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authorGravatar reed <reed@google.com>2016-03-14 11:53:07 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-14 11:53:07 -0700
commit106e10ddff5d473dc81dd1ce8ade615585ea609b (patch)
tree4cdbff97b6e2bf856dff2875ff2c8a818f9b27ea /bench
parent15c3a0e55bd9134dace0ace2fffb855a0f09542f (diff)
Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https://codereview.chromium.org/1803763002/ )
Reason for revert: need to update cmake build example Original issue's description: > Finish conversion to sk_sp<SkShader> > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1803763002 > > TBR= > > Committed: https://skia.googlesource.com/skia/+/15c3a0e55bd9134dace0ace2fffb855a0f09542f TBR= # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1798133003
Diffstat (limited to 'bench')
-rw-r--r--bench/AlternatingColorPatternBench.cpp21
-rw-r--r--bench/ColorCubeBench.cpp8
-rw-r--r--bench/GameBench.cpp6
-rw-r--r--bench/GradientBench.cpp88
-rw-r--r--bench/ImageFilterCollapse.cpp6
-rw-r--r--bench/PatchBench.cpp9
-rw-r--r--bench/PatchGridBench.cpp9
-rw-r--r--bench/RectBench.cpp6
-rw-r--r--bench/RepeatTileBench.cpp7
-rw-r--r--bench/TileBench.cpp3
10 files changed, 92 insertions, 71 deletions
diff --git a/bench/AlternatingColorPatternBench.cpp b/bench/AlternatingColorPatternBench.cpp
index 147dc3607b..b7285d6e3b 100644
--- a/bench/AlternatingColorPatternBench.cpp
+++ b/bench/AlternatingColorPatternBench.cpp
@@ -51,11 +51,11 @@ static void makebm(SkBitmap* bm, int w, int h) {
SkPaint paint;
- paint.setShader(SkGradientShader::MakeLinear(kPts0, kColors0, kPos, SK_ARRAY_COUNT(kColors0),
- SkShader::kClamp_TileMode));
+ paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
+ SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
canvas.drawPaint(paint);
- paint.setShader(SkGradientShader::MakeLinear(kPts1, kColors1, kPos, SK_ARRAY_COUNT(kColors1),
- SkShader::kClamp_TileMode));
+ paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
+ SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
canvas.drawPaint(paint);
}
@@ -80,12 +80,12 @@ public:
NY = 5,
NUM_DRAWS = NX * NY,
};
- sk_sp<SkShader> fBmShader;
+ SkShader* fBmShader;
SkPath fPaths[NUM_DRAWS];
SkRect fRects[NUM_DRAWS];
SkColor fColors[NUM_DRAWS];
- sk_sp<SkShader> fShaders[NUM_DRAWS];
+ SkShader* fShaders[NUM_DRAWS];
SkString fName;
ColorPatternData fPattern1;
@@ -94,7 +94,8 @@ public:
SkBitmap fBmp;
- AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType) {
+ AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType)
+ : fBmShader(nullptr) {
fPattern1 = gColorPatterns[pattern1];
fPattern2 = gColorPatterns[pattern2];
fName.printf("colorPattern_%s_%s_%s",
@@ -103,6 +104,10 @@ public:
fDrawType = drawType;
}
+ virtual ~AlternatingColorPatternBench() {
+ SkSafeUnref(fBmShader);
+ }
+
protected:
const char* onGetName() override {
return fName.c_str();
@@ -112,7 +117,7 @@ protected:
int w = 40;
int h = 40;
makebm(&fBmp, w, h);
- fBmShader = SkShader::MakeBitmapShader(fBmp,
+ fBmShader = SkShader::CreateBitmapShader(fBmp,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
int offset = 2;
diff --git a/bench/ColorCubeBench.cpp b/bench/ColorCubeBench.cpp
index 9f6bd001ff..6c5a16d6a2 100644
--- a/bench/ColorCubeBench.cpp
+++ b/bench/ColorCubeBench.cpp
@@ -48,13 +48,13 @@ protected:
}
private:
- static sk_sp<SkShader> MakeLinear(const SkISize& size) {
+ static SkShader* MakeLinear(const SkISize& size) {
const SkPoint pts[2] = {
{ 0, 0 },
{ SkIntToScalar(size.width()), SkIntToScalar(size.height()) }
};
static const SkColor colors[] = { SK_ColorYELLOW, SK_ColorBLUE };
- return SkGradientShader::MakeLinear(
+ return SkGradientShader::CreateLinear(
pts, colors, nullptr, 2, SkShader::kRepeat_TileMode, 0, &SkMatrix::I());
}
@@ -64,9 +64,11 @@ private:
canvas.clear(0x00000000);
SkPaint paint;
paint.setAntiAlias(true);
- paint.setShader(MakeLinear(fSize));
+ SkShader* shader = MakeLinear(fSize);
+ paint.setShader(shader);
SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.height()) };
canvas.drawRect(r, paint);
+ shader->unref();
}
void makeCubeData() {
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
index 84da73eeca..823f5b07c9 100644
--- a/bench/GameBench.cpp
+++ b/bench/GameBench.cpp
@@ -139,9 +139,9 @@ protected:
