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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-01 17:12:34 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-01 17:12:34 +0000
commit81712883419f76e25d2ffec38a9438284a45a48d (patch)
treed9b6eb86b01ae7e7117f56dc2d6ca4f95879b56f
parent35ac048e357aefa6289485c8f6a50fadce23c0d2 (diff)
Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064 git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r--gyp/gpu.gypi1
-rw-r--r--include/gpu/GrConfig.h15
-rw-r--r--include/gpu/GrContext.h2
-rw-r--r--include/gpu/GrPoint.h2
-rw-r--r--include/gpu/GrScalar.h49
-rw-r--r--include/gpu/GrUserConfig.h3
-rw-r--r--src/effects/gradients/SkGradientShader.cpp10
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h6
-rw-r--r--src/effects/gradients/SkTwoPointConicalGradient.cpp44
-rw-r--r--src/effects/gradients/SkTwoPointRadialGradient.cpp34
-rw-r--r--src/gpu/GrAAConvexPathRenderer.cpp36
-rw-r--r--src/gpu/GrAAHairLinePathRenderer.cpp10
-rw-r--r--src/gpu/GrAARectRenderer.cpp28
-rw-r--r--src/gpu/GrContext.cpp34
-rw-r--r--src/gpu/GrDefaultPathRenderer.cpp10
-rw-r--r--src/gpu/GrDefaultPathRenderer.h2
-rw-r--r--src/gpu/GrDrawState.h2
-rw-r--r--src/gpu/GrDrawTarget.cpp4
-rw-r--r--src/gpu/GrGpu.cpp12
-rw-r--r--src/gpu/GrGpuVertex.h4
-rw-r--r--src/gpu/GrInOrderDrawBuffer.cpp8
-rw-r--r--src/gpu/GrMatrix.cpp218
-rw-r--r--src/gpu/GrPathUtils.cpp64
-rw-r--r--src/gpu/GrPathUtils.h12
-rw-r--r--src/gpu/GrSWMaskHelper.cpp4
-rw-r--r--src/gpu/GrStencilAndCoverPathRenderer.cpp6
-rw-r--r--src/gpu/GrTextContext.cpp16
-rw-r--r--src/gpu/SkGpuDevice.cpp50
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.cpp4
-rw-r--r--src/gpu/effects/GrTextureDomainEffect.cpp8
-rw-r--r--src/gpu/effects/GrTextureStripAtlas.h4
-rw-r--r--src/gpu/gl/GrGLEffectMatrix.h2
-rw-r--r--src/gpu/gl/GrGLProgram.cpp2
-rw-r--r--src/gpu/gl/GrGLRenderTarget.h2
-rw-r--r--src/gpu/gl/GrGpuGL_program.cpp68
35 files changed, 355 insertions, 421 deletions
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index fae91c245e..0c45aa5908 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -31,7 +31,6 @@
'<(skia_include_path)/gpu/GrRefCnt.h',
'<(skia_include_path)/gpu/GrRenderTarget.h',
'<(skia_include_path)/gpu/GrResource.h',
- '<(skia_include_path)/gpu/GrScalar.h',
'<(skia_include_path)/gpu/GrSurface.h',
'<(skia_include_path)/gpu/GrTBackendEffectFactory.h',
'<(skia_include_path)/gpu/GrTextContext.h',
diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
index 66d1c97c77..f41a1bab55 100644
--- a/include/gpu/GrConfig.h
+++ b/include/gpu/GrConfig.h
@@ -139,7 +139,7 @@ typedef unsigned __int64 uint64_t;
* GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
*
* e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD
- * target, or supply its own defines for anything else (e.g. GR_SCALAR)
+ * target, or supply its own defines for anything else (e.g. GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
*/
#if !defined(GR_USER_CONFIG_FILE)
#include "GrUserConfig.h"
@@ -311,13 +311,6 @@ inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
#endif
#endif
-#if !defined(GR_SCALAR_IS_FLOAT)
- #define GR_SCALAR_IS_FLOAT 0
-#endif
-#if !defined(GR_SCALAR_IS_FIXED)
- #define GR_SCALAR_IS_FIXED 0
-#endif
-
#if !defined(GR_TEXT_SCALAR_TYPE_IS_USHORT)
#define GR_TEXT_SCALAR_TYPE_IS_USHORT 0
#endif
@@ -397,12 +390,6 @@ inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
#endif
-#if !GR_SCALAR_IS_FLOAT && !GR_SCALAR_IS_FIXED
- #undef GR_SCALAR_IS_FLOAT
- #define GR_SCALAR_IS_FLOAT 1
- #pragma message GR_WARN("Scalar type not defined, defaulting to float")
-#endif
-
#if !GR_TEXT_SCALAR_IS_FLOAT && \
!GR_TEXT_SCALAR_IS_FIXED && \
!GR_TEXT_SCALAR_IS_USHORT
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 89cd171a5c..14c550c103 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -388,7 +388,7 @@ public:
*/
void drawRect(const GrPaint& paint,
const GrRect&,
- GrScalar strokeWidth = -1,
+ SkScalar strokeWidth = -1,
const GrMatrix* matrix = NULL);
/**
diff --git a/include/gpu/GrPoint.h b/include/gpu/GrPoint.h
index fd2c5a7cc1..302c4e1f27 100644
--- a/include/gpu/GrPoint.h
+++ b/include/gpu/GrPoint.h
@@ -12,7 +12,7 @@
#define GrPoint_DEFINED
#include "GrTypes.h"
-#include "GrScalar.h"
+#include "SkScalar.h"
#include "SkPoint.h"
#define GrPoint SkPoint
diff --git a/include/gpu/GrScalar.h b/include/gpu/GrScalar.h
deleted file mode 100644
index 5d2f13ba19..0000000000
--- a/include/gpu/GrScalar.h
+++ /dev/null
@@ -1,49 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#ifndef GrScalar_DEFINED
-#define GrScalar_DEFINED
-
-#include "GrTypes.h"
-#include "SkScalar.h"
-
-#define GR_Int32Min SK_NaN32
-#define GR_Int32Max SK_MaxS32
-
-#define GR_Fixed1 SK_Fixed1
-#define GR_FixedHalf SK_FixedHalf
-#define GrIntToFixed(a) SkIntToFixed(a)
-#define GrFixedToFloat(a) SkFixedToFloat(a)
-#define GrFixedFloorToInt(a) SkFixedFloor(a)
-
-#define GrScalar SkScalar
-#define GR_Scalar1 SK_Scalar1
-#define GR_ScalarHalf SK_ScalarHalf
-#define GR_ScalarMin SK_ScalarMin
-#define GR_ScalarMax SK_ScalarMax
-
-#define GrIntToScalar(a) SkIntToScalar(a)
-#define GrScalarHalf(a) SkScalarHalf(a)
-#define GrScalarAve(a,b) SkScalarAve(a,b)
-#define GrMul(a,b) SkScalarMul(a,b) // deprecated, prefer GrScalarMul
-#define GrScalarMul(a,b) SkScalarMul(a,b)
-#define GrScalarDiv(a,b) SkScalarDiv(a, b)
-#define GrScalarToFloat(a) SkScalarToFloat(a)
-#define GrFloatToScalar(a) SkFloatToScalar(a)
-#define GrIntToScalar(a) SkIntToScalar(a)
-#define GrScalarAbs(a) SkScalarAbs(a)
-#define GrScalarIsInt(a) SkScalarIsInt(a)
-#define GrScalarMax(a,b) SkScalarMax(a,b)
-#define GrScalarFloorToInt(a) SkScalarFloor(a)
-#define GrScalarCeilToInt(a) SkScalarCeil(a)
-#define GrFixedToScalar(a) SkFixedToScalar(a)
-
-#endif
-
diff --git a/include/gpu/GrUserConfig.h b/include/gpu/GrUserConfig.h
index 7b4e4bb789..3eb77a6891 100644
--- a/include/gpu/GrUserConfig.h
+++ b/include/gpu/GrUserConfig.h
@@ -63,9 +63,6 @@
///////////////////////////////////////////////////////////////////////////////
// Decide Ganesh types
-#define GR_SCALAR_IS_FIXED 0
-#define GR_SCALAR_IS_FLOAT 1
-
#define GR_TEXT_SCALAR_IS_USHORT 0
#define GR_TEXT_SCALAR_IS_FIXED 0
#define GR_TEXT_SCALAR_IS_FLOAT 1
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 78c7e34a74..79a28925f3 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -677,7 +677,7 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
GrGLGradientEffect::GrGLGradientEffect(const GrBackendEffectFactory& factory)
: INHERITED(factory)
- , fCachedYCoord(GR_ScalarMax)
+ , fCachedYCoord(SK_ScalarMax)
, fFSYUni(GrGLUniformManager::kInvalidUniformHandle) {
fRequiresTextureMatrix = false;
}
@@ -694,7 +694,7 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman, const GrEffectS
const GrTexture* texture = e.texture(0);
fEffectMatrix.setData(uman, e.getMatrix(), stage.getCoordChangeMatrix(), texture);
- GrScalar yCoord = e.getYCoord();
+ SkScalar yCoord = e.getYCoord();
if (yCoord != fCachedYCoord) {
uman.set1f(fFSYUni, yCoord);
fCachedYCoord = yCoord;
@@ -769,13 +769,13 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx,
fRow = fAtlas->lockRow(bitmap);
if (-1 != fRow) {
- fYCoord = fAtlas->getYOffset(fRow) + GR_ScalarHalf *
+ fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf *
fAtlas->getVerticalScaleFactor();
fTextureAccess.reset(fAtlas->getTexture(), params);
} else {
GrTexture* texture = GrLockCachedBitmapTexture(ctx, bitmap, &params);
fTextureAccess.reset(texture, params);
- fYCoord = GR_ScalarHalf;
+ fYCoord = SK_ScalarHalf;
// Unlock immediately, this is not great, but we don't have a way of
// knowing when else to unlock it currently, so it may get purged from
@@ -806,7 +806,7 @@ int GrGradientEffect::RandomGradientParams(SkRandom* random,
*stops = NULL;
}
- GrScalar stop = 0.f;
+ SkScalar stop = 0.f;
for (int i = 0; i < outColors; ++i) {
colors[i] = random->nextU();
if (NULL != *stops) {
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 24379110ee..792cf6640f 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -237,7 +237,7 @@ public:
virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
bool useAtlas() const { return SkToBool(-1 != fRow); }
- GrScalar getYCoord() const { return fYCoord; };
+ SkScalar getYCoord() const { return fYCoord; };
const SkMatrix& getMatrix() const { return fMatrix;}
virtual bool isEqual(const GrEffect& effect) const SK_OVERRIDE {
@@ -263,7 +263,7 @@ protected:
private:
GrTextureAccess fTextureAccess;
- GrScalar fYCoord;
+ SkScalar fYCoord;
GrTextureStripAtlas* fAtlas;
int fRow;
SkMatrix fMatrix;
@@ -327,7 +327,7 @@ protected:
const GrGLShaderBuilder::TextureSampler&);
private:
- GrScalar fCachedYCoord;
+ SkScalar fCachedYCoord;
GrGLUniformManager::UniformHandle fFSYUni;
GrGLEffectMatrix fEffectMatrix;
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 41292bb43a..4538eb29a7 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -352,9 +352,9 @@ protected:
// @{
/// Values last uploaded as uniforms
- GrScalar fCachedCenter;
- GrScalar fCachedRadius;
- GrScalar fCachedDiffRadius;
+ SkScalar fCachedCenter;
+ SkScalar fCachedRadius;
+ SkScalar fCachedDiffRadius;
// @}
@@ -394,9 +394,9 @@ public:
// The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(fCenterX1); }
- GrScalar center() const { return fCenterX1; }
- GrScalar diffRadius() const { return fDiffRadius; }
- GrScalar radius() const { return fRadius0; }
+ SkScalar center() const { return fCenterX1; }
+ SkScalar diffRadius() const { return fDiffRadius; }
+ SkScalar radius() const { return fRadius0; }
typedef GrGLConical2Gradient GLEffect;
@@ -407,9 +407,9 @@ private:
// Cache of values - these can change arbitrarily, EXCEPT
// we shouldn't change between degenerate and non-degenerate?!
