diff options
author | Brian Osman <brianosman@google.com> | 2017-05-09 13:19:50 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-09 18:45:04 +0000 |
commit | 13dddce65fd87a8175a209a49f35615735a2886a (patch) | |
tree | 0f7d85e7ba8db0b3acc7c0ac2dccd839808856cf | |
parent | 3734c7d9e39cce682c5095a8f187d41223955f5c (diff) |
Added SkImage::MakeCrossContextFromEncoded
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
-rw-r--r-- | gm/crosscontextimage.cpp | 39 | ||||
-rw-r--r-- | gn/gm.gni | 1 | ||||
-rw-r--r-- | gn/gpu.gni | 2 | ||||
-rw-r--r-- | include/core/SkImage.h | 15 | ||||
-rw-r--r-- | src/gpu/GrBackendTextureImageGenerator.cpp | 198 | ||||
-rw-r--r-- | src/gpu/GrBackendTextureImageGenerator.h | 72 | ||||
-rw-r--r-- | src/gpu/GrContext.cpp | 2 | ||||
-rw-r--r-- | src/gpu/GrGpu.h | 7 | ||||
-rw-r--r-- | src/gpu/GrResourceCache.cpp | 23 | ||||
-rw-r--r-- | src/gpu/GrResourceCache.h | 15 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 8 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.h | 2 | ||||
-rw-r--r-- | src/gpu/vk/GrVkGpu.cpp | 19 | ||||
-rw-r--r-- | src/gpu/vk/GrVkGpu.h | 2 | ||||
-rw-r--r-- | src/gpu/vk/GrVkImage.h | 1 | ||||
-rw-r--r-- | src/image/SkImage_Gpu.cpp | 41 | ||||
-rw-r--r-- | tests/ImageTest.cpp | 131 | ||||
-rw-r--r-- | tools/gpu/GrTest.cpp | 1 |
18 files changed, 576 insertions, 3 deletions
diff --git a/gm/crosscontextimage.cpp b/gm/crosscontextimage.cpp new file mode 100644 index 0000000000..cf973dbe61 --- /dev/null +++ b/gm/crosscontextimage.cpp @@ -0,0 +1,39 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "gm.h" +#include "Resources.h" + +#if SK_SUPPORT_GPU +#include "GrContext.h" +#include "SkImage.h" + +DEF_SIMPLE_GM(cross_context_image, canvas, 512 + 512 + 30, 512 + 128 + 30) { + GrContext* context = canvas->getGrContext(); + if (!context) { + skiagm::GM::DrawGpuOnlyMessage(canvas); + return; + } + + sk_sp<SkData> encodedData = GetResourceAsData("mandrill_512.png"); + + sk_sp<SkImage> encodedImage = SkImage::MakeFromEncoded(encodedData); + canvas->drawImage(encodedImage, 10, 10); + + sk_sp<SkImage> crossContextImage = SkImage::MakeCrossContextFromEncoded( + context, encodedData, false, canvas->imageInfo().colorSpace()); + canvas->drawImage(crossContextImage, 512 + 30, 10); + + SkIRect subset = SkIRect::MakeXYWH(256 - 64, 256 - 64, 128, 128); + sk_sp<SkImage> encodedSubset = encodedImage->makeSubset(subset); + sk_sp<SkImage> crossContextSubset = crossContextImage->makeSubset(subset); + + canvas->drawImage(encodedSubset, 10, 512 + 30); + canvas->drawImage(crossContextSubset, 512 + 30, 512 + 30); +} + +#endif @@ -85,6 +85,7 @@ gm_sources = [ "$_gm/copyTo4444.cpp", "$_gm/crbug_691386.cpp", "$_gm/croppedrects.cpp", + "$_gm/crosscontextimage.cpp", "$_gm/cubicpaths.cpp", "$_gm/dashcircle.cpp", "$_gm/dashcubics.cpp", diff --git a/gn/gpu.gni b/gn/gpu.gni index 7751d1ee94..fde979d007 100644 --- a/gn/gpu.gni +++ b/gn/gpu.gni @@ -50,6 +50,8 @@ skia_gpu_sources = [ "$_src/gpu/GrAutoLocaleSetter.h", "$_src/gpu/GrAllocator.h", "$_src/gpu/GrBackendSurface.cpp", + "$_src/gpu/GrBackendTextureImageGenerator.cpp", + "$_src/gpu/GrBackendTextureImageGenerator.h", "$_src/gpu/GrBitmapTextureMaker.cpp", "$_src/gpu/GrBitmapTextureMaker.h", "$_src/gpu/GrBlend.cpp", diff --git a/include/core/SkImage.h b/include/core/SkImage.h index e7cb3f3e33..2ba67619fe 100644 --- a/include/core/SkImage.h +++ b/include/core/SkImage.h @@ -159,6 +159,21 @@ public: SkAlphaType, sk_sp<SkColorSpace>, TextureReleaseProc, ReleaseContext); + /** + * Decodes and uploads the encoded data to a GPU backed image using the supplied GrContext. + * That image can be safely used by other GrContexts, across thread boundaries. The GrContext + * used here, and the ones used to draw this image later must be in the same GL share group, + * or