aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
Commit message (Expand)AuthorAge
...
* Fix debug output compile error and minor style nitsGravatar tomhudson2014-07-29
* Finish removing GrTHashTableGravatar robertphillips2014-07-29
* Add plot-based purging to GrLayerCacheGravatar robertphillips2014-07-29
* Cleanup: Rename SkOSPath functions.Gravatar tfarina2014-07-28
* round and bevel hairline rects show the same as miter hairline rectsGravatar yunchao.he2014-07-28
* Generalize compressed blitter into its own templated classGravatar krajcevski2014-07-28
* Test abandoning GL context in dm/nanobench.Gravatar bsalomon2014-07-28
* SkDiscardablePixelRef returns correct indexed color on relock.Gravatar halcanary2014-07-28
* Only lowercase names in Android font config parser.Gravatar bungeman2014-07-28
* Remove code only used by SkCreateTypefaceForScript which has already been del...Gravatar djsollen2014-07-28
* Remove redundant helper function as all clients pass localeGravatar Derek Sollenberger2014-07-28
* Remove unused code now that the android framework has move this logic elsewhere.Gravatar Derek Sollenberger2014-07-28
* Add vertex color support to distance field text.Gravatar jvanverth2014-07-25
* Move vertex buffer setup out of drawPackedGlyph().Gravatar jvanverth2014-07-25
* Fix thread unsafe mutex initialization.Gravatar bungeman2014-07-25
* Send less transform data when drawing text with nvprGravatar cdalton2014-07-25
* Fix image decoder memory overwrite bug.Gravatar scroggo2014-07-25
* Fix thread unsafe mutex initialization.Gravatar bungeman2014-07-25
* Revert of Move vertex buffer setup out of drawPackedGlyph(). (https://coderev...Gravatar jvanverth2014-07-25
* Move vertex buffer setup out of drawPackedGlyph().Gravatar jvanverth2014-07-25
* Added classes SkPatch and SkPatchMesh which help encapsulate and generalize t...Gravatar dandov2014-07-25
* Some small ASTC optimizationsGravatar krajcevski2014-07-25
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25
* Add preliminary ASTC encoderGravatar krajcevski2014-07-25
* Merge GrGpuObject and GrCacheable.Gravatar bsalomon2014-07-25
* Alter Default & Software path renderers to better handle AA hairline pathsGravatar robertphillips2014-07-25
* Enable the SSSE3 compile time check on all platforms (4th attempt)Gravatar djsollen2014-07-24
* SkFontMgr for Android.Gravatar bungeman2014-07-24
* Get additional DW font metrics when available.Gravatar bungeman2014-07-23
* Revert of Enable the SSSE3 compile time check on all platforms. (https://code...Gravatar bungeman2014-07-23
* Revert of SkFontMgr for Android. (https://codereview.chromium.org/414483002/)Gravatar robertphillips2014-07-22
* Now able to set the localMatrix when creating a SkShader from a SkImageGravatar piotaixr2014-07-22
* Replace use of GrTHashTable in GrFontCache with SkTDynamicHash.Gravatar jvanverth2014-07-22
* Revert "Revert of Use the GrCacheable ID to eliminate the need for notificati...Gravatar bsalomon2014-07-22
* Remove the single-sigma version of SkDropShadowImageFilter::Create().Gravatar senorblanco2014-07-22
* Run CanvasState test across a library boundary.Gravatar scroggo2014-07-22
* SkFontMgr for Android.Gravatar bungeman2014-07-22
* Remove unused enum value and member of GrGpuObjectGravatar bsalomon2014-07-22
* Add auto purging for SkPicture-related Ganesh resources (esp. layers)Gravatar robertphillips2014-07-22
* Initial change to move 2D kernel to its own file.Gravatar joshualitt2014-07-22
* Refactor texture compressors into separate filesGravatar krajcevski2014-07-22
* Added count validation in SkImageFilter::Common::unflatten()Gravatar sugoi2014-07-22
* Enable the SSSE3 compile time check on all platforms (3rd attempt)Gravatar djsollen2014-07-22
* Add a GrPathRange classGravatar cdalton2014-07-21
* Make GrCacheable implement its own ref counting.Gravatar bsalomon2014-07-21
* Add macro so that gpu trace marker can add an arg to the TRACE_EVENT it makesGravatar egdaniel2014-07-21
* Move GrTMultiMap to src/core and rename itGravatar robertphillips2014-07-21
* First pass at a blitter for R11 EAC alpha masks. This shaves 10ms offGravatar krajcevski2014-07-21
* Skia side RGB to YUV gpu conversionGravatar sugoi2014-07-21
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-21