- GrScalar fCenterX1;
- GrScalar fRadius0;
- GrScalar fDiffRadius;
+ SkScalar fCenterX1;
+ SkScalar fRadius0;
+ SkScalar fDiffRadius;
// @}
@@ -459,9 +459,9 @@ GrGLConical2Gradient::GrGLConical2Gradient(
, fFSParamUni(kInvalidUniformHandle)
, fVSVaryingName(NULL)
, fFSVaryingName(NULL)
- , fCachedCenter(GR_ScalarMax)
- , fCachedRadius(-GR_ScalarMax)
- , fCachedDiffRadius(-GR_ScalarMax) {
+ , fCachedCenter(SK_ScalarMax)
+ , fCachedRadius(-SK_ScalarMax)
+ , fCachedDiffRadius(-SK_ScalarMax) {
const GrConical2Gradient& data =
static_cast<const GrConical2Gradient&>(baseData);
@@ -642,15 +642,15 @@ void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrEffec
INHERITED::setData(uman, stage);
const GrConical2Gradient& data = static_cast<const GrConical2Gradient&>(*stage.getEffect());
GrAssert(data.isDegenerate() == fIsDegenerate);
- GrScalar centerX1 = data.center();
- GrScalar radius0 = data.radius();
- GrScalar diffRadius = data.diffRadius();
+ SkScalar centerX1 = data.center();
+ SkScalar radius0 = data.radius();
+ SkScalar diffRadius = data.diffRadius();
if (fCachedCenter != centerX1 ||
fCachedRadius != radius0 ||
fCachedDiffRadius != diffRadius) {
- GrScalar a = GrMul(centerX1, centerX1) - diffRadius * diffRadius;
+ SkScalar a = SkScalarMul(centerX1, centerX1) - diffRadius * diffRadius;
// When we're in the degenerate (linear) case, the second
// value will be INF but the program doesn't read it. (We
@@ -658,12 +658,12 @@ void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrEffec
// all in the linear case just to keep the code complexity
// down).
float values[6] = {
- GrScalarToFloat(a * 4),
- 1.f / (GrScalarToFloat(a)),
- GrScalarToFloat(centerX1),
- GrScalarToFloat(radius0),
- GrScalarToFloat(SkScalarMul(radius0, radius0)),
- GrScalarToFloat(diffRadius)
+ SkScalarToFloat(a * 4),
+ 1.f / (SkScalarToFloat(a)),
+ SkScalarToFloat(centerX1),
+ SkScalarToFloat(radius0),
+ SkScalarToFloat(SkScalarMul(radius0, radius0)),
+ SkScalarToFloat(diffRadius)
};
uman.set1fv(fVSParamUni, 0, 6, values);
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index d0186291f2..3f75d0ff9a 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -387,8 +387,8 @@ protected:
// @{
/// Values last uploaded as uniforms
- GrScalar fCachedCenter;
- GrScalar fCachedRadius;
+ SkScalar fCachedCenter;
+ SkScalar fCachedRadius;
bool fCachedPosRoot;
// @}
@@ -427,9 +427,9 @@ public:
}
// The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
- bool isDegenerate() const { return GR_Scalar1 == fCenterX1; }
- GrScalar center() const { return fCenterX1; }
- GrScalar radius() const { return fRadius0; }
+ bool isDegenerate() const { return SK_Scalar1 == fCenterX1; }
+ SkScalar center() const { return fCenterX1; }
+ SkScalar radius() const { return fRadius0; }
bool isPosRoot() const { return SkToBool(fPosRoot); }
typedef GrGLRadial2Gradient GLEffect;
@@ -441,8 +441,8 @@ private:
// Cache of values - these can change arbitrarily, EXCEPT
// we shouldn't change between degenerate and non-degenerate?!
- GrScalar fCenterX1;
- GrScalar fRadius0;
+ SkScalar fCenterX1;
+ SkScalar fRadius0;
SkBool8 fPosRoot;
// @}
@@ -494,8 +494,8 @@ GrGLRadial2Gradient::GrGLRadial2Gradient(
, fFSParamUni(kInvalidUniformHandle)
, fVSVaryingName(NULL)
, fFSVaryingName(NULL)
- , fCachedCenter(GR_ScalarMax)
- , fCachedRadius(-GR_ScalarMax)
+ , fCachedCenter(SK_ScalarMax)
+ , fCachedRadius(-SK_ScalarMax)
, fCachedPosRoot(0) {
const GrRadial2Gradient& data =
@@ -618,13 +618,13 @@ void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrEffect
INHERITED::setData(uman, stage);
const GrRadial2Gradient& data = static_cast<const GrRadial2Gradient&>(*stage.getEffect());
GrAssert(data.isDegenerate() == fIsDegenerate);
- GrScalar centerX1 = data.center();
- GrScalar radius0 = data.radius();
+ SkScalar centerX1 = data.center();
+ SkScalar radius0 = data.radius();
if (fCachedCenter != centerX1 ||
fCachedRadius != radius0 ||
fCachedPosRoot != data.isPosRoot()) {
- GrScalar a = GrMul(centerX1, centerX1) - GR_Scalar1;
+ SkScalar a = SkScalarMul(centerX1, centerX1) - SK_Scalar1;
// When we're in the degenerate (linear) case, the second
// value will be INF but the program doesn't read it. (We
@@ -632,11 +632,11 @@ void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrEffect
// all in the linear case just to keep the code complexity
// down).
float values[6] = {
- GrScalarToFloat(a),
- 1 / (2.f * GrScalarToFloat(a)),
- GrScalarToFloat(centerX1),
- GrScalarToFloat(radius0),
- GrScalarToFloat(GrMul(radius0, radius0)),
+ SkScalarToFloat(a),
+ 1 / (2.f * SkScalarToFloat(a)),
+ SkScalarToFloat(centerX1),
+ SkScalarToFloat(radius0),
+ SkScalarToFloat(SkScalarMul(radius0, radius0)),
data.isPosRoot() ? 1.f : -1.f
};
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index a525968283..3f4db39184 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -52,7 +52,7 @@ struct Segment {
typedef SkTArray<Segment, true> SegmentArray;
void center_of_mass(const SegmentArray& segments, SkPoint* c) {
- GrScalar area = 0;
+ SkScalar area = 0;
SkPoint center = {0, 0};
int count = segments.count();
SkPoint p0 = {0, 0};
@@ -71,7 +71,7 @@ void center_of_mass(const SegmentArray& segments, SkPoint* c) {
pi = pj;
const SkPoint pj = segments[i + 1].endPt() - p0;
- GrScalar t = GrMul(pi.fX, pj.fY) - GrMul(pj.fX, pi.fY);
+ SkScalar t = SkScalarMul(pi.fX, pj.fY) - SkScalarMul(pj.fX, pi.fY);
area += t;
center.fX += (pi.fX + pj.fX) * t;
center.fY += (pi.fY + pj.fY) * t;
@@ -93,9 +93,9 @@ void center_of_mass(const SegmentArray& segments, SkPoint* c) {
*c = avg;
} else {
area *= 3;
- area = GrScalarDiv(GR_Scalar1, area);
- center.fX = GrScalarMul(center.fX, area);
- center.fY = GrScalarMul(center.fY, area);
+ area = SkScalarDiv(SK_Scalar1, area);
+ center.fX = SkScalarMul(center.fX, area);
+ center.fY = SkScalarMul(center.fY, area);
// undo the translate of p0 to the origin.
