From 106e10ddff5d473dc81dd1ce8ade615585ea609b Mon Sep 17 00:00:00 2001 From: reed Date: Mon, 14 Mar 2016 11:53:07 -0700 Subject: Revert of Finish conversion to sk_sp (patchset #2 id:20001 of https://codereview.chromium.org/1803763002/ ) Reason for revert: need to update cmake build example Original issue's description: > Finish conversion to sk_sp > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1803763002 > > TBR= > > Committed: https://skia.googlesource.com/skia/+/15c3a0e55bd9134dace0ace2fffb855a0f09542f TBR= # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1798133003 --- bench/GameBench.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'bench/GameBench.cpp') diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp index 84da73eeca..823f5b07c9 100644 --- a/bench/GameBench.cpp +++ b/bench/GameBench.cpp @@ -139,9 +139,9 @@ protected: SkPaint p2; // for drawVertices path p2.setColor(0xFF000000); p2.setFilterQuality(kLow_SkFilterQuality); - p2.setShader(SkShader::MakeBitmapShader(fAtlas, - SkShader::kClamp_TileMode, - SkShader::kClamp_TileMode)); + p2.setShader(SkShader::CreateBitmapShader(fAtlas, + SkShader::kClamp_TileMode, + SkShader::kClamp_TileMode))->unref(); for (int i = 0; i < loops; ++i, ++fNumSaved) { if (0 == i % kNumBeforeClear) { -- cgit v1.2.3