+ precedence = gPrecedence[match];
+ if (fSuppressStack.top().fSuppress) {
+ if (fSuppressStack.top().fOpStackDepth < fOpStack.count()) {
+ SkOp topOp = fOpStack.top();
+ if (gPrecedence[topOp] <= precedence)
+ fOpStack.pop();
+ goto goHome;
+ }
+ bool changedPrecedence = gPrecedence[fSuppressStack.top().fOperator] < precedence;
+ if (changedPrecedence)
+ fSuppressStack.pop();
+ if (precedence == kIfElsePrecedence) {
+ if (match == kIf) {
+ if (changedPrecedence)
+ fOpStack.pop();
+ else
+ *fOpStack.push() = kIf;
+ } else {
+ if (fSuppressStack.top().fOpStackDepth == fOpStack.count()) {
+ goto flipSuppress;
+ }
+ fOpStack.pop();
+ }
+ }
+ if (changedPrecedence == false)
+ goto goHome;
+ }
+ while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence) {
+ if (processOp() == false)
+ return false;
+ }
+ if (fSuppressStack.top().fOpStackDepth > fOpStack.count())
+ fSuppressStack.pop();
+ switch (match) {
+ case kParen:
+ case kArrayOp:
+ if (fOpStack.count() <= 1 || fOpStack.top() != match) {
+ fError = kMismatchedBrackets;
+ return -1;
+ }
+ if (match == kParen)
+ fOpStack.pop();
+ else {
+ SkOpType indexType;
+ fTypeStack.pop(&indexType);
+ if (indexType != kInt && indexType != kScalar) {
+ fError = kExpectedNumberForArrayIndex; // (although, could permit strings eventually)
+ return -1;
+ }
+ SkOperand indexOperand;
+ fOperandStack.pop(&indexOperand);
+ int index = indexType == kScalar ? SkScalarFloor(indexOperand.fScalar) :
+ indexOperand.fS32;
+ SkOpType arrayType;
+ fTypeStack.pop(&arrayType);
+ if ((unsigned)arrayType != (unsigned)kArray) {
+ fError = kExpectedArray;
+ return -1;
+ }
+ SkOperand arrayOperand;
+ fOperandStack.pop(&arrayOperand);
+ SkTypedArray* array = arrayOperand.fArray;
+ SkOperand operand;
+ if (array->getIndex(index, &operand) == false) {
+ fError = kIndexOutOfRange;
+ return -1;
+ }
+ SkOpType resultType = array->getOpType();
+ fTypeStack.push(resultType);
+ fOperandStack.push(operand);
+ }
+ break;
+ case kIf: {
+ SkScriptValue ifValue;
+ SkOpType ifType;
+ fTypeStack.pop(&ifType);
+ ifValue.fType = ToDisplayType(ifType);
+ fOperandStack.pop(&ifValue.fOperand);
+ if (convertTo(SkType_Int, &ifValue) == false)
+ return -1;
+ if (ifValue.fType != SkType_Int) {
+ fError = kExpectedIntForConditionOperator;
+ return -1;
+ }
+ suppress.fSuppress = ifValue.fOperand.fS32 == 0;
+ suppress.fOperator = kIf;
+ suppress.fOpStackDepth = fOpStack.count();
+ suppress.fElse = false;
+ fSuppressStack.push(suppress);
+ // if left is true, do only up to colon
+ // if left is false, do only after colon
+ } break;
+ case kElse:
+flipSuppress:
+ if (fSuppressStack.top().fElse == true)
+ fSuppressStack.pop();
+ fSuppressStack.top().fElse = true;
+ fSuppressStack.top().fSuppress ^= true;
+ // flip last do / don't do consideration from last '?'
+ break;
+ case kLogicalAnd:
+ case kLogicalOr: {
+ if (fTypeStack.top() != kInt) {
+ fError = kExpectedBooleanExpression;
+ return -1;
+ }
+ S32 topInt = fOperandStack.top().fS32;
+ if (fOpStack.top() != kLogicalAnd)
+ *fOpStack.push() = kLogicalAnd; // really means 'to bool', and is appropriate for 'or'
+ if (match == kLogicalOr ? topInt != 0 : topInt == 0) {
+ suppress.fSuppress = true;
+ suppress.fOperator = match;
+ suppress.fOpStackDepth = fOpStack.count();
+ fSuppressStack.push(suppress);
+ } else {
+ fTypeStack.pop();
+ fOperandStack.pop();
+ }
+ } break;
+ default:
+ SkASSERT(0);
+ }
+goHome:
+ return advance;
+}
+
+SkScriptEngine::Error SkScriptEngine::opError() {
+ int opCount = fOpStack.count();
+ int operandCount = fOperandStack.count();
+ if (opCount == 0) {
+ if (operandCount != 1)
+ return kExpectedOperator;
+ return kNoError;
+ }
+ SkOp op = (SkOp) (fOpStack.top() & ~kArtificialOp);
+ const SkOperatorAttributes* attributes = &gOpAttributes[op];
+ if (attributes->fLeftType != kNoType && operandCount < 2)
+ return kExpectedValue;
+ if (attributes->fLeftType == kNoType && operandCount < 1)
+ return kExpectedValue;
+ return kNoError;
+}
+
+bool SkScriptEngine::processOp() {
+ SkOp op;
+ fOpStack.pop(&op);
+ op = (SkOp) (op & ~kArtificialOp);
+ const SkOperatorAttributes* attributes = &gOpAttributes[op];
+ SkOpType type2;
+ fTypeStack.pop(&type2);
+ SkOpType type1 = type2;
+ SkOperand operand2;
+ fOperandStack.pop(&operand2);
+ SkOperand operand1 = operand2; // !!! not really needed, suppresses warning
+ if (attributes->fLeftType != kNoType) {
+ fTypeStack.pop(&type1);
+ fOperandStack.pop(&operand1);
+ if (op == kFlipOps) {
+ SkTSwap(type1, type2);
+ SkTSwap(operand1, operand2);
+ fOpStack.pop(&op);
+ op = (SkOp) (op & ~kArtificialOp);
+ attributes = &gOpAttributes[op];
+ }
+ if (type1 == kObject && (type1 & attributes->fLeftType) == 0) {
+ SkScriptValue val;
+ val.fType = ToDisplayType(type1);
+ val.fOperand = operand1;
+ bool success = handleUnbox(&val);
+ if (success == false)
+ return false;
+ type1 = ToOpType(val.fType);
+ operand1 = val.fOperand;
+ }
+ }
+ if (type2 == kObject && (type2 & attributes->fLeftType) == 0) {
+ SkScriptValue val;
+ val.fType = ToDisplayType(type2);
+ val.fOperand = operand2;
+ bool success = handleUnbox(&val);
+ if (success == false)
+ return false;
+ type2 = ToOpType(val.fType);
+ operand2 = val.fOperand;
+ }
+ if (attributes->fLeftType != kNoType) {
+ if (type1 != type2) {
+ if ((attributes->fLeftType & kString) && attributes->fBias & kTowardsString && ((type1 | type2) & kString)) {
+ if (type1 == kInt || type1 == kScalar) {
+ convertToString(operand1, type1 == kInt ? SkType_Int : SkType_Float);
+ type1 = kString;
+ }
+ if (type2 == kInt || type2 == kScalar) {
+ convertToString(operand2, type2 == kInt ? SkType_Int : SkType_Float);
+ type2 = kString;
+ }
+ } else if (attributes->fLeftType & kScalar && ((type1 | type2) & kScalar)) {
+ if (type1 == kInt) {
+ operand1.fScalar = IntToScalar(operand1.fS32);
+ type1 = kScalar;
+ }
+ if (type2 == kInt) {
+ operand2.fScalar = IntToScalar(operand2.fS32);
+ type2 = kScalar;
+ }
+ }
+ }
+ if ((type1 & attributes->fLeftType) == 0 || type1 != type2) {
+ if (type1 == kString) {
+ const char* result = SkParse::FindScalar(operand1.fString->c_str(), &operand1.fScalar);
+ if (result == nil) {
+ fError = kExpectedNumber;
+ return false;
+ }
+ type1 = kScalar;
+ }
+ if (type1 == kScalar && (attributes->fLeftType == kInt || type2 == kInt)) {
+ operand1.fS32 = SkScalarFloor(operand1.fScalar);
+ type1 = kInt;
+ }
+ }
+ }
+ if ((type2 & attributes->fRightType) == 0 || type1 != type2) {
+ if (type2 == kString) {
+ const char* result = SkParse::FindScalar(operand2.fString->c_str(), &operand2.fScalar);
+ if (result == nil) {
+ fError = kExpectedNumber;
+ return false;
+ }
+ type2 = kScalar;
+ }
+ if (type2 == kScalar && (attributes->fRightType == kInt || type1 == kInt)) {
+ operand2.fS32 = SkScalarFloor(operand2.fScalar);
+ type2 = kInt;
+ }
+ }
+ if (type2 == kScalar)
+ op = (SkOp) (op + 1);
+ else if (type2 == kString)
+ op = (SkOp) (op + 2);
+ switch(op) {
+ case kAddInt:
+ operand2.fS32 += operand1.fS32;
+ break;
+ case kAddScalar:
+ operand2.fScalar += operand1.fScalar;
+ break;
+ case kAddString:
+ if (fTrackString.find(operand1.fString) < 0) {
+ operand1.fString = SkNEW_ARGS(SkString, (*operand1.fString));
+ track(operand1.fString);
+ }
+ operand1.fString->append(*operand2.fString);
+ operand2 = operand1;
+ break;
+ case kBitAnd:
+ operand2.fS32 &= operand1.fS32;
+ break;
+ case kBitNot:
+ operand2.fS32 = ~operand2.fS32;
+ break;
+ case kBitOr:
+ operand2.fS32 |= operand1.fS32;
+ break;
+ case kDivideInt:
+ if (operand2.fS32 == 0) {
+ operand2.fS32 = operand1.fS32 == 0 ? SK_NaN32 : operand1.fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+ break;
+ } else {
+ S32 original = operand2.fS32;
+ operand2.fS32 = operand1.fS32 / operand2.fS32;
+ if (original * operand2.fS32 == operand1.fS32)
+ break; // integer divide was good enough
+ operand2.fS32 = original;
+ type2 = kScalar;
+ }
+ case kDivideScalar:
+ if (operand2.fScalar == 0)
+ operand2.fScalar = operand1.fScalar == 0 ? SK_ScalarNaN : operand1.fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+ else
+ operand2.fScalar = SkScalarDiv(operand1.fScalar, operand2.fScalar);
+ break;
+ case kEqualInt:
+ operand2.fS32 = operand1.fS32 == operand2.fS32;
+ break;
+ case kEqualScalar:
+ operand2.fS32 = operand1.fScalar == operand2.fScalar;
+ type2 = kInt;
+ break;
+ case kEqualString:
+ operand2.fS32 = *operand1.fString == *operand2.fString;
+ type2 = kInt;
+ break;
+ case kGreaterEqualInt:
+ operand2.fS32 = operand1.fS32 >= operand2.fS32;
+ break;
+ case kGreaterEqualScalar:
+ operand2.fS32 = operand1.fScalar >= operand2.fScalar;
+ type2 = kInt;
+ break;
+ case kGreaterEqualString:
+ operand2.fS32 = strcmp(operand1.fString->c_str(), operand2.fString->c_str()) >= 0;
+ type2 = kInt;
+ break;
+ case kLogicalAnd:
+ operand2.fS32 = !! operand2.fS32; // really, ToBool
+ break;
+ case kLogicalNot:
+ operand2.fS32 = ! operand2.fS32;
+ break;
+ case kLogicalOr:
+ SkASSERT(0); // should have already been processed
+ break;
+ case kMinusInt:
+ operand2.fS32 = -operand2.fS32;
+ break;
+ case kMinusScalar:
+ operand2.fScalar = -operand2.fScalar;
+ break;
+ case kModuloInt:
+ operand2.fS32 = operand1.fS32 % operand2.fS32;
+ break;
+ case kModuloScalar:
+ operand2.fScalar = SkScalarMod(operand1.fScalar, operand2.fScalar);
+ break;
+ case kMultiplyInt:
+ operand2.fS32 *= operand1.fS32;
+ break;
+ case kMultiplyScalar:
+ operand2.fScalar = SkScalarMul(operand1.fScalar, operand2.fScalar);
+ break;
+ case kShiftLeft:
+ operand2.fS32 = operand1.fS32 << operand2.fS32;
+ break;
+ case kShiftRight:
+ operand2.fS32 = operand1.fS32 >> operand2.fS32;
+ break;
+ case kSubtractInt:
+ operand2.fS32 = operand1.fS32 - operand2.fS32;
+ break;
+ case kSubtractScalar:
+ operand2.fScalar = operand1.fScalar - operand2.fScalar;
+ break;
+ case kXor:
+ operand2.fS32 ^= operand1.fS32;
+ break;
+ default:
+ SkASSERT(0);
+ }
+ fTypeStack.push(type2);
+ fOperandStack.push(operand2);
+ return true;
+}
+
+void SkScriptEngine::propertyCallBack(_propertyCallBack prop, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fPropertyCallBack = prop;
+ commonCallBack(kProperty, callBack, userStorage);
+}
+
+void SkScriptEngine::track(SkTypedArray* array) {
+ SkASSERT(fTrackArray.find(array) < 0);
+ *(fTrackArray.end() - 1) = array;
+ fTrackArray.appendClear();
+}
+
+void SkScriptEngine::track(SkString* string) {
+ SkASSERT(fTrackString.find(string) < 0);
+ *(fTrackString.end() - 1) = string;
+ fTrackString.appendClear();
+}
+
+void SkScriptEngine::unboxCallBack(_unboxCallBack func, void* userStorage) {
+ UserCallBack callBack;
+ callBack.fUnboxCallBack = func;
+ commonCallBack(kUnbox, callBack, userStorage);
+}
+
+bool SkScriptEngine::ConvertTo(SkScriptEngine* engine, SkDisplayTypes toType, SkScriptValue* value ) {
+ SkASSERT(value);
+ if (SkDisplayType::IsEnum(nil /* fMaker */, toType))
+ toType = SkType_Int;
+ if (toType == SkType_Point || toType == SkType_3D_Point)
+ toType = SkType_Float;
+ if (toType == SkType_Drawable)
+ toType = SkType_Displayable;
+ SkDisplayTypes type = value->fType;
+ if (type == toType)
+ return true;
+ SkOperand& operand = value->fOperand;
+ bool success = true;
+ switch (toType) {
+ case SkType_Int:
+ if (type == SkType_Boolean)
+ break;
+ if (type == SkType_Float)
+ operand.fS32 = SkScalarFloor(operand.fScalar);
+ else {
+ if (type != SkType_String) {
+ success = false;
+ break; // error
+ }
+ success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+ }
+ break;
+ case SkType_Float:
+ if (type == SkType_Int) {
+ if ((uint32_t)operand.fS32 == SK_NaN32)
+ operand.fScalar = SK_ScalarNaN;
+ else if (SkAbs32(operand.fS32) == SK_MaxS32)
+ operand.fScalar = SkSign32(operand.fS32) * SK_ScalarMax;
+ else
+ operand.fScalar = SkIntToScalar(operand.fS32);
+ } else {
+ if (type != SkType_String) {
+ success = false;
+ break; // error
+ }
+ success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+ }
+ break;
+ case SkType_String: {
+ SkString* strPtr = new SkString();
+ SkASSERT(engine);
+ engine->track(strPtr);
+ if (type == SkType_Int)
+ strPtr->appendS32(operand.fS32);
+ else if (type == SkType_Displayable)
+ SkASSERT(0); // must call through instance version instead of static version
+ else {
+ if (type != SkType_Float) {
+ success = false;
+ break;
+ }
+ strPtr->appendScalar(operand.fScalar);
+ }
+ operand.fString = strPtr;
+ } break;
+ case SkType_Array: {
+ SkTypedArray* array = new SkTypedArray(type);
+ *array->append() = operand;
+ engine->track(array);
+ operand.fArray = array;
+ } break;
+ default:
+ SkASSERT(0);
+ }
+ value->fType = toType;
+ if (success == false)
+ engine->fError = kTypeConversionFailed;
+ return success;
+}
+
+SkScalar SkScriptEngine::IntToScalar(S32 s32) {
+ SkScalar scalar;
+ if ((uint32_t)s32 == SK_NaN32)
+ scalar = SK_ScalarNaN;
+ else if (SkAbs32(s32) == SK_MaxS32)
+ scalar = SkSign32(s32) * SK_ScalarMax;
+ else
+ scalar = SkIntToScalar(s32);
+ return scalar;
+}
+
+SkDisplayTypes SkScriptEngine::ToDisplayType(SkOpType type) {
+ int val = type;
+ switch (val) {
+ case kNoType:
+ return SkType_Unknown;
+ case kInt:
+ return SkType_Int;
+ case kScalar:
+ return SkType_Float;
+ case kString:
+ return SkType_String;
+ case kArray:
+ return SkType_Array;
+ case kObject:
+ return SkType_Displayable;
+// case kStruct:
+// return SkType_Structure;
+ default:
+ SkASSERT(0);
+ return SkType_Unknown;
+ }
+}
+
+SkScriptEngine::SkOpType SkScriptEngine::ToOpType(SkDisplayTypes type) {
+ if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+ return (SkOpType) kObject;
+ if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+ return kInt;
+ switch (type) {
+ case SkType_ARGB:
+ case SkType_MSec:
+ case SkType_Int:
+ return kInt;
+ case SkType_Float:
+ case SkType_Point:
+ case SkType_3D_Point:
+ return kScalar;
+ case SkType_Base64:
+ case SkType_DynamicString:
+ case SkType_String:
+ return kString;
+ case SkType_Array:
+ return (SkOpType) kArray;
+ case SkType_Unknown:
+ return kNoType;
+ default:
+ SkASSERT(0);
+ return kNoType;
+ }
+}
+
+bool SkScriptEngine::ValueToString(SkScriptValue value, SkString* string) {
+ switch (value.fType) {
+ case kInt:
+ string->reset();
+ string->appendS32(value.fOperand.fS32);
+ break;
+ case kScalar:
+ string->reset();
+ string->appendScalar(value.fOperand.fScalar);
+ break;
+ case kString:
+ string->set(*value.fOperand.fString);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true; // no error
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+
+#ifdef SK_CAN_USE_FLOAT
+ #include "SkFloatingPoint.h"
+#endif
+
+#define DEF_SCALAR_ANSWER 0
+#define DEF_STRING_ANSWER NULL
+
+#define testInt(expression) { #expression, SkType_Int, expression, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#ifdef SK_SCALAR_IS_FLOAT
+ #define testScalar(expression) { #expression, SkType_Float, 0, (float) expression, DEF_STRING_ANSWER }
+ #define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, sk_float_mod(exp1, exp2), DEF_STRING_ANSWER }
+#else
+ #ifdef SK_CAN_USE_FLOAT
+ #define testScalar(expression) { #expression, SkType_Float, 0, (int) ((expression) * 65536.0f), DEF_STRING_ANSWER }
+ #define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, (int) (sk_float_mod(exp1, exp2) * 65536.0f), DEF_STRING_ANSWER }
+ #endif
+#endif
+#define testTrue(expression) { #expression, SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#define testFalse(expression) { #expression, SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[] = {
+ testInt(1>1/2),
+ testInt((6+7)*8),
+ testInt(0&&1?2:3),
+ testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+ testScalar(1.0+2.0),
+ testScalar(1.0+5),
+ testScalar(3.0-1.0),
+ testScalar(6-1.0),
+ testScalar(- -5.5- -1.5),
+ testScalar(2.5*6.),
+ testScalar(0.5*4),
+ testScalar(4.5/.5),
+ testScalar(9.5/19),
+ testRemainder(9.5, 0.5),
+ testRemainder(9.,2),
+ testRemainder(9,2.5),
+ testRemainder(-9,2.5),
+ testTrue(-9==-9.0),
+ testTrue(-9.==-4.0-5),
+ testTrue(-9.*1==-4-5),
+ testFalse(-9!=-9.0),
+ testFalse(-9.!=-4.0-5),
+ testFalse(-9.*1!=-4-5),
+#endif
+ testInt(0x123),
+ testInt(0XABC),
+ testInt(0xdeadBEEF),
+ { "'123'+\"456\"", SkType_String, 0, 0, "123456" },
+ { "123+\"456\"", SkType_String, 0, 0, "123456" },
+ { "'123'+456", SkType_String, 0, 0, "123456" },
+ { "'123'|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ { "123|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ { "'123'|456", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ { "'2'<11", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ { "2<'11'", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ { "'2'<'11'", SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+ testInt(123),
+ testInt(-345),
+ testInt(+678),
+ testInt(1+2+3),
+ testInt(3*4+5),
+ testInt(6+7*8),
+ testInt(-1-2-8/4),
+ testInt(-9%4),
+ testInt(9%-4),
+ testInt(-9%-4),
+ testInt(123|978),
+ testInt(123&978),
+ testInt(123^978),
+ testInt(2<<4),
+ testInt(99>>3),
+ testInt(~55),
+ testInt(~~55),
+ testInt(!55),
+ testInt(!!55),
+ // both int
+ testInt(2<2),
+ testInt(2<11),
+ testInt(20<11),
+ testInt(2<=2),
+ testInt(2<=11),
+ testInt(20<=11),
+ testInt(2>2),
+ testInt(2>11),
+ testInt(20>11),
+ testInt(2>=2),
+ testInt(2>=11),
+ testInt(20>=11),
+ testInt(2==2),
+ testInt(2==11),
+ testInt(20==11),
+ testInt(2!=2),
+ testInt(2!=11),
+ testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+ // left int, right scalar
+ testInt(2<2.),
+ testInt(2<11.),
+ testInt(20<11.),
+ testInt(2<=2.),
+ testInt(2<=11.),
+ testInt(20<=11.),
+ testInt(2>2.),
+ testInt(2>11.),
+ testInt(20>11.),
+ testInt(2>=2.),
+ testInt(2>=11.),
+ testInt(20>=11.),
+ testInt(2==2.),
+ testInt(2==11.),
+ testInt(20==11.),
+ testInt(2!=2.),
+ testInt(2!=11.),
+ testInt(20!=11.),
+ // left scalar, right int
+ testInt(2.<2),
+ testInt(2.<11),
+ testInt(20.<11),
+ testInt(2.<=2),
+ testInt(2.<=11),
+ testInt(20.<=11),
+ testInt(2.>2),
+ testInt(2.>11),
+ testInt(20.>11),
+ testInt(2.>=2),
+ testInt(2.>=11),
+ testInt(20.>=11),
+ testInt(2.==2),
+ testInt(2.==11),
+ testInt(20.==11),
+ testInt(2.!=2),
+ testInt(2.!=11),
+ testInt(20.!=11),
+ // both scalar
+ testInt(2.<11.),
+ testInt(20.<11.),
+ testInt(2.<=2.),
+ testInt(2.<=11.),
+ testInt(20.<=11.),
+ testInt(2.>2.),
+ testInt(2.>11.),
+ testInt(20.>11.),
+ testInt(2.>=2.),
+ testInt(2.>=11.),
+ testInt(20.>=11.),
+ testInt(2.==2.),
+ testInt(2.==11.),
+ testInt(20.==11.),
+ testInt(2.!=2.),
+ testInt(2.!=11.),
+ testInt(20.!=11.),
+#endif
+ // int, string (string is int)
+ testFalse(2<'2'),
+ testTrue(2<'11'),
+ testFalse(20<'11'),
+ testTrue(2<='2'),
+ testTrue(2<='11'),
+ testFalse(20<='11'),
+ testFalse(2>'2'),
+ testFalse(2>'11'),
+ testTrue(20>'11'),
+ testTrue(2>='2'),
+ testFalse(2>='11'),
+ testTrue(20>='11'),
+ testTrue(2=='2'),
+ testFalse(2=='11'),
+ testFalse(2!='2'),
+ testTrue(2!='11'),
+ // int, string (string is scalar)
+ testFalse(2<'2.'),
+ testTrue(2<'11.'),
+ testFalse(20<'11.'),
+ testTrue(2=='2.'),
+ testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+ // scalar, string
+ testFalse(2.<'2.'),
+ testTrue(2.<'11.'),
+ testFalse(20.<'11.'),
+ testTrue(2.=='2.'),
+ testFalse(2.=='11.'),
+ // string, int
+ testFalse('2'<2),
+ testTrue('2'<11),
+ testFalse('20'<11),
+ testTrue('2'==2),
+ testFalse('2'==11),
+ // string, scalar
+ testFalse('2'<2.),
+ testTrue('2'<11.),
+ testFalse('20'<11.),
+ testTrue('2'==2.),
+ testFalse('2'==11.),
+#endif
+ // string, string
+ testFalse('2'<'2'),
+ testFalse('2'<'11'),
+ testFalse('20'<'11'),
+ testTrue('2'=='2'),
+ testFalse('2'=='11'),
+ // logic
+ testInt(1?2:3),
+ testInt(0?2:3),
+ testInt(1&&2||3),
+ testInt(1&&0||3),
+ testInt(1&&0||0),
+ testInt(1||0&&3),
+ testInt(0||0&&3),
+ testInt(0||1&&3),
+ testInt(1?(2?3:4):5),
+ testInt(0?(2?3:4):5),
+ testInt(1?(0?3:4):5),
+ testInt(0?(0?3:4):5),
+ testInt(1?2?3:4:5),
+ testInt(0?2?3:4:5),
+ testInt(1?0?3:4:5),
+ testInt(0?0?3:4:5),
+
+ testInt(1?2:(3?4:5)),
+ testInt(0?2:(3?4:5)),
+ testInt(1?0:(3?4:5)),
+ testInt(0?0:(3?4:5)),
+ testInt(1?2:3?4:5),
+ testInt(0?2:3?4:5),
+ testInt(1?0:3?4:5),
+ testInt(0?0:3?4:5)
+#ifdef SK_CAN_USE_FLOAT
+ , { "123.5", SkType_Float, 0, SkIntToScalar(123) + SK_Scalar1/2, DEF_STRING_ANSWER }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW)
+ for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+ SkScriptEngine engine(SkScriptEngine::ToOpType(scriptTests[index].fType));
+ SkScriptValue value;
+ const char* script = scriptTests[index].fScript;
+ SkASSERT(engine.evaluateScript(&script, &value) == true);
+ SkASSERT(value.fType == scriptTests[index].fType);
+ SkScalar error;
+ switch (value.fType) {
+ case SkType_Int:
+ SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+ break;
+ case SkType_Float:
+ error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+ SkASSERT(error < SK_Scalar1 / 10000);
+ break;
+ case SkType_String:
+ SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+ break;
+ default:
+ SkASSERT(0);
+ }
+ }
+#endif
+}
+#endif
+
diff --git a/libs/graphics/animator/SkScript.h b/libs/graphics/animator/SkScript.h
new file mode 100644
index 0000000000..e172c9ed63
--- /dev/null
+++ b/libs/graphics/animator/SkScript.h
@@ -0,0 +1,257 @@
+#ifndef SkScript_DEFINED
+#define SkScript_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+class SkAnimateMaker;
+
+class SkScriptEngine {
+public:
+ enum Error {
+ kNoError,
+ kArrayIndexOutOfBounds,
+ kCouldNotFindReferencedID,
+ kDotOperatorExpectsObject,
+ kErrorInArrrayIndex,
+ kErrorInFunctionParameters,
+ kExpectedArray,
+ kExpectedBooleanExpression,
+ kExpectedFieldName,
+ kExpectedHex,
+ kExpectedIntForConditionOperator,
+ kExpectedNumber,
+ kExpectedNumberForArrayIndex,
+ kExpectedOperator,
+ kExpectedToken,
+ kExpectedTokenBeforeDotOperator,
+ kExpectedValue,
+ kHandleMemberFailed,
+ kHandleMemberFunctionFailed,
+ kHandleUnboxFailed,
+ kIndexOutOfRange,
+ kMismatchedArrayBrace,
+ kMismatchedBrackets,
+ kNoFunctionHandlerFound,
+ kPrematureEnd,
+ kTooManyParameters,
+ kTypeConversionFailed,
+ kUnterminatedString
+ };
+
+ enum SkOpType {
+ kNoType,
+ kInt = 1,
+ kScalar = 2,
+ kString = 4,
+ kArray = 8,
+ kObject = 16
+// kStruct = 32
+ };
+
+ typedef bool (*_boxCallBack)(void* userStorage, SkScriptValue* result);
+ typedef bool (*_functionCallBack)(const char* func, size_t len, SkTDArray<SkScriptValue>& params,
+ void* userStorage, SkScriptValue* result);
+ typedef bool (*_memberCallBack)(const char* member, size_t len, void* object,
+ void* userStorage, SkScriptValue* result);
+ typedef bool (*_memberFunctionCallBack)(const char* member, size_t len, void* object,
+ SkTDArray<SkScriptValue>& params, void* userStorage, SkScriptValue* result);
+// typedef bool (*_objectToStringCallBack)(void* object, void* userStorage, SkScriptValue* result);
+ typedef bool (*_propertyCallBack)(const char* prop, size_t len, void* userStorage, SkScriptValue* result);
+ typedef bool (*_unboxCallBack)(void* userStorage, SkScriptValue* result);
+ SkScriptEngine(SkOpType returnType);
+ ~SkScriptEngine();
+ void boxCallBack(_boxCallBack func, void* userStorage);
+ bool convertTo(SkDisplayTypes , SkScriptValue* );
+ bool evaluateScript(const char** script, SkScriptValue* value);
+ void forget(SkTypedArray* array);
+ void functionCallBack(_functionCallBack func, void* userStorage);
+ Error getError() const { return fError; }
+#ifdef SK_DEBUG
+ bool getErrorString(SkString* err) const;
+#endif
+ void memberCallBack(_memberCallBack , void* userStorage);
+ void memberFunctionCallBack(_memberFunctionCallBack , void* userStorage);
+// void objectToStringCallBack(_objectToStringCallBack , void* userStorage);
+ void propertyCallBack(_propertyCallBack prop, void* userStorage);
+ void track(SkTypedArray* array);
+ void track(SkString* string);
+ void unboxCallBack(_unboxCallBack func, void* userStorage);
+ static bool ConvertTo(SkScriptEngine* , SkDisplayTypes toType, SkScriptValue* value);
+ static SkScalar IntToScalar(S32 );
+ static SkDisplayTypes ToDisplayType(SkOpType type);
+ static SkOpType ToOpType(SkDisplayTypes type);
+ static bool ValueToString(SkScriptValue value, SkString* string);
+
+ enum CallBackType {
+ kBox,
+ kFunction,
+ kMember,
+ kMemberFunction,
+ // kObjectToString,
+ kProperty,
+ kUnbox
+ };
+
+ struct UserCallBack {
+ CallBackType fCallBackType;
+ void* fUserStorage;
+ union {
+ _boxCallBack fBoxCallBack;
+ _functionCallBack fFunctionCallBack;
+ _memberCallBack fMemberCallBack;
+ _memberFunctionCallBack fMemberFunctionCallBack;
+ // _objectToStringCallBack fObjectToStringCallBack;
+ _propertyCallBack fPropertyCallBack;
+ _unboxCallBack fUnboxCallBack;
+ };
+ };
+
+ enum SkOp {
+ kUnassigned,
+ kAdd,
+ kAddInt = kAdd,
+ kAddScalar,
+ kAddString, // string concat
+ kArrayOp,
+ kBitAnd,
+ kBitNot,
+ kBitOr,
+ kDivide,
+ kDivideInt = kDivide,
+ kDivideScalar,
+ kElse,
+ kEqual,
+ kEqualInt = kEqual,
+ kEqualScalar,
+ kEqualString,
+ kFlipOps,
+ kGreaterEqual,
+ kGreaterEqualInt = kGreaterEqual,
+ kGreaterEqualScalar,
+ kGreaterEqualString,
+ kIf,
+ kLogicalAnd,
+ kLogicalNot,
+ kLogicalOr,
+ kMinus,
+ kMinusInt = kMinus,
+ kMinusScalar,
+ kModulo,
+ kModuloInt = kModulo,
+ kModuloScalar,
+ kMultiply,
+ kMultiplyInt = kMultiply,
+ kMultiplyScalar,
+ kParen,
+ kShiftLeft,
+ kShiftRight, // signed
+ kSubtract,
+ kSubtractInt = kSubtract,
+ kSubtractScalar,
+ kXor,
+ kArtificialOp = 0x40
+ };
+
+ enum SkOpBias {
+ kNoBias,
+ kTowardsNumber = 0,
+ kTowardsString
+ };
+
+protected:
+
+ struct SkOperatorAttributes {
+ unsigned int fLeftType : 3; // SkOpType, but only lower values
+ unsigned int fRightType : 3; // SkOpType, but only lower values
+ SkOpBias fBias : 1;
+ };
+
+ struct SkSuppress { // !!! could be compressed to a long
+ SkOp fOperator; // operand which enabled suppression
+ int fOpStackDepth; // depth when suppression operator was found
+ SkBool8 fSuppress; // set if suppression happens now, as opposed to later
+ SkBool8 fElse; // set on the : half of ? :
+ };
+
+ static const SkOperatorAttributes gOpAttributes[];
+ static const signed char gPrecedence[];
+ int arithmeticOp(char ch, char nextChar, bool lastPush);
+ void commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage);
+ bool convertParams(SkTDArray<SkScriptValue>&, const SkFunctionParamType* ,
+ int paramTypeCount);
+ void convertToString(SkOperand& operand, SkDisplayTypes type) {
+ SkScriptValue scriptValue;
+ scriptValue.fOperand = operand;
+ scriptValue.fType = type;
+ convertTo(SkType_String, &scriptValue);
+ operand = scriptValue.fOperand;
+ }
+ bool evaluateDot(const char*& script, bool suppressed);
+ bool evaluateDotParam(const char*& script, bool suppressed, const char* field, size_t fieldLength);
+ bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params);
+ bool handleArrayIndexer(const char** scriptPtr, bool suppressed);
+ bool handleBox(SkScriptValue* value);
+ bool handleFunction(const char** scriptPtr, bool suppressed);
+ bool handleMember(const char* field, size_t len, void* object);
+ bool handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params);
+// bool handleObjectToString(void* object);
+ bool handleProperty(bool suppressed);
+ bool handleUnbox(SkScriptValue* scriptValue);
+ bool innerScript(const char** scriptPtr, SkScriptValue* value);
+ int logicalOp(char ch, char nextChar);
+ Error opError();
+ bool processOp();
+ void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+ bool setError(Error , const char* pos);
+ enum SkBraceStyle {
+ // kStructBrace,
+ kArrayBrace,
+ kFunctionBrace
+ };
+
+#if 0
+ SkIntArray(SkBraceStyle) fBraceStack; // curly, square, function paren
+ SkIntArray(SkOp) fOpStack;
+ SkIntArray(SkOpType) fTypeStack;
+ SkTDOperandArray fOperandStack;
+ SkTDArray<SkSuppress> fSuppressStack;
+#else
+ SkTDStack<SkBraceStyle> fBraceStack; // curly, square, function paren
+ SkTDStack<SkOp> fOpStack;
+ SkTDStack<SkOpType> fTypeStack;
+ SkTDStack<SkOperand> fOperandStack;
+ SkTDStack<SkSuppress> fSuppressStack;
+#endif
+ SkAnimateMaker* fMaker;
+ SkTDTypedArrayArray fTrackArray;
+ SkTDStringArray fTrackString;
+ const char* fToken; // one-deep stack
+ size_t fTokenLength;
+ SkTDArray<UserCallBack> fUserCallBacks;
+ SkOpType fReturnType;
+ Error fError;
+ int fErrorPosition;
+private:
+ friend class SkTypedArray;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+ static void UnitTest();
+#endif
+};
+
+#ifdef SK_SUPPORT_UNITTEST
+
+struct SkScriptNAnswer {
+ const char* fScript;
+ SkDisplayTypes fType;
+ S32 fIntAnswer;
+ SkScalar fScalarAnswer;
+ const char* fStringAnswer;
+};
+
+#endif
+
+#endif // SkScript_DEFINED
diff --git a/libs/graphics/animator/SkScript2.h b/libs/graphics/animator/SkScript2.h
new file mode 100755
index 0000000000..2443d822d1
--- /dev/null
+++ b/libs/graphics/animator/SkScript2.h
@@ -0,0 +1,285 @@
+#ifndef SkScript2_DEFINED
+#define SkScript2_DEFINED
+
+#include "SkOperand2.h"
+#include "SkStream.h"
+#include "SkTDArray.h"
+#include "SkTDArray_Experimental.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+typedef SkLongArray(SkString*) SkTDStringArray;
+
+class SkAnimateMaker;
+class SkScriptCallBack;
+
+class SkScriptEngine2 {
+public:
+ enum Error {
+ kNoError,
+ kArrayIndexOutOfBounds,
+ kCouldNotFindReferencedID,
+ kFunctionCallFailed,
+ kMemberOpFailed,
+ kPropertyOpFailed
+ };
+
+ enum Attrs {
+ kConstant,
+ kVariable
+ };
+
+ SkScriptEngine2(SkOperand2::OpType returnType);
+ ~SkScriptEngine2();
+ bool convertTo(SkOperand2::OpType , SkScriptValue2* );
+ bool evaluateScript(const char** script, SkScriptValue2* value);
+ void forget(SkOpArray* array);
+ Error getError() { return fError; }
+ SkOperand2::OpType getReturnType() { return fReturnType; }
+ void track(SkOpArray* array) {
+ SkASSERT(fTrackArray.find(array) < 0);
+ *fTrackArray.append() = array; }
+ void track(SkString* string) {
+ SkASSERT(fTrackString.find(string) < 0);
+ *fTrackString.append() = string;
+ }
+ static bool ConvertTo(SkScriptEngine2* , SkOperand2::OpType toType, SkScriptValue2* value);
+ static SkScalar IntToScalar(S32 );
+ static bool ValueToString(const SkScriptValue2& value, SkString* string);
+
+ enum Op { // used by tokenizer attribute table
+ kUnassigned,
+ kAdd,
+ kBitAnd,
+ kBitNot,
+ kBitOr,
+ kDivide,
+ kEqual,
+ kFlipOps,
+ kGreaterEqual,
+ kLogicalAnd,
+ kLogicalNot,
+ kLogicalOr,
+ kMinus,
+ kModulo,
+ kMultiply,
+ kShiftLeft,
+ kShiftRight, // signed
+ kSubtract,
+ kXor,
+// following not in attribute table
+ kArrayOp,
+ kElse,
+ kIf,
+ kParen,
+ kLastLogicalOp,
+ kArtificialOp = 0x20
+ };
+
+ enum TypeOp { // generated by tokenizer
+ kNop, // should never get generated
+ kAccumulatorPop,
+ kAccumulatorPush,
+ kAddInt,
+ kAddScalar,
+ kAddString, // string concat
+ kArrayIndex,
+ kArrayParam,
+ kArrayToken,
+ kBitAndInt,
+ kBitNotInt,
+ kBitOrInt,
+ kBoxToken,
+ kCallback,
+ kDivideInt,
+ kDivideScalar,
+ kDotOperator,
+ kElseOp,
+ kEnd,
+ kEqualInt,
+ kEqualScalar,
+ kEqualString,
+ kFunctionCall,
+ kFlipOpsOp,
+ kFunctionToken,
+ kGreaterEqualInt,
+ kGreaterEqualScalar,
+ kGreaterEqualString,
+ kIfOp,
+ kIntToScalar,
+ kIntToScalar2,
+ kIntToString,
+ kIntToString2,
+ kIntegerAccumulator,
+ kIntegerOperand,
+ kLogicalAndInt,
+ kLogicalNotInt,
+ kLogicalOrInt,
+ kMemberOp,
+ kMinusInt,
+ kMinusScalar,
+ kModuloInt,
+ kModuloScalar,
+ kMultiplyInt,
+ kMultiplyScalar,
+ kPropertyOp,
+ kScalarAccumulator,
+ kScalarOperand,
+ kScalarToInt,
+ kScalarToInt2,
+ kScalarToString,
+ kScalarToString2,
+ kShiftLeftInt,
+ kShiftRightInt, // signed
+ kStringAccumulator,
+ kStringOperand,
+ kStringToInt,
+ kStringToScalar,
+ kStringToScalar2,
+ kStringTrack,
+ kSubtractInt,
+ kSubtractScalar,
+ kToBool,
+ kUnboxToken,
+ kUnboxToken2,
+ kXorInt,
+ kLastTypeOp
+ };
+
+ enum OpBias {
+ kNoBias,
+ kTowardsNumber = 0,
+ kTowardsString
+ };
+
+protected:
+
+ enum BraceStyle {
+ // kStructBrace,
+ kArrayBrace,
+ kFunctionBrace
+ };
+
+ enum AddTokenRegister {
+ kAccumulator,
+ kOperand
+ };
+
+ enum ResultIsBoolean {
+ kResultIsNotBoolean,
+ kResultIsBoolean
+ };
+
+ struct OperatorAttributes {
+ unsigned int fLeftType : 3; // SkOpType union, but only lower values
+ unsigned int fRightType : 3; // SkOpType union, but only lower values
+ OpBias fBias : 1;
+ ResultIsBoolean fResultIsBoolean : 1;
+ };
+
+ struct Branch {
+ Branch() {
+ }
+
+ Branch(Op op, int depth, unsigned offset) : fOffset(offset), fOpStackDepth(depth), fOperator(op),
+ fPrimed(kIsNotPrimed), fDone(kIsNotDone) {
+ }
+
+ enum Primed {
+ kIsNotPrimed,
+ kIsPrimed
+ };
+
+ enum Done {
+ kIsNotDone,
+ kIsDone,
+ };
+
+ unsigned fOffset : 16; // offset in generated stream where branch needs to go
+ int fOpStackDepth : 7; // depth when operator was found
+ Op fOperator : 6; // operand which generated branch
+ mutable Primed fPrimed : 1; // mark when next instruction generates branch
+ Done fDone : 1; // mark when branch is complete
+ void prime() { fPrimed = kIsPrimed; }
+ void resolve(SkDynamicMemoryWStream* , size_t offset);
+ };
+
+ static const OperatorAttributes gOpAttributes[];
+ static const signed char gPrecedence[];
+ static const TypeOp gTokens[];
+ void addToken(TypeOp );
+ void addTokenConst(SkScriptValue2* , AddTokenRegister , SkOperand2::OpType , TypeOp );
+ void addTokenInt(int );
+ void addTokenScalar(SkScalar );
+ void addTokenString(const SkString& );
+ void addTokenValue(const SkScriptValue2& , AddTokenRegister );
+ int arithmeticOp(char ch, char nextChar, bool lastPush);
+ bool convertParams(SkTDArray<SkScriptValue2>* ,
+ const SkOperand2::OpType* paramTypes, int paramTypeCount);
+ void convertToString(SkOperand2* operand, SkOperand2::OpType type) {
+ SkScriptValue2 scriptValue;
+ scriptValue.fOperand = *operand;
+ scriptValue.fType = type;
+ convertTo(SkOperand2::kString, &scriptValue);
+ *operand = scriptValue.fOperand;
+ }
+ bool evaluateDot(const char*& script);
+ bool evaluateDotParam(const char*& script, const char* field, size_t fieldLength);
+ bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params);
+ size_t getTokenOffset();
+ SkOperand2::OpType getUnboxType(SkOperand2 scriptValue);
+ bool handleArrayIndexer(const char** scriptPtr);
+ bool handleFunction(const char** scriptPtr);
+ bool handleMember(const char* field, size_t len, void* object);
+ bool handleMemberFunction(const char* field, size_t len, void* object,
+ SkTDArray<SkScriptValue2>* params);
+ bool handleProperty();
+ bool handleUnbox(SkScriptValue2* scriptValue);
+ bool innerScript(const char** scriptPtr, SkScriptValue2* value);
+ int logicalOp(char ch, char nextChar);
+ void processLogicalOp(Op op);
+ bool processOp();
+ void resolveBranch(Branch& );
+// void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+ SkDynamicMemoryWStream fStream;
+ SkDynamicMemoryWStream* fActiveStream;
+ SkTDStack<BraceStyle> fBraceStack; // curly, square, function paren
+ SkTDStack<Branch> fBranchStack; // logical operators, slot to store forward branch
+ SkLongArray(SkScriptCallBack*) fCallBackArray;
+ SkTDStack<Op> fOpStack;
+ SkTDStack<SkScriptValue2> fValueStack;
+// SkAnimateMaker* fMaker;
+ SkLongArray(SkOpArray*) fTrackArray;
+ SkTDStringArray fTrackString;
+ const char* fToken; // one-deep stack
+ size_t fTokenLength;
+ SkOperand2::OpType fReturnType;
+ Error fError;
+ SkOperand2::OpType fAccumulatorType; // tracking for code generation
+ SkBool fBranchPopAllowed;
+ SkBool fConstExpression;
+ SkBool fOperandInUse;
+private:
+#ifdef SK_DEBUG
+public:
+ void decompile(const unsigned char* , size_t );
+ static void UnitTest();
+ static void ValidateDecompileTable();
+#endif
+};
+
+#ifdef SK_DEBUG
+
+struct SkScriptNAnswer2 {
+ const char* fScript;
+ SkOperand2::OpType fType;
+ S32 fIntAnswer;
+ SkScalar fScalarAnswer;
+ const char* fStringAnswer;
+};
+
+#endif
+
+
+#endif // SkScript2_DEFINED
+
diff --git a/libs/graphics/animator/SkScriptCallBack.h b/libs/graphics/animator/SkScriptCallBack.h
new file mode 100755
index 0000000000..4b2510590e
--- /dev/null
+++ b/libs/graphics/animator/SkScriptCallBack.h
@@ -0,0 +1,58 @@
+#ifndef SkScriptCallBack_DEFINED
+#define SkScriptCallBack_DEFINED
+
+#include "SkOperand2.h"
+#include "SkTDArray_Experimental.h"
+
+class SkScriptCallBack {
+public:
+ enum Type {
+ kBox,
+ kFunction,
+ kMember,
+ kMemberFunction,
+ kProperty,
+ kUnbox
+ };
+
+ virtual bool getReference(const char* , size_t len, SkScriptValue2* result) { return false; }
+ virtual SkOperand2::OpType getReturnType(size_t ref, SkOperand2*) {
+ return SkOperand2::kS32; }
+ virtual Type getType() const = 0;
+};
+
+class SkScriptCallBackConvert : public SkScriptCallBack {
+public:
+ virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) = 0;
+};
+
+class SkScriptCallBackFunction : public SkScriptCallBack {
+public:
+ virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;
+ virtual Type getType() const { return kFunction; }
+ virtual bool invoke(size_t ref, SkOpArray* params, SkOperand2* value) = 0;
+};
+
+class SkScriptCallBackMember: public SkScriptCallBack {
+public:
+ bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);
+ virtual Type getType() const { return kMember; }
+ virtual bool invoke(size_t ref, void* object, SkOperand2* value) = 0;
+};
+
+class SkScriptCallBackMemberFunction : public SkScriptCallBack {
+public:
+ bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);
+ virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;
+ virtual Type getType() const { return kMemberFunction; }
+ virtual bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value) = 0;
+};
+
+class SkScriptCallBackProperty : public SkScriptCallBack {
+public:
+ virtual bool getConstValue(const char* name, size_t len, SkOperand2* value) { return false; }
+ virtual bool getResult(size_t ref, SkOperand2* answer) { return false; }
+ virtual Type getType() const { return kProperty; }
+};
+
+#endif // SkScriptCallBack_DEFINED
diff --git a/libs/graphics/animator/SkScriptDecompile.cpp b/libs/graphics/animator/SkScriptDecompile.cpp
new file mode 100644
index 0000000000..a9f25b7ea9
--- /dev/null
+++ b/libs/graphics/animator/SkScriptDecompile.cpp
@@ -0,0 +1,204 @@
+#include "SkScript2.h"
+
+#ifdef SK_DEBUG
+
+#define TypeOpName(op) {SkScriptEngine2::op, #op }
+
+static const struct OpName {
+ SkScriptEngine2::TypeOp fOp;
+ const char* fName;
+} gOpNames[] = {
+ TypeOpName(kNop), // should never get generated
+ TypeOpName(kAccumulatorPop),
+ TypeOpName(kAccumulatorPush),
+ TypeOpName(kAddInt),
+ TypeOpName(kAddScalar),
+ TypeOpName(kAddString), // string concat
+ TypeOpName(kArrayIndex),
+ TypeOpName(kArrayParam),
+ TypeOpName(kArrayToken),
+ TypeOpName(kBitAndInt),
+ TypeOpName(kBitNotInt),
+ TypeOpName(kBitOrInt),
+ TypeOpName(kBoxToken),
+ TypeOpName(kCallback),
+ TypeOpName(kDivideInt),
+ TypeOpName(kDivideScalar),
+ TypeOpName(kDotOperator),
+ TypeOpName(kElseOp),
+ TypeOpName(kEnd),
+ TypeOpName(kEqualInt),
+ TypeOpName(kEqualScalar),
+ TypeOpName(kEqualString),
+ TypeOpName(kFunctionCall),
+ TypeOpName(kFlipOpsOp),
+ TypeOpName(kFunctionToken),
+ TypeOpName(kGreaterEqualInt),
+ TypeOpName(kGreaterEqualScalar),
+ TypeOpName(kGreaterEqualString),
+ TypeOpName(kIfOp),
+ TypeOpName(kIntToScalar),
+ TypeOpName(kIntToScalar2),
+ TypeOpName(kIntToString),
+ TypeOpName(kIntToString2),
+ TypeOpName(kIntegerAccumulator),
+ TypeOpName(kIntegerOperand),
+ TypeOpName(kLogicalAndInt),
+ TypeOpName(kLogicalNotInt),
+ TypeOpName(kLogicalOrInt),
+ TypeOpName(kMemberOp),
+ TypeOpName(kMinusInt),
+ TypeOpName(kMinusScalar),
+ TypeOpName(kModuloInt),
+ TypeOpName(kModuloScalar),
+ TypeOpName(kMultiplyInt),
+ TypeOpName(kMultiplyScalar),
+ TypeOpName(kPropertyOp),
+ TypeOpName(kScalarAccumulator),
+ TypeOpName(kScalarOperand),
+ TypeOpName(kScalarToInt),
+ TypeOpName(kScalarToInt2),
+ TypeOpName(kScalarToString),
+ TypeOpName(kScalarToString2),
+ TypeOpName(kShiftLeftInt),
+ TypeOpName(kShiftRightInt), // signed
+ TypeOpName(kStringAccumulator),
+ TypeOpName(kStringOperand),
+ TypeOpName(kStringToInt),
+ TypeOpName(kStringToScalar),
+ TypeOpName(kStringToScalar2),
+ TypeOpName(kStringTrack),
+ TypeOpName(kSubtractInt),
+ TypeOpName(kSubtractScalar),
+ TypeOpName(kToBool),
+ TypeOpName(kUnboxToken),
+ TypeOpName(kUnboxToken2),
+ TypeOpName(kXorInt)
+};
+
+static size_t gOpNamesSize = sizeof(gOpNames) / sizeof(gOpNames[0]);
+
+#define OperandName(op) {SkOperand2::op, #op }
+
+static const struct OperName {
+ SkOperand2::OpType fType;
+ const char* fName;
+} gOperandNames[] = {
+ OperandName(kNoType),
+ OperandName(kS32),
+ OperandName(kScalar),
+ OperandName(kString),
+ OperandName(kArray),
+ OperandName(kObject)
+};
+
+static size_t gOperandNamesSize = sizeof(gOperandNames) / sizeof(gOperandNames[0]);
+
+// check to see that there are no missing or duplicate entries
+void SkScriptEngine2::ValidateDecompileTable() {
+ SkScriptEngine2::TypeOp op = SkScriptEngine2::kNop;
+ int index;
+ for (index = 0; index < gOpNamesSize; index++) {
+ SkASSERT(gOpNames[index].fOp == op);
+ op = (SkScriptEngine2::TypeOp) (op + 1);
+ }
+ index = 0;
+ SkOperand2::OpType type = SkOperand2::kNoType;
+ SkASSERT(gOperandNames[index].fType == type);
+ for (; index < gOperandNamesSize - 1; ) {
+ type = (SkOperand2::OpType) (1 << index);
+ SkASSERT(gOperandNames[++index].fType == type);
+ }
+}
+
+void SkScriptEngine2::decompile(const unsigned char* start, size_t length) {
+ SkASSERT(length > 0);
+ const unsigned char* opCode = start;
+ do {
+ SkASSERT(opCode - start < length);
+ SkScriptEngine2::TypeOp op = (SkScriptEngine2::TypeOp) *opCode++;
+ SkASSERT(op < gOpNamesSize);
+ SkDebugf("%d: %s", opCode - start - 1, gOpNames[op].fName);
+ switch (op) {
+ case SkScriptEngine2::kCallback: {
+ int index;
+ memcpy(&index, opCode, sizeof(index));
+ opCode += sizeof(index);
+ SkDebugf(" index: %d", index);
+ } break;
+ case SkScriptEngine2::kFunctionCall:
+ case SkScriptEngine2::kMemberOp:
+ case SkScriptEngine2::kPropertyOp: {
+ size_t ref;
+ memcpy(&ref, opCode, sizeof(ref));
+ opCode += sizeof(ref);
+ SkDebugf(" ref: %d", ref);
+ } break;
+ case SkScriptEngine2::kIntegerAccumulator:
+ case SkScriptEngine2::kIntegerOperand: {
+ S32 integer;
+ memcpy(&integer, opCode, sizeof(integer));
+ opCode += sizeof(S32);
+ SkDebugf(" integer: %d", integer);
+ } break;
+ case SkScriptEngine2::kScalarAccumulator:
+ case SkScriptEngine2::kScalarOperand: {
+ SkScalar scalar;
+ memcpy(&scalar, opCode, sizeof(scalar));
+ opCode += sizeof(SkScalar);
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" scalar: %g", SkScalarToFloat(scalar));
+#else
+ SkDebugf(" scalar: %x", scalar);
+#endif
+ } break;
+ case SkScriptEngine2::kStringAccumulator:
+ case SkScriptEngine2::kStringOperand: {
+ int size;
+ SkString* strPtr = new SkString();
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ strPtr->set((char*) opCode, size);
+ opCode += size;
+ SkDebugf(" string: %s", strPtr->c_str());
+ delete strPtr;
+ } break;
+ case SkScriptEngine2::kBoxToken: {
+ SkOperand2::OpType type;
+ memcpy(&type, opCode, sizeof(type));
+ opCode += sizeof(type);
+ int index = 0;
+ if (type == 0)
+ SkDebugf(" type: %s", gOperandNames[index].fName);
+ else {
+ while (type != 0) {
+ SkASSERT(index + 1 < gOperandNamesSize);
+ if (type & (1 << index)) {
+ type = (SkOperand2::OpType) (type & ~(1 << index));
+ SkDebugf(" type: %s", gOperandNames[index + 1].fName);
+ }
+ index++;
+ }
+ }
+ } break;
+ case SkScriptEngine2::kIfOp:
+ case SkScriptEngine2::kLogicalAndInt:
+ case SkScriptEngine2::kElseOp:
+ case SkScriptEngine2::kLogicalOrInt: {
+ int size;
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ SkDebugf(" offset (address): %d (%d)", size, opCode - start + size);
+ } break;
+ case SkScriptEngine2::kEnd:
+ goto done;
+ case SkScriptEngine2::kNop:
+ SkASSERT(0);
+ }
+ SkDebugf("\n");
+ } while (true);
+done:
+ SkDebugf("\n");
+}
+
+#endif
diff --git a/libs/graphics/animator/SkScriptRuntime.cpp b/libs/graphics/animator/SkScriptRuntime.cpp
new file mode 100755
index 0000000000..1851b00fd4
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.cpp
@@ -0,0 +1,342 @@
+#include "SkScriptRuntime.h"
+#include "SkScript2.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+// script tokenizer
+
+// turn text into token string
+// turn number literals into inline UTF8-style values
+// process operators to turn standard notation into stack notation
+
+// defer processing until the tokens can all be resolved
+// then, turn token strings into indices into the appropriate tables / dictionaries
+
+// consider: const evaluation?
+
+// replace script string with script tokens preceeded by special value
+
+// need second version of script plugins that return private index of found value?
+ // then would need in script index of plugin, private index
+
+// encode brace stack push/pop as opcodes
+
+// should token script enocde type where possible?
+
+// current flow:
+ // strip whitespace
+ // if in array brace [ recurse, continue
+ // if token, handle function, or array, or property (continue)
+ // parse number, continue
+ // parse token, continue
+ // parse string literal, continue
+ // if dot operator, handle dot, continue
+ // if [ , handle array literal or accessor, continue
+ // if ), pop (if function, break)
+ // if ], pop ; if ',' break
+ // handle logical ops
+ // or, handle arithmetic ops
+ // loop
+
+// !!! things to do
+ // add separate processing loop to advance while suppressed
+ // or, include jump offset to skip suppressed code?
+
+SkScriptRuntime::~SkScriptRuntime() {
+ for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+ delete *stringPtr;
+ for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+ delete *arrayPtr;
+}
+
+bool SkScriptRuntime::executeTokens(unsigned char* opCode) {
+ SkOperand2 operand[2]; // 1=accumulator and 2=operand
+ SkScriptEngine2::TypeOp op;
+ size_t ref;
+ int index, size;
+ int registerLoad;
+ SkScriptCallBack* callBack SK_INIT_TO_AVOID_WARNING;
+ do {
+ switch ((op = (SkScriptEngine2::TypeOp) *opCode++)) {
+ case SkScriptEngine2::kArrayToken: // create an array
+ operand[0].fArray = new SkOpArray(SkOperand2::kNoType /*fReturnType*/);
+ break;
+ case SkScriptEngine2::kArrayIndex: // array accessor
+ index = operand[1].fS32;
+ if (index >= operand[0].fArray->count()) {
+ fError = kArrayIndexOutOfBounds;
+ return false;
+ }
+ operand[0] = operand[0].fArray->begin()[index];
+ break;
+ case SkScriptEngine2::kArrayParam: // array initializer, or function param
+ *operand[0].fArray->append() = operand[1];
+ break;
+ case SkScriptEngine2::kCallback:
+ memcpy(&index, opCode, sizeof(index));
+ opCode += sizeof(index);
+ callBack = fCallBackArray[index];
+ break;
+ case SkScriptEngine2::kFunctionCall: {
+ memcpy(&ref, opCode, sizeof(ref));
+ opCode += sizeof(ref);
+ SkScriptCallBackFunction* callBackFunction = (SkScriptCallBackFunction*) callBack;
+ if (callBackFunction->invoke(ref, operand[0].fArray, /* params */
+ &operand[0] /* result */) == false) {
+ fError = kFunctionCallFailed;
+ return false;
+ }
+ } break;
+ case SkScriptEngine2::kMemberOp: {
+ memcpy(&ref, opCode, sizeof(ref));
+ opCode += sizeof(ref);
+ SkScriptCallBackMember* callBackMember = (SkScriptCallBackMember*) callBack;
+ if (callBackMember->invoke(ref, operand[0].fObject, &operand[0]) == false) {
+ fError = kMemberOpFailed;
+ return false;
+ }
+ } break;
+ case SkScriptEngine2::kPropertyOp: {
+ memcpy(&ref, opCode, sizeof(ref));
+ opCode += sizeof(ref);
+ SkScriptCallBackProperty* callBackProperty = (SkScriptCallBackProperty*) callBack;
+ if (callBackProperty->getResult(ref, &operand[0])== false) {
+ fError = kPropertyOpFailed;
+ return false;
+ }
+ } break;
+ case SkScriptEngine2::kAccumulatorPop:
+ fRunStack.pop(&operand[0]);
+ break;
+ case SkScriptEngine2::kAccumulatorPush:
+ *fRunStack.push() = operand[0];
+ break;
+ case SkScriptEngine2::kIntegerAccumulator:
+ case SkScriptEngine2::kIntegerOperand:
+ registerLoad = op - SkScriptEngine2::kIntegerAccumulator;
+ memcpy(&operand[registerLoad].fS32, opCode, sizeof(S32));
+ opCode += sizeof(S32);
+ break;
+ case SkScriptEngine2::kScalarAccumulator:
+ case SkScriptEngine2::kScalarOperand:
+ registerLoad = op - SkScriptEngine2::kScalarAccumulator;
+ memcpy(&operand[registerLoad].fScalar, opCode, sizeof(SkScalar));
+ opCode += sizeof(SkScalar);
+ break;
+ case SkScriptEngine2::kStringAccumulator:
+ case SkScriptEngine2::kStringOperand: {
+ SkString* strPtr = new SkString();
+ track(strPtr);
+ registerLoad = op - SkScriptEngine2::kStringAccumulator;
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ strPtr->set((char*) opCode, size);
+ opCode += size;
+ operand[registerLoad].fString = strPtr;
+ } break;
+ case SkScriptEngine2::kStringTrack: // call after kObjectToValue
+ track(operand[0].fString);
+ break;
+ case SkScriptEngine2::kBoxToken: {
+ SkOperand2::OpType type;
+ memcpy(&type, opCode, sizeof(type));
+ opCode += sizeof(type);
+ SkScriptCallBackConvert* callBackBox = (SkScriptCallBackConvert*) callBack;
+ if (callBackBox->convert(type, &operand[0]) == false)
+ return false;
+ } break;
+ case SkScriptEngine2::kUnboxToken:
+ case SkScriptEngine2::kUnboxToken2: {
+ SkScriptCallBackConvert* callBackUnbox = (SkScriptCallBackConvert*) callBack;
+ if (callBackUnbox->convert(SkOperand2::kObject, &operand[0]) == false)
+ return false;
+ } break;
+ case SkScriptEngine2::kIfOp:
+ case SkScriptEngine2::kLogicalAndInt:
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ if (operand[0].fS32 == 0)
+ opCode += size; // skip to else (or end of if predicate)
+ break;
+ case SkScriptEngine2::kElseOp:
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ opCode += size; // if true: after predicate, always skip to end of else
+ break;
+ case SkScriptEngine2::kLogicalOrInt:
+ memcpy(&size, opCode, sizeof(size));
+ opCode += sizeof(size);
+ if (operand[0].fS32 != 0)
+ opCode += size; // skip to kToBool opcode after || predicate
+ break;
+ // arithmetic conversion ops
+ case SkScriptEngine2::kFlipOpsOp:
+ SkTSwap(operand[0], operand[1]);
+ break;
+ case SkScriptEngine2::kIntToString:
+ case SkScriptEngine2::kIntToString2:
+ case SkScriptEngine2::kScalarToString:
+ case SkScriptEngine2::kScalarToString2:{
+ SkString* strPtr = new SkString();
+ track(strPtr);
+ if (op == SkScriptEngine2::kIntToString || op == SkScriptEngine2::kIntToString2)
+ strPtr->appendS32(operand[op - SkScriptEngine2::kIntToString].fS32);
+ else
+ strPtr->appendScalar(operand[op - SkScriptEngine2::kScalarToString].fScalar);
+ operand[0].fString = strPtr;
+ } break;
+ case SkScriptEngine2::kIntToScalar:
+ case SkScriptEngine2::kIntToScalar2:
+ operand[0].fScalar = SkScriptEngine2::IntToScalar(operand[op - SkScriptEngine2::kIntToScalar].fS32);
+ break;
+ case SkScriptEngine2::kStringToInt:
+ if (SkParse::FindS32(operand[0].fString->c_str(), &operand[0].fS32) == false)
+ return false;
+ break;
+ case SkScriptEngine2::kStringToScalar:
+ case SkScriptEngine2::kStringToScalar2:
+ if (SkParse::FindScalar(operand[0].fString->c_str(),
+ &operand[op - SkScriptEngine2::kStringToScalar].fScalar) == false)
+ return false;
+ break;
+ case SkScriptEngine2::kScalarToInt:
+ operand[0].fS32 = SkScalarFloor(operand[0].fScalar);
+ break;
+ // arithmetic ops
+ case SkScriptEngine2::kAddInt:
+ operand[0].fS32 += operand[1].fS32;
+ break;
+ case SkScriptEngine2::kAddScalar:
+ operand[0].fScalar += operand[1].fScalar;
+ break;
+ case SkScriptEngine2::kAddString:
+// if (fTrackString.find(operand[1].fString) < 0) {
+// operand[1].fString = SkNEW_ARGS(SkString, (*operand[1].fString));
+// track(operand[1].fString);
+// }
+ operand[0].fString->append(*operand[1].fString);
+ break;
+ case SkScriptEngine2::kBitAndInt:
+ operand[0].fS32 &= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kBitNotInt:
+ operand[0].fS32 = ~operand[0].fS32;
+ break;
+ case SkScriptEngine2::kBitOrInt:
+ operand[0].fS32 |= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kDivideInt:
+ SkASSERT(operand[1].fS32 != 0);
+ if (operand[1].fS32 == 0)
+ operand[0].fS32 = operand[0].fS32 == 0 ? SK_NaN32 :
+ operand[0].fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+ else
+ if (operand[1].fS32 != 0) // throw error on divide by zero?
+ operand[0].fS32 /= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kDivideScalar:
+ if (operand[1].fScalar == 0)
+ operand[0].fScalar = operand[0].fScalar == 0 ? SK_ScalarNaN :
+ operand[0].fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+ else
+ operand[0].fScalar = SkScalarDiv(operand[0].fScalar, operand[1].fScalar);
+ break;
+ case SkScriptEngine2::kEqualInt:
+ operand[0].fS32 = operand[0].fS32 == operand[1].fS32;
+ break;
+ case SkScriptEngine2::kEqualScalar:
+ operand[0].fS32 = operand[0].fScalar == operand[1].fScalar;
+ break;
+ case SkScriptEngine2::kEqualString:
+ operand[0].fS32 = *operand[0].fString == *operand[1].fString;
+ break;
+ case SkScriptEngine2::kGreaterEqualInt:
+ operand[0].fS32 = operand[0].fS32 >= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kGreaterEqualScalar:
+ operand[0].fS32 = operand[0].fScalar >= operand[1].fScalar;
+ break;
+ case SkScriptEngine2::kGreaterEqualString:
+ operand[0].fS32 = strcmp(operand[0].fString->c_str(), operand[1].fString->c_str()) >= 0;
+ break;
+ case SkScriptEngine2::kToBool:
+ operand[0].fS32 = !! operand[0].fS32;
+ break;
+ case SkScriptEngine2::kLogicalNotInt:
+ operand[0].fS32 = ! operand[0].fS32;
+ break;
+ case SkScriptEngine2::kMinusInt:
+ operand[0].fS32 = -operand[0].fS32;
+ break;
+ case SkScriptEngine2::kMinusScalar:
+ operand[0].fScalar = -operand[0].fScalar;
+ break;
+ case SkScriptEngine2::kModuloInt:
+ operand[0].fS32 %= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kModuloScalar:
+ operand[0].fScalar = SkScalarMod(operand[0].fScalar, operand[1].fScalar);
+ break;
+ case SkScriptEngine2::kMultiplyInt:
+ operand[0].fS32 *= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kMultiplyScalar:
+ operand[0].fScalar = SkScalarMul(operand[0].fScalar, operand[1].fScalar);
+ break;
+ case SkScriptEngine2::kShiftLeftInt:
+ operand[0].fS32 <<= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kShiftRightInt:
+ operand[0].fS32 >>= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kSubtractInt:
+ operand[0].fS32 -= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kSubtractScalar:
+ operand[0].fScalar -= operand[1].fScalar;
+ break;
+ case SkScriptEngine2::kXorInt:
+ operand[0].fS32 ^= operand[1].fS32;
+ break;
+ case SkScriptEngine2::kEnd:
+ goto done;
+ case SkScriptEngine2::kNop:
+ SkASSERT(0);
+ }
+ } while (true);
+done:
+ fRunStack.push(operand[0]);
+ return true;
+}
+
+bool SkScriptRuntime::getResult(SkOperand2* result) {
+ if (fRunStack.count() == 0)
+ return false;
+ fRunStack.pop(result);
+ return true;
+}
+
+void SkScriptRuntime::track(SkOpArray* array) {
+ SkASSERT(fTrackArray.find(array) < 0);
+ *fTrackArray.append() = array;
+}
+
+void SkScriptRuntime::track(SkString* string) {
+ SkASSERT(fTrackString.find(string) < 0);
+ *fTrackString.append() = string;
+}
+
+void SkScriptRuntime::untrack(SkOpArray* array) {
+ int index = fTrackArray.find(array);
+ SkASSERT(index >= 0);
+ fTrackArray.begin()[index] = nil;
+}
+
+void SkScriptRuntime::untrack(SkString* string) {
+ int index = fTrackString.find(string);
+ SkASSERT(index >= 0);
+ fTrackString.begin()[index] = nil;
+}
+
diff --git a/libs/graphics/animator/SkScriptRuntime.h b/libs/graphics/animator/SkScriptRuntime.h
new file mode 100755
index 0000000000..75bf7db97d
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.h
@@ -0,0 +1,43 @@
+#ifndef SkScriptRuntime_DEFINED
+#define SkScriptRuntime_DEFINED
+
+#include "SkOperand2.h"
+#include "SkTDArray_Experimental.h"
+#include "SkTDStack.h"
+
+class SkScriptCallBack;
+
+typedef SkLongArray(SkString*) SkTDStringArray;
+typedef SkLongArray(SkScriptCallBack*) SkTDScriptCallBackArray;
+
+class SkScriptRuntime {
+public:
+ enum SkError {
+ kNoError,
+ kArrayIndexOutOfBounds,
+ kCouldNotFindReferencedID,
+ kFunctionCallFailed,
+ kMemberOpFailed,
+ kPropertyOpFailed
+ };
+
+ SkScriptRuntime(SkTDScriptCallBackArray& callBackArray) : fCallBackArray(callBackArray)
+ { }
+ ~SkScriptRuntime();
+ bool executeTokens(unsigned char* opCode);
+ bool getResult(SkOperand2* result);
+ void untrack(SkOpArray* array);
+ void untrack(SkString* string);
+private:
+ void track(SkOpArray* array);
+ void track(SkString* string);
+ SkTDScriptCallBackArray& fCallBackArray;
+ SkError fError;
+ SkTDStack<SkOperand2> fRunStack;
+ SkLongArray(SkOpArray*) fTrackArray;
+ SkTDStringArray fTrackString;
+ // illegal
+ SkScriptRuntime& operator=(const SkScriptRuntime&);
+};
+
+#endif // SkScriptRuntime_DEFINED \ No newline at end of file
diff --git a/libs/graphics/animator/SkScriptTokenizer.cpp b/libs/graphics/animator/SkScriptTokenizer.cpp
new file mode 100755
index 0000000000..e8548073e4
--- /dev/null
+++ b/libs/graphics/animator/SkScriptTokenizer.cpp
@@ -0,0 +1,1513 @@
+#include "SkScript2.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkScriptRuntime.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+const SkScriptEngine2::OperatorAttributes SkScriptEngine2::gOpAttributes[] = {
+{ SkOperand2::kNoType },
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsString }, // kAdd
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitAnd
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kBitNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitOr
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kDivide
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar |SkOperand2:: kString), kTowardsNumber,
+ kResultIsBoolean }, // kEqual
+{ SkOperand2::kS32 }, // kFlipOps
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsNumber,
+ kResultIsBoolean }, // kGreaterEqual
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalAnd (really, ToBool)
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kLogicalOr
+{ SkOperand2::kNoType, SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMinus
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar),
+ SkOperand2::OpType(SkOperand2::kS32 |SkOperand2:: kScalar), kNoBias }, // kModulo
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMultiply
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftLeft
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftRight
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar),
+ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kSubtract
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias } // kXor
+};
+
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine2::gPrecedence[] = {
+ 17, // kUnassigned,
+ 6, // kAdd,
+ 10, // kBitAnd,
+ 4, // kBitNot,
+ 12, // kBitOr,
+ 5, // kDivide,
+ 9, // kEqual,
+ -1, // kFlipOps,
+ 8, // kGreaterEqual,
+ 13, // kLogicalAnd,
+ 4, // kLogicalNot,
+ 14, // kLogicalOr,
+ 4, // kMinus,
+ 5, // kModulo,
+ 5, // kMultiply,
+ 7, // kShiftLeft,
+ 7, // kShiftRight, // signed
+ 6, // kSubtract,
+ 11, // kXor
+ kBracketPrecedence, // kArrayOp
+ kIfElsePrecedence, // kElse
+ kIfElsePrecedence, // kIf
+ kBracketPrecedence, // kParen
+};
+
+const SkScriptEngine2::TypeOp SkScriptEngine2::gTokens[] = {
+ kNop, // unassigned
+ kAddInt, // kAdd,
+ kBitAndInt, // kBitAnd,
+ kBitNotInt, // kBitNot,
+ kBitOrInt, // kBitOr,
+ kDivideInt, // kDivide,
+ kEqualInt, // kEqual,
+ kFlipOpsOp, // kFlipOps,
+ kGreaterEqualInt, // kGreaterEqual,
+ kLogicalAndInt, // kLogicalAnd,
+ kLogicalNotInt, // kLogicalNot,
+ kLogicalOrInt, // kLogicalOr,
+ kMinusInt, // kMinus,
+ kModuloInt, // kModulo,
+ kMultiplyInt, // kMultiply,
+ kShiftLeftInt, // kShiftLeft,
+ kShiftRightInt, // kShiftRight, // signed
+ kSubtractInt, // kSubtract,
+ kXorInt // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+ return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+ return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+ char ch = start[0];
+ if (! is_between(ch, 'a' , 'z') && ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+ return -1;
+ int length = 0;
+ do
+ ch = start[++length];
+ while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+ ch == '_' || ch == '$');
+ return length;
+}
+
+SkScriptEngine2::SkScriptEngine2(SkOperand2::OpType returnType) : fActiveStream(&fStream),
+fTokenLength(0), fReturnType(returnType), fError(kNoError),
+fAccumulatorType(SkOperand2::kNoType),
+fBranchPopAllowed(true), fConstExpression(true), fOperandInUse(false)
+{
+ Branch branch(kUnassigned, 0, 0);
+ fBranchStack.push(branch);
+ *fOpStack.push() = (Op) kParen;
+}
+
+SkScriptEngine2::~SkScriptEngine2() {
+ for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+ delete *stringPtr;
+ for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+ delete *arrayPtr;
+}
+
+void SkScriptEngine2::addToken(SkScriptEngine2::TypeOp op) {
+ int limit = fBranchStack.count() - 1;
+ for (int index = 0; index < limit; index++) {
+ Branch& branch = fBranchStack.index(index);
+ if (branch.fPrimed == Branch::kIsPrimed)
+ resolveBranch(branch);
+ }
+ if (fBranchPopAllowed) {
+ while (fBranchStack.top().fDone == Branch::kIsDone)
+ fBranchStack.pop();
+ }
+ unsigned char charOp = (unsigned char) op;
+ fActiveStream->write(&charOp, sizeof(charOp));
+}
+
+void SkScriptEngine2::addTokenConst(SkScriptValue2* value, AddTokenRegister reg,
+ SkOperand2::OpType toType, SkScriptEngine2::TypeOp op) {
+ if (value->fIsConstant == SkScriptValue2::kConstant && convertTo(toType, value))
+ return;
+ addTokenValue(*value, reg);
+ addToken(op);
+ value->fIsWritten = SkScriptValue2::kWritten;
+ value->fType = toType;
+}
+
+void SkScriptEngine2::addTokenInt(int integer) {
+ fActiveStream->write(&integer, sizeof(integer));
+}
+
+void SkScriptEngine2::addTokenScalar(SkScalar scalar) {
+ fActiveStream->write(&scalar, sizeof(scalar));
+}
+
+void SkScriptEngine2::addTokenString(const SkString& string) {
+ int size = string.size();
+ addTokenInt(size);
+ fActiveStream->write(string.c_str(), size);
+}
+
+void SkScriptEngine2::addTokenValue(const SkScriptValue2& value, AddTokenRegister reg) {
+ if (value.isConstant() == false) {
+ if (reg == kAccumulator) {
+ if (fAccumulatorType == SkOperand2::kNoType)
+ addToken(kAccumulatorPop);
+ } else {
+ ; // !!! incomplete?
+ }
+ return;
+ }
+ if (reg == kAccumulator && fAccumulatorType != SkOperand2::kNoType)
+ addToken(kAccumulatorPush);
+ switch (value.fType) {
+ case SkOperand2::kS32:
+ addToken(reg == kAccumulator ? kIntegerAccumulator : kIntegerOperand);
+ addTokenInt(value.fOperand.fS32);
+ if (reg == kAccumulator)
+ fAccumulatorType = SkOperand2::kS32;
+ else
+ fOperandInUse = true;
+ break;
+ case SkOperand2::kScalar:
+ addToken(reg == kAccumulator ? kScalarAccumulator : kScalarOperand);
+ addTokenScalar(value.fOperand.fScalar);
+ if (reg == kAccumulator)
+ fAccumulatorType = SkOperand2::kScalar;
+ else
+ fOperandInUse = true;
+ break;
+ case SkOperand2::kString:
+ addToken(reg == kAccumulator ? kStringAccumulator : kStringOperand);
+ addTokenString(*value.fOperand.fString);
+ if (reg == kAccumulator)
+ fAccumulatorType = SkOperand2::kString;
+ else
+ fOperandInUse = true;
+ break;
+ default:
+ SkASSERT(0); //!!! not implemented yet
+ }
+}
+
+int SkScriptEngine2::arithmeticOp(char ch, char nextChar, bool lastPush) {
+ Op op = kUnassigned;
+ bool reverseOperands = false;
+ bool negateResult = false;
+ int advance = 1;
+ switch (ch) {
+ case '+':
+ // !!! ignoring unary plus as implemented here has the side effect of
+ // suppressing errors like +"hi"
+ if (lastPush == false) // unary plus, don't push an operator
+ goto returnAdv;
+ op = kAdd;
+ break;
+ case '-':
+ op = lastPush ? kSubtract : kMinus;
+ break;
+ case '*':
+ op = kMultiply;
+ break;
+ case '/':
+ op = kDivide;
+ break;
+ case '>':
+ if (nextChar == '>') {
+ op = kShiftRight;
+ goto twoChar;
+ }
+ op = kGreaterEqual;
+ if (nextChar == '=')
+ goto twoChar;
+ reverseOperands = negateResult = true;
+ break;
+ case '<':
+ if (nextChar == '<') {
+ op = kShiftLeft;
+ goto twoChar;
+ }
+ op = kGreaterEqual;
+ reverseOperands = nextChar == '=';
+ negateResult = ! reverseOperands;
+ advance += reverseOperands;
+ break;
+ case '=':
+ if (nextChar == '=') {
+ op = kEqual;
+ goto twoChar;
+ }
+ break;
+ case '!':
+ if (nextChar == '=') {
+ op = kEqual;
+ negateResult = true;
+twoChar:
+ advance++;
+ break;
+ }
+ op = kLogicalNot;
+ break;
+ case '?':
+ op =(Op) kIf;
+ break;
+ case ':':
+ op = (Op) kElse;
+ break;
+ case '^':
+ op = kXor;
+ break;
+ case '(':
+ *fOpStack.push() = (Op) kParen;
+ goto returnAdv;
+ case '&':
+ SkASSERT(nextChar != '&');
+ op = kBitAnd;
+ break;
+ case '|':
+ SkASSERT(nextChar != '|');
+ op = kBitOr;
+ break;
+ case '%':
+ op = kModulo;
+ break;
+ case '~':
+ op = kBitNot;
+ break;
+ }
+ if (op == kUnassigned)
+ return 0;
+ signed char precedence = gPrecedence[op];
+ do {
+ int idx = 0;
+ Op compare;
+ do {
+ compare = fOpStack.index(idx);
+ if ((compare & kArtificialOp) == 0)
+ break;
+ idx++;
+ } while (true);
+ signed char topPrecedence = gPrecedence[compare];
+ SkASSERT(topPrecedence != -1);
+ if (topPrecedence > precedence || topPrecedence == precedence &&
+ gOpAttributes[op].fLeftType == SkOperand2::kNoType) {
+ break;
+ }
+ processOp();
+ } while (true);
+ if (negateResult)
+ *fOpStack.push() = (Op) (kLogicalNot | kArtificialOp);
+ fOpStack.push(op);
+ if (reverseOperands)
+ *fOpStack.push() = (Op) (kFlipOps | kArtificialOp);
+returnAdv:
+ return advance;
+}
+
+bool SkScriptEngine2::convertParams(SkTDArray<SkScriptValue2>* params,
+ const SkOperand2::OpType* paramTypes, int paramCount) {
+ int count = params->count();
+ if (count > paramCount) {
+ SkASSERT(0);
+ return false; // too many parameters passed
+ }
+ for (int index = 0; index < count; index++)
+ convertTo(paramTypes[index], &(*params)[index]);
+ return true;
+}
+
+bool SkScriptEngine2::convertTo(SkOperand2::OpType toType, SkScriptValue2* value ) {
+ SkOperand2::OpType type = value->fType;
+ if (type == toType)
+ return true;
+ if (type == SkOperand2::kObject) {
+ if (handleUnbox(value) == false)
+ return false;
+ return convertTo(toType, value);
+ }
+ return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine2::evaluateDot(const char*& script) {
+ size_t fieldLength = token_length(++script); // skip dot
+ SkASSERT(fieldLength > 0); // !!! add error handling
+ const char* field = script;
+ script += fieldLength;
+ bool success = handleProperty();
+ if (success == false) {
+ fError = kCouldNotFindReferencedID;
+ goto error;
+ }
+ return evaluateDotParam(script, field, fieldLength);
+error:
+ return false;
+}
+
+bool SkScriptEngine2::evaluateDotParam(const char*& script, const char* field, size_t fieldLength) {
+ SkScriptValue2& top = fValueStack.top();
+ if (top.fType != SkOperand2::kObject)
+ return false;
+ void* object = top.fOperand.fObject;
+ fValueStack.pop();
+ char ch; // see if it is a simple member or a function
+ while (is_ws(ch = script[0]))
+ script++;
+ bool success = true;
+ if (ch != '(')
+ success = handleMember(field, fieldLength, object);
+ else {
+ SkTDArray<SkScriptValue2> params;
+ *fBraceStack.push() = kFunctionBrace;
+ success = functionParams(&script, &params);
+ if (success)
+ success = handleMemberFunction(field, fieldLength, object, &params);
+ }
+ return success;
+}
+
+bool SkScriptEngine2::evaluateScript(const char** scriptPtr, SkScriptValue2* value) {
+ // fArrayOffset = 0; // no support for structures for now
+ bool success;
+ const char* inner;
+ if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+ *scriptPtr += sizeof("#script:") - 1;
+ if (fReturnType == SkOperand2::kNoType || fReturnType == SkOperand2::kString) {
+ success = innerScript(scriptPtr, value);
+ SkASSERT(success);
+ inner = value->fOperand.fString->c_str();
+ scriptPtr = &inner;
+ }
+ }
+ success = innerScript(scriptPtr, value);
+ const char* script = *scriptPtr;
+ char ch;
+ while (is_ws(ch = script[0]))
+ script++;
+ if (ch != '\0') {
+ // error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+ return false;
+ }
+ return success;
+}
+
+void SkScriptEngine2::forget(SkOpArray* array) {
+ if (array->getType() == SkOperand2::kString) {
+ for (int index = 0; index < array->count(); index++) {
+ SkString* string = (*array)[index].fString;
+ int found = fTrackString.find(string);
+ if (found >= 0)
+ fTrackString.remove(found);
+ }
+ return;
+ }
+ if (array->getType() == SkOperand2::kArray) {
+ for (int index = 0; index < array->count(); index++) {
+ SkOpArray* child = (*array)[index].fArray;
+ forget(child); // forgets children of child
+ int found = fTrackArray.find(child);
+ if (found >= 0)
+ fTrackArray.remove(found);
+ }
+ }
+}
+
+bool SkScriptEngine2::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params) {
+ (*scriptPtr)++; // skip open paren
+ *fOpStack.push() = (Op) kParen;
+ *fBraceStack.push() = kFunctionBrace;
+ do {
+ SkScriptValue2 value;
+ bool success = innerScript(scriptPtr, &value);
+ SkASSERT(success);
+ if (success == false)
+ return false;
+ *params->append() = value;
+ } while ((*scriptPtr)[-1] == ',');
+ fBraceStack.pop();
+ fOpStack.pop(); // pop paren
+ (*scriptPtr)++; // advance beyond close paren
+ return true;
+}
+
+size_t SkScriptEngine2::getTokenOffset() {
+ return fActiveStream->getOffset();
+}
+
+SkOperand2::OpType SkScriptEngine2::getUnboxType(SkOperand2 scriptValue) {
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+ continue;
+ return (*callBack)->getReturnType(0, &scriptValue);
+ }
+ return SkOperand2::kObject;
+}
+
+bool SkScriptEngine2::innerScript(const char** scriptPtr, SkScriptValue2* value) {
+ const char* script = *scriptPtr;
+ char ch;
+ bool lastPush = false;
+ bool success = true;
+ int opBalance = fOpStack.count();
+ int baseBrace = fBraceStack.count();
+ int branchBalance = fBranchStack.count();
+ while ((ch = script[0]) != '\0') {
+ if (is_ws(ch)) {
+ script++;
+ continue;
+ }
+ SkScriptValue2 operand;
+ const char* dotCheck;
+ if (fBraceStack.count() > baseBrace) {
+ if (fBraceStack.top() == kArrayBrace) {
+ SkScriptValue2 tokenValue;
+ success = innerScript(&script, &tokenValue); // terminate and return on comma, close brace
+ SkASSERT(success);
+ {
+ SkOperand2::OpType type = fReturnType;
+ if (fReturnType == SkOperand2::kNoType) {
+ // !!! short sighted; in the future, allow each returned array component to carry
+ // its own type, and let caller do any needed conversions
+ if (value->fOperand.fArray->count() == 0)
+ value->fOperand.fArray->setType(type = tokenValue.fType);
+ else
+ type = value->fOperand.fArray->getType();
+ }
+ if (tokenValue.fType != type)
+ convertTo(type, &tokenValue);
+ *value->fOperand.fArray->append() = tokenValue.fOperand;
+ }
+ lastPush = false;
+ continue;
+ } else
+ SkASSERT(token_length(script) > 0);
+ }
+ if (lastPush != false && fTokenLength > 0) {
+ if (ch == '(') {
+ *fBraceStack.push() = kFunctionBrace;
+ SkString functionName(fToken, fTokenLength);
+
+ if (handleFunction(&script) == false)
+ return false;
+ lastPush = true;
+ continue;
+ } else if (ch == '[') {
+ if (handleProperty() == false) {
+ SkASSERT(0);
+ return false;
+ }
+ if (handleArrayIndexer(&script) == false)
+ return false;
+ lastPush = true;
+ continue;
+ } else if (ch != '.') {
+ if (handleProperty() == false) {
+ SkASSERT(0);
+ return false;
+ }
+ lastPush = true;
+ continue;
+ }
+ }
+ if (ch == '0' && (script[1] & ~0x20) == 'X') {
+ SkASSERT(lastPush == false);
+ script += 2;
+ script = SkParse::FindHex(script, (uint32_t*) &operand.fOperand.fS32);
+ SkASSERT(script);
+ goto intCommon;
+ }
+ if (lastPush == false && ch == '.')
+ goto scalarCommon;
+ if (ch >= '0' && ch <= '9') {
+ SkASSERT(lastPush == false);
+ dotCheck = SkParse::FindS32(script, &operand.fOperand.fS32);
+ if (dotCheck[0] != '.') {
+ script = dotCheck;
+intCommon:
+ operand.fType = SkOperand2::kS32;
+ } else {
+scalarCommon:
+ script = SkParse::FindScalar(script, &operand.fOperand.fScalar);
+ operand.fType = SkOperand2::kScalar;
+ }
+ operand.fIsConstant = SkScriptValue2::kConstant;
+ fValueStack.push(operand);
+ lastPush = true;
+ continue;
+ }
+ int length = token_length(script);
+ if (length > 0) {
+ SkASSERT(lastPush == false);
+ fToken = script;
+ fTokenLength = length;
+ script += length;
+ lastPush = true;
+ continue;
+ }
+ char startQuote = ch;
+ if (startQuote == '\'' || startQuote == '\"') {
+ SkASSERT(lastPush == false);
+ operand.fOperand.fString = new SkString();
+ ++script;
+ const char* stringStart = script;
+ do { // measure string
+ if (script[0] == '\\')
+ ++script;
+ ++script;
+ SkASSERT(script[0]); // !!! throw an error
+ } while (script[0] != startQuote);
+ operand.fOperand.fString->set(stringStart, script - stringStart);
+ script = stringStart;
+ char* stringWrite = operand.fOperand.fString->writable_str();
+ do { // copy string
+ if (script[0] == '\\')
+ ++script;
+ *stringWrite++ = script[0];
+ ++script;
+ SkASSERT(script[0]); // !!! throw an error
+ } while (script[0] != startQuote);
+ ++script;
+ track(operand.fOperand.fString);
+ operand.fType = SkOperand2::kString;
+ operand.fIsConstant = SkScriptValue2::kConstant;
+ fValueStack.push(operand);
+ lastPush = true;
+ continue;
+ }
+ if (ch == '.') {
+ if (fTokenLength == 0) {
+ SkScriptValue2 scriptValue;
+ SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+ int tokenLength = token_length(++script);
+ const char* token = script;
+ script += tokenLength;
+ SkASSERT(fValueStack.count() > 0); // !!! add error handling
+ SkScriptValue2 top;
+ fValueStack.pop(&top);
+
+ addTokenInt(top.fType);
+ addToken(kBoxToken);
+ top.fType = SkOperand2::kObject;
+ top.fIsConstant = SkScriptValue2::kVariable;
+ fConstExpression = false;
+ fValueStack.push(top);
+ success = evaluateDotParam(script, token, tokenLength);
+ SkASSERT(success);
+ lastPush = true;
+ continue;
+ }
+ // get next token, and evaluate immediately
+ success = evaluateDot(script);
+ if (success == false) {
+ // SkASSERT(0);
+ return false;
+ }
+ lastPush = true;
+ continue;
+ }
+ if (ch == '[') {
+ if (lastPush == false) {
+ script++;
+ *fBraceStack.push() = kArrayBrace;
+ operand.fOperand.fArray = value->fOperand.fArray = new SkOpArray(fReturnType);
+ track(value->fOperand.fArray);
+
+ operand.fType = SkOperand2::kArray;
+ operand.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(operand);
+ continue;
+ }
+ if (handleArrayIndexer(&script) == false)
+ return false;
+ lastPush = true;
+ continue;
+ }
+#if 0 // structs not supported for now
+ if (ch == '{') {
+ if (lastPush == false) {
+ script++;
+ *fBraceStack.push() = kStructBrace;
+ operand.fS32 = 0;
+ *fTypeStack.push() = (SkOpType) kStruct;
+ fOperandStack.push(operand);
+ continue;
+ }
+ SkASSERT(0); // braces in other contexts aren't supported yet
+ }
+#endif
+ if (ch == ')' && fBraceStack.count() > 0) {
+ BraceStyle braceStyle = fBraceStack.top();
+ if (braceStyle == kFunctionBrace) {
+ fBraceStack.pop();
+ break;
+ }
+ }
+ if (ch == ',' || ch == ']') {
+ if (ch != ',') {
+ BraceStyle match;
+ fBraceStack.pop(&match);
+ SkASSERT(match == kArrayBrace);
+ }
+ script++;
+ // !!! see if brace or bracket is correct closer
+ break;
+ }
+ char nextChar = script[1];
+ int advance = logicalOp(ch, nextChar);
+ if (advance == 0)
+ advance = arithmeticOp(ch, nextChar, lastPush);
+ if (advance == 0) // unknown token
+ return false;
+ if (advance > 0)
+ script += advance;
+ lastPush = ch == ']' || ch == ')';
+ }
+ if (fTokenLength > 0) {
+ success = handleProperty();
+ SkASSERT(success);
+ }
+ int branchIndex = 0;
+ branchBalance = fBranchStack.count() - branchBalance;
+ fBranchPopAllowed = false;
+ while (branchIndex < branchBalance) {
+ Branch& branch = fBranchStack.index(branchIndex++);
+ if (branch.fPrimed == Branch::kIsPrimed)
+ break;
+ Op branchOp = branch.fOperator;
+ SkOperand2::OpType lastType = fValueStack.top().fType;
+ addTokenValue(fValueStack.top(), kAccumulator);
+ fValueStack.pop();
+ if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+ if (branch.fOperator == kLogicalAnd)
+ branch.prime();
+ addToken(kToBool);
+ } else {
+ resolveBranch(branch);
+ SkScriptValue2 operand;
+ operand.fType = lastType;
+ // !!! note that many branching expressions could be constant
+ // today, we always evaluate branches as returning variables
+ operand.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(operand);
+ }
+ if (branch.fDone == Branch::kIsNotDone)
+ branch.prime();
+ }
+ fBranchPopAllowed = true;
+ while (fBranchStack.top().fDone == Branch::kIsDone)
+ fBranchStack.pop();
+ while (fOpStack.count() > opBalance) { // leave open paren
+ if (processOp() == false)
+ return false;
+ }
+ SkOperand2::OpType topType = fValueStack.count() > 0 ? fValueStack.top().fType : SkOperand2::kNoType;
+ if (topType != fReturnType &&
+ topType == SkOperand2::kString && fReturnType != SkOperand2::kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+ SkString* string = fValueStack.top().fOperand.fString;
+ fToken = string->c_str();
+ fTokenLength = string->size();
+ fValueStack.pop();
+ success = handleProperty();
+ if (success == false) { // if it couldn't convert, return string (error?)
+ SkScriptValue2 operand;
+ operand.fType = SkOperand2::kString;
+ operand.fOperand.fString = string;
+ operand.fIsConstant = SkScriptValue2::kVariable; // !!! ?
+ fValueStack.push(operand);
+ }
+ }
+ if (fStream.getOffset() > 0) {
+ addToken(kEnd);
+#ifdef SK_DEBUG
+ decompile((const unsigned char*)fStream.getStream(), fStream.getOffset());
+#endif
+ SkScriptRuntime runtime(fCallBackArray);
+ runtime.executeTokens((unsigned char*) fStream.getStream());
+ SkScriptValue2 value1;
+ runtime.getResult(&value1.fOperand);
+ value1.fType = fReturnType;
+ fValueStack.push(value1);
+ }
+ if (value) {
+ if (fValueStack.count() == 0)
+ return false;
+ fValueStack.pop(value);
+ if (value->fType != fReturnType && value->fType == SkOperand2::kObject &&
+ fReturnType != SkOperand2::kNoType)
+ convertTo(fReturnType, value);
+ }
+ // if (fBranchStack.top().fOpStackDepth > fOpStack.count())
+ // resolveBranch();
+ *scriptPtr = script;
+ return true; // no error
+}
+
+bool SkScriptEngine2::handleArrayIndexer(const char** scriptPtr) {
+ SkScriptValue2 scriptValue;
+ (*scriptPtr)++;
+ *fOpStack.push() = (Op) kParen;
+ *fBraceStack.push() = kArrayBrace;
+ SkOperand2::OpType saveType = fReturnType;
+ fReturnType = SkOperand2::kS32;
+ bool success = innerScript(scriptPtr, &scriptValue);
+ fReturnType = saveType;
+ SkASSERT(success);
+ success = convertTo(SkOperand2::kS32, &scriptValue);
+ SkASSERT(success);
+ int index = scriptValue.fOperand.fS32;
+ fValueStack.pop(&scriptValue);
+ if (scriptValue.fType == SkOperand2::kObject) {
+ success = handleUnbox(&scriptValue);
+ SkASSERT(success);
+ SkASSERT(scriptValue.fType == SkOperand2::kArray);
+ }
+ scriptValue.fType = scriptValue.fOperand.fArray->getType();
+ // SkASSERT(index >= 0);
+ if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+ fError = kArrayIndexOutOfBounds;
+ return false;
+ }
+ scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+ scriptValue.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(scriptValue);
+ fOpStack.pop(); // pop paren
+ return success;
+}
+
+bool SkScriptEngine2::handleFunction(const char** scriptPtr) {
+ const char* functionName = fToken;
+ size_t functionNameLen = fTokenLength;
+ fTokenLength = 0;
+ SkTDArray<SkScriptValue2> params;
+ bool success = functionParams(scriptPtr, &params);
+ if (success == false)
+ goto done;
+ {
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kFunction)
+ continue;
+ SkScriptValue2 callbackResult;
+ success = (*callBack)->getReference(functionName, functionNameLen, &callbackResult);
+ if (success) {
+ callbackResult.fType = (*callBack)->getReturnType(callbackResult.fOperand.fReference, nil);
+ callbackResult.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(callbackResult);
+ goto done;
+ }
+ }
+ }
+ return false;
+done:
+ fOpStack.pop();
+ return success;
+}
+
+bool SkScriptEngine2::handleMember(const char* field, size_t len, void* object) {
+ bool success = true;
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kMember)
+ continue;
+ SkScriptValue2 callbackResult;
+ success = (*callBack)->getReference(field, len, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkOperand2::kString)
+ track(callbackResult.fOperand.fString);
+ callbackResult.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(callbackResult);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+bool SkScriptEngine2::handleMemberFunction(const char* field, size_t len, void* object,
+ SkTDArray<SkScriptValue2>* params) {
+ bool success = true;
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kMemberFunction)
+ continue;
+ SkScriptValue2 callbackResult;
+ success = (*callBack)->getReference(field, len, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkOperand2::kString)
+ track(callbackResult.fOperand.fString);
+ callbackResult.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(callbackResult);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+bool SkScriptEngine2::handleProperty() {
+ bool success = true;
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kProperty)
+ continue;
+ SkScriptValue2 callbackResult;
+ success = (*callBack)->getReference(fToken, fTokenLength, &callbackResult);
+ if (success) {
+ if (callbackResult.fType == SkOperand2::kString && callbackResult.fOperand.fString == nil) {
+ callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+ track(callbackResult.fOperand.fString);
+ }
+ callbackResult.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(callbackResult);
+ goto done;
+ }
+ }
+done:
+ fTokenLength = 0;
+ return success;
+}
+
+bool SkScriptEngine2::handleUnbox(SkScriptValue2* scriptValue) {
+ bool success = true;
+ for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+ if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+ continue;
+ SkScriptCallBackConvert* callBackConvert = (SkScriptCallBackConvert*) *callBack;
+ success = callBackConvert->convert(scriptValue->fType, &scriptValue->fOperand);
+ if (success) {
+ if (scriptValue->fType == SkOperand2::kString)
+ track(scriptValue->fOperand.fString);
+ goto done;
+ }
+ }
+ return false;
+done:
+ return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine2::logicalOp(char ch, char nextChar) {
+ int advance = 1;
+ Op op;
+ signed char precedence;
+ switch (ch) {
+ case ')':
+ op = (Op) kParen;
+ break;
+ case ']':
+ op = (Op) kArrayOp;
+ break;
+ case '?':
+ op = (Op) kIf;
+ break;
+ case ':':
+ op = (Op) kElse;
+ break;
+ case '&':
+ if (nextChar != '&')
+ goto noMatch;
+ op = kLogicalAnd;
+ advance = 2;
+ break;
+ case '|':
+ if (nextChar != '|')
+ goto noMatch;
+ op = kLogicalOr;
+ advance = 2;
+ break;
+ default:
+ noMatch:
+ return 0;
+ }
+ precedence = gPrecedence[op];
+ int branchIndex = 0;
+ fBranchPopAllowed = false;
+ do {
+ while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence)
+ processOp();
+ Branch& branch = fBranchStack.index(branchIndex++);
+ Op branchOp = branch.fOperator;
+ if (gPrecedence[branchOp] >= precedence)
+ break;
+ addTokenValue(fValueStack.top(), kAccumulator);
+ fValueStack.pop();
+ if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+ if (branch.fOperator == kLogicalAnd)
+ branch.prime();
+ addToken(kToBool);
+ } else
+ resolveBranch(branch);
+ if (branch.fDone == Branch::kIsNotDone)
+ branch.prime();
+ } while (true);
+ fBranchPopAllowed = true;
+ while (fBranchStack.top().fDone == Branch::kIsDone)
+ fBranchStack.pop();
+ processLogicalOp(op);
+ return advance;
+}
+
+void SkScriptEngine2::processLogicalOp(Op op) {
+ switch (op) {
+ case kParen:
+ case kArrayOp:
+ SkASSERT(fOpStack.count() > 1 && fOpStack.top() == op); // !!! add error handling
+ if (op == kParen)
+ fOpStack.pop();
+ else {
+ SkScriptValue2 value;
+ fValueStack.pop(&value);
+ SkASSERT(value.fType == SkOperand2::kS32 || value.fType == SkOperand2::kScalar); // !!! add error handling (although, could permit strings eventually)
+ int index = value.fType == SkOperand2::kScalar ? SkScalarFloor(value.fOperand.fScalar) :
+ value.fOperand.fS32;
+ SkScriptValue2 arrayValue;
+ fValueStack.pop(&arrayValue);
+ SkASSERT(arrayValue.fType == SkOperand2::kArray); // !!! add error handling
+ SkOpArray* array = arrayValue.fOperand.fArray;
+ SkOperand2 operand;
+ bool success = array->getIndex(index, &operand);
+ SkASSERT(success); // !!! add error handling
+ SkScriptValue2 resultValue;
+ resultValue.fType = array->getType();
+ resultValue.fOperand = operand;
+ resultValue.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(resultValue);
+ }
+ break;
+ case kIf: {
+ if (fAccumulatorType == SkOperand2::kNoType) {
+ addTokenValue(fValueStack.top(), kAccumulator);
+ fValueStack.pop();
+ }
+ SkASSERT(fAccumulatorType != SkOperand2::kString); // !!! add error handling
+ addToken(kIfOp);
+ Branch branch(op, fOpStack.count(), getTokenOffset());
+ *fBranchStack.push() = branch;
+ addTokenInt(0); // placeholder for future branch
+ fAccumulatorType = SkOperand2::kNoType;
+ } break;
+ case kElse: {
+ addTokenValue(fValueStack.top(), kAccumulator);
+ fValueStack.pop();
+ addToken(kElseOp);
+ size_t newOffset = getTokenOffset();
+ addTokenInt(0); // placeholder for future branch
+ Branch& branch = fBranchStack.top();
+ resolveBranch(branch);
+ branch.fOperator = op;
+ branch.fDone = Branch::kIsNotDone;
+ SkASSERT(branch.fOpStackDepth == fOpStack.count());
+ branch.fOffset = newOffset;
+ fAccumulatorType = SkOperand2::kNoType;
+ } break;
+ case kLogicalAnd:
+ case kLogicalOr: {
+ Branch& oldTop = fBranchStack.top();
+ Branch::Primed wasPrime = oldTop.fPrimed;
+ Branch::Done wasDone = oldTop.fDone;
+ oldTop.fPrimed = Branch::kIsNotPrimed;
+ oldTop.fDone = Branch::kIsNotDone;
+ if (fAccumulatorType == SkOperand2::kNoType) {
+ SkASSERT(fValueStack.top().fType == SkOperand2::kS32); // !!! add error handling, and conversion to int?
+ addTokenValue(fValueStack.top(), kAccumulator);
+ fValueStack.pop();
+ } else
+ SkASSERT(fAccumulatorType == SkOperand2::kS32);
+ // if 'and', write beq goto opcode after end of predicate (after to bool)
+ // if 'or', write bne goto to bool
+ addToken(op == kLogicalAnd ? kLogicalAndInt : kLogicalOrInt);
+ Branch branch(op, fOpStack.count(), getTokenOffset());
+ addTokenInt(0); // placeholder for future branch
+ oldTop.fPrimed = wasPrime;
+ oldTop.fDone = wasDone;
+ *fBranchStack.push() = branch;
+ fAccumulatorType = SkOperand2::kNoType;
+ } break;
+ default:
+ SkASSERT(0);
+ }
+}
+
+bool SkScriptEngine2::processOp() {
+ Op op;
+ fOpStack.pop(&op);
+ op = (Op) (op & ~kArtificialOp);
+ const OperatorAttributes* attributes = &gOpAttributes[op];
+ SkScriptValue2 value1 = { 0 };
+ SkScriptValue2 value2;
+ fValueStack.pop(&value2);
+ value2.fIsWritten = SkScriptValue2::kUnwritten;
+ // SkScriptEngine2::SkTypeOp convert1[3];
+ // SkScriptEngine2::SkTypeOp convert2[3];
+ // SkScriptEngine2::SkTypeOp* convert2Ptr = convert2;
+ bool constantOperands = value2.fIsConstant == SkScriptValue2::kConstant;
+ if (attributes->fLeftType != SkOperand2::kNoType) {
+ fValueStack.pop(&value1);
+ constantOperands &= value1.fIsConstant == SkScriptValue2::kConstant;
+ value1.fIsWritten = SkScriptValue2::kUnwritten;
+ if (op == kFlipOps) {
+ SkTSwap(value1, value2);
+ fOpStack.pop(&op);
+ op = (Op) (op & ~kArtificialOp);
+ attributes = &gOpAttributes[op];
+ if (constantOperands == false)
+ addToken(kFlipOpsOp);
+ }
+ if (value1.fType == SkOperand2::kObject && (value1.fType & attributes->fLeftType) == 0) {
+ value1.fType = getUnboxType(value1.fOperand);
+ addToken(kUnboxToken);
+ }
+ }
+ if (value2.fType == SkOperand2::kObject && (value2.fType & attributes->fLeftType) == 0) {
+ value1.fType = getUnboxType(value2.fOperand);
+ addToken(kUnboxToken2);
+ }
+ if (attributes->fLeftType != SkOperand2::kNoType) {
+ if (value1.fType != value2.fType) {
+ if ((attributes->fLeftType & SkOperand2::kString) && attributes->fBias & kTowardsString &&
+ ((value1.fType | value2.fType) & SkOperand2::kString)) {
+ if (value1.fType == SkOperand2::kS32 || value1.fType == SkOperand2::kScalar) {
+ addTokenConst(&value1, kAccumulator, SkOperand2::kString,
+ value1.fType == SkOperand2::kS32 ? kIntToString : kScalarToString);
+ }
+ if (value2.fType == SkOperand2::kS32 || value2.fType == SkOperand2::kScalar) {
+ addTokenConst(&value2, kOperand, SkOperand2::kString,
+ value2.fType == SkOperand2::kS32 ? kIntToString2 : kScalarToString2);
+ }
+ } else if (attributes->fLeftType & SkOperand2::kScalar && ((value1.fType | value2.fType) &
+ SkOperand2::kScalar)) {
+ if (value1.fType == SkOperand2::kS32)
+ addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kIntToScalar);
+ if (value2.fType == SkOperand2::kS32)
+ addTokenConst(&value2, kOperand, SkOperand2::kScalar, kIntToScalar2);
+ }
+ }
+ if ((value1.fType & attributes->fLeftType) == 0 || value1.fType != value2.fType) {
+ if (value1.fType == SkOperand2::kString)
+ addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kStringToScalar);
+ if (value1.fType == SkOperand2::kScalar && (attributes->fLeftType == SkOperand2::kS32 ||
+ value2.fType == SkOperand2::kS32))
+ addTokenConst(&value1, kAccumulator, SkOperand2::kS32, kScalarToInt);
+ }
+ }
+ AddTokenRegister rhRegister = attributes->fLeftType != SkOperand2::kNoType ?
+ kOperand : kAccumulator;
+ if ((value2.fType & attributes->fRightType) == 0 || value1.fType != value2.fType) {
+ if (value2.fType == SkOperand2::kString)
+ addTokenConst(&value2, rhRegister, SkOperand2::kScalar, kStringToScalar2);
+ if (value2.fType == SkOperand2::kScalar && (attributes->fRightType == SkOperand2::kS32 ||
+ value1.fType == SkOperand2::kS32))
+ addTokenConst(&value2, rhRegister, SkOperand2::kS32, kScalarToInt2);
+ }
+ TypeOp typeOp = gTokens[op];
+ if (value2.fType == SkOperand2::kScalar)
+ typeOp = (TypeOp) (typeOp + 1);
+ else if (value2.fType == SkOperand2::kString)
+ typeOp = (TypeOp) (typeOp + 2);
+ SkDynamicMemoryWStream stream;
+ SkOperand2::OpType saveType;
+ SkBool saveOperand;
+ if (constantOperands) {
+ fActiveStream = &stream;
+ saveType = fAccumulatorType;
+ saveOperand = fOperandInUse;
+ fAccumulatorType = SkOperand2::kNoType;
+ fOperandInUse = false;
+ }
+ if (attributes->fLeftType != SkOperand2::kNoType) { // two operands
+ if (value1.fIsWritten == SkScriptValue2::kUnwritten)
+ addTokenValue(value1, kAccumulator);
+ }
+ if (value2.fIsWritten == SkScriptValue2::kUnwritten)
+ addTokenValue(value2, rhRegister);
+ addToken(typeOp);
+ if (constantOperands) {
+ addToken(kEnd);
+#ifdef SK_DEBUG
+ decompile((const unsigned char*) stream.getStream(), stream.getOffset());
+#endif
+ SkScriptRuntime runtime(fCallBackArray);
+ runtime.executeTokens((unsigned char*) stream.getStream());
+ runtime.getResult(&value1.fOperand);
+ if (attributes->fResultIsBoolean == kResultIsBoolean)
+ value1.fType = SkOperand2::kS32;
+ else if (attributes->fLeftType == SkOperand2::kNoType) // unary operand
+ value1.fType = value2.fType;
+ fValueStack.push(value1);
+ if (value1.fType == SkOperand2::kString)
+ runtime.untrack(value1.fOperand.fString);
+ else if (value1.fType == SkOperand2::kArray)
+ runtime.untrack(value1.fOperand.fArray);
+ fActiveStream = &fStream;
+ fAccumulatorType = saveType;
+ fOperandInUse = saveOperand;
+ return true;
+ }
+ value2.fIsConstant = SkScriptValue2::kVariable;
+ fValueStack.push(value2);
+ return true;
+}
+
+void SkScriptEngine2::Branch::resolve(SkDynamicMemoryWStream* stream, size_t off) {
+ SkASSERT(fDone == kIsNotDone);
+ fPrimed = kIsNotPrimed;
+ fDone = kIsDone;
+ SkASSERT(off > fOffset + sizeof(size_t));
+ size_t offset = off - fOffset - sizeof(offset);
+ stream->write(&offset, fOffset, sizeof(offset));
+}
+
+void SkScriptEngine2::resolveBranch(SkScriptEngine2::Branch& branch) {
+ branch.resolve(fActiveStream, getTokenOffset());
+}
+
+bool SkScriptEngine2::ConvertTo(SkScriptEngine2* engine, SkOperand2::OpType toType, SkScriptValue2* value ) {
+ SkASSERT(value);
+ SkOperand2::OpType type = value->fType;
+ if (type == toType)
+ return true;
+ SkOperand2& operand = value->fOperand;
+ bool success = true;
+ switch (toType) {
+ case SkOperand2::kS32:
+ if (type == SkOperand2::kScalar)
+ operand.fS32 = SkScalarFloor(operand.fScalar);
+ else {
+ SkASSERT(type == SkOperand2::kString);
+ success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+ }
+ break;
+ case SkOperand2::kScalar:
+ if (type == SkOperand2::kS32)
+ operand.fScalar = IntToScalar(operand.fS32);
+ else {
+ SkASSERT(type == SkOperand2::kString);
+ success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+ }
+ break;
+ case SkOperand2::kString: {
+ SkString* strPtr = new SkString();
+ SkASSERT(engine);
+ engine->track(strPtr);
+ if (type == SkOperand2::kS32)
+ strPtr->appendS32(operand.fS32);
+ else {
+ SkASSERT(type == SkOperand2::kScalar);
+ strPtr->appendScalar(operand.fScalar);
+ }
+ operand.fString = strPtr;
+ } break;
+ case SkOperand2::kArray: {
+ SkOpArray* array = new SkOpArray(type);
+ *array->append() = operand;
+ engine->track(array);
+ operand.fArray = array;
+ } break;
+ default:
+ SkASSERT(0);
+ }
+ value->fType = toType;
+ return success;
+}
+
+SkScalar SkScriptEngine2::IntToScalar(S32 s32) {
+ SkScalar scalar;
+ if (s32 == SK_NaN32)
+ scalar = SK_ScalarNaN;
+ else if (SkAbs32(s32) == SK_MaxS32)
+ scalar = SkSign32(s32) * SK_ScalarMax;
+ else
+ scalar = SkIntToScalar(s32);
+ return scalar;
+}
+
+bool SkScriptEngine2::ValueToString(const SkScriptValue2& value, SkString* string) {
+ switch (value.fType) {
+ case SkOperand2::kS32:
+ string->reset();
+ string->appendS32(value.fOperand.fS32);
+ break;
+ case SkOperand2::kScalar:
+ string->reset();
+ string->appendScalar(value.fOperand.fScalar);
+ break;
+ case SkOperand2::kString:
+ string->set(*value.fOperand.fString);
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ return true; // no error
+}
+
+#ifdef SK_DEBUG
+
+#define testInt(expression) { #expression, SkOperand2::kS32, expression }
+#ifdef SK_SCALAR_IS_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (float) expression }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, fmodf(exp1, exp2) }
+#else
+#ifdef SK_CAN_USE_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (int) ((expression) * 65536.0f) }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, (int) (fmod(exp1, exp2) * 65536.0f) }
+#endif
+#endif
+#define testTrue(expression) { #expression, SkOperand2::kS32, 1 }
+#define testFalse(expression) { #expression, SkOperand2::kS32, 0 }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer2 scriptTests[] = {
+ testInt(1||0&&3),
+#ifdef SK_CAN_USE_FLOAT
+ testScalar(- -5.5- -1.5),
+ testScalar(1.0+5),
+#endif
+ testInt((6+7)*8),
+ testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+ testScalar(1.0+2.0),
+ testScalar(3.0-1.0),
+ testScalar(6-1.0),
+ testScalar(2.5*6.),
+ testScalar(0.5*4),
+ testScalar(4.5/.5),
+ testScalar(9.5/19),
+ testRemainder(9.5, 0.5),
+ testRemainder(9.,2),
+ testRemainder(9,2.5),
+ testRemainder(-9,2.5),
+ testTrue(-9==-9.0),
+ testTrue(-9.==-4.0-5),
+ testTrue(-9.*1==-4-5),
+ testFalse(-9!=-9.0),
+ testFalse(-9.!=-4.0-5),
+ testFalse(-9.*1!=-4-5),
+#endif
+ testInt(0x123),
+ testInt(0XABC),
+ testInt(0xdeadBEEF),
+ { "'123'+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+ { "123+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+ { "'123'+456", SkOperand2::kString, 0, 0, "123456" },
+ { "'123'|\"456\"", SkOperand2::kS32, 123|456 },
+ { "123|\"456\"", SkOperand2::kS32, 123|456 },
+ { "'123'|456", SkOperand2::kS32, 123|456 },
+ { "'2'<11", SkOperand2::kS32, 1 },
+ { "2<'11'", SkOperand2::kS32, 1 },
+ { "'2'<'11'", SkOperand2::kS32, 0 },
+ testInt(123),
+ testInt(-345),
+ testInt(+678),
+ testInt(1+2+3),
+ testInt(3*4+5),
+ testInt(6+7*8),
+ testInt(-1-2-8/4),
+ testInt(-9%4),
+ testInt(9%-4),
+ testInt(-9%-4),
+ testInt(123|978),
+ testInt(123&978),
+ testInt(123^978),
+ testInt(2<<4),
+ testInt(99>>3),
+ testInt(~55),
+ testInt(~~55),
+ testInt(!55),
+ testInt(!!55),
+ // both int
+ testInt(2<2),
+ testInt(2<11),
+ testInt(20<11),
+ testInt(2<=2),
+ testInt(2<=11),
+ testInt(20<=11),
+ testInt(2>2),
+ testInt(2>11),
+ testInt(20>11),
+ testInt(2>=2),
+ testInt(2>=11),
+ testInt(20>=11),
+ testInt(2==2),
+ testInt(2==11),
+ testInt(20==11),
+ testInt(2!=2),
+ testInt(2!=11),
+ testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+ // left int, right scalar
+ testInt(2<2.),
+ testInt(2<11.),
+ testInt(20<11.),
+ testInt(2<=2.),
+ testInt(2<=11.),
+ testInt(20<=11.),
+ testInt(2>2.),
+ testInt(2>11.),
+ testInt(20>11.),
+ testInt(2>=2.),
+ testInt(2>=11.),
+ testInt(20>=11.),
+ testInt(2==2.),
+ testInt(2==11.),
+ testInt(20==11.),
+ testInt(2!=2.),
+ testInt(2!=11.),
+ testInt(20!=11.),
+ // left scalar, right int
+ testInt(2.<2),
+ testInt(2.<11),
+ testInt(20.<11),
+ testInt(2.<=2),
+ testInt(2.<=11),
+ testInt(20.<=11),
+ testInt(2.>2),
+ testInt(2.>11),
+ testInt(20.>11),
+ testInt(2.>=2),
+ testInt(2.>=11),
+ testInt(20.>=11),
+ testInt(2.==2),
+ testInt(2.==11),
+ testInt(20.==11),
+ testInt(2.!=2),
+ testInt(2.!=11),
+ testInt(20.!=11),
+ // both scalar
+ testInt(2.<11.),
+ testInt(20.<11.),
+ testInt(2.<=2.),
+ testInt(2.<=11.),
+ testInt(20.<=11.),
+ testInt(2.>2.),
+ testInt(2.>11.),
+ testInt(20.>11.),
+ testInt(2.>=2.),
+ testInt(2.>=11.),
+ testInt(20.>=11.),
+ testInt(2.==2.),
+ testInt(2.==11.),
+ testInt(20.==11.),
+ testInt(2.!=2.),
+ testInt(2.!=11.),
+ testInt(20.!=11.),
+#endif
+ // int, string (string is int)
+ testFalse(2<'2'),
+ testTrue(2<'11'),
+ testFalse(20<'11'),
+ testTrue(2<='2'),
+ testTrue(2<='11'),
+ testFalse(20<='11'),
+ testFalse(2>'2'),
+ testFalse(2>'11'),
+ testTrue(20>'11'),
+ testTrue(2>='2'),
+ testFalse(2>='11'),
+ testTrue(20>='11'),
+ testTrue(2=='2'),
+ testFalse(2=='11'),
+ testFalse(2!='2'),
+ testTrue(2!='11'),
+ // int, string (string is scalar)
+ testFalse(2<'2.'),
+ testTrue(2<'11.'),
+ testFalse(20<'11.'),
+ testTrue(2=='2.'),
+ testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+ // scalar, string
+ testFalse(2.<'2.'),
+ testTrue(2.<'11.'),
+ testFalse(20.<'11.'),
+ testTrue(2.=='2.'),
+ testFalse(2.=='11.'),
+ // string, int
+ testFalse('2'<2),
+ testTrue('2'<11),
+ testFalse('20'<11),
+ testTrue('2'==2),
+ testFalse('2'==11),
+ // string, scalar
+ testFalse('2'<2.),
+ testTrue('2'<11.),
+ testFalse('20'<11.),
+ testTrue('2'==2.),
+ testFalse('2'==11.),
+#endif
+ // string, string
+ testFalse('2'<'2'),
+ testFalse('2'<'11'),
+ testFalse('20'<'11'),
+ testTrue('2'=='2'),
+ testFalse('2'=='11'),
+ // logic
+ testInt(1?2:3),
+ testInt(0?2:3),
+ testInt(1&&2||3),
+ testInt(1&&0||3),
+ testInt(1&&0||0),
+ testInt(1||0&&3),
+ testInt(0||0&&3),
+ testInt(0||1&&3),
+ testInt(0&&1?2:3)
+#ifdef SK_CAN_USE_FLOAT
+ , { "123.5", SkOperand2::kScalar, 0, SkIntToScalar(123) + SK_Scalar1/2 }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+ ValidateDecompileTable();
+ for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+ SkScriptEngine2 engine(scriptTests[index].fType);
+ SkScriptValue2 value;
+ const char* script = scriptTests[index].fScript;
+ const char* scriptPtr = script;
+ SkASSERT(engine.evaluateScript(&scriptPtr, &value) == true);
+ SkASSERT(value.fType == scriptTests[index].fType);
+ SkScalar error;
+ switch (value.fType) {
+ case SkOperand2::kS32:
+ if (value.fOperand.fS32 != scriptTests[index].fIntAnswer)
+ SkDEBUGF(("script '%s' == value %d != expected answer %d\n", script, value.fOperand.fS32, scriptTests[index].fIntAnswer));
+ SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+ break;
+ case SkOperand2::kScalar:
+ error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+#ifdef SK_CAN_USE_FLOAT
+ if (error >= SK_Scalar1 / 10000)
+ SkDEBUGF(("script '%s' == value %g != expected answer %g\n", script, value.fOperand.fScalar / (1.0f * SK_Scalar1), scriptTests[index].fScalarAnswer / (1.0f * SK_Scalar1)));
+#endif
+ SkASSERT(error < SK_Scalar1 / 10000);
+ break;
+ case SkOperand2::kString:
+ SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+ break;
+ default:
+ SkASSERT(0);
+ }
+ }
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.cpp b/libs/graphics/animator/SkSnapshot.cpp
new file mode 100644
index 0000000000..9bb74e604e
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.cpp
@@ -0,0 +1,54 @@
+#include "SkTypes.h"
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkSnapshot.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSnapshot::fInfo[] = {
+ SK_MEMBER(filename, String),
+ SK_MEMBER(quality, Float),
+ SK_MEMBER(sequence, Boolean),
+ SK_MEMBER(type, BitmapEncoding)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSnapshot);
+
+SkSnapshot::SkSnapshot()
+{
+ quality = 100 * SK_Scalar1;
+ type = (SkImageEncoder::Type) -1;
+ sequence = false;
+ fSeqVal = 0;
+}
+
+bool SkSnapshot::draw(SkAnimateMaker& maker) {
+ SkASSERT(type >= 0);
+ SkASSERT(filename.size() > 0);
+ SkImageEncoder* encoder = SkImageEncoder::Create((SkImageEncoder::Type) type);
+ SkBitmap bitmap;
+ maker.fCanvas->getPixels(&bitmap);
+ SkString name(filename);
+ if (sequence) {
+ char num[4] = "000";
+ num[0] = (char) (num[0] + fSeqVal / 100);
+ num[1] = (char) (num[1] + fSeqVal / 10 % 10);
+ num[2] = (char) (num[2] + fSeqVal % 10);
+ name.append(num);
+ if (++fSeqVal > 999)
+ sequence = false;
+ }
+ if (type == SkImageEncoder::kJPEG_Type)
+ name.append(".jpg");
+ else if (type == SkImageEncoder::kPNG_Type)
+ name.append(".png");
+ encoder->encodeFile(name.c_str(), bitmap, SkScalarFloor(quality));
+ return false;
+}
+
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.h b/libs/graphics/animator/SkSnapshot.h
new file mode 100644
index 0000000000..941df79215
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.h
@@ -0,0 +1,25 @@
+#ifndef SkSnapShot_DEFINED
+#define SkSnapShot_DEFINED
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkDrawable.h"
+#include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+#include "SkString.h"
+
+class SkSnapshot: public SkDrawable {
+ DECLARE_MEMBER_INFO(Snapshot);
+ SkSnapshot();
+ virtual bool draw(SkAnimateMaker& );
+ private:
+ SkString filename;
+ SkScalar quality;
+ SkBool sequence;
+ int /*SkImageEncoder::Type*/ type;
+ int fSeqVal;
+};
+
+#endif // SK_SUPPORT_IMAGE_ENCODE
+#endif // SkSnapShot_DEFINED
+
diff --git a/libs/graphics/animator/SkTDArray_Experimental.h b/libs/graphics/animator/SkTDArray_Experimental.h
new file mode 100644
index 0000000000..9511d4ed52
--- /dev/null
+++ b/libs/graphics/animator/SkTDArray_Experimental.h
@@ -0,0 +1,133 @@
+#ifndef SkTDArray_Experimental_DEFINED
+#define SkTDArray_Experimental_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_BUILD_FOR_UNIX
+#define SK_BUILD_FOR_ADS_12
+#endif
+
+#ifndef SK_BUILD_FOR_ADS_12
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 1
+#else
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 0
+#endif
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 0
+#include "SkTDArray.h"
+#define SkIntArray(type) SkTDArray<type>
+#define SkLongArray(type) SkTDArray<type>
+#else
+
+class SkDS32Array {
+protected:
+ SkDS32Array();
+ SkDS32Array(const SkDS32Array& src);
+ SkDS32Array(const int32_t src[], U16CPU count);
+ SkDS32Array& operator=(const SkDS32Array& src);
+ friend int operator==(const SkDS32Array& a, const SkDS32Array& b);
+ int32_t* append() { return this->append(1, nil); }
+ int32_t* append(U16CPU count, const int32_t* src = nil);
+
+ int32_t* appendClear()
+ {
+ int32_t* result = this->append();
+ *result = 0;
+ return result;
+ }
+
+ int find(const int32_t& elem) const;
+ int32_t* insert(U16CPU index, U16CPU count, const int32_t* src);
+ int rfind(const int32_t& elem) const;
+ void swap(SkDS32Array& other);
+public:
+ bool isEmpty() const { return fCount == 0; }
+ int count() const { return fCount; }
+
+ void remove(U16CPU index, U16CPU count = 1)
+ {
+ SkASSERT(index + count <= fCount);
+ fCount = SkToU16(fCount - count);
+ memmove(fArray + index, fArray + index + count, sizeof(int32_t) * (fCount - index));
+ }
+
+ void reset()
+ {
+ if (fArray)
+ {
+ sk_free(fArray);
+ fArray = nil;
+#ifdef SK_DEBUG
+ fData = nil;
+#endif
+ fReserve = fCount = 0;
+ }
+ else
+ {
+ SkASSERT(fReserve == 0 && fCount == 0);
+ }
+ }
+
+ void setCount(U16CPU count)
+ {
+ if (count > fReserve)
+ this->growBy(count - fCount);
+ else
+ fCount = SkToU16(count);
+ }
+protected:
+#ifdef SK_DEBUG
+ enum {
+ kDebugArraySize = 24
+ };
+ int32_t(* fData)[kDebugArraySize];
+#endif
+ int32_t* fArray;
+ uint16_t fReserve, fCount;
+ void growBy(U16CPU extra);
+};
+
+#ifdef SK_DEBUG
+ #define SYNC() fTData = (T (*)[kDebugArraySize]) fArray
+#else
+ #define SYNC()
+#endif
+
+template <typename T> class SkTDS32Array : public SkDS32Array {
+public:
+ SkTDS32Array() { SkDEBUGCODE(fTData=nil); SkASSERT(sizeof(T) == sizeof(int32_t)); }
+ SkTDS32Array(const SkTDS32Array<T>& src) : SkDS32Array(src) {}
+ ~SkTDS32Array() { sk_free(fArray); }
+ T& operator[](int index) const { SYNC(); SkASSERT((unsigned)index < fCount); return ((T*) fArray)[index]; }
+ SkTDS32Array<T>& operator=(const SkTDS32Array<T>& src) {
+ return (SkTDS32Array<T>&) SkDS32Array::operator=(src); }
+ friend int operator==(const SkTDS32Array<T>& a, const SkTDS32Array<T>& b) {
+ return operator==((const SkDS32Array&) a, (const SkDS32Array&) b); }
+ T* append() { return (T*) SkDS32Array::append(); }
+ T* appendClear() { return (T*) SkDS32Array::appendClear(); }
+ T* append(U16CPU count, const T* src = nil) { return (T*) SkDS32Array::append(count, (const int32_t*) src); }
+ T* begin() const { SYNC(); return (T*) fArray; }
+ T* end() const { return (T*) (fArray ? fArray + fCount : nil); }
+ int find(const T& elem) const { return SkDS32Array::find((const int32_t&) elem); }
+ T* insert(U16CPU index) { return this->insert(index, 1, nil); }
+ T* insert(U16CPU index, U16CPU count, const T* src = nil) {
+ return (T*) SkDS32Array::insert(index, count, (const int32_t*) src); }
+ int rfind(const T& elem) const { return SkDS32Array::rfind((const int32_t&) elem); }
+ T* push() { return this->append(); }
+ void push(T& elem) { *this->append() = elem; }
+ const T& top() const { return (*this)[fCount - 1]; }
+ T& top() { return (*this)[fCount - 1]; }
+ void pop(T* elem) { if (elem) *elem = (*this)[fCount - 1]; --fCount; }
+ void pop() { --fCount; }
+private:
+#ifdef SK_DEBUG
+ mutable T(* fTData)[kDebugArraySize];
+#endif
+};
+
+#define SkIntArray(type) SkTDS32Array<type> // holds 32 bit data types
+#define SkLongArray(type) SkTDS32Array<type> // holds 32/64 bit data types depending on pointer size
+
+#endif // SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT
+
+#endif // SkTDArray_Experimental_DEFINED
diff --git a/libs/graphics/animator/SkTextOnPath.cpp b/libs/graphics/animator/SkTextOnPath.cpp
new file mode 100644
index 0000000000..c0e991775b
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.cpp
@@ -0,0 +1,30 @@
+#include "SkTextOnPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextOnPath::fInfo[] = {
+ SK_MEMBER(offset, Float),
+ SK_MEMBER(path, Path),
+ SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextOnPath);
+
+SkTextOnPath::SkTextOnPath() : offset(0), path(nil), text(nil) {
+}
+
+bool SkTextOnPath::draw(SkAnimateMaker& maker) {
+ SkASSERT(text);
+ SkASSERT(path);
+ SkBoundableAuto boundable(this, maker);
+ maker.fCanvas->drawTextOnPath(text->getText(), text->getSize(),
+ path->getPath(), offset, *maker.fPaint);
+ return false;
+}
diff --git a/libs/graphics/animator/SkTextOnPath.h b/libs/graphics/animator/SkTextOnPath.h
new file mode 100644
index 0000000000..c818aed727
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.h
@@ -0,0 +1,21 @@
+#ifndef SkTextOnPath_DEFINED
+#define SkTextOnPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPath;
+class SkText;
+
+class SkTextOnPath : public SkBoundable {
+ DECLARE_MEMBER_INFO(TextOnPath);
+ SkTextOnPath();
+ virtual bool draw(SkAnimateMaker& );
+private:
+ SkScalar offset;
+ SkDrawPath* path;
+ SkText* text;
+ typedef SkBoundable INHERITED;
+};
+
+#endif // SkTextOnPath_DEFINED
diff --git a/libs/graphics/animator/SkTextToPath.cpp b/libs/graphics/animator/SkTextToPath.cpp
new file mode 100644
index 0000000000..d259c698f6
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.cpp
@@ -0,0 +1,39 @@
+#include "SkTextToPath.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextToPath::fInfo[] = {
+ SK_MEMBER(paint, Paint),
+ SK_MEMBER(path, Path),
+ SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextToPath);
+
+SkTextToPath::SkTextToPath() : paint(nil), path(nil), text(nil) {
+}
+
+bool SkTextToPath::draw(SkAnimateMaker& maker) {
+ path->draw(maker);
+ return false;
+}
+
+void SkTextToPath::onEndElement(SkAnimateMaker& maker) {
+ if (paint == nil || path == nil || text == nil) {
+ // !!! add error message here
+ maker.setErrorCode(SkDisplayXMLParserError::kErrorInAttributeValue);
+ return;
+ }
+ SkPaint realPaint;
+ paint->setupPaint(&realPaint);
+ realPaint.getTextPath(text->getText(), text->getSize(), text->x,
+ text->y, &path->getPath());
+}
+
diff --git a/libs/graphics/animator/SkTextToPath.h b/libs/graphics/animator/SkTextToPath.h
new file mode 100644
index 0000000000..e36083f585
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.h
@@ -0,0 +1,23 @@
+#ifndef SkTextToPath_DEFINED
+#define SkTextToPath_DEFINED
+
+#include "SkDrawPath.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawPath;
+class SkText;
+
+class SkTextToPath : public SkDrawable {
+ DECLARE_MEMBER_INFO(TextToPath);
+ SkTextToPath();
+ virtual bool draw(SkAnimateMaker& );
+ virtual void onEndElement(SkAnimateMaker& );
+private:
+ SkDrawPaint* paint;
+ SkDrawPath* path;
+ SkText* text;
+};
+
+#endif // SkTextToPath_DEFINED
+
diff --git a/libs/graphics/animator/SkTime.cpp b/libs/graphics/animator/SkTime.cpp
new file mode 100644
index 0000000000..928480f550
--- /dev/null
+++ b/libs/graphics/animator/SkTime.cpp
@@ -0,0 +1,72 @@
+#include "SkTime.h"
+
+#ifdef SK_BUILD_FOR_WIN
+
+#ifdef SK_DEBUG
+SkMSec gForceTickCount = (SkMSec) -1;
+#endif
+
+void SkTime::GetDateTime(DateTime* t)
+{
+ if (t)
+ {
+ SYSTEMTIME syst;
+
+ ::GetLocalTime(&syst);
+ t->fYear = SkToU16(syst.wYear);
+ t->fMonth = SkToU8(syst.wMonth);
+ t->fDayOfWeek = SkToU8(syst.wDayOfWeek);
+ t->fDay = SkToU8(syst.wDay);
+ t->fHour = SkToU8(syst.wHour);
+ t->fMinute = SkToU8(syst.wMinute);
+ t->fSecond = SkToU8(syst.wSecond);
+ }
+}
+
+SkMSec SkTime::GetMSecs()
+{
+#ifdef SK_DEBUG
+ if (gForceTickCount != (SkMSec) -1)
+ return gForceTickCount;
+#endif
+ return ::GetTickCount();
+}
+
+#elif defined(xSK_BUILD_FOR_MAC)
+
+#include <time.h>
+
+void SkTime::GetDateTime(DateTime* t)
+{
+ if (t)
+ {
+ tm syst;
+ time_t tm;
+
+ time(&tm);
+ localtime_r(&tm, &syst);
+ t->fYear = SkToU16(syst.tm_year);
+ t->fMonth = SkToU8(syst.tm_mon + 1);
+ t->fDayOfWeek = SkToU8(syst.tm_wday);
+ t->fDay = SkToU8(syst.tm_mday);
+ t->fHour = SkToU8(syst.tm_hour);
+ t->fMinute = SkToU8(syst.tm_min);
+ t->fSecond = SkToU8(syst.tm_sec);
+ }
+}
+
+#include "Sk64.h"
+
+SkMSec SkTime::GetMSecs()
+{
+ UnsignedWide wide;
+ Sk64 s;
+
+ ::Microseconds(&wide);
+ s.set(wide.hi, wide.lo);
+ s.div(1000, Sk64::kRound_DivOption);
+ return s.get32();
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkTypedArray.cpp b/libs/graphics/animator/SkTypedArray.cpp
new file mode 100644
index 0000000000..f73d8aa324
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.cpp
@@ -0,0 +1,170 @@
+#include "SkTypedArray.h"
+
+SkTypedArray::SkTypedArray() : fType(SkType_Unknown) {
+}
+
+SkTypedArray::SkTypedArray(SkDisplayTypes type) : fType(type) {
+}
+
+bool SkTypedArray::getIndex(int index, SkOperand* operand) {
+ if (index >= count()) {
+ SkASSERT(0);
+ return false;
+ }
+ *operand = begin()[index];
+ return true;
+}
+
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 1
+SkDS32Array::SkDS32Array()
+{
+ fReserve = fCount = 0;
+ fArray = nil;
+#ifdef SK_DEBUG
+ fData = nil;
+#endif
+}
+
+SkDS32Array::SkDS32Array(const SkDS32Array& src)
+{
+ fReserve = fCount = 0;
+ fArray = nil;
+#ifdef SK_DEBUG
+ fData = nil;
+#endif
+ SkDS32Array tmp(src.fArray, src.fCount);
+ this->swap(tmp);
+}
+
+SkDS32Array::SkDS32Array(const S32 src[], U16CPU count)
+{
+ SkASSERT(src || count == 0);
+
+ fReserve = fCount = 0;
+ fArray = nil;
+#ifdef SK_DEBUG
+ fData = nil;
+#endif
+ if (count)
+ {
+ fArray = (S32*)sk_malloc_throw(count * sizeof(S32));
+#ifdef SK_DEBUG
+ fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+ memcpy(fArray, src, sizeof(S32) * count);
+ fReserve = fCount = SkToU16(count);
+ }
+}
+
+SkDS32Array& SkDS32Array::operator=(const SkDS32Array& src)
+{
+ if (this != &src)
+ {
+ if (src.fCount > fReserve)
+ {
+ SkDS32Array tmp(src.fArray, src.fCount);
+ this->swap(tmp);
+ }
+ else
+ {
+ memcpy(fArray, src.fArray, sizeof(S32) * src.fCount);
+ fCount = src.fCount;
+ }
+ }
+ return *this;
+}
+
+int operator==(const SkDS32Array& a, const SkDS32Array& b)
+{
+ return a.fCount == b.fCount &&
+ (a.fCount == 0 || !memcmp(a.fArray, b.fArray, a.fCount * sizeof(S32)));
+}
+
+void SkDS32Array::swap(SkDS32Array& other)
+{
+ SkTSwap(fArray, other.fArray);
+#ifdef SK_DEBUG
+ SkTSwap(fData, other.fData);
+#endif
+ SkTSwap(fReserve, other.fReserve);
+ SkTSwap(fCount, other.fCount);
+}
+
+S32* SkDS32Array::append(U16CPU count, const S32* src)
+{
+ unsigned oldCount = fCount;
+ if (count)
+ {
+ SkASSERT(src == nil || fArray == nil ||
+ src + count <= fArray || fArray + count <= src);
+
+ this->growBy(count);
+ if (src)
+ memcpy(fArray + oldCount, src, sizeof(S32) * count);
+ }
+ return fArray + oldCount;
+}
+
+int SkDS32Array::find(const S32& elem) const
+{
+ const S32* iter = fArray;
+ const S32* stop = fArray + fCount;
+
+ for (; iter < stop; iter++)
+ {
+ if (*iter == elem)
+ return (int) (iter - fArray);
+ }
+ return -1;
+}
+
+void SkDS32Array::growBy(U16CPU extra)
+{
+ SkASSERT(extra);
+ SkASSERT(fCount + extra <= 0xFFFF);
+
+ if (fCount + extra > fReserve)
+ {
+ size_t size = fCount + extra + 4;
+ size += size >> 2;
+ S32* array = (S32*)sk_malloc_throw(size * sizeof(S32));
+ memcpy(array, fArray, fCount * sizeof(S32));
+
+ sk_free(fArray);
+ fArray = array;
+#ifdef SK_DEBUG
+ fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+ fReserve = SkToU16((U16CPU)size);
+ }
+ fCount = SkToU16(fCount + extra);
+}
+
+S32* SkDS32Array::insert(U16CPU index, U16CPU count, const S32* src)
+{
+ SkASSERT(count);
+ int oldCount = fCount;
+ this->growBy(count);
+ S32* dst = fArray + index;
+ memmove(dst + count, dst, sizeof(S32) * (oldCount - index));
+ if (src)
+ memcpy(dst, src, sizeof(S32) * count);
+ return dst;
+}
+
+
+ int SkDS32Array::rfind(const S32& elem) const
+ {
+ const S32* iter = fArray + fCount;
+ const S32* stop = fArray;
+
+ while (iter > stop)
+ {
+ if (*--iter == elem)
+ return (int) (iter - stop);
+ }
+ return -1;
+ }
+
+#endif
diff --git a/libs/graphics/animator/SkTypedArray.h b/libs/graphics/animator/SkTypedArray.h
new file mode 100644
index 0000000000..96b42acfa1
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.h
@@ -0,0 +1,22 @@
+#ifndef SkTypedArray_DEFINED
+#define SkTypedArray_DEFINED
+
+#include "SkScript.h"
+#include "SkTDArray_Experimental.h"
+
+class SkTypedArray : public SkTDOperandArray {
+public:
+ SkTypedArray();
+ SkTypedArray(SkDisplayTypes type);
+ bool getIndex(int index, SkOperand* operand);
+ SkDisplayTypes getType() { return fType; }
+ SkScriptEngine::SkOpType getOpType() { return SkScriptEngine::ToOpType(fType); }
+ void setType(SkDisplayTypes type) {
+ // SkASSERT(count() == 0);
+ fType = type;
+ }
+protected:
+ SkDisplayTypes fType;
+};
+
+#endif // SkTypedArray_DEFINED
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.cpp b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
new file mode 100644
index 0000000000..8045fdea40
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
@@ -0,0 +1,74 @@
+#include "SkXMLAnimatorWriter.h"
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayXMLParser.h"
+
+SkXMLAnimatorWriter::SkXMLAnimatorWriter(SkAnimator* animator) : fAnimator(animator)
+{
+ fParser = new SkDisplayXMLParser(*fAnimator->fMaker);
+}
+
+SkXMLAnimatorWriter::~SkXMLAnimatorWriter() {
+ delete fParser;
+}
+
+void SkXMLAnimatorWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+ fParser->onAddAttributeLen(name, value, length);
+}
+
+void SkXMLAnimatorWriter::onEndElement()
+{
+ Elem* elem = getEnd();
+ fParser->onEndElement(elem->fName.c_str());
+ doEnd(elem);
+}
+
+void SkXMLAnimatorWriter::onStartElementLen(const char name[], size_t length)
+{
+ doStart(name, length);
+ fParser->onStartElementLen(name, length);
+}
+
+void SkXMLAnimatorWriter::writeHeader()
+{
+}
+
+#ifdef SK_DEBUG
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+void SkXMLAnimatorWriter::UnitTest(SkCanvas* canvas)
+{
+ SkAnimator s;
+ SkXMLAnimatorWriter w(&s);
+ w.startElement("screenplay");
+ w.startElement("animateField");
+ w.addAttribute("field", "x1");
+ w.addAttribute("id", "to100");
+ w.addAttribute("from", "0");
+ w.addAttribute("to", "100");
+ w.addAttribute("dur", "1");
+ w.endElement();
+ w.startElement("event");
+ w.addAttribute("kind", "onLoad");
+ w.startElement("line");
+ w.addAttribute("id", "line");
+ w.addAttribute("x1", "-1");
+ w.addAttribute("y1", "20");
+ w.addAttribute("x2", "150");
+ w.addAttribute("y2", "40");
+ w.endElement();
+ w.startElement("apply");
+ w.addAttribute("animator", "to100");
+ w.addAttribute("scope", "line");
+ w.endElement();
+ w.endElement();
+ w.endElement();
+ SkPaint paint;
+ canvas->drawRGB(255, 255, 255);
+ s.draw(canvas, &paint, 0);
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.h b/libs/graphics/animator/SkXMLAnimatorWriter.h
new file mode 100644
index 0000000000..7180dbda0d
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.h
@@ -0,0 +1,25 @@
+#ifndef SkXMLAnimatorWriter_DEFINED
+#define SkXMLAnimatorWriter_DEFINED
+
+#include "SkXMLWriter.h"
+
+class SkAnimator;
+class SkDisplayXMLParser;
+
+class SkXMLAnimatorWriter : public SkXMLWriter {
+public:
+ SkXMLAnimatorWriter(SkAnimator*);
+ virtual ~SkXMLAnimatorWriter();
+ virtual void writeHeader();
+ SkDEBUGCODE(static void UnitTest(class SkCanvas* canvas);)
+protected:
+ virtual void onAddAttributeLen(const char name[], const char value[], size_t length);
+ virtual void onEndElement();
+ virtual void onStartElementLen(const char elem[], size_t length);
+private:
+ SkAnimator* fAnimator;
+ SkDisplayXMLParser* fParser;
+};
+
+#endif // SkXMLAnimatorWriter_DEFINED
+
diff --git a/libs/graphics/animator/thingstodo.txt b/libs/graphics/animator/thingstodo.txt
new file mode 100644
index 0000000000..8d0d47a02d
--- /dev/null
+++ b/libs/graphics/animator/thingstodo.txt
@@ -0,0 +1,21 @@
+things to do:
+ figure out where endless or very deep recursion is possible
+ at these points, generate an error if actual physical stack gets too large
+ candidates are scripts
+ eval(eval(eval... user callouts
+ ((((( operator precedence or similar making stack deep
+ groups within groups
+ very large apply create or apply immediate steps
+
+ write tests for math functions
+ looks like random takes a parameter when it should take zero parameters
+
+ add Math, Number files to perforce for docs
+ alphabetize attributes in docs
+
+ manually modified tools/screenplayDocs/xmlToJPEG.cpp
+
+ fix docs where lines are stitched together (insert space)
+
+ naked <data> outside of <post> asserts on name
+ handle errors for all element not contained by correct parents \ No newline at end of file
diff --git a/libs/graphics/effects/Sk1DPathEffect.cpp b/libs/graphics/effects/Sk1DPathEffect.cpp
new file mode 100644
index 0000000000..938858e166
--- /dev/null
+++ b/libs/graphics/effects/Sk1DPathEffect.cpp
@@ -0,0 +1,162 @@
+#include "Sk1DPathEffect.h"
+#include "SkPathMeasure.h"
+
+bool Sk1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ SkPathMeasure meas(src, false);
+ do {
+ SkScalar length = meas.getLength();
+ SkScalar distance = this->begin(length);
+ while (distance < length)
+ {
+ SkScalar delta = this->next(dst, distance, meas);
+ if (delta <= 0)
+ break;
+ distance += delta;
+ }
+ } while (meas.nextContour());
+ return true;
+}
+
+SkScalar Sk1DPathEffect::begin(SkScalar contourLength)
+{
+ return 0;
+}
+
+SkScalar Sk1DPathEffect::next(SkPath* dst, SkScalar distance, SkPathMeasure&)
+{
+ return 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkPath1DPathEffect::SkPath1DPathEffect(const SkPath& path, SkScalar advance, SkScalar phase, Style style)
+ : fPath(path)
+{
+ if (advance <= 0 || path.isEmpty())
+ {
+ SkDEBUGF(("SkPath1DPathEffect can't use advance <= 0\n"));
+ fAdvance = 0; // signals we can't draw anything
+ }
+ else
+ {
+ if (phase >= advance)
+ phase = SkScalarMod(phase, advance);
+ fAdvance = advance;
+ fPhase = phase;
+
+ if ((unsigned)style >= kStyleCount)
+ SkDEBUGF(("SkPath1DPathEffect style enum out of range %d\n", style));
+ fStyle = style;
+ }
+}
+
+bool SkPath1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ if (fAdvance > 0)
+ {
+ *width = -1;
+ return this->INHERITED::filterPath(dst, src, width);
+ }
+ return false;
+}
+
+static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
+ SkPathMeasure& meas, SkScalar dist)
+{
+ for (int i = 0; i < count; i++)
+ {
+ SkPoint pos;
+ SkVector tangent;
+
+ SkScalar sx = src[i].fX;
+ SkScalar sy = src[i].fY;
+
+ meas.getPosTan(dist + sx, &pos, &tangent);
+
+ SkMatrix matrix;
+ SkPoint pt;
+
+ pt.set(sx, sy);
+ matrix.setSinCos(tangent.fY, tangent.fX, 0, 0);
+ matrix.preTranslate(-sx, 0);
+ matrix.postTranslate(pos.fX, pos.fY);
+ matrix.mapPoints(&dst[i], &pt, 1);
+ }
+}
+
+/* TODO
+
+ Need differentially more subdivisions when the follow-path is curvy. Not sure how to
+ determine that, but we need it. I guess a cheap answer is let the caller tell us,
+ but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
+*/
+static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas, SkScalar dist)
+{
+ SkPath::Iter iter(src, false);
+ SkPoint srcP[4], dstP[3];
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(srcP)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kMove_Verb:
+ morphpoints(dstP, srcP, 1, meas, dist);
+ dst->moveTo(dstP[0]);
+ break;
+ case SkPath::kLine_Verb:
+ srcP[2] = srcP[1];
+ srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
+ SkScalarAve(srcP[0].fY, srcP[2].fY));
+ // fall through to quad
+ case SkPath::kQuad_Verb:
+ morphpoints(dstP, &srcP[1], 2, meas, dist);
+ dst->quadTo(dstP[0], dstP[1]);
+ break;
+ case SkPath::kCubic_Verb:
+ morphpoints(dstP, &srcP[1], 3, meas, dist);
+ dst->cubicTo(dstP[0], dstP[1], dstP[2]);
+ break;
+ case SkPath::kClose_Verb:
+ dst->close();
+ break;
+ default:
+ SkASSERT(!"unknown verb");
+ break;
+ }
+ }
+}
+
+SkScalar SkPath1DPathEffect::begin(SkScalar contourLength)
+{
+ // should we offer an option to scale to a multiple of the contourLength?