SkPaint p2; // for drawVertices path
p2.setColor(0xFF000000);
p2.setFilterQuality(kLow_SkFilterQuality);
- p2.setShader(SkShader::MakeBitmapShader(fAtlas,
- SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode));
+ p2.setShader(SkShader::CreateBitmapShader(fAtlas,
+ SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode))->unref();
for (int i = 0; i < loops; ++i, ++fNumSaved) {
if (0 == i % kNumBeforeClear) {
diff --git a/bench/GradientBench.cpp b/bench/GradientBench.cpp
index 21ebdce7ab..73014f7bae 100644
--- a/bench/GradientBench.cpp
+++ b/bench/GradientBench.cpp
@@ -47,87 +47,89 @@ static const GradData gGradData[] = {
};
/// Ignores scale
-static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
const uint32_t flags = force4f ? SkLinearGradient::kForce4fContext_PrivateFlag : 0;
- return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos,
- data.fCount, tm, flags, nullptr);
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+ data.fCount, tm, flags, nullptr);
}
-static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
- return SkGradientShader::MakeRadial(center, center.fX * scale, data.fColors,
- data.fPos, data.fCount, tm);
+ return SkGradientShader::CreateRadial(center, center.fX * scale,
+ data.fColors,
+ data.fPos, data.fCount, tm);
}
/// Ignores scale
-static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
- return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+ data.fPos, data.fCount);
}
/// Ignores scale
-static sk_sp<SkShader> MakeConical(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeConical(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm);
+ return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm);
}
/// Ignores scale
-static sk_sp<SkShader> MakeConicalZeroRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeConicalZeroRad(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::MakeTwoPointConical(center1, 0.0,
- center0, (pts[1].fX - pts[0].fX) / 2,
- data.fColors, data.fPos, data.fCount, tm);
+ return SkGradientShader::CreateTwoPointConical(center1, 0.0,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm);
}
/// Ignores scale
-static sk_sp<SkShader> MakeConicalOutside(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeConicalOutside(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center0, radius0,
- center1, radius1,
- data.fColors, data.fPos,
- data.fCount, tm);
+ return SkGradientShader::CreateTwoPointConical(center0, radius0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm);
}
/// Ignores scale
-static sk_sp<SkShader> MakeConicalOutsideZeroRad(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f) {
+static SkShader* MakeConicalOutsideZeroRad(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f) {
SkPoint center0, center1;
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
- return SkGradientShader::MakeTwoPointConical(center0, 0.0,
- center1, radius1,
- data.fColors, data.fPos,
- data.fCount, tm);
+ return SkGradientShader::CreateTwoPointConical(center0, 0.0,
+ center1, radius1,
+ data.fColors, data.fPos,
+ data.fCount, tm);
}
-typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data,
- SkShader::TileMode tm, float scale, bool force4f);
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, float scale, bool force4f);
static const struct {
GradMaker fMaker;
@@ -211,8 +213,9 @@ public:
fName.append("_4f");
}
+ SkAutoTUnref<SkShader> shader(MakeShader(gradType, data, tm, scale, force4f));
this->setupPaint(&fPaint);
- fPaint.setShader(MakeShader(gradType, data, tm, scale, force4f));
+ fPaint.setShader(shader);
}
GradientBench(GradType gradType, GradData data, bool dither, bool force4f = false)
@@ -226,8 +229,10 @@ public:
fName.appendf("_dither");
}
+ SkAutoTUnref<SkShader> shader(
+ MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f, force4f));
this->setupPaint(&fPaint);
- fPaint.setShader(MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f, force4f));
+ fPaint.setShader(shader);
fPaint.setDither(dither);
}
@@ -258,8 +263,8 @@ protected:
private:
typedef Benchmark INHERITED;
- sk_sp<SkShader> MakeShader(GradType gradType, GradData data,
- SkShader::TileMode tm, float scale, bool force4f) {
+ SkShader* MakeShader(GradType gradType, GradData data,
+ SkShader::TileMode tm, float scale, bool force4f) {
