1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
|
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <cstddef>
#include <cstring>
#include <type_traits>
#include "SkAutoPixmapStorage.h"
#include "GrBackendSurface.h"
#include "GrBackendTextureImageGenerator.h"
#include "GrBitmapTextureMaker.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrImageTextureMaker.h"
#include "GrRenderTargetContext.h"
#include "GrResourceProvider.h"
#include "GrSemaphore.h"
#include "GrTextureAdjuster.h"
#include "GrTexturePriv.h"
#include "GrTextureProxy.h"
#include "effects/GrNonlinearColorSpaceXformEffect.h"
#include "effects/GrYUVEffect.h"
#include "SkCanvas.h"
#include "SkCrossContextImageData.h"
#include "SkBitmapCache.h"
#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkImageCacherator.h"
#include "SkImageInfoPriv.h"
#include "SkMipMap.h"
#include "SkPixelRef.h"
#include "SkReadPixelsRec.h"
SkImage_Gpu::SkImage_Gpu(GrContext* context, uint32_t uniqueID, SkAlphaType at,
sk_sp<GrTextureProxy> proxy,
sk_sp<SkColorSpace> colorSpace, SkBudgeted budgeted)
: INHERITED(proxy->width(), proxy->height(), uniqueID)
, fContext(context)
, fProxy(std::move(proxy))
, fAlphaType(at)
, fBudgeted(budgeted)
, fColorSpace(std::move(colorSpace))
, fAddedRasterVersionToCache(false) {
}
SkImage_Gpu::~SkImage_Gpu() {
if (fAddedRasterVersionToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->uniqueID());
}
}
SkImageInfo SkImage_Gpu::onImageInfo() const {
SkColorType ct;
if (!GrPixelConfigToColorType(fProxy->config(), &ct)) {
ct = kUnknown_SkColorType;
}
return SkImageInfo::Make(fProxy->width(), fProxy->height(), ct, fAlphaType, fColorSpace);
}
bool SkImage_Gpu::getROPixels(SkBitmap* dst, SkColorSpace*, CachingHint chint) const {
// The SkColorSpace parameter "dstColorSpace" is really just a hint about how/where the bitmap
// will be used. The client doesn't expect that we convert to that color space, it's intended
// for codec-backed images, to drive our decoding heuristic. In theory we *could* read directly
// into that color space (to save the client some effort in whatever they're about to do), but
// that would make our use of the bitmap cache incorrect (or much less efficient, assuming we
// rolled the dstColorSpace into the key).
const auto desc = SkBitmapCacheDesc::Make(this);
if (SkBitmapCache::Find(desc, dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
SkBitmapCache::RecPtr rec = nullptr;
SkPixmap pmap;
if (kAllow_CachingHint == chint) {
rec = SkBitmapCache::Alloc(desc, this->onImageInfo(), &pmap);
if (!rec) {
return false;
}
} else {
if (!dst->tryAllocPixels(this->onImageInfo()) || !dst->peekPixels(&pmap)) {
return false;
}
}
sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeWrappedSurfaceContext(
fProxy,
fColorSpace);
if (!sContext) {
return false;
}
if (!sContext->readPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes(), 0, 0)) {
return false;
}
if (rec) {
SkBitmapCache::Add(std::move(rec), dst);
fAddedRasterVersionToCache.store(true);
}
return true;
}
sk_sp<GrTextureProxy> SkImage_Gpu::asTextureProxyRef(GrContext* context,
const GrSamplerParams& params,
SkColorSpace* dstColorSpace,
sk_sp<SkColorSpace>* texColorSpace,
SkScalar scaleAdjust[2]) const {
if (context != fContext) {
SkASSERT(0);
return nullptr;
}
if (texColorSpace) {
*texColorSpace = this->fColorSpace;
}
GrTextureAdjuster adjuster(fContext, fProxy, this->alphaType(), this->bounds(),
this->uniqueID(), this->fColorSpace.get());
return adjuster.refTextureProxySafeForParams(params, nullptr, scaleAdjust);
}
static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
switch (info.colorType()) {
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
break;
default:
return; // nothing to do
}
// SkColor is not necesarily RGBA or BGRA, but it is one of them on little-endian,
// and in either case, the alpha-byte is always in the same place, so we can safely call
// SkPreMultiplyColor()
//
SkColor* row = (SkColor*)pixels;
for (int y = 0; y < info.height(); ++y) {
for (int x = 0; x < info.width(); ++x) {
row[x] = SkPreMultiplyColor(row[x]);
}
}
}