+ return fPhase;
+}
+
+SkScalar SkPath1DPathEffect::next(SkPath* dst, SkScalar distance, SkPathMeasure& meas)
+{
+ switch (fStyle) {
+ case kTranslate_Style:
+ {
+ SkPoint pos;
+ meas.getPosTan(distance, &pos, nil);
+ dst->addPath(fPath, pos.fX, pos.fY);
+ }
+ break;
+ case kRotate_Style:
+ {
+ SkMatrix matrix;
+ meas.getMatrix(distance, &matrix);
+ dst->addPath(fPath, matrix);
+ }
+ break;
+ case kMorph_Style:
+ morphpath(dst, fPath, meas, distance);
+ break;
+ default:
+ SkASSERT(!"unknown Style enum");
+ break;
+ }
+ return fAdvance;
+}
+
diff --git a/libs/graphics/effects/Sk2DPathEffect.cpp b/libs/graphics/effects/Sk2DPathEffect.cpp
new file mode 100644
index 0000000000..601666d39f
--- /dev/null
+++ b/libs/graphics/effects/Sk2DPathEffect.cpp
@@ -0,0 +1,89 @@
+#include "Sk2DPathEffect.h"
+#include "SkBlitter.h"
+#include "SkPath.h"
+#include "SkScan.h"
+
+class Sk2DPathEffectBlitter : public SkBlitter {
+public:
+ Sk2DPathEffectBlitter(Sk2DPathEffect* pe, SkPath* dst)
+ : fPE(pe), fDst(dst)
+ {}
+ virtual void blitH(int x, int y, int count)
+ {
+ fPE->nextSpan(x, y, count, fDst);
+ }
+private:
+ Sk2DPathEffect* fPE;
+ SkPath* fDst;
+};
+
+////////////////////////////////////////////////////////////////////////////////////
+
+Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat)
+{
+ mat.invert(&fInverse);
+}
+
+bool Sk2DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ Sk2DPathEffectBlitter blitter(this, dst);
+ SkPath tmp;
+ SkRect bounds;
+ SkRect16 r;
+
+ src.transform(fInverse, &tmp);
+ tmp.computeBounds(&bounds, SkPath::kExact_BoundsType);
+ bounds.round(&r);
+ if (!r.isEmpty())
+ {
+ this->begin(r, dst);
+ SkScan::FillPath(tmp, nil, &blitter);
+ this->end(dst);
+ }
+ return true;
+}
+
+void Sk2DPathEffect::nextSpan(int x, int y, int count, SkPath* path)
+{
+ const SkMatrix& mat = this->getMatrix();
+ SkPoint src, dst;
+
+ src.set(SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf);
+ do {
+ mat.mapPoints(&dst, &src, 1);
+ this->next(dst, x++, y, path);
+ src.fX += SK_Scalar1;
+ } while (--count > 0);
+}
+
+void Sk2DPathEffect::begin(const SkRect16& uvBounds, SkPath* dst) {}
+void Sk2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) {}
+void Sk2DPathEffect::end(SkPath* dst) {}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void Sk2DPathEffect::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ buffer.write(&fMatrix, sizeof(fMatrix));
+}
+
+Sk2DPathEffect::Sk2DPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+ buffer.read(&fMatrix, sizeof(fMatrix));
+ fMatrix.invert(&fInverse);
+}
+
+SkFlattenable::Factory Sk2DPathEffect::getFactory()
+{
+ return CreateProc;
+}
+
+SkFlattenable* Sk2DPathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(Sk2DPathEffect, (buffer));
+}
+
+
+
diff --git a/libs/graphics/effects/SkAvoidXfermode.cpp b/libs/graphics/effects/SkAvoidXfermode.cpp
new file mode 100644
index 0000000000..80f03100c1
--- /dev/null
+++ b/libs/graphics/effects/SkAvoidXfermode.cpp
@@ -0,0 +1,131 @@
+#include "SkAvoidXfermode.h"
+#include "SkColorPriv.h"
+
+SkAvoidXfermode::SkAvoidXfermode(SkColor opColor, U8CPU tolerance, bool reverse)
+{
+ if (tolerance > 255)
+ tolerance = 255;
+
+ fOpColor = opColor;
+ fDistMul = (256 << 14) / (tolerance + 1);
+ fReverse = reverse;
+}
+
+static unsigned color_dist16(uint16_t c, unsigned r, unsigned g, unsigned b)
+{
+ unsigned dr = SkAbs32(SkPacked16ToR32(c) - r);
+ unsigned dg = SkAbs32(SkPacked16ToG32(c) - g);
+ unsigned db = SkAbs32(SkPacked16ToB32(c) - b);
+
+ return SkMax32(dr, SkMax32(dg, db));
+}
+
+static unsigned color_dist32(SkPMColor c, U8CPU r, U8CPU g, U8CPU b)
+{
+ unsigned dr = SkAbs32(SkGetPackedR32(c) - r);
+ unsigned dg = SkAbs32(SkGetPackedG32(c) - g);
+ unsigned db = SkAbs32(SkGetPackedB32(c) - b);
+
+ return SkMax32(dr, SkMax32(dg, db));
+}
+
+static float dot14tofloat(int x)
+{
+ return (float)x / (1 << 14);
+}
+
+static int scale_dist_14(int dist, uint32_t mul, uint32_t sub)
+{
+ int tmp = dist * mul - sub;
+ int result = (tmp + (1 << 13)) >> 14;
+
+ return result;
+}
+
+static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, U8CPU alpha)
+{
+ unsigned scale = SkAlpha255To256(alpha);
+
+ unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale);
+ unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale);
+ unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale);
+ unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale);
+
+ return SkPackARGB32(a, r, g, b);
+}
+
+void SkAvoidXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ // override in subclass
+}
+
+static inline U16CPU SkBlend3216(SkPMColor src, U16CPU dst, unsigned scale)
+{
+ SkASSERT(scale <= 256);
+
+ return SkPackRGB16( SkAlphaBlend(SkPacked32ToR16(src), SkGetPackedR16(dst), scale),
+ SkAlphaBlend(SkPacked32ToG16(src), SkGetPackedG16(dst), scale),
+ SkAlphaBlend(SkPacked32ToB16(src), SkGetPackedB16(dst), scale));
+}
+
+void SkAvoidXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ SkColor opColor = fOpColor;
+ unsigned opR = SkPacked16ToR32(opColor);
+ unsigned opG = SkPacked16ToG32(opColor);
+ unsigned opB = SkPacked16ToB32(opColor);
+ uint32_t mul = fDistMul;
+ uint32_t sub = (fDistMul - (1 << 14)) << 8;
+
+ int MAX, mask;
+
+ if (fReverse)
+ {
+ mask = -1;
+ MAX = 256;
+ }
+ else
+ {
+ mask = 0;
+ MAX = 0;
+ }
+
+ if (NULL == aa)
+ for (int i = 0; i < count; i++) {
+ int d = color_dist16(dst[i], opR, opG, opB);
+ d = SkAlpha255To256(d);
+ // now reverse d if we need to
+ d = MAX + (d ^ mask) - mask;
+ SkASSERT((unsigned)d <= 256);
+
+ d = scale_dist_14(d, mul, sub);
+ SkASSERT(d <= 256);
+
+ if (d > 0)
+ dst[i] = SkBlend3216(src[i], dst[i], d);
+ }
+ else
+ for (int i = 0; i < count; i++) {
+ unsigned antialias = aa[i];
+ if (0 == antialias)
+ continue;
+
+ int d = color_dist16(dst[i], opR, opG, opB);
+ d = SkAlpha255To256(d);
+ // now reverse d if we need to
+ d = MAX + (d ^ mask) - mask;
+ SkASSERT((unsigned)d <= 256);
+
+ d = scale_dist_14(d, mul, sub);
+ SkASSERT(d <= 256);
+
+ if (d > 0)
+ dst[i] = SkBlend3216(src[i], dst[i], SkAlphaMul(antialias, d));
+ }
+}
+
+void SkAvoidXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ // override in subclass
+}
+
diff --git a/libs/graphics/effects/SkBlurMask.cpp b/libs/graphics/effects/SkBlurMask.cpp
new file mode 100644
index 0000000000..85023424a7
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMask.cpp
@@ -0,0 +1,308 @@
+#include "SkBlurMask.h"
+#include "SkTemplates.h"
+
+static void build_sum_buffer(uint32_t dst[], int w, int h, const uint8_t src[])
+{
+ int x, y;
+
+ // special case first row
+ uint32_t X = 0;
+ for (x = w - 1; x >= 0; --x)
+ {
+ X = *src++ + X;
+ *dst++ = X;
+ }
+ // now do the rest of the rows
+ for (y = h - 1; y > 0; --y)
+ {
+ uint32_t L = 0;
+ uint32_t C = 0;
+ for (x = w - 1; x >= 0; --x)
+ {
+ uint32_t T = dst[-w];
+ X = *src++ + L + T - C;
+ *dst++ = X;
+ L = X;
+ C = T;
+ }
+ }
+}
+
+static void apply_kernel(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh)
+{
+ uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1));
+
+ int rowBytes = sw;
+
+ int dw = sw + 2*rx;
+ int dh = sh + 2*ry;
+
+ sw -= 1; // now it is max_x
+ sh -= 1; // now it is max_y
+
+ int prev_y = -ry - 1 -ry;
+ int next_y = ry -ry;
+
+ for (int y = 0; y < dh; y++)
+ {
+ int py = SkClampPos(prev_y) * rowBytes;
+ int ny = SkFastMin32(next_y, sh) * rowBytes;
+
+ int prev_x = -rx - 1 -rx;
+ int next_x = rx -rx;
+
+ for (int x = 0; x < dw; x++)
+ {
+ int px = SkClampPos(prev_x);
+ int nx = SkFastMin32(next_x, sw);
+
+ uint32_t sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
+ *dst++ = SkToU8(sum * scale >> 24);
+
+ prev_x += 1;
+ next_x += 1;
+ }
+ prev_y += 1;
+ next_y += 1;
+ }
+}
+
+static void apply_kernel_interp(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh, U8CPU outer_weight)
+{
+ SkASSERT(rx > 0 && ry > 0);
+ SkASSERT(outer_weight <= 255);
+
+ int inner_weight = 255 - outer_weight;
+
+ // round these guys up if they're bigger than 127
+ outer_weight += outer_weight >> 7;
+ inner_weight += inner_weight >> 7;
+
+ uint32_t outer_scale = (outer_weight << 16) / ((2*rx + 1)*(2*ry + 1));
+ uint32_t inner_scale = (inner_weight << 16) / ((2*rx - 1)*(2*ry - 1));
+
+ int rowBytes = sw;
+
+ int dw = sw + 2*rx;
+ int dh = sh + 2*ry;
+
+ sw -= 1; // now it is max_x
+ sh -= 1; // now it is max_y
+
+ int prev_y = -ry - 1 -ry;
+ int next_y = ry -ry;
+
+ for (int y = 0; y < dh; y++)
+ {
+ int py = SkClampPos(prev_y) * rowBytes;
+ int ny = SkFastMin32(next_y, sh) * rowBytes;
+
+ int ipy = SkClampPos(prev_y + 1) * rowBytes;
+ int iny = SkClampMax(next_y - 1, sh) * rowBytes;
+
+ int prev_x = -rx - 1 -rx;
+ int next_x = rx -rx;
+
+ for (int x = 0; x < dw; x++)
+ {
+ int px = SkClampPos(prev_x);
+ int nx = SkFastMin32(next_x, sw);
+
+ int ipx = SkClampPos(prev_x + 1);
+ int inx = SkClampMax(next_x - 1, sw);
+
+ uint32_t outer_sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
+ uint32_t inner_sum = src[ipx+ipy] + src[inx+iny] - src[inx+ipy] - src[ipx+iny];
+ *dst++ = SkToU8((outer_sum * outer_scale + inner_sum * inner_scale) >> 24);
+
+ prev_x += 1;
+ next_x += 1;
+ }
+ prev_y += 1;
+ next_y += 1;
+ }
+}
+
+#include "SkColorPriv.h"
+
+static void merge_src_with_blur(uint8_t dst[],
+ const uint8_t src[], int sw, int sh,
+ const uint8_t blur[], int blurRowBytes)
+{
+ while (--sh >= 0)
+ {
+ for (int x = sw - 1; x >= 0; --x)
+ {
+ *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
+ dst += 1;
+ src += 1;
+ blur += 1;
+ }
+ blur += blurRowBytes - sw;
+ }
+}
+
+static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
+ const uint8_t src[], int sw, int sh,
+ SkBlurMask::Style style)
+{
+ int x;
+ while (--sh >= 0)
+ {
+ switch (style) {
+ case SkBlurMask::kSolid_Style:
+ for (x = sw - 1; x >= 0; --x)
+ {
+ *dst = SkToU8(*src + SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
+ dst += 1;
+ src += 1;
+ }
+ break;
+ case SkBlurMask::kOuter_Style:
+ for (x = sw - 1; x >= 0; --x)
+ {
+ if (*src)
+ *dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
+ dst += 1;
+ src += 1;
+ }
+ break;
+ default:
+ SkASSERT(!"Unexpected blur style here");
+ break;
+ }
+ dst += dstRowBytes - sw;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
+
+// we use a local funciton to wrap the class static method to work around
+// a bug in gcc98
+void SkMask_FreeImage(uint8_t* image);
+void SkMask_FreeImage(uint8_t* image)
+{
+ SkMask::FreeImage(image);
+}
+
+bool SkBlurMask::Blur(SkMask* dst, const SkMask& src,
+ SkScalar radius, Style style)
+{
+ if (src.fFormat != SkMask::kA8_Format)
+ return false;
+
+ int rx = SkScalarCeil(radius);
+ int outer_weight = 255 - SkScalarRound((SkIntToScalar(rx) - radius) * 255);
+
+ SkASSERT(rx >= 0);
+ SkASSERT((unsigned)outer_weight <= 255);
+
+ if (rx == 0)
+ return false;
+
+ int ry = rx; // only do square blur for now
+
+ dst->fBounds.set(src.fBounds.fLeft - rx, src.fBounds.fTop - ry,
+ src.fBounds.fRight + rx, src.fBounds.fBottom + ry);
+ dst->fRowBytes = SkToU16(dst->fBounds.width());
+ dst->fFormat = SkMask::kA8_Format;
+ dst->fImage = nil;
+
+ if (src.fImage)
+ {
+ int sw = src.fBounds.width();
+ int sh = src.fBounds.height();
+ const uint8_t* sp = src.fImage;
+ uint8_t* dp = SkMask::AllocImage(dst->computeImageSize());
+
+ SkAutoTCallProc<uint8_t, SkMask_FreeImage> autoCall(dp);
+
+ // build the blurry destination
+ {
+ SkAutoTMalloc<uint32_t> storage(sw * sh);
+ uint32_t* sumBuffer = storage.get();
+
+ build_sum_buffer(sumBuffer, sw, sh, sp);
+ if (outer_weight == 255)
+ apply_kernel(dp, rx, ry, sumBuffer, sw, sh);
+ else
+ apply_kernel_interp(dp, rx, ry, sumBuffer, sw, sh, outer_weight);
+ }
+
+ dst->fImage = dp;
+ // if need be, alloc the "real" dst (same size as src) and copy/merge
+ // the blur into it (applying the src)
+ if (style == kInner_Style)
+ {
+ dst->fImage = SkMask::AllocImage(src.computeImageSize());
+ merge_src_with_blur(dst->fImage, sp, sw, sh,
+ dp + rx + ry*dst->fBounds.width(),
+ dst->fBounds.width());
+ SkMask::FreeImage(dp);
+ }
+ else if (style != kNormal_Style)
+ {
+ clamp_with_orig(dp + rx + ry*dst->fBounds.width(),
+ dst->fBounds.width(),
+ sp, sw, sh,
+ style);
+ }
+ (void)autoCall.detach();
+ }
+
+ if (style == kInner_Style)
+ {
+ dst->fBounds = src.fBounds; // restore trimmed bounds
+ dst->fRowBytes = SkToU16(dst->fBounds.width());
+ }
+
+#if 0
+ if (gamma && dst->fImage)
+ {
+ uint8_t* image = dst->fImage;
+ uint8_t* stop = image + dst->computeImageSize();
+
+ for (; image < stop; image += 1)
+ *image = gamma[*image];
+ }
+#endif
+ return true;
+}
+
+#if 0
+void SkBlurMask::BuildSqrtGamma(uint8_t gamma[256], SkScalar percent)
+{
+ SkASSERT(gamma);
+ SkASSERT(percent >= 0 && percent <= SK_Scalar1);
+
+ int scale = SkScalarRound(percent * 256);
+
+ for (int i = 0; i < 256; i++)
+ {
+ SkFixed n = i * 257;
+ n += n >> 15;
+ SkASSERT(n >= 0 && n <= SK_Fixed1);
+ n = SkFixedSqrt(n);
+ n = n * 255 >> 16;
+ n = SkAlphaBlend(n, i, scale);
+ gamma[i] = SkToU8(n);
+ }
+}
+
+void SkBlurMask::BuildSqrGamma(uint8_t gamma[256], SkScalar percent)
+{
+ SkASSERT(gamma);
+ SkASSERT(percent >= 0 && percent <= SK_Scalar1);
+
+ int scale = SkScalarRound(percent * 256);
+ SkFixed div255 = SK_Fixed1 / 255;
+
+ for (int i = 0; i < 256; i++)
+ {
+ int square = i * i;
+ int linear = i * 255;
+ int n = SkAlphaBlend(square, linear, scale);
+ gamma[i] = SkToU8(n * div255 >> 16);
+ }
+}
+#endif
diff --git a/libs/graphics/effects/SkBlurMask.h b/libs/graphics/effects/SkBlurMask.h
new file mode 100644
index 0000000000..40cea94a82
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMask.h
@@ -0,0 +1,23 @@
+#ifndef SkBlurMask_DEFINED
+#define SkBlurMask_DEFINED
+
+#include "SkShader.h"
+
+class SkBlurMask {
+public:
+ enum Style {
+ kNormal_Style, //!< fuzzy inside and outside
+ kSolid_Style, //!< solid inside, fuzzy outside
+ kOuter_Style, //!< nothing inside, fuzzy outside
+ kInner_Style, //!< fuzzy inside, nothing outside
+
+ kStyleCount
+ };
+
+ static bool Blur(SkMask* dst, const SkMask& src, SkScalar radius, Style);
+};
+
+#endif
+
+
+
diff --git a/libs/graphics/effects/SkBlurMaskFilter.cpp b/libs/graphics/effects/SkBlurMaskFilter.cpp
new file mode 100644
index 0000000000..8073bc52ec
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMaskFilter.cpp
@@ -0,0 +1,96 @@
+#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
+#include "SkBuffer.h"
+
+class SkBlurMaskFilterImpl : public SkMaskFilter {
+public:
+ SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style);
+
+ // overrides from SkMaskFilter
+ virtual SkMask::Format getFormat();
+ virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin);
+
+ // overrides from SkFlattenable
+ // This method is not exported to java.
+ virtual Factory getFactory();
+ // This method is not exported to java.
+ virtual void flatten(SkWBuffer&);
+
+private:
+ SkScalar fRadius;
+ SkBlurMaskFilter::BlurStyle fBlurStyle;
+
+ static SkFlattenable* CreateProc(SkRBuffer&);
+ SkBlurMaskFilterImpl(SkRBuffer&);
+
+ typedef SkMaskFilter INHERITED;
+};
+
+SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style)
+{
+ if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount)
+ return NULL;
+
+ return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style)
+ : fRadius(radius), fBlurStyle(style)
+{
+#if 0
+ fGamma = NULL;
+ if (gammaScale)
+ {
+ fGamma = new U8[256];
+ if (gammaScale > 0)
+ SkBlurMask::BuildSqrGamma(fGamma, gammaScale);
+ else
+ SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale);
+ }
+#endif
+ SkASSERT(radius >= 0);
+ SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount);
+}
+
+SkMask::Format SkBlurMaskFilterImpl::getFormat()
+{
+ return SkMask::kA8_Format;
+}
+
+bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin)
+{
+ SkScalar radius = matrix.mapRadius(fRadius);
+
+ if (margin)
+ margin->set(SkScalarCeil(radius), SkScalarCeil(radius));
+
+ return SkBlurMask::Blur(dst, src, radius, (SkBlurMask::Style)fBlurStyle);
+}
+
+SkFlattenable* SkBlurMaskFilterImpl::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkBlurMaskFilterImpl, (buffer));
+}
+
+SkFlattenable::Factory SkBlurMaskFilterImpl::getFactory()
+{
+ return CreateProc;
+}
+
+SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkRBuffer& buffer) : SkMaskFilter(buffer)
+{
+ fRadius = buffer.readScalar();
+ fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readS32();
+ SkASSERT(fRadius >= 0);
+ SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount);
+}
+
+void SkBlurMaskFilterImpl::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+ buffer.writeScalar(fRadius);
+ buffer.write32(fBlurStyle);
+}
+
diff --git a/libs/graphics/effects/SkCamera.cpp b/libs/graphics/effects/SkCamera.cpp
new file mode 100644
index 0000000000..fcebf44e09
--- /dev/null
+++ b/libs/graphics/effects/SkCamera.cpp
@@ -0,0 +1,251 @@
+#include "SkCamera.h"
+
+static SkScalar VectorMultiplyDivide(int count, const SkScalar a[], int step_a,
+ const SkScalar b[], int step_b, SkScalar denom)
+{
+#ifdef SK_SCALAR_IS_FLOAT
+ float prod = 0;
+ for (int i = 0; i < count; i++)
+ {
+ prod += a[0] * b[0];
+ a += step_a;
+ b += step_b;
+ }
+ if (denom) // denom == 0 is a formal signal to not divide
+ prod /= denom;
+ return prod;
+#else
+ Sk64 prod, tmp;
+
+ prod.set(0);
+ for (int i = 0; i < count; i++)
+ {
+ tmp.setMul(a[0], b[0]);
+ prod.add(tmp);
+ a += step_a;
+ b += step_b;
+ }
+ if (denom)
+ {
+ prod.div(denom, Sk64::kRound_DivOption);
+ return prod.get32();
+ }
+ else // denom == 0 is a formal signal to treat the product as a fixed (i.e. denom = SK_Fixed1)
+ return prod.getFixed();
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+SkUnitScalar SkPoint3D::normalize(SkUnit3D* unit) const
+{
+#ifdef SK_SCALAR_IS_FLOAT
+ float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ);
+ if (mag)
+ {
+ float scale = 1.0f / mag;
+ unit->fX = fX * scale;
+ unit->fY = fY * scale;
+ unit->fZ = fZ * scale;
+ }
+#else
+ Sk64 tmp1, tmp2;
+
+ tmp1.setMul(fX, fX);
+ tmp2.setMul(fY, fY);
+ tmp1.add(tmp2);
+ tmp2.setMul(fZ, fZ);
+ tmp1.add(tmp2);
+
+ SkFixed mag = tmp1.getSqrt();
+ if (mag)
+ {
+ // what if mag < SK_Fixed1 ??? we will underflow the fixdiv
+ SkFixed scale = SkFixedDiv(SK_Fract1, mag);
+ unit->fX = SkFixedMul(fX, scale);
+ unit->fY = SkFixedMul(fY, scale);
+ unit->fZ = SkFixedMul(fZ, scale);
+ }
+#endif
+ return mag;
+}
+
+SkUnitScalar SkUnit3D::Dot(const SkUnit3D& a, const SkUnit3D& b)
+{
+ return SkUnitScalarMul(a.fX, b.fX) +
+ SkUnitScalarMul(a.fY, b.fY) +
+ SkUnitScalarMul(a.fZ, b.fZ);
+}
+
+void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross)
+{
+ SkASSERT(cross);
+
+ // use x,y,z, in case &a == cross or &b == cross
+
+
+ SkScalar x = SkUnitScalarMul(a.fY, b.fZ) - SkUnitScalarMul(a.fZ, b.fY);
+ SkScalar y = SkUnitScalarMul(a.fZ, b.fX) - SkUnitScalarMul(a.fX, b.fY);
+ SkScalar z = SkUnitScalarMul(a.fX, b.fY) - SkUnitScalarMul(a.fY, b.fX);
+
+ cross->set(x, y, z);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+SkPatch3D::SkPatch3D()
+{
+ this->reset();
+}
+
+void SkPatch3D::reset()
+{
+ fOrigin.set(0, 0, 0);
+ fU.set(SK_Scalar1, 0, 0);
+ fV.set(0, -SK_Scalar1, 0);
+}
+
+struct SkMatrix3D {
+ SkScalar fMat[3][3];
+
+ void set(int row, SkScalar a, SkScalar b, SkScalar c)
+ {
+ fMat[row][0] = a;
+ fMat[row][1] = b;
+ fMat[row][2] = c;
+ }
+ void setConcat(const SkMatrix3D& a, const SkMatrix3D& b)
+ {
+ SkMatrix3D tmp;
+ SkMatrix3D* c = this;
+
+ if (this == &a || this == &b)
+ c = &tmp;
+
+ for (int i = 0; i < 3; i++)
+ for (int j = 0; j < 3; j++)
+ c->fMat[i][j] = VectorMultiplyDivide(3, &a.fMat[i][0], 1, &b.fMat[0][j], 3, 0);
+
+ if (c == &tmp)
+ *this = tmp;
+ }
+
+ void map(SkPoint3D* v) const
+ {
+ SkScalar x = VectorMultiplyDivide(3, &fMat[0][0], 1, &v->fX, 1, 0);
+ SkScalar y = VectorMultiplyDivide(3, &fMat[1][0], 1, &v->fX, 1, 0);
+ SkScalar z = VectorMultiplyDivide(3, &fMat[2][0], 1, &v->fX, 1, 0);
+ v->set(x, y, z);
+ }
+};
+
+void SkPatch3D::rotate(SkScalar radX, SkScalar radY, SkScalar radZ)
+{
+ SkScalar s, c;
+ SkMatrix3D mx, my, mz, m;
+
+ s = SkScalarSinCos(radX, &c);
+ mx.set(0, SK_Scalar1, 0, 0);
+ mx.set(1, 0, c, -s);
+ mx.set(2, 0, s, c);
+
+ s = SkScalarSinCos(radY, &c);
+ my.set(0, c, 0, -s);
+ my.set(1, 0, SK_Scalar1, 0);
+ my.set(2, s, 0, c);
+
+ s = SkScalarSinCos(radZ, &c);
+ mz.set(0, c, -s, 0);
+ mz.set(1, s, c, 0);
+ mz.set(2, 0, 0, SK_Scalar1);
+
+ m.setConcat(mx, my);
+ m.setConcat(m, mz);
+
+ m.map(&fU);
+ m.map(&fV);
+}
+
+SkScalar SkPatch3D::dotWith(SkScalar dx, SkScalar dy, SkScalar dz) const
+{
+ SkUnit3D normal;
+
+ SkUnit3D::Cross(*(SkUnit3D*)&fU, *(SkUnit3D*)&fV, &normal);
+ return SkUnitScalarMul(normal.fX, dx) +
+ SkUnitScalarMul(normal.fY, dy) +
+ SkUnitScalarMul(normal.fZ, dz);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+SkCamera3D::SkCamera3D()
+{
+ fLocation.set(0, 0, -SkIntToScalar(1440)); // 20 inches backward
+ fAxis.set(0, 0, SK_Scalar1); // forward
+ fZenith.set(0, -SK_Scalar1, 0); // up
+ fObserver.set(0, 0, -SkIntToScalar(1440)); // 20 inches backward
+
+ this->update();
+}
+
+void SkCamera3D::update()
+{
+ SkUnit3D axis, zenith, cross;
+
+ fAxis.normalize(&axis);
+
+ {
+ SkScalar dot = SkUnit3D::Dot(*(SkUnit3D*)&fZenith, axis);
+
+ zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX);
+ zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY);
+ zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ);
+
+ (void)((SkPoint3D*)&zenith)->normalize(&zenith);
+ }
+
+ SkUnit3D::Cross(axis, zenith, &cross);
+
+ {
+ SkScalar* destPtr = (SkScalar*)&fOrientation;
+ SkScalar x = fObserver.fX;
+ SkScalar y = fObserver.fY;
+ SkScalar z = fObserver.fZ;
+
+ destPtr[0] = SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX);
+ destPtr[1] = SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY);
+ destPtr[2] = SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ);
+ destPtr[3] = SkUnitScalarMul(y, axis.fX) - SkUnitScalarMul(z, zenith.fX);
+ destPtr[4] = SkUnitScalarMul(y, axis.fY) - SkUnitScalarMul(z, zenith.fY);
+ destPtr[5] = SkUnitScalarMul(y, axis.fZ) - SkUnitScalarMul(z, zenith.fZ);
+ memcpy(&destPtr[6], &axis, sizeof(axis));
+ }
+}
+
+void SkCamera3D::computeMatrix(const SkPatch3D& quilt, SkMatrix* matrix) const
+{
+ SkScalar* destPtr = (SkScalar*)matrix;
+ const SkScalar* mapPtr = (const SkScalar*)&fOrientation;
+ const SkScalar* patchPtr;
+ SkPoint3D diff;
+ SkScalar dot;
+
+ diff.fX = quilt.fOrigin.fX - fLocation.fX;
+ diff.fY = quilt.fOrigin.fY - fLocation.fY;
+ diff.fZ = quilt.fOrigin.fZ - fLocation.fZ;
+
+ dot = SkUnit3D::Dot(*(const SkUnit3D*)&diff, *(const SkUnit3D*)((const SkScalar*)&fOrientation + 6));
+
+ patchPtr = (const SkScalar*)&quilt;
+ destPtr[0] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+ destPtr[3] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+ destPtr[6] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+6, 1, dot);
+ patchPtr += 3;
+ destPtr[1] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+ destPtr[4] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+ destPtr[7] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+6, 1, dot);
+ patchPtr = (const SkScalar*)&diff;
+ destPtr[2] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+ destPtr[5] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+ destPtr[8] = SK_UnitScalar1;
+}
diff --git a/libs/graphics/effects/SkColorFilters.cpp b/libs/graphics/effects/SkColorFilters.cpp
new file mode 100644
index 0000000000..0809f0f816
--- /dev/null
+++ b/libs/graphics/effects/SkColorFilters.cpp
@@ -0,0 +1,264 @@
+#include "SkColorFilter.h"
+#include "SkColorPriv.h"
+#include "SkPorterDuff.h"
+#include "SkUtils.h"
+
+class SkSrc_XfermodeColorFilter : public SkColorFilter {
+public:
+ SkSrc_XfermodeColorFilter(SkColor color) : fColor(SkPreMultiplyColor(color)) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ sk_memset32(result, fColor, count);
+ }
+
+private:
+ SkPMColor fColor;
+};
+
+class SkSrcOver_XfermodeColorFilter : public SkColorFilter {
+public:
+ SkSrcOver_XfermodeColorFilter(SkColor color) : fColor(SkPreMultiplyColor(color)) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ SkPMColor src = fColor;
+ unsigned scale = SkAlpha255To256(255 - SkGetPackedA32(src));
+
+ for (int i = 0; i < count; i++)
+ result[i] = src + SkAlphaMulQ(shader[i], scale);
+ }
+
+private:
+ SkPMColor fColor;
+};
+
+class SkXfermodeColorFilter : public SkColorFilter {
+public:
+ SkXfermodeColorFilter(SkColor color, SkXfermodeProc proc)
+ {
+ fColor = SkPreMultiplyColor(color);
+ fProc = proc;
+ }
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ SkPMColor color = fColor;
+ SkXfermodeProc proc = fProc;
+
+ for (int i = 0; i < count; i++)
+ result[i] = proc(color, shader[i]);
+ }
+
+private:
+ SkPMColor fColor;
+ SkXfermodeProc fProc;
+};
+
+SkColorFilter* SkColorFilter::CreatXfermodeFilter(SkColor color, SkXfermodeProc proc)
+{
+ return proc ? SkNEW_ARGS(SkXfermodeColorFilter, (color, proc)) : NULL;
+}
+
+SkColorFilter* SkColorFilter::CreatePorterDuffFilter(SkColor color, SkPorterDuff::Mode mode)
+{
+ // first collaps some modes if possible
+
+ if (SkPorterDuff::kClear_Mode == mode)
+ {
+ color = 0;
+ mode = SkPorterDuff::kSrc_Mode;
+ }
+ else if (SkPorterDuff::kSrcOver_Mode == mode)
+ {
+ unsigned alpha = SkColorGetA(color);
+
+ if (0 == alpha)
+ mode = SkPorterDuff::kDst_Mode;
+ else if (255 == alpha)
+ mode = SkPorterDuff::kSrc_Mode;
+ // else just stay srcover
+ }
+
+ switch (mode) {
+ case SkPorterDuff::kSrc_Mode:
+ return SkNEW_ARGS(SkSrc_XfermodeColorFilter, (color));
+ case SkPorterDuff::kDst_Mode:
+ return SkNEW(SkColorFilter);
+ case SkPorterDuff::kSrcOver_Mode:
+ return SkNEW_ARGS(SkSrcOver_XfermodeColorFilter, (color));
+ default:
+ return SkColorFilter::CreatXfermodeFilter(color, SkPorterDuff::GetXfermodeProc(mode));
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+static inline unsigned pin(unsigned value, unsigned max)
+{
+ if (value > max)
+ value = max;
+ return value;
+}
+
+static inline unsigned SkUClampMax(unsigned value, unsigned max)
+{
+ SkASSERT((S32)value >= 0);
+ SkASSERT((S32)max >= 0);
+
+ int diff = max - value;
+ // clear diff if diff is positive
+ diff &= diff >> 31;
+
+ return value + diff;
+}
+
+class SkLightingColorFilter : public SkColorFilter {
+public:
+ SkLightingColorFilter(SkColor mul, SkColor add) : fMul(mul), fAdd(add) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+ unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+ unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+
+ unsigned addR = SkColorGetR(fAdd);
+ unsigned addG = SkColorGetG(fAdd);
+ unsigned addB = SkColorGetB(fAdd);
+
+ for (int i = 0; i < count; i++)
+ {
+ SkPMColor c = shader[i];
+ if (c)
+ {
+ unsigned a = SkGetPackedA32(c);
+ unsigned scaleA = SkAlpha255To256(a);
+ unsigned r = pin(SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA), a);
+ unsigned g = pin(SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA), a);
+ unsigned b = pin(SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA), a);
+ c = SkPackARGB32(a, r, g, b);
+ }
+ result[i] = c;
+ }
+ }
+
+protected:
+ SkColor fMul, fAdd;
+};
+
+class SkLightingColorFilter_JustAdd : public SkColorFilter {
+public:
+ SkLightingColorFilter_JustAdd(SkColor add) : fAdd(add) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ unsigned addR = SkColorGetR(fAdd);
+ unsigned addG = SkColorGetG(fAdd);
+ unsigned addB = SkColorGetB(fAdd);
+
+ for (int i = 0; i < count; i++)
+ {
+ SkPMColor c = shader[i];
+ if (c)
+ {
+ unsigned a = SkGetPackedA32(c);
+ unsigned scaleA = SkAlpha255To256(a);
+ unsigned r = pin(SkGetPackedR32(c) + SkAlphaMul(addR, scaleA), a);
+ unsigned g = pin(SkGetPackedG32(c) + SkAlphaMul(addG, scaleA), a);
+ unsigned b = pin(SkGetPackedB32(c) + SkAlphaMul(addB, scaleA), a);
+ c = SkPackARGB32(a, r, g, b);
+ }
+ result[i] = c;
+ }
+ }
+
+private:
+ SkColor fAdd;
+};
+
+class SkLightingColorFilter_JustMul : public SkColorFilter {
+public:
+ SkLightingColorFilter_JustMul(SkColor mul) : fMul(mul) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+ unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+ unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+
+ for (int i = 0; i < count; i++)
+ {
+ SkPMColor c = shader[i];
+ if (c)
+ {
+ unsigned a = SkGetPackedA32(c);
+ unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR);
+ unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG);
+ unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB);
+ c = SkPackARGB32(a, r, g, b);
+ }
+ result[i] = c;
+ }
+ }
+
+private:
+ SkColor fMul;
+};
+
+class SkLightingColorFilter_NoPin : public SkLightingColorFilter {
+public:
+ SkLightingColorFilter_NoPin(SkColor mul, SkColor add)
+ : SkLightingColorFilter(mul, add) {}
+
+ virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+ {
+ unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+ unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+ unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+
+ unsigned addR = SkColorGetR(fAdd);
+ unsigned addG = SkColorGetG(fAdd);
+ unsigned addB = SkColorGetB(fAdd);
+
+ for (int i = 0; i < count; i++)
+ {
+ SkPMColor c = shader[i];
+ if (c)
+ {
+ unsigned a = SkGetPackedA32(c);
+ unsigned scaleA = SkAlpha255To256(a);
+ unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA);
+ unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA);
+ unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA);
+ c = SkPackARGB32(a, r, g, b);
+ }
+ result[i] = c;
+ }
+ }
+};
+
+SkColorFilter* SkColorFilter::CreateLightingFilter(SkColor mul, SkColor add)
+{
+ mul &= 0x00FFFFFF;
+ add &= 0x00FFFFFF;
+
+ if (0xFFFFFF == mul)
+ {
+ if (0 == add)
+ return SkNEW(SkColorFilter); // no change to the colors
+ else
+ return SkNEW_ARGS(SkLightingColorFilter_JustAdd, (add));
+ }
+
+ if (0 == add)
+ return SkNEW_ARGS(SkLightingColorFilter_JustMul, (mul));
+
+ if (SkColorGetR(mul) + SkColorGetR(add) <= 255 &&
+ SkColorGetG(mul) + SkColorGetG(add) <= 255 &&
+ SkColorGetB(mul) + SkColorGetB(add) <= 255)
+ return SkNEW_ARGS(SkLightingColorFilter_NoPin, (mul, add));
+
+ return SkNEW_ARGS(SkLightingColorFilter, (mul, add));
+}
+
diff --git a/libs/graphics/effects/SkCornerPathEffect.cpp b/libs/graphics/effects/SkCornerPathEffect.cpp
new file mode 100644
index 0000000000..fdc36d481a
--- /dev/null
+++ b/libs/graphics/effects/SkCornerPathEffect.cpp
@@ -0,0 +1,117 @@
+#include "SkCornerPathEffect.h"
+#include "SkPath.h"
+#include "SkPoint.h"
+#include "SkBuffer.h"
+
+SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) : fRadius(radius)
+{
+}
+
+SkCornerPathEffect::~SkCornerPathEffect()
+{
+}
+
+static bool ComputeStep(const SkPoint& a, const SkPoint& b, SkScalar radius, SkPoint* step)
+{
+ SkScalar dist = SkPoint::Distance(a, b);
+
+ step->set(b.fX - a.fX, b.fY - a.fY);
+
+ if (dist <= radius * 2) {
+ step->scale(SK_ScalarHalf);
+ return false;
+ }
+ else {
+ step->scale(SkScalarDiv(radius, dist));
+ return true;
+ }
+}
+
+bool SkCornerPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ if (fRadius == 0)
+ return false;
+
+ SkPath::Iter iter(src, false);
+ SkPath::Verb verb, prevVerb = (SkPath::Verb)-1;
+ SkPoint pts[4];
+
+ bool closed;
+ SkPoint moveTo, lastCorner;
+ SkVector firstStep, step;
+ bool prevIsValid = true;
+
+ for (;;) {
+ switch (verb = iter.next(pts)) {
+ case SkPath::kMove_Verb:
+ closed = iter.isClosedContour();
+ if (closed) {
+ moveTo = pts[0];
+ prevIsValid = false;
+ }
+ else {
+ dst->moveTo(pts[0]);
+ prevIsValid = true;
+ }
+ break;
+ case SkPath::kLine_Verb:
+ {
+ bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step);
+ // prev corner
+ if (!prevIsValid) {
+ dst->moveTo(moveTo + step);
+ prevIsValid = true;
+ }
+ else {
+ dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY);
+ }
+ if (drawSegment) {
+ dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY);
+ }
+ lastCorner = pts[1];
+ prevIsValid = true;
+ }
+ break;
+ case SkPath::kQuad_Verb:
+ // TBD
+ break;
+ case SkPath::kCubic_Verb:
+ // TBD
+ break;
+ case SkPath::kClose_Verb:
+ dst->quadTo(lastCorner.fX, lastCorner.fY, lastCorner.fX + firstStep.fX, lastCorner.fY + firstStep.fY);
+ dst->close();
+ break;
+ case SkPath::kDone_Verb:
+ goto DONE;
+ }
+
+ if (SkPath::kMove_Verb == prevVerb)
+ firstStep = step;
+ prevVerb = verb;
+ }
+DONE:
+ return true;
+}
+
+SkFlattenable::Factory SkCornerPathEffect::getFactory()
+{
+ return CreateProc;
+}
+
+void SkCornerPathEffect::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+ buffer.writeScalar(fRadius);
+}
+
+SkFlattenable* SkCornerPathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkCornerPathEffect, (buffer));
+}
+
+SkCornerPathEffect::SkCornerPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+ fRadius = buffer.readScalar();
+}
+
diff --git a/libs/graphics/effects/SkCullPoints.cpp b/libs/graphics/effects/SkCullPoints.cpp
new file mode 100644
index 0000000000..6d004fa136
--- /dev/null
+++ b/libs/graphics/effects/SkCullPoints.cpp
@@ -0,0 +1,141 @@
+#include "SkCullPoints.h"
+#include "Sk64.h"
+
+static bool cross_product_is_neg(const SkPoint32& v, int dx, int dy)
+{
+#if 0
+ return v.fX * dy - v.fY * dx < 0;
+#else
+ Sk64 tmp0, tmp1;
+
+ tmp0.setMul(v.fX, dy);
+ tmp1.setMul(dx, v.fY);
+ tmp0.sub(tmp1);
+ return tmp0.isNeg();
+#endif
+}
+
+bool SkCullPoints::sect_test(int x0, int y0, int x1, int y1) const
+{
+ const SkRect16& r = fR;
+
+ if (x0 < r.fLeft && x1 < r.fLeft ||
+ x0 > r.fRight && x1 > r.fRight ||
+ y0 < r.fTop && y1 < r.fTop ||
+ y0 > r.fBottom && y1 > r.fBottom)
+ return false;
+
+ // since the crossprod test is a little expensive, check for easy-in cases first
+ if (r.contains(x0, y0) || r.contains(x1, y1))
+ return true;
+
+ // At this point we're not sure, so we do a crossprod test
+ SkPoint32 vec;
+ const SkPoint16* rAsQuad = fAsQuad;
+
+ vec.set(x1 - x0, y1 - y0);
+ bool isNeg = cross_product_is_neg(vec, x0 - rAsQuad[0].fX, y0 - rAsQuad[0].fY);
+ for (int i = 1; i < 4; i++) {
+ if (cross_product_is_neg(vec, x0 - rAsQuad[i].fX, y0 - rAsQuad[i].fY) != isNeg)
+ {
+ return true;
+ }
+ }
+ return false; // we didn't intersect
+}
+
+static void toQuad(const SkRect16& r, SkPoint16 quad[4])
+{
+ SkASSERT(quad);
+
+ quad[0].set(r.fLeft, r.fTop);
+ quad[1].set(r.fRight, r.fTop);
+ quad[2].set(r.fRight, r.fBottom);
+ quad[3].set(r.fLeft, r.fBottom);
+}
+
+SkCullPoints::SkCullPoints()
+{
+ SkRect16 r;
+ r.setEmpty();
+ this->reset(r);
+}
+
+SkCullPoints::SkCullPoints(const SkRect16& r)
+{
+ this->reset(r);
+}
+
+void SkCullPoints::reset(const SkRect16& r)
+{
+ fR = r;
+ toQuad(fR, fAsQuad);
+ fPrevPt.set(0, 0);
+}
+
+void SkCullPoints::moveTo(int x, int y)
+{
+ fPrevPt.set(x, y);
+}
+
+SkCullPoints::LineToResult SkCullPoints::lineTo(int x, int y, SkPoint16 result[])
+{
+ SkASSERT(result != NULL);
+
+ int x0 = fPrevPt.fX;
+ int y0 = fPrevPt.fY;
+ fPrevPt.set(x, y);
+
+ // need to upgrade sect_test to chop the result
+ // and to correctly return kLineTo_Result when the result is connected
+ // to the previous call-out
+ if (this->sect_test(x0, y0, x, y))
+ {
+ result[0].set(x0, y0);
+ result[1].set(x, y);
+ return kMoveToLineTo_Result;
+ }
+ return kNo_Result;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+
+SkCullPointsPath::SkCullPointsPath()
+ : fCP(), fPath(NULL)
+{
+}
+
+SkCullPointsPath::SkCullPointsPath(const SkRect16& r, SkPath* dst)
+ : fCP(r), fPath(dst)
+{
+}
+
+void SkCullPointsPath::reset(const SkRect16& r, SkPath* dst)
+{
+ fCP.reset(r);
+ fPath = dst;
+}
+
+void SkCullPointsPath::moveTo(int x, int y)
+{
+ fCP.moveTo(x, y);
+}
+
+void SkCullPointsPath::lineTo(int x, int y)
+{
+ SkPoint16 pts[2];
+
+ switch (fCP.lineTo(x, y, pts)) {
+ case SkCullPoints::kMoveToLineTo_Result:
+ fPath->moveTo(SkIntToScalar(pts[0].fX), SkIntToScalar(pts[0].fY));
+ // fall through to the lineto case
+ case SkCullPoints::kLineTo_Result:
+ fPath->lineTo(SkIntToScalar(pts[1].fX), SkIntToScalar(pts[1].fY));
+ break;
+ default:
+ break;
+ }
+}
+
diff --git a/libs/graphics/effects/SkDashPathEffect.cpp b/libs/graphics/effects/SkDashPathEffect.cpp
new file mode 100644
index 0000000000..782cf2d5dc
--- /dev/null
+++ b/libs/graphics/effects/SkDashPathEffect.cpp
@@ -0,0 +1,163 @@
+#include "SkDashPathEffect.h"
+#include "SkBuffer.h"
+#include "SkPathMeasure.h"
+
+static inline int is_even(int x)
+{
+ return (~x) << 31;
+}
+
+static SkScalar FindFirstInterval(const SkScalar intervals[], SkScalar phase, int32_t* index)
+{
+ int i;
+
+ for (i = 0; phase > intervals[i]; i++)
+ phase -= intervals[i];
+ *index = i;
+ return intervals[i] - phase;
+}
+
+SkDashPathEffect::SkDashPathEffect(const SkScalar intervals[], int count, SkScalar phase, bool scaleToFit)
+ : fScaleToFit(scaleToFit)
+{
+ SkASSERT(intervals);
+ SkASSERT(count > 1 && SkAlign2(count) == count);
+
+ fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * count);
+ fCount = count;
+
+ SkScalar len = 0;
+ for (int i = 0; i < count; i++)
+ {
+ SkASSERT(intervals[i] >= 0);
+ fIntervals[i] = intervals[i];
+ len += intervals[i];
+ }
+ fIntervalLength = len;
+
+ if (len > 0) // we don't handle 0 length dash arrays
+ {
+ if (phase < 0)
+ {
+ phase = -phase;
+ if (phase > len)
+ phase = SkScalarMod(phase, len);
+ phase = len - phase;
+ }
+ else if (phase >= len)
+ phase = SkScalarMod(phase, len);
+
+ SkASSERT(phase >= 0 && phase < len);
+ fInitialDashLength = FindFirstInterval(intervals, phase, &fInitialDashIndex);
+
+ SkASSERT(fInitialDashLength >= 0);
+ SkASSERT(fInitialDashIndex >= 0 && fInitialDashIndex < fCount);
+ }
+ else
+ fInitialDashLength = -1; // signal bad dash intervals
+}
+
+SkDashPathEffect::~SkDashPathEffect()
+{
+ sk_free(fIntervals);
+}
+
+bool SkDashPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ // we do nothing if the src wants to be filled, or if our dashlength is 0
+ if (*width < 0 || fInitialDashLength < 0)
+ return false;
+
+ SkPathMeasure meas(src, false);
+ const SkScalar* intervals = fIntervals;
+
+ do {
+ bool skipFirstSegment = meas.isClosed();
+ bool addedSegment = false;
+ SkScalar length = meas.getLength();
+ int index = fInitialDashIndex;
+ SkScalar scale = SK_Scalar1;
+
+ if (fScaleToFit)
+ {
+ if (fIntervalLength >= length)
+ scale = SkScalarDiv(length, fIntervalLength);
+ else
+ {
+ SkScalar div = SkScalarDiv(length, fIntervalLength);
+ int n = SkScalarFloor(div);
+ scale = SkScalarDiv(length, n * fIntervalLength);
+ }
+ }
+
+ SkScalar distance = 0;
+ SkScalar dlen = SkScalarMul(fInitialDashLength, scale);
+
+ while (distance < length)
+ {
+ SkASSERT(dlen >= 0);
+ addedSegment = false;
+ if (is_even(index) && dlen > 0 && !skipFirstSegment)
+ {
+ addedSegment = true;
+ meas.getSegment(distance, distance + dlen, dst, true);
+ }
+ distance += dlen;
+
+ // clear this so we only respect it the first time around
+ skipFirstSegment = false;
+
+ // wrap around our intervals array if necessary
+ index += 1;
+ SkASSERT(index <= fCount);
+ if (index == fCount)
+ index = 0;
+
+ // fetch our next dlen
+ dlen = SkScalarMul(intervals[index], scale);
+ }
+
+ // extend if we ended on a segment and we need to join up with the (skipped) initial segment
+ if (meas.isClosed() && is_even(fInitialDashIndex) && fInitialDashLength > 0)
+ meas.getSegment(0, SkScalarMul(fInitialDashLength, scale), dst, !addedSegment);
+ } while (meas.nextContour());
+ return true;
+}
+
+SkFlattenable::Factory SkDashPathEffect::getFactory()
+{
+ return fInitialDashLength < 0 ? nil : CreateProc;
+}
+
+void SkDashPathEffect::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ SkASSERT(fInitialDashLength >= 0);
+
+ buffer.write32(fCount);
+ buffer.write32(fInitialDashIndex);
+ buffer.writeScalar(fInitialDashLength);
+ buffer.writeScalar(fIntervalLength);
+ buffer.write32(fScaleToFit);
+ buffer.write(fIntervals, fCount * sizeof(fIntervals[0]));
+}
+
+SkFlattenable* SkDashPathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkDashPathEffect, (buffer));
+}
+
+SkDashPathEffect::SkDashPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+ fCount = buffer.readS32();
+ fInitialDashIndex = buffer.readS32();
+ fInitialDashLength = buffer.readScalar();
+ fIntervalLength = buffer.readScalar();
+ fScaleToFit = (buffer.readS32() != 0);
+
+ fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * fCount);
+ buffer.read(fIntervals, fCount * sizeof(fIntervals[0]));
+}
+
+
diff --git a/libs/graphics/effects/SkDiscretePathEffect.cpp b/libs/graphics/effects/SkDiscretePathEffect.cpp
new file mode 100644
index 0000000000..78d17d0fc5
--- /dev/null
+++ b/libs/graphics/effects/SkDiscretePathEffect.cpp
@@ -0,0 +1,89 @@
+#include "SkDiscretePathEffect.h"
+#include "SkBuffer.h"
+#include "SkPathMeasure.h"
+#include "SkRandom.h"
+
+static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale)
+{
+ SkVector normal = tangent;
+ normal.rotateCCW();
+ normal.setLength(scale);
+ *p += normal;
+}
+
+
+SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation)
+ : fSegLength(segLength), fPerterb(deviation)
+{
+}
+
+bool SkDiscretePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ bool doFill = *width < 0;
+
+ SkPathMeasure meas(src, doFill);
+ U32 seed = SkScalarRound(meas.getLength());
+ SkRandom rand(seed ^ ((seed << 16) | (seed >> 16)));
+ SkScalar scale = fPerterb;
+ SkPoint p;
+ SkVector v;
+
+ do {
+ SkScalar length = meas.getLength();
+
+ if (fSegLength * (2 + doFill) > length)
+ {
+ meas.getSegment(0, length, dst, true); // to short for us to mangle
+ }
+ else
+ {
+ int n = SkScalarRound(SkScalarDiv(length, fSegLength));
+ SkScalar delta = length / n;
+ SkScalar distance = 0;
+
+ if (meas.isClosed())
+ {
+ n -= 1;
+ distance += delta/2;
+ }
+ meas.getPosTan(distance, &p, &v);
+ Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale));
+ dst->moveTo(p);
+ while (--n >= 0)
+ {
+ distance += delta;
+ meas.getPosTan(distance, &p, &v);
+ Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale));
+ dst->lineTo(p);
+ }
+ if (meas.isClosed())
+ dst->close();
+ }
+ } while (meas.nextContour());
+ return true;
+}
+
+SkFlattenable::Factory SkDiscretePathEffect::getFactory()
+{
+ return CreateProc;
+}
+
+SkFlattenable* SkDiscretePathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkDiscretePathEffect, (buffer));
+}
+
+void SkDiscretePathEffect::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+ buffer.writeScalar(fSegLength);
+ buffer.writeScalar(fPerterb);
+}
+
+SkDiscretePathEffect::SkDiscretePathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+ fSegLength = buffer.readScalar();
+ fPerterb = buffer.readScalar();
+}
+
+
diff --git a/libs/graphics/effects/SkEmbossMask.cpp b/libs/graphics/effects/SkEmbossMask.cpp
new file mode 100644
index 0000000000..b47305f533
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask.cpp
@@ -0,0 +1,165 @@
+#include "SkEmbossMask.h"
+
+static inline int nonzero_to_one(int x)
+{
+#if 0
+ return x != 0;
+#else
+ return ((unsigned)(x | -x)) >> 31;
+#endif
+}
+
+static inline int neq_to_one(int x, int max)
+{
+#if 0
+ return x != max;
+#else
+ SkASSERT(x >= 0 && x <= max);
+ return ((unsigned)(x - max)) >> 31;
+#endif
+}
+
+static inline int neq_to_mask(int x, int max)
+{
+#if 0
+ return -(x != max);
+#else
+ SkASSERT(x >= 0 && x <= max);
+ return (x - max) >> 31;
+#endif
+}
+
+static inline unsigned div255(unsigned x)
+{
+ SkASSERT(x <= (255*255));
+ return x * ((1 << 24) / 255) >> 24;
+}
+
+#define kDelta 32 // small enough to show off angle differences
+
+#include "SkEmbossMask_Table.h"
+
+#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
+
+#include <stdio.h>
+
+void SkEmbossMask_BuildTable()
+{
+ // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
+
+ FILE* file = ::fopen("SkEmbossMask_Table.h", "w");
+ SkASSERT(file);
+ ::fprintf(file, "#include \"SkTypes.h\"\n\n");
+ ::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n");
+ for (int dx = 0; dx <= 255/2; dx++)
+ {
+ for (int dy = 0; dy <= 255/2; dy++)
+ {
+ if ((dy & 15) == 0)
+ ::fprintf(file, "\t");
+
+ U16 value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4));
+
+ ::fprintf(file, "0x%04X", value);
+ if (dx * 128 + dy < 128*128-1)
+ ::fprintf(file, ", ");
+ if ((dy & 15) == 15)
+ ::fprintf(file, "\n");
+ }
+ }
+ ::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta);
+ ::fclose(file);
+}
+
+#endif
+
+void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light)
+{
+ SkASSERT(kDelta == kDeltaUsedToBuildTable);
+
+ SkASSERT(mask->fFormat == SkMask::k3D_Format);
+
+ int specular = light.fSpecular;
+ int ambient = light.fAmbient;
+ SkFixed lx = SkScalarToFixed(light.fDirection[0]);
+ SkFixed ly = SkScalarToFixed(light.fDirection[1]);
+ SkFixed lz = SkScalarToFixed(light.fDirection[2]);
+ SkFixed lz_dot_nz = lz * kDelta;
+ int lz_dot8 = lz >> 8;
+
+ size_t planeSize = mask->computeImageSize();
+ U8* alpha = mask->fImage;
+ U8* multiply = (U8*)alpha + planeSize;
+ U8* additive = multiply + planeSize;
+
+ int rowBytes = mask->fRowBytes;
+ int maxy = mask->fBounds.height() - 1;
+ int maxx = mask->fBounds.width() - 1;
+
+ int prev_row = 0;
+ for (int y = 0; y <= maxy; y++)
+ {
+ int next_row = neq_to_mask(y, maxy) & rowBytes;
+
+ for (int x = 0; x <= maxx; x++)
+ {
+ if (alpha[x])
+ {
+ int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
+ int ny = alpha[x + next_row] - alpha[x - prev_row];
+
+ SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
+ int mul = ambient;
+ int add = 0;
+
+ if (numer > 0) // preflight when numer/denom will be <= 0
+ {
+#if 0
+ int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
+ SkFixed dot = numer / denom;
+ dot >>= 8; // now dot is 2^8 instead of 2^16
+#else
+ // can use full numer, but then we need to call SkFixedMul, since
+ // numer is 24 bits, and our table is 12 bits
+
+ // SkFixed dot = SkFixedMul(numer, gTable[]) >> 8
+ SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20;
+#endif
+ mul = SkFastMin32(mul + dot, 255);
+
+ // now for the reflection
+
+ // R = 2 (Light * Normal) Normal - Light
+ // hilite = R * Eye(0, 0, 1)
+
+ int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
+ if (hilite > 0)
+ {
+ // pin hilite to 255, since our fast math is also a little sloppy
+ hilite = SkClampMax(hilite, 255);
+
+ // specular is 4.4
+ // would really like to compute the fractional part of this
+ // and then possibly cache a 256 table for a given specular
+ // value in the light, and just pass that in to this function.
+ add = hilite;
+ for (int i = specular >> 4; i > 0; --i)
+ add = div255(add * hilite);
+ }
+ }
+ multiply[x] = SkToU8(mul);
+ additive[x] = SkToU8(add);
+
+ // multiply[x] = 0xFF;
+ // additive[x] = 0;
+ // ((U8*)alpha)[x] = alpha[x] * multiply[x] >> 8;
+ }
+ }
+ alpha += rowBytes;
+ multiply += rowBytes;
+ additive += rowBytes;
+ prev_row = rowBytes;
+ }
+}
+
+
diff --git a/libs/graphics/effects/SkEmbossMask.h b/libs/graphics/effects/SkEmbossMask.h
new file mode 100644
index 0000000000..0e2ecbecf9
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask.h
@@ -0,0 +1,12 @@
+#ifndef SkEmbossMask_DEFINED
+#define SkEmbossMask_DEFINED
+
+#include "SkEmbossMaskFilter.h"
+
+class SkEmbossMask {
+public:
+ static void Emboss(SkMask* mask, const SkEmbossMaskFilter::Light&);
+};
+
+#endif
+
diff --git a/libs/graphics/effects/SkEmbossMaskFilter.cpp b/libs/graphics/effects/SkEmbossMaskFilter.cpp
new file mode 100644
index 0000000000..248eab90e7
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMaskFilter.cpp
@@ -0,0 +1,116 @@
+#include "SkEmbossMaskFilter.h"
+#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
+#include "SkEmbossMask.h"
+#include "SkBuffer.h"
+
+SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
+ SkScalar ambient, SkScalar specular,
+ SkScalar blurRadius)
+{
+ if (direction == NULL)
+ return NULL;
+
+ // ambient should be 0...1 as a scalar
+ int am = SkScalarToFixed(ambient) >> 8;
+ if (am < 0) am = 0;
+ else if (am > 0xFF) am = 0xFF;
+
+ // specular should be 0..15.99 as a scalar
+ int sp = SkScalarToFixed(specular) >> 12;
+ if (sp < 0) sp = 0;
+ else if (sp > 0xFF) sp = 0xFF;
+
+ SkEmbossMaskFilter::Light light;
+
+ memcpy(light.fDirection, direction, sizeof(light.fDirection));
+ light.fAmbient = SkToU8(am);
+ light.fSpecular = SkToU8(sp);
+
+ return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+static void normalize(SkScalar v[3])
+{
+ SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]);
+ mag = SkScalarSqrt(mag);
+
+ for (int i = 0; i < 3; i++)
+ v[i] = SkScalarDiv(v[i], mag);
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius)
+ : fLight(light), fBlurRadius(blurRadius)
+{
+ normalize(fLight.fDirection);
+}
+
+SkMask::Format SkEmbossMaskFilter::getFormat()
+{
+ return SkMask::k3D_Format;
+}
+
+bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin)
+{
+ SkScalar radius = matrix.mapRadius(fBlurRadius);
+
+ SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style);
+
+ dst->fFormat = SkMask::k3D_Format;
+ if (src.fImage == NULL)
+ return true;
+
+ // create a larger buffer for the other two channels (should force fBlur to do this for us)
+
+ {
+ U8* alphaPlane = dst->fImage;
+ size_t planeSize = dst->computeImageSize();
+
+ dst->fImage = SkMask::AllocImage(planeSize * 3);
+ memcpy(dst->fImage, alphaPlane, planeSize);
+ SkMask::FreeImage(alphaPlane);
+ }
+
+ // run the light direction through the matrix...
+ Light light = fLight;
+ matrix.mapVectors((SkVector*)light.fDirection, (SkVector*)fLight.fDirection, 1);
+ // now restore the length of the XY component
+ ((SkVector*)light.fDirection)->setLength(light.fDirection[0], light.fDirection[1],
+ SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
+
+ SkEmbossMask::Emboss(dst, light);
+
+ // restore original alpha
+ memcpy(dst->fImage, src.fImage, src.computeImageSize());
+
+ return true;
+}
+
+SkFlattenable* SkEmbossMaskFilter::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkEmbossMaskFilter, (buffer));
+}
+
+SkFlattenable::Factory SkEmbossMaskFilter::getFactory()
+{
+ return CreateProc;
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(SkRBuffer& buffer) : SkMaskFilter(buffer)
+{
+ buffer.read(&fLight, sizeof(fLight));
+ SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean
+ fBlurRadius = buffer.readScalar();
+}
+
+void SkEmbossMaskFilter::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ fLight.fPad = 0; // for the font-cache lookup to be clean
+ buffer.write(&fLight, sizeof(fLight));
+ buffer.writeScalar(fBlurRadius);
+}
+
diff --git a/libs/graphics/effects/SkEmbossMask_Table.h b/libs/graphics/effects/SkEmbossMask_Table.h
new file mode 100644
index 0000000000..40b3e73b62
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask_Table.h
@@ -0,0 +1,1029 @@
+#include "SkTypes.h"
+
+static const U16 gInvSqrtTable[128 * 128] = {
+ 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618,
+ 0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3,
+ 0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F8, 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618,
+ 0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3,
+ 0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F8, 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x071C, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x05D1,
+ 0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3,
+ 0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0618, 0x05D1,
+ 0x05D1, 0x0590, 0x0555, 0x051E, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0469, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03A8,
+ 0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0618, 0x0618, 0x05D1,
+ 0x05D1, 0x0590, 0x0555, 0x051E, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0469, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03A8,
+ 0x038E, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02C8, 0x02C8, 0x02B9, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, 0x05D1,
+ 0x0590, 0x0590, 0x0555, 0x051E, 0x04EC, 0x04EC, 0x04BD, 0x0492, 0x0469, 0x0444, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03A8,
+ 0x038E, 0x0375, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x02AA, 0x029C,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0787, 0x0787, 0x0787, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0618, 0x05D1, 0x05D1,
+ 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x04BD, 0x0492, 0x0469, 0x0444, 0x0421, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03A8,
+ 0x038E, 0x0375, 0x035E, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 0x028F,
+ 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0787, 0x0787, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, 0x05D1, 0x0590,
+ 0x0590, 0x0555, 0x051E, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03E0, 0x03C3, 0x03A8,
+ 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 0x028F,
+ 0x0282, 0x0276, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A9, 0x01A4, 0x019E, 0x0199,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x0787, 0x0787, 0x071C, 0x071C, 0x071C, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, 0x05D1, 0x05D1, 0x0590,
+ 0x0555, 0x0555, 0x051E, 0x04EC, 0x04EC, 0x04BD, 0x0492, 0x0469, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3, 0x03A8,
+ 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x030C, 0x02FA, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 0x028F,
+ 0x0282, 0x0276, 0x026A, 0x025E, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
+ 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199, 0x0194,
+ 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155,
+ 0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124,
+ 0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100,
+ 0x071C, 0x071C, 0x071C, 0x071C, 0x071C, 0x06BC, 0x06BC, 0x06BC, 0x0666, 0x0666, 0x0666, 0x0618, 0x0618, 0x05D1, 0x0590, 0x0590,
+ 0x0555, 0x051E, 0x051E, 0x04EC, 0x04BD, 0x04BD, 0x0492, 0x0469, 0x0444, 0x0421, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03A8, 0x038E,
+ 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 0x028F,
+ 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8,
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+ 0x00F4, 0x00F2, 0x00F2, 0x00F2, 0x00F0, 0x00F0, 0x00EF, 0x00EF, 0x00EF, 0x00ED, 0x00ED, 0x00EB, 0x00EB, 0x00EA, 0x00EA, 0x00EA,
+ 0x00E8, 0x00E8, 0x00E6, 0x00E6, 0x00E5, 0x00E5, 0x00E3, 0x00E3, 0x00E1, 0x00E1, 0x00E0, 0x00E0, 0x00DE, 0x00DE, 0x00DD, 0x00DD,
+ 0x00DB, 0x00DB, 0x00DA, 0x00DA, 0x00D9, 0x00D7, 0x00D7, 0x00D6, 0x00D6, 0x00D4, 0x00D4, 0x00D3, 0x00D2, 0x00D2, 0x00D0, 0x00D0,
+ 0x00CF, 0x00CE, 0x00CE, 0x00CC, 0x00CC, 0x00CB, 0x00CA, 0x00CA, 0x00C9, 0x00C7, 0x00C7, 0x00C6, 0x00C6, 0x00C5, 0x00C4, 0x00C4,
+ 0x00C3, 0x00C1, 0x00C1, 0x00C0, 0x00BF, 0x00BF, 0x00BE, 0x00BD, 0x00BC, 0x00BC, 0x00BB, 0x00BA, 0x00BA, 0x00B9, 0x00B8, 0x00B8,
+ 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102, 0x0102,
+ 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FC, 0x00FC, 0x00FC, 0x00FC,
+ 0x00FC, 0x00FA, 0x00FA, 0x00FA, 0x00F8, 0x00F8, 0x00F8, 0x00F8, 0x00F6, 0x00F6, 0x00F6, 0x00F4, 0x00F4, 0x00F4, 0x00F2, 0x00F2,
+ 0x00F2, 0x00F0, 0x00F0, 0x00F0, 0x00EF, 0x00EF, 0x00ED, 0x00ED, 0x00ED, 0x00EB, 0x00EB, 0x00EA, 0x00EA, 0x00EA, 0x00E8, 0x00E8,
+ 0x00E6, 0x00E6, 0x00E5, 0x00E5, 0x00E3, 0x00E3, 0x00E1, 0x00E1, 0x00E0, 0x00E0, 0x00E0, 0x00DE, 0x00DD, 0x00DD, 0x00DB, 0x00DB,
+ 0x00DA, 0x00DA, 0x00D9, 0x00D9, 0x00D7, 0x00D7, 0x00D6, 0x00D6, 0x00D4, 0x00D3, 0x00D3, 0x00D2, 0x00D2, 0x00D0, 0x00CF, 0x00CF,
+ 0x00CE, 0x00CE, 0x00CC, 0x00CB, 0x00CB, 0x00CA, 0x00CA, 0x00C9, 0x00C7, 0x00C7, 0x00C6, 0x00C5, 0x00C5, 0x00C4, 0x00C3, 0x00C3,
+ 0x00C1, 0x00C0, 0x00C0, 0x00BF, 0x00BE, 0x00BE, 0x00BD, 0x00BC, 0x00BC, 0x00BB, 0x00BA, 0x00BA, 0x00B9, 0x00B8, 0x00B8, 0x00B7,
+ 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100,
+ 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FE, 0x00FC, 0x00FC, 0x00FC, 0x00FC, 0x00FC, 0x00FA, 0x00FA, 0x00FA, 0x00FA,
+ 0x00FA, 0x00F8, 0x00F8, 0x00F8, 0x00F8, 0x00F6, 0x00F6, 0x00F6, 0x00F4, 0x00F4, 0x00F4, 0x00F2, 0x00F2, 0x00F2, 0x00F0, 0x00F0,
+ 0x00F0, 0x00EF, 0x00EF, 0x00EF, 0x00ED, 0x00ED, 0x00ED, 0x00EB, 0x00EB, 0x00EA, 0x00EA, 0x00EA, 0x00E8, 0x00E8, 0x00E6, 0x00E6,
+ 0x00E5, 0x00E5, 0x00E3, 0x00E3, 0x00E3, 0x00E1, 0x00E1, 0x00E0, 0x00E0, 0x00DE, 0x00DE, 0x00DD, 0x00DD, 0x00DB, 0x00DB, 0x00DA,
+ 0x00DA, 0x00D9, 0x00D7, 0x00D7, 0x00D6, 0x00D6, 0x00D4, 0x00D4, 0x00D3, 0x00D3, 0x00D2, 0x00D0, 0x00D0, 0x00CF, 0x00CF, 0x00CE,
+ 0x00CC, 0x00CC, 0x00CB, 0x00CB, 0x00CA, 0x00C9, 0x00C9, 0x00C7, 0x00C7, 0x00C6, 0x00C5, 0x00C5, 0x00C4, 0x00C3, 0x00C3, 0x00C1,
+ 0x00C0, 0x00C0, 0x00BF, 0x00BE, 0x00BE, 0x00BD, 0x00BC, 0x00BC, 0x00BB, 0x00BA, 0x00BA, 0x00B9, 0x00B8, 0x00B8, 0x00B7, 0x00B6
+};
+#define kDeltaUsedToBuildTable 32
diff --git a/libs/graphics/effects/SkGradientShader.cpp b/libs/graphics/effects/SkGradientShader.cpp
new file mode 100644
index 0000000000..ed4daccfa3
--- /dev/null
+++ b/libs/graphics/effects/SkGradientShader.cpp
@@ -0,0 +1,1025 @@
+#include "SkGradientShader.h"
+#include "SkColorPriv.h"
+#include "SkUnitMapper.h"
+#include "SkUtils.h"
+
+/*
+ ToDo
+
+ - not sure we still need the full Rec struct, now that we're using a cache
+ - detect const-alpha (but not opaque) in getFlags()
+*/
+
+/* dither seems to look better, but not stuningly yet, and it slows us down a little
+ so its not on by default yet.
+*/
+#define TEST_GRADIENT_DITHER
+
+///////////////////////////////////////////////////////////////////////////
+
+typedef SkFixed (*TileProc)(SkFixed);
+
+static SkFixed clamp_tileproc(SkFixed x)
+{
+ return SkClampMax(x, 0xFFFF);
+}
+
+static SkFixed repeat_tileproc(SkFixed x)
+{
+ return x & 0xFFFF;
+}
+
+static inline SkFixed mirror_tileproc(SkFixed x)
+{
+ int s = x << 15 >> 31;
+ return (x ^ s) & 0xFFFF;
+}
+
+static const TileProc gTileProcs[] = {
+ clamp_tileproc,
+ repeat_tileproc,
+ mirror_tileproc
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static inline int repeat_6bits(int x)
+{
+ return x & 63;
+}
+
+static inline int mirror_6bits(int x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (x & 64)
+ x = ~x;
+ return x & 63;
+#else
+ int s = x << 25 >> 31;
+ return (x ^ s) & 63;
+#endif
+}
+
+static inline int repeat_8bits(int x)
+{
+ return x & 0xFF;
+}
+
+static inline int mirror_8bits(int x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (x & 256)
+ x = ~x;
+ return x & 255;
+#else
+ int s = x << 23 >> 31;
+ return (x ^ s) & 0xFF;
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+class Gradient_Shader : public SkShader {
+public:
+ Gradient_Shader(const SkColor colors[], const SkScalar pos[],
+ int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper);
+ virtual ~Gradient_Shader();
+
+ // overrides
+ virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
+ virtual U32 getFlags() { return fFlags; }
+
+protected:
+ SkUnitMapper* fMapper;
+ SkMatrix fPtsToUnit; // set by subclass
+ SkMatrix fDstToIndex;
+ SkMatrix::MapPtProc fDstToIndexProc;
+ SkPMColor* fARGB32;
+ TileProc fTileProc;
+ uint16_t fColorCount;
+ uint8_t fDstToIndexClass;
+ uint8_t fFlags;
+
+ struct Rec {
+ SkFixed fPos; // 0...1
+ uint32_t fScale; // (1 << 24) / range
+ };
+ Rec* fRecs;
+
+ enum {
+ kCache16Bits = 6, // seems like enough for visual accuracy
+ kCache16Count = 1 << kCache16Bits,
+ kCache32Bits = 8, // pretty much should always be 8
+ kCache32Count = 1 << kCache32Bits
+ };
+ const uint16_t* getCache16();
+ const SkPMColor* getCache32();
+
+private:
+ enum {
+ kColorStorageCount = 4, // more than this many colors, and we'll use sk_malloc for the space
+
+ kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec))
+ };
+ SkColor fStorage[(kStorageSize + 3) >> 2];
+ SkColor* fOrigColors;
+
+ uint16_t* fCache16; // working ptr. If this is nil, we need to recompute the cache values
+ SkPMColor* fCache32; // working ptr. If this is nil, we need to recompute the cache values
+
+ uint16_t* fCache16Storage; // storage for fCache16, allocated on demand
+ SkPMColor* fCache32Storage; // storage for fCache32, allocated on demand
+ unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
+
+ typedef SkShader INHERITED;
+};
+
+static inline unsigned scalarToU16(SkScalar x)
+{
+ SkASSERT(x >= 0 && x <= SK_Scalar1);
+
+#ifdef SK_SCALAR_IS_FLOAT
+ return (unsigned)(x * 0xFFFF);
+#else
+ return x - (x >> 16); // probably should be x - (x > 0x7FFF) but that is slower
+#endif
+}
+
+Gradient_Shader::Gradient_Shader(const SkColor colors[], const SkScalar pos[], int colorCount,
+ SkShader::TileMode mode, SkUnitMapper* mapper)
+{
+ SkASSERT(colorCount > 1);
+
+ fCacheAlpha = 256; // init to a value that paint.getAlpha() can't return
+
+ fMapper = mapper;
+ mapper->safeRef();
+
+ fCache16 = fCache16Storage = nil;
+ fCache32 = fCache32Storage = nil;
+
+ fColorCount = SkToU16(colorCount);
+ if (colorCount > kColorStorageCount)
+ fOrigColors = (SkColor*)sk_malloc_throw((sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount);
+ else
+ fOrigColors = fStorage;
+ memcpy(fOrigColors, colors, colorCount * sizeof(SkColor));
+ // our premul colors point to the 2nd half of the array
+ // these are assigned each time in setContext
+ fARGB32 = fOrigColors + colorCount;
+
+ SkASSERT((unsigned)mode < SkShader::kTileModeCount);
+ SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
+ fTileProc = gTileProcs[mode];
+
+ fRecs = (Rec*)(fARGB32 + colorCount);
+ if (colorCount > 2)
+ {
+ Rec* recs = fRecs;
+
+ recs[0].fPos = 0;
+ // recs[0].fScale = 0; // unused;
+ if (pos)
+ {
+ for (int i = 1; i < colorCount; i++)
+ {
+ SkASSERT(pos[i] > pos[i-1] && pos[i] <= SK_Scalar1);
+ recs[i].fPos = SkScalarToFixed(pos[i]);
+ recs[i].fScale = (1 << 24) / SkScalarToFixed(pos[i] - pos[i-1]);
+ }
+ }
+ else // assume even distribution
+ {
+ SkFixed dp = SK_Fixed1 / (colorCount - 1);
+ SkFixed p = dp;
+ SkFixed scale = (colorCount - 1) << 8; // (1 << 24) / dp
+ for (int i = 1; i < colorCount; i++)
+ {
+ recs[i].fPos = p;
+ recs[i].fScale = scale;
+ p += dp;
+ }
+ }
+ }
+}
+
+Gradient_Shader::~Gradient_Shader()
+{
+ if (fCache16Storage)
+ sk_free(fCache16Storage);
+ if (fCache32Storage)
+ sk_free(fCache32Storage);
+ if (fOrigColors != fStorage)
+ sk_free(fOrigColors);
+ fMapper->safeUnref();
+}
+
+bool Gradient_Shader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ if (!this->INHERITED::setContext(device, paint, matrix))
+ return false;
+
+ const SkMatrix& inverse = this->getTotalInverse();
+
+ if (!fDstToIndex.setConcat(fPtsToUnit, inverse))
+ return false;
+
+ fDstToIndexProc = fDstToIndex.getMapPtProc();
+ fDstToIndexClass = (U8)SkShader::ComputeMatrixClass(fDstToIndex);
+
+ // now convert our colors in to PMColors
+ int pa = paint.getAlpha();
+ int scale = SkAlpha255To256(pa);
+ int prevAlpha = -1;
+
+ for (unsigned i = 0; i < fColorCount; i++)
+ {
+ U32 src = fOrigColors[i];
+ int sa = SkAlphaMul(SkColorGetA(src), scale);
+ int localScale = SkAlpha255To256(sa);
+ pa &= sa;
+
+ if (i == 0)
+ prevAlpha = sa;
+ else
+ {
+ if (prevAlpha != sa)
+ prevAlpha = -1;
+ }
+
+ fARGB32[i] = SkPackARGB32( sa,
+ SkAlphaMul(SkColorGetR(src), localScale),
+ SkAlphaMul(SkColorGetG(src), localScale),
+ SkAlphaMul(SkColorGetB(src), localScale));
+ }
+
+ if (pa == 0xFF)
+ {
+ SkASSERT(prevAlpha >= 0);
+ fFlags = kOpaqueAlpha_Flag;
+ }
+ else if (prevAlpha >= 0)
+ fFlags = kConstAlpha_Flag;
+ else
+ fFlags = 0;
+
+ // if the new alpha differs from the previous time we were called, inval our cache
+ // this will trigger the cache to be rebuilt.
+ // we don't care about the first time, since the cache ptrs will already be nil
+ if (fCacheAlpha != paint.getAlpha())
+ {
+ fCache16 = nil; // inval the cache
+ fCache32 = nil; // inval the cache
+ fCacheAlpha = paint.getAlpha(); // record the new alpha
+ }
+ return true;
+}
+
+static inline int blend8(int a, int b, int scale)
+{
+ SkASSERT(a == SkToU8(a));
+ SkASSERT(b == SkToU8(b));
+ SkASSERT(scale >= 0 && scale <= 256);
+
+ return a + ((b - a) * scale >> 8);
+}
+
+static inline U32 dot8_blend_packed32(U32 s0, U32 s1, int blend)
+{
+#if 0
+ int a = blend8(SkGetPackedA32(s0), SkGetPackedA32(s1), blend);
+ int r = blend8(SkGetPackedR32(s0), SkGetPackedR32(s1), blend);
+ int g = blend8(SkGetPackedG32(s0), SkGetPackedG32(s1), blend);
+ int b = blend8(SkGetPackedB32(s0), SkGetPackedB32(s1), blend);
+
+ return SkPackARGB32(a, r, g, b);
+#else
+ int otherBlend = 256 - blend;
+
+#if 0
+ U32 t0 = (((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF;
+ U32 t1 = (((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00;
+ SkASSERT((t0 & t1) == 0);
+ return t0 | t1;
+#else
+ return ((((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF) |
+ ((((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00);
+#endif
+
+#endif
+}
+
+#define Fixed_To_Dot8(x) (((x) + 0x80) >> 8)
+
+static void build_16bit_cache(U16 cache[], SkPMColor c0, SkPMColor c1, int count)
+{
+ SkASSERT(count > 1);
+
+ SkFixed r = SkGetPackedR32(c0);
+ SkFixed g = SkGetPackedG32(c0);
+ SkFixed b = SkGetPackedB32(c0);
+
+ SkFixed dr = SkIntToFixed(SkGetPackedR32(c1) - r) / (count - 1);
+ SkFixed dg = SkIntToFixed(SkGetPackedG32(c1) - g) / (count - 1);
+ SkFixed db = SkIntToFixed(SkGetPackedB32(c1) - b) / (count - 1);
+
+ r = SkIntToFixed(r) + 0x8000;
+ g = SkIntToFixed(g) + 0x8000;
+ b = SkIntToFixed(b) + 0x8000;
+
+ do {
+ unsigned rr = r >> 16;
+ unsigned gg = g >> 16;
+ unsigned bb = b >> 16;
+ cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
+ cache[64] = SkDitherPack888ToRGB16(rr, gg, bb);
+ cache += 1;
+ r += dr;
+ g += dg;
+ b += db;
+ } while (--count != 0);
+}
+
+static void build_32bit_cache(SkPMColor cache[], SkPMColor c0, SkPMColor c1, int count)
+{
+ SkASSERT(count > 1);
+
+ SkFixed a = SkGetPackedA32(c0);
+ SkFixed r = SkGetPackedR32(c0);
+ SkFixed g = SkGetPackedG32(c0);
+ SkFixed b = SkGetPackedB32(c0);
+
+ SkFixed da = SkIntToFixed(SkGetPackedA32(c1) - a) / (count - 1);
+ SkFixed dr = SkIntToFixed(SkGetPackedR32(c1) - r) / (count - 1);
+ SkFixed dg = SkIntToFixed(SkGetPackedG32(c1) - g) / (count - 1);
+ SkFixed db = SkIntToFixed(SkGetPackedB32(c1) - b) / (count - 1);
+
+ a = SkIntToFixed(a) + 0x8000;
+ r = SkIntToFixed(r) + 0x8000;
+ g = SkIntToFixed(g) + 0x8000;
+ b = SkIntToFixed(b) + 0x8000;
+
+ do {
+ *cache++ = SkPackARGB32(a >> 16, r >> 16, g >> 16, b >> 16);
+ a += da;
+ r += dr;
+ g += dg;
+ b += db;
+ } while (--count != 0);
+}
+
+static inline int SkFixedToFFFF(SkFixed x)
+{
+ SkASSERT((unsigned)x <= SK_Fixed1);
+ return x - (x >> 16);
+}
+
+static inline U16CPU dot6to16(unsigned x)
+{
+ SkASSERT(x < 64);
+ return (x << 10) | (x << 4) | (x >> 2);
+}
+
+const U16* Gradient_Shader::getCache16()
+{
+ if (fCache16 == nil)
+ {
+ if (fCache16Storage == nil) // set the storage and our working ptr
+#ifdef TEST_GRADIENT_DITHER
+ fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count * 2);
+#else
+ fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count);
+#endif
+ fCache16 = fCache16Storage;
+ if (fColorCount == 2)
+ build_16bit_cache(fCache16, fARGB32[0], fARGB32[1], kCache16Count);
+ else
+ {
+ Rec* rec = fRecs;
+ int prevIndex = 0;
+ for (unsigned i = 1; i < fColorCount; i++)
+ {
+ int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache16Bits);
+ SkASSERT(nextIndex < kCache16Count);
+
+ if (nextIndex > prevIndex)
+ build_16bit_cache(fCache16 + prevIndex, fARGB32[i-1], fARGB32[i], nextIndex - prevIndex + 1);
+ prevIndex = nextIndex;
+ }
+ SkASSERT(prevIndex == kCache16Count - 1);
+ }
+
+ if (fMapper)
+ {
+#ifdef TEST_GRADIENT_DITHER
+ fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count * 2);
+#else
+ fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count);
+#endif
+ U16* linear = fCache16; // just computed linear data
+ U16* mapped = fCache16Storage; // storage for mapped data
+ SkUnitMapper* map = fMapper;
+ for (int i = 0; i < 64; i++)
+ {
+ int index = map->mapUnit16(dot6to16(i)) >> 10;
+ mapped[i] = linear[index];
+#ifdef TEST_GRADIENT_DITHER
+ mapped[i + 64] = linear[index + 64];
+#endif
+ }
+ sk_free(fCache16);
+ fCache16 = fCache16Storage;
+ }
+ }
+ return fCache16;
+}
+
+const SkPMColor* Gradient_Shader::getCache32()
+{
+ if (fCache32 == nil)
+ {
+ if (fCache32Storage == nil) // set the storage and our working ptr
+ fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count);
+
+ fCache32 = fCache32Storage;
+ if (fColorCount == 2)
+ build_32bit_cache(fCache32, fARGB32[0], fARGB32[1], kCache32Count);
+ else
+ {
+ Rec* rec = fRecs;
+ int prevIndex = 0;
+ for (unsigned i = 1; i < fColorCount; i++)
+ {
+ int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache32Bits);
+ SkASSERT(nextIndex < kCache32Count);
+
+ if (nextIndex > prevIndex)
+ build_32bit_cache(fCache32 + prevIndex, fARGB32[i-1], fARGB32[i], nextIndex - prevIndex + 1);
+ prevIndex = nextIndex;
+ }
+ SkASSERT(prevIndex == kCache32Count - 1);
+ }
+
+ if (fMapper)
+ {
+ fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count);
+ SkPMColor* linear = fCache32; // just computed linear data
+ SkPMColor* mapped = fCache32Storage; // storage for mapped data
+ SkUnitMapper* map = fMapper;
+ for (int i = 0; i < 256; i++)
+ mapped[i] = linear[map->mapUnit16((i << 8) | i) >> 8];
+ sk_free(fCache32);
+ fCache32 = fCache32Storage;
+ }
+ }
+ return fCache32;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix)
+{
+ SkVector vec = pts[1] - pts[0];
+ SkScalar mag = vec.length();
+ SkScalar inv = mag ? SkScalarInvert(mag) : 0;
+
+ vec.scale(inv);
+ matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
+ matrix->postTranslate(-pts[0].fX, -pts[0].fY);
+ matrix->postScale(inv, inv, 0, 0);
+}
+
+class Linear_Gradient : public Gradient_Shader {
+public:
+ Linear_Gradient(const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int colorCount,
+ SkShader::TileMode mode, SkUnitMapper* mapper)
+ : Gradient_Shader(colors, pos, colorCount, mode, mapper)
+ {
+ pts_to_unit_matrix(pts, &fPtsToUnit);
+ }
+ virtual U32 getFlags() { return this->INHERITED::getFlags() | kHasSpan16_Flag; }
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
+ virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count);
+
+private:
+ typedef Gradient_Shader INHERITED;
+};
+
+void Linear_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count)
+{
+ SkASSERT(count > 0);
+
+ SkPoint srcPt;
+ SkMatrix::MapPtProc dstProc = fDstToIndexProc;
+ TileProc proc = fTileProc;
+ const SkPMColor* cache = this->getCache32();
+
+ if (fDstToIndexClass != kPerspective_MatrixClass)
+ {
+ dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
+
+ if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+ {
+ SkFixed dxStorage[1];
+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, nil);
+ dx = dxStorage[0];
+ }
+ else
+ {
+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+ dx = SkScalarToFixed(fDstToIndex.getScaleX());
+ }
+
+ if (SkFixedNearlyZero(dx)) // we're a vertical gradient, so no change in a span
+ {
+ unsigned fi = proc(fx);
+ SkASSERT(fi <= 0xFFFF);
+ sk_memset32(dstC, cache[fi >> (16 - kCache32Bits)], count);
+ }
+ else if (proc == clamp_tileproc)
+ {
+ do {
+ unsigned fi = SkClampMax(fx >> 8, 0xFF);
+ SkASSERT(fi <= 0xFF);
+ fx += dx;
+ *dstC++ = cache[fi];
+ } while (--count != 0);
+ }
+ else if (proc == mirror_tileproc)
+ {
+ do {
+ unsigned fi = mirror_8bits(fx >> 8);
+ SkASSERT(fi <= 0xFF);
+ fx += dx;
+ *dstC++ = cache[fi];
+ } while (--count != 0);
+ }
+ else
+ {
+ SkASSERT(proc == repeat_tileproc);
+ do {
+ unsigned fi = repeat_8bits(fx >> 8);
+ SkASSERT(fi <= 0xFF);
+ fx += dx;
+ *dstC++ = cache[fi];
+ } while (--count != 0);
+ }
+ }
+ else
+ {
+ SkScalar dstX = SkIntToScalar(x);
+ SkScalar dstY = SkIntToScalar(y);
+ do {
+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
+ unsigned fi = proc(SkScalarToFixed(srcPt.fX));
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache32Bits)];
+ dstX += SK_Scalar1;
+ } while (--count != 0);
+ }
+}
+
+#ifdef TEST_GRADIENT_DITHER
+static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, int count)
+{
+ if ((unsigned)dst & 2)
+ {
+ *dst++ = value;
+ count -= 1;
+ SkTSwap(value, other);
+ }
+
+ sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1);
+
+ if (count & 1)
+ dst[count - 1] = value;
+}
+#endif
+
+void Linear_Gradient::shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+{
+ SkASSERT(count > 0);
+ SkASSERT(this->getPaintAlpha() == 0xFF);
+
+ SkPoint srcPt;
+ SkMatrix::MapPtProc dstProc = fDstToIndexProc;
+ TileProc proc = fTileProc;
+ const U16* cache = this->getCache16();
+#ifdef TEST_GRADIENT_DITHER
+ int toggle = ((x ^ y) & 1) << kCache16Bits;
+#endif
+
+ if (fDstToIndexClass != kPerspective_MatrixClass)
+ {
+ dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
+
+ if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+ {
+ SkFixed dxStorage[1];
+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, nil);
+ dx = dxStorage[0];
+ }
+ else
+ {
+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+ dx = SkScalarToFixed(fDstToIndex.getScaleX());
+ }
+
+ if (SkFixedNearlyZero(dx)) // we're a vertical gradient, so no change in a span
+ {
+ unsigned fi = proc(fx) >> 10;
+ SkASSERT(fi <= 63);
+#ifdef TEST_GRADIENT_DITHER
+ dither_memset16(dstC, cache[toggle + fi], cache[(toggle ^ (1 << kCache16Bits)) + fi], count);
+#else
+ sk_memset16(dstC, cache[fi], count);
+#endif
+ }
+ else if (proc == clamp_tileproc)
+ {
+ do {
+ unsigned fi = SkClampMax(fx >> 10, 63);
+ SkASSERT(fi <= 63);
+ fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + fi];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[fi];
+#endif
+ } while (--count != 0);
+ }
+ else if (proc == mirror_tileproc)
+ {
+ do {
+ unsigned fi = mirror_6bits(fx >> 10);
+ SkASSERT(fi <= 0x3F);
+ fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + fi];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[fi];
+#endif
+ } while (--count != 0);
+ }
+ else
+ {
+ SkASSERT(proc == repeat_tileproc);
+ do {
+ unsigned fi = repeat_6bits(fx >> 10);
+ SkASSERT(fi <= 0x3F);
+ fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + fi];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[fi];
+#endif
+ } while (--count != 0);
+ }
+ }
+ else
+ {
+ SkScalar dstX = SkIntToScalar(x);
+ SkScalar dstY = SkIntToScalar(y);
+ do {
+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
+ unsigned fi = proc(SkScalarToFixed(srcPt.fX));
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache16Bits)];
+ dstX += SK_Scalar1;
+ } while (--count != 0);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+#define kSQRT_TABLE_BITS 11
+#define kSQRT_TABLE_SIZE (1 << kSQRT_TABLE_BITS)
+
+#include "SkRadialGradient_Table.h"
+
+#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
+
+#include <stdio.h>
+
+void SkRadialGradient_BuildTable()
+{
+ // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
+
+ FILE* file = ::fopen("SkRadialGradient_Table.h", "w");
+ SkASSERT(file);
+ ::fprintf(file, "static const U8 gSqrt8Table[] = {\n");
+
+ for (int i = 0; i < kSQRT_TABLE_SIZE; i++)
+ {
+ if ((i & 15) == 0)
+ ::fprintf(file, "\t");
+
+ U8 value = SkToU8(SkFixedSqrt(i * SK_Fixed1 / kSQRT_TABLE_SIZE) >> 8);
+
+ ::fprintf(file, "0x%02X", value);
+ if (i < kSQRT_TABLE_SIZE-1)
+ ::fprintf(file, ", ");
+ if ((i & 15) == 15)
+ ::fprintf(file, "\n");
+ }
+ ::fprintf(file, "};\n");
+ ::fclose(file);
+}
+
+#endif
+
+
+static void rad_to_unit_matrix(const SkPoint& center, SkScalar radius, SkMatrix* matrix)
+{
+ SkScalar inv = SkScalarInvert(radius);
+
+ matrix->setTranslate(-center.fX, -center.fY);
+ matrix->postScale(inv, inv, 0, 0);
+}
+
+class Radial_Gradient : public Gradient_Shader {
+public:
+ Radial_Gradient(const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int colorCount,
+ SkShader::TileMode mode, SkUnitMapper* mapper)
+ : Gradient_Shader(colors, pos, colorCount, mode, mapper)
+ {
+ // make sure our table is insync with our current #define for kSQRT_TABLE_SIZE
+ SkASSERT(sizeof(gSqrt8Table) == kSQRT_TABLE_SIZE);
+
+ rad_to_unit_matrix(center, radius, &fPtsToUnit);
+ }
+ virtual U32 getFlags() { return this->INHERITED::getFlags() | kHasSpan16_Flag; }
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+ {
+ SkASSERT(count > 0);
+
+ SkPoint srcPt;
+ SkMatrix::MapPtProc dstProc = fDstToIndexProc;
+ TileProc proc = fTileProc;
+ const SkPMColor* cache = this->getCache32();
+
+ if (fDstToIndexClass != kPerspective_MatrixClass)
+ {
+ dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
+ SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
+
+ if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+ {
+ SkFixed storage[2];
+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
+ dx = storage[0];
+ dy = storage[1];
+ }
+ else
+ {
+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+ dx = SkScalarToFixed(fDstToIndex.getScaleX());
+ dy = SkScalarToFixed(fDstToIndex.getSkewY());
+ }
+
+ if (proc == clamp_tileproc)
+ {
+ const U8* sqrt_table = gSqrt8Table;
+ fx >>= 1;
+ dx >>= 1;
+ fy >>= 1;
+ dy >>= 1;
+ do {
+ unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+ unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+ fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
+ fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+ *dstC++ = cache[sqrt_table[fi] >> (8 - kCache32Bits)];
+ fx += dx;
+ fy += dy;
+ } while (--count != 0);
+ }
+ else if (proc == mirror_tileproc)
+ {
+ do {
+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+ unsigned fi = mirror_tileproc(dist);
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache32Bits)];
+ fx += dx;
+ fy += dy;
+ } while (--count != 0);
+ }
+ else
+ {
+ SkASSERT(proc == repeat_tileproc);
+ do {
+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+ unsigned fi = repeat_tileproc(dist);
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache32Bits)];
+ fx += dx;
+ fy += dy;
+ } while (--count != 0);
+ }
+ }
+ else // perspective case
+ {
+ SkScalar dstX = SkIntToScalar(x);
+ SkScalar dstY = SkIntToScalar(y);
+ do {
+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
+ unsigned fi = proc(SkScalarToFixed(srcPt.length()));
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache32Bits)];
+ dstX += SK_Scalar1;
+ } while (--count != 0);
+ }
+ }
+ virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+ {
+ SkASSERT(count > 0);
+
+ SkPoint srcPt;
+ SkMatrix::MapPtProc dstProc = fDstToIndexProc;
+ TileProc proc = fTileProc;
+ const U16* cache = this->getCache16();
+#ifdef TEST_GRADIENT_DITHER
+ int toggle = ((x ^ y) & 1) << kCache16Bits;
+#endif
+
+ if (fDstToIndexClass != kPerspective_MatrixClass)
+ {
+ dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+ SkFixed dx, fx = SkScalarToFixed(srcPt.fX);
+ SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
+
+ if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+ {
+ SkFixed storage[2];
+ (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
+ dx = storage[0];
+ dy = storage[1];
+ }
+ else
+ {
+ SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+ dx = SkScalarToFixed(fDstToIndex.getScaleX());
+ dy = SkScalarToFixed(fDstToIndex.getSkewY());
+ }
+
+ if (proc == clamp_tileproc)
+ {
+ const U8* sqrt_table = gSqrt8Table;
+
+ /* knock these down so we can pin against +- 0x7FFF, which is an immediate load,
+ rather than 0xFFFF which is slower. This is a compromise, since it reduces our
+ precision, but that appears to be visually OK. If we decide this is OK for
+ all of our cases, we could (it seems) put this scale-down into fDstToIndex,
+ to avoid having to do these extra shifts each time.
+ */
+ fx >>= 1;
+ dx >>= 1;
+ fy >>= 1;
+ dy >>= 1;
+ if (dy == 0) // might perform this check for the other modes, but the win will be a smaller % of the total
+ {
+ fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+ fy *= fy;
+ do {
+ unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+ unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS);
+ fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+ fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)];
+#endif
+ } while (--count != 0);
+ }
+ else
+ {
+ do {
+ unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+ unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+ fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
+ fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+ fx += dx;
+ fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)];
+#endif
+ } while (--count != 0);
+ }
+ }
+ else if (proc == mirror_tileproc)
+ {
+ do {
+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+ unsigned fi = mirror_tileproc(dist);
+ SkASSERT(fi <= 0xFFFF);
+ fx += dx;
+ fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[fi >> (16 - kCache16Bits)];
+#endif
+ } while (--count != 0);
+ }
+ else
+ {
+ SkASSERT(proc == repeat_tileproc);
+ do {
+ SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+ unsigned fi = repeat_tileproc(dist);
+ SkASSERT(fi <= 0xFFFF);
+ fx += dx;
+ fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+ *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
+ toggle ^= (1 << kCache16Bits);
+#else
+ *dstC++ = cache[fi >> (16 - kCache16Bits)];
+#endif
+ } while (--count != 0);
+ }
+ }
+ else // perspective case
+ {
+ SkScalar dstX = SkIntToScalar(x);
+ SkScalar dstY = SkIntToScalar(y);
+ do {
+ dstProc(fDstToIndex, dstX, dstY, &srcPt);
+ unsigned fi = proc(SkScalarToFixed(srcPt.length()));
+ SkASSERT(fi <= 0xFFFF);
+ *dstC++ = cache[fi >> (16 - kCache16Bits)];
+ dstX += SK_Scalar1;
+ } while (--count != 0);
+ }
+ }
+private:
+ typedef Gradient_Shader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+SkDiscreteMapper::SkDiscreteMapper(unsigned segments)
+{
+ if (segments < 2)
+ {
+ fSegments = 0;
+ fScale = 0;
+ }
+ else
+ {
+ fSegments = segments;
+ fScale = SK_Fract1 / (segments - 1);
+ }
+}
+
+U16CPU SkDiscreteMapper::mapUnit16(U16CPU x)
+{
+ x = x * fSegments >> 16;
+ return x * fScale >> 14;
+}
+
+U16CPU SkFlipCosineMapper::mapUnit16(U16CPU x)
+{
+ x = SkFixedCos(x * (SK_FixedPI >> 2) >> 15);
+ x += x << 15 >> 31; // map 0x10000 to 0xFFFF
+ x = 0xFFFF - x;
+ return x;
+}
+
+SkShader* SkGradientShader::CreateLinear( const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int colorCount,
+ TileMode mode, SkUnitMapper* mapper)
+{
+ SkASSERT(pts && colors && colorCount >= 2);
+
+ return SkNEW_ARGS(Linear_Gradient, (pts, colors, pos, colorCount, mode, mapper));
+}
+
+SkShader* SkGradientShader::CreateRadial( const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int colorCount,
+ TileMode mode, SkUnitMapper* mapper)
+{
+ SkASSERT(radius > 0 && colors && colorCount >= 2);
+
+ return SkNEW_ARGS(Radial_Gradient, (center, radius, colors, pos, colorCount, mode, mapper));
+}
+
diff --git a/libs/graphics/effects/SkLayerRasterizer.cpp b/libs/graphics/effects/SkLayerRasterizer.cpp
new file mode 100644
index 0000000000..896c4f44ff
--- /dev/null
+++ b/libs/graphics/effects/SkLayerRasterizer.cpp
@@ -0,0 +1,251 @@
+#include "SkLayerRasterizer.h"
+#include "SkBuffer.h"
+#include "SkDraw.h"
+#include "SkMask.h"
+#include "SkMaskFilter.h"
+#include "SkPaint.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkXfermode.h"
+
+struct SkLayerRasterizer_Rec {
+ SkPaint fPaint;
+ SkVector fOffset;
+};
+
+SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+}
+
+SkLayerRasterizer::~SkLayerRasterizer()
+{
+ SkDeque::Iter iter(fLayers);
+ SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ rec->fPaint.~SkPaint();
+}
+
+void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy)
+{
+ SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+
+ new (&rec->fPaint) SkPaint(paint);
+ rec->fOffset.set(dx, dy);
+}
+
+static bool compute_bounds(const SkDeque& layers, const SkPath& path, const SkMatrix& matrix,
+ const SkRect16* clipBounds, SkRect16* bounds)
+{
+ SkDeque::Iter iter(layers);
+ SkLayerRasterizer_Rec* rec;
+
+ bounds->set(SK_MaxS16, SK_MaxS16, SK_MinS16, SK_MinS16);
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ {
+ const SkPaint& paint = rec->fPaint;
+ SkPath fillPath, devPath;
+ const SkPath* p = &path;
+
+ if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
+ {
+ paint.getFillPath(path, &fillPath);
+ p = &fillPath;
+ }
+ if (p->isEmpty())
+ continue;
+
+ // apply the matrix and offset
+ {
+ SkMatrix m = matrix;
+ m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
+ p->transform(m, &devPath);
+ }
+
+ SkMask mask;
+ if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), &matrix,
+ &mask, SkMask::kJustComputeBounds_CreateMode))
+ return false;
+
+ bounds->join(mask.fBounds);
+ }
+ return true;
+}
+
+bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
+ const SkRect16* clipBounds,
+ SkMask* mask, SkMask::CreateMode mode)
+{
+ if (fLayers.empty())
+ return false;
+
+ if (SkMask::kJustRenderImage_CreateMode != mode)
+ {
+ if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds))
+ return false;
+ }
+
+ if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
+ {
+ mask->fFormat = SkMask::kA8_Format;
+ mask->fRowBytes = SkToU16(mask->fBounds.width());
+ mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+ memset(mask->fImage, 0, mask->computeImageSize());
+ }
+
+ if (SkMask::kJustComputeBounds_CreateMode != mode)
+ {
+ SkBitmap device;
+ SkDraw draw;
+ SkMatrix translatedMatrix; // this translates us to our local pixels
+ SkMatrix drawMatrix; // this translates the path by each layer's offset
+ SkRegion rectClip;
+
+ rectClip.setRect(0, 0, mask->fBounds.width(), mask->fBounds.height());
+
+ translatedMatrix = matrix;
+ translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
+ -SkIntToScalar(mask->fBounds.fTop));
+
+ device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes);
+ device.setPixels(mask->fImage);
+
+ draw.fDevice = &device;
+ draw.fMatrix = &drawMatrix;
+ draw.fClip = &rectClip;
+ // we set the matrixproc in the loop, as the matrix changes each time (potentially)
+ draw.fBounder = NULL;
+
+ SkDeque::Iter iter(fLayers);
+ SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ {
+ drawMatrix = translatedMatrix;
+ drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
+ draw.fMapPtProc = drawMatrix.getMapPtProc();
+
+ draw.drawPath(path, rec->fPaint);
+ }
+ }
+ return true;
+}
+
+/////////// Routines for flattening /////////////////
+
+static SkFlattenable* load_flattenable(SkRBuffer& buffer)
+{
+ SkFlattenable::Factory fact = (SkFlattenable::Factory)buffer.readPtr();
+ return fact ? fact(buffer) : NULL;
+}
+
+static void write_flattenable(SkFlattenable* obj, SkWBuffer& buffer)
+{
+ if (NULL == obj)
+ buffer.writePtr(NULL);
+ else
+ {
+ SkFlattenable::Factory fact = obj->getFactory();
+ SkASSERT(fact);
+
+ buffer.writePtr((void*)fact);
+ obj->flatten(buffer);
+ }
+}
+
+static void paint_read(SkPaint* paint, SkRBuffer& buffer)
+{
+ paint->setAntiAliasOn(buffer.readBool());
+ paint->setStyle((SkPaint::Style)buffer.readU8());
+ paint->setAlpha(buffer.readU8());
+
+ if (paint->getStyle() != SkPaint::kFill_Style)
+ {
+ paint->setStrokeWidth(buffer.readScalar());
+ paint->setStrokeMiter(buffer.readScalar());
+ paint->setStrokeCap((SkPaint::Cap)buffer.readU8());
+ paint->setStrokeJoin((SkPaint::Join)buffer.readU8());
+ }
+
+ buffer.skipToAlign4();
+
+ paint->setMaskFilter((SkMaskFilter*)load_flattenable(buffer));
+ paint->setPathEffect((SkPathEffect*)load_flattenable(buffer));
+ paint->setRasterizer((SkRasterizer*)load_flattenable(buffer));
+ paint->setXfermode((SkXfermode*)load_flattenable(buffer));
+}
+
+static void paint_write(const SkPaint& paint, SkWBuffer& buffer)
+{
+ buffer.writeBool(paint.isAntiAliasOn());
+ buffer.write8(paint.getStyle());
+ buffer.write8(paint.getAlpha());
+
+ if (paint.getStyle() != SkPaint::kFill_Style)
+ {
+ buffer.writeScalar(paint.getStrokeWidth());
+ buffer.writeScalar(paint.getStrokeMiter());
+ buffer.write8(paint.getStrokeCap());
+ buffer.write8(paint.getStrokeJoin());
+ }
+
+ buffer.padToAlign4();
+
+ write_flattenable(paint.getMaskFilter(), buffer);
+ write_flattenable(paint.getPathEffect(), buffer);
+ write_flattenable(paint.getRasterizer(), buffer);
+ write_flattenable(paint.getXfermode(), buffer);
+}
+
+SkLayerRasterizer::SkLayerRasterizer(SkRBuffer& buffer)
+ : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+ int count = buffer.readS32();
+
+ for (int i = 0; i < count; i++)
+ {
+ SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+
+#if 0
+ new (&rec->fPaint) SkPaint(buffer);
+#else
+ new (&rec->fPaint) SkPaint;
+ paint_read(&rec->fPaint, buffer);
+#endif
+ rec->fOffset.fX = buffer.readScalar();
+ rec->fOffset.fY = buffer.readScalar();
+ }
+}
+
+void SkLayerRasterizer::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ buffer.write32(fLayers.count());
+
+ SkDeque::Iter iter(fLayers);
+ const SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ {
+#if 0
+ rec->fPaint.flatten(buffer);
+#else
+ paint_write(rec->fPaint, buffer);
+#endif
+ buffer.writeScalar(rec->fOffset.fX);
+ buffer.writeScalar(rec->fOffset.fY);
+ }
+}
+
+SkFlattenable* SkLayerRasterizer::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkLayerRasterizer, (buffer));
+}
+
+SkFlattenable::Factory SkLayerRasterizer::getFactory()
+{
+ return CreateProc;
+}
+
diff --git a/libs/graphics/effects/SkNinePatch.cpp b/libs/graphics/effects/SkNinePatch.cpp
new file mode 100644
index 0000000000..dfca76c206
--- /dev/null
+++ b/libs/graphics/effects/SkNinePatch.cpp
@@ -0,0 +1,177 @@
+#include "SkNinePatch.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#define USE_TRACEx
+
+#ifdef USE_TRACE
+ static bool gTrace;
+#endif
+
+static void* getSubAddr(const SkBitmap& bm, int x, int y)
+{
+ SkASSERT((unsigned)x < bm.width());
+ SkASSERT((unsigned)y < bm.height());
+
+ switch (bm.getConfig()) {
+ case SkBitmap::kNo_Config:
+ case SkBitmap::kA1_Config:
+ SkASSERT(!"unsupported config for ninepatch");
+ break;
+ case SkBitmap::kA8_Config:
+ case SkBitmap:: kIndex8_Config:
+ break;
+ case SkBitmap::kRGB_565_Config:
+ x <<= 1;
+ break;
+ case SkBitmap::kARGB_8888_Config:
+ x <<= 2;
+ break;
+ default:
+ break;
+ }
+ return (char*)bm.getPixels() + x + y * bm.rowBytes();
+}
+
+static void drawPatch(SkCanvas* canvas, const SkRect16& src, const SkRect& dst,
+ const SkBitmap& bitmap, const SkPaint& paint)
+{
+#ifdef USE_TRACE
+ if (gTrace) SkDebugf("======== ninepatch src [%d %d %d,%d] dst[%g %g %g,%g]\n",
+ src.fLeft, src.fTop, src.width(), src.height(),
+ SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
+ SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
+#endif
+
+ SkBitmap tmp;
+
+ tmp.setConfig(bitmap.getConfig(), src.width(), src.height(), bitmap.rowBytes());
+ tmp.setPixels(getSubAddr(bitmap, src.fLeft, src.fTop));
+
+ SkMatrix matrix;
+ SkRect tmpSrc;
+ tmpSrc.set(0, 0, SkIntToScalar(tmp.width()), SkIntToScalar(tmp.height()));
+ matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
+
+ canvas->save();
+// canvas->clipRect(dst); try not to use, as it will suck visually if we're rotated (and make us way-slow)
+ canvas->concat(matrix);
+ canvas->drawBitmap(tmp, 0, 0, paint);
+ canvas->restore();
+}
+
+static bool pixel_is_transparent(const SkBitmap& bm, int x, int y)
+{
+ switch (bm.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ return 0 == *bm.getAddr32(x, y);
+ default:
+ return false;
+ }
+}
+
+static void drawColumn(SkCanvas* canvas, SkRect16* src, SkRect* dst,
+ const SkRect& bounds, const SkRect16& mar,
+ const SkBitmap& bitmap, const SkPaint& paint)
+{
+// upper row
+ src->fTop = 0;
+ src->fBottom = mar.fTop;
+ dst->fTop = bounds.fTop;
+ dst->fBottom = bounds.fTop + SkIntToScalar(mar.fTop);
+ drawPatch(canvas, *src, *dst, bitmap, paint);
+// mid row
+ src->fTop = src->fBottom;
+ src->fBottom = bitmap.height() - mar.fBottom;
+ dst->fTop = dst->fBottom;
+ dst->fBottom = bounds.fBottom - SkIntToScalar(mar.fBottom);
+ if (src->width() != 1 || src->height() != 1 ||
+ !pixel_is_transparent(bitmap, src->fLeft, src->fTop))
+ {
+ drawPatch(canvas, *src, *dst, bitmap, paint);
+ }
+ else
+ {
+ // SkDEBUGF(("========= Skip transparent center of ninepatch\n"));
+ }
+// lower row
+ src->fTop = src->fBottom;
+ src->fBottom = bitmap.height();
+ dst->fTop = dst->fBottom;
+ dst->fBottom = bounds.fBottom;
+ drawPatch(canvas, *src, *dst, bitmap, paint);
+}
+
+void SkNinePatch::Draw(SkCanvas* canvas, const SkRect& bounds,
+ const SkBitmap& bitmap, const SkRect16& margin,
+ const SkPaint* paint)
+{
+#ifdef USE_TRACE
+ if (10 == margin.fLeft) gTrace = true;
+#endif
+
+ SkASSERT(canvas);
+
+#ifdef USE_TRACE
+ if (gTrace) SkDebugf("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()));
+ if (gTrace) SkDebugf("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
+ if (gTrace) SkDebugf("======== ninepatch margin [%d,%d,%d,%d]\n", margin.fLeft, margin.fTop, margin.fRight, margin.fBottom);
+#endif
+
+
+ if (bounds.isEmpty() ||
+ bitmap.width() == 0 || bitmap.height() == 0 || bitmap.getPixels() == NULL ||
+ paint && paint->getXfermode() == NULL && paint->getAlpha() == 0)
+ {
+#ifdef USE_TRACE
+ if (gTrace) SkDebugf("======== abort ninepatch draw\n");
+#endif
+ return;
+ }
+
+ SkPaint defaultPaint;
+ if (NULL == paint)
+ paint = &defaultPaint;
+
+ SkRect dst;
+ SkRect16 src, mar;
+
+ mar.set(SkMax32(margin.fLeft, 0), SkMax32(margin.fTop, 0),
+ SkMax32(margin.fRight, 0), SkMax32(margin.fBottom, 0));
+
+// left column
+ src.fLeft = 0;
+ src.fRight = mar.fLeft;
+ dst.fLeft = bounds.fLeft;
+ dst.fRight = bounds.fLeft + SkIntToScalar(mar.fLeft);
+ drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+// mid column
+ src.fLeft = src.fRight;
+ src.fRight = bitmap.width() - mar.fRight;
+ dst.fLeft = dst.fRight;
+ dst.fRight = bounds.fRight - SkIntToScalar(mar.fRight);
+ drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+// right column
+ src.fLeft = src.fRight;
+ src.fRight = bitmap.width();
+ dst.fLeft = dst.fRight;
+ dst.fRight = bounds.fRight;
+ drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+
+#ifdef USE_TRACE
+ gTrace = false;
+#endif
+}
+
+void SkNinePatch::Draw(SkCanvas* canvas, const SkRect& bounds,
+ const SkBitmap& bitmap, int cx, int cy,
+ const SkPaint* paint)
+{
+ SkRect16 marginRect;
+
+ marginRect.set(cx, cy, bitmap.width() - cx - 1, bitmap.height() - cy - 1);
+
+ SkNinePatch::Draw(canvas, bounds, bitmap, marginRect, paint);
+}
+
diff --git a/libs/graphics/effects/SkRadialGradient_Table.h b/libs/graphics/effects/SkRadialGradient_Table.h
new file mode 100644
index 0000000000..24fc715591
--- /dev/null
+++ b/libs/graphics/effects/SkRadialGradient_Table.h
@@ -0,0 +1,130 @@
+static const U8 gSqrt8Table[] = {
+ 0x00, 0x05, 0x08, 0x09, 0x0B, 0x0C, 0x0D, 0x0E, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15,
+ 0x16, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1A, 0x1B, 0x1B, 0x1C, 0x1C, 0x1D, 0x1D, 0x1E, 0x1E, 0x1F,
+ 0x20, 0x20, 0x20, 0x21, 0x21, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x25, 0x25, 0x26, 0x26,
+ 0x27, 0x27, 0x28, 0x28, 0x28, 0x29, 0x29, 0x29, 0x2A, 0x2A, 0x2B, 0x2B, 0x2B, 0x2C, 0x2C, 0x2C,
+ 0x2D, 0x2D, 0x2D, 0x2E, 0x2E, 0x2E, 0x2F, 0x2F, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31, 0x32,
+ 0x32, 0x32, 0x33, 0x33, 0x33, 0x34, 0x34, 0x34, 0x35, 0x35, 0x35, 0x35, 0x36, 0x36, 0x36, 0x37,
+ 0x37, 0x37, 0x38, 0x38, 0x38, 0x38, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3A, 0x3A, 0x3B, 0x3B, 0x3B,
+ 0x3B, 0x3C, 0x3C, 0x3C, 0x3C, 0x3D, 0x3D, 0x3D, 0x3D, 0x3E, 0x3E, 0x3E, 0x3E, 0x3F, 0x3F, 0x3F,
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0x43, 0x43, 0x43,
+ 0x43, 0x44, 0x44, 0x44, 0x44, 0x45, 0x45, 0x45, 0x45, 0x45, 0x46, 0x46, 0x46, 0x46, 0x47, 0x47,
+ 0x47, 0x47, 0x48, 0x48, 0x48, 0x48, 0x48, 0x49, 0x49, 0x49, 0x49, 0x49, 0x4A, 0x4A, 0x4A, 0x4A,
+ 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4E,
+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4F, 0x4F, 0x4F, 0x4F, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x51, 0x51,
+ 0x51, 0x51, 0x51, 0x52, 0x52, 0x52, 0x52, 0x52, 0x53, 0x53, 0x53, 0x53, 0x53, 0x54, 0x54, 0x54,
+ 0x54, 0x54, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x57, 0x57, 0x57,
+ 0x57, 0x57, 0x58, 0x58, 0x58, 0x58, 0x58, 0x58, 0x59, 0x59, 0x59, 0x59, 0x59, 0x59, 0x5A, 0x5A,
+ 0x5A, 0x5A, 0x5A, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5D,
+ 0x5D, 0x5D, 0x5D, 0x5D, 0x5D, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F,
+ 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x61, 0x61, 0x61, 0x61, 0x61, 0x61, 0x62, 0x62, 0x62,
+ 0x62, 0x62, 0x62, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x65,
+ 0x65, 0x65, 0x65, 0x65, 0x65, 0x65, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x67, 0x67, 0x67, 0x67,
+ 0x67, 0x67, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69,
+ 0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6C, 0x6C, 0x6C,
+ 0x6C, 0x6C, 0x6C, 0x6C, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6E, 0x6E, 0x6E, 0x6E, 0x6E,
+ 0x6E, 0x6E, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70,
+ 0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x73, 0x73,
+ 0x73, 0x73, 0x73, 0x73, 0x73, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x75, 0x75, 0x75, 0x75,
+ 0x75, 0x75, 0x75, 0x75, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x77, 0x77, 0x77, 0x77, 0x77,
+ 0x77, 0x77, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x79, 0x79, 0x79, 0x79, 0x79, 0x79,
+ 0x79, 0x79, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B,
+ 0x7B, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D,
+ 0x7D, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81,
+ 0x81, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83,
+ 0x83, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85,
+ 0x85, 0x85, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x87, 0x87, 0x87, 0x87, 0x87, 0x87,
+ 0x87, 0x87, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x89, 0x89, 0x89, 0x89, 0x89,
+ 0x89, 0x89, 0x89, 0x89, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8B, 0x8B, 0x8B, 0x8B,
+ 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8D, 0x8D,
+ 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E,
+ 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
+ 0x90, 0x90, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x92, 0x92, 0x92, 0x92, 0x92,
+ 0x92, 0x92, 0x92, 0x92, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x94, 0x94, 0x94,
+ 0x94, 0x94, 0x94, 0x94, 0x94, 0x94, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95,
+ 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97,
+ 0x97, 0x97, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99,
+ 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B,
+ 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C,
+ 0x9C, 0x9C, 0x9C, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9E, 0x9E, 0x9E,
+ 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F,
+ 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1,
+ 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA3,
+ 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4,
+ 0xA4, 0xA4, 0xA4, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA6, 0xA6,
+ 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7,
+ 0xA7, 0xA7, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA9, 0xA9, 0xA9,
+ 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
+ 0xAA, 0xAA, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAC, 0xAC, 0xAC,
+ 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD,
+ 0xAD, 0xAD, 0xAD, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAF, 0xAF,
+ 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0,
+ 0xB0, 0xB0, 0xB0, 0xB0, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB2,
+ 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3,
+ 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4,
+ 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB6, 0xB6, 0xB6, 0xB6,
+ 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7,
+ 0xB7, 0xB7, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB9, 0xB9,
+ 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA,
+ 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB,
+ 0xBB, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBD, 0xBD, 0xBD,
+ 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE,
+ 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF,
+ 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC1, 0xC1, 0xC1,
+ 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2,
+ 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3,
+ 0xC3, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC5, 0xC5, 0xC5,
+ 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6,
+ 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7,
+ 0xC7, 0xC7, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC9,
+ 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xCA, 0xCA, 0xCA, 0xCA,
+ 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB,
+ 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC,
+ 0xCC, 0xCC, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCE,
+ 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCF, 0xCF, 0xCF, 0xCF,
+ 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0,
+ 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1,
+ 0xD1, 0xD1, 0xD1, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2,
+ 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD4, 0xD4, 0xD4,
+ 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5,
+ 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6,
+ 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7,
+ 0xD7, 0xD7, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8,
+ 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xDA, 0xDA,
+ 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB,
+ 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC,
+ 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD,
+ 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE,
+ 0xDE, 0xDE, 0xDE, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF,
+ 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE1,
+ 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE2, 0xE2, 0xE2,
+ 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3,
+ 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4,
+ 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5,
+ 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6,
+ 0xE6, 0xE6, 0xE6, 0xE6, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7,
+ 0xE7, 0xE7, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8,
+ 0xE8, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9,
+ 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEB, 0xEB,
+ 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEC, 0xEC, 0xEC,
+ 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xED, 0xED, 0xED, 0xED,
+ 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE,
+ 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF,
+ 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
+ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1,
+ 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2,
+ 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3,
+ 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4,
+ 0xF4, 0xF4, 0xF4, 0xF4, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5,
+ 0xF5, 0xF5, 0xF5, 0xF5, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6,
+ 0xF6, 0xF6, 0xF6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7,
+ 0xF7, 0xF7, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8,
+ 0xF8, 0xF8, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9,
+ 0xF9, 0xF9, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA,
+ 0xFA, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB,
+ 0xFB, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC,
+ 0xFC, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD,
+ 0xFD, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
+ 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
+};
diff --git a/libs/graphics/effects/SkShaderExtras.cpp b/libs/graphics/effects/SkShaderExtras.cpp
new file mode 100644
index 0000000000..cf8f047de1
--- /dev/null
+++ b/libs/graphics/effects/SkShaderExtras.cpp
@@ -0,0 +1,51 @@
+#include "SkShader.h"
+#include "SkColorFilter.h"
+#include "SkShaderExtras.h"
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+SkComposeShader::SkComposeShader(SkShader* sA, SkShader* sB, SkColorCombine* combine)
+{
+ fShaderA = sA; sA->ref();
+ fShaderB = sB; sB->ref();
+ fCombine = combine; combine->ref();
+}
+
+SkComposeShader::~SkComposeShader()
+{
+ fCombine->unref();
+ fShaderB->unref();
+ fShaderA->unref();
+}
+
+bool SkComposeShader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ return this->INHERITED::setContext(device, paint, matrix) &&
+ fShaderA->setContext(device, paint, matrix) &&
+ fShaderA->setContext(device, paint, matrix);
+}
+
+void SkComposeShader::shadeSpan(int x, int y, SkPMColor result[], int count)
+{
+ SkShader* shaderA = fShaderA;
+ SkShader* shaderB = fShaderB;
+ SkColorCombine* combine = fCombine;
+
+ SkPMColor tmp[COUNT];
+ do {
+ int n = count;
+ if (n > COUNT)
+ n = COUNT;
+
+ shaderA->shadeSpan(x, y, tmp, n);
+ shaderB->shadeSpan(x, y, result, n);
+ combine->combineSpan(tmp, result, n, result);
+
+ result += n;
+ x += n;
+ count -= n;
+ } while (count > 0);
+}
+
diff --git a/libs/graphics/effects/SkTransparentShader.cpp b/libs/graphics/effects/SkTransparentShader.cpp
new file mode 100644
index 0000000000..a20c9a5b45
--- /dev/null
+++ b/libs/graphics/effects/SkTransparentShader.cpp
@@ -0,0 +1,104 @@
+#include "SkTransparentShader.h"
+#include "SkColorPriv.h"
+
+bool SkTransparentShader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ fDevice = device;
+ fAlpha = paint.getAlpha();
+
+ return this->INHERITED::setContext(device, paint, matrix);
+}
+
+U32 SkTransparentShader::getFlags()
+{
+ U32 flags = 0;
+
+ switch (fDevice.getConfig()) {
+ case SkBitmap::kRGB_565_Config:
+ flags |= kHasSpan16_Flag;
+ // fall through
+ case SkBitmap::kARGB_8888_Config:
+ flags |= (fAlpha == 255 ? kOpaqueAlpha_Flag : kConstAlpha_Flag);
+ default:
+ break;
+ }
+ return flags;
+}
+
+void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count)
+{
+ unsigned scale = SkAlpha255To256(fAlpha);
+
+ switch (fDevice.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ if (scale == 256)
+ memcpy(span, fDevice.getAddr32(x, y), count * sizeof(SkPMColor));
+ else
+ {
+ const SkPMColor* src = fDevice.getAddr32(x, y);
+ for (int i = count - 1; i >= 0; --i)
+ span[i] = SkAlphaMulQ(src[i], scale);
+ }
+ break;
+ case SkBitmap::kRGB_565_Config:
+ {
+ const U16* src = fDevice.getAddr16(x, y);
+ if (scale == 256)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ span[i] = SkPixel16ToPixel32(src[i]);
+ }
+ else
+ {
+ unsigned alpha = fAlpha;
+ for (int i = count - 1; i >= 0; --i)
+ {
+ U16 c = src[i];
+ unsigned r = SkPacked16ToR32(c);
+ unsigned g = SkPacked16ToG32(c);
+ unsigned b = SkPacked16ToB32(c);
+
+ span[i] = SkPackARGB32( alpha,
+ SkAlphaMul(r, scale),
+ SkAlphaMul(g, scale),
+ SkAlphaMul(b, scale));
+ }
+ }
+ }
+ break;
+ case SkBitmap::kIndex8_Config:
+ SkASSERT(!"index8 not supported as a destination device");
+ break;
+ case SkBitmap::kA8_Config:
+ {
+ const U8* src = fDevice.getAddr8(x, y);
+ if (scale == 256)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ span[i] = SkPackARGB32(src[i], 0, 0, 0);
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0);
+ }
+ }
+ break;
+ case SkBitmap::kA1_Config:
+ SkASSERT(!"kA1_Config umimplemented at this time");
+ break;
+ default: // to avoid warnings
+ break;
+ }
+}
+
+void SkTransparentShader::shadeSpanOpaque16(int x, int y, U16 span[], int count)
+{
+ SkASSERT(fAlpha == 255);
+ SkASSERT(fDevice.getConfig() == SkBitmap::kRGB_565_Config);
+
+ memcpy(span, fDevice.getAddr16(x, y), count << 1);
+}
+
diff --git a/libs/graphics/images/SkBitmapRef.cpp b/libs/graphics/images/SkBitmapRef.cpp
new file mode 100644
index 0000000000..750a841eac
--- /dev/null
+++ b/libs/graphics/images/SkBitmapRef.cpp
@@ -0,0 +1,121 @@
+#include "SkBitmapRefPriv.h"
+#include "SkTemplates.h"
+#include "SkThread.h"
+#include "SkString.h"
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+SkGlobals::Rec* SkBitmapRef_Globals::Create()
+{
+ SkBitmapRef_Globals* rec = SkNEW(SkBitmapRef_Globals);
+ rec->fCache = nil;
+ return rec;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapRef::SkBitmapRef(Rec* rec) : fRec(rec)
+{
+ SkASSERT(rec);
+ rec->fRefCnt += 1;
+}
+
+SkBitmapRef::SkBitmapRef(const SkBitmap& src, bool transferOwnsPixels)
+{
+ fRec = SkNEW_ARGS(SkBitmapRef::Rec, (src));
+ fRec->fIsCache = false;
+ if (transferOwnsPixels)
+ {
+ fRec->fBM.setOwnsPixels(src.getOwnsPixels());
+ ((SkBitmap*)&src)->setOwnsPixels(false);
+ }
+}
+
+SkBitmapRef::~SkBitmapRef()
+{
+ if (fRec->fIsCache)
+ {
+ SkBitmapRef_Globals& globals = *(SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag,
+ SkBitmapRef_Globals::Create);
+ SkAutoMutexAcquire ac(globals.fMutex);
+
+ SkASSERT(fRec->fRefCnt > 0);
+ fRec->fRefCnt -= 1;
+ }
+ else
+ {
+ SkDEBUGF(("~SkBitmapRef[%d %d]\n", fRec->fBM.width(), fRec->fBM.height()));
+ SkDELETE(fRec);
+ }
+}
+
+const SkBitmap& SkBitmapRef::bitmap()
+{
+ return fRec->fBM;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapRef* SkBitmapRef::create(const SkBitmap& src, bool transferOwnsPixels)
+{
+ return SkNEW_ARGS(SkBitmapRef, (src, transferOwnsPixels));
+}
+
+void SkBitmapRef::PurgeCacheAll()
+{
+ SkBitmapRef_Globals* globals = (SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag, nil);
+ if (globals == nil)
+ return;
+
+ SkAutoMutexAcquire ac(globals->fMutex);
+ SkBitmapRef::Rec* rec = globals->fCache;
+ SkDEBUGCODE(int count = 0;)
+
+ while (rec)
+ {
+ SkDEBUGCODE(count += 1;)
+ SkASSERT(rec->fRefCnt == 0);
+ Rec* next = rec->fNext;
+ SkDELETE(rec);
+ rec = next;
+ }
+ globals->fCache = nil;
+
+ SkDEBUGF(("PurgeCacheAll freed %d bitmaps\n", count));
+}
+
+bool SkBitmapRef::PurgeCacheOne()
+{
+ SkBitmapRef_Globals* globals = (SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag, nil);
+ if (globals == nil)
+ return false;
+
+ SkAutoMutexAcquire ac(globals->fMutex);
+ SkBitmapRef::Rec* rec = globals->fCache;
+ SkBitmapRef::Rec* prev = nil;
+ SkDEBUGCODE(int count = 0;)
+
+ while (rec)
+ {
+ SkDEBUGCODE(count += 1;)
+
+ SkBitmapRef::Rec* next = rec->fNext;
+ if (rec->fRefCnt == 0)
+ {
+ if (prev)
+ prev = next;
+ else
+ globals->fCache = next;
+
+ SkDEBUGF(("PurgeCacheOne for bitmap[%d %d]\n", rec->fBM.width(), rec->fBM.height()));
+ SkDELETE(rec);
+ return true;
+ }
+ prev = rec;
+ rec = next;
+ }
+
+ SkDEBUGF(("PurgeCacheOne: nothing to purge from %d bitmaps\n", count));
+ return false;
+}
+
diff --git a/libs/graphics/images/SkBitmapRefPriv.h b/libs/graphics/images/SkBitmapRefPriv.h
new file mode 100644
index 0000000000..24c0a2cc09
--- /dev/null
+++ b/libs/graphics/images/SkBitmapRefPriv.h
@@ -0,0 +1,31 @@
+#ifndef SkBitmapRefPriv_DEFINED
+#define SkBitmapRefPriv_DEFINED
+
+#include "SkBitmapRef.h"
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkBitmap.h"
+#include "SkString.h"
+
+#define kBitmapRef_GlobalsTag SkSetFourByteTag('s', 'k', 'b', 'r')
+
+class SkBitmapRef_Globals : public SkGlobals::Rec {
+public:
+ SkMutex fMutex;
+ SkBitmapRef::Rec* fCache;
+
+ static Rec* Create();
+};
+
+struct SkBitmapRef::Rec {
+ Rec(bool isCache): fIsCache(isCache) {}
+ Rec(const SkBitmap& src): fBM(src) {}
+
+ Rec* fNext;
+ int32_t fRefCnt;
+ SkString fPath;
+ SkBitmap fBM;
+ bool fIsCache;
+};
+
+#endif
diff --git a/libs/graphics/images/SkImageDecoder.cpp b/libs/graphics/images/SkImageDecoder.cpp
new file mode 100644
index 0000000000..7c76bc8493
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder.cpp
@@ -0,0 +1,175 @@
+#include "SkImageDecoder.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+static SkBitmap::Config gDeviceConfig = SkBitmap::kNo_Config;
+
+SkBitmap::Config SkImageDecoder::GetDeviceConfig()
+{
+ return gDeviceConfig;
+}
+
+void SkImageDecoder::SetDeviceConfig(SkBitmap::Config config)
+{
+ gDeviceConfig = config;
+}
+
+SkImageDecoder::SkImageDecoder()
+{
+}
+
+SkImageDecoder::~SkImageDecoder()
+{
+}
+
+bool SkImageDecoder::DecodeFile(const char file[], SkBitmap* bm, SkBitmap::Config pref)
+{
+ SkASSERT(file);
+ SkASSERT(bm);
+
+ SkFILEStream stream(file);
+ return stream.isValid() && SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeMemory(const void* buffer, size_t size, SkBitmap* bm, SkBitmap::Config pref)
+{
+ SkASSERT(buffer);
+
+ SkMemoryStream stream(buffer, size);
+ return size && SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeURL(const char url[], SkBitmap* bm, SkBitmap::Config pref)
+{
+ SkASSERT(url);
+ SkASSERT(bm);
+
+ SkURLStream stream(url);
+ return SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeStream(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref)
+{
+ SkASSERT(stream);
+ SkASSERT(bm);
+
+ SkImageDecoder* codec = SkImageDecoder::Factory(stream);
+ if (codec)
+ {
+ SkAutoTDelete<SkImageDecoder> ad(codec);
+ SkBitmap tmp;
+
+ if (codec->onDecode(stream, &tmp, pref))
+ {
+ /* We operate on a tmp bitmap until we know we succeed. This way
+ we're sure we don't change the caller's bitmap and then later
+ return false. Returning false must mean that their parameter
+ is unchanged.
+ */
+ bm->swap(tmp);
+ return true;
+ }
+ }
+ return false;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+SkImageEncoder::~SkImageEncoder()
+{
+}
+
+bool SkImageEncoder::encodeStream(SkWStream* stream, const SkBitmap& bm, int quality)
+{
+ quality = SkMin32(100, SkMax32(0, quality));
+ return this->onEncode(stream, bm, quality);
+}
+
+bool SkImageEncoder::encodeFile(const char file[], const SkBitmap& bm, int quality)
+{
+ quality = SkMin32(100, SkMax32(0, quality));
+ SkFILEWStream stream(file);
+ return this->onEncode(&stream, bm, quality);
+}
+
+extern SkImageEncoder* sk_create_jpeg_encoder();
+extern SkImageEncoder* sk_create_png_encoder();
+
+SkImageEncoder* SkImageEncoder::Create(Type t)
+{
+ if (kJPEG_Type == t)
+ return sk_create_jpeg_encoder();
+ if (kPNG_Type == t)
+ return sk_create_png_encoder();
+ return nil;
+}
+
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////
+
+#include "SkBitmapRefPriv.h"
+
+SkBitmapRef* SkBitmapRef::DecodeFile(const char path[], bool forceDecode)
+{
+ SkBitmapRef_Globals& globals = *(SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag,
+ SkBitmapRef_Globals::Create);
+
+ SkAutoMutexAcquire ac(globals.fMutex);
+ SkBitmapRef::Rec* rec = globals.fCache;
+
+ while (rec)
+ {
+ if (rec->fPath.equals(path))
+ return SkNEW_ARGS(SkBitmapRef, (rec));
+ rec = rec->fNext;
+ }
+
+ if (forceDecode)
+ {
+ SkAutoTDelete<Rec> autoRec(rec = SkNEW_ARGS(Rec, (true)));
+
+ if (SkImageDecoder::DecodeFile(path, &rec->fBM))
+ {
+ rec->fPath.set(path);
+ rec->fRefCnt = 0;
+ rec->fNext = globals.fCache;
+ globals.fCache = rec;
+
+ (void)autoRec.detach(); // detach from autoRec, so we don't delete it
+ return SkNEW_ARGS(SkBitmapRef, (rec));
+ }
+ }
+ return nil;
+}
+
+SkBitmapRef* SkBitmapRef::DecodeMemory(const void* bytes, size_t len)
+{
+ SkBitmapRef::Rec* rec;
+ SkAutoTDelete<Rec> autoRec(rec = SkNEW_ARGS(Rec, (false)));
+
+ if (SkImageDecoder::DecodeMemory(bytes, len, &rec->fBM))
+ {
+ rec->fRefCnt = 0;
+ (void)autoRec.detach();
+ return SkNEW_ARGS(SkBitmapRef, (rec));
+ }
+ return nil;
+}
+
+SkBitmapRef* SkBitmapRef::DecodeStream(SkStream* stream)
+{
+ SkBitmapRef::Rec* rec;
+ SkAutoTDelete<Rec> autoRec(rec = SkNEW_ARGS(Rec, (false)));
+
+ if (SkImageDecoder::DecodeStream(stream, &rec->fBM))
+ {
+ rec->fRefCnt = 0;
+ (void)autoRec.detach();
+ return SkNEW_ARGS(SkBitmapRef, (rec));
+ }
+ return nil;
+}
+
diff --git a/libs/graphics/images/SkImageDecoder_libgif.cpp b/libs/graphics/images/SkImageDecoder_libgif.cpp
new file mode 100644
index 0000000000..621164d94b
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libgif.cpp
@@ -0,0 +1,123 @@
+#include "SkImageDecoder.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+class SkGIFImageDecoder : public SkImageDecoder {
+protected:
+ virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+
+extern "C" {
+#include "gif_lib.h"
+}
+
+#define GIF_STAMP "GIF" /* First chars in file - GIF stamp. */
+#define GIF_STAMP_LEN (sizeof(GIF_STAMP) - 1)
+
+SkImageDecoder* SkImageDecoder_GIF_Factory(SkStream* stream)
+{
+ char buf[GIF_STAMP_LEN];
+ if (stream->read(buf, GIF_STAMP_LEN) == GIF_STAMP_LEN &&
+ memcmp(GIF_STAMP, buf, GIF_STAMP_LEN) == 0)
+ {
+ stream->rewind();
+ return SkNEW(SkGIFImageDecoder);
+ }
+ return NULL;
+}
+
+static int Decode(GifFileType* fileType, GifByteType* out, int size)
+{
+ SkStream* stream = (SkStream*) fileType->UserData;
+ return (int) stream->read(out, size);
+}
+
+bool SkGIFImageDecoder::onDecode(SkStream* sk_stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{
+ GifFileType* gif = DGifOpen( sk_stream, Decode );
+ if (gif == nil)
+ return false;
+ if (DGifSlurp(gif) != GIF_OK)
+ return false;
+ ColorMapObject* cmap = gif->SColorMap;
+ if (cmap == 0 ||
+ gif->ImageCount < 1 ||
+ cmap->ColorCount != (1 << cmap->BitsPerPixel))
+ return false;
+ SavedImage* gif_image = gif->SavedImages + 0;
+ const int width = gif->SWidth;
+ const int height = gif->SHeight;
+ SkBitmap::Config config = SkBitmap::kIndex8_Config;
+ bm->setConfig(config, width, height, 0);
+ bm->allocPixels();
+
+ SkColorTable* colorTable = SkNEW(SkColorTable);
+ colorTable->setColors(cmap->ColorCount);
+ bm->setColorTable(colorTable)->unref();
+
+ int transparent = -1;
+ for (int i = 0; i < gif_image->ExtensionBlockCount; ++i) {
+ ExtensionBlock* eb = gif_image->ExtensionBlocks + i;
+ if (eb->Function == 0xF9 &&
+ eb->ByteCount == 4) {
+ bool has_transparency = ((eb->Bytes[0] & 1) == 1);
+ if (has_transparency) {
+ transparent = eb->Bytes[3];
+ }
+ }
+ }
+
+ SkPMColor* colorPtr = colorTable->lockColors();
+
+ if (transparent >= 0)
+ memset(colorPtr, 0, cmap->ColorCount * 4);
+ else
+ colorTable->setFlags(colorTable->getFlags() | SkColorTable::kColorsAreOpaque_Flag);
+
+ for (int index = 0; index < cmap->ColorCount; index++)
+ {
+ if (transparent != index)
+ colorPtr[index] = SkColorSetRGB(cmap->Colors[index].Red,
+ cmap->Colors[index].Green, cmap->Colors[index].Blue);
+ }
+ colorTable->unlockColors(true);
+
+ unsigned char* in = (unsigned char*)gif_image->RasterBits;
+ unsigned char* out = bm->getAddr8(0, 0);
+ if (gif->Image.Interlace) {
+
+ // deinterlace
+ int row;
+ // group 1 - every 8th row, starting with row 0
+ for (row = 0; row < height; row += 8) {
+ memcpy(out + width * row, in, width);
+ in += width;
+ }
+
+ // group 2 - every 8th row, starting with row 4
+ for (row = 4; row < height; row += 8) {
+ memcpy(out + width * row, in, width);
+ in += width;
+ }
+
+ // group 3 - every 4th row, starting with row 2
+ for (row = 2; row < height; row += 4) {
+ memcpy(out + width * row, in, width);
+ in += width;
+ }
+
+ for (row = 1; row < height; row += 2) {
+ memcpy(out + width * row, in, width);
+ in += width;
+ }
+
+ } else {
+ memcpy(out, in, width * height);
+ }
+
+ DGifCloseFile(gif);
+ return true;
+}
diff --git a/libs/graphics/images/SkImageDecoder_libjpeg.cpp b/libs/graphics/images/SkImageDecoder_libjpeg.cpp
new file mode 100644
index 0000000000..91f019eb9d
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libjpeg.cpp
@@ -0,0 +1,427 @@
+#include "SkImageDecoder.h"
+#include "SkColorPriv.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+#include <stdio.h>
+extern "C" {
+ #include "jpeglib.h"
+}
+
+class SkJPEGImageDecoder : public SkImageDecoder {
+protected:
+ virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+SkImageDecoder* SkImageDecoder_JPEG_Factory(SkStream* stream) {
+ // !!! unimplemented; rely on PNG test first for now
+ return SkNEW(SkJPEGImageDecoder);
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+/* our source struct for directing jpeg to our stream object
+*/
+struct sk_source_mgr : jpeg_source_mgr {
+ sk_source_mgr(SkStream* stream);
+
+ SkStream* fStream;
+
+ enum {
+ kBufferSize = 1024
+ };
+ char fBuffer[kBufferSize];
+};
+
+/* Automatically clean up after throwing an exception */
+struct JPEGAutoClean
+{
+ JPEGAutoClean(jpeg_decompress_struct* info): cinfo_ptr(info) {}
+ ~JPEGAutoClean()
+ {
+ jpeg_destroy_decompress(cinfo_ptr);
+ }
+private:
+ jpeg_decompress_struct* cinfo_ptr;
+};
+
+static void sk_init_source(j_decompress_ptr cinfo)
+{
+ sk_source_mgr* src = (sk_source_mgr*)cinfo->src;
+
+ src->next_input_byte = (const JOCTET*)src->fBuffer;
+ src->bytes_in_buffer = 0;
+}
+
+static boolean sk_fill_input_buffer(j_decompress_ptr cinfo)
+{
+ sk_source_mgr* src = (sk_source_mgr*)cinfo->src;
+ size_t bytes = src->fStream->read(src->fBuffer, sk_source_mgr::kBufferSize);
+ // note that JPEG is happy with less than the full read, as long as the result is non-zero
+ if (bytes == 0)
+ cinfo->err->error_exit((j_common_ptr)cinfo);
+
+ src->next_input_byte = (const JOCTET*)src->fBuffer;
+ src->bytes_in_buffer = bytes;
+ return TRUE;
+}
+
+static void sk_skip_input_data(j_decompress_ptr cinfo, long num_bytes)
+{
+ SkASSERT(num_bytes > 0);
+
+ sk_source_mgr* src = (sk_source_mgr*)cinfo->src;
+
+ long skip = num_bytes - src->bytes_in_buffer;
+
+ if (skip > 0)
+ {
+ size_t bytes = src->fStream->read(nil, skip);
+ if (bytes != (size_t)skip)
+ cinfo->err->error_exit((j_common_ptr)cinfo);
+
+ src->next_input_byte = (const JOCTET*)src->fBuffer;
+ src->bytes_in_buffer = 0;
+ }
+ else
+ {
+ src->next_input_byte += num_bytes;
+ src->bytes_in_buffer -= num_bytes;
+ }
+}
+
+static boolean sk_resync_to_restart(j_decompress_ptr cinfo, int desired)
+{
+ sk_source_mgr* src = (sk_source_mgr*)cinfo->src;
+
+ // what is the desired param for???
+
+ if (!src->fStream->rewind())
+ cinfo->err->error_exit((j_common_ptr)cinfo);
+
+ return TRUE;
+}
+
+static void sk_term_source(j_decompress_ptr /*cinfo*/)
+{
+ // nothing to do
+}
+
+sk_source_mgr::sk_source_mgr(SkStream* stream)
+ : fStream(stream)
+{
+ init_source = sk_init_source;
+ fill_input_buffer = sk_fill_input_buffer;
+ skip_input_data = sk_skip_input_data;
+ resync_to_restart = sk_resync_to_restart;
+ term_source = sk_term_source;
+}
+
+#include <setjmp.h>
+
+struct sk_error_mgr : jpeg_error_mgr {
+ jmp_buf fJmpBuf;
+};
+
+static void sk_error_exit(j_common_ptr cinfo)
+{
+ sk_error_mgr* error = (sk_error_mgr*)cinfo->err;
+
+ /* Always display the message */
+ (*error->output_message) (cinfo);
+
+ /* Let the memory manager delete any temp files before we die */
+ jpeg_destroy(cinfo);
+
+ longjmp(error->fJmpBuf, -1);
+}
+
+bool SkJPEGImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{
+ jpeg_decompress_struct cinfo;
+ sk_error_mgr sk_err;
+ sk_source_mgr sk_stream(stream);
+
+ cinfo.err = jpeg_std_error(&sk_err);
+ sk_err.error_exit = sk_error_exit;
+
+ if (setjmp(sk_err.fJmpBuf))
+ return false;
+
+ jpeg_create_decompress(&cinfo);
+ JPEGAutoClean autoClean(&cinfo);
+
+ //jpeg_stdio_src(&cinfo, file);
+ cinfo.src = &sk_stream;
+
+ jpeg_read_header(&cinfo, true);
+
+ // now we know the dimensions. can call jpeg_destroy() if we wish
+
+ // check for supported formats
+ bool isRGB; // as opposed to gray8
+ if (3 == cinfo.num_components && JCS_RGB == cinfo.out_color_space)
+ isRGB = true;
+ else if (1 == cinfo.num_components && JCS_GRAYSCALE == cinfo.out_color_space)
+ isRGB = false; // could use Index8 config if we want...
