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path: root/libs/graphics/sgl/SkScalerContext.cpp
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#include "SkScalerContext.h"
#include "SkDescriptor.h"
#include "SkDraw.h"
#include "SkFontHost.h"
#include "SkMaskFilter.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkRegion.h"
#include "SkStroke.h"
#include "SkThread.h"

#define ComputeBWRowBytes(width)		(((unsigned)(width) + 7) >> 3)

static uint16_t compute_rowbytes(unsigned format, unsigned width)
{
	if (format == SkMask::kBW_Format)
		width = ComputeBWRowBytes(width);
	return SkToU16(width);
}

size_t SkGlyph::computeImageSize() const
{
	size_t size = fRowBytes * fHeight;
	if (fMaskFormat == SkMask::k3D_Format)
		size *= 3;
	return size;
}

#ifdef SK_DEBUG
	#define DUMP_RECx
#endif

static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag)
{
    SkFlattenable*  obj = NULL;
    uint32_t        len;
	const void*     data = desc->findEntry(tag, &len);

	if (data)
	{
        SkRBuffer   buffer(data, len);
		SkFlattenable::Factory fact = (SkFlattenable::Factory)buffer.readPtr();
		SkASSERT(fact);
		obj = fact(buffer);
        SkASSERT(buffer.pos() == buffer.size());
	}
    return obj;
}

SkScalerContext::SkScalerContext(const SkDescriptor* desc)
	: fPathEffect(NULL), fMaskFilter(NULL)
{
    memset(fAuxContext, 0, sizeof(fAuxContext));

	const Rec* rec = (const Rec*)desc->findEntry(kRec_SkDescriptorTag, NULL);
	SkASSERT(rec);

	fRec = *rec;

#ifdef DUMP_REC
	desc->assertChecksum();
	SkDebugf("SkScalarContext checksum %x count %d length %d\n", desc->getChecksum(), desc->getCount(), desc->getLength());
	SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
		rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0],
		rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]);
	SkDebugf("  frame %g miter %g hints %d framefill %d aa %d join %d\n",
		rec->fFrameWidth, rec->fMiterLimit, rec->fUseHints, rec->fFrameAndFill,
		rec->fDoAA, rec->fStrokeJoin);
	SkDebugf("  pathEffect %x maskFilter %x\n", desc->findEntry(kPathEffect_SkDescriptorTag, NULL),
		desc->findEntry(kMaskFilter_SkDescriptorTag, NULL));
#endif

    fPathEffect = (SkPathEffect*)load_flattenable(desc, kPathEffect_SkDescriptorTag);
    fMaskFilter = (SkMaskFilter*)load_flattenable(desc, kMaskFilter_SkDescriptorTag);
    fRasterizer = (SkRasterizer*)load_flattenable(desc, kRasterizer_SkDescriptorTag);
}

SkScalerContext::~SkScalerContext()
{
	fPathEffect->safeUnref();
	fMaskFilter->safeUnref();
    fRasterizer->safeUnref();
    
    for (unsigned i = 0; i < SK_ARRAY_COUNT(fAuxContext); i++)
        delete fAuxContext[i];
}

static void glyph2mask(const SkGlyph& glyph, SkMask* mask)
{
	SkASSERT(&glyph && mask);

	mask->fImage = (uint8_t*)glyph.fImage;
	mask->fBounds.set(glyph.fLeft, glyph.fTop,
					glyph.fLeft + glyph.fWidth,
					glyph.fTop + glyph.fHeight);
	mask->fRowBytes = glyph.fRowBytes;
	mask->fFormat = glyph.fMaskFormat;
}

void SkScalerContext::getMetrics(SkGlyph* glyph)
{
    this->generateMetrics(glyph);
    // assume that we're handling this glyph
    glyph->fUseAuxContext = false;
    
    if (0 == glyph->fGlyphID)
    {
        SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
        if (SK_UnknownAuxScalerContextID != id)
        {
            SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
            SkScalerContext* ctx = fAuxContext[id - 1];
            if (NULL == ctx)
            {
                ctx = SkFontHost::CreateScalerContextFromID(id, fRec);
                SkASSERT(ctx);
                fAuxContext[id - 1] = ctx;
            }
            ctx->generateMetrics(glyph);
            glyph->fUseAuxContext = true;
        }
    }

	if (0 == glyph->fWidth)
		return;
    
	if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
    {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);

        if (fRasterizer)
        {
            SkMask  mask;

            if (fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
                                       fMaskFilter, &mask,
                                       SkMask::kJustComputeBounds_CreateMode))
            {
                glyph->fLeft	= mask.fBounds.fLeft;
                glyph->fTop		= mask.fBounds.fTop;
                glyph->fWidth	= SkToU16(mask.fBounds.width());
                glyph->fHeight	= SkToU16(mask.fBounds.height());
            }
            else    // draw nothing 'cause we failed
            {
                glyph->fLeft	= 0;
                glyph->fTop		= 0;
                glyph->fWidth	= 0;
                glyph->fHeight	= 0;
                return;
            }
        }
        else    // just use devPath
        {
            SkRect		r;
            SkRect16	ir;