GrBackendObject SkImage_Gpu::onGetTextureHandle(bool flushPendingGrContextIO,
GrSurfaceOrigin* origin) const {
SkASSERT(fProxy);
GrSurface* surface = fProxy->instantiate(fContext->resourceProvider());
if (surface && surface->asTexture()) {
if (flushPendingGrContextIO) {
fContext->contextPriv().prepareSurfaceForExternalIO(fProxy.get());
}
if (origin) {
*origin = fProxy->origin();
}
return surface->asTexture()->getTextureHandle();
}
return 0;
}
GrTexture* SkImage_Gpu::onGetTexture() const {
GrTextureProxy* proxy = this->peekProxy();
if (!proxy) {
return nullptr;
}
return proxy->instantiate(fContext->resourceProvider());
}
bool SkImage_Gpu::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, CachingHint) const {
if (!SkImageInfoValidConversion(dstInfo, this->onImageInfo())) {
return false;
}
SkReadPixelsRec rec(dstInfo, dstPixels, dstRB, srcX, srcY);
if (!rec.trim(this->width(), this->height())) {
return false;
}
// TODO: this seems to duplicate code in GrTextureContext::onReadPixels and
// GrRenderTargetContext::onReadPixels
uint32_t flags = 0;
if (kUnpremul_SkAlphaType == rec.fInfo.alphaType() && kPremul_SkAlphaType == fAlphaType) {
// let the GPU perform this transformation for us
flags = GrContextPriv::kUnpremul_PixelOpsFlag;
}
sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeWrappedSurfaceContext(
fProxy,
fColorSpace);
if (!sContext) {
return false;
}
if (!sContext->readPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec.fX, rec.fY, flags)) {
return false;
}
// do we have to manually fix-up the alpha channel?
// src dst
// unpremul premul fix manually
// premul unpremul done by kUnpremul_PixelOpsFlag
// all other combos need to change.
//
// Should this be handled by Ganesh? todo:?
//
if (kPremul_SkAlphaType == rec.fInfo.alphaType() && kUnpremul_SkAlphaType == fAlphaType) {
apply_premul(rec.fInfo, rec.fPixels, rec.fRowBytes);
}
return true;
}
sk_sp<SkImage> SkImage_Gpu::onMakeSubset(const SkIRect& subset) const {
GrSurfaceDesc desc = fProxy->desc();
desc.fWidth = subset.width();
desc.fHeight = subset.height();
sk_sp<GrSurfaceContext> sContext(fContext->contextPriv().makeDeferredSurfaceContext(
desc,
SkBackingFit::kExact,
fBudgeted));
if (!sContext) {
return nullptr;
}
if (!sContext->copy(fProxy.get(), subset, SkIPoint::Make(0, 0))) {
return nullptr;
}
// MDB: this call is okay bc we know 'sContext' was kExact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, sContext->asTextureProxyRef(),
fColorSpace, fBudgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static sk_sp<SkImage> new_wrapped_texture_common(GrContext* ctx,
const GrBackendTexture& backendTex,
GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> colorSpace,
GrWrapOwnership ownership,
SkImage::TextureReleaseProc releaseProc,
SkImage::ReleaseContext releaseCtx) {
if (backendTex.width() <= 0 || backendTex.height() <= 0) {
return nullptr;
}
GrBackendTextureFlags flags = kNone_GrBackendTextureFlag;
sk_sp<GrTexture> tex = ctx->resourceProvider()->wrapBackendTexture(backendTex,
origin,
flags,
0,
ownership);
if (!tex) {
return nullptr;
}
if (releaseProc) {
tex->setRelease(releaseProc, releaseCtx);
}
const SkBudgeted budgeted = (kAdoptAndCache_GrWrapOwnership == ownership)
? SkBudgeted::kYes : SkBudgeted::kNo;
sk_sp<GrTextureProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(tex)));
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID,
at, std::move(proxy), std::move(colorSpace), budgeted);
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at, sk_sp<SkColorSpace> cs,
TextureReleaseProc releaseP, ReleaseContext releaseC) {
SkASSERT(!(kRenderTarget_GrBackendTextureFlag & desc.fFlags));
GrBackendTexture tex(desc, ctx->contextPriv().getBackend());
return new_wrapped_texture_common(ctx, tex, desc.fOrigin, at, std::move(cs),
kBorrow_GrWrapOwnership,
releaseP, releaseC);
}
sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at, sk_sp<SkColorSpace> cs) {
SkASSERT(!(kRenderTarget_GrBackendTextureFlag & desc.fFlags));
GrBackendTexture tex(desc, ctx->contextPriv().getBackend());
return new_wrapped_texture_common(ctx, tex, desc.fOrigin, at, std::move(cs),
kAdopt_GrWrapOwnership,