+ else {
+ SkDEBUGF(("SkJPEGImageDecoder: unsupported jpeg colorspace %d with %d components\n",
+ cinfo.jpeg_color_space, cinfo.num_components));
+ return false;
+ }
+
+ SkBitmap::Config config = prefConfig;
+ // if no user preference, see what the device recommends
+ if (config == SkBitmap::kNo_Config)
+ config = SkImageDecoder::GetDeviceConfig();
+
+ // only one of these two makes sense for jpegs
+ if (config != SkBitmap::kARGB_8888_Config && config != SkBitmap::kRGB_565_Config)
+ config = SkBitmap::kARGB_8888_Config;
+
+ bm->setConfig(config, cinfo.image_width, cinfo.image_height, 0);
+ bm->allocPixels();
+ bm->setIsOpaque(true);
+
+ jpeg_start_decompress(&cinfo);
+
+ SkASSERT(cinfo.output_width == bm->width());
+ SkASSERT(cinfo.output_height == bm->height());
+
+ int width = bm->width();
+
+ if (config == SkBitmap::kARGB_8888_Config)
+ {
+ for (unsigned y = 0; y < cinfo.output_height; y++)
+ {
+ uint32_t* bmRow = bm->getAddr32(0, y);
+ JSAMPLE* rowptr = (JSAMPLE*)bmRow;
+ int row_count = jpeg_read_scanlines(&cinfo, &rowptr, 1);
+ SkASSERT(row_count == 1);
+
+ // since we want to reuse bmRow for the RGB triples and the final ARGB quads
+ // we need to expand backwards, so we don't overwrite our src
+
+ uint32_t* dst = bmRow + width;
+
+ if (isRGB) {
+ const uint8_t* src = rowptr + width * 3;
+ while (dst > bmRow)
+ {
+ src -= 3;
+ *--dst = SkPackARGB32(0xFF, src[0], src[1], src[2]);
+ }
+ }
+ else { // grayscale
+ const uint8_t* src = rowptr + width;
+ while (dst > bmRow)
+ {
+ src -= 1;
+ *--dst = SkPackARGB32(0xFF, src[0], src[0], src[0]);
+ }
+ }
+ }
+ }
+ else // convert to 16bit
+ {
+ SkAutoMalloc srcStorage(width * 3);
+ U8* srcRow = (U8*)srcStorage.get();
+
+ for (unsigned y = 0; y < cinfo.output_height; y++)
+ {
+ U16* dstRow = bm->getAddr16(0, y);
+ int row_count = jpeg_read_scanlines(&cinfo, &srcRow, 1);
+ SkASSERT(row_count == 1);
+
+ const U8* src = srcRow;
+ U16* dstStop = dstRow + width;
+
+ if (isRGB) {
+ while (dstRow < dstStop)
+ {
+ *dstRow++ = SkPackRGB16(src[0] >> (8 - SK_R16_BITS),
+ src[1] >> (8 - SK_G16_BITS),
+ src[2] >> (8 - SK_B16_BITS));
+ src += 3;
+ }
+ }
+ else { // grayscale
+ while (dstRow < dstStop)
+ {
+ *dstRow++ = SkPackRGB16(src[0] >> (8 - SK_R16_BITS),
+ src[0] >> (8 - SK_G16_BITS),
+ src[0] >> (8 - SK_B16_BITS));
+ src += 1;
+ }
+ }
+ }
+ }
+
+ jpeg_finish_decompress(&cinfo);
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkColorPriv.h"
+
+static void convert_to_rgb24(U8 dst[], const SkBitmap& bm, int y)
+{
+ int width = bm.width();
+
+ switch (bm.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ {
+ const uint32_t* src = bm.getAddr32(0, y);
+ while (--width >= 0)
+ {
+ uint32_t c = *src++;
+ dst[0] = SkGetPackedR32(c);
+ dst[1] = SkGetPackedG32(c);
+ dst[2] = SkGetPackedB32(c);
+ dst += 3;
+ }
+ }
+ break;
+ case SkBitmap::kRGB_565_Config: // hmmm, I should encode 16bit jpegs, not expand to 24 bit (doh!)
+ {
+ const U16* src = bm.getAddr16(0, y);
+ while (--width >= 0)
+ {
+ U16 c = *src++;
+ dst[0] = SkPacked16ToR32(c);
+ dst[1] = SkPacked16ToG32(c);
+ dst[1] = SkPacked16ToB32(c);
+ dst += 3;
+ }
+ }
+ break;
+ default:
+ SkASSERT(!"unknown bitmap format for jpeg encode");
+ }
+}
+
+struct sk_destination_mgr : jpeg_destination_mgr
+{
+ sk_destination_mgr(SkWStream* stream);
+
+ SkWStream* fStream;
+
+ enum {
+ kBufferSize = 1024
+ };
+ U8 fBuffer[kBufferSize];
+};
+
+static void sk_init_destination(j_compress_ptr cinfo)
+{
+ sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+ dest->next_output_byte = dest->fBuffer;
+ dest->free_in_buffer = sk_destination_mgr::kBufferSize;
+}
+
+static boolean sk_empty_output_buffer(j_compress_ptr cinfo)
+{
+ sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+// if (!dest->fStream->write(dest->fBuffer, sk_destination_mgr::kBufferSize - dest->free_in_buffer))
+ if (!dest->fStream->write(dest->fBuffer, sk_destination_mgr::kBufferSize))
+ sk_throw();
+ // ERREXIT(cinfo, JERR_FILE_WRITE);
+
+ dest->next_output_byte = dest->fBuffer;
+ dest->free_in_buffer = sk_destination_mgr::kBufferSize;
+ return TRUE;
+}
+
+static void sk_term_destination (j_compress_ptr cinfo)
+{
+ sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+ size_t size = sk_destination_mgr::kBufferSize - dest->free_in_buffer;
+ if (size > 0)
+ {
+ if (!dest->fStream->write(dest->fBuffer, size))
+ sk_throw();
+ }
+ dest->fStream->flush();
+}
+
+sk_destination_mgr::sk_destination_mgr(SkWStream* stream)
+ : fStream(stream)
+{
+ this->init_destination = sk_init_destination;
+ this->empty_output_buffer = sk_empty_output_buffer;
+ this->term_destination = sk_term_destination;
+}
+
+
+class SkJPEGImageEncoder : public SkImageEncoder {
+protected:
+ virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality)
+ {
+ jpeg_compress_struct cinfo;
+ sk_error_mgr sk_err;
+ sk_destination_mgr sk_wstream(stream);
+
+ cinfo.err = jpeg_std_error(&sk_err);
+ sk_err.error_exit = sk_error_exit;
+ if (setjmp(sk_err.fJmpBuf))
+ return false;
+
+ jpeg_create_compress(&cinfo);
+
+ cinfo.dest = &sk_wstream;
+ cinfo.image_width = bm.width();
+ cinfo.image_height = bm.height();
+ cinfo.input_components = 3;
+ cinfo.in_color_space = JCS_RGB;
+
+ jpeg_set_defaults(&cinfo);
+ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
+ jpeg_start_compress(&cinfo, TRUE);
+
+ SkAutoMalloc oneRow(bm.width() * 3);
+ U8* oneRowP = (U8*)oneRow.get();
+
+ while (cinfo.next_scanline < cinfo.image_height)
+ {
+ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
+
+ convert_to_rgb24(oneRowP, bm, cinfo.next_scanline);
+ row_pointer[0] = oneRowP;
+ (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
+ }
+
+ jpeg_finish_compress(&cinfo);
+ jpeg_destroy_compress(&cinfo);
+ return true;
+ }
+};
+
+SkImageEncoder* sk_create_jpeg_encoder();
+SkImageEncoder* sk_create_jpeg_encoder()
+{
+ return SkNEW(SkJPEGImageEncoder);
+}
+
+#endif /* SK_SUPPORT_IMAGE_ENCODE */
+
+//////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkImageDecoder::UnitTest()
+{
+ SkBitmap bm;
+
+ (void)SkImageDecoder::DecodeFile("logo.jpg", &bm);
+}
+
+#endif
diff --git a/libs/graphics/images/SkImageDecoder_libpng.cpp b/libs/graphics/images/SkImageDecoder_libpng.cpp
new file mode 100644
index 0000000000..2dae48c5c7
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libpng.cpp
@@ -0,0 +1,605 @@
+#include "SkImageDecoder.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkMath.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+class SkPNGImageDecoder : public SkImageDecoder {
+protected:
+ virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+#define TEST_DITHER
+
+extern "C" {
+#include "png.h"
+}
+
+
+static void convert_from_32_to_16(SkBitmap* bm)
+{
+ SkBitmap tmp;
+ unsigned width = bm->width();
+ unsigned height = bm->height();
+
+ tmp.setConfig(SkBitmap::kRGB_565_Config, width, height, 0);
+ tmp.allocPixels();
+
+ for (unsigned y = 0; y < height; y++) {
+ const uint32_t* src = bm->getAddr32(0, y);
+ uint16_t* dst = tmp.getAddr16(0, y);
+ for (unsigned x = 0; x < width; x++) {
+ *dst++ = SkPixel32ToPixel16(*src++);
+ }
+ }
+ bm->swap(tmp);
+}
+
+#ifndef png_jmpbuf
+# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
+#endif
+
+#define PNG_BYTES_TO_CHECK 4
+
+/* Automatically clean up after throwing an exception */
+struct PNGAutoClean
+{
+ PNGAutoClean(png_structp p, png_infop i): png_ptr(p), info_ptr(i) {}
+ ~PNGAutoClean()
+ {
+ png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+ }
+private:
+ png_structp png_ptr;
+ png_infop info_ptr;
+};
+
+SkImageDecoder* SkImageDecoder_PNG_Factory(SkStream* stream)
+{
+ char buf[PNG_BYTES_TO_CHECK];
+ if (stream->read(buf, PNG_BYTES_TO_CHECK) == PNG_BYTES_TO_CHECK &&
+ !png_sig_cmp((png_bytep) buf, (png_size_t)0, PNG_BYTES_TO_CHECK))
+ {
+ stream->rewind();
+ return SkNEW(SkPNGImageDecoder);
+ }
+ return NULL;
+}
+
+static void sk_read_fn(png_structp png_ptr, png_bytep data, png_size_t length) {
+ SkStream* sk_stream = (SkStream*) png_ptr->io_ptr;
+ size_t bytes = sk_stream->read(data, length);
+ if (bytes != length)
+ png_error(png_ptr, "Read Error!");
+}
+
+bool SkPNGImageDecoder::onDecode(SkStream* sk_stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{
+ /* Create and initialize the png_struct with the desired error handler
+ * functions. If you want to use the default stderr and longjump method,
+ * you can supply NULL for the last three parameters. We also supply the
+ * the compiler header file version, so that we know if the application
+ * was compiled with a compatible version of the library. */
+ png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
+ NULL, NULL, NULL);
+ // png_voidp user_error_ptr, user_error_fn, user_warning_fn);
+ if (png_ptr == NULL)
+ return false; // error
+ /* Allocate/initialize the memory for image information. */
+ png_infop info_ptr = png_create_info_struct(png_ptr);
+
+ if (info_ptr == NULL)
+ {
+ png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
+ return false; // error
+ }
+ PNGAutoClean autoClean(png_ptr, info_ptr);
+ /* Set error handling if you are using the setjmp/longjmp method (this is
+ * the normal method of doing things with libpng). REQUIRED unless you
+ * set up your own error handlers in the png_create_read_struct() earlier.
+ */
+ if (setjmp(png_jmpbuf(png_ptr)))
+ {
+ /* If we get here, we had a problem reading the file */
+ return false; // error
+ }
+ /* If you are using replacement read functions, instead of calling
+ * png_init_io() here you would call:
+ */
+ png_set_read_fn(png_ptr, (void *)sk_stream, sk_read_fn);
+ /* where user_io_ptr is a structure you want available to the callbacks */
+ /* If we have already read some of the signature */
+// png_set_sig_bytes(png_ptr, 0 /* sig_read */ );
+ /* The call to png_read_info() gives us all of the information from the
+ * PNG file before the first IDAT (image data chunk). */
+ png_read_info(png_ptr, info_ptr);
+ png_uint_32 width, height;
+ int bit_depth, color_type, interlace_type;
+ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
+ &interlace_type, int_p_NULL, int_p_NULL);
+
+ /* tell libpng to strip 16 bit/color files down to 8 bits/color */
+ if (bit_depth == 16)
+ png_set_strip_16(png_ptr);
+
+ /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
+ * byte into separate bytes (useful for paletted and grayscale images). */
+ if (bit_depth < 8)
+ png_set_packing(png_ptr);
+
+ /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
+ if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
+ png_set_gray_1_2_4_to_8(png_ptr);
+
+ /* Make a grayscale image into RGB. */
+ if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ png_set_gray_to_rgb(png_ptr);
+
+ // record if the png claims to have alpha in one or more pixels (or palette entries)
+ bool hasAlpha = false;
+ // we track if we actually see a non-opaque pixels, since sometimes a PNG sets its colortype
+ // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We care, since we
+ // draw lots faster if we can flag the bitmap has being opaque
+ bool reallyHasAlpha = false;
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ int num_palette;
+ png_colorp palette;
+ png_bytep trans;
+ int num_trans;
+
+ SkColorTable* colorTable = SkNEW(SkColorTable);
+ SkAutoTDelete<SkColorTable> autoDel(colorTable);
+
+ png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette);
+
+ /* BUGGY IMAGE WORKAROUND
+
+ We hit some images (e.g. fruit_.png) who contain bytes that are == colortable_count
+ which is a problem since we use the byte as an index. To work around this we grow
+ the colortable by 1 (if its < 256) and duplicate the last color into that slot.
+ */
+ colorTable->setColors(num_palette + (num_palette < 256));
+
+ SkPMColor* colorPtr = colorTable->lockColors();
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
+ {
+ png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans, NULL);
+ hasAlpha = (num_trans > 0);
+ }
+ else
+ {
+ num_trans = 0;
+ colorTable->setFlags(colorTable->getFlags() | SkColorTable::kColorsAreOpaque_Flag);
+ }
+ if (num_trans > num_palette) // check for bad images that might make us crash
+ num_trans = num_palette;
+
+ int index = 0;
+ int transLessThanFF = 0;
+
+ for (; index < num_trans; index++)
+ {
+ transLessThanFF |= (int)*trans - 0xFF;
+ *colorPtr++ = SkPreMultiplyARGB(*trans++, palette->red, palette->green, palette->blue);
+ palette++;
+ }
+ reallyHasAlpha |= (transLessThanFF < 0);
+
+ for (; index < num_palette; index++)
+ {
+ *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue);
+ palette++;
+ }
+
+ // see BUGGY IMAGE WORKAROUND comment above
+ if (num_palette < 256)
+ colorPtr[num_palette] = colorPtr[num_palette - 1];
+
+ colorTable->unlockColors(true);
+ bm->setColorTable(colorTable)->unref();
+ (void)autoDel.detach();
+ }
+
+ SkBitmap::Config config;
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ config = SkBitmap::kIndex8_Config;
+ else
+ {
+ png_color_16p transColor;
+
+ if (png_get_tRNS(png_ptr, info_ptr, NULL, NULL, &transColor))
+ {
+ SkDEBUGF(("********************* png_get_tRNS [%d %d %d]\n", transColor->red, transColor->green, transColor->blue));
+ }
+
+ if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) || color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ hasAlpha = true;
+ config = SkBitmap::kARGB_8888_Config;
+ }
+ else // we get to choose the config
+ {
+ config = prefConfig;
+ if (config == SkBitmap::kNo_Config)
+ config = SkImageDecoder::GetDeviceConfig();
+ // only 565 or 8888 are "natural" if we have the choice
+ if (config != SkBitmap::kRGB_565_Config)
+ config = SkBitmap::kARGB_8888_Config;
+ }
+ }
+
+ bm->setConfig(config, width, height, 0);
+ bm->allocPixels();
+
+ /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
+// if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+// ; // png_set_swap_alpha(png_ptr);
+
+ /* swap bytes of 16 bit files to least significant byte first */
+ // png_set_swap(png_ptr);
+
+ /* Add filler (or alpha) byte (before/after each RGB triplet) */
+ if (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY)
+ png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
+
+ /* Turn on interlace handling. REQUIRED if you are not using
+ * png_read_image(). To see how to handle interlacing passes,
+ * see the png_read_row() method below:
+ */
+ int number_passes = interlace_type != PNG_INTERLACE_NONE ?
+ png_set_interlace_handling(png_ptr) : 1;
+
+ /* Optional call to gamma correct and add the background to the palette
+ * and update info structure. REQUIRED if you are expecting libpng to
+ * update the palette for you (ie you selected such a transform above).
+ */
+ png_read_update_info(png_ptr, info_ptr);
+
+ uint32_t* tmpStorage = nil;
+ if (config == SkBitmap::kRGB_565_Config)
+ {
+ SkASSERT(!hasAlpha);
+ tmpStorage = (uint32_t*)sk_malloc_throw(bm->rowBytes() * 2);
+ }
+
+ /* The other way to read images - deal with interlacing: */
+ for (int pass = 0; pass < number_passes; pass++)
+ {
+ /* Read the image a single row at a time */
+ for (png_uint_32 y = 0; y < height; y++)
+ {
+ switch (config) {
+ case SkBitmap::kRGB_565_Config: // good place to consider cary's even/odd dither
+ {
+ uint32_t* tmp = tmpStorage;
+ uint16_t* dstRow = bm->getAddr16(0, y);
+ png_read_rows(png_ptr, (uint8_t**)&tmp, png_bytepp_NULL, 1);
+
+ /* PNG's argb now needs to be set to the correct byte order for us, and match our alpha-byte
+ convention of either 0xFF for opaque, or premul the rgb components
+ */
+ for (png_uint_32 x = 0; x < width; x++) {
+ uint32_t color = tmpStorage[x];
+#ifdef TEST_DITHER
+ if (SkShouldDitherXY(x, y)) {
+ #ifdef SK_CPU_BENDIAN
+ unsigned r = (color >> 24) & 0xFF;
+ unsigned g = (color >> 16) & 0xFF;
+ unsigned b = (color >> 8) & 0xFF;
+ #else
+ unsigned r = (color >> 0) & 0xFF;
+ unsigned g = (color >> 8) & 0xFF;
+ unsigned b = (color >> 16) & 0xFF;
+ #endif
+ dstRow[x] = SkDitherPack888ToRGB16(r, g, b);
+ }
+ else { // fall through to non TEST_DITHER code
+#endif
+ #ifdef SK_CPU_BENDIAN
+ unsigned r = (color >> 27) & 0x1F;
+ unsigned g = (color >> 18) & 0x3F;
+ unsigned b = (color >> 11) & 0x1F;
+ #else
+ unsigned r = (color >> 3) & 0x1F;
+ unsigned g = (color >> 10) & 0x3F;
+ unsigned b = (color >> 19) & 0x1F;
+ #endif
+ dstRow[x] = SkPackRGB16(r, g, b);
+#ifdef TEST_DITHER
+ } // else clause for shouldditherxy
+#endif
+ } // for-loop
+ }
+ break;
+ case SkBitmap::kARGB_8888_Config:
+ {
+ uint32_t* bmRow = bm->getAddr32(0, y);
+ uint32_t* origRow = bmRow;
+ png_read_rows(png_ptr, (uint8_t**)&bmRow, png_bytepp_NULL, 1);
+
+ /* PNG's argb now needs to be set to the correct byte order for us, and match our alpha-byte
+ convention of either 0xFF for opaque, or premul the rgb components
+ */
+
+ if (hasAlpha) { // premul the RGB components
+ for (png_uint_32 x = 0; x < width; x++) {
+ uint32_t color = origRow[x];
+ unsigned a = (color >> 24) & 0xFF;
+ unsigned b = (color >> 16) & 0xFF;
+ unsigned c = (color >> 8) & 0xFF;
+ unsigned d = (color >> 0) & 0xFF;
+
+#ifdef SK_CPU_BENDIAN
+ origRow[x] = SkPreMultiplyARGB(d, a, b, c);
+ reallyHasAlpha |= (d != 0xFF);
+#else
+ origRow[x] = SkPreMultiplyARGB(a, d, c, b);
+ reallyHasAlpha |= (a != 0xFF);
+#endif
+ }
+ }
+ else { // jam in 0xFF for the alpha values
+ for (png_uint_32 x = 0; x < width; x++) {
+ uint32_t color = origRow[x];
+#ifdef SK_CPU_BENDIAN
+ unsigned a = (color >> 24) & 0xFF;
+ unsigned b = (color >> 16) & 0xFF;
+ unsigned c = (color >> 8) & 0xFF;
+ origRow[x] = SkPackARGB32(0xFF, a, b, c);
+#else
+ unsigned b = (color >> 16) & 0xFF;
+ unsigned c = (color >> 8) & 0xFF;
+ unsigned d = (color >> 0) & 0xFF;
+ origRow[x] = SkPackARGB32(0xFF, d, c, b);
+#endif
+ }
+ }
+ }
+ break;
+ case SkBitmap::kIndex8_Config:
+ {
+ uint8_t* bmRow = bm->getAddr8(0, y);
+ png_read_rows(png_ptr, (uint8_t**) &bmRow, png_bytepp_NULL, 1);
+ }
+ break;
+ default: // to avoid warnings
+ break;
+ }
+ }
+ }
+
+ if (hasAlpha && !reallyHasAlpha) {
+ SkDEBUGF(("Image doesn't really have alpha [%d %d]\n", width, height));
+ if (config == SkBitmap::kARGB_8888_Config && prefConfig != SkBitmap::kARGB_8888_Config)
+ convert_from_32_to_16(bm);
+ }
+ bm->setIsOpaque(!reallyHasAlpha);
+
+ sk_free(tmpStorage);
+
+ /* read rest of file, and get additional chunks in info_ptr - REQUIRED */
+ png_read_end(png_ptr, info_ptr);
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkColorPriv.h"
+
+static void sk_error_fn(png_structp png_ptr, png_const_charp msg)
+{
+ SkDEBUGF(("SkPNGImageEncoder::onEncode error: %s\n", msg));
+}
+
+static void sk_write_fn(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ SkWStream* sk_stream = (SkWStream*)png_ptr->io_ptr;
+ if (!sk_stream->write(data, length))
+ png_error(png_ptr, "sk_write_fn Error!");
+}
+
+typedef void (*transform_scanline_proc)(const char src[], int width, char dst[]);
+
+static void transform_scanline_565(const char src[], int width, char dst[])
+{
+ const uint16_t* srcP = (const uint16_t*)src;
+ for (int i = 0; i < width; i++)
+ {
+ unsigned c = *srcP++;
+ *dst++ = SkPacked16ToR32(c);
+ *dst++ = SkPacked16ToG32(c);
+ *dst++ = SkPacked16ToB32(c);
+ }
+}
+
+static void transform_scanline_888(const char src[], int width, char dst[])
+{
+ const SkPMColor* srcP = (const SkPMColor*)src;
+ for (int i = 0; i < width; i++)
+ {
+ SkPMColor c = *srcP++;
+ *dst++ = SkGetPackedR32(c);
+ *dst++ = SkGetPackedG32(c);
+ *dst++ = SkGetPackedB32(c);
+ }
+}
+
+static char unpremul(unsigned v, unsigned alpha)
+{
+ if (alpha == 0)
+ return 0;
+
+ if (alpha == 255)
+ return v;
+
+ return v * 255 / alpha;
+}
+
+static void transform_scanline_8888(const char src[], int width, char dst[])
+{
+ const SkPMColor* srcP = (const SkPMColor*)src;
+ for (int i = 0; i < width; i++)
+ {
+ SkPMColor c = *srcP++;
+ unsigned alpha = SkGetPackedA32(c);
+
+ *dst++ = unpremul(SkGetPackedR32(c), alpha);
+ *dst++ = unpremul(SkGetPackedG32(c), alpha);
+ *dst++ = unpremul(SkGetPackedB32(c), alpha);
+ *dst++ = (char)alpha;
+ }
+}
+
+static transform_scanline_proc choose_proc(SkBitmap::Config config, bool hasAlpha)
+{
+ static const struct {
+ SkBitmap::Config fConfig;
+ bool fHasAlpha;
+ transform_scanline_proc fProc;
+ } gMap[] = {
+ { SkBitmap::kRGB_565_Config, false, transform_scanline_565 },
+ { SkBitmap::kARGB_8888_Config, false, transform_scanline_888 },
+ { SkBitmap::kARGB_8888_Config, true, transform_scanline_8888 }
+ };
+
+ for (int i = SK_ARRAY_COUNT(gMap) - 1; i >= 0; --i)
+ if (gMap[i].fConfig == config && gMap[i].fHasAlpha == hasAlpha)
+ return gMap[i].fProc;
+
+ sk_throw();
+ return nil;
+}
+
+class SkPNGImageEncoder : public SkImageEncoder {
+protected:
+ virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality);
+};
+
+bool SkPNGImageEncoder::onEncode(SkWStream* stream, const SkBitmap& bitmap, int /*quality*/)
+{
+ SkBitmap::Config config = bitmap.getConfig();
+
+ if (config != SkBitmap::kARGB_8888_Config &&
+ config != SkBitmap::kRGB_565_Config)
+ {
+ SkDEBUGF(("SkPNGImageEncoder::onEncode can't encode %d config\n", config));
+ return false;
+ }
+
+ png_structp png_ptr;
+ png_infop info_ptr;
+
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, sk_error_fn, NULL);
+ if (png_ptr == NULL)
+ return false;
+
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == NULL)
+ {
+ png_destroy_write_struct(&png_ptr, png_infopp_NULL);
+ return false;
+ }
+
+ /* Set error handling. REQUIRED if you aren't supplying your own
+ * error handling functions in the png_create_write_struct() call.
+ */
+ if (setjmp(png_jmpbuf(png_ptr)))
+ {
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ return false;
+ }
+
+ png_set_write_fn(png_ptr, (void*)stream, sk_write_fn, png_flush_ptr_NULL);
+
+ /* Set the image information here. Width and height are up to 2^31,
+ * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
+ * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
+ * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
+ * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
+ * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
+ * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
+ */
+
+ bool hasAlpha = (config == SkBitmap::kARGB_8888_Config) && !bitmap.isOpaque();
+
+ png_set_IHDR(png_ptr, info_ptr, bitmap.width(), bitmap.height(), 8,
+ hasAlpha ? PNG_COLOR_TYPE_RGB_ALPHA : PNG_COLOR_TYPE_RGB,
+ PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
+
+#if 0
+ /* set the palette if there is one. REQUIRED for indexed-color images */
+ palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
+ * png_sizeof (png_color));
+ /* ... set palette colors ... */
+ png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
+ /* You must not free palette here, because png_set_PLTE only makes a link to
+ the palette that you malloced. Wait until you are about to destroy
+ the png structure. */
+#endif
+
+ {
+ png_color_8 sig_bit;
+ if (config == SkBitmap::kRGB_565_Config)
+ {
+ sig_bit.red = 5;
+ sig_bit.green = 6;
+ sig_bit.blue = 5;
+ }
+ else
+ {
+ sig_bit.red = 8;
+ sig_bit.green = 8;
+ sig_bit.blue = 8;
+ if (hasAlpha)
+ sig_bit.alpha = 8;
+ }
+ png_set_sBIT(png_ptr, info_ptr, &sig_bit);
+ }
+
+ png_write_info(png_ptr, info_ptr);
+
+ const char* srcImage = (const char*)bitmap.getPixels();
+ char* storage = (char*)sk_malloc_throw(bitmap.width() << 2);
+ transform_scanline_proc proc = choose_proc(config, hasAlpha);
+
+ for (unsigned y = 0; y < bitmap.height(); y++)
+ {
+ png_bytep row_ptr = (png_bytep)storage;
+ proc(srcImage, bitmap.width(), storage);
+ png_write_rows(png_ptr, &row_ptr, 1);
+ srcImage += bitmap.rowBytes();
+ }
+ sk_free(storage);
+
+ png_write_end(png_ptr, info_ptr);
+
+#if 0
+ /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
+ as recommended in versions 1.0.5m and earlier of this example; if
+ libpng mallocs info_ptr->palette, libpng will free it). If you
+ allocated it with malloc() instead of png_malloc(), use free() instead
+ of png_free(). */
+ png_free(png_ptr, palette);
+#endif
+
+ /* clean up after the write, and free any memory allocated */
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ return true;
+}
+
+SkImageEncoder* sk_create_png_encoder();
+SkImageEncoder* sk_create_png_encoder()
+{
+ return SkNEW(SkPNGImageEncoder);
+}
+
+#endif /* SK_SUPPORT_IMAGE_ENCODE */
+
+
diff --git a/libs/graphics/images/SkStream.cpp b/libs/graphics/images/SkStream.cpp
new file mode 100644
index 0000000000..49984d1e73
--- /dev/null
+++ b/libs/graphics/images/SkStream.cpp
@@ -0,0 +1,585 @@
+#include "SkStream.h"
+#include "SkFixed.h"
+#include "SkString.h"
+#include "SkOSFile.h"
+
+const char* SkStream::getFileName()
+{
+ // override in subclass if you represent a file
+ return NULL;
+}
+
+static const char gPrefix[] = "file:\0" "http:\0" "https:\0" "ftp:\0" ;
+
+bool SkStream::IsAbsoluteURI(const char path[])
+{
+ int prefix = SkStrStartsWithOneOf(path, gPrefix);
+ if (prefix >= 0)
+ return true;
+ return path[0] != '.';
+}
+
+SkStream* SkStream::GetURIStream(const char prefix[], const char path[])
+{
+ int index = SkStrStartsWithOneOf(path, gPrefix);
+ if (prefix && prefix[0] && index < 0)
+ {
+ SkString fullPath(prefix);
+ fullPath.append(path);
+ return GetURIStream(NULL, fullPath.c_str());
+ }
+ if (index > 0)
+ return SkNEW_ARGS(SkURLStream, (path));
+ if (index == 0)
+ path += 5;
+ return SkNEW_ARGS(SkFILEStream, (path));
+}
+
+SkWStream::~SkWStream()
+{
+}
+
+void SkWStream::newline()
+{
+ this->write("\n", 1);
+}
+
+void SkWStream::flush()
+{
+}
+
+bool SkWStream::writeText(const char text[])
+{
+ SkASSERT(text);
+ return this->write(text, strlen(text));
+}
+
+bool SkWStream::writeDecAsText(S32 dec)
+{
+ SkString tmp;
+ tmp.appendS32(dec);
+ return this->write(tmp.c_str(), tmp.size());
+}
+
+bool SkWStream::writeHexAsText(U32 hex, int digits)
+{
+ SkString tmp;
+ tmp.appendHex(hex, digits);
+ return this->write(tmp.c_str(), tmp.size());
+}
+
+bool SkWStream::writeScalarAsText(SkScalar value)
+{
+ SkString tmp;
+ tmp.appendScalar(value);
+ return this->write(tmp.c_str(), tmp.size());
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkFILEStream::SkFILEStream(const char file[]) : fName(file)
+{
+#ifdef SK_BUILD_FOR_BREW
+ if (SkStrEndsWith(fName.c_str(), ".xml"))
+ fName.writable_str()[fName.size()-3] = 'b';
+#endif
+
+ fFILE = file ? sk_fopen(fName.c_str(), kRead_SkFILE_Flag) : NULL;
+}
+
+SkFILEStream::~SkFILEStream()
+{
+ if (fFILE)
+ sk_fclose(fFILE);
+}
+
+void SkFILEStream::setPath(const char path[])
+{
+ fName.set(path);
+#ifdef SK_BUILD_FOR_BREW
+ if (SkStrEndsWith(fName.c_str(), ".xml"))
+ fName.writable_str()[fName.size()-3] = 'b';
+#endif
+
+ if (fFILE)
+ {
+ sk_fclose(fFILE);
+ fFILE = NULL;
+ }
+ if (path)
+ fFILE = sk_fopen(fName.c_str(), kRead_SkFILE_Flag);
+}
+
+const char* SkFILEStream::getFileName()
+{
+ return fName.c_str();
+}
+
+bool SkFILEStream::rewind()
+{
+ if (fFILE)
+ {
+ if (sk_frewind(fFILE))
+ return true;
+ // we hit an error
+ sk_fclose(fFILE);
+ fFILE = NULL;
+ }
+ return false;
+}
+
+size_t SkFILEStream::read(void* buffer, size_t size)
+{
+ if (fFILE)
+ {
+#if 1
+ if (buffer == NULL && size == 0) // funny, they want the size I think
+ return sk_fgetsize(fFILE);
+ return sk_fread(buffer, size, fFILE);
+#else
+ if (buffer)
+ {
+ size_t bytes = sk_fread(buffer, size, fFILE);
+ if (ferror(fFILE) == 0)
+ return bytes;
+ }
+ else
+ {
+ if (size == 0 && ::fseek(fFILE, 0, SEEK_END) == 0)
+ {
+ size = ::ftell(fFILE);
+ ::fseek(fFILE, 0, SEEK_SET);
+ return size;
+ }
+ else if (::fseek(fFILE, (long)size, SEEK_CUR) == 0)
+ return size;
+ }
+#endif
+ }
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+SkMemoryStream::SkMemoryStream(const void* src, size_t size)
+ : fSrc(src), fSize(size)
+{
+ fOffset = 0;
+}
+
+bool SkMemoryStream::rewind()
+{
+ fOffset = 0;
+ return true;
+}
+
+size_t SkMemoryStream::read(void* buffer, size_t size)
+{
+ // if buffer is NULL, seek ahead by size
+
+ if (size == 0)
+ return 0;
+ if (size > fSize - fOffset)
+ size = fSize - fOffset;
+ if (buffer) {
+ memcpy(buffer, (const char*)fSrc + fOffset, size);
+ }
+ fOffset += size;
+ return size;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkBufferStream::SkBufferStream(SkStream& proxy, size_t bufferSize)
+ : fProxy(proxy)
+{
+ SkASSERT(&proxy != NULL);
+ this->init(NULL, bufferSize);
+}
+
+SkBufferStream::SkBufferStream(SkStream& proxy, void* buffer, size_t bufferSize)
+ : fProxy(proxy)
+{
+ SkASSERT(&proxy != NULL);
+ SkASSERT(buffer == NULL || bufferSize != 0); // init(addr, 0) makes no sense, we must know how big their buffer is
+
+ this->init(buffer, bufferSize);
+}
+
+void SkBufferStream::init(void* buffer, size_t bufferSize)
+{
+ if (bufferSize == 0)
+ bufferSize = kDefaultBufferSize;
+
+ fOrigBufferSize = bufferSize;
+ fBufferSize = bufferSize;
+ fBufferOffset = bufferSize; // to trigger a reload on the first read()
+
+ if (buffer == NULL)
+ {
+ fBuffer = (char*)sk_malloc_throw(fBufferSize);
+ fWeOwnTheBuffer = true;
+ }
+ else
+ {
+ fBuffer = (char*)buffer;
+ fWeOwnTheBuffer = false;
+ }
+}
+
+SkBufferStream::~SkBufferStream()
+{
+ if (fWeOwnTheBuffer)
+ sk_free(fBuffer);
+}
+
+bool SkBufferStream::rewind()
+{
+ fBufferOffset = fBufferSize = fOrigBufferSize;
+ return fProxy.rewind();
+}
+
+const char* SkBufferStream::getFileName()
+{
+ return fProxy.getFileName();
+}
+
+#ifdef SK_DEBUG
+// #define SK_TRACE_BUFFERSTREAM
+#endif
+
+size_t SkBufferStream::read(void* buffer, size_t size)
+{
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf("Request %d", size);
+#endif
+ if (buffer == NULL || size == 0)
+ {
+ fBufferOffset += size;
+ return fProxy.read(buffer, size);
+ }
+
+ size_t s = size;
+ size_t actuallyRead = 0;
+
+ // flush what we can from our fBuffer
+ if (fBufferOffset < fBufferSize)
+ {
+ if (s > fBufferSize - fBufferOffset)
+ s = fBufferSize - fBufferOffset;
+ memcpy(buffer, fBuffer + fBufferOffset, s);
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf(" flush %d", s);
+#endif
+ size -= s;
+ fBufferOffset += s;
+ buffer = (char*)buffer + s;
+ actuallyRead = s;
+ }
+
+ // check if there is more to read
+ if (size)
+ {
+ SkASSERT(fBufferOffset >= fBufferSize); // need to refill our fBuffer
+
+ if (size < fBufferSize) // lets try to read more than the request
+ {
+ s = fProxy.read(fBuffer, fBufferSize);
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf(" read %d into fBuffer", s);
+#endif
+ if (size > s) // they asked for too much
+ size = s;
+ if (size)
+ {
+ memcpy(buffer, fBuffer, size);
+ actuallyRead += size;
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf(" memcpy %d into dst", size);
+#endif
+ }
+
+ fBufferOffset = size;
+ fBufferSize = s; // record the (possibly smaller) size for the buffer
+ }
+ else // just do a direct read
+ {
+ actuallyRead += fProxy.read(buffer, size);
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf(" direct read %d", size);
+#endif
+ }
+ }
+#ifdef SK_TRACE_BUFFERSTREAM
+ SkDebugf("\n");
+#endif
+ return actuallyRead;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkFILEWStream::SkFILEWStream(const char path[])
+{
+ fFILE = sk_fopen(path, kWrite_SkFILE_Flag);
+}
+
+SkFILEWStream::~SkFILEWStream()
+{
+ if (fFILE)
+ sk_fclose(fFILE);
+}
+
+bool SkFILEWStream::write(const void* buffer, size_t size)
+{
+ if (fFILE == NULL)
+ return false;
+
+ if (sk_fwrite(buffer, size, fFILE) != size)
+ {
+ SkDEBUGCODE(SkDebugf("SkFILEWStream failed writing %d bytes\n", size);)
+ sk_fclose(fFILE);
+ fFILE = NULL;
+ return false;
+ }
+ return true;
+}
+
+void SkFILEWStream::flush()
+{
+ if (fFILE)
+ sk_fflush(fFILE);
+}
+
+////////////////////////////////////////////////////////////////////////
+
+SkMemoryWStream::SkMemoryWStream(void* buffer, size_t size)
+ : fBuffer((char*)buffer), fMaxLength(size), fBytesWritten(0)
+{
+}
+
+bool SkMemoryWStream::write(const void* buffer, size_t size)
+{
+ size = SkMin32(size, fMaxLength - fBytesWritten);
+ if (size > 0)
+ {
+ memcpy(fBuffer + fBytesWritten, buffer, size);
+ fBytesWritten += size;
+ return true;
+ }
+ return false;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+#define SkDynamicMemoryWStream_MinBlockSize 256
+
+struct SkDynamicMemoryWStream::Block {
+ Block* fNext;
+ char* fCurr;
+ char* fStop;
+
+ const char* start() const { return (const char*)(this + 1); }
+ char* start() { return (char*)(this + 1); }
+ size_t avail() const { return fStop - fCurr; }
+ size_t written() const { return fCurr - this->start(); }
+
+ void init(size_t size)
+ {
+ fNext = NULL;
+ fCurr = this->start();
+ fStop = this->start() + size;
+ }
+
+ const void* append(const void* data, size_t size)
+ {
+ SkASSERT((size_t)(fStop - fCurr) >= size);
+ memcpy(fCurr, data, size);
+ fCurr += size;
+ return (const void*)((const char*)data + size);
+ }
+};
+
+SkDynamicMemoryWStream::SkDynamicMemoryWStream() : fHead(NULL), fTail(NULL), fBytesWritten(0), fCopyToCache(NULL)
+{
+}
+
+SkDynamicMemoryWStream::~SkDynamicMemoryWStream()
+{
+ sk_free(fCopyToCache);
+
+ Block* block = fHead;
+
+ while (block != NULL) {
+ Block* next = block->fNext;
+ sk_free(block);
+ block = next;
+ }
+}
+
+bool SkDynamicMemoryWStream::write(const void* buffer, size_t count)
+{
+ if (count > 0) {
+
+ if (fCopyToCache) {
+ sk_free(fCopyToCache);
+ fCopyToCache = NULL;
+ }
+ fBytesWritten += count;
+
+ size_t size;
+
+ if (fTail != NULL && fTail->avail() > 0) {
+ size = SkMin32(fTail->avail(), count);
+ buffer = fTail->append(buffer, size);
+ SkASSERT(count >= size);
+ count -= size;
+ if (count == 0)
+ return true;
+ }
+
+ size = SkMax32(count, SkDynamicMemoryWStream_MinBlockSize);
+ Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size);
+ block->init(size);
+ block->append(buffer, count);
+
+ if (fTail != NULL)
+ fTail->fNext = block;
+ else
+ fHead = fTail = block;
+ fTail = block;
+ }
+ return true;
+}
+
+bool SkDynamicMemoryWStream::write(const void* buffer, size_t offset, size_t count)
+{
+ if (offset + count > fBytesWritten)
+ return false; // test does not partially modify
+ Block* block = fHead;
+ while (block != NULL) {
+ size_t size = block->written();
+ if (offset < size) {
+ size_t part = offset + count > size ? size - offset : count;
+ memcpy(block->start() + offset, buffer, part);
+ if (count <= part)
+ return true;
+ count -= part;
+ buffer = (const void*) ((char* ) buffer + part);
+ }
+ offset = offset > size ? offset - size : 0;
+ block = block->fNext;
+ }
+ return false;
+}
+
+void SkDynamicMemoryWStream::copyTo(void* dst) const
+{
+ Block* block = fHead;
+
+ while (block != NULL) {
+ size_t size = block->written();
+ memcpy(dst, block->start(), size);
+ dst = (void*)((char*)dst + size);
+ block = block->fNext;
+ }
+}
+
+const char* SkDynamicMemoryWStream::getStream() const
+{
+ if (fCopyToCache == NULL) {
+ fCopyToCache = (char*)sk_malloc_throw(fBytesWritten);
+ this->copyTo(fCopyToCache);
+ }
+ return fCopyToCache;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkDebugWStream::newline()
+{
+#ifdef SK_DEBUG
+ SkDebugf("\n");
+#endif
+}
+
+bool SkDebugWStream::write(const void* buffer, size_t size)
+{
+#ifdef SK_DEBUG
+ char* s = new char[size+1];
+ memcpy(s, buffer, size);
+ s[size] = 0;
+ SkDebugf("%s", s);
+ delete[] s;
+#endif
+ return true;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+void SkWStream::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ {
+ static const char s[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
+ char copy[sizeof(s)];
+ SkRandom rand;
+
+ for (int i = 0; i < 65; i++)
+ {
+ char* copyPtr = copy;
+ SkMemoryStream mem(s, sizeof(s));
+ SkBufferStream buff(mem, i);
+
+ do {
+ copyPtr += buff.read(copyPtr, rand.nextU() & 15);
+ } while (copyPtr < copy + sizeof(s));
+ SkASSERT(copyPtr == copy + sizeof(s));
+ SkASSERT(memcmp(s, copy, sizeof(s)) == 0);
+ }
+ }
+ {
+ SkDebugWStream s;
+
+ s.writeText("testing wstream helpers\n");
+ s.writeText("compare: 0 "); s.writeDecAsText(0); s.newline();
+ s.writeText("compare: 591 "); s.writeDecAsText(591); s.newline();
+ s.writeText("compare: -9125 "); s.writeDecAsText(-9125); s.newline();
+ s.writeText("compare: 0 "); s.writeHexAsText(0, 0); s.newline();
+ s.writeText("compare: 03FA "); s.writeHexAsText(0x3FA, 4); s.newline();
+ s.writeText("compare: DEADBEEF "); s.writeHexAsText(0xDEADBEEF, 4); s.newline();
+ s.writeText("compare: 0 "); s.writeScalarAsText(SkIntToScalar(0)); s.newline();
+ s.writeText("compare: 27 "); s.writeScalarAsText(SkIntToScalar(27)); s.newline();
+ s.writeText("compare: -119 "); s.writeScalarAsText(SkIntToScalar(-119)); s.newline();
+ s.writeText("compare: 851.3333 "); s.writeScalarAsText(SkIntToScalar(851) + SK_Scalar1/3); s.newline();
+ s.writeText("compare: -0.08 "); s.writeScalarAsText(-SK_Scalar1*8/100); s.newline();
+ }
+
+ {
+ SkDynamicMemoryWStream ds;
+ const char s[] = "abcdefghijklmnopqrstuvwxyz";
+ int i;
+ for (i = 0; i < 100; i++) {
+ bool result = ds.write(s, 26);
+ SkASSERT(result);
+ }
+ SkASSERT(ds.getOffset() == 100 * 26);
+ char* dst = new char[100 * 26 + 1];
+ dst[100*26] = '*';
+ ds.copyTo(dst);
+ SkASSERT(dst[100*26] == '*');
+ // char* p = dst;
+ for (i = 0; i < 100; i++)
+ SkASSERT(memcmp(&dst[i * 26], s, 26) == 0);
+ SkASSERT(memcmp(dst, ds.getStream(), 100*26) == 0);
+ delete[] dst;
+ }
+#endif
+}
+
+#endif
diff --git a/libs/graphics/ports/SkFontHost.cpp b/libs/graphics/ports/SkFontHost.cpp
new file mode 100644
index 0000000000..3a7998a8ab
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost.cpp
@@ -0,0 +1,272 @@
+#include "SkFontHost.h"
+#include "SkDescriptor.h"
+#include "SkString.h"
+#include <stdio.h>
+
+#ifdef ANDROID
+ #define kFontFilePrefix "/fonts/"
+#else
+ // this is for our test apps that look directly into the src directory for the fonts
+ #define kFontFilePrefix "../fonts/"
+#endif
+
+struct FontFaceRec {
+ const char* fFileName;
+ uint8_t fFamilyIndex;
+ SkBool8 fBold;
+ SkBool8 fItalic;
+
+ static const FontFaceRec& FindFace(const FontFaceRec rec[], int count, int isBold, int isItalic);
+};
+
+struct FontFamilyRec {
+ const FontFaceRec* fFaces;
+ int fFaceCount;
+};
+
+// export for scalercontext subclass using freetype
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name);
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name)
+{
+ name->set(getenv("ANDROID_ROOT"));
+ name->append(kFontFilePrefix);
+ name->append(face->fFileName);
+}
+
+const FontFaceRec& FontFaceRec::FindFace(const FontFaceRec rec[], int count, int isBold, int isItalic)
+{
+ SkASSERT(count > 0);
+
+ int i;
+
+ // look for an exact match
+ for (i = 0; i < count; i++) {
+ if (rec[i].fBold == isBold && rec[i].fItalic == isItalic)
+ return rec[i];
+ }
+ // look for a match in the bold field
+ for (i = 0; i < count; i++) {
+ if (rec[i].fBold == isBold)
+ return rec[i];
+ }
+ // look for a normal/regular face
+ for (i = 0; i < count; i++) {
+ if (!rec[i].fBold && !rec[i].fItalic)
+ return rec[i];
+ }
+ // give up
+ return rec[0];
+}
+
+enum {
+ SANS_FAMILY_INDEX,
+ CJK_FAMILY_INDEX,
+ MONO_FAMILY_INDEX,
+ SERIF_FAMILY_INDEX,
+ DROID_FAMILY_INDEX,
+ DROID_MORE_FAMILY_INDEX,
+
+ FAMILY_INDEX_COUNT
+};
+
+
+
+static const FontFaceRec gSansFaces[] = {
+// { "DejaVuSansCondensed.ttf", SANS_FAMILY_INDEX, 0, 0 },
+// { "DejaVuSansCondensed-Bold.ttf", SANS_FAMILY_INDEX, 1, 0 }
+ { "DroidSans_bd100.ttf", SANS_FAMILY_INDEX, 0, 0 },
+ { "DroidSans-Bold_bd100.ttf", SANS_FAMILY_INDEX, 1, 0 }
+};
+
+static const FontFaceRec gCJKFaces[] = {
+ { "HeiTBig5_J.otf", CJK_FAMILY_INDEX, 0, 0 }
+};
+
+static const FontFaceRec gSerifFaces[] = {
+ { "DejaVuSerifCondensed.ttf", SERIF_FAMILY_INDEX, 0, 0 },
+ { "DejaVuSerifCondensed-Bold.ttf", SERIF_FAMILY_INDEX, 1, 0 },
+ { "DejaVuSerifCondensed-Oblique.ttf", SERIF_FAMILY_INDEX, 0, 1 },
+ { "DejaVuSerifCondensed-BoldOblique.ttf", SERIF_FAMILY_INDEX, 1, 1 }
+};
+
+static const FontFaceRec gMonoFaces[] = {
+ { "DejaVuSansMono.ttf", MONO_FAMILY_INDEX, 0, 0 }
+};
+
+static const FontFaceRec gDroidFaces[] = {
+ { "DroidSansLight.ttf", DROID_FAMILY_INDEX, 0, 0 },
+ { "DroidSans.ttf", DROID_FAMILY_INDEX, 1, 0 },
+ { "DroidSansDemiBold.ttf", DROID_FAMILY_INDEX, 0, 1 },
+ { "DroidSans-SemiBold.ttf", DROID_FAMILY_INDEX, 1, 1 }
+};
+
+static const FontFaceRec gDroidMoreFaces[] = {
+ { "DroidSans-Bold.ttf", DROID_MORE_FAMILY_INDEX, 0, 0 },
+ { "DroidSansBlack.ttf", DROID_MORE_FAMILY_INDEX, 1, 0 },
+ { "DroidSerifScotch.ttf", DROID_MORE_FAMILY_INDEX, 0, 1 }
+};
+
+// This table must be in the same order as the ..._FAMILY_INDEX enum specifies
+static const FontFamilyRec gFamilies[] = {
+ { gSansFaces, SK_ARRAY_COUNT(gSansFaces) },
+ { gCJKFaces, SK_ARRAY_COUNT(gCJKFaces) },
+ { gMonoFaces, SK_ARRAY_COUNT(gMonoFaces) },
+ { gSerifFaces, SK_ARRAY_COUNT(gSerifFaces) },
+ { gDroidFaces, SK_ARRAY_COUNT(gDroidFaces) },
+ { gDroidMoreFaces, SK_ARRAY_COUNT(gDroidMoreFaces) }
+};
+
+#define DEFAULT_FAMILY_INDEX SANS_FAMILY_INDEX
+#define DEFAULT_FAMILY_FACE_INDEX 0
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+/* map common "web" font names to our font list */
+
+struct FontFamilyMatchRec {
+ const char* fLCName;
+ int fFamilyIndex;
+};
+
+/* This is a table of synonyms for collapsing font names
+ down to their pseudo-equivalents (i.e. in terms of fonts
+ we actually have.)
+ Keep this sorted by the first field so we can do a binary search.
+ If this gets big, we could switch to a hash...
+*/
+static const FontFamilyMatchRec gMatches[] = {
+ { "arial", SANS_FAMILY_INDEX },
+ { "courier", MONO_FAMILY_INDEX },
+ { "courier new", MONO_FAMILY_INDEX },
+ { "cursive", SERIF_FAMILY_INDEX },
+ { "dejavu mono", MONO_FAMILY_INDEX },
+ { "dejavu sans", SANS_FAMILY_INDEX },
+ { "dejavu serif", SANS_FAMILY_INDEX },
+ { "droid more", DROID_MORE_FAMILY_INDEX },
+ { "droid sans", SANS_FAMILY_INDEX },
+ { "fantasy", SERIF_FAMILY_INDEX },
+ { "goudy", SERIF_FAMILY_INDEX },
+ { "helvetica", SANS_FAMILY_INDEX },
+ { "lucida grande", SANS_FAMILY_INDEX },
+ { "lucida grande", MONO_FAMILY_INDEX },
+ { "palatino", SERIF_FAMILY_INDEX },
+ { "tahoma", SANS_FAMILY_INDEX },
+ { "sans-serif", SANS_FAMILY_INDEX },
+ { "serif", SERIF_FAMILY_INDEX },
+ { "times", SERIF_FAMILY_INDEX },
+ { "times new roman", SERIF_FAMILY_INDEX },
+ { "verdana", SANS_FAMILY_INDEX }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTSearch.h"
+
+const FontFamilyRec* find_family_rec(const char target[])
+{
+ size_t targetLen = strlen(target);
+ int index;
+
+ // Search for the font by matching the entire name
+ index = SkStrLCSearch(&gMatches[0].fLCName, SK_ARRAY_COUNT(gMatches), target, targetLen, sizeof(gMatches[0]));
+ if (index >= 0)
+ return &gFamilies[gMatches[index].fFamilyIndex];
+
+ // Sniff for key words...
+ // If we converted target to lower-case, these would be simpler/faster...
+
+ if (strstr(target, "sans") || strstr(target, "Sans"))
+ return &gFamilies[SANS_FAMILY_INDEX];
+
+ if (strstr(target, "serif") || strstr(target, "Serif"))
+ return &gFamilies[SERIF_FAMILY_INDEX];
+
+ if (strstr(target, "mono") || strstr(target, "Mono"))
+ return &gFamilies[MONO_FAMILY_INDEX];
+
+ // we give up, just give them the default font
+ return &gFamilies[DEFAULT_FAMILY_INDEX];
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class FontFaceRec_Typeface : public SkTypeface {
+public:
+ FontFaceRec_Typeface(const FontFaceRec& face) : fFace(face)
+ {
+ int style = 0;
+ if (face.fBold)
+ style |= SkTypeface::kBold;
+ if (face.fItalic)
+ style |= SkTypeface::kItalic;
+ this->setStyle((SkTypeface::Style)style);
+ }
+
+ const FontFaceRec& fFace;
+};
+
+SkTypeface* SkFontHost::CreateTypeface(const SkTypeface* familyFace, const char familyName[], SkTypeface::Style style)
+{
+ const FontFamilyRec* family;
+
+ if (familyFace)
+ family = &gFamilies[((FontFaceRec_Typeface*)familyFace)->fFace.fFamilyIndex];
+ else if (familyName)
+ family = find_family_rec(familyName);
+ else
+ family = &gFamilies[DEFAULT_FAMILY_INDEX];
+
+ const FontFaceRec& face = FontFaceRec::FindFace(family->fFaces, family->fFaceCount,
+ (style & SkTypeface::kBold) != 0,
+ (style & SkTypeface::kItalic) != 0);
+
+ // if we're returning our input parameter, no need to create a new instance
+ if (familyFace != nil && &((FontFaceRec_Typeface*)familyFace)->fFace == &face)
+ {
+ familyFace->ref();
+ return (SkTypeface*)familyFace;
+ }
+ return SkNEW_ARGS(FontFaceRec_Typeface, (face));
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+ const FontFaceRec* face;
+
+ if (tface)
+ face = &((const FontFaceRec_Typeface*)tface)->fFace;
+ else
+ face = &gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX];
+
+ size_t size = sizeof(face);
+ if (buffer)
+ memcpy(buffer, &face, size);
+ return size;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+ // when we have more than one fall-back font, will have to do a search based on unichar
+ // to know what index to return (0 means no fall-back can help)
+
+ // we return the family index+1 to indicate succes, or 0 for failure (no fall-back font)
+ return (ScalerContextID)(CJK_FAMILY_INDEX + 1);
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(ScalerContextID id, const SkScalerContext::Rec& rec)
+{
+ SkASSERT((int)id > 0 && (int)id < FAMILY_INDEX_COUNT);
+
+ const FontFaceRec* face = &gFamilies[(int)id - 1].fFaces[0];
+
+ SkAutoDescriptor ad(sizeof(rec) + sizeof(face) + SkDescriptor::ComputeOverhead(2));
+ SkDescriptor* desc = ad.getDesc();
+
+ desc->init();
+ desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
+ desc->addEntry(kTypeface_SkDescriptorTag, sizeof(face), &face);
+ desc->computeChecksum();
+
+ return SkFontHost::CreateScalerContext(desc);
+}
+
diff --git a/libs/graphics/ports/SkFontHost_FONTPATH.cpp b/libs/graphics/ports/SkFontHost_FONTPATH.cpp
new file mode 100644
index 0000000000..b8a8c5c64d
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_FONTPATH.cpp
@@ -0,0 +1,85 @@
+#include "SkFontHost.h"
+#include "SkString.h"
+#include <stdio.h>
+
+//#define SK_FONTPATH "the complete file name for our font"
+
+struct FontFaceRec {
+ const char* fFileName;
+ uint8_t fFamilyIndex;
+ SkBool8 fBold;
+ SkBool8 fItalic;
+};
+
+struct FontFamilyRec {
+ const char* fLCName;
+ const FontFaceRec* fFaces;
+ int fFaceCount;
+};
+
+// export for scalercontext subclass using freetype
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name);
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name)
+{
+ name->set(SK_FONTPATH);
+}
+
+static const FontFaceRec gArialFaces[] = {
+ { SK_FONTPATH, 0, 0, 0 }
+};
+
+static const FontFamilyRec gFamilies[] = {
+ { "font", gArialFaces, SK_ARRAY_COUNT(gArialFaces) },
+};
+
+#define DEFAULT_FAMILY_INDEX 0
+#define DEFAULT_FAMILY_FACE_INDEX 0
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class FontFaceRec_Typeface : public SkTypeface {
+public:
+ FontFaceRec_Typeface(const FontFaceRec& face) : fFace(face)
+ {
+ int style = 0;
+ if (face.fBold)
+ style |= SkTypeface::kBold;
+ if (face.fItalic)
+ style |= SkTypeface::kItalic;
+ this->setStyle((SkTypeface::Style)style);
+ }
+
+ const FontFaceRec& fFace;
+};
+
+SkTypeface* SkFontHost::CreateTypeface(const SkTypeface* familyFace, const char familyName[], SkTypeface::Style style)
+{
+ return SkNEW_ARGS(FontFaceRec_Typeface, (gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX]));
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+ const FontFaceRec* face;
+
+ if (tface)
+ face = &((const FontFaceRec_Typeface*)tface)->fFace;
+ else
+ face = &gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX];
+
+ size_t size = sizeof(face);
+ if (buffer)
+ memcpy(buffer, &face, size);
+ return size;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+ return kMissing_ScalerContextID; // don't do any font-chaining when we only have 1 font
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(ScalerContextID, const SkScalerContext::Rec&)
+{
+ SkASSERT(!"Should not be called, since we always return kMissing_ScalerContextID");
+ return NULL;
+}
+
diff --git a/libs/graphics/ports/SkFontHost_FreeType.cpp b/libs/graphics/ports/SkFontHost_FreeType.cpp
new file mode 100644
index 0000000000..418dcd97e8
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_FreeType.cpp
@@ -0,0 +1,633 @@
+#include "SkScalerContext.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkDescriptor.h"
+#include "SkFDot6.h"
+#include "SkFontHost.h"
+#include "SkString.h"
+#include "SkThread.h"
+#include "SkTemplates.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_OUTLINE_H
+#include FT_SIZES_H
+
+//#define ENABLE_GLYPH_SPEW // for tracing calls to generateMetrics/generateImage
+
+#ifdef SK_DEBUG
+ #define SkASSERT_CONTINUE(pred) \
+ do { \
+ if (!(pred)) \
+ SkDebugf("file %s:%d: assert failed '" #pred "'\n", __FILE__, __LINE__); \
+ } while (false)
+#else
+ #define SkASSERT_CONTINUE(pred)
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+
+struct SkFaceRec;
+
+static SkMutex gFTMutex;
+static int gFTCount;
+static FT_Library gFTLibrary;
+static SkFaceRec* gFaceRecHead;
+
+/////////////////////////////////////////////////////////////////////////
+
+class SkScalerContext_FreeType : public SkScalerContext {
+public:
+ SkScalerContext_FreeType(const SkDescriptor* desc);
+ virtual ~SkScalerContext_FreeType();
+
+protected:
+ virtual void generateMetrics(SkGlyph* glyph);
+ virtual void generateImage(const SkGlyph& glyph);
+ virtual void generatePath(const SkGlyph& glyph, SkPath* path);
+ virtual void generateLineHeight(SkPoint* ascent, SkPoint* descent);
+
+private:
+ SkFaceRec* fFaceRec;
+ FT_Face fFace; // reference to shared face in gFaceRecHead
+ FT_Size fFTSize; // our own copy
+ SkFixed fScaleX, fScaleY;
+ SkFixed fMatrix22[2][2];
+ uint32_t fLoadGlyphFlags;
+
+ FT_Error setupSize();
+};
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkStream.h"
+
+struct SkFaceRec {
+ SkFaceRec* fNext;
+ FT_Face fFace;
+ FT_StreamRec fFTStream;
+ SkFILEStream fSkStream;
+ uint32_t fRefCnt;
+ SkString fFileName;
+
+ SkFaceRec(const char filename[]);
+ ~SkFaceRec()
+ {
+// SkDEBUGF(("~SkFaceRec: closing %s\n", fFileName.c_str()));
+ }
+};
+
+extern "C" {
+ static unsigned long sk_stream_read(FT_Stream stream,
+ unsigned long offset,
+ unsigned char* buffer,
+ unsigned long count )
+ {
+ SkFaceRec* rec = (SkFaceRec*)stream->descriptor.pointer;
+ SkStream* str = &rec->fSkStream;
+
+ if (count)
+ {
+ if (!str->rewind())
+ {
+ SkDEBUGF(("sk_stream_read(file:%s offset:%ld count:%ld): rewind failed\n",
+ rec->fFileName.c_str(), offset, count));
+ return 0;
+ }
+ else
+ {
+ unsigned long ret;
+ if (offset)
+ {
+ ret = str->read(nil, offset);
+ if (ret != offset) {
+ SkDEBUGF(("sk_stream_read(file:%s offset:%d) read returned %d\n",
+ rec->fFileName.c_str(), offset, ret));
+ return 0;
+ }
+ }
+ ret = str->read(buffer, count);
+ if (ret != count) {
+ SkDEBUGF(("sk_stream_read(file:%s offset:%d count:%d) read returned %d\n",
+ rec->fFileName.c_str(), offset, count, ret));
+ return 0;
+ }
+ count = ret;
+ }
+ }
+ return count;
+ }
+
+ static void sk_stream_close( FT_Stream stream)
+ {
+ }
+}
+
+SkFaceRec::SkFaceRec(const char filename[]) : fSkStream(filename)
+{
+// SkDEBUGF(("SkFaceRec: opening %s (%p)\n", filename, fSkStream.getSkFILE()));
+
+ fFileName.set(filename);
+
+ memset(&fFTStream, 0, sizeof(fFTStream));
+ fFTStream.size = fSkStream.read(nil, 0); // find out how big the file is
+ fFTStream.descriptor.pointer = this;
+ fFTStream.read = sk_stream_read;
+ fFTStream.close = sk_stream_close;
+}
+
+static SkFaceRec* ref_ft_face(const char filename[], size_t filenameLen)
+{
+ SkFaceRec* rec = gFaceRecHead;
+ while (rec)
+ {
+ if (rec->fFileName.equals(filename, filenameLen))
+ {
+ SkASSERT(rec->fFace);
+ rec->fRefCnt += 1;
+ return rec;
+ }
+ rec = rec->fNext;
+ }
+
+ rec = SkNEW_ARGS(SkFaceRec, (filename));
+
+ FT_Open_Args args;
+ memset(&args, 0, sizeof(args));
+ args.flags = FT_OPEN_STREAM;
+ args.stream = &rec->fFTStream;
+
+ FT_Error err = FT_Open_Face(gFTLibrary, &args, 0, &rec->fFace);
+
+ if (err) // bad filename, try the default font
+ {
+ fprintf(stderr, "ERROR: unable to open font '%s'\n", filename);
+ SkDELETE(rec);
+ sk_throw();
+ return 0;
+ }
+ else
+ {
+ SkASSERT(rec->fFace);
+ //fprintf(stderr, "Opened font '%s'\n", filename.c_str());
+ rec->fNext = gFaceRecHead;
+ gFaceRecHead = rec;
+ rec->fRefCnt = 1;
+ return rec;
+ }
+}
+
+static void unref_ft_face(FT_Face face)
+{
+ SkFaceRec* rec = gFaceRecHead;
+ SkFaceRec* prev = nil;
+ while (rec)
+ {
+ SkFaceRec* next = rec->fNext;
+ if (rec->fFace == face)
+ {
+ if (--rec->fRefCnt == 0)
+ {
+ if (prev)
+ prev->fNext = next;
+ else
+ gFaceRecHead = next;
+
+ FT_Done_Face(face);
+ SkDELETE(rec);
+ }
+ return;
+ }
+ prev = rec;
+ rec = next;
+ }
+ SkASSERT("shouldn't get here, face not in list");
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+struct FontFaceRec;
+extern void FontFaceRec_getFileName(const FontFaceRec*, SkString*);
+
+SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc)
+ : SkScalerContext(desc), fFTSize(nil)
+{
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ FT_Error err;
+
+ if (gFTCount == 0)
+ {
+ err = FT_Init_FreeType(&gFTLibrary);
+// SkDEBUGF(("FT_Init_FreeType returned %d\n", err));
+ SkASSERT(err == 0);
+ }
+ ++gFTCount;
+
+ // load the font file
+ {
+ SkString fileName;
+ const FontFaceRec** face = (const FontFaceRec**)desc->findEntry(kTypeface_SkDescriptorTag, nil);
+ FontFaceRec_getFileName(*face, &fileName);
+ fFaceRec = ref_ft_face(fileName.c_str(), fileName.size());
+ fFace = fFaceRec ? fFaceRec->fFace : nil;
+ }
+
+ // compute our factors from the record
+
+ SkMatrix m;
+
+ fRec.getSingleMatrix(&m);
+
+ // now compute our scale factors
+ SkScalar sx = m.getScaleX();
+ SkScalar sy = m.getScaleY();
+
+ if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0) // sort of give up on hinting
+ {
+ sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX()));
+ sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy));
+ sx = sy = SkScalarAve(sx, sy);
+
+ SkScalar inv = SkScalarInvert(sx);
+
+ // flip the skew elements to go from our Y-down system to FreeType's
+ fMatrix22[0][0] = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv));
+ fMatrix22[0][1] = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv));
+ fMatrix22[1][0] = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv));
+ fMatrix22[1][1] = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv));
+ }
+ else
+ {
+ fMatrix22[0][0] = fMatrix22[1][1] = SK_Fixed1;
+ fMatrix22[0][1] = fMatrix22[1][0] = 0;
+ }
+
+ fScaleX = SkScalarToFixed(sx);
+ fScaleY = SkScalarToFixed(sy);
+
+ // compute the flags we send to Load_Glyph
+ {
+ uint32_t flags = 0;
+
+ if (!fRec.fUseHints) {
+ flags |= FT_LOAD_NO_HINTING;
+ }
+ if (!fRec.fDoAA) {
+ flags |= FT_LOAD_TARGET_MONO;
+ }
+ fLoadGlyphFlags = flags;
+ }
+
+ // now create the FT_Size
+
+ {
+ FT_Error err;
+
+ err = FT_New_Size(fFace, &fFTSize);
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%s): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n",
+ fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+ fFace = nil;
+ return;
+ }
+
+ err = FT_Activate_Size(fFTSize);
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+ fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+ fFTSize = nil;
+ }
+
+ err = FT_Set_Char_Size( fFace,
+ SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY),
+ 72, 72);
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+ fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+ fFace = nil;
+ return;
+ }
+
+// SkDEBUGF(("FT_Set_Transform %p %p %p [%x %x %x %x]\n", this, fFace, fFTSize,
+// fMatrix22[0][0], fMatrix22[0][1], fMatrix22[1][0], fMatrix22[1][1]));
+ // not sure if I need this here, given that I redo it in setup()
+ FT_Set_Transform( fFace, (FT_Matrix*)&fMatrix22, nil);
+ }
+}
+
+SkScalerContext_FreeType::~SkScalerContext_FreeType()
+{
+ if (fFTSize != nil)
+ FT_Done_Size(fFTSize);
+
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ if (fFace != nil)
+ unref_ft_face(fFace);
+
+ if (--gFTCount == 0)
+ {
+// SkDEBUGF(("FT_Done_FreeType\n"));
+ FT_Done_FreeType(gFTLibrary);
+ SkDEBUGCODE(gFTLibrary = nil;)
+ }
+}
+
+/* We call this before each use of the fFace, since we may be sharing
+ this face with other context (at different sizes).
+*/
+FT_Error SkScalerContext_FreeType::setupSize()
+{
+ FT_Error err = FT_Activate_Size(fFTSize);
+
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+ fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+ fFTSize = nil;
+ }
+ else
+ {
+ // seems we need to reset this every time (not sure why, but without it
+ // I get random italics from some other fFTSize)
+ FT_Set_Transform( fFace, (FT_Matrix*)&fMatrix22, nil);
+ }
+ return err;
+}
+
+void SkScalerContext_FreeType::generateMetrics(SkGlyph* glyph)
+{
+#if 0
+ {
+ static bool gOnce = true;
+ if (gOnce) {
+ gOnce = false;
+ for (int i = 403; i < fFace->num_glyphs; i++) {
+ FT_Error err = FT_Load_Glyph( fFace, i, fLoadGlyphFlags );
+ if (err != 0) {
+ printf("FT_Load_Glyph[%d] returned %d\n", i, err);
+ }
+ }
+ }
+ }
+#endif
+
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ FT_Error err;
+
+ if (this->setupSize())
+ goto ERROR;
+
+ glyph->fGlyphID = SkToU16(FT_Get_Char_Index( fFace, glyph->fCharCode ));
+
+ err = FT_Load_Glyph( fFace, glyph->fGlyphID, fLoadGlyphFlags );
+ if (err != 0)
+ {
+ SkDEBUGF(("SkScalerContext_FreeType::generateMetrics(%s): FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+ fFaceRec->fFileName.c_str(), glyph->fCharCode, glyph->fGlyphID, fLoadGlyphFlags, err));
+ ERROR:
+ glyph->fWidth = 0;
+ glyph->fHeight = 0;
+ glyph->fTop = 0;
+ glyph->fLeft = 0;
+ glyph->fAdvanceX = 0;
+ glyph->fAdvanceY = 0;
+ return;
+ }
+
+ switch ( fFace->glyph->format )
+ {
+ case FT_GLYPH_FORMAT_OUTLINE:
+ FT_BBox bbox;
+
+ FT_Outline_Get_CBox(&fFace->glyph->outline, &bbox);
+ bbox.xMin &= ~63;
+ bbox.yMin &= ~63;
+ bbox.xMax = (bbox.xMax + 63) & ~63;
+ bbox.yMax = (bbox.yMax + 63) & ~63;
+
+ glyph->fWidth = SkToU16((bbox.xMax - bbox.xMin) >> 6);
+ glyph->fHeight = SkToU16((bbox.yMax - bbox.yMin) >> 6);
+ glyph->fTop = -SkToS16(bbox.yMax >> 6);
+ glyph->fLeft = SkToS16(bbox.xMin >> 6);
+ break;
+
+ case FT_GLYPH_FORMAT_BITMAP:
+ glyph->fWidth = SkToU16(fFace->glyph->bitmap.width);
+ glyph->fHeight = SkToU16(fFace->glyph->bitmap.rows);
+ glyph->fTop = -SkToS16(fFace->glyph->bitmap_top);
+ glyph->fLeft = SkToS16(fFace->glyph->bitmap_left);
+ break;
+
+ default:
+ SkASSERT(!"unknown glyph format");
+ goto ERROR;
+ }
+
+ if (fRec.fUseHints)
+ {
+ glyph->fAdvanceX = SkFDot6ToFixed(fFace->glyph->advance.x);
+ glyph->fAdvanceY = -SkFDot6ToFixed(fFace->glyph->advance.y);
+ }
+ else
+ {
+ glyph->fAdvanceX = SkFixedMul(fMatrix22[0][0], fFace->glyph->linearHoriAdvance);
+ glyph->fAdvanceY = -SkFixedMul(fMatrix22[1][0], fFace->glyph->linearHoriAdvance);
+ }
+
+#ifdef ENABLE_GLYPH_SPEW
+ SkDEBUGF(("FT_Set_Char_Size(this:%p sx:%x sy:%x ", this, fScaleX, fScaleY));
+ SkDEBUGF(("Metrics(glyph:%d flags:0x%x) w:%d\n", glyph->fGlyphID, fLoadGlyphFlags, glyph->fWidth));
+#endif
+}
+
+void SkScalerContext_FreeType::generateImage(const SkGlyph& glyph)
+{
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ FT_Error err;
+
+ if (this->setupSize())
+ goto ERROR;
+
+ err = FT_Load_Glyph( fFace, glyph.fGlyphID, fLoadGlyphFlags);
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::generateImage: FT_Load_Glyph(char:%d glyph:%d width:%d height:%d rb:%d flags:%d) returned 0x%x\n",
+ glyph.fCharCode, glyph.fGlyphID, glyph.fWidth, glyph.fHeight, glyph.fRowBytes, fLoadGlyphFlags, err));
+ ERROR:
+ memset(glyph.fImage, 0, glyph.fRowBytes * glyph.fHeight);
+ return;
+ }
+
+ switch ( fFace->glyph->format ) {
+ case FT_GLYPH_FORMAT_OUTLINE:
+ {
+ FT_Outline* outline = &fFace->glyph->outline;
+ FT_BBox bbox;
+ FT_Bitmap target;
+
+ FT_Outline_Get_CBox(outline, &bbox);
+ FT_Outline_Translate(outline, -(bbox.xMin & ~63), -(bbox.yMin & ~63));
+
+ target.width = glyph.fWidth;
+ target.rows = glyph.fHeight;
+ target.pitch = glyph.fRowBytes;
+ target.buffer = reinterpret_cast<uint8_t*>(glyph.fImage);
+ target.pixel_mode = fRec.fDoAA ? FT_PIXEL_MODE_GRAY : FT_PIXEL_MODE_MONO;
+ target.num_grays = 256;
+
+ memset(glyph.fImage, 0, glyph.fRowBytes * glyph.fHeight);
+ FT_Outline_Get_Bitmap(gFTLibrary, outline, &target);
+ }
+ break;
+
+ case FT_GLYPH_FORMAT_BITMAP:
+ SkASSERT_CONTINUE(glyph.fWidth == fFace->glyph->bitmap.width);
+ SkASSERT_CONTINUE(glyph.fHeight == fFace->glyph->bitmap.rows);
+ SkASSERT_CONTINUE(glyph.fTop == -fFace->glyph->bitmap_top);
+ SkASSERT_CONTINUE(glyph.fLeft == fFace->glyph->bitmap_left);
+
+ {
+ const U8* src = (const U8*)fFace->glyph->bitmap.buffer;
+ U8* dst = (U8*)glyph.fImage;
+ unsigned srcRowBytes = fFace->glyph->bitmap.pitch;
+ unsigned dstRowBytes = glyph.fRowBytes;
+ unsigned minRowBytes = SkMin32(srcRowBytes, dstRowBytes);
+ unsigned extraRowBytes = dstRowBytes - minRowBytes;
+
+ for (int y = fFace->glyph->bitmap.rows - 1; y >= 0; --y)
+ {
+ memcpy(dst, src, minRowBytes);
+ memset(dst + minRowBytes, 0, extraRowBytes);
+ src += srcRowBytes;
+ dst += dstRowBytes;
+ }
+ }
+ break;
+
+ default:
+ SkASSERT(!"unknown glyph format");
+ goto ERROR;
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#define ft2sk(x) SkFixedToScalar((x) << 10)
+
+static int move_proc(FT_Vector* pt, void* ctx)
+{
+ SkPath* path = (SkPath*)ctx;
+ path->close(); // to close the previous contour (if any)
+ path->moveTo(ft2sk(pt->x), -ft2sk(pt->y));
+ return 0;
+}
+
+static int line_proc(FT_Vector* pt, void* ctx)
+{
+ SkPath* path = (SkPath*)ctx;
+ path->lineTo(ft2sk(pt->x), -ft2sk(pt->y));
+ return 0;
+}
+
+static int quad_proc(FT_Vector* pt0, FT_Vector* pt1, void* ctx)
+{
+ SkPath* path = (SkPath*)ctx;
+ path->quadTo(ft2sk(pt0->x), -ft2sk(pt0->y), ft2sk(pt1->x), -ft2sk(pt1->y));
+ return 0;
+}
+
+static int cubic_proc(FT_Vector* pt0, FT_Vector* pt1, FT_Vector* pt2, void* ctx)
+{
+ SkPath* path = (SkPath*)ctx;
+ path->cubicTo(ft2sk(pt0->x), -ft2sk(pt0->y), ft2sk(pt1->x), -ft2sk(pt1->y), ft2sk(pt2->x), -ft2sk(pt2->y));
+ return 0;
+}
+
+void SkScalerContext_FreeType::generatePath(const SkGlyph& glyph, SkPath* path)
+{
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ SkASSERT(&glyph && path);
+
+ if (this->setupSize()) {
+ path->reset();
+ return;
+ }
+
+ U32 flags = fLoadGlyphFlags;
+ flags |= FT_LOAD_NO_BITMAP; // ignore embedded bitmaps so we're sure to get the outline
+ flags &= ~FT_LOAD_RENDER; // don't scan convert (we just want the outline)
+
+ FT_Error err = FT_Load_Glyph( fFace, glyph.fGlyphID, flags);
+
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::generatePath: FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+ glyph.fCharCode, glyph.fGlyphID, flags, err));
+ path->reset();
+ return;
+ }
+
+ FT_Outline_Funcs funcs;
+
+ funcs.move_to = move_proc;
+ funcs.line_to = line_proc;
+ funcs.conic_to = quad_proc;
+ funcs.cubic_to = cubic_proc;
+ funcs.shift = 0;
+ funcs.delta = 0;
+
+ err = FT_Outline_Decompose(&fFace->glyph->outline, &funcs, path);
+
+ if (err != 0) {
+ SkDEBUGF(("SkScalerContext_FreeType::generatePath: FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+ glyph.fCharCode, glyph.fGlyphID, flags, err));
+ path->reset();
+ return;
+ }
+
+ path->close();
+}
+
+static void map_y_to_pt(const FT_Matrix& mat, SkFixed y, SkPoint* pt)
+{
+ SkFixed x = SkFixedMul(mat.xy, y);
+ y = SkFixedMul(mat.yy, y);
+
+ pt->set(SkFixedToScalar(x), SkFixedToScalar(y));
+}
+
+void SkScalerContext_FreeType::generateLineHeight(SkPoint* ascent, SkPoint* descent)
+{
+ SkAutoMutexAcquire ac(gFTMutex);
+
+ if (this->setupSize()) {
+ if (ascent)
+ ascent->set(0, 0);
+ if (descent)
+ descent->set(0, 0);
+ return;
+ }
+
+ if (ascent)
+ {
+ SkFixed a = SkMulDiv(fScaleY, -fFace->ascender, fFace->units_per_EM);
+ map_y_to_pt(*(FT_Matrix*)fMatrix22, a, ascent);
+ }
+ if (descent)
+ {
+ SkFixed d = SkMulDiv(fScaleY, -fFace->descender, fFace->units_per_EM);
+ map_y_to_pt(*(FT_Matrix*)fMatrix22, d, descent);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////
+
+SkScalerContext* SkFontHost::CreateScalerContext(const SkDescriptor* desc)
+{
+ return SkNEW_ARGS(SkScalerContext_FreeType, (desc));
+}
+
diff --git a/libs/graphics/ports/SkFontHost_none.cpp b/libs/graphics/ports/SkFontHost_none.cpp
new file mode 100644
index 0000000000..c9231cf5f5
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_none.cpp
@@ -0,0 +1,33 @@
+#include "SkFontHost.h"
+
+SkTypeface* SkFontHost::CreateTypeface( const SkTypeface* familyFace,
+ const char familyName[],
+ SkTypeface::Style style)
+{
+ SkASSERT(!"SkFontHost::CreateTypeface unimplemented");
+ return nil;
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+ SkASSERT(!"SkFontHost::FlattenTypeface unimplemented");
+ return 0;
+}
+
+SkScalerContext* SkFontHost::CreateScalerContext(const SkDescriptor* desc)
+{
+ SkASSERT(!"SkFontHost::CreateScalarContext unimplemented");
+ return nil;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+ SkASSERT(!"SkFontHost::FindScalerContextIDForUnichar unimplemented");
+ return kMissing_ScalerContextID;
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(SkFontHost::ScalerContextID id, const SkScalerContext::Rec& rec)
+{
+ SkASSERT(!"SkFontHost::CreateScalerContextFromID unimplemented");
+ return nil;
+}
diff --git a/libs/graphics/ports/SkGlobals_global.cpp b/libs/graphics/ports/SkGlobals_global.cpp
new file mode 100644
index 0000000000..2143b59fee
--- /dev/null
+++ b/libs/graphics/ports/SkGlobals_global.cpp
@@ -0,0 +1,11 @@
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+static SkGlobals::BootStrap gBootStrap;
+
+SkGlobals::BootStrap& SkGlobals::GetBootStrap()
+{
+ return gBootStrap;
+}
+
+
diff --git a/libs/graphics/ports/SkImageDecoder_Factory.cpp b/libs/graphics/ports/SkImageDecoder_Factory.cpp
new file mode 100644
index 0000000000..3cec85aa72
--- /dev/null
+++ b/libs/graphics/ports/SkImageDecoder_Factory.cpp
@@ -0,0 +1,28 @@
+#include "SkImageDecoder.h"
+#include "SkStream.h"
+
+/* Each of these is in their respective SkImageDecoder_libXXX.cpp file
+*/
+extern SkImageDecoder* SkImageDecoder_GIF_Factory(SkStream*);
+extern SkImageDecoder* SkImageDecoder_JPEG_Factory(SkStream*);
+extern SkImageDecoder* SkImageDecoder_PNG_Factory(SkStream*);
+
+typedef SkImageDecoder* (*SkImageDecoderFactoryProc)(SkStream*);
+
+static const SkImageDecoderFactoryProc gProc[] = {
+ SkImageDecoder_GIF_Factory,
+ SkImageDecoder_PNG_Factory,
+ SkImageDecoder_JPEG_Factory // JPEG must be last, as it doesn't have a sniffer/detector yet
+};
+
+SkImageDecoder* SkImageDecoder::Factory(SkStream* stream)
+{
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
+ SkImageDecoder* codec = gProc[i](stream);
+ if (codec)
+ return codec;
+ stream->rewind();
+ }
+ return NULL;
+}
+
diff --git a/libs/graphics/ports/SkOSEvent_android.cpp b/libs/graphics/ports/SkOSEvent_android.cpp
new file mode 100644
index 0000000000..9c7360f7bf
--- /dev/null
+++ b/libs/graphics/ports/SkOSEvent_android.cpp
@@ -0,0 +1,138 @@
+#include "SkEvent.h"
+#include "utils/threads.h"
+#include <stdio.h>
+
+using namespace android;
+
+Mutex gEventQMutex;
+Condition gEventQCondition;
+
+void SkEvent::SignalNonEmptyQueue()
+{
+ gEventQCondition.broadcast();
+}
+
+///////////////////////////////////////////////////////////////////
+
+#ifdef FMS_ARCH_ANDROID_ARM
+
+// don't have pthreads.h, and therefore no timedwait(), so we punt for the demo
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+}
+
+void SkEvent_start_timer_thread()
+{
+}
+
+void SkEvent_stop_timer_thread()
+{
+}
+
+#else
+
+#include <pthread.h>
+#include <errno.h>
+
+static pthread_t gTimerThread;
+static pthread_mutex_t gTimerMutex;
+static pthread_cond_t gTimerCond;
+static timespec gTimeSpec;
+
+static void* timer_event_thread_proc(void*)
+{
+ for (;;)
+ {
+ int status;
+
+ pthread_mutex_lock(&gTimerMutex);
+
+ timespec spec = gTimeSpec;
+ // mark our global to be zero
+ // so we don't call timedwait again on a stale value
+ gTimeSpec.tv_sec = 0;
+ gTimeSpec.tv_nsec = 0;
+
+ if (spec.tv_sec == 0 && spec.tv_nsec == 0)
+ status = pthread_cond_wait(&gTimerCond, &gTimerMutex);
+ else
+ status = pthread_cond_timedwait(&gTimerCond, &gTimerMutex, &spec);
+
+ if (status == 0) // someone signaled us with a new time
+ {
+ pthread_mutex_unlock(&gTimerMutex);
+ }
+ else
+ {
+ SkASSERT(status == ETIMEDOUT); // no need to unlock the mutex (its unlocked)
+ // this is the payoff. Signal the event queue to wake up
+ // and also check the delay-queue
+ gEventQCondition.broadcast();
+ }
+ }
+ return 0;
+}
+
+#define kThousand (1000)
+#define kMillion (kThousand * kThousand)
+#define kBillion (kThousand * kThousand * kThousand)
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+ pthread_mutex_lock(&gTimerMutex);
+
+ if (delay)
+ {
+ struct timeval tv;
+ gettimeofday(&tv, nil);
+
+ // normalize tv
+ if (tv.tv_usec >= kMillion)
+ {
+ tv.tv_sec += tv.tv_usec / kMillion;
+ tv.tv_usec %= kMillion;
+ }
+
+ // add tv + delay, scale each up to land on nanoseconds
+ gTimeSpec.tv_nsec = (tv.tv_usec + (delay % kThousand) * kThousand) * kThousand;
+ gTimeSpec.tv_sec = (tv.tv_sec + (delay / kThousand) * kThousand) * kThousand;
+
+ // check for overflow in nsec
+ if ((unsigned long)gTimeSpec.tv_nsec >= kBillion)
+ {
+ gTimeSpec.tv_nsec -= kBillion;
+ gTimeSpec.tv_sec += 1;
+ SkASSERT((unsigned long)gTimeSpec.tv_nsec < kBillion);
+ }
+
+ // printf("SignalQueueTimer(%d) timespec(%d %d)\n", delay, gTimeSpec.tv_sec, gTimeSpec.tv_nsec);
+ }
+ else // cancel the timer
+ {
+ gTimeSpec.tv_nsec = 0;
+ gTimeSpec.tv_sec = 0;
+ }
+
+ pthread_mutex_unlock(&gTimerMutex);
+ pthread_cond_signal(&gTimerCond);
+}
+
+void SkEvent_start_timer_thread()
+{
+ int status;
+ pthread_attr_t attr;
+
+ status = pthread_attr_init(&attr);
+ SkASSERT(status == 0);
+ status = pthread_create(&gTimerThread, &attr, timer_event_thread_proc, 0);
+ SkASSERT(status == 0);
+}
+
+void SkEvent_stop_timer_thread()
+{
+ int status = pthread_cancel(gTimerThread);
+ SkASSERT(status == 0);
+}
+
+#endif
diff --git a/libs/graphics/ports/SkOSEvent_dummy.cpp b/libs/graphics/ports/SkOSEvent_dummy.cpp
new file mode 100644
index 0000000000..1c6e1880b9
--- /dev/null
+++ b/libs/graphics/ports/SkOSEvent_dummy.cpp
@@ -0,0 +1,11 @@
+#include "SkEvent.h"
+
+void SkEvent::SignalNonEmptyQueue()
+{
+
+}
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+
+}
diff --git a/libs/graphics/ports/SkOSFile_stdio.cpp b/libs/graphics/ports/SkOSFile_stdio.cpp
new file mode 100644
index 0000000000..686ae52e01
--- /dev/null
+++ b/libs/graphics/ports/SkOSFile_stdio.cpp
@@ -0,0 +1,83 @@
+#include "SkOSFile.h"
+
+#ifndef SK_BUILD_FOR_BREW
+
+#include <stdio.h>
+
+SkFILE* sk_fopen(const char path[], SkFILE_Flags flags)
+{
+ char perm[4];
+ char* p = perm;
+
+ if (flags & kRead_SkFILE_Flag)
+ *p++ = 'r';
+ if (flags & kWrite_SkFILE_Flag)
+ *p++ = 'w';
+ *p++ = 'b';
+ *p = 0;
+
+ return (SkFILE*)::fopen(path, perm);
+}
+
+size_t sk_fgetsize(SkFILE* f)
+{
+ SkASSERT(f);
+
+ size_t curr = ::ftell((FILE*)f); // remember where we are
+ ::fseek((FILE*)f, 0, SEEK_END); // go to the end
+ size_t size = ::ftell((FILE*)f); // record the size
+ ::fseek((FILE*)f, (long)curr, SEEK_SET); // go back to our prev loc
+ return size;
+}
+
+bool sk_frewind(SkFILE* f)
+{
+ SkASSERT(f);
+ ::rewind((FILE*)f);
+// ::fseek((FILE*)f, 0, SEEK_SET);
+ return true;
+}
+
+size_t sk_fread(void* buffer, size_t byteCount, SkFILE* f)
+{
+ SkASSERT(f);
+ if (buffer == nil)
+ {
+ size_t curr = ::ftell((FILE*)f);
+ if ((long)curr == -1) {
+ SkDEBUGF(("sk_fread: ftell(%p) returned -1 feof:%d ferror:%d\n", f, ::feof((FILE*)f), ::ferror((FILE*)f)));
+ return 0;
+ }
+ // ::fseek((FILE*)f, (long)(curr + byteCount), SEEK_SET);
+ int err = ::fseek((FILE*)f, (long)byteCount, SEEK_CUR);
+ if (err != 0) {
+ SkDEBUGF(("sk_fread: fseek(%d) tell:%d failed with feof:%d ferror:%d returned:%d\n",
+ byteCount, curr, ::feof((FILE*)f), ::ferror((FILE*)f), err));
+ return 0;
+ }
+ return byteCount;
+ }
+ else
+ return ::fread(buffer, 1, byteCount, (FILE*)f);
+}
+
+size_t sk_fwrite(const void* buffer, size_t byteCount, SkFILE* f)
+{
+ SkASSERT(f);
+ return ::fwrite(buffer, 1, byteCount, (FILE*)f);
+}
+
+void sk_fflush(SkFILE* f)
+{
+ SkASSERT(f);
+ ::fflush((FILE*)f);
+}
+
+void sk_fclose(SkFILE* f)
+{
+ SkASSERT(f);
+ ::fclose((FILE*)f);
+}
+
+#endif
+
diff --git a/libs/graphics/ports/SkThread_none.cpp b/libs/graphics/ports/SkThread_none.cpp
new file mode 100644
index 0000000000..39ce355c7f
--- /dev/null
+++ b/libs/graphics/ports/SkThread_none.cpp
@@ -0,0 +1,32 @@
+#include "SkThread.h"
+
+int32_t sk_atomic_inc(int32_t* addr)
+{
+ int32_t value = *addr;
+ *addr = value + 1;
+ return value;
+}
+
+int32_t sk_atomic_dec(int32_t* addr)
+{
+ int32_t value = *addr;
+ *addr = value - 1;
+ return value;
+}
+
+SkMutex::SkMutex()
+{
+}
+
+SkMutex::~SkMutex()
+{
+}
+
+void SkMutex::acquire()
+{
+}
+
+void SkMutex::release()
+{
+}
+
diff --git a/libs/graphics/ports/SkTime_Unix.cpp b/libs/graphics/ports/SkTime_Unix.cpp
new file mode 100644
index 0000000000..6a0dda1b28
--- /dev/null
+++ b/libs/graphics/ports/SkTime_Unix.cpp
@@ -0,0 +1,33 @@
+#include "SkTime.h"
+
+#if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_MAC)
+#include <sys/time.h>
+#include <time.h>
+
+void SkTime::GetDateTime(DateTime* dt)
+{
+ if (dt)
+ {
+ time_t m_time;
+ time(&m_time);
+ struct tm* tstruct;
+ tstruct = localtime(&m_time);
+
+ dt->fYear = tstruct->tm_year;
+ dt->fMonth = SkToU8(tstruct->tm_mon + 1);
+ dt->fDayOfWeek = SkToU8(tstruct->tm_wday);
+ dt->fDay = SkToU8(tstruct->tm_mday);
+ dt->fHour = SkToU8(tstruct->tm_hour);
+ dt->fMinute = SkToU8(tstruct->tm_min);
+ dt->fSecond = SkToU8(tstruct->tm_sec);
+ }
+}
+
+SkMSec SkTime::GetMSecs()
+{
+ struct timeval tv;
+ gettimeofday(&tv, nil);
+ return (SkMSec) (tv.tv_sec * 1000 + tv.tv_usec / 1000 ); // microseconds to milliseconds
+}
+
+#endif
diff --git a/libs/graphics/ports/SkXMLParser_empty.cpp b/libs/graphics/ports/SkXMLParser_empty.cpp
new file mode 100644
index 0000000000..b808b49092
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_empty.cpp
@@ -0,0 +1,19 @@
+// Copyright Skia Inc. 2004 - 2005
+//
+#include "SkXMLParser.h"
+
+bool SkXMLParser::parse(SkStream& docStream)
+{
+ return false;
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+ return false;
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+
+}
+
diff --git a/libs/graphics/ports/SkXMLParser_expat.cpp b/libs/graphics/ports/SkXMLParser_expat.cpp
new file mode 100644
index 0000000000..7e31947325
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_expat.cpp
@@ -0,0 +1,132 @@
+#include "SkXMLParser.h"
+#include "SkString.h"
+#include "SkStream.h"
+
+#include "expat.h"
+
+#ifdef SK_BUILD_FOR_PPI
+#define CHAR_16_TO_9
+#endif
+
+#if defined CHAR_16_TO_9
+inline size_t sk_wcslen(const short* char16) {
+ const short* start = char16;
+ while (*char16)
+ char16++;
+ return char16 - start;
+}
+
+inline const char* ConvertUnicodeToChar(const short* ch16, size_t len, SkAutoMalloc& ch8Malloc) {
+ char* ch8 = (char*) ch8Malloc.get();
+ int index;
+ for (index = 0; index < len; index++)
+ ch8[index] = (char) ch16[index];
+ ch8[index] = '\0';
+ return ch8;
+}
+#endif
+
+static void XMLCALL start_proc(void *data, const char *el, const char **attr)
+{
+#if defined CHAR_16_TO_9
+ size_t len = sk_wcslen((const short*) el);
+ SkAutoMalloc el8(len + 1);
+ el = ConvertUnicodeToChar((const short*) el, len, el8);
+#endif
+ if (((SkXMLParser*)data)->startElement(el)) {
+ XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+ return;
+ }
+ while (*attr)
+ {
+ const char* attr0 = attr[0];
+ const char* attr1 = attr[1];
+#if defined CHAR_16_TO_9
+ size_t len0 = sk_wcslen((const short*) attr0);
+ SkAutoMalloc attr0_8(len0 + 1);
+ attr0 = ConvertUnicodeToChar((const short*) attr0, len0, attr0_8);
+ size_t len1 = sk_wcslen((const short*) attr1);
+ SkAutoMalloc attr1_8(len1 + 1);
+ attr1 = ConvertUnicodeToChar((const short*) attr1, len1, attr1_8);
+#endif
+ if (((SkXMLParser*)data)->addAttribute(attr0, attr1)) {
+ XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+ return;
+ }
+ attr += 2;
+ }
+}
+
+static void XMLCALL end_proc(void *data, const char *el)
+{
+#if defined CHAR_16_TO_9
+ size_t len = sk_wcslen((const short*) el);
+ SkAutoMalloc el8(len + 1);
+ el = ConvertUnicodeToChar((const short*) el, len, el8);
+#endif
+ if (((SkXMLParser*)data)->endElement(el))
+ XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+}
+
+static void XMLCALL text_proc(void* data, const char* text, int len)
+{
+#if defined CHAR_16_TO_9
+ SkAutoMalloc text8(len + 1);
+ text = ConvertUnicodeToChar((const short*) text, len, text8);
+#endif
+ if (((SkXMLParser*)data)->text(text, len))
+ XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+ if (len == 0) {
+ fError->fCode = SkXMLParserError::kEmptyFile;
+ reportError(nil);
+ return false;
+ }
+ XML_Parser p = XML_ParserCreate(NULL);
+ SkASSERT(p);
+ fParser = p;
+ XML_SetElementHandler(p, start_proc, end_proc);
+ XML_SetCharacterDataHandler(p, text_proc);
+ XML_SetUserData(p, this);
+
+ bool success = true;
+ int error = XML_Parse(p, doc, len, true);
+ if (error == XML_STATUS_ERROR) {
+ reportError(p);
+ success = false;
+ }
+ XML_ParserFree(p);
+ return success;
+}
+
+bool SkXMLParser::parse(SkStream& input)
+{
+ size_t len = input.read(nil, 0);
+ SkAutoMalloc am(len);
+ char* doc = (char*)am.get();
+
+ input.rewind();
+ size_t len2 = input.read(doc, len);
+ SkASSERT(len2 == len);
+
+ return this->parse(doc, len2);
+}
+
+void SkXMLParser::reportError(void* p)
+{
+ XML_Parser parser = (XML_Parser) p;
+ if (fError && parser) {
+ fError->fNativeCode = XML_GetErrorCode(parser);
+ fError->fLineNumber = XML_GetCurrentLineNumber(parser);
+ }
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+ if (str)
+ str->set(XML_ErrorString((XML_Error) error));
+}
+
diff --git a/libs/graphics/ports/SkXMLParser_tinyxml.cpp b/libs/graphics/ports/SkXMLParser_tinyxml.cpp
new file mode 100644
index 0000000000..bbea8e27cc
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_tinyxml.cpp
@@ -0,0 +1,79 @@
+#include "SkXMLParser.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+#include "tinyxml.h"
+
+static void walk_elem(SkXMLParser* parser, const TiXmlElement* elem)
+{
+ //printf("walk_elem(%s) ", elem->Value());
+
+ parser->startElement(elem->Value());
+
+ const TiXmlAttribute* attr = elem->FirstAttribute();
+ while (attr)
+ {
+ //printf("walk_elem_attr(%s=\"%s\") ", attr->Name(), attr->Value());
+
+ parser->addAttribute(attr->Name(), attr->Value());
+ attr = attr->Next();
+ }
+ //printf("\n");
+
+ const TiXmlNode* node = elem->FirstChild();
+ while (node)
+ {
+ if (node->ToElement())
+ walk_elem(parser, node->ToElement());
+ else if (node->ToText())
+ parser->text(node->Value(), strlen(node->Value()));
+ node = node->NextSibling();
+ }
+
+ parser->endElement(elem->Value());
+}
+
+static bool load_buf(SkXMLParser* parser, const char buf[])
+{
+ TiXmlDocument doc;
+
+ (void)doc.Parse(buf);
+ if (doc.Error())
+ {
+ printf("tinyxml error: <%s> row[%d] col[%d]\n", doc.ErrorDesc(), doc.ErrorRow(), doc.ErrorCol());
+ return false;
+ }
+
+ walk_elem(parser, doc.RootElement());
+ return true;
+}
+
+bool SkXMLParser::parse(SkStream& stream)
+{
+ size_t size = stream.read(nil, 0);
+
+ SkAutoMalloc buffer(size + 1);
+ char* buf = (char*)buffer.get();
+
+ stream.read(buf, size);
+ buf[size] = 0;
+
+ return load_buf(this, buf);
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+ SkAutoMalloc buffer(len + 1);
+ char* buf = (char*)buffer.get();
+
+ memcpy(buf, doc, len);
+ buf[len] = 0;
+
+ return load_buf(this, buf);
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+ if (str)
+ str->set("GetNativeErrorString not implemented for TinyXml");
+}
+
diff --git a/libs/graphics/sgl/SkAlphaRuns.cpp b/libs/graphics/sgl/SkAlphaRuns.cpp
new file mode 100644
index 0000000000..891774fff3
--- /dev/null
+++ b/libs/graphics/sgl/SkAlphaRuns.cpp
@@ -0,0 +1,168 @@
+#include "SkAntiRun.h"
+
+void SkAlphaRuns::reset(int width)
+{
+ SkASSERT(width > 0);
+
+ fRuns[0] = SkToS16(width);
+ fRuns[width] = 0;
+ fAlpha[0] = 0;
+
+ SkDEBUGCODE(fWidth = width;)
+ SkDEBUGCODE(this->validate();)
+}
+
+void SkAlphaRuns::Break(S16 runs[], U8 alpha[], int x, int count)
+{
+ SkASSERT(count > 0 && x >= 0);
+
+// SkAlphaRuns::BreakAt(runs, alpha, x);
+// SkAlphaRuns::BreakAt(&runs[x], &alpha[x], count);
+
+ S16* next_runs = runs + x;
+ U8* next_alpha = alpha + x;
+
+ while (x > 0)
+ {
+ int n = runs[0];
+ SkASSERT(n > 0);
+
+ if (x < n)
+ {
+ alpha[x] = alpha[0];
+ runs[0] = SkToS16(x);
+ runs[x] = SkToS16(n - x);
+ break;
+ }
+ runs += n;
+ alpha += n;
+ x -= n;
+ }
+
+ runs = next_runs;
+ alpha = next_alpha;
+ x = count;
+
+ for (;;)
+ {
+ int n = runs[0];
+ SkASSERT(n > 0);
+
+ if (x < n)
+ {
+ alpha[x] = alpha[0];
+ runs[0] = SkToS16(x);
+ runs[x] = SkToS16(n - x);
+ break;
+ }
+ x -= n;
+ if (x <= 0)
+ break;
+
+ runs += n;
+ alpha += n;
+ }
+}
+
+void SkAlphaRuns::add(int x, U8CPU startAlpha, int middleCount, U8CPU stopAlpha, U8CPU maxValue)
+{
+ SkASSERT(middleCount >= 0);
+ SkASSERT(x >= 0 && x + (startAlpha != 0) + middleCount + (stopAlpha != 0) <= fWidth);
+
+ S16* runs = fRuns;
+ U8* alpha = fAlpha;
+
+ if (startAlpha)
+ {
+ SkAlphaRuns::Break(runs, alpha, x, 1);
+ /* I should be able to just add alpha[x] + startAlpha.
+ However, if the trailing edge of the previous span and the leading
+ edge of the current span round to the same super-sampled x value,
+ I might overflow to 256 with this add, hence the funny subtract (crud).
+ */
+ unsigned tmp = alpha[x] + startAlpha;
+ SkASSERT(tmp <= 256);
+ alpha[x] = SkToU8(tmp - (tmp >> 8)); // was (tmp >> 7), but that seems wrong if we're trying to catch 256
+
+ runs += x + 1;
+ alpha += x + 1;
+ x = 0;
+ SkDEBUGCODE(this->validate();)
+ }
+ if (middleCount)
+ {
+ SkAlphaRuns::Break(runs, alpha, x, middleCount);
+ alpha += x;
+ runs += x;
+ x = 0;
+ do {
+ alpha[0] = SkToU8(alpha[0] + maxValue);
+ int n = runs[0];
+ SkASSERT(n <= middleCount);
+ alpha += n;
+ runs += n;
+ middleCount -= n;
+ } while (middleCount > 0);
+ SkDEBUGCODE(this->validate();)
+ }
+ if (stopAlpha)
+ {
+ SkAlphaRuns::Break(runs, alpha, x, 1);
+ alpha[x] = SkToU8(alpha[x] + stopAlpha);
+ SkDEBUGCODE(this->validate();)
+ }
+}
+
+#ifdef SK_DEBUG
+ void SkAlphaRuns::assertValid(int y, int maxStep) const
+ {
+ int max = (y + 1) * maxStep - (y == maxStep - 1);
+
+ const S16* runs = fRuns;
+ const U8* alpha = fAlpha;
+
+ while (*runs)
+ {
+ SkASSERT(*alpha <= max);
+ alpha += *runs;
+ runs += *runs;
+ }
+ }
+
+ void SkAlphaRuns::dump() const
+ {
+ const S16* runs = fRuns;
+ const U8* alpha = fAlpha;
+
+ SkDebugf("Runs");
+ while (*runs)
+ {
+ int n = *runs;
+
+ SkDebugf(" %02x", *alpha);
+ if (n > 1)
+ SkDebugf(",%d", n);
+ alpha += n;
+ runs += n;
+ }
+ SkDebugf("\n");
+ }
+
+ void SkAlphaRuns::validate() const
+ {
+ SkASSERT(fWidth > 0);
+
+ int count = 0;
+ const S16* runs = fRuns;
+
+ while (*runs)
+ {
+ SkASSERT(*runs > 0);
+ count += *runs;
+ SkASSERT(count <= fWidth);
+ runs += *runs;
+ }
+ SkASSERT(count == fWidth);
+ }
+#endif
+
diff --git a/libs/graphics/sgl/SkAntiRun.h b/libs/graphics/sgl/SkAntiRun.h
new file mode 100644
index 0000000000..43d502fb0a
--- /dev/null
+++ b/libs/graphics/sgl/SkAntiRun.h
@@ -0,0 +1,168 @@
+#ifndef SkAntiRun_DEFINED
+#define SkAntiRun_DEFINED
+
+#include "SkBlitter.h"
+
+inline int sk_make_nonzero_neg_one(int x)
+{
+ return (x | -x) >> 31;
+}
+
+#if 0
+template <int kShift> class SkAntiRun {
+ static U8 coverage_to_alpha(int aa)
+ {
+ aa <<= 8 - 2*kShift;
+ aa -= aa >> (8 - kShift - 1);
+ return SkToU8(aa);
+ }
+public:
+ void set(int start, int stop)
+ {
+ SkASSERT(start >= 0 && stop > start);
+
+#if 1
+ int fb = start & kMask;
+ int fe = stop & kMask;
+ int n = (stop >> kShift) - (start >> kShift) - 1;
+
+ if (n < 0)
+ {
+ fb = fe - fb;
+ n = 0;
+ fe = 0;
+ }
+ else
+ {
+ if (fb == 0)
+ n += 1;
+ else
+ fb = (1 << kShift) - fb;
+ }
+
+ fStartAlpha = coverage_to_alpha(fb);
+ fMiddleCount = n;
+ fStopAlpha = coverage_to_alpha(fe);
+#else
+ int x0 = start >> kShift;
+ int x1 = (stop - 1) >> kShift;
+ int middle = x1 - x0;
+ int aa;
+
+ if (middle == 0)
+ {
+ aa = stop - start;
+ aa <<= 8 - 2*kShift;
+ aa -= aa >> (8 - kShift - 1);
+ SkASSERT(aa > 0 && aa < kMax);
+ fStartAlpha = SkToU8(aa);
+ fMiddleCount = 0;
+ fStopAlpha = 0;
+ }
+ else
+ {
+ int aa = start & kMask;
+ aa <<= 8 - 2*kShift;
+ aa -= aa >> (8 - kShift - 1);
+ SkASSERT(aa >= 0 && aa < kMax);
+ if (aa)
+ fStartAlpha = SkToU8(kMax - aa);
+ else
+ {
+ fStartAlpha = 0;
+ middle += 1;
+ }
+ aa = stop & kMask;
+ aa <<= 8 - 2*kShift;
+ aa -= aa >> (8 - kShift - 1);
+ SkASSERT(aa >= 0 && aa < kMax);
+ middle += sk_make_nonzero_neg_one(aa);
+
+ fStopAlpha = SkToU8(aa);
+ fMiddleCount = middle;
+ }
+ SkASSERT(fStartAlpha < kMax);
+ SkASSERT(fStopAlpha < kMax);
+#endif
+ }
+
+ void blit(int x, int y, SkBlitter* blitter)
+ {
+ S16 runs[2];
+ runs[0] = 1;
+ runs[1] = 0;
+
+ if (fStartAlpha)
+ {
+ blitter->blitAntiH(x, y, &fStartAlpha, runs);
+ x += 1;
+ }
+ if (fMiddleCount)
+ {
+ blitter->blitH(x, y, fMiddleCount);
+ x += fMiddleCount;
+ }
+ if (fStopAlpha)
+ blitter->blitAntiH(x, y, &fStopAlpha, runs);
+ }
+
+ U8 getStartAlpha() const { return fStartAlpha; }
+ int getMiddleCount() const { return fMiddleCount; }
+ U8 getStopAlpha() const { return fStopAlpha; }
+
+private:
+ U8 fStartAlpha, fStopAlpha;
+ int fMiddleCount;
+
+ enum {
+ kMask = (1 << kShift) - 1,
+ kMax = (1 << (8 - kShift)) - 1
+ };
+};
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////
+
+class SkAlphaRuns {
+public:
+ S16* fRuns;
+ U8* fAlpha;
+
+ bool empty() const
+ {
+ SkASSERT(fRuns[0] > 0);
+ return fAlpha[0] == 0 && fRuns[fRuns[0]] == 0;
+ }
+ void reset(int width);
+ void add(int x, U8CPU startAlpha, int middleCount, U8CPU stopAlpha, U8CPU maxValue);
+ SkDEBUGCODE(void assertValid(int y, int maxStep) const;)
+ SkDEBUGCODE(void dump() const;)
+
+ static void Break(S16 runs[], U8 alpha[], int x, int count);
+ static void BreakAt(S16 runs[], U8 alpha[], int x)
+ {
+ while (x > 0)
+ {
+ int n = runs[0];
+ SkASSERT(n > 0);
+
+ if (x < n)
+ {
+ alpha[x] = alpha[0];
+ runs[0] = SkToS16(x);
+ runs[x] = SkToS16(n - x);
+ break;
+ }
+ runs += n;
+ alpha += n;
+ x -= n;
+ }
+ }
+
+private:
+ SkDEBUGCODE(int fWidth;)
+ SkDEBUGCODE(void validate() const;)
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkBitmap.cpp b/libs/graphics/sgl/SkBitmap.cpp
new file mode 100644
index 0000000000..a2ea623e51
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmap.cpp
@@ -0,0 +1,412 @@
+#include "SkBitmap.h"
+#include "SkColorPriv.h"
+#include "SkUtils.h"
+
+SkBitmap::SkBitmap()
+{
+ memset(this, 0, sizeof(*this));
+}
+
+SkBitmap::SkBitmap(const SkBitmap& src)
+{
+ src.fColorTable->safeRef();
+
+ memcpy(this, &src, sizeof(src));
+ fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+}
+
+SkBitmap::~SkBitmap()
+{
+ fColorTable->safeUnref();
+ this->freePixels();
+}
+
+SkBitmap& SkBitmap::operator=(const SkBitmap& src)
+{
+ src.fColorTable->safeRef();
+ fColorTable->safeUnref();
+
+ this->freePixels();
+ memcpy(this, &src, sizeof(src));
+ fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+
+ return *this;
+}
+
+void SkBitmap::swap(SkBitmap& other)
+{
+ SkTSwap<SkColorTable*>(fColorTable, other.fColorTable);
+
+#ifdef SK_SUPPORT_MIPMAP
+ SkTSwap<MipMap*>(fMipMap, other.fMipMap);
+#endif
+
+ SkTSwap<void*>(fPixels, other.fPixels);
+ SkTSwap<U16>(fWidth, other.fWidth);
+ SkTSwap<U16>(fHeight, other.fHeight);
+ SkTSwap<U16>(fRowBytes, other.fRowBytes);
+ SkTSwap<U8>(fConfig, other.fConfig);
+ SkTSwap<U8>(fFlags, other.fFlags);
+}
+
+void SkBitmap::reset()
+{
+ fColorTable->safeUnref();
+ this->freePixels();
+ memset(this, 0, sizeof(*this));
+}
+
+void SkBitmap::setConfig(Config c, U16CPU width, U16CPU height, U16CPU rowBytes)
+{
+ this->freePixels();
+
+ if (rowBytes == 0)
+ {
+ switch (c) {
+ case kA1_Config:
+ rowBytes = (width + 7) >> 3;
+ break;
+ case kA8_Config:
+ case kIndex8_Config:
+ rowBytes = width;
+ break;
+ case kRGB_565_Config:
+ rowBytes = SkAlign4(width << 1);
+ break;
+ case kARGB_8888_Config:
+ rowBytes = width << 2;
+ break;
+ default:
+ SkASSERT(!"unknown config");
+ break;
+ }
+ }
+
+ fConfig = SkToU8(c);
+ fWidth = SkToU16(width);
+ fHeight = SkToU16(height);
+ fRowBytes = SkToU16(rowBytes);
+}
+
+void SkBitmap::setPixels(void* p)
+{
+ this->freePixels();
+
+ fPixels = p;
+ fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+}
+
+void SkBitmap::allocPixels()
+{
+ this->freePixels();
+
+ fPixels = (U32*)sk_malloc_throw(fHeight * fRowBytes);
+ fFlags |= kWeOwnThePixels_Flag;
+}
+
+void SkBitmap::freePixels()
+{
+ if (fFlags & kWeOwnThePixels_Flag)
+ {
+ SkASSERT(fPixels);
+ sk_free(fPixels);
+ fPixels = NULL;
+ fFlags &= ~kWeOwnThePixels_Flag;
+ }
+#ifdef SK_SUPPORT_MIPMAP
+ if (fFlags & kWeOwnTheMipMap_Flag)
+ {
+ sk_free(fMipMap);
+ fMipMap = NULL;
+ }
+#endif
+}
+
+bool SkBitmap::getOwnsPixels() const
+{
+ return SkToBool(fFlags & kWeOwnThePixels_Flag);
+}
+
+void SkBitmap::setOwnsPixels(bool ownsPixels)
+{
+ if (ownsPixels)
+ fFlags |= kWeOwnThePixels_Flag;
+ else
+ fFlags &= ~kWeOwnThePixels_Flag;
+}
+
+SkColorTable* SkBitmap::setColorTable(SkColorTable* ct)
+{
+ SkRefCnt_SafeAssign(fColorTable, ct);
+ return ct;
+}
+
+bool SkBitmap::isOpaque() const
+{
+ switch (fConfig) {
+ case kA1_Config:
+ case kA8_Config:
+ case kARGB_8888_Config:
+ return (fFlags & kImageIsOpaque_Flag) != 0;
+
+ case kIndex8_Config:
+ return (fColorTable->getFlags() & SkColorTable::kColorsAreOpaque_Flag) != 0;
+
+ case kRGB_565_Config:
+ return true;
+
+ default:
+ SkASSERT(!"unknown bitmap config");
+ return false;
+ }
+}
+
+void SkBitmap::setIsOpaque(bool isOpaque)
+{
+ /* we record this regardless of fConfig, though it is ignored in isOpaque() for
+ configs that can't support per-pixel alpha.
+ */
+ if (isOpaque)
+ fFlags |= kImageIsOpaque_Flag;
+ else
+ fFlags &= ~kImageIsOpaque_Flag;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////
+
+void SkBitmap::eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ if (fPixels == NULL || fConfig == kNo_Config)
+ return;
+
+ int height = fHeight;
+
+ this->setIsOpaque(a == 255);
+
+ // make rgb premultiplied
+ if (a != 255)
+ {
+ r = SkAlphaMul(r, a);
+ g = SkAlphaMul(g, a);
+ b = SkAlphaMul(b, a);
+ }
+
+ switch (fConfig) {
+ case kA1_Config:
+ {
+ U8* p = (uint8_t*)fPixels;
+ size_t count = (fWidth + 7) >> 3;
+ a = (a >> 7) ? 0xFF : 0;
+ SkASSERT(count <= fRowBytes);
+ while (--height >= 0)
+ {
+ memset(p, a, count);
+ p += fRowBytes;
+ }
+ }
+ break;
+ case kA8_Config:
+ memset(fPixels, a, fRowBytes * fWidth);
+ break;
+ case kIndex8_Config:
+ SkASSERT(!"Don't support writing to Index8 bitmaps");
+ break;
+ case kRGB_565_Config:
+ // now erase the color-plane
+ {
+ U16* p = (uint16_t*)fPixels;
+ U16 v = SkPackRGB16(r >> (8 - SK_R16_BITS),
+ g >> (8 - SK_G16_BITS),
+ b >> (8 - SK_B16_BITS));
+
+ while (--height >= 0)
+ {
+ sk_memset16(p, v, fWidth);
+ p = (uint16_t*)((char*)p + fRowBytes);
+ }
+ }
+ break;
+ case kARGB_8888_Config:
+ {
+ uint32_t* p = (uint32_t*)fPixels;
+ uint32_t v = SkPackARGB32(a, r, g, b);
+
+ while (--height >= 0)
+ {
+ sk_memset32(p, v, fWidth);
+ p = (uint32_t*)((char*)p + fRowBytes);
+ }
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_MIPMAP
+static void downsampleby2_proc32(SkBitmap* dst, int x, int y, const SkBitmap& src)
+{
+ x <<= 1;
+ y <<= 1;
+ const U32* p = src.getAddr32(x, y);
+ U32 c, ag, rb;
+
+ c = *p; ag = (c >> 8) & 0xFF00FF; rb = c & 0xFF00FF;
+ if (x < (int)src.width() - 1)
+ p += 1;
+ c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+
+ if (y < (int)src.height() - 1)
+ p = src.getAddr32(x, y + 1);
+ c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+ if (x < (int)src.width() - 1)
+ p += 1;
+ c = *p; ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+
+ *dst->getAddr32(x >> 1, y >> 1) = ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00);
+}
+
+static inline uint32_t expand16(U16CPU c)
+{
+ return (c & SK_R16B16_MASK_IN_PLACE) | ((c & SK_G16_MASK_IN_PLACE) << 16);
+}
+
+static inline U16CPU pack16(uint32_t c)
+{
+ return (c & SK_R16B16_MASK_IN_PLACE) | ((c >> 16) & SK_G16_MASK_IN_PLACE);
+}
+
+static void downsampleby2_proc16(SkBitmap* dst, int x, int y, const SkBitmap& src)
+{
+ x <<= 1;
+ y <<= 1;
+ const U16* p = src.getAddr16(x, y);
+ U32 c;
+
+ c = expand16(*p);
+ if (x < (int)src.width() - 1)
+ p += 1;
+ c += expand16(*p);
+
+ if (y < (int)src.height() - 1)
+ p = src.getAddr16(x, y + 1);
+ c += expand16(*p);
+ if (x < (int)src.width() - 1)
+ p += 1;
+ c += expand16(*p);
+
+ *dst->getAddr16(x >> 1, y >> 1) = SkToU16(pack16(c >> 2));
+}
+
+void SkBitmap::buildMipMap(bool forceRebuild)
+{
+#ifdef SK_SUPPORT_MIPMAP
+ if (!forceRebuild && fMipMap)
+ return;
+
+ if (fFlags & kWeOwnTheMipMap_Flag)
+ {
+ SkASSERT(fMipMap);
+ sk_free(fMipMap);
+ fMipMap = NULL;
+ fFlags &= ~kWeOwnTheMipMap_Flag;
+ }
+
+ int shift;
+ void (*proc)(SkBitmap* dst, int x, int y, const SkBitmap& src);
+
+ switch (this->getConfig()) {
+ case kARGB_8888_Config:
+ shift = 2;
+ proc = downsampleby2_proc32;
+ break;
+ case kRGB_565_Config:
+ shift = 1;
+ proc = downsampleby2_proc16;
+ break;
+ case kIndex8_Config:
+ case kA8_Config:
+// shift = 0; break;
+ default:
+ return; // don't build mipmaps for these configs
+ }
+
+ // whip through our loop to compute the exact size needed
+ size_t size;
+ {
+ unsigned width = this->width();
+ unsigned height = this->height();
+ size = 0;
+ for (int i = 1; i < kMaxMipLevels; i++)
+ {
+ width = (width + 1) >> 1;
+ height = (height + 1) >> 1;
+ size += width * height << shift;
+ }
+ }
+
+ MipMap* mm = (MipMap*)sk_malloc_throw(sizeof(MipMap) + size);
+ U8* addr = (U8*)(mm + 1);
+
+ unsigned width = this->width();
+ unsigned height = this->height();
+ unsigned rowBytes = this->rowBytes();
+ SkBitmap srcBM(*this), dstBM;
+
+ mm->fLevel[0].fPixels = this->getPixels();
+ mm->fLevel[0].fWidth = SkToU16(width);
+ mm->fLevel[0].fHeight = SkToU16(height);
+ mm->fLevel[0].fRowBytes = SkToU16(rowBytes);
+ mm->fLevel[0].fConfig = SkToU8(this->getConfig());
+ mm->fLevel[0].fShift = SkToU8(shift);
+
+ for (int i = 1; i < kMaxMipLevels; i++)
+ {
+ width = (width + 1) >> 1;
+ height = (height + 1) >> 1;
+ rowBytes = width << shift;
+
+ mm->fLevel[i].fPixels = addr;
+ mm->fLevel[i].fWidth = SkToU16(width);
+ mm->fLevel[i].fHeight = SkToU16(height);
+ mm->fLevel[i].fRowBytes = SkToU16(rowBytes);
+ mm->fLevel[i].fConfig = SkToU8(this->getConfig());
+ mm->fLevel[i].fShift = SkToU8(shift);
+
+ dstBM.setConfig(this->getConfig(), width, height, rowBytes);
+ dstBM.setPixels(addr);
+
+ for (unsigned y = 0; y < height; y++)
+ for (unsigned x = 0; x < width; x++)
+ proc(&dstBM, x, y, srcBM);
+
+ srcBM = dstBM;
+ addr += height * rowBytes;
+ }
+ SkASSERT(addr == (U8*)mm->fLevel[1].fPixels + size);
+
+ fMipMap = mm;
+ fFlags |= kWeOwnTheMipMap_Flag;
+#endif
+}
+
+unsigned SkBitmap::countMipLevels() const
+{
+#ifdef SK_SUPPORT_MIPMAP
+ return fMipMap ? kMaxMipLevels : 0;
+#else
+ return 0;
+#endif
+}
+
+const SkBitmap::MipLevel* SkBitmap::getMipLevel(unsigned level) const
+{
+ SkASSERT(level < this->countMipLevels());
+
+ return &fMipMap->fLevel[level];
+}
+#endif
+
+
diff --git a/libs/graphics/sgl/SkBitmapSampler.cpp b/libs/graphics/sgl/SkBitmapSampler.cpp
new file mode 100644
index 0000000000..28b83f0914
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSampler.cpp
@@ -0,0 +1,281 @@
+#include "SkBitmapSampler.h"
+
+static SkTileModeProc get_tilemode_proc(SkShader::TileMode mode)
+{
+ switch (mode) {
+ case SkShader::kClamp_TileMode:
+ return do_clamp;
+ case SkShader::kRepeat_TileMode:
+ return do_repeat_mod;
+ case SkShader::kMirror_TileMode:
+ return do_mirror_mod;
+ default:
+ SkASSERT(!"unknown mode");
+ return NULL;
+ }
+}
+
+SkBitmapSampler::SkBitmapSampler(const SkBitmap& bm, SkPaint::FilterType ftype,
+ SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : fBitmap(bm), fFilterType(ftype), fTileModeX(tmx), fTileModeY(tmy)
+{
+ SkASSERT(bm.width() > 0 && bm.height() > 0);
+
+ fMaxX = SkToU16(bm.width() - 1);
+ fMaxY = SkToU16(bm.height() - 1);
+
+ fTileProcX = get_tilemode_proc(tmx);
+ fTileProcY = get_tilemode_proc(tmy);
+}
+
+class SkNullBitmapSampler : public SkBitmapSampler {
+public:
+ SkNullBitmapSampler(const SkBitmap& bm, SkPaint::FilterType ft,
+ SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapSampler(bm, ft, tmx, tmy) {}
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const { return 0; }
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#define BITMAP_CLASSNAME_PREFIX(name) ARGB32##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y)
+#include "SkBitmapSamplerTemplate.h"
+
+#include "SkColorPriv.h"
+
+#define BITMAP_CLASSNAME_PREFIX(name) RGB16##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) SkPixel16ToPixel32(*bitmap.getAddr16(x, y))
+#include "SkBitmapSamplerTemplate.h"
+
+#define BITMAP_CLASSNAME_PREFIX(name) Index8##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) bitmap.getIndex8Color(x, y)
+#include "SkBitmapSamplerTemplate.h"
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+///////////////// The Bilinear versions
+
+static void assert_valid_pmcolor(uint32_t c)
+{
+ SkASSERT(SkGetPackedA32(c) >= SkGetPackedR32(c));
+ SkASSERT(SkGetPackedA32(c) >= SkGetPackedG32(c));
+ SkASSERT(SkGetPackedA32(c) >= SkGetPackedB32(c));
+}
+
+#include "SkFilterProc.h"
+
+class ARGB32_Bilinear_Sampler : public SkBitmapSampler {
+public:
+ ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapSampler(bm, SkPaint::kBilinear_FilterType, tmx, tmy)
+ {
+ fProcTable = SkGetBilinearFilterProcTable();
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ int ix = x >> 16;
+ int iy = y >> 16;
+
+ ix = fTileProcX(ix, fMaxX);
+ iy = fTileProcY(iy, fMaxY);
+
+ const uint32_t *p00, *p01, *p10, *p11;
+
+ p00 = p01 = fBitmap.getAddr32(ix, iy);
+ if (ix < fMaxX)
+ p01 += 1;
+ p10 = p00;
+ p11 = p01;
+ if (iy < fMaxY)
+ {
+ p10 = (const uint32_t*)((const char*)p10 + fBitmap.rowBytes());
+ p11 = (const uint32_t*)((const char*)p11 + fBitmap.rowBytes());
+ }
+
+ uint32_t c00 = *p00;
+ uint32_t c01 = *p01;
+ uint32_t c10 = *p10;
+ uint32_t c11 = *p11;
+
+ assert_valid_pmcolor(c00);
+ assert_valid_pmcolor(c01);
+ assert_valid_pmcolor(c01);
+ assert_valid_pmcolor(c11);
+
+ SkFilterProc proc = SkGetBilinearFilterProc(fProcTable, x, y);
+ uint32_t c = SkPackARGB32( proc(SkGetPackedA32(c00), SkGetPackedA32(c01), SkGetPackedA32(c10), SkGetPackedA32(c11)),
+ proc(SkGetPackedR32(c00), SkGetPackedR32(c01), SkGetPackedR32(c10), SkGetPackedR32(c11)),
+ proc(SkGetPackedG32(c00), SkGetPackedG32(c01), SkGetPackedG32(c10), SkGetPackedG32(c11)),
+ proc(SkGetPackedB32(c00), SkGetPackedB32(c01), SkGetPackedB32(c10), SkGetPackedB32(c11)));
+
+ assert_valid_pmcolor(c);
+ return c;
+ }
+
+private:
+ const SkFilterProc* fProcTable;
+};
+
+class Index8_Bilinear_Sampler : public SkBitmapSampler {
+public:
+ Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapSampler(bm, SkPaint::kBilinear_FilterType, tmx, tmy)
+ {
+ fProcTable = SkGetBilinearFilterProcTable();
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ int ix = x >> 16;
+ int iy = y >> 16;
+
+ ix = fTileProcX(ix, fMaxX);
+ iy = fTileProcY(iy, fMaxY);
+
+ const U8 *p00, *p01, *p10, *p11;
+
+ p00 = p01 = fBitmap.getAddr8(ix, iy);
+ if (ix < fMaxX)
+ p01 += 1;
+ p10 = p00;
+ p11 = p01;
+ if (iy < fMaxY)
+ {
+ p10 = (const U8*)((const char*)p10 + fBitmap.rowBytes());
+ p11 = (const U8*)((const char*)p11 + fBitmap.rowBytes());
+ }
+
+ const SkPMColor* colors = fBitmap.getColorTable()->lockColors();
+
+ uint32_t c00 = colors[*p00];
+ uint32_t c01 = colors[*p01];
+ uint32_t c10 = colors[*p10];
+ uint32_t c11 = colors[*p11];
+
+ assert_valid_pmcolor(c00);
+ assert_valid_pmcolor(c01);
+ assert_valid_pmcolor(c01);
+ assert_valid_pmcolor(c11);
+
+ SkFilterProc proc = SkGetBilinearFilterProc(fProcTable, x, y);
+ uint32_t c = SkPackARGB32( proc(SkGetPackedA32(c00), SkGetPackedA32(c01), SkGetPackedA32(c10), SkGetPackedA32(c11)),
+ proc(SkGetPackedR32(c00), SkGetPackedR32(c01), SkGetPackedR32(c10), SkGetPackedR32(c11)),
+ proc(SkGetPackedG32(c00), SkGetPackedG32(c01), SkGetPackedG32(c10), SkGetPackedG32(c11)),
+ proc(SkGetPackedB32(c00), SkGetPackedB32(c01), SkGetPackedB32(c10), SkGetPackedB32(c11)));
+
+ assert_valid_pmcolor(c);
+
+ fBitmap.getColorTable()->unlockColors(false);
+
+ return c;
+ }
+
+private:
+ const SkFilterProc* fProcTable;
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapSampler* SkBitmapSampler::Create(const SkBitmap& bm, SkPaint::FilterType ftype,
+ SkShader::TileMode tmx, SkShader::TileMode tmy)
+{
+ switch (bm.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ switch (ftype) {
+ case SkPaint::kNo_FilterType:
+ if (tmx == tmy) {
+ switch (tmx) {
+ case SkShader::kClamp_TileMode:
+ return SkNEW_ARGS(ARGB32_Point_Clamp_Sampler, (bm));
+ case SkShader::kRepeat_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(ARGB32_Point_Repeat_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(ARGB32_Point_Repeat_Mod_Sampler, (bm));
+ case SkShader::kMirror_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(ARGB32_Point_Mirror_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(ARGB32_Point_Mirror_Mod_Sampler, (bm));
+ default:
+ SkASSERT(!"unknown mode");
+ }
+ }
+ else { // tmx != tmy
+ return SkNEW_ARGS(ARGB32_Point_Sampler, (bm, tmx, tmy));
+ }
+ break;
+
+ case SkPaint::kBilinear_FilterType:
+ return SkNEW_ARGS(ARGB32_Bilinear_Sampler, (bm, tmx, tmy));
+
+ default:
+ SkASSERT(!"unknown filter type");
+ }
+ break;
+ case SkBitmap::kRGB_565_Config:
+ // we ignore ftype, since we haven't implemented bilinear for 16bit bitmaps yet
+ if (tmx == tmy) {
+ switch (tmx) {
+ case SkShader::kClamp_TileMode:
+ return SkNEW_ARGS(RGB16_Point_Clamp_Sampler, (bm));
+ case SkShader::kRepeat_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(RGB16_Point_Repeat_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(RGB16_Point_Repeat_Mod_Sampler, (bm));
+ case SkShader::kMirror_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(RGB16_Point_Mirror_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(RGB16_Point_Mirror_Mod_Sampler, (bm));
+ default:
+ SkASSERT(!"unknown mode");
+ }
+ }
+ else { // tmx != tmy
+ return SkNEW_ARGS(RGB16_Point_Sampler, (bm, tmx, tmy));
+ }
+ break;
+ case SkBitmap::kIndex8_Config:
+ switch (ftype) {
+ case SkPaint::kNo_FilterType:
+ if (tmx == tmy) {
+ switch (tmx) {
+ case SkShader::kClamp_TileMode:
+ return SkNEW_ARGS(Index8_Point_Clamp_Sampler, (bm));
+ case SkShader::kRepeat_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(Index8_Point_Repeat_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(Index8_Point_Repeat_Mod_Sampler, (bm));
+ case SkShader::kMirror_TileMode:
+ if (is_pow2(bm.width()) && is_pow2(bm.height()))
+ return SkNEW_ARGS(Index8_Point_Mirror_Pow2_Sampler, (bm));
+ else
+ return SkNEW_ARGS(Index8_Point_Mirror_Mod_Sampler, (bm));
+ default:
+ SkASSERT(!"unknown mode");
+ }
+ }
+ else { // tmx != tmy
+ return SkNEW_ARGS(Index8_Point_Sampler, (bm, tmx, tmy));
+ }
+ break;
+ case SkPaint::kBilinear_FilterType:
+ return SkNEW_ARGS(Index8_Bilinear_Sampler, (bm, tmx, tmy));
+ default: // to avoid warnings
+ break;
+ }
+ break;
+ default:
+ SkASSERT(!"unknown device");
+ }
+ return SkNEW_ARGS(SkNullBitmapSampler, (bm, ftype, tmx, tmy));
+}
+
diff --git a/libs/graphics/sgl/SkBitmapSampler.h b/libs/graphics/sgl/SkBitmapSampler.h
new file mode 100644
index 0000000000..27a18559cd
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSampler.h
@@ -0,0 +1,150 @@
+#ifndef SkBitmapSampler_DEFINED
+#define SkBitmapSampler_DEFINED
+
+#include "SkBitmap.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+
+typedef int (*SkTileModeProc)(int value, unsigned max);
+
+class SkBitmapSampler {
+public:
+ SkBitmapSampler(const SkBitmap&, SkPaint::FilterType, SkShader::TileMode tmx, SkShader::TileMode tmy);
+ virtual ~SkBitmapSampler() {}
+
+ const SkBitmap& getBitmap() const { return fBitmap; }
+ SkPaint::FilterType getFilterType() const { return fFilterType; }
+ SkShader::TileMode getTileModeX() const { return fTileModeX; }
+ SkShader::TileMode getTileModeY() const { return fTileModeY; }
+
+ // override this in your subclass
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const = 0;
+
+ // This is the factory for finding an optimal subclass
+ static SkBitmapSampler* Create(const SkBitmap&, SkPaint::FilterType,
+ SkShader::TileMode tmx, SkShader::TileMode tmy);
+
+protected:
+ const SkBitmap& fBitmap;
+ uint16_t fMaxX, fMaxY;
+ SkPaint::FilterType fFilterType;
+ SkShader::TileMode fTileModeX;
+ SkShader::TileMode fTileModeY;
+ SkTileModeProc fTileProcX;
+ SkTileModeProc fTileProcY;
+
+ // illegal
+ SkBitmapSampler& operator=(const SkBitmapSampler&);
+};
+
+static inline int fixed_clamp(SkFixed x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (x >> 16)
+ x = 0xFFFF;
+ if (x < 0)
+ x = 0;
+#else
+ if (x >> 16)
+ {
+ if (x < 0)
+ x = 0;
+ else
+ x = 0xFFFF;
+ }
+#endif
+ return x;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+static inline int fixed_repeat(SkFixed x)
+{
+ return x & 0xFFFF;
+}
+
+static inline int fixed_mirror(SkFixed x)
+{
+ SkFixed s = x << 15 >> 31;
+ // s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
+ return (x ^ s) & 0xFFFF;
+}
+
+static inline bool is_pow2(int count)
+{
+ SkASSERT(count > 0);
+ return (count & (count - 1)) == 0;
+}
+
+static inline int do_clamp(int index, unsigned max)
+{
+ SkASSERT((int)max >= 0);
+
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (index > (int)max)
+ index = max;
+ if (index < 0)
+ index = 0;
+#else
+ if ((unsigned)index > max)
+ {
+ if (index < 0)
+ index = 0;
+ else
+ index = max;
+ }
+#endif
+ return index;
+}
+
+static inline int do_repeat_mod(int index, unsigned max)
+{
+ SkASSERT((int)max >= 0);
+
+ if ((unsigned)index > max)
+ {
+ if (index < 0)
+ index = max - (~index % (max + 1));
+ else
+ index = index % (max + 1);
+ }
+ return index;
+}
+
+static inline int do_repeat_pow2(int index, unsigned max)
+{
+ SkASSERT((int)max >= 0 && is_pow2(max + 1));
+
+ return index & max;
+}
+
+static inline int do_mirror_mod(int index, unsigned max)
+{
+ SkASSERT((int)max >= 0);
+
+ // have to handle negatives so that
+ // -1 -> 0, -2 -> 1, -3 -> 2, etc.
+ // so we can't just cal abs
+ index ^= index >> 31;
+
+ if ((unsigned)index > max)
+ {
+ int mod = (max + 1) << 1;
+ index = index % mod;
+ if ((unsigned)index > max)
+ index = mod - index - 1;
+ }
+ return index;
+}
+
+static inline int do_mirror_pow2(int index, unsigned max)
+{
+ SkASSERT((int)max >= 0 && is_pow2(max + 1));
+
+ int s = (index & (max + 1)) - 1;
+ s = ~(s >> 31);
+ // at this stage, s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
+ return (index ^ s) & max;
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkBitmapSamplerTemplate.h b/libs/graphics/sgl/SkBitmapSamplerTemplate.h
new file mode 100644
index 0000000000..19530a01cc
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSamplerTemplate.h
@@ -0,0 +1,99 @@
+/* this guy is pulled in multiple times, with the following symbols defined each time:
+
+ #define BITMAP_CLASSNAME_PREFIX(name) ARGB32##name
+ #defube BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y)
+*/
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, tmx, tmy)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = fTileProcX(SkFixedRound(x), fMaxX);
+ y = fTileProcY(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_clamp(SkFixedRound(x), fMaxX);
+ y = do_clamp(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_repeat_pow2(SkFixedRound(x), fMaxX);
+ y = do_repeat_pow2(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_repeat_mod(SkFixedRound(x), fMaxX);
+ y = do_repeat_mod(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_mirror_pow2(SkFixedRound(x), fMaxX);
+ y = do_mirror_pow2(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_mirror_mod(SkFixedRound(x), fMaxX);
+ y = do_mirror_mod(SkFixedRound(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+#undef BITMAP_CLASSNAME_PREFIX
+#undef BITMAP_PIXEL_TO_PMCOLOR
diff --git a/libs/graphics/sgl/SkBitmapShader.cpp b/libs/graphics/sgl/SkBitmapShader.cpp
new file mode 100644
index 0000000000..b70f8bb587
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader.cpp
@@ -0,0 +1,476 @@
+#include "SkBitmapShader.h"
+#include "SkBitmapSampler.h"
+
+#ifdef SK_SUPPORT_MIPMAP
+static SkFixed find_mip_level(SkFixed dx, SkFixed dy)
+{
+ dx = SkAbs32(dx);
+ dy = SkAbs32(dy);
+ if (dx < dy)
+ dx = dy;
+
+ if (dx < SK_Fixed1)
+ return 0;
+
+ int clz = SkCLZ(dx);
+ SkASSERT(clz >= 1 && clz <= 15);
+ return SkIntToFixed(15 - clz) + ((unsigned)(dx << (clz + 1)) >> 16);
+}
+#endif
+
+SkBitmapShader::SkBitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType filterType,
+ TileMode tmx, TileMode tmy)
+ :
+#ifdef SK_SUPPORT_MIPMAP
+ fMipLevel(0), fMipSrcBitmap(src),
+#endif
+ fOrigSrcBitmap(src)
+
+{
+ if (transferOwnershipOfPixels)
+ {
+ fOrigSrcBitmap.setOwnsPixels(src.getOwnsPixels());
+ ((SkBitmap*)&src)->setOwnsPixels(false);
+ // do the same for mipmap ownership???
+ }
+ fFilterType = SkToU8(filterType);
+ fTileModeX = SkToU8(tmx);
+ fTileModeY = SkToU8(tmy);
+}
+
+bool SkBitmapShader::setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+{
+ // do this first, so we have a correct inverse matrix
+ if (!this->INHERITED::setContext(device, paint, matrix))
+ return false;
+
+ uint32_t flags = fOrigSrcBitmap.isOpaque() ? kOpaqueAlpha_Flag : 0;
+
+ if (flags == kOpaqueAlpha_Flag && paint.getAlpha() != 0xFF)
+ flags = kConstAlpha_Flag;
+
+ fFlags = SkToU8(flags);
+
+#ifdef SK_SUPPORT_MIPMAP
+ if (fOrigSrcBitmap.countMipLevels())
+ {
+ const SkMatrix& inv = this->getTotalInverse();
+
+ fMipLevel = SkMin32(find_mip_level( SkScalarToFixed(inv.getScaleX()),
+ SkScalarToFixed(inv.getSkewY())),
+ SkIntToFixed(fOrigSrcBitmap.countMipLevels() - 1));
+
+// SkDEBUGF(("BitmapShader miplevel=%x\n", fMipLevel));
+
+ const SkBitmap::MipLevel* mm = fOrigSrcBitmap.getMipLevel(fMipLevel >> 16);
+
+ fMipSrcBitmap.setConfig(fOrigSrcBitmap.getConfig(),
+ mm->fWidth,
+ mm->fHeight,
+ mm->fRowBytes);
+ fMipSrcBitmap.setPixels(mm->fPixels);
+ }
+ else
+ {
+ fMipLevel = 0;
+ fMipSrcBitmap = fOrigSrcBitmap;
+ }
+#endif
+ return true;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkColorPriv.h"
+#include "SkBitmapSampler.h"
+
+class Sampler_BitmapShader : public SkBitmapShader {
+public:
+ Sampler_BitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType ftype,
+ TileMode tmx, TileMode tmy)
+ : SkBitmapShader(src, transferOwnershipOfPixels, ftype, tmx, tmy)
+ {
+ // make sure to pass our copy of the src bitmap to the sampler, and not the
+ // original parameter (which might go away).
+ fSampler = NULL;
+ }
+
+ virtual ~Sampler_BitmapShader()
+ {
+ SkDELETE(fSampler);
+ }
+
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+ {
+ if (this->INHERITED::setContext(device, paint, matrix))
+ {
+ SkDELETE(fSampler);
+ fSampler = SkBitmapSampler::Create(this->getSrcBitmap(), this->getFilterType(),
+ this->getTileModeX(), this->getTileModeY());
+ return true;
+ }
+ return false;
+ }
+
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+ {
+ unsigned scale = SkAlpha255To256(this->getPaintAlpha());
+ const SkMatrix& inv = this->getTotalInverse();
+ SkMatrix::MapPtProc proc = this->getInverseMapPtProc();
+ SkBitmapSampler* sampler = fSampler;
+ MatrixClass mc = this->getInverseClass();
+
+ SkPoint srcPt;
+
+ if (mc != kPerspective_MatrixClass)
+ {
+ proc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+ SkFixed fx = SkScalarToFixed(srcPt.fX);
+ SkFixed fy = SkScalarToFixed(srcPt.fY);
+ SkFixed dx, dy;
+
+ if (mc == kLinear_MatrixClass)
+ {
+ dx = SkScalarToFixed(inv.getScaleX());
+ dy = SkScalarToFixed(inv.getSkewY());
+ }
+ else
+ (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+
+#if defined(SK_SUPPORT_MIPMAP)
+ { int level = this->getMipLevel() >> 16;
+ fx >>= level;
+ fy >>= level;
+ dx >>= level;
+ dy >>= level;
+ }
+#endif
+ if (scale == 256)
+ {
+ for (int i = 0; i < count; i++)
+ {
+ dstC[i] = sampler->sample(fx, fy);
+ fx += dx;
+ fy += dy;
+ }
+ }
+ else
+ {
+ for (int i = 0; i < count; i++)
+ {
+ uint32_t c = sampler->sample(fx, fy);
+ dstC[i] = SkAlphaMulQ(c, scale);
+ fx += dx;
+ fy += dy;
+ }
+ }
+ }
+ else
+ {
+ SkScalar dstX = SkIntToScalar(x);
+ SkScalar dstY = SkIntToScalar(y);
+
+ for (int i = 0; i < count; i++)
+ {
+ proc(inv, dstX, dstY, &srcPt);
+ uint32_t c = sampler->sample(SkScalarToFixed(srcPt.fX), SkScalarToFixed(srcPt.fY));
+
+ if (scale != 256)
+ c = SkAlphaMulQ(c, scale);
+ dstC[i] = c;
+ dstX += SK_Scalar1;
+ }
+ }
+ }
+
+protected:
+
+ const SkMatrix& getUnitInverse() const { return fUnitInverse; }
+ SkMatrix::MapPtProc getUnitInverseProc() const { return fUnitInverseProc; }
+
+ /* takes computed inverse (from setContext) and computes fUnitInverse,
+ taking srcBitmap width/height into account, so that fUnitInverse
+ walks 0...1, allowing the tile modes to all operate in a fast 16bit
+ space (no need for mod). The resulting coords need to be scaled by
+ width/height to get back into src space (coord * width >> 16).
+ */
+ void computeUnitInverse()
+ {
+ const SkBitmap& src = getSrcBitmap();
+ fUnitInverse = this->getTotalInverse();
+ fUnitInverse.postScale(SK_Scalar1 / src.width(), SK_Scalar1 / src.height(), 0, 0);
+ fUnitInverseProc = fUnitInverse.getMapPtProc();
+ }
+
+private:
+ SkBitmapSampler* fSampler;
+ SkMatrix fUnitInverse;
+ SkMatrix::MapPtProc fUnitInverseProc;
+
+ typedef SkBitmapShader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+
+class HasSpan16_Sampler_BitmapShader : public Sampler_BitmapShader {
+public:
+ HasSpan16_Sampler_BitmapShader(const SkBitmap& src, bool transferOwnershipOfPixels,
+ SkPaint::FilterType ft, TileMode tmx, TileMode tmy)
+ : Sampler_BitmapShader(src, transferOwnershipOfPixels, ft, tmx, tmy)
+ {
+ }
+
+ virtual uint32_t getFlags()
+ {
+ uint32_t flags = this->INHERITED::getFlags();
+
+ if (this->getPaintAlpha() == 0xFF && this->getInverseClass() != kPerspective_MatrixClass)
+ flags |= SkShader::kHasSpan16_Flag;
+ else
+ flags &= ~SkShader::kHasSpan16_Flag;
+
+ return flags;
+ }
+private:
+ typedef Sampler_BitmapShader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+
+#define NOFILTER_BITMAP_SHADER_CLASS Index8_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE uint8_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) colors32[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) colors32[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb) const SkPMColor* colors32 = bitmap.getColorTable()->lockColors()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap) bitmap.getColorTable()->unlockColors(false)
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) colors16[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) colors16[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb) const uint16_t* colors16 = bitmap.getColorTable()->lock16BitCache()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap) bitmap.getColorTable()->unlock16BitCache()
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS Index8_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE uint8_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) colors32[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) colors32[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb) const SkPMColor* colors32 = bitmap.getColorTable()->lockColors()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap) bitmap.getColorTable()->unlockColors(false)
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) colors16[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) colors16[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb) const uint16_t* colors16 = bitmap.getColorTable()->lock16BitCache()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap) bitmap.getColorTable()->unlock16BitCache()
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS U16_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE uint16_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) SkPixel16ToPixel32(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) SkPixel16ToPixel32(*(const uint16_t*)((const char*)p + y * rb + (x << 1)))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) *(const uint16_t*)((const char*)p + y * rb + (x << 1))
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS U16_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE uint16_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) SkPixel16ToPixel32(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) SkPixel16ToPixel32(*(const uint16_t*)((const char*)p + y * rb + (x << 1)))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) *(const uint16_t*)((const char*)p + y * rb + (x << 1))
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS U32_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE uint32_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) *(const uint32_t*)((const char*)p + y * rb + (x << 2))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) SkPixel32ToPixel16_ToU16(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) SkPixel32ToPixel16_ToU16(*(const uint32_t*)((const char*)p + y * rb + (x << 2)))
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS U32_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max) (fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE uint32_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x) p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb) *(const uint32_t*)((const char*)p + y * rb + (x << 2))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x) SkPixel32ToPixel16_ToU16(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb) SkPixel32ToPixel16_ToU16(*(const uint32_t*)((const char*)p + y * rb + (x << 2)))
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define Pack4Bytes(c00, c01, c10, c11) (((c00) << 24) | ((c01) << 16) | ((c10) << 8) | (c11))
+/* Each long stores 4 coefficients, each in a byte.