otherwise be able to share resources. + * + * When the image's ref count reaches zero, the original GrContext will destroy the texture, + * asynchronously. + * + * The texture will be decoded and uploaded to be suitable for use with surfaces that have the + * supplied destination color space. The color space of the image itself will be determined + * from the encoded data. + */ + static sk_sp<SkImage> MakeCrossContextFromEncoded(GrContext*, sk_sp<SkData>, bool buildMips, + SkColorSpace* dstColorSpace); /** * Create a new image from the specified descriptor. Note - Skia will delete or recycle the diff --git a/src/gpu/GrBackendTextureImageGenerator.cpp b/src/gpu/GrBackendTextureImageGenerator.cpp new file mode 100644 index 0000000000..d92b32f8f6 --- /dev/null +++ b/src/gpu/GrBackendTextureImageGenerator.cpp @@ -0,0 +1,198 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "GrBackendTextureImageGenerator.h" + +#include "GrContext.h" +#include "GrContextPriv.h" +#include "GrResourceCache.h" +#include "GrResourceProvider.h" +#include "GrSemaphore.h" + +#include "SkGr.h" +#include "SkMessageBus.h" + +GrBackendTextureImageGenerator::RefHelper::~RefHelper() { + SkASSERT(nullptr == fBorrowedTexture); + SkASSERT(SK_InvalidGenID == fBorrowingContextID); + + // Generator has been freed, and no one is borrowing the texture. Notify the original cache + // that it can free the last ref, so it happens on the correct thread. + GrGpuResourceFreedMessage msg { fOriginalTexture, fOwningContextID }; + SkMessageBus<GrGpuResourceFreedMessage>::Post(msg); +} + +// TODO: I copied this from SkImage_Gpu, perhaps we put a version of this somewhere else? +static GrBackendTexture make_backend_texture_from_handle(GrBackend backend, + int width, int height, + GrPixelConfig config, + GrBackendObject handle) { + if (kOpenGL_GrBackend == backend) { + GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle); + return GrBackendTexture(width, height, config, *glInfo); + } else { + SkASSERT(kVulkan_GrBackend == backend); + GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle); + return GrBackendTexture(width, height, *vkInfo); + } +} + +std::unique_ptr<SkImageGenerator> +GrBackendTextureImageGenerator::Make(sk_sp<GrTexture> texture, sk_sp<GrSemaphore> semaphore, + SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace) { + if (colorSpace && (!colorSpace->gammaCloseToSRGB() && !colorSpace->gammaIsLinear())) { + return nullptr; + } + + SkColorType colorType = kUnknown_SkColorType; + if (!GrPixelConfigToColorType(texture->config(), &colorType)) { + return nullptr; + } + + GrContext* context = texture->getContext(); + + // Attach our texture to this context's resource cache. This ensures that deletion will happen + // in the correct thread/context. This adds the only ref to the texture that will persist from + // this point. That ref will be released when the generator's RefHelper is freed. + context->getResourceCache()->insertCrossContextGpuResource(texture.get()); + + GrBackend backend = context->contextPriv().getBackend(); + GrBackendTexture backendTexture = make_backend_texture_from_handle(backend, + texture->width(), + texture->height(), + texture->config(), + texture->getTextureHandle()); + + SkImageInfo info = SkImageInfo::Make(texture->width(), texture->height(), colorType, alphaType, + std::move(colorSpace)); + return std::unique_ptr<SkImageGenerator>(new GrBackendTextureImageGenerator( + info, texture.get(), context->uniqueID(), std::move(semaphore), backendTexture)); +} + +GrBackendTextureImageGenerator::GrBackendTextureImageGenerator(const SkImageInfo& info, + GrTexture* texture, + uint32_t owningContextID, + sk_sp<GrSemaphore> semaphore, + const GrBackendTexture& backendTex) + : INHERITED(info) + , fRefHelper(new