*c = center + p0;
}
@@ -168,7 +168,7 @@ struct DegenerateTestData {
} fStage;
GrPoint fFirstPoint;
GrVec fLineNormal;
- GrScalar fLineC;
+ SkScalar fLineC;
};
void update_degenerate_test(DegenerateTestData* data, const GrPoint& pt) {
@@ -206,8 +206,8 @@ inline bool get_direction(const SkPath& path, const GrMatrix& m, SkPath::Directi
}
// check whether m reverses the orientation
GrAssert(!m.hasPerspective());
- GrScalar det2x2 = GrMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) -
- GrMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY));
+ SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMScaleY)) -
+ SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSkewY));
if (det2x2 < 0) {
GR_STATIC_ASSERT(0 == SkPath::kCW_Direction || 1 == SkPath::kCW_Direction);
GR_STATIC_ASSERT(0 == SkPath::kCCW_Direction || 1 == SkPath::kCCW_Direction);
@@ -296,8 +296,8 @@ bool get_segments(const SkPath& path,
struct QuadVertex {
GrPoint fPos;
GrPoint fUV;
- GrScalar fD0;
- GrScalar fD1;
+ SkScalar fD0;
+ SkScalar fD1;
};
void create_vertices(const SegmentArray& segments,
@@ -347,7 +347,7 @@ void create_vertices(const SegmentArray& segments,
// we draw the line edge as a degenerate quad (u is 0, v is the
// signed distance to the edge)
- GrScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos,
+ SkScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos,
verts[v + 2].fPos);
verts[v + 0].fUV.set(0, dist);
verts[v + 1].fUV.set(0, 0);
@@ -388,21 +388,21 @@ void create_vertices(const SegmentArray& segments,
verts[v + 4].fPos = qpts[2] + segb.fNorms[1];
verts[v + 5].fPos = qpts[1] + midVec;
- GrScalar c = segb.fNorms[0].dot(qpts[0]);
+ SkScalar c = segb.fNorms[0].dot(qpts[0]);
verts[v + 0].fD0 = -segb.fNorms[0].dot(fanPt) + c;
verts[v + 1].fD0 = 0.f;
verts[v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c;
- verts[v + 3].fD0 = -GR_ScalarMax/100;
- verts[v + 4].fD0 = -GR_ScalarMax/100;
- verts[v + 5].fD0 = -GR_ScalarMax/100;
+ verts[v + 3].fD0 = -SK_ScalarMax/100;
+ verts[v + 4].fD0 = -SK_ScalarMax/100;
+ verts[v + 5].fD0 = -SK_ScalarMax/100;
c = segb.fNorms[1].dot(qpts[2]);
verts[v + 0].fD1 = -segb.fNorms[1].dot(fanPt) + c;
verts[v + 1].fD1 = -segb.fNorms[1].dot(qpts[0]) + c;
verts[v + 2].fD1 = 0.f;
- verts[v + 3].fD1 = -GR_ScalarMax/100;
- verts[v + 4].fD1 = -GR_ScalarMax/100;
- verts[v + 5].fD1 = -GR_ScalarMax/100;
+ verts[v + 3].fD1 = -SK_ScalarMax/100;
+ verts[v + 4].fD1 = -SK_ScalarMax/100;
+ verts[v + 5].fD1 = -SK_ScalarMax/100;
GrPathUtils::QuadUVMatrix toUV(qpts);
toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + v);
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 411b0e32b6..5fd246249d 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -147,7 +147,7 @@ int num_quad_subdivs(const SkPoint p[3]) {
return -1;
}
- GrScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]);
+ SkScalar dsqd = p[1].distanceToLineBetweenSqd(p[0], p[2]);
if (dsqd < gDegenerateToLineTolSqd) {
return -1;
}
@@ -322,13 +322,13 @@ struct Vertex {
GrPoint fPos;
union {
struct {
- GrScalar fA;
- GrScalar fB;
- GrScalar fC;
+ SkScalar fA;
+ SkScalar fB;
+ SkScalar fC;
} fLine;
GrVec fQuadCoord;
struct {
- GrScalar fBogus[4];
+ SkScalar fBogus[4];
};
};
};
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index 36f37abf40..595b575183 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -25,7 +25,7 @@ static GrVertexLayout aa_rect_layout(const GrDrawTarget* target,
}
static void setInsetFan(GrPoint* pts, size_t stride,
- const GrRect& r, GrScalar dx, GrScalar dy) {
+ const GrRect& r, SkScalar dx, SkScalar dy) {
pts->setRectFan(r.fLeft + dx, r.fTop + dy,
r.fRight - dx, r.fBottom - dy, stride);
}
@@ -126,8 +126,8 @@ void GrAARectRenderer::fillAARect(GrGpu* gpu,
GrPoint* fan0Pos = reinterpret_cast<GrPoint*>(verts);
GrPoint* fan1Pos = reinterpret_cast<GrPoint*>(verts + 4 * vsize);
- setInsetFan(fan0Pos, vsize, devRect, -GR_ScalarHalf, -GR_ScalarHalf);
- setInsetFan(fan1Pos, vsize, devRect, GR_ScalarHalf, GR_ScalarHalf);
+ setInsetFan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+ setInsetFan(fan1Pos, vsize, devRect, SK_ScalarHalf, SK_ScalarHalf);
verts += sizeof(GrPoint);
for (int i = 0; i < 4; ++i) {
@@ -157,15 +157,15 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu,
const GrRect& devRect,
const GrVec& devStrokeSize,
bool useVertexCoverage) {
- const GrScalar& dx = devStrokeSize.fX;
- const GrScalar& dy = devStrokeSize.fY;
- const GrScalar rx = GrMul(dx, GR_ScalarHalf);
- const GrScalar ry = GrMul(dy, GR_ScalarHalf);
+ const SkScalar& dx = devStrokeSize.fX;
+ const SkScalar& dy = devStrokeSize.fY;
+ const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
+ const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);
- GrScalar spare;
+ SkScalar spare;
{
- GrScalar w = devRect.width() - dx;
- GrScalar h = devRect.height() - dy;
+ SkScalar w = devRect.width() - dx;
+ SkScalar h = devRect.height() - dy;
spare = GrMin(w, h);
}
@@ -200,13 +200,13 @@ void GrAARectRenderer::strokeAARect(GrGpu* gpu,
GrPoint* fan3Pos = reinterpret_cast<GrPoint*>(verts + 12 * vsize);
setInsetFan(fan0Pos, vsize, devRect,
- -rx - GR_ScalarHalf, -ry - GR_ScalarHalf);
+ -rx - SK_ScalarHalf, -ry - SK_ScalarHalf);
setInsetFan(fan1Pos, vsize, devRect,
- -rx + GR_ScalarHalf, -ry + GR_ScalarHalf);
+ -rx + SK_ScalarHalf, -ry + SK_ScalarHalf);
setInsetFan(fan2Pos, vsize, devRect,
- rx - GR_ScalarHalf, ry - GR_ScalarHalf);
+ rx - SK_ScalarHalf, ry - SK_ScalarHalf);
setInsetFan(fan3Pos, vsize, devRect,
- rx + GR_ScalarHalf, ry + GR_ScalarHalf);
+ rx + SK_ScalarHalf, ry + SK_ScalarHalf);
// The outermost rect has 0 coverage
verts += sizeof(GrPoint);
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 2a39fad722..3b2e752e2e 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -575,8 +575,8 @@ void GrContext::drawPaint(const GrPaint& origPaint) {
// don't overflow fixed-point implementations
GrRect r;
r.setLTRB(0, 0,
- GrIntToScalar(getRenderTarget()->width()),
- GrIntToScalar(getRenderTarget()->height()));
+ SkIntToScalar(getRenderTarget()->width()),
+ SkIntToScalar(getRenderTarget()->height()));
GrMatrix inverse;
SkTCopyOnFirstWrite<GrPaint> paint(origPaint);
AutoMatrix am;
@@ -619,8 +619,8 @@ inline bool disable_coverage_aa_for_blend(GrDrawTarget* target) {
would be faster.
*/
static void setStrokeRectStrip(GrPoint verts[10], GrRect rect,
- GrScalar width) {
- const GrScalar rad = GrScalarHalf(width);
+ SkScalar width) {
+ const SkScalar rad = SkScalarHalf(width);
rect.sort();
verts[0].set(rect.fLeft + rad, rect.fTop + rad);
@@ -639,13 +639,13 @@ static void setStrokeRectStrip(GrPoint verts[10], GrRect rect,
* Returns true if the rects edges are integer-aligned.
*/
static bool isIRect(const GrRect& r) {
- return GrScalarIsInt(r.fLeft) && GrScalarIsInt(r.fTop) &&
- GrScalarIsInt(r.fRight) && GrScalarIsInt(r.fBottom);
+ return SkScalarIsInt(r.fLeft) && SkScalarIsInt(r.fTop) &&
+ SkScalarIsInt(r.fRight) && SkScalarIsInt(r.fBottom);
}
static bool apply_aa_to_rect(GrDrawTarget* target,
const GrRect& rect,
- GrScalar width,
+ SkScalar width,
const GrMatrix* matrix,
GrMatrix* combinedMatrix,
GrRect* devRect,
@@ -705,7 +705,7 @@ static bool apply_aa_to_rect(GrDrawTarget* target,
void GrContext::drawRect(const GrPaint& paint,
const GrRect& rect,
- GrScalar width,
+ SkScalar width,
const GrMatrix* matrix) {
SK_TRACE_EVENT0("GrContext::drawRect");
@@ -733,7 +733,7 @@ void GrContext::drawRect(const GrPaint& paint,
combinedMatrix.mapVectors(&strokeSize, 1);
strokeSize.setAbs(strokeSize);
} else {
- strokeSize.set(GR_Scalar1, GR_Scalar1);
+ strokeSize.set(SK_Scalar1, SK_Scalar1);
}
fAARectRenderer->strokeAARect(this->getGpu(), target, devRect,
strokeSize, useVertexCoverage);
@@ -940,8 +940,8 @@ namespace {
struct CircleVertex {
GrPoint fPos;
GrPoint fCenter;
- GrScalar fOuterRadius;
- GrScalar fInnerRadius;
+ SkScalar fOuterRadius;
+ SkScalar fInnerRadius;
};
/* Returns true if will map a circle to another circle. This can be true
@@ -1014,13 +1014,13 @@ void GrContext::drawOval(const GrPaint& paint,
GrAssert(sizeof(CircleVertex) == GrDrawTarget::VertexSize(layout));
GrPoint center = GrPoint::Make(rect.centerX(), rect.centerY());
- GrScalar radius = SkScalarHalf(rect.width());
+ SkScalar radius = SkScalarHalf(rect.width());
vm.mapPoints(&center, 1);
radius = vm.mapRadius(radius);
- GrScalar outerRadius = radius;
- GrScalar innerRadius = 0;
+ SkScalar outerRadius = radius;
+ SkScalar innerRadius = 0;
SkScalar halfWidth = 0;
if (strokeWidth == 0) {
halfWidth = SkScalarHalf(SK_Scalar1);
@@ -1313,7 +1313,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
if (flipY) {
textureMatrix.setTranslate(SK_Scalar1 * left,
SK_Scalar1 * (top + height));
- textureMatrix.set(GrMatrix::kMScaleY, -GR_Scalar1);
+ textureMatrix.set(GrMatrix::kMScaleY, -SK_Scalar1);
} else {
textureMatrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top);
}
@@ -1345,7 +1345,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
*drawState->stage(0) = stage;
drawState->setRenderTarget(texture->asRenderTarget());
- GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height));
+ GrRect rect = GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
fGpu->drawSimpleRect(rect, NULL);
// we want to read back from the scratch's origin
left = 0;
@@ -1561,7 +1561,7 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
*drawState->stage(0) = stage;
GrMatrix matrix;
- matrix.setTranslate(GrIntToScalar(left), GrIntToScalar(top));
+ matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
drawState->setViewMatrix(matrix);
drawState->setRenderTarget(target);
diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp
index 2b9179f6d8..dfe7ee44c4 100644
--- a/src/gpu/GrDefaultPathRenderer.cpp
+++ b/src/gpu/GrDefaultPathRenderer.cpp
@@ -183,7 +183,7 @@ static inline void append_countour_edge_indices(GrPathFill fillType,
bool GrDefaultPathRenderer::createGeom(const SkPath& path,
GrPathFill fill,
- GrScalar srcSpaceTol,
+ SkScalar srcSpaceTol,
GrDrawTarget* target,
GrPrimitiveType* primType,
int* vertexCnt,
@@ -192,7 +192,7 @@ bool GrDefaultPathRenderer::createGeom(const SkPath& path,
{
SK_TRACE_EVENT0("GrDefaultPathRenderer::createGeom");
- GrScalar srcSpaceTolSqd = GrMul(srcSpaceTol, srcSpaceTol);
+ SkScalar srcSpaceTolSqd = SkScalarMul(srcSpaceTol, srcSpaceTol);
int contourCnt;
int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt,
srcSpaceTol);
@@ -321,7 +321,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
bool stencilOnly) {
GrMatrix viewM = target->getDrawState().getViewMatrix();
- GrScalar tol = GR_Scalar1;
+ SkScalar tol = SK_Scalar1;
tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds());
int vertexCnt;
@@ -455,8 +455,8 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
GrAssert(NULL != drawState->getRenderTarget());
// draw over the whole world.
