diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-11-01 17:12:34 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-11-01 17:12:34 +0000 |
commit | 81712883419f76e25d2ffec38a9438284a45a48d (patch) | |
tree | d9b6eb86b01ae7e7117f56dc2d6ca4f95879b56f /src/gpu | |
parent | 35ac048e357aefa6289485c8f6a50fadce23c0d2 (diff) |
Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064
git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
25 files changed, 305 insertions, 305 deletions
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp index a525968283..3f4db39184 100644 --- a/src/gpu/GrAAConvexPathRenderer.cpp +++ b/src/gpu/GrAAConvexPathRenderer.cpp @@ -52,7 +52,7 @@ struct Segment { typedef SkTArray<Segment, true> SegmentArray; void center_of_mass(const SegmentArray& segments, SkPoint* c) { - GrScalar area = 0; + SkScalar area = 0; SkPoint center = {0, 0}; int count = segments.count(); SkPoint p0 = {0, 0}; @@ -71,7 +71,7 @@ void center_of_mass(const SegmentArray& segments, SkPoint* c) { pi = pj; const SkPoint pj = segments[i + 1].endPt() - p0; - GrScalar t = GrMul(pi.fX, pj.fY) - GrMul(pj.fX, pi.fY); + SkScalar t = SkScalarMul(pi.fX, pj.fY) - SkScalarMul(pj.fX, pi.fY); area += t; center.fX += (pi.fX + pj.fX) * t; center.fY += (pi.fY + pj.fY) * t; @@ -93,9 +93,9 @@ void center_of_mass(const SegmentArray& segments, SkPoint* c) { *c = avg; } else { area *= 3; - area = GrScalarDiv(GR_Scalar1, area); - center.fX = GrScalarMul(center.fX, area); - center.fY = GrScalarMul(center.fY, area); + area = SkScalarDiv(SK_Scalar1, area); + center.fX = SkScalarMul(center.fX, area); + center.fY = SkScalarMul(center.fY, area); // undo the translate of p0 to the origin. *c = center + p0; } @@ -168,7 +168,7 @@ struct DegenerateTestData { } fStage; GrPoint fFirstPoint; GrVec fLineNormal; - GrScalar fLineC; + SkScalar fLineC; }; void update_degenerate_test(DegenerateTestData* data, const GrPoint& pt) { @@ -206,8 +206,8 @@ inline bool get_direction(const SkPath& path, const GrMatrix& m, SkPath::Directi } // check whether m reverses the orientation GrAssert(!m.hasPerspective()); - GrScalar det2x2 = GrMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) - - GrMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY)); + SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) - + SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY)); if (det2x2 < 0) { GR_STATIC_ASSERT(0 == SkPath::kCW_Direction || 1 == SkPath::kCW_Direction); GR_STATIC_ASSERT(0 == SkPath::kCCW_Direction || 1 == SkPath::kCCW_Direction); @@ -296,8 +296,8 @@ bool get_segments(const SkPath& path, struct QuadVertex { GrPoint fPos; GrPoint fUV; - GrScalar fD0; - GrScalar fD1; + SkScalar fD0; + SkScalar fD1; }; void create_vertices(const SegmentArray& segments, @@ -347,7 +347,7 @@ void create_vertices(const SegmentArray& segments, // we draw the line edge as a degenerate quad (u is 0, v is the // signed distance to the edge) - GrScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos, + SkScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos, verts[v + 2].fPos); verts[v + 0].fUV.set(0, dist); verts[v + 1].fUV.set(0, 0); @@ -388,21 +388,21 @@ void create_vertices(const SegmentArray& segments, verts[v + 4].fPos = qpts[2] + segb.fNorms[1]; verts[v + 5].fPos = qpts[1] + midVec; - GrScalar c = segb.fNorms[0].dot(qpts[0]); + SkScalar c = segb.fNorms[0].dot(qpts[0]); verts[v + 0].fD0 = -segb.fNorms[0].dot(fanPt) + c; verts[v + 1].fD0 = 0.f; verts[v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c; - verts[v + 3].fD0 = -GR_ScalarMax/100; - verts[v + 4].fD0 = -GR_ScalarMax/100; - verts[v + 5].fD0 = -GR_ScalarMax/100; + verts[v + 3].fD0 = -SK_ScalarMax/100; + verts[v + 4].fD0 = -SK_ScalarMax/100; + verts[v + 5].fD0 = -SK_ScalarMax/100; c = segb.fNorms[1].dot(qpts[2]); verts[v + 0].fD1 = -segb.fNorms[1].dot(fanPt) + c; verts[v + 1].fD1 = -segb.fNorms[1].dot(qpts[0]) + c; verts[v + 2].fD1 = 0.f; - verts[v + 3].fD1 = -GR_ScalarMax/100; - verts[v + 4].fD1 = -GR_ScalarMax/100; - verts[v + 5].fD1 = -GR_ScalarMax/100; + verts[v + 3].fD1 = -SK_ScalarMax/100; + verts[v + 4].fD1 = -SK_ScalarMax/100; + verts[v + 5].fD1 = -SK_ScalarMax/100; GrPathUtils::QuadUVMatrix toUV(qpts); toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + v); diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp index 411b0e32b6..5fd246249d 100644 --- a/src/gpu/GrAAHairLinePathRenderer.cpp +++ b/src/gpu/GrAAHairLinePathRenderer.cpp @@ -147,7 +147,7 @@ int num_quad_subdivs(const SkPoint p[3]) { return -1; } - GrScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]); + SkScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]); if (dsqd < gDegenerateToLineTolSqd) { return -1; } @@ -322,13 +322,13 @@ struct Vertex { GrPoint fPos; union { struct { - GrScalar fA; - GrScalar fB; - GrScalar fC; + SkScalar fA; + SkScalar fB; + SkScalar fC; } fLine; GrVec fQuadCoord; struct { - GrScalar fBogus[4]; + SkScalar fBogus[4]; }; }; }; diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp index 36f37abf40..595b575183 100644 --- a/src/gpu/GrAARectRenderer.cpp +++ b/src/gpu/GrAARectRenderer.cpp @@ -25,7 +25,7 @@ static GrVertexLayout aa_rect_layout(const GrDrawTarget* target, } static void setInsetFan(GrPoint* pts, size_t stride, - const GrRect& r, GrScalar dx, GrScalar dy) { + const GrRect& r, SkScalar dx, SkScalar dy) { pts->setRectFan(r.fLeft + dx, r.fTop + dy, r.fRight - dx, r.fBottom - dy, stride); } @@ -126,8 +126,8 @@ void GrAARectRenderer::fillAARect(GrGpu* gpu, GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts); GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize); - setInsetFan(fan0Pos, vsize, devRect, -GR_ScalarHalf, -GR_ScalarHalf); - setInsetFan(fan1Pos, vsize, devRect, GR_ScalarHalf, GR_ScalarHalf); + setInsetFan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf); + setInsetFan(fan1Pos, vsize, devRect, SK_ScalarHalf, SK_ScalarHalf); verts += sizeof(GrPoint); for (int i = 0; i < 4; ++i) { @@ -157,15 +157,15 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu, const GrRect& devRect, const GrVec& devStrokeSize, bool useVertexCoverage) { - const GrScalar& dx = devStrokeSize.fX; - const GrScalar& dy = devStrokeSize.fY; - const GrScalar rx = GrMul(dx, GR_ScalarHalf); - const GrScalar ry = GrMul(dy, GR_ScalarHalf); + const SkScalar& dx = devStrokeSize.fX; + const SkScalar& dy = devStrokeSize.fY; + const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf); + const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf); - GrScalar spare; + SkScalar spare; { - GrScalar w = devRect.width() - dx; - GrScalar h = devRect.height() - dy; + SkScalar w = devRect.width() - dx; + SkScalar h = devRect.height() - dy; spare = GrMin(w, h); } @@ -200,13 +200,13 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu, GrPoint* fan3Pos = reinterpret_cast<GrPoint*>(verts + 12 * vsize); setInsetFan(fan0Pos, vsize, devRect, - -rx - GR_ScalarHalf, -ry - GR_ScalarHalf); + -rx - SK_ScalarHalf, -ry - SK_ScalarHalf); setInsetFan(fan1Pos, vsize, devRect, - -rx + GR_ScalarHalf, -ry + GR_ScalarHalf); + -rx + SK_ScalarHalf, -ry + SK_ScalarHalf); setInsetFan(fan2Pos, vsize, devRect, - rx - GR_ScalarHalf, ry - GR_ScalarHalf); + rx - SK_ScalarHalf, ry - SK_ScalarHalf); setInsetFan(fan3Pos, vsize, devRect, - rx + GR_ScalarHalf, ry + GR_ScalarHalf); + rx + SK_ScalarHalf, ry + SK_ScalarHalf); // The outermost rect has 0 coverage verts += sizeof(GrPoint); diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index 2a39fad722..3b2e752e2e 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -575,8 +575,8 @@ void GrContext::drawPaint(const GrPaint& origPaint) { // don't overflow fixed-point implementations GrRect r; r.setLTRB(0, 0, - GrIntToScalar(getRenderTarget()->width()), - GrIntToScalar(getRenderTarget()->height())); + SkIntToScalar(getRenderTarget()->width()), + SkIntToScalar(getRenderTarget()->height())); GrMatrix inverse; SkTCopyOnFirstWrite<GrPaint> paint(origPaint); AutoMatrix am; @@ -619,8 +619,8 @@ inline bool disable_coverage_aa_for_blend(GrDrawTarget* target) { would be faster. */ static void setStrokeRectStrip(GrPoint verts[10], GrRect rect, - GrScalar width) { - const GrScalar rad = GrScalarHalf(width); + SkScalar width) { + const SkScalar rad = SkScalarHalf(width); rect.sort(); verts[0].set(rect.fLeft + rad, rect.fTop + rad); @@ -639,13 +639,13 @@ static void setStrokeRectStrip(GrPoint verts[10], GrRect rect, * Returns true if the rects edges are integer-aligned. */ static bool isIRect(const GrRect& r) { - return GrScalarIsInt(r.fLeft) && GrScalarIsInt(r.fTop) && - GrScalarIsInt(r.fRight) && GrScalarIsInt(r.fBottom); + return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) && + SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom); } static bool apply_aa_to_rect(GrDrawTarget* target, const GrRect& rect, - GrScalar width, + SkScalar width, const GrMatrix* matrix, GrMatrix* combinedMatrix, GrRect* devRect, @@ -705,7 +705,7 @@ static bool apply_aa_to_rect(GrDrawTarget* target, void GrContext::drawRect(const GrPaint& paint, const GrRect& rect, - GrScalar width, + SkScalar width, const GrMatrix* matrix) { SK_TRACE_EVENT0("GrContext::drawRect"); @@ -733,7 +733,7 @@ void GrContext::drawRect(const GrPaint& paint, combinedMatrix.mapVectors(&strokeSize, 1); strokeSize.setAbs(strokeSize); } else { - strokeSize.set(GR_Scalar1, GR_Scalar1); + strokeSize.set(SK_Scalar1, SK_Scalar1); } fAARectRenderer->strokeAARect(this->getGpu(), target, devRect, strokeSize, useVertexCoverage); @@ -940,8 +940,8 @@ namespace { struct CircleVertex { GrPoint fPos; GrPoint fCenter; - GrScalar fOuterRadius; - GrScalar fInnerRadius; + SkScalar fOuterRadius; + SkScalar fInnerRadius; }; /* Returns true if will map a circle to another circle. This can be true @@ -1014,13 +1014,13 @@ void GrContext::drawOval(const GrPaint& paint, GrAssert(sizeof(CircleVertex) == GrDrawTarget::VertexSize(layout)); GrPoint center = GrPoint::Make(rect.centerX(), rect.centerY()); - GrScalar radius = SkScalarHalf(rect.width()); + SkScalar radius = SkScalarHalf(rect.width()); vm.mapPoints(¢er, 1); radius = vm.mapRadius(radius); - GrScalar outerRadius = radius; - GrScalar innerRadius = 0; + SkScalar outerRadius = radius; + SkScalar innerRadius = 0; SkScalar halfWidth = 0; if (strokeWidth == 0) { halfWidth = SkScalarHalf(SK_Scalar1); @@ -1313,7 +1313,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target, if (flipY) { textureMatrix.setTranslate(SK_Scalar1 * left, SK_Scalar1 * (top + height)); - textureMatrix.set(GrMatrix::kMScaleY, -GR_Scalar1); + textureMatrix.set(GrMatrix::kMScaleY, -SK_Scalar1); } else { textureMatrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top); } @@ -1345,7 +1345,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target, *drawState->stage(0) = stage; drawState->setRenderTarget(texture->asRenderTarget()); - GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height)); + GrRect rect = GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); fGpu->drawSimpleRect(rect, NULL); // we want to read back from the scratch's origin left = 0; @@ -1561,7 +1561,7 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target, *drawState->stage(0) = stage; GrMatrix matrix; - matrix.setTranslate(GrIntToScalar(left), GrIntToScalar(top)); + matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top)); drawState->setViewMatrix(matrix); drawState->setRenderTarget(target); diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp index 2b9179f6d8..dfe7ee44c4 100644 --- a/src/gpu/GrDefaultPathRenderer.cpp +++ b/src/gpu/GrDefaultPathRenderer.cpp @@ -183,7 +183,7 @@ static inline void append_countour_edge_indices(GrPathFill fillType, bool GrDefaultPathRenderer::createGeom(const SkPath& path, GrPathFill fill, - GrScalar srcSpaceTol, + SkScalar srcSpaceTol, GrDrawTarget* target, GrPrimitiveType* primType, int* vertexCnt, @@ -192,7 +192,7 @@ bool GrDefaultPathRenderer::createGeom(const SkPath& path, { SK_TRACE_EVENT0("GrDefaultPathRenderer::createGeom"); - GrScalar srcSpaceTolSqd = GrMul(srcSpaceTol, srcSpaceTol); + SkScalar srcSpaceTolSqd = SkScalarMul(srcSpaceTol, srcSpaceTol); int contourCnt; int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt, srcSpaceTol); @@ -321,7 +321,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path, bool stencilOnly) { GrMatrix viewM = target->getDrawState().getViewMatrix(); - GrScalar tol = GR_Scalar1; + SkScalar tol = SK_Scalar1; tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds()); int vertexCnt; @@ -455,8 +455,8 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path, GrAssert(NULL != drawState->getRenderTarget()); // draw over the whole world. bounds.setLTRB(0, 0, - GrIntToScalar(drawState->getRenderTarget()->width()), - GrIntToScalar(drawState->getRenderTarget()->height())); + SkIntToScalar(drawState->getRenderTarget()->width()), + SkIntToScalar(drawState->getRenderTarget()->height())); GrMatrix vmi; // mapRect through persp matrix may not be correct if (!drawState->getViewMatrix().hasPerspective() && diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h index e17f9cf7bf..c516552a47 100644 --- a/src/gpu/GrDefaultPathRenderer.h +++ b/src/gpu/GrDefaultPathRenderer.h @@ -48,7 +48,7 @@ private: bool createGeom(const SkPath& path, GrPathFill fill, - GrScalar srcSpaceTol, + SkScalar srcSpaceTol, GrDrawTarget* target, GrPrimitiveType* primType, int* vertexCnt, diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h index b53944189a..1a96f18b7c 100644 --- a/src/gpu/GrDrawState.h +++ b/src/gpu/GrDrawState.h @@ -662,7 +662,7 @@ public: /** * When specifying edges as vertex data this enum specifies what type of - * edges are in use. The edges are always 4 GrScalars in memory, even when + * edges are in use. The edges are always 4 SkScalars in memory, even when * the edge type requires fewer than 4. * * TODO: Fix the fact that HairLine and Circle edge types use y-down coords. diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp index d82ae5a1f2..f652597f18 100644 --- a/src/gpu/GrDrawTarget.cpp +++ b/src/gpu/GrDrawTarget.cpp @@ -126,7 +126,7 @@ size_t GrDrawTarget::VertexSize(GrVertexLayout vertexLayout) { size += sizeof(GrColor); } if (vertexLayout & kEdge_VertexLayoutBit) { - size += 4 * sizeof(GrScalar); + size += 4 * sizeof(SkScalar); } return size; } @@ -269,7 +269,7 @@ int GrDrawTarget::VertexSizeAndOffsetsByIdx( if (NULL != edgeOffset) { *edgeOffset = size; } - size += 4 * sizeof(GrScalar); + size += 4 * sizeof(SkScalar); } else { if (NULL != edgeOffset) { *edgeOffset = -1; diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp index 57eb085152..46022989f9 100644 --- a/src/gpu/GrGpu.cpp +++ b/src/gpu/GrGpu.cpp @@ -307,14 +307,14 @@ const GrVertexBuffer* GrGpu::getUnitSquareVertexBuffer() const { static const GrPoint DATA[] = { { 0, 0 }, - { GR_Scalar1, 0 }, - { GR_Scalar1, GR_Scalar1 }, - { 0, GR_Scalar1 } + { SK_Scalar1, 0 }, + { SK_Scalar1, SK_Scalar1 }, + { 0, SK_Scalar1 } #if 0 GrPoint(0, 0), - GrPoint(GR_Scalar1,0), - GrPoint(GR_Scalar1,GR_Scalar1), - GrPoint(0, GR_Scalar1) + GrPoint(SK_Scalar1,0), + GrPoint(SK_Scalar1,SK_Scalar1), + GrPoint(0, SK_Scalar1) #endif }; static const size_t SIZE = sizeof(DATA); diff --git a/src/gpu/GrGpuVertex.h b/src/gpu/GrGpuVertex.h index 570a77c885..a5e39e8ab2 100644 --- a/src/gpu/GrGpuVertex.h +++ b/src/gpu/GrGpuVertex.h @@ -20,12 +20,12 @@ #define GrFixedToTextScalar(x) (x) #elif GR_TEXT_SCALAR_IS_FIXED typedef GrFixed GrTextScalar; - #define GrIntToTextScalar(x) GrIntToFixed(x) + #define GrIntToTextScalar(x) SkIntToFixed(x) #define GrFixedToTextScalar(x) (x) #elif GR_TEXT_SCALAR_IS_FLOAT typedef float GrTextScalar; #define GrIntToTextScalar(x) ((GrTextScalar)x) - #define GrFixedToTextScalar(x) GrFixedToFloat(x) + #define GrFixedToTextScalar(x) SkFixedToFloat(x) #else #error "Text scalar type not defined" #endif diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp index 7384cadae4..2f943aee01 100644 --- a/src/gpu/GrInOrderDrawBuffer.cpp +++ b/src/gpu/GrInOrderDrawBuffer.cpp @@ -182,16 +182,16 @@ void GrInOrderDrawBuffer::drawRect(const GrRect& rect, // conservative test fails. const GrRenderTarget* target = drawState->getRenderTarget(); if (0 >= devClipRect.fLeft) { - devClipRect.fLeft = GR_ScalarMin; + devClipRect.fLeft = SK_ScalarMin; } if (target->width() <= devClipRect.fRight) { - devClipRect.fRight = GR_ScalarMax; + devClipRect.fRight = SK_ScalarMax; } if (0 >= devClipRect.top()) { - devClipRect.fTop = GR_ScalarMin; + devClipRect.fTop = SK_ScalarMin; } if (target->height() <= devClipRect.fBottom) { - devClipRect.fBottom = GR_ScalarMax; + devClipRect.fBottom = SK_ScalarMax; } int stride = VertexSize(layout); bool insideClip = true; diff --git a/src/gpu/GrMatrix.cpp b/src/gpu/GrMatrix.cpp index e71636b366..513525c3c0 100644 --- a/src/gpu/GrMatrix.cpp +++ b/src/gpu/GrMatrix.cpp @@ -13,13 +13,13 @@ #include <stddef.h> #if 0 -#if GR_SCALAR_IS_FLOAT - const GrScalar GrMatrix::gRESCALE(GR_Scalar1); +#if SK_SCALAR_IS_FLOAT + const SkScalar GrMatrix::gRESCALE(SK_Scalar1); #else - GR_STATIC_ASSERT(GR_SCALAR_IS_FIXED); + GR_STATIC_ASSERT(SK_SCALAR_IS_FIXED); // fixed point isn't supported right now GR_STATIC_ASSERT(false); -const GrScalar GrMatrix::gRESCALE(1 << 30); +const SkScalar GrMatrix::gRESCALE(1 << 30); #endif const GrMatrix::MapProc GrMatrix::gMapProcs[] = { @@ -65,29 +65,29 @@ const GrMatrix::MapProc GrMatrix::gMapProcs[] = { }; void GrMatrix::setIdentity() { - fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = 0; - fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = 0; + fM[0] = SK_Scalar1; fM[1] = 0; fM[2] = 0; + fM[3] = 0; fM[4] = SK_Scalar1; fM[5] = 0; fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE; fTypeMask = 0; } -void GrMatrix::setTranslate(GrScalar dx, GrScalar dy) { - fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = dx; - fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = dy; +void GrMatrix::setTranslate(SkScalar dx, SkScalar dy) { + fM[0] = SK_Scalar1; fM[1] = 0; fM[2] = dx; + fM[3] = 0; fM[4] = SK_Scalar1; fM[5] = dy; fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE; fTypeMask = (0 != dx || 0 != dy) ? kTranslate_TypeBit : 0; } -void GrMatrix::setScale(GrScalar sx, GrScalar sy) { +void GrMatrix::setScale(SkScalar sx, SkScalar sy) { fM[0] = sx; fM[1] = 0; fM[2] = 0; fM[3] = 0; fM[4] = sy; fM[5] = 0; fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE; - fTypeMask = (GR_Scalar1 != sx || GR_Scalar1 != sy) ? kScale_TypeBit : 0; + fTypeMask = (SK_Scalar1 != sx || SK_Scalar1 != sy) ? kScale_TypeBit : 0; } -void GrMatrix::setSkew(GrScalar skx, GrScalar sky) { - fM[0] = GR_Scalar1; fM[1] = skx; fM[2] = 0; - fM[3] = sky; fM[4] = GR_Scalar1; fM[5] = 0; +void GrMatrix::setSkew(SkScalar skx, SkScalar sky) { + fM[0] = SK_Scalar1; fM[1] = skx; fM[2] = 0; + fM[3] = sky; fM[4] = SK_Scalar1; fM[5] = 0; fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE; fTypeMask = (0 != skx || 0 != sky) ? kSkew_TypeBit : 0; } @@ -204,7 +204,7 @@ bool GrMatrix::invert(GrMatrix* inverted) const { t[8] = ((double)fM[0]*fM[4] - (double)fM[1]*fM[3]); det = 1.0 / det; for (int i = 0; i < 9; ++i) { - inverted->fM[i] = (GrScalar)(t[i] * det); + inverted->fM[i] = (SkScalar)(t[i] * det); } } else { t[0] = (double)fM[4]*gRESCALE; @@ -218,11 +218,11 @@ bool GrMatrix::invert(GrMatrix* inverted) const { t[8] = (double)fM[0]*fM[4] - (double)fM[1]*fM[3]; det = 1.0 / det; for (int i = 0; i < 6; ++i) { - inverted->fM[i] = (GrScalar)(t[i] * det); + inverted->fM[i] = (SkScalar)(t[i] * det); } inverted->fM[6] = 0; inverted->fM[7] = 0; - inverted->fM[8] = (GrScalar)(t[8] * det); + inverted->fM[8] = (SkScalar)(t[8] * det); } inverted->computeTypeMask(); return true; @@ -246,8 +246,8 @@ bool GrMatrix::hasPerspective() const { bool GrMatrix::isIdentity() const { GrAssert((0 == fTypeMask) == - (GR_Scalar1 == fM[kScaleX] && 0 == fM[kSkewX] && 0 == fM[kTransX] && - 0 == fM[kSkewY] && GR_Scalar1 == fM[kScaleY] && 0 == fM[kTransY] && + (SK_Scalar1 == fM[kScaleX] && 0 == fM[kSkewX] && 0 == fM[kTransX] && + 0 == fM[kSkewY] && SK_Scalar1 == fM[kScaleY] && 0 == fM[kTransY] && 0 == fM[kPersp0] && 0 == fM[kPersp1] && gRESCALE == fM[kPersp2])); return (0 == fTypeMask); } @@ -273,41 +273,41 @@ bool GrMatrix::preservesAxisAlignment() const { return false; } -GrScalar GrMatrix::getMaxStretch() const { +SkScalar GrMatrix::getMaxStretch() const { if (fTypeMask & kPerspective_TypeBit) { - return -GR_Scalar1; + return -SK_Scalar1; } - GrScalar stretch; + SkScalar stretch; if (isIdentity()) { - stretch = GR_Scalar1; + stretch = SK_Scalar1; } else if (!