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path: root/tests/TessellatingPathRendererTests.cpp
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* GrTessellator: avoid split with zero primary and out-of-range secondary.Gravatar Stephen White2018-06-22
* GrTessellator: catch missing intersections.Gravatar Stephen White2018-06-08
* GrTessellator: yet another out-of-range splitting fix.Gravatar Stephen White2018-06-06
* Remove SK_SUPPORT_GPU checks in tool-only codeGravatar Brian Osman2018-05-31
* GrTessellator: fix for ping-pong split fuzzer hang.Gravatar Stephen White2018-05-31
* Revert "GrTessellator: fix for ping-pong split fuzzer hang."Gravatar Ravi Mistry2018-05-29
* GrTessellator: fix for ping-pong split fuzzer hang.Gravatar Stephen White2018-05-29
* GrTessellator: fix crash on merging a dead edge.Gravatar Stephen White2018-05-22
* GrTessellator: fix for zombie edge fuzzer crash.Gravatar Stephen White2018-05-18
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* Revert "Fix handling of MaskFilter matrices"Gravatar Robert Phillips2018-04-11
* Fix handling of MaskFilter matricesGravatar Florin Malita2018-04-11
* GrTessellator: fix for points that become infinite on stroking.Gravatar Stephen White2018-04-03
* Reland "GrTessellator: hang fix."Gravatar Stephen White2018-03-29
* Revert "GrTessellator: hang fix."Gravatar Mike Klein2018-03-29
* GrTessellator: hang fix.Gravatar Stephen White2018-03-28
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
* Fix unit tests that were causes vulkan unitialized memory warnings in validationGravatar Greg Daniel2018-02-27
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* GrTessellator: set a cap on quadratic linearization.Gravatar Stephen White2018-01-09
* GrTessellator: fix for assert on bevelling.Gravatar Stephen White2018-01-05
* GrTessellator: fix for points which become non-finite on AA stroking.Gravatar Stephen White2018-01-04
* GrTessellator: implement straight skeleton, phase 2.Gravatar Stephen White2017-12-21
* Have mip status match surface when snapping image from wrapped objectGravatar Greg Daniel2017-10-30
* Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.Gravatar Brian Salomon2017-10-25
* Improve heuristics for when to use ccprGravatar Chris Dalton2017-09-12
* Add support for vkCmdCopyBufferGravatar Greg Daniel2017-08-25
* GrTessellator: when sanitizing contours, remove non-finite points.Gravatar Stephen White2017-08-23
* Revert "GrTessellator: when sanitizing contours, remove non-finite points."Gravatar Robert Phillips2017-08-23
* GrTessellator: when sanitizing contours, remove non-finite points.Gravatar Stephen White2017-08-22
* GrTessellator: fix for collinear out-of-range intersections.Gravatar Stephen White2017-08-16
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* GrTessellator: fix two NaN issues.Gravatar Stephen White2017-06-12
* GrTessellator: fix logging; fix test comment.Gravatar Stephen White2017-06-09
* GrTessellator: fix intersection above the first vertex.Gravatar Stephen White2017-06-08
* GrTessellator: fix for three edges becoming collinear after splitting.Gravatar Stephen White2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* GrTessellator: fix for vertex coincident with enclosing edge.Gravatar Stephen White2017-05-04
* Rm makeRenderTargetContext in favor of deferred version (take 3)Gravatar Robert Phillips2017-04-25
* Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"Gravatar Robert Phillips2017-04-21