RefHelper(texture, owningContextID)) + , fSemaphore(std::move(semaphore)) + , fLastBorrowingContextID(SK_InvalidGenID) + , fBackendTexture(backendTex) + , fSurfaceOrigin(texture->origin()) { } + +GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() { + fRefHelper->unref(); +} + +bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels, + size_t rowBytes, SkPMColor ctable[], + int* ctableCount) { + // TODO: Is there any way to implement this? I don't think so. + return false; +} + +bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels, + size_t rowBytes, const Options& opts) { + + // TODO: Is there any way to implement this? I don't think so. + return false; +} + +/////////////////////////////////////////////////////////////////////////////////////////////////// + +#if SK_SUPPORT_GPU +void GrBackendTextureImageGenerator::ReleaseRefHelper_TextureReleaseProc(void* ctx) { + RefHelper* refHelper = static_cast<RefHelper*>(ctx); + SkASSERT(refHelper); + + // Release texture so another context can use it + refHelper->fBorrowedTexture = nullptr; + refHelper->fBorrowingContextID = SK_InvalidGenID; + refHelper->unref(); +} + +sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(GrContext* context, + const SkImageInfo& info, + const SkIPoint& origin) { + SkASSERT(context); + + if (context->contextPriv().getBackend() != fBackendTexture.backend()) { + return nullptr; + } + + sk_sp<GrTexture> tex; + + if (fRefHelper->fBorrowingContextID == context->uniqueID()) { + // If a client re-draws the same image multiple times, the texture we return will be cached + // and re-used. If they draw a subset, though, we may be re-called. In that case, we want + // to re-use the borrowed texture we've previously created. + tex = sk_ref_sp(fRefHelper->fBorrowedTexture); + SkASSERT(tex); + } else { + // The texture is available or borrwed by another context. Try for exclusive access. + uint32_t expectedID = SK_InvalidGenID; + if (!fRefHelper->fBorrowingContextID.compare_exchange(&expectedID, context->uniqueID())) { + // Some other context is currently borrowing the texture. We aren't allowed to use it. + return nullptr; + } else { + // Wait on a semaphore when a new context has just started borrowing the texture. This + // is conservative, but shouldn't be too expensive. + if (fSemaphore && fLastBorrowingContextID != context->uniqueID()) { + context->getGpu()->waitSemaphore(fSemaphore); + fLastBorrowingContextID = context->uniqueID(); + } + } + + // We just gained access to the texture. If we're on the original context, we could use the + // original texture, but we'd have no way of detecting that it's no longer in-use. So we + // always make a wrapped copy, where the release proc informs us that the context is done + // with it. This is unfortunate - we'll have two texture objects referencing the same GPU + // object. However, no client can ever see the original texture, so this should be safe. + tex = context->resourceProvider()->wrapBackendTexture(fBackendTexture, fSurfaceOrigin, + kNone_GrBackendTextureFlag, 0, + kBorrow_GrWrapOwnership); + if (!tex) { + fRefHelper->fBorrowingContextID = SK_InvalidGenID; + return nullptr; + } + fRefHelper->fBorrowedTexture = tex.get(); + + tex->setRelease(ReleaseRefHelper_TextureReleaseProc, fRefHelper); + fRefHelper->ref(); + } + + SkASSERT(fRefHelper->fBorrowingContextID == context->uniqueID()); + + sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeWrapped(std::move(tex)); + + if (0 == origin.fX && 0 == origin.fY && + info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height()) { + // If the caller wants the entire texture, we're done + return proxy; + } else { + // Otherwise, make a copy of the requested subset. Make sure our temporary is renderable, + // because Vulkan will want to do the copy as a draw. + GrSurfaceDesc desc = proxy->desc(); + desc.fWidth = info.width(); + desc.fHeight = info.height(); + desc.fFlags = kRenderTarget_GrSurfaceFlag; + sk_sp<GrSurfaceContext> sContext(context->contextPriv().makeDeferredSurfaceContext( + desc, SkBackingFit::kExact, SkBudgeted::kYes)); + if (!sContext) { + return nullptr; + } + + SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height()); + if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) { + return nullptr; + } + + return sContext->asTextureProxyRef(); + } +} +#endif diff --git a/src/gpu/GrBackendTextureImageGenerator.h b/src/gpu/GrBackendTextureImageGenerator.h new file mode 100644 index 0000000000..2f35895b5b --- /dev/null +++ b/src/gpu/GrBackendTextureImageGenerator.h @@ -0,0 +1,72 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#ifndef GrBackendTextureImageGenerator_DEFINED +#define GrBackendTextureImageGenerator_DEFINED + +#include "SkImageGenerator.h" + +#include "GrBackendSurface.h" +#include "SkAtomics.h" + +class GrSemaphore; + +class GrBackendTextureImageGenerator : public SkImageGenerator { +public: + static std::unique_ptr<SkImageGenerator> Make(sk_sp<GrTexture>, sk_sp<GrSemaphore>, + SkAlphaType, sk_sp<SkColorSpace>); + + ~GrBackendTextureImageGenerator(); + +protected: + bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[], + int* ctableCount) override; + bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options& opts) + override; + +#if SK_SUPPORT_GPU + sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&, + const SkIPoint&) override; +#endif + +private: + GrBackendTextureImageGenerator(const SkImageInfo& info, GrTexture*, + uint32_t owningContextID, sk_sp<GrSemaphore>, + const GrBackendTexture&); + + static void ReleaseRefHelper_TextureReleaseProc(void* ctx); + + class RefHelper : public SkNVRefCnt<RefHelper> { + public: + RefHelper(GrTexture* texture, uint32_t owningContextID) + : fOriginalTexture(texture) + , fOwningContextID(owningContextID) + , fBorrowedTexture(nullptr) + , fBorrowingContextID(SK_InvalidGenID) { } + + ~RefHelper(); + + GrTexture* fOriginalTexture; + uint32_t fOwningContextID; + + // There is never a ref associated with this pointer. We rely on our atomic bookkeeping + // with the context ID to know when this pointer is valid and safe to use. This lets us + // avoid releasing a ref from another thread, or get into races during context shutdown. + GrTexture* fBorrowedTexture; + SkAtomic<uint32_t> fBorrowingContextID; + }; + + RefHelper* fRefHelper; + + sk_sp<GrSemaphore> fSemaphore; + uint32_t fLastBorrowingContextID; + + GrBackendTexture fBackendTexture; + GrSurfaceOrigin fSurfaceOrigin; + + typedef SkImageGenerator INHERITED; +}; +#endif // GrBackendTextureImageGenerator_DEFINED diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index fc38dfa9b8..7862a8223c 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -97,7 +97,7 @@ void GrContext::initCommon(const GrContextOptions& options) { ASSERT_SINGLE_OWNER fCaps = SkRef(fGpu->caps()); - fResourceCache = new GrResourceCache(fCaps); + fResourceCache = new GrResourceCache(fCaps, fUniqueID); fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner); fDisableGpuYUVConversion = options.fDisableGpuYUVConversion; diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h index b7fe048b7f..f1efadb659 100644 --- a/src/gpu/GrGpu.h +++ b/src/gpu/GrGpu.h @@ -388,6 +388,13 @@ public: virtual void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush = false) = 0; virtual void waitSemaphore(sk_sp<GrSemaphore> semaphore) = 0; + /** + * Put this texture in a safe and known state for use across multiple GrContexts. Depending on + * the backend, this may return a GrSemaphore. If so, other contexts should wait on that + * semaphore before using this texture. + */ + virtual sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) = 