+ coeff >> 24 -> [0][0]
+ coeff >> 16 -> [0][1]
+ coeff >> 8 -> [1][0]
+ coeff >> 0 -> [1][1]
+*/
+static const uint32_t gBilerpPackedCoeff[] = {
+ /* y == 0 */
+ Pack4Bytes(16, 0, 0, 0), // x == 0
+ Pack4Bytes(12, 4, 0, 0), // x == 1/4
+ Pack4Bytes( 8, 8, 0, 0), // x == 1/2
+ Pack4Bytes( 4, 12, 0, 0), // x == 3/4
+
+ /* y == 1/4 */
+ Pack4Bytes(12, 0, 4, 0),
+ Pack4Bytes( 9, 3, 3, 1),
+ Pack4Bytes( 6, 6, 2, 2),
+ Pack4Bytes( 3, 9, 1, 3),
+
+ /* y == 1/2 */
+ Pack4Bytes( 8, 0, 8, 0),
+ Pack4Bytes( 6, 2, 6, 2),
+ Pack4Bytes( 4, 4, 4, 4),
+ Pack4Bytes( 2, 6, 2, 6),
+
+ /* y == 3/4 */
+ Pack4Bytes( 4, 0, 12, 0),
+ Pack4Bytes( 3, 1, 9, 3),
+ Pack4Bytes( 2, 2, 6, 6),
+ Pack4Bytes( 1, 3, 3, 9)
+};
+
+// extract the high two bits in the fractional part of the fixed
+#define SK_BILERP_GET_BITS(x) (((x) >> 14) & 3)
+
+static inline uint32_t sk_find_bilerp_coeff(const uint32_t coeff[], SkFixed fx, SkFixed fy)
+{
+#ifdef SK_DEBUG
+ uint32_t c = coeff[(SK_BILERP_GET_BITS(fy) << 2) | SK_BILERP_GET_BITS(fx)];
+ SkASSERT((c >> 24) + ((c >> 16) & 0xFF) + ((c >> 8) & 0xFF) + (c & 0xFF) == 16);
+#endif
+ return coeff[(SK_BILERP_GET_BITS(fy) << 2) | SK_BILERP_GET_BITS(fx)];
+}
+
+static inline uint32_t expand_rgb_16(U16CPU c, U16CPU rbMask)
+{
+ return ((c & SK_G16_MASK_IN_PLACE) << 16) | (c & rbMask);
+}
+
+static inline U16CPU compact_rgb_16(uint32_t c, U16CPU rbMask)
+{
+ return ((c >> 16) & SK_G16_MASK_IN_PLACE) | (c & rbMask);
+}
+
+static inline U16CPU sk_bilerp16(U16CPU c00, U16CPU c01, U16CPU c10, U16CPU c11, uint32_t coeff, U16CPU rbMask)
+{
+// U16CPU rbMask = SK_R16B16_MASK_IN_PLACE;
+
+ c00 = expand_rgb_16(c00, rbMask) * (coeff >> 24) +
+ expand_rgb_16(c01, rbMask) * ((coeff >> 16) & 0xFF) +
+ expand_rgb_16(c10, rbMask) * ((coeff >> 8) & 0xFF) +
+ expand_rgb_16(c11, rbMask) * (coeff & 0xFF);
+
+ return compact_rgb_16(c00 >> 4, rbMask);
+}
+
+// this wacky line is to force the compiler to put this contant into a register
+// rather than try to construct it each time it is referenced in the inner-loop
+extern const uint16_t gRBMask_Bilerp_BitmapShader;
+
+#define BILERP_BITMAP16_SHADER_CLASS U16_Bilerp_BitmapShader
+#define BILERP_BITMAP16_SHADER_TYPE uint16_t
+#define BILERP_BITMAP16_SHADER_PREAMBLE(bm)
+#define BILERP_BITMAP16_SHADER_PIXEL(c) (c)
+#define BILERP_BITMAP16_SHADER_POSTAMBLE(bm)
+#include "SkBitmapShader16BilerpTemplate.h"
+
+#define BILERP_BITMAP16_SHADER_CLASS Index8_Bilerp_BitmapShader
+#define BILERP_BITMAP16_SHADER_TYPE uint8_t
+#define BILERP_BITMAP16_SHADER_PREAMBLE(bm) SkColorTable* ctable = (bm).getColorTable(); const uint16_t* colors16 = ctable->lock16BitCache()
+#define BILERP_BITMAP16_SHADER_PIXEL(c) colors16[c]
+#define BILERP_BITMAP16_SHADER_POSTAMBLE(bm) ctable->unlock16BitCache()
+#include "SkBitmapShader16BilerpTemplate.h"
+
+// we define it below all the includes, so they won't try to inline the value
+// (which doesn't fit in an immediate register load)
+const uint16_t gRBMask_Bilerp_BitmapShader = SK_R16B16_MASK_IN_PLACE;
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType filterType,
+ TileMode tmx, TileMode tmy,
+ void* storage, size_t storageSize)
+{
+ SkShader* shader = NULL;
+
+ if (filterType == SkPaint::kNo_FilterType)
+ {
+ switch (src.getConfig()) {
+ case SkBitmap::kIndex8_Config:
+ if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, Index8_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, Index8_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ break;
+ case SkBitmap::kRGB_565_Config:
+ if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, U16_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, U16_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ break;
+ case SkBitmap::kARGB_8888_Config:
+ if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, U32_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+ SK_PLACEMENT_NEW_ARGS(shader, U32_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ break;
+ default:
+ break;
+ }
+ }
+ else if (filterType == SkPaint::kBilinear_FilterType
+ && kClamp_TileMode == tmx
+ && kClamp_TileMode == tmy)
+ {
+ switch (src.getConfig()) {
+ case SkBitmap::kIndex8_Config:
+ SK_PLACEMENT_NEW_ARGS(shader, Index8_Bilerp_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ break;
+ case SkBitmap::kRGB_565_Config:
+ SK_PLACEMENT_NEW_ARGS(shader, U16_Bilerp_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+ break;
+ default:
+ break;
+ }
+ }
+
+ // if shader is null, then none of the special cases could handle the request
+ // so fall through to our slow-general case
+ if (shader == NULL)
+ SK_PLACEMENT_NEW_ARGS(shader, Sampler_BitmapShader, storage, storageSize,
+ (src, transferOwnershipOfPixels, filterType, tmx, tmy));
+ return shader;
+}
+
+SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
+ bool transferOwnershipOfPixels,
+ SkPaint::FilterType filterType,
+ TileMode tmx, TileMode tmy)
+{
+ return SkShader::CreateBitmapShader(src, transferOwnershipOfPixels, filterType, tmx, tmy, NULL, 0);
+}
+
diff --git a/libs/graphics/sgl/SkBitmapShader.h b/libs/graphics/sgl/SkBitmapShader.h
new file mode 100644
index 0000000000..6727ec4c28
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader.h
@@ -0,0 +1,51 @@
+#ifndef SkBitmapShader_DEFINED
+#define SkBitmapShader_DEFINED
+
+#include "SkShader.h"
+#include "SkBitmap.h"
+#include "SkPaint.h"
+
+class SkBitmapShader : public SkShader {
+public:
+ SkBitmapShader( const SkBitmap& src, bool transferOwnershipOfPixels,
+ SkPaint::FilterType, TileMode tx, TileMode ty);
+
+ virtual bool setContext(const SkBitmap&, const SkPaint& paint, const SkMatrix&);
+ virtual uint32_t getFlags() { return fFlags; }
+
+protected:
+ const SkBitmap& getSrcBitmap() const
+ {
+#ifdef SK_SUPPORT_MIPMAP
+ return fMipSrcBitmap;
+#else
+ return fOrigSrcBitmap;
+#endif
+ }
+ SkPaint::FilterType getFilterType() const { return (SkPaint::FilterType)fFilterType; }
+ TileMode getTileModeX() const { return (TileMode)fTileModeX; }
+ TileMode getTileModeY() const { return (TileMode)fTileModeY; }
+ SkFixed getMipLevel() const
+ {
+#ifdef SK_SUPPORT_MIPMAP
+ return fMipLevel;
+#else
+ return 0;
+#endif
+ }
+
+private:
+#ifdef SK_SUPPORT_MIPMAP
+ SkFixed fMipLevel;
+ SkBitmap fMipSrcBitmap; // the chosen level (in setContext)
+#endif
+ SkBitmap fOrigSrcBitmap;
+ U8 fFilterType;
+ U8 fTileModeX;
+ U8 fTileModeY;
+ U8 fFlags;
+
+ typedef SkShader INHERITED;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h b/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h
new file mode 100644
index 0000000000..fa64a61bb6
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h
@@ -0,0 +1,126 @@
+
+
+class BILERP_BITMAP16_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader {
+public:
+ BILERP_BITMAP16_SHADER_CLASS(const SkBitmap& src, bool transferOwnershipOfPixels)
+ : HasSpan16_Sampler_BitmapShader(src, transferOwnershipOfPixels, SkPaint::kBilinear_FilterType,
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
+ {
+ }
+
+ virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+ {
+ SkASSERT(count > 0);
+ SkASSERT(this->getInverseClass() != kPerspective_MatrixClass);
+ SkASSERT(this->getPaintAlpha() == 0xFF);
+
+ const SkMatrix& inv = this->getTotalInverse();
+ const SkBitmap& srcBitmap = this->getSrcBitmap();
+ unsigned srcMaxX = srcBitmap.width() - 1;
+ unsigned srcMaxY = srcBitmap.height() - 1;
+ unsigned srcRB = srcBitmap.rowBytes();
+ SkFixed fx, fy, dx, dy;
+
+ // now init fx, fy, dx, dy
+ {
+ SkPoint srcPt;
+ this->getInverseMapPtProc()(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+ fx = SkScalarToFixed(srcPt.fX);
+ fy = SkScalarToFixed(srcPt.fY);
+
+ if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+ (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+ else
+ {
+ dx = SkScalarToFixed(inv.getScaleX());
+ dy = SkScalarToFixed(inv.getSkewY());
+ }
+ }
+
+ BILERP_BITMAP16_SHADER_PREAMBLE(srcBitmap);
+
+ const U32* coeff_table = gBilerpPackedCoeff;
+ const BILERP_BITMAP16_SHADER_TYPE* srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)srcBitmap.getPixels();
+ U16CPU rbMask = gRBMask_Bilerp_BitmapShader;
+
+ if (dy == 0)
+ {
+ fy = SkClampMax(fy, srcMaxY << 16);
+ coeff_table += SK_BILERP_GET_BITS(fy) << 2; // jump the table to the correct section (so we can just use fx to index it)
+
+ unsigned y = fy >> 16;
+ SkASSERT((int)y >= 0 && y <= srcMaxY);
+ // pre-bias srcPixels since y won't change
+ srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels + y * srcRB);
+ // now make y the step from one row to the next
+ y = srcRB;
+ if (y == srcMaxY)
+ y = 0;
+
+ do {
+ unsigned fx_clamped = SkClampMax(fx, srcMaxX << 16);
+ unsigned x = fx_clamped >> 16;
+ SkASSERT((int)x >= 0 && x <= srcMaxX);
+
+ const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
+
+ p00 = p01 = srcPixels + x;
+ if (x < srcMaxX)
+ p01 += 1;
+ p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p00 + y);
+ p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p01 + y);
+
+ *dstC++ = SkToU16(sk_bilerp16( BILERP_BITMAP16_SHADER_PIXEL(*p00),
+ BILERP_BITMAP16_SHADER_PIXEL(*p01),
+ BILERP_BITMAP16_SHADER_PIXEL(*p10),
+ BILERP_BITMAP16_SHADER_PIXEL(*p11),
+ coeff_table[SK_BILERP_GET_BITS(fx_clamped)],
+ rbMask));
+
+ fx += dx;
+ } while (--count != 0);
+ }
+ else
+ {
+ do {
+ unsigned x = SkClampMax(fx, srcMaxX << 16) >> 16;
+ unsigned y = SkClampMax(fy, srcMaxY << 16) >> 16;
+
+ SkASSERT((int)x >= 0 && x <= srcMaxX);
+ SkASSERT((int)y >= 0 && y <= srcMaxY);
+
+ const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
+
+ p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels + y * srcRB)) + x;
+ if (x < srcMaxX)
+ p01 += 1;
+ p10 = p00;
+ p11 = p01;
+ if (y < srcMaxY)
+ {
+ p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
+ p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
+ }
+
+ *dstC++ = SkToU16(sk_bilerp16( BILERP_BITMAP16_SHADER_PIXEL(*p00),
+ BILERP_BITMAP16_SHADER_PIXEL(*p01),
+ BILERP_BITMAP16_SHADER_PIXEL(*p10),
+ BILERP_BITMAP16_SHADER_PIXEL(*p11),
+ sk_find_bilerp_coeff(coeff_table, fx, fy),
+ rbMask));
+
+ fx += dx;
+ fy += dy;
+ } while (--count != 0);
+ }
+
+ BILERP_BITMAP16_SHADER_POSTAMBLE(srcBitmap);
+ }
+};
+
+#undef BILERP_BITMAP16_SHADER_CLASS
+#undef BILERP_BITMAP16_SHADER_TYPE
+#undef BILERP_BITMAP16_SHADER_PREAMBLE
+#undef BILERP_BITMAP16_SHADER_PIXEL
+#undef BILERP_BITMAP16_SHADER_POSTAMBLE
diff --git a/libs/graphics/sgl/SkBitmapShaderTemplate.h b/libs/graphics/sgl/SkBitmapShaderTemplate.h
new file mode 100644
index 0000000000..2e90b84377
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShaderTemplate.h
@@ -0,0 +1,231 @@
+
+#ifndef NOFILTER_BITMAP_SHADER_PREAMBLE
+ #define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE
+ #define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_PREAMBLE16
+ #define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE16
+ #define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap)
+#endif
+
+class NOFILTER_BITMAP_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader {
+public:
+ NOFILTER_BITMAP_SHADER_CLASS(const SkBitmap& src, bool transferOwnershipOfPixels)
+ : HasSpan16_Sampler_BitmapShader(src, transferOwnershipOfPixels, SkPaint::kNo_FilterType,
+ NOFILTER_BITMAP_SHADER_TILEMODE, NOFILTER_BITMAP_SHADER_TILEMODE)
+ {
+ }
+
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+ {
+ if (this->INHERITED::setContext(device, paint, matrix)) {
+ this->computeUnitInverse();
+ return true;
+ }
+ return false;
+ }
+#endif
+
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+ {
+ if (this->getInverseClass() == kPerspective_MatrixClass)
+ {
+ this->INHERITED::shadeSpan(x, y, dstC, count);
+ return;
+ }
+
+ unsigned scale = SkAlpha255To256(this->getPaintAlpha());
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+ const SkMatrix& inv = this->getUnitInverse();
+ SkMatrix::MapPtProc invProc = this->getUnitInverseProc();
+#else
+ const SkMatrix& inv = this->getTotalInverse();
+ SkMatrix::MapPtProc invProc = this->getInverseMapPtProc();
+#endif
+ const SkBitmap& srcBitmap = this->getSrcBitmap();
+ unsigned srcMaxX = srcBitmap.width() - 1;
+ unsigned srcMaxY = srcBitmap.height() - 1;
+ unsigned srcRB = srcBitmap.rowBytes();
+ SkFixed fx, fy, dx, dy;
+
+ // now init fx, fy, dx, dy
+ {
+ SkPoint srcPt;
+ invProc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+ fx = SkScalarToFixed(srcPt.fX);
+ fy = SkScalarToFixed(srcPt.fY);
+#ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+ fx += SK_Fixed1/2;
+ fy += SK_Fixed1/2;
+#endif
+
+ if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+ (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+ else
+ {
+ dx = SkScalarToFixed(inv.getScaleX());
+ dy = SkScalarToFixed(inv.getSkewY());
+ }
+ }
+
+ const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels();
+ NOFILTER_BITMAP_SHADER_PREAMBLE(srcBitmap, srcRB);
+
+#if defined(SK_SUPPORT_MIPMAP) && !defined(NOFILTER_BITMAP_SHADER_USE_UNITINVERSE)
+ { int level = this->getMipLevel() >> 16;
+ fx >>= level;
+ fy >>= level;
+ dx >>= level;
+ dy >>= level;
+ }
+#endif
+
+ if (dy == 0)
+ {
+ int y_index = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+// SkDEBUGF(("fy = %g, srcMaxY = %d, y_index = %d\n", SkFixedToFloat(fy), srcMaxY, y_index));
+ srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + y_index * srcRB);
+ if (scale == 256)
+ while (--count >= 0)
+ {
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+ fx += dx;
+ *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x);
+ }
+ else
+ while (--count >= 0)
+ {
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+ U32 c = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x);
+ fx += dx;
+ *dstC++ = SkAlphaMulQ(c, scale);
+ }
+ }
+ else // dy != 0
+ {
+ if (scale == 256)
+ while (--count >= 0)
+ {
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+ unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+ fx += dx;
+ fy += dy;
+ *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB);
+ }
+ else
+ while (--count >= 0)
+ {
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+ unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+ U32 c = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB);
+ fx += dx;
+ fy += dy;
+ *dstC++ = SkAlphaMulQ(c, scale);
+ }
+ }
+
+ NOFILTER_BITMAP_SHADER_POSTAMBLE(srcBitmap);
+ }
+
+ virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+ {
+ SkASSERT(count > 0);
+ SkASSERT(this->getInverseClass() != kPerspective_MatrixClass);
+ SkASSERT(this->getFlags() & SkShader::kHasSpan16_Flag);
+ SkASSERT(this->getFlags() & (SkShader::kOpaqueAlpha_Flag | SkShader::kConstAlpha_Flag));
+
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+ const SkMatrix& inv = this->getUnitInverse();
+ SkMatrix::MapPtProc invProc = this->getUnitInverseProc();
+#else
+ const SkMatrix& inv = this->getTotalInverse();
+ SkMatrix::MapPtProc invProc = this->getInverseMapPtProc();
+#endif
+ const SkBitmap& srcBitmap = this->getSrcBitmap();
+ unsigned srcMaxX = srcBitmap.width() - 1;
+ unsigned srcMaxY = srcBitmap.height() - 1;
+ unsigned srcRB = srcBitmap.rowBytes();
+ SkFixed fx, fy, dx, dy;
+
+ // now init fx, fy, dx, dy
+ {
+ SkPoint srcPt;
+ invProc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+ fx = SkScalarToFixed(srcPt.fX);
+ fy = SkScalarToFixed(srcPt.fY);
+#ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+ fx += SK_Fixed1/2;
+ fy += SK_Fixed1/2;
+#endif
+
+ if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+ (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+ else
+ {
+ dx = SkScalarToFixed(inv.getScaleX());
+ dy = SkScalarToFixed(inv.getSkewY());
+ }
+ }
+
+ const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels();
+ NOFILTER_BITMAP_SHADER_PREAMBLE16(srcBitmap, srcRB);
+
+#if defined(SK_SUPPORT_MIPMAP) && !defined(NOFILTER_BITMAP_SHADER_USE_UNITINVERSE)
+ { int level = this->getMipLevel() >> 16;
+ fx >>= level;
+ fy >>= level;
+ dx >>= level;
+ dy >>= level;
+ }
+#endif
+
+ if (dy == 0)
+ {
+ srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY) * srcRB);
+ do {
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+ fx += dx;
+ *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X16(srcPixels, x);
+ } while (--count != 0);
+ }
+ else // dy != 0
+ {
+ do {
+ int ix = fx >> 16;
+ unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(ix, srcMaxX);
+ ix = fy >> 16;
+ unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(ix, srcMaxY);
+ fx += dx;
+ fy += dy;
+ *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY16(srcPixels, x, y, srcRB);
+ } while (--count != 0);
+ }
+
+ NOFILTER_BITMAP_SHADER_POSTAMBLE16(srcBitmap);
+ }
+private:
+ typedef HasSpan16_Sampler_BitmapShader INHERITED;
+};
+
+#undef NOFILTER_BITMAP_SHADER_CLASS
+#undef NOFILTER_BITMAP_SHADER_TYPE
+#undef NOFILTER_BITMAP_SHADER_PREAMBLE
+#undef NOFILTER_BITMAP_SHADER_POSTAMBLE
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_X //(x)
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_XY //(x, y, rowBytes)
+#undef NOFILTER_BITMAP_SHADER_TILEMODE
+#undef NOFILTER_BITMAP_SHADER_TILEPROC
+
+#undef NOFILTER_BITMAP_SHADER_PREAMBLE16
+#undef NOFILTER_BITMAP_SHADER_POSTAMBLE16
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_X16 //(x)
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_XY16 //(x, y, rowBytes)
+
+#undef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
diff --git a/libs/graphics/sgl/SkBlitBWMaskTemplate.h b/libs/graphics/sgl/SkBlitBWMaskTemplate.h
new file mode 100644
index 0000000000..70530f17fc
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitBWMaskTemplate.h
@@ -0,0 +1,120 @@
+#include "SkBitmap.h"
+#include "SkMask.h"
+
+#ifndef ClearLow3Bits_DEFINED
+#define ClearLow3Bits_DEFINED
+ #define ClearLow3Bits(x) ((unsigned)(x) >> 3 << 3)
+#endif
+
+/*
+ SK_BLITBWMASK_NAME name of function(const SkBitmap& bitmap, const SkMask& mask, const SkRect16& clip, SK_BLITBWMASK_ARGS)
+ SK_BLITBWMASK_ARGS list of additional arguments to SK_BLITBWMASK_NAME, beginning with a comma
+ SK_BLITBWMASK_BLIT8 name of function(U8CPU byteMask, SK_BLITBWMASK_DEVTYPE* dst, int x, int y)
+ SK_BLITBWMASK_GETADDR either getAddr32 or getAddr16 or getAddr8
+ SK_BLITBWMASK_DEVTYPE either U32 or U16 or U8
+*/
+
+static void SK_BLITBWMASK_NAME(const SkBitmap& bitmap, const SkMask& srcMask, const SkRect16& clip SK_BLITBWMASK_ARGS)
+{
+ SkASSERT(clip.fRight <= srcMask.fBounds.fRight);
+
+ int cx = clip.fLeft;
+ int cy = clip.fTop;
+ int maskLeft = srcMask.fBounds.fLeft;
+ unsigned mask_rowBytes = srcMask.fRowBytes;
+ unsigned bitmap_rowBytes = bitmap.rowBytes();
+ unsigned height = clip.height();
+
+ SkASSERT(mask_rowBytes != 0);
+ SkASSERT(bitmap_rowBytes != 0);
+ SkASSERT(height != 0);
+
+ const U8* bits = srcMask.getAddr1(cx, cy);
+ SK_BLITBWMASK_DEVTYPE* device = bitmap.SK_BLITBWMASK_GETADDR(cx, cy);
+
+ if (cx == maskLeft && clip.fRight == srcMask.fBounds.fRight)
+ {
+ do {
+ SK_BLITBWMASK_DEVTYPE* dst = device;
+ unsigned rb = mask_rowBytes;
+ do {
+ U8CPU mask = *bits++;
+ SK_BLITBWMASK_BLIT8(mask, dst);
+ dst += 8;
+ } while (--rb != 0);
+ device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+ } while (--height != 0);
+ }
+ else
+ {
+ int left_edge = cx - maskLeft;
+ SkASSERT(left_edge >= 0);
+ int rite_edge = clip.fRight - maskLeft;
+ SkASSERT(rite_edge > left_edge);
+
+ int left_mask = 0xFF >> (left_edge & 7);
+ int rite_mask = 0xFF << (8 - (rite_edge & 7));
+ int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
+
+ // check for empty right mask, so we don't read off the end (or go slower than we need to)
+ if (rite_mask == 0)
+ {
+ SkASSERT(full_runs >= 0);
+ full_runs -= 1;
+ rite_mask = 0xFF;
+ }
+ if (left_mask == 0xFF)
+ full_runs -= 1;
+
+ // back up manually so we can keep in sync with our byte-aligned src
+ // and not trigger an assert from the getAddr## function
+ device -= left_edge & 7;
+ // have cx reflect our actual starting x-coord
+ cx -= left_edge & 7;
+
+ if (full_runs < 0)
+ {
+ left_mask &= rite_mask;
+ SkASSERT(left_mask != 0);
+ do {
+ U8CPU mask = *bits & left_mask;
+ SK_BLITBWMASK_BLIT8(mask, device);
+ bits += mask_rowBytes;
+ device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+ } while (--height != 0);
+ }
+ else
+ {
+ do {
+ int runs = full_runs;
+ SK_BLITBWMASK_DEVTYPE* dst = device;
+ const U8* b = bits;
+ U8CPU mask;
+
+ mask = *b++ & left_mask;
+ SK_BLITBWMASK_BLIT8(mask, dst);
+ dst += 8;
+
+ while (--runs >= 0)
+ {
+ mask = *b++;
+ SK_BLITBWMASK_BLIT8(mask, dst);
+ dst += 8;
+ }
+
+ mask = *b & rite_mask;
+ SK_BLITBWMASK_BLIT8(mask, dst);
+
+ bits += mask_rowBytes;
+ device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+ } while (--height != 0);
+ }
+ }
+}
+
+#undef SK_BLITBWMASK_NAME
+#undef SK_BLITBWMASK_ARGS
+#undef SK_BLITBWMASK_BLIT8
+#undef SK_BLITBWMASK_GETADDR
+#undef SK_BLITBWMASK_DEVTYPE
+#undef SK_BLITBWMASK_DOROWSETUP
diff --git a/libs/graphics/sgl/SkBlitter.cpp b/libs/graphics/sgl/SkBlitter.cpp
new file mode 100644
index 0000000000..5dcac42adc
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter.cpp
@@ -0,0 +1,795 @@
+#include "SkBlitter.h"
+#include "SkAntiRun.h"
+#include "SkColor.h"
+#include "SkColorFilter.h"
+#include "SkMask.h"
+#include "SkMaskFilter.h"
+#include "SkTemplatesPriv.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+SkBlitter::~SkBlitter()
+{
+}
+
+void SkBlitter::blitH(int x, int y, int width)
+{
+ SkASSERT(!"unimplemented");
+}
+
+void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+{
+ SkASSERT(!"unimplemented");
+}
+
+void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ if (alpha == 255)
+ this->blitRect(x, y, 1, height);
+ else
+ {
+ int16_t runs[2];
+ runs[0] = 1;
+ runs[1] = 0;
+
+ while (--height >= 0)
+ this->blitAntiH(x, y++, &alpha, runs);
+ }
+}
+
+void SkBlitter::blitRect(int x, int y, int width, int height)
+{
+ while (--height >= 0)
+ this->blitH(x, y++, width);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+static inline void bits_to_runs(SkBlitter* blitter, int x, int y, const uint8_t bits[], U8CPU left_mask, int rowBytes, U8CPU right_mask)
+{
+ int inFill = 0;
+ int pos = 0;
+
+ while (--rowBytes >= 0)
+ {
+ unsigned b = *bits++ & left_mask;
+ if (rowBytes == 0)
+ b &= right_mask;
+
+ for (unsigned test = 0x80; test != 0; test >>= 1)
+ {
+ if (b & test)
+ {
+ if (!inFill)
+ {
+ pos = x;
+ inFill = true;
+ }
+ }
+ else
+ {
+ if (inFill)
+ {
+ blitter->blitH(pos, y, x - pos);
+ inFill = false;
+ }
+ }
+ x += 1;
+ }
+ left_mask = 0xFF;
+ }
+
+ // final cleanup
+ if (inFill)
+ blitter->blitH(pos, y, x - pos);
+}
+
+void SkBlitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ SkASSERT(mask.fBounds.contains(clip));
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ int cx = clip.fLeft;
+ int cy = clip.fTop;
+ int maskLeft = mask.fBounds.fLeft;
+ int mask_rowBytes = mask.fRowBytes;
+ int height = clip.height();
+
+ const uint8_t* bits = mask.getAddr1(cx, cy);
+
+ if (cx == maskLeft && clip.fRight == mask.fBounds.fRight)
+ {
+ while (--height >= 0)
+ {
+ bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF);
+ bits += mask_rowBytes;
+ cy += 1;
+ }
+ }
+ else
+ {
+ int left_edge = cx - maskLeft;
+ SkASSERT(left_edge >= 0);
+ int rite_edge = clip.fRight - maskLeft;
+ SkASSERT(rite_edge > left_edge);
+
+ int left_mask = 0xFF >> (left_edge & 7);
+ int rite_mask = 0xFF << (8 - (rite_edge & 7));
+ int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
+
+ // check for empty right mask, so we don't read off the end (or go slower than we need to)
+ if (rite_mask == 0)
+ {
+ SkASSERT(full_runs >= 0);
+ full_runs -= 1;
+ rite_mask = 0xFF;
+ }
+ if (left_mask == 0xFF)
+ full_runs -= 1;
+
+ // back up manually so we can keep in sync with our byte-aligned src
+ // have cx reflect our actual starting x-coord
+ cx -= left_edge & 7;
+
+ if (full_runs < 0)
+ {
+ SkASSERT((left_mask & rite_mask) != 0);
+ while (--height >= 0)
+ {
+ bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask);
+ bits += mask_rowBytes;
+ cy += 1;
+ }
+ }
+ else
+ {
+ while (--height >= 0)
+ {
+ bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask);
+ bits += mask_rowBytes;
+ cy += 1;
+ }
+ }
+ }
+ }
+ else
+ {
+ int width = clip.width();
+ SkAutoSTMalloc<64, int16_t> runStorage(width + 1);
+ int16_t* runs = runStorage.get();
+ const uint8_t* aa = mask.getAddr(clip.fLeft, clip.fTop);
+
+ sk_memset16((U16*)runs, 1, width);
+ runs[width] = 0;
+
+ int height = clip.height();
+ int y = clip.fTop;
+ while (--height >= 0)
+ {
+ this->blitAntiH(clip.fLeft, y, aa, runs);
+ aa += mask.fRowBytes;
+ y += 1;
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+// this guy is not virtual, just a helper
+void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip)
+{
+ if (clip.quickReject(mask.fBounds))
+ return;
+
+ SkRegion::Cliperator clipper(clip, mask.fBounds);
+
+ if (!clipper.done())
+ {
+ const SkRect16& cr = clipper.rect();
+ do {
+ this->blitMask(mask, cr);
+ clipper.next();
+ } while (!clipper.done());
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+static int compute_anti_width(const int16_t runs[])
+{
+ int width = 0;
+
+ for (;;)
+ {
+ int count = runs[0];
+
+ SkASSERT(count >= 0);
+ if (count == 0)
+ break;
+ width += count;
+ runs += count;
+
+ SkASSERT(width < 20000);
+ }
+ return width;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkNullBlitter::blitH(int x, int y, int width)
+{
+}
+
+void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+{
+}
+
+void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+}
+
+void SkNullBlitter::blitRect(int x, int y, int width, int height)
+{
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+static inline bool y_in_rect(int y, const SkRect16& rect)
+{
+ return (unsigned)(y - rect.fTop) < (unsigned)rect.height();
+}
+
+static inline bool x_in_rect(int x, const SkRect16& rect)
+{
+ return (unsigned)(x - rect.fLeft) < (unsigned)rect.width();
+}
+
+void SkRectClipBlitter::blitH(int left, int y, int width)
+{
+ SkASSERT(width > 0);
+
+ if (!y_in_rect(y, fClipRect))
+ return;
+
+ int right = left + width;
+
+ if (left < fClipRect.fLeft)
+ left = fClipRect.fLeft;
+ if (right > fClipRect.fRight)
+ right = fClipRect.fRight;
+
+ width = right - left;
+ if (width > 0)
+ fBlitter->blitH(left, y, width);
+}
+
+void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], const int16_t runs[])
+{
+ if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight)
+ return;
+
+ int x0 = left;
+ int x1 = left + compute_anti_width(runs);
+
+ if (x1 <= fClipRect.fLeft)
+ return;
+
+ SkASSERT(x0 < x1);
+ if (x0 < fClipRect.fLeft)
+ {
+ int dx = fClipRect.fLeft - x0;
+ SkAlphaRuns::BreakAt((int16_t*)runs, (U8*)aa, dx);
+ runs += dx;
+ aa += dx;
+ x0 = fClipRect.fLeft;
+ }
+
+ SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
+ if (x1 > fClipRect.fRight)
+ {
+ x1 = fClipRect.fRight;
+ SkAlphaRuns::BreakAt((int16_t*)runs, (U8*)aa, x1 - x0);
+ ((int16_t*)runs)[x1 - x0] = 0;
+ }
+
+ SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
+ SkASSERT(compute_anti_width(runs) == x1 - x0);
+
+ fBlitter->blitAntiH(x0, y, aa, runs);
+}
+
+void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ SkASSERT(height > 0);
+
+ if (!x_in_rect(x, fClipRect))
+ return;
+
+ int y0 = y;
+ int y1 = y + height;
+
+ if (y0 < fClipRect.fTop)
+ y0 = fClipRect.fTop;
+ if (y1 > fClipRect.fBottom)
+ y1 = fClipRect.fBottom;
+
+ if (y0 < y1)
+ fBlitter->blitV(x, y0, y1 - y0, alpha);
+}
+
+void SkRectClipBlitter::blitRect(int left, int y, int width, int height)
+{
+ SkRect16 r;
+
+ r.set(left, y, left + width, y + height);
+ if (r.intersect(fClipRect))
+ fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkRgnClipBlitter::blitH(int x, int y, int width)
+{
+ SkRegion::Spanerator span(*fRgn, y, x, x + width);
+ int left, right;
+
+ while (span.next(&left, &right))
+ {
+ SkASSERT(left < right);
+ fBlitter->blitH(left, y, right - left);
+ }
+}
+
+void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[])
+{
+ int width = compute_anti_width(runs);
+ SkRegion::Spanerator span(*fRgn, y, x, x + width);
+ int left, right;
+ bool firstTime = true;
+ SkDEBUGCODE(const SkRect16& bounds = fRgn->getBounds();)
+
+//SkDebugf("rgnClip: x=%d y=%d: ", x, y);
+
+ while (span.next(&left, &right))
+ {
+ SkASSERT(left < right);
+ SkASSERT(left >= bounds.fLeft && right <= bounds.fRight);
+
+ if (firstTime && x < left)
+ {
+//SkDebugf("zap[%d %d] ", x, left);
+ SkAlphaRuns::Break((int16_t*)runs, (U8*)aa, 0, left - x);
+ ((U8*)aa)[0] = 0; // skip runs before the first left
+ ((int16_t*)runs)[0] = SkToS16(left - x);
+ }
+ firstTime = false;
+
+ SkAlphaRuns::Break((int16_t*)runs, (U8*)aa, left - x, right - left);
+ ((U8*)aa)[right - x] = 0; // skip runs after right
+ ((int16_t*)runs)[right - x] = SkToS16(right - left);
+
+//SkDebugf("[%d %d] ", left, right);
+ }
+ ((int16_t*)runs)[right - x] = 0;
+
+//dump_runs(runs, aa);
+
+ fBlitter->blitAntiH(x, y, aa, runs);
+}
+
+void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ SkRect16 bounds;
+ bounds.set(x, y, x + 1, y + height);
+
+ SkRegion::Cliperator iter(*fRgn, bounds);
+
+ while (!iter.done())
+ {
+ const SkRect16& r = iter.rect();
+ SkASSERT(bounds.contains(r));
+
+ fBlitter->blitV(x, r.fTop, r.height(), alpha);
+ iter.next();
+ }
+}
+
+void SkRgnClipBlitter::blitRect(int x, int y, int width, int height)
+{
+ SkRect16 bounds;
+ bounds.set(x, y, x + width, y + height);
+
+ SkRegion::Cliperator iter(*fRgn, bounds);
+
+ while (!iter.done())
+ {
+ const SkRect16& r = iter.rect();
+ SkASSERT(bounds.contains(r));
+
+ fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+ iter.next();
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, const SkRect16* ir)
+{
+ if (clip)
+ {
+ const SkRect16& clipR = clip->getBounds();
+
+ if (clip->isEmpty() || ir && !SkRect16::Intersects(clipR, *ir))
+ blitter = &fNullBlitter;
+ else if (clip->isRect())
+ {
+ if (ir == nil || !clipR.contains(*ir))
+ {
+ fRectBlitter.init(blitter, clipR);
+ blitter = &fRectBlitter;
+ }
+ }
+ else
+ {
+ fRgnBlitter.init(blitter, clip);
+ blitter = &fRgnBlitter;
+ }
+ }
+ return blitter;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkShader.h"
+#include "SkColorPriv.h"
+
+class SkColorShader : public SkShader {
+public:
+ virtual U32 getFlags()
+ {
+ // should I claim hasspan16 if my color isn't opaque?
+ return (SkGetPackedA32(fPMColor) == 255 ? kOpaqueAlpha_Flag : kConstAlpha_Flag) | kHasSpan16_Flag;
+ }
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+ {
+ if (!this->INHERITED::setContext(device, paint, matrix))
+ return false;
+
+ SkColor c = paint.getColor();
+ unsigned a = SkColorGetA(c);
+ unsigned r = SkColorGetR(c);
+ unsigned g = SkColorGetG(c);
+ unsigned b = SkColorGetB(c);
+
+ if (a != 255)
+ {
+ a = SkAlpha255To256(a);
+ r = SkAlphaMul(r, a);
+ g = SkAlphaMul(g, a);
+ b = SkAlphaMul(b, a);
+ }
+ fPMColor = SkPackARGB32(a, r, g, b);
+ fColor16 = SkPixel32ToPixel16_ToU16(fPMColor); // only meaning full if a == 255
+ return true;
+ }
+ virtual void shadeSpan(int x, int y, SkPMColor span[], int count)
+ {
+ sk_memset32(span, fPMColor, count);
+ }
+ virtual void shadeSpanOpaque16(int x, int y, U16 span[], int count)
+ {
+ SkASSERT(SkGetPackedA32(fPMColor) == 255);
+ sk_memset16(span, fColor16, count);
+ }
+private:
+ SkPMColor fPMColor;
+ U16 fColor16;
+
+ typedef SkShader INHERITED;
+};
+
+class Sk3DShader : public SkShader {
+public:
+ Sk3DShader(SkShader* proxy) : fProxy(proxy)
+ {
+ proxy->safeRef();
+ fMask = nil;
+ }
+ virtual ~Sk3DShader()
+ {
+ fProxy->safeUnref();
+ }
+ void setMask(const SkMask* mask) { fMask = mask; }
+
+ virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+ {
+ if (fProxy)
+ return fProxy->setContext(device, paint, matrix);
+ else
+ {
+ fPMColor = SkPreMultiplyColor(paint.getColor());
+ return this->INHERITED::setContext(device, paint, matrix);
+ }
+ }
+ virtual void shadeSpan(int x, int y, SkPMColor span[], int count)
+ {
+ if (fProxy)
+ fProxy->shadeSpan(x, y, span, count);
+
+ if (fMask == nil)
+ {
+ if (fProxy == nil)
+ sk_memset32(span, fPMColor, count);
+ return;
+ }
+
+ SkASSERT(fMask->fBounds.contains(x, y));
+ SkASSERT(fMask->fBounds.contains(x + count - 1, y));
+
+ size_t size = fMask->computeImageSize();
+ const U8* alpha = fMask->getAddr(x, y);
+ const U8* mulp = alpha + size;
+ const U8* addp = mulp + size;
+
+ if (fProxy)
+ {
+ for (int i = 0; i < count; i++)
+ {
+ if (alpha[i])
+ {
+ U32 c = span[i];
+ if (c)
+ {
+ unsigned a = SkGetPackedA32(c);
+ unsigned r = SkGetPackedR32(c);
+ unsigned g = SkGetPackedG32(c);
+ unsigned b = SkGetPackedB32(c);
+
+ unsigned mul = SkAlpha255To256(mulp[i]);
+ unsigned add = addp[i];
+
+ r = SkFastMin32(SkAlphaMul(r, mul) + add, a);
+ g = SkFastMin32(SkAlphaMul(g, mul) + add, a);
+ b = SkFastMin32(SkAlphaMul(b, mul) + add, a);
+
+ span[i] = SkPackARGB32(a, r, g, b);
+ }
+ }
+ else
+ span[i] = 0;
+ }
+ }
+ else // color
+ {
+ unsigned a = SkGetPackedA32(fPMColor);
+ unsigned r = SkGetPackedR32(fPMColor);
+ unsigned g = SkGetPackedG32(fPMColor);
+ unsigned b = SkGetPackedB32(fPMColor);
+ for (int i = 0; i < count; i++)
+ {
+ if (alpha[i])
+ {
+ unsigned mul = SkAlpha255To256(mulp[i]);
+ unsigned add = addp[i];
+
+ span[i] = SkPackARGB32( a,
+ SkFastMin32(SkAlphaMul(r, mul) + add, a),
+ SkFastMin32(SkAlphaMul(g, mul) + add, a),
+ SkFastMin32(SkAlphaMul(b, mul) + add, a));
+ }
+ else
+ span[i] = 0;
+ }
+ }
+ }
+private:
+ SkShader* fProxy;
+ SkPMColor fPMColor;
+ const SkMask* fMask;
+
+ typedef SkShader INHERITED;
+};
+
+class Sk3DBlitter : public SkBlitter {
+public:
+ Sk3DBlitter(SkBlitter* proxy, Sk3DShader* shader, void (*killProc)(void*))
+ : fProxy(proxy), f3DShader(shader), fKillProc(killProc)
+ {
+ shader->ref();
+ }
+ virtual ~Sk3DBlitter()
+ {
+ f3DShader->unref();
+ fKillProc(fProxy);
+ }
+
+ virtual void blitH(int x, int y, int width)
+ {
+ fProxy->blitH(x, y, width);
+ }
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+ {
+ fProxy->blitAntiH(x, y, antialias, runs);
+ }
+ virtual void blitV(int x, int y, int height, SkAlpha alpha)
+ {
+ fProxy->blitV(x, y, height, alpha);
+ }
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ fProxy->blitRect(x, y, width, height);
+ }
+ virtual void blitMask(const SkMask& mask, const SkRect16& clip)
+ {
+ if (mask.fFormat == SkMask::k3D_Format)
+ {
+ f3DShader->setMask(&mask);
+
+ ((SkMask*)&mask)->fFormat = SkMask::kA8_Format;
+ fProxy->blitMask(mask, clip);
+ ((SkMask*)&mask)->fFormat = SkMask::k3D_Format;
+
+ f3DShader->setMask(nil);
+ }
+ else
+ fProxy->blitMask(mask, clip);
+ }
+private:
+ SkBlitter* fProxy;
+ Sk3DShader* f3DShader;
+ void (*fKillProc)(void*);
+};
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkCoreBlitters.h"
+
+class SkAutoRestoreShader {
+public:
+ SkAutoRestoreShader(const SkPaint& p) : fPaint((SkPaint*)&p)
+ {
+ fShader = fPaint->getShader();
+ fShader->safeRef();
+ }
+ ~SkAutoRestoreShader()
+ {
+ fPaint->setShader(fShader);
+ fShader->safeUnref();
+ }
+private:
+ SkPaint* fPaint;
+ SkShader* fShader;
+};
+
+class SkAutoCallProc {
+public:
+ typedef void (*Proc)(void*);
+ SkAutoCallProc(void* obj, Proc proc)
+ : fObj(obj), fProc(proc)
+ {
+ }
+ ~SkAutoCallProc()
+ {
+ if (fObj && fProc)
+ fProc(fObj);
+ }
+ void* get() const { return fObj; }
+ void* detach()
+ {
+ void* obj = fObj;
+ fObj = nil;
+ return obj;
+ }
+private:
+ void* fObj;
+ Proc fProc;
+};
+
+static void destroy_blitter(void* blitter)
+{
+ ((SkBlitter*)blitter)->~SkBlitter();
+}
+
+static void delete_blitter(void* blitter)
+{
+ SkDELETE((SkBlitter*)blitter);
+}
+
+SkBlitter* SkBlitter::Choose(const SkBitmap& device,
+ const SkMatrix& matrix,
+ const SkPaint& paint,
+ void* storage, size_t storageSize)
+{
+ SkASSERT(storageSize == 0 || storage != nil);
+
+ SkBlitter* blitter = nil;
+ SkAutoRestoreShader restore(paint);
+ SkShader* shader = paint.getShader();
+
+ Sk3DShader* shader3D = nil;
+ if (paint.getMaskFilter() != nil && paint.getMaskFilter()->getFormat() == SkMask::k3D_Format)
+ {
+ shader3D = SkNEW_ARGS(Sk3DShader, (shader));
+ ((SkPaint*)&paint)->setShader(shader3D)->unref();
+ shader = shader3D;
+ }
+
+ SkXfermode* mode = paint.getXfermode();
+ if (NULL == shader && (NULL != mode || paint.getColorFilter() != NULL))
+ {
+ // xfermodes require shaders for our current set of blitters
+ shader = SkNEW(SkColorShader);
+ ((SkPaint*)&paint)->setShader(shader)->unref();
+ }
+
+ if (paint.getColorFilter() != NULL)
+ {
+ SkASSERT(shader);
+ shader = SkNEW_ARGS(SkFilterShader, (shader, paint.getColorFilter()));
+ ((SkPaint*)&paint)->setShader(shader)->unref();
+ }
+
+ if (shader)
+ {
+ if (!shader->setContext(device, paint, matrix))
+ return SkNEW(SkNullBlitter);
+ }
+
+ switch (device.getConfig()) {
+ case SkBitmap::kA1_Config:
+ SK_PLACEMENT_NEW_ARGS(blitter, SkA1_Blitter, storage, storageSize, (device, paint));
+ break;
+
+ case SkBitmap::kA8_Config:
+ if (shader)
+ SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Shader_Blitter, storage, storageSize, (device, paint));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Blitter, storage, storageSize, (device, paint));
+ break;
+
+ case SkBitmap::kRGB_565_Config:
+ if (shader)
+ {
+ if (mode)
+ SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Xfermode_Blitter, storage, storageSize, (device, paint));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Blitter, storage, storageSize, (device, paint));
+ }
+ else if (paint.getColor() == SK_ColorBLACK)
+ SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Black_Blitter, storage, storageSize, (device, paint));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Blitter, storage, storageSize, (device, paint));
+ break;
+
+ case SkBitmap::kARGB_8888_Config:
+ if (shader)
+ SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Shader_Blitter, storage, storageSize, (device, paint));
+ else if (paint.getColor() == SK_ColorBLACK)
+ SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Black_Blitter, storage, storageSize, (device, paint));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Blitter, storage, storageSize, (device, paint));
+ break;
+
+ default:
+ SkASSERT(!"unsupported device config");
+ SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize);
+ }
+
+ if (shader3D)
+ {
+ void (*proc)(void*) = ((void*)storage == (void*)blitter) ? destroy_blitter : delete_blitter;
+ SkAutoCallProc tmp(blitter, proc);
+
+ blitter = SkNEW_ARGS(Sk3DBlitter, (blitter, shader3D, proc));
+ (void)tmp.detach();
+ }
+ return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkBlitter.h b/libs/graphics/sgl/SkBlitter.h
new file mode 100644
index 0000000000..2031efa093
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter.h
@@ -0,0 +1,102 @@
+#ifndef SkBlitter_DEFINED
+#define SkBlitter_DEFINED
+
+#include "SkBitmap.h"
+#include "SkMatrix.h"
+#include "SkPaint.h"
+#include "SkRefCnt.h"
+#include "SkRegion.h"
+#include "SkMask.h"
+
+class SkBlitter {
+public:
+ virtual ~SkBlitter();
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+ virtual void blitMask(const SkMask&, const SkRect16& clip);
+
+ // not virtual, just a helper
+ void blitMaskRegion(const SkMask& mask, const SkRegion& clip);
+
+ static SkBlitter* Choose(const SkBitmap& device,
+ const SkMatrix& matrix,
+ const SkPaint& paint)
+ {
+ return Choose(device, matrix, paint, nil, 0);
+ }
+
+ static SkBlitter* Choose(const SkBitmap& device,
+ const SkMatrix& matrix,
+ const SkPaint& paint,
+ void* storage, size_t storageSize);
+
+ static SkBlitter* ChooseSprite(const SkBitmap& device,
+ const SkPaint&,
+ const SkBitmap& src,
+ int left, int top,
+ void* storage, size_t storageSize);
+
+private:
+};
+
+class SkNullBlitter : public SkBlitter {
+public:
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+};
+
+class SkRectClipBlitter : public SkBlitter {
+public:
+ void init(SkBlitter* blitter, const SkRect16& clipRect)
+ {
+ SkASSERT(!clipRect.isEmpty());
+ fBlitter = blitter;
+ fClipRect = clipRect;
+ }
+
+ // overrides
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+
+private:
+ SkBlitter* fBlitter;
+ SkRect16 fClipRect;
+};
+
+class SkRgnClipBlitter : public SkBlitter {
+public:
+ void init(SkBlitter* blitter, const SkRegion* rgn)
+ {
+ SkASSERT(rgn && !rgn->isEmpty());
+ fBlitter = blitter;
+ fRgn = rgn;
+ }
+
+ // overrides
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+
+private:
+ SkBlitter* fBlitter;
+ const SkRegion* fRgn;
+};
+
+class SkBlitterClipper {
+public:
+ SkBlitter* apply(SkBlitter* blitter, const SkRegion* clip, const SkRect16* bounds = nil);
+
+private:
+ SkNullBlitter fNullBlitter;
+ SkRectClipBlitter fRectBlitter;
+ SkRgnClipBlitter fRgnBlitter;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkBlitter_A1.cpp b/libs/graphics/sgl/SkBlitter_A1.cpp
new file mode 100644
index 0000000000..38e0e4f096
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_A1.cpp
@@ -0,0 +1,46 @@
+#include "SkCoreBlitters.h"
+
+SkA1_Blitter::SkA1_Blitter(const SkBitmap& device, const SkPaint& paint)
+ : fDevice(device)
+{
+ fSrcA = SkToU8(SkColorGetA(paint.getColor()));
+}
+
+void SkA1_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ if (fSrcA <= 0x7F)
+ return;
+
+ U8* dst = fDevice.getAddr1(x, y);
+ int right = x + width;
+
+ int left_mask = 0xFF >> (x & 7);
+ int rite_mask = 0xFF << (8 - (right & 7));
+ int full_runs = (right >> 3) - ((x + 7) >> 3);
+
+ // check for empty right mask, so we don't read off the end (or go slower than we need to)
+ if (rite_mask == 0)
+ {
+ SkASSERT(full_runs >= 0);
+ full_runs -= 1;
+ rite_mask = 0xFF;
+ }
+ if (left_mask == 0xFF)
+ full_runs -= 1;
+
+ if (full_runs < 0)
+ {
+ SkASSERT((left_mask & rite_mask) != 0);
+ *dst |= (left_mask & rite_mask);
+ }
+ else
+ {
+ *dst++ |= left_mask;
+ memset(dst, 0xFF, full_runs);
+ dst += full_runs;
+ *dst |= rite_mask;
+ }
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_A8.cpp b/libs/graphics/sgl/SkBlitter_A8.cpp
new file mode 100644
index 0000000000..bb94050125
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_A8.cpp
@@ -0,0 +1,365 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkXfermode.h"
+
+SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ fSrcA = SkColorGetA(paint.getColor());
+}
+
+void SkA8_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ if (fSrcA == 0)
+ return;
+
+ uint8_t* device = fDevice.getAddr8(x, y);
+
+ if (fSrcA == 255)
+ {
+ memset(device, 0xFF, width);
+ }
+ else
+ {
+ unsigned scale = 256 - SkAlpha255To256(fSrcA);
+ unsigned srcA = fSrcA;
+
+ for (int i = 0; i < width; i++)
+ {
+ device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+ }
+ }
+}
+
+void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ if (fSrcA == 0)
+ return;
+
+ uint8_t* device = fDevice.getAddr8(x, y);
+ unsigned srcA = fSrcA;
+
+ for (;;)
+ {
+ int count = runs[0];
+ SkASSERT(count >= 0);
+ if (count == 0)
+ return;
+ unsigned aa = antialias[0];
+
+ if (aa == 255 && srcA == 255)
+ memset(device, 0xFF, count);
+ else
+ {
+ unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
+ unsigned scale = 256 - sa;
+
+ for (int i = 0; i < count; i++)
+ {
+ device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
+ }
+ }
+ runs += count;
+ antialias += count;
+ device += count;
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst) \
+ do { \
+ if (mask & 0x80) dst[0] = 0xFF; \
+ if (mask & 0x40) dst[1] = 0xFF; \
+ if (mask & 0x20) dst[2] = 0xFF; \
+ if (mask & 0x10) dst[3] = 0xFF; \
+ if (mask & 0x08) dst[4] = 0xFF; \
+ if (mask & 0x04) dst[5] = 0xFF; \
+ if (mask & 0x02) dst[6] = 0xFF; \
+ if (mask & 0x01) dst[7] = 0xFF; \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkA8_BlitBW
+#define SK_BLITBWMASK_ARGS
+#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst)
+#define SK_BLITBWMASK_GETADDR getAddr8
+#define SK_BLITBWMASK_DEVTYPE uint8_t
+#include "SkBlitBWMaskTemplate.h"
+
+static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, unsigned dst_scale)
+{
+ if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale));
+ if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale));
+ if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale));
+ if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale));
+ if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale));
+ if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale));
+ if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale));
+ if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale));
+}
+
+#define SK_BLITBWMASK_NAME SkA8_BlendBW
+#define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale
+#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale)
+#define SK_BLITBWMASK_GETADDR getAddr8
+#define SK_BLITBWMASK_DEVTYPE uint8_t
+#include "SkBlitBWMaskTemplate.h"
+
+void SkA8_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ if (fSrcA == 0)
+ return;
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ if (fSrcA == 0xFF)
+ SkA8_BlitBW(fDevice, mask, clip);
+ else
+ SkA8_BlendBW(fDevice, mask, clip, fSrcA, SkAlpha255To256(255 - fSrcA));
+ return;
+ }
+
+ int x = clip.fLeft;
+ int y = clip.fTop;
+ int width = clip.width();
+ int height = clip.height();
+ uint8_t* device = fDevice.getAddr8(x, y);
+ const uint8_t* alpha = mask.getAddr(x, y);
+ unsigned srcA = fSrcA;
+
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ unsigned sa;
+ // scale our src by the alpha value
+ {
+ int aa = alpha[i];
+ if (aa == 0)
+ continue;
+
+ if (aa == 255)
+ {
+ if (srcA == 255)
+ {
+ device[i] = 0xFF;
+ continue;
+ }
+ sa = srcA;
+ }
+ else
+ sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
+ }
+
+ int scale = 256 - SkAlpha255To256(sa);
+ device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
+ }
+ device += fDevice.rowBytes();
+ alpha += mask.fRowBytes;
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ if (fSrcA == 0)
+ return;
+
+ unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
+ uint8_t* device = fDevice.getAddr8(x, y);
+ int rowBytes = fDevice.rowBytes();
+
+ if (sa == 0xFF)
+ {
+ for (int i = 0; i < height; i++)
+ {
+ *device = SkToU8(sa);
+ device += rowBytes;
+ }
+ }
+ else
+ {
+ unsigned scale = 256 - SkAlpha255To256(sa);
+
+ for (int i = 0; i < height; i++)
+ {
+ *device = SkToU8(sa + SkAlphaMul(*device, scale));
+ device += rowBytes;
+ }
+ }
+}
+
+void SkA8_Blitter::blitRect(int x, int y, int width, int height)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+ if (fSrcA == 0)
+ return;
+
+ uint8_t* device = fDevice.getAddr8(x, y);
+ unsigned srcA = fSrcA;
+
+ if (srcA == 255)
+ {
+ while (--height >= 0)
+ {
+ memset(device, 0xFF, width);
+ device += fDevice.rowBytes();
+ }
+ }
+ else
+ {
+ unsigned scale = 256 - SkAlpha255To256(srcA);
+
+ while (--height >= 0)
+ {
+ for (int i = 0; i < width; i++)
+ {
+ device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+ }
+ device += fDevice.rowBytes();
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////
+
+SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ fShader = paint.getShader();
+ SkASSERT(fShader);
+ fShader->ref();
+
+ if ((fXfermode = paint.getXfermode()) != NULL)
+ {
+ fXfermode->ref();
+ SkASSERT(fShader);
+ }
+
+ int width = device.width();
+ fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2)));
+ fAAExpand = (uint8_t*)(fBuffer + width);
+}
+
+SkA8_Shader_Blitter::~SkA8_Shader_Blitter()
+{
+ fXfermode->safeUnref();
+ fShader->unref();
+ sk_free(fBuffer);
+}
+
+void SkA8_Shader_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ uint8_t* device = fDevice.getAddr8(x, y);
+
+ if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && fXfermode == NULL)
+ {
+ memset(device, 0xFF, width);
+ }
+ else
+ {
+ SkPMColor* span = fBuffer;
+
+ fShader->shadeSpan(x, y, span, width);
+ if (fXfermode)
+ fXfermode->xferA8(device, span, width, NULL);
+ else
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ unsigned srcA = SkGetPackedA32(span[i]);
+ unsigned scale = 256 - SkAlpha255To256(srcA);
+
+ device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+ }
+ }
+ }
+}
+
+static inline uint8_t aa_blend8(U32 src, U8CPU da, int aa)
+{
+ SkASSERT((unsigned)aa <= 255);
+
+ int src_scale = SkAlpha255To256(aa);
+ int sa = SkGetPackedA32(src);
+ int dst_scale = 256 - SkAlphaMul(sa, src_scale);
+
+ return SkToU8((sa * src_scale + da * dst_scale) >> 8);
+}
+
+void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+ SkShader* shader = fShader;
+ SkXfermode* mode = fXfermode;
+ uint8_t* aaExpand = fAAExpand;
+ SkPMColor* span = fBuffer;
+ uint8_t* device = fDevice.getAddr8(x, y);
+ int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
+
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ if (opaque && aa == 255 && mode == NULL)
+ memset(device, 0xFF, count);
+ else
+ {
+ shader->shadeSpan(x, y, span, count);
+ if (mode)
+ {
+ memset(aaExpand, aa, count);
+ mode->xferA8(device, span, count, aaExpand);
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ device[i] = aa_blend8(span[i], device[i], aa);
+ }
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+}
+
+void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ this->INHERITED::blitMask(mask, clip);
+ return;
+ }
+
+ int x = clip.fLeft;
+ int y = clip.fTop;
+ int width = clip.width();
+ int height = clip.height();
+ uint8_t* device = fDevice.getAddr8(x, y);
+ const uint8_t* alpha = mask.getAddr(x, y);
+
+ SkPMColor* span = fBuffer;
+
+ while (--height >= 0)
+ {
+ fShader->shadeSpan(x, y, span, width);
+ fXfermode->xferA8(device, span, width, alpha);
+
+ y += 1;
+ device += fDevice.rowBytes();
+ alpha += mask.fRowBytes;
+ }
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_ARGB32.cpp b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
new file mode 100644
index 0000000000..66ff505417
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
@@ -0,0 +1,465 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ uint32_t color = paint.getColor();
+
+ fSrcA = SkColorGetA(color);
+ unsigned scale = SkAlpha255To256(fSrcA);
+ fSrcR = SkAlphaMul(SkColorGetR(color), scale);
+ fSrcG = SkAlphaMul(SkColorGetG(color), scale);
+ fSrcB = SkAlphaMul(SkColorGetB(color), scale);
+
+ fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+void SkARGB32_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ if (fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+
+ if (fSrcA == 255)
+ {
+ sk_memset32(device, fPMColor, width);
+ }
+ else
+ {
+ uint32_t color = fPMColor;
+ unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+ uint32_t prevDst = ~device[0]; // so we always fail the test the first time
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t currDst = device[i];
+ if (currDst != prevDst)
+ {
+ result = color + SkAlphaMulQ(currDst, dst_scale);
+ prevDst = currDst;
+ }
+ device[i] = result;
+ }
+ }
+}
+
+void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ if (fSrcA == 0)
+ return;
+
+ uint32_t color = fPMColor;
+ uint32_t* device = fDevice.getAddr32(x, y);
+ unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case
+
+ for (;;)
+ {
+ int count = runs[0];
+ SkASSERT(count >= 0);
+ if (count == 0)
+ return;
+
+ unsigned aa = antialias[0];
+ if (aa)
+ {
+ if ((opaqueMask & aa) == 255)
+ sk_memset32(device, color, count);
+ else
+ {
+ uint32_t sc = SkAlphaMulQ(color, aa);
+ unsigned dst_scale = 255 - SkGetPackedA32(sc);
+
+ for (int i = 0; i < count; i++)
+ device[i] = sc + SkAlphaMulQ(device[i], dst_scale);
+ }
+ }
+ runs += count;
+ antialias += count;
+ device += count;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst, color) \
+ do { \
+ if (mask & 0x80) dst[0] = color; \
+ if (mask & 0x40) dst[1] = color; \
+ if (mask & 0x20) dst[2] = color; \
+ if (mask & 0x10) dst[3] = color; \
+ if (mask & 0x08) dst[4] = color; \
+ if (mask & 0x04) dst[5] = color; \
+ if (mask & 0x02) dst[6] = color; \
+ if (mask & 0x01) dst[7] = color; \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkARGB32_BlitBW
+#define SK_BLITBWMASK_ARGS , SkPMColor color
+#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color)
+#define SK_BLITBWMASK_GETADDR getAddr32
+#define SK_BLITBWMASK_DEVTYPE uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+#define blend_8_pixels(mask, dst, sc, dst_scale) \
+ do { \
+ if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \
+ if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \
+ if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \
+ if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \
+ if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \
+ if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \
+ if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \
+ if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkARGB32_BlendBW
+#define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale
+#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale)
+#define SK_BLITBWMASK_GETADDR getAddr32
+#define SK_BLITBWMASK_DEVTYPE uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ SkASSERT(mask.fBounds.contains(clip));
+
+ if (fSrcA == 0)
+ return;
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ if (fSrcA == 0xFF)
+ SkARGB32_BlitBW(fDevice, mask, clip, fPMColor);
+ else
+ SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA));
+ return;
+ }
+
+ int x = clip.fLeft;
+ int y = clip.fTop;
+ int width = clip.width();
+ int height = clip.height();
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ const uint8_t* alpha = mask.getAddr(x, y);
+ uint32_t srcColor = fPMColor;
+
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ uint32_t color = srcColor;
+
+ // scale our src by the alpha value
+ {
+ int aa = alpha[i];
+ if (aa == 0)
+ continue;
+
+ if (aa == 255)
+ {
+ if (fSrcA == 255)
+ {
+ device[i] = color;
+ continue;
+ }
+ }
+ else
+ color = SkAlphaMulQ(color, SkAlpha255To256(aa));
+ }
+ device[i] = SkPMSrcOver(color, device[i]);
+ }
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ alpha += mask.fRowBytes;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ if (alpha == 0 || fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ uint32_t color = fPMColor;
+
+ if (alpha != 255)
+ color = SkAlphaMulQ(color, SkAlpha255To256(alpha));
+
+ unsigned dst_scale = 255 - SkGetPackedA32(color);
+ uint32_t prevDst = ~device[0];
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+ uint32_t rowBytes = fDevice.rowBytes();
+
+ while (--height >= 0)
+ {
+ uint32_t dst = device[0];
+ if (dst != prevDst)
+ {
+ result = color + SkAlphaMulQ(dst, dst_scale);
+ prevDst = dst;
+ }
+ device[0] = result;
+ device = (uint32_t*)((char*)device + rowBytes);
+ }
+}
+
+void SkARGB32_Blitter::blitRect(int x, int y, int width, int height)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+ if (fSrcA == 0)
+ return;
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+ uint32_t color = fPMColor;
+
+ if (fSrcA == 255)
+ {
+ while (--height >= 0)
+ {
+ sk_memset32(device, color, width);
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ }
+ }
+ else
+ {
+ unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+
+ while (--height >= 0)
+ {
+ uint32_t prevDst = ~device[0];
+ uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t dst = device[i];
+ if (dst != prevDst)
+ {
+ result = color + SkAlphaMulQ(dst, dst_scale);
+ prevDst = dst;
+ }
+ device[i] = result;
+ }
+ device = (uint32_t*)((char*)device + fDevice.rowBytes());
+ }
+ }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ SkASSERT(mask.fBounds.contains(clip));
+
+ SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ SkARGB32_BlitBW(fDevice, mask, clip, black);
+ }
+ else
+ {
+ uint32_t* device = fDevice.getAddr32(clip.fLeft, clip.fTop);
+ const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+ unsigned width = clip.width();
+ unsigned height = clip.height();
+ unsigned deviceRB = fDevice.rowBytes() - (width << 2);
+ unsigned maskRB = mask.fRowBytes - width;
+
+ SkASSERT((int)height > 0);
+ SkASSERT((int)width > 0);
+ SkASSERT((int)deviceRB >= 0);
+ SkASSERT((int)maskRB >= 0);
+
+ do {
+ unsigned w = width;
+ do {
+ unsigned aa = *alpha++;
+ if (aa)
+ {
+ if (aa == 255)
+ *device = black;
+ else
+ *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
+ }
+ device += 1;
+ } while (--w != 0);
+ device = (uint32_t*)((char*)device + deviceRB);
+ alpha += maskRB;
+ } while (--height != 0);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor)));
+
+ fShader = paint.getShader();
+ SkASSERT(fShader);
+ fShader->ref();
+
+ (fXfermode = paint.getXfermode())->safeRef();
+}
+
+SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter()
+{
+ fXfermode->safeUnref();
+ fShader->unref();
+ sk_free(fBuffer);
+}
+
+void SkARGB32_Shader_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ uint32_t* device = fDevice.getAddr32(x, y);
+
+ if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag))
+ {
+ fShader->shadeSpan(x, y, device, width);
+ }
+ else
+ {
+ SkPMColor* span = fBuffer;
+ fShader->shadeSpan(x, y, span, width);
+ if (fXfermode)
+ fXfermode->xfer32(device, span, width, NULL);
+ else
+ {
+ for (int i = 0; i < width; i++)
+ {
+ uint32_t src = span[i];
+ if (src)
+ {
+ unsigned srcA = SkGetPackedA32(src);
+ if (srcA != 0xFF)
+ src += SkAlphaMulQ(device[i], SkAlpha255To256(255 - srcA));
+ device[i] = src;
+ }
+ }
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+ SkPMColor* span = fBuffer;
+ uint32_t* device = fDevice.getAddr32(x, y);
+ SkShader* shader = fShader;
+
+ if (fXfermode)
+ {
+ for (;;)
+ {
+ SkXfermode* xfer = fXfermode;
+
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ shader->shadeSpan(x, y, span, count);
+ if (aa == 255)
+ xfer->xfer32(device, span, count, NULL);
+ else
+ {
+ // count is almost always 1
+ for (int i = count - 1; i >= 0; --i)
+ xfer->xfer32(&device[i], &span[i], count, antialias);
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+ else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)
+ {
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ if (aa == 255) // cool, have the shader draw right into the device
+ shader->shadeSpan(x, y, device, count);
+ else
+ {
+ shader->shadeSpan(x, y, span, count);
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkBlendARGB32(span[i], device[i], aa);
+ }
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+ else // no xfermode but we are not opaque
+ {
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+ int aa = *antialias;
+ if (aa)
+ {
+ fShader->shadeSpan(x, y, span, count);
+ if (aa == 255)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkPMSrcOver(span[i], device[i]);
+ }
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ if (span[i])
+ device[i] = SkBlendARGB32(span[i], device[i], aa);
+ }
+ }
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ }
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_RGB16.cpp b/libs/graphics/sgl/SkBlitter_RGB16.cpp
new file mode 100644
index 0000000000..56b2b419f2
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_RGB16.cpp
@@ -0,0 +1,674 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+#ifdef SK_DEBUG
+ static unsigned RGB16Add(U16CPU a, U16CPU b)
+ {
+ SkASSERT(SkGetPackedR16(a) + SkGetPackedR16(b) <= SK_R16_MASK);
+ SkASSERT(SkGetPackedG16(a) + SkGetPackedG16(b) <= SK_G16_MASK);
+ SkASSERT(SkGetPackedB16(a) + SkGetPackedB16(b) <= SK_B16_MASK);
+
+ return a + b;
+ }
+#else
+ #define RGB16Add(a, b) (a + b)
+#endif
+
+#if 1
+#define black_8_pixels(mask, dst) \
+ do { \
+ if (mask & 0x80) dst[0] = 0; \
+ if (mask & 0x40) dst[1] = 0; \
+ if (mask & 0x20) dst[2] = 0; \
+ if (mask & 0x10) dst[3] = 0; \
+ if (mask & 0x08) dst[4] = 0; \
+ if (mask & 0x04) dst[5] = 0; \
+ if (mask & 0x02) dst[6] = 0; \
+ if (mask & 0x01) dst[7] = 0; \
+ } while (0)
+#else
+static inline black_8_pixels(U8CPU mask, U16 dst[])
+{
+ if (mask & 0x80) dst[0] = 0;
+ if (mask & 0x40) dst[1] = 0;
+ if (mask & 0x20) dst[2] = 0;
+ if (mask & 0x10) dst[3] = 0;
+ if (mask & 0x08) dst[4] = 0;
+ if (mask & 0x04) dst[5] = 0;
+ if (mask & 0x02) dst[6] = 0;
+ if (mask & 0x01) dst[7] = 0;
+}
+#endif
+
+#define SK_BLITBWMASK_NAME SkRGB16_Black_BlitBW
+#define SK_BLITBWMASK_ARGS
+#define SK_BLITBWMASK_BLIT8(mask, dst) black_8_pixels(mask, dst)
+#define SK_BLITBWMASK_GETADDR getAddr16
+#define SK_BLITBWMASK_DEVTYPE U16
+#include "SkBlitBWMaskTemplate.h"
+
+void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ SkRGB16_Black_BlitBW(fDevice, mask, clip);
+ }
+ else
+ {
+ U16* device = fDevice.getAddr16(clip.fLeft, clip.fTop);
+ const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+ unsigned width = clip.width();
+ unsigned height = clip.height();
+ unsigned deviceRB = fDevice.rowBytes() - (width << 1);
+ unsigned maskRB = mask.fRowBytes - width;
+
+ SkASSERT((int)height > 0);
+ SkASSERT((int)width > 0);
+ SkASSERT((int)deviceRB >= 0);
+ SkASSERT((int)maskRB >= 0);
+
+ do {
+ unsigned w = width;
+ do {
+ unsigned aa = *alpha++;
+ if (aa)
+ {
+ if (aa == 255)
+ *device = 0;
+ else
+ *device = SkToU16(SkAlphaMulRGB16(*device, SkAlpha255To256(255 - aa)));
+ }
+ device += 1;
+ } while (--w != 0);
+ device = (U16*)((char*)device + deviceRB);
+ alpha += maskRB;
+ } while (--height != 0);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ U32 color = paint.getColor();
+
+ fScale = SkAlpha255To256(SkColorGetA(color));
+
+ fRawColor16 = SkPackRGB16( SkColorGetR(color) >> (8 - SK_R16_BITS),
+ SkColorGetG(color) >> (8 - SK_G16_BITS),
+ SkColorGetB(color) >> (8 - SK_B16_BITS));
+
+ fColor16 = SkPackRGB16( SkAlphaMul(SkColorGetR(color), fScale) >> (8 - SK_R16_BITS),
+ SkAlphaMul(SkColorGetG(color), fScale) >> (8 - SK_G16_BITS),
+ SkAlphaMul(SkColorGetB(color), fScale) >> (8 - SK_B16_BITS));
+}
+
+void SkRGB16_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(width > 0);
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ if (fScale == 0)
+ return;
+
+ U16* device = fDevice.getAddr16(x, y);
+ unsigned srcColor = fColor16;
+
+ if (fScale == 256)
+ {
+ sk_memset16(device, srcColor, width);
+ }
+ else
+ {
+ unsigned scale = 256 - fScale;
+ do {
+ *device = (U16)RGB16Add(srcColor, SkAlphaMulRGB16(*device, scale));
+ device += 1;
+ } while (--width != 0);
+ }
+}
+
+void SkRGB16_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ if (fScale == 0)
+ return;
+
+ U16* device = fDevice.getAddr16(x, y);
+ U16 srcColor = fColor16;
+ unsigned scale = fScale;
+
+ if (scale == 256)
+ {
+ for (;;)
+ {
+ int count = runs[0];
+ SkASSERT(count >= 0);
+ if (count == 0)
+ return;
+ runs += count;
+
+ unsigned aa = antialias[0];
+ antialias += count;
+ if (aa)
+ {
+ if (aa == 255)
+ {
+ sk_memset16(device, srcColor, count);
+ }
+ else
+ {
+ unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa));
+ unsigned dst_scale = SkAlpha255To256(255 - aa);
+ do {
+ *device = (U16)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale));
+ device += 1;
+ } while (--count != 0);
+ continue;
+ }
+ }
+ device += count;
+ }
+ }
+ else
+ {
+ for (;;)
+ {
+ int count = runs[0];
+ SkASSERT(count >= 0);
+ if (count == 0)
+ return;
+ runs += count;
+
+ unsigned aa = antialias[0];
+ antialias += count;
+ if (aa)
+ {
+ unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa));
+ unsigned dst_scale = SkAlpha255To256(255 - SkAlphaMul(aa, scale));
+ do {
+ *device = (U16)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale));
+ device += 1;
+ } while (--count != 0);
+ continue;
+ }
+ device += count;
+ }
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst, color) \
+ do { \
+ if (mask & 0x80) dst[0] = color; \
+ if (mask & 0x40) dst[1] = color; \
+ if (mask & 0x20) dst[2] = color; \
+ if (mask & 0x10) dst[3] = color; \
+ if (mask & 0x08) dst[4] = color; \
+ if (mask & 0x04) dst[5] = color; \
+ if (mask & 0x02) dst[6] = color; \
+ if (mask & 0x01) dst[7] = color; \
+ } while (0)
+
+#define SK_BLITBWMASK_NAME SkRGB16_BlitBW
+#define SK_BLITBWMASK_ARGS , U16 color
+#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color)
+#define SK_BLITBWMASK_GETADDR getAddr16
+#define SK_BLITBWMASK_DEVTYPE U16
+#include "SkBlitBWMaskTemplate.h"
+
+static inline void blend_8_pixels(U8CPU bw, U16 dst[], unsigned dst_scale, U16CPU srcColor)
+{
+ if (bw & 0x80) dst[0] = SkToU16(srcColor + SkAlphaMulRGB16(dst[0], dst_scale));
+ if (bw & 0x40) dst[1] = SkToU16(srcColor + SkAlphaMulRGB16(dst[1], dst_scale));
+ if (bw & 0x20) dst[2] = SkToU16(srcColor + SkAlphaMulRGB16(dst[2], dst_scale));
+ if (bw & 0x10) dst[3] = SkToU16(srcColor + SkAlphaMulRGB16(dst[3], dst_scale));
+ if (bw & 0x08) dst[4] = SkToU16(srcColor + SkAlphaMulRGB16(dst[4], dst_scale));
+ if (bw & 0x04) dst[5] = SkToU16(srcColor + SkAlphaMulRGB16(dst[5], dst_scale));
+ if (bw & 0x02) dst[6] = SkToU16(srcColor + SkAlphaMulRGB16(dst[6], dst_scale));
+ if (bw & 0x01) dst[7] = SkToU16(srcColor + SkAlphaMulRGB16(dst[7], dst_scale));
+}
+
+#define SK_BLITBWMASK_NAME SkRGB16_BlendBW
+#define SK_BLITBWMASK_ARGS , unsigned dst_scale, U16CPU src_color
+#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, dst_scale, src_color)
+#define SK_BLITBWMASK_GETADDR getAddr16
+#define SK_BLITBWMASK_DEVTYPE U16
+#include "SkBlitBWMaskTemplate.h"
+
+void SkRGB16_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+ if (fScale == 0)
+ return;
+
+ if (mask.fFormat == SkMask::kBW_Format)
+ {
+ if (fScale == 256)
+ SkRGB16_BlitBW(fDevice, mask, clip, fColor16);
+ else
+ SkRGB16_BlendBW(fDevice, mask, clip, 256 - fScale, fColor16);
+ return;
+ }
+
+ U16* device = fDevice.getAddr16(clip.fLeft, clip.fTop);
+ const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+ int width = clip.width();
+ int height = clip.height();
+ unsigned maskRB = mask.fRowBytes;
+ U16 color16 = fRawColor16;
+ unsigned scale = fScale;
+ unsigned deviceRB = fDevice.rowBytes();
+
+ if (scale == 256)
+ {
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ unsigned aa = alpha[i];
+ if (aa)
+ {
+ if (aa == 255)
+ device[i] = color16;
+ else
+ {
+ unsigned src_scale = SkAlpha255To256(aa);
+ unsigned dst_scale = SkAlpha255To256(255 - aa);
+ device[i] = (U16)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale));
+ }
+ }
+ }
+ device = (U16*)((char*)device + deviceRB);
+ alpha += maskRB;
+ }
+ }
+ else // scale < 256
+ {
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ {
+ unsigned aa = alpha[i];
+ if (aa)
+ {
+ aa = SkAlphaMul(aa, scale);
+ unsigned src_scale = SkAlpha255To256(aa);
+ unsigned dst_scale = SkAlpha255To256(255 - aa);
+ device[i] = (U16)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale));
+ }
+ }
+ device = (U16*)((char*)device + deviceRB);
+ alpha += maskRB;
+ }
+ }
+}
+
+void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ if (fScale == 0)
+ return;
+
+ U16* device = fDevice.getAddr16(x, y);
+ U16 color16 = fColor16;
+ unsigned deviceRB = fDevice.rowBytes();
+
+ if (alpha + fScale == (255 + 256))
+ {
+ do {
+ device[0] = color16;
+ device = (U16*)((char*)device + deviceRB);
+ } while (--height != 0);
+ }
+ else
+ {
+ unsigned scale = fScale;
+
+ if (alpha < 255)
+ {
+ scale = SkAlphaMul(alpha, scale);
+ color16 = SkToU16(SkAlphaMulRGB16(fRawColor16, scale));
+ }
+ scale = 256 - scale;
+ do {
+ *device = (U16)RGB16Add(color16, SkAlphaMulRGB16(device[0], scale));
+ device = (U16*)((char*)device + deviceRB);
+ } while (--height != 0);
+ }
+}
+
+void SkRGB16_Blitter::blitRect(int x, int y, int width, int height)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+ if (fScale == 0)
+ return;
+
+ U16* device = fDevice.getAddr16(x, y);
+ unsigned deviceRB = fDevice.rowBytes();
+ U16 color16 = fColor16;
+
+ if (fScale == 256)
+ {
+ while (--height >= 0)
+ {
+ sk_memset16(device, color16, width);
+ device = (U16*)((char*)device + deviceRB);
+ }
+ }
+ else
+ {
+ unsigned dst_scale = 256 - fScale; // apply it to the dst
+
+ while (--height >= 0)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ device[i] = SkToU16(color16 + SkAlphaMulRGB16(device[i], dst_scale));
+ device = (U16*)((char*)device + deviceRB);
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////
+
+#define BLEND_32_TO_16(srcA, src, dst) \
+ SkToU16(SkPixel32ToPixel16(src) + SkAlphaMulRGB16(dst, 256 - SkAlpha255To256(srcA)))
+
+SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ SkASSERT(paint.getXfermode() == NULL);
+
+ fShader = paint.getShader();
+ SkASSERT(fShader);
+ fShader->ref();
+
+ SkAutoUnref autoUnref(fShader);
+ fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor));
+ (void)autoUnref.detach();
+}
+
+SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter()
+{
+ fShader->unref();
+ sk_free(fBuffer);
+}
+
+void SkRGB16_Shader_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ U16* device = fDevice.getAddr16(x, y);
+ U32 flags = fShader->getFlags();
+
+ if (SkShader::CanCallShadeSpanOpaque16(flags))
+ {
+ fShader->shadeSpanOpaque16(x, y, device, width);
+ return;
+ }
+
+ // If we get here, we know we need the 32bit answer from the shader
+
+ SkPMColor* span = fBuffer;
+
+ fShader->shadeSpan(x, y, span, width);
+ if (flags & SkShader::kOpaqueAlpha_Flag)
+ {
+ for (int i = width - 1; i >= 0; --i)
+ device[i] = SkPixel32ToPixel16_ToU16(span[i]);
+ }
+ else
+ {
+ for (int i = 0; i < width; i++)
+ {
+ U32 src = span[i];
+ if (src)
+ {
+ unsigned srcA = SkGetPackedA32(src);
+ if (srcA == 0xFF)
+ device[i] = SkPixel32ToPixel16_ToU16(src);
+ else
+ device[i] = BLEND_32_TO_16(srcA, src, device[i]);
+ }
+ }
+ }
+}
+
+static inline U16 aa_blendS32D16(U32 src, U16CPU dst, int aa)
+{
+ SkASSERT((unsigned)aa <= 255);
+
+ int src_scale = SkAlpha255To256(aa);
+ int sa = SkGetPackedA32(src);
+ int dst_scale = SkAlpha255To256(255 - SkAlphaMul(sa, src_scale));
+
+ int dr = (SkPacked32ToR16(src) * src_scale + SkGetPackedR16(dst) * dst_scale) >> 8;
+ int dg = (SkPacked32ToG16(src) * src_scale + SkGetPackedG16(dst) * dst_scale) >> 8;
+ int db = (SkPacked32ToB16(src) * src_scale + SkGetPackedB16(dst) * dst_scale) >> 8;
+
+ return SkPackRGB16(dr, dg, db);
+}
+
+static inline int count_nonzero_span(const S16 runs[], const SkAlpha aa[])
+{
+ int count = 0;
+ for (;;)
+ {
+ int n = *runs;
+ if (n == 0 || *aa == 0)
+ break;
+ runs += n;
+ aa += n;
+ count += n;
+ }
+ return count;
+}
+
+void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+// aa_blendS32D16(0xd4d4d49c, 65526, 238);
+
+ SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+ SkShader* shader = fShader;
+ SkPMColor* span = fBuffer;
+ U16* device = fDevice.getAddr16(x, y);
+ U32 flags = fShader->getFlags();
+
+ if (SkShader::CanCallShadeSpanOpaque16(flags))
+ {
+ U16* span16 = (U16*)span;
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+
+ int aa = *antialias;
+ if (aa == 255)
+ shader->shadeSpanOpaque16(x, y, device, count);
+ else if (aa)
+ {
+ unsigned scale = SkAlpha255To256(aa);
+ shader->shadeSpanOpaque16(x, y, span16, count);
+ for (int i = 0; i < count; i++)
+ device[i] = SkToU16(SkBlendRGB16(span16[i], device[i], scale));
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ }
+ return;
+ }
+
+ // If we get here, take the 32bit shadeSpan case
+
+ int opaque = flags & SkShader::kOpaqueAlpha_Flag;
+
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+
+ int aa = *antialias;
+ if (aa == 0)
+ {
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ continue;
+ }
+
+ int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count);
+
+ shader->shadeSpan(x, y, span, nonZeroCount);
+ x += nonZeroCount;
+ SkPMColor* localSpan = span;
+ for (;;)
+ {
+ if (aa == 255) // no antialiasing
+ {
+ if (opaque)
+ {
+ for (int i = 0; i < count; i++)
+ device[i] = SkPixel32ToPixel16_ToU16(localSpan[i]);
+ }
+ else
+ {
+ for (int i = 0; i < count; i++)
+ {
+ U32 src = localSpan[i];
+ if (src)
+ {
+ unsigned srcA = SkGetPackedA32(src);
+ if (srcA == 0xFF)
+ device[i] = SkPixel32ToPixel16_ToU16(src);
+ else
+ device[i] = BLEND_32_TO_16(srcA, src, device[i]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (int i = 0; i < count; i++)
+ {
+ if (localSpan[i])
+ device[i] = aa_blendS32D16(localSpan[i], device[i], aa);
+ }
+ }
+
+ device += count;
+ runs += count;
+ antialias += count;
+ nonZeroCount -= count;
+ if (nonZeroCount == 0)
+ break;
+
+ localSpan += count;
+ SkASSERT(nonZeroCount > 0);
+ count = *runs;
+ SkASSERT(count > 0);
+ aa = *antialias;
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////
+
+SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+ fShader = paint.getShader();
+ SkASSERT(fShader);
+ fShader->ref();
+
+ fXfermode = paint.getXfermode();
+ SkASSERT(fXfermode);
+ fXfermode->ref();
+
+ int width = device.width();
+ fBuffer = (SkPMColor*)sk_malloc_throw((width + (SkAlign4(width) >> 2)) * sizeof(SkPMColor));
+ fAAExpand = (U8*)(fBuffer + width);
+}
+
+SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter()
+{
+ fXfermode->unref();
+ fShader->unref();
+ sk_free(fBuffer);
+}
+
+void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width)
+{
+ SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+ U16* device = fDevice.getAddr16(x, y);
+ SkPMColor* span = fBuffer;
+
+ fShader->shadeSpan(x, y, span, width);
+ fXfermode->xfer16(device, span, width, NULL);
+}
+
+void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+ SkShader* shader = fShader;
+ SkXfermode* mode = fXfermode;
+ SkPMColor* span = fBuffer;
+ U8* aaExpand = fAAExpand;
+ U16* device = fDevice.getAddr16(x, y);
+
+ for (;;)
+ {
+ int count = *runs;
+ if (count == 0)
+ break;
+
+ int aa = *antialias;
+ if (aa == 0)
+ {
+ device += count;
+ runs += count;
+ antialias += count;
+ x += count;
+ continue;
+ }
+
+ int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count);
+
+ shader->shadeSpan(x, y, span, nonZeroCount);
+ x += nonZeroCount;
+ SkPMColor* localSpan = span;
+ for (;;)
+ {
+ if (aa == 0xFF)
+ mode->xfer16(device, localSpan, count, NULL);
+ else
+ {
+ SkASSERT(aa);
+ memset(aaExpand, aa, count);
+ mode->xfer16(device, localSpan, count, aaExpand);
+ }
+ device += count;
+ runs += count;
+ antialias += count;
+ nonZeroCount -= count;
+ if (nonZeroCount == 0)
+ break;
+
+ localSpan += count;
+ SkASSERT(nonZeroCount > 0);
+ count = *runs;
+ SkASSERT(count > 0);
+ aa = *antialias;
+ }
+ }
+}
+
+
diff --git a/libs/graphics/sgl/SkBlitter_Sprite.cpp b/libs/graphics/sgl/SkBlitter_Sprite.cpp
new file mode 100644
index 0000000000..a740e356d9
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_Sprite.cpp
@@ -0,0 +1,73 @@
+#include "SkSpriteBlitter.h"
+
+SkSpriteBlitter::SkSpriteBlitter(const SkBitmap& source)
+ : fSource(&source)
+{
+}
+
+SkSpriteBlitter::~SkSpriteBlitter()
+{
+}
+
+#ifdef SK_DEBUG
+void SkSpriteBlitter::blitH(int x, int y, int width)
+{
+ SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+ SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+ SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitMask(const SkMask&, const SkRect16& clip)
+{
+ SkASSERT(!"how did we get here?");
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////
+
+// returning nil means the caller will call SkBlitter::Choose() and
+// have wrapped the source bitmap inside a shader
+SkBlitter* SkBlitter::ChooseSprite( const SkBitmap& device,
+ const SkPaint& paint,
+ const SkBitmap& source,
+ int left, int top,
+ void* storage, size_t storageSize)
+{
+ /* We currently ignore antialiasing and filtertype, meaning we will take our
+ special blitters regardless of these settings. Ignoring filtertype seems fine
+ since by definition there is no scale in the matrix. Ignoring antialiasing is
+ a bit of a hack, since we "could" pass in the fractional left/top for the bitmap,
+ and respect that by blending the edges of the bitmap against the device. To support
+ this we could either add more special blitters here, or detect antialiasing in the
+ paint and return nil if it is set, forcing the client to take the slow shader case
+ (which does respect soft edges).
+ */
+
+ SkSpriteBlitter* blitter = nil;
+ SkXfermode* mode = paint.getXfermode();
+ U8 alpha = paint.getAlpha();
+
+ switch (device.getConfig()) {
+ case SkBitmap::kRGB_565_Config:
+ blitter = SkSpriteBlitter::ChooseD16(source, mode, alpha, storage, storageSize);
+ break;
+ case SkBitmap::kARGB_8888_Config:
+ blitter = SkSpriteBlitter::ChooseD32(source, mode, alpha, storage, storageSize);
+ default:
+ break;
+ }
+
+ if (blitter)
+ blitter->setup(device, left, top);
+ return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkCanvas.cpp b/libs/graphics/sgl/SkCanvas.cpp
new file mode 100644
index 0000000000..75cb7bd1b0
--- /dev/null
+++ b/libs/graphics/sgl/SkCanvas.cpp
@@ -0,0 +1,623 @@
+#include "SkCanvas.h"
+#include "SkDraw.h"
+#include "SkBounder.h"
+#include "SkUtils.h"
+
+struct MCRecLayer {
+ SkBitmap fBitmap;
+ int fX, fY;
+ SkPaint fPaint;
+
+ MCRecLayer(const SkPaint& paint) : fPaint(paint) {}
+};
+
+struct SkCanvas::MCRec {
+ MCRec* fNext;
+
+ SkMatrix fMatrix;
+ SkMatrix::MapPtProc fMapPtProc;
+ SkRegion fRegion;
+
+ MCRecLayer* fLayer; // may be NULL
+ const SkBitmap* fCurrBitmap; // points to layer or prevLayer or pixels
+
+ uint8_t fSetPaintBits;
+ uint8_t fClearPaintBits;
+
+ MCRec() : fLayer(NULL)
+ {
+ }
+ MCRec(const MCRec& other)
+ : fMatrix(other.fMatrix), fRegion(other.fRegion), fLayer(NULL)
+ {
+ // don't bother initializing fNext
+ fMapPtProc = other.fMapPtProc;
+ fCurrBitmap = other.fCurrBitmap;
+ fSetPaintBits = other.fSetPaintBits;
+ fClearPaintBits = other.fClearPaintBits;
+ }
+ ~MCRec()
+ {
+ SkDELETE(fLayer);
+ }
+};
+
+class AutoPaintSetClear {
+public:
+ AutoPaintSetClear(const SkPaint& paint, U32 setBits, U32 clearBits) : fPaint(paint)
+ {
+ fFlags = paint.getFlags();
+ ((SkPaint*)&paint)->setFlags((fFlags | setBits) & ~clearBits);
+ }
+ ~AutoPaintSetClear()
+ {
+ ((SkPaint*)&fPaint)->setFlags(fFlags);
+ }
+private:
+ const SkPaint& fPaint;
+ U32 fFlags;
+
+ // illegal
+ AutoPaintSetClear(const AutoPaintSetClear&);
+ AutoPaintSetClear& operator=(const AutoPaintSetClear&);
+};
+
+class SkAutoBounderCommit {
+public:
+ SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {}
+ ~SkAutoBounderCommit() { if (fBounder) fBounder->commit(); }
+private:
+ SkBounder* fBounder;
+};
+
+////////////////////////////////////////////////////////////////////////////
+
+SkCanvas::SkCanvas()
+ : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fBounder(NULL)
+{
+ fMCRec = (MCRec*)fMCStack.push_back();
+ new (fMCRec) MCRec;
+
+ fMCRec->fNext = NULL;
+ fMCRec->fMatrix.reset();
+ fMCRec->fSetPaintBits = 0;
+ fMCRec->fClearPaintBits = 0;
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+
+ fMCRec->fLayer = NULL;
+ fMCRec->fCurrBitmap = &fBitmap;
+}
+
+SkCanvas::SkCanvas(const SkBitmap& bitmap)
+ : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fBitmap(bitmap), fBounder(NULL)
+{
+ fMCRec = (MCRec*)fMCStack.push_back();
+ new (fMCRec) MCRec;
+
+ fMCRec->fNext = NULL;
+ fMCRec->fMatrix.reset();
+ fMCRec->fSetPaintBits = 0;
+ fMCRec->fClearPaintBits = 0;
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+
+ fMCRec->fRegion.setRect(0, 0, bitmap.width(), bitmap.height());
+
+ fMCRec->fLayer = NULL;
+ fMCRec->fCurrBitmap = &fBitmap;
+}
+
+SkCanvas::~SkCanvas()
+{
+}
+
+SkBounder* SkCanvas::setBounder(SkBounder* bounder)
+{
+ SkRefCnt_SafeAssign(fBounder, bounder);
+ return bounder;
+}
+
+void SkCanvas::getPixels(SkBitmap* bitmap) const
+{
+ if (bitmap)
+ *bitmap = fBitmap;
+}
+
+void SkCanvas::setPixels(const SkBitmap& bitmap)
+{
+ unsigned prevWidth = fBitmap.width();
+ unsigned prevHeight = fBitmap.height();
+
+ fBitmap = bitmap;
+
+ /* Now we update our initial region to have the bounds of the new bitmap,
+ and then intersect all of the clips in our stack with these bounds,
+ to ensure that we can't draw outside of the bitmap's bounds (and trash
+ memory).
+
+ NOTE: this is only a partial-fix, since if the new bitmap is larger than
+ the previous one, we don't know how to "enlarge" the clips in our stack,
+ so drawing may be artificially restricted. Without keeping a history of
+ all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly
+ reconstruct the correct clips, so this approximation will have to do.
+ The caller really needs to restore() back to the base if they want to
+ accurately take advantage of the new bitmap bounds.
+ */
+
+ if (prevWidth != bitmap.width() || prevHeight != bitmap.height())
+ {
+ SkRect16 r;
+ r.set(0, 0, bitmap.width(), bitmap.height());
+
+ SkDeque::Iter iter(fMCStack);
+ MCRec* rec = (MCRec*)iter.next();
+
+ SkASSERT(rec);
+ rec->fRegion.setRect(r);
+
+ while ((rec = (MCRec*)iter.next()) != NULL)
+ (void)rec->fRegion.op(r, SkRegion::kIntersect_Op);
+ }
+}
+
+bool SkCanvas::isBitmapOpaque() const
+{
+ SkBitmap::Config c = fBitmap.getConfig();
+
+ return c != SkBitmap::kA8_Config && c != SkBitmap::kARGB_8888_Config;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+U32 SkCanvas::getPaintSetBits() const
+{
+ return fMCRec->fSetPaintBits;
+}
+
+U32 SkCanvas::getPaintClearBits() const
+{
+ return fMCRec->fClearPaintBits;
+}
+
+void SkCanvas::setPaintSetClearBits(U32 setBits, U32 clearBits)
+{
+ fMCRec->fSetPaintBits = SkToU8(setBits & SkPaint::kAllFlagMasks);
+ fMCRec->fClearPaintBits = SkToU8(clearBits & SkPaint::kAllFlagMasks);
+}
+
+void SkCanvas::orPaintSetClearBits(U32 setBits, U32 clearBits)
+{
+ fMCRec->fSetPaintBits |= setBits;
+ fMCRec->fClearPaintBits |= clearBits;
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+int SkCanvas::save()
+{
+ int saveCount = this->getSaveCount(); // record this before the actual save
+
+ MCRec* newTop = (MCRec*)fMCStack.push_back();
+ new (newTop) MCRec(*fMCRec);
+
+ newTop->fNext = fMCRec;
+ fMCRec = newTop;
+
+ return saveCount;
+}
+
+int SkCanvas::saveLayer(const SkRect& bounds, const SkPaint& paint)
+{
+ // do this before we create the layer
+ int count = this->save();
+
+ SkRect r;
+ SkRect16 ir;
+
+ fMCRec->fMatrix.mapRect(&r, bounds);
+ r.roundOut(&ir);
+
+ if (ir.intersect(fMCRec->fRegion.getBounds()))
+ {
+ MCRecLayer* layer = SkNEW_ARGS(MCRecLayer, (paint));
+
+ layer->fBitmap.setConfig(SkBitmap::kARGB_8888_Config, ir.width(), ir.height());
+ layer->fBitmap.allocPixels();
+ layer->fBitmap.eraseARGB(0, 0, 0, 0);
+ layer->fX = ir.fLeft;
+ layer->fY = ir.fTop;
+
+ fMCRec->fLayer = layer;
+ fMCRec->fCurrBitmap = &layer->fBitmap;
+
+ fMCRec->fMatrix.postTranslate(-SkIntToScalar(ir.fLeft), -SkIntToScalar(ir.fTop));
+ fMCRec->fMapPtProc = NULL;
+
+ fMCRec->fRegion.op(ir, SkRegion::kIntersect_Op);
+ fMCRec->fRegion.translate(-ir.fLeft, -ir.fTop);
+ }
+ return count;
+}
+
+#include "SkTemplates.h"
+
+void SkCanvas::restore()
+{
+ SkASSERT(!fMCStack.empty());
+
+ MCRecLayer* layer = fMCRec->fLayer;
+ SkAutoTDelete<MCRecLayer> ad(layer);
+ // now detach it from fMCRec
+ fMCRec->fLayer = NULL;
+
+ // now do the normal restore()
+ fMCStack.pop_back();
+ fMCRec = (MCRec*)fMCStack.back();
+
+ // now handle the layer if needed
+ if (layer)
+ this->drawSprite(layer->fBitmap, layer->fX, layer->fY, layer->fPaint);
+}
+
+int SkCanvas::getSaveCount() const
+{
+ return fMCStack.count();
+}
+
+void SkCanvas::restoreToCount(int count)
+{
+ SkASSERT(fMCStack.count() >= count);
+
+ while (fMCStack.count() > count)
+ this->restore();
+}
+
+void SkCanvas::clipDeviceRgn(const SkRegion& rgn)
+{
+ fMCRec->fRegion.op(rgn, SkRegion::kIntersect_Op);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+bool SkCanvas::translate(SkScalar dx, SkScalar dy)
+{
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+ return fMCRec->fMatrix.preTranslate(dx, dy);
+}
+
+bool SkCanvas::scale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+ return fMCRec->fMatrix.preScale(sx, sy, px, py);
+}
+
+bool SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+ return fMCRec->fMatrix.preRotate(degrees, px, py);
+}
+
+bool SkCanvas::skew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+ return fMCRec->fMatrix.preSkew(sx, sy, px, py);
+}
+
+bool SkCanvas::concat(const SkMatrix& matrix)
+{
+ fMCRec->fMapPtProc = NULL; // mark as dirty/unknown
+ return fMCRec->fMatrix.preConcat(matrix);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+void SkCanvas::clipRect(const SkRect& rect)
+{
+ if (fMCRec->fMatrix.rectStaysRect())
+ {
+ SkRect r;
+ SkRect16 ir;
+
+ fMCRec->fMatrix.mapRect(&r, rect);
+ r.round(&ir);
+ fMCRec->fRegion.op(ir, SkRegion::kIntersect_Op);
+ }
+ else
+ {
+ SkPath path;
+
+ path.addRect(rect);
+ this->clipPath(path);
+ }
+}
+
+void SkCanvas::clipRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+ SkRect r;
+
+ r.set(left, top, right, bottom);
+ this->clipRect(r);
+}
+
+void SkCanvas::clipPath(const SkPath& path)
+{
+ SkPath devPath;
+
+ path.transform(fMCRec->fMatrix, &devPath);
+ fMCRec->fRegion.setPath(devPath, &fMCRec->fRegion);
+}
+
+bool SkCanvas::quickReject(const SkRect& rect, bool antialiased) const
+{
+ if (fMCRec->fRegion.isEmpty() || rect.isEmpty())
+ return true;
+
+ SkRect r;
+ SkRect16 ir;
+
+ fMCRec->fMatrix.mapRect(&r, rect);
+ if (antialiased)
+ r.roundOut(&ir);
+ else
+ r.round(&ir);
+
+ return fMCRec->fRegion.quickReject(ir);
+}
+
+bool SkCanvas::quickReject(const SkPath& path, bool antialiased) const
+{
+ if (fMCRec->fRegion.isEmpty() || path.isEmpty())
+ return true;
+
+ if (fMCRec->fMatrix.rectStaysRect())
+ {
+ SkRect r;
+ path.computeBounds(&r, SkPath::kExact_BoundsType);
+ return this->quickReject(r, antialiased);
+ }
+
+ SkPath dstPath;
+ SkRect r;
+ SkRect16 ir;
+
+ path.transform(fMCRec->fMatrix, &dstPath);
+ dstPath.computeBounds(&r, SkPath::kExact_BoundsType);
+ if (antialiased)
+ r.roundOut(&ir);
+ else
+ r.round(&ir);
+
+ return fMCRec->fRegion.quickReject(ir);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+void SkCanvas::drawRGB(U8CPU r, U8CPU g, U8CPU b)
+{
+ SkPaint paint;
+
+ paint.setARGB(0xFF, r, g, b);
+ this->drawPaint(paint);
+}
+
+void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ SkPaint paint;
+
+ paint.setARGB(a, r, g, b);
+ this->drawPaint(paint);
+}
+
+void SkCanvas::drawColor(SkColor c, SkPorterDuff::Mode mode)
+{
+ SkPaint paint;
+
+ paint.setColor(c);
+ paint.setPorterDuffXfermode(mode);
+ this->drawPaint(paint);
+}
+
+void SkCanvas::drawPaint(const SkPaint& paint)
+{
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawPaint(paint);
+}
+
+void SkCanvas::drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawLine(start, stop, paint);
+}
+
+void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ SkPoint pts[2];
+ pts[0].set(x0, y0);
+ pts[1].set(x1, y1);
+ draw.drawLine(pts[0], pts[1], paint);
+}
+
+//#include <stdio.h>
+
+void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+#if 0
+ const SkScalar* m = (const SkScalar*)draw.fMatrix;
+printf("drawRect(%g %g %g %g) matrix(%g %g %g %g %g %g)\n",
+ SkScalarToFloat(r.fLeft), SkScalarToFloat(r.fTop), SkScalarToFloat(r.fRight), SkScalarToFloat(r.fBottom),
+ SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]),
+ SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]),
+ SkScalarToFloat(m[6]), SkScalarToFloat(m[7]), SkScalarToFloat(m[8]));
+#endif
+
+ draw.drawRect(r, paint);
+}
+
+void SkCanvas::drawRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, const SkPaint& paint)
+{
+ SkRect r;
+
+ r.set(left, top, right, bottom);
+ this->drawRect(r, paint);
+}
+
+void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ SkPath path;
+
+ path.addOval(oval);
+ draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ SkPath path;
+
+ path.addCircle(cx, cy, radius);
+ draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ SkPath path;
+
+ path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
+ draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawPath(path, paint, NULL, false);
+}
+
+void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawBitmap(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y)
+{
+ SkPaint paint;
+ this->drawBitmap(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawSprite(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawText(const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, x, y, paint);
+}
+
+void SkCanvas::drawText16(const U16 text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, x, y, paint);
+}
+
+void SkCanvas::drawPosText(const char text[], size_t byteLength, const SkPoint pos[], const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawPosText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, pos, paint);
+}
+
+void SkCanvas::drawPosText16(const U16 text[], size_t numberOf16BitValues, const SkPoint pos[], const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawPosText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, pos, paint);
+}
+
+void SkCanvas::drawTextOnPath(const char text[], size_t byteLength, const SkPath& path, SkScalar offset, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawTextOnPath((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, path, offset, paint);
+}
+
+void SkCanvas::drawText16OnPath(const U16 text[], size_t numberOf16BitValues, const SkPath& path, SkScalar offset, const SkPaint& paint)
+{
+ AutoPaintSetClear force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+ SkAutoBounderCommit ac(fBounder);
+ SkDraw draw(*this);
+
+ draw.drawTextOnPath((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, path, offset, paint);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+const SkBitmap& SkCanvas::getCurrBitmap() const
+{
+ return *fMCRec->fCurrBitmap;
+}
+
+SkMatrix::MapPtProc SkCanvas::getCurrMapPtProc() const
+{
+ if (fMCRec->fMapPtProc == NULL)
+ fMCRec->fMapPtProc = fMCRec->fMatrix.getMapPtProc();
+
+ return fMCRec->fMapPtProc;
+}
+
+const SkMatrix& SkCanvas::getTotalMatrix() const
+{
+ return fMCRec->fMatrix;
+}
+
+const SkRegion& SkCanvas::getTotalClip() const
+{
+ return fMCRec->fRegion;
+}
+
diff --git a/libs/graphics/sgl/SkColor.cpp b/libs/graphics/sgl/SkColor.cpp
new file mode 100644
index 0000000000..3831c575b0
--- /dev/null
+++ b/libs/graphics/sgl/SkColor.cpp
@@ -0,0 +1,118 @@
+#include "SkColor.h"
+#include "SkColorPriv.h"
+
+SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ if (a != 255)
+ {
+ unsigned scale = SkAlpha255To256(a);
+ r = SkAlphaMul(r, scale);
+ g = SkAlphaMul(g, scale);
+ b = SkAlphaMul(b, scale);
+ }
+ return SkPackARGB32(a, r, g, b);
+}
+
+SkPMColor SkPreMultiplyColor(SkColor c)
+{
+ unsigned a = SkColorGetA(c);
+ unsigned r = SkColorGetR(c);
+ unsigned g = SkColorGetG(c);
+ unsigned b = SkColorGetB(c);
+
+ return SkPreMultiplyARGB(a, r, g, b);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+
+static inline SkScalar ByteToScalar(U8CPU x)
+{
+ SkASSERT(x <= 255);
+ return SkIntToScalar(x) / 255;
+}
+
+static inline SkScalar ByteDivToScalar(int numer, U8CPU denom)
+{
+ // cast to keep the answer signed
+ return SkIntToScalar(numer) / (int)denom;
+}
+
+void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3])
+{
+ SkASSERT(hsv);
+
+ unsigned min = SkMin32(r, SkMin32(g, b));
+ unsigned max = SkMax32(r, SkMax32(g, b));
+ unsigned delta = max - min;
+
+ SkScalar v = ByteToScalar(max);
+ SkASSERT(v >= 0 && v <= SK_Scalar1);
+
+ if (0 == delta) // we're a shade of gray
+ {
+ hsv[0] = hsv[1] = hsv[2] = v;
+ return;
+ }
+
+ SkScalar s = ByteDivToScalar(delta, max);
+ SkASSERT(s >= 0 && s <= SK_Scalar1);
+
+ SkScalar h;
+ if (r == max)
+ h = ByteDivToScalar(g - b, delta);
+ else if (g == max)
+ h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
+ else // b == max
+ h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
+
+ h *= 60;
+ if (h < 0)
+ h += SkIntToScalar(360);
+ SkASSERT(h >= 0 && h < SkIntToScalar(360));
+
+ hsv[0] = h;
+ hsv[1] = s;
+ hsv[2] = v;
+}
+
+static inline U8CPU UnitScalarToByte(SkScalar x)
+{
+ if (x < 0)
+ return 0;
+ if (x >= SK_Scalar1)
+ return 255;
+ return SkScalarToFixed(x) >> 8;
+}
+
+SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3])
+{
+ SkASSERT(hsv);
+
+ U8CPU s = UnitScalarToByte(hsv[1]);
+ U8CPU v = UnitScalarToByte(hsv[2]);
+
+ if (0 == s) // shade of gray
+ return SkColorSetARGB(a, v, v, v);
+
+ SkFixed hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : SkScalarToFixed(hsv[0]/60);
+ SkFixed f = hx & 0xFFFF;
+
+ unsigned v_scale = SkAlpha255To256(v);
+ unsigned p = SkAlphaMul(255 - s, v_scale);
+ unsigned q = SkAlphaMul(255 - (s * f >> 16), v_scale);
+ unsigned t = SkAlphaMul(255 - (s * (SK_Fixed1 - f) >> 16), v_scale);
+
+ unsigned r, g, b;
+
+ SkASSERT((unsigned)(hx >> 16) < 6);
+ switch (hx >> 16) {
+ case 0: r = v; g = t; b = p; break;
+ case 1: r = q; g = v; b = p; break;
+ case 2: r = p; g = v; b = t; break;
+ case 3: r = p; g = q; b = v; break;
+ case 4: r = t; g = p; b = v; break;
+ default: r = v; g = p; b = q; break;
+ }
+ return SkColorSetARGB(a, r, g, b);
+}
+
diff --git a/libs/graphics/sgl/SkColorFilter.cpp b/libs/graphics/sgl/SkColorFilter.cpp
new file mode 100644
index 0000000000..dc89eb4e33
--- /dev/null
+++ b/libs/graphics/sgl/SkColorFilter.cpp
@@ -0,0 +1,36 @@
+#include "SkColorFilter.h"
+#include "SkShader.h"
+
+void SkColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor result[])
+{
+ memcpy(result, src, count * sizeof(SkPMColor));
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter)
+{
+ fShader = shader; shader->ref();
+ fFilter = filter; filter->ref();
+}
+
+SkFilterShader::~SkFilterShader()
+{
+ fFilter->unref();
+ fShader->unref();
+}
+
+bool SkFilterShader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ return this->INHERITED::setContext(device, paint, matrix) &&
+ fShader->setContext(device, paint, matrix);
+}
+
+void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count)
+{
+ fShader->shadeSpan(x, y, result, count);
+ fFilter->filterSpan(result, count, result);
+}
+
diff --git a/libs/graphics/sgl/SkColorTable.cpp b/libs/graphics/sgl/SkColorTable.cpp
new file mode 100644
index 0000000000..2904a8feba
--- /dev/null
+++ b/libs/graphics/sgl/SkColorTable.cpp
@@ -0,0 +1,99 @@
+#include "SkBitmap.h"
+#include "SkTemplates.h"
+
+SkColorTable::SkColorTable() : fColors(nil), f16BitCache(nil), fCount(0), fFlags(0)
+{
+ SkDEBUGCODE(fColorLockCount = 0;)
+ SkDEBUGCODE(f16BitCacheLockCount = 0;)
+}
+
+SkColorTable::~SkColorTable()
+{
+ SkASSERT(fColorLockCount == 0);
+ SkASSERT(f16BitCacheLockCount == 0);
+
+ sk_free(fColors);
+ sk_free(f16BitCache);
+}
+
+void SkColorTable::setFlags(unsigned flags)
+{
+ fFlags = SkToU8(flags);
+}
+
+void SkColorTable::setColors(const SkPMColor src[], int count)
+{
+ SkASSERT(fColorLockCount == 0);
+ SkASSERT((unsigned)count <= 256);
+
+ if (fCount != count)
+ {
+ if (count == 0)
+ {
+ sk_free(fColors);
+ fColors = nil;
+ }
+ else
+ {
+ // allocate new array before freeing old, in case the alloc fails (throws)
+ SkPMColor* table = (SkPMColor*)sk_malloc_throw(count * sizeof(SkPMColor));
+ sk_free(fColors);
+ fColors = table;
+
+ if (src)
+ memcpy(fColors, src, count * sizeof(SkPMColor));
+ }
+ fCount = SkToU16(count);
+ }
+ else
+ {
+ if (src)
+ memcpy(fColors, src, count * sizeof(SkPMColor));
+ }
+
+ this->inval16BitCache();
+}
+
+void SkColorTable::inval16BitCache()
+{
+ SkASSERT(f16BitCacheLockCount == 0);
+ if (f16BitCache)
+ {
+ sk_free(f16BitCache);
+ f16BitCache = nil;
+ }
+}
+
+#include "SkColorPriv.h"
+
+static inline void build_16bitcache(U16 dst[], const SkPMColor src[], int count)
+{
+ while (--count >= 0)
+ *dst++ = SkPixel32ToPixel16_ToU16(*src++);
+}
+
+const U16* SkColorTable::lock16BitCache()
+{
+ if (fFlags & kColorsAreOpaque_Flag)
+ {
+ if (f16BitCache == nil) // build the cache
+ {
+ f16BitCache = (U16*)sk_malloc_throw(fCount * sizeof(U16));
+ build_16bitcache(f16BitCache, fColors, fCount);
+ }
+ }
+ else // our colors have alpha, so no cache
+ {
+ this->inval16BitCache();
+ if (f16BitCache)
+ {
+ sk_free(f16BitCache);
+ f16BitCache = nil;
+ }
+ }
+
+ SkDEBUGCODE(f16BitCacheLockCount += 1);
+ return f16BitCache;
+}
+
+
diff --git a/libs/graphics/sgl/SkCoreBlitters.h b/libs/graphics/sgl/SkCoreBlitters.h
new file mode 100644
index 0000000000..ebf339a50b
--- /dev/null
+++ b/libs/graphics/sgl/SkCoreBlitters.h
@@ -0,0 +1,177 @@
+#ifndef SkCoreBlitters_DEFINED
+#define SkCoreBlitters_DEFINED
+
+#include "SkBlitter.h"
+
+class SkA8_Blitter : public SkBlitter {
+public:
+ SkA8_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+ virtual void blitMask(const SkMask&, const SkRect16&);
+
+private:
+ const SkBitmap& fDevice;
+ unsigned fSrcA;
+
+ // illegal
+ SkA8_Blitter& operator=(const SkA8_Blitter&);
+};
+
+class SkA8_Shader_Blitter : public SkBlitter {
+public:
+ SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual ~SkA8_Shader_Blitter();
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitMask(const SkMask&, const SkRect16&);
+
+private:
+ const SkBitmap& fDevice;
+ SkShader* fShader;
+ SkXfermode* fXfermode;
+ SkPMColor* fBuffer;
+ U8* fAAExpand;
+
+ typedef SkBlitter INHERITED;
+
+ // illegal
+ SkA8_Shader_Blitter& operator=(const SkA8_Shader_Blitter&);
+};
+
+////////////////////////////////////////////////////////////////
+
+class SkARGB32_Blitter : public SkBlitter {
+public:
+ SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+ virtual void blitMask(const SkMask&, const SkRect16&);
+
+protected:
+ const SkBitmap& fDevice;
+
+private:
+ SkColor fPMColor;
+ unsigned fSrcA, fSrcR, fSrcG, fSrcB;
+
+ // illegal
+ SkARGB32_Blitter& operator=(const SkARGB32_Blitter&);
+};
+
+class SkARGB32_Black_Blitter : public SkARGB32_Blitter {
+public:
+ SkARGB32_Black_Blitter(const SkBitmap& device, const SkPaint& paint)
+ : SkARGB32_Blitter(device, paint) {}
+ virtual void blitMask(const SkMask&, const SkRect16&);
+};
+
+class SkARGB32_Shader_Blitter : public SkBlitter {
+public:
+ SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual ~SkARGB32_Shader_Blitter();
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+ const SkBitmap& fDevice;
+ SkShader* fShader;
+ SkXfermode* fXfermode;
+ SkPMColor* fBuffer;
+
+ typedef SkBlitter INHERITED;
+
+ // illegal
+ SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&);
+};
+
+////////////////////////////////////////////////////////////////
+
+class SkRGB16_Blitter : public SkBlitter {
+public:
+ SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitRect(int x, int y, int width, int height);
+ virtual void blitMask(const SkMask&, const SkRect16&);
+
+protected:
+ const SkBitmap& fDevice;
+
+private:
+ unsigned fScale;
+ U16 fColor16;
+ U16 fRawColor16;
+
+ // illegal
+ SkRGB16_Blitter& operator=(const SkRGB16_Blitter&);
+};
+
+class SkRGB16_Black_Blitter : public SkRGB16_Blitter {
+public:
+ SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint)
+ : SkRGB16_Blitter(device, paint) {}
+ virtual void blitMask(const SkMask&, const SkRect16&);
+};
+
+class SkRGB16_Shader_Blitter : public SkBlitter {
+public:
+ SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual ~SkRGB16_Shader_Blitter();
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+ const SkBitmap& fDevice;
+ SkShader* fShader;
+ SkPMColor* fBuffer;
+
+ typedef SkBlitter INHERITED;
+
+ // illegal
+ SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&);
+};
+
+class SkRGB16_Shader_Xfermode_Blitter : public SkBlitter {
+public:
+ SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual ~SkRGB16_Shader_Xfermode_Blitter();
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+ const SkBitmap& fDevice;
+ SkShader* fShader;
+ SkXfermode* fXfermode;
+ SkPMColor* fBuffer;
+ U8* fAAExpand;
+
+ typedef SkBlitter INHERITED;
+
+ // illegal
+ SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Blitter&);
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+class SkA1_Blitter : public SkBlitter {
+public:
+ SkA1_Blitter(const SkBitmap& device, const SkPaint& paint);
+ virtual void blitH(int x, int y, int width);
+
+private:
+ const SkBitmap& fDevice;
+ U8 fSrcA;
+
+ // illegal
+ SkA1_Blitter& operator=(const SkA1_Blitter&);
+};
+
+
+#endif
+
diff --git a/libs/graphics/sgl/SkDeque.cpp b/libs/graphics/sgl/SkDeque.cpp
new file mode 100644
index 0000000000..d2ccfeb992
--- /dev/null
+++ b/libs/graphics/sgl/SkDeque.cpp
@@ -0,0 +1,389 @@
+#include "SkDeque.h"
+
+#define INIT_ELEM_COUNT 1 // should we let the caller set this in the constructor?
+
+struct SkDeque::Head {
+ Head* fNext;
+ Head* fPrev;
+ char* fBegin; // start of used section in this chunk
+ char* fEnd; // end of used section in this chunk
+ char* fStop; // end of the allocated chunk
+
+ char* start() { return (char*)(this + 1); }
+ const char* start() const { return (const char*)(this + 1); }
+
+ void init(size_t size)
+ {
+ fNext = fPrev = nil;
+ fBegin = fEnd = nil;
+ fStop = (char*)this + size;
+ }
+};
+
+SkDeque::SkDeque(size_t elemSize) : fElemSize(elemSize), fInitialStorage(nil), fCount(0)
+{
+ fFront = fBack = nil;
+}
+
+SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize)
+ : fElemSize(elemSize), fInitialStorage(storage), fCount(0)
+{
+ SkASSERT(storageSize == 0 || storage != nil);
+
+ if (storageSize >= sizeof(Head) + elemSize)
+ {
+ fFront = (Head*)storage;
+ fFront->init(storageSize);
+ }
+ else
+ {
+ fFront = nil;
+ }
+ fBack = fFront;
+}
+
+SkDeque::~SkDeque()
+{
+ Head* head = fFront;
+ Head* initialHead = (Head*)fInitialStorage;
+
+ while (head)
+ {
+ Head* next = head->fNext;
+ if (head != initialHead)
+ sk_free(head);
+ head = next;
+ }
+}
+
+const void* SkDeque::front() const
+{
+ Head* front = fFront;
+
+ if (front == nil)
+ return nil;
+
+ if (front->fBegin == nil)
+ {
+ front = front->fNext;
+ if (front == nil)
+ return nil;
+ }
+ SkASSERT(front->fBegin);
+ return front->fBegin;
+}
+
+const void* SkDeque::back() const
+{
+ Head* back = fBack;
+
+ if (back == nil)
+ return nil;
+
+ if (back->fEnd == nil) // marked as deleted
+ {
+ back = back->fPrev;
+ if (back == nil)
+ return nil;
+ }
+ SkASSERT(back->fEnd);
+ return back->fEnd - fElemSize;
+}
+
+void* SkDeque::push_front()
+{
+ fCount += 1;
+
+ if (fFront == nil)
+ {
+ fFront = (Head*)sk_malloc_throw(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+ fFront->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+ fBack = fFront; // update our linklist
+ }
+
+ Head* first = fFront;
+ char* begin;
+
+ if (first->fBegin == nil)
+ {
+ INIT_CHUNK:
+ first->fEnd = first->fStop;
+ begin = first->fStop - fElemSize;
+ }
+ else
+ {
+ begin = first->fBegin - fElemSize;
+ if (begin < first->start()) // no more room in this chunk
+ {
+ // should we alloc more as we accumulate more elements?
+ size_t size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
+
+ first = (Head*)sk_malloc_throw(size);
+ first->init(size);
+ first->fNext = fFront;
+ fFront->fPrev = first;
+ fFront = first;
+ goto INIT_CHUNK;
+ }
+ }
+
+ first->fBegin = begin;
+ return begin;
+}
+
+void* SkDeque::push_back()
+{
+ fCount += 1;
+
+ if (fBack == nil)
+ {
+ fBack = (Head*)sk_malloc_throw(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+ fBack->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+ fFront = fBack; // update our linklist
+ }
+
+ Head* last = fBack;
+ char* end;
+
+ if (last->fBegin == nil)
+ {
+ INIT_CHUNK:
+ last->fBegin = last->start();
+ end = last->fBegin + fElemSize;
+ }
+ else
+ {
+ end = last->fEnd + fElemSize;
+ if (end > last->fStop) // no more room in this chunk
+ {
+ // should we alloc more as we accumulate more elements?
+ size_t size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
+
+ last = (Head*)sk_malloc_throw(size);
+ last->init(size);
+ last->fPrev = fBack;
+ fBack->fNext = last;
+ fBack = last;
+ goto INIT_CHUNK;
+ }
+ }
+
+ last->fEnd = end;
+ return end - fElemSize;
+}
+
+void SkDeque::pop_front()
+{
+ SkASSERT(fCount > 0);
+ fCount -= 1;
+
+ Head* first = fFront;
+
+ SkASSERT(first != nil);
+
+ if (first->fBegin == nil) // we were marked empty from before
+ {
+ first = first->fNext;
+ first->fPrev = nil;
+ sk_free(fFront);
+ fFront = first;
+ SkASSERT(first != nil); // else we popped too far
+ }
+
+ char* begin = first->fBegin + fElemSize;
+ SkASSERT(begin <= first->fEnd);
+
+ if (begin < fFront->fEnd)
+ first->fBegin = begin;
+ else
+ first->fBegin = first->fEnd = nil; // mark as empty
+}
+
+void SkDeque::pop_back()
+{
+ SkASSERT(fCount > 0);
+ fCount -= 1;
+
+ Head* last = fBack;
+
+ SkASSERT(last != nil);
+
+ if (last->fEnd == nil) // we were marked empty from before
+ {
+ last = last->fPrev;
+ last->fNext = nil;
+ sk_free(fBack);
+ fBack = last;
+ SkASSERT(last != nil); // else we popped too far
+ }
+
+ char* end = last->fEnd - fElemSize;
+ SkASSERT(end >= last->fBegin);
+
+ if (end > last->fBegin)
+ last->fEnd = end;
+ else
+ last->fBegin = last->fEnd = nil; // mark as empty
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkDeque::Iter::Iter(const SkDeque& d) : fElemSize(d.fElemSize)
+{
+ fHead = d.fFront;
+ while (fHead != nil && fHead->fBegin == nil)
+ fHead = fHead->fNext;
+ fPos = fHead ? fHead->fBegin : nil;
+}
+
+void* SkDeque::Iter::next()
+{
+ char* pos = fPos;
+
+ if (pos) // if we were valid, try to move to the next setting
+ {
+ char* next = pos + fElemSize;
+ SkASSERT(next <= fHead->fEnd);
+ if (next == fHead->fEnd) // exhausted this chunk, move to next
+ {
+ do {
+ fHead = fHead->fNext;
+ } while (fHead != nil && fHead->fBegin == nil);
+ next = fHead ? fHead->fBegin : nil;
+ }
+ fPos = next;
+ }
+ return pos;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+SK_SET_BASIC_TRAITS(void);
+SK_SET_BASIC_TRAITS(bool);
+SK_SET_BASIC_TRAITS(char);
+SK_SET_BASIC_TRAITS(unsigned char);
+SK_SET_BASIC_TRAITS(short);
+SK_SET_BASIC_TRAITS(unsigned short);
+SK_SET_BASIC_TRAITS(int);
+SK_SET_BASIC_TRAITS(unsigned int);
+SK_SET_BASIC_TRAITS(long);
+SK_SET_BASIC_TRAITS(unsigned long);
+SK_SET_BASIC_TRAITS(float);
+SK_SET_BASIC_TRAITS(double);
+
+#include <new>
+
+static size_t gTestClassCount;
+
+//#define SPEW_LIFETIME
+
+class TestClass {
+public:
+ TestClass()
+ {
+ ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+ SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+ }
+ TestClass(int value) : fValue(value)
+ {
+ ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+ SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+ }
+ TestClass(const TestClass& src) : fValue(src.fValue)
+ {
+ ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+ SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+ }
+ ~TestClass()
+ {
+ --gTestClassCount;
+#ifdef SPEW_LIFETIME
+ SkDebugf("~gTestClassCount=%d\n", gTestClassCount);
+#endif
+ }
+ int fValue;
+};
+
+SK_SET_TYPE_TRAITS(TestClass, false, false, false, true);
+
+void SkDeque::UnitTest()
+{
+ {
+ SkTDeque<int> d1;
+ SkTDeque<int> d2;
+ SkTDeque<TestClass> d3;
+ SkSTDeque<5, TestClass> d4;
+
+ int i;
+
+ SkASSERT(d1.empty());
+ SkASSERT(d2.empty());
+ SkASSERT(d3.empty());
+ SkASSERT(d4.empty());
+
+ for (i = 0; i < 100; i++)
+ {
+ d1.push_front(i);
+ SkASSERT(*d1.front() == i);
+ SkASSERT(*d1.back() == 0);
+
+ d2.push_back(i);
+ SkASSERT(*d2.back() == i);
+ SkASSERT(*d2.front() == 0);
+
+ d3.push_front(TestClass(i));
+ d3.push_back(TestClass(-i));
+ SkASSERT(d3.front()->fValue == i);
+ SkASSERT(d3.back()->fValue == -i);
+
+ d4.push_front()->fValue = i;
+ d4.push_back()->fValue = -i;
+ SkASSERT(d4.front()->fValue == i);
+ SkASSERT(d4.back()->fValue == -i);
+ }
+
+ SkASSERT(d1.count() == 100);
+ SkASSERT(d2.count() == 100);
+ SkASSERT(d3.count() == 200);
+ SkASSERT(d4.count() == 200);
+
+ {
+ SkTDeque<int>::Iter iter(d2);
+ int* curr;
+
+ i = 0;
+ while ((curr = iter.next()) != nil) {
+ SkASSERT(*curr == i);
+ i += 1;
+ }
+ SkASSERT(i == 100);
+ }
+
+ for (i = 0; i < 50; i++)
+ {
+ d1.pop_front(); d1.pop_back();
+ d2.pop_front(); d2.pop_back();
+ d3.pop_front(); d3.pop_back();
+ d4.pop_front(); d4.pop_back();
+ }
+
+ SkASSERT(d1.count() == 0);
+ SkASSERT(d2.count() == 0);
+ SkASSERT(d3.count() == 100);
+ SkASSERT(d4.count() == 100);
+ }
+ int counter = gTestClassCount;
+ SkASSERT(counter == 0);
+}
+
+#endif
+
diff --git a/libs/graphics/sgl/SkDraw.cpp b/libs/graphics/sgl/SkDraw.cpp
new file mode 100644
index 0000000000..9b1ed985ef
--- /dev/null
+++ b/libs/graphics/sgl/SkDraw.cpp
@@ -0,0 +1,1139 @@
+#include "SkDraw.h"
+#include "SkBlitter.h"
+#include "SkBounder.h"
+#include "SkCanvas.h"
+#include "SkMaskFilter.h"
+#include "SkPaint.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkScan.h"
+#include "SkShader.h"
+#include "SkStroke.h"
+#include "SkTemplatesPriv.h"
+#include "SkTextLayout.h"
+
+/** Helper for allocating small blitters on the stack.
+*/
+
+#define kBlitterStorageLongCount 40
+
+class SkAutoBlitterChoose {
+public:
+ SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix, const SkPaint& paint)
+ {
+ fBlitter = SkBlitter::Choose(device, matrix, paint, fStorage, sizeof(fStorage));
+ }
+ ~SkAutoBlitterChoose();
+
+ SkBlitter* operator->() { return fBlitter; }
+ SkBlitter* get() const { return fBlitter; }
+
+private:
+ SkBlitter* fBlitter;
+ uint32_t fStorage[kBlitterStorageLongCount];
+};
+
+SkAutoBlitterChoose::~SkAutoBlitterChoose()
+{
+ if ((void*)fBlitter == (void*)fStorage)
+ fBlitter->~SkBlitter();
+ else
+ SkDELETE(fBlitter);
+}
+
+class SkAutoBitmapShaderInstall {
+public:
+ SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint* paint) : fPaint((SkPaint*)paint)
+ {
+ fPrevShader = paint->getShader();
+ fPrevShader->safeRef();
+ fPaint->setShader(SkShader::CreateBitmapShader( src, false, paint->getFilterType(),
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
+ fStorage, sizeof(fStorage)));
+ }
+ ~SkAutoBitmapShaderInstall()
+ {
+ SkShader* shader = fPaint->getShader();
+
+ fPaint->setShader(fPrevShader);
+ fPrevShader->safeUnref();
+
+ if ((void*)shader == (void*)fStorage)
+ shader->~SkShader();
+ else
+ SkDELETE(shader);
+ }
+private:
+ SkPaint* fPaint;
+ SkShader* fPrevShader;
+ uint32_t fStorage[kBlitterStorageLongCount];
+};
+
+class SkAutoPaintStyleRestore {
+public:
+ SkAutoPaintStyleRestore(const SkPaint& paint, SkPaint::Style style)
+ : fPaint((SkPaint&)paint)
+ {
+ fStyle = paint.getStyle(); // record the old
+ fPaint.setStyle(style); // change it to the specified style
+ }
+ ~SkAutoPaintStyleRestore()
+ {
+ fPaint.setStyle(fStyle); // restore the old
+ }
+private:
+ SkPaint& fPaint;
+ SkPaint::Style fStyle;
+
+ // illegal
+ SkAutoPaintStyleRestore(const SkAutoPaintStyleRestore&);
+ SkAutoPaintStyleRestore& operator=(const SkAutoPaintStyleRestore&);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkDraw::SkDraw(const SkCanvas& canvas)
+{
+ fDevice = &canvas.getCurrBitmap();
+ fMatrix = &canvas.getTotalMatrix();
+ fClip = &canvas.getTotalClip();
+ fBounder = canvas.getBounder();
+ fMapPtProc = canvas.getCurrMapPtProc();
+
+ SkDEBUGCODE(this->validate();)
+}
+
+void SkDraw::drawPaint(const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (fClip->isEmpty())
+ return;
+
+ SkRect16 devRect;
+ devRect.set(0, 0, fDevice->width(), fDevice->height());
+
+ if (fBounder && !fBounder->doIRect(devRect, *fClip))
+ return;
+
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+ SkScan::FillDevRect(devRect, fClip, blitter.get());
+}
+
+void SkDraw::drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (fClip->isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ if (!paint.getPathEffect() && !paint.getMaskFilter() &&
+ !paint.getRasterizer() && paint.getStrokeWidth() == 0) // hairline
+ {
+ SkPoint pts[2];
+ fMapPtProc(*fMatrix, start.fX, start.fY, &pts[0]);
+ fMapPtProc(*fMatrix, stop.fX, stop.fY, &pts[1]);
+
+ if (fBounder && !fBounder->doHairline(pts[0], pts[1], paint, *fClip))
+ return;
+
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+
+ if (paint.isAntiAliasOn())
+ SkScan::AntiHairLine(pts[0], pts[1], fClip, blitter.get());
+ else
+ SkScan::HairLine(pts[0], pts[1], fClip, blitter.get());
+ }
+ else
+ {
+ SkPath path;
+ // temporarily mark the paint as framing
+ SkAutoPaintStyleRestore restore(paint, SkPaint::kStroke_Style);
+
+ path.moveTo(start.fX, start.fY);
+ path.lineTo(stop.fX, stop.fY);
+ this->drawPath(path, paint);
+ }
+}
+
+void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (fClip->isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ if (paint.getPathEffect() || paint.getMaskFilter() || paint.getRasterizer() ||
+ !fMatrix->rectStaysRect() || (paint.getStyle() != SkPaint::kFill_Style && (paint.getStrokeWidth() / 2) > 0))
+ {
+ SkPath tmp;
+ tmp.addRect(rect);
+ tmp.setFillType(SkPath::kWinding_FillType);
+ this->drawPath(tmp, paint);
+ return;
+ }
+
+ SkRect devRect;
+ fMapPtProc(*fMatrix, rect.fLeft, rect.fTop, (SkPoint*)&devRect.fLeft);
+ fMapPtProc(*fMatrix, rect.fRight, rect.fBottom, (SkPoint*)&devRect.fRight);
+ devRect.sort();
+
+ if (fBounder && !fBounder->doRect(devRect, paint, *fClip))
+ return;
+
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+
+ if (paint.getStyle() == SkPaint::kFill_Style)
+ SkScan::FillRect(devRect, fClip, blitter.get());
+ else
+ {
+ if (paint.isAntiAliasOn())
+ SkScan::AntiHairRect(devRect, fClip, blitter.get());
+ else
+ SkScan::HairRect(devRect, fClip, blitter.get());
+ }
+}
+
+void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint)
+{
+ if (srcM.fBounds.isEmpty())
+ return;
+
+ SkMask dstM;
+ const SkMask* mask = &srcM;
+
+ dstM.fImage = NULL;
+ SkAutoMaskImage ami(&dstM, false);
+
+ if (paint.getMaskFilter() &&
+ paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL))
+ {
+ mask = &dstM;
+ }
+
+ if (fBounder && !fBounder->doIRect(mask->fBounds, *fClip))
+ return;
+
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+
+ blitter->blitMaskRegion(*mask, *fClip);
+}
+
+void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool srcPathIsMutable)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (fClip->isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ SkPath* pathPtr = (SkPath*)&origSrcPath;
+ bool doFill = true;
+ SkPath tmpPath;
+ SkMatrix tmpMatrix;
+ const SkMatrix* matrix = fMatrix;
+
+ if (prePathMatrix)
+ {
+ if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style || paint.getRasterizer())
+ {
+ SkPath* result = pathPtr;
+
+ if (!srcPathIsMutable)
+ {
+ result = &tmpPath;
+ srcPathIsMutable = true;
+ }
+ pathPtr->transform(*prePathMatrix, result);
+ pathPtr = result;
+ }
+ else
+ {
+ tmpMatrix.setConcat(*matrix, *prePathMatrix);
+ matrix = &tmpMatrix;
+ }
+ }
+ // at this point we're done with prePathMatrix
+ SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
+
+ if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
+ {
+ doFill = paint.getFillPath(*pathPtr, &tmpPath);
+ pathPtr = &tmpPath;
+ }
+
+ if (paint.getRasterizer())
+ {
+ SkMask mask;
+ if (paint.getRasterizer()->rasterize(*pathPtr, *matrix, &fClip->getBounds(),
+ paint.getMaskFilter(), &mask,
+ SkMask::kComputeBoundsAndRenderImage_CreateMode))
+ {
+ this->drawDevMask(mask, paint);
+ SkMask::FreeImage(mask.fImage);
+ }
+ return;
+ }
+
+ // avoid possibly allocating a new path in transform if we can
+ SkPath* devPathPtr = srcPathIsMutable ? pathPtr : &tmpPath;
+
+ // transform the path into device space
+ if (!pathPtr->transform(*matrix, devPathPtr))
+ return;
+
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+
+ // how does filterPath() know to fill or hairline the path??? <mrr>
+ if (paint.getMaskFilter() &&
+ paint.getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fClip, fBounder, blitter.get()))
+ {
+ return; // filterPath() called the blitter, so we're done
+ }
+
+ if (fBounder && !fBounder->doPath(*devPathPtr, paint, *fClip, doFill))
+ return;
+
+ if (doFill)
+ {
+ if (paint.isAntiAliasOn())
+ SkScan::AntiFillPath(*devPathPtr, fClip, blitter.get());
+ else
+ SkScan::FillPath(*devPathPtr, fClip, blitter.get());
+ }
+ else // hairline
+ {
+ if (paint.isAntiAliasOn())
+ SkScan::AntiHairPath(*devPathPtr, fClip, blitter.get());
+ else
+ SkScan::HairPath(*devPathPtr, fClip, blitter.get());
+ }
+}
+
+static inline bool just_translate(const SkMatrix& m)
+{
+ return (m.getType() & ~SkMatrix::kTranslate_Mask) == 0;
+}
+
+void SkDraw::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (fClip->isEmpty() ||
+ bitmap.width() == 0 || bitmap.height() == 0 || bitmap.getConfig() == SkBitmap::kNo_Config ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style);
+
+ SkMatrix matrix = *fMatrix;
+ matrix.preTranslate(x, y);
+
+ if (NULL == paint.getColorFilter() && just_translate(matrix))
+ {
+ int ix = SkScalarRound(matrix.getTranslateX());
+ int iy = SkScalarRound(matrix.getTranslateY());
+ U32 storage[kBlitterStorageLongCount];
+ SkBlitter* blitter = SkBlitter::ChooseSprite(*fDevice, paint, bitmap, ix, iy, storage, sizeof(storage));
+ if (blitter)
+ {
+ SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage);
+
+ SkRect16 ir;
+ ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
+
+ if (fBounder && !fBounder->doIRect(ir, *fClip))
+ return;
+
+ SkRegion::Cliperator iter(*fClip, ir);
+ const SkRect16& cr = iter.rect();
+
+ for (; !iter.done(); iter.next())
+ {
+ SkASSERT(!cr.isEmpty());
+ #if 0
+ LOGI("blitRect(%d %d %d %d) [%d %d %p]\n", cr.fLeft, cr.fTop, cr.width(), cr.height(),
+ bitmap.width(), bitmap.height(), bitmap.getPixels());
+ #endif
+ blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
+ }
+ return;
+ }
+ }
+
+ SkAutoBitmapShaderInstall install(bitmap, &paint);
+
+ // save our state
+ const SkMatrix* saveMatrix = fMatrix;
+ SkMatrix::MapPtProc saveProc = fMapPtProc;
+
+ // jam in the new temp state
+ fMatrix = &matrix;
+ fMapPtProc = matrix.getMapPtProc();
+
+ // call ourself with a rect
+ {
+ SkRect r;
+ r.set(0, 0, SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height()));
+ // is this ok if paint has a rasterizer? <reed>
+ this->drawRect(r, paint);
+ }
+
+ // restore our state
+ fMapPtProc = saveProc;
+ fMatrix = saveMatrix;
+}
+
+void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ SkRect16 bounds;
+ bounds.set(x, y, x + bitmap.width(), y + bitmap.height());
+
+ if (fClip->quickReject(bounds) ||
+ bitmap.getConfig() == SkBitmap::kNo_Config ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL))
+ {
+ return; // nothing to draw
+ }
+
+ SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style);
+
+ if (NULL == paint.getColorFilter())
+ {
+ uint32_t storage[kBlitterStorageLongCount];
+ SkBlitter* blitter = SkBlitter::ChooseSprite(*fDevice, paint, bitmap, x, y, storage, sizeof(storage));
+
+ if (blitter)
+ {
+ SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage);
+
+ if (fBounder && !fBounder->doIRect(bounds, *fClip))
+ return;
+
+ SkRegion::Cliperator iter(*fClip, bounds);
+ const SkRect16& cr = iter.rect();
+
+ for (; !iter.done(); iter.next())
+ {
+ SkASSERT(!cr.isEmpty());
+ blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
+ }
+ return;
+ }
+ }
+
+ SkAutoBitmapShaderInstall install(bitmap, &paint);
+
+ // save our state
+ const SkMatrix* saveMatrix = fMatrix;
+ SkMatrix::MapPtProc saveProc = fMapPtProc;
+ SkMatrix matrix;
+ SkRect r;
+
+ // get a scalar version of our rect
+ r.set(bounds);
+
+ // tell the shader our offset
+ matrix.setTranslate(r.fLeft, r.fTop);
+ paint.getShader()->setLocalMatrix(matrix);
+
+ // jam in the new temp state
+ matrix.reset();
+ fMatrix = &matrix;
+ fMapPtProc = matrix.getMapPtProc();
+
+ // call ourself with a rect
+ {
+ // is this OK if paint has a rasterizer? <reed>
+ this->drawRect(r, paint);
+ }
+
+ // restore our state
+ fMapPtProc = saveProc;
+ fMatrix = saveMatrix;
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+#include "SkScalerContext.h"
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+static void measure_text(SkGlyphCache* cache, SkUnicodeWalkerProc textProc, const char text[],
+ size_t byteLength, SkVector* stopVector)
+{
+ SkFixed x = 0, y = 0;
+ const char* stop = text + byteLength;
+
+ while (text < stop)
+ {
+ const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+ x += glyph.fAdvanceX;
+ y += glyph.fAdvanceY;
+ }
+ stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y));
+
+ SkASSERT(text == stop);
+}
+
+static void measure_layout(SkGlyphCache* cache, const SkTextLayout::Rec rec[], int count,
+ const SkMatrix& matrix, SkVector* stopVector)
+{
+ SkFixed x = 0, y = 0;
+
+ for (int i = 0; i < count; i++)
+ {
+ // should pass glyphID to the cache, when we have that
+ const SkGlyph& glyph = cache->getMetrics(rec[i].charCode());
+ SkVector adv;
+ adv.set(rec[i].fDeltaAdvance, 0);
+ matrix.mapVectors(&adv, 1);
+ x += glyph.fAdvanceX + SkScalarToFixed(adv.fX);
+ y += glyph.fAdvanceY + SkScalarToFixed(adv.fY);
+ }
+ stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y));
+}
+
+void SkDraw::drawText_asPaths(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ SkDEBUGCODE(this->validate();)
+
+ SkTextToPathIter iter(textProc, text, byteLength, paint, true, true);
+
+ SkMatrix matrix;
+ matrix.setScale(iter.getPathScale(), iter.getPathScale(), 0, 0);
+ matrix.postTranslate(x, y);
+
+ const SkPath* iterPath;
+ SkScalar xpos, prevXPos = 0;
+
+ while ((iterPath = iter.next(&xpos)) != NULL)
+ {
+ matrix.postTranslate(xpos - prevXPos, 0);
+ this->drawPath(*iterPath, iter.getPaint(), &matrix, false);
+ prevXPos = xpos;
+ }
+}
+
+#define kStdStrikeThru_Offset (-SK_Scalar1 * 6 / 21)
+#define kStdUnderline_Offset (SK_Scalar1 / 9)
+#define kStdUnderline_Thickness (SK_Scalar1 / 18)
+
+static void draw_paint_rect(SkDraw* draw, const SkPaint& paint, const SkRect& r, SkScalar textSize)
+{
+ if (paint.getStyle() == SkPaint::kFill_Style)
+ draw->drawRect(r, paint);
+ else
+ {
+ SkPaint p(paint);
+ p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth()));
+ draw->drawRect(r, p);
+ }
+}
+
+static void handle_aftertext(SkDraw* draw, const SkPaint& paint, SkScalar width, const SkPoint& start)
+{
+ U32 flags = paint.getFlags();
+
+ if (flags & (SkPaint::kUnderlineText_Mask | SkPaint::kStrikeThruText_Mask))
+ {
+ SkScalar textSize = paint.getTextSize();
+ SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness);
+ SkRect r;
+
+ r.fLeft = start.fX;
+ r.fRight = start.fX + width;
+
+ if (flags & SkPaint::kUnderlineText_Mask)
+ {
+ SkScalar offset = start.fY + SkScalarMul(textSize, kStdUnderline_Offset);
+ r.fTop = offset;
+ r.fBottom = offset + height;
+ draw_paint_rect(draw, paint, r, textSize);
+ }
+ if (flags & SkPaint::kStrikeThruText_Mask)
+ {
+ SkScalar offset = start.fY + SkScalarMul(textSize, kStdStrikeThru_Offset);
+ r.fTop = offset;
+ r.fBottom = offset + height;
+ draw_paint_rect(draw, paint, r, textSize);
+ }
+ }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static inline void draw_one_glyph(const SkGlyph& glyph, int left, int top, SkBounder* bounder,
+ const SkRegion& clip, SkBlitter* blitter, SkGlyphCache* cache)
+{
+ SkMask mask;
+
+ int right = left + glyph.fWidth;
+ int bottom = top + glyph.fHeight;
+
+ mask.fBounds.set(left, top, right, bottom);
+
+ if (bounder == NULL && clip.quickContains(left, top, right, bottom))
+ {
+ uint8_t* aa = (uint8_t*)glyph.fImage;
+ if (aa == NULL)
+ aa = (uint8_t*)cache->findImage(glyph.fCharCode);
+
+ if (aa)
+ {
+ mask.fRowBytes = glyph.fRowBytes;
+ mask.fFormat = glyph.fMaskFormat;
+ mask.fImage = aa;
+ blitter->blitMask(mask, mask.fBounds);
+ }
+ }
+ else
+ {
+ SkRegion::Cliperator clipper(clip, mask.fBounds);
+ if (!clipper.done())
+ {
+ const SkRect16& cr = clipper.rect();
+ const uint8_t* aa = (const uint8_t*)glyph.fImage;
+ if (NULL == aa)
+ aa = (const uint8_t*)cache->findImage(glyph.fCharCode);
+
+ if (aa && (bounder == NULL || bounder->doIRect(cr, clip)))
+ {
+ mask.fRowBytes = glyph.fRowBytes;
+ mask.fFormat = glyph.fMaskFormat;
+ mask.fImage = (uint8_t*)aa;
+ do {
+ blitter->blitMask(mask, cr);
+ clipper.next();
+ } while (!clipper.done());
+ }
+ }
+ }
+}
+
+void SkDraw::drawText(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+ SkASSERT(byteLength == 0 || text != NULL);
+
+ SkDEBUGCODE(this->validate();)
+
+ if (text == NULL || byteLength == 0 ||
+ fClip->isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ SkASSERT(textProc);
+
+ SkScalar underlineWidth = 0;
+ SkPoint underlineStart;
+
+ if (paint.getFlags() & (SkPaint::kUnderlineText_Mask | SkPaint::kStrikeThruText_Mask))
+ {
+ underlineWidth = paint.privateMeasureText(textProc, text, byteLength, NULL, NULL);
+
+ SkScalar offsetX = 0;
+ if (paint.getTextAlign() == SkPaint::kCenter_Align)
+ offsetX = SkScalarHalf(underlineWidth);
+ else if (paint.getTextAlign() == SkPaint::kRight_Align)
+ offsetX = underlineWidth;
+
+ underlineStart.set(x - offsetX, y);
+ }
+
+ if (paint.isLinearTextOn() ||
+ (fMatrix->getType() & SkMatrix::kPerspective_Mask))
+ {
+ this->drawText_asPaths(textProc, text, byteLength, x, y, paint);
+ handle_aftertext(this, paint, underlineWidth, underlineStart);
+ return;
+ }
+
+ SkAutoGlyphCache autoCache(paint, fMatrix);
+ SkGlyphCache* cache = autoCache.getCache();
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+ SkTextLayout* layout = paint.getTextLayout();
+
+ // transform our starting point
+ {
+ SkPoint loc;
+ fMapPtProc(*fMatrix, x, y, &loc);
+ x = loc.fX;
+ y = loc.fY;
+ }
+
+ if (paint.getTextAlign() != SkPaint::kLeft_Align) // need to measure first
+ {
+ SkVector stop;
+
+ if (layout)
+ {
+ SkAutoSTMalloc<32, SkTextLayout::Rec> storage(byteLength);
+ SkTextLayout::Rec* rec = storage.get();
+
+ int count = layout->layout(paint, text, byteLength, textProc, rec);
+ measure_layout(cache, rec, count, *fMatrix, &stop);
+ }
+ else
+ measure_text(cache, textProc, text, byteLength, &stop);
+
+ SkScalar stopX = stop.fX;
+ SkScalar stopY = stop.fY;
+
+ if (paint.getTextAlign() == SkPaint::kCenter_Align)
+ {
+ stopX = SkScalarHalf(stopX);
+ stopY = SkScalarHalf(stopY);
+ }
+ x -= stopX;
+ y -= stopY;
+ }
+
+ // add a half now so we can trunc rather than round in the loop
+ SkFixed fx = SkScalarToFixed(x) + SK_FixedHalf;
+ SkFixed fy = SkScalarToFixed(y) + SK_FixedHalf;
+ const char* stop = text + byteLength;
+ const SkRegion& clip = *fClip;
+ SkBounder* bounder = fBounder;
+ SkBlitter* blit = blitter.get();
+
+ if (layout)
+ {
+ SkAutoSTMalloc<32, SkTextLayout::Rec> storage(byteLength);
+ SkTextLayout::Rec* rec = storage.get();
+
+ int count = layout->layout(paint, text, byteLength, textProc, rec);
+ for (int i = 0; i < count; i++)
+ {
+ // should pass rec[i].glyphID when we have it
+ const SkGlyph& glyph = cache->getMetrics(rec[i].charCode());
+ SkVector advance;
+
+ advance.set(rec[i].fDeltaAdvance, 0);
+ fMatrix->mapVectors(&advance, 1);
+ SkFixed dx = SkScalarToFixed(advance.fX);
+ SkFixed dy = SkScalarToFixed(advance.fY);
+
+ if (glyph.fWidth) {
+ draw_one_glyph( glyph,
+ SkFixedFloor(fx + (dx >> 1)) + glyph.fLeft,
+ SkFixedFloor(fy + (dy >> 1)) + glyph.fTop,
+ fBounder, *fClip, blit, cache);
+ }
+ fx += glyph.fAdvanceX + dx;
+ fy += glyph.fAdvanceY + dy;
+ }
+ }
+ else // no layout object
+ {
+ while (text < stop)
+ {
+ const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+
+ if (glyph.fWidth) {
+ draw_one_glyph( glyph,
+ SkFixedFloor(fx) + glyph.fLeft, SkFixedFloor(fy) + glyph.fTop,
+ bounder, clip, blit, cache);
+ }
+ fx += glyph.fAdvanceX;
+ fy += glyph.fAdvanceY;
+ }
+ }
+
+ if (underlineWidth)
+ {
+ autoCache.release(); // release this now to free up the RAM
+ handle_aftertext(this, paint, underlineWidth, underlineStart);
+ }
+}
+
+typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkPoint16*);
+
+static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+ dst->set(SkScalarRound(loc.fX) + glyph.fLeft,
+ SkScalarRound(loc.fY) + glyph.fTop);
+}
+
+static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+ dst->set(SkFixedRound(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1)) + glyph.fLeft,
+ SkFixedRound(SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1)) + glyph.fTop);
+}
+
+static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+ dst->set(SkFixedRound(SkScalarToFixed(loc.fX) - glyph.fAdvanceX) + glyph.fLeft,
+ SkFixedRound(SkScalarToFixed(loc.fY) - glyph.fAdvanceY) + glyph.fTop);
+}
+
+static AlignProc pick_align_proc(SkPaint::Align align)
+{
+ static const AlignProc gProcs[] = { leftAlignProc, centerAlignProc, rightAlignProc };
+
+ SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs));
+
+ return gProcs[align];
+}
+
+void SkDraw::drawPosText(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint)
+{
+ SkASSERT(byteLength == 0 || text != NULL);
+
+ SkDEBUGCODE(this->validate();)
+
+ if (text == NULL || byteLength == 0 ||
+ fClip->isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ SkASSERT(textProc);
+
+ if (paint.isLinearTextOn() ||
+ (fMatrix->getType() & SkMatrix::kPerspective_Mask))
+ {
+// this->drawText_asPaths(textProc, text, byteLength, x, y, paint);
+ return;
+ }
+
+ SkAutoGlyphCache autoCache(paint, fMatrix);
+ SkGlyphCache* cache = autoCache.getCache();
+ SkAutoBlitterChoose blitter(*fDevice, *fMatrix, paint);
+
+ const char* stop = text + byteLength;
+ const SkRegion& clip = *fClip;
+ SkBounder* bounder = fBounder;
+ SkBlitter* blit = blitter.get();
+ SkMatrix::MapPtProc mapPtProc = fMapPtProc;
+ const SkMatrix& matrix = *fMatrix;
+ AlignProc alignProc = pick_align_proc(paint.getTextAlign());
+
+ while (text < stop)
+ {
+ const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+
+ if (glyph.fWidth)
+ {
+ SkPoint loc;
+ mapPtProc(matrix, pos->fX, pos->fY, &loc);
+
+ SkPoint16 devLoc;
+ alignProc(loc, glyph, &devLoc);
+
+ draw_one_glyph( glyph, devLoc.fX, devLoc.fY,
+ bounder, clip, blit, cache);
+ }
+ pos += 1;
+ }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPathMeasure.h"
+
+static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
+ SkPathMeasure& meas, SkScalar offset, SkScalar scale)
+{
+ for (int i = 0; i < count; i++)
+ {
+ SkPoint pos;
+ SkVector tangent;
+
+ SkScalar sx = SkScalarMul(src[i].fX, scale) + offset;
+ SkScalar sy = SkScalarMul(src[i].fY, scale);
+
+ meas.getPosTan(sx, &pos, &tangent);
+
+ SkMatrix matrix;
+ SkPoint pt;
+
+ pt.set(sx, sy);
+ matrix.setSinCos(tangent.fY, tangent.fX, 0, 0);
+ matrix.preTranslate(-sx, 0);
+ matrix.postTranslate(pos.fX, pos.fY);
+ matrix.mapPoints(&dst[i], &pt, 1);
+ }
+}
+
+/* TODO
+
+ Need differentially more subdivisions when the follow-path is curvy. Not sure how to
+ determine that, but we need it. I guess a cheap answer is let the caller tell us,
+ but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
+*/
+static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
+ SkScalar offset, SkScalar scale)
+{
+ SkPath::Iter iter(src, false);
+ SkPoint srcP[4], dstP[3];
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(srcP)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kMove_Verb:
+ morphpoints(dstP, srcP, 1, meas, offset, scale);
+ dst->moveTo(dstP[0]);
+ break;
+ case SkPath::kLine_Verb:
+ srcP[2] = srcP[1];
+ srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
+ SkScalarAve(srcP[0].fY, srcP[2].fY));
+ // fall through to quad
+ case SkPath::kQuad_Verb:
+ morphpoints(dstP, &srcP[1], 2, meas, offset, scale);
+ dst->quadTo(dstP[0], dstP[1]);
+ break;
+ case SkPath::kCubic_Verb:
+ morphpoints(dstP, &srcP[1], 3, meas, offset, scale);
+ dst->cubicTo(dstP[0], dstP[1], dstP[2]);
+ break;
+ case SkPath::kClose_Verb:
+ dst->close();
+ break;
+ default:
+ SkASSERT(!"unknown verb");
+ break;
+ }
+ }
+}
+
+void SkDraw::drawTextOnPath(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength,
+ const SkPath& follow, SkScalar offset, const SkPaint& paint)
+{
+ SkASSERT(byteLength == 0 || text != NULL);
+
+ if (text == NULL || byteLength == 0 ||
+ fClip->getBounds().isEmpty() ||
+ (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) // nothing to draw
+ return;
+
+ SkTextToPathIter iter(textProc, text, byteLength, paint, true, true);
+ SkPathMeasure meas(follow, false);
+
+ if (paint.getTextAlign() != SkPaint::kLeft_Align) // need to measure first
+ {
+ SkScalar pathLen = meas.getLength();
+ if (paint.getTextAlign() == SkPaint::kCenter_Align)
+ pathLen = SkScalarHalf(pathLen);
+ offset += pathLen;
+ }
+
+ const SkPath* iterPath;
+ SkScalar xpos;
+ while ((iterPath = iter.next(&xpos)) != NULL)
+ {
+ SkPath tmp;
+ morphpath(&tmp, *iterPath, meas, offset + xpos, iter.getPathScale());
+ this->drawPath(tmp, iter.getPaint());
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkDraw::validate() const
+{
+ SkASSERT(fDevice != NULL);
+ SkASSERT(fMatrix != NULL);
+ SkASSERT(fClip != NULL);
+
+ const SkRect16& cr = fClip->getBounds();
+ SkRect16 br;
+
+ br.set(0, 0, fDevice->width(), fDevice->height());
+ SkASSERT(br.contains(cr));
+}
+
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+bool SkBounder::doIRect(const SkRect16& r, const SkRegion& clip)
+{
+ SkRect16 rr;
+ return rr.intersect(clip.getBounds(), r) && this->onIRect(rr);
+}
+
+bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1, const SkPaint& paint, const SkRegion& clip)
+{
+ SkRect16 r;
+ SkScalar v0, v1;
+
+ v0 = pt0.fX;
+ v1 = pt1.fX;
+ if (v0 > v1)
+ SkTSwap<SkScalar>(v0, v1);
+ r.fLeft = SkToS16(SkScalarFloor(v0));
+ r.fRight = SkToS16(SkScalarCeil(v1));
+
+ v0 = pt0.fY;
+ v1 = pt1.fY;
+ if (v0 > v1)
+ SkTSwap<SkScalar>(v0, v1);
+ r.fTop = SkToS16(SkScalarFloor(v0));
+ r.fBottom = SkToS16(SkScalarCeil(v1));
+
+ if (paint.isAntiAliasOn())
+ r.inset(-1, -1);
+
+ return this->doIRect(r, clip);
+}
+
+bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint, const SkRegion& clip)
+{
+ SkRect16 r;
+
+ if (paint.getStyle() == SkPaint::kFill_Style)
+ rect.round(&r);
+ else
+ {
+ int rad = -1;
+ rect.roundOut(&r);
+ if (paint.isAntiAliasOn())
+ rad = -2;
+ r.inset(rad, rad);
+ }
+ return this->doIRect(r, clip);
+}
+
+bool SkBounder::doPath(const SkPath& path, const SkPaint& paint, const SkRegion& clip, bool doFill)
+{
+ SkRect bounds;
+ SkRect16 r;
+
+ path.computeBounds(&bounds, SkPath::kFast_BoundsType);
+
+ if (doFill)
+ bounds.round(&r);
+ else // hairline
+ bounds.roundOut(&r);
+
+ if (paint.isAntiAliasOn())
+ r.inset(-1, -1);
+
+ return this->doIRect(r, clip);
+}
+
+void SkBounder::commit()
+{
+ // override in subclass
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+#include "SkDraw.h"
+#include "SkRegion.h"
+#include "SkBlitter.h"
+
+static bool compute_bounds(const SkPath& devPath, const SkRect16* clipBounds,
+ SkMaskFilter* filter, const SkMatrix* filterMatrix,
+ SkRect16* bounds)
+{
+ if (devPath.isEmpty())
+ return false;
+
+ SkPoint16 margin;
+ margin.set(0, 0);
+
+ // init our bounds from the path
+ {
+ SkRect pathBounds;
+ devPath.computeBounds(&pathBounds, SkPath::kExact_BoundsType);
+ pathBounds.inset(-SK_ScalarHalf, -SK_ScalarHalf);
+ pathBounds.roundOut(bounds);
+ }
+
+ if (filter)
+ {
+ SkASSERT(filterMatrix);
+
+ SkMask srcM, dstM;
+
+ srcM.fBounds = *bounds;
+ srcM.fFormat = SkMask::kA8_Format;
+ srcM.fImage = NULL;
+ if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin))
+ return false;
+
+ *bounds = dstM.fBounds;
+ }
+
+ if (clipBounds && !SkRect16::Intersects(*clipBounds, *bounds))
+ return false;
+
+ // (possibly) trim the srcM bounds to reflect the clip
+ // (plus whatever slop the filter needs)
+ if (clipBounds && !clipBounds->contains(*bounds))
+ {
+ SkRect16 tmp = *bounds;
+ (void)tmp.intersect(*clipBounds);
+ tmp.inset(-margin.fX, -margin.fY);
+ (void)bounds->intersect(tmp);
+ }
+
+ return true;
+}
+
+static void draw_into_mask(const SkMask& mask, const SkPath& devPath)
+{
+ SkBitmap bm;
+ SkDraw draw;
+ SkRegion clipRgn;
+ SkMatrix matrix;
+ SkPaint paint;
+
+ bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height(), mask.fRowBytes);
+ bm.setPixels(mask.fImage);
+
+ clipRgn.setRect(0, 0, mask.fBounds.width(), mask.fBounds.height());
+ matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
+ -SkIntToScalar(mask.fBounds.fTop));
+
+ draw.fDevice = &bm;
+ draw.fClip = &clipRgn;
+ draw.fMatrix = &matrix;
+ draw.fMapPtProc = matrix.getMapPtProc();
+ draw.fBounder = NULL;
+ paint.setAntiAliasOn(true);
+ draw.drawPath(devPath, paint);
+}
+
+bool SkDraw::DrawToMask(const SkPath& devPath, const SkRect16* clipBounds,
+ SkMaskFilter* filter, const SkMatrix* filterMatrix,
+ SkMask* mask, SkMask::CreateMode mode)
+{
+ if (SkMask::kJustRenderImage_CreateMode != mode)
+ {
+ if (!compute_bounds(devPath, clipBounds, filter, filterMatrix, &mask->fBounds))
+ return false;
+ }
+
+ if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
+ {
+ mask->fFormat = SkMask::kA8_Format;
+ mask->fRowBytes = mask->fBounds.width();
+ mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+ memset(mask->fImage, 0, mask->computeImageSize());
+ }
+
+ if (SkMask::kJustComputeBounds_CreateMode != mode)
+ draw_into_mask(*mask, devPath);
+
+ return true;
+}
+
diff --git a/libs/graphics/sgl/SkDraw.h b/libs/graphics/sgl/SkDraw.h
new file mode 100644
index 0000000000..488fa793f0
--- /dev/null
+++ b/libs/graphics/sgl/SkDraw.h
@@ -0,0 +1,89 @@
+#ifndef SkDraw_DEFINED
+#define SkDraw_DEFINED
+
+#include "SkBitmap.h"
+#include "SkMask.h"
+#include "SkMatrix.h"
+#include "SkPaint.h"
+#include "SkRect.h"
+
+class SkBounder;
+class SkCanvas;
+class SkPath;
+class SkRegion;
+
+class SkDraw {
+public:
+ SkDraw() {}
+ SkDraw(const SkCanvas&);
+
+ void drawPaint(const SkPaint&);
+ void drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint&);
+ void drawRect(const SkRect&, const SkPaint&);
+ /* To save on mallocs, we allow a flag that tells us that srcPath is mutable, so that we don't have to
+ make copies of it as we transform it.
