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* we can std::move work to avoid copying itGravatar Mike Klein2017-06-07
* Mark SkThreadedBMPDevice destructors with overrideGravatar Kevin Lubick2017-06-07
* we can move dst hereGravatar Mike Klein2017-06-07
* GrTessellator: implement out-of-range splitting and AEL rewinding.Gravatar Stephen White2017-06-07
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
* Revert "Workaround Adreno driver issue with stencil clears."Gravatar Mike Klein2017-06-06
* Fix invalid assert in GrMesh::setIndexedGravatar Chris Dalton2017-06-06
* Use more stable root finding methods for cubicsGravatar Christopher Dalton2017-06-06
* Workaround Adreno driver issue with stencil clears.Gravatar Brian Salomon2017-06-06
* Opt-in burst mechanism for pipeline shadersGravatar Florin Malita2017-06-06
* Revert "Handle different types of streams in different jpeg source managers"Gravatar Matt Sarett2017-06-06
* use smarter float -> skfixed15 logic everywhereGravatar Mike Klein2017-06-06
* less naive lowp constant_colorGravatar Mike Klein2017-06-06
* define HWCAP_* ourselves in SkCpu.cppGravatar Mike Klein2017-06-06
* Add color space support to 4f gradientsGravatar Florin Malita2017-06-06
* move Coeff into blendmodeGravatar Mike Reed2017-06-06
* Create an SkColorSpaceXform image generatorGravatar Matt Sarett2017-06-06
* remove unused xfermode methodsGravatar Mike Reed2017-06-06
* more easy lowp stagesGravatar Mike Klein2017-06-06
* SkJumper: only omit leaf frame pointersGravatar Mike Klein2017-06-05
* Simplify SkCodecs' call to SkColorSpaceXform::applyGravatar Leon Scroggins III2017-06-05
* Fix GrReducedClip.cpp: assertion failure surrounding tiny query boundsGravatar Chris Dalton2017-06-05
* Add TiledDrawScheduler so we can concurrently draw and enqueGravatar Yuqian Li2017-06-05
* more lowp blend modesGravatar Mike Klein2017-06-05
* SkPDF: Draw paths with mask filters; color filter.Gravatar Hal Canary2017-06-05
* lowp: add some big easy stagesGravatar Mike Klein2017-06-05
* Defend against ICOs with large BMPs embeddedGravatar Leon Scroggins III2017-06-05
* sk_sp-ify GrResourceProvider some moreGravatar Robert Phillips2017-06-05
* lowp: add constant_color, swap, move_dst_srcGravatar Mike Klein2017-06-05
* add colorGravatar Mike Klein2017-06-05
* Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as a...Gravatar Brian Salomon2017-06-05
* lowp: add move_src_dst and srcoverGravatar Mike Klein2017-06-05
* slight streamlining for lowp load_8888 with pshufbGravatar Mike Klein2017-06-05
* Real fix for stage perf regression.Gravatar Mike Klein2017-06-05
* Simplify some Viewer code, and fix a few bugsGravatar Brian Osman2017-06-05
* SkImage::makeColorSpace(): Fix nullptr->sRGB bug with picture imagesGravatar Matt Sarett2017-06-05
* Replace BMP calls to new with calls to mallocGravatar Leon Scroggins III2017-06-05
* Handle different types of streams in different jpeg source managersGravatar cjbao2017-06-05
* add testing flag to force rasterpipelineGravatar Mike Reed2017-06-05
* Make instantiate return a BooleanGravatar Robert Phillips2017-06-05
* have start_pipeline() return limit againGravatar Mike Klein2017-06-05
* implement SkRasterPipelineBlitter::blitAntiH2()Gravatar Mike Klein2017-06-05
* Re-enable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-05
* don't try lowp in msan buildsGravatar Mike Klein2017-06-04
* start on SkJumper lowp modeGravatar Mike Klein2017-06-04
* experiment: force composeshade to always be rasterpipelineGravatar Mike Reed2017-06-04
* remove unused blittersGravatar Mike Reed2017-06-03
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* remove unused auto classGravatar Mike Reed2017-06-02
* simplify verts in certain modesGravatar Mike Reed2017-06-02