aboutsummaryrefslogtreecommitdiffhomepage
path: root/bench/GameBench.cpp
Commit message (Expand)AuthorAge
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* hide trivial helpers on canvasGravatar Mike Reed2017-02-22
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of http...Gravatar reed2016-03-14
* Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https...Gravatar reed2016-03-14
* Finish conversion to sk_sp<SkShader>Gravatar reed2016-03-14
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Revert[2] of guard to remove DrawBitmapRectFlagsGravatar reed2015-07-17
* Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://co...Gravatar scroggo2015-07-17
* guard to remove DrawBitmapRectFlagsGravatar reed2015-07-16
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Remove Sk prefix from some bench classes.Gravatar tfarina2014-06-19
* hide SkBitmap::setConfigGravatar reed2014-06-09
* GameBench: curCell doesn't need to be extra state.Gravatar commit-bot@chromium.org2014-05-07
* Simplify benchmark internal API.Gravatar commit-bot@chromium.org2013-12-03
* Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, si...Gravatar reed@google.com2013-10-31
* Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it t...Gravatar reed@google.com2013-10-31
* add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers ...Gravatar reed@google.com2013-10-31
* Refactoring: get rid of the SkBenchmark void* parameter.Gravatar mtklein@google.com2013-09-13
* Major bench refactoring.Gravatar mtklein@google.com2013-09-10
* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Bleed cleanup (remove nocolorbleed GM & enable bleed in game bench)Gravatar robertphillips@google.com2013-08-21
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-08-01
* added drawVertices path to GameBenchGravatar robertphillips@google.com2013-07-31
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-06-01
* Add atlasing option to GameBench benchGravatar robertphillips@google.com2013-05-31
* Add aligned case to game benchGravatar robertphillips@google.com2013-05-15
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-05-10
* Fix for compiler warnings/errors in r9078Gravatar robertphillips@google.com2013-05-09
* Added game-like bench marksGravatar robertphillips@google.com2013-05-09