nullptr, nullptr);
}
sk_sp<SkImage> SkImage::MakeFromTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> cs,
TextureReleaseProc releaseP, ReleaseContext releaseC) {
return new_wrapped_texture_common(ctx, tex, origin, at, std::move(cs), kBorrow_GrWrapOwnership,
releaseP, releaseC);
}
sk_sp<SkImage> SkImage::MakeFromAdoptedTexture(GrContext* ctx,
const GrBackendTexture& tex, GrSurfaceOrigin origin,
SkAlphaType at, sk_sp<SkColorSpace> cs) {
return new_wrapped_texture_common(ctx, tex, origin, at, std::move(cs), kAdopt_GrWrapOwnership,
nullptr, nullptr);
}
static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
int width, int height,
GrPixelConfig config,
GrBackendObject handle) {
if (kOpenGL_GrBackend == backend) {
GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle);
return GrBackendTexture(width, height, config, *glInfo);
} else {
SkASSERT(kVulkan_GrBackend == backend);
GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle);
return GrBackendTexture(width, height, *vkInfo);
}
}
static sk_sp<SkImage> make_from_yuv_textures_copy(GrContext* ctx, SkYUVColorSpace colorSpace,
bool nv12,
const GrBackendObject yuvTextureHandles[],
const SkISize yuvSizes[],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
const SkBudgeted budgeted = SkBudgeted::kYes;
if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 || yuvSizes[1].fWidth <= 0 ||
yuvSizes[1].fHeight <= 0) {
return nullptr;
}
if (!nv12 && (yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0)) {
return nullptr;
}
const GrPixelConfig kConfig = nv12 ? kRGBA_8888_GrPixelConfig : kAlpha_8_GrPixelConfig;
GrBackend backend = ctx->contextPriv().getBackend();
GrBackendTexture yTex = make_backend_texture_from_handle(backend,
yuvSizes[0].fWidth,
yuvSizes[0].fHeight,
kConfig,
yuvTextureHandles[0]);
GrBackendTexture uTex = make_backend_texture_from_handle(backend,
yuvSizes[1].fWidth,
yuvSizes[1].fHeight,
kConfig,
yuvTextureHandles[1]);
sk_sp<GrTextureProxy> yProxy = GrSurfaceProxy::MakeWrappedBackend(ctx, yTex, origin);
sk_sp<GrTextureProxy> uProxy = GrSurfaceProxy::MakeWrappedBackend(ctx, uTex, origin);
sk_sp<GrTextureProxy> vProxy;
if (nv12) {
vProxy = uProxy;
} else {
GrBackendTexture vTex = make_backend_texture_from_handle(backend,
yuvSizes[2].fWidth,
yuvSizes[2].fHeight,
kConfig,
yuvTextureHandles[2]);
vProxy = GrSurfaceProxy::MakeWrappedBackend(ctx, vTex, origin);
}
if (!yProxy || !uProxy || !vProxy) {
return nullptr;
}
const int width = yuvSizes[0].fWidth;
const int height = yuvSizes[0].fHeight;
// Needs to be a render target in order to draw to it for the yuv->rgb conversion.
sk_sp<GrRenderTargetContext> renderTargetContext(ctx->makeDeferredRenderTargetContext(
SkBackingFit::kExact,
width, height,
kRGBA_8888_GrPixelConfig,
std::move(imageColorSpace),
0,
origin));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(
GrYUVEffect::MakeYUVToRGB(ctx->resourceProvider(),
yProxy, uProxy, vProxy,
yuvSizes, colorSpace, nv12));
const SkRect rect = SkRect::MakeIWH(width, height);
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asSurfaceProxy()) {
return nullptr;
}
ctx->contextPriv().flushSurfaceWrites(renderTargetContext->asSurfaceProxy());
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID,
kOpaque_SkAlphaType, renderTargetContext->asTextureProxyRef(),
renderTargetContext->refColorSpace(), budgeted);
}
sk_sp<SkImage> SkImage::MakeFromYUVTexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[3],
const SkISize yuvSizes[3], GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_textures_copy(ctx, colorSpace, false, yuvTextureHandles, yuvSizes, origin,
std::move(imageColorSpace));
}
sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopy(GrContext* ctx, SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[2],
const SkISize yuvSizes[2],
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> imageColorSpace) {
return make_from_yuv_textures_copy(ctx, colorSpace, true, yuvTextureHandles, yuvSizes, origin,
std::move(imageColorSpace));
}
static sk_sp<SkImage> create_image_from_maker(GrContext* context, GrTextureMaker* maker,
SkAlphaType at, uint32_t id,
SkColorSpace* dstColorSpace) {