+ */
+ void drawPath(const SkPath& srcPath, const SkPaint&, const SkMatrix* prePathMatrix, bool srcPathIsMutable);
+ void drawBitmap(const SkBitmap&, SkScalar x, SkScalar y, const SkPaint&);
+ void drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint);
+ void drawText(SkUnicodeWalkerProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint);
+ void drawPosText(SkUnicodeWalkerProc, const char text[], size_t byteLength, const SkPoint pos[], const SkPaint& paint);
+ void drawTextOnPath(SkUnicodeWalkerProc, const char text[], size_t byteLength, const SkPath& follow,
+ SkScalar offset, const SkPaint& paint);
+
+ void drawPath(const SkPath& src, const SkPaint& paint)
+ {
+ this->drawPath(src, paint, NULL, false);
+ }
+
+ /** Helper function that creates a mask from a path and an optional maskfilter.
+ Note however, that the resulting mask will not have been actually filtered,
+ that must be done afterwards (by calling filterMask). The maskfilter is provided
+ solely to assist in computing the mask's bounds (if the mode requests that).
+ */
+ static bool DrawToMask(const SkPath& devPath, const SkRect16* clipBounds,
+ SkMaskFilter* filter, const SkMatrix* filterMatrix,
+ SkMask* mask, SkMask::CreateMode mode);
+
+private:
+ void drawText_asPaths(SkUnicodeWalkerProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint&);
+ void drawDevMask(const SkMask& mask, const SkPaint&);
+
+#ifdef SK_DEBUG
+ void validate() const;
+#endif
+
+public:
+ const SkBitmap* fDevice; // required
+ const SkMatrix* fMatrix; // required
+ const SkRegion* fClip; // required
+ SkMatrix::MapPtProc fMapPtProc; // required
+ SkBounder* fBounder; // optional
+};
+
+class SkTextToPathIter {
+public:
+ SkTextToPathIter(SkUnicodeWalkerProc, const char text[], size_t length, const SkPaint&,
+ bool applyStrokeAndPathEffects, bool forceLinearTextOn);
+ ~SkTextToPathIter();
+
+ const SkPaint& getPaint() const { return fPaint; }
+ SkScalar getPathScale() const { return fScale; }
+
+ const SkPath* next(SkScalar* xpos); //!< returns nil when there are no more paths
+
+private:
+ SkGlyphCache* fCache;
+ SkPaint fPaint;
+ SkScalar fScale, fPrevAdvance;
+ const char* fText;
+ const char* fStop;
+ SkUnicodeWalkerProc fTextProc;
+
+ const SkPath* fPath; // returned in next
+ SkScalar fXPos; // accumulated xpos, returned in next
+};
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkEdge.cpp b/libs/graphics/sgl/SkEdge.cpp
new file mode 100644
index 0000000000..d5e5590635
--- /dev/null
+++ b/libs/graphics/sgl/SkEdge.cpp
@@ -0,0 +1,429 @@
+#include "SkEdge.h"
+#include "SkFDot6.h"
+
+/*
+ In setLine, setQuadratic, setCubic, the first thing we do is to convert
+ the points into FDot6. This is modulated by the shift parameter, which
+ will either be 0, or something like 2 for antialiasing.
+
+ In the float case, we want to turn the float into .6 by saying pt * 64,
+ or pt * 256 for antialiasing. This is implemented as 1 << (shift + 6).
+
+ In the fixed case, we want to turn the fixed into .6 by saying pt >> 10,
+ or pt >> 8 for antialiasing. This is implemented as pt >> (10 - shift).
+*/
+
+/////////////////////////////////////////////////////////////////////////
+
+int SkEdge::setLine(const SkPoint pts[2], const SkRect16* clip, int shift)
+{
+ SkFDot6 x0, y0, x1, y1;
+
+ {
+#ifdef SK_SCALAR_IS_FLOAT
+ float scale = float(1 << (shift + 6));
+ x0 = int(pts[0].fX * scale);
+ y0 = int(pts[0].fY * scale);
+ x1 = int(pts[1].fX * scale);
+ y1 = int(pts[1].fY * scale);
+#else
+ shift = 10 - shift;
+ x0 = pts[0].fX >> shift;
+ y0 = pts[0].fY >> shift;
+ x1 = pts[1].fX >> shift;
+ y1 = pts[1].fY >> shift;
+#endif
+ }
+
+ int winding = 1;
+
+ if (y0 > y1)
+ {
+ SkTSwap(x0, x1);
+ SkTSwap(y0, y1);
+ winding = -1;
+ }
+
+ int top = SkFDot6Round(y0);
+ int bot = SkFDot6Round(y1);
+
+ // are we a zero-height line?
+ if (top == bot)
+ return 0;
+
+ // are we completely above or below the clip?
+ if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+ return 0;
+
+ SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
+
+ fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
+ fDX = slope;
+ fFirstY = SkToS16(top);
+ fLastY = SkToS16(bot - 1);
+ fCurveCount = 0;
+ fWinding = SkToS8(winding);
+ fCurveShift = 0;
+
+ if (clip)
+ this->chopLineWithClip(*clip);
+ return 1;
+}
+
+// called from a curve subclass
+int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1)
+{
+ SkASSERT(fWinding == 1 || fWinding == -1);
+ SkASSERT(fCurveCount != 0);
+ SkASSERT(fCurveShift != 0);
+
+ y0 >>= 10;
+ y1 >>= 10;
+
+ SkASSERT(y0 <= y1);
+
+ int top = SkFDot6Round(y0);
+ int bot = SkFDot6Round(y1);
+
+// SkASSERT(top >= fFirstY);
+
+ // are we a zero-height line?
+ if (top == bot)
+ return 0;
+
+ x0 >>= 10;
+ x1 >>= 10;
+
+ SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
+
+ fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
+ fDX = slope;
+ fFirstY = SkToS16(top);
+ fLastY = SkToS16(bot - 1);
+
+ return 1;
+}
+
+void SkEdge::chopLineWithClip(const SkRect16& clip)
+{
+ int top = fFirstY;
+
+ SkASSERT(top < clip.fBottom);
+
+ // clip the line to the top
+ if (top < clip.fTop)
+ {
+ SkASSERT(fLastY >= clip.fTop);
+ fX += fDX * (clip.fTop - top);
+ fFirstY = clip.fTop;
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy)
+{
+ dx = SkAbs32(dx);
+ dy = SkAbs32(dy);
+ // return max + min/2
+ if (dx > dy)
+ dx += dy >> 1;
+ else
+ dx = dy + (dx >> 1);
+ return dx;
+}
+
+static inline int diff_to_shift(SkFDot6 dx, SkFDot6 dy)
+{
+ // cheap calc of distance from center of p0-p2 to the center of the curve
+ SkFDot6 dist = cheap_distance(dx, dy);
+
+ // shift down dist (it is currently in dot6)
+ // down by 5 should give us 1/2 pixel accuracy (assuming our dist is accurate...)
+ // this is chosen by heuristic: make it as big as possible (to minimize segments)
+ // ... but small enough so that our curves still look smooth
+ dist >>= 5;
+
+ // each subdivision (shift value) cuts this dist (error) by 1/4
+ return (32 - SkCLZ(dist)) >> 1;
+}
+
+int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], const SkRect16* clip, int shift)
+{
+ SkFDot6 x0, y0, x1, y1, x2, y2;
+
+ {
+#ifdef SK_SCALAR_IS_FLOAT
+ float scale = float(1 << (shift + 6));
+ x0 = int(pts[0].fX * scale);
+ y0 = int(pts[0].fY * scale);
+ x1 = int(pts[1].fX * scale);
+ y1 = int(pts[1].fY * scale);
+ x2 = int(pts[2].fX * scale);
+ y2 = int(pts[2].fY * scale);
+#else
+ shift = 10 - shift;
+ x0 = pts[0].fX >> shift;
+ y0 = pts[0].fY >> shift;
+ x1 = pts[1].fX >> shift;
+ y1 = pts[1].fY >> shift;
+ x2 = pts[2].fX >> shift;
+ y2 = pts[2].fY >> shift;
+#endif
+ }
+
+ int winding = 1;
+ if (y0 > y2)
+ {
+ SkTSwap(x0, x2);
+ SkTSwap(y0, y2);
+ winding = -1;
+ }
+ SkASSERT(y0 <= y1 && y1 <= y2);
+
+ int top = SkFDot6Round(y0);
+ int bot = SkFDot6Round(y2);
+
+ // are we a zero-height quad (line)?
+ if (top == bot)
+ return 0;
+ // are we completely above or below the clip?
+ if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+ return 0;
+
+ // compute number of steps needed (1 << shift)
+ {
+ SkFDot6 dx = ((x1 << 1) - x0 - x2) >> 2;
+ SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2;
+ shift = diff_to_shift(dx, dy);
+ }
+ // need at least 1 subdivision for our bias trick
+ if (shift == 0)
+ shift = 1;
+
+ fWinding = SkToS8(winding);
+ fCurveShift = SkToU8(shift);
+ fCurveCount = SkToS16(1 << shift);
+
+ SkFixed A = SkFDot6ToFixed(x0 - x1 - x1 + x2);
+ SkFixed B = SkFDot6ToFixed(x1 - x0 + x1 - x0);
+
+ fQx = SkFDot6ToFixed(x0);
+ fQDx = B + (A >> shift); // biased by shift
+ fQDDx = A >> (shift - 1); // biased by shift
+
+ A = SkFDot6ToFixed(y0 - y1 - y1 + y2);
+ B = SkFDot6ToFixed(y1 - y0 + y1 - y0);
+
+ fQy = SkFDot6ToFixed(y0);
+ fQDy = B + (A >> shift); // biased by shift
+ fQDDy = A >> (shift - 1); // biased by shift
+
+ fQLastX = SkFDot6ToFixed(x2);
+ fQLastY = SkFDot6ToFixed(y2);
+
+ if (clip)
+ {
+ do {
+ for (;!this->updateQuadratic();)
+ ;
+ } while (!this->intersectsClip(*clip));
+ this->chopLineWithClip(*clip);
+ return 1;
+ }
+ return this->updateQuadratic();
+}
+
+int SkQuadraticEdge::updateQuadratic()
+{
+ int success;
+ int count = fCurveCount;
+ SkFixed oldx = fQx;
+ SkFixed oldy = fQy;
+ SkFixed newx, newy;
+ int shift = fCurveShift;
+
+ SkASSERT(count > 0);
+
+ do {
+ if (--count > 0)
+ {
+ newx = oldx + (fQDx >> shift);
+ fQDx += fQDDx;
+ newy = oldy + (fQDy >> shift);
+ fQDy += fQDDy;
+ }
+ else // last segment
+ {
+ newx = fQLastX;
+ newy = fQLastY;
+ }
+ success = this->updateLine(oldx, oldy, newx, newy);
+ oldx = newx;
+ oldy = newy;
+ } while (count > 0 && !success);
+
+ fQx = newx;
+ fQy = newy;
+ fCurveCount = SkToS16(count);
+ return success;
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+/* f(1/3) = (8a + 12b + 6c + d) / 27
+ f(2/3) = (a + 6b + 12c + 8d) / 27
+
+ f(1/3)-b = (8a - 15b + 6c + d) / 27
+ f(2/3)-c = (a + 6b - 15c + 8d) / 27
+
+ use 16/512 to approximate 1/27
+*/
+static SkFDot6 cubic_delta_from_line(SkFDot6 a, SkFDot6 b, SkFDot6 c, SkFDot6 d)
+{
+ SkFDot6 oneThird = ((a << 3) - ((b << 4) - b) + 6*c + d) * 19 >> 9;
+ SkFDot6 twoThird = (a + 6*b - ((c << 4) - c) + (d << 3)) * 19 >> 9;
+
+ return SkMax32(SkAbs32(oneThird), SkAbs32(twoThird));
+}
+
+int SkCubicEdge::setCubic(const SkPoint pts[4], const SkRect16* clip, int shift)
+{
+ SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3;
+
+ {
+#ifdef SK_SCALAR_IS_FLOAT
+ float scale = float(1 << (shift + 6));
+ x0 = int(pts[0].fX * scale);
+ y0 = int(pts[0].fY * scale);
+ x1 = int(pts[1].fX * scale);
+ y1 = int(pts[1].fY * scale);
+ x2 = int(pts[2].fX * scale);
+ y2 = int(pts[2].fY * scale);
+ x3 = int(pts[3].fX * scale);
+ y3 = int(pts[3].fY * scale);
+#else
+ shift = 10 - shift;
+ x0 = pts[0].fX >> shift;
+ y0 = pts[0].fY >> shift;
+ x1 = pts[1].fX >> shift;
+ y1 = pts[1].fY >> shift;
+ x2 = pts[2].fX >> shift;
+ y2 = pts[2].fY >> shift;
+ x3 = pts[3].fX >> shift;
+ y3 = pts[3].fY >> shift;
+#endif
+ }
+
+ int winding = 1;
+ if (y0 > y3)
+ {
+ SkTSwap(x0, x3);
+ SkTSwap(x1, x2);
+ SkTSwap(y0, y3);
+ SkTSwap(y1, y2);
+ winding = -1;
+ }
+
+ int top = SkFDot6Round(y0);
+ int bot = SkFDot6Round(y3);
+
+ // are we a zero-height cubic (line)?
+ if (top == bot)
+ return 0;
+
+ // are we completely above or below the clip?
+ if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+ return 0;
+
+ // compute number of steps needed (1 << shift)
+ {
+ // Can't use (center of curve - center of baseline), since center-of-curve
+ // need not be the max delta from the baseline (it could even be coincident)
+ // so we try just looking at the two off-curve points
+ SkFDot6 dx = cubic_delta_from_line(x0, x1, x2, x3);
+ SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3);
+ // add 1 (by observation)
+ shift = diff_to_shift(dx, dy) + 1;
+ }
+ // need at least 1 subdivision for our bias trick
+ SkASSERT(shift > 0);
+
+ fWinding = SkToS8(winding);
+ fCurveShift = SkToU8(shift);
+ fCurveCount = SkToS16(-1 << shift);
+
+ SkFixed B = SkFDot6ToFixed(3 * (x1 - x0));
+ SkFixed C = SkFDot6ToFixed(3 * (x0 - x1 - x1 + x2));
+ SkFixed D = SkFDot6ToFixed(x3 + 3 * (x1 - x2) - x0);
+
+ fCx = SkFDot6ToFixed(x0);
+ fCDx = B + (C >> shift) + (D >> 2*shift); // biased by shift
+ fCDDx = 2*C + (3*D >> (shift - 1)); // biased by 2*shift
+ fCDDDx = 3*D >> (shift - 1); // biased by 2*shift
+
+ B = SkFDot6ToFixed(3 * (y1 - y0));
+ C = SkFDot6ToFixed(3 * (y0 - y1 - y1 + y2));
+ D = SkFDot6ToFixed(y3 + 3 * (y1 - y2) - y0);
+
+ fCy = SkFDot6ToFixed(y0);
+ fCDy = B + (C >> shift) + (D >> 2*shift); // biased by shift
+ fCDDy = 2*C + (3*D >> (shift - 1)); // biased by 2*shift
+ fCDDDy = 3*D >> (shift - 1); // biased by 2*shift
+
+ fCLastX = SkFDot6ToFixed(x3);
+ fCLastY = SkFDot6ToFixed(y3);
+
+ if (clip)
+ {
+ do {
+ for (;!this->updateCubic();)
+ ;
+ } while (!this->intersectsClip(*clip));
+ this->chopLineWithClip(*clip);
+ return 1;
+ }
+ return this->updateCubic();
+}
+
+int SkCubicEdge::updateCubic()
+{
+ int success;
+ int count = fCurveCount;
+ SkFixed oldx = fCx;
+ SkFixed oldy = fCy;
+ SkFixed newx, newy;
+ int shift = fCurveShift;
+
+ SkASSERT(count < 0);
+
+ do {
+ if (++count < 0)
+ {
+ newx = oldx + (fCDx >> shift);
+ fCDx += fCDDx >> shift;
+ fCDDx += fCDDDx;
+
+ newy = oldy + (fCDy >> shift);
+ fCDy += fCDDy >> shift;
+ fCDDy += fCDDDy;
+ }
+ else // last segment
+ {
+ // SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
+ newx = fCLastX;
+ newy = fCLastY;
+ }
+ success = this->updateLine(oldx, oldy, newx, newy);
+ oldx = newx;
+ oldy = newy;
+ } while (count < 0 && !success);
+
+ fCx = newx;
+ fCy = newy;
+ fCurveCount = SkToS16(count);
+ return success;
+}
+
+
+
diff --git a/libs/graphics/sgl/SkEdge.h b/libs/graphics/sgl/SkEdge.h
new file mode 100644
index 0000000000..73add2a141
--- /dev/null
+++ b/libs/graphics/sgl/SkEdge.h
@@ -0,0 +1,77 @@
+#ifndef SkEdge_DEFINED
+#define SkEdge_DEFINED
+
+#include "SkRect.h"
+
+struct SkEdge {
+ enum Type {
+ kLine_Type,
+ kQuad_Type,
+ kCubic_Type
+ };
+
+ SkEdge* fNext;
+ SkEdge* fPrev;
+
+ SkFixed fX;
+ SkFixed fDX;
+ S16 fFirstY;
+ S16 fLastY;
+ S16 fCurveCount; // only used by kQuad(+) and kCubic(-)
+ U8 fCurveShift;
+ S8 fWinding; // 1 or -1
+
+ int setLine(const SkPoint pts[2], const SkRect16* clip, int shiftUp);
+ inline int updateLine(SkFixed ax, SkFixed ay, SkFixed bx, SkFixed by);
+ void chopLineWithClip(const SkRect16& clip);
+
+ inline bool intersectsClip(const SkRect16& clip) const
+ {
+ SkASSERT(fFirstY < clip.fBottom);
+ return fLastY >= clip.fTop;
+ }
+
+#ifdef SK_DEBUG
+ void dump() const
+ {
+ #ifdef SK_CAN_USE_FLOAT
+ SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
+ #else
+ SkDebugf("edge: firstY:%d lastY:%d x:%x dx:%x w:%d\n", fFirstY, fLastY, fX, fDX, fWinding);
+ #endif
+ }
+
+ void validate() const
+ {
+ SkASSERT(fPrev && fNext);
+ SkASSERT(fPrev->fNext == this);
+ SkASSERT(fNext->fPrev == this);
+
+ SkASSERT(fFirstY <= fLastY);
+ SkASSERT(SkAbs32(fWinding) == 1);
+ }
+#endif
+};
+
+struct SkQuadraticEdge : public SkEdge {
+ SkFixed fQx, fQy;
+ SkFixed fQDx, fQDy;
+ SkFixed fQDDx, fQDDy;
+ SkFixed fQLastX, fQLastY;
+
+ int setQuadratic(const SkPoint pts[3], const SkRect16* clip, int shiftUp);
+ int updateQuadratic();
+};
+
+struct SkCubicEdge : public SkEdge {
+ SkFixed fCx, fCy;
+ SkFixed fCDx, fCDy;
+ SkFixed fCDDx, fCDDy;
+ SkFixed fCDDDx, fCDDDy;
+ SkFixed fCLastX, fCLastY;
+
+ int setCubic(const SkPoint pts[4], const SkRect16* clip, int shiftUp);
+ int updateCubic();
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkFP.h b/libs/graphics/sgl/SkFP.h
new file mode 100644
index 0000000000..eb311b8e58
--- /dev/null
+++ b/libs/graphics/sgl/SkFP.h
@@ -0,0 +1,70 @@
+#ifndef SkFP_DEFINED
+#define SkFP_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+ typedef float SkFP;
+
+ #define SkScalarToFP(n) (n)
+ #define SkFPToScalar(n) (n)
+ #define SkIntToFP(n) SkIntToScalar(n)
+ #define SkFPRound(x) SkScalarRound(n)
+ #define SkFPCeil(x) SkScalarCeil(n)
+ #define SkFPFloor(x) SkScalarFloor(n)
+
+ #define SkFPNeg(x) (-(x))
+ #define SkFPAbs(x) SkScalarAbs(x)
+ #define SkFPAdd(a, b) ((a) + (b))
+ #define SkFPSub(a, b) ((a) - (b))
+ #define SkFPMul(a, b) ((a) * (b))
+ #define SkFPMulInt(a, n) ((a) * (n))
+ #define SkFPDiv(a, b) ((a) / (b))
+ #define SkFPDivInt(a, n) ((a) / (n))
+ #define SkFPInvert(x) SkScalarInvert(x)
+ #define SkFPSqrt(x) SkScalarSqrt(x)
+ #define SkFPCubeRoot(x) pow(x, 1.0f/3)
+
+ #define SkFPLT(a, b) ((a) < (b))
+ #define SkFPLE(a, b) ((a) <= (b))
+ #define SkFPGT(a, b) ((a) > (b))
+ #define SkFPGE(a, b) ((a) >= (b))
+
+#else // scalar is fixed
+
+ #include "SkFloat.h"
+
+ typedef S32 SkFP;
+
+ #define SkScalarToFP(n) SkFloat::SetShift(n, -16)
+ #define SkFPToScalar(n) SkFloat::GetShift(n, -16)
+ #define SkIntToFP(n) SkFloat::SetShift(n, 0)
+ #define SkFPRound(x) SkFloat::Round(x);
+ #define SkFPCeil(x) SkFloat::Ceil();
+ #define SkFPFloor(x) SkFloat::Floor();
+
+ #define SkFPNeg(x) SkFloat::Neg(x)
+ #define SkFPAbs(x) SkFloat::Abs(x)
+ #define SkFPAdd(a, b) SkFloat::Add(a, b)
+ #define SkFPSub(a, b) SkFloat::Add(a, SkFloat::Neg(b))
+ #define SkFPMul(a, b) SkFloat::Mul(a, b)
+ #define SkFPMulInt(a, n) SkFloat::MulInt(a, n)
+ #define SkFPDiv(a, b) SkFloat::Div(a, b)
+ #define SkFPDivInt(a, n) SkFloat::DivInt(a, n)
+ #define SkFPInvert(x) SkFloat::Invert(x)
+ #define SkFPSqrt(x) SkFloat::Sqrt(x)
+ #define SkFPCubeRoot(x) SkFloat::CubeRoot(x)
+
+ #define SkFPLT(a, b) (SkFloat::Cmp(a, b) < 0)
+ #define SkFPLE(a, b) (SkFloat::Cmp(a, b) <= 0)
+ #define SkFPGT(a, b) (SkFloat::Cmp(a, b) > 0)
+ #define SkFPGE(a, b) (SkFloat::Cmp(a, b) >= 0)
+
+#endif
+
+#ifdef SK_DEBUG
+ void SkFP_UnitTest();
+#endif
+
+#endif
diff --git a/libs/graphics/sgl/SkFilterProc.cpp b/libs/graphics/sgl/SkFilterProc.cpp
new file mode 100644
index 0000000000..b51fa931bd
--- /dev/null
+++ b/libs/graphics/sgl/SkFilterProc.cpp
@@ -0,0 +1,38 @@
+#include "SkFilterProc.h"
+
+/* [1-x 1-y] [x 1-y]
+ [1-x y] [x y]
+*/
+
+static unsigned bilerp00(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return a00; }
+static unsigned bilerp01(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * a00 + a01) >> 2; }
+static unsigned bilerp02(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a01) >> 1; }
+static unsigned bilerp03(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + 3 * a01) >> 2; }
+
+static unsigned bilerp10(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * a00 + a10) >> 2; }
+static unsigned bilerp11(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a00 + 3 * (a01 + a10) + a11) >> 4; }
+static unsigned bilerp12(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a00 + a01) + a10 + a11) >> 3; }
+static unsigned bilerp13(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a01 + 3 * (a00 + a11) + a10) >> 4; }
+
+static unsigned bilerp20(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a10) >> 1; }
+static unsigned bilerp21(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a00 + a10) + a01 + a11) >> 3; }
+static unsigned bilerp22(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a01 + a10 + a11) >> 2; }
+static unsigned bilerp23(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a01 + a11) + a00 + a10) >> 3; }
+
+static unsigned bilerp30(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + 3 * a10) >> 2; }
+static unsigned bilerp31(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a10 + 3 * (a00 + a11) + a01) >> 4; }
+static unsigned bilerp32(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a10 + a11) + a00 + a01) >> 3; }
+static unsigned bilerp33(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a11 + 3 * (a01 + a10) + a00) >> 4; }
+
+static const SkFilterProc gBilerpProcs[4 * 4] = {
+ bilerp00, bilerp01, bilerp02, bilerp03,
+ bilerp10, bilerp11, bilerp12, bilerp13,
+ bilerp20, bilerp21, bilerp22, bilerp23,
+ bilerp30, bilerp31, bilerp32, bilerp33
+};
+
+const SkFilterProc* SkGetBilinearFilterProcTable()
+{
+ return gBilerpProcs;
+}
+
diff --git a/libs/graphics/sgl/SkFilterProc.h b/libs/graphics/sgl/SkFilterProc.h
new file mode 100644
index 0000000000..a9c7223c3e
--- /dev/null
+++ b/libs/graphics/sgl/SkFilterProc.h
@@ -0,0 +1,22 @@
+#ifndef SkFilter_DEFINED
+#define SkFilter_DEFINED
+
+#include "SkMath.h"
+
+typedef unsigned (*SkFilterProc)(unsigned x00, unsigned x01, unsigned x10, unsigned x11);
+
+const SkFilterProc* SkGetBilinearFilterProcTable();
+
+inline SkFilterProc SkGetBilinearFilterProc(const SkFilterProc* table, SkFixed x, SkFixed y)
+{
+ SkASSERT(table);
+
+ // convert to dot 2
+ x = (unsigned)(x << 16) >> 30;
+ y = (unsigned)(y << 16) >> 30;
+ return table[(y << 2) | x];
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkGeometry.cpp b/libs/graphics/sgl/SkGeometry.cpp
new file mode 100644
index 0000000000..fe47cff526
--- /dev/null
+++ b/libs/graphics/sgl/SkGeometry.cpp
@@ -0,0 +1,1013 @@
+#include "SkGeometry.h"
+#include "Sk64.h"
+#include "SkMatrix.h"
+
+/** If defined, this makes eval_quad and eval_cubic do more setup (sometimes
+ involving integer multiplies by 2 or 3, but fewer calls to SkScalarMul.
+ May also introduce overflow of fixed when we compute our setup.
+*/
+#ifdef SK_SCALAR_IS_FIXED
+ #define DIRECT_EVAL_OF_POLYNOMIALS
+#endif
+
+////////////////////////////////////////////////////////////////////////
+
+#if defined(SK_SCALAR_IS_FIXED) && !defined(SK_CPU_HAS_CONDITIONAL_INSTR)
+ static int is_not_monotonic(int a, int b, int c, int d)
+ {
+ return (((a - b) | (b - c) | (c - d)) & ((b - a) | (c - b) | (d - c))) >> 31;
+ }
+ static int is_not_monotonic(int a, int b, int c)
+ {
+ return (((a - b) | (b - c)) & ((b - a) | (c - b))) >> 31;
+ }
+#else // scalar-is-float or we have fast if/then instructions
+ static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c, SkScalar d)
+ {
+ int neg = 0, pos = 0;
+
+ if (a < b) neg = 1;
+ if (a > b) pos = 1;
+ if (b < c) neg = 1;
+ if (b > c) pos = 1;
+ if (c < d) neg = 1;
+ if (c > d) pos = 1;
+
+ return neg & pos;
+ }
+ static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c)
+ {
+ int neg = 0, pos = 0;
+
+ if (a < b) neg = 1;
+ if (a > b) pos = 1;
+ if (b < c) neg = 1;
+ if (b > c) pos = 1;
+
+ return neg & pos;
+ }
+#endif
+
+////////////////////////////////////////////////////////////////////////
+
+static bool is_unit_interval(SkScalar x)
+{
+ return x > 0 && x < SK_Scalar1;
+}
+
+static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio)
+{
+ if (numer < 0)
+ {
+ numer = -numer;
+ denom = -denom;
+ }
+
+ if (denom == 0 || numer == 0 || numer >= denom)
+ return 0;
+
+ if (ratio)
+ {
+ SkScalar r = SkScalarDiv(numer, denom);
+ SkASSERT(r >= 0 && r < SK_Scalar1);
+ if (r == 0) // catch underflow if numer <<<< denom
+ return 0;
+ *ratio = r;
+ }
+ return 1;
+}
+
+/** From Numerical Recipes in C.
+
+ Q = -1/2 (B + sign(B) sqrt[B*B - 4*A*C])
+ x1 = Q / A
+ x2 = C / Q
+*/
+int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2])
+{
+ SkScalar* r = roots;
+
+ if (A == 0)
+ return valid_unit_divide(-C, B, roots);
+
+#ifdef SK_SCALAR_IS_FLOAT
+ float R = B*B - 4*A*C;
+ if (R < 0) // complex roots
+ return 0;
+ R = sk_float_sqrt(R);
+#else
+ Sk64 RR, tmp;
+
+ RR.setMul(B,B);
+ tmp.setMul(A,C);
+ tmp.shiftLeft(2);
+ RR.sub(tmp);
+ if (RR.isNeg())
+ return 0;
+ SkFixed R = RR.getSqrt();
+#endif
+
+ SkScalar Q = (B < 0) ? -(B-R)/2 : -(B+R)/2;
+ r += valid_unit_divide(Q, A, r);
+ r += valid_unit_divide(C, Q, r);
+ if (r - roots == 2)
+ {
+ if (roots[0] > roots[1])
+ SkTSwap<SkScalar>(roots[0], roots[1]);
+ else if (roots[0] == roots[1]) // nearly-equal?
+ r -= 1; // skip the double root
+ }
+ return (int)(r - roots);
+}
+
+#ifdef SK_SCALAR_IS_FIXED
+/** Trim A/B/C down so that they are all <= 32bits
+ and then call SkFindUnitQuadRoots()
+*/
+static int Sk64FindFixedQuadRoots(const Sk64& A, const Sk64& B, const Sk64& C, SkFixed roots[2])
+{
+ int na = A.shiftToMake32();
+ int nb = B.shiftToMake32();
+ int nc = C.shiftToMake32();
+
+ int shift = SkMax32(na, SkMax32(nb, nc));
+ SkASSERT(shift >= 0);
+
+ return SkFindUnitQuadRoots(A.getShiftRight(shift), B.getShiftRight(shift), C.getShiftRight(shift), roots);
+}
+#endif
+
+/////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////
+
+static SkScalar eval_quad(const SkScalar src[], SkScalar t)
+{
+ SkASSERT(src);
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+#ifdef DIRECT_EVAL_OF_POLYNOMIALS
+ SkScalar C = src[0];
+ SkScalar A = src[4] - 2 * src[2] + C;
+ SkScalar B = 2 * (src[2] - C);
+ return SkScalarMul(SkScalarMul(A, t) + B, t) + C;
+#else
+ SkScalar ab = SkScalarInterp(src[0], src[2], t);
+ SkScalar bc = SkScalarInterp(src[2], src[4], t);
+ return SkScalarInterp(ab, bc, t);
+#endif
+}
+
+static SkScalar eval_quad_derivative(const SkScalar src[], SkScalar t)
+{
+ SkScalar A = src[4] - 2 * src[2] + src[0];
+ SkScalar B = src[2] - src[0];
+
+ return 2 * (SkScalarMul(A, t) + B);
+}
+
+static SkScalar eval_quad_derivative_at_half(const SkScalar src[])
+{
+ SkScalar A = src[4] - 2 * src[2] + src[0];
+ SkScalar B = src[2] - src[0];
+ return A + 2 * B;
+}
+
+void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent)
+{
+ SkASSERT(src);
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+ if (pt)
+ pt->set(eval_quad(&src[0].fX, t), eval_quad(&src[0].fY, t));
+ if (tangent)
+ tangent->set(eval_quad_derivative(&src[0].fX, t),
+ eval_quad_derivative(&src[0].fY, t));
+}
+
+void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent)
+{
+ SkASSERT(src);
+
+ if (pt)
+ {
+ SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+ SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+ SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+ SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+ pt->set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
+ }
+ if (tangent)
+ tangent->set(eval_quad_derivative_at_half(&src[0].fX),
+ eval_quad_derivative_at_half(&src[0].fY));
+}
+
+static void interp_quad_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
+{
+ SkScalar ab = SkScalarInterp(src[0], src[2], t);
+ SkScalar bc = SkScalarInterp(src[2], src[4], t);
+
+ dst[0] = src[0];
+ dst[2] = ab;
+ dst[4] = SkScalarInterp(ab, bc, t);
+ dst[6] = bc;
+ dst[8] = src[4];
+}
+
+void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t)
+{
+ SkASSERT(t > 0 && t < SK_Scalar1);
+
+ interp_quad_coords(&src[0].fX, &dst[0].fX, t);
+ interp_quad_coords(&src[0].fY, &dst[0].fY, t);
+}
+
+void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5])
+{
+ SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+ SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+ SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+ SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+
+ dst[0] = src[0];
+ dst[1].set(x01, y01);
+ dst[2].set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
+ dst[3].set(x12, y12);
+ dst[4] = src[2];
+}
+
+/** Quad'(t) = At + B, where
+ A = 2(a - 2b + c)
+ B = 2(b - a)
+ Solve for t, only if it fits between 0 < t < 1
+*/
+int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValue[1])
+{
+ /* At + B == 0
+ t = -B / A
+ */
+#ifdef SK_SCALAR_IS_FIXED
+ return is_not_monotonic(a, b, c) && valid_unit_divide(a - b, a - b - b + c, tValue);
+#else
+ return valid_unit_divide(a - b, a - b - b + c, tValue);
+#endif
+}
+
+static void flatten_double_quad_extrema(SkScalar coords[14])
+{
+ coords[2] = coords[6] = coords[4];
+}
+
+static void force_quad_monotonic_in_y(SkPoint pts[3])
+{
+ // zap pts[1].fY to the nearest value
+ SkScalar ab = SkScalarAbs(pts[0].fY - pts[1].fY);
+ SkScalar bc = SkScalarAbs(pts[1].fY - pts[2].fY);
+ pts[1].fY = ab < bc ? pts[0].fY : pts[2].fY;
+}
+
+/* Returns 0 for 1 quad, and 1 for two quads, either way the answer is
+ stored in dst[]. Guarantees that the 1/2 quads will be monotonic.
+*/
+int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5])
+{
+#if 0
+ static bool once = true;
+ if (once)
+ {
+ once = false;
+ SkPoint s[3] = { 0, 26398, 0, 26331, 0, 20621428 };
+ SkPoint d[6];
+
+ int n = SkChopQuadAtYExtrema(s, d);
+ SkDebugf("chop=%d, Y=[%x %x %x %x %x %x]\n", n, d[0].fY, d[1].fY, d[2].fY, d[3].fY, d[4].fY, d[5].fY);
+ }
+#endif
+
+ SkScalar tValue;
+ int roots = SkFindQuadExtrema(src[0].fY, src[1].fY, src[2].fY, &tValue);
+
+ if (dst)
+ {
+ if (roots == 0) // nothing to chop
+ {
+ memcpy(dst, src, 3*sizeof(SkPoint));
+ // check if valid_unit_divide gave up but we're still not monotonic
+ // can happen if valid_unit_divide can't see the t-value (underflow)
+ // e.g. SkPoint s[3] = { 0, 26398, 0, 26331, 0, 20621428 };
+ if (is_not_monotonic(src[0].fY, src[1].fY, src[2].fY))
+ force_quad_monotonic_in_y(dst);
+ }
+ else
+ {
+ SkChopQuadAt(src, dst, tValue);
+ flatten_double_quad_extrema(&dst[0].fY);
+ }
+ }
+ return roots;
+}
+
+// F(t) = a (1 - t) ^ 2 + 2 b t (1 - t) + c t ^ 2
+// F'(t) = 2 (b - a) + 2 (a - 2b + c) t
+// F''(t) = 2 (a - 2b + c)
+//
+// A = 2 (b - a)
+// B = 2 (a - 2b + c)
+//
+// Maximum curvature for a quadratic means solving
+// Fx' Fx'' + Fy' Fy'' = 0
+//
+// t = - (Ax Bx + Ay By) / (Bx ^ 2 + By ^ 2)
+//
+int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5])
+{
+ SkScalar Ax = src[1].fX - src[0].fX;
+ SkScalar Ay = src[1].fY - src[0].fY;
+ SkScalar Bx = src[0].fX - src[1].fX - src[1].fX + src[2].fX;
+ SkScalar By = src[0].fY - src[1].fY - src[1].fY + src[2].fY;
+ SkScalar t = 0; // 0 means don't chop
+
+#ifdef SK_SCALAR_IS_FLOAT
+ (void)valid_unit_divide(-(Ax * Bx + Ay * By), Bx * Bx + By * By, &t);
+#else
+ // !!! should I use SkFloat here? seems like it
+ Sk64 numer, denom, tmp;
+
+ numer.setMul(Ax, -Bx);
+ tmp.setMul(Ay, -By);
+ numer.add(tmp);
+
+ if (numer.isPos()) // do nothing if numer <= 0
+ {
+ denom.setMul(Bx, Bx);
+ tmp.setMul(By, By);
+ denom.add(tmp);
+ SkASSERT(!denom.isNeg());
+ if (numer < denom)
+ {
+ t = numer.getFixedDiv(denom);
+ SkASSERT(t >= 0 && t <= SK_Fixed1); // assert that we're numerically stable (ha!)
+ if ((unsigned)t >= SK_Fixed1) // runtime check for numerical stability
+ t = 0; // ignore the chop
+ }
+ }
+#endif
+
+ if (t == 0)
+ {
+ memcpy(dst, src, 3 * sizeof(SkPoint));
+ return 1;
+ }
+ else
+ {
+ SkChopQuadAt(src, dst, t);
+ return 2;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+///// CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS /////
+////////////////////////////////////////////////////////////////////////////////////////
+
+static void get_cubic_coeff(const SkScalar pt[], SkScalar coeff[4])
+{
+ coeff[0] = pt[6] + 3*(pt[2] - pt[4]) - pt[0];
+ coeff[1] = 3*(pt[4] - pt[2] - pt[2] + pt[0]);
+ coeff[2] = 3*(pt[2] - pt[0]);
+ coeff[3] = pt[0];
+}
+
+void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4])
+{
+ SkASSERT(pts);
+
+ if (cx)
+ get_cubic_coeff(&pts[0].fX, cx);
+ if (cy)
+ get_cubic_coeff(&pts[0].fY, cy);
+}
+
+static SkScalar eval_cubic(const SkScalar src[], SkScalar t)
+{
+ SkASSERT(src);
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+ if (t == 0)
+ return src[0];
+
+#ifdef DIRECT_EVAL_OF_POLYNOMIALS
+ SkScalar D = src[0];
+ SkScalar A = src[6] + 3*(src[2] - src[4]) - D;
+ SkScalar B = 3*(src[4] - src[2] - src[2] + D);
+ SkScalar C = 3*(src[2] - D);
+
+ return SkScalarMul(SkScalarMul(SkScalarMul(A, t) + B, t) + C, t) + D;
+#else
+ SkScalar ab = SkScalarInterp(src[0], src[2], t);
+ SkScalar bc = SkScalarInterp(src[2], src[4], t);
+ SkScalar cd = SkScalarInterp(src[4], src[6], t);
+ SkScalar abc = SkScalarInterp(ab, bc, t);
+ SkScalar bcd = SkScalarInterp(bc, cd, t);
+ return SkScalarInterp(abc, bcd, t);
+#endif
+}
+
+/** return At^2 + Bt + C
+*/
+static SkScalar eval_quadratic(SkScalar A, SkScalar B, SkScalar C, SkScalar t)
+{
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+ return SkScalarMul(SkScalarMul(A, t) + B, t) + C;
+}
+
+static SkScalar eval_cubic_derivative(const SkScalar src[], SkScalar t)
+{
+ SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
+ SkScalar B = 2*(src[4] - 2 * src[2] + src[0]);
+ SkScalar C = src[2] - src[0];
+
+ return eval_quadratic(A, B, C, t);
+}
+
+static SkScalar eval_cubic_2ndDerivative(const SkScalar src[], SkScalar t)
+{
+ SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
+ SkScalar B = src[4] - 2 * src[2] + src[0];
+
+ return SkScalarMul(A, t) + B;
+}
+
+void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* loc, SkVector* tangent, SkVector* curvature)
+{
+ SkASSERT(src);
+ SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+ if (loc)
+ loc->set(eval_cubic(&src[0].fX, t), eval_cubic(&src[0].fY, t));
+ if (tangent)
+ tangent->set(eval_cubic_derivative(&src[0].fX, t),
+ eval_cubic_derivative(&src[0].fY, t));
+ if (curvature)
+ curvature->set(eval_cubic_2ndDerivative(&src[0].fX, t),
+ eval_cubic_2ndDerivative(&src[0].fY, t));
+}
+
+/** Cubic'(t) = At^2 + Bt + C, where
+ A = 3(-a + 3(b - c) + d)
+ B = 6(a - 2b + c)
+ C = 3(b - a)
+ Solve for t, keeping only those that fit betwee 0 < t < 1
+*/
+int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2])
+{
+#ifdef SK_SCALAR_IS_FIXED
+ if (!is_not_monotonic(a, b, c, d))
+ return 0;
+#endif
+
+ // we divide A,B,C by 3 to simplify
+ SkScalar A = d - a + 3*(b - c);
+ SkScalar B = 2*(a - b - b + c);
+ SkScalar C = b - a;
+
+ return SkFindUnitQuadRoots(A, B, C, tValues);
+}
+
+static void interp_cubic_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
+{
+ SkScalar ab = SkScalarInterp(src[0], src[2], t);
+ SkScalar bc = SkScalarInterp(src[2], src[4], t);
+ SkScalar cd = SkScalarInterp(src[4], src[6], t);
+ SkScalar abc = SkScalarInterp(ab, bc, t);
+ SkScalar bcd = SkScalarInterp(bc, cd, t);
+ SkScalar abcd = SkScalarInterp(abc, bcd, t);
+
+ dst[0] = src[0];
+ dst[2] = ab;
+ dst[4] = abc;
+ dst[6] = abcd;
+ dst[8] = bcd;
+ dst[10] = cd;
+ dst[12] = src[6];
+}
+
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t)
+{
+ SkASSERT(t > 0 && t < SK_Scalar1);
+
+ interp_cubic_coords(&src[0].fX, &dst[0].fX, t);
+ interp_cubic_coords(&src[0].fY, &dst[0].fY, t);
+}
+
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[], const SkScalar tValues[], int roots)
+{
+#ifdef SK_DEBUG
+ {
+ for (int i = 0; i < roots - 1; i++)
+ {
+ SkASSERT(is_unit_interval(tValues[i]));
+ SkASSERT(is_unit_interval(tValues[i+1]));
+ SkASSERT(tValues[i] < tValues[i+1]);
+ }
+ }
+#endif
+
+ if (dst)
+ {
+ if (roots == 0) // nothing to chop
+ memcpy(dst, src, 4*sizeof(SkPoint));
+ else
+ {
+ SkScalar t = tValues[0];
+ SkPoint tmp[4];
+
+ for (int i = 0; i < roots; i++)
+ {
+ SkChopCubicAt(src, dst, t);
+ if (i == roots - 1)
+ break;
+
+ SkDEBUGCODE(int valid =) valid_unit_divide(tValues[i+1] - tValues[i], SK_Scalar1 - tValues[i], &t);
+ SkASSERT(valid);
+
+ dst += 3;
+ memcpy(tmp, dst, 4 * sizeof(SkPoint));
+ src = tmp;
+ }
+ }
+ }
+}
+
+void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7])
+{
+ SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+ SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+ SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+ SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+ SkScalar x23 = SkScalarAve(src[2].fX, src[3].fX);
+ SkScalar y23 = SkScalarAve(src[2].fY, src[3].fY);
+
+ SkScalar x012 = SkScalarAve(x01, x12);
+ SkScalar y012 = SkScalarAve(y01, y12);
+ SkScalar x123 = SkScalarAve(x12, x23);
+ SkScalar y123 = SkScalarAve(y12, y23);
+
+ dst[0] = src[0];
+ dst[1].set(x01, y01);
+ dst[2].set(x012, y012);
+ dst[3].set(SkScalarAve(x012, x123), SkScalarAve(y012, y123));
+ dst[4].set(x123, y123);
+ dst[5].set(x23, y23);
+ dst[6] = src[3];
+}
+
+static void flatten_double_cubic_extrema(SkScalar coords[14])
+{
+ coords[4] = coords[8] = coords[6];
+}
+
+/** Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
+ the resulting beziers are monotonic in Y. This is called by the scan converter.
+ Depending on what is returned, dst[] is treated as follows
+ 0 dst[0..3] is the original cubic
+ 1 dst[0..3] and dst[3..6] are the two new cubics
+ 2 dst[0..3], dst[3..6], dst[6..9] are the three new cubics
+ If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10])
+{
+ SkScalar tValues[2];
+ int roots = SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, src[3].fY, tValues);
+
+ SkChopCubicAt(src, dst, tValues, roots);
+ if (dst && roots > 0)
+ {
+ // we do some cleanup to ensure our Y extrema are flat
+ flatten_double_cubic_extrema(&dst[0].fY);
+ if (roots == 2)
+ flatten_double_cubic_extrema(&dst[3].fY);
+ }
+ return roots;
+}
+
+/** http://www.faculty.idc.ac.il/arik/quality/appendixA.html
+
+ Inflection means that curvature is zero.
+ Curvature is [F' x F''] / [F'^3]
+ So we solve F'x X F''y - F'y X F''y == 0
+ After some canceling of the cubic term, we get
+ A = b - a
+ B = c - 2b + a
+ C = d - 3c + 3b - a
+ (BxCy - ByCx)t^2 + (AxCy - AyCx)t + AxBy - AyBx == 0
+*/
+int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[])
+{
+ SkScalar Ax = src[1].fX - src[0].fX;
+ SkScalar Ay = src[1].fY - src[0].fY;
+ SkScalar Bx = src[2].fX - 2 * src[1].fX + src[0].fX;
+ SkScalar By = src[2].fY - 2 * src[1].fY + src[0].fY;
+ SkScalar Cx = src[3].fX + 3 * (src[1].fX - src[2].fX) - src[0].fX;
+ SkScalar Cy = src[3].fY + 3 * (src[1].fY - src[2].fY) - src[0].fY;
+ int count;
+
+#ifdef SK_SCALAR_IS_FLOAT
+ count = SkFindUnitQuadRoots(Bx*Cy - By*Cx, Ax*Cy - Ay*Cx, Ax*By - Ay*Bx, tValues);
+#else
+ Sk64 A, B, C, tmp;
+
+ A.setMul(Bx, Cy);
+ tmp.setMul(By, Cx);
+ A.sub(tmp);
+
+ B.setMul(Ax, Cy);
+ tmp.setMul(Ay, Cx);
+ B.sub(tmp);
+
+ C.setMul(Ax, By);
+ tmp.setMul(Ay, Bx);
+ C.sub(tmp);
+
+ count = Sk64FindFixedQuadRoots(A, B, C, tValues);
+#endif
+
+ return count;
+}
+
+int SkChopCubicAtInflections(const SkPoint src[], SkPoint dst[10])
+{
+ SkScalar tValues[2];
+ int count = SkFindCubicInflections(src, tValues);
+
+ if (dst)
+ {
+ if (count == 0)
+ memcpy(dst, src, 4 * sizeof(SkPoint));
+ else
+ SkChopCubicAt(src, dst, tValues, count);
+ }
+ return count + 1;
+}
+
+template <typename T> void bubble_sort(T array[], int count)
+{
+ for (int i = count - 1; i > 0; --i)
+ for (int j = i; j > 0; --j)
+ if (array[j] < array[j-1])
+ {
+ T tmp(array[j]);
+ array[j] = array[j-1];
+ array[j-1] = tmp;
+ }
+}
+
+#include "SkFP.h"
+
+// newton refinement
+#if 0
+static SkScalar refine_cubic_root(const SkFP coeff[4], SkScalar root)
+{
+ // x1 = x0 - f(t) / f'(t)
+
+ SkFP T = SkScalarToFloat(root);
+ SkFP N, D;
+
+ // f' = 3*coeff[0]*T^2 + 2*coeff[1]*T + coeff[2]
+ D = SkFPMul(SkFPMul(coeff[0], SkFPMul(T,T)), 3);
+ D = SkFPAdd(D, SkFPMulInt(SkFPMul(coeff[1], T), 2));
+ D = SkFPAdd(D, coeff[2]);
+
+ if (D == 0)
+ return root;
+
+ // f = coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
+ N = SkFPMul(SkFPMul(SkFPMul(T, T), T), coeff[0]);
+ N = SkFPAdd(N, SkFPMul(SkFPMul(T, T), coeff[1]));
+ N = SkFPAdd(N, SkFPMul(T, coeff[2]));
+ N = SkFPAdd(N, coeff[3]);
+
+ if (N)
+ {
+ SkScalar delta = SkFPToScalar(SkFPDiv(N, D));
+
+ if (delta)
+ root -= delta;
+ }
+ return root;
+}
+#endif
+
+#if defined _WIN32 && _MSC_VER >= 1300 && defined SK_SCALAR_IS_FIXED // disable warning : unreachable code if building fixed point for windows desktop
+#pragma warning ( disable : 4702 )
+#endif
+
+/* Solve coeff(t) == 0, returning the number of roots that
+ lie withing 0 < t < 1.
+ coeff[0]t^3 + coeff[1]t^2 + coeff[2]t + coeff[3]
+*/
+static int solve_cubic_polynomial(const SkFP coeff[4], SkScalar tValues[3])
+{
+#ifndef SK_SCALAR_IS_FLOAT
+ return 0; // this is not yet implemented for software float
+#endif
+
+ if (SkScalarNearlyZero(coeff[0])) // we're just a quadratic
+ {
+ return SkFindUnitQuadRoots(coeff[1], coeff[2], coeff[3], tValues);
+ }
+
+ SkFP a, b, c, Q, R;
+
+ {
+ SkASSERT(coeff[0] != 0);
+
+ SkFP inva = SkFPInvert(coeff[0]);
+ a = SkFPMul(coeff[1], inva);
+ b = SkFPMul(coeff[2], inva);
+ c = SkFPMul(coeff[3], inva);
+ }
+ Q = SkFPDivInt(SkFPSub(SkFPMul(a,a), SkFPMulInt(b, 3)), 9);
+// R = (2*a*a*a - 9*a*b + 27*c) / 54;
+ R = SkFPMulInt(SkFPMul(SkFPMul(a, a), a), 2);
+ R = SkFPSub(R, SkFPMulInt(SkFPMul(a, b), 9));
+ R = SkFPAdd(R, SkFPMulInt(c, 27));
+ R = SkFPDivInt(R, 54);
+
+ SkFP Q3 = SkFPMul(SkFPMul(Q, Q), Q);
+ SkFP R2MinusQ3 = SkFPSub(SkFPMul(R,R), Q3);
+ SkFP adiv3 = SkFPDivInt(a, 3);
+
+ SkScalar* roots = tValues;
+ SkScalar r;
+
+ if (SkFPLT(R2MinusQ3, 0)) // we have 3 real roots
+ {
+#ifdef SK_SCALAR_IS_FLOAT
+ float theta = sk_float_acos(R / sk_float_sqrt(Q3));
+ float neg2RootQ = -2 * sk_float_sqrt(Q);
+
+ r = neg2RootQ * sk_float_cos(theta/3) - adiv3;
+ if (is_unit_interval(r))
+ *roots++ = r;
+
+ r = neg2RootQ * sk_float_cos((theta + 2*SK_ScalarPI)/3) - adiv3;
+ if (is_unit_interval(r))
+ *roots++ = r;
+
+ r = neg2RootQ * sk_float_cos((theta - 2*SK_ScalarPI)/3) - adiv3;
+ if (is_unit_interval(r))
+ *roots++ = r;
+
+ // now sort the roots
+ bubble_sort(tValues, (int)(roots - tValues));
+#endif
+ }
+ else // we have 1 real root
+ {
+ SkFP A = SkFPAdd(SkFPAbs(R), SkFPSqrt(R2MinusQ3));
+ A = SkFPCubeRoot(A);
+ if (SkFPGT(R, 0))
+ A = SkFPNeg(A);
+
+ if (A != 0)
+ A = SkFPAdd(A, SkFPDiv(Q, A));
+ r = SkFPToScalar(SkFPSub(A, adiv3));
+ if (is_unit_interval(r))
+ *roots++ = r;
+ }
+
+ return (int)(roots - tValues);
+}
+
+/* Looking for F' dot F'' == 0
+
+ A = b - a
+ B = c - 2b + a
+ C = d - 3c + 3b - a
+
+ F' = 3Ct^2 + 6Bt + 3A
+ F'' = 6Ct + 6B
+
+ F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
+*/
+static void formulate_F1DotF2(const SkScalar src[], SkFP coeff[4])
+{
+ SkScalar a = src[2] - src[0];
+ SkScalar b = src[4] - 2 * src[2] + src[0];
+ SkScalar c = src[6] + 3 * (src[2] - src[4]) - src[0];
+
+ SkFP A = SkScalarToFP(a);
+ SkFP B = SkScalarToFP(b);
+ SkFP C = SkScalarToFP(c);
+
+ coeff[0] = SkFPMul(C, C);
+ coeff[1] = SkFPMulInt(SkFPMul(B, C), 3);
+ coeff[2] = SkFPMulInt(SkFPMul(B, B), 2);
+ coeff[2] = SkFPAdd(coeff[2], SkFPMul(C, A));
+ coeff[3] = SkFPMul(A, B);
+}
+
+// EXPERIMENTAL: can set this to zero to accept all t-values 0 < t < 1
+//#define kMinTValueForChopping (SK_Scalar1 / 256)
+#define kMinTValueForChopping 0
+
+/* Looking for F' dot F'' == 0
+
+ A = b - a
+ B = c - 2b + a
+ C = d - 3c + 3b - a
+
+ F' = 3Ct^2 + 6Bt + 3A
+ F'' = 6Ct + 6B
+
+ F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
+*/
+int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3])
+{
+ SkFP coeffX[4], coeffY[4];
+ int i;
+
+ formulate_F1DotF2(&src[0].fX, coeffX);
+ formulate_F1DotF2(&src[0].fY, coeffY);
+
+ for (i = 0; i < 4; i++)
+ coeffX[i] = SkFPAdd(coeffX[i],coeffY[i]);
+
+ SkScalar t[3];
+ int count = solve_cubic_polynomial(coeffX, t);
+ int maxCount = 0;
+
+ // now remove extrema where the curvature is zero (mins)
+ // !!!! need a test for this !!!!
+ for (i = 0; i < count; i++)
+ {
+ // if (not_min_curvature())
+ if (t[i] > kMinTValueForChopping && t[i] < SK_Scalar1 - kMinTValueForChopping)
+ tValues[maxCount++] = t[i];
+ }
+ return maxCount;
+}
+
+int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3])
+{
+ SkScalar t_storage[3];
+
+ if (tValues == nil)
+ tValues = t_storage;
+
+ int count = SkFindCubicMaxCurvature(src, tValues);
+
+ if (dst)
+ {
+ if (count == 0)
+ memcpy(dst, src, 4 * sizeof(SkPoint));
+ else
+ SkChopCubicAt(src, dst, tValues, count);
+ }
+ return count + 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+/* Find t value for quadratic [a, b, c] = d.
+ Return 0 if there is no solution
+*/
+static SkScalar quad_solve(SkScalar a, SkScalar b, SkScalar c, SkScalar d)
+{
+ // At^2 + Bt + C = d
+ SkScalar A = a - 2 * b + c;
+ SkScalar B = 2 * (b - a);
+ SkScalar C = a - d;
+
+ SkScalar roots[2];
+ int count = SkFindUnitQuadRoots(A, B, C, roots);
+
+ SkASSERT(count <= 1);
+ return count == 1 ? roots[0] : 0;
+}
+
+/* given a quad-curve and a point (x,y), chop the quad at that point and return
+ the new quad's offCurve point.
+*/
+static bool quad_pt2OffCurve(const SkPoint quad[3], SkScalar x, SkScalar y, SkPoint* offCurve)
+{
+ SkScalar t;
+ SkPoint tmp[5];
+
+ if (SkScalarAbs(x) < SkScalarAbs(y))
+ t = quad_solve(quad[0].fX, quad[1].fX, quad[2].fX, x);
+ else
+ t = quad_solve(quad[0].fY, quad[1].fY, quad[2].fY, y);
+
+ if (t > 0)
+ {
+ SkChopQuadAt(quad, tmp, t);
+ *offCurve = tmp[1];
+ return true;
+ }
+ return false;
+}
+
+static const SkPoint gQuadCirclePts[kSkBuildQuadArcStorage] = {
+ { SK_Scalar1, 0 },
+ { SK_Scalar1, SK_ScalarTanPIOver8 },
+ { SK_ScalarRoot2Over2, SK_ScalarRoot2Over2 },
+ { SK_ScalarTanPIOver8, SK_Scalar1 },
+
+ { 0, SK_Scalar1 },
+ { -SK_ScalarTanPIOver8, SK_Scalar1 },
+ { -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2 },
+ { -SK_Scalar1, SK_ScalarTanPIOver8 },
+
+ { -SK_Scalar1, 0 },
+ { -SK_Scalar1, -SK_ScalarTanPIOver8 },
+ { -SK_ScalarRoot2Over2, -SK_ScalarRoot2Over2 },
+ { -SK_ScalarTanPIOver8, -SK_Scalar1 },
+
+ { 0, -SK_Scalar1 },
+ { SK_ScalarTanPIOver8, -SK_Scalar1 },
+ { SK_ScalarRoot2Over2, -SK_ScalarRoot2Over2 },
+ { SK_Scalar1, -SK_ScalarTanPIOver8 },
+
+ { SK_Scalar1, 0 }
+};
+
+int SkBuildQuadArc(const SkVector& uStart, const SkVector& uStop,
+ SkRotationDirection dir, const SkMatrix* userMatrix,
+ SkPoint quadPoints[])
+{
+ // check for (effectively) coincident vectors
+ {
+ SkScalar dot = SkScalarMul(uStart.fX, uStop.fX) + SkScalarMul(uStart.fY, uStop.fY);
+ if (SkScalarAbs(dot - SK_Scalar1) <= SK_ScalarNearlyZero)
+ return 0;
+ }
+ // rotate unitStop so that unitStart is at (1,0)
+ SkScalar x = SkScalarMul(uStop.fX, uStart.fX) + SkScalarMul(uStop.fY, uStart.fY);
+ SkScalar y = SkScalarMul(uStop.fY, uStart.fX) - SkScalarMul(uStop.fX, uStart.fY);
+
+ if (dir == kCCW_SkRotationDirection)
+ y = -y;
+
+ // what octant (quadratic curve) is [xy] in?
+ int oct = 0;
+ bool sameSign = true;
+
+ if (y < 0)
+ oct += 4;
+ if ((x < 0) != (y < 0))
+ {
+ oct += 2;
+ sameSign = false;
+ }
+ if ((SkScalarAbs(x) < SkScalarAbs(y)) == sameSign)
+ oct += 1;
+
+ if (SkScalarAbs(y) >= SK_Scalar1 || x <= -SK_Scalar1)
+ oct += 1;
+
+ int wholeCount = oct << 1;
+ memcpy(quadPoints, gQuadCirclePts, (wholeCount + 1) * sizeof(SkPoint));
+
+ const SkPoint* arc = &gQuadCirclePts[wholeCount];
+ if (quad_pt2OffCurve(arc, x, y, &quadPoints[wholeCount + 1]))
+ {
+ quadPoints[wholeCount + 2].set(x, y);
+ wholeCount += 2;
+ }
+ wholeCount += 1;
+
+ // now handle counter-clockwise and the initial unitStart rotation
+ SkMatrix matrix;
+ matrix.setSinCos(uStart.fY, uStart.fX, 0, 0);
+ if (dir == kCCW_SkRotationDirection)
+ matrix.preScale(SK_Scalar1, -SK_Scalar1, 0, 0);
+ if (userMatrix)
+ matrix.postConcat(*userMatrix);
+ matrix.mapPoints(quadPoints, wholeCount);
+ return wholeCount;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkGeometry::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkPoint pts[3], dst[5];
+
+ pts[0].set(0, 0);
+ pts[1].set(100, 50);
+ pts[2].set(0, 100);
+
+ int count = SkChopQuadAtMaxCurvature(pts, dst);
+ SkASSERT(count == 1 || count == 2);
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkGeometry.h b/libs/graphics/sgl/SkGeometry.h
new file mode 100644
index 0000000000..a76dfc2b8e
--- /dev/null
+++ b/libs/graphics/sgl/SkGeometry.h
@@ -0,0 +1,146 @@
+#ifndef SkGeometry_DEFINED
+#define SkGeometry_DEFINED
+
+#include "SkMatrix.h"
+
+/** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
+ equation.
+*/
+int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2]);
+
+///////////////////////////////////////////////////////////////////////////////
+
+/** Set pt to the point on the src quadratic specified by t. t must be
+ 0 <= t <= 1.0
+*/
+void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent = nil);
+void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent = nil);
+
+/** Given a src quadratic bezier, chop it at the specified t value,
+ where 0 < t < 1, and return the two new quadratics in dst:
+ dst[0..2] and dst[2..4]
+*/
+void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t);
+
+/** Given a src quadratic bezier, chop it at the specified t == 1/2,
+ The new quads are returned in dst[0..2] and dst[2..4]
+*/
+void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5]);
+
+/** Given the 3 coefficients for a quadratic bezier (either X or Y values), look
+ for extrema, and return the number of t-values that are found that represent
+ these extrema. If the quadratic has no extrema betwee (0..1) exclusive, the
+ function returns 0.
+ Returned count tValues[]
+ 0 ignored
+ 1 0 < tValues[0] < 1
+*/
+int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValues[1]);
+
+/** Given 3 points on a quadratic bezier, chop it into 1, 2 beziers such that
+ the resulting beziers are monotonic in Y. This is called by the scan converter.
+ Depending on what is returned, dst[] is treated as follows
+ 1 dst[0..2] is the original quad
+ 2 dst[0..2] and dst[2..4] are the two new quads
+ If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5]);
+
+/** Given 3 points on a quadratic bezier, divide it into 2 quadratics
+ if the point of maximum curvature exists on the quad segment.
+ Depending on what is returned, dst[] is treated as follows
+ 1 dst[0..2] is the original quad
+ 2 dst[0..2] and dst[2..4] are the two new quads
+ If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5]);
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+/** Convert from parametric from (pts) to polynomial coefficients
+ coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
+*/
+void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4]);
+
+/** Set pt to the point on the src cubic specified by t. t must be
+ 0 <= t <= 1.0
+*/
+void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* locOrNil, SkVector* tangentOrNil, SkVector* curvatureOrNil);
+
+/** Given a src cubic bezier, chop it at the specified t value,
+ where 0 < t < 1, and return the two new cubics in dst:
+ dst[0..3] and dst[3..6]
+*/
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t);
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], const SkScalar t[], int t_count);
+
+/** Given a src cubic bezier, chop it at the specified t == 1/2,
+ The new cubics are returned in dst[0..3] and dst[3..6]
+*/
+void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7]);
+
+/** Given the 4 coefficients for a cubic bezier (either X or Y values), look
+ for extrema, and return the number of t-values that are found that represent
+ these extrema. If the cubic has no extrema betwee (0..1) exclusive, the
+ function returns 0.
+ Returned count tValues[]
+ 0 ignored
+ 1 0 < tValues[0] < 1
+ 2 0 < tValues[0] < tValues[1] < 1
+*/
+int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2]);
+
+/** Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
+ the resulting beziers are monotonic in Y. This is called by the scan converter.
+ Depending on what is returned, dst[] is treated as follows
+ 1 dst[0..3] is the original cubic
+ 2 dst[0..3] and dst[3..6] are the two new cubics
+ 3 dst[0..3], dst[3..6], dst[6..9] are the three new cubics
+ If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10]);
+
+/** Given a cubic bezier, return 0, 1, or 2 t-values that represent the
+ inflection points.
+*/
+int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[2]);
+
+/** Return 1 for no chop, or 2 for having chopped the cubic at its
+ inflection point.
+*/
+int SkChopCubicAtInflections(const SkPoint src[4], SkPoint dst[10]);
+
+int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3]);
+int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3] = nil);
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+enum SkRotationDirection {
+ kCW_SkRotationDirection,
+ kCCW_SkRotationDirection
+};
+
+/** Maximum number of points needed in the quadPoints[] parameter for
+ SkBuildQuadArc()
+*/
+#define kSkBuildQuadArcStorage 17
+
+/** Given 2 unit vectors and a rotation direction, fill out the specified
+ array of points with quadratic segments. Return is the number of points
+ written to, which will be { 0, 3, 5, 7, ... kSkBuildQuadArcStorage }
+
+ matrix, if not nil, is appled to the points before they are returned.
+*/
+int SkBuildQuadArc(const SkVector& unitStart, const SkVector& unitStop, SkRotationDirection,
+ const SkMatrix* matrix, SkPoint quadPoints[]);
+
+//////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+ class SkGeometry {
+ public:
+ static void UnitTest();
+ };
+#endif
+
+#endif
diff --git a/libs/graphics/sgl/SkGlobals.cpp b/libs/graphics/sgl/SkGlobals.cpp
new file mode 100644
index 0000000000..a53cc1d88b
--- /dev/null
+++ b/libs/graphics/sgl/SkGlobals.cpp
@@ -0,0 +1,75 @@
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+SkGlobals::Rec::~Rec()
+{
+}
+
+SkGlobals::Rec* SkGlobals::Find(U32 tag, Rec* (*create_proc)())
+{
+ SkGlobals::BootStrap& bootstrap = SkGlobals::GetBootStrap();
+
+ Rec* rec = bootstrap.fHead;
+ while (rec)
+ {
+ if (rec->fTag == tag)
+ return rec;
+ rec = rec->fNext;
+ }
+
+ if (create_proc == nil) // no create proc, just return not found
+ return nil;
+
+ // if we get here, we may need to create one. First grab the mutex, and
+ // search again, creating one if its not found the 2nd time.
+
+ bootstrap.fMutex.acquire();
+
+ // search again, now that we have the mutex. Odds are it won't be there, but we check again
+ // just in case it was added by another thread before we grabbed the mutex
+
+ Rec*& head = bootstrap.fHead;
+ rec = head;
+ while (rec)
+ {
+ if (rec->fTag == tag)
+ break;
+ rec = rec->fNext;
+ }
+
+ if (rec == nil && (rec = create_proc()) != nil)
+ {
+ rec->fTag = tag;
+ rec->fNext = head;
+ bootstrap.fHead = rec;
+ }
+
+ bootstrap.fMutex.release();
+ return rec;
+}
+
+void SkGlobals::Init()
+{
+}
+
+void SkGlobals::Term()
+{
+ SkGlobals::BootStrap& bootstrap = SkGlobals::GetBootStrap();
+
+ bootstrap.fMutex.acquire();
+
+ Rec*& head = bootstrap.fHead;
+ Rec* rec = head;
+
+ while (rec)
+ {
+ Rec* next = rec->fNext;
+ SkDELETE(rec);
+ rec = next;
+ }
+
+ bootstrap.fHead = nil;
+ bootstrap.fMutex.release();
+}
+
+
diff --git a/libs/graphics/sgl/SkGlyphCache.cpp b/libs/graphics/sgl/SkGlyphCache.cpp
new file mode 100644
index 0000000000..60d0ba3ee7
--- /dev/null
+++ b/libs/graphics/sgl/SkGlyphCache.cpp
@@ -0,0 +1,234 @@
+#include "SkGlyphCache.h"
+#include "SkPaint.h"
+#include "SkTemplates.h"
+
+//////////////////////////////////////////////////////////////////////
+
+#define kMinGlphAlloc (sizeof(SkGlyph) * 64)
+#define kMinImageAlloc (24 * 64) // this guy should be pointsize-dependent IMHO
+
+/* We use this local function instead of the static class method to work around
+ a bug in gcc98
+*/
+void SkDescriptor_Free(SkDescriptor* desc);
+void SkDescriptor_Free(SkDescriptor* desc)
+{
+ SkDescriptor::Free(desc);
+}
+
+SkGlyphCache::SkGlyphCache(const SkDescriptor* desc)
+ : fGlyphAlloc(kMinGlphAlloc), fImageAlloc(kMinImageAlloc)
+{
+ fNext = NULL;
+ fDesc = desc->copy();
+ SkAutoTCallProc<SkDescriptor, SkDescriptor_Free> autoFree(fDesc);
+ fScalerContext = SkScalerContext::Create(desc);
+ memset(fHash, 0, sizeof(fHash));
+
+ fScalerContext->getLineHeight(&fAbove, &fBelow);
+ (void)autoFree.detach();
+}
+
+SkGlyphCache::~SkGlyphCache()
+{
+ SkGlyph** gptr = fGlyphArray.begin();
+ SkGlyph** stop = fGlyphArray.end();
+ while (gptr < stop)
+ {
+ SkPath* path = (*gptr)->fPath;
+ if (path)
+ SkDELETE(path);
+ gptr += 1;
+ }
+ SkDescriptor::Free(fDesc);
+ SkDELETE(fScalerContext);
+}
+
+const SkGlyph& SkGlyphCache::lookupMetrics(SkUnichar charCode)
+{
+ SkGlyph* glyph;
+
+ int hi = 0;
+ int count = fGlyphArray.count();
+
+ if (count)
+ {
+ SkGlyph** gptr = fGlyphArray.begin();
+ int lo = 0;
+
+ hi = count - 1;
+ while (lo < hi)
+ {
+ int mid = (hi + lo) >> 1;
+ if (gptr[mid]->fCharCode < charCode)
+ lo = mid + 1;
+ else
+ hi = mid;
+ }
+ glyph = gptr[hi];
+ if (glyph->fCharCode == charCode)
+ goto DONE;
+
+ // check if we need to bump hi before falling though to the allocator
+ if (glyph->fCharCode < charCode)
+ hi += 1;
+ }
+
+ // not found, but hi tells us where to inser the new glyph
+
+ glyph = (SkGlyph*)fGlyphAlloc.alloc(sizeof(SkGlyph), SkChunkAlloc::kThrow_AllocFailType);
+ glyph->fCharCode = SkToU16(charCode);
+ glyph->fImage = NULL;
+ glyph->fPath = NULL;
+ fScalerContext->getMetrics(glyph);
+ *fGlyphArray.insert(hi) = glyph;
+
+DONE:
+ fHash[charCode & kHashMask] = glyph;
+ return *glyph;
+}
+
+const void* SkGlyphCache::findImage(SkUnichar uni)
+{
+ // cast away the constness, so we can update fImage if needed
+ SkGlyph* glyph = (SkGlyph*)&this->getMetrics(uni);
+
+ if (glyph->fWidth)
+ {
+ if (glyph->fImage == NULL)
+ {
+ size_t size = glyph->computeImageSize();
+ glyph->fImage = fImageAlloc.alloc(size, SkChunkAlloc::kReturnNil_AllocFailType);
+ fScalerContext->getImage(*glyph);
+ }
+ }
+ return glyph->fImage;
+}
+
+const SkPath* SkGlyphCache::findPath(SkUnichar uni)
+{
+ // cast away the constness, so we can update fImage if needed
+ SkGlyph* glyph = (SkGlyph*)&this->getMetrics(uni);
+
+ if (glyph->fWidth)
+ {
+ if (glyph->fPath == NULL)
+ {
+ glyph->fPath = SkNEW(SkPath);
+ fScalerContext->getPath(*glyph, glyph->fPath);
+ }
+ }
+ return glyph->fPath;
+}
+
+void SkGlyphCache::getLineHeight(SkPoint* above, SkPoint* below)
+{
+ if (above)
+ *above = fAbove;
+ if (below)
+ *below = fBelow;
+}
+
+/////////////////////////////////////////////////////////////////
+
+SkGlyphCache* SkGlyphCache::DetachCache(const SkPaint& paint, const SkMatrix* matrix)
+{
+ return paint.detachCache(matrix);
+}
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+#define SkGlyphCache_GlobalsTag SkSetFourByteTag('g', 'l', 'f', 'c')
+
+class SkGlyphCache_Globals : public SkGlobals::Rec {
+public:
+ SkMutex fMutex;
+ SkGlyphCache* fHead;
+};
+
+#ifdef SK_USE_RUNTIME_GLOBALS
+ static SkGlobals::Rec* create_globals()
+ {
+ SkGlyphCache_Globals* rec = SkNEW(SkGlyphCache_Globals);
+ rec->fHead = NULL;
+ return rec;
+ }
+
+ #define FIND_GC_GLOBALS() *(SkGlyphCache_Globals*)SkGlobals::Find(SkGlyphCache_GlobalsTag, create_globals)
+ #define GET_GC_GLOBALS() *(SkGlyphCache_Globals*)SkGlobals::Get(SkGlyphCache_GlobalsTag)
+#else
+ static SkGlyphCache_Globals gGCGlobals;
+ #define FIND_GC_GLOBALS() gGCGlobals
+ #define GET_GC_GLOBALS() gGCGlobals
+#endif
+
+SkGlyphCache* SkGlyphCache::DetachCache(const SkDescriptor* desc)
+{
+ SkASSERT(desc);
+
+ SkGlyphCache_Globals& globals = FIND_GC_GLOBALS();
+
+ globals.fMutex.acquire();
+ SkGlyphCache* cache = globals.fHead;
+ SkGlyphCache* prev = NULL;
+
+ while (cache)
+ {
+ SkGlyphCache* next = cache->fNext;
+
+ if (*cache->fDesc == *desc)
+ {
+ if (prev)
+ prev->fNext = next;
+ else
+ globals.fHead = next;
+ cache->fNext = NULL;
+ break;
+ }
+ prev = cache;
+ cache = next;
+ }
+ globals.fMutex.release();
+
+ if (cache == NULL)
+ cache = SkNEW_ARGS(SkGlyphCache, (desc));
+ return cache;
+}
+
+void SkGlyphCache::AttachCache(SkGlyphCache* cache)
+{
+ SkASSERT(cache);
+ SkASSERT(cache->fNext == NULL);
+
+ SkGlyphCache_Globals& globals = GET_GC_GLOBALS();
+
+ globals.fMutex.acquire();
+
+ cache->fNext = globals.fHead;
+ globals.fHead = cache;
+
+ globals.fMutex.release();
+}
+
+bool SkGlyphCache::FreeCache(size_t bytesNeeded)
+{
+ SkGlyphCache_Globals& globals = FIND_GC_GLOBALS();
+
+ globals.fMutex.acquire();
+ SkGlyphCache* cache = globals.fHead;
+ bool didSomething = (cache != NULL);
+
+ while (cache)
+ {
+ SkGlyphCache* next = cache->fNext;
+ SkDELETE(cache);
+ cache = next;
+ }
+
+ globals.fHead = NULL;
+ globals.fMutex.release();
+
+ return didSomething;
+}
+
diff --git a/libs/graphics/sgl/SkGlyphCache.h b/libs/graphics/sgl/SkGlyphCache.h
new file mode 100644
index 0000000000..20a7aced1d
--- /dev/null
+++ b/libs/graphics/sgl/SkGlyphCache.h
@@ -0,0 +1,89 @@
+#ifndef SkGlyphCache_DEFINED
+#define SkGlyphCache_DEFINED
+
+#include "SkBitmap.h"
+#include "SkChunkAlloc.h"
+#include "SkDescriptor.h"
+#include "SkScalerContext.h"
+#include "SkTemplates.h"
+
+class SkPaint;
+
+class SkGlyphCache {
+public:
+ const SkGlyph& getMetrics(SkUnichar charCode)
+ {
+ int hash = charCode & kHashMask;
+ SkGlyph* glyph = fHash[hash];
+
+ if (glyph != nil && glyph->fCharCode == charCode)
+ return *glyph;
+ return this->lookupMetrics(charCode);
+ }
+
+
+ const void* findImage(SkUnichar);
+ const SkPath* findPath(SkUnichar);
+ void getLineHeight(SkPoint* above, SkPoint* below);
+
+ static SkGlyphCache* DetachCache(const SkPaint&, const SkMatrix* matrix);
+ static SkGlyphCache* DetachCache(const SkDescriptor*);
+ static void AttachCache(SkGlyphCache*);
+ static bool FreeCache(size_t bytesNeeded);
+
+private:
+ SkGlyphCache(const SkDescriptor*);
+ ~SkGlyphCache();
+
+ const SkGlyph& lookupMetrics(SkUnichar charCode);
+
+ SkGlyphCache* fNext;
+ SkDescriptor* fDesc;
+ SkScalerContext* fScalerContext;
+
+ enum {
+ kHashBits = 6,
+ kHashCount = 1 << kHashBits,
+ kHashMask = kHashCount - 1
+ };
+ SkGlyph* fHash[kHashCount];
+ SkTDArray<SkGlyph*> fGlyphArray;
+ SkChunkAlloc fGlyphAlloc;
+ SkChunkAlloc fImageAlloc;
+
+ SkPoint fAbove, fBelow;
+};
+
+class SkAutoGlyphCache {
+public:
+ SkAutoGlyphCache(SkGlyphCache* cache) : fCache(cache) {}
+ SkAutoGlyphCache(const SkDescriptor* desc)
+ {
+ fCache = SkGlyphCache::DetachCache(desc);
+ }
+ SkAutoGlyphCache(const SkPaint& paint, const SkMatrix* matrix)
+ {
+ fCache = SkGlyphCache::DetachCache(paint, matrix);
+ }
+ ~SkAutoGlyphCache()
+ {
+ if (fCache)
+ SkGlyphCache::AttachCache(fCache);
+ }
+
+ SkGlyphCache* getCache() const { return fCache; }
+
+ void release()
+ {
+ if (fCache)
+ {
+ SkGlyphCache::AttachCache(fCache);
+ fCache = nil;
+ }
+ }
+private:
+ SkGlyphCache* fCache;
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkGraphics.cpp b/libs/graphics/sgl/SkGraphics.cpp
new file mode 100644
index 0000000000..82c9a6864d
--- /dev/null
+++ b/libs/graphics/sgl/SkGraphics.cpp
@@ -0,0 +1,143 @@
+#include "SkGraphics.h"
+
+#include "Sk64.h"
+#include "SkBlitter.h"
+#include "SkCanvas.h"
+#include "SkDeque.h"
+#include "SkDOM.h"
+#include "SkFloat.h"
+#include "SkGeometry.h"
+#include "SkGlobals.h"
+#include "SkMath.h"
+#include "SkMatrix.h"
+#include "SkPath.h"
+#include "SkPathEffect.h"
+#include "SkPathMeasure.h"
+#include "SkRefCnt.h"
+#include "SkShader.h"
+#include "SkStream.h"
+#include "SkTSearch.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+#define typesizeline(type) { #type , sizeof(type) }
+#define unittestline(type) { #type , type::UnitTest }
+
+
+#ifdef BUILD_EMBOSS_TABLE
+ extern void SkEmbossMask_BuildTable();
+#endif
+
+#ifdef BUILD_RADIALGRADIENT_TABLE
+ extern void SkRadialGradient_BuildTable();
+#endif
+
+void SkGraphics::Init(bool runUnitTests)
+{
+ SkGlobals::Init();
+
+#ifdef BUILD_EMBOSS_TABLE
+ SkEmbossMask_BuildTable();
+#endif
+#ifdef BUILD_RADIALGRADIENT_TABLE
+ SkRadialGradient_BuildTable();
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+ if (runUnitTests == false)
+ return;
+ int i;
+
+ static const struct {
+ const char* fTypeName;
+ size_t fSizeOf;
+ } gTypeSize[] = {
+ typesizeline(char),
+ typesizeline(short),
+ typesizeline(int),
+ typesizeline(long),
+ typesizeline(size_t),
+ typesizeline(void*),
+
+ typesizeline(S8),
+ typesizeline(U8),
+ typesizeline(S16),
+ typesizeline(U16),
+ typesizeline(S32),
+ typesizeline(U32),
+ typesizeline(S8CPU),
+ typesizeline(U8CPU),
+ typesizeline(S16CPU),
+ typesizeline(U16CPU),
+
+ typesizeline(SkPoint),
+ typesizeline(SkRect),
+ typesizeline(SkMatrix),
+ typesizeline(SkPath),
+ typesizeline(SkRefCnt),
+
+ typesizeline(SkPaint),
+ typesizeline(SkCanvas),
+ typesizeline(SkBlitter),
+ typesizeline(SkShader),
+ typesizeline(SkXfermode),
+ typesizeline(SkPathEffect)
+ };
+
+ {
+ char test = (char)(0-1); // use this subtract to avoid truncation warnings (in VC7 at least)
+ if (test < 0)
+ SkDebugf("SkGraphics: char is signed\n");
+ else
+ SkDebugf("SkGraphics: char is unsigned\n");
+ }
+ for (i = 0; i < (int)SK_ARRAY_COUNT(gTypeSize); i++)
+ SkDebugf("SkGraphics: sizeof(%s) = %d\n", gTypeSize[i].fTypeName, gTypeSize[i].fSizeOf);
+
+ static const struct {
+ const char* fTypeName;
+ void (*fUnitTest)();
+ } gUnitTests[] = {
+ unittestline(Sk64),
+ unittestline(SkMath),
+ unittestline(SkUtils),
+ unittestline(SkString),
+ unittestline(SkFloat),
+ unittestline(SkMatrix),
+ unittestline(SkGeometry),
+ unittestline(SkDeque),
+ unittestline(SkPath),
+ unittestline(SkPathMeasure)
+ };
+
+ for (i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++)
+ {
+ SkDebugf("SkGraphics: Running UnitTest for %s\n", gUnitTests[i].fTypeName);
+ gUnitTests[i].fUnitTest();
+ SkDebugf("SkGraphics: End UnitTest for %s\n", gUnitTests[i].fTypeName);
+ }
+ SkQSort_UnitTest();
+
+#endif
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#include "SkGlyphCache.h"
+#include "SkImageDecoder.h"
+
+void SkGraphics::Term()
+{
+ SkBitmapRef::PurgeCacheAll();
+ SkGraphics::FreeCaches(SK_MaxS32);
+ SkGlobals::Term();
+}
+
+bool SkGraphics::FreeCaches(size_t bytesNeeded)
+{
+ bool didSomething = SkBitmapRef::PurgeCacheOne();
+
+ return SkGlyphCache::FreeCache(bytesNeeded) || didSomething;
+}
+
+
diff --git a/libs/graphics/sgl/SkMaskFilter.cpp b/libs/graphics/sgl/SkMaskFilter.cpp
new file mode 100644
index 0000000000..a23b44e45f
--- /dev/null
+++ b/libs/graphics/sgl/SkMaskFilter.cpp
@@ -0,0 +1,69 @@
+#include "SkMaskFilter.h"
+#include "SkBlitter.h"
+#include "SkBounder.h"
+#include "SkBuffer.h"
+#include "SkDraw.h"
+#include "SkRegion.h"
+
+size_t SkMask::computeImageSize() const
+{
+ return fBounds.height() * fRowBytes;
+}
+
+size_t SkMask::computeTotalImageSize() const
+{
+ size_t size = this->computeImageSize();
+
+ if (fFormat == SkMask::k3D_Format)
+ size *= 3;
+ return size;
+}
+
+uint8_t* SkMask::AllocImage(size_t size)
+{
+ return (uint8_t*)sk_malloc_throw(SkAlign4(size));
+}
+
+void SkMask::FreeImage(uint8_t* image)
+{
+ sk_free(image);
+}
+
+bool SkMaskFilter::filterMask(SkMask*, const SkMask&, const SkMatrix&, SkPoint16*)
+{
+ return false;
+}
+
+bool SkMaskFilter::filterPath(const SkPath& devPath, const SkMatrix& matrix,
+ const SkRegion& clip, SkBounder* bounder,
+ SkBlitter* blitter)
+{
+ SkMask srcM, dstM;
+
+ if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), this, &matrix, &srcM,
+ SkMask::kComputeBoundsAndRenderImage_CreateMode))
+ {
+ return false;
+ }
+
+ SkAutoMaskImage autoSrc(&srcM, false);
+
+ if (!this->filterMask(&dstM, srcM, matrix, NULL))
+ return false;
+
+ SkAutoMaskImage autoDst(&dstM, false);
+ SkRegion::Cliperator clipper(clip, dstM.fBounds);
+
+ if (!clipper.done() && (bounder == NULL || bounder->doIRect(dstM.fBounds, clip)))
+ {
+ const SkRect16& cr = clipper.rect();
+ do {
+ blitter->blitMask(dstM, cr);
+ clipper.next();
+ } while (!clipper.done());
+ }
+
+ return true;
+}
+
+
diff --git a/libs/graphics/sgl/SkPaint.cpp b/libs/graphics/sgl/SkPaint.cpp
new file mode 100644
index 0000000000..23216845fa
--- /dev/null
+++ b/libs/graphics/sgl/SkPaint.cpp
@@ -0,0 +1,868 @@
+#include "SkPaint.h"
+#include "SkColorFilter.h"
+#include "SkFontHost.h"
+#include "SkMaskFilter.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkShader.h"
+#include "SkScalerContext.h"
+#include "SkStroke.h"
+#include "SkTextLayout.h"
+#include "SkTypeface.h"
+#include "SkXfermode.h"
+
+#define SK_DefaultTextSize SkIntToScalar(12)
+
+SkPaint::SkPaint()
+{
+ fTypeface = NULL;
+ fTextSize = SK_DefaultTextSize;
+ fTextScaleX = SK_Scalar1;
+ fTextSkewX = 0;
+
+ fPathEffect = NULL;
+ fShader = NULL;
+ fXfermode = NULL;
+ fMaskFilter = NULL;
+ fColorFilter = NULL;
+ fTextLayout = NULL;
+ fRasterizer = NULL;
+
+ fColor = SK_ColorBLACK;
+ fWidth = 0;
+ fMiterLimit = SK_DefaultMiterLimit;
+ fFlags = 0;
+ fCapType = kDefault_Cap;
+ fJoinType = kDefault_Join;
+ fFilterType = kNo_FilterType;
+ fTextAlign = kLeft_Align;
+ fStyle = kFill_Style;
+}
+
+SkPaint::SkPaint(const SkPaint& src)
+{
+ memcpy(this, &src, sizeof(src));
+
+ fTypeface->safeRef();
+ fPathEffect->safeRef();
+ fShader->safeRef();
+ fXfermode->safeRef();
+ fMaskFilter->safeRef();
+ fColorFilter->safeRef();
+ fTextLayout->safeRef();
+ fRasterizer->safeRef();
+}
+
+SkPaint::~SkPaint()
+{
+ fTypeface->safeUnref();
+ fPathEffect->safeUnref();
+ fShader->safeUnref();
+ fXfermode->safeUnref();
+ fMaskFilter->safeUnref();
+ fColorFilter->safeUnref();
+ fTextLayout->safeUnref();
+ fRasterizer->safeUnref();
+}
+
+SkPaint& SkPaint::operator=(const SkPaint& src)
+{
+ SkASSERT(&src);
+
+ src.fTypeface->safeRef();
+ src.fPathEffect->safeRef();
+ src.fShader->safeRef();
+ src.fXfermode->safeRef();
+ src.fMaskFilter->safeRef();
+ src.fColorFilter->safeRef();
+ src.fTextLayout->safeRef();
+ src.fRasterizer->safeRef();
+
+ fTypeface->safeUnref();
+ fPathEffect->safeUnref();
+ fShader->safeUnref();
+ fXfermode->safeUnref();
+ fMaskFilter->safeUnref();
+ fColorFilter->safeUnref();
+ fTextLayout->safeUnref();
+ fRasterizer->safeUnref();
+
+ memcpy(this, &src, sizeof(src));
+
+ return *this;
+}
+
+int operator==(const SkPaint& a, const SkPaint& b)
+{
+ return memcmp(&a, &b, sizeof(a)) == 0;
+}
+
+void SkPaint::reset()
+{
+ SkPaint init;
+
+ *this = init;
+}
+
+void SkPaint::setFlags(U32 flags)
+{
+ fFlags = SkToU8(flags);
+}
+
+void SkPaint::setAntiAliasOn(bool doAA)
+{
+ this->setFlags(SkSetClear32(fFlags, doAA, kAntiAlias_Shift));
+}
+
+void SkPaint::setLinearTextOn(bool doLinearText)
+{
+ this->setFlags(SkSetClear32(fFlags, doLinearText, kLinearText_Shift));
+}
+
+void SkPaint::setUnderlineTextOn(bool doUnderline)
+{
+ this->setFlags(SkSetClear32(fFlags, doUnderline, kUnderlineText_Shift));
+}
+
+void SkPaint::setStrikeThruTextOn(bool doStrikeThru)
+{
+ this->setFlags(SkSetClear32(fFlags, doStrikeThru, kStrikeThruText_Shift));
+}
+
+void SkPaint::setFakeBoldTextOn(bool doFakeBold)
+{
+ this->setFlags(SkSetClear32(fFlags, doFakeBold, kFakeBoldText_Shift));
+}
+
+void SkPaint::setStyle(Style style)
+{
+ SkASSERT((unsigned)style < kStyleCount);
+ fStyle = style;
+}
+
+void SkPaint::setColor(SkColor color)
+{
+ fColor = color;
+}
+
+void SkPaint::setAlpha(U8CPU a)
+{
+ fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor));
+}
+
+void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+ fColor = SkColorSetARGB(a, r, g, b);
+}
+
+void SkPaint::setStrokeWidth(SkScalar width)
+{
+ SkASSERT(width >= 0);
+ fWidth = width;
+}
+
+void SkPaint::setStrokeMiter(SkScalar limit)
+{
+ SkASSERT(limit >= 0);
+ fMiterLimit = limit;
+}
+
+void SkPaint::setStrokeCap(Cap ct)
+{
+ SkASSERT((unsigned)ct < kCapCount);
+ fCapType = SkToU8(ct);
+}
+
+void SkPaint::setStrokeJoin(Join jt)
+{
+ SkASSERT((unsigned)jt < kJoinCount);
+ fJoinType = SkToU8(jt);
+}
+
+void SkPaint::setFilterType(FilterType ft)
+{
+ SkASSERT((unsigned)ft < kFilterTypeCount);
+ fFilterType = SkToU8(ft);
+}
+
+//////////////////////////////////////////////////////////////////
+
+void SkPaint::setTextAlign(Align align)
+{
+ SkASSERT((unsigned)align < kAlignCount);
+ fTextAlign = SkToU8(align);
+}
+
+void SkPaint::setTextSize(SkScalar ts)
+{
+ SkASSERT(ts > 0);
+ fTextSize = ts;
+}
+
+void SkPaint::setTextScaleX(SkScalar scaleX)
+{
+ fTextScaleX = scaleX;
+}
+
+void SkPaint::setTextSkewX(SkScalar skewX)
+{
+ fTextSkewX = skewX;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+SkTextLayout* SkPaint::setTextLayout(SkTextLayout* layout)
+{
+ SkRefCnt_SafeAssign(fTextLayout, layout);
+ return layout;
+}
+
+SkTypeface* SkPaint::setTypeface(SkTypeface* font)
+{
+ SkRefCnt_SafeAssign(fTypeface, font);
+ return font;
+}
+
+SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r)
+{
+ SkRefCnt_SafeAssign(fRasterizer, r);
+ return r;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+class SkAutoRestorePaintTextSizeAndFrame {
+public:
+ SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint) : fPaint((SkPaint*)paint)
+ {
+ fTextSize = paint->getTextSize();
+ fStyle = paint->getStyle();
+ fPaint->setStyle(SkPaint::kFill_Style);
+ }
+ ~SkAutoRestorePaintTextSizeAndFrame()
+ {
+ fPaint->setStyle(fStyle);
+ fPaint->setTextSize(fTextSize);
+ }
+
+private:
+ SkPaint* fPaint;
+ SkScalar fTextSize;
+ SkPaint::Style fStyle;
+};
+
+static SkScalar measure_text(const SkPaint& paint, SkGlyphCache* cache,
+ SkUnicodeWalkerProc proc, const char* text, size_t byteLength,
+ int* count)
+{
+ SkASSERT(count);
+
+ SkFixed x = 0;
+ int n;
+ SkTextLayout* layout = paint.getTextLayout();
+
+ if (layout)
+ {
+ SkAutoSTMalloc<32, SkTextLayout::Rec> storage(byteLength);
+ SkTextLayout::Rec* rec = storage.get();
+
+ n = layout->layout(paint, text, byteLength, proc, rec);
+ for (int i = 0; i < n; i++)
+ {
+ // should pass rec[i].glyphID when we have it
+ x += cache->getMetrics(rec[i].charCode()).fAdvanceX + SkScalarToFixed(rec[i].fDeltaAdvance);
+ }
+ }
+ else
+ {
+ const char* stop = (const char*)text + byteLength;
+ for (n = 0; text < stop; n++)
+ {
+ x += cache->getMetrics(proc(&text)).fAdvanceX;
+ }
+ SkASSERT(text == stop);
+ }
+ *count = n;
+ return SkFixedToScalar(x);
+}
+
+SkScalar SkPaint::privateMeasureText(SkUnicodeWalkerProc textProc,
+ const char* text, size_t byteLength,
+ SkScalar* above, SkScalar* below) const
+{
+ SkASSERT(text != NULL || byteLength == 0);
+
+ SkScalar scale = 0;
+ SkAutoRestorePaintTextSizeAndFrame restore(this);
+
+ if (this->isLinearTextOn())
+ {
+ scale = fTextSize / kCanonicalTextSizeForPaths;
+ // this gets restored by restore
+ ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
+ }
+
+ SkAutoGlyphCache autoCache(*this, NULL);
+ SkGlyphCache* cache = autoCache.getCache();
+
+ if (above || below)
+ {
+ SkPoint abovePt, belowPt;
+ cache->getLineHeight(&abovePt, &belowPt);
+ if (scale)
+ {
+ abovePt.fY = SkScalarMul(abovePt.fY, scale);
+ belowPt.fY = SkScalarMul(belowPt.fY, scale);
+ }
+ if (above)
+ *above = abovePt.fY;
+ if (below)
+ *below = belowPt.fY;
+ }
+
+ SkScalar width = 0;
+
+ if (byteLength)
+ {
+ int count;
+ width = measure_text(*this, cache, textProc, text, byteLength, &count);
+
+ if (scale)
+ width = SkScalarMul(width, scale);
+ }
+ return width;
+}
+
+SkScalar SkPaint::measureText(const char utf8[], size_t length,
+ SkScalar* above, SkScalar* below) const
+{
+ return this->privateMeasureText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, utf8, length, above, below);
+}
+
+SkScalar SkPaint::measureText16(const U16 utf16[], size_t numberOf16BitValues,
+ SkScalar* above, SkScalar* below) const
+{
+ return this->privateMeasureText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)utf16, numberOf16BitValues << 1, above, below);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+int SkPaint::privateGetTextWidths(const char text[], size_t byteLength,
+ SkScalar widths[], SkUnicodeWalkerProc proc) const
+{
+ SkASSERT(text != NULL && byteLength > 0);
+
+ SkAutoRestorePaintTextSizeAndFrame restore(this);
+ SkScalar scale = 0;
+
+ if (this->isLinearTextOn())
+ {
+ scale = fTextSize / kCanonicalTextSizeForPaths;
+ // this gets restored by restore
+ ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
+ }
+
+ SkAutoGlyphCache autoCache(*this, NULL);
+ SkGlyphCache* cache = autoCache.getCache();
+
+ SkScalar* w = widths;
+ const char* stop = (const char*)text + byteLength;
+ if (scale) {
+ while (text < stop)
+ *w++ = SkScalarMul(SkFixedToScalar(cache->getMetrics(proc(&text)).fAdvanceX), scale);
+ }
+ else {
+ while (text < stop)
+ *w++ = SkFixedToScalar(cache->getMetrics(proc(&text)).fAdvanceX);
+ }
+ return w - widths; // count
+}
+
+int SkPaint::getTextWidths(const char text[], size_t byteLength, SkScalar widths[]) const
+{
+ if (0 == byteLength)
+ return 0;
+
+ if (NULL == widths)
+ return SkUTF8_CountUnichars(text, byteLength);
+
+ int count = this->privateGetTextWidths(text, byteLength, widths, (SkUnicodeWalkerProc)SkUTF8_NextUnichar);
+ SkASSERT(SkUTF8_CountUnichars(text, byteLength) == count);
+ return count;
+}
+
+int SkPaint::getTextWidths16(const uint16_t text[], size_t numberOf16BitValues, SkScalar widths[]) const
+{
+ if (0 == numberOf16BitValues)
+ return 0;
+
+ if (NULL == widths)
+ return SkUTF16_CountUnichars(text, numberOf16BitValues);
+
+ int count = this->privateGetTextWidths((const char*)text, numberOf16BitValues << 1, widths, (SkUnicodeWalkerProc)SkUTF16_NextUnichar);
+ SkASSERT(SkUTF16_CountUnichars(text, numberOf16BitValues) == count);
+ return count;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+SkScalar SkPaint::ascent() const
+{
+ SkScalar above;
+ (void)this->measureText(NULL, 0, &above, NULL);
+ return above;
+}
+
+SkScalar SkPaint::descent() const
+{
+ SkScalar below;
+ (void)this->measureText(NULL, 0, NULL, &below);
+ return below;
+}
+
+#include "SkDraw.h"
+
+void SkPaint::privateGetTextPath(SkUnicodeWalkerProc textProc, const char text[], size_t length, SkScalar x, SkScalar y, SkPath* path) const
+{
+ SkASSERT(length == 0 || text != NULL);
+ if (text == NULL || length == 0 || path == NULL)
+ return;
+ SkASSERT(textProc);
+
+ SkTextToPathIter iter(textProc, text, length, *this, false, true);
+ SkMatrix matrix;
+ SkScalar prevXPos = 0;
+
+ matrix.setScale(iter.getPathScale(), iter.getPathScale(), 0, 0);
+ matrix.postTranslate(x, y);
+ path->reset();
+
+ SkScalar xpos;
+ const SkPath* iterPath;
+ while ((iterPath = iter.next(&xpos)) != NULL)
+ {
+ matrix.postTranslate(xpos - prevXPos, 0);
+ path->addPath(*iterPath, matrix);
+ prevXPos = xpos;
+ }
+}
+
+void SkPaint::getTextPath(const char text[], size_t length, SkScalar x, SkScalar y, SkPath* path) const
+{
+ this->privateGetTextPath((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, length, x, y, path);
+}
+
+void SkPaint::getText16Path(const U16 text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, SkPath* path) const
+{
+ this->privateGetTextPath((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, x, y, path);
+}
+
+static void add_flattenable(SkDescriptor* desc, U32 tag, U32 len, SkFlattenable* obj)
+{
+ SkFlattenable::Factory fact = obj->getFactory();
+ SkASSERT(fact);
+
+ SkWBuffer buffer(desc->addEntry(tag, sizeof(void*) + len, NULL), sizeof(void*) + len);
+
+ buffer.writePtr((const void*)fact);
+ obj->flatten(buffer);
+ SkASSERT(buffer.pos() == buffer.size());
+}
+
+/*
+ * interpolates to find the right value for key, in the function represented by the 'length' number of pairs: (keys[i], values[i])
+ inspired by a desire to change the multiplier for thickness in fakebold
+ therefore, i assumed number of pairs (length) will be small, so a linear search is sufficient
+ repeated keys are allowed for discontinuous functions (so long as keys is monotonically increasing), and if
+ key is the value of a repeated scalar in keys, the first one will be used
+ - this may change if a binary search is used
+ - also, this ensures that there is no divide by zero (an assert also checks for that)
+*/
+static SkScalar interpolate(SkScalar key, const SkScalar keys[], const SkScalar values[], int length)
+{
+
+ SkASSERT(length > 0);
+ SkASSERT(keys != NULL);
+ SkASSERT(values != NULL);
+#ifdef SK_DEBUG
+ for (int i = 1; i < length; i++)
+ SkASSERT(keys[i] >= keys[i-1]);
+#endif
+ int right = 0;
+ while (right < length && key > keys[right])
+ right++;
+ //could use sentinal values to eliminate conditionals
+ //i assume i am not in control of input values, so i want to make it simple
+ if (length == right)
+ return values[length-1];
+ if (0 == right)
+ return values[0];
+ //otherwise, we interpolate between right-1 and right
+ SkScalar rVal = values[right];
+ SkScalar lVal = values[right-1];
+ SkScalar rightKey = keys[right];
+ SkScalar leftKey = keys[right-1];
+ SkASSERT(rightKey != leftKey);
+ //fractional amount which we will multiply by the difference in the left value and right value
+ SkScalar fract = SkScalarDiv(key-leftKey,rightKey-leftKey);
+ return lVal + SkScalarMul(fract, rVal-lVal);
+}
+
+//used for interpolating in fakeBold
+static const SkScalar pointSizes[] = { SkIntToScalar(9), SkIntToScalar(36) };
+static const SkScalar multipliers[] = { SK_Scalar1/24, SK_Scalar1/32 };
+
+void SkScalerContext::MakeRec(const SkPaint& paint, const SkMatrix* deviceMatrix, Rec* rec)
+{
+ SkASSERT(deviceMatrix == NULL || (deviceMatrix->getType() & SkMatrix::kPerspective_Mask) == 0);
+
+ rec->fTextSize = paint.getTextSize();
+ rec->fPreScaleX = paint.getTextScaleX();
+ rec->fPreSkewX = paint.getTextSkewX();
+
+ if (deviceMatrix)
+ {
+ rec->fPost2x2[0][0] = deviceMatrix->getScaleX();
+ rec->fPost2x2[0][1] = deviceMatrix->getSkewX();
+ rec->fPost2x2[1][0] = deviceMatrix->getSkewY();
+ rec->fPost2x2[1][1] = deviceMatrix->getScaleY();
+ }
+ else
+ {
+ rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
+ rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
+ }
+
+ SkPaint::Style style = paint.getStyle();
+ SkScalar strokeWidth = paint.getStrokeWidth();
+
+ if (paint.isFakeBoldTextOn())
+ {
+ SkScalar fakeBoldScale = interpolate(paint.getTextSize(), pointSizes, multipliers, 2);
+ SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale);
+
+ if (style == SkPaint::kFill_Style)
+ {
+ style = SkPaint::kStrokeAndFill_Style;
+ strokeWidth = extra; // ignore paint's strokeWidth if it was "fill"
+ }
+ else
+ strokeWidth += extra;
+ }
+
+ if (style != SkPaint::kFill_Style && strokeWidth > 0)
+ {
+ rec->fFrameWidth = strokeWidth;
+ rec->fMiterLimit = paint.getStrokeMiter();
+ rec->fFrameAndFill = SkToU8(style == SkPaint::kStrokeAndFill_Style);
+ rec->fStrokeJoin = SkToU8(paint.getStrokeJoin());
+ }
+ else
+ {
+ rec->fFrameWidth = 0;
+ rec->fMiterLimit = 0;
+ rec->fFrameAndFill = false;
+ rec->fStrokeJoin = 0;
+ }
+
+ rec->fUseHints = SkToU8(!paint.isLinearTextOn());
+ rec->fDoAA = SkToU8(paint.isAntiAliasOn());
+}
+
+SkGlyphCache* SkPaint::detachCache(const SkMatrix* deviceMatrix) const
+{
+ SkScalerContext::Rec rec;
+
+ SkScalerContext::MakeRec(*this, deviceMatrix, &rec);
+
+ size_t descSize = sizeof(rec);
+ int entryCount = 2; // scalerrec + typeface
+ SkTypeface* tf = this->getTypeface();
+ size_t tfSize = 0;
+ SkPathEffect* pe = this->getPathEffect();
+ size_t peLen = 0;
+ SkMaskFilter* mf = this->getMaskFilter();
+ size_t mfLen = 0;
+ SkRasterizer* ra = this->getRasterizer();
+ size_t raLen = 0;
+
+ // we always do this, even if tf is NULL
+ tfSize = SkFontHost::FlattenTypeface(tf, NULL);
+ descSize += tfSize;
+
+ if (pe)
+ {
+ if (pe->getFactory())
+ {
+ SkWBuffer buffer;
+ pe->flatten(buffer);
+ peLen = buffer.pos();
+ descSize += sizeof(SkFlattenable::Factory) + peLen;
+ entryCount += 1;
+ rec.fDoAA = true; // force antialiasing when we do the scan conversion
+ }
+ else
+ pe = NULL;
+ }
+ if (mf)
+ {
+ if (mf->getFactory())
+ {
+ SkWBuffer buffer;
+ mf->flatten(buffer);
+ mfLen = buffer.pos();
+ descSize += sizeof(SkFlattenable::Factory) + mfLen;
+ entryCount += 1;
+ rec.fDoAA = true; // force antialiasing with maskfilters
+ }
+ else
+ mf = NULL;
+ }
+ if (ra)
+ {
+ if (ra->getFactory())
+ {
+ SkWBuffer buffer;
+ ra->flatten(buffer);
+ raLen = buffer.pos();
+ descSize += sizeof(SkFlattenable::Factory) + raLen;
+ entryCount += 1;
+ rec.fDoAA = true; // force antialiasing when we do the scan conversion
+ }
+ else
+ ra = NULL;
+ }
+ descSize += SkDescriptor::ComputeOverhead(entryCount);
+
+ SkAutoDescriptor ad(descSize);
+ SkDescriptor* desc = ad.getDesc();
+
+ desc->init();
+ desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
+
+ // we always do this, even if tf is NULL
+ {
+ SkDEBUGCODE(size_t tfSize2 = ) SkFontHost::FlattenTypeface(tf, desc->addEntry(kTypeface_SkDescriptorTag, tfSize, NULL));
+ SkASSERT(tfSize2 == tfSize);
+ }
+
+ if (pe)
+ add_flattenable(desc, kPathEffect_SkDescriptorTag, peLen, pe);
+ if (mf)
+ add_flattenable(desc, kMaskFilter_SkDescriptorTag, mfLen, mf);
+ if (ra)
+ add_flattenable(desc, kRasterizer_SkDescriptorTag, raLen, ra);
+
+ SkASSERT(descSize == desc->getLength());
+ desc->computeChecksum();
+
+ return SkGlyphCache::DetachCache(desc);
+}
+
+//////////////////////////////////////////////////////////////////
+
+SkShader* SkPaint::setShader(SkShader* shader)
+{
+ SkRefCnt_SafeAssign(fShader, shader);
+ return shader;
+}
+
+SkColorFilter* SkPaint::setColorFilter(SkColorFilter* filter)
+{
+ SkRefCnt_SafeAssign(fColorFilter, filter);
+ return filter;
+}
+
+SkXfermode* SkPaint::setXfermode(SkXfermode* mode)
+{
+ SkRefCnt_SafeAssign(fXfermode, mode);
+ return mode;
+}
+
+SkXfermode* SkPaint::setPorterDuffXfermode(SkPorterDuff::Mode mode)
+{
+ fXfermode->safeUnref();
+ fXfermode = SkPorterDuff::CreateXfermode(mode);
+ return fXfermode;
+}
+
+SkPathEffect* SkPaint::setPathEffect(SkPathEffect* effect)
+{
+ SkRefCnt_SafeAssign(fPathEffect, effect);
+ return effect;
+}
+
+SkMaskFilter* SkPaint::setMaskFilter(SkMaskFilter* filter)
+{
+ SkRefCnt_SafeAssign(fMaskFilter, filter);
+ return filter;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+bool SkPaint::getFillPath(const SkPath& src, SkPath* dst) const
+{
+ SkPath effectPath, strokePath;
+ const SkPath* path = &src;
+
+ SkScalar width = this->getStrokeWidth();
+
+ switch (this->getStyle()) {
+ case SkPaint::kFill_Style:
+ width = -1; // mark it as no-stroke
+ break;
+ case SkPaint::kStrokeAndFill_Style:
+ if (width == 0)
+ width = -1; // mark it as no-stroke
+ break;
+ case SkPaint::kStroke_Style:
+ break;
+ default:
+ SkASSERT(!"unknown paint style");
+ }
+
+ if (this->getPathEffect())
+ {
+ // lie to the pathEffect if our style is strokeandfill, so that it treats us as just fill
+ if (this->getStyle() == SkPaint::kStrokeAndFill_Style)
+ width = -1; // mark it as no-stroke
+
+ if (this->getPathEffect()->filterPath(&effectPath, src, &width))
+ path = &effectPath;
+
+ // restore the width if we earlier had to lie, and if we're still set to no-stroke
+ // note: if we're now stroke (width >= 0), then the pathEffect asked for that change
+ // and we want to respect that (i.e. don't overwrite their setting for width)
+ if (this->getStyle() == SkPaint::kStrokeAndFill_Style && width < 0)
+ {
+ width = this->getStrokeWidth();
+ if (width == 0)
+ width = -1;
+ }
+ }
+
+ if (width > 0 && !path->isEmpty())
+ {
+ SkStroke stroker(*this, width);
+ stroker.strokePath(*path, &strokePath);
+ path = &strokePath;
+ }
+
+ if (path == &src)
+ *dst = src;
+ else
+ {
+ SkASSERT(path == &effectPath || path == &strokePath);
+ dst->swap(*(SkPath*)path);
+ }
+
+ return width != 0; // return true if we're filled, or false if we're hairline (width == 0)
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+static bool has_thick_frame(const SkPaint& paint)
+{
+ return paint.getStrokeWidth() > 0 && paint.getStyle() != SkPaint::kFill_Style;
+}
+
+SkTextToPathIter::SkTextToPathIter( SkUnicodeWalkerProc textProc,
+ const char text[], size_t length,
+ const SkPaint& paint,
+ bool applyStrokeAndPathEffects,
+ bool forceLinearTextOn)
+ : fPaint(paint), fTextProc(textProc)
+{
+ if (forceLinearTextOn)
+ fPaint.setLinearTextOn(true);
+ fPaint.setMaskFilter(NULL); // don't want this affecting our path-cache lookup
+
+ if (fPaint.getPathEffect() == NULL && !has_thick_frame(fPaint))
+ applyStrokeAndPathEffects = false;
+
+ // can't use our canonical size if we need to apply patheffects/strokes
+ if (fPaint.isLinearTextOn() && !applyStrokeAndPathEffects)
+ {
+ fPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
+ fScale = paint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
+ }
+ else
+ fScale = SK_Scalar1;
+
+ if (!applyStrokeAndPathEffects)
+ {
+ fPaint.setStyle(SkPaint::kFill_Style);
+ fPaint.setPathEffect(NULL);
+ }
+
+ fCache = SkGlyphCache::DetachCache(fPaint, NULL);
+
+ SkPaint::Style style = SkPaint::kFill_Style;
+ SkPathEffect* pe = NULL;
+
+ if (!applyStrokeAndPathEffects)
+ {
+ style = paint.getStyle(); // restore
+ pe = paint.getPathEffect(); // restore
+ }
+ fPaint.setStyle(style);
+ fPaint.setPathEffect(pe);
+ fPaint.setMaskFilter(paint.getMaskFilter()); // restore
+
+ // now compute fXOffset if needed
+
+ SkScalar xOffset = 0;
+ if (paint.getTextAlign() != SkPaint::kLeft_Align) // need to measure first
+ {
+ int count;
+ SkScalar width = SkScalarMul(measure_text(paint, fCache, textProc, text, length, &count), fScale);
+ if (paint.getTextAlign() == SkPaint::kCenter_Align)
+ width = SkScalarHalf(width);
+ xOffset = -width;
+ }
+ fXPos = xOffset; // + SkScalarHalf(paint.getTextTracking()); do we need to return the textlayout's first deltaAdvance?