bounds.setLTRB(0, 0,
- GrIntToScalar(drawState->getRenderTarget()->width()),
- GrIntToScalar(drawState->getRenderTarget()->height()));
+ SkIntToScalar(drawState->getRenderTarget()->width()),
+ SkIntToScalar(drawState->getRenderTarget()->height()));
GrMatrix vmi;
// mapRect through persp matrix may not be correct
if (!drawState->getViewMatrix().hasPerspective() &&
diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h
index e17f9cf7bf..c516552a47 100644
--- a/src/gpu/GrDefaultPathRenderer.h
+++ b/src/gpu/GrDefaultPathRenderer.h
@@ -48,7 +48,7 @@ private:
bool createGeom(const SkPath& path,
GrPathFill fill,
- GrScalar srcSpaceTol,
+ SkScalar srcSpaceTol,
GrDrawTarget* target,
GrPrimitiveType* primType,
int* vertexCnt,
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index b53944189a..1a96f18b7c 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -662,7 +662,7 @@ public:
/**
* When specifying edges as vertex data this enum specifies what type of
- * edges are in use. The edges are always 4 GrScalars in memory, even when
+ * edges are in use. The edges are always 4 SkScalars in memory, even when
* the edge type requires fewer than 4.
*
* TODO: Fix the fact that HairLine and Circle edge types use y-down coords.
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index d82ae5a1f2..f652597f18 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -126,7 +126,7 @@ size_t GrDrawTarget::VertexSize(GrVertexLayout vertexLayout) {
size += sizeof(GrColor);
}
if (vertexLayout & kEdge_VertexLayoutBit) {
- size += 4 * sizeof(GrScalar);
+ size += 4 * sizeof(SkScalar);
}
return size;
}
@@ -269,7 +269,7 @@ int GrDrawTarget::VertexSizeAndOffsetsByIdx(
if (NULL != edgeOffset) {
*edgeOffset = size;
}
- size += 4 * sizeof(GrScalar);
+ size += 4 * sizeof(SkScalar);
} else {
if (NULL != edgeOffset) {
*edgeOffset = -1;
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 57eb085152..46022989f9 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -307,14 +307,14 @@ const GrVertexBuffer* GrGpu::getUnitSquareVertexBuffer() const {
static const GrPoint DATA[] = {
{ 0, 0 },
- { GR_Scalar1, 0 },
- { GR_Scalar1, GR_Scalar1 },
- { 0, GR_Scalar1 }
+ { SK_Scalar1, 0 },
+ { SK_Scalar1, SK_Scalar1 },
+ { 0, SK_Scalar1 }
#if 0
GrPoint(0, 0),
- GrPoint(GR_Scalar1,0),
- GrPoint(GR_Scalar1,GR_Scalar1),
- GrPoint(0, GR_Scalar1)
+ GrPoint(SK_Scalar1,0),
+ GrPoint(SK_Scalar1,SK_Scalar1),
+ GrPoint(0, SK_Scalar1)
#endif
};
static const size_t SIZE = sizeof(DATA);
diff --git a/src/gpu/GrGpuVertex.h b/src/gpu/GrGpuVertex.h
index 570a77c885..a5e39e8ab2 100644
--- a/src/gpu/GrGpuVertex.h
+++ b/src/gpu/GrGpuVertex.h
@@ -20,12 +20,12 @@
#define GrFixedToTextScalar(x) (x)
#elif GR_TEXT_SCALAR_IS_FIXED
typedef GrFixed GrTextScalar;
- #define GrIntToTextScalar(x) GrIntToFixed(x)
+ #define GrIntToTextScalar(x) SkIntToFixed(x)
#define GrFixedToTextScalar(x) (x)
#elif GR_TEXT_SCALAR_IS_FLOAT
typedef float GrTextScalar;
#define GrIntToTextScalar(x) ((GrTextScalar)x)
- #define GrFixedToTextScalar(x) GrFixedToFloat(x)
+ #define GrFixedToTextScalar(x) SkFixedToFloat(x)
#else
#error "Text scalar type not defined"
#endif
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 7384cadae4..2f943aee01 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -182,16 +182,16 @@ void GrInOrderDrawBuffer::drawRect(const GrRect& rect,
// conservative test fails.
const GrRenderTarget* target = drawState->getRenderTarget();
if (0 >= devClipRect.fLeft) {
- devClipRect.fLeft = GR_ScalarMin;
+ devClipRect.fLeft = SK_ScalarMin;
}
if (target->width() <= devClipRect.fRight) {
- devClipRect.fRight = GR_ScalarMax;
+ devClipRect.fRight = SK_ScalarMax;
}
if (0 >= devClipRect.top()) {
- devClipRect.fTop = GR_ScalarMin;
+ devClipRect.fTop = SK_ScalarMin;
}
if (target->height() <= devClipRect.fBottom) {
- devClipRect.fBottom = GR_ScalarMax;
+ devClipRect.fBottom = SK_ScalarMax;
}
int stride = VertexSize(layout);
bool insideClip = true;
diff --git a/src/gpu/GrMatrix.cpp b/src/gpu/GrMatrix.cpp
index e71636b366..513525c3c0 100644
--- a/src/gpu/GrMatrix.cpp
+++ b/src/gpu/GrMatrix.cpp
@@ -13,13 +13,13 @@
#include <stddef.h>
#if 0
-#if GR_SCALAR_IS_FLOAT
- const GrScalar GrMatrix::gRESCALE(GR_Scalar1);
+#if SK_SCALAR_IS_FLOAT
+ const SkScalar GrMatrix::gRESCALE(SK_Scalar1);
#else
- GR_STATIC_ASSERT(GR_SCALAR_IS_FIXED);
+ GR_STATIC_ASSERT(SK_SCALAR_IS_FIXED);
// fixed point isn't supported right now
GR_STATIC_ASSERT(false);
-const GrScalar GrMatrix::gRESCALE(1 << 30);
+const SkScalar GrMatrix::gRESCALE(1 << 30);
#endif
const GrMatrix::MapProc GrMatrix::gMapProcs[] = {
@@ -65,29 +65,29 @@ const GrMatrix::MapProc GrMatrix::gMapProcs[] = {
};
void GrMatrix::setIdentity() {
- fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = 0;
- fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = 0;
+ fM[0] = SK_Scalar1; fM[1] = 0; fM[2] = 0;
+ fM[3] = 0; fM[4] = SK_Scalar1; fM[5] = 0;
fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE;
fTypeMask = 0;
}
-void GrMatrix::setTranslate(GrScalar dx, GrScalar dy) {
- fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = dx;
- fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = dy;
+void GrMatrix::setTranslate(SkScalar dx, SkScalar dy) {
+ fM[0] = SK_Scalar1; fM[1] = 0; fM[2] = dx;
+ fM[3] = 0; fM[4] = SK_Scalar1; fM[5] = dy;
fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE;
fTypeMask = (0 != dx || 0 != dy) ? kTranslate_TypeBit : 0;
}
-void GrMatrix::setScale(GrScalar sx, GrScalar sy) {
+void GrMatrix::setScale(SkScalar sx, SkScalar sy) {
fM[0] = sx; fM[1] = 0; fM[2] = 0;
fM[3] = 0; fM[4] = sy; fM[5] = 0;
fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE;
- fTypeMask = (GR_Scalar1 != sx || GR_Scalar1 != sy) ? kScale_TypeBit : 0;
+ fTypeMask = (SK_Scalar1 != sx || SK_Scalar1 != sy) ? kScale_TypeBit : 0;
}
-void GrMatrix::setSkew(GrScalar skx, GrScalar sky) {
- fM[0] = GR_Scalar1; fM[1] = skx; fM[2] = 0;
- fM[3] = sky; fM[4] = GR_Scalar1; fM[5] = 0;
+void GrMatrix::setSkew(SkScalar skx, SkScalar sky) {
+ fM[0] = SK_Scalar1; fM[1] = skx; fM[2] = 0;
+ fM[3] = sky; fM[4] = SK_Scalar1; fM[5] = 0;
fM[6] = 0; fM[7] = 0; fM[8] = gRESCALE;
fTypeMask = (0 != skx || 0 != sky) ? kSkew_TypeBit : 0;
}
@@ -204,7 +204,7 @@ bool GrMatrix::invert(GrMatrix* inverted) const {
t[8] = ((double)fM[0]*fM[4] - (double)fM[1]*fM[3]);
det = 1.0 / det;
for (int i = 0; i < 9; ++i) {
- inverted->fM[i] = (GrScalar)(t[i] * det);
+ inverted->fM[i] = (SkScalar)(t[i] * det);
}
} else {
t[0] = (double)fM[4]*gRESCALE;
@@ -218,11 +218,11 @@ bool GrMatrix::invert(GrMatrix* inverted) const {
t[8] = (double)fM[0]*fM[4] - (double)fM[1]*fM[3];
det = 1.0 / det;
for (int i = 0; i < 6; ++i) {
- inverted->fM[i] = (GrScalar)(t[i] * det);
+ inverted->fM[i] = (SkScalar)(t[i] * det);
}
inverted->fM[6] = 0;
inverted->fM[7] = 0;
- inverted->fM[8] = (GrScalar)(t[8] * det);
+ inverted->fM[8] = (SkScalar)(t[8] * det);
}
inverted->computeTypeMask();
return true;
@@ -246,8 +246,8 @@ bool GrMatrix::hasPerspective() const {
bool GrMatrix::isIdentity() const {
GrAssert((0 == fTypeMask) ==
- (GR_Scalar1 == fM[kScaleX] && 0 == fM[kSkewX] && 0 == fM[kTransX] &&
- 0 == fM[kSkewY] && GR_Scalar1 == fM[kScaleY] && 0 == fM[kTransY] &&
+ (SK_Scalar1 == fM[kScaleX] && 0 == fM[kSkewX] && 0 == fM[kTransX] &&
+ 0 == fM[kSkewY] && SK_Scalar1 == fM[kScaleY] && 0 == fM[kTransY] &&
0 == fM[kPersp0] && 0 == fM[kPersp1] && gRESCALE == fM[kPersp2]));
return (0 == fTypeMask);
}
@@ -273,41 +273,41 @@ bool GrMatrix::preservesAxisAlignment() const {
return false;
}
-GrScalar GrMatrix::getMaxStretch() const {
+SkScalar GrMatrix::getMaxStretch() const {
if (fTypeMask & kPerspective_TypeBit) {
- return -GR_Scalar1;
+ return -SK_Scalar1;
}
- GrScalar stretch;
+ SkScalar stretch;
if (isIdentity()) {
- stretch = GR_Scalar1;
+ stretch = SK_Scalar1;
} else if (!(fTypeMask & kSkew_TypeBit)) {
- stretch = GrMax(GrScalarAbs(fM[kScaleX]), GrScalarAbs(fM[kScaleY]));
+ stretch = GrMax(SkScalarAbs(fM[kScaleX]), SkScalarAbs(fM[kScaleY]));
} else if (fTypeMask & kZeroScale_TypeBit) {
- stretch = GrMax(GrScalarAbs(fM[kSkewX]), GrScalarAbs(fM[kSkewY]));
+ stretch = GrMax(SkScalarAbs(fM[kSkewX]), SkScalarAbs(fM[kSkewY]));
} else {
// ignore the translation part of the matrix, just look at 2x2 portion.