sk_sp<SkColorSpace> texColorSpace;
sk_sp<GrTextureProxy> proxy(maker->refTextureProxyForParams(GrSamplerParams::ClampNoFilter(),
dstColorSpace,
&texColorSpace, nullptr));
if (!proxy) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(context, id, at,
std::move(proxy), std::move(texColorSpace), SkBudgeted::kNo);
}
sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstColorSpace) const {
if (!context) {
return nullptr;
}
if (GrTexture* peek = as_IB(this)->peekTexture()) {
return peek->getContext() == context ? sk_ref_sp(const_cast<SkImage*>(this)) : nullptr;
}
if (this->isLazyGenerated()) {
GrImageTextureMaker maker(context, this, kDisallow_CachingHint);
return create_image_from_maker(context, &maker, this->alphaType(),
this->uniqueID(), dstColorSpace);
}
if (const SkBitmap* bmp = as_IB(this)->onPeekBitmap()) {
GrBitmapTextureMaker maker(context, *bmp);
return create_image_from_maker(context, &maker, this->alphaType(),
this->uniqueID(), dstColorSpace);
}
return nullptr;
}
sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded,
bool buildMips, SkColorSpace* dstColorSpace) {
sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
if (!codecImage) {
return nullptr;
}
// Some backends or drivers don't support (safely) moving resources between contexts
if (!context || !context->caps()->crossContextTextureSupport()) {
return codecImage;
}
// Turn the codec image into a GrTextureProxy
GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint);
sk_sp<SkColorSpace> texColorSpace;
GrSamplerParams params(SkShader::kClamp_TileMode,
buildMips ? GrSamplerParams::kMipMap_FilterMode
: GrSamplerParams::kBilerp_FilterMode);
sk_sp<GrTextureProxy> proxy(maker.refTextureProxyForParams(params, dstColorSpace,
&texColorSpace, nullptr));
if (!proxy) {
return codecImage;
}
sk_sp<GrTexture> texture(sk_ref_sp(proxy->instantiate(context->resourceProvider())));
if (!texture) {
return codecImage;
}
// Flush any writes or uploads
context->contextPriv().prepareSurfaceForExternalIO(proxy.get());
sk_sp<GrSemaphore> sema = context->getGpu()->prepareTextureForCrossContextUsage(texture.get());
auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), std::move(sema),
codecImage->alphaType(),
std::move(texColorSpace));
return SkImage::MakeFromGenerator(std::move(gen));
}
std::unique_ptr<SkCrossContextImageData> SkCrossContextImageData::MakeFromEncoded(
GrContext* context, sk_sp<SkData> encoded, SkColorSpace* dstColorSpace) {
sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
if (!codecImage) {
return nullptr;
}
// Some backends or drivers don't support (safely) moving resources between contexts
if (!context->caps()->crossContextTextureSupport()) {
return std::unique_ptr<SkCrossContextImageData>(
new SkCCIDImage(std::move(codecImage)));
}
sk_sp<SkImage> textureImage = codecImage->makeTextureImage(context, dstColorSpace);
if (!textureImage) {
// TODO: Force decode to raster here? Do mip-mapping, like getDeferredTextureImageData?
return std::unique_ptr<SkCrossContextImageData>(
new SkCCIDImage(std::move(codecImage)));
}
// Crack open the gpu image, extract the backend data, stick it in the SkCCID
GrTexture* texture = as_IB(textureImage)->peekTexture();
SkASSERT(texture);
context->contextPriv().prepareSurfaceForExternalIO(as_IB(textureImage)->peekProxy());
auto textureData = texture->texturePriv().detachBackendTexture();
SkASSERT(textureData);
GrBackend backend = context->contextPriv().getBackend();
GrBackendTexture backendTex = make_backend_texture_from_handle(backend,
texture->width(),
texture->height(),
texture->config(),
textureData->getBackendObject());
SkImageInfo info = as_IB(textureImage)->onImageInfo();
return std::unique_ptr<SkCrossContextImageData>(new SkCCIDBackendTexture(
backendTex, texture->origin(), std::move(textureData),
info.alphaType(), info.refColorSpace()));
}
sk_sp<SkImage> SkCCIDBackendTexture::makeImage(GrContext* context) {
if (fTextureData) {
fTextureData->attachToContext(context);
}
// This texture was created by Ganesh on another thread (see MakeFromEncoded, above).
// Thus, we can import it back into our cache and treat it as our own (again).
