diff options
author | reed <reed@google.com> | 2016-03-14 11:53:07 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-03-14 11:53:07 -0700 |
commit | 106e10ddff5d473dc81dd1ce8ade615585ea609b (patch) | |
tree | 4cdbff97b6e2bf856dff2875ff2c8a818f9b27ea /bench/GameBench.cpp | |
parent | 15c3a0e55bd9134dace0ace2fffb855a0f09542f (diff) |
Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https://codereview.chromium.org/1803763002/ )
Reason for revert:
need to update cmake build example
Original issue's description:
> Finish conversion to sk_sp<SkShader>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1803763002
>
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/15c3a0e55bd9134dace0ace2fffb855a0f09542f
TBR=
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1798133003
Diffstat (limited to 'bench/GameBench.cpp')
-rw-r--r-- | bench/GameBench.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp index 84da73eeca..823f5b07c9 100644 --- a/bench/GameBench.cpp +++ b/bench/GameBench.cpp @@ -139,9 +139,9 @@ protected: SkPaint p2; // for drawVertices path p2.setColor(0xFF000000); p2.setFilterQuality(kLow_SkFilterQuality); - p2.setShader(SkShader::MakeBitmapShader(fAtlas, - SkShader::kClamp_TileMode, - SkShader::kClamp_TileMode)); + p2.setShader(SkShader::CreateBitmapShader(fAtlas, + SkShader::kClamp_TileMode, + SkShader::kClamp_TileMode))->unref(); for (int i = 0; i < loops; ++i, ++fNumSaved) { if (0 == i % kNumBeforeClear) { |