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* remove unused ConvertRadiusToSigma from SkBlurMaskFilterGravatar Mike Reed2018-03-12
* with no more offline codegen, seed_shader can be normalGravatar Mike Klein2018-03-11
* follow JUMPER_NARROW_STAGES in lowp stages tooGravatar Mike Klein2018-03-10
* Remove SkDumpCanvasGravatar Brian Osman2018-03-10
* Add GrMockRenderTarget and mock backend render targetsGravatar Brian Salomon2018-03-09
* Remove last use of DetachCache.Gravatar Herb Derby2018-03-09
* Revert "Check the boundary while cumulating deltas in a mask"Gravatar Yuqian Li2018-03-09
* SkPDF: filter out empty clip draws more oftenGravatar Hal Canary2018-03-09
* SkPDF: simplify PathOp code, emit empty clips.Gravatar Hal Canary2018-03-09
* Revert "start hardening pathmeasure"Gravatar Cary Clark2018-03-09
* Check the boundary while cumulating deltas in a maskGravatar Yuqian Li2018-03-09
* start hardening pathmeasureGravatar Cary Clark2018-03-09
* harden line clipper against slight numerical drift.Gravatar Mike Reed2018-03-09
* Remove use of attach/detatch cache from distance field textGravatar Herb Derby2018-03-09
* Fix issue with negative translations of small pathsGravatar Jim Van Verth2018-03-09
* Do not set record to empty if it's already computedGravatar Yuqian Li2018-03-09
* Ensure Y->X ordering when building a region from a pathGravatar Mike Reed2018-03-09
* Shim to enforce that canvas virtuals are overriddenGravatar Brian Osman2018-03-09
* SkResourceCache.h shouldn't include itself.Gravatar Ben Wagner2018-03-09
* Remove TLS glyph cache calls.Gravatar Herb Derby2018-03-09
* Remove another set of AttachCacheGravatar Herb Derby2018-03-09
* ccpr: Simplify triangle cornersGravatar Chris Dalton2018-03-09
* Fix no gpu buildGravatar Greg Daniel2018-03-09
* Remove getCache from SkAutoGlyphCache*Gravatar Herb Derby2018-03-09
* Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&Gravatar Brian Salomon2018-03-09
* Fix a logical test in GrColorSpaceXform::EqualsGravatar Brian Osman2018-03-09
* Add promise images for deferred instantiation of wrapped gpu texturesGravatar Greg Daniel2018-03-09
* Remove one use of AttachCache, and a paint variant of FindOrCreate...Gravatar Herb Derby2018-03-09
* Make GrTextureStripAtlas DDL friendlyGravatar Robert Phillips2018-03-09
* Vulkan backend render targets don't allow client to specify stencil bitsGravatar Brian Salomon2018-03-09
* ccpr: Fix stale array access after dynamic resizeGravatar Chris Dalton2018-03-09
* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
* ccpr: Fix crash on zero-length fan tessellationsGravatar Chris Dalton2018-03-09
* Remove all uses of getCache with get.Gravatar Herb Derby2018-03-09
* Avoid serializing to 'typ1' on Mac.Gravatar Ben Wagner2018-03-09
* some fuzzer fixesGravatar Cary Clark2018-03-09
* Harden size check during textblob deserializationGravatar Wei Li2018-03-09
* Change behavior of custom image serial/deserialGravatar Mike Reed2018-03-08
* Add ability to uninstantiate lazy proxies after every flush.Gravatar Greg Daniel2018-03-08
* Fill in some missing virtuals from canvas subclassesGravatar Brian Osman2018-03-08
* Split GrDDL- & GrDirect- Contexts into their own filesGravatar Robert Phillips2018-03-08
* tighten check when we might overflow legacy shader mathGravatar Mike Reed2018-03-08
* Use clippedIR instead of clipBounds to filter coverage deltasGravatar Yuqian Li2018-03-08
* Fix preAbandonContext botGravatar Robert Phillips2018-03-08
* Revert "ccpr: Draw curves in a single pass"Gravatar Chris Dalton2018-03-08
* Revert "ccpr: Simplify triangle corners"Gravatar Chris Dalton2018-03-08
* Use kLow_SkFilterQuality when generating shader masksGravatar Florin Malita2018-03-08
* Add testing only helper to flush and sync gpu.Gravatar Greg Daniel2018-03-08
* Delazify wrapped backend textures/render target proxiesGravatar Brian Salomon2018-03-08
* Additional DDL playback cleanupGravatar Robert Phillips2018-03-08