(fTypeMask & kSkew_TypeBit)) { - stretch = GrMax(GrScalarAbs(fM[kScaleX]), GrScalarAbs(fM[kScaleY])); + stretch = GrMax(SkScalarAbs(fM[kScaleX]), SkScalarAbs(fM[kScaleY])); } else if (fTypeMask & kZeroScale_TypeBit) { - stretch = GrMax(GrScalarAbs(fM[kSkewX]), GrScalarAbs(fM[kSkewY])); + stretch = GrMax(SkScalarAbs(fM[kSkewX]), SkScalarAbs(fM[kSkewY])); } else { // ignore the translation part of the matrix, just look at 2x2 portion. // compute singular values, take largest abs value. // [a b; b c] = A^T*A - GrScalar a = GrMul(fM[kScaleX], fM[kScaleX]) + GrMul(fM[kSkewY], fM[kSkewY]); - GrScalar b = GrMul(fM[kScaleX], fM[kSkewX]) + GrMul(fM[kScaleY], fM[kSkewY]); - GrScalar c = GrMul(fM[kSkewX], fM[kSkewX]) + GrMul(fM[kScaleY], fM[kScaleY]); + SkScalar a = SkScalarMul(fM[kScaleX], fM[kScaleX]) + SkScalarMul(fM[kSkewY], fM[kSkewY]); + SkScalar b = SkScalarMul(fM[kScaleX], fM[kSkewX]) + SkScalarMul(fM[kScaleY], fM[kSkewY]); + SkScalar c = SkScalarMul(fM[kSkewX], fM[kSkewX]) + SkScalarMul(fM[kScaleY], fM[kScaleY]); // eigenvalues of A^T*A are the squared singular values of A. // characteristic equation is det((A^T*A) - l*I) = 0 // l^2 - (a + c)l + (ac-b^2) // solve using quadratic equation (divisor is non-zero since l^2 has 1 coeff // and roots are guaraunteed to be pos and real). - GrScalar largerRoot; - GrScalar bSqd = GrMul(b,b); + SkScalar largerRoot; + SkScalar bSqd = SkScalarMul(b,b); // TODO: fixed point tolerance value. if (bSqd < 1e-10) { // will be true if upper left 2x2 is orthogonal, which is common, so save some math largerRoot = GrMax(a, c); } else { - GrScalar aminusc = a - c; - GrScalar apluscdiv2 = (a + c) / 2; - GrScalar x = sqrtf(GrMul(aminusc,aminusc) + GrMul(4,(bSqd))) / 2; + SkScalar aminusc = a - c; + SkScalar apluscdiv2 = (a + c) / 2; + SkScalar x = sqrtf(SkScalarMul(aminusc,aminusc) + SkScalarMul(4,(bSqd))) / 2; largerRoot = apluscdiv2 + x; } @@ -318,13 +318,13 @@ GrScalar GrMatrix::getMaxStretch() const { // (modulo some error) and we should find a vector that is scaled by almost // stretch. GrPoint pt; - GrScalar max = 0; + SkScalar max = 0; for (int i = 0; i < 1000; ++i) { - GrScalar x = (float)rand() / RAND_MAX; - GrScalar y = sqrtf(1 - (x*x)); + SkScalar x = (float)rand() / RAND_MAX; + SkScalar y = sqrtf(1 - (x*x)); pt.fX = fM[kScaleX]*x + fM[kSkewX]*y; pt.fY = fM[kSkewY]*x + fM[kScaleY]*y; - GrScalar d = pt.distanceToOrigin(); + SkScalar d = pt.distanceToOrigin(); GrAssert(d <= (1.0001 * stretch)); max = GrMax(max, pt.distanceToOrigin()); } @@ -366,8 +366,8 @@ void GrMatrix::mapIdentity(GrPoint* dst, const GrPoint* src, uint32_t count) con void GrMatrix::mapScale(GrPoint* dst, const GrPoint* src, uint32_t count) const { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(src[i].fX, fM[kScaleX]); - dst[i].fY = GrMul(src[i].fY, fM[kScaleY]); + dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]); + dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]); } } @@ -381,21 +381,21 @@ void GrMatrix::mapTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) co void GrMatrix::mapScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + fM[kTransX]; - dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + fM[kTransY]; + dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + fM[kTransX]; + dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + fM[kTransY]; } } void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]); + dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]); } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]); + SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]); dst[i].fX = newX; } } @@ -404,13 +404,13 @@ void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const { void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]); + dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]); } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]); + SkScalar newX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]); dst[i].fX = newX; } } @@ -419,13 +419,13 @@ void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count) void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; - dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; + dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; + dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; - dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; + SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; + dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; dst[i].fX = newX; } } @@ -434,13 +434,13 @@ void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t co void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX]; - dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY]; + dst[i].fX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX]; + dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY]; } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX]; - dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY]; + SkScalar newX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX]; + dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY]; dst[i].fX = newX; } } @@ -448,16 +448,16 @@ void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t coun void GrMatrix::mapPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const { for (uint32_t i = 0; i < count; ++i) { - GrScalar x, y, w; - x = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX]; - y = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY]; - w = GrMul(fM[kPersp0], src[i].fX) + GrMul(fM[kPersp1], src[i].fY) + fM[kPersp2]; + SkScalar x, y, w; + x = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX]; + y = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY]; + w = SkScalarMul(fM[kPersp0], src[i].fX) + SkScalarMul(fM[kPersp1], src[i].fY) + fM[kPersp2]; // TODO need fixed point invert if (w) { w = 1 / w; } - dst[i].fX = GrMul(x, w); - dst[i].fY = GrMul(y, w); + dst[i].fX = SkScalarMul(x, w); + dst[i].fY = SkScalarMul(y, w); } } @@ -479,13 +479,13 @@ void GrMatrix::mapSetToTranslate(GrPoint* dst, const GrPoint* src, uint32_t coun void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = GrMul(src[i].fX, fM[kSkewY]); + dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]); } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = GrMul(src[i].fY, fM[kSkewX]); - dst[i].fY = GrMul(src[i].fX, fM[kSkewY]); + SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]); + dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]); dst[i].fX = newX; } } @@ -494,13 +494,13 @@ void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count) void GrMatrix::mapSwappedScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const { if (src != dst) { for (uint32_t i = 0; i < count; ++i) { - dst[i].fX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; - dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; + dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; + dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; } } else { for (uint32_t i = 0; i < count; ++i) { - GrScalar