aboutsummaryrefslogtreecommitdiffhomepage
path: root/tools/gpu/GrTest.cpp
blob: 6dc21bb836942cc143ed11eba92e04823246e7b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrTest.h"

#include "GrBackendSurface.h"
#include "GrContextOptions.h"
#include "GrContextPriv.h"
#include "GrDrawOpAtlas.h"
#include "GrDrawingManager.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrPipelineBuilder.h"
#include "GrRenderTargetContextPriv.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceCache.h"
#include "GrSemaphore.h"

#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkMathPriv.h"
#include "SkString.h"

#include "text/GrAtlasGlyphCache.h"
#include "text/GrTextBlobCache.h"

#include <algorithm>

namespace GrTest {
void SetupAlwaysEvictAtlas(GrContext* context) {
    // These sizes were selected because they allow each atlas to hold a single plot and will thus
    // stress the atlas
    int dim = GrDrawOpAtlas::kGlyphMaxDim;
    GrDrawOpAtlasConfig configs[3];
    configs[kA8_GrMaskFormat].fWidth = dim;
    configs[kA8_GrMaskFormat].fHeight = dim;
    configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
    configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
    configs[kA8_GrMaskFormat].fPlotWidth = dim;
    configs[kA8_GrMaskFormat].fPlotHeight = dim;

    configs[kA565_GrMaskFormat].fWidth = dim;
    configs[kA565_GrMaskFormat].fHeight = dim;
    configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
    configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
    configs[kA565_GrMaskFormat].fPlotWidth = dim;
    configs[kA565_GrMaskFormat].fPlotHeight = dim;

    configs[kARGB_GrMaskFormat].fWidth = dim;
    configs[kARGB_GrMaskFormat].fHeight = dim;
    configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
    configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
    configs[kARGB_GrMaskFormat].fPlotWidth = dim;
    configs[kARGB_GrMaskFormat].fPlotHeight = dim;

    context->setTextContextAtlasSizes_ForTesting(configs);
}

GrBackendTexture CreateBackendTexture(GrBackend backend, int width, int height,
                                      GrPixelConfig config, GrBackendObject handle) {
    if (kOpenGL_GrBackend == backend) {
        GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle);
        return GrBackendTexture(width, height, config, *glInfo);
    } else {
        SkASSERT(kVulkan_GrBackend == backend);
        GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle);
        return GrBackendTexture(width, height, *vkInfo);
    }
}
};

bool GrSurfaceProxy::isWrapped_ForTesting() const {
    return SkToBool(fTarget);
}

bool GrRenderTargetContext::isWrapped_ForTesting() const {
    return fRenderTargetProxy->isWrapped_ForTesting();
}

void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) {
    fTextBlobCache->setBudget(bytes);
}

void GrContext::setTextContextAtlasSizes_ForTesting(const GrDrawOpAtlasConfig* configs) {
    fAtlasGlyphCache->setAtlasSizes_ForTesting(configs);
}

///////////////////////////////////////////////////////////////////////////////

void GrContext::purgeAllUnlockedResources() {
    fResourceCache->purgeAllUnlocked();
}

void GrContext::resetGpuStats() const {
#if GR_GPU_STATS
    fGpu->stats()->reset();
#endif
}

void GrContext::dumpCacheStats(SkString* out) const {
#if GR_CACHE_STATS
    fResourceCache->dumpStats(out);
#endif
}

void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
                                            SkTArray<double>* values) const {
#if GR_CACHE_STATS
    fResourceCache->dumpStatsKeyValuePairs(keys, values);
#endif
}

void GrContext::printCacheStats() const {
    SkString out;
    this->dumpCacheStats(&out);
    SkDebugf("%s", out.c_str());
}

void GrContext::dumpGpuStats(SkString* out) const {
#if GR_GPU_STATS
    return fGpu->stats()->dump(out);
#endif
}

void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
                                          SkTArray<double>* values) const {
#if GR_GPU_STATS
    return fGpu->stats()->dumpKeyValuePairs(keys, values);
#endif
}

void GrContext::printGpuStats() const {
    SkString out;
    this->dumpGpuStats(&out);
    SkDebugf("%s", out.c_str());
}

sk_sp<SkImage> GrContext::getFontAtlasImage_ForTesting(GrMaskFormat format) {
    GrAtlasGlyphCache* cache = this->getAtlasGlyphCache();

    sk_sp<GrTextureProxy> proxy = cache->getProxy(format);
    if (!proxy) {
        return nullptr;
    }