GrWrapOwnership ownership = kAdoptAndCache_GrWrapOwnership;
return new_wrapped_texture_common(context, fBackendTex, fOrigin, fAlphaType,
std::move(fColorSpace), ownership, nullptr, nullptr);
}
sk_sp<SkImage> SkImage::MakeFromCrossContextImageData(
GrContext* context, std::unique_ptr<SkCrossContextImageData> ccid) {
return ccid->makeImage(context);
}
sk_sp<SkImage> SkImage::makeNonTextureImage() const {
if (!this->isTextureBacked()) {
return sk_ref_sp(const_cast<SkImage*>(this));
}
SkImageInfo info = as_IB(this)->onImageInfo();
size_t rowBytes = info.minRowBytes();
size_t size = info.getSafeSize(rowBytes);
auto data = SkData::MakeUninitialized(size);
if (!data) {
return nullptr;
}
SkPixmap pm(info, data->writable_data(), rowBytes);
if (!this->readPixels(pm, 0, 0, kDisallow_CachingHint)) {
return nullptr;
}
return MakeRasterData(info, data, rowBytes);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace {
struct MipMapLevelData {
void* fPixelData;
size_t fRowBytes;
};
struct DeferredTextureImage {
uint32_t fContextUniqueID;
// Right now, the destination color mode is only considered when generating mipmaps
SkDestinationSurfaceColorMode fColorMode;
// We don't store a SkImageInfo because it contains a ref-counted SkColorSpace.
int fWidth;
int fHeight;
SkColorType fColorType;
SkAlphaType fAlphaType;
void* fColorSpace;
size_t fColorSpaceSize;
int fMipMapLevelCount;
// The fMipMapLevelData array may contain more than 1 element.
// It contains fMipMapLevelCount elements.
// That means this struct's size is not known at compile-time.
MipMapLevelData fMipMapLevelData[1];
};
} // anonymous namespace
static bool should_use_mip_maps(const SkImage::DeferredTextureImageUsageParams & param) {
// There is a bug in the mipmap pre-generation logic in use in getDeferredTextureImageData.
// This can cause runaway memory leaks, so we are disabling this path until we can
// investigate further. crbug.com/669775
return false;
}
namespace {
class DTIBufferFiller
{
public:
explicit DTIBufferFiller(char* bufferAsCharPtr)
: bufferAsCharPtr_(bufferAsCharPtr) {}
void fillMember(const void* source, size_t memberOffset, size_t size) {
memcpy(bufferAsCharPtr_ + memberOffset, source, size);
}
private:
char* bufferAsCharPtr_;
};
}
#define FILL_MEMBER(bufferFiller, member, source) \
bufferFiller.fillMember(source, \
offsetof(DeferredTextureImage, member), \
sizeof(DeferredTextureImage::member));
size_t SkImage::getDeferredTextureImageData(const GrContextThreadSafeProxy& proxy,
const DeferredTextureImageUsageParams params[],
int paramCnt, void* buffer,
SkColorSpace* dstColorSpace) const {
// Some quick-rejects where is makes no sense to return CPU data
// e.g.
// - texture backed
// - picture backed
//
if (this->isTextureBacked()) {
return 0;
}
if (as_IB(this)->onCanLazyGenerateOnGPU()) {
return 0;
}
// Extract relevant min/max values from the params array.
int lowestPreScaleMipLevel = params[0].fPreScaleMipLevel;
SkFilterQuality highestFilterQuality = params[0].fQuality;
bool useMipMaps = should_use_mip_maps(params[0]);
for (int i = 1; i < paramCnt; ++i) {
if (lowestPreScaleMipLevel > params[i].fPreScaleMipLevel)
lowestPreScaleMipLevel = params[i].fPreScaleMipLevel;
if (highestFilterQuality < params[i].fQuality)
highestFilterQuality = params[i].fQuality;
useMipMaps |= should_use_mip_maps(params[i]);
}
const bool fillMode = SkToBool(buffer);
if (fillMode && !SkIsAlign8(reinterpret_cast<intptr_t>(buffer))) {
return 0;
}
// Calculate scaling parameters.
bool isScaled = lowestPreScaleMipLevel != 0;
SkISize scaledSize;
if (isScaled) {
// SkMipMap::ComputeLevelSize takes an index into an SkMipMap. SkMipMaps don't contain the
// base level, so to get an SkMipMap index we must subtract one from the GL MipMap level.
scaledSize = SkMipMap::ComputeLevelSize(this->width(), this->height(),
lowestPreScaleMipLevel - 1);
} else {
scaledSize = SkISize::Make(this->width(), this->height());
}
// We never want to scale at higher than SW medium quality, as SW medium matches GPU high.
SkFilterQuality scaleFilterQuality = highestFilterQuality;
if (scaleFilterQuality > kMedium_SkFilterQuality) {
scaleFilterQuality = kMedium_SkFilterQuality;
}
const int maxTextureSize = proxy.fCaps->maxTextureSize();
if (scaledSize.width() > maxTextureSize || scaledSize.height() > maxTextureSize) {
return 0;
}
SkAutoPixmapStorage pixmap;
SkImageInfo info;
size_t pixelSize = 0;
if (!isScaled && this->peekPixels(&pixmap) && !pixmap.ctable()) {
info = pixmap.info();
pixelSize = SkAlign8(pixmap.getSafeSize());
if (!dstColorSpace) {
pixmap.setColorSpace(nullptr);
info = info.makeColorSpace(nullptr);
}
} else {
if (!this->isLazyGenerated() && !this->peekPixels(nullptr)) {
return 0;
}
if (SkImageCacherator* cacher = as_IB(this)->peekCacherator()) {
// Generator backed image. Tweak info to trigger correct kind of decode.