newX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; - dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; + SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX]; + dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY]; dst[i].fX = newX; } } @@ -532,62 +532,62 @@ static void create_matrix(GrMatrix* matrix, GrRandom& rand) { switch (type) { case kRotate_MatrixType: { float angle = rand.nextF() * 2 *3.14159265358979323846f; - GrScalar cosa = GrFloatToScalar(cosf(angle)); - GrScalar sina = GrFloatToScalar(sinf(angle)); + SkScalar cosa = SkFloatToScalar(cosf(angle)); + SkScalar sina = SkFloatToScalar(sinf(angle)); matrix->setAll(cosa, -sina, 0, sina, cosa, 0, 0, 0, GrMatrix::I()[8]); } break; case kScaleX_MatrixType: { - GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2)); + SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2)); matrix->setAll(scale, 0, 0, - 0, GR_Scalar1, 0, + 0, SK_Scalar1, 0, 0, 0, GrMatrix::I()[8]); } break; case kScaleY_MatrixType: { - GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2)); - matrix->setAll(GR_Scalar1, 0, 0, + SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2)); + matrix->setAll(SK_Scalar1, 0, 0, 0, scale, 0, 0, 0, GrMatrix::I()[8]); } break; case kSkewX_MatrixType: { - GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2)); - matrix->setAll(GR_Scalar1, skew, 0, - 0, GR_Scalar1, 0, + SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2)); + matrix->setAll(SK_Scalar1, skew, 0, + 0, SK_Scalar1, 0, 0, 0, GrMatrix::I()[8]); } break; case kSkewY_MatrixType: { - GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2)); - matrix->setAll(GR_Scalar1, 0, 0, - skew, GR_Scalar1, 0, + SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2)); + matrix->setAll(SK_Scalar1, 0, 0, + skew, SK_Scalar1, 0, 0, 0, GrMatrix::I()[8]); } break; case kTranslateX_MatrixType: { - GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10)); - matrix->setAll(GR_Scalar1, 0, trans, - 0, GR_Scalar1, 0, + SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10)); + matrix->setAll(SK_Scalar1, 0, trans, + 0, SK_Scalar1, 0, 0, 0, GrMatrix::I()[8]); } break; case kTranslateY_MatrixType: { - GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10)); - matrix->setAll(GR_Scalar1, 0, 0, - 0, GR_Scalar1, trans, + SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10)); + matrix->setAll(SK_Scalar1, 0, 0, + 0, SK_Scalar1, trans, 0, 0, GrMatrix::I()[8]); } break; case kSwapScaleXY_MatrixType: { - GrScalar xy = GrFloatToScalar(rand.nextF(-2, 2)); - GrScalar yx = GrFloatToScalar(rand.nextF(-2, 2)); + SkScalar xy = SkFloatToScalar(rand.nextF(-2, 2)); + SkScalar yx = SkFloatToScalar(rand.nextF(-2, 2)); matrix->setAll(0, xy, 0, yx, 0, 0, 0, 0, GrMatrix::I()[8]); } break; case kPersp_MatrixType: { - GrScalar p0 = GrFloatToScalar(rand.nextF(-2, 2)); - GrScalar p1 = GrFloatToScalar(rand.nextF(-2, 2)); - GrScalar p2 = GrFloatToScalar(rand.nextF(-0.5f, 0.75f)); - matrix->setAll(GR_Scalar1, 0, 0, - 0, GR_Scalar1, 0, - p0, p1, GrMul(p2,GrMatrix::I()[8])); + SkScalar p0 = SkFloatToScalar(rand.nextF(-2, 2)); + SkScalar p1 = SkFloatToScalar(rand.nextF(-2, 2)); + SkScalar p2 = SkFloatToScalar(rand.nextF(-0.5f, 0.75f)); + matrix->setAll(SK_Scalar1, 0, 0, + 0, SK_Scalar1, 0, + p0, p1, SkScalarMul(p2,GrMatrix::I()[8])); } break; default: GrAssert(0); @@ -612,8 +612,8 @@ void GrMatrix::UnitTest() { GrAssert(a.isIdentity()); } else if (1 == i) { num = 0; - a.setAll(0, GR_Scalar1, 0, - GR_Scalar1, 0, 0, + a.setAll(0, SK_Scalar1, 0, + SK_Scalar1, 0, 0, 0, 0, I()[8]); } for (int j = 0; j < num; ++j) { @@ -621,17 +621,17 @@ void GrMatrix::UnitTest() { a.preConcat(b); } - GrScalar maxStretch = a.getMaxStretch(); + SkScalar maxStretch = a.getMaxStretch(); if (maxStretch > 0) { - maxStretch = GrMul(GR_Scalar1 + GR_Scalar1 / 100, maxStretch); + maxStretch = SkScalarMul(SK_Scalar1 + SK_Scalar1 / 100, maxStretch); } GrPoint origin = a.mapPoint(GrPoint::Make(0,0)); for (int j = 0; j < 9; ++j) { int mask, origMask = a.fTypeMask; - GrScalar old = a[j]; + SkScalar old = a[j]; - a.set(j, GR_Scalar1); + a.set(j, SK_Scalar1); mask = a.fTypeMask; a.computeTypeMask(); GrAssert(mask == a.fTypeMask); @@ -641,7 +641,7 @@ void GrMatrix::UnitTest() { a.computeTypeMask(); GrAssert(mask == a.fTypeMask); - a.set(j, 10 * GR_Scalar1); + a.set(j, 10 * SK_Scalar1); mask = a.fTypeMask; a.computeTypeMask(); GrAssert(mask == a.fTypeMask); @@ -652,8 +652,8 @@ void GrMatrix::UnitTest() { for (int j = 0; j < 100; ++j) { GrPoint pt; - pt.fX = GrFloatToScalar(rand.nextF(-10, 10)); - pt.fY = GrFloatToScalar(rand.nextF(-10, 10)); + pt.fX = SkFloatToScalar(rand.nextF(-10, 10)); + pt.fY = SkFloatToScalar(rand.nextF(-10, 10)); GrPoint t0, t1, t2; t0 = a.mapPoint(pt); // map to a new point @@ -664,7 +664,7 @@ void GrMatrix::UnitTest() { if (maxStretch >= 0.f) { GrVec vec = origin - t0; // vec.setBetween(t0, origin); - GrScalar stretch = vec.length() / pt.distanceToOrigin(); + SkScalar stretch = vec.length() / pt.distanceToOrigin(); GrAssert(stretch <= maxStretch); } } @@ -673,8 +673,8 @@ void GrMatrix::UnitTest() { GrMatrix c; c.setConcat(a,b); for (int i = 0; i < 9; ++i) { - GrScalar diff = GrScalarAbs(c[i] - I()[i]); - GrAssert(diff < (5*GR_Scalar1 / 100)); + SkScalar diff = SkScalarAbs(c[i] - I()[i]); + GrAssert(diff < (5*SK_Scalar1 / 100)); } } } diff --git a/src/gpu/GrPathUtils.cpp b/src/gpu/GrPathUtils.cpp index e0ddea868f..36f0ffa78e 100644 --- a/src/gpu/GrPathUtils.cpp +++ b/src/gpu/GrPathUtils.cpp @@ -11,13 +11,13 @@ #include "GrPoint.h" #include "SkGeometry.h" -GrScalar GrPathUtils::scaleToleranceToSrc(GrScalar devTol, +SkScalar GrPathUtils::scaleToleranceToSrc(SkScalar devTol, const GrMatrix& viewM, const GrRect& pathBounds) { // In order to tesselate the path we get a bound on how much the matrix can // stretch when mapping to screen coordinates. - GrScalar stretch = viewM.getMaxStretch(); - GrScalar srcTol = devTol; + SkScalar stretch = viewM.getMaxStretch(); + SkScalar srcTol = devTol; if (stretch < 0) { // take worst case mapRadius amoung four corners. @@ -30,21 +30,21 @@ GrScalar GrPathUtils::scaleToleranceToSrc(GrScalar devTol, stretch = SkMaxScalar(stretch, mat.mapRadius(SK_Scalar1)); } } - srcTol = GrScalarDiv(srcTol, stretch); + srcTol = SkScalarDiv(srcTol, stretch); return srcTol; } static const int MAX_POINTS_PER_CURVE = 1 << 10; -static const GrScalar gMinCurveTol = GrFloatToScalar(0.0001f); +static const SkScalar gMinCurveTol = SkFloatToScalar(0.0001f); uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[], - GrScalar tol) { + SkScalar tol) { if (tol < gMinCurveTol) { tol = gMinCurveTol; } GrAssert(tol > 0); - GrScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]); + SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]); if (d <= tol) { return 1; } else { @@ -67,7 +67,7 @@ uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[], uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0, const GrPoint& p1, const GrPoint& p2, - GrScalar