    SkASSERT(proxy->priv().isExact());
    sk_sp<SkImage> image(new SkImage_Gpu(this, kNeedNewImageUniqueID, kPremul_SkAlphaType,
                                         std::move(proxy), nullptr, SkBudgeted::kNo));
    return image;
}

#if GR_GPU_STATS
void GrGpu::Stats::dump(SkString* out) {
    out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
    out->appendf("Shader Compilations: %d\n", fShaderCompilations);
    out->appendf("Textures Created: %d\n", fTextureCreates);
    out->appendf("Texture Uploads: %d\n", fTextureUploads);
    out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
    out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
    out->appendf("Number of draws: %d\n", fNumDraws);
}

void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
    keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
    keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
    keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
    keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
    keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
}

#endif

#if GR_CACHE_STATS
void GrResourceCache::getStats(Stats* stats) const {
    stats->reset();

    stats->fTotal = this->getResourceCount();
    stats->fNumNonPurgeable = fNonpurgeableResources.count();
    stats->fNumPurgeable = fPurgeableQueue.count();

    for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
        stats->update(fNonpurgeableResources[i]);
    }
    for (int i = 0; i < fPurgeableQueue.count(); ++i) {
        stats->update(fPurgeableQueue.at(i));
    }
}

void GrResourceCache::dumpStats(SkString* out) const {
    this->validate();

    Stats stats;

    this->getStats(&stats);

    float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
    float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;

    out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
    out->appendf("\t\tEntry Count: current %d"
                 " (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
                 stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable,
                 stats.fScratch, countUtilization, fHighWaterCount);
    out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
                 SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
                 SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
}

void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
                                             SkTArray<double>* values) const {
    this->validate();

    Stats stats;
    this->getStats(&stats);

    keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
}

#endif

///////////////////////////////////////////////////////////////////////////////

void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }

#ifdef SK_DEBUG
int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
    int count = 0;
    UniqueHash::ConstIter iter(&fUniqueHash);
    while (!iter.done()) {
        if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) {
            ++count;
        }
        ++iter;
    }
    return count;
}
#endif

///////////////////////////////////////////////////////////////////////////////

#define ASSERT_SINGLE_OWNER \
    SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)

uint32_t GrRenderTargetContextPriv::testingOnly_addLegacyMeshDrawOp(
        GrPaint&& paint,
        GrAAType aaType,
        std::unique_ptr<GrLegacyMeshDrawOp> op,
        const GrUserStencilSettings* uss,
        bool snapToCenters) {
    ASSERT_SINGLE_OWNER
    if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
        return SK_InvalidUniqueID;
    }
    SkDEBUGCODE(fRenderTargetContext->validate();) GR_AUDIT_TRAIL_AUTO_FRAME(
            fRenderTargetContext->fAuditTrail, "GrRenderTargetContext::testingOnly_addMeshDrawOp");

    GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
    if (uss) {
        pipelineBuilder.setUserStencil(uss);
    }
    pipelineBuilder.setSnapVerticesToPixelCenters(snapToCenters);

    return fRenderTargetContext->addLegacyMeshDrawOp(std::move(pipelineBuilder), GrNoClip(),
                                                     std::move(op));
}

#undef ASSERT_SINGLE_OWNER

///////////////////////////////////////////////////////////////////////////////

GrRenderTarget::Flags GrRenderTargetProxy::testingOnly_getFlags() const {
    return fRenderTargetFlags;
}

///////////////////////////////////////////////////////////////////////////////
// Code for the mock context. It's built on a mock GrGpu class that does nothing.
////