SkImageCacherator::CachedFormat cacheFormat = cacher->chooseCacheFormat(
dstColorSpace, proxy.fCaps.get());
info = cacher->buildCacheInfo(cacheFormat).makeWH(scaledSize.width(),
scaledSize.height());
} else {
info = as_IB(this)->onImageInfo().makeWH(scaledSize.width(), scaledSize.height());
if (!dstColorSpace) {
info = info.makeColorSpace(nullptr);
}
}
if (kIndex_8_SkColorType == info.colorType()) {
// Force Index8 to be N32 instead. Index8 is unsupported in Ganesh.
info = info.makeColorType(kN32_SkColorType);
}
pixelSize = SkAlign8(SkAutoPixmapStorage::AllocSize(info, nullptr));
if (fillMode) {
pixmap.alloc(info);
if (isScaled) {
if (!this->scalePixels(pixmap, scaleFilterQuality,
SkImage::kDisallow_CachingHint)) {
return 0;
}
} else {
if (!this->readPixels(pixmap, 0, 0, SkImage::kDisallow_CachingHint)) {
return 0;
}
}
SkASSERT(!pixmap.ctable());
}
}
int mipMapLevelCount = 1;
if (useMipMaps) {
// SkMipMap only deals with the mipmap levels it generates, which does
// not include the base level.
// That means it generates and holds levels 1-x instead of 0-x.
// So the total mipmap level count is 1 more than what
// SkMipMap::ComputeLevelCount returns.
mipMapLevelCount = SkMipMap::ComputeLevelCount(scaledSize.width(), scaledSize.height()) + 1;
// We already initialized pixelSize to the size of the base level.
// SkMipMap will generate the extra mipmap levels. Their sizes need to
// be added to the total.
// Index 0 here does not refer to the base mipmap level -- it is
// SkMipMap's first generated mipmap level (level 1).
for (int currentMipMapLevelIndex = mipMapLevelCount - 2; currentMipMapLevelIndex >= 0;
currentMipMapLevelIndex--) {
SkISize mipSize = SkMipMap::ComputeLevelSize(scaledSize.width(), scaledSize.height(),
currentMipMapLevelIndex);
SkImageInfo mipInfo = info.makeWH(mipSize.fWidth, mipSize.fHeight);
pixelSize += SkAlign8(SkAutoPixmapStorage::AllocSize(mipInfo, nullptr));
}
}
size_t size = 0;
size_t dtiSize = SkAlign8(sizeof(DeferredTextureImage));
size += dtiSize;
size += (mipMapLevelCount - 1) * sizeof(MipMapLevelData);
// We subtract 1 because DeferredTextureImage already includes the base
// level in its size
size_t pixelOffset = size;
size += pixelSize;
size_t colorSpaceOffset = 0;
size_t colorSpaceSize = 0;
SkColorSpaceTransferFn fn;
if (info.colorSpace()) {
SkASSERT(dstColorSpace);
colorSpaceOffset = size;
colorSpaceSize = info.colorSpace()->writeToMemory(nullptr);
size += colorSpaceSize;
} else if (this->colorSpace() && this->colorSpace()->isNumericalTransferFn(&fn)) {
// In legacy mode, preserve the color space tag on the SkImage. This is only
// supported if the color space has a parametric transfer function.
SkASSERT(!dstColorSpace);
colorSpaceOffset = size;
colorSpaceSize = this->colorSpace()->writeToMemory(nullptr);
size += colorSpaceSize;
}
if (!fillMode) {
return size;
}
char* bufferAsCharPtr = reinterpret_cast<char*>(buffer);
char* pixelsAsCharPtr = bufferAsCharPtr + pixelOffset;
void* pixels = pixelsAsCharPtr;
memcpy(reinterpret_cast<void*>(SkAlign8(reinterpret_cast<uintptr_t>(pixelsAsCharPtr))),
pixmap.addr(), pixmap.getSafeSize());
// If the context has sRGB support, and we're intending to render to a surface with an attached
// color space, and the image has an sRGB-like color space attached, then use our gamma (sRGB)
// aware mip-mapping.