tolSqd, + SkScalar tolSqd, GrPoint** points, uint32_t pointsLeft) { if (pointsLeft < 2 || @@ -78,10 +78,10 @@ uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0, } GrPoint q[] = { - { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) }, - { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) }, + { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) }, + { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) }, }; - GrPoint r = { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) }; + GrPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) }; pointsLeft >>= 1; uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft); @@ -90,13 +90,13 @@ uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0, } uint32_t GrPathUtils::cubicPointCount(const GrPoint points[], - GrScalar tol) { + SkScalar tol) { if (tol < gMinCurveTol) { tol = gMinCurveTol; } GrAssert(tol > 0); - GrScalar d = GrMax( + SkScalar d = GrMax( points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]), points[2].distanceToLineSegmentBetweenSqd(points[0], points[3])); d = SkScalarSqrt(d); @@ -119,7 +119,7 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0, const GrPoint& p1, const GrPoint& p2, const GrPoint& p3, - GrScalar tolSqd, + SkScalar tolSqd, GrPoint** points, uint32_t pointsLeft) { if (pointsLeft < 2 || @@ -130,15 +130,15 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0, return 1; } GrPoint q[] = { - { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) }, - { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) }, - { GrScalarAve(p2.fX, p3.fX), GrScalarAve(p2.fY, p3.fY) } + { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) }, + { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) }, + { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) } }; GrPoint r[] = { - { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) }, - { GrScalarAve(q[1].fX, q[2].fX), GrScalarAve(q[1].fY, q[2].fY) } + { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) }, + { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY) } }; - GrPoint s = { GrScalarAve(r[0].fX, r[1].fX), GrScalarAve(r[0].fY, r[1].fY) }; + GrPoint s = { SkScalarAve(r[0].fX, r[1].fX), SkScalarAve(r[0].fY, r[1].fY) }; pointsLeft >>= 1; uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft); uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft); @@ -146,7 +146,7 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0, } int GrPathUtils::worstCasePointCount(const SkPath& path, int* subpaths, - GrScalar tol) { + SkScalar tol) { if (tol < gMinCurveTol) { tol = gMinCurveTol; } @@ -199,16 +199,16 @@ void GrPathUtils::QuadUVMatrix::set(const GrPoint qPts[3]) { // [0 0 1] // [1 1 1] // We invert the control pt matrix and post concat to both sides to get M. - UVpts.setAll(0, GR_ScalarHalf, GR_Scalar1, - 0, 0, GR_Scalar1, - SkScalarToPersp(GR_Scalar1), - SkScalarToPersp(GR_Scalar1), - SkScalarToPersp(GR_Scalar1)); + UVpts.setAll(0, SK_ScalarHalf, SK_Scalar1, + 0, 0, SK_Scalar1, + SkScalarToPersp(SK_Scalar1), + SkScalarToPersp(SK_Scalar1), + SkScalarToPersp(SK_Scalar1)); m.setAll(qPts[0].fX, qPts[1].fX, qPts[2].fX, qPts[0].fY, qPts[1].fY, qPts[2].fY, - SkScalarToPersp(GR_Scalar1), - SkScalarToPersp(GR_Scalar1), - SkScalarToPersp(GR_Scalar1)); + SkScalarToPersp(SK_Scalar1), + SkScalarToPersp(SK_Scalar1), + SkScalarToPersp(SK_Scalar1)); if (!m.invert(&m)) { // The quad is degenerate. Hopefully this is rare. Find the pts that are // farthest apart to compute a line (unless it is really a pt). @@ -251,9 +251,9 @@ void GrPathUtils::QuadUVMatrix::set(const GrPoint qPts[3]) { m.postConcat(UVpts); // The matrix should not have perspective. - static const GrScalar gTOL = GrFloatToScalar(1.f / 100.f); - GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL); - GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL); + static const SkScalar gTOL = SkFloatToScalar(1.f / 100.f); + GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL); + GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL); // It may not be normalized to have 1.0 in the bottom right float m33 = m.get(SkMatrix::kMPersp2); diff --git a/src/gpu/GrPathUtils.h b/src/gpu/GrPathUtils.h index 31b639864e..4ad0e8b38c 100644 --- a/src/gpu/GrPathUtils.h +++ b/src/gpu/GrPathUtils.h @@ -18,7 +18,7 @@ * Utilities for evaluating paths. */ namespace GrPathUtils { - GrScalar scaleToleranceToSrc(GrScalar devTol, + SkScalar scaleToleranceToSrc(SkScalar devTol, const GrMatrix& viewM, const GrRect& pathBounds); @@ -26,28 +26,28 @@ namespace GrPathUtils { /// very small tolerances will be increased to gMinCurveTol. int worstCasePointCount(const SkPath&, int* subpaths, - GrScalar tol); + SkScalar tol); /// Since we divide by tol if we're computing exact worst-case bounds, /// very small tolerances will be increased to gMinCurveTol. - uint32_t quadraticPointCount(const GrPoint points[], GrScalar tol); + uint32_t quadraticPointCount(const GrPoint points[], SkScalar tol); uint32_t generateQuadraticPoints(const GrPoint& p0, const GrPoint& p1, const GrPoint& p2, - GrScalar tolSqd, + SkScalar tolSqd, GrPoint** points, uint32_t pointsLeft); /// Since we divide by tol if we're computing exact worst-case bounds, /// very small tolerances will be increased to gMinCurveTol. - uint32_t cubicPointCount(const GrPoint points[], GrScalar tol); + uint32_t cubicPointCount(const GrPoint points[], SkScalar tol); uint32_t generateCubicPoints(const GrPoint& p0, const GrPoint& p1, const GrPoint& p2, const GrPoint& p3, - GrScalar tolSqd, + SkScalar tolSqd, GrPoint** points, uint32_t pointsLeft); diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp index 68d24c35ce..4a81eb159f 100644 --- a/src/gpu/GrSWMaskHelper.cpp +++ b/src/gpu/GrSWMaskHelper.cpp @@ -214,8 +214,8 @@ void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, GrAssert(!drawState->isStageEnabled(kPathMaskStage)); drawState->stage(kPathMaskStage)->reset(); drawState->createTextureEffect(kPathMaskStage, texture); - GrScalar w = GrIntToScalar(rect.width()); - GrScalar h = GrIntToScalar(rect.height()); + SkScalar w = SkIntToScalar(rect.width()); + SkScalar h = SkIntToScalar(rect.height()); GrRect maskRect = GrRect::MakeWH(w / texture->width(), h / texture->height()); diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp index a3f57cd9a2..a6ae12bd07 100644 --- a/src/gpu/GrStencilAndCoverPathRenderer.cpp +++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp @@ -75,7 +75,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path, // fill the path, zero out the stencil GrRect bounds = p->getBounds(); - GrScalar bloat = drawState->getViewMatrix().getMaxStretch() * GR_ScalarHalf; + SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf; GrDrawState::AutoDeviceCoordDraw adcd; if (nonInvertedFill == fill) { @@ -100,8 +100,8 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path, 0xffff); GrMatrix vmi; bounds.setLTRB(0, 