+ fPrevAdvance = 0;
+
+ fText = text;
+ fStop = text + length;
+}
+
+SkTextToPathIter::~SkTextToPathIter()
+{
+ SkGlyphCache::AttachCache(fCache);
+}
+
+const SkPath* SkTextToPathIter::next(SkScalar* xpos)
+{
+ while (fText < fStop)
+ {
+ const SkGlyph& glyph = fCache->getMetrics(fTextProc(&fText));
+
+ fXPos += fPrevAdvance;
+ fPrevAdvance = SkScalarMul(SkFixedToScalar(glyph.fAdvanceX), fScale); // + fPaint.getTextTracking();
+
+ if (glyph.fWidth)
+ {
+ if (xpos)
+ *xpos = fXPos;
+ return fCache->findPath(glyph.fCharCode);
+ }
+ }
+ return NULL;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkTypeface* SkTypeface::Create(const char name[], Style style)
+{
+ return SkFontHost::CreateTypeface(NULL, name, style);
+}
+
+SkTypeface* SkTypeface::CreateFromTypeface(const SkTypeface* family, Style style)
+{
+ return SkFontHost::CreateTypeface(family, NULL, style);
+}
+
diff --git a/libs/graphics/sgl/SkPath.cpp b/libs/graphics/sgl/SkPath.cpp
new file mode 100644
index 0000000000..18e4fb80a3
--- /dev/null
+++ b/libs/graphics/sgl/SkPath.cpp
@@ -0,0 +1,1139 @@
+#include "SkPath.h"
+#include "SkMath.h"
+
+/*
+ Stores the verbs and points as they are given to us, with exceptions:
+ - we only record "Close" if it was immediately preceeded by Line | Quad | Cubic
+ - we insert a Move(0,0) if Line | Quad | Cubic is our first command
+
+ The iterator does more cleanup, especially if forceClose == true
+ 1. if we encounter Close, return a cons'd up Line() first (if the curr-pt != start-pt)
+ 2. if we encounter Move without a preceeding Close, and forceClose is true, goto #1
+ 3. if we encounter Line | Quad | Cubic after Close, cons up a Move
+*/
+
+////////////////////////////////////////////////////////////////////////////
+
+SkPath::SkPath() : fFillType(kWinding_FillType)
+{
+}
+
+SkPath::SkPath(const SkPath& src)
+{
+ *this = src;
+}
+
+SkPath::~SkPath()
+{
+}
+
+SkPath& SkPath::operator=(const SkPath& src)
+{
+ if (this != &src)
+ {
+ fPts = src.fPts;
+ fVerbs = src.fVerbs;
+ fFillType = src.fFillType;
+ }
+ return *this;
+}
+
+void SkPath::swap(SkPath& other)
+{
+ SkASSERT(&other != nil);
+
+ if (this != &other)
+ {
+ fPts.swap(other.fPts);
+ fVerbs.swap(other.fVerbs);
+ SkTSwap<U8>(fFillType, other.fFillType);
+ }
+}
+
+void SkPath::reset()
+{
+ fPts.reset();
+ fVerbs.reset();
+}
+
+bool SkPath::isEmpty() const
+{
+ int count = fVerbs.count();
+ return count == 0 || (count == 1 && fVerbs[0] == kMove_Verb);
+}
+
+bool SkPath::isRect(SkRect*) const
+{
+ SkASSERT(!"unimplemented");
+ return false;
+}
+
+int SkPath::getPoints(SkPoint copy[], int max) const
+{
+ SkASSERT(max >= 0);
+ int count = fPts.count();
+ if (copy && max > 0 && count > 0)
+ memcpy(copy, fPts.begin(), sizeof(SkPoint) * SkMin32(max, count));
+ return count;
+}
+
+void SkPath::getLastPt(SkPoint* lastPt) const
+{
+ if (lastPt)
+ {
+ int count = fPts.count();
+ if (count == 0)
+ lastPt->set(0, 0);
+ else
+ *lastPt = fPts[count - 1];
+ }
+}
+
+void SkPath::setLastPt(SkScalar x, SkScalar y)
+{
+ int count = fPts.count();
+ if (count == 0)
+ this->moveTo(x, y);
+ else
+ fPts[count - 1].set(x, y);
+}
+
+void SkPath::computeBounds(SkRect* bounds, BoundsType bt) const
+{
+ SkASSERT(bounds);
+
+ if (fPts.count() <= 1)
+ bounds->set(0, 0, 0, 0);
+ else if (true || bt == kFast_BoundsType)
+ bounds->set(fPts.begin(), fPts.count());
+ else
+ {
+ SkASSERT(!"unimplemented");
+ Iter iter(*this, false);
+ SkPoint pts[4];
+ Verb verb;
+
+ while ((verb = iter.next(pts)) != kDone_Verb)
+ {
+ switch (verb) {
+ case kLine_Verb:
+ case kQuad_Verb:
+ case kCubic_Verb:
+ break;
+ default:
+ break;
+ }
+ }
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Construction methods
+
+void SkPath::incReserve(U16CPU inc)
+{
+ fVerbs.setReserve(fVerbs.count() + inc);
+ fPts.setReserve(fPts.count() + inc);
+}
+
+void SkPath::moveTo(SkScalar x, SkScalar y)
+{
+ int vc = fVerbs.count();
+ SkPoint* pt;
+
+ if (vc > 0 && fVerbs[vc - 1] == kMove_Verb)
+ {
+ pt = &fPts[fPts.count() - 1];
+ }
+ else
+ {
+ pt = fPts.append();
+ *fVerbs.append() = kMove_Verb;
+ }
+ pt->set(x, y);
+}
+
+void SkPath::rMoveTo(SkScalar x, SkScalar y)
+{
+ SkPoint pt;
+ this->getLastPt(&pt);
+ this->moveTo(pt.fX + x, pt.fY + y);
+}
+
+void SkPath::lineTo(SkScalar x, SkScalar y)
+{
+ if (fVerbs.count() == 0)
+ {
+ fPts.append()->set(0, 0);
+ *fVerbs.append() = kMove_Verb;
+ }
+ fPts.append()->set(x, y);
+ *fVerbs.append() = kLine_Verb;
+}
+
+void SkPath::rLineTo(SkScalar x, SkScalar y)
+{
+ SkPoint pt;
+ this->getLastPt(&pt);
+ this->lineTo(pt.fX + x, pt.fY + y);
+}
+
+void SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
+{
+ if (fVerbs.count() == 0)
+ {
+ fPts.append()->set(0, 0);
+ *fVerbs.append() = kMove_Verb;
+ }
+
+ SkPoint* pts = fPts.append(2);
+ pts[0].set(x1, y1);
+ pts[1].set(x2, y2);
+ *fVerbs.append() = kQuad_Verb;
+}
+
+void SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
+{
+ SkPoint pt;
+ this->getLastPt(&pt);
+ this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2);
+}
+
+void SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
+{
+ if (fVerbs.count() == 0)
+ {
+ fPts.append()->set(0, 0);
+ *fVerbs.append() = kMove_Verb;
+ }
+ SkPoint* pts = fPts.append(3);
+ pts[0].set(x1, y1);
+ pts[1].set(x2, y2);
+ pts[2].set(x3, y3);
+ *fVerbs.append() = kCubic_Verb;
+}
+
+void SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
+{
+ SkPoint pt;
+ this->getLastPt(&pt);
+ this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2, pt.fX + x3, pt.fY + y3);
+}
+
+void SkPath::close()
+{
+ int count = fVerbs.count();
+ if (count > 0)
+ {
+ switch (fVerbs[count - 1]) {
+ case kLine_Verb:
+ case kQuad_Verb:
+ case kCubic_Verb:
+ *fVerbs.append() = kClose_Verb;
+ break;
+ default:
+ // don't add a close if the prev wasn't a primitive
+ break;
+ }
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkPath::addRect(const SkRect& rect, Direction dir)
+{
+ this->addRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, dir);
+}
+
+void SkPath::addRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, Direction dir)
+{
+ this->moveTo(left, top);
+ if (dir == kCCW_Direction)
+ {
+ this->lineTo(left, bottom);
+ this->lineTo(right, bottom);
+ this->lineTo(right, top);
+ }
+ else
+ {
+ this->lineTo(right, top);
+ this->lineTo(right, bottom);
+ this->lineTo(left, bottom);
+ }
+ this->close();
+}
+
+#define CUBIC_ARC_FACTOR ((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)
+
+void SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, Direction dir)
+{
+ SkScalar w = rect.width();
+ SkScalar halfW = SkScalarHalf(w);
+ SkScalar h = rect.height();
+ SkScalar halfH = SkScalarHalf(h);
+
+ if (halfW <= 0 || halfH <= 0)
+ return;
+
+ bool skip_hori = rx >= halfW;
+ bool skip_vert = ry >= halfH;
+
+ if (skip_hori && skip_vert)
+ {
+ this->addOval(rect, dir);
+ return;
+ }
+ if (skip_hori)
+ rx = halfW;
+ else if (skip_vert)
+ ry = halfH;
+
+ SkScalar sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
+ SkScalar sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);
+
+ this->incReserve(17);
+ this->moveTo(rect.fRight - rx, rect.fTop);
+ if (dir == kCCW_Direction)
+ {
+ if (!skip_hori)
+ this->lineTo(rect.fLeft + rx, rect.fTop); // top
+ this->cubicTo(rect.fLeft + rx - sx, rect.fTop,
+ rect.fLeft, rect.fTop + ry - sy,
+ rect.fLeft, rect.fTop + ry); // top-left
+ if (!skip_vert)
+ this->lineTo(rect.fLeft, rect.fBottom - ry); // left
+ this->cubicTo(rect.fLeft, rect.fBottom - ry + sy,
+ rect.fLeft + rx - sx, rect.fBottom,
+ rect.fLeft + rx, rect.fBottom); // bot-left
+ if (!skip_hori)
+ this->lineTo(rect.fRight - rx, rect.fBottom); // bottom
+ this->cubicTo(rect.fRight - rx + sx, rect.fBottom,
+ rect.fRight, rect.fBottom - ry + sy,
+ rect.fRight, rect.fBottom - ry); // bot-right
+ if (!skip_vert)
+ this->lineTo(rect.fRight, rect.fTop + ry);
+ this->cubicTo(rect.fRight, rect.fTop + ry - sy,
+ rect.fRight - rx + sx, rect.fTop,
+ rect.fRight - rx, rect.fTop); // top-right
+ }
+ else
+ {
+ this->cubicTo(rect.fRight - rx + sx, rect.fTop,
+ rect.fRight, rect.fTop + ry - sy,
+ rect.fRight, rect.fTop + ry); // top-right
+ if (!skip_vert)
+ this->lineTo(rect.fRight, rect.fBottom - ry);
+ this->cubicTo(rect.fRight, rect.fBottom - ry + sy,
+ rect.fRight - rx + sx, rect.fBottom,
+ rect.fRight - rx, rect.fBottom); // bot-right
+ if (!skip_hori)
+ this->lineTo(rect.fLeft + rx, rect.fBottom); // bottom
+ this->cubicTo(rect.fLeft + rx - sx, rect.fBottom,
+ rect.fLeft, rect.fBottom - ry + sy,
+ rect.fLeft, rect.fBottom - ry); // bot-left
+ if (!skip_vert)
+ this->lineTo(rect.fLeft, rect.fTop + ry); // left
+ this->cubicTo(rect.fLeft, rect.fTop + ry - sy,
+ rect.fLeft + rx - sx, rect.fTop,
+ rect.fLeft + rx, rect.fTop); // top-left
+ if (!skip_hori)
+ this->lineTo(rect.fRight - rx, rect.fTop); // top
+ }
+ this->close();
+}
+
+void SkPath::addOval(const SkRect& oval, Direction dir)
+{
+ SkScalar cx = oval.centerX();
+ SkScalar cy = oval.centerY();
+ SkScalar rx = SkScalarHalf(oval.width());
+ SkScalar ry = SkScalarHalf(oval.height());
+#if 1 // these seem faster than using quads (1/2 the number of edges to process)
+ SkScalar sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
+ SkScalar sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);
+
+ this->incReserve(13);
+ this->moveTo(cx + rx, cy);
+ if (dir == kCCW_Direction)
+ {
+ this->cubicTo(cx + rx, cy - sy, cx + sx, cy - ry, cx, cy - ry);
+ this->cubicTo(cx - sx, cy - ry, cx - rx, cy - sy, cx - rx, cy);
+ this->cubicTo(cx - rx, cy + sy, cx - sx, cy + ry, cx, cy + ry);
+ this->cubicTo(cx + sx, cy + ry, cx + rx, cy + sy, cx + rx, cy);
+ }
+ else
+ {
+ this->cubicTo(cx + rx, cy + sy, cx + sx, cy + ry, cx, cy + ry);
+ this->cubicTo(cx - sx, cy + ry, cx - rx, cy + sy, cx - rx, cy);
+ this->cubicTo(cx - rx, cy - sy, cx - sx, cy - ry, cx, cy - ry);
+ this->cubicTo(cx + sx, cy - ry, cx + rx, cy - sy, cx + rx, cy);
+ }
+#else
+ SkScalar sx = SkScalarMul(rx, SK_ScalarTanPIOver8);
+ SkScalar sy = SkScalarMul(ry, SK_ScalarTanPIOver8);
+ SkScalar mx = SkScalarMul(rx, SK_ScalarRoot2Over2);
+ SkScalar my = SkScalarMul(ry, SK_ScalarRoot2Over2);
+
+ this->incReserve(16);
+ this->moveTo(cx + rx, cy);
+ if (dir == kCCW_Direction)
+ {
+ this->quadTo(cx + rx, cy - sy, cx + mx, cy - my);
+ this->quadTo(cx + sx, cy - ry, cx + 0, cy - ry);
+ this->quadTo(cx - sx, cy - ry, cx - mx, cy - my);
+ this->quadTo(cx - rx, cy - sy, cx - rx, cy - 0);
+ this->quadTo(cx - rx, cy + sy, cx - mx, cy + my);
+ this->quadTo(cx - sx, cy + ry, cx - 0, cy + ry);
+ this->quadTo(cx + sx, cy + ry, cx + mx, cy + my);
+ this->quadTo(cx + rx, cy + sy, cx + rx, cy + 0);
+ }
+ else
+ {
+ this->quadTo(cx + rx, cy + sy, cx + mx, cy + my);
+ this->quadTo(cx + sx, cy + ry, cx - 0, cy + ry);
+ this->quadTo(cx - sx, cy + ry, cx - mx, cy + my);
+ this->quadTo(cx - rx, cy + sy, cx - rx, cy - 0);
+ this->quadTo(cx - rx, cy - sy, cx - mx, cy - my);
+ this->quadTo(cx - sx, cy - ry, cx + 0, cy - ry);
+ this->quadTo(cx + sx, cy - ry, cx + mx, cy - my);
+ this->quadTo(cx + rx, cy - sy, cx + rx, cy + 0);
+ }
+#endif
+ this->close();
+}
+
+void SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, Direction dir)
+{
+ if (r > 0)
+ {
+ SkRect rect;
+ rect.set(x - r, y - r, x + r, y + r);
+ this->addOval(rect, dir);
+ }
+}
+
+void SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy)
+{
+ SkMatrix matrix;
+
+ matrix.setTranslate(dx, dy);
+ this->addPath(path, matrix);
+}
+
+void SkPath::addPath(const SkPath& path, const SkMatrix& matrix)
+{
+ this->incReserve(path.fPts.count());
+
+ Iter iter(path, false);
+ SkPoint pts[4];
+ Verb verb;
+
+ SkMatrix::TypeMask mask = matrix.getType();
+
+ while ((verb = iter.next(pts)) != kDone_Verb)
+ {
+ switch (verb) {
+ case kMove_Verb:
+ matrix.mapPoints(&pts[0], &pts[0], 1, mask);
+ this->moveTo(pts[0]);
+ break;
+ case kLine_Verb:
+ matrix.mapPoints(&pts[1], &pts[1], 1, mask);
+ this->lineTo(pts[1]);
+ break;
+ case kQuad_Verb:
+ matrix.mapPoints(&pts[1], &pts[1], 2, mask);
+ this->quadTo(pts[1], pts[2]);
+ break;
+ case kCubic_Verb:
+ matrix.mapPoints(&pts[1], &pts[1], 3, mask);
+ this->cubicTo(pts[1], pts[2], pts[3]);
+ break;
+ case kClose_Verb:
+ this->close();
+ break;
+ default:
+ SkASSERT(!"unknown verb");
+ }
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+static const U8 gPtsInVerb[] = {
+ 1, // kMove
+ 1, // kLine
+ 2, // kQuad
+ 3, // kCubic
+ 0, // kClose
+ 0 // kDone
+};
+
+// ignore the initial moveto, and stop when the 1st contour ends
+void SkPath::pathTo(const SkPath& path)
+{
+ int i, vcount = path.fVerbs.count();
+ if (vcount == 0)
+ return;
+
+ const U8* verbs = path.fVerbs.begin();
+ const SkPoint* pts = path.fPts.begin() + 1; // 1 for the initial moveTo
+
+ SkASSERT(verbs[0] == kMove_Verb);
+ for (i = 1; i < vcount; i++)
+ {
+ switch (verbs[i]) {
+ case kLine_Verb:
+ this->lineTo(pts[0].fX, pts[0].fY);
+ break;
+ case kQuad_Verb:
+ this->quadTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY);
+ break;
+ case kCubic_Verb:
+ this->cubicTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
+ break;
+ case kClose_Verb:
+ return;
+ }
+ pts += gPtsInVerb[verbs[i]];
+ }
+}
+
+// ignore the last point of the 1st contour
+void SkPath::reversePathTo(const SkPath& path)
+{
+ int i, vcount = path.fVerbs.count();
+ if (vcount == 0)
+ return;
+
+ const U8* verbs = path.fVerbs.begin();
+ const SkPoint* pts = path.fPts.begin();
+
+ SkASSERT(verbs[0] == kMove_Verb);
+ for (i = 1; i < vcount; i++)
+ {
+ int n = gPtsInVerb[verbs[i]];
+ if (n == 0)
+ break;
+ pts += n;
+ }
+
+ while (--i > 0)
+ {
+ switch (verbs[i]) {
+ case kLine_Verb:
+ this->lineTo(pts[-1].fX, pts[-1].fY);
+ break;
+ case kQuad_Verb:
+ this->quadTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY);
+ break;
+ case kCubic_Verb:
+ this->cubicTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY, pts[-3].fX, pts[-3].fY);
+ break;
+ default:
+ SkASSERT(!"bad verb");
+ break;
+ }
+ pts -= gPtsInVerb[verbs[i]];
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkPath::offset(SkScalar dx, SkScalar dy, SkPath* dst) const
+{
+ SkMatrix matrix;
+
+ matrix.setTranslate(dx, dy);
+ return this->transform(matrix, dst);
+}
+
+#include "SkGeometry.h"
+
+static void subdivide_quad_to(SkPath* path, const SkPoint pts[3], int level = 2)
+{
+ if (--level >= 0)
+ {
+ SkPoint tmp[5];
+
+ SkChopQuadAtHalf(pts, tmp);
+ subdivide_quad_to(path, &tmp[0], level);
+ subdivide_quad_to(path, &tmp[2], level);
+ }
+ else
+ path->quadTo(pts[1], pts[2]);
+}
+
+static void subdivide_cubic_to(SkPath* path, const SkPoint pts[4], int level = 2)
+{
+ if (--level >= 0)
+ {
+ SkPoint tmp[7];
+
+ SkChopCubicAtHalf(pts, tmp);
+ subdivide_cubic_to(path, &tmp[0], level);
+ subdivide_cubic_to(path, &tmp[3], level);
+ }
+ else
+ path->cubicTo(pts[1], pts[2], pts[3]);
+}
+
+bool SkPath::transform(const SkMatrix& matrix, SkPath* dst) const
+{
+ if (dst == nil)
+ dst = (SkPath*)this;
+
+ if (matrix.getType() & SkMatrix::kPerspective_Mask)
+ {
+ SkPath tmp;
+ tmp.fFillType = fFillType;
+
+ SkPath::Iter iter(*this, false);
+ SkPoint pts[4];
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(pts)) != kDone_Verb)
+ {
+ switch (verb) {
+ case kMove_Verb:
+ tmp.moveTo(pts[0]);
+ break;
+ case kLine_Verb:
+ tmp.lineTo(pts[1]);
+ break;
+ case kQuad_Verb:
+ subdivide_quad_to(&tmp, pts);
+ break;
+ case kCubic_Verb:
+ subdivide_cubic_to(&tmp, pts);
+ break;
+ case kClose_Verb:
+ tmp.close();
+ break;
+ default:
+ SkASSERT(!"unknown verb");
+ break;
+ }
+ }
+
+ dst->swap(tmp);
+ return matrix.mapPoints(dst->fPts.begin(), dst->fPts.count());
+ }
+
+ else
+ {
+ if (this != dst)
+ {
+ dst->fVerbs = fVerbs;
+ dst->fPts.setCount(fPts.count());
+ dst->fFillType = fFillType;
+ }
+ return matrix.mapPoints(dst->fPts.begin(), fPts.begin(), fPts.count());
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+enum NeedMoveToState {
+ kAfterClose_NeedMoveToState,
+ kAfterCons_NeedMoveToState,
+ kAfterPrefix_NeedMoveToState
+};
+
+SkPath::Iter::Iter()
+{
+#ifdef SK_DEBUG
+ fPts = nil;
+ fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0;
+ fForceClose = fNeedMoveTo = fCloseLine = false;
+#endif
+ // need to init enough to make next() harmlessly return kDone_Verb
+ fVerbs = nil;
+ fVerbStop = nil;
+ fNeedClose = false;
+}
+
+SkPath::Iter::Iter(const SkPath& path, bool forceClose)
+{
+ this->setPath(path, forceClose);
+}
+
+void SkPath::Iter::setPath(const SkPath& path, bool forceClose)
+{
+ fPts = path.fPts.begin();
+ fVerbs = path.fVerbs.begin();
+ fVerbStop = path.fVerbs.end();
+ fForceClose = SkToU8(forceClose);
+ fNeedClose = false;
+ fNeedMoveTo = kAfterPrefix_NeedMoveToState;
+}
+
+bool SkPath::Iter::isClosedContour() const
+{
+ if (fVerbs == nil || fVerbs == fVerbStop)
+ return false;
+ if (fForceClose)
+ return true;
+
+ const uint8_t* verbs = fVerbs;
+ const uint8_t* stop = fVerbStop;
+
+ if (kMove_Verb == *verbs)
+ verbs += 1; // skip the initial moveto
+
+ while (verbs < stop)
+ {
+ unsigned v = *verbs++;
+ if (kMove_Verb == v)
+ break;
+ if (kClose_Verb == v)
+ return true;
+ }
+ return false;
+}
+
+SkPath::Verb SkPath::Iter::autoClose(SkPoint pts[2])
+{
+ if (fLastPt != fMoveTo)
+ {
+ if (pts)
+ {
+ pts[0] = fLastPt;
+ pts[1] = fMoveTo;
+ }
+ fLastPt = fMoveTo;
+ fCloseLine = true;
+ return kLine_Verb;
+ }
+ return kClose_Verb;
+}
+
+bool SkPath::Iter::cons_moveTo(SkPoint pts[1])
+{
+ if (fNeedMoveTo == kAfterClose_NeedMoveToState)
+ {
+ if (pts)
+ *pts = fMoveTo;
+ fNeedClose = fForceClose;
+ fNeedMoveTo = kAfterCons_NeedMoveToState;
+ fVerbs -= 1;
+ return true;
+ }
+
+ if (fNeedMoveTo == kAfterCons_NeedMoveToState)
+ {
+ if (pts)
+ *pts = fMoveTo;
+ fNeedMoveTo = kAfterPrefix_NeedMoveToState;
+ }
+ else
+ {
+ SkASSERT(fNeedMoveTo == kAfterPrefix_NeedMoveToState);
+ if (pts)
+ *pts = fPts[-1];
+ }
+ return false;
+}
+
+SkPath::Verb SkPath::Iter::next(SkPoint pts[4])
+{
+ if (fVerbs == fVerbStop)
+ {
+ if (fNeedClose)
+ {
+ if (kLine_Verb == this->autoClose(pts))
+ return kLine_Verb;
+ fNeedClose = false;
+ return kClose_Verb;
+ }
+ return kDone_Verb;
+ }
+
+ unsigned verb = *fVerbs++;
+ const SkPoint* srcPts = fPts;
+
+ switch (verb) {
+ case kMove_Verb:
+ if (fNeedClose)
+ {
+ fVerbs -= 1;
+ verb = this->autoClose(pts);
+ if (verb == kClose_Verb)
+ fNeedClose = false;
+ return (Verb)verb;
+ }
+ if (fVerbs == fVerbStop) // might be a trailing moveto
+ return kDone_Verb;
+ fMoveTo = *srcPts;
+ if (pts)
+ pts[0] = *srcPts;
+ srcPts += 1;
+ fNeedMoveTo = kAfterCons_NeedMoveToState;
+ fNeedClose = fForceClose;
+ break;
+ case kLine_Verb:
+ if (this->cons_moveTo(pts))
+ return kMove_Verb;
+ if (pts)
+ pts[1] = srcPts[0];
+ fLastPt = srcPts[0];
+ fCloseLine = false;
+ srcPts += 1;
+ break;
+ case kQuad_Verb:
+ if (this->cons_moveTo(pts))
+ return kMove_Verb;
+ if (pts)
+ memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint));
+ fLastPt = srcPts[1];
+ srcPts += 2;
+ break;
+ case kCubic_Verb:
+ if (this->cons_moveTo(pts))
+ return kMove_Verb;
+ if (pts)
+ memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint));
+ fLastPt = srcPts[2];
+ srcPts += 3;
+ break;
+ case kClose_Verb:
+ verb = this->autoClose(pts);
+ if (verb == kLine_Verb)
+ fVerbs -= 1;
+ else
+ fNeedClose = false;
+ fNeedMoveTo = kAfterClose_NeedMoveToState;
+ break;
+ }
+ fPts = srcPts;
+ return (Verb)verb;
+}
+
+///////////////////////////////////////////////////////////////////////
+
+static bool exceeds_dist(const SkScalar p[], const SkScalar q[], SkScalar dist, int count)
+{
+ SkASSERT(dist > 0);
+
+ count *= 2;
+ for (int i = 0; i < count; i++)
+ if (SkScalarAbs(p[i] - q[i]) > dist)
+ return true;
+ return false;
+}
+
+static void subdivide_quad(SkPath* dst, const SkPoint pts[3], SkScalar dist, int subLevel = 4)
+{
+ if (--subLevel >= 0 && exceeds_dist(&pts[0].fX, &pts[1].fX, dist, 4))
+ {
+ SkPoint tmp[5];
+ SkChopQuadAtHalf(pts, tmp);
+
+ subdivide_quad(dst, &tmp[0], dist, subLevel);
+ subdivide_quad(dst, &tmp[2], dist, subLevel);
+ }
+ else
+ dst->quadTo(pts[1], pts[2]);
+}
+
+static void subdivide_cubic(SkPath* dst, const SkPoint pts[4], SkScalar dist, int subLevel = 4)
+{
+ if (--subLevel >= 0 && exceeds_dist(&pts[0].fX, &pts[1].fX, dist, 6))
+ {
+ SkPoint tmp[7];
+ SkChopCubicAtHalf(pts, tmp);
+
+ subdivide_cubic(dst, &tmp[0], dist, subLevel);
+ subdivide_cubic(dst, &tmp[3], dist, subLevel);
+ }
+ else
+ dst->cubicTo(pts[1], pts[2], pts[3]);
+}
+
+void SkPath::subdivide(SkScalar dist, bool bendLines, SkPath* dst) const
+{
+ SkPath tmpPath;
+ if (nil == dst || this == dst)
+ dst = &tmpPath;
+
+ SkPath::Iter iter(*this, false);
+ SkPoint pts[4];
+
+ for (;;)
+ {
+ switch (iter.next(pts)) {
+ case SkPath::kMove_Verb:
+ dst->moveTo(pts[0]);
+ break;
+ case SkPath::kLine_Verb:
+ if (!bendLines)
+ {
+ dst->lineTo(pts[1]);
+ break;
+ }
+ // construct a quad from the line
+ pts[2] = pts[1];
+ pts[1].set(SkScalarAve(pts[0].fX, pts[2].fX), SkScalarAve(pts[0].fY, pts[2].fY));
+ // fall through to the quad case
+ case SkPath::kQuad_Verb:
+ subdivide_quad(dst, pts, dist);
+ break;
+ case SkPath::kCubic_Verb:
+ subdivide_cubic(dst, pts, dist);
+ break;
+ case SkPath::kClose_Verb:
+ dst->close();
+ break;
+ case SkPath::kDone_Verb:
+ goto DONE;
+ }
+ }
+DONE:
+ if (&tmpPath == dst) // i.e. the dst should be us
+ dst->swap(*(SkPath*)this);
+}
+
+///////////////////////////////////////////////////////////////////////
+/*
+ Format in flattened buffer: [ptCount, verbCount, pts[], verbs[]]
+*/
+
+#include "SkBuffer.h"
+
+U32 SkPath::flatten(void* storage) const
+{
+ if (storage)
+ {
+ SkWBuffer buffer(storage);
+
+ buffer.write32(fPts.count());
+ buffer.write32(fVerbs.count());
+ buffer.write32(fFillType);
+ buffer.write(fPts.begin(), sizeof(SkPoint) * fPts.count());
+ buffer.write(fVerbs.begin(), fVerbs.count());
+ buffer.padToAlign4();
+ }
+ return 3 * sizeof(int32_t) + sizeof(SkPoint) * fPts.count() + SkAlign4(fVerbs.count());
+}
+
+void SkPath::unflatten(const void* storage)
+{
+ SkRBuffer buffer(storage);
+
+ fPts.setCount(buffer.readS32());
+ fVerbs.setCount(buffer.readS32());
+ fFillType = buffer.readS32();
+ buffer.read(fPts.begin(), sizeof(SkPoint) * fPts.count());
+ buffer.read(fVerbs.begin(), fVerbs.count());
+ buffer.skipToAlign4();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkString.h"
+#include "SkStream.h"
+
+static void write_scalar(SkWStream* stream, SkScalar value)
+{
+ char buffer[SkStrAppendScalar_MaxSize];
+ char* stop = SkStrAppendScalar(buffer, value);
+ stream->write(buffer, stop - buffer);
+}
+
+static void append_scalars(SkWStream* stream, char verb, const SkScalar data[], int count)
+{
+ stream->write(&verb, 1);
+ write_scalar(stream, data[0]);
+ for (int i = 1; i < count; i++) {
+ if (data[i] >= 0)
+ stream->write(" ", 1); // can skip the separater if data[i] is negative
+ write_scalar(stream, data[i]);
+ }
+}
+
+void SkPath::toString(SkString* str) const
+{
+ SkDynamicMemoryWStream stream;
+
+ SkPath::Iter iter(*this, false);
+ SkPoint pts[4];
+
+ for (;;) {
+ switch (iter.next(pts)) {
+ case SkPath::kMove_Verb:
+ append_scalars(&stream, 'M', &pts[0].fX, 2);
+ break;
+ case SkPath::kLine_Verb:
+ append_scalars(&stream, 'L', &pts[1].fX, 2);
+ break;
+ case SkPath::kQuad_Verb:
+ append_scalars(&stream, 'Q', &pts[1].fX, 4);
+ break;
+ case SkPath::kCubic_Verb:
+ append_scalars(&stream, 'C', &pts[1].fX, 6);
+ break;
+ case SkPath::kClose_Verb:
+ stream.write("Z", 1);
+ break;
+ case SkPath::kDone_Verb:
+ str->resize(stream.getOffset());
+ stream.copyTo(str->writable_str());
+ return;
+ }
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#if 0 // test to ensure that the iterator returns the same data as the path
+void SkPath::test() const
+{
+ Iter iter(*this, false);
+ SkPoint pts[4];
+ Verb verb;
+
+ const U8* verbs = fVerbs.begin();
+ const SkPoint* points = fPts.begin();
+
+ while ((verb = iter.next(pts)) != kDone_Verb)
+ {
+ SkASSERT(*verbs == verb);
+ verbs += 1;
+
+ int count;
+ switch (verb) {
+ case kMove_Verb:
+ count = 1;
+ break;
+ case kLine_Verb:
+ count = 2;
+ break;
+ case kQuad_Verb:
+ count = 3;
+ break;
+ case kCubic_Verb:
+ count = 4;
+ break;
+ case kClose_Verb:
+ default:
+ count = 0;
+ break;
+ }
+ if (count > 1)
+ points -= 1;
+ SkASSERT(memcmp(pts, points, count * sizeof(SkPoint)) == 0);
+ points += count;
+ }
+
+ int vc = fVerbs.count(), pc = fPts.count();
+ if (vc && fVerbs.begin()[vc-1] == kMove_Verb)
+ {
+ vc -= 1;
+ pc -= 1;
+ }
+ SkASSERT(verbs - fVerbs.begin() == vc);
+ SkASSERT(points - fPts.begin() == pc);
+}
+#endif
+
+void SkPath::dump(bool forceClose, const char title[]) const
+{
+ Iter iter(*this, forceClose);
+ SkPoint pts[4];
+ Verb verb;
+
+ SkDebugf("path: forceClose=%s %s\n", forceClose ? "true" : "false", title ? title : "");
+
+ while ((verb = iter.next(pts)) != kDone_Verb)
+ {
+ switch (verb) {
+ case kMove_Verb:
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" path: moveTo [%g %g]\n",
+ SkScalarToFloat(pts[0].fX), SkScalarToFloat(pts[0].fY));
+#else
+ SkDebugf(" path: moveTo [%x %x]\n", pts[0].fX, pts[0].fY);
+#endif
+ break;
+ case kLine_Verb:
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" path: lineTo [%g %g]\n",
+ SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY));
+#else
+ SkDebugf(" path: lineTo [%x %x]\n", pts[1].fX, pts[1].fY);
+#endif
+ break;
+ case kQuad_Verb:
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" path: quadTo [%g %g] [%g %g]\n",
+ SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
+ SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY));
+#else
+ SkDebugf(" path: quadTo [%x %x] [%x %x]\n", pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
+#endif
+ break;
+ case kCubic_Verb:
+#ifdef SK_CAN_USE_FLOAT
+ SkDebugf(" path: cubeTo [%g %g] [%g %g] [%g %g]\n",
+ SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
+ SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY),
+ SkScalarToFloat(pts[3].fX), SkScalarToFloat(pts[3].fY));
+#else
+ SkDebugf(" path: cubeTo [%x %x] [%x %x] [%x %x]\n",
+ pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY, pts[3].fX, pts[3].fY);
+#endif
+ break;
+ case kClose_Verb:
+ SkDebugf(" path: close\n");
+ break;
+ default:
+ SkDebugf(" path: UNKNOWN VERB %d, aborting dump...\n", verb);
+ verb = kDone_Verb; // stop the loop
+ break;
+ }
+ }
+ SkDebugf("path: done %s\n", title ? title : "");
+}
+
+#include "SkTSort.h"
+
+void SkPath::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkPath p;
+ SkRect r;
+
+ r.set(0, 0, 10, 20);
+ p.addRect(r);
+ p.dump(false);
+ p.dump(true);
+
+ {
+ int array[] = { 5, 3, 7, 2, 6, 1, 2, 9, 5, 0 };
+ int i;
+
+ for (i = 0; i < (int)SK_ARRAY_COUNT(array); i++)
+ SkDebugf(" %d", array[i]);
+ SkDebugf("\n");
+ SkTHeapSort<int>(array, SK_ARRAY_COUNT(array));
+ for (i = 0; i < (int)SK_ARRAY_COUNT(array); i++)
+ SkDebugf(" %d", array[i]);
+ SkDebugf("\n");
+ }
+
+ {
+ SkPath p;
+ SkPoint pt;
+
+ p.moveTo(SK_Scalar1, 0);
+ p.getLastPt(&pt);
+ SkASSERT(pt.fX == SK_Scalar1);
+ }
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkPathEffect.cpp b/libs/graphics/sgl/SkPathEffect.cpp
new file mode 100644
index 0000000000..cb09db13b3
--- /dev/null
+++ b/libs/graphics/sgl/SkPathEffect.cpp
@@ -0,0 +1,181 @@
+#include "SkPathEffect.h"
+#include "SkPath.h"
+#include "SkBuffer.h"
+
+SkFlattenable::Factory SkFlattenable::getFactory()
+{
+ return NULL;
+}
+
+void SkFlattenable::flatten(SkWBuffer&)
+{
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkPathEffect::filterPath(SkPath*, const SkPath&, SkScalar*)
+{
+ return false;
+}
+
+static SkFlattenable* create_null_patheffect(SkRBuffer&)
+{
+ return SkNEW(SkPathEffect);
+}
+
+SkFlattenable::Factory SkPathEffect::getFactory()
+{
+ return create_null_patheffect;
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+SkPairPathEffect::SkPairPathEffect(SkPathEffect* pe0, SkPathEffect* pe1)
+ : fPE0(pe0), fPE1(pe1)
+{
+ SkASSERT(pe0);
+ SkASSERT(pe1);
+ fPE0->ref();
+ fPE1->ref();
+}
+
+SkPairPathEffect::~SkPairPathEffect()
+{
+ fPE0->unref();
+ fPE1->unref();
+}
+
+/*
+ Format: [oe0-factory][pe1-factory][pe0-size][pe0-data][pe1-data]
+*/
+void SkPairPathEffect::flatten(SkWBuffer& buffer)
+{
+ buffer.writePtr((void*)fPE0->getFactory());
+ buffer.writePtr((void*)fPE1->getFactory());
+ fPE0->flatten(buffer);
+ fPE1->flatten(buffer);
+}
+
+SkPairPathEffect::SkPairPathEffect(SkRBuffer& buffer)
+{
+ Factory factory0 = (Factory)buffer.readPtr();
+ Factory factory1 = (Factory)buffer.readPtr();
+
+ fPE0 = (SkPathEffect*)factory0(buffer);
+ fPE1 = (SkPathEffect*)factory1(buffer);
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkComposePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ SkPath tmp;
+ const SkPath* ptr = &src;
+
+ if (fPE1->filterPath(&tmp, src, width))
+ ptr = &tmp;
+ return fPE0->filterPath(dst, *ptr, width);
+}
+
+SkFlattenable* SkComposePathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkComposePathEffect, (buffer));
+}
+
+SkFlattenable::Factory SkComposePathEffect::getFactory()
+{
+ return SkComposePathEffect::CreateProc;
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkSumPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ // use bit-or so that we always call both, even if the first one succeeds
+ return fPE0->filterPath(dst, src, width) | fPE1->filterPath(dst, src, width);
+}
+
+SkFlattenable* SkSumPathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkSumPathEffect, (buffer));
+}
+
+SkFlattenable::Factory SkSumPathEffect::getFactory()
+{
+ return SkSumPathEffect::CreateProc;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+#include "SkStroke.h"
+
+SkStrokePathEffect::SkStrokePathEffect(const SkPaint& paint)
+ : fWidth(paint.getStrokeWidth()), fMiter(paint.getStrokeMiter()),
+ fStyle(SkToU8(paint.getStyle())), fJoin(SkToU8(paint.getStrokeJoin())), fCap(SkToU8(paint.getStrokeCap()))
+{
+}
+
+SkStrokePathEffect::SkStrokePathEffect(SkScalar width, SkPaint::Style style, SkPaint::Join join, SkPaint::Cap cap, SkScalar miter)
+ : fWidth(width), fMiter(miter), fStyle(SkToU8(style)), fJoin(SkToU8(join)), fCap(SkToU8(cap))
+{
+ if (miter < 0) // signal they want the default
+ fMiter = SK_DefaultMiterLimit;
+}
+
+bool SkStrokePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+ if (fWidth < 0 || fStyle == SkPaint::kFill_Style)
+ return false;
+
+ if (fStyle == SkPaint::kStroke_Style && fWidth == 0) // hairline
+ {
+ *width = 0;
+ return true;
+ }
+
+ SkStroke stroke;
+
+ stroke.setWidth(fWidth);
+ stroke.setMiterLimit(fMiter);
+ stroke.setJoin((SkPaint::Join)fJoin);
+ stroke.setCap((SkPaint::Cap)fCap);
+ stroke.setDoFill(fStyle == SkPaint::kStrokeAndFill_Style);
+
+ stroke.strokePath(src, dst);
+ return true;
+}
+
+SkFlattenable::Factory SkStrokePathEffect::getFactory()
+{
+ return CreateProc;
+}
+
+SkFlattenable* SkStrokePathEffect::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkStrokePathEffect, (buffer));
+}
+
+void SkStrokePathEffect::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ buffer.writeScalar(fWidth);
+ buffer.writeScalar(fMiter);
+ buffer.write8(fStyle);
+ buffer.write8(fJoin);
+ buffer.write8(fCap);
+ buffer.padToAlign4();
+}
+
+SkStrokePathEffect::SkStrokePathEffect(SkRBuffer& buffer)
+ : SkPathEffect(buffer)
+{
+ fWidth = buffer.readScalar();
+ fMiter = buffer.readScalar();
+ fStyle = buffer.readU8();
+ fJoin = buffer.readU8();
+ fCap = buffer.readU8();
+ buffer.skipToAlign4();
+}
+
+
diff --git a/libs/graphics/sgl/SkPathMeasure.cpp b/libs/graphics/sgl/SkPathMeasure.cpp
new file mode 100644
index 0000000000..6191724ee2
--- /dev/null
+++ b/libs/graphics/sgl/SkPathMeasure.cpp
@@ -0,0 +1,623 @@
+#include "SkPathMeasure.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+#include "SkTSearch.h"
+
+// these must be 0,1,2 since they are in our 2-bit field
+enum {
+ kLine_SegType,
+ kCloseLine_SegType,
+ kQuad_SegType,
+ kCubic_SegType
+};
+
+#define kMaxTValue 32767
+
+static inline SkScalar tValue2Scalar(int t)
+{
+ SkASSERT((unsigned)t <= kMaxTValue);
+
+#ifdef SK_SCALAR_IS_FLOAT
+ return t * 3.05185e-5f; // t / 32767
+#else
+ return (t + (t >> 14)) << 1;
+#endif
+}
+
+SkScalar SkPathMeasure::Segment::getScalarT() const
+{
+ return tValue2Scalar(fTValue);
+}
+
+const SkPathMeasure::Segment* SkPathMeasure::NextSegment(const Segment* seg)
+{
+ unsigned ptIndex = seg->fPtIndex;
+
+ do {
+ ++seg;
+ } while (seg->fPtIndex == ptIndex);
+ return seg;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+static inline int tspan_big_enough(int tspan)
+{
+ SkASSERT((unsigned)tspan <= kMaxTValue);
+ return tspan >> 10;
+}
+
+#if 0
+static inline bool tangents_too_curvy(const SkVector& tan0, SkVector& tan1)
+{
+ static const SkScalar kFlatEnoughTangentDotProd = SK_Scalar1 * 99 / 100;
+
+ SkASSERT(kFlatEnoughTangentDotProd > 0 && kFlatEnoughTangentDotProd < SK_Scalar1);
+
+ return SkPoint::DotProduct(tan0, tan1) < kFlatEnoughTangentDotProd;
+}
+#endif
+
+// can't use tangents, since we need [0..1..................2] to be seen
+// as definitely not a line (it is when drawn, but not parametrically)
+// so we compare midpoints
+#define CHEAP_DIST_LIMIT (SK_Scalar1/2) // just made this value up
+
+static bool cheap_dist_exceeds_limit(const SkPoint& pt, SkScalar x, SkScalar y)
+{
+ SkScalar dist = SkMaxScalar(SkScalarAbs(x - pt.fX), SkScalarAbs(y - pt.fY));
+ // just made up the 1/2
+ return dist > CHEAP_DIST_LIMIT;
+}
+
+static bool quad_too_curvy(const SkPoint pts[3])
+{
+#if 0
+ SkPoint mid;
+ SkEvalQuadAtHalf(pts, &mid);
+ return cheap_dist_exceeds_limit(mid,
+ SkScalarAve(pts[0].fX, pts[2].fX),
+ SkScalarAve(pts[0].fY, pts[2].fY));
+#else
+ // diff = (a/4 + b/2 + c/4) - (a/2 + c/2)
+ // diff = -a/4 + b/2 - c/4
+ SkScalar dx = SkScalarHalf(pts[1].fX) - SkScalarHalf(SkScalarHalf(pts[0].fX + pts[2].fX));
+ SkScalar dy = SkScalarHalf(pts[1].fY) - SkScalarHalf(SkScalarHalf(pts[0].fY + pts[2].fY));
+
+ SkScalar dist = SkMaxScalar(SkScalarAbs(dx), SkScalarAbs(dy));
+ return dist > CHEAP_DIST_LIMIT;
+#endif
+}
+
+static bool cubic_too_curvy(const SkPoint pts[4])
+{
+ SkPoint third;
+
+ // test 1/3
+ SkEvalCubicAt(pts, SK_Scalar1/3, &third, nil, nil);
+ if (cheap_dist_exceeds_limit(third,
+ SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1/3),
+ SkScalarInterp(pts[0].fY, pts[2].fY, SK_Scalar1/3)))
+ return true;
+
+ // test 2/3
+ SkEvalCubicAt(pts, SK_Scalar1*2/3, &third, nil, nil);
+ return cheap_dist_exceeds_limit(third,
+ SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1*2/3),
+ SkScalarInterp(pts[0].fY, pts[2].fY, SK_Scalar1*2/3));
+}
+
+SkScalar SkPathMeasure::compute_quad_segs(const SkPoint pts[3], SkScalar distance,
+ int mint, int maxt, int ptIndex)
+{
+ if (tspan_big_enough(maxt - mint) && quad_too_curvy(pts))
+ {
+ SkPoint tmp[5];
+ int halft = (mint + maxt) >> 1;
+
+ SkChopQuadAtHalf(pts, tmp);
+ distance = this->compute_quad_segs(tmp, distance, mint, halft, ptIndex);
+ distance = this->compute_quad_segs(&tmp[2], distance, halft, maxt, ptIndex);
+ }
+ else
+ {
+ SkScalar d = SkPoint::Distance(pts[0], pts[2]);
+ SkASSERT(d >= 0);
+ if (!SkScalarNearlyZero(d))
+ {
+ distance += d;
+ Segment* seg = fSegments.append();
+ seg->fDistance = distance;
+ seg->fPtIndex = ptIndex;
+ seg->fType = kQuad_SegType;
+ seg->fTValue = maxt;
+ }
+ }
+ return distance;
+}
+
+SkScalar SkPathMeasure::compute_cubic_segs(const SkPoint pts[4], SkScalar distance,
+ int mint, int maxt, int ptIndex)
+{
+ if (tspan_big_enough(maxt - mint) && cubic_too_curvy(pts))
+ {
+ SkPoint tmp[7];
+ int halft = (mint + maxt) >> 1;
+
+ SkChopCubicAtHalf(pts, tmp);
+ distance = this->compute_cubic_segs(tmp, distance, mint, halft, ptIndex);
+ distance = this->compute_cubic_segs(&tmp[3], distance, halft, maxt, ptIndex);
+ }
+ else
+ {
+ SkScalar d = SkPoint::Distance(pts[0], pts[3]);
+ SkASSERT(d >= 0);
+ if (!SkScalarNearlyZero(d))
+ {
+ distance += d;
+ Segment* seg = fSegments.append();
+ seg->fDistance = distance;
+ seg->fPtIndex = ptIndex;
+ seg->fType = kCubic_SegType;
+ seg->fTValue = maxt;
+ }
+ }
+ return distance;
+}
+
+void SkPathMeasure::buildSegments()
+{
+ SkPoint pts[4];
+ int ptIndex = fFirstPtIndex;
+ SkScalar d, distance = 0;
+ bool isClosed = fForceClosed;
+ bool firstMoveTo = ptIndex < 0;
+ Segment* seg;
+
+ fSegments.reset();
+ for (;;)
+ {
+ switch (fIter.next(pts)) {
+ case SkPath::kMove_Verb:
+ if (!firstMoveTo)
+ goto DONE;
+ ptIndex += 1;
+ firstMoveTo = false;
+ break;
+
+ case SkPath::kLine_Verb:
+ d = SkPoint::Distance(pts[0], pts[1]);
+ SkASSERT(d >= 0);
+ if (!SkScalarNearlyZero(d))
+ {
+ distance += d;
+ seg = fSegments.append();
+ seg->fDistance = distance;
+ seg->fPtIndex = ptIndex;
+ seg->fType = fIter.isCloseLine() ? kCloseLine_SegType : kLine_SegType;
+ seg->fTValue = kMaxTValue;
+ }
+ ptIndex += !fIter.isCloseLine();
+ break;
+
+ case SkPath::kQuad_Verb:
+ distance = this->compute_quad_segs(pts, distance, 0, kMaxTValue, ptIndex);
+ ptIndex += 2;
+ break;
+
+ case SkPath::kCubic_Verb:
+ distance = this->compute_cubic_segs(pts, distance, 0, kMaxTValue, ptIndex);
+ ptIndex += 3;
+ break;
+
+ case SkPath::kClose_Verb:
+ isClosed = true;
+ break;
+
+ case SkPath::kDone_Verb:
+ goto DONE;
+ }
+ }
+DONE:
+ fLength = distance;
+ fIsClosed = isClosed;
+ fFirstPtIndex = ptIndex + 1;
+
+#ifdef SK_DEBUG
+ {
+ const Segment* seg = fSegments.begin();
+ const Segment* stop = fSegments.end();
+ unsigned ptIndex = 0;
+ SkScalar distance = 0;
+
+ while (seg < stop)
+ {
+ // SkDebugf("seg dist=%g t=%d p=%d\n", seg->fDistance, seg->fTValue, seg->fPtIndex);
+
+ SkASSERT(seg->fDistance > distance);
+ SkASSERT(seg->fPtIndex >= ptIndex);
+ SkASSERT(seg->fTValue > 0);
+
+ const Segment* s = seg;
+ while (s < stop - 1 && s[0].fPtIndex == s[1].fPtIndex)
+ {
+ SkASSERT(s[0].fType == s[1].fType);
+ SkASSERT(s[0].fTValue < s[1].fTValue);
+ s += 1;
+ }
+
+ distance = seg->fDistance;
+ ptIndex = seg->fPtIndex;
+ seg += 1;
+ }
+ // SkDebugf("\n");
+ }
+#endif
+}
+
+// marked as a friend in SkPath.h
+const SkPoint* sk_get_path_points(const SkPath& path, int index)
+{
+ return &path.fPts[index];
+}
+
+static void compute_pos_tan(const SkPath& path, int firstPtIndex, int ptIndex, int segType,
+ SkScalar t, SkPoint* pos, SkVector* tangent)
+{
+ const SkPoint* pts = sk_get_path_points(path, ptIndex);
+
+ switch (segType) {
+ case kLine_SegType:
+ case kCloseLine_SegType:
+ {
+ const SkPoint* endp = (segType == kLine_SegType) ?
+ &pts[1] :
+ sk_get_path_points(path, firstPtIndex);
+
+ if (pos)
+ pos->set(SkScalarInterp(pts[0].fX, endp->fX, t),
+ SkScalarInterp(pts[0].fY, endp->fY, t));
+ if (tangent)
+ tangent->setUnit(endp->fX - pts[0].fX, endp->fY - pts[0].fY);
+ }
+ break;
+ case kQuad_SegType:
+ SkEvalQuadAt(pts, t, pos, tangent);
+ if (tangent)
+ tangent->normalize();
+ break;
+ case kCubic_SegType:
+ SkEvalCubicAt(pts, t, pos, tangent, nil);
+ if (tangent)
+ tangent->normalize();
+ break;
+ default:
+ SkASSERT(!"unknown segType");
+ }
+}
+
+static void seg_to(const SkPath& src, int firstPtIndex, int ptIndex, int segType, SkScalar startT, SkScalar stopT, SkPath* dst)
+{
+ SkASSERT(startT >= 0 && startT <= SK_Scalar1);
+ SkASSERT(stopT >= 0 && stopT <= SK_Scalar1);
+ SkASSERT(startT <= stopT);
+
+ if (SkScalarNearlyZero(stopT - startT))
+ return;
+
+ const SkPoint* pts = sk_get_path_points(src, ptIndex);
+ SkPoint tmp0[7], tmp1[7];
+
+ switch (segType) {
+ case kLine_SegType:
+ case kCloseLine_SegType:
+ {
+ const SkPoint* endp = (segType == kLine_SegType) ?
+ &pts[1] :
+ sk_get_path_points(src, firstPtIndex);
+
+ if (stopT == kMaxTValue)
+ dst->lineTo(*endp);
+ else
+ dst->lineTo(SkScalarInterp(pts[0].fX, endp->fX, stopT),
+ SkScalarInterp(pts[0].fY, endp->fY, stopT));
+ }
+ break;
+ case kQuad_SegType:
+ if (startT == 0)
+ {
+ if (stopT == SK_Scalar1)
+ dst->quadTo(pts[1], pts[2]);
+ else
+ {
+ SkChopQuadAt(pts, tmp0, stopT);
+ dst->quadTo(tmp0[1], tmp0[2]);
+ }
+ }
+ else
+ {
+ SkChopQuadAt(pts, tmp0, startT);
+ if (stopT == SK_Scalar1)
+ dst->quadTo(tmp0[3], tmp0[4]);
+ else
+ {
+ SkChopQuadAt(&tmp0[2], tmp1, SkScalarDiv(stopT - startT, SK_Scalar1 - startT));
+ dst->quadTo(tmp1[1], tmp1[2]);
+ }
+ }
+ break;
+ case kCubic_SegType:
+ if (startT == 0)
+ {
+ if (stopT == SK_Scalar1)
+ dst->cubicTo(pts[1], pts[2], pts[3]);
+ else
+ {
+ SkChopCubicAt(pts, tmp0, stopT);
+ dst->cubicTo(tmp0[1], tmp0[2], tmp0[3]);
+ }
+ }
+ else
+ {
+ SkChopCubicAt(pts, tmp0, startT);
+ if (stopT == SK_Scalar1)
+ dst->cubicTo(tmp0[4], tmp0[5], tmp0[6]);
+ else
+ {
+ SkChopCubicAt(&tmp0[3], tmp1, SkScalarDiv(stopT - startT, SK_Scalar1 - startT));
+ dst->cubicTo(tmp1[1], tmp1[2], tmp1[3]);
+ }
+ }
+ break;
+ default:
+ SkASSERT(!"unknown segType");
+ sk_throw();
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+
+SkPathMeasure::SkPathMeasure()
+{
+ fPath = nil;
+ fLength = -1; // signal we need to compute it
+ fForceClosed = false;
+ fFirstPtIndex = -1;
+}
+
+SkPathMeasure::SkPathMeasure(const SkPath& path, bool forceClosed)
+{
+ fPath = &path;
+ fLength = -1; // signal we need to compute it
+ fForceClosed = forceClosed;
+ fFirstPtIndex = -1;
+
+ fIter.setPath(path, forceClosed);
+}
+
+SkPathMeasure::~SkPathMeasure()
+{
+}
+
+/** Assign a new path, or nil to have none.
+*/
+void SkPathMeasure::setPath(const SkPath* path, bool forceClosed)
+{
+ fPath = path;
+ fLength = -1; // signal we need to compute it
+ fForceClosed = forceClosed;
+ fFirstPtIndex = -1;
+
+ if (path)
+ fIter.setPath(*path, forceClosed);
+ fSegments.reset();
+}
+
+SkScalar SkPathMeasure::getLength()
+{
+ if (fPath == nil)
+ return 0;
+
+ if (fLength < 0)
+ this->buildSegments();
+
+ SkASSERT(fLength >= 0);
+ return fLength;
+}
+
+const SkPathMeasure::Segment* SkPathMeasure::distanceToSegment(SkScalar distance, SkScalar* t)
+{
+ SkDEBUGCODE(SkScalar length = ) this->getLength();
+ SkASSERT(distance >= 0 && distance <= length);
+
+ const Segment* seg = fSegments.begin();
+ int count = fSegments.count();
+
+ int index = SkTSearch<SkScalar>(&seg->fDistance, count, distance, sizeof(Segment));
+ // don't care if we hit an exact match or not, so we xor index if it is negative
+ index ^= (index >> 31);
+ seg = &seg[index];
+
+ // now interpolate t-values with the prev segment (if possible)
+ SkScalar startT = 0, startD = 0;
+ // check if the prev segment is legal, and references the same set of points
+ if (index > 0)
+ {
+ startD = seg[-1].fDistance;
+ if (seg[-1].fPtIndex == seg->fPtIndex)
+ {
+ SkASSERT(seg[-1].fType == seg->fType);
+ startT = seg[-1].getScalarT();
+ }
+ }
+
+ SkASSERT(seg->getScalarT() > startT);
+ SkASSERT(distance >= startD);
+ SkASSERT(seg->fDistance > startD);
+
+ *t = startT + SkScalarMulDiv(seg->getScalarT() - startT,
+ distance - startD,
+ seg->fDistance - startD);
+ return seg;
+}
+
+bool SkPathMeasure::getPosTan(SkScalar distance, SkPoint* pos, SkVector* tangent)
+{
+ SkASSERT(fPath);
+ if (fPath == nil)
+ {
+ EMPTY:
+ return false;
+ }
+
+ SkScalar length = this->getLength(); // call this to force computing it
+ int count = fSegments.count();
+
+ if (count == 0 || length == 0)
+ goto EMPTY;
+
+ // pin the distance to a legal range
+ if (distance < 0)
+ distance = 0;
+ else if (distance > length)
+ distance = length;
+
+ SkScalar t;
+ const Segment* seg = this->distanceToSegment(distance, &t);
+
+ compute_pos_tan(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, t, pos, tangent);
+ return true;
+}
+
+bool SkPathMeasure::getMatrix(SkScalar distance, SkMatrix* matrix, MatrixFlags flags)
+{
+ SkPoint position;
+ SkVector tangent;
+
+ if (this->getPosTan(distance, &position, &tangent))
+ {
+ if (matrix)
+ {
+ if (flags & kGetTangent_MatrixFlag)
+ matrix->setSinCos(tangent.fY, tangent.fX, 0, 0);
+ else
+ matrix->reset();
+ if (flags & kGetPosition_MatrixFlag)
+ matrix->postTranslate(position.fX, position.fY);
+ }
+ return true;
+ }
+ return false;
+}
+
+bool SkPathMeasure::getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo)
+{
+ SkASSERT(dst);
+
+ SkScalar length = this->getLength(); // ensure we have built our segments
+
+ if (startD < 0)
+ startD = 0;
+ if (stopD > length)
+ stopD = length;
+ if (startD >= stopD)
+ return false;
+
+ SkPoint p;
+ SkScalar startT, stopT;
+ const Segment* seg = this->distanceToSegment(startD, &startT);
+ const Segment* stopSeg = this->distanceToSegment(stopD, &stopT);
+ SkASSERT(seg <= stopSeg);
+
+ if (startWithMoveTo)
+ {
+ compute_pos_tan(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, &p, nil);
+ dst->moveTo(p);
+ }
+
+ if (seg->fPtIndex == stopSeg->fPtIndex)
+ seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, stopT, dst);
+ else
+ {
+ do {
+ seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, SK_Scalar1, dst);
+ seg = SkPathMeasure::NextSegment(seg);
+ startT = 0;
+ } while (seg->fPtIndex < stopSeg->fPtIndex);
+ seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, 0, stopT, dst);
+ }
+ return true;
+}
+
+bool SkPathMeasure::isClosed()
+{
+ (void)this->getLength();
+ return fIsClosed;
+}
+
+/** Move to the next contour in the path. Return true if one exists, or false if
+ we're done with the path.
+*/
+bool SkPathMeasure::nextContour()
+{
+ fLength = -1;
+ return this->getLength() > 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkPathMeasure::dump()
+{
+ SkDebugf("pathmeas: length=%g, segs=%d\n", fLength, fSegments.count());
+
+ for (int i = 0; i < fSegments.count(); i++)
+ {
+ const Segment* seg = &fSegments[i];
+ SkDebugf("pathmeas: seg[%d] distance=%g, point=%d, t=%g, type=%d\n",
+ i, seg->fDistance, seg->fPtIndex, seg->getScalarT(), seg->fType);
+ }
+}
+
+void SkPathMeasure::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkPath path;
+
+ path.moveTo(0, 0);
+ path.lineTo(SK_Scalar1, 0);
+ path.lineTo(SK_Scalar1, SK_Scalar1);
+ path.lineTo(0, SK_Scalar1);
+
+ SkPathMeasure meas(path, true);
+ SkScalar length = meas.getLength();
+ SkASSERT(length == SK_Scalar1*4);
+
+ path.reset();
+ path.moveTo(0, 0);
+ path.lineTo(SK_Scalar1*3, SK_Scalar1*4);
+ meas.setPath(&path, false);
+ length = meas.getLength();
+ SkASSERT(length == SK_Scalar1*5);
+
+ path.reset();
+ path.addCircle(0, 0, SK_Scalar1);
+ meas.setPath(&path, true);
+ length = meas.getLength();
+ SkDebugf("circle arc-length = %g\n", length);
+
+ for (int i = 0; i < 8; i++)
+ {
+ SkScalar d = length * i / 8;
+ SkPoint p;
+ SkVector v;
+ meas.getPosTan(d, &p, &v);
+ SkDebugf("circle arc-length=%g, pos[%g %g] tan[%g %g]\n", d, p.fX, p.fY, v.fX, v.fY);
+ }
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkProcSpriteBlitter.cpp b/libs/graphics/sgl/SkProcSpriteBlitter.cpp
new file mode 100644
index 0000000000..9f0592feaf
--- /dev/null
+++ b/libs/graphics/sgl/SkProcSpriteBlitter.cpp
@@ -0,0 +1,38 @@
+#if 0 // experimental
+
+class SkProcSpriteBlitter : public SkSpriteBlitter {
+public:
+ typedef void (*Proc)(void* dst, const void* src, int count, const U32 ctable[]);
+
+ SkProcSpriteBlitter(const SkBitmap& source, Proc proc, unsigned srcShift, unsigned dstShift)
+ : SkSpriteBlitter(source), fProc(proc), fSrcShift(SkToU8(srcShift)), fDstShift(SkToU8(dstShift)) {}
+
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ size_t dstRB = fDevice.rowBytes();
+ size_t srcRB = fSource.rowBytes();
+ char* dst = (char*)fDevice.getPixels() + y * dstRB + (x << fDstShift);
+ const char* src = (const char*)fSource.getPixels() + (y - fTop) * srcRB + ((x - fLeft) << fSrcShift);
+ Proc proc = fProc;
+ const U32* ctable = nil;
+
+ if fSource.getColorTable())
+ ctable = fSource.getColorTable()->lockColors();
+
+ while (--height >= 0)
+ {
+ proc(dst, src, width, ctable);
+ dst += dstRB;
+ src += srcRB;
+ }
+
+ if fSource.getColorTable())
+ fSource.getColorTable()->unlockColors(false);
+ }
+
+private:
+ Proc fProc;
+ U8 fSrcShift, fDstShift;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkRasterizer.cpp b/libs/graphics/sgl/SkRasterizer.cpp
new file mode 100644
index 0000000000..5e3dc995ae
--- /dev/null
+++ b/libs/graphics/sgl/SkRasterizer.cpp
@@ -0,0 +1,45 @@
+#include "SkRasterizer.h"
+#include "SkDraw.h"
+#include "SkMaskFilter.h"
+#include "SkPath.h"
+
+// do nothing for now, since we don't store anything at flatten time
+SkRasterizer::SkRasterizer(SkRBuffer&) {}
+
+bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix,
+ const SkRect16* clipBounds, SkMaskFilter* filter,
+ SkMask* mask, SkMask::CreateMode mode)
+{
+ SkRect16 storage;
+
+ if (clipBounds && filter && SkMask::kJustRenderImage_CreateMode != mode)
+ {
+ SkPoint16 margin;
+ SkMask srcM, dstM;
+
+ srcM.fFormat = SkMask::kA8_Format;
+ srcM.fBounds.set(0, 0, 1, 1);
+ srcM.fImage = NULL;
+ if (!filter->filterMask(&dstM, srcM, matrix, &margin))
+ return false;
+
+ storage = *clipBounds;
+ storage.inset(-margin.fX, -margin.fY);
+ clipBounds = &storage;
+ }
+
+ return this->onRasterize(fillPath, matrix, clipBounds, mask, mode);
+}
+
+/* Our default implementation of the virtual method just scan converts
+*/
+bool SkRasterizer::onRasterize(const SkPath& fillPath, const SkMatrix& matrix,
+ const SkRect16* clipBounds,
+ SkMask* mask, SkMask::CreateMode mode)
+{
+ SkPath devPath;
+
+ fillPath.transform(matrix, &devPath);
+ return SkDraw::DrawToMask(devPath, clipBounds, NULL, NULL, mask, mode);
+}
+
diff --git a/libs/graphics/sgl/SkRefCnt.cpp b/libs/graphics/sgl/SkRefCnt.cpp
new file mode 100644
index 0000000000..7c3d59c430
--- /dev/null
+++ b/libs/graphics/sgl/SkRefCnt.cpp
@@ -0,0 +1,36 @@
+#include "SkRefCnt.h"
+
+SkAutoUnref::~SkAutoUnref()
+{
+ if (fObj)
+ fObj->unref();
+}
+
+bool SkAutoUnref::ref()
+{
+ if (fObj)
+ {
+ fObj->ref();
+ return true;
+ }
+ return false;
+}
+
+bool SkAutoUnref::unref()
+{
+ if (fObj)
+ {
+ fObj->unref();
+ fObj = nil;
+ return true;
+ }
+ return false;
+}
+
+SkRefCnt* SkAutoUnref::detach()
+{
+ SkRefCnt* obj = fObj;
+
+ fObj = nil;
+ return obj;
+}
diff --git a/libs/graphics/sgl/SkRegion_path.cpp b/libs/graphics/sgl/SkRegion_path.cpp
new file mode 100644
index 0000000000..ab45c8f493
--- /dev/null
+++ b/libs/graphics/sgl/SkRegion_path.cpp
@@ -0,0 +1,478 @@
+#include "SkRegionPriv.h"
+#include "SkBlitter.h"
+#include "SkScan.h"
+#include "SkTDArray.h"
+#include "SkPath.h"
+
+class SkRgnBuilder : public SkBlitter {
+public:
+ virtual ~SkRgnBuilder();
+
+ void init(int maxHeight, int maxTransitions);
+ void done() { (void)this->collapsWithPrev(); }
+
+ int computeRunCount() const;
+ void copyToRect(SkRect16*) const;
+ void copyToRgn(S16 runs[]) const;
+
+ virtual void blitH(int x, int y, int width);
+
+#ifdef SK_DEBUG
+ void dump() const
+ {
+ SkDebugf("SkRgnBuilder: Top = %d\n", fTop);
+ const Scanline* line = (Scanline*)fStorage;
+ while (line < fCurrScanline)
+ {
+ SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount);
+ for (int i = 0; i < line->fXCount; i++)
+ SkDebugf(" %d", line->firstX()[i]);
+ SkDebugf("\n");
+
+ line = line->nextScanline();
+ }
+ }
+#endif
+private:
+ struct Scanline {
+ S16 fLastY;
+ S16 fXCount;
+
+ S16* firstX() const { return (S16*)(this + 1); }
+ Scanline* nextScanline() const { return (Scanline*)((S16*)(this + 1) + fXCount); }
+ };
+ S16* fStorage;
+ Scanline* fCurrScanline;
+ Scanline* fPrevScanline;
+ S16* fCurrXPtr; // points at next avialable x[] in fCurrScanline
+ S16 fTop; // first Y value
+
+ bool collapsWithPrev()
+ {
+ if (fPrevScanline != nil &&
+ fPrevScanline->fLastY + 1 == fCurrScanline->fLastY &&
+ fPrevScanline->fXCount == fCurrScanline->fXCount &&
+ !memcmp(fPrevScanline->firstX(),
+ fCurrScanline->firstX(),
+ fCurrScanline->fXCount * sizeof(S16)))
+ {
+ // update the height of fPrevScanline
+ fPrevScanline->fLastY = fCurrScanline->fLastY;
+ return true;
+ }
+ return false;
+ }
+};
+
+SkRgnBuilder::~SkRgnBuilder()
+{
+ sk_free(fStorage);
+}
+
+void SkRgnBuilder::init(int maxHeight, int maxTransitions)
+{
+ int count = maxHeight * (3 + maxTransitions);
+
+ // add maxTransitions to have slop for working buffer
+ fStorage = (S16*)sk_malloc_throw((count + 3 + maxTransitions) * sizeof(S16));
+
+ fCurrScanline = nil; // signal empty collection
+ fPrevScanline = nil; // signal first scanline
+}
+
+void SkRgnBuilder::blitH(int x, int y, int width)
+{
+ if (fCurrScanline == nil) // first time
+ {
+ fTop = SkToS16(y);
+ fCurrScanline = (Scanline*)fStorage;
+ fCurrScanline->fLastY = SkToS16(y);
+ fCurrXPtr = fCurrScanline->firstX();
+ }
+ else
+ {
+ SkASSERT(y >= fCurrScanline->fLastY);
+
+ if (y > fCurrScanline->fLastY)
+ {
+ // if we get here, we're done with fCurrScanline
+ fCurrScanline->fXCount = SkToS16((int)(fCurrXPtr - fCurrScanline->firstX()));
+
+ int prevLastY = fCurrScanline->fLastY;
+ if (!this->collapsWithPrev())
+ {
+ fPrevScanline = fCurrScanline;
+ fCurrScanline = fCurrScanline->nextScanline();
+
+ }
+ if (y - 1 > prevLastY) // insert empty run
+ {
+ fCurrScanline->fLastY = SkToS16(y - 1);
+ fCurrScanline->fXCount = 0;
+ fCurrScanline = fCurrScanline->nextScanline();
+ }
+ // setup for the new curr line
+ fCurrScanline->fLastY = SkToS16(y);
+ fCurrXPtr = fCurrScanline->firstX();
+ }
+ }
+ // check if we should extend the current run, or add a new one
+ if (fCurrXPtr > fCurrScanline->firstX() && fCurrXPtr[-1] == x)
+ fCurrXPtr[-1] = SkToS16(x + width);
+ else
+ {
+ fCurrXPtr[0] = SkToS16(x);
+ fCurrXPtr[1] = SkToS16(x + width);
+ fCurrXPtr += 2;
+ }
+}
+
+int SkRgnBuilder::computeRunCount() const
+{
+ if (fCurrScanline == nil)
+ return 0;
+
+ const S16* line = fStorage;
+ const S16* stop = (const S16*)fCurrScanline;
+
+ return 2 + (int)(stop - line);
+}
+
+void SkRgnBuilder::copyToRect(SkRect16* r) const
+{
+ SkASSERT(fCurrScanline != nil);
+ SkASSERT((const S16*)fCurrScanline - fStorage == 4);
+
+ const Scanline* line = (const Scanline*)fStorage;
+ SkASSERT(line->fXCount == 2);
+
+ r->set(line->firstX()[0], fTop, line->firstX()[1], line->fLastY + 1);
+}
+
+void SkRgnBuilder::copyToRgn(S16 runs[]) const
+{
+ SkASSERT(fCurrScanline != nil);
+ SkASSERT((const S16*)fCurrScanline - fStorage > 4);
+
+ const Scanline* line = (const Scanline*)fStorage;
+ const Scanline* stop = fCurrScanline;
+
+ *runs++ = fTop;
+ do {
+ *runs++ = SkToS16(line->fLastY + 1);
+ int count = line->fXCount;
+ if (count)
+ {
+ memcpy(runs, line->firstX(), count * sizeof(S16));
+ runs += count;
+ }
+ *runs++ = kRunTypeSentinel;
+ line = line->nextScanline();
+ } while (line < stop);
+ SkASSERT(line == stop);
+ *runs = kRunTypeSentinel;
+}
+
+static int count_path_runtype_values(const SkPath& path, int* itop, int* ibot)
+{
+ static const U8 gPathVerbToInitialPointCount[] = {
+ 0, // kMove_Verb
+ 1, // kLine_Verb
+ 2, // kQuad_Verb
+ 3, // kCubic_Verb
+ 0, // kClose_Verb
+ 0 // kDone_Verb
+ };
+
+ static const U8 gPathVerbToMaxEdges[] = {
+ 0, // kMove_Verb
+ 1, // kLine_Verb
+ 2, // kQuad_VerbB
+ 3, // kCubic_Verb
+ 0, // kClose_Verb
+ 0 // kDone_Verb
+ };
+
+ SkPath::Iter iter(path, true);
+ SkPoint pts[4];
+ SkPath::Verb verb;
+
+ int maxEdges = 0;
+ SkScalar top = SkIntToScalar(SK_MaxS16);
+ SkScalar bot = SkIntToScalar(SK_MinS16);
+
+ while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+ {
+ int ptCount = gPathVerbToInitialPointCount[verb];
+ if (ptCount)
+ {
+ maxEdges += gPathVerbToMaxEdges[verb];
+ for (int i = ptCount - 1; i >= 0; --i)
+ {
+ if (top > pts[i].fY)
+ top = pts[i].fY;
+ else if (bot < pts[i].fY)
+ bot = pts[i].fY;
+ }
+ }
+ }
+ SkASSERT(top <= bot);
+
+ *itop = SkScalarRound(top);
+ *ibot = SkScalarRound(bot);
+ return maxEdges;
+}
+
+bool SkRegion::setPath(const SkPath& path, const SkRegion* clip)
+{
+ SkDEBUGCODE(this->validate();)
+
+ if (path.isEmpty() || clip && clip->isEmpty())
+ return this->setEmpty();
+
+ // compute worst-case rgn-size for the path
+ int pathTop, pathBot;
+ int pathTransitions = count_path_runtype_values(path, &pathTop, &pathBot);
+ int clipTop, clipBot;
+ int clipTransitions = clip->count_runtype_values(&clipTop, &clipBot);
+
+ int top = SkMax32(pathTop, clipTop);
+ int bot = SkMin32(pathBot, clipBot);
+
+ if (top >= bot)
+ return this->setEmpty();
+
+ SkRgnBuilder builder;
+
+ builder.init(bot - top, SkMax32(pathTransitions, clipTransitions));
+ SkScan::FillPath(path, clip, &builder);
+ builder.done();
+
+ int count = builder.computeRunCount();
+ if (count == 0)
+ {
+ return this->setEmpty();
+ }
+ else if (count == kRectRegionRuns)
+ {
+ builder.copyToRect(&fBounds);
+ this->setRect(fBounds);
+ }
+ else
+ {
+ SkRegion tmp;
+
+ tmp.fRunHead = RunHead::Alloc(count);
+ builder.copyToRgn(tmp.fRunHead->runs());
+ compute_run_bounds(tmp.fRunHead->runs(), count, &tmp.fBounds);
+ this->swap(tmp);
+ }
+ SkDEBUGCODE(this->validate();)
+ return true;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+struct SkPrivPoint {
+ int fX, fY;
+
+ friend int operator==(const SkPrivPoint& a, const SkPrivPoint& b)
+ {
+ return a.fX == b.fX && a.fY == b.fY;
+ }
+ friend int operator!=(const SkPrivPoint& a, const SkPrivPoint& b)
+ {
+ return a.fX != b.fX || a.fY != b.fY;
+ }
+};
+
+struct SkPrivLine {
+ SkPrivPoint fP0, fP1;
+ int fWinding;
+ SkPrivLine* fNext, *fPrev;
+
+ void set(int x, int y0, int y1)
+ {
+ fP0.fX = x;
+ fP0.fY = y0;
+ fP1.fX = x;
+ fP1.fY = y1;
+ fWinding = y1 > y0; // 1: up, 0: down
+ fNext = fPrev = nil;
+ }
+
+ void detach()
+ {
+ fNext->fPrev = fPrev;
+ fPrev->fNext = fNext;
+ }
+
+ void attachNext(SkPrivLine* next)
+ {
+ next->fNext = fNext;
+ next->fPrev = this;
+ fNext->fPrev = next;
+ fNext = next;
+ }
+};
+
+static SkPrivLine* find_match(SkPrivLine* ctr, SkPrivLine* skip)
+{
+ const SkPrivPoint pt = skip->fP1;
+ int winding = skip->fWinding;
+
+ SkPrivLine* start = ctr;
+
+ SkPrivLine* closest_pos = nil;
+ int dist_pos = 0x7FFFFFFF;
+ SkPrivLine* closest_neg = nil;
+ int dist_neg = -0x7FFFFFFF;
+
+ do {
+ // find a Line one the same scan as pt
+ if (ctr != skip && (ctr->fP0.fY == pt.fY || ctr->fP1.fY == pt.fY))
+ {
+ int dist = ctr->fP0.fX - pt.fX; // keep the sign
+
+ if (dist == 0)
+ {
+ if (winding == ctr->fWinding) // quick accept
+ goto FOUND;
+ else
+ goto NEXT; // quick reject
+ }
+
+ if (dist < 0)
+ {
+ if (dist > dist_neg)
+ {
+ dist_neg = dist;
+ closest_neg = ctr;
+ }
+ }
+ else
+ {
+ if (dist < dist_pos)
+ {
+ dist_pos = dist;
+ closest_pos = ctr;
+ }
+ }
+ }
+ NEXT:
+ ctr = ctr->fNext;
+ } while (ctr != start);
+
+ SkASSERT(closest_pos != nil || closest_neg != nil);
+
+ if (closest_pos == nil)
+ ctr = closest_neg;
+ else if (closest_neg == nil)
+ ctr = closest_pos;
+ else
+ {
+ if (closest_neg->fP0.fY != pt.fY)
+ ctr = closest_pos;
+ else if (closest_pos->fP0.fY != pt.fY)
+ ctr = closest_neg;
+ else
+ {
+ if (closest_pos->fWinding != closest_neg->fWinding)
+ {
+ if (closest_pos->fWinding == winding)
+ ctr = closest_pos;
+ else
+ ctr = closest_neg;
+ }
+ else
+ {
+ if (winding == 0)
+ ctr = closest_pos;
+ else
+ ctr = closest_neg;
+ }
+ }
+ }
+
+FOUND:
+ SkASSERT(ctr && ctr->fP0.fY == pt.fY);
+ return ctr;
+}
+
+static void LinesToPath(SkPrivLine lines[], int count, SkPath* path)
+{
+ SkASSERT(count > 1);
+
+ // turn the array into a linked list
+ lines[0].fNext = &lines[1];
+ lines[0].fPrev = &lines[count - 1];
+ for (int i = 1; i < count - 1; i++)
+ {
+ lines[i].fNext = &lines[i+1];
+ lines[i].fPrev = &lines[i-1];
+ }
+ lines[count - 1].fNext = &lines[0];
+ lines[count - 1].fPrev = &lines[count - 2];
+
+ SkPrivLine* head = lines;
+
+ // loop through looking for contours
+ while (count > 0)
+ {
+ SkPrivLine* ctr = head;
+ SkPrivLine* first = ctr;
+ head = head->fNext;
+
+ path->moveTo(SkIntToScalar(ctr->fP0.fX), SkIntToScalar(ctr->fP0.fY));
+ do {
+ SkPrivLine* next = find_match(head, ctr);
+
+ if (ctr->fP1 != next->fP0)
+ {
+ path->lineTo(SkIntToScalar(ctr->fP1.fX), SkIntToScalar(ctr->fP1.fY)); // Vertical
+ path->lineTo(SkIntToScalar(next->fP0.fX), SkIntToScalar(next->fP0.fY)); // Horzontal
+ }
+ if (head == next)
+ head = head->fNext;
+ next->detach();
+ count -= 1;
+ ctr = next;
+ } while (ctr != first);
+ path->close();
+ ctr->detach();
+ count -= 1;
+ }
+// SkASSERT(count == 0);
+}
+
+bool SkRegion::getBoundaryPath(SkPath* path) const
+{
+ if (this->isEmpty())
+ return false;
+
+ const SkRect16& bounds = this->getBounds();
+
+ if (this->isRect())
+ {
+ SkRect r;
+ r.set(bounds); // this converts the ints to scalars
+ path->addRect(r);
+ return true;
+ }
+
+ SkRegion::Iterator iter(*this);
+ SkTDArray<SkPrivLine> lines;
+
+ for (const SkRect16& r = iter.rect(); !iter.done(); iter.next())
+ {
+ SkPrivLine* line = lines.append(2);
+ line[0].set(r.fLeft, r.fBottom, r.fTop);
+ line[1].set(r.fRight, r.fTop, r.fBottom);
+ }
+
+ LinesToPath(lines.begin(), lines.count(), path);
+ return true;
+}
+
+
diff --git a/libs/graphics/sgl/SkScalerContext.cpp b/libs/graphics/sgl/SkScalerContext.cpp
new file mode 100644
index 0000000000..9e44bdcfcd
--- /dev/null
+++ b/libs/graphics/sgl/SkScalerContext.cpp
@@ -0,0 +1,498 @@
+#include "SkScalerContext.h"
+#include "SkDescriptor.h"
+#include "SkDraw.h"
+#include "SkFontHost.h"
+#include "SkMaskFilter.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkRegion.h"
+#include "SkStroke.h"
+#include "SkThread.h"
+
+#define ComputeBWRowBytes(width) (((unsigned)(width) + 7) >> 3)
+
+static uint16_t compute_rowbytes(unsigned format, unsigned width)
+{
+ if (format == SkMask::kBW_Format)
+ width = ComputeBWRowBytes(width);
+ return SkToU16(width);
+}
+
+size_t SkGlyph::computeImageSize() const
+{
+ size_t size = fRowBytes * fHeight;
+ if (fMaskFormat == SkMask::k3D_Format)
+ size *= 3;
+ return size;
+}
+
+#ifdef SK_DEBUG
+ #define DUMP_RECx
+#endif
+
+static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag)
+{
+ SkFlattenable* obj = NULL;
+ uint32_t len;
+ const void* data = desc->findEntry(tag, &len);
+
+ if (data)
+ {
+ SkRBuffer buffer(data, len);
+ SkFlattenable::Factory fact = (SkFlattenable::Factory)buffer.readPtr();
+ SkASSERT(fact);
+ obj = fact(buffer);
+ SkASSERT(buffer.pos() == buffer.size());
+ }
+ return obj;
+}
+
+SkScalerContext::SkScalerContext(const SkDescriptor* desc)
+ : fPathEffect(NULL), fMaskFilter(NULL)
+{
+ memset(fAuxContext, 0, sizeof(fAuxContext));
+
+ const Rec* rec = (const Rec*)desc->findEntry(kRec_SkDescriptorTag, NULL);
+ SkASSERT(rec);
+
+ fRec = *rec;
+
+#ifdef DUMP_REC
+ desc->assertChecksum();
+ SkDebugf("SkScalarContext checksum %x count %d length %d\n", desc->getChecksum(), desc->getCount(), desc->getLength());
+ SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
+ rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0],
+ rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]);
+ SkDebugf(" frame %g miter %g hints %d framefill %d aa %d join %d\n",
+ rec->fFrameWidth, rec->fMiterLimit, rec->fUseHints, rec->fFrameAndFill,
+ rec->fDoAA, rec->fStrokeJoin);
+ SkDebugf(" pathEffect %x maskFilter %x\n", desc->findEntry(kPathEffect_SkDescriptorTag, NULL),
+ desc->findEntry(kMaskFilter_SkDescriptorTag, NULL));
+#endif
+
+ fPathEffect = (SkPathEffect*)load_flattenable(desc, kPathEffect_SkDescriptorTag);
+ fMaskFilter = (SkMaskFilter*)load_flattenable(desc, kMaskFilter_SkDescriptorTag);
+ fRasterizer = (SkRasterizer*)load_flattenable(desc, kRasterizer_SkDescriptorTag);
+}
+
+SkScalerContext::~SkScalerContext()
+{
+ fPathEffect->safeUnref();
+ fMaskFilter->safeUnref();
+ fRasterizer->safeUnref();
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(fAuxContext); i++)
+ delete fAuxContext[i];
+}
+
+static void glyph2mask(const SkGlyph& glyph, SkMask* mask)
+{
+ SkASSERT(&glyph && mask);
+
+ mask->fImage = (uint8_t*)glyph.fImage;
+ mask->fBounds.set(glyph.fLeft, glyph.fTop,
+ glyph.fLeft + glyph.fWidth,
+ glyph.fTop + glyph.fHeight);
+ mask->fRowBytes = glyph.fRowBytes;
+ mask->fFormat = glyph.fMaskFormat;
+}
+
+void SkScalerContext::getMetrics(SkGlyph* glyph)
+{
+ this->generateMetrics(glyph);
+ // assume that we're handling this glyph
+ glyph->fUseAuxContext = false;
+
+ if (0 == glyph->fGlyphID)
+ {
+ SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
+ if (SK_UnknownAuxScalerContextID != id)
+ {
+ SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
+ SkScalerContext* ctx = fAuxContext[id - 1];
+ if (NULL == ctx)
+ {
+ ctx = SkFontHost::CreateScalerContextFromID(id, fRec);
+ SkASSERT(ctx);
+ fAuxContext[id - 1] = ctx;
+ }
+ ctx->generateMetrics(glyph);
+ glyph->fUseAuxContext = true;
+ }
+ }
+
+ if (0 == glyph->fWidth)
+ return;
+
+ if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
+ {
+ SkPath devPath, fillPath;
+ SkMatrix fillToDevMatrix;
+
+ this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
+
+ if (fRasterizer)
+ {
+ SkMask mask;
+
+ if (fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
+ fMaskFilter, &mask,
+ SkMask::kJustComputeBounds_CreateMode))
+ {
+ glyph->fLeft = mask.fBounds.fLeft;
+ glyph->fTop = mask.fBounds.fTop;
+ glyph->fWidth = SkToU16(mask.fBounds.width());
+ glyph->fHeight = SkToU16(mask.fBounds.height());
+ }
+ else // draw nothing 'cause we failed
+ {
+ glyph->fLeft = 0;
+ glyph->fTop = 0;
+ glyph->fWidth = 0;
+ glyph->fHeight = 0;
+ return;
+ }
+ }
+ else // just use devPath
+ {
+ SkRect r;
+ SkRect16 ir;
+
+ devPath.computeBounds(&r, SkPath::kExact_BoundsType);
+ r.roundOut(&ir);
+
+ glyph->fLeft = ir.fLeft;
+ glyph->fTop = ir.fTop;
+ glyph->fWidth = SkToU16(ir.width());
+ glyph->fHeight = SkToU16(ir.height());
+ }
+ }
+
+ glyph->fMaskFormat = SkToU8(fRec.fDoAA ? SkMask::kA8_Format : SkMask::kBW_Format);
+
+ if (fMaskFilter)
+ {
+ SkMask src, dst;
+ SkMatrix matrix;
+
+ glyph2mask(*glyph, &src);
+ fRec.getMatrixFrom2x2(&matrix);
+
+ src.fImage = NULL; // only want the bounds from the filter
+ if (fMaskFilter->filterMask(&dst, src, matrix, NULL))
+ {
+ SkASSERT(dst.fImage == NULL);
+ glyph->fLeft = dst.fBounds.fLeft;
+ glyph->fTop = dst.fBounds.fTop;
+ glyph->fWidth = SkToU16(dst.fBounds.width());
+ glyph->fHeight = SkToU16(dst.fBounds.height());
+ glyph->fMaskFormat = dst.fFormat;
+ }
+ }
+
+ glyph->fRowBytes = compute_rowbytes(glyph->fMaskFormat, glyph->fWidth);
+}
+
+//#define PLAY_WITH_GAMMA
+
+#ifdef PLAY_WITH_GAMMA
+static SkFixed interp(SkFixed a, SkFixed b, int scale) // scale is [0..255]
+{
+ return a + ((b - a) * scale >> 8);
+}
+
+static void filter_image(uint8_t image[], size_t size)
+{
+ static uint8_t gGammaTable[256];
+ static bool gInit;
+
+ if (!gInit)
+ {
+ for (int i = 0; i < 256; i++)
+ {
+ SkFixed n = i * 257;
+ n += n >> 15;
+ SkASSERT(n >= 0 && n <= SK_Fixed1);
+
+ // n = SkFixedSqrt(n);
+ n = interp(SkFixedMul(n, n), n, 0xDD);
+
+ n = n * 255 >> 16;
+ // SkDebugf("morph %d -> %d\n", i, n);
+ gGammaTable[i] = SkToU8(n);
+ }
+ gInit = true;
+ }
+
+ const uint8_t* table = gGammaTable;
+ uint8_t* stop = image + size;
+ while (image < stop)
+ {
+ *image = table[*image];
+ image += 1;
+ }
+}
+#endif
+
+void SkScalerContext::getImage(const SkGlyph& origGlyph)
+{
+ const SkGlyph* glyph = &origGlyph;
+
+ SkGlyph tmpGlyph;
+ if (fMaskFilter) // restore the prefilter bounds
+ {
+ tmpGlyph.fCharCode = origGlyph.fCharCode;
+
+ // need the original bounds, sans our maskfilter
+ SkMaskFilter* mf = fMaskFilter;
+ fMaskFilter = NULL; // temp disable
+ this->getMetrics(&tmpGlyph);
+ fMaskFilter = mf; // restore
+
+ tmpGlyph.fImage = origGlyph.fImage;
+
+ // we need the prefilter bounds to be <= filter bounds
+ SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
+ SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
+ glyph = &tmpGlyph;
+ }
+
+ if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
+ {
+ SkPath devPath, fillPath;
+ SkMatrix fillToDevMatrix;
+
+ this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
+
+ if (fRasterizer)
+ {
+ SkMask mask;
+
+ mask.fFormat = SkMask::kA8_Format;
+ mask.fRowBytes = glyph->fRowBytes;
+ mask.fBounds.set(glyph->fLeft,
+ glyph->fTop,
+ glyph->fLeft + glyph->fWidth,
+ glyph->fTop + glyph->fHeight);
+ mask.fImage = (uint8_t*)glyph->fImage;
+ memset(glyph->fImage, 0, glyph->fRowBytes * glyph->fHeight);
+
+ if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
+ fMaskFilter, &mask, SkMask::kJustRenderImage_CreateMode))
+ {
+ return;
+ }
+ }
+ else
+ {
+ SkBitmap bm;
+ SkBitmap::Config config;
+ SkMatrix matrix;
+ SkRegion clip;
+ SkPaint paint;
+ SkDraw draw;
+
+ if (fRec.fDoAA)
+ {
+ config = SkBitmap::kA8_Config;
+ paint.setAntiAliasOn(true);
+ }
+ else
+ {
+ config = SkBitmap::kA1_Config;
+ paint.setAntiAliasOn(false);
+ }
+
+ clip.setRect(0, 0, glyph->fWidth, glyph->fHeight);
+ matrix.setTranslate(-SkIntToScalar(glyph->fLeft), -SkIntToScalar(glyph->fTop));
+ bm.setConfig(config, glyph->fWidth, glyph->fHeight);
+ bm.setPixels(glyph->fImage);
+ memset(glyph->fImage, 0, bm.height() * bm.rowBytes());
+
+ draw.fClip = &clip;
+ draw.fMatrix = &matrix;
+ draw.fDevice = &bm;
+ draw.fBounder = NULL;
+ draw.drawPath(devPath, paint);
+ }
+ }
+ else
+ {
+ SkScalerContext* ctx = this;
+ if (glyph->fUseAuxContext)
+ {
+ SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
+ SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
+ ctx = fAuxContext[id - 1];
+ SkASSERT(ctx);
+ }
+ ctx->generateImage(*glyph);
+ }
+
+ if (fMaskFilter)
+ {
+ SkMask srcM, dstM;
+ SkMatrix matrix;
+
+ SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat); // the src glyph image shouldn't be 3D
+ glyph2mask(*glyph, &srcM);
+ fRec.getMatrixFrom2x2(&matrix);
+
+ if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL))
+ {
+ if (true) // hack until I can figure out why the assert below sometimes fails
+ {
+ int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
+ int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
+ int srcRB = origGlyph.fRowBytes;
+ int dstRB = dstM.fRowBytes;
+
+ const uint8_t* src = (const uint8_t*)dstM.fImage;
+ uint8_t* dst = (uint8_t*)origGlyph.fImage;
+
+ if (SkMask::k3D_Format == dstM.fFormat) // we have to copy 3 times as much
+ height *= 3;
+
+ while (--height >= 0)
+ {
+ memcpy(dst, src, width);
+ src += srcRB;
+ dst += dstRB;
+ }
+ }
+ else
+ {
+ SkASSERT(origGlyph.fWidth == dstM.fBounds.width());
+ SkASSERT(origGlyph.fTop == dstM.fBounds.fTop);
+ SkASSERT(origGlyph.fLeft == dstM.fBounds.fLeft);
+ SkASSERT(origGlyph.fHeight == dstM.fBounds.height());
+ SkASSERT(origGlyph.computeImageSize() == dstM.computeTotalImageSize());
+
+ memcpy(glyph->fImage, dstM.fImage, dstM.computeTotalImageSize());
+ }
+ SkMask::FreeImage(dstM.fImage);
+ }
+ }
+}
+
+void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path)
+{
+ this->internalGetPath(glyph, NULL, path, NULL);
+}
+
+void SkScalerContext::getLineHeight(SkPoint* above, SkPoint* below)
+{
+ this->generateLineHeight(above, below);
+
+ // apply any mods due to effects (e.g. stroking, etc.)...
+}
+
+///////////////////////////////////////////////////////////////////////
+
+void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix)
+{
+ SkPath path;
+
+ this->generatePath(glyph, &path);
+
+ if (fRec.fFrameWidth > 0 || fPathEffect != NULL)
+ {
+ // need the path in user-space, with only the point-size applied
+ // so that our stroking and effects will operate the same way they
+ // would if the user had extracted the path themself, and then
+ // called drawPath
+ SkPath localPath;
+ SkMatrix matrix, inverse;
+
+ fRec.getMatrixFrom2x2(&matrix);
+ matrix.invert(&inverse);
+ path.transform(inverse, &localPath);
+ // now localPath is only affected by the paint settings, and not the canvas matrix
+
+ SkScalar width = fRec.fFrameWidth;
+
+ if (fPathEffect)
+ {
+ SkPath effectPath;
+
+ if (fPathEffect->filterPath(&effectPath, localPath, &width))
+ localPath.swap(effectPath);
+ }
+
+ if (width > 0)
+ {
+ SkStroke stroker;
+ SkPath outline;
+
+ stroker.setWidth(width);
+ stroker.setMiterLimit(fRec.fMiterLimit);
+ stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
+ stroker.setDoFill(fRec.fFrameAndFill != 0);
+ stroker.strokePath(localPath, &outline);
+ localPath.swap(outline);
+ }
+
+ // now return stuff to the caller
+ if (fillToDevMatrix)
+ *fillToDevMatrix = matrix;
+
+ if (devPath)
+ localPath.transform(matrix, devPath);
+
+ if (fillPath)
+ fillPath->swap(localPath);
+ }
+ else // nothing tricky to do
+ {
+ if (fillToDevMatrix)
+ fillToDevMatrix->reset();
+
+ if (devPath)
+ {
+ if (fillPath == NULL)
+ devPath->swap(path);
+ else
+ *devPath = path;
+ }
+
+ if (fillPath)
+ fillPath->swap(path);
+ }
+}
+
+
+void SkScalerContext::Rec::getMatrixFrom2x2(SkMatrix* dst) const
+{
+ dst->reset();
+ dst->setScaleX(fPost2x2[0][0]);
+ dst->setSkewX( fPost2x2[0][1]);
+ dst->setSkewY( fPost2x2[1][0]);
+ dst->setScaleY(fPost2x2[1][1]);
+}
+
+void SkScalerContext::Rec::getLocalMatrix(SkMatrix* m) const
+{
+ m->setScale(SkScalarMul(fTextSize, fPreScaleX), fTextSize, 0, 0);
+ if (fPreSkewX)
+ m->postSkew(fPreSkewX, 0, 0, 0);
+}
+
+void SkScalerContext::Rec::getSingleMatrix(SkMatrix* m) const
+{
+ this->getLocalMatrix(m);
+
+ // now concat the device matrix
+ {
+ SkMatrix deviceMatrix;
+ this->getMatrixFrom2x2(&deviceMatrix);
+ m->postConcat(deviceMatrix);
+ }
+}
+
+#include "SkFontHost.h"
+
+SkScalerContext* SkScalerContext::Create(const SkDescriptor* desc)
+{
+ return SkFontHost::CreateScalerContext(desc);
+}
+
diff --git a/libs/graphics/sgl/SkScan.cpp b/libs/graphics/sgl/SkScan.cpp
new file mode 100644
index 0000000000..b8534e6342
--- /dev/null
+++ b/libs/graphics/sgl/SkScan.cpp
@@ -0,0 +1,32 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+
+void SkScan::FillRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+ SkRect16 r;
+
+ rect.round(&r);
+ SkScan::FillDevRect(r, clip, blitter);
+}
+
+void SkScan::FillDevRect(const SkRect16& r, const SkRegion* clip, SkBlitter* blitter)
+{
+ if (!r.isEmpty())
+ {
+ if (clip)
+ {
+ SkRegion::Cliperator cliper(*clip, r);
+ const SkRect16& rr = cliper.rect();
+
+ while (!cliper.done())
+ {
+ blitter->blitRect(rr.fLeft, rr.fTop, rr.width(), rr.height());
+ cliper.next();
+ }
+ }
+ else
+ blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+ }
+}
+
diff --git a/libs/graphics/sgl/SkScan.h b/libs/graphics/sgl/SkScan.h
new file mode 100644
index 0000000000..c8b62c8d71
--- /dev/null
+++ b/libs/graphics/sgl/SkScan.h
@@ -0,0 +1,30 @@
+#ifndef SkScan_DEFINED
+#define SkScan_DEFINED
+
+#include "SkRect.h"
+
+class SkRegion;
+class SkBlitter;
+class SkPath;
+
+class SkScan {
+public:
+ static void FillDevRect(const SkRect16&, const SkRegion* clip, SkBlitter*);
+ static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+ static void FillPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+ static void HairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+ static void HairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+ static void HairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+ static void FrameRect(const SkRect&, SkScalar width, const SkRegion* clip, SkBlitter*);
+
+ static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+ static void AntiFillPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+ static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+ static void AntiHairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+ static void AntiHairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkScanPriv.h b/libs/graphics/sgl/SkScanPriv.h
new file mode 100644
index 0000000000..2fce606165
--- /dev/null
+++ b/libs/graphics/sgl/SkScanPriv.h
@@ -0,0 +1,25 @@
+#ifndef SkScanPriv_DEFINED
+#define SkScanPriv_DEFINED
+
+#include "SkScan.h"
+#include "SkBlitter.h"
+
+class SkScanClipper {
+public:
+ SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkRect16& bounds);
+
+ SkBlitter* getBlitter() const { return fBlitter; }
+ const SkRect16* getClipRect() const { return fClipRect; }
+
+private:
+ SkRectClipBlitter fRectBlitter;
+ SkRgnClipBlitter fRgnBlitter;
+ SkBlitter* fBlitter;
+ const SkRect16* fClipRect;
+};
+
+void sk_fill_path(const SkPath& path, const SkRect16* clipRect, SkBlitter* blitter,
+ const SkRect16& ir, int shiftEdgesUp);
+
+#endif
+
diff --git a/libs/graphics/sgl/SkScan_AntiPath.cpp b/libs/graphics/sgl/SkScan_AntiPath.cpp
new file mode 100644
index 0000000000..592edff8d1
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_AntiPath.cpp
@@ -0,0 +1,209 @@
+#include "SkScanPriv.h"
+#include "SkPath.h"
+#include "SkMatrix.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkAntiRun.h"
+
+#define SHIFT 2
+#define SCALE (1 << SHIFT)
+#define MASK (SCALE - 1)
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+class SuperBlitter : public SkBlitter {
+public:
+ SuperBlitter(SkBlitter* realBlitter, const SkRegion* clip, const SkRect16& ir);
+ virtual ~SuperBlitter()
+ {
+ sk_free(fRuns.fRuns);
+ }
+ void flush();
+
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+ {
+ SkASSERT(!"How did I get here?");
+ }
+ virtual void blitV(int x, int y, int height, SkAlpha alpha)
+ {
+ SkASSERT(!"How did I get here?");
+ }
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ SkASSERT(!"How did I get here?");
+ }
+
+private:
+ SkBlitter* fRealBlitter;
+ int fCurrIY;
+ int fWidth, fLeft, fSuperLeft;
+ SkAlphaRuns fRuns;
+
+ SkDEBUGCODE(int fCurrX;)
+ SkDEBUGCODE(int fCurrY;)
+};
+
+SuperBlitter::SuperBlitter(SkBlitter* realBlitter, const SkRegion* clip, const SkRect16& ir)
+{
+ fRealBlitter = realBlitter;
+
+ int width = ir.width();
+
+ // extra one to store the zero at the end
+ fRuns.fRuns = (S16*)sk_malloc_throw((width + 1 + (width + 2)/2) * sizeof(S16));
+ fRuns.fAlpha = (U8*)(fRuns.fRuns + width + 1);
+ fRuns.reset(width);
+
+ fLeft = ir.fLeft;
+ fSuperLeft = ir.fLeft << SHIFT;
+ fWidth = ir.width();
+ fCurrIY = -1;
+ SkDEBUGCODE(fCurrX = -1; fCurrY = -1;)
+}
+
+void SuperBlitter::flush()
+{
+ if (fCurrIY >= 0)
+ {
+ if (!fRuns.empty())
+ {
+ // SkDEBUGCODE(fRuns.dump();)
+ fRealBlitter->blitAntiH(fLeft, fCurrIY, fRuns.fAlpha, fRuns.fRuns);
+ fRuns.reset(fWidth);
+ }
+ fCurrIY = -1;
+ SkDEBUGCODE(fCurrX = -1;)
+ }
+}
+
+static inline int coverage_to_alpha(int aa)
+{
+ aa <<= 8 - 2*SHIFT;
+ aa -= aa >> (8 - SHIFT - 1);
+ return aa;
+}
+
+#define SUPER_Mask ((1 << SHIFT) - 1)
+
+void SuperBlitter::blitH(int x, int y, int width)
+{
+ int iy = y >> SHIFT;
+ SkASSERT(iy >= fCurrIY);
+
+ x -= fSuperLeft;
+#if 0 // I should just need to assert
+ SkASSERT(x >= 0);
+#else
+ // hack, until I figure out why my cubics (I think) go beyond the bounds
+ if (x < 0)
+ {
+ width += x;
+ x = 0;
+ }
+#endif
+
+#ifdef SK_DEBUG
+ SkASSERT(y >= fCurrY);
+ SkASSERT(y != fCurrY || x >= fCurrX);
+ fCurrY = y;
+#endif
+
+ if (iy != fCurrIY) // new scanline
+ {
+ this->flush();
+ fCurrIY = iy;
+ }
+
+ // we sub 1 from maxValue 1 time for each block, so that we don't
+ // hit 256 as a summed max, but 255.
+// int maxValue = (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT);
+
+#if 0
+ SkAntiRun<SHIFT> arun;
+ arun.set(x, x + width);
+ fRuns.add(x >> SHIFT, arun.getStartAlpha(), arun.getMiddleCount(), arun.getStopAlpha(), maxValue);
+#else
+ {
+ int start = x;
+ int stop = x + width;
+
+ SkASSERT(start >= 0 && stop > start);
+ int fb = start & SUPER_Mask;
+ int fe = stop & SUPER_Mask;
+ int n = (stop >> SHIFT) - (start >> SHIFT) - 1;
+
+ if (n < 0)
+ {
+ fb = fe - fb;
+ n = 0;
+ fe = 0;
+ }
+ else
+ {
+ if (fb == 0)
+ n += 1;
+ else
+ fb = (1 << SHIFT) - fb;
+ }
+ fRuns.add(x >> SHIFT, coverage_to_alpha(fb), n, coverage_to_alpha(fe), (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT));
+ }
+#endif
+
+#ifdef SK_DEBUG
+ fRuns.assertValid(y & MASK, (1 << (8 - SHIFT)));
+ fCurrX = x + width;
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+static int overflows_short(int value)
+{
+ return value - (short)value;
+}
+
+void SkScan::AntiFillPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+ if (clip && clip->isEmpty())
+ return;
+
+ SkRect r;
+ SkRect16 ir;
+
+ path.computeBounds(&r, SkPath::kFast_BoundsType);
+ r.roundOut(&ir);
+ if (ir.isEmpty())
+ return;
+
+ if (overflows_short(ir.fLeft << SHIFT) ||
+ overflows_short(ir.fRight << SHIFT) ||
+ overflows_short(ir.width() << SHIFT) ||
+ overflows_short(ir.fTop << SHIFT) ||
+ overflows_short(ir.fBottom << SHIFT) ||
+ overflows_short(ir.height() << SHIFT))
+ return;
+
+ SkScanClipper clipper(blitter, clip, ir);
+ const SkRect16* clipRect = clipper.getClipRect();
+
+ blitter = clipper.getBlitter();
+ if (blitter == nil) // clipped out
+ return;
+
+ SuperBlitter superBlit(blitter, clip, ir);
+ SkRect16 superIR, superRect, *superClipRect = nil;
+
+ superIR.set(ir.fLeft << SHIFT, ir.fTop << SHIFT,
+ ir.fRight << SHIFT, ir.fBottom << SHIFT);
+
+ if (clipRect)
+ {
+ superRect.set( clipRect->fLeft << SHIFT, clipRect->fTop << SHIFT,
+ clipRect->fRight << SHIFT, clipRect->fBottom << SHIFT);
+ superClipRect = &superRect;
+ }
+
+ sk_fill_path(path, superClipRect, &superBlit, superIR, SHIFT);
+ superBlit.flush();
+}
diff --git a/libs/graphics/sgl/SkScan_Antihair.cpp b/libs/graphics/sgl/SkScan_Antihair.cpp
new file mode 100644
index 0000000000..81f503bece
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Antihair.cpp
@@ -0,0 +1,397 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkFDot6.h"
+
+#define HLINE_STACK_BUFFER 100
+
+//#define TEST_GAMMA
+
+#ifdef TEST_GAMMA
+ static U8 gGammaTable[256];
+ #define ApplyGamma(table, alpha) (table)[alpha]
+
+ static void build_gamma_table()
+ {
+ static bool gInit = false;
+
+ if (gInit == false)
+ {
+ for (int i = 0; i < 256; i++)
+ {
+ SkFixed n = i * 257;
+ n += n >> 15;
+ SkASSERT(n >= 0 && n <= SK_Fixed1);
+ n = SkFixedSqrt(n);
+ n = n * 255 >> 16;
+ // SkDebugf("morph %d -> %d\n", i, n);
+ gGammaTable[i] = SkToU8(n);
+ }
+ gInit = true;
+ }
+ }
+#else
+ #define ApplyGamma(table, alpha) SkToU8(alpha)
+#endif
+
+
+static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count, U8 alpha)
+{
+ SkASSERT(count > 0);
+
+ S16 runs[HLINE_STACK_BUFFER + 1];
+ U8 aa[HLINE_STACK_BUFFER];
+
+ aa[0] = ApplyGamma(gGammaTable, alpha);
+ do {
+ int n = count;
+ if (n > HLINE_STACK_BUFFER)
+ n = HLINE_STACK_BUFFER;
+
+ runs[0] = SkToS16(n);
+ runs[n] = 0;
+ blitter->blitAntiH(x, y, aa, runs);
+ x += n;
+ count -= n;
+ } while (count > 0);
+}
+
+static void hline(int x, int stopx, SkFixed fy, SkFixed /*slope*/, SkBlitter* blitter)
+{
+ SkASSERT(x < stopx);
+ int count = stopx - x;
+ fy += SK_Fixed1/2;
+
+ int y = fy >> 16;
+ U8 a = (U8)(fy >> 8);
+
+ // lower line
+ if (a)
+ call_hline_blitter(blitter, x, y, count, a);
+
+ // upper line
+ a = (U8)(255 - a);
+ if (a)
+ call_hline_blitter(blitter, x, y - 1, count, a);
+}
+
+static void horish(int x, int stopx, SkFixed fy, SkFixed dy, SkBlitter* blitter)
+{
+ SkASSERT(x < stopx);
+
+#ifdef TEST_GAMMA
+ const U8* gamma = gGammaTable;
+#endif
+ S16 runs[2];
+ U8 aa[1];
+
+ runs[0] = 1;
+ runs[1] = 0;
+
+ fy += SK_Fixed1/2;
+ do {
+ int lower_y = fy >> 16;
+ U8 a = (U8)(fy >> 8);
+
+ if (a)
+ {
+ aa[0] = ApplyGamma(gamma, a);
+ blitter->blitAntiH(x, lower_y, aa, runs);
+ // the clipping blitters might edit runs, but should not affect us
+ SkASSERT(runs[0] == 1);
+ SkASSERT(runs[1] == 0);
+ }
+ a = (U8)(255 - a);
+ if (a)
+ {
+ aa[0] = ApplyGamma(gamma, a);
+ blitter->blitAntiH(x, lower_y - 1, aa, runs);
+ // the clipping blitters might edit runs, but should not affect us
+ SkASSERT(runs[0] == 1);
+ SkASSERT(runs[1] == 0);
+ }
+ fy += dy;
+ } while (++x < stopx);
+}
+
+static void vline(int y, int stopy, SkFixed fx, SkFixed /*slope*/, SkBlitter* blitter)
+{
+ SkASSERT(y < stopy);
+ fx += SK_Fixed1/2;
+
+ int x = fx >> 16;
+ int a = (U8)(fx >> 8);
+
+ if (a)
+ blitter->blitV(x, y, stopy - y, ApplyGamma(gGammaTable, a));
+ a = 255 - a;
+ if (a)
+ blitter->blitV(x - 1, y, stopy - y, ApplyGamma(gGammaTable, a));
+}
+
+static void vertish(int y, int stopy, SkFixed fx, SkFixed dx, SkBlitter* blitter)
+{
+ SkASSERT(y < stopy);
+#ifdef TEST_GAMMA
+ const U8* gamma = gGammaTable;
+#endif
+ S16 runs[3];
+ U8 aa[2];
+
+ runs[0] = 1;
+ runs[2] = 0;
+
+ fx += SK_Fixed1/2;
+ do {
+ int x = fx >> 16;
+ U8 a = (U8)(fx >> 8);
+
+ aa[0] = ApplyGamma(gamma, 255 - a);
+ aa[1] = ApplyGamma(gamma, a);
+ // the clippng blitters might overwrite this guy, so we have to reset it each time
+ runs[1] = 1;
+ blitter->blitAntiH(x - 1, y, aa, runs);
+ // the clipping blitters might edit runs, but should not affect us
+ SkASSERT(runs[0] == 1);
+ SkASSERT(runs[2] == 0);
+ fx += dx;
+ } while (++y < stopy);
+}
+
+typedef void (*LineProc)(int istart, int istop, SkFixed fstart, SkFixed slope, SkBlitter*);
+
+static inline SkFixed fastfixdiv(SkFDot6 a, SkFDot6 b)
+{
+ SkASSERT((a << 16 >> 16) == a);
+ SkASSERT(b != 0);
+ return (a << 16) / b;
+}
+static inline SkFDot6 fastfixmul(SkFixed fixed, SkFDot6 b)
+{
+ SkASSERT(SkAbs32(fixed) <= SK_Fixed1 && SkAbs32(b) <= SkIntToFDot6(511));
+ return (fixed * b + 0x8000) >> 16;
+}
+
+static void do_anti_hairline(SkFDot6 x0, SkFDot6 y0, SkFDot6 x1, SkFDot6 y1,
+ const SkRect16* clip, SkBlitter* blitter)
+{
+ // check that we're no larger than 511 pixels (so we can do a faster div).
+ // if we are, subdivide and call again
+
+ if (SkAbs32(x1 - x0) > SkIntToFDot6(511) || SkAbs32(y1 - y0) > SkIntToFDot6(511))
+ {
+ int hx = (x0 + x1) >> 1;
+ int hy = (y0 + y1) >> 1;
+ do_anti_hairline(x0, y0, hx, hy, clip, blitter);
+ do_anti_hairline(hx, hy, x1, y1, clip, blitter);
+ return;
+ }
+
+ int istart, istop;
+ SkFixed fstart, slope;
+ LineProc proc;
+
+ if (SkAbs32(x1 - x0) > SkAbs32(y1 - y0)) // mostly horizontal
+ {
+ if (x0 > x1) // we want to go left-to-right
+ {
+ SkTSwap<SkFDot6>(x0, x1);
+ SkTSwap<SkFDot6>(y0, y1);
+ }
+ istart = SkFDot6Round(x0);
+ istop = SkFDot6Round(x1);
+ if (istart == istop) // too short to draw
+ return;
+
+ if (y0 == y1) // completely horizontal, take fast case
+ {
+ slope = 0;
+ fstart = SkFDot6ToFixed(y0);
+ proc = hline;
+ }
+ else
+ {
+ slope = fastfixdiv(y1 - y0, x1 - x0);
+ SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1);
+ fstart = SkFDot6ToFixed(y0 + fastfixmul(slope, (32 - x0) & 63));
+ proc = horish;
+ }
+
+ if (clip)
+ {
+ if (istart >= clip->fRight || istop <= clip->fLeft)
+ return;
+ if (istart < clip->fLeft)
+ {
+ fstart += slope * (clip->fLeft - istart);
+ istart = clip->fLeft;
+ }
+ if (istop > clip->fRight)
+ istop = clip->fRight;
+ SkASSERT(istart <= istop);
+ if (istart == istop)
+ return;
+ // now test if our Y values are completely inside the clip
+ int top, bottom;
+ if (slope >= 0) // T2B
+ {
+ top = SkFixedFloor(fstart - SK_FixedHalf);
+ bottom = SkFixedCeil(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
+ }
+ else // B2T
+ {
+ bottom = SkFixedCeil(fstart + SK_FixedHalf);
+ top = SkFixedFloor(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
+ }
+ if (top >= clip->fBottom || bottom <= clip->fTop)
+ return;
+ if (clip->fTop <= top && clip->fBottom >= bottom)
+ clip = nil;
+ }
+ }
+ else // mostly vertical
+ {
+ if (y0 > y1) // we want to go top-to-bottom
+ {
+ SkTSwap<SkFDot6>(x0, x1);
+ SkTSwap<SkFDot6>(y0, y1);
+ }
+ istart = SkFDot6Round(y0);
+ istop = SkFDot6Round(y1);
+ if (istart == istop) // too short to draw
+ return;
+
+ if (x0 == x1)
+ {
+ slope = 0;
+ fstart = SkFDot6ToFixed(x0);
+ proc = vline;
+ }
+ else
+ {
+ slope = fastfixdiv(x1 - x0, y1 - y0);
+ SkASSERT(slope <= SK_Fixed1 && slope >= -SK_Fixed1);
+ fstart = SkFDot6ToFixed(x0 + fastfixmul(slope, (32 - y0) & 63));
+ proc = vertish;
+ }
+
+ if (clip)
+ {
+ if (istart >= clip->fBottom || istop <= clip->fTop)
+ return;
+ if (istart < clip->fTop)
+ {
+ fstart += slope * (clip->fTop - istart);
+ istart = clip->fTop;
+ }
+ if (istop > clip->fBottom)
+ istop = clip->fBottom;
+ SkASSERT(istart <= istop);
+ if (istart == istop)
+ return;
+ // now test if our X values are completely inside the clip
+ int left, right;
+ if (slope >= 0) // L2R
+ {
+ left = SkFixedFloor(fstart - SK_FixedHalf);
+ right = SkFixedCeil(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
+ }
+ else // R2L
+ {
+ right = SkFixedCeil(fstart + SK_FixedHalf);
+ left = SkFixedFloor(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
+ }
+ if (left >= clip->fRight || right <= clip->fLeft)
+ return;
+ if (clip->fLeft <= left && clip->fRight >= right)
+ clip = nil;
+ }
+ }
+
+ SkRectClipBlitter rectClipper;
+ if (clip)
+ {
+ rectClipper.init(blitter, *clip);
+ blitter = &rectClipper;
+ }
+ proc(istart, istop, fstart, slope, blitter);
+}
+
+void SkScan::AntiHairLine(const SkPoint& pt0, const SkPoint& pt1,
+ const SkRegion* clip, SkBlitter* blitter)
+{
+ if (clip && clip->isEmpty())
+ return;
+
+ SkASSERT(clip == nil || !clip->getBounds().isEmpty());
+
+#ifdef TEST_GAMMA
+ build_gamma_table();
+#endif
+
+ SkFDot6 x0 = SkScalarToFDot6(pt0.fX);
+ SkFDot6 y0 = SkScalarToFDot6(pt0.fY);
+ SkFDot6 x1 = SkScalarToFDot6(pt1.fX);
+ SkFDot6 y1 = SkScalarToFDot6(pt1.fY);
+
+ if (clip)
+ {
+ SkFDot6 left = SkMin32(x0, x1);
+ SkFDot6 top = SkMin32(y0, y1);
+ SkFDot6 right = SkMax32(x0, x1);
+ SkFDot6 bottom = SkMax32(y0, y1);
+ SkRect16 ir;
+
+ ir.set( SkFDot6Round(left) - 1,
+ SkFDot6Round(top) - 1,
+ SkFDot6Round(right) + 1,
+ SkFDot6Round(bottom) + 1);
+
+ if (clip->quickReject(ir))
+ return;
+ if (!clip->quickContains(ir))
+ {
+ SkRegion::Cliperator iter(*clip, ir);
+ const SkRect16* r = &iter.rect();
+
+ while (!iter.done())
+ {
+ do_anti_hairline(x0, y0, x1, y1, r, blitter);
+ iter.next();
+ }
+ return;
+ }
+ // fall through to no-clip case
+ }
+ do_anti_hairline(x0, y0, x1, y1, nil, blitter);
+}
+
+void SkScan::AntiHairRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+ if (clip)
+ {
+ SkRect16 ir;
+ SkRect r = rect;
+
+ r.inset(-SK_Scalar1/2, -SK_Scalar1/2);
+ r.roundOut(&ir);
+ if (clip->quickReject(ir))
+ return;
+ if (clip->quickContains(ir))
+ clip = nil;
+ }
+
+ SkPoint p0, p1;
+
+ p0.set(rect.fLeft, rect.fTop);
+ p1.set(rect.fRight, rect.fTop);
+ SkScan::AntiHairLine(p0, p1, clip, blitter);
+ p0.set(rect.fRight, rect.fBottom);
+ SkScan::AntiHairLine(p0, p1, clip, blitter);
+ p1.set(rect.fLeft, rect.fBottom);
+ SkScan::AntiHairLine(p0, p1, clip, blitter);
+ p0.set(rect.fLeft, rect.fTop);
+ SkScan::AntiHairLine(p0, p1, clip, blitter);
+}
+
+
diff --git a/libs/graphics/sgl/SkScan_Hairline.cpp b/libs/graphics/sgl/SkScan_Hairline.cpp
new file mode 100644
index 0000000000..2af9e12163
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Hairline.cpp
@@ -0,0 +1,254 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkFDot6.h"
+
+static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, SkBlitter* blitter)
+{
+ SkASSERT(x < stopx);
+
+ do {
+ blitter->blitH(x, fy >> 16, 1);
+ fy += dy;
+ } while (++x < stopx);
+}
+
+static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, SkBlitter* blitter)
+{
+ SkASSERT(y < stopy);
+
+ do {
+ blitter->blitH(fx >> 16, y, 1);
+ fx += dx;
+ } while (++y < stopy);
+}
+
+void SkScan::HairLine(const SkPoint& pt0, const SkPoint& pt1, const SkRegion* clip, SkBlitter* blitter)
+{
+ SkBlitterClipper clipper;
+
+ SkFDot6 x0 = SkScalarToFDot6(pt0.fX);
+ SkFDot6 y0 = SkScalarToFDot6(pt0.fY);
+ SkFDot6 x1 = SkScalarToFDot6(pt1.fX);
+ SkFDot6 y1 = SkScalarToFDot6(pt1.fY);
+
+ if (clip)
+ {
+ SkRect r;
+ SkRect16 ir;
+ SkPoint pts[2];
+
+ pts[0] = pt0;
+ pts[1] = pt1;
+ r.set(pts, 2);
+ r.roundOut(&ir);
+
+ if (clip->quickReject(ir))
+ return;
+ if (clip->quickContains(ir))
+ clip = nil;
+ else
+ {
+ blitter = clipper.apply(blitter, clip);
+ }
+ }
+
+ SkFDot6 dx = x1 - x0;
+ SkFDot6 dy = y1 - y0;
+
+ if (SkAbs32(dx) > SkAbs32(dy)) // mostly horizontal
+ {
+ if (x0 > x1) // we want to go left-to-right
+ {
+ SkTSwap<SkFDot6>(x0, x1);
+ SkTSwap<SkFDot6>(y0, y1);
+ }
+ int ix0 = SkFDot6Round(x0);
+ int ix1 = SkFDot6Round(x1);
+ if (ix0 == ix1) // too short to draw
+ return;
+
+ SkFixed slope = SkFixedDiv(dy, dx);
+ SkFixed startY = SkFDot6ToFixed(y0 + SkFixedMul(slope, (32 - x0) & 63));
+
+ horiline(ix0, ix1, startY, slope, blitter);
+ }
+ else // mostly vertical
+ {
+ if (y0 > y1) // we want to go top-to-bottom
+ {
+ SkTSwap<SkFDot6>(x0, x1);
+ SkTSwap<SkFDot6>(y0, y1);
+ }
+ int iy0 = SkFDot6Round(y0);
+ int iy1 = SkFDot6Round(y1);
+ if (iy0 == iy1) // too short to draw
+ return;
+
+ SkFixed slope = SkFixedDiv(dx, dy);
+ SkFixed startX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63));
+
+ vertline(iy0, iy1, startX, slope, blitter);
+ }
+}
+
+void SkScan::HairRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+ SkPoint p0, p1;
+
+ p0.set(rect.fLeft, rect.fTop);
+ p1.set(rect.fRight, rect.fTop);
+ SkScan::HairLine(p0, p1, clip, blitter);
+ p0.set(rect.fRight, rect.fBottom);
+ SkScan::HairLine(p0, p1, clip, blitter);
+ p1.set(rect.fLeft, rect.fBottom);
+ SkScan::HairLine(p0, p1, clip, blitter);
+ p0.set(rect.fLeft, rect.fTop);
+ SkScan::HairLine(p0, p1, clip, blitter);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+#include "SkGeometry.h"
+
+static bool quad_too_curvy(const SkPoint pts[3])
+{
+ return true;
+}
+
+static void hairquad(const SkPoint pts[3], const SkRegion* clip, SkBlitter* blitter, int level,
+ void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*))
+{
+#if 1
+ if (level > 0 && quad_too_curvy(pts))
+ {
+ SkPoint tmp[5];
+
+ SkChopQuadAtHalf(pts, tmp);
+ hairquad(tmp, clip, blitter, level - 1, lineproc);
+ hairquad(&tmp[2], clip, blitter, level - 1, lineproc);
+ }
+ else
+ lineproc(pts[0], pts[2], clip, blitter);
+#else
+ lineproc(pts[0], pts[1], clip, blitter);
+ lineproc(pts[1], pts[2], clip, blitter);
+#endif
+}
+
+static bool cubic_too_curvy(const SkPoint pts[4])
+{
+ return true;
+}
+
+static void haircubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, int level,
+ void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
+{
+ if (level > 0 && cubic_too_curvy(pts))
+ {
+ SkPoint tmp[7];
+
+ SkChopCubicAt(pts, tmp, SK_Scalar1/2);
+ haircubic(tmp, clip, blitter, level - 1, lineproc);
+ haircubic(&tmp[3], clip, blitter, level - 1, lineproc);
+ }
+ else
+ lineproc(pts[0], pts[3], clip, blitter);
+}
+
+#define kMaxCubicSubdivideLevel 6
+#define kMaxQuadSubdivideLevel 5
+
+static void hair_path(const SkPath& path, const SkRegion* clip, SkBlitter* blitter,
+ void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
+{
+ if (path.isEmpty())
+ return;
+
+ const SkRect16* clipR = nil;
+
+ if (clip)
+ {
+ SkRect bounds;
+ SkRect16 ibounds;
+
+ path.computeBounds(&bounds, SkPath::kFast_BoundsType);
+ bounds.roundOut(&ibounds);
+ ibounds.inset(-1, -1);
+
+ if (clip->quickReject(ibounds))
+ return;
+
+ if (clip->quickContains(ibounds))
+ clip = nil;
+ else
+ clipR = &clip->getBounds();
+ }
+
+ SkPath::Iter iter(path, false);
+ SkPoint pts[4];
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kLine_Verb:
+ lineproc(pts[0], pts[1], clip, blitter);
+ break;
+ case SkPath::kQuad_Verb:
+ hairquad(pts, clip, blitter, kMaxQuadSubdivideLevel, lineproc);
+ break;
+ case SkPath::kCubic_Verb:
+ haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void SkScan::HairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+ hair_path(path, clip, blitter, SkScan::HairLine);
+}
+
+void SkScan::AntiHairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+ hair_path(path, clip, blitter, SkScan::AntiHairLine);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void SkScan::FrameRect(const SkRect& r, SkScalar diameter, const SkRegion* clip, SkBlitter* blitter)
+{
+ SkASSERT(diameter > 0);
+
+ if (r.isEmpty())
+ return;
+
+ SkScalar radius = diameter / 2;
+ SkRect outer, tmp;
+
+ outer.set( r.fLeft - radius, r.fTop - radius,
+ r.fRight + radius, r.fBottom + radius);
+
+ if (r.width() <= diameter || r.height() <= diameter)
+ {
+ SkScan::FillRect(outer, clip, blitter);
+ return;
+ }
+
+ tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + diameter);
+ SkScan::FillRect(tmp, clip, blitter);
+ tmp.fTop = outer.fBottom - diameter;
+ tmp.fBottom = outer.fBottom;
+ SkScan::FillRect(tmp, clip, blitter);
+
+ tmp.set(outer.fLeft, outer.fTop + diameter, outer.fLeft + diameter, outer.fBottom - diameter);
+ SkScan::FillRect(tmp, clip, blitter);
+ tmp.fLeft = outer.fRight - diameter;
+ tmp.fRight = outer.fRight;
+ SkScan::FillRect(tmp, clip, blitter);
+}
+
diff --git a/libs/graphics/sgl/SkScan_Path.cpp b/libs/graphics/sgl/SkScan_Path.cpp
new file mode 100644
index 0000000000..2518bb5e87
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Path.cpp
@@ -0,0 +1,430 @@
+#include "SkScanPriv.h"
+#include "SkBlitter.h"
+#include "SkEdge.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkTemplates.h"
+
+#define kEDGE_HEAD_Y SK_MinS16
+#define kEDGE_TAIL_Y SK_MaxS16
+
+#ifdef SK_DEBUG
+ static void validate_sort(const SkEdge* edge)
+ {
+ int y = kEDGE_HEAD_Y;
+
+ while (edge->fFirstY != SK_MaxS16)
+ {
+ edge->validate();
+ SkASSERT(y <= edge->fFirstY);
+
+ y = edge->fFirstY;
+ edge = edge->fNext;
+ }
+ }
+#else
+ #define validate_sort(edge)
+#endif
+
+static inline void remove_edge(SkEdge* edge)
+{
+ edge->fPrev->fNext = edge->fNext;
+ edge->fNext->fPrev = edge->fPrev;
+}
+
+static inline void swap_edges(SkEdge* prev, SkEdge* next)
+{
+ SkASSERT(prev->fNext == next && next->fPrev == prev);
+
+ // remove prev from the list
+ prev->fPrev->fNext = next;
+ next->fPrev = prev->fPrev;
+
+ // insert prev after next
+ prev->fNext = next->fNext;
+ next->fNext->fPrev = prev;
+ next->fNext = prev;
+ prev->fPrev = next;
+}
+
+static void backward_insert_edge_based_on_x(SkEdge* edge SkDECLAREPARAM(int, curr_y))
+{
+ SkFixed x = edge->fX;
+
+ for (;;)
+ {
+ SkEdge* prev = edge->fPrev;
+
+ // add 1 to curr_y since we may have added new edges (built from curves)
+ // that start on the next scanline
+ SkASSERT(prev && prev->fFirstY <= curr_y + 1);
+
+ if (prev->fX <= x)
+ break;
+
+ swap_edges(prev, edge);
+ }
+}
+
+static void insert_new_edges(SkEdge* newEdge, int curr_y)
+{
+ SkASSERT(newEdge->fFirstY >= curr_y);
+
+ while (newEdge->fFirstY == curr_y)
+ {
+ SkEdge* next = newEdge->fNext;
+ backward_insert_edge_based_on_x(newEdge SkPARAM(curr_y));
+ newEdge = next;
+ }
+}
+
+#ifdef SK_DEBUG
+static void validate_edges_for_y(const SkEdge* edge, int curr_y)
+{
+ while (edge->fFirstY <= curr_y)
+ {
+ SkASSERT(edge->fPrev && edge->fNext);
+ SkASSERT(edge->fPrev->fNext == edge);
+ SkASSERT(edge->fNext->fPrev == edge);
+ SkASSERT(edge->fFirstY <= edge->fLastY);
+
+ SkASSERT(edge->fPrev->fX <= edge->fX);
+ edge = edge->fNext;
+ }
+}
+#else
+ #define validate_edges_for_y(edge, curr_y)
+#endif
+
+#if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static void walk_edges(SkEdge* prevHead, SkPath::FillType fillType, SkBlitter* blitter,
+ int stop_y)
+{
+ validate_sort(prevHead->fNext);
+
+ int curr_y = prevHead->fNext->fFirstY;
+ int windingMask = (fillType == SkPath::kWinding_FillType) ? -1 : 1;
+
+ for (;;)
+ {
+ int w = 0;
+ int left SK_INIT_TO_AVOID_WARNING;
+ bool in_interval = false;
+ SkEdge* currE = prevHead->fNext;
+ SkFixed prevX = prevHead->fX;
+
+ validate_edges_for_y(currE, curr_y);
+
+ while (currE->fFirstY <= curr_y)
+ {
+ SkASSERT(currE->fLastY >= curr_y);
+
+ int x = (currE->fX + SK_Fixed1/2) >> 16;
+ w += currE->fWinding;
+ if ((w & windingMask) == 0) // we finished an interval
+ {
+ SkASSERT(in_interval);
+ int width = x - left;
+ SkASSERT(width >= 0);
+ if (width)
+ blitter->blitH(left, curr_y, width);
+ in_interval = false;
+ }
+ else if (!in_interval)
+ {
+ left = x;
+ in_interval = true;
+ }
+
+ SkEdge* next = currE->fNext;
+ SkFixed newX;
+
+ if (currE->fLastY == curr_y) // are we done with this edge?
+ {
+ if (currE->fCurveCount < 0)
+ {
+ if (((SkCubicEdge*)currE)->updateCubic())
+ {
+ SkASSERT(currE->fFirstY == curr_y + 1);
+
+ newX = currE->fX;
+ goto NEXT_X;
+ }
+ }
+ else if (currE->fCurveCount > 0)
+ {
+ if (((SkQuadraticEdge*)currE)->updateQuadratic())
+ {
+ newX = currE->fX;
+ goto NEXT_X;
+ }
+ }
+ remove_edge(currE);
+ }
+ else
+ {
+ SkASSERT(currE->fLastY > curr_y);
+ newX = currE->fX + currE->fDX;
+ currE->fX = newX;
+ NEXT_X:
+ if (newX < prevX) // ripple currE backwards until it is x-sorted
+ backward_insert_edge_based_on_x(currE SkPARAM(curr_y));
+ else
+ prevX = newX;
+ }
+ currE = next;
+ SkASSERT(currE);
+ }
+
+ curr_y += 1;
+ if (curr_y >= stop_y)
+ break;
+
+ // now currE points to the first edge with a Yint larger than curr_y
+ insert_new_edges(currE, curr_y);
+ }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+/* Our line edge relies on the maximum span being <= 512, so that it can
+ use FDot6 and keep the dx,dy in 16bits (for much faster slope divide).
+ This function returns true if the specified line is too big.
+*/
+static inline bool line_too_big(const SkPoint pts[2])
+{
+ SkScalar dx = pts[1].fX - pts[0].fX;
+ SkScalar dy = pts[1].fY - pts[0].fY;
+
+ return SkScalarAbs(dx) > SkIntToScalar(511) ||
+ SkScalarAbs(dy) > SkIntToScalar(511);
+}
+
+static int build_edges(SkEdge edge[], const SkPath& path, const SkRect16* clipRect, SkEdge* list[], int shiftUp)
+{
+ SkEdge** start = list;
+ SkPath::Iter iter(path, true);
+ SkPoint pts[4];
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kLine_Verb:
+ if (edge->setLine(pts, clipRect, shiftUp))
+ {
+ *list++ = edge;
+ edge = (SkEdge*)((char*)edge + sizeof(SkEdge));
+ }
+ break;
+ case SkPath::kQuad_Verb:
+ {
+ SkPoint tmp[5];
+ SkPoint* p = tmp;
+ int count = SkChopQuadAtYExtrema(pts, tmp);
+
+ do {
+ if (((SkQuadraticEdge*)edge)->setQuadratic(p, clipRect, shiftUp))
+ {
+ *list++ = edge;
+ edge = (SkEdge*)((char*)edge + sizeof(SkQuadraticEdge));
+ }
+ p += 2;
+ } while (--count >= 0);
+ }
+ break;
+ case SkPath::kCubic_Verb:
+ {
+ SkPoint tmp[10];
+ SkPoint* p = tmp;
+ int count = SkChopCubicAtYExtrema(pts, tmp);
+ SkASSERT(count >= 0 && count <= 2);
+
+ do {
+ if (((SkCubicEdge*)edge)->setCubic(p, clipRect, shiftUp))
+ {
+ *list++ = edge;
+ edge = (SkEdge*)((char*)edge + sizeof(SkCubicEdge));
+ }
+ p += 3;
+ } while (--count >= 0);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return (int)(list - start);
+}
+
+extern "C" {
+ static int edge_compare(const void* a, const void* b)
+ {
+ const SkEdge* edgea = *(const SkEdge**)a;
+ const SkEdge* edgeb = *(const SkEdge**)b;
+
+ int valuea = edgea->fFirstY;
+ int valueb = edgeb->fFirstY;
+
+ if (valuea == valueb)
+ {
+ valuea = edgea->fX;
+ valueb = edgeb->fX;
+ }
+ return valuea - valueb;
+ }
+}
+
+static SkEdge* sort_edges(SkEdge* list[], int count, SkEdge** last)
+{
+ qsort(list, count, sizeof(SkEdge*), edge_compare);
+
+ // now make the edges linked in sorted order
+ for (int i = 1; i < count; i++)
+ {
+ list[i - 1]->fNext = list[i];
+ list[i]->fPrev = list[i - 1];
+ }
+
+ *last = list[count - 1];
+ return list[0];
+}
+
+static int worst_case_edge_count(const SkPath& path, size_t* storage)
+{
+ size_t size = 0;
+ int edgeCount = 0;
+
+ SkPath::Iter iter(path, true);
+ SkPath::Verb verb;
+
+ while ((verb = iter.next(nil)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kLine_Verb:
+ edgeCount += 1;
+ size += sizeof(SkQuadraticEdge); // treat line like Quad (in case its > 512)
+ break;
+ case SkPath::kQuad_Verb:
+ edgeCount += 2; // might need 2 edges when we chop on Y extrema
+ size += 2 * sizeof(SkQuadraticEdge);
+ break;
+ case SkPath::kCubic_Verb:
+ edgeCount += 3; // might need 3 edges when we chop on Y extrema
+ size += 3 * sizeof(SkCubicEdge);
+ break;
+ default:
+ break;
+ }
+ }
+
+ SkASSERT(storage);
+ *storage = size;
+ return edgeCount;
+}
+
+void sk_fill_path(const SkPath& path, const SkRect16* clipRect, SkBlitter* blitter,
+ const SkRect16& ir, int shiftEdgesUp)
+{
+ SkASSERT(&path && blitter);
+
+ size_t size;
+ int maxCount = worst_case_edge_count(path, &size);
+
+ SkAutoMalloc memory(maxCount * sizeof(SkEdge*) + size);
+ SkEdge** list = (SkEdge**)memory.get();
+ SkEdge* edge = (SkEdge*)(list + maxCount);
+ int count = build_edges(edge, path, clipRect, list, shiftEdgesUp);
+ SkEdge headEdge, tailEdge, *last;
+
+ SkASSERT(count <= maxCount);
+ if (count == 0)
+ return;
+ SkASSERT(count > 1);
+
+ // this returns the first and last edge after they're sorted into a dlink list
+ edge = sort_edges(list, count, &last);
+
+ headEdge.fPrev = nil;
+ headEdge.fNext = edge;
+ headEdge.fFirstY = kEDGE_HEAD_Y;
+ headEdge.fX = SK_MinS32;
+ edge->fPrev = &headEdge;
+
+ tailEdge.fPrev = last;
+ tailEdge.fNext = nil;
+ tailEdge.fFirstY = kEDGE_TAIL_Y;
+ last->fNext = &tailEdge;
+
+ // now edge is the head of the sorted linklist
+ int stop_y = ir.fBottom;
+ if (clipRect && stop_y > clipRect->fBottom)
+ stop_y = clipRect->fBottom;
+ walk_edges(&headEdge, path.getFillType(), blitter, stop_y);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkScanClipper::SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkRect16& ir)
+{
+ fBlitter = nil; // nil means blit nothing
+ fClipRect = nil;
+
+ if (clip)
+ {
+ fClipRect = &clip->getBounds();
+ if (!SkRect16::Intersects(*fClipRect, ir)) // completely clipped out
+ return;
+
+ if (clip->isRect())
+ {
+ if (fClipRect->contains(ir))
+ fClipRect = nil;
+ else
+ {
+ // only need a wrapper blitter if we're horizontally clipped
+ if (fClipRect->fLeft > ir.fLeft || fClipRect->fRight < ir.fRight)
+ {
+ fRectBlitter.init(blitter, *fClipRect);
+ blitter = &fRectBlitter;
+ }
+ }
+ }
+ else
+ {
+ fRgnBlitter.init(blitter, clip);
+ blitter = &fRgnBlitter;
+ }
+ }
+ fBlitter = blitter;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+void SkScan::FillPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+ if (clip && clip->isEmpty())
+ return;
+
+ SkRect r;
+ SkRect16 ir;
+
+ path.computeBounds(&r, SkPath::kFast_BoundsType);
+ r.round(&ir);
+ if (ir.isEmpty())
+ return;
+
+ SkScanClipper clipper(blitter, clip, ir);
+
+ blitter = clipper.getBlitter();
+ if (blitter)
+ sk_fill_path(path, clipper.getClipRect(), blitter, ir, 0);
+}
+
diff --git a/libs/graphics/sgl/SkShader.cpp b/libs/graphics/sgl/SkShader.cpp
new file mode 100644
index 0000000000..6d1ac3efac
--- /dev/null
+++ b/libs/graphics/sgl/SkShader.cpp
@@ -0,0 +1,370 @@
+#include "SkShader.h"
+#include "SkPaint.h"
+
+SkShader::SkShader() : fLocalMatrix(nil)
+{
+}
+
+SkShader::~SkShader()
+{
+ sk_free(fLocalMatrix);
+}
+
+void SkShader::setLocalMatrix(const SkMatrix& matrix)
+{
+ if (matrix.isIdentity())
+ {
+ if (fLocalMatrix)
+ {
+ sk_free(fLocalMatrix);
+ fLocalMatrix = nil;
+ }
+ }
+ else
+ {
+ if (fLocalMatrix == nil)
+ fLocalMatrix = (SkMatrix*)sk_malloc_throw(sizeof(SkMatrix));
+ *fLocalMatrix = matrix;
+ }
+}
+
+bool SkShader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ const SkMatrix* m = &matrix;
+ SkMatrix total;
+
+ fDeviceConfig = SkToU8(device.getConfig());
+ fPaintAlpha = paint.getAlpha();
+ if (fLocalMatrix)
+ {
+ total.setConcat(matrix, *fLocalMatrix);
+ m = &total;
+ }
+ if (m->invert(&fTotalInverse))
+ {
+ fInverseMapPtProc = fTotalInverse.getMapPtProc();
+ fTotalInverseClass = (U8)SkShader::ComputeMatrixClass(fTotalInverse);
+ return true;
+ }
+ return false;
+}
+
+U32 SkShader::getFlags()
+{
+ return 0;
+}
+
+#include "SkColorPriv.h"
+
+void SkShader::shadeSpanOpaque16(int x, int y, U16 span16[], int count)
+{
+ SkASSERT(span16);
+ SkASSERT(count > 0);
+ SkASSERT(this->canCallShadeSpanOpaque16());
+
+ // basically, if we get here, the subclass screwed up
+ SkASSERT(!"kHasSpan16 flag is set, but shadeSpanOpaque16() not implemented");
+}
+
+#define kTempColorQuadCount 6 // balance between speed (larger) and saving stack-space
+#define kTempColorCount (kTempColorQuadCount << 2)
+
+#ifdef SK_CPU_BENDIAN
+ #define SkU32BitShiftToByteOffset(shift) (3 - ((shift) >> 3))
+#else
+ #define SkU32BitShiftToByteOffset(shift) ((shift) >> 3)
+#endif
+
+void SkShader::shadeSpanAlpha(int x, int y, U8 alpha[], int count)
+{
+ SkASSERT(count > 0);
+
+ SkPMColor colors[kTempColorCount];
+
+ while ((count -= kTempColorCount) >= 0)
+ {
+ this->shadeSpan(x, y, colors, kTempColorCount);
+ x += kTempColorCount;
+
+ const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+ int quads = kTempColorQuadCount;
+ do {
+ U8CPU a0 = srcA[0];
+ U8CPU a1 = srcA[4];
+ U8CPU a2 = srcA[8];
+ U8CPU a3 = srcA[12];
+ srcA += 4*4;
+ *alpha++ = SkToU8(a0);
+ *alpha++ = SkToU8(a1);
+ *alpha++ = SkToU8(a2);
+ *alpha++ = SkToU8(a3);
+ } while (--quads != 0);
+ }
+ SkASSERT(count < 0);
+ SkASSERT(count + kTempColorCount >= 0);
+ if (count += kTempColorCount)
+ {
+ this->shadeSpan(x, y, colors, count);
+
+ const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+ do {
+ *alpha++ = *srcA;
+ srcA += 4;
+ } while (--count != 0);
+ }
+#if 0
+ do {
+ int n = count;
+ if (n > kTempColorCount)
+ n = kTempColorCount;
+ SkASSERT(n > 0);
+
+ this->shadeSpan(x, y, colors, n);
+ x += n;
+ count -= n;
+
+ const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+ do {
+ *alpha++ = *srcA;
+ srcA += 4;
+ } while (--n != 0);
+ } while (count > 0);
+#endif
+}
+
+SkShader::MatrixClass SkShader::ComputeMatrixClass(const SkMatrix& mat)
+{
+ MatrixClass mc = kLinear_MatrixClass;
+
+ if (mat.getType() & SkMatrix::kPerspective_Mask)
+ {
+ if (mat.fixedStepInX(0, nil, nil))
+ mc = kFixedStepInX_MatrixClass;
+ else
+ mc = kPerspective_MatrixClass;
+ }
+ return mc;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#if 0
+SkPairShader::SkPairShader(SkShader* s0, SkShader* s1)
+ : fShader0(s0), fShader1(s1)
+{
+ s0->safeRef();
+ s1->safeRef();
+}
+
+SkPairShader::~SkPairShader()
+{
+ fShader1->safeUnref();
+ fShader0->safeUnref();
+}
+
+U32 SkPairShader::getFlags()
+{
+ SkASSERT(fShader0 || fShader1);
+
+ U32 flags = 0-1U;
+
+ if (fShader0)
+ flags &= fShader0->getFlags();
+ if (fShader1)
+ flags &= fShader1->getFlags();
+ return flags;
+}
+
+bool SkPairShader::setContext( const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ if (fShader0 == nil && fShader1 == nil)
+ return false;
+
+ const SkMatrix* localM = this->getLocalMatrix();
+ SkMatrix tmp;
+
+ if (localM)
+ {
+ tmp.setConcat(matrix, *localM);
+ localM = &tmp;
+ }
+ else
+ localM = &matrix;
+
+ // wonder if some subclasses will want OR instead of AND?
+
+ if (fShader0 && !fShader0->setContext(device, paint, *localM))
+ return false;
+ if (fShader1 && !fShader1->setContext(device, paint, *localM))
+ return false;
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+void SkComposeShader::shadeSpan(int x, int y, SkPMColor span[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+
+ if (s1)
+ s1->shadeSpan(x, y, span, count);
+ if (s0)
+ s0->shadeSpan(x, y, span, count);
+}
+
+void SkComposeShader::shadeSpanOpaque16(int x, int y, U16 span[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+
+ if (s1)
+ s1->shadeSpanOpaque16(x, y, span, count);
+ if (s0)
+ s0->shadeSpanOpaque16(x, y, span, count);
+}
+
+void SkComposeShader::shadeSpanAlpha(int x, int y, U8 span[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+
+ if (s1)
+ s1->shadeSpanAlpha(x, y, span, count);
+ if (s0)
+ s0->shadeSpanAlpha(x, y, span, count);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkXfermode.h"
+#include "SkColorPriv.h"
+#include "SkBitmap.h"
+
+SkSumShader::SkSumShader(SkShader* s0, SkShader* s1, U8CPU weight)
+ : SkPairShader(s0, s1), fBuffer(nil), fMode(nil), fWeight(SkToU8(weight))
+{
+}
+
+SkSumShader::SkSumShader(SkShader* s0, SkShader* s1, SkXfermode* mode)
+ : SkPairShader(s0, s1), fBuffer(nil), fMode(mode), fWeight(0xFF)
+{
+ mode->safeRef();
+}
+
+SkSumShader::~SkSumShader()
+{
+ fMode->safeUnref();
+ sk_free(fBuffer);
+}
+
+bool SkSumShader::setContext(const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix)
+{
+ if (!this->INHERITED::setContext(device, paint, matrix))
+ return false;
+
+ if (fBuffer == nil)
+ fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor));
+ else
+ fBuffer = (SkPMColor*)sk_realloc_throw(fBuffer, device.width() * sizeof(SkPMColor));
+ return true;
+}
+
+void SkSumShader::shadeSpan(int x, int y, SkPMColor dst[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+ SkASSERT(s0 || s1);
+
+ if (s0 == nil)
+ s1->shadeSpan(x, y, dst, count);
+ else
+ {
+ s0->shadeSpan(x, y, dst, count);
+ if (s1)
+ {
+ SkPMColor* src = fBuffer;
+ s1->shadeSpan(x, y, src, count);
+
+ if (fMode)
+ fMode->xfer32(dst, src, count, nil);
+ else
+ {
+ unsigned weight = fWeight;
+ for (int i = 0; i < count; i++)
+ dst[i] = SkBlendARGB32(src[i], dst[i], weight);
+ }
+ }
+ }
+}
+
+void SkSumShader::shadeSpanOpaque16(int x, int y, U16 dst[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+ SkASSERT(s0 || s1);
+
+ if (s0 == nil)
+ s1->shadeSpanOpaque16(x, y, dst, count);
+ else
+ {
+ s0->shadeSpanOpaque16(x, y, dst, count);
+ if (s1)
+ {
+ if (fMode)
+ {
+ SkPMColor* src = fBuffer;
+ s1->shadeSpan(x, y, src, count);
+ fMode->xfer16(dst, src, count, nil);
+ }
+ else
+ {
+ U16* src = (U16*)fBuffer;
+ s1->shadeSpanOpaque16(x, y, src, count);
+
+ unsigned scale = SkAlpha255To256(fWeight);
+ for (int i = 0; i < count; i++)
+ dst[i] = (U16)SkBlendRGB16(src[i], dst[i], scale);
+ }
+ }
+ }
+}
+
+void SkSumShader::shadeSpanAlpha(int x, int y, U8 dst[], int count)
+{
+ SkShader* s0 = this->getShader0();
+ SkShader* s1 = this->getShader1();
+ SkASSERT(s0 || s1);
+
+ if (s0 == nil)
+ s1->shadeSpanAlpha(x, y, dst, count);
+ else
+ {
+ s0->shadeSpanAlpha(x, y, dst, count);
+ if (s1)
+ {
+ if (fMode)
+ {
+ SkPMColor* src = fBuffer;
+ s1->shadeSpan(x, y, src, count);
+ fMode->xferA8(dst, src, count, nil);
+ }
+ else
+ {
+ U8* src = (U8*)fBuffer;
+ s1->shadeSpanAlpha(x, y, src, count);
+
+ unsigned scale = SkAlpha255To256(fWeight);
+ for (int i = 0; i < count; i++)
+ dst[i] = (U8)SkAlphaBlend(src[i], dst[i], scale);
+ }
+ }
+ }
+}
+#endif
diff --git a/libs/graphics/sgl/SkSinTable.h b/libs/graphics/sgl/SkSinTable.h
new file mode 100644
index 0000000000..2c4c11d488
--- /dev/null
+++ b/libs/graphics/sgl/SkSinTable.h
@@ -0,0 +1,268 @@
+#ifndef SkSinTable_DEFINED
+#define SkSinTable_DEFINED
+
+#include "SkTypes.h"
+
+/* Fixed point values (low 16 bits) of sin(radians) for
+ radians in [0...PI/2)
+*/
+static const U16 gSkSinTable[256] = {
+ 0x0000,
+ 0x0192,
+ 0x0324,
+ 0x04B6,
+ 0x0648,
+ 0x07DA,
+ 0x096C,
+ 0x0AFE,
+ 0x0C8F,
+ 0x0E21,
+ 0x0FB2,
+ 0x1144,
+ 0x12D5,
+ 0x1466,
+ 0x15F6,
+ 0x1787,
+ 0x1917,
+ 0x1AA7,
+ 0x1C37,
+ 0x1DC7,
+ 0x1F56,
+ 0x20E5,
+ 0x2273,
+ 0x2402,
+ 0x2590,
+ 0x271D,
+ 0x28AA,
+ 0x2A37,
+ 0x2BC4,
+ 0x2D50,
+ 0x2EDB,
+ 0x3066,
+ 0x31F1,
+ 0x337B,
+ 0x3505,
+ 0x368E,
+ 0x3817,
+ 0x399F,
+ 0x3B26,
+ 0x3CAD,
+ 0x3E33,
+ 0x3FB9,
+ 0x413E,
+ 0x42C3,
+ 0x4447,
+ 0x45CA,
+ 0x474D,
+ 0x48CE,
+ 0x4A50,
+ 0x4BD0,
+ 0x4D50,
+ 0x4ECF,
+ 0x504D,
+ 0x51CA,
+ 0x5347,
+ 0x54C3,
+ 0x563E,
+ 0x57B8,
+ 0x5931,
+ 0x5AAA,
+ 0x5C22,
+ 0x5D98,
+ 0x5F0E,
+ 0x6083,
+ 0x61F7,
+ 0x636A,
+ 0x64DC,
+ 0x664D,
+ 0x67BD,
+ 0x692D,
+ 0x6A9B,
+ 0x6C08,
+ 0x6D74,
+ 0x6EDF,
+ 0x7049,
+ 0x71B1,
+ 0x7319,
+ 0x7480,
+ 0x75E5,
+ 0x774A,
+ 0x78AD,
+ 0x7A0F,
+ 0x7B70,
+ 0x7CD0,
+ 0x7E2E,
+ 0x7F8B,
+ 0x80E7,
+ 0x8242,
+ 0x839C,
+ 0x84F4,
+ 0x864B,
+ 0x87A1,
+ 0x88F5,
+ 0x8A48,
+ 0x8B9A,
+ 0x8CEA,
+ 0x8E39,
+ 0x8F87,
+ 0x90D3,
+ 0x921E,
+ 0x9368,
+ 0x94B0,
+ 0x95F6,
+ 0x973C,
+ 0x987F,
+ 0x99C2,
+ 0x9B02,
+ 0x9C42,
+ 0x9D7F,
+ 0x9EBC,
+ 0x9FF6,
+ 0xA12F,
+ 0xA267,
+ 0xA39D,
+ 0xA4D2,
+ 0xA605,
+ 0xA736,
+ 0xA866,
+ 0xA994,
+ 0xAAC0,
+ 0xABEB,
+ 0xAD14,
+ 0xAE3B,
+ 0xAF61,
+ 0xB085,
+ 0xB1A8,
+ 0xB2C8,
+ 0xB3E7,
+ 0xB504,
+ 0xB620,
+ 0xB73A,
+ 0xB852,
+ 0xB968,
+ 0xBA7C,
+ 0xBB8F,
+ 0xBCA0,
+ 0xBDAE,
+ 0xBEBC,
+ 0xBFC7,
+ 0xC0D0,
+ 0xC1D8,
+ 0xC2DE,
+ 0xC3E2,
+ 0xC4E3,
+ 0xC5E4,
+ 0xC6E2,
+ 0xC7DE,
+ 0xC8D8,
+ 0xC9D1,
+ 0xCAC7,
+ 0xCBBB,
+ 0xCCAE,
+ 0xCD9F,
+ 0xCE8D,
+ 0xCF7A,
+ 0xD064,
+ 0xD14D,
+ 0xD233,
+ 0xD318,
+ 0xD3FA,
+ 0xD4DB,
+ 0xD5B9,
+ 0xD695,
+ 0xD770,
+ 0xD848,
+ 0xD91E,
+ 0xD9F2,
+ 0xDAC4,
+ 0xDB94,
+ 0xDC61,
+ 0xDD2D,
+ 0xDDF6,
+ 0xDEBE,
+ 0xDF83,
+ 0xE046,
+ 0xE106,
+ 0xE1C5,
+ 0xE282,
+ 0xE33C,
+ 0xE3F4,
+ 0xE4AA,
+ 0xE55E,
+ 0xE60F,
+ 0xE6BE,
+ 0xE76B,
+ 0xE816,
+ 0xE8BF,
+ 0xE965,
+ 0xEA09,
+ 0xEAAB,
+ 0xEB4B,
+ 0xEBE8,
+ 0xEC83,
+ 0xED1C,
+ 0xEDB2,
+ 0xEE46,
+ 0xEED8,
+ 0xEF68,
+ 0xEFF5,
+ 0xF080,
+ 0xF109,
+ 0xF18F,
+ 0xF213,
+ 0xF294,
+ 0xF314,
+ 0xF391,
+ 0xF40B,
+ 0xF484,
+ 0xF4FA,
+ 0xF56D,
+ 0xF5DE,
+ 0xF64D,
+ 0xF6BA,
+ 0xF724,
+ 0xF78B,
+ 0xF7F1,
+ 0xF853,
+ 0xF8B4,
+ 0xF912,
+ 0xF96E,
+ 0xF9C7,
+ 0xFA1E,
+ 0xFA73,
+ 0xFAC5,
+ 0xFB14,
+ 0xFB61,
+ 0xFBAC,
+ 0xFBF5,
+ 0xFC3B,
+ 0xFC7E,
+ 0xFCBF,
+ 0xFCFE,
+ 0xFD3A,
+ 0xFD74,
+ 0xFDAB,
+ 0xFDE0,
+ 0xFE13,
+ 0xFE43,
+ 0xFE70,
+ 0xFE9B,
+ 0xFEC4,
+ 0xFEEA,
+ 0xFF0E,
+ 0xFF2F,
+ 0xFF4E,
+ 0xFF6A,
+ 0xFF84,
+ 0xFF9C,
+ 0xFFB1,
+ 0xFFC3,
+ 0xFFD3,
+ 0xFFE1,
+ 0xFFEC,
+ 0xFFF4,
+ 0xFFFB,
+ 0xFFFE
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkSpriteBlitter.h b/libs/graphics/sgl/SkSpriteBlitter.h
new file mode 100644
index 0000000000..b85690e29f
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter.h
@@ -0,0 +1,41 @@
+#ifndef SkSpriteBlitter_DEFINED
+#define SkSpriteBlitter_DEFINED
+
+#include "SkBlitter.h"
+#include "SkBitmap.h"
+
+class SkXfermode;
+
+class SkSpriteBlitter : public SkBlitter {
+public:
+ SkSpriteBlitter(const SkBitmap& source);
+ virtual ~SkSpriteBlitter();
+
+ void setup(const SkBitmap& device, int left, int top)
+ {
+ fDevice = &device;
+ fLeft = left;
+ fTop = top;
+ }
+
+ // overrides
+#ifdef SK_DEBUG
+ virtual void blitH(int x, int y, int width);
+ virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+ virtual void blitV(int x, int y, int height, SkAlpha alpha);
+ virtual void blitMask(const SkMask&, const SkRect16& clip);
+#endif
+
+ static SkSpriteBlitter* ChooseD16(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+ void* storage, size_t storageSize);
+ static SkSpriteBlitter* ChooseD32(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+ void* storage, size_t storageSize);
+
+protected:
+ const SkBitmap* fDevice;
+ const SkBitmap* fSource;
+ int fLeft, fTop;
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkSpriteBlitterTemplate.h b/libs/graphics/sgl/SkSpriteBlitterTemplate.h
new file mode 100644
index 0000000000..23d2fbf872
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitterTemplate.h
@@ -0,0 +1,60 @@
+
+class SkSPRITE_CLASSNAME : public SkSpriteBlitter {
+public:
+ SkSPRITE_CLASSNAME(const SkBitmap& source SkSPRITE_ARGS)
+ : SkSpriteBlitter(source)
+ {
+ SkSPRITE_INIT
+ }
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ SkASSERT(width > 0 && height > 0);
+ int srcX = x - fLeft;
+ int srcY = y - fTop;
+ SkSPRITE_DST_TYPE* dst = fDevice->SkSPRITE_DST_GETADDR(x, y);
+ const SkSPRITE_SRC_TYPE* src = fSource->SkSPRITE_SRC_GETADDR(srcX, srcY);
+ unsigned dstRB = fDevice->rowBytes();
+ unsigned srcRB = fSource->rowBytes();
+
+ SkDEBUGCODE((void)fDevice->SkSPRITE_DST_GETADDR(x + width - 1, y + height - 1);)
+ SkDEBUGCODE((void)fSource->SkSPRITE_SRC_GETADDR(srcX + width - 1, srcY + height - 1);)
+
+ SkSPRITE_PREAMBLE((*fSource), srcX, srcY);
+
+ do {
+ SkSPRITE_DST_TYPE* d = dst;
+ const SkSPRITE_SRC_TYPE* s = src;
+#ifdef SkSPRITE_BEGIN_ROW
+ SkSPRITE_BEGIN_ROW
+#endif
+ int w = width;
+ do {
+ SkSPRITE_SRC_TYPE sc = *s++;
+ SkSPRITE_BLIT_PIXEL(d, sc);
+ d += 1;
+ } while (--w != 0);
+ dst = (SkSPRITE_DST_TYPE*)((char*)dst + dstRB);
+ src = (const SkSPRITE_SRC_TYPE*)((const char*)src + srcRB);
+ SkSPRITE_NEXT_ROW
+ } while (--height != 0);
+
+ SkSPRITE_POSTAMBLE((*fSource));
+ }
+private:
+ SkSPRITE_FIELDS
+};
+
+#undef SkSPRITE_BLIT_PIXEL
+#undef SkSPRITE_CLASSNAME
+#undef SkSPRITE_DST_TYPE
+#undef SkSPRITE_SRC_TYPE
+#undef SkSPRITE_DST_GETADDR
+#undef SkSPRITE_SRC_GETADDR
+#undef SkSPRITE_PREAMBLE
+#undef SkSPRITE_POSTAMBLE
+#undef SkSPRITE_ARGS
+#undef SkSPRITE_FIELDS
+#undef SkSPRITE_INIT
+#undef SkSPRITE_NEXT_ROW
+#undef SkSPRITE_BEGIN_ROW
+
diff --git a/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp b/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp
new file mode 100644
index 0000000000..80ab5a5ce5
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp
@@ -0,0 +1,81 @@
+#include "SkSpriteBlitter.h"
+#include "SkTemplates.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+
+#define D32_S32A_Opaque_Pixel(dst, sc) \
+do { \
+ if (sc) \
+ { \
+ unsigned srcA = SkGetPackedA32(sc); \
+ U32 result = sc; \
+ if (srcA != 0xFF) \
+ result += SkAlphaMulQ(*dst, SkAlpha255To256(255 - srcA)); \
+ *dst = result; \
+ } \
+} while (0)
+
+#define SkSPRITE_CLASSNAME Sprite_D32_S32A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE uint32_t
+#define SkSPRITE_SRC_TYPE uint32_t
+#define SkSPRITE_DST_GETADDR getAddr32
+#define SkSPRITE_SRC_GETADDR getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src) D32_S32A_Opaque_Pixel(dst, src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+class Sprite_D32_S32_Opaque : public SkSpriteBlitter {
+public:
+ Sprite_D32_S32_Opaque(const SkBitmap& source) : SkSpriteBlitter(source) {}
+
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ SkASSERT(width > 0 && height > 0);
+ uint32_t* dst = fDevice->getAddr32(x, y);
+ const uint32_t* src = fSource->getAddr32(x - fLeft, y - fTop);
+ unsigned dstRB = fDevice->rowBytes();
+ unsigned srcRB = fSource->rowBytes();
+ size_t size = width * sizeof(uint32_t);
+
+ do {
+ memcpy(dst, src, size);
+ dst = (uint32_t*)((char*)dst + dstRB);
+ src = (const uint32_t*)((const char*)src + srcRB);
+ } while (--height != 0);
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkSpriteBlitter* SkSpriteBlitter::ChooseD32(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+ void* storage, size_t storageSize)
+{
+ SkSpriteBlitter* blitter = nil;
+
+ switch (source.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ if (mode == nil)
+ {
+ if (alpha == 255)
+ {
+ if (source.isOpaque())
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_Opaque, storage, storageSize, (source));
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp b/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp
new file mode 100644
index 0000000000..ab65bae777
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp
@@ -0,0 +1,300 @@
+#include "SkSpriteBlitter.h"
+#include "SkTemplates.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+
+#define D16_S32A_Opaque_Pixel(dst, sc) \
+do { \
+ if (sc) \
+ { \
+ unsigned srcA = SkGetPackedA32(sc); \
+ unsigned result = SkPixel32ToPixel16(sc); \
+ if (srcA != 0xFF) \
+ result += SkAlphaMulRGB16(*dst, SkAlpha255To256(255 - srcA)); \
+ *dst = SkToU16(result); \
+ } \
+} while (0)
+
+#define SkSPRITE_CLASSNAME Sprite_D16_S32A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint32_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Opaque_Pixel(dst, src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+static inline void D16_S32A_Blend_Pixel_helper(U16* dst, U32 sc, unsigned src_scale)
+{
+ uint16_t dc = *dst;
+ unsigned sa = SkGetPackedA32(sc);
+ unsigned dr, dg, db;
+
+ if (sa == 255)
+ {
+ dr = SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), src_scale);
+ dg = SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), src_scale);
+ db = SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), src_scale);
+ }
+ else
+ {
+ unsigned dst_scale = 255 - SkAlphaMul(sa, src_scale);
+ dr = (SkPacked32ToR16(sc) * src_scale + SkGetPackedR16(dc) * dst_scale) >> 8;
+ dg = (SkPacked32ToG16(sc) * src_scale + SkGetPackedG16(dc) * dst_scale) >> 8;
+ db = (SkPacked32ToB16(sc) * src_scale + SkGetPackedB16(dc) * dst_scale) >> 8;
+ }
+ *dst = SkPackRGB16(dr, dg, db);
+}
+
+#define D16_S32A_Blend_Pixel(dst, sc, src_scale) do { if (sc) D16_S32A_Blend_Pixel_helper(dst, sc, src_scale); } while (0)
+
+
+#define SkSPRITE_CLASSNAME Sprite_D16_S32A_Blend
+#define SkSPRITE_ARGS , U8 alpha
+#define SkSPRITE_FIELDS U8 fSrcAlpha;
+#define SkSPRITE_INIT fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint32_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y) unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Blend_Pixel(dst, src, src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME Sprite_D16_S32_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint32_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src) *dst = SkPixel32ToPixel16_ToU16(src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+#if 1
+#define D16_S32_Blend_Pixel(dst, sc, scale) \
+do { \
+ U16 dc = *dst; \
+ *dst = SkPackRGB16( SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), scale), \
+ SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), scale), \
+ SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), scale)); \
+} while (0)
+#else
+static inline void D16_S32_Blend_Pixel(uint16_t* dst, uint32_t sc, int scale)
+{
+ U16 dc = *dst;
+ *dst = SkPackRGB16( SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), scale),
+ SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), scale),
+ SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), scale));
+}
+#endif
+
+#define SkSPRITE_CLASSNAME Sprite_D16_S32_Blend
+#define SkSPRITE_ARGS , uint8_t alpha
+#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
+#define SkSPRITE_INIT fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint32_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y) int src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32_Blend_Pixel(dst, src, src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+class Sprite_D16_S16_Opaque : public SkSpriteBlitter {
+public:
+ Sprite_D16_S16_Opaque(const SkBitmap& source)
+ : SkSpriteBlitter(source) {}
+
+ // overrides
+ virtual void blitRect(int x, int y, int width, int height)
+ {
+ uint16_t* dst = fDevice->getAddr16(x, y);
+ const uint16_t* src = fSource->getAddr16(x - fLeft, y - fTop);
+ unsigned dstRB = fDevice->rowBytes();
+ unsigned srcRB = fSource->rowBytes();
+
+ while (--height >= 0)
+ {
+ memcpy(dst, src, width << 1);
+ dst = (uint16_t*)((char*)dst + dstRB);
+ src = (const uint16_t*)((const char*)src + srcRB);
+ }
+ }
+};
+
+#define D16_S16_Blend_Pixel(dst, sc, scale) \
+ do { \
+ uint16_t dc = *dst; \
+ *dst = SkToU16(SkBlendRGB16(sc, dc, scale)); \
+ } while (0)
+
+#define SkSPRITE_CLASSNAME Sprite_D16_S16_Blend
+#define SkSPRITE_ARGS , U8 alpha
+#define SkSPRITE_FIELDS U8 fSrcAlpha;
+#define SkSPRITE_INIT fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint16_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr16
+#define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, src, scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint8_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getColorTable()->lockColors()
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Opaque_Pixel(dst, ctable[src])
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlockColors(false)
+#include "SkSpriteBlitterTemplate.h"
+
+#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Blend
+#define SkSPRITE_ARGS , uint8_t alpha
+#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
+#define SkSPRITE_INIT fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint8_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getColorTable()->lockColors(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Blend_Pixel(dst, ctable[src], src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlockColors(false);
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint8_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache()
+#define SkSPRITE_BLIT_PIXEL(dst, src) *dst = ctable[src]
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlock16BitCache()
+#include "SkSpriteBlitterTemplate.h"
+
+#define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Blend
+#define SkSPRITE_ARGS , uint8_t alpha
+#define SkSPRITE_FIELDS uint8_t fSrcAlpha;
+#define SkSPRITE_INIT fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE uint16_t
+#define SkSPRITE_SRC_TYPE uint8_t
+#define SkSPRITE_DST_GETADDR getAddr16
+#define SkSPRITE_SRC_GETADDR getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, ctable[src], src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM) srcBM.getColorTable()->unlock16BitCache();
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkSpriteBlitter* SkSpriteBlitter::ChooseD16(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+ void* storage, size_t storageSize)
+{
+ SkSpriteBlitter* blitter = nil;
+
+ switch (source.getConfig()) {
+ case SkBitmap::kARGB_8888_Config:
+ if (mode == nil)
+ {
+ bool srcIsOpaque = source.isOpaque();
+ if (alpha == 255)
+ {
+ if (srcIsOpaque)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32A_Opaque, storage, storageSize, (source));
+ }
+ else
+ {
+ if (srcIsOpaque)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32_Blend, storage, storageSize, (source, alpha));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32A_Blend, storage, storageSize, (source, alpha));
+ }
+ }
+ break;
+ case SkBitmap::kRGB_565_Config:
+#ifdef SK_SUPPORT_16_8_BITMAP
+ if (source.getA8Plane())
+ {
+ if (mode == nil)
+ {
+ if (alpha == 255)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S816_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S816_Blend, storage, storageSize, (source, alpha));
+ }
+ }
+ else
+#endif
+ if (mode == nil)
+ {
+ if (alpha == 255)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Blend, storage, storageSize, (source, alpha));
+ }
+ break;
+ case SkBitmap::kIndex8_Config:
+ if (mode == nil)
+ {
+ if (source.getColorTable()->getFlags() & SkColorTable::kColorsAreOpaque_Flag)
+ {
+ if (alpha == 255)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Blend, storage, storageSize, (source, alpha));
+ }
+ else
+ {
+ if (alpha == 255)
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Opaque, storage, storageSize, (source));
+ else
+ SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Blend, storage, storageSize, (source, alpha));
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkString.cpp b/libs/graphics/sgl/SkString.cpp
new file mode 100644
index 0000000000..1859f98154
--- /dev/null
+++ b/libs/graphics/sgl/SkString.cpp
@@ -0,0 +1,602 @@
+#include "SkString.h"
+#include "SkFixed.h"
+#include "SkUtils.h"
+#include <stdarg.h>
+
+bool SkStrStartsWith(const char string[], const char prefix[])
+{
+ SkASSERT(string);
+ SkASSERT(prefix);
+ return !strncmp(string, prefix, strlen(prefix));
+}
+
+bool SkStrEndsWith(const char string[], const char suffix[])
+{
+ SkASSERT(string);
+ SkASSERT(suffix);
+ size_t strLen = strlen(string);
+ size_t suffixLen = strlen(suffix);
+ return strLen >= suffixLen &&
+ !strncmp(string + strLen - suffixLen, suffix, suffixLen);
+}
+
+int SkStrStartsWithOneOf(const char string[], const char prefixes[])
+{
+ int index = 0;
+ do {
+ const char* limit = strchr(prefixes, '\0');
+ if (!strncmp(string, prefixes, limit - prefixes))
+ return index;
+ prefixes = limit + 1;
+ index++;
+ } while (prefixes[0]);
+ return -1;
+}
+
+char* SkStrAppendS32(char string[], int32_t dec)
+{
+ SkDEBUGCODE(char* start = string;)
+
+ char buffer[SkStrAppendS32_MaxSize];
+ char* p = buffer + sizeof(buffer);
+ bool neg = false;
+
+ if (dec < 0)
+ {
+ neg = true;
+ dec = -dec;
+ }
+ do {
+ *--p = SkToU8('0' + dec % 10);
+ dec /= 10;
+ } while (dec != 0);
+ if (neg)
+ *--p = '-';
+
+ SkASSERT(p >= buffer);
+ char* stop = buffer + sizeof(buffer);
+ while (p < stop)
+ *string++ = *p++;
+
+ SkASSERT(string - start <= SkStrAppendS32_MaxSize);
+ return string;
+}
+
+char* SkStrAppendScalar(char string[], SkScalar value)
+{
+ SkDEBUGCODE(char* start = string;)
+
+ SkFixed x = SkScalarToFixed(value);
+
+ if (x < 0)
+ {
+ *string++ = '-';
+ x = -x;
+ }
+
+ unsigned frac = x & 0xFFFF;
+ x >>= 16;
+ if (frac == 0xFFFF) // need to do this to "round up", since 65535/65536 is closer to 1 than to .9999
+ {
+ x += 1;
+ frac = 0;
+ }
+ string = SkStrAppendS32(string, x);
+
+ // now handle the fractional part (if any)
+ if (frac)
+ {
+ static const uint16_t gTens[] = { 1000, 100, 10, 1 };
+ const uint16_t* tens = gTens;
+
+ x = SkFixedRound(frac * 10000);
+ SkASSERT(x < 10000);
+ *string++ = '.';
+ do {
+ unsigned powerOfTen = *tens++;
+ *string++ = SkToU8('0' + x / powerOfTen);
+ x %= powerOfTen;
+ } while (x != 0);
+ }
+
+ SkASSERT(string - start <= SkStrAppendScalar_MaxSize);
+ return string;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#define kMaxRefCnt_SkString SK_MaxU16
+
+// the 3 values are [length] [refcnt] [terminating zero data]
+static const U16 gEmptyRec[3] = { 0, 0, 0 };
+
+SkString::Rec* SkString::AllocRec(const char text[], U16CPU len)
+{
+ Rec* rec;
+
+ if (len == 0)
+ rec = (Rec*)gEmptyRec;
+ else
+ {
+ // add 1 for terminating 0, then align4 so we can have some slop when growing the string
+ rec = (Rec*)sk_malloc_throw(sizeof(Rec) + SkAlign4(len + 1));
+ rec->fLength = SkToU16(len);
+ rec->fRefCnt = 1;
+ if (text)
+ memcpy(rec->data(), text, len);
+ rec->data()[len] = 0;
+ }
+ return rec;
+}
+
+SkString::Rec* SkString::RefRec(Rec* src)
+{
+ if (src != (Rec*)gEmptyRec)
+ {
+ if (src->fRefCnt == kMaxRefCnt_SkString) {
+ src = AllocRec(src->data(), src->fLength);
+ } else
+ src->fRefCnt += 1;
+ }
+ return src;
+}
+
+#ifdef SK_DEBUG
+void SkString::validate() const
+{
+ // make sure know one has written over our global
+ SkASSERT(((Rec*)gEmptyRec)->fLength == 0);
+ SkASSERT(((Rec*)gEmptyRec)->fRefCnt == 0);
+ SkASSERT(((Rec*)gEmptyRec)->data()[0] == 0);
+
+ if (fRec != (Rec*)gEmptyRec)
+ {
+ SkASSERT(fRec->fLength > 0);
+ SkASSERT(fRec->fRefCnt > 0);
+ SkASSERT(fRec->data()[fRec->fLength] == 0);
+ }
+ SkASSERT(fStr == c_str());
+}
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+SkString::SkString() : fRec((Rec*)gEmptyRec) {
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(size_t len)
+{
+ SkASSERT(SkToU16(len) == len); // can't handle larger than 64K
+
+ fRec = AllocRec(nil, (U16CPU)len);
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const char text[])
+{
+ size_t len = text ? strlen(text) : 0;
+
+ fRec = AllocRec(text, (U16CPU)len);
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const char text[], size_t len)
+{
+ fRec = AllocRec(text, (U16CPU)len);
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const SkString& src)
+{
+ src.validate();
+
+ fRec = RefRec(src.fRec);
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+SkString::~SkString()
+{
+ this->validate();
+
+ if (fRec->fLength)
+ {
+ SkASSERT(fRec->fRefCnt > 0);
+ if (--fRec->fRefCnt == 0)
+ sk_free(fRec);
+ }
+}
+
+bool SkString::equals(const SkString& src) const
+{
+ return fRec == src.fRec || this->equals(src.c_str(), src.size());
+}
+
+bool SkString::equals(const char text[]) const
+{
+ return this->equals(text, text ? strlen(text) : 0);
+}
+
+bool SkString::equals(const char text[], size_t len) const
+{
+ SkASSERT(len == 0 || text != nil);
+
+ return fRec->fLength == len && !memcmp(fRec->data(), text, len);
+}
+
+SkString& SkString::operator=(const SkString& src)
+{
+ this->validate();
+
+ if (fRec != src.fRec)
+ {
+ SkString tmp(src);
+ this->swap(tmp);
+ }
+ return *this;
+}
+
+void SkString::reset()
+{
+ this->validate();
+
+ if (fRec->fLength)
+ {
+ SkASSERT(fRec->fRefCnt > 0);
+ if (--fRec->fRefCnt == 0)
+ sk_free(fRec);
+ }
+
+ fRec = (Rec*)gEmptyRec;
+#ifdef SK_DEBUG
+ fStr = fRec->data();
+#endif
+}
+
+char* SkString::writable_str()
+{
+ this->validate();
+
+ if (fRec->fLength)
+ {
+ if (fRec->fRefCnt > 1)
+ {
+ fRec->fRefCnt -= 1;
+ fRec = AllocRec(fRec->data(), fRec->fLength);
+ #ifdef SK_DEBUG
+ fStr = fRec->data();
+ #endif
+ }
+ }
+ return fRec->data();
+}
+
+void SkString::set(const char text[])
+{
+ this->set(text, text ? strlen(text) : 0);
+}
+
+void SkString::set(const char text[], size_t len)
+{
+ if (len == 0)
+ this->reset();
+ else if (fRec->fRefCnt == 1 && len <= fRec->fLength) // should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
+ {
+ // just use less of the buffer without allocating a smaller one
+ char* p = this->writable_str();
+ if (text)
+ memcpy(p, text, len);
+ p[len] = 0;
+ fRec->fLength = SkToU16(len);
+ }
+ else if (fRec->fRefCnt == 1 && ((unsigned)fRec->fLength >> 2) == (len >> 2))
+ {
+ // we have spare room in the current allocation, so don't alloc a larger one
+ char* p = this->writable_str();
+ if (text)
+ memcpy(p, text, len);
+ p[len] = 0;
+ fRec->fLength = SkToU16(len);
+ }
+ else
+ {
+ SkString tmp(text, len);
+ this->swap(tmp);
+ }
+}
+
+void SkString::setUTF16(const U16 src[])
+{
+ int count = 0;
+
+ while (src[count])
+ count += 1;
+
+ if (count == 0)
+ this->reset();
+ else if (count <= fRec->fLength) // should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
+ {
+ if (count < fRec->fLength)
+ this->resize(count);
+ char* p = this->writable_str();
+ for (int i = 0; i < count; i++)
+ p[i] = SkToU8(src[i]);
+ p[count] = 0;
+ }
+ else
+ {
+ SkString tmp(count);
+ char* p = tmp.writable_str();
+
+ for (int i = 0; i < count; i++)
+ p[i] = SkToU8(src[i]);
+
+ this->swap(tmp);
+ }
+}
+
+void SkString::insert(size_t offset, const char text[])
+{
+ this->insert(offset, text, text ? strlen(text) : 0);
+}
+
+void SkString::insert(size_t offset, const char text[], size_t len)
+{
+ if (len)
+ {
+ size_t length = fRec->fLength;
+ if (offset > length)
+ offset = length;
+
+ /* If we're the only owner, and we have room in our allocation for the insert,
+ do it in place, rather than allocating a new buffer.