            devPath.computeBounds(&r, SkPath::kExact_BoundsType);
            r.roundOut(&ir);
            
            glyph->fLeft	= ir.fLeft;
            glyph->fTop		= ir.fTop;
            glyph->fWidth	= SkToU16(ir.width());
            glyph->fHeight	= SkToU16(ir.height());
        }
    }

	glyph->fMaskFormat = SkToU8(fRec.fDoAA ? SkMask::kA8_Format : SkMask::kBW_Format);

	if (fMaskFilter)
	{
		SkMask		src, dst;
		SkMatrix	matrix;

		glyph2mask(*glyph, &src);
		fRec.getMatrixFrom2x2(&matrix);

		src.fImage = NULL;	// only want the bounds from the filter
		if (fMaskFilter->filterMask(&dst, src, matrix, NULL))
		{
			SkASSERT(dst.fImage == NULL);
			glyph->fLeft	= dst.fBounds.fLeft;
			glyph->fTop		= dst.fBounds.fTop;
			glyph->fWidth	= SkToU16(dst.fBounds.width());
			glyph->fHeight	= SkToU16(dst.fBounds.height());
			glyph->fMaskFormat = dst.fFormat;
		}
	}

	glyph->fRowBytes = compute_rowbytes(glyph->fMaskFormat, glyph->fWidth);
}

//#define PLAY_WITH_GAMMA

#ifdef PLAY_WITH_GAMMA
static SkFixed interp(SkFixed a, SkFixed b, int scale)  // scale is [0..255]
{
    return a + ((b - a) * scale >> 8);
}

static void filter_image(uint8_t image[], size_t size)
{
	static uint8_t gGammaTable[256];
    static bool gInit;

	if (!gInit)
	{
        for (int i = 0; i < 256; i++)
        {
            SkFixed n = i * 257;
            n += n >> 15;
            SkASSERT(n >= 0 && n <= SK_Fixed1);
        
        //    n = SkFixedSqrt(n);
            n = interp(SkFixedMul(n, n), n, 0xDD);

            n = n * 255 >> 16;
        //	SkDebugf("morph %d -> %d\n", i, n);
            gGammaTable[i] = SkToU8(n);
        }
        gInit = true;
	}
    
    const uint8_t*   table = gGammaTable;
    uint8_t*         stop = image + size;
    while (image < stop)
    {
        *image = table[*image];
        image += 1;
    }
}
#endif

void SkScalerContext::getImage(const SkGlyph& origGlyph)
{
	const SkGlyph*	glyph = &origGlyph;

	SkGlyph	tmpGlyph;
	if (fMaskFilter)	// restore the prefilter bounds
	{
		tmpGlyph.fCharCode = origGlyph.fCharCode;

		// need the original bounds, sans our maskfilter
		SkMaskFilter* mf = fMaskFilter;
		fMaskFilter = NULL;				// temp disable
		this->getMetrics(&tmpGlyph);
		fMaskFilter = mf;				// restore

		tmpGlyph.fImage = origGlyph.fImage;

		// we need the prefilter bounds to be <= filter bounds
		SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
		SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
		glyph = &tmpGlyph;
	}

	if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
    {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);

        if (fRasterizer)
        {
            SkMask  mask;
            
            mask.fFormat = SkMask::kA8_Format;
            mask.fRowBytes = glyph->fRowBytes;
            mask.fBounds.set(glyph->fLeft,
                             glyph->fTop,
                             glyph->fLeft + glyph->fWidth,
                             glyph->fTop + glyph->fHeight);
            mask.fImage = (uint8_t*)glyph->fImage;
            memset(glyph->fImage, 0, glyph->fRowBytes * glyph->fHeight);
            
            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
                                        fMaskFilter, &mask, SkMask::kJustRenderImage_CreateMode))
            {
                return;
            }
        }
        else
        {
            SkBitmap	bm;
            SkBitmap::Config config;
            SkMatrix	matrix;
            SkRegion	clip;
            SkPaint		paint;
            SkDraw		draw;

            if (fRec.fDoAA)
            {
                config = SkBitmap::kA8_Config;
                paint.setAntiAliasOn(true);
            }
            else
            {
                config = SkBitmap::kA1_Config;
                paint.setAntiAliasOn(false);
            }

            clip.setRect(0, 0, glyph->fWidth, glyph->fHeight);
            matrix.setTranslate(-SkIntToScalar(glyph->fLeft), -SkIntToScalar(glyph->fTop));
            bm.setConfig(config, glyph->fWidth, glyph->fHeight);
            bm.setPixels(glyph->fImage);
            memset(glyph->fImage, 0, bm.height() * bm.rowBytes());

            draw.fClip	= &clip;
            draw.fMatrix = &matrix;
            draw.fDevice = &bm;
            draw.fBounder = NULL;
            draw.drawPath(devPath, paint);
        }
    }
	else
    {
        SkScalerContext* ctx = this;
        if (glyph->fUseAuxContext)
        {
            SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
            SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
            ctx = fAuxContext[id - 1];
            SkASSERT(ctx);
        }
        ctx->generateImage(*glyph);
    }

	if (fMaskFilter)
	{
		SkMask		srcM, dstM;
		SkMatrix	matrix;

		SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);	// the src glyph image shouldn't be 3D
		glyph2mask(*glyph, &srcM);
		fRec.getMatrixFrom2x2(&matrix);

		if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL))
		{
            if (true)   // hack until I can figure out why the assert below sometimes fails
            {
                int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
                int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
                int srcRB = origGlyph.fRowBytes;
                int dstRB = dstM.fRowBytes;
                
                const uint8_t* src = (const uint8_t*)dstM.fImage;
                uint8_t* dst = (uint8_t*)origGlyph.fImage;
                
                if (SkMask::k3D_Format == dstM.fFormat)   // we have to copy 3 times as much
                    height *= 3;

                while (--height >= 0)
                {
                    memcpy(dst, src, width);
                    src += srcRB;
                    dst += dstRB;
                }
            }
            else
            {
                SkASSERT(origGlyph.fWidth == dstM.fBounds.width());
                SkASSERT(origGlyph.fTop == dstM.fBounds.fTop);
                SkASSERT(origGlyph.fLeft == dstM.fBounds.fLeft);
                SkASSERT(origGlyph.fHeight == dstM.fBounds.height());
                SkASSERT(origGlyph.computeImageSize() == dstM.computeTotalImageSize());

                memcpy(glyph->fImage, dstM.fImage, dstM.computeTotalImageSize());
            }
			SkMask::FreeImage(dstM.fImage);
		}
	}
}

void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path)
{
    this->internalGetPath(glyph, NULL, path, NULL);
}

void SkScalerContext::getLineHeight(SkPoint* above, SkPoint* below)
{
	this->generateLineHeight(above, below);

	// apply any mods due to effects (e.g. stroking, etc.)...
}

///////////////////////////////////////////////////////////////////////

void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix)
{
    SkPath  path;

	this->generatePath(glyph, &path);

	if (fRec.fFrameWidth > 0 || fPathEffect != NULL)
	{
		// need the path in user-space, with only the point-size applied
		// so that our stroking and effects will operate the same way they
		// would if the user had extracted the path themself, and then
		// called drawPath
		SkPath		localPath;
		SkMatrix	matrix, inverse;

		fRec.getMatrixFrom2x2(&matrix);
		matrix.invert(&inverse);
		path.transform(inverse, &localPath);
		// now localPath is only affected by the paint settings, and not the canvas matrix

		SkScalar width = fRec.fFrameWidth;

		if (fPathEffect)
		{
			SkPath effectPath;

			if (fPathEffect->filterPath(&effectPath, localPath, &width))
				localPath.swap(effectPath);
		}

		if (width > 0)
		{
			SkStroke	stroker;
			SkPath		outline;

			stroker.setWidth(width);
			stroker.setMiterLimit(fRec.fMiterLimit);
			stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
			stroker.setDoFill(fRec.fFrameAndFill != 0);
			stroker.strokePath(localPath, &outline);
			localPath.swap(outline);
		}
        
        // now return stuff to the caller
        if (fillToDevMatrix)
            *fillToDevMatrix = matrix;
        
        if (devPath)
            localPath.transform(matrix, devPath);
        
        if (fillPath)
            fillPath->swap(localPath);
	}
    else    // nothing tricky to do
    {
        if (fillToDevMatrix)
            fillToDevMatrix->reset();
        
        if (devPath)
        {
            if (fillPath == NULL)
                devPath->swap(path);
            else
                *devPath = path;
        }
        
        if (fillPath)
            fillPath->swap(path);
    }
}


void SkScalerContext::Rec::getMatrixFrom2x2(SkMatrix* dst) const
{
	dst->reset();
	dst->setScaleX(fPost2x2[0][0]);
	dst->setSkewX( fPost2x2[0][1]);
	dst->setSkewY( fPost2x2[1][0]);
	dst->setScaleY(fPost2x2[1][1]);
}

void SkScalerContext::Rec::getLocalMatrix(SkMatrix* m) const
{
	m->setScale(SkScalarMul(fTextSize, fPreScaleX), fTextSize, 0, 0);
	if (fPreSkewX)
		m->postSkew(fPreSkewX, 0, 0, 0);
}

void SkScalerContext::Rec::getSingleMatrix(SkMatrix* m) const
{
	this->getLocalMatrix(m);

	//	now concat the device matrix
	{
		SkMatrix	deviceMatrix;
		this->getMatrixFrom2x2(&deviceMatrix);
		m->postConcat(deviceMatrix);
	}
}

#include "SkFontHost.h"

SkScalerContext* SkScalerContext::Create(const SkDescriptor* desc)
{
	return SkFontHost::CreateScalerContext(desc);
}