0, - GrIntToScalar(drawState->getRenderTarget()->width()), - GrIntToScalar(drawState->getRenderTarget()->height())); + SkIntToScalar(drawState->getRenderTarget()->width()), + SkIntToScalar(drawState->getRenderTarget()->height())); // mapRect through persp matrix may not be correct if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewInverse(&vmi)) { vmi.mapRect(&bounds); diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp index 41949fb208..bf7ed044d7 100644 --- a/src/gpu/GrTextContext.cpp +++ b/src/gpu/GrTextContext.cpp @@ -131,8 +131,8 @@ void GrTextContext::drawPackedGlyph(GrGlyph::PackedID packed, return; } - vx += GrIntToFixed(glyph->fBounds.fLeft); - vy += GrIntToFixed(glyph->fBounds.fTop); + vx += SkIntToFixed(glyph->fBounds.fLeft); + vy += SkIntToFixed(glyph->fBounds.fTop); // keep them as ints until we've done the clip-test GrFixed width = glyph->fBounds.width(); @@ -175,8 +175,8 @@ void GrTextContext::drawPackedGlyph(GrGlyph::PackedID packed, GrContext::AutoMatrix am; GrMatrix translate; - translate.setTranslate(GrFixedToScalar(vx - GrIntToFixed(glyph->fBounds.fLeft)), - GrFixedToScalar(vy - GrIntToFixed(glyph->fBounds.fTop))); + translate.setTranslate(SkFixedToScalar(vx - SkIntToFixed(glyph->fBounds.fLeft)), + SkFixedToScalar(vy - SkIntToFixed(glyph->fBounds.fTop))); GrPaint tmpPaint(fPaint); am.setPreConcat(fContext, translate, &tmpPaint); fContext->drawPath(tmpPaint, *glyph->fPath, kWinding_GrPathFill); @@ -187,8 +187,8 @@ HAS_ATLAS: GrAssert(glyph->fAtlas); // now promote them to fixed - width = GrIntToFixed(width); - height = GrIntToFixed(height); + width = SkIntToFixed(width); + height = SkIntToFixed(height); GrTexture* texture = glyph->fAtlas->texture(); GrAssert(texture); @@ -234,8 +234,8 @@ HAS_ATLAS: GrAlwaysAssert(success); } - GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX); - GrFixed ty = GrIntToFixed(glyph->fAtlasLocation.fY); + GrFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX); + GrFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY); #if GR_TEXT_SCALAR_IS_USHORT int x = vx >> 16; diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 946d54dcc8..512faa575b 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -604,8 +604,8 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev, } if (SkShader::kDefault_BitmapType == bmptype) { - GrScalar sx = SkFloatToScalar(1.f / bitmap.width()); - GrScalar sy = SkFloatToScalar(1.f / bitmap.height()); + SkScalar sx = SkFloatToScalar(1.f / bitmap.width()); + SkScalar sy = SkFloatToScalar(1.f / bitmap.height()); matrix.postScale(sx, sy); } stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params)))->unref(); @@ -964,10 +964,10 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& devPath, grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, m)))->unref(); GrRect d; - d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft), - GrIntToScalar(dstM.fBounds.fTop), - GrIntToScalar(dstM.fBounds.fRight), - GrIntToScalar(dstM.fBounds.fBottom)); + d.setLTRB(SkIntToScalar(dstM.fBounds.fLeft), + SkIntToScalar(dstM.fBounds.fTop), + SkIntToScalar(dstM.fBounds.fRight), + SkIntToScalar(dstM.fBounds.fBottom)); context->drawRect(*grp, d); return true; @@ -1419,20 +1419,20 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap, SkAutoTUnref<GrEffect> effect; if (needsTextureDomain) { // Use a constrained texture domain to avoid color bleeding - GrScalar left, top, right, bottom; - if (srcRect.width() > GR_Scalar1) { - GrScalar border = GR_ScalarHalf / bitmap.width(); + SkScalar left, top, right, bottom; + if (srcRect.width() > SK_Scalar1) { + SkScalar border = SK_ScalarHalf / bitmap.width(); left = paintRect.left() + border; right = paintRect.right() - border; } else { - left = right = GrScalarHalf(paintRect.left() + paintRect.right()); + left = right = SkScalarHalf(paintRect.left() + paintRect.right()); } - if (srcRect.height() > GR_Scalar1) { - GrScalar border = GR_ScalarHalf / bitmap.height(); + if (srcRect.height() > SK_Scalar1) { + SkScalar border = SK_ScalarHalf / bitmap.height(); top = paintRect.top() + border; bottom = paintRect.bottom() - border; } else { - top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom()); + top = bottom = SkScalarHalf(paintRect.top() + paintRect.bottom()); } textureDomain.setLTRB(left, top, right, bottom); effect.reset(SkNEW_ARGS(GrTextureDomainEffect, (texture, textureDomain, params))); @@ -1533,12 +1533,12 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, } fContext->drawRectToRect(grPaint, - GrRect::MakeXYWH(GrIntToScalar(left), - GrIntToScalar(top), - GrIntToScalar(w), - GrIntToScalar(h)), - GrRect::MakeWH(GR_Scalar1 * w / texture->width(), - GR_Scalar1 * h / texture->height())); + GrRect::MakeXYWH(SkIntToScalar(left), + SkIntToScalar(top), + SkIntToScalar(w), + SkIntToScalar(h)), + GrRect::MakeWH(SK_Scalar1 * w / texture->width(), + SK_Scalar1 * h / texture->height())); } void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap, @@ -1611,15 +1611,15 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* device, int w = bm.width(); int h = bm.height(); - GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x), - GrIntToScalar(y), - GrIntToScalar(w), - GrIntToScalar(h)); + GrRect dstRect = GrRect::MakeXYWH(SkIntToScalar(x), + SkIntToScalar(y), + SkIntToScalar(w), + SkIntToScalar(h)); // The device being drawn may not fill up its texture (saveLayer uses // the approximate ). - GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(), - GR_Scalar1 * h / devTex->height()); + GrRect srcRect = GrRect::MakeWH(SK_Scalar1 * w / devTex->width(), + SK_Scalar1 * h / devTex->height()); fContext->drawRectToRect(grPaint, dstRect, srcRect); } diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp index 54d7285c93..29ba405cf2 100644 --- a/src/gpu/effects/GrConfigConversionEffect.cpp +++ b/src/gpu/effects/GrConfigConversionEffect.cpp @@ -172,8 +172,8 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context *pmToUPMRule = kConversionRules[i][0]; *upmToPMRule = kConversionRules[i][1]; - static const GrRect kDstRect = GrRect::MakeWH(GrIntToScalar(256), GrIntToScalar(256)); - static const GrRect kSrcRect = GrRect::MakeWH(GR_Scalar1, GR_Scalar1); + static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256)); + static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1); // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data. // We then verify that two reads produced the same values. diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp index fcfae14907..14ada8edd1 100644 --- a/src/gpu/effects/GrTextureDomainEffect.cpp +++ b/src/gpu/effects/GrTextureDomainEffect.cpp @@ -67,10 +67,10 @@ void GrGLTextureDomainEffect::setData(const GrGLUniformManager& uman, const GrEf const GrRect& domain = effect.domain(); float