const SkPoint pts[2] = {
{ 0, 0 },
{ SkIntToScalar(kSize), SkIntToScalar(kSize) }
@@ -378,9 +383,10 @@ protected:
SK_ColorBLACK,
SkColorSetARGB(alpha, gray, gray, gray),
SK_ColorWHITE };
- paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr,
+ SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr,
SK_ARRAY_COUNT(colors),
- SkShader::kClamp_TileMode));
+ SkShader::kClamp_TileMode);
+ paint.setShader(s)->unref();
canvas->drawRect(r, paint);
}
}
diff --git a/bench/ImageFilterCollapse.cpp b/bench/ImageFilterCollapse.cpp
index bd3f80fefb..2a2fa3a7d4 100644
--- a/bench/ImageFilterCollapse.cpp
+++ b/bench/ImageFilterCollapse.cpp
@@ -66,8 +66,10 @@ private:
SK_ColorBLACK, SK_ColorGREEN, SK_ColorCYAN,
SK_ColorRED, 0, SK_ColorBLUE, SK_ColorWHITE
};
- paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
- SkShader::kClamp_TileMode));
+ SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(
+ pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode
+ ));
+ paint.setShader(shader);
canvas.drawPaint(paint);
}
};
diff --git a/bench/PatchBench.cpp b/bench/PatchBench.cpp
index 5d7451a0c4..6f51b4593a 100644
--- a/bench/PatchBench.cpp
+++ b/bench/PatchBench.cpp
@@ -69,15 +69,16 @@ public:
}
// override this method to change the shader
- virtual sk_sp<SkShader> createShader() {
+ virtual SkShader* createShader() {
const SkColor colors[] = {
SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
};
const SkPoint pts[] = { { 200.f / 4.f, 0.f }, { 3.f * 200.f / 4, 200.f } };
- return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
- SkShader::kMirror_TileMode);
+ return SkGradientShader::CreateLinear(pts, colors, nullptr,
+ SK_ARRAY_COUNT(colors),
+ SkShader::kMirror_TileMode);
}
protected:
@@ -114,7 +115,7 @@ protected:
switch (fVertexMode) {
case kTexCoords_VertexMode:
case kBoth_VertexMode:
- fPaint.setShader(this->createShader());
+ fPaint.setShader(this->createShader())->unref();
break;
default:
fPaint.setShader(nullptr);
diff --git a/bench/PatchGridBench.cpp b/bench/PatchGridBench.cpp
index 83e2932edc..ef785320df 100644
--- a/bench/PatchGridBench.cpp
+++ b/bench/PatchGridBench.cpp
@@ -150,15 +150,16 @@ public:
}
// override this method to change the shader
- sk_sp<SkShader> createShader() {
+ SkShader* createShader() {
const SkColor colors[] = {
SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
};
const SkPoint pts[] = { { 200.f / 4.f, 0.f }, { 3.f * 200.f / 4, 200.f } };
- return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
- SkShader::kMirror_TileMode);
+ return SkGradientShader::CreateLinear(pts, colors, nullptr,
+ SK_ARRAY_COUNT(colors),
+ SkShader::kMirror_TileMode);
}
protected:
@@ -204,7 +205,7 @@ protected:
switch (fVertexMode) {
case kTexCoords_VertexMode:
case kBoth_VertexMode:
- fPaint.setShader(createShader());
+ fPaint.setShader(createShader())->unref();
break;
default:
fPaint.setShader(nullptr);
diff --git a/bench/RectBench.cpp b/bench/RectBench.cpp
index 5bd5640eea..a700b369e4 100644
--- a/bench/RectBench.cpp
+++ b/bench/RectBench.cpp
@@ -238,8 +238,10 @@ protected:
srcBM.allocN32Pixels(10, 1);
srcBM.eraseColor(0xFF00FF00);
- paint.setShader(SkShader::MakeBitmapShader(srcBM, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode));
+ SkShader* s;
+ s = SkShader::CreateBitmapShader(srcBM, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode);
+ paint.setShader(s)->unref();
}
for (int loop = 0; loop < loops; loop++) {
for (size_t i = 0; i < sizes; i++) {
diff --git a/bench/RepeatTileBench.cpp b/bench/RepeatTileBench.cpp
index 452c2c0079..39830bf90f 100644
--- a/bench/RepeatTileBench.cpp
+++ b/bench/RepeatTileBench.cpp
@@ -120,9 +120,10 @@ protected:
fBitmap = tmp;
}
- fPaint.setShader(SkShader::MakeBitmapShader(fBitmap,
- SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode));
+ SkShader* s = SkShader::CreateBitmapShader(fBitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ fPaint.setShader(s)->unref();
}
diff --git a/bench/TileBench.cpp b/bench/TileBench.cpp
index 47e79c78d4..6b91ada0c3 100644
--- a/bench/TileBench.cpp
+++ b/bench/TileBench.cpp
@@ -53,7 +53,8 @@ public:
create_gradient(&bm);
- fPaint.setShader(SkShader::MakeBitmapShader(bm, xTile, yTile));
+ SkShader* s = SkShader::CreateBitmapShader(bm, xTile, yTile);
+ fPaint.setShader(s)->unref();
fName.printf("constXTile_");