#include "GrGpu.h"

class GrPipeline;

class MockCaps : public GrCaps {
public:
    explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {}
    bool isConfigTexturable(GrPixelConfig config) const override { return false; }
    bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
    bool canConfigBeImageStorage(GrPixelConfig) const override { return false; }
    bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
                            bool* rectsMustMatch, bool* disallowSubrect) const override {
        return false;
    }

private:
    typedef GrCaps INHERITED;
};

class MockGpu : public GrGpu {
public:
    MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) {
        fCaps.reset(new MockCaps(options));
    }
    ~MockGpu() override {}

    bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes,
                             GrPixelConfig readConfig, DrawPreference*,
                             ReadPixelTempDrawInfo*) override { return false; }

    bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
                              GrPixelConfig srcConfig, DrawPreference*,
                              WritePixelTempDrawInfo*) override { return false; }

    bool onCopySurface(GrSurface* dst,
                       GrSurface* src,
                       const SkIRect& srcRect,
                       const SkIPoint& dstPoint) override { return false; }

    void onQueryMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
                                 int* effectiveSampleCnt, SamplePattern*) override {
        *effectiveSampleCnt = rt->desc().fSampleCnt;
    }

    GrGpuCommandBuffer* createCommandBuffer(const GrGpuCommandBuffer::LoadAndStoreInfo&,
                                            const GrGpuCommandBuffer::LoadAndStoreInfo&) override {
        return nullptr;
    }

    void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {}

    GrFence SK_WARN_UNUSED_RESULT insertFence() override { return 0; }
    bool waitFence(GrFence, uint64_t) override { return true; }
    void deleteFence(GrFence) const override {}

    sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore() override { return nullptr; }
    void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override {}
    void waitSemaphore(sk_sp<GrSemaphore> semaphore) override {}

private:
    void onResetContext(uint32_t resetBits) override {}

    void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}

    GrTexture* onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
                               const SkTArray<GrMipLevel>& texels) override {
        return nullptr;
    }

    GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
                                         const SkTArray<GrMipLevel>& texels) override {
        return nullptr;
    }

    sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTexture&,
                                          GrSurfaceOrigin,
                                          GrBackendTextureFlags,
                                          int sampleCnt,
                                          GrWrapOwnership) override {
        return nullptr;
    }

    sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&,
                                                    GrSurfaceOrigin) override {
        return nullptr;
    }

    sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
                                                             GrSurfaceOrigin,
                                                             int sampleCnt) override {
        return nullptr;
    }

    GrBuffer* onCreateBuffer(size_t, GrBufferType, GrAccessPattern, const void*) override {
        return nullptr;
    }

    gr_instanced::InstancedRendering* onCreateInstancedRendering() override { return nullptr; }

    bool onReadPixels(GrSurface* surface,
                      int left, int top, int width, int height,
                      GrPixelConfig,
                      void* buffer,
                      size_t rowBytes) override {
        return false;
    }

    bool onWritePixels(GrSurface* surface,
                       int left, int top, int width, int height,
                       GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override {
        return false;
    }

    bool onTransferPixels(GrSurface* surface,
                          int left, int top, int width, int height,
                          GrPixelConfig config, GrBuffer* transferBuffer,
                          size_t offset, size_t rowBytes) override {
        return false;
    }

    void onResolveRenderTarget(GrRenderTarget* target) override { return; }

    GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*,
                                                                int width,
                                                                int height) override {
        return nullptr;
    }

    void clearStencil(GrRenderTarget* target) override  {}

    GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
                                                    GrPixelConfig config, bool isRT) override {
        return 0;
    }
    bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; }
    void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {}

    typedef GrGpu INHERITED;
};

GrContext* GrContext::CreateMockContext() {
    GrContext* context = new GrContext;

    context->initMockContext();
    return context;
}

void GrContext::initMockContext() {
    GrContextOptions options;
    options.fBufferMapThreshold = 0;
    SkASSERT(nullptr == fGpu);
    fGpu = new MockGpu(this, options);
    SkASSERT(fGpu);
    this->initCommon(options);

    // We delete these because we want to test the cache starting with zero resources. Also, none of
    // these objects are required for any of tests that use this context. TODO: make stop allocating
    // resources in the buffer pools.
    fDrawingManager->abandon();
}

void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
    fContext->flush();
    fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb);
}

void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
    int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
            fOnFlushCBObjects.begin();
    SkASSERT(n < fOnFlushCBObjects.count());
    fOnFlushCBObjects.removeShuffle(n);
}