values[4] = { - GrScalarToFloat(domain.left()), - GrScalarToFloat(domain.top()), - GrScalarToFloat(domain.right()), - GrScalarToFloat(domain.bottom()) + SkScalarToFloat(domain.left()), + SkScalarToFloat(domain.top()), + SkScalarToFloat(domain.right()), + SkScalarToFloat(domain.bottom()) }; // vertical flip if necessary if (GrSurface::kBottomLeft_Origin == effect.texture(0)->origin()) { diff --git a/src/gpu/effects/GrTextureStripAtlas.h b/src/gpu/effects/GrTextureStripAtlas.h index a6833e0201..210d88ec90 100644 --- a/src/gpu/effects/GrTextureStripAtlas.h +++ b/src/gpu/effects/GrTextureStripAtlas.h @@ -66,8 +66,8 @@ public: * atlas and scaleFactor, returned by getVerticalScaleFactor(), is the y-scale of the row, * relative to the height of the overall atlas texture. */ - GrScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; } - GrScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; } + SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; } + SkScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; } GrContext* getContext() const { return fDesc.fContext; } GrTexture* getTexture() const { return fTexture; } diff --git a/src/gpu/gl/GrGLEffectMatrix.h b/src/gpu/gl/GrGLEffectMatrix.h index 9e45f3ef82..49ddceb129 100644 --- a/src/gpu/gl/GrGLEffectMatrix.h +++ b/src/gpu/gl/GrGLEffectMatrix.h @@ -94,4 +94,4 @@ private: SkMatrix fPrevMatrix; }; -#endif
\ No newline at end of file +#endif diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp index 120bd1e3ad..ff1296a1f4 100644 --- a/src/gpu/gl/GrGLProgram.cpp +++ b/src/gpu/gl/GrGLProgram.cpp @@ -979,7 +979,7 @@ GrGLEffect* GrGLProgram::GenStageCode(const GrEffectStage& stage, void GrGLProgram::setData(const GrDrawState& drawState) { int rtHeight = drawState.getRenderTarget()->height(); if (GrGLUniformManager::kInvalidUniformHandle != fUniforms.fRTHeight && fRTHeight != rtHeight) { - fUniformManager.set1f(fUniforms.fRTHeight, GrIntToScalar(rtHeight)); + fUniformManager.set1f(fUniforms.fRTHeight, SkIntToScalar(rtHeight)); fRTHeight = rtHeight; } for (int s = 0; s < GrDrawState::kNumStages; ++s) { diff --git a/src/gpu/gl/GrGLRenderTarget.h b/src/gpu/gl/GrGLRenderTarget.h index 11a877f292..b26223ebc3 100644 --- a/src/gpu/gl/GrGLRenderTarget.h +++ b/src/gpu/gl/GrGLRenderTarget.h @@ -11,7 +11,7 @@ #include "GrGLIRect.h" #include "GrRenderTarget.h" -#include "GrScalar.h" +#include "SkScalar.h" class GrGpuGL; class GrGLTexture; diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp index 6d6110da8f..9677ba7cca 100644 --- a/src/gpu/gl/GrGpuGL_program.cpp +++ b/src/gpu/gl/GrGpuGL_program.cpp @@ -97,32 +97,32 @@ void GrGpuGL::flushViewMatrix(DrawType type) { // rescale the coords from skia's "device" coords to GL's normalized coords, // and perform a y-flip. GrMatrix m; - m.setScale(GrIntToScalar(2) / rt->width(), GrIntToScalar(-2) / rt->height()); - m.postTranslate(-GR_Scalar1, GR_Scalar1); + m.setScale(SkIntToScalar(2) / rt->width(), SkIntToScalar(-2) / rt->height()); + m.postTranslate(-SK_Scalar1, SK_Scalar1); m.preConcat(vm); // GL wants a column-major 4x4. GrGLfloat mv[] = { // col 0 - GrScalarToFloat(m[GrMatrix::kMScaleX]), - GrScalarToFloat(m[GrMatrix::kMSkewY]), + SkScalarToFloat(m[GrMatrix::kMScaleX]), + SkScalarToFloat(m[GrMatrix::kMSkewY]), 0, - GrScalarToFloat(m[GrMatrix::kMPersp0]), + SkScalarToFloat(m[GrMatrix::kMPersp0]), // col 1 - GrScalarToFloat(m[GrMatrix::kMSkewX]), - GrScalarToFloat(m[GrMatrix::kMScaleY]), + SkScalarToFloat(m[GrMatrix::kMSkewX]), + SkScalarToFloat(m[GrMatrix::kMScaleY]), 0, - GrScalarToFloat(m[GrMatrix::kMPersp1]), + SkScalarToFloat(m[GrMatrix::kMPersp1]), // col 2 0, 0, 0, 0, // col3 - GrScalarToFloat(m[GrMatrix::kMTransX]), - GrScalarToFloat(m[GrMatrix::kMTransY]), + SkScalarToFloat(m[GrMatrix::kMTransX]), + SkScalarToFloat(m[GrMatrix::kMTransY]), 0.0f, - GrScalarToFloat(m[GrMatrix::kMPersp2]) + SkScalarToFloat(m[GrMatrix::kMPersp2]) }; GL_CALL(MatrixMode(GR_GL_PROJECTION)); GL_CALL(LoadMatrixf(mv)); @@ -133,23 +133,23 @@ void GrGpuGL::flushViewMatrix(DrawType type) { fCurrentProgram->fViewportSize != viewportSize) { GrMatrix m; m.setAll( - GrIntToScalar(2) / viewportSize.fWidth, 0, -GR_Scalar1, - 0,-GrIntToScalar(2) / viewportSize.fHeight, GR_Scalar1, + SkIntToScalar(2) / viewportSize.fWidth, 0, -SK_Scalar1, + 0,-SkIntToScalar(2) / viewportSize.fHeight, SK_Scalar1, 0, 0, GrMatrix::I()[8]); m.setConcat(m, vm); // ES doesn't allow you to pass true to the transpose param, // so do our own transpose GrGLfloat mt[] = { - GrScalarToFloat(m[GrMatrix::kMScaleX]), - GrScalarToFloat(m[GrMatrix::kMSkewY]), - GrScalarToFloat(m[GrMatrix::kMPersp0]), - GrScalarToFloat(m[GrMatrix::kMSkewX]), - GrScalarToFloat(m[GrMatrix::kMScaleY]), - GrScalarToFloat(m[GrMatrix::kMPersp1]), - GrScalarToFloat(m[GrMatrix::kMTransX]), - GrScalarToFloat(m[GrMatrix::kMTransY]), - GrScalarToFloat(m[GrMatrix::kMPersp2]) + SkScalarToFloat(m[GrMatrix::kMScaleX]), + SkScalarToFloat(m[GrMatrix::kMSkewY]), + SkScalarToFloat(m[GrMatrix::kMPersp0]), + SkScalarToFloat(m[GrMatrix::kMSkewX]), + SkScalarToFloat(m[GrMatrix::kMScaleY]), + SkScalarToFloat(m[GrMatrix::kMPersp1]), + SkScalarToFloat(m[GrMatrix::kMTransX]), + SkScalarToFloat(m[GrMatrix::kMTransY]), + SkScalarToFloat(m[GrMatrix::kMPersp2]) }; fCurrentProgram->fUniformManager.setMatrix3f(fCurrentProgram->fUniforms.fViewMatrixUni, mt); fCurrentProgram->fViewMatrix = vm; @@ -166,8 +166,8 @@ void GrGpuGL::AdjustTextureMatrix(const GrTexture* texture, GrMatrix* matrix) { GrAssert(NULL != matrix); if (GrSurface::kBottomLeft_Origin == texture->origin()) { GrMatrix invY; - invY.setAll(GR_Scalar1, 0, 0, - 0, -GR_Scalar1, GR_Scalar1, + invY.setAll(SK_Scalar1, 0, 0, + 0, -SK_Scalar1, SK_Scalar1, 0, 0, GrMatrix::I()[8]); matrix->postConcat(invY); } @@ -219,15 +219,15 @@ void GrGpuGL::flushTextureMatrix(int s) { // ES doesn't allow you to pass true to the transpose param, // so do our own transpose GrGLfloat mt[] = { - GrScalarToFloat(m[GrMatrix::kMScaleX]), - GrScalarToFloat(m[GrMatrix::kMSkewY]), - GrScalarToFloat(m[GrMatrix::kMPersp0]), - GrScalarToFloat(m[GrMatrix::kMSkewX]), - GrScalarToFloat(m[GrMatrix::kMScaleY]), - GrScalarToFloat(m[GrMatrix::kMPersp1]), - GrScalarToFloat(m[GrMatrix::kMTransX]), - GrScalarToFloat(m[GrMatrix::kMTransY]), - GrScalarToFloat(m[GrMatrix::kMPersp2]) + SkScalarToFloat(m[GrMatrix::kMScaleX]), + SkScalarToFloat(m[GrMatrix::kMSkewY]), + SkScalarToFloat(m[GrMatrix::kMPersp0]), + SkScalarToFloat(m[GrMatrix::kMSkewX]), + SkScalarToFloat(m[GrMatrix::kMScaleY]), + SkScalarToFloat(m[GrMatrix::kMPersp1]), + SkScalarToFloat(m[GrMatrix::kMTransX]), + SkScalarToFloat(m[GrMatrix::kMTransY]), + SkScalarToFloat(m[GrMatrix::kMPersp2]) }; fCurrentProgram->fUniformManager.setMatrix3f(matrixUni, mt); @@ -464,7 +464,7 @@ void GrGpuGL::setupGeometry(int* startVertex, scalarType = TEXT_COORDS_GL_TYPE; texCoordNorm = SkToBool(TEXT_COORDS_ARE_NORMALIZED); } else { - GR_STATIC_ASSERT(GR_SCALAR_IS_FLOAT); + GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT); scalarType = GR_GL_FLOAT; texCoordNorm = false; } |