SkDestinationSurfaceColorMode colorMode = SkDestinationSurfaceColorMode::kLegacy;
if (proxy.fCaps->srgbSupport() && SkToBool(dstColorSpace) &&
info.colorSpace() && info.colorSpace()->gammaCloseToSRGB()) {
colorMode = SkDestinationSurfaceColorMode::kGammaAndColorSpaceAware;
}
SkASSERT(info == pixmap.info());
size_t rowBytes = pixmap.rowBytes();
static_assert(std::is_standard_layout<DeferredTextureImage>::value,
"offsetof, which we use below, requires the type have standard layout");
auto dtiBufferFiller = DTIBufferFiller{bufferAsCharPtr};
FILL_MEMBER(dtiBufferFiller, fColorMode, &colorMode);
FILL_MEMBER(dtiBufferFiller, fContextUniqueID, &proxy.fContextUniqueID);
int width = info.width();
FILL_MEMBER(dtiBufferFiller, fWidth, &width);
int height = info.height();
FILL_MEMBER(dtiBufferFiller, fHeight, &height);
SkColorType colorType = info.colorType();
FILL_MEMBER(dtiBufferFiller, fColorType, &colorType);
SkAlphaType alphaType = info.alphaType();
FILL_MEMBER(dtiBufferFiller, fAlphaType, &alphaType);
FILL_MEMBER(dtiBufferFiller, fMipMapLevelCount, &mipMapLevelCount);
memcpy(bufferAsCharPtr + offsetof(DeferredTextureImage, fMipMapLevelData[0].fPixelData),
&pixels, sizeof(pixels));
memcpy(bufferAsCharPtr + offsetof(DeferredTextureImage, fMipMapLevelData[0].fRowBytes),
&rowBytes, sizeof(rowBytes));
if (colorSpaceSize) {
void* colorSpace = bufferAsCharPtr + colorSpaceOffset;
FILL_MEMBER(dtiBufferFiller, fColorSpace, &colorSpace);
FILL_MEMBER(dtiBufferFiller, fColorSpaceSize, &colorSpaceSize);
if (info.colorSpace()) {
info.colorSpace()->writeToMemory(bufferAsCharPtr + colorSpaceOffset);
} else {
SkASSERT(this->colorSpace() && this->colorSpace()->isNumericalTransferFn(&fn));
SkASSERT(!dstColorSpace);
this->colorSpace()->writeToMemory(bufferAsCharPtr + colorSpaceOffset);
}
} else {
memset(bufferAsCharPtr + offsetof(DeferredTextureImage, fColorSpace),
0, sizeof(DeferredTextureImage::fColorSpace));
memset(bufferAsCharPtr + offsetof(DeferredTextureImage, fColorSpaceSize),
0, sizeof(DeferredTextureImage::fColorSpaceSize));
}
// Fill in the mipmap levels if they exist
char* mipLevelPtr = pixelsAsCharPtr + SkAlign8(pixmap.getSafeSize());
if (useMipMaps) {
static_assert(std::is_standard_layout<MipMapLevelData>::value,
"offsetof, which we use below, requires the type have a standard layout");
std::unique_ptr<SkMipMap> mipmaps(SkMipMap::Build(pixmap, colorMode, nullptr));
// SkMipMap holds only the mipmap levels it generates.
// A programmer can use the data they provided to SkMipMap::Build as level 0.
// So the SkMipMap provides levels 1-x but it stores them in its own
// range 0-(x-1).
for (int generatedMipLevelIndex = 0; generatedMipLevelIndex < mipMapLevelCount - 1;
generatedMipLevelIndex++) {
SkMipMap::Level mipLevel;
mipmaps->getLevel(generatedMipLevelIndex, &mipLevel);
// Make sure the mipmap data is after the start of the buffer
SkASSERT(mipLevelPtr > bufferAsCharPtr);
// Make sure the mipmap data starts before the end of the buffer
SkASSERT(mipLevelPtr < bufferAsCharPtr + pixelOffset + pixelSize);
// Make sure the mipmap data ends before the end of the buffer
SkASSERT(mipLevelPtr + mipLevel.fPixmap.getSafeSize() <=
bufferAsCharPtr + pixelOffset + pixelSize);
// getSafeSize includes rowbyte padding except for the last row,
// right?