0; + /////////////////////////////////////////////////////////////////////////// // Debugging and Stats diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp index e3373b27f9..299f63fd86 100644 --- a/src/gpu/GrResourceCache.cpp +++ b/src/gpu/GrResourceCache.cpp @@ -18,6 +18,8 @@ DECLARE_SKMESSAGEBUS_MESSAGE(GrUniqueKeyInvalidatedMessage); +DECLARE_SKMESSAGEBUS_MESSAGE(GrGpuResourceFreedMessage); + ////////////////////////////////////////////////////////////////////////////// GrScratchKey::ResourceType GrScratchKey::GenerateResourceType() { @@ -59,7 +61,7 @@ private: ////////////////////////////////////////////////////////////////////////////// -GrResourceCache::GrResourceCache(const GrCaps* caps) +GrResourceCache::GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID) : fTimestamp(0) , fMaxCount(kDefaultMaxCount) , fMaxBytes(kDefaultMaxSize) @@ -75,6 +77,7 @@ GrResourceCache::GrResourceCache(const GrCaps* caps) , fBudgetedBytes(0) , fRequestFlush(false) , fExternalFlushCnt(0) + , fContextUniqueID(contextUniqueID) , fPreferVRAMUseOverFlushes(caps->preferVRAMUseOverFlushes()) { SkDEBUGCODE(fCount = 0;) SkDEBUGCODE(fNewlyPurgeableResourceForValidation = nullptr;) @@ -186,6 +189,8 @@ void GrResourceCache::abandonAll() { void GrResourceCache::releaseAll() { AutoValidate av(this); + this->processFreedGpuResources(); + while(fNonpurgeableResources.count()) { GrGpuResource* back = *(fNonpurgeableResources.end() - 1); SkASSERT(!back->wasDestroyed()); @@ -450,6 +455,8 @@ void GrResourceCache::purgeAsNeeded() { this->processInvalidUniqueKeys(invalidKeyMsgs); } + this->processFreedGpuResources(); + if (fMaxUnusedFlushes > 0) { // We want to know how many complete flushes have occurred without the resource being used. // If the resource was tagged when fExternalFlushCnt was N then this means it became @@ -534,6 +541,20 @@ void GrResourceCache::processInvalidUniqueKeys( } } +void GrResourceCache::insertCrossContextGpuResource(GrGpuResource* resource) { + resource->ref(); +} + +void GrResourceCache::processFreedGpuResources() { + SkTArray<GrGpuResourceFreedMessage> msgs; + fFreedGpuResourceInbox.poll(&msgs); + for (int i = 0; i < msgs.count(); ++i) { + if (msgs[i].fOwningUniqueID == fContextUniqueID) { + msgs[i].fResource->unref(); + } + } +} + void GrResourceCache::addToNonpurgeableArray(GrGpuResource* resource) { int index = fNonpurgeableResources.count(); *fNonpurgeableResources.append() = resource; diff --git a/src/gpu/GrResourceCache.h b/src/gpu/GrResourceCache.h index d871c9ad13..71070ee6e9 100644 --- a/src/gpu/GrResourceCache.h +++ b/src/gpu/GrResourceCache.h @@ -24,6 +24,11 @@ class GrCaps; class SkString; class SkTraceMemoryDump; +struct GrGpuResourceFreedMessage { + GrGpuResource* fResource; + uint32_t fOwningUniqueID; +}; + /** * Manages the lifetime of all GrGpuResource instances. * @@ -43,7 +48,7 @@ class SkTraceMemoryDump; */ class GrResourceCache { public: - GrResourceCache(const GrCaps* caps); + GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID); ~GrResourceCache(); // Default maximum number of budgeted resources in the cache. @@ -174,6 +179,9 @@ public: }; void notifyFlushOccurred(FlushType); + /** Maintain a ref to this resource until we receive a GrGpuResourceFreedMessage. */ + void insertCrossContextGpuResource(GrGpuResource* resource); + #if GR_CACHE_STATS struct Stats { int fTotal; @@ -241,6 +249,7 @@ private: /// @} void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>&); + void processFreedGpuResources(); void addToNonpurgeableArray(GrGpuResource*); void removeFromNonpurgeableArray(GrGpuResource*); bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCount > fMaxCount; } @@ -287,6 +296,7 @@ private: } typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox; + typedef