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authorGravatar Stephen White <senorblanco@chromium.org>2017-08-23 13:56:07 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-23 18:19:46 +0000
commit73e7f80aa10aa3b74ed84541d72eac68a49c80d3 (patch)
tree0b26e04724046a9f06359499965d499d560d3ec6 /tests/TessellatingPathRendererTests.cpp
parentcd71f115a846332d95b29fbeed3f315d8c01753d (diff)
GrTessellator: when sanitizing contours, remove non-finite points.
NaNs can't be correctly sorted. Don't run the unit test on VK backend, since it requires large (>64K bytes) vertex buffer uploads. Bug: 757650 Change-Id: I667693f135a090a5d9076bb7a2ec6879fc06d645 Reviewed-on: https://skia-review.googlesource.com/37484 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'tests/TessellatingPathRendererTests.cpp')
-rw-r--r--tests/TessellatingPathRendererTests.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/tests/TessellatingPathRendererTests.cpp b/tests/TessellatingPathRendererTests.cpp
index dbb328e3e3..78704d94b4 100644
--- a/tests/TessellatingPathRendererTests.cpp
+++ b/tests/TessellatingPathRendererTests.cpp
@@ -12,6 +12,7 @@
#if SK_SUPPORT_GPU
#include "GrClip.h"
#include "GrContext.h"
+#include "GrContextPriv.h"
#include "SkGradientShader.h"
#include "SkShaderBase.h"
#include "effects/GrPorterDuffXferProcessor.h"
@@ -362,6 +363,17 @@ static SkPath create_path_23() {
return path;
}
+// A path which results in infs and nans when conics are converted to quads.
+static SkPath create_path_24() {
+ SkPath path;
+ path.moveTo(-2.20883e+37f, -1.02892e+37f);
+ path.conicTo(-2.00958e+38f, -9.36107e+37f, -1.7887e+38f, -8.33215e+37f, 0.707107f);
+ path.conicTo(-1.56782e+38f, -7.30323e+37f, 2.20883e+37f, 1.02892e+37f, 0.707107f);
+ path.conicTo(2.00958e+38f, 9.36107e+37f, 1.7887e+38f, 8.33215e+37f, 0.707107f);
+ path.conicTo(1.56782e+38f, 7.30323e+37f, -2.20883e+37f, -1.02892e+37f, 0.707107f);
+ return path;
+}
+
static std::unique_ptr<GrFragmentProcessor> create_linear_gradient_processor(GrContext* ctx) {
SkPoint pts[2] = { {0, 0}, {1, 1} };
SkColor colors[2] = { SK_ColorGREEN, SK_ColorBLUE };
@@ -403,7 +415,6 @@ static void test_path(GrContext* ctx,
DEF_GPUTEST_FOR_ALL_CONTEXTS(TessellatingPathRendererTests, reporter, ctxInfo) {
GrContext* ctx = ctxInfo.grContext();
-
sk_sp<GrRenderTargetContext> rtc(ctx->makeDeferredRenderTargetContext(
SkBackingFit::kApprox,
800, 800,
@@ -443,5 +454,9 @@ DEF_GPUTEST_FOR_ALL_CONTEXTS(TessellatingPathRendererTests, reporter, ctxInfo) {
test_path(ctx, rtc.get(), create_path_21(), SkMatrix(), GrAAType::kCoverage);
test_path(ctx, rtc.get(), create_path_22());
test_path(ctx, rtc.get(), create_path_23());
+ // TODO: implement large buffer uploads in VK and remove this check.
+ if (ctx->contextPriv().getBackend() != kVulkan_GrBackend) {
+ test_path(ctx, rtc.get(), create_path_24());
+ }
}
#endif