+
+ To know we have room, compare the allocated sizes
+ beforeAlloc = SkAlign4(length + 1)
+ afterAlloc = SkAligh4(length + 1 + len)
+ but SkAlign4(x) is (x + 3) >> 2 << 2
+ which is equivalent for testing to (length + 1 + 3) >> 2 == (length + 1 + 3 + len) >> 2
+ and we can then eliminate the +1+3 since that doesn't affec the answer
+ */
+ if (fRec->fRefCnt == 1 && (length >> 2) == ((length + len) >> 2))
+ {
+ char* dst = this->writable_str();
+
+ if (offset < length)
+ memmove(dst + offset + len, dst + offset, length - offset);
+ memcpy(dst + offset, text, len);
+
+ dst[length + len] = 0;
+ fRec->fLength = SkToU16(length + len);
+ }
+ else
+ {
+ /* Seems we should use realloc here, since that is safe if it fails
+ (we have the original data), and might be faster than alloc/copy/free.
+ */
+ SkString tmp(fRec->fLength + len);
+ char* dst = tmp.writable_str();
+
+ if (offset > 0)
+ memcpy(dst, fRec->data(), offset);
+ memcpy(dst + offset, text, len);
+ if (offset < fRec->fLength)
+ memcpy(dst + offset + len, fRec->data() + offset, fRec->fLength - offset);
+
+ this->swap(tmp);
+ }
+ }
+}
+
+void SkString::insertUnichar(size_t offset, SkUnichar uni)
+{
+ char buffer[kMaxBytesInUTF8Sequence];
+ size_t len = SkUTF8_FromUnichar(uni, buffer);
+
+ if (len)
+ this->insert(offset, buffer, len);
+}
+
+void SkString::insertS32(size_t offset, S32 dec)
+{
+ char buffer[SkStrAppendS32_MaxSize];
+ char* stop = SkStrAppendS32(buffer, dec);
+ this->insert(offset, buffer, stop - buffer);
+}
+
+void SkString::insertHex(size_t offset, U32 hex, int minDigits)
+{
+ minDigits = SkPin32(minDigits, 0, 8);
+
+ static const char gHex[] = "0123456789ABCDEF";
+
+ char buffer[8];
+ char* p = buffer + sizeof(buffer);
+
+ do {
+ *--p = gHex[hex & 0xF];
+ hex >>= 4;
+ minDigits -= 1;
+ } while (hex != 0);
+ while (--minDigits >= 0)
+ *--p = '0';
+
+ SkASSERT(p >= buffer);
+ this->insert(offset, p, buffer + sizeof(buffer) - p);
+}
+
+void SkString::insertScalar(size_t offset, SkScalar value)
+{
+ char buffer[SkStrAppendScalar_MaxSize];
+ char* stop = SkStrAppendScalar(buffer, value);
+ this->insert(offset, buffer, stop - buffer);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+//#include <stdarg.h>
+#if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+ #include <stdio.h>
+#endif
+
+void SkString::printf(const char format[], ...)
+{
+ static const size_t kBufferSize = 100;
+
+ char buffer[kBufferSize + 1];
+
+#ifdef SK_BUILD_FOR_WIN
+ va_list args;
+ va_start(args, format);
+ _vsnprintf(buffer, kBufferSize, format, args);
+ va_end(args);
+#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+ va_list args;
+ va_start(args, format);
+ vsnprintf(buffer, kBufferSize, format, args);
+ va_end(args);
+#else
+ buffer[0] = 0;
+#endif
+
+ this->set(buffer, strlen(buffer));
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+void SkString::remove(size_t offset, size_t length)
+{
+ size_t size = this->size();
+
+ if (offset < size)
+ {
+ if (offset + length > size)
+ length = size - offset;
+ if (length > 0)
+ {
+ SkASSERT(size > length);
+ SkString tmp(size - length);
+ char* dst = tmp.writable_str();
+ const char* src = this->c_str();
+
+ if (offset)
+ {
+ SkASSERT(offset <= tmp.size());
+ memcpy(dst, src, offset);
+ }
+ size_t tail = size - offset - length;
+ SkASSERT((S32)tail >= 0);
+ if (tail)
+ {
+ // SkASSERT(offset + length <= tmp.size());
+ memcpy(dst + offset, src + offset + length, tail);
+ }
+ SkASSERT(dst[tmp.size()] == 0);
+ this->swap(tmp);
+ }
+ }
+}
+
+void SkString::swap(SkString& other)
+{
+ this->validate();
+ other.validate();
+
+ SkTSwap<Rec*>(fRec, other.fRec);
+#ifdef SK_DEBUG
+ SkTSwap<const char*>(fStr, other.fStr);
+#endif
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+SkAutoUCS2::SkAutoUCS2(const char utf8[])
+{
+ size_t len = strlen(utf8);
+ fUCS2 = (U16*)sk_malloc_throw((len + 1) * sizeof(U16));
+
+ U16* dst = fUCS2;
+ for (;;)
+ {
+ SkUnichar uni = SkUTF8_NextUnichar(&utf8);
+ *dst++ = SkToU16(uni);
+ if (uni == 0)
+ break;
+ }
+ fCount = (int)(dst - fUCS2);
+}
+
+SkAutoUCS2::~SkAutoUCS2()
+{
+ delete[] fUCS2;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkString::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkString a;
+ SkString b((size_t)0);
+ SkString c("");
+ SkString d(nil, 0);
+
+ SkASSERT(a.isEmpty());
+ SkASSERT(a == b && a == c && a == d);
+
+ a.set("hello");
+ b.set("hellox", 5);
+ c.set(a);
+ d.resize(5);
+ memcpy(d.writable_str(), "helloz", 5);
+
+ SkASSERT(!a.isEmpty());
+ SkASSERT(a.size() == 5);
+ SkASSERT(a == b && a == c && a == d);
+ SkASSERT(a.equals("hello", 5));
+ SkASSERT(a.equals("hello"));
+ SkASSERT(!a.equals("help"));
+
+ SkString e(a);
+ SkString f("hello");
+ SkString g("helloz", 5);
+
+ SkASSERT(a == e && a == f && a == g);
+
+ b.set("world");
+ c = b;
+ SkASSERT(a != b && a != c && b == c);
+
+ a.append(" world");
+ e.append("worldz", 5);
+ e.insert(5, " ");
+ f.set("world");
+ f.prepend("hello ");
+ SkASSERT(a.equals("hello world") && a == e && a == f);
+
+ a.reset();
+ b.resize(0);
+ SkASSERT(a.isEmpty() && b.isEmpty() && a == b);
+
+ a.set("a");
+ a.set("ab");
+ a.set("abc");
+ a.set("abcd");
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/sgl/SkStroke.cpp b/libs/graphics/sgl/SkStroke.cpp
new file mode 100644
index 0000000000..f0c66546b0
--- /dev/null
+++ b/libs/graphics/sgl/SkStroke.cpp
@@ -0,0 +1,586 @@
+#include "SkStrokerPriv.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+
+#define kMaxQuadSubdivide 5
+#define kMaxCubicSubdivide 4
+
+static inline bool degenerate_vector(const SkVector& v)
+{
+ return SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY);
+}
+
+static inline bool degenerate_line(const SkPoint& a, const SkPoint& b, SkScalar tolerance = SK_ScalarNearlyZero)
+{
+ return SkScalarNearlyZero(a.fX - b.fX, tolerance) && SkScalarNearlyZero(a.fY - b.fY, tolerance);
+}
+
+static inline bool normals_too_curvy(const SkVector& norm0, SkVector& norm1)
+{
+ /* root2/2 is a 45-degree angle
+ make this constant bigger for more subdivisions (but not >= 1)
+ */
+ static const SkScalar kFlatEnoughNormalDotProd = SK_ScalarSqrt2/2 + SK_Scalar1/10;
+
+ SkASSERT(kFlatEnoughNormalDotProd > 0 && kFlatEnoughNormalDotProd < SK_Scalar1);
+
+ return SkPoint::DotProduct(norm0, norm1) <= kFlatEnoughNormalDotProd;
+}
+
+static inline bool normals_too_pinchy(const SkVector& norm0, SkVector& norm1)
+{
+ static const SkScalar kTooPinchyNormalDotProd = -SK_Scalar1 * 999 / 1000;
+
+ return SkPoint::DotProduct(norm0, norm1) <= kTooPinchyNormalDotProd;
+}
+
+static bool set_normal_unitnormal(const SkPoint& before, const SkPoint& after,
+ SkScalar radius,
+ SkVector* normal, SkVector* unitNormal)
+{
+ if (!unitNormal->setUnit(after.fX - before.fX, after.fY - before.fY))
+ return false;
+
+ unitNormal->rotateCCW();
+ unitNormal->scale(radius, normal);
+ return true;
+}
+
+static bool set_normal_unitnormal(const SkVector& vec,
+ SkScalar radius,
+ SkVector* normal, SkVector* unitNormal)
+{
+ if (!unitNormal->setUnit(vec.fX, vec.fY))
+ return false;
+
+ unitNormal->rotateCCW();
+ unitNormal->scale(radius, normal);
+ return true;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+class SkPathStroker {
+public:
+ SkPathStroker(SkScalar radius, SkScalar miterLimit, SkPaint::Cap cap, SkPaint::Join join);
+
+ void moveTo(const SkPoint&);
+ void lineTo(const SkPoint&);
+ void quadTo(const SkPoint&, const SkPoint&);
+ void cubicTo(const SkPoint&, const SkPoint&, const SkPoint&);
+ void close(bool isLine) { this->finishContour(true, isLine); }
+
+ void done(SkPath* dst, bool isLine)
+ {
+ this->finishContour(false, isLine);
+ fOuter.addPath(fExtra);
+ dst->swap(fOuter);
+ }
+
+private:
+ SkScalar fRadius;
+ SkScalar fInvMiterLimit;
+
+ SkVector fFirstNormal, fPrevNormal, fFirstUnitNormal, fPrevUnitNormal;
+ SkPoint fFirstPt, fPrevPt; // on original path
+ SkPoint fFirstOuterPt;
+ int fSegmentCount;
+ bool fPrevIsLine;
+
+ SkStrokerPriv::CapProc fCapper;
+ SkStrokerPriv::JoinProc fJoiner;
+
+ SkPath fInner, fOuter; // outer is our working answer, inner is temp
+ SkPath fExtra; // added as extra complete contours
+
+ void finishContour(bool close, bool isLine);
+ void preJoinTo(const SkPoint&, SkVector* normal, SkVector* unitNormal, bool isLine);
+ void postJoinTo(const SkPoint&, const SkVector& normal, const SkVector& unitNormal);
+
+ void line_to(const SkPoint& currPt, const SkVector& normal);
+ void quad_to(const SkPoint pts[3],
+ const SkVector& normalAB, const SkVector& unitNormalAB,
+ SkVector* normalBC, SkVector* unitNormalBC,
+ int subDivide);
+ void cubic_to(const SkPoint pts[4],
+ const SkVector& normalAB, const SkVector& unitNormalAB,
+ SkVector* normalCD, SkVector* unitNormalCD,
+ int subDivide);
+};
+
+////////////////////////////////////////////////////////////////////////////
+
+void SkPathStroker::preJoinTo(const SkPoint& currPt, SkVector* normal, SkVector* unitNormal, bool currIsLine)
+{
+ SkASSERT(fSegmentCount >= 0);
+
+ SkScalar prevX = fPrevPt.fX;
+ SkScalar prevY = fPrevPt.fY;
+
+ SkAssertResult(set_normal_unitnormal(fPrevPt, currPt, fRadius, normal, unitNormal));
+
+ if (fSegmentCount == 0)
+ {
+ fFirstNormal = *normal;
+ fFirstUnitNormal = *unitNormal;
+ fFirstOuterPt.set(prevX + normal->fX, prevY + normal->fY);
+
+ fOuter.moveTo(fFirstOuterPt.fX, fFirstOuterPt.fY);
+ fInner.moveTo(prevX - normal->fX, prevY - normal->fY);
+ }
+ else // we have a previous segment
+ {
+ fJoiner(&fOuter, &fInner, fPrevUnitNormal, fPrevPt, *unitNormal, fRadius, fInvMiterLimit,
+ fPrevIsLine, currIsLine);
+ }
+ fPrevIsLine = currIsLine;
+}
+
+void SkPathStroker::postJoinTo(const SkPoint& currPt, const SkVector& normal, const SkVector& unitNormal)
+{
+ fPrevPt = currPt;
+ fPrevUnitNormal = unitNormal;
+ fPrevNormal = normal;
+ fSegmentCount += 1;
+}
+
+void SkPathStroker::finishContour(bool close, bool currIsLine)
+{
+ if (fSegmentCount > 0)
+ {
+ SkPoint pt;
+
+ if (close)
+ {
+ fJoiner(&fOuter, &fInner, fPrevUnitNormal, fPrevPt, fFirstUnitNormal,
+ fRadius, fInvMiterLimit, fPrevIsLine, currIsLine);
+ fOuter.close();
+ // now add fInner as its own contour
+ fInner.getLastPt(&pt);
+ fOuter.moveTo(pt.fX, pt.fY);
+ fOuter.reversePathTo(fInner);
+ fOuter.close();
+ }
+ else // add caps to start and end
+ {
+ // cap the end
+ fInner.getLastPt(&pt);
+ fCapper(&fOuter, fPrevPt, fPrevNormal, pt, currIsLine ? &fInner : nil);
+ fOuter.reversePathTo(fInner);
+ // cap the start
+ fCapper(&fOuter, fFirstPt, -fFirstNormal, fFirstOuterPt, fPrevIsLine ? &fInner : nil);
+ fOuter.close();
+ }
+ }
+ fInner.reset();
+ fSegmentCount = -1;
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkPathStroker::SkPathStroker(SkScalar radius, SkScalar miterLimit, SkPaint::Cap cap, SkPaint::Join join)
+ : fRadius(radius)
+{
+ if (join == SkPaint::kMiter_Join)
+ {
+ if (miterLimit <= SK_Scalar1)
+ join = SkPaint::kBevel_Join;
+ else
+ fInvMiterLimit = SkScalarInvert(miterLimit);
+ }
+ fCapper = SkStrokerPriv::CapFactory(cap);
+ fJoiner = SkStrokerPriv::JoinFactory(join);
+ fSegmentCount = -1;
+ fPrevIsLine = false;
+}
+
+void SkPathStroker::moveTo(const SkPoint& pt)
+{
+ if (fSegmentCount > 0)
+ this->finishContour(false, false);
+
+ fSegmentCount = 0;
+ fFirstPt = fPrevPt = pt;
+}
+
+void SkPathStroker::line_to(const SkPoint& currPt, const SkVector& normal)
+{
+ fOuter.lineTo(currPt.fX + normal.fX, currPt.fY + normal.fY);
+ fInner.lineTo(currPt.fX - normal.fX, currPt.fY - normal.fY);
+}
+
+void SkPathStroker::lineTo(const SkPoint& currPt)
+{
+ if (degenerate_line(fPrevPt, currPt))
+ return;
+
+ SkVector normal, unitNormal;
+
+ this->preJoinTo(currPt, &normal, &unitNormal, true);
+ this->line_to(currPt, normal);
+ this->postJoinTo(currPt, normal, unitNormal);
+}
+
+void SkPathStroker::quad_to(const SkPoint pts[3],
+ const SkVector& normalAB, const SkVector& unitNormalAB,
+ SkVector* normalBC, SkVector* unitNormalBC,
+ int subDivide)
+{
+ if (!set_normal_unitnormal(pts[1], pts[2], fRadius, normalBC, unitNormalBC))
+ {
+ // pts[1] nearly equals pts[2], so just draw a line to pts[2]
+ this->line_to(pts[2], normalAB);
+ *normalBC = normalAB;
+ *unitNormalBC = unitNormalAB;
+ return;
+ }
+
+ if (--subDivide >= 0 && normals_too_curvy(unitNormalAB, *unitNormalBC))
+ {
+ SkPoint tmp[5];
+ SkVector norm, unit;
+
+ SkChopQuadAtHalf(pts, tmp);
+ this->quad_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
+ this->quad_to(&tmp[2], norm, unit, normalBC, unitNormalBC, subDivide);
+ }
+ else
+ {
+ SkVector normalB, unitB;
+ SkAssertResult(set_normal_unitnormal(pts[0], pts[2], fRadius, &normalB, &unitB));
+
+ fOuter.quadTo( pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
+ pts[2].fX + normalBC->fX, pts[2].fY + normalBC->fY);
+ fInner.quadTo( pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
+ pts[2].fX - normalBC->fX, pts[2].fY - normalBC->fY);
+ }
+}
+
+void SkPathStroker::cubic_to(const SkPoint pts[4],
+ const SkVector& normalAB, const SkVector& unitNormalAB,
+ SkVector* normalCD, SkVector* unitNormalCD,
+ int subDivide)
+{
+ SkVector ab = pts[1] - pts[0];
+ SkVector cd = pts[3] - pts[2];
+ SkVector normalBC, unitNormalBC;
+
+ bool degenerateAB = degenerate_vector(ab);
+ bool degenerateCD = degenerate_vector(cd);
+
+ if (degenerateAB && degenerateCD)
+ {
+DRAW_LINE:
+ this->line_to(pts[3], normalAB);
+ *normalCD = normalAB;
+ *unitNormalCD = unitNormalAB;
+ return;
+ }
+
+ if (degenerateAB)
+ {
+ ab = pts[2] - pts[0];
+ degenerateAB = degenerate_vector(ab);
+ }
+ if (degenerateCD)
+ {
+ cd = pts[3] - pts[1];
+ degenerateCD = degenerate_vector(cd);
+ }
+ if (degenerateAB || degenerateCD)
+ goto DRAW_LINE;
+
+ SkAssertResult(set_normal_unitnormal(cd, fRadius, normalCD, unitNormalCD));
+ bool degenerateBC = !set_normal_unitnormal(pts[1], pts[2], fRadius, &normalBC, &unitNormalBC);
+
+ if (--subDivide >= 0 &&
+ (degenerateBC || normals_too_curvy(unitNormalAB, unitNormalBC) || normals_too_curvy(unitNormalBC, *unitNormalCD)))
+ {
+ SkPoint tmp[7];
+ SkVector norm, unit, dummy, unitDummy;
+
+ SkChopCubicAtHalf(pts, tmp);
+ this->cubic_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
+ // we use dummys since we already have a valid (and more accurate) normals for CD
+ this->cubic_to(&tmp[3], norm, unit, &dummy, &unitDummy, subDivide);
+ }
+ else
+ {
+ SkVector normalB, normalC;
+
+ // need normals to inset/outset the off-curve pts B and C
+
+ if (0)// this is normal to the line between our adjacent pts
+ {
+ normalB = pts[2] - pts[0];
+ normalB.rotateCCW();
+ SkAssertResult(normalB.setLength(fRadius));
+
+ normalC = pts[3] - pts[1];
+ normalC.rotateCCW();
+ SkAssertResult(normalC.setLength(fRadius));
+ }
+ else // miter-join
+ {
+ SkVector unitBC = pts[2] - pts[1];
+ unitBC.normalize();
+ unitBC.rotateCCW();
+
+ normalB = unitNormalAB + unitBC;
+ normalC = *unitNormalCD + unitBC;
+
+ SkScalar dot = SkPoint::DotProduct(unitNormalAB, unitBC);
+ SkAssertResult(normalB.setLength(SkScalarDiv(fRadius, SkScalarSqrt((SK_Scalar1 + dot)/2))));
+ dot = SkPoint::DotProduct(*unitNormalCD, unitBC);
+ SkAssertResult(normalC.setLength(SkScalarDiv(fRadius, SkScalarSqrt((SK_Scalar1 + dot)/2))));
+ }
+
+ fOuter.cubicTo( pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
+ pts[2].fX + normalC.fX, pts[2].fY + normalC.fY,
+ pts[3].fX + normalCD->fX, pts[3].fY + normalCD->fY);
+
+ fInner.cubicTo( pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
+ pts[2].fX - normalC.fX, pts[2].fY - normalC.fY,
+ pts[3].fX - normalCD->fX, pts[3].fY - normalCD->fY);
+ }
+}
+
+void SkPathStroker::quadTo(const SkPoint& pt1, const SkPoint& pt2)
+{
+ bool degenerateAB = degenerate_line(fPrevPt, pt1);
+ bool degenerateBC = degenerate_line(pt1, pt2);
+
+ if (degenerateAB | degenerateBC)
+ {
+ if (degenerateAB ^ degenerateBC)
+ this->lineTo(pt2);
+ return;
+ }
+
+ SkVector normalAB, unitAB, normalBC, unitBC;
+
+ this->preJoinTo(pt1, &normalAB, &unitAB, false);
+
+ {
+ SkPoint pts[3], tmp[5];
+ pts[0] = fPrevPt;
+ pts[1] = pt1;
+ pts[2] = pt2;
+
+ if (SkChopQuadAtMaxCurvature(pts, tmp) == 2)
+ {
+ unitBC.setUnit(pts[2].fX - pts[1].fX, pts[2].fY - pts[1].fY);
+ unitBC.rotateCCW();
+ if (normals_too_pinchy(unitAB, unitBC))
+ {
+ normalBC = unitBC;
+ normalBC.scale(fRadius);
+
+ fOuter.lineTo(tmp[2].fX + normalAB.fX, tmp[2].fY + normalAB.fY);
+ fOuter.lineTo(tmp[2].fX + normalBC.fX, tmp[2].fY + normalBC.fY);
+ fOuter.lineTo(tmp[4].fX + normalBC.fX, tmp[4].fY + normalBC.fY);
+
+ fInner.lineTo(tmp[2].fX - normalAB.fX, tmp[2].fY - normalAB.fY);
+ fInner.lineTo(tmp[2].fX - normalBC.fX, tmp[2].fY - normalBC.fY);
+ fInner.lineTo(tmp[4].fX - normalBC.fX, tmp[4].fY - normalBC.fY);
+
+ fExtra.addCircle(tmp[2].fX, tmp[2].fY, fRadius, SkPath::kCW_Direction);
+ }
+ else
+ {
+ this->quad_to(&tmp[0], normalAB, unitAB, &normalBC, &unitBC, kMaxQuadSubdivide);
+ SkVector n = normalBC;
+ SkVector u = unitBC;
+ this->quad_to(&tmp[2], n, u, &normalBC, &unitBC, kMaxQuadSubdivide);
+ }
+ }
+ else
+ this->quad_to(pts, normalAB, unitAB, &normalBC, &unitBC, kMaxQuadSubdivide);
+ }
+
+ this->postJoinTo(pt2, normalBC, unitBC);
+}
+
+void SkPathStroker::cubicTo(const SkPoint& pt1, const SkPoint& pt2, const SkPoint& pt3)
+{
+ bool degenerateAB = degenerate_line(fPrevPt, pt1);
+ bool degenerateBC = degenerate_line(pt1, pt2);
+ bool degenerateCD = degenerate_line(pt2, pt3);
+
+ if (degenerateAB + degenerateBC + degenerateCD >= 2)
+ {
+ this->lineTo(pt3);
+ return;
+ }
+
+ SkVector normalAB, unitAB, normalCD, unitCD;
+
+ // find the first tangent (which might be pt1 or pt2
+ {
+ const SkPoint* nextPt = &pt1;
+ if (degenerateAB)
+ nextPt = &pt2;
+ this->preJoinTo(*nextPt, &normalAB, &unitAB, false);
+ }
+
+ {
+ SkPoint pts[4], tmp[13];
+ int i, count;
+ SkVector n, u;
+ SkScalar tValues[3];
+
+ pts[0] = fPrevPt;
+ pts[1] = pt1;
+ pts[2] = pt2;
+ pts[3] = pt3;
+
+#if 1
+ count = SkChopCubicAtMaxCurvature(pts, tmp, tValues);
+#else
+ count = 1;
+ memcpy(tmp, pts, 4 * sizeof(SkPoint));
+#endif
+ n = normalAB;
+ u = unitAB;
+ for (i = 0; i < count; i++)
+ {
+ this->cubic_to(&tmp[i * 3], n, u, &normalCD, &unitCD, kMaxCubicSubdivide);
+ if (i == count - 1)
+ break;
+ n = normalCD;
+ u = unitCD;
+
+ }
+
+ // check for too pinchy
+ for (i = 1; i < count; i++)
+ {
+ SkPoint p;
+ SkVector v, c;
+
+ SkEvalCubicAt(pts, tValues[i - 1], &p, &v, &c);
+
+ SkScalar dot = SkPoint::DotProduct(c, c);
+ v.scale(SkScalarInvert(dot));
+
+ if (SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY))
+ {
+ fExtra.addCircle(p.fX, p.fY, fRadius, SkPath::kCW_Direction);
+ }
+ }
+
+ }
+
+ this->postJoinTo(pt3, normalCD, unitCD);
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPaint.h"
+
+SkStroke::SkStroke()
+{
+ fWidth = SK_DefaultStrokeWidth;
+ fMiterLimit = SK_DefaultMiterLimit;
+ fCap = SkPaint::kDefault_Cap;
+ fJoin = SkPaint::kDefault_Join;
+ fDoFill = false;
+}
+
+SkStroke::SkStroke(const SkPaint& p)
+{
+ fWidth = p.getStrokeWidth();
+ fMiterLimit = p.getStrokeMiter();
+ fCap = (U8)p.getStrokeCap();
+ fJoin = (U8)p.getStrokeJoin();
+ fDoFill = SkToU8(p.getStyle() == SkPaint::kStrokeAndFill_Style);
+}
+
+SkStroke::SkStroke(const SkPaint& p, SkScalar width)
+{
+ fWidth = width;
+ fMiterLimit = p.getStrokeMiter();
+ fCap = (U8)p.getStrokeCap();
+ fJoin = (U8)p.getStrokeJoin();
+ fDoFill = SkToU8(p.getStyle() == SkPaint::kStrokeAndFill_Style);
+}
+
+void SkStroke::setWidth(SkScalar width)
+{
+ SkASSERT(width >= 0);
+ fWidth = width;
+}
+
+void SkStroke::setMiterLimit(SkScalar miterLimit)
+{
+ SkASSERT(miterLimit >= 0);
+ fMiterLimit = miterLimit;
+}
+
+void SkStroke::setCap(SkPaint::Cap cap)
+{
+ SkASSERT((unsigned)cap < SkPaint::kCapCount);
+ fCap = SkToU8(cap);
+}
+
+void SkStroke::setJoin(SkPaint::Join join)
+{
+ SkASSERT((unsigned)join < SkPaint::kJoinCount);
+ fJoin = SkToU8(join);
+}
+
+void SkStroke::strokePath(const SkPath& src, SkPath* dst) const
+{
+ SkASSERT(&src != nil && dst != nil);
+
+ dst->reset();
+ if (SkScalarHalf(fWidth) <= 0)
+ return;
+
+ SkPathStroker stroker(SkScalarHalf(fWidth), fMiterLimit, this->getCap(), this->getJoin());
+
+ SkPath::Iter iter(src, false);
+ SkPoint pts[4];
+ SkPath::Verb verb, lastSegment = SkPath::kMove_Verb;
+
+ while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+ {
+ switch (verb) {
+ case SkPath::kMove_Verb:
+ stroker.moveTo(pts[0]);
+ break;
+ case SkPath::kLine_Verb:
+ stroker.lineTo(pts[1]);
+ lastSegment = verb;
+ break;
+ case SkPath::kQuad_Verb:
+ stroker.quadTo(pts[1], pts[2]);
+ lastSegment = verb;
+ break;
+ case SkPath::kCubic_Verb:
+ stroker.cubicTo(pts[1], pts[2], pts[3]);
+ lastSegment = verb;
+ break;
+ case SkPath::kClose_Verb:
+ stroker.close(lastSegment == SkPath::kLine_Verb);
+ break;
+ default:
+ break;
+ }
+ }
+ stroker.done(dst, lastSegment == SkPath::kLine_Verb);
+
+ if (fDoFill)
+ dst->addPath(src);
+}
+
+void SkStroke::strokeLine(const SkPoint& p0, const SkPoint& p1, SkPath* dst) const
+{
+ SkPath tmp;
+
+ tmp.moveTo(p0);
+ tmp.lineTo(p1);
+ this->strokePath(tmp, dst);
+}
+
diff --git a/libs/graphics/sgl/SkStrokerPriv.cpp b/libs/graphics/sgl/SkStrokerPriv.cpp
new file mode 100644
index 0000000000..4daf9326b0
--- /dev/null
+++ b/libs/graphics/sgl/SkStrokerPriv.cpp
@@ -0,0 +1,216 @@
+#include "SkStrokerPriv.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+
+static void ButtCapper(SkPath* path, const SkPoint& pivot,
+ const SkVector& normal, const SkPoint& stop,
+ SkPath*)
+{
+ path->lineTo(stop.fX, stop.fY);
+}
+
+static void RoundCapper(SkPath* path, const SkPoint& pivot,
+ const SkVector& normal, const SkPoint& stop,
+ SkPath*)
+{
+ SkScalar px = pivot.fX;
+ SkScalar py = pivot.fY;
+ SkScalar nx = normal.fX;
+ SkScalar ny = normal.fY;
+ SkScalar sx = SkScalarMul(nx, CUBIC_ARC_FACTOR);
+ SkScalar sy = SkScalarMul(ny, CUBIC_ARC_FACTOR);
+
+ path->cubicTo(px + nx + CWX(sx, sy), py + ny + CWY(sx, sy),
+ px + CWX(nx, ny) + sx, py + CWY(nx, ny) + sy,
+ px + CWX(nx, ny), py + CWY(nx, ny));
+ path->cubicTo(px + CWX(nx, ny) - sx, py + CWY(nx, ny) - sy,
+ px - nx + CWX(sx, sy), py - ny + CWY(sx, sy),
+ stop.fX, stop.fY);
+}
+
+static void SquareCapper(SkPath* path, const SkPoint& pivot,
+ const SkVector& normal, const SkPoint& stop,
+ SkPath* otherPath)
+{
+ SkVector parallel;
+ normal.rotateCW(&parallel);
+
+ if (otherPath)
+ {
+ path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY);
+ path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY);
+ }
+ else
+ {
+ path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY);
+ path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY);
+ path->lineTo(stop.fX, stop.fY);
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+static bool is_clockwise(const SkVector& before, const SkVector& after)
+{
+ return SkScalarMul(before.fX, after.fY) - SkScalarMul(before.fY, after.fX) > 0;
+}
+
+enum AngleType {
+ kNearly180_AngleType,
+ kSharp_AngleType,
+ kShallow_AngleType,
+ kNearlyLine_AngleType
+};
+
+static AngleType Dot2AngleType(SkScalar dot)
+{
+// need more precise fixed normalization
+// SkASSERT(SkScalarAbs(dot) <= SK_Scalar1 + SK_ScalarNearlyZero);
+
+ if (dot >= 0) // shallow or line
+ return SkScalarNearlyZero(SK_Scalar1 - dot) ? kNearlyLine_AngleType : kShallow_AngleType;
+ else // sharp or 180
+ return SkScalarNearlyZero(SK_Scalar1 + dot) ? kNearly180_AngleType : kSharp_AngleType;
+}
+
+static void BluntJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+ const SkPoint& pivot, const SkVector& afterUnitNormal,
+ SkScalar radius, SkScalar invMiterLimit, bool, bool)
+{
+ SkVector after;
+ afterUnitNormal.scale(radius, &after);
+
+ outer->lineTo(pivot.fX + after.fX, pivot.fY + after.fY);
+ inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+}
+
+static void RoundJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+ const SkPoint& pivot, const SkVector& afterUnitNormal,
+ SkScalar radius, SkScalar invMiterLimit, bool, bool)
+{
+ SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
+ AngleType angleType = Dot2AngleType(dotProd);
+
+ if (angleType == kNearlyLine_AngleType)
+ return;
+
+ SkVector before = beforeUnitNormal;
+ SkVector after = afterUnitNormal;
+ SkRotationDirection dir = kCW_SkRotationDirection;
+
+ if (!is_clockwise(before, after))
+ {
+ SkTSwap<SkPath*>(outer, inner);
+ before.negate();
+ after.negate();
+ dir = kCCW_SkRotationDirection;
+ }
+
+ SkPoint pts[kSkBuildQuadArcStorage];
+ SkMatrix matrix;
+ matrix.setScale(radius, radius, 0, 0);
+ matrix.postTranslate(pivot.fX, pivot.fY);
+ int count = SkBuildQuadArc(before, after, dir, &matrix, pts);
+
+ if (count > 0)
+ {
+ for (int i = 1; i < count; i += 2)
+ outer->quadTo(pts[i].fX, pts[i].fY, pts[i+1].fX, pts[i+1].fY);
+
+ after.scale(radius);
+ inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+ }
+}
+
+static void MiterJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+ const SkPoint& pivot, const SkVector& afterUnitNormal,
+ SkScalar radius, SkScalar invMiterLimit,
+ bool prevIsLine, bool currIsLine)
+{
+ // negate the dot since we're using normals instead of tangents
+ SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
+ AngleType angleType = Dot2AngleType(dotProd);
+ SkVector before = beforeUnitNormal;
+ SkVector after = afterUnitNormal;
+ SkVector mid;
+ SkScalar sinHalfAngle;
+ bool ccw;
+
+ if (angleType == kNearlyLine_AngleType)
+ return;
+ if (angleType == kNearly180_AngleType)
+ {
+ currIsLine = false;
+ goto DO_BLUNT;
+ }
+
+ /* midLength = radius / sinHalfAngle
+ if (midLength > miterLimit * radius) abort
+ if (radius / sinHalf > miterLimit * radius) abort
+ if (1 / sinHalf > miterLimit) abort
+ if (1 / miterLimit > sinHalf) abort
+ My dotProd is opposite sign, since it is built from normals and not tangents
+ hence 1 + dot instead of 1 - dot in the formula
+ */
+ sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd));
+ if (sinHalfAngle < invMiterLimit)
+ {
+ currIsLine = false;
+ goto DO_BLUNT;
+ }
+
+ ccw = !is_clockwise(before, after);
+ if (ccw)
+ {
+ SkTSwap<SkPath*>(outer, inner);
+ before.negate();
+ after.negate();
+ }
+
+ // choose the most accurate way to form the initial mid-vector
+ if (angleType == kSharp_AngleType)
+ {
+ mid.set(after.fY - before.fY, before.fX - after.fX);
+ if (ccw)
+ mid.negate();
+ }
+ else
+ mid.set(before.fX + after.fX, before.fY + after.fY);
+
+ mid.setLength(SkScalarDiv(radius, sinHalfAngle));
+ if (prevIsLine)
+ outer->setLastPt(pivot.fX + mid.fX, pivot.fY + mid.fY);
+ else
+ outer->lineTo(pivot.fX + mid.fX, pivot.fY + mid.fY);
+
+DO_BLUNT:
+ after.scale(radius);
+ if (!currIsLine)
+ outer->lineTo(pivot.fX + after.fX, pivot.fY + after.fY);
+ inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+SkStrokerPriv::CapProc SkStrokerPriv::CapFactory(SkPaint::Cap cap)
+{
+ static const SkStrokerPriv::CapProc gCappers[] = {
+ ButtCapper, RoundCapper, SquareCapper
+ };
+
+ SkASSERT((unsigned)cap < SkPaint::kCapCount);
+ return gCappers[cap];
+}
+
+SkStrokerPriv::JoinProc SkStrokerPriv::JoinFactory(SkPaint::Join join)
+{
+ static const SkStrokerPriv::JoinProc gJoiners[] = {
+ MiterJoiner, RoundJoiner, BluntJoiner
+ };
+
+ SkASSERT((unsigned)join < SkPaint::kJoinCount);
+ return gJoiners[join];
+}
+
+
+
diff --git a/libs/graphics/sgl/SkStrokerPriv.h b/libs/graphics/sgl/SkStrokerPriv.h
new file mode 100644
index 0000000000..60a2a1f392
--- /dev/null
+++ b/libs/graphics/sgl/SkStrokerPriv.h
@@ -0,0 +1,33 @@
+#ifndef SkStrokerPriv_DEFINED
+#define SkStrokerPriv_DEFINED
+
+#include "SkStroke.h"
+
+#define CWX(x, y) (-y)
+#define CWY(x, y) (x)
+#define CCWX(x, y) (y)
+#define CCWY(x, y) (-x)
+
+#define CUBIC_ARC_FACTOR ((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)
+
+class SkStrokerPriv {
+public:
+ typedef void (*CapProc)(SkPath* path,
+ const SkPoint& pivot,
+ const SkVector& normal,
+ const SkPoint& stop,
+ SkPath* otherPath);
+
+ typedef void (*JoinProc)(SkPath* outer, SkPath* inner,
+ const SkVector& beforeUnitNormal,
+ const SkPoint& pivot,
+ const SkVector& afterUnitNormal,
+ SkScalar radius, SkScalar invMiterLimit,
+ bool prevIsLine, bool currIsLine);
+
+ static CapProc CapFactory(SkPaint::Cap);
+ static JoinProc JoinFactory(SkPaint::Join);
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkTSearch.cpp b/libs/graphics/sgl/SkTSearch.cpp
new file mode 100644
index 0000000000..41118bb5f8
--- /dev/null
+++ b/libs/graphics/sgl/SkTSearch.cpp
@@ -0,0 +1,176 @@
+#include "SkTSearch.h"
+#include <ctype.h>
+
+static inline const char* index_into_base(const char*const* base, int index, size_t elemSize)
+{
+ return *(const char*const*)((const char*)base + index * elemSize);
+}
+
+int SkStrSearch(const char*const* base, int count, const char target[], size_t target_len, size_t elemSize)
+{
+ SkASSERT(base != nil);
+ SkASSERT(count >= 0);
+
+ if (count <= 0)
+ return ~0;
+
+ int lo = 0;
+ int hi = count - 1;
+
+ while (lo < hi)
+ {
+ int mid = (hi + lo) >> 1;
+ const char* elem = index_into_base(base, mid, elemSize);
+
+ int cmp = strncmp(elem, target, target_len);
+ if (cmp < 0)
+ lo = mid + 1;
+ else if (cmp > 0 || strlen(elem) > target_len)
+ hi = mid;
+ else
+ return mid;
+ }
+
+ const char* elem = index_into_base(base, hi, elemSize);
+ int cmp = strncmp(elem, target, target_len);
+ if (cmp || strlen(elem) > target_len)
+ {
+ if (cmp < 0)
+ hi += 1;
+ hi = ~hi;
+ }
+ return hi;
+}
+
+int SkStrSearch(const char*const* base, int count, const char target[], size_t elemSize) {
+ return SkStrSearch(base, count, target, strlen(target), elemSize);
+}
+
+#define kLCBufferSize 32
+
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t len, size_t elemSize)
+{
+ SkASSERT(target);
+
+ char lcBuffer[kLCBufferSize + 1];
+ char* lc;
+
+ if (len <= kLCBufferSize)
+ lc = lcBuffer;
+ else
+ lc = (char*)sk_malloc_throw(len + 1);
+
+ for (int i = (int)(len - 1); i >= 0; --i)
+ {
+ SkASSERT((target[i] & 0x80) == 0); // only works for ascii
+ lc[i] = (char)tolower(target[i]);
+ }
+ lc[len] = 0;
+
+ int index = SkStrSearch(base, count, lc, len, elemSize);
+
+ if (lc != lcBuffer)
+ sk_free(lc);
+ return index;
+}
+
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t elemSize) {
+ return SkStrLCSearch(base, count, target, strlen(target), elemSize);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#define SK_QSortTempSize 16
+
+static inline void sk_qsort_swap(char a[], char b[], size_t elemSize)
+{
+ char tmp[SK_QSortTempSize];
+
+ while (elemSize > 0)
+ {
+ size_t size = elemSize;
+ if (size > SK_QSortTempSize)
+ size = SK_QSortTempSize;
+ elemSize -= size;
+
+ memcpy(tmp, a, size);
+ memcpy(a, b, size);
+ memcpy(b, tmp, size);
+ a += size;
+ b += size;
+ }
+}
+
+static void SkQSort_Partition(char* first, char* last, size_t elemSize, SkQSortCompareProc compare)
+{
+ char* left = first;
+ char* rite = last;
+ char* pivot = left;
+
+ while (left <= rite)
+ {
+ while (left < last && compare(left, pivot) < 0)
+ left += elemSize;
+ while (first < rite && compare(rite, pivot) > 0)
+ rite -= elemSize;
+ if (left <= rite)
+ {
+ if (left < rite)
+ {
+ SkASSERT(compare(left, rite) >= 0);
+ sk_qsort_swap(left, rite, elemSize);
+ }
+ left += elemSize;
+ rite -= elemSize;
+ }
+ }
+ if (first < rite)
+ SkQSort_Partition(first, rite, elemSize, compare);
+ if (left < last)
+ SkQSort_Partition(left, last, elemSize, compare);
+}
+
+void SkQSort(void* base, size_t count, size_t elemSize, SkQSortCompareProc compare)
+{
+ SkASSERT(base);
+ SkASSERT(compare);
+ SkASSERT(elemSize > 0);
+
+ if (count <= 1)
+ return;
+
+ SkQSort_Partition((char*)base, (char*)base + (count - 1) * elemSize, elemSize, compare);
+}
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+#ifdef SK_SUPPORT_UNITTEST
+extern "C" {
+ int compare_int(const void* a, const void* b)
+ {
+ return *(const int*)a - *(const int*)b;
+ }
+}
+#endif
+
+void SkQSort_UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ int array[100];
+ SkRandom rand;
+
+ for (int i = 0; i < 1000; i++)
+ {
+ int j, count = rand.nextRangeU(1, SK_ARRAY_COUNT(array));
+ for (j = 0; j < count; j++)
+ array[j] = rand.nextS() & 0xFF;
+ SkQSort(array, count, sizeof(int), compare_int);
+ for (j = 1; j < count; j++)
+ SkASSERT(array[j-1] <= array[j]);
+ }
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkTSort.h b/libs/graphics/sgl/SkTSort.h
new file mode 100644
index 0000000000..bdfbf6daf4
--- /dev/null
+++ b/libs/graphics/sgl/SkTSort.h
@@ -0,0 +1,48 @@
+#ifndef SkTSort_DEFINED
+#define SkTSort_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T>
+void SkTHeapSort_SiftDown(T array[], int root, int bottom)
+{
+ int root2 = root << 1;
+
+ while (root2 <= bottom)
+ {
+ int maxChild;
+
+ if (root2 == bottom)
+ maxChild = root2;
+ else if (array[root2] > array[root2 + 1])
+ maxChild = root2;
+ else
+ maxChild = root2 + 1;
+
+ if (array[root] < array[maxChild])
+ {
+ SkTSwap<T>(array[root], array[maxChild]);
+ root = maxChild;
+ root2 = root << 1;
+ }
+ else
+ break;
+ }
+}
+
+template <typename T>
+void SkTHeapSort(T array[], int count)
+{
+ int i;
+
+ for (i = count/2 - 1; i >= 0; --i)
+ SkTHeapSort_SiftDown<T>(array, i, count);
+
+ for (i = count - 2; i >= 0; --i)
+ {
+ SkTSwap<T>(array[0], array[i + 1]);
+ SkTHeapSort_SiftDown<T>(array, 0, i);
+ }
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkTemplatesPriv.h b/libs/graphics/sgl/SkTemplatesPriv.h
new file mode 100644
index 0000000000..7c2e915421
--- /dev/null
+++ b/libs/graphics/sgl/SkTemplatesPriv.h
@@ -0,0 +1,67 @@
+#ifndef SkTemplatesPriv_DEFINED
+#define SkTemplatesPriv_DEFINED
+
+#include "SkTemplates.h"
+
+////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_BUILD_FOR_WIN32
+ #define SK_PLACEMENT_NEW(result, classname, storage, storageSize) \
+ result = SkNEW(classname)
+
+ #define SK_PLACEMENT_NEW_ARGS(result, classname, storage, storageSize, args) \
+ result = SkNEW_ARGS(classname, args)
+#else
+ #include <new>
+ #define SK_PLACEMENT_NEW(result, classname, storage, storagesize) \
+ do { \
+ if (storagesize) \
+ { \
+ SkASSERT(storageSize >= sizeof(classname)); \
+ result = new(storage) classname; \
+ } \
+ else \
+ result = SkNEW(classname); \
+ } while (0)
+
+ #define SK_PLACEMENT_NEW_ARGS(result, classname, storage, storagesize, args) \
+ do { \
+ if (storagesize) \
+ { \
+ SkASSERT(storageSize >= sizeof(classname)); \
+ result = new(storage) classname args; \
+ } \
+ else \
+ result = SkNEW_ARGS(classname, args); \
+ } while (0)
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+
+template <class T> class SkAutoTPlacementDelete {
+public:
+ SkAutoTPlacementDelete(T* obj, void* storage) : fObj(obj), fStorage(storage)
+ {
+ }
+ ~SkAutoTPlacementDelete()
+ {
+ if (fObj)
+ {
+ if (fObj == fStorage)
+ fObj->~T();
+ else
+ delete fObj;
+ }
+ }
+ T* detach()
+ {
+ T* obj = fObj;
+ fObj = nil;
+ return obj;
+ }
+private:
+ T* fObj;
+ void* fStorage;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkTextLayout.cpp b/libs/graphics/sgl/SkTextLayout.cpp
new file mode 100644
index 0000000000..1ff426426d
--- /dev/null
+++ b/libs/graphics/sgl/SkTextLayout.cpp
@@ -0,0 +1,66 @@
+#include "SkTextLayout.h"
+#include "SkPaint.h"
+
+int SkTextLayout::layout(const SkPaint& paint,
+ const char* text, size_t byteLength, SkUnicodeWalkerProc proc,
+ Rec rec[])
+{
+ const char* stop = text + byteLength;
+ Rec* recStart = rec;
+
+ while (text < stop)
+ {
+ rec->fCharCode = proc(&text);
+ rec += 1;
+ // set private fields of Rec (when we use them)
+ }
+
+ int count = rec - recStart;
+ if (count > 0)
+ this->onLayout(paint, recStart, count);
+ return count;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkTrackingTextLayout : public SkTextLayout {
+public:
+ SkTrackingTextLayout(SkScalar charExtra, SkScalar spaceExtra)
+ : fCharExtra(charExtra), fSpaceExtra(spaceExtra) {}
+
+protected:
+ // override
+ virtual void onLayout(const SkPaint& paint, Rec rec[], int count)
+ {
+ SkScalar ce = fCharExtra;
+ SkScalar se = fSpaceExtra;
+
+ if (0 == se) // special case no space-extra (so we don't have to read charCode()
+ {
+ for (int i = 0; i < count; i++)
+ rec[i].fDeltaAdvance = ce;
+ }
+ else
+ {
+ for (int i = 0; i < count; i++)
+ {
+ SkScalar delta = ce;
+ if (32 == rec[i].charCode()) // do I need a fancier test?
+ delta += se;
+ rec[i].fDeltaAdvance = delta;
+ }
+ }
+ }
+
+private:
+ SkScalar fCharExtra, fSpaceExtra;
+};
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+SkTextLayout* SkTextLayout::CreateTrackingLayout(SkScalar charExtra, SkScalar spaceExtra)
+{
+ return SkNEW_ARGS(SkTrackingTextLayout, (charExtra, spaceExtra));
+}
+
+
diff --git a/libs/graphics/sgl/SkUtils.cpp b/libs/graphics/sgl/SkUtils.cpp
new file mode 100644
index 0000000000..9cb7c65d0f
--- /dev/null
+++ b/libs/graphics/sgl/SkUtils.cpp
@@ -0,0 +1,496 @@
+#include "SkUtils.h"
+
+#if 0
+#define assign_16_longs(dst, value) \
+ do { \
+ (dst)[0] = value; (dst)[1] = value; \
+ (dst)[2] = value; (dst)[3] = value; \
+ (dst)[4] = value; (dst)[5] = value; \
+ (dst)[6] = value; (dst)[7] = value; \
+ (dst)[8] = value; (dst)[9] = value; \
+ (dst)[10] = value; (dst)[11] = value; \
+ (dst)[12] = value; (dst)[13] = value; \
+ (dst)[14] = value; (dst)[15] = value; \
+ } while (0)
+#else
+#define assign_16_longs(dst, value) \
+ do { \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ *(dst)++ = value; *(dst)++ = value; \
+ } while (0)
+#endif
+
+///////////////////////////////////////////////////////////////////////////
+
+#ifndef SK_MEMSET16_REDIRECT
+void sk_memset16(uint16_t dst[], U16CPU value, int count)
+{
+ SkASSERT(dst != NULL && count >= 0);
+
+ if (count <= 0)
+ return;
+
+ // not sure if this helps to short-circuit on small values of count
+ if (count < 8)
+ {
+ do {
+ *dst++ = (uint16_t)value;
+ } while (--count != 0);
+ return;
+ }
+
+ // ensure we're on a long boundary
+ if ((size_t)dst & 2)
+ {
+ *dst++ = (uint16_t)value;
+ count -= 1;
+ }
+
+ uint32_t value32 = ((uint32_t)value << 16) | value;
+
+ // handle the bulk with our unrolled macro
+ {
+ int sixteenlongs = count >> 5;
+ if (sixteenlongs)
+ {
+ U32* dst32 = (U32*)dst;
+ do {
+ assign_16_longs(dst32, value32);
+ } while (--sixteenlongs != 0);
+ dst = (uint16_t*)dst32;
+ count &= 31;
+ }
+ }
+
+ // handle (most) of the rest
+ {
+ int longs = count >> 1;
+ if (longs)
+ {
+ do {
+ *(uint32_t*)dst = value32;
+ dst += 2;
+ } while (--longs != 0);
+ }
+ }
+
+ // cleanup a possible trailing short
+ if (count & 1)
+ *dst = (uint16_t)value;
+}
+#endif
+
+#ifndef SK_MEMSET32_REDIRECT
+void sk_memset32(uint32_t dst[], uint32_t value, int count)
+{
+ SkASSERT(dst != NULL && count >= 0);
+
+ {
+ int sixteenlongs = count >> 4;
+ if (sixteenlongs)
+ {
+ do {
+ assign_16_longs(dst, value);
+ } while (--sixteenlongs != 0);
+ count &= 15;
+ }
+ }
+
+ if (count)
+ {
+ do {
+ *dst++ = value;
+ } while (--count != 0);
+ }
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+
+/* 0xxxxxxx 1 total
+ 10xxxxxx // never a leading byte
+ 110xxxxx 2 total
+ 1110xxxx 3 total
+ 11110xxx 4 total
+
+ 11 10 01 01 xx xx xx xx 0...
+ 0xE5XX0000
+ 0xE5 << 24
+*/
+
+#ifdef SK_DEBUG
+ static void assert_utf8_leadingbyte(unsigned c)
+ {
+ SkASSERT(c <= 0xF7); // otherwise leading byte is too big (more than 4 bytes)
+ SkASSERT((c & 0xC0) != 0x80); // can't begin with a middle char
+ }
+
+ int SkUTF8_LeadByteToCount(unsigned c)
+ {
+ assert_utf8_leadingbyte(c);
+ return (((0xE5 << 24) >> (c >> 4 << 1)) & 3) + 1;
+ }
+#else
+ #define assert_utf8_leadingbyte(c)
+#endif
+
+int SkUTF8_CountUnichars(const char utf8[])
+{
+ SkASSERT(utf8);
+
+ int count = 0;
+
+ for (;;)
+ {
+ int c = *(const U8*)utf8;
+ if (c == 0)
+ break;
+
+ utf8 += SkUTF8_LeadByteToCount(c);
+ count += 1;
+ }
+ return count;
+}
+
+int SkUTF8_CountUnichars(const char utf8[], size_t byteLength)
+{
+ SkASSERT(NULL != utf8 || 0 == byteLength);
+
+ int count = 0;
+ const char* stop = utf8 + byteLength;
+
+ while (utf8 < stop)
+ {
+ utf8 += SkUTF8_LeadByteToCount(*(const uint8_t*)utf8);
+ count += 1;
+ }
+ return count;
+}
+
+SkUnichar SkUTF8_ToUnichar(const char utf8[])
+{
+ SkASSERT(NULL != utf8);
+
+ const U8* p = (const U8*)utf8;
+ int c = *p;
+ int hic = c << 24;
+
+ assert_utf8_leadingbyte(c);
+
+ if (hic < 0)
+ {
+ U32 mask = (U32)~0x3F;
+ hic <<= 1;
+ do {
+ c = (c << 6) | (*++p & 0x3F);
+ mask <<= 5;
+ } while ((hic <<= 1) < 0);
+ c &= ~mask;
+ }
+ return c;
+}
+
+SkUnichar SkUTF8_NextUnichar(const char** ptr)
+{
+ SkASSERT(NULL != ptr && NULL != *ptr);
+
+ const U8* p = (const U8*)*ptr;
+ int c = *p;
+ int hic = c << 24;
+
+ assert_utf8_leadingbyte(c);
+
+ if (hic < 0)
+ {
+ U32 mask = (U32)~0x3F;
+ hic <<= 1;
+ do {
+ c = (c << 6) | (*++p & 0x3F);
+ mask <<= 5;
+ } while ((hic <<= 1) < 0);
+ c &= ~mask;
+ }
+ *ptr = (char*)p + 1;
+ return c;
+}
+
+size_t SkUTF8_FromUnichar(SkUnichar uni, char utf8[])
+{
+ if ((uint32_t)uni > 0x10FFFF)
+ {
+ SkASSERT(!"bad unichar");
+ return 0;
+ }
+
+ if (uni <= 127)
+ {
+ if (utf8)
+ *utf8 = (char)uni;
+ return 1;
+ }
+
+ char tmp[4];
+ char* p = tmp;
+ size_t count = 1;
+
+ SkDEBUGCODE(SkUnichar orig = uni;)
+
+ while (uni > 0x3F)
+ {
+ *p++ = (char)(0x80 | (uni & 0x3F));
+ uni >>= 6;
+ count += 1;
+ }
+
+ if (utf8)
+ {
+ p = tmp;
+ utf8 += count;
+ while (p < tmp + count - 1)
+ *--utf8 = *p++;
+ *--utf8 = (char)(~(0xFF >> count) | uni);
+ }
+
+ SkASSERT(utf8 == NULL || orig == SkUTF8_ToUnichar(utf8));
+ return count;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+int SkUTF16_CountUnichars(const uint16_t src[])
+{
+ SkASSERT(src);
+
+ int count = 0;
+ unsigned c;
+ while ((c = *src++) != 0)
+ {
+ SkASSERT(!SkUTF16_IsLowSurrogate(c));
+ if (SkUTF16_IsHighSurrogate(c))
+ {
+ c = *src++;
+ SkASSERT(SkUTF16_IsLowSurrogate(c));
+ }
+ count += 1;
+ }
+ return count;
+}
+
+int SkUTF16_CountUnichars(const uint16_t src[], int numberOf16BitValues)
+{
+ SkASSERT(src);
+
+ const uint16_t* stop = src + numberOf16BitValues;
+ int count = 0;
+ while (src < stop)
+ {
+ unsigned c = *src++;
+ SkASSERT(!SkUTF16_IsLowSurrogate(c));
+ if (SkUTF16_IsHighSurrogate(c))
+ {
+ SkASSERT(src < stop);
+ c = *src++;
+ SkASSERT(SkUTF16_IsLowSurrogate(c));
+ }
+ count += 1;
+ }
+ return count;
+}
+
+SkUnichar SkUTF16_NextUnichar(const uint16_t** srcPtr)
+{
+ SkASSERT(srcPtr && *srcPtr);
+
+ const uint16_t* src = *srcPtr;
+ SkUnichar c = *src++;
+
+ SkASSERT(!SkUTF16_IsLowSurrogate(c));
+ if (SkUTF16_IsHighSurrogate(c))
+ {
+ unsigned c2 = *src++;
+ SkASSERT(SkUTF16_IsLowSurrogate(c2));
+
+ // c = ((c & 0x3FF) << 10) + (c2 & 0x3FF) + 0x10000
+ // c = (((c & 0x3FF) + 64) << 10) + (c2 & 0x3FF)
+ c = (c << 10) + c2 + (0x10000 - (0xD800 << 10) - 0xDC00);
+ }
+ *srcPtr = src;
+ return c;
+}
+
+size_t SkUTF16_FromUnichar(SkUnichar uni, uint16_t dst[])
+{
+ SkASSERT((unsigned)uni <= 0x10FFFF);
+
+ int extra = (uni > 0xFFFF);
+
+ if (dst)
+ {
+ if (extra)
+ {
+ // dst[0] = SkToU16(0xD800 | ((uni - 0x10000) >> 10));
+ // dst[0] = SkToU16(0xD800 | ((uni >> 10) - 64));
+ dst[0] = SkToU16((0xD800 - 64) + (uni >> 10));
+ dst[1] = SkToU16(0xDC00 | (uni & 0x3FF));
+
+ SkASSERT(SkUTF16_IsHighSurrogate(dst[0]));
+ SkASSERT(SkUTF16_IsLowSurrogate(dst[1]));
+ }
+ else
+ {
+ dst[0] = SkToU16(uni);
+ SkASSERT(!SkUTF16_IsHighSurrogate(dst[0]));
+ SkASSERT(!SkUTF16_IsLowSurrogate(dst[0]));
+ }
+ }
+ return 1 + extra;
+}
+
+size_t SkUTF16_ToUTF8(const uint16_t utf16[], int numberOf16BitValues, char utf8[])
+{
+ SkASSERT(numberOf16BitValues >= 0);
+ if (numberOf16BitValues <= 0)
+ return 0;
+
+ SkASSERT(utf16 != NULL);
+
+ const uint16_t* stop = utf16 + numberOf16BitValues;
+ size_t size = 0;
+
+ if (utf8 == NULL) // just count
+ {
+ while (utf16 < stop)
+ size += SkUTF8_FromUnichar(SkUTF16_NextUnichar(&utf16), NULL);
+ }
+ else
+ {
+ char* start = utf8;
+ while (utf16 < stop)
+ utf8 += SkUTF8_FromUnichar(SkUTF16_NextUnichar(&utf16), utf8);
+ size = utf8 - start;
+ }
+ return size;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#include "SkTSearch.h"
+#include "SkTSort.h"
+
+#define kSEARCH_COUNT 91
+
+#ifdef SK_SUPPORT_UNITTEST
+static void test_search()
+{
+ int i, array[kSEARCH_COUNT];
+ SkRandom rand;
+
+ for (i = 0; i < kSEARCH_COUNT; i++)
+ array[i] = rand.nextS();
+
+ SkTHeapSort<int>(array, kSEARCH_COUNT);
+ // make sure we got sorted properly
+ for (i = 1; i < kSEARCH_COUNT; i++)
+ SkASSERT(array[i-1] <= array[i]);
+
+ // make sure we can find all of our values
+ for (i = 0; i < kSEARCH_COUNT; i++)
+ {
+ int index = SkTSearch<int>(array, kSEARCH_COUNT, array[i], sizeof(int));
+ SkASSERT(index == i);
+ }
+
+ // make sure that random values are either found, or the correct
+ // insertion index is returned
+ for (i = 0; i < 10000; i++)
+ {
+ int value = rand.nextS();
+ int index = SkTSearch<int>(array, kSEARCH_COUNT, value, sizeof(int));
+
+ if (index >= 0)
+ SkASSERT(index < kSEARCH_COUNT && array[index] == value);
+ else
+ {
+ index = ~index;
+ SkASSERT(index <= kSEARCH_COUNT);
+ if (index < kSEARCH_COUNT)
+ {
+ SkASSERT(value < array[index]);
+ if (index > 0)
+ SkASSERT(value > array[index - 1]);
+ }
+ else // we should append the new value
+ {
+ SkASSERT(value > array[kSEARCH_COUNT - 1]);
+ }
+ }
+ }
+}
+
+static void test_utf16()
+{
+ static const SkUnichar gUni[] = {
+ 0x10000, 0x18080, 0x20202, 0xFFFFF, 0x101234
+ };
+
+ uint16_t buf[2];
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gUni); i++)
+ {
+ size_t count = SkUTF16_FromUnichar(gUni[i], buf);
+ SkASSERT(count == 2);
+ size_t count2 = SkUTF16_CountUnichars(buf, 2);
+ SkASSERT(count2 == 1);
+ const uint16_t* ptr = buf;
+ SkUnichar c = SkUTF16_NextUnichar(&ptr);
+ SkASSERT(c == gUni[i]);
+ SkASSERT(ptr - buf == 2);
+ }
+}
+
+#endif
+
+void SkUtils::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ static const struct {
+ const char* fUtf8;
+ SkUnichar fUni;
+ } gTest[] = {
+ { "a", 'a' },
+ { "\xC3\x83", (3 << 6) | 3 },
+ { "\xE3\x83\x83", (3 << 12) | (3 << 6) | 3 },
+ { "\xF3\x83\x83\x83", (3 << 18) | (3 << 12) | (3 << 6) | 3 }
+ };
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gTest); i++)
+ {
+ const char* p = gTest[i].fUtf8;
+ int n = SkUTF8_CountUnichars(p);
+ SkUnichar u0 = SkUTF8_ToUnichar(gTest[i].fUtf8);
+ SkUnichar u1 = SkUTF8_NextUnichar(&p);
+
+ SkASSERT(n == 1);
+ SkASSERT(u0 == u1);
+ SkASSERT(u0 == gTest[i].fUni);
+ SkASSERT(p - gTest[i].fUtf8 == (int)strlen(gTest[i].fUtf8));
+ }
+
+ test_utf16();
+
+ test_search();
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkXfermode.cpp b/libs/graphics/sgl/SkXfermode.cpp
new file mode 100644
index 0000000000..6f5a9a89f8
--- /dev/null
+++ b/libs/graphics/sgl/SkXfermode.cpp
@@ -0,0 +1,535 @@
+#include "SkXfermode.h"
+#include "SkColorPriv.h"
+
+static inline U8CPU SkAlphaMulAlpha(U8CPU a, U8CPU b)
+{
+ unsigned ab = a * b;
+#if 0
+ return ab / 255;
+#else
+ return ((ab << 8) + ab + 257) >> 16;
+#endif
+}
+
+void SkXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ // override in subclass
+}
+
+void SkXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ // override in subclass
+}
+
+void SkXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ // override in subclass
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, U8CPU alpha)
+{
+ unsigned scale = SkAlpha255To256(alpha);
+
+ unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale);
+ unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale);
+ unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale);
+ unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale);
+
+ return SkPackARGB32(a, r, g, b);
+}
+
+void SkProcXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ SkASSERT(dst && src && count >= 0);
+
+ SkXfermodeProc proc = fProc;
+ if (proc)
+ {
+ if (NULL == aa)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ dst[i] = proc(src[i], dst[i]);
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a != 0)
+ {
+ SkPMColor dstC = dst[i];
+ SkPMColor C = proc(src[i], dstC);
+ if (a != 0xFF)
+ C = SkFourByteInterp(C, dstC, a);
+ dst[i] = C;
+ }
+ }
+ }
+ }
+}
+
+void SkProcXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ SkASSERT(dst && src && count >= 0);
+
+ SkXfermodeProc proc = fProc;
+ if (proc)
+ {
+ if (NULL == aa)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
+ dst[i] = SkPixel32ToPixel16_ToU16(proc(src[i], dstC));
+ }
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a != 0)
+ {
+ SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
+ SkPMColor C = proc(src[i], dstC);
+ if (a != 0xFF)
+ C = SkFourByteInterp(C, dstC, a);
+ dst[i] = SkPixel32ToPixel16_ToU16(C);
+ }
+ }
+ }
+ }
+}
+
+void SkProcXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+ SkASSERT(dst && src && count >= 0);
+
+ SkXfermodeProc proc = fProc;
+ if (proc)
+ {
+ if (NULL == aa)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ dst[i] = SkToU8(SkGetPackedA32(proc(src[i], (SkPMColor)(dst[i] << SK_A32_SHIFT))));
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a != 0)
+ {
+ SkAlpha dstA = dst[i];
+ unsigned A = SkGetPackedA32(proc(src[i], (SkPMColor)(dstA << SK_A32_SHIFT)));
+ if (a != 0xFF)
+ A = SkAlphaBlend(A, dstA, SkAlpha255To256(a));
+ dst[i] = SkToU8(A);
+ }
+ }
+ }
+ }
+}
+
+SkProcXfermode::SkProcXfermode(SkRBuffer& buffer) : SkXfermode(buffer)
+{
+ fProc = (SkXfermodeProc)buffer.readPtr();
+}
+
+void SkProcXfermode::flatten(SkWBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ buffer.writePtr((void*)fProc);
+}
+
+SkFlattenable::Factory SkProcXfermode::getFactory()
+{
+ return CreateProc;
+}
+
+SkFlattenable* SkProcXfermode::CreateProc(SkRBuffer& buffer)
+{
+ return SkNEW_ARGS(SkProcXfermode, (buffer));
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////
+
+// kClear_Mode, //!< [0, 0]
+static SkPMColor clear_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return 0;
+}
+
+// kSrc_Mode, //!< [Sa, Sc]
+static SkPMColor src_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return src;
+}
+
+// kDst_Mode, //!< [Da, Dc]
+static SkPMColor dst_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return dst;
+}
+
+// kSrcOver_Mode, //!< [Sa + (1 - Sa)*Da, Sc + (1 - Sa)*Dc] this is the default mode
+static SkPMColor srcover_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
+}
+
+// kDstOver_Mode, //!< [Sa + (1 - Sa)*Da, Dc + (1 - Da)*Sc]
+static SkPMColor dstover_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+
+ return SkPackARGB32(sa + da - SkAlphaMulAlpha(sa, da),
+ SkGetPackedR32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedR32(src)),
+ SkGetPackedG32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedG32(src)),
+ SkGetPackedB32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedB32(src)));
+}
+
+// kSrcIn_Mode, //!< [Sa * Da, Sc * Da]
+static SkPMColor srcin_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst)));
+}
+
+// kDstIn_Mode, //!< [Sa * Da, Sa * Dc]
+static SkPMColor dstin_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src)));
+}
+
+// kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)]
+static SkPMColor srcout_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst)));
+}
+
+// kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)]
+static SkPMColor dstout_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
+}
+
+// kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc]
+static SkPMColor srcatop_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+ unsigned src_scale = SkAlpha255To256(255 - sa);
+ unsigned dst_scale = SkAlpha255To256(da);
+
+ return SkPackARGB32(da,
+ (dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+ (dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+ (dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+// kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)]
+static SkPMColor dstatop_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+ unsigned src_scale = SkAlpha255To256(sa);
+ unsigned dst_scale = SkAlpha255To256(255 - da);
+
+ return SkPackARGB32(sa,
+ (dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+ (dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+ (dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+// kXor_Mode, //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
+static SkPMColor xor_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+ unsigned src_scale = SkAlpha255To256(255 - sa);
+ unsigned dst_scale = SkAlpha255To256(255 - da);
+
+ return SkPackARGB32(sa + da - (SkAlphaMulAlpha(sa, da) << 1),
+ (dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+ (dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+ (dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+
+// kDarken_Mode, [Sa + Da - SaáDa, Scá(1 - Da) + Dcá(1 - Sa) + min(Sc, Dc)]
+
+static inline unsigned darken_p(unsigned src, unsigned dst, unsigned src_mul, unsigned dst_mul)
+{
+ return (dst_mul * src + src_mul * dst >> 8) + SkMin32(src, dst);
+}
+
+static SkPMColor darken_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+ unsigned src_scale = SkAlpha255To256(255 - sa);
+ unsigned dst_scale = SkAlpha255To256(255 - da);
+
+ unsigned ra = sa + da - SkAlphaMulAlpha(sa, da);
+ unsigned rr = darken_p(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale);
+ unsigned rg = darken_p(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale);
+ unsigned rb = darken_p(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale);
+
+ return SkPackARGB32(ra, SkFastMin32(rr, ra), SkFastMin32(rg, ra), SkFastMin32(rb, ra));
+}
+
+// kLighten_Mode, [Sa + Da - SaáDa, Scá(1 - Da) + Dcá(1 - Sa) + max(Sc, Dc)]
+static inline unsigned lighten_p(unsigned src, unsigned dst, unsigned src_mul, unsigned dst_mul)
+{
+ return (dst_mul * src + src_mul * dst >> 8) + SkMax32(src, dst);
+}
+
+static SkPMColor lighten_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned da = SkGetPackedA32(dst);
+ unsigned src_scale = SkAlpha255To256(255 - sa);
+ unsigned dst_scale = SkAlpha255To256(255 - da);
+
+ unsigned ra = sa + da - SkAlphaMulAlpha(sa, da);
+ unsigned rr = lighten_p(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale);
+ unsigned rg = lighten_p(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale);
+ unsigned rb = lighten_p(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale);
+
+ return SkPackARGB32(ra, SkFastMin32(rr, ra), SkFastMin32(rg, ra), SkFastMin32(rb, ra));
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+#if 0 // maybe do these later
+
+#define SkPinToU8(value) SkFastMin32(value, 0xFF)
+
+// kAdd_Mode, //!< clamp [Sa + Da, Sc + Dc]
+static SkPMColor add_modeproc(SkPMColor src, SkPMColor dst)
+{
+ return SkPackARGB32(SkPinToU8(SkGetPackedA32(src) + SkGetPackedA32(dst)),
+ SkPinToU8(SkGetPackedR32(src) + SkGetPackedR32(dst)),
+ SkPinToU8(SkGetPackedG32(src) + SkGetPackedG32(dst)),
+ SkPinToU8(SkGetPackedB32(src) + SkGetPackedB32(dst)));
+}
+
+static U8CPU do_mul(U8CPU src, U8CPU dst, unsigned src_scale, unsigned dst_scale)
+{
+ return (src * dst_scale + dst * (SkAlpha255To256(src) + src_scale)) >> 8;
+}
+
+// kMul_Mode, //!< clamp [Sa + Da - Sa * Da, Sc * Dc + Sc * (1 - Da) + (1 - Sa) * Dc]
+static SkPMColor mul_modeproc(SkPMColor src, SkPMColor dst)
+{
+ unsigned sa = SkGetPackedA32(src);
+ unsigned src_scale = SkAlpha255To256(255 - sa);
+
+ unsigned da = SkGetPackedA32(dst);
+ unsigned dst_scale = SkAlpha255To256(255 - da);
+
+ return SkPackARGB32(sa + da - SkAlphaMul(SkAlpha255To256(sa), da),
+ do_mul(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale),
+ do_mul(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale),
+ do_mul(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale));
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////
+
+class SkClearXfermode : public SkProcXfermode {
+public:
+ SkClearXfermode() : SkProcXfermode(clear_modeproc) {}
+
+ virtual void xfer32(SkPMColor dst[], const SkPMColor[], int count, const SkAlpha aa[])
+ {
+ SkASSERT(dst && count >= 0);
+
+ if (NULL == aa)
+ memset(dst, 0, count << 2);
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a == 0xFF)
+ dst[i] = 0;
+ else if (a != 0)
+ dst[i] = SkAlphaMulQ(dst[i], SkAlpha255To256(255 - a));
+ }
+ }
+ }
+ virtual void xferA8(SkAlpha dst[], const SkPMColor[], int count, const SkAlpha aa[])
+ {
+ SkASSERT(dst && count >= 0);
+
+ if (NULL == aa)
+ memset(dst, 0, count);
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a == 0xFF)
+ dst[i] = 0;
+ else if (a != 0)
+ dst[i] = SkToU8(SkAlphaMul(dst[i], SkAlpha255To256(255 - a)));
+ }
+ }
+ }
+
+ virtual Factory getFactory() { return CreateProc; }
+ // we have nothing to flatten(), so don't need to override it
+
+private:
+ SkClearXfermode(SkRBuffer& buffer) : SkProcXfermode(buffer) {}
+
+ static SkFlattenable* CreateProc(SkRBuffer& buffer)
+ {
+ return SkNEW_ARGS(SkClearXfermode, (buffer));
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////////
+
+class SkSrcXfermode : public SkProcXfermode {
+public:
+ SkSrcXfermode() : SkProcXfermode(src_modeproc) {}
+
+ virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+ {
+ SkASSERT(dst && src && count >= 0);
+
+ if (NULL == aa)
+ memcpy(dst, src, count << 2);
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a == 0xFF)
+ dst[i] = src[i];
+ else if (a != 0)
+ dst[i] = SkFourByteInterp(src[i], dst[i], a);
+ }
+ }
+ }
+ virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+ {
+ SkASSERT(dst && src && count >= 0);
+
+ if (NULL == aa)
+ {
+ for (int i = count - 1; i >= 0; --i)
+ dst[i] = SkToU8(SkGetPackedA32(src[i]));
+ }
+ else
+ {
+ for (int i = count - 1; i >= 0; --i)
+ {
+ unsigned a = aa[i];
+ if (a != 0)
+ {
+ unsigned srcA = SkGetPackedA32(src[i]);
+ if (a == 0xFF)
+ dst[i] = SkToU8(srcA);
+ else
+ dst[i] = SkToU8(SkAlphaBlend(srcA, dst[i], a));
+ }
+ }
+ }
+ }
+
+ virtual Factory getFactory() { return CreateProc; }
+ // we have nothing to flatten(), so don't need to override it
+
+private:
+ SkSrcXfermode(SkRBuffer& buffer) : SkProcXfermode(buffer) {}
+
+ static SkFlattenable* CreateProc(SkRBuffer& buffer)
+ {
+ return SkNEW_ARGS(SkSrcXfermode, (buffer));
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPorterDuff.h"
+
+static const SkXfermodeProc gPorterDuffModeProcs[] = {
+ clear_modeproc,
+ src_modeproc,
+ dst_modeproc,
+ srcover_modeproc,
+ dstover_modeproc,
+ srcin_modeproc,
+ dstin_modeproc,
+ srcout_modeproc,
+ dstout_modeproc,
+ srcatop_modeproc,
+ dstatop_modeproc,
+ xor_modeproc,
+ darken_modeproc,
+ lighten_modeproc
+};
+
+SkXfermode* SkPorterDuff::CreateXfermode(SkPorterDuff::Mode mode)
+{
+ SkASSERT(SK_ARRAY_COUNT(gPorterDuffModeProcs) == SkPorterDuff::kModeCount);
+ SkASSERT((unsigned)mode < SkPorterDuff::kModeCount);
+
+ switch (mode) {
+ case kClear_Mode:
+ return SkNEW(SkClearXfermode);
+ case kSrc_Mode:
+ return SkNEW(SkSrcXfermode);
+ case kSrcOver_Mode:
+ return NULL;
+ default:
+ return SkNEW_ARGS(SkProcXfermode, (gPorterDuffModeProcs[mode]));
+ }
+}
+
+#ifdef SK_DEBUG
+static void unit_test()
+{
+ for (unsigned a = 0; a <= 255; a++) {
+ for (unsigned c = 0; c <= a; c++) {
+ SkPMColor pm = SkPackARGB32(a, c, c, c);
+ for (unsigned aa = 0; aa <= 255; aa++) {
+ for (unsigned cc = 0; cc <= aa; cc++) {
+ SkPMColor pm2 = SkPackARGB32(aa, cc, cc, cc);
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gPorterDuffModeProcs); i++) {
+ gPorterDuffModeProcs[i](pm, pm2);
+ }
+ }
+ }
+ }
+ }
+}
+#endif
+
+SkXfermodeProc SkPorterDuff::GetXfermodeProc(Mode mode)
+{
+#ifdef SK_DEBUGx
+ static bool gUnitTest;
+ if (!gUnitTest) {
+ gUnitTest = true;
+ unit_test();
+ }
+#endif
+
+ SkXfermodeProc proc = NULL;
+
+ if ((unsigned)mode < SkPorterDuff::kModeCount)
+ proc = gPorterDuffModeProcs[mode];
+
+ return proc;
+}
+
diff --git a/libs/graphics/svg/SkSVG.cpp b/libs/graphics/svg/SkSVG.cpp
new file mode 100644
index 0000000000..190957a443
--- /dev/null
+++ b/libs/graphics/svg/SkSVG.cpp
@@ -0,0 +1,19 @@
+#include "SkSVG.h"
+#include 'SkSVGParser.h"
+
+SkSVG::SkSVG() {
+}
+
+SkSVG::~SkSVG() {
+}
+
+bool SkSVG::decodeStream(SkStream* stream);
+{
+ size_t size = stream->read(nil, 0);
+ SkAutoMalloc storage(size);
+ char* data = (char*)storage.get();
+ size_t actual = stream->read(data, size);
+ SkASSERT(size == actual);
+ SkSVGParser parser(*fMaker);
+ return parser.parse(data, actual, &fErrorCode, &fErrorLineNumber);
+}
diff --git a/libs/graphics/svg/SkSVGCircle.cpp b/libs/graphics/svg/SkSVGCircle.cpp
new file mode 100644
index 0000000000..e964229f4c
--- /dev/null
+++ b/libs/graphics/svg/SkSVGCircle.cpp
@@ -0,0 +1,36 @@
+#include "SkSVGCircle.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+#include <stdio.h>
+
+const SkSVGAttribute SkSVGCircle::gAttributes[] = {
+ SVG_ATTRIBUTE(cx),
+ SVG_ATTRIBUTE(cy),
+ SVG_ATTRIBUTE(r)
+};
+
+DEFINE_SVG_INFO(Circle)
+
+void SkSVGCircle::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("oval");
+ INHERITED::translate(parser, defState);
+ SkScalar cx, cy, r;
+ SkParse::FindScalar(f_cx.c_str(), &cx);
+ SkParse::FindScalar(f_cy.c_str(), &cy);
+ SkParse::FindScalar(f_r.c_str(), &r);
+ SkScalar left, top, right, bottom;
+ left = cx - r;
+ top = cy - r;
+ right = cx + r;
+ bottom = cy + r;
+ char scratch[16];
+ sprintf(scratch, "%g", left);
+ parser._addAttribute("left", scratch);
+ sprintf(scratch, "%g", top);
+ parser._addAttribute("top", scratch);
+ sprintf(scratch, "%g", right);
+ parser._addAttribute("right", scratch);
+ sprintf(scratch, "%g", bottom);
+ parser._addAttribute("bottom", scratch);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGCircle.h b/libs/graphics/svg/SkSVGCircle.h
new file mode 100644
index 0000000000..4535a66283
--- /dev/null
+++ b/libs/graphics/svg/SkSVGCircle.h
@@ -0,0 +1,15 @@
+#ifndef SkSVGCircle_DEFINED
+#define SkSVGCircle_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGCircle : public SkSVGElement {
+ DECLARE_SVG_INFO(Circle);
+private:
+ SkString f_cx;
+ SkString f_cy;
+ SkString f_r;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGCircle_DEFINED
diff --git a/libs/graphics/svg/SkSVGClipPath.cpp b/libs/graphics/svg/SkSVGClipPath.cpp
new file mode 100644
index 0000000000..6671921ef8
--- /dev/null
+++ b/libs/graphics/svg/SkSVGClipPath.cpp
@@ -0,0 +1,31 @@
+#include "SkSVGClipPath.h"
+#include "SkSVGParser.h"
+#include "SkSVGUse.h"
+
+DEFINE_SVG_NO_INFO(ClipPath)
+
+bool SkSVGClipPath::isDef() {
+ return true;
+}
+
+bool SkSVGClipPath::isNotDef() {
+ return false;
+}
+
+void SkSVGClipPath::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("clip");
+ INHERITED::translate(parser, defState);
+ SkASSERT(fChildren.count() == 1);
+ SkSVGElement* child = *fChildren.begin();
+ SkASSERT(child->getType() == SkSVGType_Use);
+ SkSVGUse* use = (SkSVGUse*) child;
+ SkSVGElement* ref;
+ const char* refStr = &use->f_xlink_href.c_str()[1];
+ SkASSERT(parser.getIDs().find(refStr, &ref));
+ SkASSERT(ref);
+ if (ref->getType() == SkSVGType_Rect)
+ parser._addAttribute("rectangle", refStr);
+ else
+ parser._addAttribute("path", refStr);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGClipPath.h b/libs/graphics/svg/SkSVGClipPath.h
new file mode 100644
index 0000000000..a06103a8fe
--- /dev/null
+++ b/libs/graphics/svg/SkSVGClipPath.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGClipPath_DEFINED
+#define SkSVGClipPath_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGClipPath : public SkSVGElement {
+ DECLARE_SVG_INFO(ClipPath);
+ virtual bool isDef();
+ virtual bool isNotDef();
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGClipPath_DEFINED
diff --git a/libs/graphics/svg/SkSVGDefs.cpp b/libs/graphics/svg/SkSVGDefs.cpp
new file mode 100644
index 0000000000..d0aaef507e
--- /dev/null
+++ b/libs/graphics/svg/SkSVGDefs.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGDefs.h"
+
+DEFINE_SVG_NO_INFO(Defs)
+
+bool SkSVGDefs::isDef() {
+ return true;
+}
+
+bool SkSVGDefs::isNotDef() {
+ return false;
+}
+
+void SkSVGDefs::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGDefs.h b/libs/graphics/svg/SkSVGDefs.h
new file mode 100644
index 0000000000..5a4f087bcd
--- /dev/null
+++ b/libs/graphics/svg/SkSVGDefs.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGDefs_DEFINED
+#define SkSVGDefs_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGDefs : public SkSVGGroup {
+ DECLARE_SVG_INFO(Defs);
+ virtual bool isDef();
+ virtual bool isNotDef();
+private:
+ typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGDefs_DEFINED
diff --git a/libs/graphics/svg/SkSVGElements.cpp b/libs/graphics/svg/SkSVGElements.cpp
new file mode 100644
index 0000000000..08484365b0
--- /dev/null
+++ b/libs/graphics/svg/SkSVGElements.cpp
@@ -0,0 +1,79 @@
+#include "SkSVGElements.h"
+#include "SkSVGParser.h"
+
+SkSVGBase::~SkSVGBase() {
+}
+
+void SkSVGBase::addAttribute(SkSVGParser& parser, int attrIndex,
+ const char* attrValue, size_t attrLength) {
+ SkString* first = (SkString*) ((char*) this + sizeof(SkSVGElement));
+ first += attrIndex;
+ first->set(attrValue, attrLength);
+}
+
+
+SkSVGElement::SkSVGElement() : fParent(nil), fIsDef(false), fIsNotDef(true) {
+}
+
+SkSVGElement::~SkSVGElement() {
+}
+
+SkSVGElement* SkSVGElement::getGradient() {
+ return nil;
+}
+
+bool SkSVGElement::isGroupParent() {
+ SkSVGElement* parent = fParent;
+ while (parent) {
+ if (parent->getType() != SkSVGType_G)
+ return false;
+ parent = parent->fParent;
+ }
+ return true;
+}
+
+bool SkSVGElement::isDef() {
+ return isGroupParent() == false ? fParent->isDef() : fIsDef;
+}
+
+bool SkSVGElement::isFlushable() {
+ return true;
+}
+
+bool SkSVGElement::isGroup() {
+ return false;
+}
+
+bool SkSVGElement::isNotDef() {
+ return isGroupParent() == false ? fParent->isNotDef() : fIsNotDef;
+}
+
+bool SkSVGElement::onEndElement(SkSVGParser& parser) {
+ if (f_id.size() > 0)
+ parser.getIDs().set(f_id.c_str(), f_id.size(), this);
+ return false;
+}
+
+bool SkSVGElement::onStartElement(SkSVGElement* child) {
+ *fChildren.append() = child;
+ return false;
+}
+
+void SkSVGElement::translate(SkSVGParser& parser, bool) {
+ if (f_id.size() > 0)
+ SVG_ADD_ATTRIBUTE(id);
+}
+
+void SkSVGElement::setIsDef() {
+ fIsDef = isDef();
+}
+
+//void SkSVGElement::setIsNotDef() {
+// fIsNotDef = isNotDef();
+//}
+
+void SkSVGElement::write(SkSVGParser& , SkString& ) {
+ SkASSERT(0);
+}
+
+
diff --git a/libs/graphics/svg/SkSVGElements.h b/libs/graphics/svg/SkSVGElements.h
new file mode 100644
index 0000000000..8fe7814d14
--- /dev/null
+++ b/libs/graphics/svg/SkSVGElements.h
@@ -0,0 +1,64 @@
+#ifndef SkSVGElements_DEFINED
+#define SkSVGElements_DEFINED
+
+#include "SkSVGPaintState.h"
+#include "SkSVGTypes.h"
+#include "SkTDArray.h"
+
+class SkSVGParser;
+
+#define DECLARE_SVG_INFO(_type) \
+public: \
+ virtual ~SkSVG##_type(); \
+ static const SkSVGAttribute gAttributes[]; \
+ virtual int getAttributes(const SkSVGAttribute** attrPtr); \
+ virtual SkSVGTypes getType() const; \
+ virtual void translate(SkSVGParser& parser, bool defState); \
+ typedef SkSVG##_type BASE_CLASS
+
+#define DEFINE_SVG_INFO(_type) \
+ SkSVG##_type::~SkSVG##_type() {} \
+ int SkSVG##_type::getAttributes(const SkSVGAttribute** attrPtr) { \
+ *attrPtr = gAttributes; \
+ return SK_ARRAY_COUNT(gAttributes); \
+ } \
+ SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
+
+#define DEFINE_SVG_NO_INFO(_type) \
+ SkSVG##_type::~SkSVG##_type() {} \
+ int SkSVG##_type::getAttributes(const SkSVGAttribute** ) { return 0; } \
+ SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
+
+
+struct SkSVGTypeName {
+ const char* fName;
+ SkSVGTypes fType;
+};
+
+class SkSVGElement : public SkSVGBase {
+public:
+ SkSVGElement();
+ virtual ~SkSVGElement();
+ virtual SkSVGElement* getGradient();
+ virtual SkSVGTypes getType() const = 0;
+ virtual bool isDef();
+ virtual bool isFlushable();
+ virtual bool isGroup();
+ virtual bool isNotDef();
+ virtual bool onEndElement(SkSVGParser& parser);
+ virtual bool onStartElement(SkSVGElement* child);
+ void setIsDef();
+// void setIsNotDef();
+ virtual void translate(SkSVGParser& parser, bool defState);
+ virtual void write(SkSVGParser& , SkString& color);
+ SkString f_id;
+ SkSVGPaint fPaintState;
+ SkTDArray<SkSVGElement*> fChildren;
+ SkSVGElement* fParent;
+ bool fIsDef;
+ bool fIsNotDef;
+private:
+ bool isGroupParent();
+};
+
+#endif // SkSVGElements_DEFINED
diff --git a/libs/graphics/svg/SkSVGEllipse.cpp b/libs/graphics/svg/SkSVGEllipse.cpp
new file mode 100644
index 0000000000..a4dfd023e1
--- /dev/null
+++ b/libs/graphics/svg/SkSVGEllipse.cpp
@@ -0,0 +1,38 @@
+#include "SkSVGEllipse.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+#include <stdio.h>
+
+const SkSVGAttribute SkSVGEllipse::gAttributes[] = {
+ SVG_ATTRIBUTE(cx),
+ SVG_ATTRIBUTE(cy),
+ SVG_ATTRIBUTE(rx),
+ SVG_ATTRIBUTE(ry)
+};
+
+DEFINE_SVG_INFO(Ellipse)
+
+void SkSVGEllipse::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("oval");
+ INHERITED::translate(parser, defState);
+ SkScalar cx, cy, rx, ry;
+ SkParse::FindScalar(f_cx.c_str(), &cx);
+ SkParse::FindScalar(f_cy.c_str(), &cy);
+ SkParse::FindScalar(f_rx.c_str(), &rx);
+ SkParse::FindScalar(f_ry.c_str(), &ry);
+ SkScalar left, top, right, bottom;
+ left = cx - rx;
+ top = cy - ry;
+ right = cx + rx;
+ bottom = cy + ry;
+ char scratch[16];
+ sprintf(scratch, "%g", left);
+ parser._addAttribute("left", scratch);
+ sprintf(scratch, "%g", top);
+ parser._addAttribute("top", scratch);
+ sprintf(scratch, "%g", right);
+ parser._addAttribute("right", scratch);
+ sprintf(scratch, "%g", bottom);
+ parser._addAttribute("bottom", scratch);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGEllipse.h b/libs/graphics/svg/SkSVGEllipse.h
new file mode 100644
index 0000000000..b822e4df33
--- /dev/null
+++ b/libs/graphics/svg/SkSVGEllipse.h
@@ -0,0 +1,16 @@
+#ifndef SkSVGEllipse_DEFINED
+#define SkSVGEllipse_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGEllipse : public SkSVGElement {
+ DECLARE_SVG_INFO(Ellipse);
+private:
+ SkString f_cx;
+ SkString f_cy;
+ SkString f_rx;
+ SkString f_ry;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGEllipse_DEFINED
diff --git a/libs/graphics/svg/SkSVGFeColorMatrix.cpp b/libs/graphics/svg/SkSVGFeColorMatrix.cpp
new file mode 100644
index 0000000000..46225f8c5a
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFeColorMatrix.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGFeColorMatrix.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGFeColorMatrix::gAttributes[] = {
+ SVG_LITERAL_ATTRIBUTE(color-interpolation-filters, f_color_interpolation_filters),
+ SVG_ATTRIBUTE(result),
+ SVG_ATTRIBUTE(type),
+ SVG_ATTRIBUTE(values)
+};
+
+DEFINE_SVG_INFO(FeColorMatrix)
+
+void SkSVGFeColorMatrix::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGFeColorMatrix.h b/libs/graphics/svg/SkSVGFeColorMatrix.h
new file mode 100644
index 0000000000..408c50151c
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFeColorMatrix.h
@@ -0,0 +1,17 @@
+#ifndef SkSVGFeColorMatrix_DEFINED
+#define SkSVGFeColorMatrix_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGFeColorMatrix : public SkSVGElement {
+ DECLARE_SVG_INFO(FeColorMatrix);
+protected:
+ SkString f_color_interpolation_filters;
+ SkString f_result;
+ SkString f_type;
+ SkString f_values;
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGFeColorMatrix_DEFINED
diff --git a/libs/graphics/svg/SkSVGFilter.cpp b/libs/graphics/svg/SkSVGFilter.cpp
new file mode 100644
index 0000000000..0463ee1074
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFilter.cpp
@@ -0,0 +1,16 @@
+#include "SkSVGFilter.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGFilter::gAttributes[] = {
+ SVG_ATTRIBUTE(filterUnits),
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(x),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Filter)
+
+void SkSVGFilter::translate(SkSVGParser& parser, bool defState) {
+// INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGFilter.h b/libs/graphics/svg/SkSVGFilter.h
new file mode 100644
index 0000000000..71bb45fd7f
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFilter.h
@@ -0,0 +1,18 @@
+#ifndef SkSVGFilter_DEFINED
+#define SkSVGFilter_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGFilter : public SkSVGElement {
+ DECLARE_SVG_INFO(Filter);
+protected:
+ SkString f_filterUnits;
+ SkString f_height;
+ SkString f_width;
+ SkString f_x;
+ SkString f_y;
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGFilter_DEFINED \ No newline at end of file
diff --git a/libs/graphics/svg/SkSVGG.cpp b/libs/graphics/svg/SkSVGG.cpp
new file mode 100644
index 0000000000..cf45054ff7
--- /dev/null
+++ b/libs/graphics/svg/SkSVGG.cpp
@@ -0,0 +1,7 @@
+#include "SkSVGG.h"
+
+DEFINE_SVG_NO_INFO(G)
+
+void SkSVGG::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGG.h b/libs/graphics/svg/SkSVGG.h
new file mode 100644
index 0000000000..3e9e5c91e3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGG.h
@@ -0,0 +1,12 @@
+#ifndef SkSVGG_DEFINED
+#define SkSVGG_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGG : public SkSVGGroup {
+ DECLARE_SVG_INFO(G);
+private:
+ typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGG_DEFINED
diff --git a/libs/graphics/svg/SkSVGGradient.cpp b/libs/graphics/svg/SkSVGGradient.cpp
new file mode 100644
index 0000000000..ba64c16323
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGradient.cpp
@@ -0,0 +1,106 @@
+#include "SkSVGGradient.h"
+#include "SkSVGParser.h"
+#include "SkSVGStop.h"
+
+SkSVGGradient::SkSVGGradient() {
+}
+
+SkSVGElement* SkSVGGradient::getGradient() {
+ return this;
+}
+
+bool SkSVGGradient::isDef() {
+ return true;
+}
+
+bool SkSVGGradient::isNotDef() {
+ return false;
+}
+
+void SkSVGGradient::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+ // !!! no support for 'objectBoundingBox' yet
+ bool first = true;
+ bool addedFirst = false;
+ bool addedLast = false;
+ SkString offsets("[");
+ SkString* lastOffset = nil;
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkASSERT((*ptr)->getType() == SkSVGType_Stop);
+ SkSVGStop* stop = (SkSVGStop*) *ptr;
+ if (first && stop->f_offset.equals("0") == false) {
+ addedFirst = true;
+ offsets.append("0,");
+ }
+ SkString* thisOffset = &stop->f_offset;
+ if (lastOffset && thisOffset->equals(*lastOffset)) {
+ if (thisOffset->equals("1")) {
+ offsets.remove(offsets.size() - 2, 2);
+ offsets.append(".999,");
+ } else {
+ SkASSERT(0); // !!! need to write this case
+ }
+ }
+ offsets.append(*thisOffset);
+ if (ptr == fChildren.end() - 1) { // last
+ if (stop->f_offset.equals("1") == false) {
+ offsets.append(",1");
+ addedLast = true;
+ }
+ } else
+ offsets.appendUnichar(',');
+ first = false;
+ lastOffset = thisOffset;
+ }
+ offsets.appendUnichar(']');
+ parser._addAttribute("offsets", offsets);
+ if (addedFirst)
+ parser.translate(*fChildren.begin(), defState);
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++)
+ parser.translate(*ptr, defState);
+ if (addedLast)
+ parser.translate(*(fChildren.end() - 1), defState);
+}
+
+void SkSVGGradient::translateGradientUnits(SkString& units) {
+ // !!! no support for 'objectBoundingBox' yet
+ SkASSERT(strcmp(units.c_str(), "userSpaceOnUse") == 0);
+}
+
+void SkSVGGradient::write(SkSVGParser& parser, SkString& baseColor) {
+ if (baseColor.c_str()[0] != '#')
+ return;
+ SkSVGPaint* saveHead = parser.fHead;
+ parser.fHead = &fPaintState;
+ parser.fSuppressPaint = true;
+ SkString originalID(f_id);
+ f_id.set("mask"); // write out gradient named given name + color (less initial #)
+ f_id.append(baseColor.c_str() + 1);
+ SkString originalColors;
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkSVGStop* colorElement = (SkSVGStop*) *ptr;
+ SkString& color = colorElement->fPaintState.f_stopColor;
+ originalColors.append(color);
+ originalColors.appendUnichar(',');
+ SkASSERT(color.c_str()[0] == '#');
+ SkString replacement;
+ replacement.set("0x");
+ replacement.append(color.c_str() + 1, 2); // add stop colors using given color, turning existing stop color into alpha
+ SkASSERT(baseColor.c_str()[0] == '#');
+ SkASSERT(baseColor.size() == 7);
+ replacement.append(baseColor.c_str() + 1);
+ color.set(replacement);
+ }
+ translate(parser, true);
+ const char* originalPtr = originalColors.c_str(); // restore original gradient values
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkSVGStop* color = (SkSVGStop*) *ptr;
+ const char* originalEnd = strchr(originalPtr, ',');
+ color->fPaintState.f_stopColor.set(originalPtr, originalEnd - originalPtr);
+ originalPtr = originalEnd + 1;
+ }
+ f_id.set(originalID);
+ parser.fSuppressPaint = false;
+ parser.fHead = saveHead;
+}
+
diff --git a/libs/graphics/svg/SkSVGGradient.h b/libs/graphics/svg/SkSVGGradient.h
new file mode 100644
index 0000000000..25421ce725
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGradient.h
@@ -0,0 +1,20 @@
+#ifndef SkSVGGradient_DEFINED
+#define SkSVGGradient_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGGradient : public SkSVGElement {
+public:
+ SkSVGGradient();
+ virtual SkSVGElement* getGradient();
+ virtual bool isDef();
+ virtual bool isNotDef();
+ virtual void write(SkSVGParser& , SkString& color);
+protected:
+ void translate(SkSVGParser& , bool defState);
+ void translateGradientUnits(SkString& units);
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGGroup.cpp b/libs/graphics/svg/SkSVGGroup.cpp
new file mode 100644
index 0000000000..a72dd8af6b
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGroup.cpp
@@ -0,0 +1,36 @@
+#include "SkSVGGroup.h"
+#include "SkSVGParser.h"
+
+SkSVGGroup::SkSVGGroup() {
+ fIsNotDef = false;
+}
+
+SkSVGElement* SkSVGGroup::getGradient() {
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkSVGElement* result = (*ptr)->getGradient();
+ if (result != nil)
+ return result;
+ }
+ return nil;
+}
+
+bool SkSVGGroup::isDef() {
+ return fParent ? fParent->isDef() : false;
+}
+
+bool SkSVGGroup::isFlushable() {
+ return false;
+}
+
+bool SkSVGGroup::isGroup() {
+ return true;
+}
+
+bool SkSVGGroup::isNotDef() {
+ return fParent ? fParent->isNotDef() : false;
+}
+
+void SkSVGGroup::translate(SkSVGParser& parser, bool defState) {
+ for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++)
+ parser.translate(*ptr, defState);
+}
diff --git a/libs/graphics/svg/SkSVGGroup.h b/libs/graphics/svg/SkSVGGroup.h
new file mode 100644
index 0000000000..ff4c342abd
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGroup.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGGroup_DEFINED
+#define SkSVGGroup_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGGroup : public SkSVGElement {
+public:
+ SkSVGGroup();
+ virtual SkSVGElement* getGradient();
+ virtual bool isDef();
+ virtual bool isFlushable();
+ virtual bool isGroup();
+ virtual bool isNotDef();
+ void translate(SkSVGParser& , bool defState);
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGGroup_DEFINED
diff --git a/libs/graphics/svg/SkSVGImage.cpp b/libs/graphics/svg/SkSVGImage.cpp
new file mode 100644
index 0000000000..bcf8a4f732
--- /dev/null
+++ b/libs/graphics/svg/SkSVGImage.cpp
@@ -0,0 +1,35 @@
+#include "SkSVGImage.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGImage::gAttributes[] = {
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(x),
+ SVG_LITERAL_ATTRIBUTE(xlink:href, f_xlink_href),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Image)
+
+void SkSVGImage::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("image");
+ INHERITED::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE(x);
+ SVG_ADD_ATTRIBUTE(y);
+// SVG_ADD_ATTRIBUTE(width);
+// SVG_ADD_ATTRIBUTE(height);
+ translateImage(parser);
+ parser._endElement();
+}
+
+void SkSVGImage::translateImage(SkSVGParser& parser) {
+ SkASSERT(f_xlink_href.size() > 0);
+ const char* data = f_xlink_href.c_str();
+ SkASSERT(strncmp(data, "data:image/", 11) == 0);
+ data += 11;
+ SkASSERT(strncmp(data, "png;", 4) == 0 || strncmp(data, "jpeg;", 5) == 0);
+ data = strchr(data, ';');
+ SkASSERT(strncmp(data, ";base64,", 8) == 0);
+ data += 8;
+ parser._addAttribute("base64", data);
+}
diff --git a/libs/graphics/svg/SkSVGImage.h b/libs/graphics/svg/SkSVGImage.h
new file mode 100644
index 0000000000..3a0a2a512a
--- /dev/null
+++ b/libs/graphics/svg/SkSVGImage.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGImage_DEFINED
+#define SkSVGImage_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGImage : public SkSVGElement {
+public:
+ DECLARE_SVG_INFO(Image);
+private:
+ void translateImage(SkSVGParser& parser);
+ SkString f_height;
+ SkString f_width;
+ SkString f_x;
+ SkString f_xlink_href;
+ SkString f_y;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGImage_DEFINED
diff --git a/libs/graphics/svg/SkSVGLine.cpp b/libs/graphics/svg/SkSVGLine.cpp
new file mode 100644
index 0000000000..5a5e97874c
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLine.cpp
@@ -0,0 +1,21 @@
+#include "SkSVGLine.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGLine::gAttributes[] = {
+ SVG_ATTRIBUTE(x1),
+ SVG_ATTRIBUTE(x2),
+ SVG_ATTRIBUTE(y1),
+ SVG_ATTRIBUTE(y2)
+};
+
+DEFINE_SVG_INFO(Line)
+
+void SkSVGLine::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("line");
+ INHERITED::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE(x1);
+ SVG_ADD_ATTRIBUTE(y1);
+ SVG_ADD_ATTRIBUTE(x2);
+ SVG_ADD_ATTRIBUTE(y2);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGLine.h b/libs/graphics/svg/SkSVGLine.h
new file mode 100644
index 0000000000..f7a665b0f3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLine.h
@@ -0,0 +1,16 @@
+#ifndef SkSVGLine_DEFINED
+#define SkSVGLine_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGLine : public SkSVGElement {
+ DECLARE_SVG_INFO(Line);
+private:
+ SkString f_x1;
+ SkString f_x2;
+ SkString f_y1;
+ SkString f_y2;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGLine_DEFINED
diff --git a/libs/graphics/svg/SkSVGLinearGradient.cpp b/libs/graphics/svg/SkSVGLinearGradient.cpp
new file mode 100644
index 0000000000..69f48231e0
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLinearGradient.cpp
@@ -0,0 +1,35 @@
+#include "SkSVGLinearGradient.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGLinearGradient::gAttributes[] = {
+ SVG_ATTRIBUTE(gradientTransform),
+ SVG_ATTRIBUTE(gradientUnits),
+ SVG_ATTRIBUTE(x1),
+ SVG_ATTRIBUTE(x2),
+ SVG_ATTRIBUTE(y1),
+ SVG_ATTRIBUTE(y2)
+};
+
+DEFINE_SVG_INFO(LinearGradient)
+
+void SkSVGLinearGradient::translate(SkSVGParser& parser, bool defState) {
+ if (fMatrixID.size() == 0)
+ parser.translateMatrix(f_gradientTransform, &fMatrixID);
+ parser._startElement("linearGradient");
+ if (fMatrixID.size() > 0)
+ parser._addAttribute("matrix", fMatrixID);
+ INHERITED::translateGradientUnits(f_gradientUnits);
+ SkString points;
+ points.appendUnichar('[');
+ points.append(f_x1);
+ points.appendUnichar(',');
+ points.append(f_y1);
+ points.appendUnichar(',');
+ points.append(f_x2);
+ points.appendUnichar(',');
+ points.append(f_y2);
+ points.appendUnichar(']');
+ parser._addAttribute("points", points.c_str());
+ INHERITED::translate(parser, defState);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGLinearGradient.h b/libs/graphics/svg/SkSVGLinearGradient.h
new file mode 100644
index 0000000000..fac7aa3a66
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLinearGradient.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGLinearGradient_DEFINED
+#define SkSVGLinearGradient_DEFINED
+
+#include "SkSVGGradient.h"
+
+class SkSVGLinearGradient : public SkSVGGradient {
+ DECLARE_SVG_INFO(LinearGradient);
+private:
+ SkString f_gradientTransform;
+ SkString f_gradientUnits;
+ SkString f_x1;
+ SkString f_x2;
+ SkString f_y1;
+ SkString f_y2;
+ SkString fMatrixID;
+ typedef SkSVGGradient INHERITED;
+};
+
+#endif // SkSVGLinearGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGMask.cpp b/libs/graphics/svg/SkSVGMask.cpp
new file mode 100644
index 0000000000..cb029d4a11
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMask.cpp
@@ -0,0 +1,24 @@
+#include "SkSVGMask.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGMask::gAttributes[] = {
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(maskUnits),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(x),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Mask)
+
+bool SkSVGMask::isDef() {
+ return false;
+}
+
+bool SkSVGMask::isNotDef() {
+ return false;
+}
+
+void SkSVGMask::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGMask.h b/libs/graphics/svg/SkSVGMask.h
new file mode 100644
index 0000000000..632061e441
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMask.h
@@ -0,0 +1,20 @@
+#ifndef SkSVGMask_DEFINED
+#define SkSVGMask_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGMask : public SkSVGGroup {
+ DECLARE_SVG_INFO(Mask);
+ virtual bool isDef();
+ virtual bool isNotDef();
+protected:
+ SkString f_height;
+ SkString f_maskUnits;
+ SkString f_width;
+ SkString f_x;
+ SkString f_y;
+private:
+ typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGMask_DEFINED
diff --git a/libs/graphics/svg/SkSVGMetadata.cpp b/libs/graphics/svg/SkSVGMetadata.cpp
new file mode 100644
index 0000000000..3dd8e356f6
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMetadata.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGMetadata.h"
+#include "SkSVGParser.h"
+
+DEFINE_SVG_NO_INFO(Metadata)
+
+bool SkSVGMetadata::isDef() {
+ return false;
+}
+
+bool SkSVGMetadata::isNotDef() {
+ return false;
+}
+
+void SkSVGMetadata::translate(SkSVGParser& parser, bool defState) {
+}
diff --git a/libs/graphics/svg/SkSVGMetadata.h b/libs/graphics/svg/SkSVGMetadata.h
new file mode 100644
index 0000000000..c8d02320d3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMetadata.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGMetadata_DEFINED
+#define SkSVGMetadata_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGMetadata : public SkSVGElement {
+ DECLARE_SVG_INFO(Metadata);
+ virtual bool isDef();
+ virtual bool isNotDef();
+private:
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGMetadata_DEFINED
diff --git a/libs/graphics/svg/SkSVGPaintState.cpp b/libs/graphics/svg/SkSVGPaintState.cpp
new file mode 100644
index 0000000000..50ba21dcb5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPaintState.cpp
@@ -0,0 +1,446 @@
+#include "SkSVGPaintState.h"
+#include "SkSVGElements.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+
+SkSVGAttribute SkSVGPaint::gAttributes[] = {
+ SVG_LITERAL_ATTRIBUTE(clip-path, f_clipPath),
+ SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+ SVG_LITERAL_ATTRIBUTE(enable-background, f_enableBackground),
+ SVG_ATTRIBUTE(fill),
+ SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+ SVG_ATTRIBUTE(filter),
+ SVG_LITERAL_ATTRIBUTE(font-family, f_fontFamily),
+ SVG_LITERAL_ATTRIBUTE(font-size, f_fontSize),
+ SVG_LITERAL_ATTRIBUTE(letter-spacing, f_letterSpacing),
+ SVG_ATTRIBUTE(mask),
+ SVG_ATTRIBUTE(opacity),
+ SVG_LITERAL_ATTRIBUTE(stop-color, f_stopColor),
+ SVG_LITERAL_ATTRIBUTE(stop-opacity, f_stopOpacity),
+ SVG_ATTRIBUTE(stroke),
+ SVG_LITERAL_ATTRIBUTE(stroke-dasharray, f_strokeDasharray),
+ SVG_LITERAL_ATTRIBUTE(stroke-linecap, f_strokeLinecap),
+ SVG_LITERAL_ATTRIBUTE(stroke-linejoin, f_strokeLinejoin),
+ SVG_LITERAL_ATTRIBUTE(stroke-miterlimit, f_strokeMiterlimit),
+ SVG_LITERAL_ATTRIBUTE(stroke-width, f_strokeWidth),
+ SVG_ATTRIBUTE(style),
+ SVG_ATTRIBUTE(transform)
+};
+
+const int SkSVGPaint::kAttributesSize = SK_ARRAY_COUNT(SkSVGPaint::gAttributes);
+
+SkSVGPaint::SkSVGPaint() : fNext(nil) {
+}
+
+SkString* SkSVGPaint::operator[](int index) {
+ SkASSERT(index >= 0);
+ SkASSERT(index < &fTerminal - &fInitial);
+ SkASSERT(&fTerminal - &fInitial == kTerminal - kInitial);
+ SkString* result = &fInitial + index + 1;
+ return result;
+}
+
+void SkSVGPaint::addAttribute(SkSVGParser& parser, int attrIndex,
+ const char* attrValue, size_t attrLength) {
+ SkString* attr = (*this)[attrIndex];
+ switch(attrIndex) {
+ case kClipPath:
+ case kClipRule:
+ case kEnableBackground:
+ case kFill:
+ case kFillRule:
+ case kFilter:
+ case kFontFamily:
+ case kFontSize:
+ case kLetterSpacing:
+ case kMask:
+ case kOpacity:
+ case kStopColor:
+ case kStopOpacity:
+ case kStroke:
+ case kStroke_Dasharray:
+ case kStroke_Linecap:
+ case kStroke_Linejoin:
+ case kStroke_Miterlimit:
+ case kStroke_Width:
+ case kTransform:
+ attr->set(attrValue, attrLength);
+ return;
+ case kStyle: {
+ // iterate through colon / semi-colon delimited pairs
+ int pairs = SkParse::Count(attrValue, ';');
+ const char* attrEnd = attrValue + attrLength;
+ do {
+ const char* end = strchr(attrValue, ';');
+ if (end == nil)
+ end = attrEnd;
+ const char* delimiter = strchr(attrValue, ':');
+ SkASSERT(delimiter != 0 && delimiter < end);
+ int index = parser.findAttribute(this, attrValue, (int) (delimiter - attrValue), true);
+ SkASSERT(index >= 0);
+ delimiter++;
+ addAttribute(parser, index, delimiter, (int) (end - delimiter));
+ attrValue = end + 1;
+ } while (--pairs);
+ return;
+ }
+ default:
+ SkASSERT(0);
+ }
+}
+
+bool SkSVGPaint::flush(SkSVGParser& parser, bool isFlushable, bool isDef) {
+ SkSVGPaint current;
+ SkSVGPaint* walking = parser.fHead;
+ int index;
+ while (walking != nil) {
+ for (index = kInitial + 1; index < kTerminal; index++) {
+ SkString* lastAttr = (*walking)[index];
+ if (lastAttr->size() == 0)
+ continue;
+ if (current[index]->size() > 0)
+ continue;
+ current[index]->set(*lastAttr);
+ }
+ walking = walking->fNext;
+ }
+ bool paintChanged = false;
+ SkSVGPaint& lastState = parser.fLastFlush;
+ if (isFlushable == false) {
+ if (isDef == true) {
+ if (current.f_mask.size() > 0 && current.f_mask.equals(lastState.f_mask) == false) {
+ SkSVGElement* found;
+ const char* idStart = strchr(current.f_mask.c_str(), '#');
+ SkASSERT(idStart);
+ SkString id(idStart + 1, strlen(idStart) - 2);
+ bool itsFound = parser.fIDs.find(id.c_str(), &found);
+ SkASSERT(itsFound);
+ SkSVGElement* gradient = found->getGradient();
+ if (gradient) {
+ gradient->write(parser, current.f_fill);
+ gradient->write(parser, current.f_stroke);
+ }
+ }
+ }
+ goto setLast;
+ }
+ {
+ bool changed[kTerminal];
+ memset(changed, 0, sizeof(changed));
+ for (index = kInitial + 1; index < kTerminal; index++) {
+ if (index == kTransform || index == kClipPath || index == kStopColor || index == kStopOpacity ||
+ index == kClipRule || index == kFillRule)
+ continue;
+ SkString* lastAttr = lastState[index];
+ SkString* currentAttr = current[index];
+ paintChanged |= changed[index] = lastAttr->equals(*currentAttr) == false;
+ }
+ if (paintChanged) {
+ if (current.f_mask.size() > 0) {
+ if (current.f_fill.equals("none") == false && strncmp(current.f_fill.c_str(), "url(#", 5) != 0) {
+ SkASSERT(current.f_fill.c_str()[0] == '#');
+ SkString replacement("url(#mask");
+ replacement.append(current.f_fill.c_str() + 1);
+ replacement.appendUnichar(')');
+ current.f_fill.set(replacement);
+ }
+ if (current.f_stroke.equals("none") == false && strncmp(current.f_stroke.c_str(), "url(#", 5) != 0) {
+ SkASSERT(current.f_stroke.c_str()[0] == '#');
+ SkString replacement("url(#mask");
+ replacement.append(current.f_stroke.c_str() + 1);
+ replacement.appendUnichar(')');
+ current.f_stroke.set(replacement);
+ }
+ }
+ if (current.f_fill.equals("none") && current.f_stroke.equals("none"))
+ current.f_opacity.set("0");
+ if (parser.fSuppressPaint == false) {
+ parser._startElement("paint");
+ bool success = writeChangedAttributes(parser, current, changed);
+ if (success == false)
+ return paintChanged;
+ success = writeChangedElements(parser, current, changed);
+ if (success == false)
+ return paintChanged;
+ parser._endElement(); // paint
+ }
+ }
+ }
+setLast:
+ for (index = kInitial + 1; index < kTerminal; index++) {
+ SkString* lastAttr = lastState[index];
+ SkString* currentAttr = current[index];
+ lastAttr->set(*currentAttr);
+ }
+ return paintChanged;
+}
+
+int SkSVGPaint::getAttributes(const SkSVGAttribute** attrPtr) {
+ *attrPtr = gAttributes;
+ return kAttributesSize;
+}
+
+void SkSVGPaint::setSave(SkSVGParser& parser) {
+ SkTDArray<SkString*> clips;
+ SkSVGPaint* walking = parser.fHead;
+ int index;
+ SkMatrix sum;
+ sum.reset();
+ while (walking != nil) {
+ for (index = kInitial + 1; index < kTerminal; index++) {
+ SkString* lastAttr = (*walking)[index];
+ if (lastAttr->size() == 0)
+ continue;
+ if (index == kTransform) {
+ const char* str = lastAttr->c_str();
+ SkASSERT(strncmp(str, "matrix(", 7) == 0);
+ str += 6;
+ const char* strEnd = strrchr(str, ')');
+ SkASSERT(strEnd != nil);
+ SkString mat(str, strEnd - str);
+ SkSVGParser::ConvertToArray(mat);
+ SkScalar values[6];
+ SkParse::FindScalars(mat.c_str() + 1, values, 6);
+ SkMatrix matrix;
+ matrix.reset();
+ matrix.setScaleX(values[0]);
+ matrix.setSkewY(values[1]);
+ matrix.setSkewX(values[2]);
+ matrix.setScaleY(values[3]);
+ matrix.setTranslateX(values[4]);
+ matrix.setTranslateY(values[5]);
+ sum.setConcat(matrix, sum);
+ continue;
+ }
+ if ( index == kClipPath)
+ *clips.insert(0) = lastAttr;
+ }
+ walking = walking->fNext;
+ }
+ if ((sum == parser.fLastTransform) == false) {
+ SkMatrix inverse;
+ bool success = parser.fLastTransform.invert(&inverse);
+ SkASSERT(success == true);
+ SkMatrix output;
+ output.setConcat(inverse, sum);
+ parser.fLastTransform = sum;
+ SkString outputStr;
+ outputStr.appendUnichar('[');
+ outputStr.appendScalar(output.getScaleX());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getSkewX());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getTranslateX());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getSkewY());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getScaleY());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getTranslateY());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getPerspX());
+ outputStr.appendUnichar(',');
+ outputStr.appendScalar(output.getPerspY());
+ outputStr.append(",1]");
+ parser._startElement("matrix");
+ parser._addAttributeLen("matrix", outputStr.c_str(), outputStr.size());
+ parser._endElement();
+ }
+#if 0 // incomplete
+ if (parser.fTransformClips.size() > 0) {
+ // need to reset the clip when the 'g' scope is ended
+ parser._startElement("add");
+ const char* start = strchr(current->f_clipPath.c_str(), '#') + 1;
+ SkASSERT(start);
+ parser._addAttributeLen("use", start, strlen(start) - 1);
+ parser._endElement(); // clip
+ }
+#endif
+}
+
+bool SkSVGPaint::writeChangedAttributes(SkSVGParser& parser,
+ SkSVGPaint& current, bool* changed) {
+ SkSVGPaint& lastState = parser.fLastFlush;
+ for (int index = kInitial + 1; index < kTerminal; index++) {
+ if (changed[index] == false)
+ continue;
+ SkString* topAttr = current[index];
+ size_t attrLength = topAttr->size();
+ if (attrLength == 0)
+ continue;
+ const char* attrValue = topAttr->c_str();
+ SkString* lastAttr = lastState[index];
+ switch(index) {
+ case kClipPath:
+ case kClipRule:
+ case kEnableBackground:
+ break;
+ case kFill:
+ if (topAttr->equals("none") == false && lastAttr->equals("none") == true)
+ parser._addAttribute("stroke", "false");
+ goto fillStrokeAttrCommon;
+ case kFillRule:
+ case kFilter:
+ case kFontFamily:
+ break;
+ case kFontSize:
+ parser._addAttributeLen("textSize", attrValue, attrLength);
+ break;
+ case kLetterSpacing:
+ parser._addAttributeLen("textTracking", attrValue, attrLength);
+ break;
+ case kMask:
+ break;
+ case kOpacity:
+ break;
+ case kStopColor:
+ break;
+ case kStopOpacity:
+ break;
+ case kStroke:
+ if (topAttr->equals("none") == false && lastAttr->equals("none") == true)
+ parser._addAttribute("stroke", "true");
+fillStrokeAttrCommon:
+ if (strncmp(attrValue, "url(", 4) == 0) {
+ SkASSERT(attrValue[4] == '#');
+ const char* idStart = attrValue + 5;
+ char* idEnd = strrchr(attrValue, ')');
+ SkASSERT(idStart < idEnd);
+ SkString id(idStart, idEnd - idStart);
+ SkSVGElement* found;
+ if (strncmp(id.c_str(), "mask", 4) != 0) {
+ bool itsFound = parser.fIDs.find(id.c_str(), &found);
+ SkASSERT(itsFound);
+ SkASSERT(found->getType() == SkSVGType_LinearGradient ||
+ found->getType() == SkSVGType_RadialGradient);
+ }
+ parser._addAttribute("shader", id.c_str());
+ }
+ break;
+ case kStroke_Dasharray:
+ break;
+ case kStroke_Linecap:
+ parser._addAttributeLen("strokeCap", attrValue, attrLength);
+ break;
+ case kStroke_Linejoin:
+ parser._addAttributeLen("strokeJoin", attrValue, attrLength);
+ break;
+ case kStroke_Miterlimit:
+ parser._addAttributeLen("strokeMiter", attrValue, attrLength);
+ break;
+ case kStroke_Width:
+ parser._addAttributeLen("strokeWidth", attrValue, attrLength);
+ case kStyle:
+ case kTransform:
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ }
+ return true;
+}
+
+bool SkSVGPaint::writeChangedElements(SkSVGParser& parser,
+ SkSVGPaint& current, bool* changed) {
+ SkSVGPaint& lastState = parser.fLastFlush;
+ for (int index = kInitial + 1; index < kTerminal; index++) {
+ SkString* topAttr = current[index];
+ size_t attrLength = topAttr->size();
+ if (attrLength == 0)
+ continue;
+ const char* attrValue = topAttr->c_str();
+ SkString* lastAttr = lastState[index];
+ switch(index) {
+ case kClipPath:
+ case kClipRule:
+ // !!! need to add this outside of paint
+ break;
+ case kEnableBackground:
+ // !!! don't know what to do with this
+ break;
+ case kFill:
+ goto addColor;
+ case kFillRule:
+ case kFilter:
+ break;
+ case kFontFamily:
+ parser._startElement("typeface");
+ parser._addAttributeLen("fontName", attrValue, attrLength);
+ parser._endElement(); // typeface
+ break;
+ case kFontSize:
+ case kLetterSpacing:
+ break;
+ case kMask:
+ case kOpacity:
+ if (changed[kStroke] == false && changed[kFill] == false) {
+ parser._startElement("color");
+ SkString& opacity = current.f_opacity;
+ parser._addAttributeLen("color", parser.fLastColor.c_str(), parser.fLastColor.size());
+ parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
+ parser._endElement(); // color
+ }
+ break;
+ case kStopColor:
+ break;
+ case kStopOpacity:
+ break;
+ case kStroke:
+addColor:
+ if (strncmp(lastAttr->c_str(), "url(", 4) == 0 && strncmp(attrValue, "url(", 4) != 0) {
+ parser._startElement("shader");
+ parser._endElement();
+ }
+ if (topAttr->equals(*lastAttr))
+ continue;
+ {
+ bool urlRef = strncmp(attrValue, "url(", 4) == 0;
+ bool colorNone = strcmp(attrValue, "none") == 0;
+ bool lastEqual = parser.fLastColor.equals(attrValue, attrLength);
+ bool newColor = urlRef == false && colorNone == false && lastEqual == false;
+ if (newColor || changed[kOpacity]) {
+ parser._startElement("color");
+ if (newColor || changed[kOpacity]) {
+ parser._addAttributeLen("color", attrValue, attrLength);
+ parser.fLastColor.set(attrValue, attrLength);
+ }
+ if (changed[kOpacity]) {
+ SkString& opacity = current.f_opacity;
+ parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
+ }
+ parser._endElement(); // color
+ }
+ }
+ break;
+ case kStroke_Dasharray:
+ parser._startElement("dash");
+ SkSVGParser::ConvertToArray(*topAttr);
+ parser._addAttribute("intervals", topAttr->c_str());
+ parser._endElement(); // dash
+ break;
+ case kStroke_Linecap:
+ case kStroke_Linejoin:
+ case kStroke_Miterlimit:
+ case kStroke_Width:
+ case kStyle:
+ case kTransform:
+ break;
+ default:
+ SkASSERT(0);
+ return false;
+ }
+ }
+ return true;
+}
+
+void SkSVGPaint::Push(SkSVGPaint** head, SkSVGPaint* newRecord) {
+ newRecord->fNext = *head;
+ *head = newRecord;
+}
+
+void SkSVGPaint::Pop(SkSVGPaint** head) {
+ SkSVGPaint* next = (*head)->fNext;
+ *head = next;
+}
+
diff --git a/libs/graphics/svg/SkSVGParser.cpp b/libs/graphics/svg/SkSVGParser.cpp
new file mode 100644
index 0000000000..a31f43611c
--- /dev/null
+++ b/libs/graphics/svg/SkSVGParser.cpp
@@ -0,0 +1,428 @@
+#include "SkSVGParser.h"
+#include "SkSVGCircle.h"
+#include "SkSVGClipPath.h"
+#include "SkSVGDefs.h"
+#include "SkSVGEllipse.h"
+#include "SkSVGFeColorMatrix.h"
+#include "SkSVGFilter.h"
+#include "SkSVGG.h"
+#include "SkSVGImage.h"
+#include "SkSVGLine.h"
+#include "SkSVGLinearGradient.h"
+#include "SkSVGMask.h"
+#include "SkSVGMetadata.h"
+#include "SkSVGPath.h"
+#include "SkSVGPolygon.h"
+#include "SkSVGPolyline.h"
+#include "SkSVGRadialGradient.h"
+#include "SkSVGRect.h"
+#include "SkSVGSVG.h"
+#include "SkSVGStop.h"
+#include "SkSVGSymbol.h"
+#include "SkSVGText.h"
+#include "SkSVGUse.h"
+#include "SkTSearch.h"
+#include <stdio.h>
+
+static int gGeneratedMatrixID = 0;
+
+SkSVGParser::SkSVGParser() : fHead(&fEmptyPaint), fIDs(256),
+ fXMLWriter(&fStream), fCurrElement(nil), fInSVG(false), fSuppressPaint(false) {
+ fLastTransform.reset();
+ fEmptyPaint.f_fill.set("black");
+ fEmptyPaint.f_stroke.set("none");
+ fEmptyPaint.f_strokeMiterlimit.set("4");
+ fEmptyPaint.f_fillRule.set("winding");
+ fEmptyPaint.f_opacity.set("1");
+ fEmptyPaint.fNext = nil;
+ for (int index = SkSVGPaint::kInitial + 1; index < SkSVGPaint::kTerminal; index++) {
+ SkString* initial = fEmptyPaint[index];
+ if (initial->size() == 0)
+ continue;
+ fLastFlush[index]->set(*initial);
+ }
+}
+
+SkSVGParser::~SkSVGParser() {
+}
+
+void SkSVGParser::Delete(SkTDArray<SkSVGElement*>& fChildren) {
+ SkSVGElement** ptr;
+ for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ Delete((*ptr)->fChildren);
+ delete *ptr;
+ }
+}
+
+int SkSVGParser::findAttribute(SkSVGBase* element, const char* attrValue,
+ size_t len, bool isPaint) {
+ const SkSVGAttribute* attributes;
+ int count = element->getAttributes(&attributes);
+ int result = 0;
+ while (result < count) {
+ if (strncmp(attributes->fName, attrValue, len) == 0 && strlen(attributes->fName) == len) {
+ SkASSERT(result == (attributes->fOffset -
+ (isPaint ? sizeof(SkString) : sizeof(SkSVGElement))) / sizeof(SkString));
+ return result;
+ }
+ attributes++;
+ result++;
+ }
+ return -1;
+}
+
+const char* SkSVGParser::getFinal() {
+ _startElement("screenplay");
+ // generate defs
+ SkSVGElement** ptr;
+ for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkSVGElement* element = *ptr;
+ translate(element, true);
+ }
+ // generate onLoad
+ _startElement("event");
+ _addAttribute("kind", "onLoad");
+ _startElement("paint");
+ _addAttribute("antiAlias", "true");
+ _endElement();
+ for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+ SkSVGElement* element = *ptr;
+ translate(element, false);
+ }
+ _endElement(); // event
+ _endElement(); // screenplay
+ Delete(fChildren);
+ fStream.write("", 1);
+ return fStream.getStream();
+}
+
+SkString& SkSVGParser::getPaintLast(SkSVGPaint::Field field) {
+ SkSVGPaint* state = fHead;
+ do {
+ SkString* attr = (*state)[field];
+ SkASSERT(attr);
+ if (attr->size() > 0)
+ return *attr;
+ state = state->fNext;
+ } while (state);
+ SkASSERT(0);
+ SkASSERT(fEmptyPaint[field]);
+ return *fEmptyPaint[field];
+}
+
+bool SkSVGParser::isStrokeAndFill( SkSVGPaint** strokeState, SkSVGPaint** fillState) {
+ SkSVGPaint* walking = fHead;
+ bool stroke = false;
+ bool fill = false;
+ bool strokeSet = false;
+ bool fillSet = false;
+ while (walking != nil) {
+ if (strokeSet == false && walking->f_stroke.size() > 0) {
+ stroke = walking->f_stroke.equals("none") == false;
+ *strokeState = walking;
+ strokeSet = true;
+ }
+ if (fillSet == false && walking->f_fill.size() > 0) {
+ fill = walking->f_fill.equals("none") == false;
+ *fillState = walking;
+ fillSet = true;
+ }
+ walking = walking->fNext;
+ }
+ return stroke && fill;
+}
+
+bool SkSVGParser::onAddAttribute(const char name[], const char value[]) {
+ return onAddAttributeLen(name, value, strlen(value));
+}
+
+bool SkSVGParser::onAddAttributeLen(const char name[], const char value[], size_t len) {
+ if (fCurrElement == nil) // this signals we should ignore attributes for this element
+ return true;
+ if (fCurrElement->fIsDef == false && fCurrElement->fIsNotDef == false)
+ return true; // also an ignored element
+ size_t nameLen = strlen(name);
+ int attrIndex = findAttribute(fCurrElement, name, nameLen, false);
+ if (attrIndex == -1) {
+ attrIndex = findAttribute(&fCurrElement->fPaintState, name, nameLen, true);
+ if (attrIndex >= 0) {
+ fCurrElement->fPaintState.addAttribute(*this, attrIndex, value, len);
+ return false;
+ }
+ if (nameLen == 2 && strncmp("id", name, nameLen) == 0) {
+ fCurrElement->f_id.set(value, len);
+ return false;
+ }
+ if (strchr(name, ':') != 0) // part of a different namespace
+ return false;
+ }
+ SkASSERT(attrIndex >= 0);
+ fCurrElement->addAttribute(*this, attrIndex, value, len);
+ return false;
+}
+
+bool SkSVGParser::onEndElement(const char elem[]) {
+ int parentIndex = fParents.count() - 1;
+ if (parentIndex >= 0) {
+ SkSVGElement* element = fParents[parentIndex];
+ element->onEndElement(*this);
+ fParents.remove(parentIndex);
+ }
+ return false;
+}
+
+bool SkSVGParser::onStartElement(const char name[]) {
+ return onStartElementLen(name, strlen(name));
+}
+
+bool SkSVGParser::onStartElementLen(const char name[], size_t len) {
+ if (strncmp(name, "svg", len) == 0) {
+ fInSVG = true;
+ } else if (fInSVG == false)
+ return false;
+ const char* nextColon = strchr(name, ':');
+ if (nextColon && nextColon - name < len)
+ return false;
+ SkSVGTypes type = GetType(name, len);
+ SkASSERT(type >= 0);
+ if (type < 0)
+ return true;
+ SkSVGElement* parent = fParents.count() > 0 ? fParents.top() : nil;
+ SkSVGElement* element = CreateElement(type, parent);
+ bool result = false;
+ if (parent) {
+ element->fParent = parent;
+ result = fParents.top()->onStartElement(element);
+ } else
+ *fChildren.append() = element;
+ if (strncmp(name, "svg", len) != 0)
+ *fParents.append() = element;
+ fCurrElement = element;
+ return result;
+}
+
+bool SkSVGParser::onText(const char text[], int len) {
+ if (fInSVG == false)
+ return false;
+ SkSVGTypes type = fCurrElement->getType();
+ if (type != SkSVGType_Text && type != SkSVGType_Tspan)
+ return false;
+ SkSVGText* textElement = (SkSVGText*) fCurrElement;
+ textElement->f_text.set(text, len);
+ return false;
+}
+
+static S32 strokeFillID = 0;
+
+void SkSVGParser::translate(SkSVGElement* element, bool isDef) {
+ SkSVGPaint::Push(&fHead, &element->fPaintState);
+ bool isFlushable = element->isFlushable();
+ if ((element->fIsDef == false && element->fIsNotDef == false) ||
+ (element->fIsDef && isDef == false && element->fIsNotDef == false) ||
+ (element->fIsDef == false && isDef && element->fIsNotDef)) {
+ isFlushable = false;
+ }
+ SkSVGPaint* strokeState = nil, * fillState = nil;
+ if (isFlushable)
+ element->fPaintState.setSave(*this);
+ if (isFlushable && isStrokeAndFill(&strokeState, &fillState)) {
+ SkString& elementID = element->f_id;
+ if (elementID.size() == 0) {
+ elementID.set("sf");
+ elementID.appendS32(++strokeFillID);
+ }
+ SkString saveStroke(strokeState->f_stroke);
+ SkString saveFill(fillState->f_fill);
+ strokeState->f_stroke.set("none");
+ element->fPaintState.flush(*this, isFlushable, isDef);
+ element->translate(*this, isDef);
+ strokeState->f_stroke.set(saveStroke);
+ fillState->f_fill.set("none");
+ if (element->fPaintState.flush(*this, isFlushable, isDef)) {
+ _startElement("add");
+ _addAttributeLen("use", elementID.c_str(), elementID.size());
+ _endElement(); // add
+ }
+ fillState->f_fill.set(saveFill);
+ } else {
+ element->fPaintState.flush(*this, isFlushable, isDef);
+ if (isFlushable || element->isGroup())
+ element->translate(*this, isDef);
+ }
+ SkSVGPaint::Pop(&fHead);
+}
+
+void SkSVGParser::translateMatrix(SkString& string, SkString* stringID) {
+ if (string.size() == 0)
+ return;
+ if (stringID->size() > 0) {
+ _startElement("add");
+ _addAttribute("use", stringID->c_str());
+ _endElement(); // add
+ return;
+ }
+ SkASSERT(strncmp(string.c_str(), "matrix", 6) == 0);
+ ++gGeneratedMatrixID;
+ _startElement("matrix");
+ char idStr[16];
+ strcpy(idStr, "sk_matrix");
+ char num[8];
+ sprintf(num, "%d", gGeneratedMatrixID);
+ strcat(idStr, num);
+ _addAttribute("id", idStr);
+ stringID->set(idStr);
+ const char* str = string.c_str();
+ SkASSERT(strncmp(str, "matrix(", 7) == 0);
+ str += 6;
+ const char* strEnd = strrchr(str, ')');
+ SkASSERT(strEnd != nil);
+ SkString mat(str, strEnd - str);
+ ConvertToArray(mat);
+ const char* elems[6];
+ static const int order[] = {0, 3, 1, 4, 2, 5};
+ const int* orderPtr = order;
+ str = mat.c_str();
+ strEnd = str + mat.size();
+ while (str < strEnd) {
+ elems[*orderPtr++] = str;
+ while (str < strEnd && *str != ',' )
+ str++;
+ str++;
+ }
+ string.reset();
+ for (int index = 0; index < 6; index++) {
+ const char* end = strchr(elems[index], ',');
+ if (end == nil)
+ end= strchr(elems[index], ']');
+ string.append(elems[index], end - elems[index] + 1);
+ }
+ string.remove(string.size() - 1, 1);
+ string.append(",0,0,1]");
+ _addAttribute("matrix", string);
+ _endElement(); // matrix
+}
+
+static bool is_whitespace(char ch) {
+ return ch > 0 && ch <= ' ';
+}
+
+void SkSVGParser::ConvertToArray(SkString& vals) {
+ vals.appendUnichar(']');
+ char* valCh = (char*) vals.c_str();
+ valCh[0] = '[';
+ int index = 1;
+ while (valCh[index] != ']') {
+ while (is_whitespace(valCh[index]))
+ index++;
+ bool foundComma = false;
+ char next;
+ do {
+ next = valCh[index++];
+ if (next == ',') {
+ foundComma = true;
+ continue;
+ }
+ if (next == ']') {
+ index--;
+ goto undoLastComma;
+ }
+ if (next == ' ')
+ break;
+ foundComma = false;
+ } while (is_whitespace(next) == false);
+ if (foundComma == false)
+ valCh[index - 1] = ',';
+ }
+undoLastComma:
+ while (is_whitespace(valCh[--index]))
+ ;
+ if (valCh[index] == ',')
+ valCh[index] = ' ';
+}
+
+#define CASE_NEW(type) case SkSVGType_##type : created = new SkSVG##type(); break
+
+SkSVGElement* SkSVGParser::CreateElement(SkSVGTypes type, SkSVGElement* parent) {
+ SkSVGElement* created = nil;
+ switch (type) {
+ CASE_NEW(Circle);
+ CASE_NEW(ClipPath);
+ CASE_NEW(Defs);
+ CASE_NEW(Ellipse);
+ CASE_NEW(FeColorMatrix);
+ CASE_NEW(Filter);
+ CASE_NEW(G);
+ CASE_NEW(Image);
+ CASE_NEW(Line);
+ CASE_NEW(LinearGradient);
+ CASE_NEW(Mask);
+ CASE_NEW(Metadata);
+ CASE_NEW(Path);
+ CASE_NEW(Polygon);
+ CASE_NEW(Polyline);
+ CASE_NEW(RadialGradient);
+ CASE_NEW(Rect);
+ CASE_NEW(Stop);
+ CASE_NEW(SVG);
+ CASE_NEW(Symbol);
+ CASE_NEW(Text);
+ CASE_NEW(Tspan);
+ CASE_NEW(Use);
+ default:
+ SkASSERT(0);
+ return nil;
+ }
+ created->fParent = parent;
+ bool isDef = created->fIsDef = created->isDef();
+ bool isNotDef = created->fIsNotDef = created->isNotDef();
+ if (isDef) {
+ SkSVGElement* up = parent;
+ while (up && up->fIsDef == false) {
+ up->fIsDef = true;
+ up = up->fParent;
+ }
+ }
+ if (isNotDef) {
+ SkSVGElement* up = parent;
+ while (up && up->fIsNotDef == false) {
+ up->fIsNotDef = true;
+ up = up->fParent;
+ }
+ }
+ return created;
+}
+
+const SkSVGTypeName gSVGTypeNames[] = {
+ {"circle", SkSVGType_Circle},
+ {"clipPath", SkSVGType_ClipPath},
+ {"defs", SkSVGType_Defs},
+ {"ellipse", SkSVGType_Ellipse},
+ {"feColorMatrix", SkSVGType_FeColorMatrix},
+ {"filter", SkSVGType_Filter},
+ {"g", SkSVGType_G},
+ {"image", SkSVGType_Image},
+ {"line", SkSVGType_Line},
+ {"linearGradient", SkSVGType_LinearGradient},
+ {"mask", SkSVGType_Mask},
+ {"metadata", SkSVGType_Metadata},
+ {"path", SkSVGType_Path},
+ {"polygon", SkSVGType_Polygon},
+ {"polyline", SkSVGType_Polyline},
+ {"radialGradient", SkSVGType_RadialGradient},
+ {"rect", SkSVGType_Rect},
+ {"stop", SkSVGType_Stop},
+ {"svg", SkSVGType_SVG},
+ {"symbol", SkSVGType_Symbol},
+ {"text", SkSVGType_Text},
+ {"tspan", SkSVGType_Tspan},
+ {"use", SkSVGType_Use}
+};
+
+const int kSVGTypeNamesSize = SK_ARRAY_COUNT(gSVGTypeNames);
+
+SkSVGTypes SkSVGParser::GetType(const char match[], size_t len ) {
+ int index = SkStrSearch(&gSVGTypeNames[0].fName, kSVGTypeNamesSize, match,
+ len, sizeof(gSVGTypeNames[0]));
+ return index >= 0 && index < kSVGTypeNamesSize ? gSVGTypeNames[index].fType :
+ (SkSVGTypes) -1;
+}
diff --git a/libs/graphics/svg/SkSVGPath.cpp b/libs/graphics/svg/SkSVGPath.cpp
new file mode 100644
index 0000000000..be7a45f9a3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPath.cpp
@@ -0,0 +1,28 @@
+#include "SkSVGPath.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGPath::gAttributes[] = {
+ SVG_ATTRIBUTE(d)
+};
+
+DEFINE_SVG_INFO(Path)
+
+void SkSVGPath::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("path");
+ INHERITED::translate(parser, defState);
+ bool hasMultiplePaths = false;
+ const char* firstZ = strchr(f_d.c_str(), 'z');
+ if (firstZ != nil) {
+ firstZ++; // skip over 'z'
+ while (*firstZ == ' ')
+ firstZ++;
+ hasMultiplePaths = *firstZ != '\0';
+ }
+ if (hasMultiplePaths) {
+ SkString& fillRule = parser.getPaintLast(SkSVGPaint::kFillRule);
+ if (fillRule.size() > 0)
+ parser._addAttribute("fillType", fillRule.equals("evenodd") ? "evenOdd" : "winding");
+ }
+ SVG_ADD_ATTRIBUTE(d);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPath.h b/libs/graphics/svg/SkSVGPath.h
new file mode 100644
index 0000000000..1cbff6d5e5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPath.h
@@ -0,0 +1,13 @@
+#ifndef SkSVGPath_DEFINED
+#define SkSVGPath_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGPath : public SkSVGElement {
+ DECLARE_SVG_INFO(Path);
+private:
+ SkString f_d;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGPath_DEFINED
diff --git a/libs/graphics/svg/SkSVGPolygon.cpp b/libs/graphics/svg/SkSVGPolygon.cpp
new file mode 100644
index 0000000000..f7e41653de
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolygon.cpp
@@ -0,0 +1,24 @@
+#include "SkSVGPolygon.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGPolygon::gAttributes[] = {
+ SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+ SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+ SVG_ATTRIBUTE(points)
+};
+
+DEFINE_SVG_INFO(Polygon)
+
+void SkSVGPolygon::addAttribute(SkSVGParser& parser, int attrIndex,
+ const char* attrValue, size_t attrLength) {
+ INHERITED::addAttribute(parser, attrIndex, attrValue, attrLength);
+}
+
+void SkSVGPolygon::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("polygon");
+ SkSVGElement::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE(points);
+ if (f_fillRule.size() > 0)
+ parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPolygon.h b/libs/graphics/svg/SkSVGPolygon.h
new file mode 100644
index 0000000000..9cf86193a9
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolygon.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGPolygon_DEFINED
+#define SkSVGPolygon_DEFINED
+
+#include "SkSVGPolyline.h"
+
+class SkSVGPolygon : public SkSVGPolyline {
+ DECLARE_SVG_INFO(Polygon);
+ virtual void addAttribute(SkSVGParser& , int attrIndex,
+ const char* attrValue, size_t attrLength);
+private:
+ typedef SkSVGPolyline INHERITED;
+};
+
+#endif // SkSVGPolygon_DEFINED
diff --git a/libs/graphics/svg/SkSVGPolyline.cpp b/libs/graphics/svg/SkSVGPolyline.cpp
new file mode 100644
index 0000000000..cc4c197bc9
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolyline.cpp
@@ -0,0 +1,34 @@
+#include "SkSVGPolyline.h"
+#include "SkSVGParser.h"
+
+enum {
+ kCliipRule,
+ kFillRule,
+ kPoints
+};
+
+const SkSVGAttribute SkSVGPolyline::gAttributes[] = {
+ SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+ SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+ SVG_ATTRIBUTE(points)
+};
+
+DEFINE_SVG_INFO(Polyline)
+
+void SkSVGPolyline::addAttribute(SkSVGParser& , int attrIndex,
+ const char* attrValue, size_t attrLength) {
+ if (attrIndex != kPoints)
+ return;
+ f_points.set("[");
+ f_points.append(attrValue, attrLength);
+ SkSVGParser::ConvertToArray(f_points);
+}
+
+void SkSVGPolyline::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("polyline");
+ INHERITED::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE(points);
+ if (f_fillRule.size() > 0)
+ parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPolyline.h b/libs/graphics/svg/SkSVGPolyline.h
new file mode 100644
index 0000000000..50840b28d5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolyline.h
@@ -0,0 +1,18 @@
+#ifndef SkSVGPolyline_DEFINED
+#define SkSVGPolyline_DEFINED
+
+#include "SkSVGElements.h"
+#include "SkString.h"
+
+class SkSVGPolyline : public SkSVGElement {
+ DECLARE_SVG_INFO(Polyline);
+ virtual void addAttribute(SkSVGParser& , int attrIndex,
+ const char* attrValue, size_t attrLength);
+protected:
+ SkString f_clipRule;
+ SkString f_fillRule;
+ SkString f_points;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGPolyline_DEFINED
diff --git a/libs/graphics/svg/SkSVGRadialGradient.cpp b/libs/graphics/svg/SkSVGRadialGradient.cpp
new file mode 100644
index 0000000000..8883f3685a
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRadialGradient.cpp
@@ -0,0 +1,33 @@
+#include "SkSVGRadialGradient.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGRadialGradient::gAttributes[] = {
+ SVG_ATTRIBUTE(cx),
+ SVG_ATTRIBUTE(cy),
+ SVG_ATTRIBUTE(fx),
+ SVG_ATTRIBUTE(fy),
+ SVG_ATTRIBUTE(gradientTransform),
+ SVG_ATTRIBUTE(gradientUnits),
+ SVG_ATTRIBUTE(r)
+};
+
+DEFINE_SVG_INFO(RadialGradient)
+
+void SkSVGRadialGradient::translate(SkSVGParser& parser, bool defState) {
+ if (fMatrixID.size() == 0)
+ parser.translateMatrix(f_gradientTransform, &fMatrixID);
+ parser._startElement("radialGradient");
+ if (fMatrixID.size() > 0)
+ parser._addAttribute("matrix", fMatrixID);
+ INHERITED::translateGradientUnits(f_gradientUnits);
+ SkString center;
+ center.appendUnichar('[');
+ center.append(f_cx);
+ center.appendUnichar(',');
+ center.append(f_cy);
+ center.appendUnichar(']');
+ parser._addAttribute("center", center);
+ parser._addAttribute("radius", f_r);
+ INHERITED::translate(parser, defState);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGRadialGradient.h b/libs/graphics/svg/SkSVGRadialGradient.h
new file mode 100644
index 0000000000..514523eae6
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRadialGradient.h
@@ -0,0 +1,21 @@
+#ifndef SkSVGRadialGradient_DEFINED
+#define SkSVGRadialGradient_DEFINED
+
+#include "SkSVGGradient.h"
+
+class SkSVGRadialGradient : public SkSVGGradient {
+ DECLARE_SVG_INFO(RadialGradient);
+protected:
+ SkString f_cx;
+ SkString f_cy;
+ SkString f_fx;
+ SkString f_fy;
+ SkString f_gradientTransform;
+ SkString f_gradientUnits;
+ SkString f_r;
+ SkString fMatrixID;
+private:
+ typedef SkSVGGradient INHERITED;
+};
+
+#endif // SkSVGRadialGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGRect.cpp b/libs/graphics/svg/SkSVGRect.cpp
new file mode 100644
index 0000000000..aff3a634ea
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRect.cpp
@@ -0,0 +1,26 @@
+#include "SkSVGRect.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGRect::gAttributes[] = {
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(x),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Rect)
+
+SkSVGRect::SkSVGRect() {
+ f_x.set("0");
+ f_y.set("0");
+}
+
+void SkSVGRect::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("rectangle");
+ INHERITED::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE_ALIAS(left, x);
+ SVG_ADD_ATTRIBUTE_ALIAS(top, y);
+ SVG_ADD_ATTRIBUTE(width);
+ SVG_ADD_ATTRIBUTE(height);
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGRect.h b/libs/graphics/svg/SkSVGRect.h
new file mode 100644
index 0000000000..e6202ec2c2
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRect.h
@@ -0,0 +1,17 @@
+#ifndef SkSVGRect_DEFINED
+#define SkSVGRect_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGRect : public SkSVGElement {
+ DECLARE_SVG_INFO(Rect);
+ SkSVGRect();
+private:
+ SkString f_height;
+ SkString f_width;
+ SkString f_x;
+ SkString f_y;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGRect_DEFINED
diff --git a/libs/graphics/svg/SkSVGSVG.cpp b/libs/graphics/svg/SkSVGSVG.cpp
new file mode 100644
index 0000000000..b56d2c877f
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSVG.cpp
@@ -0,0 +1,65 @@
+#include "SkSVGSVG.h"
+#include "SkParse.h"
+#include "SkRect.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGSVG::gAttributes[] = {
+ SVG_LITERAL_ATTRIBUTE(enable-background, f_enable_background),
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(overflow),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(version),
+ SVG_ATTRIBUTE(viewBox),
+ SVG_LITERAL_ATTRIBUTE(xml:space, f_xml_space),
+ SVG_ATTRIBUTE(xmlns),
+ SVG_LITERAL_ATTRIBUTE(xmlns:xlink, f_xml_xlink)
+};
+
+DEFINE_SVG_INFO(SVG)
+
+
+bool SkSVGSVG::isFlushable() {
+ return false;
+}
+
+void SkSVGSVG::translate(SkSVGParser& parser, bool defState) {
+ SkScalar height, width;
+ SkScalar viewBox[4];
+ const char* hSuffix = SkParse::FindScalar(f_height.c_str(), &height);
+ if (strcmp(hSuffix, "pt") == 0)
+ height = SkScalarMulDiv(height, SK_Scalar1 * 72, SK_Scalar1 * 96);
+ const char* wSuffix = SkParse::FindScalar(f_width.c_str(), &width);
+ if (strcmp(wSuffix, "pt") == 0)
+ width = SkScalarMulDiv(width, SK_Scalar1 * 72, SK_Scalar1 * 96);
+ SkParse::FindScalars(f_viewBox.c_str(), viewBox, 4);
+ SkRect box;
+ box.fLeft = SkScalarDiv(viewBox[0], width);
+ box.fTop = SkScalarDiv(viewBox[1], height);
+ box.fRight = SkScalarDiv(viewBox[2], width);
+ box.fBottom = SkScalarDiv(viewBox[3], height);
+ if (box.fLeft == 0 && box.fTop == 0 &&
+ box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1)
+ return;
+ parser._startElement("matrix");
+ if (box.fLeft != 0) {
+ SkString x;
+ x.appendScalar(box.fLeft);
+ parser._addAttributeLen("translateX", x.c_str(), x.size());
+ }
+ if (box.fTop != 0) {
+ SkString y;
+ y.appendScalar(box.fTop);
+ parser._addAttributeLen("translateY", y.c_str(), y.size());
+ }
+ if (box.fRight != SK_Scalar1) {
+ SkString x;
+ x.appendScalar(box.fRight);
+ parser._addAttributeLen("scaleX", x.c_str(), x.size());
+ }
+ if (box.fBottom != SK_Scalar1) {
+ SkString y;
+ y.appendScalar(box.fBottom);
+ parser._addAttributeLen("scaleY", y.c_str(), y.size());
+ }
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGSVG.h b/libs/graphics/svg/SkSVGSVG.h
new file mode 100644
index 0000000000..0326b46f73
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSVG.h
@@ -0,0 +1,22 @@
+#ifndef SkSVGSVG_DEFINED
+#define SkSVGSVG_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGSVG : public SkSVGElement {
+ DECLARE_SVG_INFO(SVG);
+ virtual bool isFlushable();
+private:
+ SkString f_enable_background;
+ SkString f_height;
+ SkString f_overflow;
+ SkString f_width;
+ SkString f_version;
+ SkString f_viewBox;
+ SkString f_xml_space;
+ SkString f_xmlns;
+ SkString f_xml_xlink;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGSVG_DEFINED
diff --git a/libs/graphics/svg/SkSVGStop.cpp b/libs/graphics/svg/SkSVGStop.cpp
new file mode 100644
index 0000000000..f4d7308acd
--- /dev/null
+++ b/libs/graphics/svg/SkSVGStop.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGStop.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGStop::gAttributes[] = {
+ SVG_ATTRIBUTE(offset)
+};
+
+DEFINE_SVG_INFO(Stop)
+
+void SkSVGStop::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("color");
+ INHERITED::translate(parser, defState);
+ parser._addAttribute("color", parser.getPaintLast(SkSVGPaint::kStopColor));
+ parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGStop.h b/libs/graphics/svg/SkSVGStop.h
new file mode 100644
index 0000000000..e2fe273cc1
--- /dev/null
+++ b/libs/graphics/svg/SkSVGStop.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGStop_DEFINED
+#define SkSVGStop_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGStop : public SkSVGElement {
+ DECLARE_SVG_INFO(Stop);
+private:
+ SkString f_offset;
+ friend class SkSVGGradient;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGStop_DEFINED
diff --git a/libs/graphics/svg/SkSVGSymbol.cpp b/libs/graphics/svg/SkSVGSymbol.cpp
new file mode 100644
index 0000000000..54581158e3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSymbol.cpp
@@ -0,0 +1,13 @@
+#include "SkSVGSymbol.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGSymbol::gAttributes[] = {
+ SVG_ATTRIBUTE(viewBox)
+};
+
+DEFINE_SVG_INFO(Symbol)
+
+void SkSVGSymbol::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+ // !!! children need to be written into document
+}
diff --git a/libs/graphics/svg/SkSVGSymbol.h b/libs/graphics/svg/SkSVGSymbol.h
new file mode 100644
index 0000000000..f63d683e8c
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSymbol.h
@@ -0,0 +1,13 @@
+#ifndef SkSVGSymbol_DEFINED
+#define SkSVGSymbol_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGSymbol : public SkSVGElement {
+ DECLARE_SVG_INFO(Symbol);
+private:
+ SkString f_viewBox;
+ typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGSymbol_DEFINED
diff --git a/libs/graphics/svg/SkSVGText.cpp b/libs/graphics/svg/SkSVGText.cpp
new file mode 100644
index 0000000000..e8d4cd14de
--- /dev/null
+++ b/libs/graphics/svg/SkSVGText.cpp
@@ -0,0 +1,30 @@
+#include "SkSVGText.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGText::gAttributes[] = {
+ SVG_ATTRIBUTE(x),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Text)
+
+void SkSVGText::translate(SkSVGParser& parser, bool defState) {
+ parser._startElement("text");
+ INHERITED::translate(parser, defState);
+ SVG_ADD_ATTRIBUTE(x);
+ SVG_ADD_ATTRIBUTE(y);
+ SVG_ADD_ATTRIBUTE(text);
+ parser._endElement();
+}
+
+
+const SkSVGAttribute SkSVGTspan::gAttributes[] = {
+ SVG_ATTRIBUTE(x),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Tspan)
+
+void SkSVGTspan::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGText.h b/libs/graphics/svg/SkSVGText.h
new file mode 100644
index 0000000000..76703d5187
--- /dev/null
+++ b/libs/graphics/svg/SkSVGText.h
@@ -0,0 +1,23 @@
+#ifndef SkSVGText_DEFINED
+#define SkSVGText_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGText : public SkSVGElement {
+ DECLARE_SVG_INFO(Text);
+protected:
+ SkString f_x;
+ SkString f_y;
+ SkString f_text; // not an attribute
+private:
+ typedef SkSVGElement INHERITED;
+ friend class SkSVGParser;
+};
+
+class SkSVGTspan : public SkSVGText {
+ DECLARE_SVG_INFO(Tspan);
+private:
+ typedef SkSVGText INHERITED;
+};
+
+#endif // SkSVGText_DEFINED
diff --git a/libs/graphics/svg/SkSVGUse.cpp b/libs/graphics/svg/SkSVGUse.cpp
new file mode 100644
index 0000000000..4d2a6e4879
--- /dev/null
+++ b/libs/graphics/svg/SkSVGUse.cpp
@@ -0,0 +1,21 @@
+#include "SkSVGUse.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGUse::gAttributes[] = {
+ SVG_ATTRIBUTE(height),
+ SVG_ATTRIBUTE(width),
+ SVG_ATTRIBUTE(x),
+ SVG_LITERAL_ATTRIBUTE(xlink:href, f_xlink_href),
+ SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Use)
+
+void SkSVGUse::translate(SkSVGParser& parser, bool defState) {
+ INHERITED::translate(parser, defState);
+ parser._startElement("add");
+ const char* start = strchr(f_xlink_href.c_str(), '#') + 1;
+ SkASSERT(start);
+ parser._addAttributeLen("use", start, strlen(start) - 1);
+ parser._endElement(); // clip
+}
diff --git a/libs/graphics/svg/SkSVGUse.h b/libs/graphics/svg/SkSVGUse.h
new file mode 100644
index 0000000000..5ea9ac5257
--- /dev/null
+++ b/libs/graphics/svg/SkSVGUse.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGUse_DEFINED
+#define SkSVGUse_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGUse : public SkSVGElement {
+ DECLARE_SVG_INFO(Use);
+protected:
+ SkString f_height;
+ SkString f_width;
+ SkString f_x;
+ SkString f_xlink_href;
+ SkString f_y;
+private:
+ typedef SkSVGElement INHERITED;
+ friend class SkSVGClipPath;
+};
+
+#endif // SkSVGUse_DEFINED
diff --git a/libs/graphics/text/ATextEntry.h b/libs/graphics/text/ATextEntry.h
new file mode 100644
index 0000000000..0a584b721a
--- /dev/null
+++ b/libs/graphics/text/ATextEntry.h
@@ -0,0 +1,20 @@
+#ifndef ATextEntry_DEFINED
+#define ATextEntry_DEFINED
+
+#include "SkTypes.h"
+
+class SkCanavs;
+
+class ATextEntry {
+public:
+ ATextEntry();
+ ~ATextEntry();
+
+ void setUtf16(const U16 text[], size_t count);
+ void setSize(SkScalar width, SkScalar height);
+ void setSelection(int start, int stop);
+ void draw(SkCanvas*);
+ void handleKey(int key);
+};
+
+#endif
diff --git a/libs/graphics/views/SkEvent.cpp b/libs/graphics/views/SkEvent.cpp
new file mode 100644
index 0000000000..f7a9648100
--- /dev/null
+++ b/libs/graphics/views/SkEvent.cpp
@@ -0,0 +1,548 @@
+#include "SkEvent.h"
+
+void SkEvent::initialize(const char* type, size_t typeLen) {
+ fType = NULL;
+ setType(type, typeLen);
+ f32 = 0;
+#ifdef SK_DEBUG
+ fTargetID = 0;
+ fTime = 0;
+ fNextEvent = NULL;
+#endif
+ SkDEBUGCODE(fDebugTrace = false;)
+}
+
+SkEvent::SkEvent()
+{
+ initialize("", 0);
+}
+
+SkEvent::SkEvent(const SkEvent& src)
+{
+ *this = src;
+ if (((size_t) fType & 1) == 0)
+ setType(src.fType);
+}
+
+SkEvent::SkEvent(const SkString& type)
+{
+ initialize(type.c_str(), type.size());
+}
+
+SkEvent::SkEvent(const char type[])
+{
+ SkASSERT(type);
+ initialize(type, strlen(type));
+}
+
+SkEvent::~SkEvent()
+{
+ if (((size_t) fType & 1) == 0)
+ sk_free((void*) fType);
+}
+
+static size_t makeCharArray(char* buffer, size_t compact)
+{
+ size_t bits = (size_t) compact >> 1;
+ memcpy(buffer, &bits, sizeof(compact));
+ buffer[sizeof(compact)] = 0;
+ return strlen(buffer);
+}
+
+#if 0
+const char* SkEvent::getType() const
+{
+ if ((size_t) fType & 1) { // not a pointer
+ char chars[sizeof(size_t) + 1];
+ size_t len = makeCharArray(chars, (size_t) fType);
+ fType = (char*) sk_malloc_throw(len);
+ SkASSERT(((size_t) fType & 1) == 0);
+ memcpy(fType, chars, len);
+ }
+ return fType;
+}
+#endif
+
+void SkEvent::getType(SkString* str) const
+{
+ if (str)
+ {
+ if ((size_t) fType & 1) // not a pointer
+ {
+ char chars[sizeof(size_t) + 1];
+ size_t len = makeCharArray(chars, (size_t) fType);
+ str->set(chars, len);
+ }
+ else
+ str->set(fType);
+ }
+}
+
+bool SkEvent::isType(const SkString& str) const
+{
+ return this->isType(str.c_str(), str.size());
+}
+
+bool SkEvent::isType(const char type[], size_t typeLen) const
+{
+ if (typeLen == 0)
+ typeLen = strlen(type);
+ if ((size_t) fType & 1) { // not a pointer
+ char chars[sizeof(size_t) + 1];
+ size_t len = makeCharArray(chars, (size_t) fType);
+ return len == typeLen && strncmp(chars, type, typeLen) == 0;
+ }
+ return strncmp(fType, type, typeLen) == 0 && fType[typeLen] == 0;
+}
+
+void SkEvent::setType(const char type[], size_t typeLen)
+{
+ if (typeLen == 0)
+ typeLen = strlen(type);
+ if (typeLen <= sizeof(fType)) {
+ size_t slot = 0;
+ memcpy(&slot, type, typeLen);
+ if (slot << 1 >> 1 != slot)
+ goto useCharStar;
+ slot <<= 1;
+ slot |= 1;
+ fType = (char*) slot;
+ } else {
+useCharStar:
+ fType = (char*) sk_malloc_throw(typeLen + 1);
+ SkASSERT(((size_t) fType & 1) == 0);
+ memcpy(fType, type, typeLen);
+ fType[typeLen] = 0;
+ }
+}
+
+void SkEvent::setType(const SkString& type)
+{
+ setType(type.c_str());
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#include "SkParse.h"
+
+void SkEvent::inflate(const SkDOM& dom, const SkDOM::Node* node)
+{
+ const char* name = dom.findAttr(node, "type");
+ if (name)
+ this->setType(name);
+
+ const char* value;
+ if ((value = dom.findAttr(node, "fast32")) != NULL)
+ {
+ int32_t n;
+ if (SkParse::FindS32(value, &n))
+ this->setFast32(n);
+ }
+
+ for (node = dom.getFirstChild(node); node; node = dom.getNextSibling(node))
+ {
+ if (strcmp(dom.getName(node), "data"))
+ {
+ SkDEBUGCODE(SkDebugf("SkEvent::inflate unrecognized subelement <%s>\n", dom.getName(node));)
+ continue;
+ }
+
+ name = dom.findAttr(node, "name");
+ if (name == NULL)
+ {
+ SkDEBUGCODE(SkDebugf("SkEvent::inflate missing required \"name\" attribute in <data> subelement\n");)
+ continue;
+ }
+
+ if ((value = dom.findAttr(node, "s32")) != NULL)
+ {
+ int32_t n;
+ if (SkParse::FindS32(value, &n))
+ this->setS32(name, n);
+ }
+ else if ((value = dom.findAttr(node, "scalar")) != NULL)
+ {
+ SkScalar x;
+ if (SkParse::FindScalar(value, &x))
+ this->setScalar(name, x);
+ }
+ else if ((value = dom.findAttr(node, "string")) != NULL)
+ this->setString(name, value);
+#ifdef SK_DEBUG
+ else
+ {
+ SkDebugf("SkEvent::inflate <data name=\"%s\"> subelement missing required type attribute [S32 | scalar | string]\n", name);
+ }
+#endif
+ }
+}
+
+#ifdef SK_DEBUG
+
+ #ifndef SkScalarToFloat
+ #define SkScalarToFloat(x) ((x) / 65536.f)
+ #endif
+
+ void SkEvent::dump(const char title[])
+ {
+ if (title)
+ SkDebugf("%s ", title);
+
+ SkString etype;
+ this->getType(&etype);
+ SkDebugf("event<%s> fast32=%d", etype.c_str(), this->getFast32());
+
+ const SkMetaData& md = this->getMetaData();
+ SkMetaData::Iter iter(md);
+ SkMetaData::Type mtype;
+ int count;
+ const char* name;
+
+ while ((name = iter.next(&mtype, &count)) != NULL)
+ {
+ SkASSERT(count > 0);
+
+ SkDebugf(" <%s>=", name);
+ switch (mtype) {
+ case SkMetaData::kS32_Type: // vector version???