// compute singular values, take largest abs value.
// [a b; b c] = A^T*A
- GrScalar a = GrMul(fM[kScaleX], fM[kScaleX]) + GrMul(fM[kSkewY], fM[kSkewY]);
- GrScalar b = GrMul(fM[kScaleX], fM[kSkewX]) + GrMul(fM[kScaleY], fM[kSkewY]);
- GrScalar c = GrMul(fM[kSkewX], fM[kSkewX]) + GrMul(fM[kScaleY], fM[kScaleY]);
+ SkScalar a = SkScalarMul(fM[kScaleX], fM[kScaleX]) + SkScalarMul(fM[kSkewY], fM[kSkewY]);
+ SkScalar b = SkScalarMul(fM[kScaleX], fM[kSkewX]) + SkScalarMul(fM[kScaleY], fM[kSkewY]);
+ SkScalar c = SkScalarMul(fM[kSkewX], fM[kSkewX]) + SkScalarMul(fM[kScaleY], fM[kScaleY]);
// eigenvalues of A^T*A are the squared singular values of A.
// characteristic equation is det((A^T*A) - l*I) = 0
// l^2 - (a + c)l + (ac-b^2)
// solve using quadratic equation (divisor is non-zero since l^2 has 1 coeff
// and roots are guaraunteed to be pos and real).
- GrScalar largerRoot;
- GrScalar bSqd = GrMul(b,b);
+ SkScalar largerRoot;
+ SkScalar bSqd = SkScalarMul(b,b);
// TODO: fixed point tolerance value.
if (bSqd < 1e-10) { // will be true if upper left 2x2 is orthogonal, which is common, so save some math
largerRoot = GrMax(a, c);
} else {
- GrScalar aminusc = a - c;
- GrScalar apluscdiv2 = (a + c) / 2;
- GrScalar x = sqrtf(GrMul(aminusc,aminusc) + GrMul(4,(bSqd))) / 2;
+ SkScalar aminusc = a - c;
+ SkScalar apluscdiv2 = (a + c) / 2;
+ SkScalar x = sqrtf(SkScalarMul(aminusc,aminusc) + SkScalarMul(4,(bSqd))) / 2;
largerRoot = apluscdiv2 + x;
}
@@ -318,13 +318,13 @@ GrScalar GrMatrix::getMaxStretch() const {
// (modulo some error) and we should find a vector that is scaled by almost
// stretch.
GrPoint pt;
- GrScalar max = 0;
+ SkScalar max = 0;
for (int i = 0; i < 1000; ++i) {
- GrScalar x = (float)rand() / RAND_MAX;
- GrScalar y = sqrtf(1 - (x*x));
+ SkScalar x = (float)rand() / RAND_MAX;
+ SkScalar y = sqrtf(1 - (x*x));
pt.fX = fM[kScaleX]*x + fM[kSkewX]*y;
pt.fY = fM[kSkewY]*x + fM[kScaleY]*y;
- GrScalar d = pt.distanceToOrigin();
+ SkScalar d = pt.distanceToOrigin();
GrAssert(d <= (1.0001 * stretch));
max = GrMax(max, pt.distanceToOrigin());
}
@@ -366,8 +366,8 @@ void GrMatrix::mapIdentity(GrPoint* dst, const GrPoint* src, uint32_t count) con
void GrMatrix::mapScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(src[i].fX, fM[kScaleX]);
- dst[i].fY = GrMul(src[i].fY, fM[kScaleY]);
+ dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]);
+ dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]);
}
}
@@ -381,21 +381,21 @@ void GrMatrix::mapTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) co
void GrMatrix::mapScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + fM[kTransX];
- dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + fM[kTransY];
+ dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + fM[kTransX];
+ dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + fM[kTransY];
}
}
void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);
+ dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]);
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);
+ SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]);
dst[i].fX = newX;
}
}
@@ -404,13 +404,13 @@ void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {
void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);
+ dst[i].fX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]);
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);
+ SkScalar newX = SkScalarMul(src[i].fX, fM[kScaleX]) + SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = SkScalarMul(src[i].fY, fM[kScaleY]) + SkScalarMul(src[i].fX, fM[kSkewY]);
dst[i].fX = newX;
}
}
@@ -419,13 +419,13 @@ void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count)
void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
- dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+ dst[i].fX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+ dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
- dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+ SkScalar newX = src[i].fX + SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+ dst[i].fY = src[i].fY + SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
dst[i].fX = newX;
}
}
@@ -434,13 +434,13 @@ void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t co
void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
- dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+ dst[i].fX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+ dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
- dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+ SkScalar newX = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+ dst[i].fY = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
dst[i].fX = newX;
}
}
@@ -448,16 +448,16 @@ void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t coun
void GrMatrix::mapPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar x, y, w;
- x = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];
- y = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];
- w = GrMul(fM[kPersp0], src[i].fX) + GrMul(fM[kPersp1], src[i].fY) + fM[kPersp2];
+ SkScalar x, y, w;
+ x = SkScalarMul(fM[kScaleX], src[i].fX) + SkScalarMul(fM[kSkewX], src[i].fY) + fM[kTransX];
+ y = SkScalarMul(fM[kSkewY], src[i].fX) + SkScalarMul(fM[kScaleY], src[i].fY) + fM[kTransY];
+ w = SkScalarMul(fM[kPersp0], src[i].fX) + SkScalarMul(fM[kPersp1], src[i].fY) + fM[kPersp2];
// TODO need fixed point invert
if (w) {
w = 1 / w;
}
- dst[i].fX = GrMul(x, w);
- dst[i].fY = GrMul(y, w);
+ dst[i].fX = SkScalarMul(x, w);
+ dst[i].fY = SkScalarMul(y, w);
}
}
@@ -479,13 +479,13 @@ void GrMatrix::mapSetToTranslate(GrPoint* dst, const GrPoint* src, uint32_t coun
void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);
+ dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]);
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = GrMul(src[i].fY, fM[kSkewX]);
- dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);
+ SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]);
+ dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]);
dst[i].fX = newX;
}
}
@@ -494,13 +494,13 @@ void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count)
void GrMatrix::mapSwappedScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {
if (src != dst) {
for (uint32_t i = 0; i < count; ++i) {
- dst[i].fX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
- dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+ dst[i].fX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+ dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
}
} else {
for (uint32_t i = 0; i < count; ++i) {
- GrScalar newX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
- dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
+ SkScalar newX = SkScalarMul(src[i].fY, fM[kSkewX]) + fM[kTransX];
+ dst[i].fY = SkScalarMul(src[i].fX, fM[kSkewY]) + fM[kTransY];
dst[i].fX = newX;
}
}
@@ -532,62 +532,62 @@ static void create_matrix(GrMatrix* matrix, GrRandom& rand) {
switch (type) {
case kRotate_MatrixType: {
float angle = rand.nextF() * 2 *3.14159265358979323846f;
- GrScalar cosa = GrFloatToScalar(cosf(angle));
- GrScalar sina = GrFloatToScalar(sinf(angle));
+ SkScalar cosa = SkFloatToScalar(cosf(angle));
+ SkScalar sina = SkFloatToScalar(sinf(angle));
matrix->setAll(cosa, -sina, 0,
sina, cosa, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kScaleX_MatrixType: {
- GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));
+ SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2));
matrix->setAll(scale, 0, 0,
- 0, GR_Scalar1, 0,
+ 0, SK_Scalar1, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kScaleY_MatrixType: {
- GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));
- matrix->setAll(GR_Scalar1, 0, 0,
+ SkScalar scale = SkFloatToScalar(rand.nextF(-2, 2));
+ matrix->setAll(SK_Scalar1, 0, 0,
0, scale, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kSkewX_MatrixType: {
- GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));
- matrix->setAll(GR_Scalar1, skew, 0,
- 0, GR_Scalar1, 0,
+ SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2));
+ matrix->setAll(SK_Scalar1, skew, 0,
+ 0, SK_Scalar1, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kSkewY_MatrixType: {
- GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));
- matrix->setAll(GR_Scalar1, 0, 0,
- skew, GR_Scalar1, 0,
+ SkScalar skew = SkFloatToScalar(rand.nextF(-2, 2));
+ matrix->setAll(SK_Scalar1, 0, 0,
+ skew, SK_Scalar1, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kTranslateX_MatrixType: {
- GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));