memcpy(mipLevelPtr, mipLevel.fPixmap.addr(), mipLevel.fPixmap.getSafeSize());
memcpy(bufferAsCharPtr + offsetof(DeferredTextureImage, fMipMapLevelData) +
sizeof(MipMapLevelData) * (generatedMipLevelIndex + 1) +
offsetof(MipMapLevelData, fPixelData), &mipLevelPtr, sizeof(void*));
size_t rowBytes = mipLevel.fPixmap.rowBytes();
memcpy(bufferAsCharPtr + offsetof(DeferredTextureImage, fMipMapLevelData) +
sizeof(MipMapLevelData) * (generatedMipLevelIndex + 1) +
offsetof(MipMapLevelData, fRowBytes), &rowBytes, sizeof(rowBytes));
mipLevelPtr += SkAlign8(mipLevel.fPixmap.getSafeSize());
}
}
return size;
}
sk_sp<SkImage> SkImage::MakeFromDeferredTextureImageData(GrContext* context, const void* data,
SkBudgeted budgeted) {
if (!data) {
return nullptr;
}
const DeferredTextureImage* dti = reinterpret_cast<const DeferredTextureImage*>(data);
if (!context || context->uniqueID() != dti->fContextUniqueID) {
return nullptr;
}
int mipLevelCount = dti->fMipMapLevelCount;
SkASSERT(mipLevelCount >= 1);
sk_sp<SkColorSpace> colorSpace;
if (dti->fColorSpaceSize) {
colorSpace = SkColorSpace::Deserialize(dti->fColorSpace, dti->fColorSpaceSize);
}
SkImageInfo info = SkImageInfo::Make(dti->fWidth, dti->fHeight,
dti->fColorType, dti->fAlphaType, colorSpace);
if (mipLevelCount == 1) {
SkPixmap pixmap;
pixmap.reset(info, dti->fMipMapLevelData[0].fPixelData, dti->fMipMapLevelData[0].fRowBytes);
// Use the NoCheck version because we have already validated the SkImage. The |data|
// used to be an SkImage before calling getDeferredTextureImageData(). In legacy mode,
// getDeferredTextureImageData() will allow parametric transfer functions for images
// generated from codecs - which is slightly more lenient than typical SkImage
// constructors.
sk_sp<GrTextureProxy> proxy(GrUploadPixmapToTextureProxyNoCheck(
context->resourceProvider(), pixmap, budgeted));
if (!proxy) {
return nullptr;
}
return sk_make_sp<SkImage_Gpu>(context, kNeedNewImageUniqueID, pixmap.alphaType(),
std::move(proxy), std::move(colorSpace), budgeted);
} else {
std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]);
for (int i = 0; i < mipLevelCount; i++) {
texels[i].fPixels = dti->fMipMapLevelData[i].fPixelData;
texels[i].fRowBytes = dti->fMipMapLevelData[i].fRowBytes;
}
return SkImage::MakeTextureFromMipMap(context, info, texels.get(),
mipLevelCount, SkBudgeted::kYes,
dti->fColorMode);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkImage> SkImage::MakeTextureFromMipMap(GrContext* ctx, const SkImageInfo& info,
const GrMipLevel* texels, int mipLevelCount,
SkBudgeted budgeted,
SkDestinationSurfaceColorMode colorMode) {
SkASSERT(mipLevelCount >= 1);
if (!ctx) {
return nullptr;
}
sk_sp<GrTextureProxy> proxy(GrUploadMipMapToTextureProxy(ctx, info, texels, mipLevelCount,
colorMode));
if (!proxy) {
return nullptr;
}
SkASSERT(proxy->priv().isExact());
return sk_make_sp<SkImage_Gpu>(ctx, kNeedNewImageUniqueID,
info.alphaType(), std::move(proxy),
info.refColorSpace(), budgeted);
}
sk_sp<SkImage> SkImage_Gpu::onMakeColorSpace(sk_sp<SkColorSpace> colorSpace, SkColorType,
SkTransferFunctionBehavior premulBehavior) const {
if (SkTransferFunctionBehavior::kRespect == premulBehavior) {
// TODO: Implement this.
return nullptr;
}
sk_sp<SkColorSpace> srcSpace = fColorSpace ? fColorSpace : SkColorSpace::MakeSRGB();
auto xform = GrNonlinearColorSpaceXformEffect::Make(srcSpace.get(), colorSpace.get());
if (!xform) {
return sk_ref_sp(const_cast<SkImage_Gpu*>(this));
}
sk_sp<GrRenderTargetContext> renderTargetContext(fContext->makeDeferredRenderTargetContext(
SkBackingFit::kExact, this->width(), this->height(), kRGBA_8888_GrPixelConfig, nullptr));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorTextureProcessor(fContext->resourceProvider(), fProxy, nullptr, SkMatrix::I());
paint.addColorFragmentProcessor(std::move(xform));
const SkRect rect = SkRect::MakeIWH(this->width(), this->height());
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asTextureProxy()) {
return nullptr;
}
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, renderTargetContext->asTextureProxyRef(),
std::move(colorSpace), fBudgeted);
}
bool SkImage_Gpu::onIsValid(GrContext* context) const {
// The base class has already checked that context isn't abandoned (if it's not nullptr)
if (fContext->abandoned()) {
return false;
}
if (context && context != fContext) {
return false;
}
return true;
}
|