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Author
Age
*
Revert of Specialize Sk2d for ARM64 (patchset #3 id:40001 of https://coderevi...
mtklein
2015-03-20
*
Specialize Sk2d for ARM64
mtklein
2015-03-20
*
Fix ambiguity in negate()s.
Mike Klein
2015-03-20
*
Sk2x/Sk4x: add negate(), operator -()
mtklein
2015-03-20
*
Disable sharing of stencil buffers across differently sized rendertargets
robertphillips
2015-03-20
*
Move SkMatrixImageFilter into core, and add a factory fn for it.
senorblanco
2015-03-20
*
Guard SIMD code with !defined(SKNX_NO_SIMD).
mtklein
2015-03-20
*
disable LCD for layers w/ filters
reed
2015-03-20
*
use Sk2s for EvalQuadTangent and ChopQuadAt
reed
2015-03-20
*
operator overloads for Sk4x, use them all where possible
mtklein
2015-03-20
*
add SkMatrix::decomposeScale
reed
2015-03-19
*
Try out operator overloads for Sk2x.
mtklein
2015-03-19
*
Support BGR with DirectWrite.
bungeman
2015-03-19
*
Sk2x for NEON
mtklein
2015-03-19
*
Port to real Sk2f.
mtklein
2015-03-19
*
remove unneeded SK_SUPPORT_LEGACY_MIPMAP_EFFECTIVE_SCALE guard
reed
2015-03-19
*
Add minimum size for using distance fields.
jvanverth
2015-03-19
*
Sk2x
mtklein
2015-03-19
*
Use typographic font metrics when the font requests.
bungeman
2015-03-19
*
Reorg Sk4x to match the pattern of SkPMFloat.
mtklein
2015-03-19
*
alt SkEvalQuadAt that returns its answer, using Sk2f
reed
2015-03-19
*
remove unused clip parameter to SkEdge::setClip
reed
2015-03-19
*
guarded change to SkImageGenerator to make getInfo() const
reed
2015-03-19
*
Ensure that we use different glyph entries for regular and df text.
jvanverth
2015-03-19
*
remove unused SkXRay functions
reed
2015-03-18
*
Revert of Ensure that we use different glyph entries for regular and df text....
jvanverth
2015-03-18
*
Ensure that we use different glyph entries for regular and df text.
jvanverth
2015-03-18
*
Remove recent changes to use temp fbo to do stencil clears.
egdaniel
2015-03-18
*
Bump picture version for uniqueID-less SkImageFilter.
senorblanco
2015-03-18
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 ...
egdaniel
2015-03-18
*
Do not create empty color table if it does not exist
msarett
2015-03-18
*
Add Load2/store2 to Sk4x (dumb impl for now)
reed
2015-03-18
*
Remove uniqueID from all filter serialization.
senorblanco
2015-03-18
*
extend neon table as well for gray8
reed
2015-03-18
*
Simple patch to have draw path call an internal drawPath
joshualitt
2015-03-18
*
Adding swizzles for bmp:
msarett
2015-03-18
*
Update to identically match the sources used on Android
djsollen
2015-03-18
*
SkPMFloat: avoid loads and stores where possible.
mtklein
2015-03-18
*
Restore GDI text size rounding.
bungeman
2015-03-18
*
Indexed PNG decoding: Ensure color table is large enough that the bit depth o...
dml
2015-03-18
*
add kGray_8_SkColorType
reed
2015-03-17
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Use sample count for temp renderbuffer when clearing stenci
Brian Salomon
2015-03-17
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 ...
bsalomon
2015-03-17
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Add stencil-only clear bug workaround back but for all devices.
bsalomon
2015-03-17
*
imagefilters always need to disable lcd
reed
2015-03-17
*
Remove SkLONGLONG.
bungeman
2015-03-17
*
Revert "Indexed PNG decoding: Ensure color table is large enough that the bit...
scroggo
2015-03-17
*
Indexed PNG decoding: Ensure color table is large enough that the bit depth o...
Leon Scroggins III
2015-03-17
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