- matrix->setAll(GR_Scalar1, 0, trans,
- 0, GR_Scalar1, 0,
+ SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10));
+ matrix->setAll(SK_Scalar1, 0, trans,
+ 0, SK_Scalar1, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kTranslateY_MatrixType: {
- GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));
- matrix->setAll(GR_Scalar1, 0, 0,
- 0, GR_Scalar1, trans,
+ SkScalar trans = SkFloatToScalar(rand.nextF(-10, 10));
+ matrix->setAll(SK_Scalar1, 0, 0,
+ 0, SK_Scalar1, trans,
0, 0, GrMatrix::I()[8]);
} break;
case kSwapScaleXY_MatrixType: {
- GrScalar xy = GrFloatToScalar(rand.nextF(-2, 2));
- GrScalar yx = GrFloatToScalar(rand.nextF(-2, 2));
+ SkScalar xy = SkFloatToScalar(rand.nextF(-2, 2));
+ SkScalar yx = SkFloatToScalar(rand.nextF(-2, 2));
matrix->setAll(0, xy, 0,
yx, 0, 0,
0, 0, GrMatrix::I()[8]);
} break;
case kPersp_MatrixType: {
- GrScalar p0 = GrFloatToScalar(rand.nextF(-2, 2));
- GrScalar p1 = GrFloatToScalar(rand.nextF(-2, 2));
- GrScalar p2 = GrFloatToScalar(rand.nextF(-0.5f, 0.75f));
- matrix->setAll(GR_Scalar1, 0, 0,
- 0, GR_Scalar1, 0,
- p0, p1, GrMul(p2,GrMatrix::I()[8]));
+ SkScalar p0 = SkFloatToScalar(rand.nextF(-2, 2));
+ SkScalar p1 = SkFloatToScalar(rand.nextF(-2, 2));
+ SkScalar p2 = SkFloatToScalar(rand.nextF(-0.5f, 0.75f));
+ matrix->setAll(SK_Scalar1, 0, 0,
+ 0, SK_Scalar1, 0,
+ p0, p1, SkScalarMul(p2,GrMatrix::I()[8]));
} break;
default:
GrAssert(0);
@@ -612,8 +612,8 @@ void GrMatrix::UnitTest() {
GrAssert(a.isIdentity());
} else if (1 == i) {
num = 0;
- a.setAll(0, GR_Scalar1, 0,
- GR_Scalar1, 0, 0,
+ a.setAll(0, SK_Scalar1, 0,
+ SK_Scalar1, 0, 0,
0, 0, I()[8]);
}
for (int j = 0; j < num; ++j) {
@@ -621,17 +621,17 @@ void GrMatrix::UnitTest() {
a.preConcat(b);
}
- GrScalar maxStretch = a.getMaxStretch();
+ SkScalar maxStretch = a.getMaxStretch();
if (maxStretch > 0) {
- maxStretch = GrMul(GR_Scalar1 + GR_Scalar1 / 100, maxStretch);
+ maxStretch = SkScalarMul(SK_Scalar1 + SK_Scalar1 / 100, maxStretch);
}
GrPoint origin = a.mapPoint(GrPoint::Make(0,0));
for (int j = 0; j < 9; ++j) {
int mask, origMask = a.fTypeMask;
- GrScalar old = a[j];
+ SkScalar old = a[j];
- a.set(j, GR_Scalar1);
+ a.set(j, SK_Scalar1);
mask = a.fTypeMask;
a.computeTypeMask();
GrAssert(mask == a.fTypeMask);
@@ -641,7 +641,7 @@ void GrMatrix::UnitTest() {
a.computeTypeMask();
GrAssert(mask == a.fTypeMask);
- a.set(j, 10 * GR_Scalar1);
+ a.set(j, 10 * SK_Scalar1);
mask = a.fTypeMask;
a.computeTypeMask();
GrAssert(mask == a.fTypeMask);
@@ -652,8 +652,8 @@ void GrMatrix::UnitTest() {
for (int j = 0; j < 100; ++j) {
GrPoint pt;
- pt.fX = GrFloatToScalar(rand.nextF(-10, 10));
- pt.fY = GrFloatToScalar(rand.nextF(-10, 10));
+ pt.fX = SkFloatToScalar(rand.nextF(-10, 10));
+ pt.fY = SkFloatToScalar(rand.nextF(-10, 10));
GrPoint t0, t1, t2;
t0 = a.mapPoint(pt); // map to a new point
@@ -664,7 +664,7 @@ void GrMatrix::UnitTest() {
if (maxStretch >= 0.f) {
GrVec vec = origin - t0;
// vec.setBetween(t0, origin);
- GrScalar stretch = vec.length() / pt.distanceToOrigin();
+ SkScalar stretch = vec.length() / pt.distanceToOrigin();
GrAssert(stretch <= maxStretch);
}
}
@@ -673,8 +673,8 @@ void GrMatrix::UnitTest() {
GrMatrix c;
c.setConcat(a,b);
for (int i = 0; i < 9; ++i) {
- GrScalar diff = GrScalarAbs(c[i] - I()[i]);
- GrAssert(diff < (5*GR_Scalar1 / 100));
+ SkScalar diff = SkScalarAbs(c[i] - I()[i]);
+ GrAssert(diff < (5*SK_Scalar1 / 100));
}
}
}
diff --git a/src/gpu/GrPathUtils.cpp b/src/gpu/GrPathUtils.cpp
index e0ddea868f..36f0ffa78e 100644
--- a/src/gpu/GrPathUtils.cpp
+++ b/src/gpu/GrPathUtils.cpp
@@ -11,13 +11,13 @@
#include "GrPoint.h"
#include "SkGeometry.h"
-GrScalar GrPathUtils::scaleToleranceToSrc(GrScalar devTol,
+SkScalar GrPathUtils::scaleToleranceToSrc(SkScalar devTol,
const GrMatrix& viewM,
const GrRect& pathBounds) {
// In order to tesselate the path we get a bound on how much the matrix can
// stretch when mapping to screen coordinates.
- GrScalar stretch = viewM.getMaxStretch();
- GrScalar srcTol = devTol;
+ SkScalar stretch = viewM.getMaxStretch();
+ SkScalar srcTol = devTol;
if (stretch < 0) {
// take worst case mapRadius amoung four corners.
@@ -30,21 +30,21 @@ GrScalar GrPathUtils::scaleToleranceToSrc(GrScalar devTol,
stretch = SkMaxScalar(stretch, mat.mapRadius(SK_Scalar1));
}
}
- srcTol = GrScalarDiv(srcTol, stretch);
+ srcTol = SkScalarDiv(srcTol, stretch);
return srcTol;
}
static const int MAX_POINTS_PER_CURVE = 1 << 10;
-static const GrScalar gMinCurveTol = GrFloatToScalar(0.0001f);
+static const SkScalar gMinCurveTol = SkFloatToScalar(0.0001f);
uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[],
- GrScalar tol) {
+ SkScalar tol) {
if (tol < gMinCurveTol) {
tol = gMinCurveTol;
}
GrAssert(tol > 0);
- GrScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
+ SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
if (d <= tol) {
return 1;
} else {
@@ -67,7 +67,7 @@ uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[],
uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0,
const GrPoint& p1,
const GrPoint& p2,
- GrScalar tolSqd,
+ SkScalar tolSqd,
GrPoint** points,
uint32_t pointsLeft) {
if (pointsLeft < 2 ||
@@ -78,10 +78,10 @@ uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0,
}
GrPoint q[] = {
- { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) },
- { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) },
+ { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
+ { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
};
- GrPoint r = { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) };
+ GrPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) };
pointsLeft >>= 1;
uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft);
@@ -90,13 +90,13 @@ uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0,
}
uint32_t GrPathUtils::cubicPointCount(const GrPoint points[],
- GrScalar tol) {
+ SkScalar tol) {
if (tol < gMinCurveTol) {
tol = gMinCurveTol;
}
GrAssert(tol > 0);
- GrScalar d = GrMax(
+ SkScalar d = GrMax(
points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
d = SkScalarSqrt(d);
@@ -119,7 +119,7 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0,
const GrPoint& p1,
const GrPoint& p2,
const GrPoint& p3,
- GrScalar tolSqd,
+ SkScalar tolSqd,
GrPoint** points,
uint32_t pointsLeft) {
if (pointsLeft < 2 ||
@@ -130,15 +130,15 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0,
return 1;
}
GrPoint q[] = {
- { GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY) },
- { GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY) },
- { GrScalarAve(p2.fX, p3.fX), GrScalarAve(p2.fY, p3.fY) }
+ { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
+ { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
+ { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) }
};
GrPoint r[] = {
- { GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY) },
- { GrScalarAve(q[1].fX, q[2].fX), GrScalarAve(q[1].fY, q[2].fY) }
+ { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) },
+ { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY) }
};
- GrPoint s = { GrScalarAve(r[0].fX, r[1].fX), GrScalarAve(r[0].fY, r[1].fY) };
+ GrPoint s = { SkScalarAve(r[0].fX, r[1].fX), SkScalarAve(r[0].fY, r[1].fY) };
pointsLeft >>= 1;
uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft);
uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft);
@@ -146,7 +146,7 @@ uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0,
}
int GrPathUtils::worstCasePointCount(const SkPath& path, int* subpaths,
- GrScalar tol) {
+ SkScalar tol) {
if (tol < gMinCurveTol) {
tol = gMinCurveTol;
}
@@ -199,16 +199,16 @@ void GrPathUtils::QuadUVMatrix::set(const GrPoint qPts[3]) {
// [0 0 1]
// [1 1 1]
// We invert the control pt matrix and post concat to both sides to get M.
- UVpts.setAll(0, GR_ScalarHalf, GR_Scalar1,
- 0, 0, GR_Scalar1,
- SkScalarToPersp(GR_Scalar1),
- SkScalarToPersp(GR_Scalar1),
- SkScalarToPersp(GR_Scalar1));
+ UVpts.setAll(0, SK_ScalarHalf, SK_Scalar1,
+ 0, 0, SK_Scalar1,
+ SkScalarToPersp(SK_Scalar1),
+ SkScalarToPersp(SK_Scalar1),
+ SkScalarToPersp(SK_Scalar1));
m.setAll(qPts[0].fX, qPts[1].fX, qPts[2].fX,
qPts[0].fY, qPts[1].fY, qPts[2].fY,
- SkScalarToPersp(GR_Scalar1),
- SkScalarToPersp(GR_Scalar1),
- SkScalarToPersp(GR_Scalar1));
+ SkScalarToPersp(SK_Scalar1),
+ SkScalarToPersp(SK_Scalar1),
+ SkScalarToPersp(SK_Scalar1));
if (!m.invert(&m)) {
// The quad is degenerate. Hopefully this is rare. Find the pts that are
// farthest apart to compute a line (unless it is really a pt).