+ {
+ int32_t value;
+ md.findS32(name, &value);
+ SkDebugf("%d ", value);
+ }
+ break;
+ case SkMetaData::kScalar_Type:
+ {
+ const SkScalar* values = md.findScalars(name, &count, NULL);
+ SkDebugf("%f", SkScalarToFloat(values[0]));
+ for (int i = 1; i < count; i++)
+ SkDebugf(", %f", SkScalarToFloat(values[i]));
+ SkDebugf(" ");
+ }
+ break;
+ case SkMetaData::kString_Type:
+ {
+ const char* value = md.findString(name);
+ SkASSERT(value);
+ SkDebugf("<%s> ", value);
+ }
+ break;
+ case SkMetaData::kPtr_Type: // vector version???
+ {
+ void* value;
+ md.findPtr(name, &value);
+ SkDebugf("%p ", value);
+ }
+ break;
+ case SkMetaData::kBool_Type: // vector version???
+ {
+ bool value;
+ md.findBool(name, &value);
+ SkDebugf("%s ", value ? "true" : "false");
+ }
+ break;
+ default:
+ SkASSERT(!"unknown metadata type returned from iterator");
+ break;
+ }
+ }
+ SkDebugf("\n");
+ }
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+// #define SK_TRACE_EVENTSx
+#endif
+
+#ifdef SK_TRACE_EVENTS
+ static void event_log(const char s[])
+ {
+ SkDEBUGF(("%s\n", s));
+ }
+
+ #define EVENT_LOG(s) event_log(s)
+ #define EVENT_LOGN(s, n) do { SkString str(s); str.append(" "); str.appendS32(n); event_log(str.c_str()); } while (0)
+#else
+ #define EVENT_LOG(s)
+ #define EVENT_LOGN(s, n)
+#endif
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkTime.h"
+
+#define SK_Event_GlobalsTag SkSetFourByteTag('e', 'v', 'n', 't')
+
+class SkEvent_Globals : public SkGlobals::Rec {
+public:
+ SkMutex fEventMutex;
+ SkEvent* fEventQHead, *fEventQTail;
+ SkEvent* fDelayQHead;
+ SkDEBUGCODE(int fEventCounter;)
+};
+
+static SkGlobals::Rec* create_globals()
+{
+ SkEvent_Globals* rec = new SkEvent_Globals;
+ rec->fEventQHead = NULL;
+ rec->fEventQTail = NULL;
+ rec->fDelayQHead = NULL;
+ SkDEBUGCODE(rec->fEventCounter = 0;)
+ return rec;
+}
+
+bool SkEvent::Post(SkEvent* evt, SkEventSinkID sinkID, SkMSec delay)
+{
+ if (delay)
+ return SkEvent::PostTime(evt, sinkID, SkTime::GetMSecs() + delay);
+
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+ evt->fTargetID = sinkID;
+
+#ifdef SK_TRACE_EVENTS
+ {
+ SkString str("SkEvent::Post(");
+ str.append(evt->getType());
+ str.append(", 0x");
+ str.appendHex(sinkID);
+ str.append(", ");
+ str.appendS32(delay);
+ str.append(")");
+ event_log(str.c_str());
+ }
+#endif
+
+ globals.fEventMutex.acquire();
+ bool wasEmpty = SkEvent::Enqueue(evt);
+ globals.fEventMutex.release();
+
+ // call outside of us holding the mutex
+ if (wasEmpty)
+ SkEvent::SignalNonEmptyQueue();
+ return true;
+}
+
+#if defined(SK_SIMULATE_FAILED_MALLOC) && defined(SK_FIND_MEMORY_LEAKS)
+SkMSec gMaxDrawTime;
+#endif
+
+bool SkEvent::PostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time)
+{
+#if defined(SK_SIMULATE_FAILED_MALLOC) && defined(SK_FIND_MEMORY_LEAKS)
+ gMaxDrawTime = time;
+#endif
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+ evt->fTargetID = sinkID;
+
+#ifdef SK_TRACE_EVENTS
+ {
+ SkString str("SkEvent::Post(");
+ str.append(evt->getType());
+ str.append(", 0x");
+ str.appendHex(sinkID);
+ str.append(", ");
+ str.appendS32(time);
+ str.append(")");
+ event_log(str.c_str());
+ }
+#endif
+
+ globals.fEventMutex.acquire();
+ SkMSec queueDelay = SkEvent::EnqueueTime(evt, time);
+ globals.fEventMutex.release();
+
+ // call outside of us holding the mutex
+ if ((int32_t)queueDelay != ~0)
+ SkEvent::SignalQueueTimer(queueDelay);
+ return true;
+}
+
+bool SkEvent::Enqueue(SkEvent* evt)
+{
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+ // gEventMutex acquired by caller
+
+ SkASSERT(evt);
+
+ bool wasEmpty = globals.fEventQHead == NULL;
+
+ if (globals.fEventQTail)
+ globals.fEventQTail->fNextEvent = evt;
+ globals.fEventQTail = evt;
+ if (globals.fEventQHead == NULL)
+ globals.fEventQHead = evt;
+ evt->fNextEvent = NULL;
+
+ SkDEBUGCODE(++globals.fEventCounter);
+// SkDebugf("Enqueue: count=%d\n", gEventCounter);
+
+ return wasEmpty;
+}
+
+SkEvent* SkEvent::Dequeue(SkEventSinkID* sinkID)
+{
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+ globals.fEventMutex.acquire();
+
+ SkEvent* evt = globals.fEventQHead;
+ if (evt)
+ {
+ SkDEBUGCODE(--globals.fEventCounter);
+
+ if (sinkID)
+ *sinkID = evt->fTargetID;
+
+ globals.fEventQHead = evt->fNextEvent;
+ if (globals.fEventQHead == NULL)
+ globals.fEventQTail = NULL;
+ }
+ globals.fEventMutex.release();
+
+// SkDebugf("Dequeue: count=%d\n", gEventCounter);
+
+ return evt;
+}
+
+bool SkEvent::QHasEvents()
+{
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+ // this is not thread accurate, need a semaphore for that
+ return globals.fEventQHead != NULL;
+}
+
+#ifdef SK_TRACE_EVENTS
+ static int gDelayDepth;
+#endif
+
+SkMSec SkEvent::EnqueueTime(SkEvent* evt, SkMSec time)
+{
+#ifdef SK_TRACE_EVENTS
+ SkDebugf("enqueue-delay %s %d (%d)", evt->getType(), time, gDelayDepth);
+ const char* idStr = evt->findString("id");
+ if (idStr)
+ SkDebugf(" (%s)", idStr);
+ SkDebugf("\n");
+ ++gDelayDepth;
+#endif
+
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+ // gEventMutex acquired by caller
+
+ SkEvent* curr = globals.fDelayQHead;
+ SkEvent* prev = NULL;
+
+ while (curr)
+ {
+ if (SkMSec_LT(time, curr->fTime))
+ break;
+ prev = curr;
+ curr = curr->fNextEvent;
+ }
+
+ evt->fTime = time;
+ evt->fNextEvent = curr;
+ if (prev == NULL)
+ globals.fDelayQHead = evt;
+ else
+ prev->fNextEvent = evt;
+
+ SkMSec delay = globals.fDelayQHead->fTime - SkTime::GetMSecs();
+ if ((int32_t)delay <= 0)
+ delay = 1;
+ return delay;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#include "SkEventSink.h"
+
+bool SkEvent::ProcessEvent()
+{
+ SkEventSinkID sinkID;
+ SkEvent* evt = SkEvent::Dequeue(&sinkID);
+ SkAutoTDelete<SkEvent> autoDelete(evt);
+ bool again = false;
+
+ EVENT_LOGN("ProcessEvent", (int32_t)evt);
+
+ if (evt)
+ {
+ (void)SkEventSink::DoEvent(*evt, sinkID);
+ again = SkEvent::QHasEvents();
+ }
+ return again;
+}
+
+void SkEvent::ServiceQueueTimer()
+{
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+ globals.fEventMutex.acquire();
+
+ bool wasEmpty = false;
+ SkMSec now = SkTime::GetMSecs();
+ SkEvent* evt = globals.fDelayQHead;
+
+ while (evt)
+ {
+ if (SkMSec_LT(now, evt->fTime))
+ break;
+
+#ifdef SK_TRACE_EVENTS
+ --gDelayDepth;
+ SkDebugf("dequeue-delay %s (%d)", evt->getType(), gDelayDepth);
+ const char* idStr = evt->findString("id");
+ if (idStr)
+ SkDebugf(" (%s)", idStr);
+ SkDebugf("\n");
+#endif
+
+ SkEvent* next = evt->fNextEvent;
+ if (SkEvent::Enqueue(evt))
+ wasEmpty = true;
+ evt = next;
+ }
+ globals.fDelayQHead = evt;
+
+ SkMSec time = evt ? evt->fTime - now : 0;
+
+ globals.fEventMutex.release();
+
+ if (wasEmpty)
+ SkEvent::SignalNonEmptyQueue();
+
+ SkEvent::SignalQueueTimer(time);
+}
+
+////////////////////////////////////////////////////////////////
+
+void SkEvent::Init()
+{
+}
+
+void SkEvent::Term()
+{
+ SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+ SkEvent* evt = globals.fEventQHead;
+ while (evt)
+ {
+ SkEvent* next = evt->fNextEvent;
+ delete evt;
+ evt = next;
+ }
+
+ evt = globals.fDelayQHead;
+ while (evt)
+ {
+ SkEvent* next = evt->fNextEvent;
+ delete evt;
+ evt = next;
+ }
+}
+
diff --git a/libs/graphics/views/SkEventSink.cpp b/libs/graphics/views/SkEventSink.cpp
new file mode 100644
index 0000000000..e2a45f0619
--- /dev/null
+++ b/libs/graphics/views/SkEventSink.cpp
@@ -0,0 +1,328 @@
+#include "SkEventSink.h"
+#include "SkTagList.h"
+#include "SkThread.h"
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkTime.h"
+
+#define SK_EventSink_GlobalsTag SkSetFourByteTag('e', 'v', 's', 'k')
+
+class SkEventSink_Globals : public SkGlobals::Rec {
+public:
+ SkMutex fSinkMutex;
+ SkEventSinkID fNextSinkID;
+ SkEventSink* fSinkHead;
+};
+
+static SkGlobals::Rec* create_globals()
+{
+ SkEventSink_Globals* rec = new SkEventSink_Globals;
+ rec->fNextSinkID = 0;
+ rec->fSinkHead = nil;
+ return rec;
+}
+
+SkEventSink::SkEventSink() : fTagHead(nil)
+{
+ SkEventSink_Globals& globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+
+ globals.fSinkMutex.acquire();
+
+ fID = ++globals.fNextSinkID;
+ fNextSink = globals.fSinkHead;
+ globals.fSinkHead = this;
+
+ globals.fSinkMutex.release();
+}
+
+SkEventSink::~SkEventSink()
+{
+ SkEventSink_Globals& globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+
+ if (fTagHead)
+ SkTagList::DeleteAll(fTagHead);
+
+ globals.fSinkMutex.acquire();
+
+ SkEventSink* sink = globals.fSinkHead;
+ SkEventSink* prev = nil;
+
+ for (;;)
+ {
+ SkEventSink* next = sink->fNextSink;
+ if (sink == this)
+ {
+ if (prev)
+ prev->fNextSink = next;
+ else
+ globals.fSinkHead = next;
+ break;
+ }
+ prev = sink;
+ sink = next;
+ }
+ globals.fSinkMutex.release();
+}
+
+bool SkEventSink::doEvent(const SkEvent& evt)
+{
+ return this->onEvent(evt);
+}
+
+bool SkEventSink::doQuery(SkEvent* evt)
+{
+ SkASSERT(evt);
+ return this->onQuery(evt);
+}
+
+bool SkEventSink::onEvent(const SkEvent&)
+{
+ return false;
+}
+
+bool SkEventSink::onQuery(SkEvent*)
+{
+ return false;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkTagList* SkEventSink::findTagList(U8CPU tag) const
+{
+ return fTagHead ? SkTagList::Find(fTagHead, tag) : nil;
+}
+
+void SkEventSink::addTagList(SkTagList* rec)
+{
+ SkASSERT(rec);
+ SkASSERT(fTagHead == nil || SkTagList::Find(fTagHead, rec->fTag) == nil);
+
+ rec->fNext = fTagHead;
+ fTagHead = rec;
+}
+
+void SkEventSink::removeTagList(U8CPU tag)
+{
+ if (fTagHead)
+ SkTagList::DeleteTag(&fTagHead, tag);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+struct SkListenersTagList : SkTagList {
+ SkListenersTagList(U16CPU count) : SkTagList(kListeners_SkTagList)
+ {
+ fExtra16 = SkToU16(count);
+ fIDs = (SkEventSinkID*)sk_malloc_throw(count * sizeof(SkEventSinkID));
+ }
+ virtual ~SkListenersTagList()
+ {
+ sk_free(fIDs);
+ }
+
+ int countListners() const { return fExtra16; }
+
+ int find(SkEventSinkID id) const
+ {
+ const SkEventSinkID* idptr = fIDs;
+ for (int i = fExtra16 - 1; i >= 0; --i)
+ if (idptr[i] == id)
+ return i;
+ return -1;
+ }
+
+ SkEventSinkID* fIDs;
+};
+
+void SkEventSink::addListenerID(SkEventSinkID id)
+{
+ if (id == 0)
+ return;
+
+ SkListenersTagList* prev = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+ int count = 0;
+
+ if (prev)
+ {
+ if (prev->find(id) >= 0)
+ return;
+ count = prev->countListners();
+ }
+
+ SkListenersTagList* next = SkNEW_ARGS(SkListenersTagList, (count + 1));
+
+ if (prev)
+ {
+ memcpy(next->fIDs, prev->fIDs, count * sizeof(SkEventSinkID));
+ this->removeTagList(kListeners_SkTagList);
+ }
+ next->fIDs[count] = id;
+ this->addTagList(next);
+}
+
+void SkEventSink::copyListeners(const SkEventSink& sink)
+{
+ SkListenersTagList* sinkList = (SkListenersTagList*)sink.findTagList(kListeners_SkTagList);
+ if (sinkList == nil)
+ return;
+ SkASSERT(sinkList->countListners() > 0);
+ const SkEventSinkID* iter = sinkList->fIDs;
+ const SkEventSinkID* stop = iter + sinkList->countListners();
+ while (iter < stop)
+ addListenerID(*iter++);
+}
+
+void SkEventSink::removeListenerID(SkEventSinkID id)
+{
+ if (id == 0)
+ return;
+
+ SkListenersTagList* list = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+
+ if (list == nil)
+ return;
+
+ int index = list->find(id);
+ if (index >= 0)
+ {
+ int count = list->countListners();
+ SkASSERT(count > 0);
+ if (count == 1)
+ this->removeTagList(kListeners_SkTagList);
+ else
+ {
+ // overwrite without resize/reallocating our struct (for speed)
+ list->fIDs[index] = list->fIDs[count - 1];
+ list->fExtra16 = SkToU16(count - 1);
+ }
+ }
+}
+
+bool SkEventSink::hasListeners() const
+{
+ return this->findTagList(kListeners_SkTagList) != nil;
+}
+
+void SkEventSink::postToListeners(const SkEvent& evt, SkMSec delay)
+{
+ SkListenersTagList* list = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+ if (list)
+ {
+ SkASSERT(list->countListners() > 0);
+ const SkEventSinkID* iter = list->fIDs;
+ const SkEventSinkID* stop = iter + list->countListners();
+ while (iter < stop)
+ (SkNEW_ARGS(SkEvent, (evt)))->post(*iter++, delay);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkEventSink::EventResult SkEventSink::DoEvent(const SkEvent& evt, SkEventSinkID sinkID)
+{
+ SkEventSink* sink = SkEventSink::FindSink(sinkID);
+
+ if (sink)
+ {
+#ifdef SK_DEBUG
+ if (evt.isDebugTrace())
+ {
+ SkString etype;
+ evt.getType(&etype);
+ SkDebugf("SkEventTrace: dispatching event <%s> to 0x%x", etype.c_str(), sinkID);
+ const char* idStr = evt.findString("id");
+ if (idStr)
+ SkDebugf(" (%s)", idStr);
+ SkDebugf("\n");
+ }
+#endif
+ return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult;
+ }
+ else
+ {
+#ifdef SK_DEBUG
+ if (sinkID)
+ SkDebugf("DoEvent: Can't find sink for ID(%x)\n", sinkID);
+ else
+ SkDebugf("Event sent to 0 sinkID\n");
+
+ if (evt.isDebugTrace())
+ {
+ SkString etype;
+ evt.getType(&etype);
+ SkDebugf("SkEventTrace: eventsink not found <%s> for 0x%x\n", etype.c_str(), sinkID);
+ }
+#endif
+ return kSinkNotFound_EventResult;
+ }
+}
+
+SkEventSink* SkEventSink::FindSink(SkEventSinkID sinkID)
+{
+ if (sinkID == 0)
+ return 0;
+
+ SkEventSink_Globals& globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+ SkAutoMutexAcquire ac(globals.fSinkMutex);
+ SkEventSink* sink = globals.fSinkHead;
+
+ while (sink)
+ {
+ if (sink->getSinkID() == sinkID)
+ return sink;
+ sink = sink->fNextSink;
+ }
+ return nil;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#if 0 // experimental, not tested
+
+#include "SkThread.h"
+#include "SkTDict.h"
+
+#define kMinStringBufferSize 128
+static SkMutex gNamedSinkMutex;
+static SkTDict<SkEventSinkID> gNamedSinkIDs(kMinStringBufferSize);
+
+/** Register a name/id pair with the system. If the name already exists,
+ replace its ID with the new id. This pair will persist until UnregisterNamedSink()
+ is called.
+*/
+void SkEventSink::RegisterNamedSinkID(const char name[], SkEventSinkID id)
+{
+ if (id && name && *name)
+ {
+ SkAutoMutexAcquire ac(gNamedSinkMutex);
+ gNamedSinkIDs.set(name, id);
+ }
+}
+
+/** Return the id that matches the specified name (from a previous call to
+ RegisterNamedSinkID(). If no match is found, return 0
+*/
+SkEventSinkID SkEventSink::FindNamedSinkID(const char name[])
+{
+ SkEventSinkID id = 0;
+
+ if (name && *name)
+ {
+ SkAutoMutexAcquire ac(gNamedSinkMutex);
+ (void)gNamedSinkIDs.find(name, &id);
+ }
+ return id;
+}
+
+/** Remove all name/id pairs from the system. This is call internally
+ on shutdown, to ensure no memory leaks. It should not be called
+ before shutdown.
+*/
+void SkEventSink::RemoveAllNamedSinkIDs()
+{
+ SkAutoMutexAcquire ac(gNamedSinkMutex);
+ (void)gNamedSinkIDs.reset();
+}
+#endif
diff --git a/libs/graphics/views/SkMetaData.cpp b/libs/graphics/views/SkMetaData.cpp
new file mode 100644
index 0000000000..8692979dc5
--- /dev/null
+++ b/libs/graphics/views/SkMetaData.cpp
@@ -0,0 +1,388 @@
+#include "SkMetaData.h"
+
+SkMetaData::SkMetaData() : fRec(NULL)
+{
+}
+
+SkMetaData::SkMetaData(const SkMetaData& src) : fRec(NULL)
+{
+ *this = src;
+}
+
+SkMetaData::~SkMetaData()
+{
+ this->reset();
+}
+
+void SkMetaData::reset()
+{
+ Rec* rec = fRec;
+ while (rec)
+ {
+ Rec* next = rec->fNext;
+ Rec::Free(rec);
+ rec = next;
+ }
+ fRec = NULL;
+}
+
+SkMetaData& SkMetaData::operator=(const SkMetaData& src)
+{
+ this->reset();
+
+ const Rec* rec = src.fRec;
+ while (rec)
+ {
+ this->set(rec->name(), rec->data(), rec->fDataLen, (Type)rec->fType, rec->fDataCount);
+ rec = rec->fNext;
+ }
+ return *this;
+}
+
+void SkMetaData::setS32(const char name[], int32_t value)
+{
+ (void)this->set(name, &value, sizeof(int32_t), kS32_Type, 1);
+}
+
+void SkMetaData::setScalar(const char name[], SkScalar value)
+{
+ (void)this->set(name, &value, sizeof(SkScalar), kScalar_Type, 1);
+}
+
+SkScalar* SkMetaData::setScalars(const char name[], int count, const SkScalar values[])
+{
+ SkASSERT(count > 0);
+ if (count > 0)
+ return (SkScalar*)this->set(name, values, sizeof(SkScalar), kScalar_Type, count);
+ return NULL;
+}
+
+void SkMetaData::setString(const char name[], const char value[])
+{
+ (void)this->set(name, value, sizeof(char), kString_Type, strlen(value) + 1);
+}
+
+void SkMetaData::setPtr(const char name[], void* ptr)
+{
+ (void)this->set(name, &ptr, sizeof(void*), kPtr_Type, 1);
+}
+
+void SkMetaData::setBool(const char name[], bool value)
+{
+ (void)this->set(name, &value, sizeof(bool), kBool_Type, 1);
+}
+
+void* SkMetaData::set(const char name[], const void* data, size_t dataSize, Type type, int count)
+{
+ SkASSERT(name);
+ SkASSERT(dataSize);
+ SkASSERT(count > 0);
+
+ (void)this->remove(name, type);
+
+ size_t len = strlen(name);
+ Rec* rec = Rec::Alloc(sizeof(Rec) + dataSize * count + len + 1);
+
+#ifndef SK_DEBUG
+ rec->fType = SkToU8(type);
+#else
+ rec->fType = type;
+#endif
+ rec->fDataLen = SkToU8(dataSize);
+ rec->fDataCount = SkToU16(count);
+ if (data)
+ memcpy(rec->data(), data, dataSize * count);
+ memcpy(rec->name(), name, len + 1);
+
+#ifdef SK_DEBUG
+ rec->fName = rec->name();
+ switch (type) {
+ case kS32_Type:
+ rec->fData.fS32 = *(const int32_t*)rec->data();
+ break;
+ case kScalar_Type:
+ rec->fData.fScalar = *(const SkScalar*)rec->data();
+ break;
+ case kString_Type:
+ rec->fData.fString = (const char*)rec->data();
+ break;
+ case kPtr_Type:
+ rec->fData.fPtr = *(void**)rec->data();
+ break;
+ case kBool_Type:
+ rec->fData.fBool = *(const bool*)rec->data();
+ break;
+ default:
+ SkASSERT(!"bad type");
+ break;
+ }
+#endif
+
+ rec->fNext = fRec;
+ fRec = rec;
+ return rec->data();
+}
+
+bool SkMetaData::findS32(const char name[], int32_t* value) const
+{
+ const Rec* rec = this->find(name, kS32_Type);
+ if (rec)
+ {
+ SkASSERT(rec->fDataCount == 1);
+ if (value)
+ *value = *(const int32_t*)rec->data();
+ return true;
+ }
+ return false;
+}
+
+bool SkMetaData::findScalar(const char name[], SkScalar* value) const
+{
+ const Rec* rec = this->find(name, kScalar_Type);
+ if (rec)
+ {
+ SkASSERT(rec->fDataCount == 1);
+ if (value)
+ *value = *(const SkScalar*)rec->data();
+ return true;
+ }
+ return false;
+}
+
+const SkScalar* SkMetaData::findScalars(const char name[], int* count, SkScalar values[]) const
+{
+ const Rec* rec = this->find(name, kScalar_Type);
+ if (rec)
+ {
+ if (count)
+ *count = rec->fDataCount;
+ if (values)
+ memcpy(values, rec->data(), rec->fDataCount * rec->fDataLen);
+ return (const SkScalar*)rec->data();
+ }
+ return NULL;
+}
+
+bool SkMetaData::findPtr(const char name[], void** value) const
+{
+ const Rec* rec = this->find(name, kPtr_Type);
+ if (rec)
+ {
+ SkASSERT(rec->fDataCount == 1);
+ if (value)
+ *value = *(void**)rec->data();
+ return true;
+ }
+ return false;
+}
+
+const char* SkMetaData::findString(const char name[]) const
+{
+ const Rec* rec = this->find(name, kString_Type);
+ SkASSERT(rec == NULL || rec->fDataLen == sizeof(char));
+ return rec ? (const char*)rec->data() : NULL;
+}
+
+bool SkMetaData::findBool(const char name[], bool* value) const
+{
+ const Rec* rec = this->find(name, kBool_Type);
+ if (rec)
+ {
+ SkASSERT(rec->fDataCount == 1);
+ if (value)
+ *value = *(const bool*)rec->data();
+ return true;
+ }
+ return false;
+}
+
+const SkMetaData::Rec* SkMetaData::find(const char name[], Type type) const
+{
+ const Rec* rec = fRec;
+ while (rec)
+ {
+ if (rec->fType == type && !strcmp(rec->name(), name))
+ return rec;
+ rec = rec->fNext;
+ }
+ return NULL;
+}
+
+bool SkMetaData::remove(const char name[], Type type)
+{
+ Rec* rec = fRec;
+ Rec* prev = NULL;
+ while (rec)
+ {
+ Rec* next = rec->fNext;
+ if (rec->fType == type && !strcmp(rec->name(), name))
+ {
+ if (prev)
+ prev->fNext = next;
+ else
+ fRec = next;
+ Rec::Free(rec);
+ return true;
+ }
+ prev = rec;
+ rec = next;
+ }
+ return false;
+}
+
+bool SkMetaData::removeS32(const char name[])
+{
+ return this->remove(name, kS32_Type);
+}
+
+bool SkMetaData::removeScalar(const char name[])
+{
+ return this->remove(name, kScalar_Type);
+}
+
+bool SkMetaData::removeString(const char name[])
+{
+ return this->remove(name, kString_Type);
+}
+
+bool SkMetaData::removePtr(const char name[])
+{
+ return this->remove(name, kPtr_Type);
+}
+
+bool SkMetaData::removeBool(const char name[])
+{
+ return this->remove(name, kBool_Type);
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+SkMetaData::Iter::Iter(const SkMetaData& metadata)
+{
+ fRec = metadata.fRec;
+}
+
+void SkMetaData::Iter::reset(const SkMetaData& metadata)
+{
+ fRec = metadata.fRec;
+}
+
+const char* SkMetaData::Iter::next(SkMetaData::Type* t, int* count)
+{
+ const char* name = NULL;
+
+ if (fRec)
+ {
+ if (t)
+ *t = (SkMetaData::Type)fRec->fType;
+ if (count)
+ *count = fRec->fDataCount;
+ name = fRec->name();
+
+ fRec = fRec->fNext;
+ }
+ return name;
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+SkMetaData::Rec* SkMetaData::Rec::Alloc(size_t size)
+{
+ return (Rec*)sk_malloc_throw(size);
+}
+
+void SkMetaData::Rec::Free(Rec* rec)
+{
+ sk_free(rec);
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkMetaData::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkMetaData m1;
+
+ SkASSERT(!m1.findS32("int"));
+ SkASSERT(!m1.findScalar("scalar"));
+ SkASSERT(!m1.findString("hello"));
+ SkASSERT(!m1.removeS32("int"));
+ SkASSERT(!m1.removeScalar("scalar"));
+ SkASSERT(!m1.removeString("hello"));
+ SkASSERT(!m1.removeString("true"));
+ SkASSERT(!m1.removeString("false"));
+
+ m1.setS32("int", 12345);
+ m1.setScalar("scalar", SK_Scalar1 * 42);
+ m1.setString("hello", "world");
+ m1.setPtr("ptr", &m1);
+ m1.setBool("true", true);
+ m1.setBool("false", false);
+
+ int32_t n;
+ SkScalar s;
+
+ m1.setScalar("scalar", SK_Scalar1/2);
+
+ SkASSERT(m1.findS32("int", &n) && n == 12345);
+ SkASSERT(m1.findScalar("scalar", &s) && s == SK_Scalar1/2);
+ SkASSERT(!strcmp(m1.findString("hello"), "world"));
+ SkASSERT(m1.hasBool("true", true));
+ SkASSERT(m1.hasBool("false", false));
+
+ Iter iter(m1);
+ const char* name;
+
+ static const struct {
+ const char* fName;
+ SkMetaData::Type fType;
+ int fCount;
+ } gElems[] = {
+ { "int", SkMetaData::kS32_Type, 1 },
+ { "scalar", SkMetaData::kScalar_Type, 1 },
+ { "ptr", SkMetaData::kPtr_Type, 1 },
+ { "hello", SkMetaData::kString_Type, sizeof("world") },
+ { "true", SkMetaData::kBool_Type, 1 },
+ { "false", SkMetaData::kBool_Type, 1 }
+ };
+
+ int loop = 0;
+ int count;
+ SkMetaData::Type t;
+ while ((name = iter.next(&t, &count)) != NULL)
+ {
+ int match = 0;
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gElems); i++)
+ {
+ if (!strcmp(name, gElems[i].fName))
+ {
+ match += 1;
+ SkASSERT(gElems[i].fType == t);
+ SkASSERT(gElems[i].fCount == count);
+ }
+ }
+ SkASSERT(match == 1);
+ loop += 1;
+ }
+ SkASSERT(loop == SK_ARRAY_COUNT(gElems));
+
+ SkASSERT(m1.removeS32("int"));
+ SkASSERT(m1.removeScalar("scalar"));
+ SkASSERT(m1.removeString("hello"));
+ SkASSERT(m1.removeBool("true"));
+ SkASSERT(m1.removeBool("false"));
+
+ SkASSERT(!m1.findS32("int"));
+ SkASSERT(!m1.findScalar("scalar"));
+ SkASSERT(!m1.findString("hello"));
+ SkASSERT(!m1.findBool("true"));
+ SkASSERT(!m1.findBool("false"));
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/views/SkTagList.cpp b/libs/graphics/views/SkTagList.cpp
new file mode 100644
index 0000000000..42a35038df
--- /dev/null
+++ b/libs/graphics/views/SkTagList.cpp
@@ -0,0 +1,54 @@
+#include "SkTagList.h"
+
+SkTagList::~SkTagList()
+{
+}
+
+SkTagList* SkTagList::Find(SkTagList* rec, U8CPU tag)
+{
+ SkASSERT(tag < kSkTagListCount);
+
+ while (rec != nil)
+ {
+ if (rec->fTag == tag)
+ break;
+ rec = rec->fNext;
+ }
+ return rec;
+}
+
+void SkTagList::DeleteTag(SkTagList** head, U8CPU tag)
+{
+ SkASSERT(tag < kSkTagListCount);
+
+ SkTagList* rec = *head;
+ SkTagList* prev = nil;
+
+ while (rec != nil)
+ {
+ SkTagList* next = rec->fNext;
+
+ if (rec->fTag == tag)
+ {
+ if (prev)
+ prev->fNext = next;
+ else
+ *head = next;
+ delete rec;
+ break;
+ }
+ prev = rec;
+ rec = next;
+ }
+}
+
+void SkTagList::DeleteAll(SkTagList* rec)
+{
+ while (rec)
+ {
+ SkTagList* next = rec->fNext;
+ delete rec;
+ rec = next;
+ }
+}
+
diff --git a/libs/graphics/views/SkTagList.h b/libs/graphics/views/SkTagList.h
new file mode 100644
index 0000000000..937c030f96
--- /dev/null
+++ b/libs/graphics/views/SkTagList.h
@@ -0,0 +1,34 @@
+#ifndef SkTagList_DEFINED
+#define SkTagList_DEFINED
+
+#include "SkTypes.h"
+
+enum SkTagListEnum {
+ kListeners_SkTagList,
+ kViewLayout_SkTagList,
+ kViewArtist_SkTagList,
+
+ kSkTagListCount
+};
+
+struct SkTagList {
+ SkTagList* fNext;
+ U16 fExtra16;
+ U8 fExtra8;
+ U8 fTag;
+
+ SkTagList(U8CPU tag) : fTag(SkToU8(tag))
+ {
+ SkASSERT(tag < kSkTagListCount);
+ fNext = nil;
+ fExtra16 = 0;
+ fExtra8 = 0;
+ }
+ virtual ~SkTagList();
+
+ static SkTagList* Find(SkTagList* head, U8CPU tag);
+ static void DeleteTag(SkTagList** headptr, U8CPU tag);
+ static void DeleteAll(SkTagList* head);
+};
+
+#endif
diff --git a/libs/graphics/views/SkTextBox.cpp b/libs/graphics/views/SkTextBox.cpp
new file mode 100644
index 0000000000..01d5dbe803
--- /dev/null
+++ b/libs/graphics/views/SkTextBox.cpp
@@ -0,0 +1,195 @@
+#include "SkTextBox.h"
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+static inline int is_ws(int c)
+{
+ return !((c - 1) >> 5);
+}
+
+static size_t linebreak(const char text[], const char stop[], const SkPaint& paint, SkScalar margin)
+{
+ const char* start = text;
+
+ SkAutoGlyphCache ac(paint, nil);
+ SkGlyphCache* cache = ac.getCache();
+ SkFixed w = 0;
+ SkFixed limit = SkScalarToFixed(margin);
+
+ const char* word_start = text;
+ int prevWS = true;
+
+ while (text < stop)
+ {
+ const char* prevText = text;
+ SkUnichar uni = SkUTF8_NextUnichar(&text);
+ int currWS = is_ws(uni);
+
+ if (!currWS && prevWS)
+ word_start = prevText;
+ prevWS = currWS;
+
+ w += cache->getMetrics(uni).fAdvanceX;
+ if (w > limit)
+ {
+ if (currWS) // eat the rest of the whitespace
+ {
+ while (text < stop && is_ws(SkUTF8_ToUnichar(text)))
+ text += SkUTF8_CountUTF8Bytes(text);
+ }
+ else // backup until a whitespace (or 1 char)
+ {
+ if (word_start == start)
+ {
+ if (prevText > start)
+ text = prevText;
+ }
+ else
+ text = word_start;
+ }
+ break;
+ }
+ }
+ return text - start;
+}
+
+int SkTextLineBreaker::CountLines(const char text[], size_t len, const SkPaint& paint, SkScalar width)
+{
+ const char* stop = text + len;
+ int count = 0;
+
+ if (width > 0)
+ {
+ do {
+ count += 1;
+ text += linebreak(text, stop, paint, width);
+ } while (text < stop);
+ }
+ return count;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+SkTextBox::SkTextBox()
+{
+ fBox.setEmpty();
+ fSpacingMul = SK_Scalar1;
+ fSpacingAdd = 0;
+ fMode = kLineBreak_Mode;
+ fSpacingAlign = kStart_SpacingAlign;
+}
+
+void SkTextBox::setMode(Mode mode)
+{
+ SkASSERT((unsigned)mode < kModeCount);
+ fMode = SkToU8(mode);
+}
+
+void SkTextBox::setSpacingAlign(SpacingAlign align)
+{
+ SkASSERT((unsigned)align < kSpacingAlignCount);
+ fSpacingAlign = SkToU8(align);
+}
+
+void SkTextBox::getBox(SkRect* box) const
+{
+ if (box)
+ *box = fBox;
+}
+
+void SkTextBox::setBox(const SkRect& box)
+{
+ fBox = box;
+}
+
+void SkTextBox::setBox(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+ fBox.set(left, top, right, bottom);
+}
+
+void SkTextBox::getSpacing(SkScalar* mul, SkScalar* add) const
+{
+ if (mul)
+ *mul = fSpacingMul;
+ if (add)
+ *add = fSpacingAdd;
+}
+
+void SkTextBox::setSpacing(SkScalar mul, SkScalar add)
+{
+ fSpacingMul = mul;
+ fSpacingAdd = add;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkTextBox::draw(SkCanvas* canvas, const char text[], size_t len, const SkPaint& paint)
+{
+ SkASSERT(canvas && &paint && (text || len == 0));
+
+ SkScalar marginWidth = fBox.width();
+
+ if (marginWidth <= 0 || len == 0)
+ return;
+
+ const char* textStop = text + len;
+
+ SkScalar x, y, spacing, height, before, after;
+
+ switch (paint.getTextAlign()) {
+ case SkPaint::kLeft_Align:
+ x = 0;
+ break;
+ case SkPaint::kCenter_Align:
+ x = SkScalarHalf(marginWidth);
+ break;
+ default:
+ x = marginWidth;
+ break;
+ }
+ x += fBox.fLeft;
+
+ paint.measureText(nil, 0, &before, &after);
+ spacing = SkScalarMul(after - before, fSpacingMul) + fSpacingAdd;
+ height = fBox.height();
+
+ // compute Y position for first line
+ {
+ SkScalar textHeight = after - before;
+
+ if (fMode == kLineBreak_Mode && fSpacingAlign != kStart_SpacingAlign)
+ {
+ int count = SkTextLineBreaker::CountLines(text, textStop - text, paint, marginWidth);
+ SkASSERT(count > 0);
+ textHeight += spacing * (count - 1);
+ }
+
+ switch (fSpacingAlign) {
+ case kStart_SpacingAlign:
+ y = 0;
+ break;
+ case kCenter_SpacingAlign:
+ y = SkScalarHalf(height - textHeight);
+ break;
+ default:
+ SkASSERT(fSpacingAlign == kEnd_SpacingAlign);
+ y = height - textHeight;
+ break;
+ }
+ y += fBox.fTop - before;
+ }
+
+ for (;;)
+ {
+ len = linebreak(text, textStop, paint, marginWidth);
+ if (y + after > 0)
+ canvas->drawText(text, len, x, y, paint);
+ text += len;
+ if (text >= textStop)
+ break;
+ y += spacing;
+ if (y + before >= height)
+ break;
+ }
+}
+
diff --git a/libs/graphics/xml/SkBML_Verbs.h b/libs/graphics/xml/SkBML_Verbs.h
new file mode 100644
index 0000000000..b23c4dec18
--- /dev/null
+++ b/libs/graphics/xml/SkBML_Verbs.h
@@ -0,0 +1,16 @@
+#ifndef SkBML_Verbs_DEFINED
+#define SkBML_Verbs_DEFINED
+
+enum Verbs {
+ kStartElem_Value_Verb,
+ kStartElem_Index_Verb,
+ kEndElem_Verb,
+ kAttr_Value_Value_Verb,
+ kAttr_Value_Index_Verb,
+ kAttr_Index_Value_Verb,
+ kAttr_Index_Index_Verb,
+
+ kVerbCount
+};
+
+#endif // SkBML_Verbs_DEFINED
diff --git a/libs/graphics/xml/SkBML_XMLParser.cpp b/libs/graphics/xml/SkBML_XMLParser.cpp
new file mode 100644
index 0000000000..7901565a8f
--- /dev/null
+++ b/libs/graphics/xml/SkBML_XMLParser.cpp
@@ -0,0 +1,175 @@
+#include "SkBML_XMLParser.h"
+#include "SkBML_Verbs.h"
+#include "SkStream.h"
+#include "SkXMLWriter.h"
+
+static U8 rbyte(SkStream& s)
+{
+ U8 b;
+ size_t size = s.read(&b, 1);
+ SkASSERT(size == 1);
+ return b;
+}
+
+static int rdata(SkStream& s, int data)
+{
+ SkASSERT((data & ~31) == 0);
+ if (data == 31)
+ {
+ data = rbyte(s);
+ if (data == 0xFF)
+ {
+ data = rbyte(s);
+ data = (data << 8) | rbyte(s);
+ }
+ }
+ return data;
+}
+
+static void set(char* array[256], int index, SkStream& s, int data)
+{
+ SkASSERT((unsigned)index <= 255);
+
+ size_t size = rdata(s, data);
+
+ if (array[index] == nil)
+ array[index] = (char*)sk_malloc_throw(size + 1);
+ else
+ {
+ if (strlen(array[index]) < size)
+ array[index] = (char*)sk_realloc_throw(array[index], size + 1);
+ }
+
+ s.read(array[index], size);
+ array[index][size] = 0;
+}
+
+static void freeAll(char* array[256])
+{
+ for (int i = 0; i < 256; i++)
+ sk_free(array[i]);
+}
+
+struct BMLW {
+ char* fElems[256];
+ char* fNames[256];
+ char* fValues[256];
+
+ // important that these are U8, so we get automatic wrap-around
+ U8 fNextElem, fNextName, fNextValue;
+
+ BMLW()
+ {
+ memset(fElems, 0, sizeof(fElems));
+ memset(fNames, 0, sizeof(fNames));
+ memset(fValues, 0, sizeof(fValues));
+
+ fNextElem = fNextName = fNextValue = 0;
+ }
+ ~BMLW()
+ {
+ freeAll(fElems);
+ freeAll(fNames);
+ freeAll(fValues);
+ }
+};
+
+static void rattr(unsigned verb, SkStream& s, BMLW& rec, SkXMLWriter& writer)
+{
+ int data = verb & 31;
+ verb >>= 5;
+
+ int nameIndex, valueIndex;
+
+ switch (verb) {
+ case kAttr_Value_Value_Verb:
+ nameIndex = rec.fNextName; // record before the ++
+ set(rec.fNames, rec.fNextName++, s, data);
+ valueIndex = rec.fNextValue; // record before the ++
+ set(rec.fValues, rec.fNextValue++, s, 31);
+ break;
+ case kAttr_Value_Index_Verb:
+ nameIndex = rec.fNextName; // record before the ++
+ set(rec.fNames, rec.fNextName++, s, data);
+ valueIndex = rbyte(s);
+ break;
+ case kAttr_Index_Value_Verb:
+ nameIndex = rdata(s, data);
+ valueIndex = rec.fNextValue; // record before the ++
+ set(rec.fValues, rec.fNextValue++, s, 31);
+ break;
+ case kAttr_Index_Index_Verb:
+ nameIndex = rdata(s, data);
+ valueIndex = rbyte(s);
+ break;
+ default:
+ SkASSERT(!"bad verb");
+ return;
+ }
+ writer.addAttribute(rec.fNames[nameIndex], rec.fValues[valueIndex]);
+}
+
+static void relem(unsigned verb, SkStream& s, BMLW& rec, SkXMLWriter& writer)
+{
+ int data = verb & 31;
+ verb >>= 5;
+
+ int elemIndex;
+
+ if (verb == kStartElem_Value_Verb)
+ {
+ elemIndex = rec.fNextElem; // record before the ++
+ set(rec.fElems, rec.fNextElem++, s, data);
+ }
+ else
+ {
+ SkASSERT(verb == kStartElem_Index_Verb);
+ elemIndex = rdata(s, data);
+ }
+
+ writer.startElement(rec.fElems[elemIndex]);
+
+ for (;;)
+ {
+ verb = rbyte(s);
+ switch (verb >> 5) {
+ case kAttr_Value_Value_Verb:
+ case kAttr_Value_Index_Verb:
+ case kAttr_Index_Value_Verb:
+ case kAttr_Index_Index_Verb:
+ rattr(verb, s, rec, writer);
+ break;
+ case kStartElem_Value_Verb:
+ case kStartElem_Index_Verb:
+ relem(verb, s, rec, writer);
+ break;
+ case kEndElem_Verb:
+ writer.endElement();
+ return;
+ default:
+ SkASSERT(!"bad verb");
+ }
+ }
+}
+
+void BML_XMLParser::Read(SkStream& s, SkXMLWriter& writer)
+{
+ BMLW rec;
+ writer.writeHeader();
+ relem(rbyte(s), s, rec, writer);
+}
+
+void BML_XMLParser::Read(SkStream& s, SkWStream& output)
+{
+ SkXMLStreamWriter writer(&output);
+ Read(s, writer);
+}
+
+void BML_XMLParser::Read(SkStream& s, SkXMLParser& output)
+{
+ SkXMLParserWriter writer(&output);
+ Read(s, writer);
+}
+
+
+
diff --git a/libs/graphics/xml/SkDOM.cpp b/libs/graphics/xml/SkDOM.cpp
new file mode 100644
index 0000000000..431d78109f
--- /dev/null
+++ b/libs/graphics/xml/SkDOM.cpp
@@ -0,0 +1,495 @@
+#include "SkDOM.h"
+
+/////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+
+bool SkXMLParser::parse(const SkDOM& dom, const SkDOMNode* node)
+{
+ const char* elemName = dom.getName(node);
+
+ if (this->startElement(elemName))
+ return false;
+
+ SkDOM::AttrIter iter(dom, node);
+ const char* name, *value;
+
+ while ((name = iter.next(&value)) != nil)
+ if (this->addAttribute(name, value))
+ return false;
+
+ if ((node = dom.getFirstChild(node)) != nil)
+ do {
+ if (!this->parse(dom, node))
+ return false;
+ } while ((node = dom.getNextSibling(node)) != nil);
+
+ return !this->endElement(elemName);
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+struct SkDOMAttr {
+ const char* fName;
+ const char* fValue;
+};
+
+struct SkDOMNode {
+ const char* fName;
+ SkDOMNode* fFirstChild;
+ SkDOMNode* fNextSibling;
+ U16 fAttrCount;
+ U8 fType;
+ U8 fPad;
+
+ const SkDOMAttr* attrs() const
+ {
+ return (const SkDOMAttr*)(this + 1);
+ }
+ SkDOMAttr* attrs()
+ {
+ return (SkDOMAttr*)(this + 1);
+ }
+};
+
+/////////////////////////////////////////////////////////////////////////
+
+#define kMinChunkSize 512
+
+SkDOM::SkDOM() : fAlloc(kMinChunkSize), fRoot(nil)
+{
+}
+
+SkDOM::~SkDOM()
+{
+}
+
+const SkDOM::Node* SkDOM::getRootNode() const
+{
+ return fRoot;
+}
+
+const SkDOM::Node* SkDOM::getFirstChild(const Node* node, const char name[]) const
+{
+ SkASSERT(node);
+ const Node* child = node->fFirstChild;
+
+ if (name)
+ {
+ for (; child != nil; child = child->fNextSibling)
+ if (!strcmp(name, child->fName))
+ break;
+ }
+ return child;
+}
+
+const SkDOM::Node* SkDOM::getNextSibling(const Node* node, const char name[]) const
+{
+ SkASSERT(node);
+ const Node* sibling = node->fNextSibling;
+ if (name)
+ {
+ for (; sibling != nil; sibling = sibling->fNextSibling)
+ if (!strcmp(name, sibling->fName))
+ break;
+ }
+ return sibling;
+}
+
+SkDOM::Type SkDOM::getType(const Node* node) const
+{
+ SkASSERT(node);
+ return (Type)node->fType;
+}
+
+const char* SkDOM::getName(const Node* node) const
+{
+ SkASSERT(node);
+ return node->fName;
+}
+
+const char* SkDOM::findAttr(const Node* node, const char name[]) const
+{
+ SkASSERT(node);
+ const Attr* attr = node->attrs();
+ const Attr* stop = attr + node->fAttrCount;
+
+ while (attr < stop)
+ {
+ if (!strcmp(attr->fName, name))
+ return attr->fValue;
+ attr += 1;
+ }
+ return nil;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+const SkDOM::Attr* SkDOM::getFirstAttr(const Node* node) const
+{
+ return node->fAttrCount ? node->attrs() : nil;
+}
+
+const SkDOM::Attr* SkDOM::getNextAttr(const Node* node, const Attr* attr) const
+{
+ SkASSERT(node);
+ if (attr == nil)
+ return nil;
+ return (attr - node->attrs() + 1) < node->fAttrCount ? attr + 1 : nil;
+}
+
+const char* SkDOM::getAttrName(const Node* node, const Attr* attr) const
+{
+ SkASSERT(node);
+ SkASSERT(attr);
+ return attr->fName;
+}
+
+const char* SkDOM::getAttrValue(const Node* node, const Attr* attr) const
+{
+ SkASSERT(node);
+ SkASSERT(attr);
+ return attr->fValue;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkDOM::AttrIter::AttrIter(const SkDOM&, const SkDOM::Node* node)
+{
+ SkASSERT(node);
+ fAttr = node->attrs();
+ fStop = fAttr + node->fAttrCount;
+}
+
+const char* SkDOM::AttrIter::next(const char** value)
+{
+ const char* name = nil;
+
+ if (fAttr < fStop)
+ {
+ name = fAttr->fName;
+ if (value)
+ *value = fAttr->fValue;
+ fAttr += 1;
+ }
+ return name;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+#include "SkTDArray.h"
+
+static char* dupstr(SkChunkAlloc* chunk, const char src[])
+{
+ SkASSERT(chunk && src);
+ size_t len = strlen(src);
+ char* dst = (char*)chunk->alloc(len + 1, SkChunkAlloc::kThrow_AllocFailType);
+ memcpy(dst, src, len + 1);
+ return dst;
+}
+
+class SkDOMParser : public SkXMLParser {
+ bool fNeedToFlush;
+public:
+ SkDOMParser(SkChunkAlloc* chunk) : SkXMLParser(&fParserError), fAlloc(chunk)
+ {
+ fRoot = nil;
+ fLevel = 0;
+ fNeedToFlush = true;
+ }
+ SkDOM::Node* getRoot() const { return fRoot; }
+ SkXMLParserError fParserError;
+protected:
+ void flushAttributes()
+ {
+ int attrCount = fAttrs.count();
+
+ SkDOM::Node* node = (SkDOM::Node*)fAlloc->alloc(sizeof(SkDOM::Node) + attrCount * sizeof(SkDOM::Attr),
+ SkChunkAlloc::kThrow_AllocFailType);
+
+ node->fName = fElemName;
+ node->fFirstChild = nil;
+ node->fAttrCount = SkToU16(attrCount);
+ node->fType = SkDOM::kElement_Type;
+
+ if (fRoot == nil)
+ {
+ node->fNextSibling = nil;
+ fRoot = node;
+ }
+ else // this adds siblings in reverse order. gets corrected in onEndElement()
+ {
+ SkDOM::Node* parent = fParentStack.top();
+ SkASSERT(fRoot && parent);
+ node->fNextSibling = parent->fFirstChild;
+ parent->fFirstChild = node;
+ }
+ *fParentStack.push() = node;
+
+ memcpy(node->attrs(), fAttrs.begin(), attrCount * sizeof(SkDOM::Attr));
+ fAttrs.reset();
+
+ }
+ virtual bool onStartElement(const char elem[])
+ {
+ if (fLevel > 0 && fNeedToFlush)
+ this->flushAttributes();
+ fNeedToFlush = true;
+ fElemName = dupstr(fAlloc, elem);
+ ++fLevel;
+ return false;
+ }
+ virtual bool onAddAttribute(const char name[], const char value[])
+ {
+ SkDOM::Attr* attr = fAttrs.append();
+ attr->fName = dupstr(fAlloc, name);
+ attr->fValue = dupstr(fAlloc, value);
+ return false;
+ }
+ virtual bool onEndElement(const char elem[])
+ {
+ --fLevel;
+ if (fNeedToFlush)
+ this->flushAttributes();
+ fNeedToFlush = false;
+
+ SkDOM::Node* parent;
+
+ fParentStack.pop(&parent);
+
+ SkDOM::Node* child = parent->fFirstChild;
+ SkDOM::Node* prev = nil;
+ while (child)
+ {
+ SkDOM::Node* next = child->fNextSibling;
+ child->fNextSibling = prev;
+ prev = child;
+ child = next;
+ }
+ parent->fFirstChild = prev;
+ return false;
+ }
+private:
+ SkTDArray<SkDOM::Node*> fParentStack;
+ SkChunkAlloc* fAlloc;
+ SkDOM::Node* fRoot;
+
+ // state needed for flushAttributes()
+ SkTDArray<SkDOM::Attr> fAttrs;
+ char* fElemName;
+ int fLevel;
+};
+
+const SkDOM::Node* SkDOM::build(const char doc[], size_t len)
+{
+ fAlloc.reset();
+ SkDOMParser parser(&fAlloc);
+ if (!parser.parse(doc, len))
+ {
+ SkDEBUGCODE(SkDebugf("xml parse error, line %d\n", parser.fParserError.getLineNumber());)
+ fRoot = nil;
+ fAlloc.reset();
+ return nil;
+ }
+ fRoot = parser.getRoot();
+ return fRoot;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+static void walk_dom(const SkDOM& dom, const SkDOM::Node* node, SkXMLParser* parser)
+{
+ const char* elem = dom.getName(node);
+
+ parser->startElement(elem);
+
+ SkDOM::AttrIter iter(dom, node);
+ const char* name;
+ const char* value;
+ while ((name = iter.next(&value)) != nil)
+ parser->addAttribute(name, value);
+
+ node = dom.getFirstChild(node, nil);
+ while (node)
+ {
+ walk_dom(dom, node, parser);
+ node = dom.getNextSibling(node, nil);
+ }
+
+ parser->endElement(elem);
+}
+
+const SkDOM::Node* SkDOM::copy(const SkDOM& dom, const SkDOM::Node* node)
+{
+ fAlloc.reset();
+ SkDOMParser parser(&fAlloc);
+
+ walk_dom(dom, node, &parser);
+
+ fRoot = parser.getRoot();
+ return fRoot;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+int SkDOM::countChildren(const Node* node, const char elem[]) const
+{
+ int count = 0;
+
+ node = this->getFirstChild(node, elem);
+ while (node)
+ {
+ count += 1;
+ node = this->getNextSibling(node, elem);
+ }
+ return count;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+#include "SkParse.h"
+
+bool SkDOM::findS32(const Node* node, const char name[], int32_t* value) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr && SkParse::FindS32(vstr, value);
+}
+
+bool SkDOM::findScalars(const Node* node, const char name[], SkScalar value[], int count) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr && SkParse::FindScalars(vstr, value, count);
+}
+
+bool SkDOM::findHex(const Node* node, const char name[], uint32_t* value) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr && SkParse::FindHex(vstr, value);
+}
+
+bool SkDOM::findBool(const Node* node, const char name[], bool* value) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr && SkParse::FindBool(vstr, value);
+}
+
+int SkDOM::findList(const Node* node, const char name[], const char list[]) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr ? SkParse::FindList(vstr, list) : -1;
+}
+
+bool SkDOM::hasAttr(const Node* node, const char name[], const char value[]) const
+{
+ const char* vstr = this->findAttr(node, name);
+ return vstr && !strcmp(vstr, value);
+}
+
+bool SkDOM::hasS32(const Node* node, const char name[], int32_t target) const
+{
+ const char* vstr = this->findAttr(node, name);
+ int32_t value;
+ return vstr && SkParse::FindS32(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasScalar(const Node* node, const char name[], SkScalar target) const
+{
+ const char* vstr = this->findAttr(node, name);
+ SkScalar value;
+ return vstr && SkParse::FindScalar(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasHex(const Node* node, const char name[], uint32_t target) const
+{
+ const char* vstr = this->findAttr(node, name);
+ uint32_t value;
+ return vstr && SkParse::FindHex(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasBool(const Node* node, const char name[], bool target) const
+{
+ const char* vstr = this->findAttr(node, name);
+ bool value;
+ return vstr && SkParse::FindBool(vstr, &value) && value == target;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+static void tab(int level)
+{
+ while (--level >= 0)
+ SkDebugf("\t");
+}
+
+void SkDOM::dump(const Node* node, int level) const
+{
+ if (node == nil)
+ node = this->getRootNode();
+ if (node)
+ {
+ tab(level);
+ SkDebugf("<%s", this->getName(node));
+
+ const Attr* attr = node->attrs();
+ const Attr* stop = attr + node->fAttrCount;
+ for (; attr < stop; attr++)
+ SkDebugf(" %s=\"%s\"", attr->fName, attr->fValue);
+
+ const Node* child = this->getFirstChild(node);
+ if (child)
+ {
+ SkDebugf(">\n");
+ while (child)
+ {
+ this->dump(child, level+1);
+ child = this->getNextSibling(child);
+ }
+ tab(level);
+ SkDebugf("</%s>\n", node->fName);
+ }
+ else
+ SkDebugf("/>\n");
+ }
+}
+
+void SkDOM::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ static const char gDoc[] =
+ "<root a='1' b='2'>"
+ "<elem1 c='3' />"
+ "<elem2 d='4' />"
+ "<elem3 e='5'>"
+ "<subelem1/>"
+ "<subelem2 f='6' g='7'/>"
+ "</elem3>"
+ "<elem4 h='8'/>"
+ "</root>"
+ ;
+
+ SkDOM dom;
+
+ SkASSERT(dom.getRootNode() == nil);
+
+ const Node* root = dom.build(gDoc, sizeof(gDoc) - 1);
+ SkASSERT(root && dom.getRootNode() == root);
+
+ const char* v = dom.findAttr(root, "a");
+ SkASSERT(v && !strcmp(v, "1"));
+ v = dom.findAttr(root, "b");
+ SkASSERT(v && !strcmp(v, "2"));
+ v = dom.findAttr(root, "c");
+ SkASSERT(v == nil);
+
+ SkASSERT(dom.getFirstChild(root, "elem1"));
+ SkASSERT(!dom.getFirstChild(root, "subelem1"));
+
+ dom.dump();
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/xml/SkJS.cpp b/libs/graphics/xml/SkJS.cpp
new file mode 100644
index 0000000000..06e7e834a6
--- /dev/null
+++ b/libs/graphics/xml/SkJS.cpp
@@ -0,0 +1,219 @@
+#include <jsapi.h>
+
+#include "SkJS.h"
+#include "SkString.h"
+
+#ifdef _WIN32_WCE
+extern "C" {
+ void abort() {
+ SkASSERT(0);
+ }
+
+ unsigned int _control87(unsigned int _new, unsigned int mask ) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ time_t mktime(struct tm *timeptr ) {
+ SkASSERT(0);
+ return 0;
+ }
+
+// int errno;
+
+ char *strdup(const char *) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ char *strerror(int errnum) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ int isatty(void* fd) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ int putenv(const char *envstring) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ char *getenv(const char *varname) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ void GetSystemTimeAsFileTime(LPFILETIME lpSystemTimeAsFileTime) {
+ SkASSERT(0);
+ }
+
+ struct tm * localtime(const time_t *timer) {
+ SkASSERT(0);
+ return 0;
+ }
+
+ size_t strftime(char *strDest, size_t maxsize, const char *format,
+ const struct tm *timeptr ) {
+ SkASSERT(0);
+ return 0;
+ }
+
+}
+#endif
+
+static JSBool
+global_enumerate(JSContext *cx, JSObject *obj)
+{
+#ifdef LAZY_STANDARD_CLASSES
+ return JS_EnumerateStandardClasses(cx, obj);
+#else
+ return JS_TRUE;
+#endif
+}
+
+static JSBool
+global_resolve(JSContext *cx, JSObject *obj, jsval id, uintN flags, JSObject **objp)
+{
+#ifdef LAZY_STANDARD_CLASSES
+ if ((flags & JSRESOLVE_ASSIGNING) == 0) {
+ JSBool resolved;
+
+ if (!JS_ResolveStandardClass(cx, obj, id, &resolved))
+ return JS_FALSE;
+ if (resolved) {
+ *objp = obj;
+ return JS_TRUE;
+ }
+ }
+#endif
+
+#if defined(SHELL_HACK) && defined(DEBUG) && defined(XP_UNIX)
+ if ((flags & (JSRESOLVE_QUALIFIED | JSRESOLVE_ASSIGNING)) == 0) {
+ /*
+ * Do this expensive hack only for unoptimized Unix builds, which are
+ * not used for benchmarking.
+ */
+ char *path, *comp, *full;
+ const char *name;
+ JSBool ok, found;
+ JSFunction *fun;
+
+ if (!JSVAL_IS_STRING(id))
+ return JS_TRUE;
+ path = getenv("PATH");
+ if (!path)
+ return JS_TRUE;
+ path = JS_strdup(cx, path);
+ if (!path)
+ return JS_FALSE;
+ name = JS_GetStringBytes(JSVAL_TO_STRING(id));
+ ok = JS_TRUE;
+ for (comp = strtok(path, ":"); comp; comp = strtok(NULL, ":")) {
+ if (*comp != '\0') {
+ full = JS_smprintf("%s/%s", comp, name);
+ if (!full) {
+ JS_ReportOutOfMemory(cx);
+ ok = JS_FALSE;
+ break;
+ }
+ } else {
+ full = (char *)name;
+ }
+ found = (access(full, X_OK) == 0);
+ if (*comp != '\0')
+ free(full);
+ if (found) {
+ fun = JS_DefineFunction(cx, obj, name, Exec, 0, JSPROP_ENUMERATE);
+ ok = (fun != NULL);
+ if (ok)
+ *objp = obj;
+ break;
+ }
+ }
+ JS_free(cx, path);
+ return ok;
+ }
+#else
+ return JS_TRUE;
+#endif
+}
+
+JSClass global_class = {
+ "global", JSCLASS_NEW_RESOLVE,
+ JS_PropertyStub, JS_PropertyStub,
+ JS_PropertyStub, JS_PropertyStub,
+ global_enumerate, (JSResolveOp) global_resolve,
+ JS_ConvertStub, JS_FinalizeStub
+};
+
+SkJS::SkJS(void* hwnd) : SkOSWindow(hwnd) {
+ if ((fRuntime = JS_NewRuntime(0x100000)) == nil) {
+ SkASSERT(0);
+ return;
+ }
+ if ((fContext = JS_NewContext(fRuntime, 0x1000)) == nil) {
+ SkASSERT(0);
+ return;
+ }
+ ;
+ if ((fGlobal = JS_NewObject(fContext, &global_class, NULL, NULL)) == nil) {
+ SkASSERT(0);
+ return;
+ }
+ if (JS_InitStandardClasses(fContext, fGlobal) == nil) {
+ SkASSERT(0);
+ return;
+ }
+ setConfig(SkBitmap::kARGB32_Config);
+ updateSize();
+ setVisibleP(true);
+ InitializeDisplayables(getBitmap(), fContext, fGlobal, NULL);
+}
+
+SkJS::~SkJS() {
+ DisposeDisplayables();
+ JS_DestroyContext(fContext);
+ JS_DestroyRuntime(fRuntime);
+ JS_ShutDown();
+}
+
+SkBool SkJS::EvaluateScript(const char* script, jsval* rVal) {
+ return JS_EvaluateScript(fContext, fGlobal, script, strlen(script),
+ "memory" /* no file name */, 0 /* no line number */, rVal);
+}
+
+SkBool SkJS::ValueToString(jsval value, SkString* string) {
+ JSString* str = JS_ValueToString(fContext, value);
+ if (str == NULL)
+ return false;
+ string->set(JS_GetStringBytes(str));
+ return true;
+}
+
+#ifdef SK_DEBUG
+void SkJS::Test(void* hwnd) {
+ SkJS js(hwnd);
+ jsval val;
+ SkBool success = js.EvaluateScript("22/7", &val);
+ SkASSERT(success);
+ SkString string;
+ success = js.ValueToString(val, &string);
+ SkASSERT(success);
+ SkASSERT(strcmp(string.c_str(), "3.142857142857143") == 0);
+ success = js.EvaluateScript(
+ "var rect = new rectangle();"
+ "rect.left = 4;"
+ "rect.top = 10;"
+ "rect.right = 20;"
+ "rect.bottom = 30;"
+ "rect.width = rect.height + 20;"
+ "rect.draw();"
+ , &val);
+ SkASSERT(success);
+ success = js.ValueToString(val, &string);
+ SkASSERT(success);
+}
+#endif \ No newline at end of file
diff --git a/libs/graphics/xml/SkJSDisplayable.cpp b/libs/graphics/xml/SkJSDisplayable.cpp
new file mode 100644
index 0000000000..6d5e10f40f
--- /dev/null
+++ b/libs/graphics/xml/SkJSDisplayable.cpp
@@ -0,0 +1,455 @@
+#include <jsapi.h>
+#include "SkJS.h"
+#include "SkDisplayType.h"
+//#include "SkAnimateColor.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+//#include "SkAnimateTransform.h"
+#include "SkCanvas.h"
+//#include "SkDimensions.h"
+#include "SkDisplayAdd.h"
+#include "SkDisplayApply.h"
+//#include "SkDisplayBefore.h"
+#include "SkDisplayEvent.h"
+//#include "SkDisplayFocus.h"
+#include "SkDisplayInclude.h"
+#include "SkDisplayPost.h"
+#include "SkDisplayRandom.h"
+#include "SkDraw3D.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawClip.h"
+#include "SkDrawDash.h"
+#include "SkDrawDiscrete.h"
+#include "SkDrawEmboss.h"
+//#include "SkDrawFont.h"
+#include "SkDrawFull.h"
+#include "SkDrawGradient.h"
+#include "SkDrawLine.h"
+//#include "SkDrawMaskFilter.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawOval.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawPoint.h"
+// #include "SkDrawStroke.h"
+#include "SkDrawText.h"
+#include "SkDrawTo.h"
+//#include "SkDrawTransferMode.h"
+#include "SkDrawTransparentShader.h"
+//#include "SkDrawUse.h"
+#include "SkMatrixParts.h"
+#include "SkPathParts.h"
+#include "SkPostParts.h"
+#include "SkScript.h"
+#include "SkSnapshot.h"
+#include "SkTextOnPath.h"
+#include "SkTextToPath.h"
+
+
+class SkJSDisplayable {
+public:
+ SkJSDisplayable() : fDisplayable(nil) {}
+ ~SkJSDisplayable() { delete fDisplayable; }
+ static void Destructor(JSContext *cx, JSObject *obj);
+ static JSBool GetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp);
+ static JSBool SetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp);
+ static SkCanvas* gCanvas;
+ static SkPaint* gPaint;
+ static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
+ SkDisplayable* fDisplayable;
+};
+
+SkCanvas* SkJSDisplayable::gCanvas;
+SkPaint* SkJSDisplayable::gPaint;
+
+JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc,
+ jsval *argv, jsval *rval)
+{
+ SkJSDisplayable *p = (SkJSDisplayable*) JS_GetPrivate(cx, obj);
+ SkASSERT(p->fDisplayable->isDrawable());
+ SkDrawable* drawable = (SkDrawable*) p->fDisplayable;
+ SkAnimateMaker maker(nil, gCanvas, gPaint);
+ drawable->draw(maker);
+ return JS_TRUE;
+}
+
+
+JSFunctionSpec SkJSDisplayable_methods[] =
+{
+ { "draw", SkJSDisplayable::Draw, 1, 0, 0 },
+ { 0 }
+};
+
+static JSPropertySpec* gDisplayableProperties[kNumberOfTypes];
+static JSClass gDisplayableClasses[kNumberOfTypes];
+
+#define JS_INIT(_prefix, _class) \
+static JSBool _class##Constructor(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) { \
+ SkJSDisplayable* jsDisplayable = new SkJSDisplayable(); \
+ jsDisplayable->fDisplayable = new _prefix##_class(); \
+ JS_SetPrivate(cx, obj, (void*) jsDisplayable); \
+ return JS_TRUE; \
+} \
+ \
+static JSObject* _class##Init(JSContext *cx, JSObject *obj, JSObject *proto) { \
+ JSObject *newProtoObj = JS_InitClass(cx, obj, proto, &gDisplayableClasses[SkType_##_class], \
+ _class##Constructor, 0, \
+ NULL, SkJSDisplayable_methods , \
+ NULL, NULL); \
+ JS_DefineProperties(cx, newProtoObj, gDisplayableProperties[SkType_##_class]); \
+ return newProtoObj; \
+}
+
+JS_INIT(Sk, Add)
+JS_INIT(Sk, AddCircle)
+JS_INIT(Sk, AddOval)
+JS_INIT(Sk, AddPath)
+JS_INIT(Sk, AddRectangle)
+JS_INIT(Sk, AddRoundRect)
+//JS_INIT(Sk, After)
+JS_INIT(Sk, Apply)
+// JS_INIT(Sk, Animate)
+//JS_INIT(Sk, AnimateColor)
+JS_INIT(Sk, AnimateField)
+//JS_INIT(Sk, AnimateRotate)
+//JS_INIT(Sk, AnimateScale)
+//JS_INIT(Sk, AnimateTranslate)
+JS_INIT(SkDraw, Bitmap)
+JS_INIT(Sk, BaseBitmap)
+//JS_INIT(Sk, Before)
+JS_INIT(SkDraw, BitmapShader)
+JS_INIT(SkDraw, Blur)
+JS_INIT(SkDraw, Clip)
+JS_INIT(SkDraw, Color)
+JS_INIT(Sk, CubicTo)
+JS_INIT(Sk, Dash)
+JS_INIT(Sk, Data)
+//JS_INIT(Sk, Dimensions)
+JS_INIT(Sk, Discrete)
+JS_INIT(Sk, DrawTo)
+JS_INIT(SkDraw, Emboss)
+JS_INIT(SkDisplay, Event)
+// JS_INIT(SkDraw, Font)
+// JS_INIT(Sk, Focus)
+JS_INIT(Sk, Image)
+JS_INIT(Sk, Include)
+// JS_INIT(Sk, Input)
+JS_INIT(Sk, Line)
+JS_INIT(Sk, LinearGradient)
+JS_INIT(Sk, LineTo)
+JS_INIT(SkDraw, Matrix)
+JS_INIT(Sk, Move)
+JS_INIT(Sk, MoveTo)
+JS_INIT(Sk, Oval)
+JS_INIT(SkDraw, Path)
+JS_INIT(SkDraw, Paint)
+JS_INIT(Sk, DrawPoint)
+JS_INIT(Sk, PolyToPoly)
+JS_INIT(Sk, Polygon)
+JS_INIT(Sk, Polyline)
+JS_INIT(Sk, Post)
+JS_INIT(Sk, QuadTo)
+JS_INIT(Sk, RadialGradient)
+JS_INIT(SkDisplay, Random)
+JS_INIT(Sk, RectToRect)
+JS_INIT(Sk, Rectangle)
+JS_INIT(Sk, Remove)
+JS_INIT(Sk, Replace)
+JS_INIT(Sk, Rotate)
+JS_INIT(Sk, RoundRect)
+JS_INIT(Sk, Scale)
+JS_INIT(Sk, Set)
+JS_INIT(Sk, Skew)
+// JS_INIT(Sk, 3D_Camera)
+// JS_INIT(Sk, 3D_Patch)
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+JS_INIT(Sk, Snapshot)
+#endif
+// JS_INIT(SkDraw, Stroke)
+JS_INIT(Sk, Text)
+JS_INIT(Sk, TextOnPath)
+JS_INIT(Sk, TextToPath)
+JS_INIT(Sk, Translate)
+//JS_INIT(Sk, Use)
+
+#if SK_USE_CONDENSED_INFO == 0
+static void GenerateTables() {
+ for (int index = 0; index < kTypeNamesSize; index++) {
+ int infoCount;
+ SkDisplayTypes type = gTypeNames[index].fType;
+ const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, type, &infoCount);
+ if (info == nil)
+ continue;
+ gDisplayableProperties[type] = new JSPropertySpec[infoCount + 1];
+ JSPropertySpec* propertySpec = gDisplayableProperties[type];
+ memset(propertySpec, 0, sizeof (JSPropertySpec) * (infoCount + 1));
+ for (int inner = 0; inner < infoCount; inner++) {
+ if (info[inner].fType == SkType_BaseClassInfo)
+ continue;
+ propertySpec[inner].name = info[inner].fName;
+ propertySpec[inner].tinyid = inner;
+ propertySpec[inner].flags = JSPROP_ENUMERATE;
+ }
+ gDisplayableClasses[type].name = gTypeNames[index].fName;
+ gDisplayableClasses[type].flags = JSCLASS_HAS_PRIVATE;
+ gDisplayableClasses[type].addProperty = JS_PropertyStub;
+ gDisplayableClasses[type].delProperty = JS_PropertyStub;
+ gDisplayableClasses[type].getProperty = SkJSDisplayable::GetProperty;
+ gDisplayableClasses[type].setProperty = SkJSDisplayable::SetProperty;
+ gDisplayableClasses[type].enumerate = JS_EnumerateStub;
+ gDisplayableClasses[type].resolve = JS_ResolveStub;
+ gDisplayableClasses[type].convert = JS_ConvertStub;
+ gDisplayableClasses[type].finalize = SkJSDisplayable::Destructor;
+ }
+}
+#endif
+
+void SkJSDisplayable::Destructor(JSContext *cx, JSObject *obj) {
+ delete (SkJSDisplayable*) JS_GetPrivate(cx, obj);
+}
+
+JSBool SkJSDisplayable::GetProperty(JSContext *cx, JSObject *obj, jsval id,
+ jsval *vp)
+{
+ if (JSVAL_IS_INT(id) == 0)
+ return JS_TRUE;
+ SkJSDisplayable *p = (SkJSDisplayable *) JS_GetPrivate(cx, obj);
+ SkDisplayable* displayable = p->fDisplayable;
+ SkDisplayTypes displayableType = displayable->getType();
+ int members;
+ const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, displayableType, &members);
+ int idIndex = JSVAL_TO_INT(id);
+ SkASSERT(idIndex >= 0 && idIndex < members);
+ info = &info[idIndex];
+ SkDisplayTypes infoType = (SkDisplayTypes) info->fType;
+ SkScalar scalar = 0;
+ S32 s32 = 0;
+ SkString* string= nil;
+ JSString *str;
+ if (infoType == SkType_MemberProperty) {
+ infoType = info->propertyType();
+ switch (infoType) {
+ case SkType_Scalar: {
+ SkScriptValue scriptValue;
+ bool success = displayable->getProperty(info->propertyIndex(), &scriptValue);
+ SkASSERT(scriptValue.fType == SkType_Scalar);
+ scalar = scriptValue.fOperand.fScalar;
+ } break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ } else {
+ SkASSERT(info->fCount == 1);
+ switch (infoType) {
+ case SkType_Boolean:
+ case SkType_Color:
+ case SkType_S32:
+ s32 = *(S32*) info->memberData(displayable);
+ break;
+ case SkType_String:
+ info->getString(displayable, &string);
+ break;
+ case SkType_Scalar:
+ SkOperand operand;
+ info->getValue(displayable, &operand, 1);
+ scalar = operand.fScalar;
+ break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ }
+ switch (infoType) {
+ case SkType_Boolean:
+ *vp = BOOLEAN_TO_JSVAL(s32);
+ break;
+ case SkType_Color:
+ case SkType_S32:
+ *vp = INT_TO_JSVAL(s32);
+ break;
+ case SkType_Scalar:
+ if (SkScalarFraction(scalar) == 0)
+ *vp = INT_TO_JSVAL(SkScalarFloor(scalar));
+ else
+#ifdef SK_SCALAR_IS_FLOAT
+ *vp = DOUBLE_TO_JSVAL(scalar);
+#else
+ *vp = DOUBLE_TO_JSVAL(scalar / 65536.0f );
+#endif
+ break;
+ case SkType_String:
+ str = JS_NewStringCopyN(cx, string->c_str(), string->size());
+ *vp = STRING_TO_JSVAL(str);
+ break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ return JS_TRUE;
+}
+
+JSBool SkJSDisplayable::SetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp) {
+ if (JSVAL_IS_INT(id) == 0)
+ return JS_TRUE;
+ SkJSDisplayable *p = (SkJSDisplayable *) JS_GetPrivate(cx, obj);
+ SkDisplayable* displayable = p->fDisplayable;
+ SkDisplayTypes displayableType = displayable->getType();
+ int members;
+ const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, displayableType, &members);
+ int idIndex = JSVAL_TO_INT(id);
+ SkASSERT(idIndex >= 0 && idIndex < members);
+ info = &info[idIndex];
+ SkDisplayTypes infoType = info->getType();
+ SkScalar scalar = 0;
+ S32 s32 = 0;
+ SkString string;
+ JSString* str;
+ jsval value = *vp;
+ switch (infoType) {
+ case SkType_Boolean:
+ s32 = JSVAL_TO_BOOLEAN(value);
+ break;
+ case SkType_Color:
+ case SkType_S32:
+ s32 = JSVAL_TO_INT(value);
+ break;
+ case SkType_Scalar:
+ if (JSVAL_IS_INT(value))
+ scalar = SkIntToScalar(JSVAL_TO_INT(value));
+ else {
+ SkASSERT(JSVAL_IS_DOUBLE(value));
+#ifdef SK_SCALAR_IS_FLOAT
+ scalar = (float) *(double*) JSVAL_TO_DOUBLE(value);
+#else
+ scalar = (SkFixed) (*(double*)JSVAL_TO_DOUBLE(value) * 65536.0);
+#endif
+ }
+ break;
+ case SkType_String:
+ str = JS_ValueToString(cx, value);
+ string.set(JS_GetStringBytes(str));
+ break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ if (info->fType == SkType_MemberProperty) {
+ switch (infoType) {
+ case SkType_Scalar: {
+ SkScriptValue scriptValue;
+ scriptValue.fType = SkType_Scalar;
+ scriptValue.fOperand.fScalar = scalar;
+ displayable->setProperty(-1 - (int) info->fOffset, scriptValue);
+ } break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ } else {
+ SkASSERT(info->fCount == 1);
+ switch (infoType) {
+ case SkType_Boolean:
+ case SkType_Color:
+ case SkType_S32:
+ s32 = *(S32*) ((const char*) displayable + info->fOffset);
+ break;
+ case SkType_String:
+ info->setString(displayable, &string);
+ break;
+ case SkType_Scalar:
+ SkOperand operand;
+ operand.fScalar = scalar;
+ info->setValue(displayable, &operand, 1);
+ break;
+ default:
+ SkASSERT(0); // !!! unimplemented
+ }
+ }
+ return JS_TRUE;
+}
+
+void SkJS::InitializeDisplayables(const SkBitmap& bitmap, JSContext *cx, JSObject *obj, JSObject *proto) {
+ SkJSDisplayable::gCanvas = new SkCanvas(bitmap);
+ SkJSDisplayable::gPaint = new SkPaint();
+#if SK_USE_CONDENSED_INFO == 0
+ GenerateTables();
+#else
+ SkASSERT(0); // !!! compressed version hasn't been implemented
+#endif
+ AddInit(cx, obj, proto);
+ AddCircleInit(cx, obj, proto);
+ AddOvalInit(cx, obj, proto);
+ AddPathInit(cx, obj, proto);
+ AddRectangleInit(cx, obj, proto);
+ AddRoundRectInit(cx, obj, proto);
+// AfterInit(cx, obj, proto);
+ ApplyInit(cx, obj, proto);
+ // AnimateInit(cx, obj, proto);
+// AnimateColorInit(cx, obj, proto);
+ AnimateFieldInit(cx, obj, proto);
+// AnimateRotateInit(cx, obj, proto);
+// AnimateScaleInit(cx, obj, proto);
+// AnimateTranslateInit(cx, obj, proto);
+ BitmapInit(cx, obj, proto);
+// BaseBitmapInit(cx, obj, proto);
+// BeforeInit(cx, obj, proto);
+ BitmapShaderInit(cx, obj, proto);
+ BlurInit(cx, obj, proto);
+ ClipInit(cx, obj, proto);
+ ColorInit(cx, obj, proto);
+ CubicToInit(cx, obj, proto);
+ DashInit(cx, obj, proto);
+ DataInit(cx, obj, proto);
+// DimensionsInit(cx, obj, proto);
+ DiscreteInit(cx, obj, proto);
+ DrawToInit(cx, obj, proto);
+ EmbossInit(cx, obj, proto);
+ EventInit(cx, obj, proto);
+// FontInit(cx, obj, proto);
+// FocusInit(cx, obj, proto);
+ ImageInit(cx, obj, proto);
+ IncludeInit(cx, obj, proto);
+// InputInit(cx, obj, proto);
+ LineInit(cx, obj, proto);
+ LinearGradientInit(cx, obj, proto);
+ LineToInit(cx, obj, proto);
+ MatrixInit(cx, obj, proto);
+ MoveInit(cx, obj, proto);
+ MoveToInit(cx, obj, proto);
+ OvalInit(cx, obj, proto);
+ PathInit(cx, obj, proto);
+ PaintInit(cx, obj, proto);
+ DrawPointInit(cx, obj, proto);
+ PolyToPolyInit(cx, obj, proto);
+ PolygonInit(cx, obj, proto);
+ PolylineInit(cx, obj, proto);
+ PostInit(cx, obj, proto);
+ QuadToInit(cx, obj, proto);
+ RadialGradientInit(cx, obj, proto);
+ RandomInit(cx, obj, proto);
+ RectToRectInit(cx, obj, proto);
+ RectangleInit(cx, obj, proto);
+ RemoveInit(cx, obj, proto);
+ ReplaceInit(cx, obj, proto);
+ RotateInit(cx, obj, proto);
+ RoundRectInit(cx, obj, proto);
+ ScaleInit(cx, obj, proto);
+ SetInit(cx, obj, proto);
+ SkewInit(cx, obj, proto);
+ // 3D_CameraInit(cx, obj, proto);
+ // 3D_PatchInit(cx, obj, proto);
+ #ifdef SK_SUPPORT_IMAGE_ENCODE
+ SnapshotInit(cx, obj, proto);
+ #endif
+// StrokeInit(cx, obj, proto);
+ TextInit(cx, obj, proto);
+ TextOnPathInit(cx, obj, proto);
+ TextToPathInit(cx, obj, proto);
+ TranslateInit(cx, obj, proto);
+// UseInit(cx, obj, proto);
+}
+
+void SkJS::DisposeDisplayables() {
+ delete SkJSDisplayable::gPaint;
+ delete SkJSDisplayable::gCanvas;
+ for (int index = 0; index < kTypeNamesSize; index++) {
+ SkDisplayTypes type = gTypeNames[index].fType;
+ delete[] gDisplayableProperties[type];
+ }
+}
diff --git a/libs/graphics/xml/SkParse.cpp b/libs/graphics/xml/SkParse.cpp
new file mode 100644
index 0000000000..b7d312c1af
--- /dev/null
+++ b/libs/graphics/xml/SkParse.cpp
@@ -0,0 +1,319 @@
+#include "SkParse.h"
+
+static inline bool is_between(int c, int min, int max)
+{
+ return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+ return is_between(c, 1, 32);
+}
+
+static inline bool is_digit(int c)
+{
+ return is_between(c, '0', '9');
+}
+
+static inline bool is_sep(int c)
+{
+ return is_ws(c) || c == ',' || c == ';';
+}
+
+static int to_hex(int c)
+{
+ if (is_digit(c))
+ return c - '0';
+
+ c |= 0x20; // make us lower-case
+ if (is_between(c, 'a', 'f'))
+ return c + 10 - 'a';
+ else
+ return -1;
+}
+
+static inline bool is_hex(int c)
+{
+ return to_hex(c) >= 0;
+}
+
+static const char* skip_ws(const char str[])
+{
+ SkASSERT(str);
+ while (is_ws(*str))
+ str++;
+ return str;
+}
+
+static const char* skip_sep(const char str[])
+{
+ SkASSERT(str);
+ while (is_sep(*str))
+ str++;
+ return str;
+}
+
+int SkParse::Count(const char str[])
+{
+ char c;
+ int count = 0;
+ goto skipLeading;
+ do {
+ count++;
+ do {
+ if ((c = *str++) == '\0')
+ goto goHome;
+ } while (is_sep(c) == false);
+skipLeading:
+ do {
+ if ((c = *str++) == '\0')
+ goto goHome;
+ } while (is_sep(c));
+ } while (true);
+goHome:
+ return count;
+}
+
+int SkParse::Count(const char str[], char separator)
+{
+ char c;
+ int count = 0;
+ goto skipLeading;
+ do {
+ count++;
+ do {
+ if ((c = *str++) == '\0')
+ goto goHome;
+ } while (c != separator);
+skipLeading:
+ do {
+ if ((c = *str++) == '\0')
+ goto goHome;
+ } while (c == separator);
+ } while (true);
+goHome:
+ return count;
+}
+
+const char* SkParse::FindHex(const char str[], uint32_t* value)
+{
+ SkASSERT(str);
+ str = skip_ws(str);
+
+ if (!is_hex(*str))
+ return nil;
+
+ U32 n = 0;
+ int max_digits = 8;
+ int digit;
+
+ while ((digit = to_hex(*str)) >= 0)
+ {
+ if (--max_digits < 0)
+ return nil;
+ n = (n << 4) | digit;
+ str += 1;
+ }
+
+ if (*str == 0 || is_ws(*str))
+ {
+ if (value)
+ *value = n;
+ return str;
+ }
+ return false;
+}
+
+const char* SkParse::FindS32(const char str[], int32_t* value)
+{
+ SkASSERT(str);
+ str = skip_ws(str);
+
+ int sign = 0;
+ if (*str == '-')
+ {
+ sign = -1;
+ str += 1;
+ }
+
+ if (!is_digit(*str))
+ return nil;
+
+ int n = 0;
+ while (is_digit(*str))
+ {
+ n = 10*n + *str - '0';
+ str += 1;
+ }
+ if (value)
+ *value = (n ^ sign) - sign;
+ return str;
+}
+
+const char* SkParse::FindMSec(const char str[], SkMSec* value)
+{
+ SkASSERT(str);
+ str = skip_ws(str);
+
+ int sign = 0;
+ if (*str == '-')
+ {
+ sign = -1;
+ str += 1;
+ }
+
+ if (!is_digit(*str))
+ return nil;
+
+ int n = 0;
+ while (is_digit(*str))
+ {
+ n = 10*n + *str - '0';
+ str += 1;
+ }
+ int remaining10s = 3;
+ if (*str == '.') {
+ str++;
+ while (is_digit(*str))
+ {
+ n = 10*n + *str - '0';
+ str += 1;
+ if (--remaining10s == 0)
+ break;
+ }
+ }
+ while (--remaining10s >= 0)
+ n *= 10;
+ if (value)
+ *value = (n ^ sign) - sign;
+ return str;
+}
+
+const char* SkParse::FindScalar(const char str[], SkScalar* value)
+{
+ SkASSERT(str);
+ str = skip_ws(str);
+
+ int sign = 0;
+ if (*str == '-')
+ {
+ sign = -1;
+ str += 1;
+ }
+
+ if (!is_digit(*str) && *str != '.')
+ return nil;
+
+ int n = 0;
+ while (is_digit(*str))
+ {
+ n = 10*n + *str - '0';
+ if (n > 0x7FFF)
+ return nil;
+ str += 1;
+ }
+ n <<= 16;
+
+ if (*str == '.')
+ {
+ static const int gFractions[] = { (1 << 24) / 10, (1 << 24) / 100, (1 << 24) / 1000,
+ (1 << 24) / 10000, (1 << 24) / 100000 };
+ str += 1;
+ int d = 0;
+ const int* fraction = gFractions;
+ const int* end = &fraction[SK_ARRAY_COUNT(gFractions)];
+ while (is_digit(*str) && fraction < end)
+ d += (*str++ - '0') * *fraction++;
+ d += 0x80; // round
+ n += d >> 8;
+ }
+ while (is_digit(*str))
+ str += 1;
+ if (value)
+ {
+ n = (n ^ sign) - sign; // apply the sign
+ *value = SkFixedToScalar(n);
+ }
+ return str;
+}
+
+const char* SkParse::FindScalars(const char str[], SkScalar value[], int count)
+{
+ SkASSERT(count >= 0);
+
+ if (count > 0)
+ {
+ for (;;)
+ {
+ str = SkParse::FindScalar(str, value);
+ if (--count == 0 || str == nil)
+ break;
+
+ // keep going
+ str = skip_sep(str);
+ if (value)
+ value += 1;
+ }
+ }
+ return str;
+}
+
+static bool lookup_str(const char str[], const char** table, int count)
+{
+ while (--count >= 0)
+ if (!strcmp(str, table[count]))
+ return true;
+ return false;
+}
+
+bool SkParse::FindBool(const char str[], bool* value)
+{
+ static const char* gYes[] = { "yes", "1", "true" };
+ static const char* gNo[] = { "no", "0", "false" };
+
+ if (lookup_str(str, gYes, SK_ARRAY_COUNT(gYes)))
+ {
+ if (value) *value = true;
+ return true;
+ }
+ else if (lookup_str(str, gNo, SK_ARRAY_COUNT(gNo)))
+ {
+ if (value) *value = false;
+ return true;
+ }
+ return false;
+}
+
+int SkParse::FindList(const char target[], const char list[])
+{
+ size_t len = strlen(target);
+ int index = 0;
+
+ for (;;)
+ {
+ const char* end = strchr(list, ',');
+ size_t entryLen;
+
+ if (end == nil) // last entry
+ entryLen = strlen(list);
+ else
+ entryLen = end - list;
+
+ if (entryLen == len && memcmp(target, list, len) == 0)
+ return index;
+ if (end == nil)
+ break;
+
+ list = end + 1; // skip the ','
+ index += 1;
+ }
+ return -1;
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkParse::UnitTest()
+{
+ // !!! additional parse tests go here
+ SkParse::TestColor();
+}
+#endif
diff --git a/libs/graphics/xml/SkParseColor.cpp b/libs/graphics/xml/SkParseColor.cpp
new file mode 100644
index 0000000000..75da7f4688
--- /dev/null
+++ b/libs/graphics/xml/SkParseColor.cpp
@@ -0,0 +1,529 @@
+#include "SkParse.h"
+
+#ifdef SK_DEBUG
+#include "SkString.h"
+
+ // compress names 6 chars per long (packed 5 bits/char )
+ // note: little advantage to splitting chars across longs, since 3 longs at 2 unused bits each
+ // allow for one additional split char (vs. the 18 unsplit chars in the three longs)
+ // use extra two bits to represent:
+ // 00 : final 6 (or fewer) chars (if 'a' is 0x01, zero could have special meaning)
+ // 01 : not final 6 chars
+ // 10 : color
+ // 11 : unused, except as debugging sentinal? (could be -1 for easier test)
+ // !!! the bit to end the word (last) is at the low bit for binary search
+ // lookup first character in offset for quick start
+ // offset is 27-entry table of bytes(?) that trims linear search to at most 21 entries ('d')
+ // shift match into long; set bit 30 if it all doesn't fit
+ // while longs don't match, march forward
+ // if they do match, and bit 30 is set, advance match, clearing bit 30 if
+ // final chars, and advance to next test
+ // if they do match, and bit 30 is clear, get next long (color) and return it
+ // stop at lookup of first char + 1
+static const struct SkNameRGB {
+ const char* name;
+ int rgb;
+} colorNames[] = {
+ { "aliceblue", 0xF0F8FF },
+ { "antiquewhite", 0xFAEBD7 },
+ { "aqua", 0x00FFFF },
+ { "aquamarine", 0x7FFFD4 },
+ { "azure", 0xF0FFFF },
+ { "beige", 0xF5F5DC },
+ { "bisque", 0xFFE4C4 },
+ { "black", 0x000000 },
+ { "blanchedalmond", 0xFFEBCD },
+ { "blue", 0x0000FF },
+ { "blueviolet", 0x8A2BE2 },
+ { "brown", 0xA52A2A },
+ { "burlywood", 0xDEB887 },
+ { "cadetblue", 0x5F9EA0 },
+ { "chartreuse", 0x7FFF00 },
+ { "chocolate", 0xD2691E },
+ { "coral", 0xFF7F50 },
+ { "cornflowerblue", 0x6495ED },
+ { "cornsilk", 0xFFF8DC },
+ { "crimson", 0xDC143C },
+ { "cyan", 0x00FFFF },
+ { "darkblue", 0x00008B },
+ { "darkcyan", 0x008B8B },
+ { "darkgoldenrod", 0xB8860B },
+ { "darkgray", 0xA9A9A9 },
+ { "darkgreen", 0x006400 },
+ { "darkkhaki", 0xBDB76B },
+ { "darkmagenta", 0x8B008B },
+ { "darkolivegreen", 0x556B2F },
+ { "darkorange", 0xFF8C00 },
+ { "darkorchid", 0x9932CC },
+ { "darkred", 0x8B0000 },
+ { "darksalmon", 0xE9967A },
+ { "darkseagreen", 0x8FBC8F },
+ { "darkslateblue", 0x483D8B },
+ { "darkslategray", 0x2F4F4F },
+ { "darkturquoise", 0x00CED1 },
+ { "darkviolet", 0x9400D3 },
+ { "deeppink", 0xFF1493 },
+ { "deepskyblue", 0x00BFFF },
+ { "dimgray", 0x696969 },
+ { "dodgerblue", 0x1E90FF },
+ { "firebrick", 0xB22222 },
+ { "floralwhite", 0xFFFAF0 },
+ { "forestgreen", 0x228B22 },
+ { "fuchsia", 0xFF00FF },
+ { "gainsboro", 0xDCDCDC },
+ { "ghostwhite", 0xF8F8FF },
+ { "gold", 0xFFD700 },
+ { "goldenrod", 0xDAA520 },
+ { "gray", 0x808080 },
+ { "green", 0x008000 },
+ { "greenyellow", 0xADFF2F },
+ { "honeydew", 0xF0FFF0 },
+ { "hotpink", 0xFF69B4 },
+ { "indianred", 0xCD5C5C },
+ { "indigo", 0x4B0082 },
+ { "ivory", 0xFFFFF0 },
+ { "khaki", 0xF0E68C },
+ { "lavender", 0xE6E6FA },
+ { "lavenderblush", 0xFFF0F5 },
+ { "lawngreen", 0x7CFC00 },
+ { "lemonchiffon", 0xFFFACD },
+ { "lightblue", 0xADD8E6 },
+ { "lightcoral", 0xF08080 },
+ { "lightcyan", 0xE0FFFF },
+ { "lightgoldenrodyellow", 0xFAFAD2 },
+ { "lightgreen", 0x90EE90 },
+ { "lightgrey", 0xD3D3D3 },
+ { "lightpink", 0xFFB6C1 },
+ { "lightsalmon", 0xFFA07A },
+ { "lightseagreen", 0x20B2AA },
+ { "lightskyblue", 0x87CEFA },
+ { "lightslategray", 0x778899 },
+ { "lightsteelblue", 0xB0C4DE },
+ { "lightyellow", 0xFFFFE0 },
+ { "lime", 0x00FF00 },
+ { "limegreen", 0x32CD32 },
+ { "linen", 0xFAF0E6 },
+ { "magenta", 0xFF00FF },
+ { "maroon", 0x800000 },
+ { "mediumaquamarine", 0x66CDAA },
+ { "mediumblue", 0x0000CD },
+ { "mediumorchid", 0xBA55D3 },
+ { "mediumpurple", 0x9370DB },
+ { "mediumseagreen", 0x3CB371 },
+ { "mediumslateblue", 0x7B68EE },
+ { "mediumspringgreen", 0x00FA9A },
+ { "mediumturquoise", 0x48D1CC },
+ { "mediumvioletred", 0xC71585 },
+ { "midnightblue", 0x191970 },
+ { "mintcream", 0xF5FFFA },
+ { "mistyrose", 0xFFE4E1 },
+ { "moccasin", 0xFFE4B5 },
+ { "navajowhite", 0xFFDEAD },
+ { "navy", 0x000080 },
+ { "oldlace", 0xFDF5E6 },
+ { "olive", 0x808000 },
+ { "olivedrab", 0x6B8E23 },
+ { "orange", 0xFFA500 },
+ { "orangered", 0xFF4500 },
+ { "orchid", 0xDA70D6 },
+ { "palegoldenrod", 0xEEE8AA },
+ { "palegreen", 0x98FB98 },
+ { "paleturquoise", 0xAFEEEE },
+ { "palevioletred", 0xDB7093 },
+ { "papayawhip", 0xFFEFD5 },
+ { "peachpuff", 0xFFDAB9 },
+ { "peru", 0xCD853F },
+ { "pink", 0xFFC0CB },
+ { "plum", 0xDDA0DD },
+ { "powderblue", 0xB0E0E6 },
+ { "purple", 0x800080 },
+ { "red", 0xFF0000 },
+ { "rosybrown", 0xBC8F8F },
+ { "royalblue", 0x4169E1 },
+ { "saddlebrown", 0x8B4513 },
+ { "salmon", 0xFA8072 },
+ { "sandybrown", 0xF4A460 },
+ { "seagreen", 0x2E8B57 },
+ { "seashell", 0xFFF5EE },
+ { "sienna", 0xA0522D },
+ { "silver", 0xC0C0C0 },
+ { "skyblue", 0x87CEEB },
+ { "slateblue", 0x6A5ACD },
+ { "slategray", 0x708090 },
+ { "snow", 0xFFFAFA },
+ { "springgreen", 0x00FF7F },
+ { "steelblue", 0x4682B4 },
+ { "tan", 0xD2B48C },
+ { "teal", 0x008080 },
+ { "thistle", 0xD8BFD8 },
+ { "tomato", 0xFF6347 },
+ { "turquoise", 0x40E0D0 },
+ { "violet", 0xEE82EE },
+ { "wheat", 0xF5DEB3 },
+ { "white", 0xFFFFFF },
+ { "whitesmoke", 0xF5F5F5 },
+ { "yellow", 0xFFFF00 },
+ { "yellowgreen", 0x9ACD32 }
+};
+
+int colorNamesSize = sizeof(colorNames) / sizeof(colorNames[0]);
+
+static void CreateTable() {
+ SkString comment;
+ size_t originalSize = 0;
+ int replacement = 0;
+ for (int index = 0; index < colorNamesSize; index++) {
+ SkNameRGB nameRGB = colorNames[index];
+ const char* name = nameRGB.name;
+ size_t len = strlen(name);
+ originalSize += len + 9;
+ bool first = true;
+ bool last = false;
+ do {
+ int compressed = 0;
+ const char* start = name;
+ for (int chIndex = 0; chIndex < 6; chIndex++) {
+ compressed <<= 5;
+ compressed |= *name ? *name++ - 'a' + 1 : 0 ;
+ }
+ replacement += sizeof(int);
+ compressed <<= 1;
+ compressed |= 1;
+ if (first) {
+ compressed |= 0x80000000;
+ first = false;
+ }
+ if (len <= 6) { // last
+ compressed &= ~1;
+ last = true;
+ }
+ len -= 6;
+ SkDebugf("0x%08x, ", compressed);
+ comment.append(start, name - start);
+ } while (last == false);
+ replacement += sizeof(int);
+ SkDebugf("0x%08x, ", nameRGB.rgb);
+ SkDebugf("// %s\n", comment.c_str());
+ comment.reset();
+ }
+ SkDebugf("// original = %d : replacement = %d\n", originalSize, replacement);
+ SkASSERT(0); // always stop after creating table
+}
+
+#endif
+
+static const unsigned int gColorNames[] = {
+0x85891945, 0x32a50000, 0x00f0f8ff, // aliceblue
+0x85d44c6b, 0x16e84d0a, 0x00faebd7, // antiquewhite
+0x86350800, 0x0000ffff, // aqua
+0x86350b43, 0x492e2800, 0x007fffd4, // aquamarine
+0x87559140, 0x00f0ffff, // azure
+0x88a93940, 0x00f5f5dc, // beige
+0x89338d4a, 0x00ffe4c4, // bisque
+0x89811ac0, 0x00000000, // black
+0x898170d1, 0x1481635f, 0x38800000, 0x00ffebcd, // blanchedalmond
+0x89952800, 0x000000ff, // blue
+0x89952d93, 0x3d85a000, 0x008a2be2, // blueviolet
+0x8a4fbb80, 0x00a52a2a, // brown
+0x8ab2666f, 0x3de40000, 0x00deb887, // burlywood
+0x8c242d05, 0x32a50000, 0x005f9ea0, // cadetblue
+0x8d019525, 0x16b32800, 0x007fff00, // chartreuse
+0x8d0f1bd9, 0x06850000, 0x00d2691e, // chocolate
+0x8df20b00, 0x00ff7f50, // coral
+0x8df27199, 0x3ee59099, 0x54a00000, 0x006495ed, // cornflowerblue
+0x8df274d3, 0x31600000, 0x00fff8dc, // cornsilk
+0x8e496cdf, 0x38000000, 0x00dc143c, // crimson
+0x8f217000, 0x0000ffff, // cyan
+0x90325899, 0x54a00000, 0x0000008b, // darkblue
+0x903258f3, 0x05c00000, 0x00008b8b, // darkcyan
+0x903259df, 0x3085749f, 0x10000000, 0x00b8860b, // darkgoldenrod
+0x903259e5, 0x07200000, 0x00a9a9a9, // darkgray
+0x903259e5, 0x14ae0000, 0x00006400, // darkgreen
+0x90325ad1, 0x05690000, 0x00bdb76b, // darkkhaki
+0x90325b43, 0x1caea040, 0x008b008b, // darkmagenta
+0x90325bd9, 0x26c53c8b, 0x15c00000, 0x00556b2f, // darkolivegreen
+0x90325be5, 0x05c72800, 0x00ff8c00, // darkorange
+0x90325be5, 0x0d092000, 0x009932cc, // darkorchid
+0x90325c8b, 0x10000000, 0x008b0000, // darkred
+0x90325cc3, 0x31af7000, 0x00e9967a, // darksalmon
+0x90325ccb, 0x04f2295c, 0x008fbc8f, // darkseagreen
+0x90325cd9, 0x0685132b, 0x14000000, 0x00483d8b, // darkslateblue
+0x90325cd9, 0x06853c83, 0x64000000, 0x002f4f4f, // darkslategray
+0x90325d2b, 0x4a357a67, 0x14000000, 0x0000ced1, // darkturquoise
+0x90325d93, 0x3d85a000, 0x009400d3, // darkviolet
+0x90a58413, 0x39600000, 0x00ff1493, // deeppink
+0x90a584d7, 0x644ca940, 0x0000bfff, // deepskyblue
+0x912d3c83, 0x64000000, 0x00696969, // dimgray
+0x91e43965, 0x09952800, 0x001e90ff, // dodgerblue
+0x993228a5, 0x246b0000, 0x00b22222, // firebrick
+0x998f9059, 0x5d09a140, 0x00fffaf0, // floralwhite
+0x99f22ce9, 0x1e452b80, 0x00228b22, // forestgreen
+0x9aa344d3, 0x04000000, 0x00ff00ff, // fuchsia
+0x9c2974c5, 0x3e4f0000, 0x00dcdcdc, // gainsboro
+0x9d0f9d2f, 0x21342800, 0x00f8f8ff, // ghostwhite
+0x9dec2000, 0x00ffd700, // gold
+0x9dec215d, 0x49e40000, 0x00daa520, // goldenrod
+0x9e41c800, 0x00808080, // gray
+0x9e452b80, 0x00008000, // green
+0x9e452bb3, 0x158c7dc0, 0x00adff2f, // greenyellow
+0xa1ee2e49, 0x16e00000, 0x00f0fff0, // honeydew
+0xa1f4825d, 0x2c000000, 0x00ff69b4, // hotpink
+0xa5c4485d, 0x48a40000, 0x00cd5c5c, // indianred
+0xa5c449de, 0x004b0082, // indigo
+0xa6cf9640, 0x00fffff0, // ivory
+0xad015a40, 0x00f0e68c, // khaki
+0xb0362b89, 0x16400000, 0x00e6e6fa, // lavender
+0xb0362b89, 0x16426567, 0x20000000, 0x00fff0f5, // lavenderblush
+0xb03771e5, 0x14ae0000, 0x007cfc00, // lawngreen
+0xb0ad7b87, 0x212633dc, 0x00fffacd, // lemonchiffon
+0xb1274505, 0x32a50000, 0x00add8e6, // lightblue
+0xb1274507, 0x3e416000, 0x00f08080, // lightcoral
+0xb1274507, 0x642e0000, 0x00e0ffff, // lightcyan
+0xb127450f, 0x3d842ba5, 0x3c992b19, 0x3ee00000, 0x00fafad2, // lightgoldenrodyellow
+0xb127450f, 0x48a57000, 0x0090ee90, // lightgreen
+0xb127450f, 0x48b90000, 0x00d3d3d3, // lightgrey
+0xb1274521, 0x25cb0000, 0x00ffb6c1, // lightpink
+0xb1274527, 0x058d7b80, 0x00ffa07a, // lightsalmon
+0xb1274527, 0x1427914b, 0x38000000, 0x0020b2aa, // lightseagreen
+0xb1274527, 0x2f22654a, 0x0087cefa, // lightskyblue
+0xb1274527, 0x303429e5, 0x07200000, 0x00778899, // lightslategray
+0xb1274527, 0x50a56099, 0x54a00000, 0x00b0c4de, // lightsteelblue
+0xb1274533, 0x158c7dc0, 0x00ffffe0, // lightyellow
+0xb12d2800, 0x0000ff00, // lime
+0xb12d29e5, 0x14ae0000, 0x0032cd32, // limegreen
+0xb12e2b80, 0x00faf0e6, // linen
+0xb4272ba9, 0x04000000, 0x00ff00ff, // magenta
+0xb4327bdc, 0x00800000, // maroon
+0xb4a44d5b, 0x06350b43, 0x492e2800, 0x0066cdaa, // mediumaquamarine
+0xb4a44d5b, 0x09952800, 0x000000cd, // mediumblue
+0xb4a44d5b, 0x3e434248, 0x00ba55d3, // mediumorchid
+0xb4a44d5b, 0x42b2830a, 0x009370db, // mediumpurple
+0xb4a44d5b, 0x4ca13c8b, 0x15c00000, 0x003cb371, // mediumseagreen
+0xb4a44d5b, 0x4d81a145, 0x32a50000, 0x007b68ee, // mediumslateblue
+0xb4a44d5b, 0x4e124b8f, 0x1e452b80, 0x0000fa9a, // mediumspringgreen
+0xb4a44d5b, 0x52b28d5f, 0x26650000, 0x0048d1cc, // mediumturquoise
+0xb4a44d5b, 0x592f6169, 0x48a40000, 0x00c71585, // mediumvioletred
+0xb524724f, 0x2282654a, 0x00191970, // midnightblue
+0xb52ea0e5, 0x142d0000, 0x00f5fffa, // mintcream
+0xb533a665, 0x3e650000, 0x00ffe4e1, // mistyrose
+0xb5e31867, 0x25c00000, 0x00ffe4b5, // moccasin
+0xb8360a9f, 0x5d09a140, 0x00ffdead, // navajowhite
+0xb836c800, 0x00000080, // navy
+0xbd846047, 0x14000000, 0x00fdf5e6, // oldlace
+0xbd89b140, 0x00808000, // olive
+0xbd89b149, 0x48220000, 0x006b8e23, // olivedrab
+0xbe4171ca, 0x00ffa500, // orange
+0xbe4171cb, 0x48a40000, 0x00ff4500, // orangered
+0xbe434248, 0x00da70d6, // orchid
+0xc02c29df, 0x3085749f, 0x10000000, 0x00eee8aa, // palegoldenrod
+0xc02c29e5, 0x14ae0000, 0x0098fb98, // palegreen
+0xc02c2d2b, 0x4a357a67, 0x14000000, 0x00afeeee, // paleturquoise
+0xc02c2d93, 0x3d85a48b, 0x10000000, 0x00db7093, // palevioletred
+0xc0300e43, 0x5d098000, 0x00ffefd5, // papayawhip
+0xc0a11a21, 0x54c60000, 0x00ffdab9, // peachpuff
+0xc0b2a800, 0x00cd853f, // peru
+0xc12e5800, 0x00ffc0cb, // pink
+0xc1956800, 0x00dda0dd, // plum
+0xc1f72165, 0x09952800, 0x00b0e0e6, // powderblue
+0xc2b2830a, 0x00800080, // purple
+0xc8a40000, 0x00ff0000, // red
+0xc9f3c8a5, 0x3eee0000, 0x00bc8f8f, // rosybrown
+0xc9f90b05, 0x32a50000, 0x004169e1, // royalblue
+0xcc24230b, 0x0a4fbb80, 0x008b4513, // saddlebrown
+0xcc2c6bdc, 0x00fa8072, // salmon
+0xcc2e2645, 0x49f77000, 0x00f4a460, // sandybrown
+0xcca13c8b, 0x15c00000, 0x002e8b57, // seagreen
+0xcca19a0b, 0x31800000, 0x00fff5ee, // seashell
+0xcd257382, 0x00a0522d, // sienna
+0xcd2cb164, 0x00c0c0c0, // silver
+0xcd79132b, 0x14000000, 0x0087ceeb, // skyblue
+0xcd81a145, 0x32a50000, 0x006a5acd, // slateblue
+0xcd81a14f, 0x48390000, 0x00708090, // slategray
+0xcdcfb800, 0x00fffafa, // snow
+0xce124b8f, 0x1e452b80, 0x0000ff7f, // springgreen
+0xce852b05, 0x32a50000, 0x004682b4, // steelblue
+0xd02e0000, 0x00d2b48c, // tan
+0xd0a16000, 0x00008080, // teal
+0xd1099d19, 0x14000000, 0x00d8bfd8, // thistle
+0xd1ed0d1e, 0x00ff6347, // tomato
+0xd2b28d5f, 0x26650000, 0x0040e0d0, // turquoise
+0xd92f6168, 0x00ee82ee, // violet
+0xdd050d00, 0x00f5deb3, // wheat
+0xdd09a140, 0x00ffffff, // white
+0xdd09a167, 0x35eb2800, 0x00f5f5f5, // whitesmoke
+0xe4ac63ee, 0x00ffff00, // yellow
+0xe4ac63ef, 0x1e452b80, 0x009acd32 // yellowgreen
+}; // original = 2505 : replacement = 1616
+
+
+const char* SkParse::FindNamedColor(const char* name, size_t len, SkColor* color) {
+ const char* namePtr = name;
+ unsigned int sixMatches[4];
+ unsigned int* sixMatchPtr = sixMatches;
+ bool first = true;
+ bool last = false;
+ char ch;
+ do {
+ unsigned int sixMatch = 0;
+ for (int chIndex = 0; chIndex < 6; chIndex++) {
+ sixMatch <<= 5;
+ ch = *namePtr | 0x20;
+ if (ch < 'a' || ch > 'z')
+ ch = 0;
+ else {
+ ch = ch - 'a' + 1;
+ namePtr++;
+ }
+ sixMatch |= ch ; // turn 'A' (0x41) into 'a' (0x61);
+ }
+ sixMatch <<= 1;
+ sixMatch |= 1;
+ if (first) {
+ sixMatch |= 0x80000000;
+ first = false;
+ }
+ ch = *namePtr | 0x20;
+ last = ch < 'a' || ch > 'z';
+ if (last)
+ sixMatch &= ~1;
+ len -= 6;
+ *sixMatchPtr++ = sixMatch;
+ } while (last == false && len > 0);
+ const int colorNameSize = sizeof(gColorNames) / sizeof(unsigned int);
+ int lo = 0;
+ int hi = colorNameSize - 3; // back off to beginning of yellowgreen
+ while (lo <= hi) {
+ int mid = (hi + lo) >> 1;
+ while ((int) gColorNames[mid] >= 0)
+ --mid;
+ sixMatchPtr = sixMatches;
+ while (gColorNames[mid] == *sixMatchPtr) {
+ ++mid;
+ if ((*sixMatchPtr & 1) == 0) { // last
+ *color = gColorNames[mid] | 0xFF000000;
+ return namePtr;
+ }
+ ++sixMatchPtr;
+ }
+ int sixMask = *sixMatchPtr & ~0x80000000;
+ int midMask = gColorNames[mid] & ~0x80000000;
+ if (sixMask > midMask) {
+ lo = mid + 2; // skip color
+ while ((int) gColorNames[lo] >= 0)
+ ++lo;
+ } else if (hi == mid)
+ return nil;
+ else
+ hi = mid;
+ }
+ return nil;
+}
+
+// !!! move to char utilities
+//static int count_separators(const char* str, const char* sep) {
+// char c;
+// int separators = 0;
+// while ((c = *str++) != '\0') {
+// if (strchr(sep, c) == nil)
+// continue;
+// do {
+// if ((c = *str++) == '\0')
+// goto goHome;
+// } while (strchr(sep, c) != nil);
+// separators++;
+// }
+//goHome:
+// return separators;
+//}
+
+static inline unsigned nib2byte(unsigned n)
+{
+ SkASSERT((n & ~0xF) == 0);
+ return (n << 4) | n;
+}
+
+const char* SkParse::FindColor(const char* value, SkColor* colorPtr) {
+ unsigned int oldAlpha = SkColorGetA(*colorPtr);
+ if (value[0] == '#') {
+ uint32_t hex;
+ const char* end = SkParse::FindHex(value + 1, &hex);
+// SkASSERT(end);
+ if (end == nil)
+ return end;
+ size_t len = end - value - 1;
+ if (len == 3 || len == 4) {
+ unsigned a = len == 4 ? nib2byte(hex >> 12) : oldAlpha;
+ unsigned r = nib2byte((hex >> 8) & 0xF);
+ unsigned g = nib2byte((hex >> 4) & 0xF);
+ unsigned b = nib2byte(hex & 0xF);
+ *colorPtr = SkColorSetARGB(a, r, g, b);
+ return end;
+ } else if (len == 6 || len == 8) {
+ if (len == 6)
+ hex |= oldAlpha << 24;
+ *colorPtr = hex;
+ return end;
+ } else {
+// SkASSERT(0);
+ return nil;
+ }
+// } else if (strchr(value, ',')) {
+// SkScalar array[4];
+// int count = count_separators(value, ",") + 1; // !!! count commas, add 1
+// SkASSERT(count == 3 || count == 4);
+// array[0] = SK_Scalar1 * 255;
+// const char* end = SkParse::FindScalars(value, &array[4 - count], count);
+// if (end == nil)
+// return nil;
+ // !!! range check for errors?
+// *colorPtr = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]),
+// SkScalarRound(array[2]), SkScalarRound(array[3]));
+// return end;
+ } else
+ return FindNamedColor(value, strlen(value), colorPtr);
+}
+
+#ifdef SK_DEBUG
+void SkParse::TestColor() {
+ if (false)
+ CreateTable(); // regenerates data table in the output window
+ SkColor result;
+ int index;
+ for (index = 0; index < colorNamesSize; index++) {
+ result = SK_ColorBLACK;
+ SkNameRGB nameRGB = colorNames[index];
+ SkASSERT(FindColor(nameRGB.name, &result) != nil);
+ SkASSERT(result == (SkColor) (nameRGB.rgb | 0xFF000000));
+ }
+ for (index = 0; index < colorNamesSize; index++) {
+ result = SK_ColorBLACK;
+ SkNameRGB nameRGB = colorNames[index];
+ char bad[24];
+ size_t len = strlen(nameRGB.name);
+ memcpy(bad, nameRGB.name, len);
+ bad[len - 1] -= 1;
+ SkASSERT(FindColor(bad, &result) == false);
+ bad[len - 1] += 2;
+ SkASSERT(FindColor(bad, &result) == false);
+ }
+ result = SK_ColorBLACK;
+ SkASSERT(FindColor("lightGrey", &result));
+ SkASSERT(result == 0xffd3d3d3);
+// SkASSERT(FindColor("12,34,56,78", &result));
+// SkASSERT(result == ((12 << 24) | (34 << 16) | (56 << 8) | (78 << 0)));
+ result = SK_ColorBLACK;
+ SkASSERT(FindColor("#ABCdef", &result));
+ SkASSERT(result == 0XFFABCdef);
+ SkASSERT(FindColor("#12ABCdef", &result));
+ SkASSERT(result == 0X12ABCdef);
+ result = SK_ColorBLACK;
+ SkASSERT(FindColor("#123", &result));
+ SkASSERT(result == 0Xff112233);
+ SkASSERT(FindColor("#abcd", &result));
+ SkASSERT(result == 0Xaabbccdd);
+ result = SK_ColorBLACK;
+// SkASSERT(FindColor("71,162,253", &result));
+// SkASSERT(result == ((0xFF << 24) | (71 << 16) | (162 << 8) | (253 << 0)));
+}
+#endif
+
diff --git a/libs/graphics/xml/SkXMLParser.cpp b/libs/graphics/xml/SkXMLParser.cpp
new file mode 100644
index 0000000000..fa050b0f5f
--- /dev/null
+++ b/libs/graphics/xml/SkXMLParser.cpp
@@ -0,0 +1,78 @@
+#include "SkXMLParser.h"
+
+static char const* const gErrorStrings[] = {
+ "empty or missing file ",
+ "unknown element ",
+ "unknown attribute name ",
+ "error in attribute value ",
+ "duplicate ID ",
+ "unknown error "
+};
+
+SkXMLParserError::SkXMLParserError() : fCode(kNoError), fLineNumber(-1),
+ fNativeCode(-1)
+{
+ reset();
+}
+
+SkXMLParserError::~SkXMLParserError()
+{
+ // need a virtual destructor for our subclasses
+}
+
+void SkXMLParserError::getErrorString(SkString* str) const
+{
+ SkASSERT(str);
+ SkString temp;
+ if (fCode != kNoError) {
+ if ((unsigned)fCode < SK_ARRAY_COUNT(gErrorStrings))
+ temp.set(gErrorStrings[fCode - 1]);
+ temp.append(fNoun);
+ } else
+ SkXMLParser::GetNativeErrorString(fNativeCode, &temp);
+ str->append(temp);
+}
+
+void SkXMLParserError::reset() {
+ fCode = kNoError;
+ fLineNumber = -1;
+ fNativeCode = -1;
+}
+
+
+////////////////
+
+SkXMLParser::SkXMLParser(SkXMLParserError* parserError) : fParser(nil), fError(parserError)
+{
+}
+
+SkXMLParser::~SkXMLParser()
+{
+}
+
+bool SkXMLParser::startElement(const char elem[])
+{
+ return this->onStartElement(elem);
+}
+
+bool SkXMLParser::addAttribute(const char name[], const char value[])
+{
+ return this->onAddAttribute(name, value);
+}
+
+bool SkXMLParser::endElement(const char elem[])
+{
+ return this->onEndElement(elem);
+}
+
+bool SkXMLParser::text(const char text[], int len)
+{
+ return this->onText(text, len);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+bool SkXMLParser::onStartElement(const char elem[]) {return false; }
+bool SkXMLParser::onAddAttribute(const char name[], const char value[]) {return false; }
+bool SkXMLParser::onEndElement(const char elem[]) { return false; }
+bool SkXMLParser::onText(const char text[], int len) {return false; }
diff --git a/libs/graphics/xml/SkXMLWriter.cpp b/libs/graphics/xml/SkXMLWriter.cpp
new file mode 100644
index 0000000000..b0430d696d
--- /dev/null
+++ b/libs/graphics/xml/SkXMLWriter.cpp
@@ -0,0 +1,325 @@
+#include "SkXMLWriter.h"
+#include "SkStream.h"
+
+SkXMLWriter::SkXMLWriter(bool doEscapeMarkup) : fDoEscapeMarkup(doEscapeMarkup)
+{
+}
+
+SkXMLWriter::~SkXMLWriter()
+{
+ SkASSERT(fElems.count() == 0);
+}
+
+void SkXMLWriter::flush()
+{
+ while (fElems.count())
+ this->endElement();
+}
+
+void SkXMLWriter::addAttribute(const char name[], const char value[])
+{
+ this->addAttributeLen(name, value, strlen(value));
+}
+
+void SkXMLWriter::addS32Attribute(const char name[], S32 value)
+{
+ SkString tmp;
+ tmp.appendS32(value);
+ this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::addHexAttribute(const char name[], U32 value, int minDigits)
+{
+ SkString tmp("0x");
+ tmp.appendHex(value, minDigits);
+ this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::addScalarAttribute(const char name[], SkScalar value)
+{
+ SkString tmp;
+ tmp.appendScalar(value);
+ this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::doEnd(Elem* elem)
+{
+ delete elem;
+}
+
+bool SkXMLWriter::doStart(const char name[], size_t length)
+{
+ int level = fElems.count();
+ bool firstChild = level > 0 && !fElems[level-1]->fHasChildren;
+ if (firstChild)
+ fElems[level-1]->fHasChildren = true;
+ Elem** elem = fElems.push();
+ *elem = new Elem;
+ (*elem)->fName.set(name, length);
+ (*elem)->fHasChildren = 0;
+ return firstChild;
+}
+
+SkXMLWriter::Elem* SkXMLWriter::getEnd()
+{
+ Elem* elem;
+ fElems.pop(&elem);
+ return elem;
+}
+
+const char* SkXMLWriter::getHeader()
+{
+ static const char gHeader[] = "<?xml version=\"1.0\" encoding=\"utf-8\" ?>";
+ return gHeader;
+}
+
+void SkXMLWriter::startElement(const char name[])
+{
+ this->startElementLen(name, strlen(name));
+}
+
+static const char* escape_char(char c, char storage[2])
+{
+ static const char* gEscapeChars[] = {
+ "<&lt;",
+ ">&gt;",
+ //"\"&quot;",
+ //"'&apos;",
+ "&&amp;"
+ };
+
+ const char** array = gEscapeChars;
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gEscapeChars); i++)
+ {
+ if (array[i][0] == c)
+ return &array[i][1];
+ }
+ storage[0] = c;
+ storage[1] = 0;
+ return storage;
+}
+
+static size_t escape_markup(char dst[], const char src[], size_t length)
+{
+ size_t extra = 0;
+ const char* stop = src + length;
+
+ while (src < stop)
+ {
+ char orig[2];
+ const char* seq = escape_char(*src, orig);
+ size_t seqSize = strlen(seq);
+
+ if (dst)
+ {
+ memcpy(dst, seq, seqSize);
+ dst += seqSize;
+ }
+
+ // now record the extra size needed
+ extra += seqSize - 1; // minus one to subtract the original char
+
+ // bump to the next src char
+ src += 1;
+ }
+ return extra;
+}
+
+void SkXMLWriter::addAttributeLen(const char name[], const char value[], size_t length)
+{
+ SkString valueStr;
+
+ if (fDoEscapeMarkup)
+ {
+ size_t extra = escape_markup(nil, value, length);
+ if (extra)
+ {
+ valueStr.resize(length + extra);
+ (void)escape_markup(valueStr.writable_str(), value, length);
+ value = valueStr.c_str();
+ length += extra;
+ }
+ }
+ this->onAddAttributeLen(name, value, length);
+}
+
+void SkXMLWriter::startElementLen(const char elem[], size_t length)
+{
+ this->onStartElementLen(elem, length);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+static void write_dom(const SkDOM& dom, const SkDOM::Node* node, SkXMLWriter* w, bool skipRoot)
+{
+ if (!skipRoot)
+ {
+ w->startElement(dom.getName(node));
+
+ SkDOM::AttrIter iter(dom, node);
+ const char* name;
+ const char* value;
+ while ((name = iter.next(&value)) != nil)
+ w->addAttribute(name, value);
+ }
+
+ node = dom.getFirstChild(node, nil);
+ while (node)
+ {
+ write_dom(dom, node, w, false);
+ node = dom.getNextSibling(node, nil);
+ }
+
+ if (!skipRoot)
+ w->endElement();
+}
+
+void SkXMLWriter::writeDOM(const SkDOM& dom, const SkDOM::Node* node, bool skipRoot)
+{
+ if (node)
+ write_dom(dom, node, this, skipRoot);
+}
+
+void SkXMLWriter::writeHeader()
+{
+}
+
+// SkXMLStreamWriter
+
+static void tab(SkWStream& stream, int level)
+{
+ for (int i = 0; i < level; i++)
+ stream.writeText("\t");
+}
+
+SkXMLStreamWriter::SkXMLStreamWriter(SkWStream* stream) : fStream(*stream)
+{
+}
+
+SkXMLStreamWriter::~SkXMLStreamWriter()
+{
+ this->flush();
+}
+
+void SkXMLStreamWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+ SkASSERT(!fElems.top()->fHasChildren);
+ fStream.writeText(" ");
+ fStream.writeText(name);
+ fStream.writeText("=\"");
+ fStream.write(value, length);
+ fStream.writeText("\"");
+}
+
+void SkXMLStreamWriter::onEndElement()
+{
+ Elem* elem = getEnd();
+ if (elem->fHasChildren)
+ {
+ tab(fStream, fElems.count());
+ fStream.writeText("</");
+ fStream.writeText(elem->fName.c_str());
+ fStream.writeText(">");
+ }
+ else
+ fStream.writeText("/>");
+ fStream.newline();
+ doEnd(elem);
+}
+
+void SkXMLStreamWriter::onStartElementLen(const char name[], size_t length)
+{
+ int level = fElems.count();
+ if (this->doStart(name, length))
+ {
+ // the first child, need to close with >
+ fStream.writeText(">");
+ fStream.newline();
+ }
+
+ tab(fStream, level);
+ fStream.writeText("<");
+ fStream.write(name, length);
+}
+
+void SkXMLStreamWriter::writeHeader()
+{
+ const char* header = getHeader();
+ fStream.write(header, strlen(header));
+ fStream.newline();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+
+SkXMLParserWriter::SkXMLParserWriter(SkXMLParser* parser)
+ : SkXMLWriter(false), fParser(*parser)
+{
+}
+
+SkXMLParserWriter::~SkXMLParserWriter()
+{
+ this->flush();
+}
+
+void SkXMLParserWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+ SkASSERT(fElems.count() == 0 || !fElems.top()->fHasChildren);
+ SkString str(value, length);
+ fParser.addAttribute(name, str.c_str());
+}
+
+void SkXMLParserWriter::onEndElement()
+{
+ Elem* elem = this->getEnd();
+ fParser.endElement(elem->fName.c_str());
+ this->doEnd(elem);
+}
+
+void SkXMLParserWriter::onStartElementLen(const char name[], size_t length)
+{
+ (void)this->doStart(name, length);
+ SkString str(name, length);
+ fParser.startElement(str.c_str());
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkXMLStreamWriter::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+ SkDebugWStream s;
+ SkXMLStreamWriter w(&s);
+
+ w.startElement("elem0");
+ w.addAttribute("hello", "world");
+ w.addS32Attribute("dec", 42);
+ w.addHexAttribute("hex", 0x42, 3);
+#ifdef SK_SCALAR_IS_FLOAT
+ w.addScalarAttribute("scalar", -4.2f);
+#endif
+ w.startElement("elem1");
+ w.endElement();
+ w.startElement("elem1");
+ w.addAttribute("name", "value");
+ w.endElement();
+ w.startElement("elem1");
+ w.startElement("elem2");
+ w.startElement("elem3");
+ w.addAttribute("name", "value");
+ w.endElement();
+ w.endElement();
+ w.startElement("elem2");
+ w.endElement();
+ w.endElement();
+ w.endElement();
+#endif
+}
+
+#endif
+