SkMessageBus<GrGpuResourceFreedMessage>::Inbox FreedGpuResourceInbox; typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue; typedef SkTDArray<GrGpuResource*> ResourceArray; @@ -326,6 +336,9 @@ private: uint32_t fExternalFlushCnt; InvalidUniqueKeyInbox fInvalidUniqueKeyInbox; + FreedGpuResourceInbox fFreedGpuResourceInbox; + + uint32_t fContextUniqueID; // This resource is allowed to be in the nonpurgeable array for the sake of validate() because // we're in the midst of converting it to purgeable status. diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index e842ddc4f5..a2eabe4e46 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -4476,3 +4476,11 @@ void GrGLGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) { void GrGLGpu::deleteSync(GrGLsync sync) const { GL_CALL(DeleteSync(sync)); } + +sk_sp<GrSemaphore> GrGLGpu::prepareTextureForCrossContextUsage(GrTexture* texture) { + // Set up a semaphore to be signaled once the data is ready, and flush GL + sk_sp<GrSemaphore> semaphore = this->makeSemaphore(); + this->insertSemaphore(semaphore, true); + + return semaphore; +} diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h index 04929f89fa..041ecfb5ce 100644 --- a/src/gpu/gl/GrGLGpu.h +++ b/src/gpu/gl/GrGLGpu.h @@ -149,6 +149,8 @@ public: void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override; void waitSemaphore(sk_sp<GrSemaphore> semaphore) override; + sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override; + void deleteSync(GrGLsync) const; private: diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp index 23c7094bb3..9dd3688470 100644 --- a/src/gpu/vk/GrVkGpu.cpp +++ b/src/gpu/vk/GrVkGpu.cpp @@ -1695,6 +1695,11 @@ bool GrVkGpu::onCopySurface(GrSurface* dst, srcImage = static_cast<GrVkTexture*>(src->asTexture()); } + // For borrowed textures, we *only* want to copy using draws (to avoid layout changes) + if (srcImage->isBorrowed()) { + return false; + } + if (can_copy_image(dst, src, this)) { this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint); return true; @@ -1990,3 +1995,17 @@ void GrVkGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) { resource->ref(); fSemaphoresToWaitOn.push_back(resource); } + +sk_sp<GrSemaphore> GrVkGpu::prepareTextureForCrossContextUsage(GrTexture* texture) { + SkASSERT(texture); + GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture); + vkTexture->setImageLayout(this, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, + VK_ACCESS_SHADER_READ_BIT, + VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, + false); + this->submitCommandBuffer(kSkip_SyncQueue); + + // The image layout change serves as a barrier, so no semaphore is needed + return nullptr; +} diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h index 605c7af965..3bedfd2ce6 100644 --- a/src/gpu/vk/GrVkGpu.h +++ b/src/gpu/vk/GrVkGpu.h @@ -137,6 +137,8 @@ public: void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override; void waitSemaphore(sk_sp<GrSemaphore> semaphore) override; + sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override; + void generateMipmap(GrVkTexture* tex); bool updateBuffer(GrVkBuffer* buffer, const void* src, VkDeviceSize offset, VkDeviceSize size); diff --git a/src/gpu/vk/GrVkImage.h b/src/gpu/vk/GrVkImage.h index 336e468ced..57ab18aa4b 100644 --- a/src/gpu/vk/GrVkImage.h +++ b/src/gpu/vk/GrVkImage.h @@ -48,6 +48,7 @@ public: bool isLinearTiled() const { return SkToBool(VK_IMAGE_TILING_LINEAR == fInfo.fImageTiling); } + bool isBorrowed() const { return fIsBorrowed; } VkImageLayout currentLayout() const { return fInfo.fImageLayout; } diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp index 1fdd084fa2..9bb98fbf10 100644 --- a/src/image/SkImage_Gpu.cpp +++ b/src/image/SkImage_Gpu.cpp @@ -11,6 +11,7 @@ #include "SkAutoPixmapStorage.h" #include "GrBackendSurface.h" +#include "GrBackendTextureImageGenerator.h" #include "GrBitmapTextureMaker.h" #include "GrCaps.h" #include "GrContext.h" @@ -461,6 +462,46 @@ sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstCo return nullptr; } +sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded, + bool buildMips, SkColorSpace* dstColorSpace) { + sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded)); + if (!codecImage) { + return nullptr; + } + + // Some backends or drivers don't support (safely) moving resources between contexts + if (!context || !context->caps()->crossContextTextureSupport()) { + return codecImage; + } + + // Turn the codec image into a GrTextureProxy + GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint); + sk_sp<SkColorSpace> texColorSpace; + GrSamplerParams params(SkShader::kClamp_TileMode, + buildMips ? GrSamplerParams::kMipMap_FilterMode + : GrSamplerParams::kBilerp_FilterMode); + sk_sp<GrTextureProxy> proxy(maker.refTextureProxyForParams(params, dstColorSpace, + &texColorSpace, nullptr)); + if (!proxy) { + return codecImage; + } + + sk_sp<GrTexture> texture(sk_ref_sp(proxy->instantiate(context->resourceProvider()))); + if (!texture) { + return codecImage; + } + + // Flush any writes or uploads + context->contextPriv().prepareSurfaceForExternalIO(proxy.get()); + + sk_sp<GrSemaphore> sema = context->getGpu()->prepareTextureForCrossContextUsage(texture.get()); + + auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), std::move(sema), + codecImage->alphaType(), + std::move(texColorSpace)); + return SkImage::MakeFromGenerator(std::move(gen)); +} + std::unique_ptr<SkCrossContextImageData> SkCrossContextImageData::MakeFromEncoded( GrContext* context, sk_sp<SkData> encoded, SkColorSpace* dstColorSpace) { sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded)); diff --git a/tests/ImageTest.cpp b/tests/ImageTest.cpp index 2c4ba8f15b..c747b8ea5b 100644 --- a/tests/ImageTest.cpp +++ b/tests/ImageTest.cpp @@ -34,6 +34,7 @@ #if SK_SUPPORT_GPU #include "GrContextPriv.h" #include "GrGpu.h" +#include "GrResourceCache.h" #include "GrTest.h" #endif @@ -806,6 +807,7 @@ struct TextureReleaseChecker { static_cast<TextureReleaseChecker*>(self)->fReleaseCount++; } }; + DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) { const int kWidth = 10; const int kHeight = 10; @@ -854,6 +856,135 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, c ctxInfo.grContext()->getGpu()->deleteTestingOnlyBackendTexture(backendTexHandle); } +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_MakeCrossContextRelease, reporter, ctxInfo) { + GrContext* ctx = ctxInfo.grContext(); + + // If we don't have proper support for this feature, the factory will fallback to returning + // codec-backed images. Those will "work", but some of our checks will fail because we expect + // the cross-context images not to work on multiple contexts at once. + if (!ctx->caps()->crossContextTextureSupport()) { + return; + } + + // We test three lifetime patterns for a single context: + // 1) Create image, free image + // 2) Create image, draw, flush, free image + // 3) Create image, draw, free image, flush + // ... and then repeat the last two patterns with drawing on a second* context: + // 4) Create image, draw*, flush*, free image + // 5) Create image, draw*, free iamge, flush* + + sk_sp<SkData> data = GetResourceAsData("mandrill_128.png"); + SkASSERT(data.get()); + + // Case #1: Create image, free image + { + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + refImg.reset(nullptr); // force a release of the image + } + + SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); + sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); + SkCanvas* canvas = surface->getCanvas(); + + // Case #2: Create image, draw, flush, free image + { + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + + canvas->drawImage(refImg, 0, 0); + canvas->flush(); + + refImg.reset(nullptr); // force a release of the image + } + + // Case #3: Create image, draw, free image, flush + { + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + + canvas->drawImage(refImg, 0, 0); + refImg.reset(nullptr); // force a release of the image + + canvas->flush(); + } + + // Configure second context + sk_gpu_test::TestContext* testContext = ctxInfo.testContext(); + + GrContextFactory otherFactory; + ContextInfo otherContextInfo = otherFactory.getContextInfo(pick_second_context_type(ctxInfo)); + GrContext* otherCtx = otherContextInfo.grContext(); + sk_gpu_test::TestContext* otherTestContext = otherContextInfo.testContext(); + + surface = SkSurface::MakeRenderTarget(otherCtx, SkBudgeted::kNo, info); + canvas = surface->getCanvas(); + + // Case #4: Create image, draw*, flush*, free image + { + testContext->makeCurrent(); + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + + otherTestContext->makeCurrent(); + canvas->drawImage(refImg, 0, 0); + canvas->flush(); + + testContext->makeCurrent(); + refImg.reset(nullptr); // force a release of the image + } + + // Case #5: Create image, draw*, free image, flush* + { + testContext->makeCurrent(); + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + + otherTestContext->makeCurrent(); + canvas->drawImage(refImg, 0, 0); + + testContext->makeCurrent(); + refImg.reset(nullptr); // force a release of the image + + otherTestContext->makeCurrent(); + canvas->flush(); + } + + // Case #6: Verify that only one context can be using the image at a time + { + testContext->makeCurrent(); + sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr)); + + // Any context should be able to borrow the texture at this point + sk_sp<SkColorSpace> texColorSpace; + sk_sp<GrTextureProxy> proxy = as_IB(refImg)->asTextureProxyRef( + ctx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr); + REPORTER_ASSERT(reporter, proxy); + + // But once it's borrowed, no other context should be able to borrow + otherTestContext->makeCurrent(); + sk_sp<GrTextureProxy> otherProxy = as_IB(refImg)->asTextureProxyRef( + otherCtx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr); + REPORTER_ASSERT(reporter, !otherProxy); + + // Original context (that's already borrowing) should be okay + testContext->makeCurrent(); + sk_sp<GrTextureProxy> proxySecondRef = as_IB(refImg)->asTextureProxyRef( + ctx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr); + REPORTER_ASSERT(reporter, proxySecondRef); + + // Releae all refs from the original context + proxy.reset(nullptr); + proxySecondRef.reset(nullptr); + + // Now we should be able to borrow the texture from the other context + otherTestContext->makeCurrent(); + otherProxy = as_IB(refImg)->asTextureProxyRef( + otherCtx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr); + REPORTER_ASSERT(reporter, otherProxy); + + // Release everything + otherProxy.reset(nullptr); + refImg.reset(nullptr); + } +} + static void check_images_same(skiatest::Reporter* reporter, const SkImage* a, const SkImage* b) { if (a->width() != b->width() || a->height() != b->height()) { ERRORF(reporter, "Images must have the same size"); diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp index 6dc21bb836..cd21e83ab1 100644 --- a/tools/gpu/GrTest.cpp +++ b/tools/gpu/GrTest.cpp @@ -337,6 +337,7 @@ public: sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore() override { return nullptr; } void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override {} void waitSemaphore(sk_sp<GrSemaphore> semaphore) override {} + sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override { return nullptr; } private: void onResetContext(uint32_t resetBits) override {} |