@@ -251,9 +251,9 @@ void GrPathUtils::QuadUVMatrix::set(const GrPoint qPts[3]) {
m.postConcat(UVpts);
// The matrix should not have perspective.
- static const GrScalar gTOL = GrFloatToScalar(1.f / 100.f);
- GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL);
- GrAssert(GrScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL);
+ static const SkScalar gTOL = SkFloatToScalar(1.f / 100.f);
+ GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp0)) < gTOL);
+ GrAssert(SkScalarAbs(m.get(SkMatrix::kMPersp1)) < gTOL);
// It may not be normalized to have 1.0 in the bottom right
float m33 = m.get(SkMatrix::kMPersp2);
diff --git a/src/gpu/GrPathUtils.h b/src/gpu/GrPathUtils.h
index 31b639864e..4ad0e8b38c 100644
--- a/src/gpu/GrPathUtils.h
+++ b/src/gpu/GrPathUtils.h
@@ -18,7 +18,7 @@
* Utilities for evaluating paths.
*/
namespace GrPathUtils {
- GrScalar scaleToleranceToSrc(GrScalar devTol,
+ SkScalar scaleToleranceToSrc(SkScalar devTol,
const GrMatrix& viewM,
const GrRect& pathBounds);
@@ -26,28 +26,28 @@ namespace GrPathUtils {
/// very small tolerances will be increased to gMinCurveTol.
int worstCasePointCount(const SkPath&,
int* subpaths,
- GrScalar tol);
+ SkScalar tol);
/// Since we divide by tol if we're computing exact worst-case bounds,
/// very small tolerances will be increased to gMinCurveTol.
- uint32_t quadraticPointCount(const GrPoint points[], GrScalar tol);
+ uint32_t quadraticPointCount(const GrPoint points[], SkScalar tol);
uint32_t generateQuadraticPoints(const GrPoint& p0,
const GrPoint& p1,
const GrPoint& p2,
- GrScalar tolSqd,
+ SkScalar tolSqd,
GrPoint** points,
uint32_t pointsLeft);
/// Since we divide by tol if we're computing exact worst-case bounds,
/// very small tolerances will be increased to gMinCurveTol.
- uint32_t cubicPointCount(const GrPoint points[], GrScalar tol);
+ uint32_t cubicPointCount(const GrPoint points[], SkScalar tol);
uint32_t generateCubicPoints(const GrPoint& p0,
const GrPoint& p1,
const GrPoint& p2,
const GrPoint& p3,
- GrScalar tolSqd,
+ SkScalar tolSqd,
GrPoint** points,
uint32_t pointsLeft);
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 68d24c35ce..4a81eb159f 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -214,8 +214,8 @@ void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture,
GrAssert(!drawState->isStageEnabled(kPathMaskStage));
drawState->stage(kPathMaskStage)->reset();
drawState->createTextureEffect(kPathMaskStage, texture);
- GrScalar w = GrIntToScalar(rect.width());
- GrScalar h = GrIntToScalar(rect.height());
+ SkScalar w = SkIntToScalar(rect.width());
+ SkScalar h = SkIntToScalar(rect.height());
GrRect maskRect = GrRect::MakeWH(w / texture->width(),
h / texture->height());
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index a3f57cd9a2..a6ae12bd07 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -75,7 +75,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
// fill the path, zero out the stencil
GrRect bounds = p->getBounds();
- GrScalar bloat = drawState->getViewMatrix().getMaxStretch() * GR_ScalarHalf;
+ SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf;
GrDrawState::AutoDeviceCoordDraw adcd;
if (nonInvertedFill == fill) {
@@ -100,8 +100,8 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
0xffff);
GrMatrix vmi;
bounds.setLTRB(0, 0,
- GrIntToScalar(drawState->getRenderTarget()->width()),
- GrIntToScalar(drawState->getRenderTarget()->height()));
+ SkIntToScalar(drawState->getRenderTarget()->width()),
+ SkIntToScalar(drawState->getRenderTarget()->height()));
// mapRect through persp matrix may not be correct
if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewInverse(&vmi)) {
vmi.mapRect(&bounds);
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 41949fb208..bf7ed044d7 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -131,8 +131,8 @@ void GrTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
return;
}
- vx += GrIntToFixed(glyph->fBounds.fLeft);
- vy += GrIntToFixed(glyph->fBounds.fTop);
+ vx += SkIntToFixed(glyph->fBounds.fLeft);
+ vy += SkIntToFixed(glyph->fBounds.fTop);
// keep them as ints until we've done the clip-test
GrFixed width = glyph->fBounds.width();
@@ -175,8 +175,8 @@ void GrTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
GrContext::AutoMatrix am;
GrMatrix translate;
- translate.setTranslate(GrFixedToScalar(vx - GrIntToFixed(glyph->fBounds.fLeft)),
- GrFixedToScalar(vy - GrIntToFixed(glyph->fBounds.fTop)));
+ translate.setTranslate(SkFixedToScalar(vx - SkIntToFixed(glyph->fBounds.fLeft)),
+ SkFixedToScalar(vy - SkIntToFixed(glyph->fBounds.fTop)));
GrPaint tmpPaint(fPaint);
am.setPreConcat(fContext, translate, &tmpPaint);
fContext->drawPath(tmpPaint, *glyph->fPath, kWinding_GrPathFill);
@@ -187,8 +187,8 @@ HAS_ATLAS:
GrAssert(glyph->fAtlas);
// now promote them to fixed
- width = GrIntToFixed(width);
- height = GrIntToFixed(height);
+ width = SkIntToFixed(width);
+ height = SkIntToFixed(height);
GrTexture* texture = glyph->fAtlas->texture();
GrAssert(texture);
@@ -234,8 +234,8 @@ HAS_ATLAS:
GrAlwaysAssert(success);
}
- GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX);
- GrFixed ty = GrIntToFixed(glyph->fAtlasLocation.fY);
+ GrFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
+ GrFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY);
#if GR_TEXT_SCALAR_IS_USHORT
int x = vx >> 16;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 946d54dcc8..512faa575b 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -604,8 +604,8 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
}
if (SkShader::kDefault_BitmapType == bmptype) {
- GrScalar sx = SkFloatToScalar(1.f / bitmap.width());
- GrScalar sy = SkFloatToScalar(1.f / bitmap.height());
+ SkScalar sx = SkFloatToScalar(1.f / bitmap.width());
+ SkScalar sy = SkFloatToScalar(1.f / bitmap.height());
matrix.postScale(sx, sy);
}
stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params)))->unref();
@@ -964,10 +964,10 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& devPath,
grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, m)))->unref();
GrRect d;
- d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
- GrIntToScalar(dstM.fBounds.fTop),
- GrIntToScalar(dstM.fBounds.fRight),
- GrIntToScalar(dstM.fBounds.fBottom));
+ d.setLTRB(SkIntToScalar(dstM.fBounds.fLeft),
+ SkIntToScalar(dstM.fBounds.fTop),
+ SkIntToScalar(dstM.fBounds.fRight),
+ SkIntToScalar(dstM.fBounds.fBottom));
context->drawRect(*grp, d);
return true;
@@ -1419,20 +1419,20 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
SkAutoTUnref<GrEffect> effect;
if (needsTextureDomain) {
// Use a constrained texture domain to avoid color bleeding
- GrScalar left, top, right, bottom;
- if (srcRect.width() > GR_Scalar1) {
- GrScalar border = GR_ScalarHalf / bitmap.width();
+ SkScalar left, top, right, bottom;
+ if (srcRect.width() > SK_Scalar1) {
+ SkScalar border = SK_ScalarHalf / bitmap.width();
left = paintRect.left() + border;
right = paintRect.right() - border;
} else {
- left = right = GrScalarHalf(paintRect.left() + paintRect.right());
+ left = right = SkScalarHalf(paintRect.left() + paintRect.right());
}
- if (srcRect.height() > GR_Scalar1) {
- GrScalar border = GR_ScalarHalf / bitmap.height();
+ if (srcRect.height() > SK_Scalar1) {
+ SkScalar border = SK_ScalarHalf / bitmap.height();
top = paintRect.top() + border;
bottom = paintRect.bottom() - border;
} else {
- top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
+ top = bottom = SkScalarHalf(paintRect.top() + paintRect.bottom());
}
textureDomain.setLTRB(left, top, right, bottom);
effect.reset(SkNEW_ARGS(GrTextureDomainEffect, (texture, textureDomain, params)));
@@ -1533,12 +1533,12 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
}
fContext->drawRectToRect(grPaint,
- GrRect::MakeXYWH(GrIntToScalar(left),
- GrIntToScalar(top),
- GrIntToScalar(w),
- GrIntToScalar(h)),
- GrRect::MakeWH(GR_Scalar1 * w / texture->width(),
- GR_Scalar1 * h / texture->height()));
+ GrRect::MakeXYWH(SkIntToScalar(left),
+ SkIntToScalar(top),
+ SkIntToScalar(w),
+ SkIntToScalar(h)),
+ GrRect::MakeWH(SK_Scalar1 * w / texture->width(),
+ SK_Scalar1 * h / texture->height()));
}
void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
@@ -1611,15 +1611,15 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* device,
int w = bm.width();
int h = bm.height();
- GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
- GrIntToScalar(y),
- GrIntToScalar(w),
- GrIntToScalar(h));
+ GrRect dstRect = GrRect::MakeXYWH(SkIntToScalar(x),
+ SkIntToScalar(y),
+ SkIntToScalar(w),
+ SkIntToScalar(h));
// The device being drawn may not fill up its texture (saveLayer uses
// the approximate ).
- GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(),
- GR_Scalar1 * h / devTex->height());
+ GrRect srcRect = GrRect::MakeWH(SK_Scalar1 * w / devTex->width(),
+ SK_Scalar1 * h / devTex->height());
fContext->drawRectToRect(grPaint, dstRect, srcRect);
}
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index 54d7285c93..29ba405cf2 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -172,8 +172,8 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context
*pmToUPMRule = kConversionRules[i][0];
*upmToPMRule = kConversionRules[i][1];
- static const GrRect kDstRect = GrRect::MakeWH(GrIntToScalar(256), GrIntToScalar(256));
- static const GrRect kSrcRect = GrRect::MakeWH(GR_Scalar1, GR_Scalar1);
+ static const GrRect kDstRect = GrRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
+ static const GrRect kSrcRect = GrRect::MakeWH(SK_Scalar1, SK_Scalar1);
// We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
// from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
// We then verify that two reads produced the same values.
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index fcfae14907..14ada8edd1 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -67,10 +67,10 @@ void GrGLTextureDomainEffect::setData(const GrGLUniformManager& uman, const GrEf
const GrRect& domain = effect.domain();
float values[4] = {
- GrScalarToFloat(domain.left()),
- GrScalarToFloat(domain.top()),
- GrScalarToFloat(domain.right()),
- GrScalarToFloat(domain.bottom())
+ SkScalarToFloat(domain.left()),
+ SkScalarToFloat(domain.top()),
+ SkScalarToFloat(domain.right()),
+ SkScalarToFloat(domain.bottom())
};
// vertical flip if necessary
if (GrSurface::kBottomLeft_Origin == effect.texture(0)->origin()) {
diff --git a/src/gpu/effects/GrTextureStripAtlas.h b/src/gpu/effects/GrTextureStripAtlas.h
index a6833e0201..210d88ec90 100644
--- a/src/gpu/effects/GrTextureStripAtlas.h
+++ b/src/gpu/effects/GrTextureStripAtlas.h
@@ -66,8 +66,8 @@ public:
* atlas and scaleFactor, returned by getVerticalScaleFactor(), is the y-scale of the row,
* relative to the height of the overall atlas texture.
*/
- GrScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; }
- GrScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; }
+ SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; }
+ SkScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHeight) / fDesc.fHeight; }
GrContext* getContext() const { return fDesc.fContext; }
GrTexture* getTexture() const { return fTexture; }
diff --git a/src/gpu/gl/GrGLEffectMatrix.h b/src/gpu/gl/GrGLEffectMatrix.h
index 9e45f3ef82..49ddceb129 100644
--- a/src/gpu/gl/GrGLEffectMatrix.h
+++ b/src/gpu/gl/GrGLEffectMatrix.h
@@ -94,4 +94,4 @@ private:
SkMatrix fPrevMatrix;
};
-#endif \ No newline at end of file
+#endif
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 120bd1e3ad..ff1296a1f4 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -979,7 +979,7 @@ GrGLEffect* GrGLProgram::GenStageCode(const GrEffectStage& stage,
void GrGLProgram::setData(const GrDrawState& drawState) {
int rtHeight = drawState.getRenderTarget()->height();
if (GrGLUniformManager::kInvalidUniformHandle != fUniforms.fRTHeight && fRTHeight != rtHeight) {
- fUniformManager.set1f(fUniforms.fRTHeight, GrIntToScalar(rtHeight));
+ fUniformManager.set1f(fUniforms.fRTHeight, SkIntToScalar(rtHeight));
fRTHeight = rtHeight;
}
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
diff --git a/src/gpu/gl/GrGLRenderTarget.h b/src/gpu/gl/GrGLRenderTarget.h
index 11a877f292..b26223ebc3 100644
--- a/src/gpu/gl/GrGLRenderTarget.h
+++ b/src/gpu/gl/GrGLRenderTarget.h
@@ -11,7 +11,7 @@
#include "GrGLIRect.h"
#include "GrRenderTarget.h"
-#include "GrScalar.h"
+#include "SkScalar.h"
class GrGpuGL;
class GrGLTexture;
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 6d6110da8f..9677ba7cca 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -97,32 +97,32 @@ void GrGpuGL::flushViewMatrix(DrawType type) {
// rescale the coords from skia's "device" coords to GL's normalized coords,
// and perform a y-flip.
GrMatrix m;
- m.setScale(GrIntToScalar(2) / rt->width(), GrIntToScalar(-2) / rt->height());
- m.postTranslate(-GR_Scalar1, GR_Scalar1);
+ m.setScale(SkIntToScalar(2) / rt->width(), SkIntToScalar(-2) / rt->height());
+ m.postTranslate(-SK_Scalar1, SK_Scalar1);
m.preConcat(vm);
// GL wants a column-major 4x4.
GrGLfloat mv[] = {
// col 0
- GrScalarToFloat(m[GrMatrix::kMScaleX]),
- GrScalarToFloat(m[GrMatrix::kMSkewY]),
+ SkScalarToFloat(m[GrMatrix::kMScaleX]),
+ SkScalarToFloat(m[GrMatrix::kMSkewY]),
0,
- GrScalarToFloat(m[GrMatrix::kMPersp0]),
+ SkScalarToFloat(m[GrMatrix::kMPersp0]),
// col 1
- GrScalarToFloat(m[GrMatrix::kMSkewX]),
- GrScalarToFloat(m[GrMatrix::kMScaleY]),
+ SkScalarToFloat(m[GrMatrix::kMSkewX]),
+ SkScalarToFloat(m[GrMatrix::kMScaleY]),
0,
- GrScalarToFloat(m[GrMatrix::kMPersp1]),
+ SkScalarToFloat(m[GrMatrix::kMPersp1]),
// col 2
0, 0, 0, 0,
// col3
- GrScalarToFloat(m[GrMatrix::kMTransX]),
- GrScalarToFloat(m[GrMatrix::kMTransY]),
+ SkScalarToFloat(m[GrMatrix::kMTransX]),
+ SkScalarToFloat(m[GrMatrix::kMTransY]),
0.0f,
- GrScalarToFloat(m[GrMatrix::kMPersp2])
+ SkScalarToFloat(m[GrMatrix::kMPersp2])
};
GL_CALL(MatrixMode(GR_GL_PROJECTION));
GL_CALL(LoadMatrixf(mv));
@@ -133,23 +133,23 @@ void GrGpuGL::flushViewMatrix(DrawType type) {
fCurrentProgram->fViewportSize != viewportSize) {
GrMatrix m;
m.setAll(
- GrIntToScalar(2) / viewportSize.fWidth, 0, -GR_Scalar1,
- 0,-GrIntToScalar(2) / viewportSize.fHeight, GR_Scalar1,
+ SkIntToScalar(2) / viewportSize.fWidth, 0, -SK_Scalar1,
+ 0,-SkIntToScalar(2) / viewportSize.fHeight, SK_Scalar1,
0, 0, GrMatrix::I()[8]);
m.setConcat(m, vm);
// ES doesn't allow you to pass true to the transpose param,
// so do our own transpose
GrGLfloat mt[] = {
- GrScalarToFloat(m[GrMatrix::kMScaleX]),
- GrScalarToFloat(m[GrMatrix::kMSkewY]),
- GrScalarToFloat(m[GrMatrix::kMPersp0]),
- GrScalarToFloat(m[GrMatrix::kMSkewX]),
- GrScalarToFloat(m[GrMatrix::kMScaleY]),
- GrScalarToFloat(m[GrMatrix::kMPersp1]),
- GrScalarToFloat(m[GrMatrix::kMTransX]),
- GrScalarToFloat(m[GrMatrix::kMTransY]),
- GrScalarToFloat(m[GrMatrix::kMPersp2])
+ SkScalarToFloat(m[GrMatrix::kMScaleX]),
+ SkScalarToFloat(m[GrMatrix::kMSkewY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp0]),
+ SkScalarToFloat(m[GrMatrix::kMSkewX]),
+ SkScalarToFloat(m[GrMatrix::kMScaleY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp1]),
+ SkScalarToFloat(m[GrMatrix::kMTransX]),
+ SkScalarToFloat(m[GrMatrix::kMTransY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp2])
};
fCurrentProgram->fUniformManager.setMatrix3f(fCurrentProgram->fUniforms.fViewMatrixUni, mt);
fCurrentProgram->fViewMatrix = vm;
@@ -166,8 +166,8 @@ void GrGpuGL::AdjustTextureMatrix(const GrTexture* texture, GrMatrix* matrix) {
GrAssert(NULL != matrix);
if (GrSurface::kBottomLeft_Origin == texture->origin()) {
GrMatrix invY;
- invY.setAll(GR_Scalar1, 0, 0,
- 0, -GR_Scalar1, GR_Scalar1,
+ invY.setAll(SK_Scalar1, 0, 0,
+ 0, -SK_Scalar1, SK_Scalar1,
0, 0, GrMatrix::I()[8]);
matrix->postConcat(invY);
}
@@ -219,15 +219,15 @@ void GrGpuGL::flushTextureMatrix(int s) {
// ES doesn't allow you to pass true to the transpose param,
// so do our own transpose
GrGLfloat mt[] = {
- GrScalarToFloat(m[GrMatrix::kMScaleX]),
- GrScalarToFloat(m[GrMatrix::kMSkewY]),
- GrScalarToFloat(m[GrMatrix::kMPersp0]),
- GrScalarToFloat(m[GrMatrix::kMSkewX]),
- GrScalarToFloat(m[GrMatrix::kMScaleY]),
- GrScalarToFloat(m[GrMatrix::kMPersp1]),
- GrScalarToFloat(m[GrMatrix::kMTransX]),
- GrScalarToFloat(m[GrMatrix::kMTransY]),
- GrScalarToFloat(m[GrMatrix::kMPersp2])
+ SkScalarToFloat(m[GrMatrix::kMScaleX]),
+ SkScalarToFloat(m[GrMatrix::kMSkewY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp0]),
+ SkScalarToFloat(m[GrMatrix::kMSkewX]),
+ SkScalarToFloat(m[GrMatrix::kMScaleY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp1]),
+ SkScalarToFloat(m[GrMatrix::kMTransX]),
+ SkScalarToFloat(m[GrMatrix::kMTransY]),
+ SkScalarToFloat(m[GrMatrix::kMPersp2])
};
fCurrentProgram->fUniformManager.setMatrix3f(matrixUni, mt);
@@ -464,7 +464,7 @@ void GrGpuGL::setupGeometry(int* startVertex,
scalarType = TEXT_COORDS_GL_TYPE;
texCoordNorm = SkToBool(TEXT_COORDS_ARE_NORMALIZED);
} else {
- GR_STATIC_ASSERT(GR_SCALAR_IS_FLOAT);
+ GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
scalarType = GR_GL_FLOAT;
texCoordNorm = false;
}